The Vault - Fallout Wiki

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The Vault - Fallout Wiki
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Escaped convict
Escaped convicts.jpg
Biography and appearance
AffiliationPowder Gangers
RoleEnemies (Primm convicts)
Neutral (Vault 19 Convicts)
LocationPrimm, I-15 and Vault 19
QuestsMy Kind of Town
Why Can't We Be Friends?
SPECIALVault 19:
Strength: 5
Perception: 6
Endurance: 5
Charisma: 3
Intelligence: 3
Agility: 5
Luck: 4
Derived StatsVault 19
Hit Points: 30 → 175 → 275 (DLCs only)
DT: 4 → 9 (leather armor)
DT: 7 → 13 (leather armor, Reinforced)
DT: 8 → 15 (metal armor)
Tag SkillsVault 19:
Explosives: 31 → 100
Melee Weapons: 29 → 100
Guns: 29 → 100
LevelVault 19:
1 → 30 → 50 (DLCs only)
Base ID00000000Ref ID00000000
ActorYuri Lowenthal
Avery K. Waddell
Emerson Brooks
Alex Mendoza

The escaped convicts are two splinter factions of the Powder Gangers living in the Mojave Wasteland in Fallout: New Vegas.


One faction has taken up a forced residence within the town of Primm within the Bison Steve Hotel. This is the biggest group of escaped convicts you will see during the whole Fallout: New Vegas storyline. The NCR 5th Battalion 1st Company has taken up residence outside of Primm to hold back the flow of Powder Gangers in the area. However, they are unable to retake Primm due to a lack of supplies and manpower, thus allowing the convicts holed up in the hotel to continue residing there.

The second faction, led by Philip Lem and Samuel Cooke, traveled to Vault 19 to take the advantage of the sulfur deposits found there. They are attempting to form an alliance with the Great Khans.

Both groups of escaped convicts were originally detained at the NCR Correctional Facility, but when Cooke's coup was successful they splintered off on their own. One group invaded the poorly defended town of Primm, killing its sheriff and capturing deputy Beagle. If you help Joe Cobb in Run Goodsprings Run afterwards he will tell the player that the guys in Primm aren't friends of his and they will still shoot on sight.

Another cell led by Philip Lem and Samuel Cooke took to Vault 19 in the hope of using the sulfur deposits to create larger explosives and ally themselves with the independent and self sustaining Great Khans. However, Philip is having second thoughts on the whole matter, worrying that they will run out of supplies before Samuel's plans can happen.

Interactions with the player character

Interactions overview

Perk empathy synthesizer.png
This character is involved in quests.


Convicts equipment in Primm.

Icon armored vault suit.png
Merc outfits and Goggles helmet or Trooper helmet or Authority glasses
Assault carbine icon.png
Varmint rifle or
M&A 9mm pistol or
Cleaver and dynamite
Icon briefcase.png
Carried items
Icon male severed head.png
Drops on death
No additional items

Convicts equipment in Vault 19.

Icon armored vault suit.png
Leather armor or Leather armor, reinforced or metal armor and Slave scarf or metal helmet or head wrap
Assault carbine icon.png
Caravan shotgun or
Cowboy repeater or
10mm pistol or
10mm submachine gun or
Urban plasma rifle or
Switchblade or
Cleaver or
Police baton or
.357 Magnum revolver and dynamite
Icon briefcase.png
Carried items
Red sector key card or
Blue sector key card
Icon male severed head.png
Drops on death
No additional items


  • The leader of the gang, found inside the Bison Steve Hotel, is equipped with an incinerator.
  • The convicts in the streets of Primm are labeled escaped convicts, while those inside the Bison Steve Hotel are labeled simply Convicts.
  • The Vault 19 escaped convicts level with the player, and have noticeably higher than normal health at high player levels. This is unusual, as most non-unique enemy non-player characters in the Mojave Wasteland have a fixed level.
  • Although they are called "Powder Gangers", they do not wear powder ganger armor.
  • As Eddie described they were NCRCF convicts who didn't stay at the facility after breaking out.
  • If you take Veronica or ED-E into vault 19 they will comment about them.


Escaped convicts appear only in Fallout: New Vegas.