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The Vault - Fallout Wiki
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Enrico Thompson's dialogue
Game Information
NPCEnrico Thompson
Technical
Data FileFallout4.esm
VoiceNPCMEnricoThompson
 
Gametitle-FO4
Gametitle-FO4

Full dialogue table[]

CATEGORY TYPE SUBTYPE PROMPT DIALOGUE BEFORE RESPONSE TEXT DIALOGUE AFTER SCRIPT NOTES SCENE
Scene SceneDialogue Custom Okay, look. We're out of time here. Enrico: Institute, this is Dr. Thompson. I'm sorry; I'm going to need a synth relayed to my coordinates offset by 5.3 to subdue our subject. MinVsInstStage60WallaceFailScene
Scene SceneDialogue Custom Enrico: Okay, look. We're out of time here. Institute, this is Dr. Thompson. I'm sorry; I'm going to need a synth relayed to my coordinates offset by 5.3 to subdue our subject. DoorTalkingActivator: Ahh, what are you doing?! MinVsInstStage60WallaceFailScene
Scene SceneDialogue Custom DoorTalkingActivator: Ahh, what are you doing?! I appreciate your help with the situation outside, but we have to get this man back to the Institute. I expect Father will want a report from you. MinVsInstStage60WallaceFailScene
Scene SceneDialogue Custom Player Default: My help? With... with what? The Institute has an engineering problem that your scientific expertise could help solve. Enrico: In exchange for helping us out, you'd be granted access to the most advanced research facility imaginable. MinVsInstStage60WallaceCalmScene
Scene SceneDialogue Custom Enrico: The Institute has an engineering problem that your scientific expertise could help solve. In exchange for helping us out, you'd be granted access to the most advanced research facility imaginable. Enrico: Whatever research you wanted to perform... anything... it's possible there. I promise. MinVsInstStage60WallaceCalmScene
Scene SceneDialogue Custom Enrico: In exchange for helping us out, you'd be granted access to the most advanced research facility imaginable. Whatever research you wanted to perform... anything... it's possible there. I promise. Enrico: You'd be safe and secure in a way that's completely impossible anywhere else. MinVsInstStage60WallaceCalmScene
Scene SceneDialogue Custom Enrico: Whatever research you wanted to perform... anything... it's possible there. I promise. You'd be safe and secure in a way that's completely impossible anywhere else. Player Default: You'd be helping us create a better world. MinVsInstStage60WallaceCalmScene
Scene SceneDialogue Custom Okay, I think we've got this under control now. Enrico: Thanks... I mean, thanks for the assist. MinVsInstStage60EnricoFinalScene
Scene SceneDialogue Custom Enrico: Okay, I think we've got this under control now. Thanks... I mean, thanks for the assist. Player Default: Hey, I'm here to help. You're welcome. MinVsInstStage60EnricoFinalScene
Scene SceneDialogue Custom Player Default: Hey, I'm here to help. You're welcome. I really mean it, I owe you one. Enrico: I'll see you back in the Institute. MinVsInstStage60EnricoFinalScene
Scene SceneDialogue Custom Player Default: Oh screw you. There are plenty of things I'd rather have done than come fix your mess. Wow... Okay, message received. Enrico: I'll see you back in the Institute. MinVsInstStage60EnricoFinalScene
Scene SceneDialogue Custom Player Default: I'm here for the Institute, not for you. Right, right. Okay. I gotcha. Enrico: I'll see you back in the Institute. MinVsInstStage60EnricoFinalScene
Scene SceneDialogue Custom Player Default: You're going to bring him in immediately, right? Oh, yeah. Don't want him to start second-guessing the decision. Enrico: I'll see you back in the Institute. MinVsInstStage60EnricoFinalScene
Scene SceneDialogue Custom Player Default: I really mean it, I owe you one. I'll see you back in the Institute. MinVsInstStage60EnricoFinalScene
Scene SceneDialogue Custom Player Default: If he's really important to the Institute, then it's worth it. You're right, I suppose. Companion: Just get to the damn information. Who am I shootin'? MinVsInstStage50EnricoScene
Scene SceneDialogue Custom Player Default: Far as I can tell, you were only in "harm's way" because you screwed this up. Look, I had the same intelligence reports as everyone else. No one saw this coming. Companion: Enough yappin'. Just give us the information already. MinVsInstStage50EnricoScene
Scene SceneDialogue Custom Player Default: This does seems like lots of effort for just one man. If things were different, we might not be here. Not now, at least. But with the situation in the Commonwealth being what it is... Companion: Cait interjects MinVsInstStage50EnricoScene
Scene SceneDialogue Custom Player Default: Why did the Institute send you, specifically? They thought I'd be able to relate to him, with my scientific background. Companion: Cait interjects MinVsInstStage50EnricoScene
Scene SceneDialogue Custom Player Default: It was bad enough when Wallace reacted so poorly to our arrival, but then Gunners? I was not prepared for that. I know he's potentially important to Phase Three and all, but I'm not sure it's worth putting ourselves in harm's way... Player Default: If he's really important to the Institute, then it's worth it. MinVsInstStage50EnricoScene
Scene SceneDialogue Custom Player Default: You're right, I suppose. I know they've been keeping an eye on him for years. Not sure how they originally found him; probably don't want to know. Enrico: But once they realized how smart he was, and what an asset he could be for Phase Three, they watched pretty closely. MinVsInstStage50EnricoScene
Scene SceneDialogue Custom Enrico: I know they've been keeping an eye on him for years. Not sure how they originally found him; probably don't want to know. But once they realized how smart he was, and what an asset he could be for Phase Three, they watched pretty closely. Enrico: I think they even fed him scientific material from time to time, to see how good he was. You know, testing him. To see if he was Institute material. MinVsInstStage50EnricoScene
Scene SceneDialogue Custom Enrico: But once they realized how smart he was, and what an asset he could be for Phase Three, they watched pretty closely. I think they even fed him scientific material from time to time, to see how good he was. You know, testing him. To see if he was Institute material. Enrico: Let's just get Wallace and get out of here. MinVsInstStage50EnricoScene
Scene SceneDialogue Custom I was thinking... Maybe you could try and talk to him. Player Default: No problem. I'm sure I can get him to see reason. MinVsInstStage50EnricoWallaceScene
Scene SceneDialogue Custom Player Default: No problem. I'm sure I can get him to see reason. I hope so. We really need him. MinVsInstStage50EnricoWallaceScene
Scene SceneDialogue Custom Player Default: I guess I'll have to, since you're useless. I think that's a little unfair. MinVsInstStage50EnricoWallaceScene
Scene SceneDialogue Custom Player Default: Talk is cheap. Maybe it's time to kick in the door. No, no! We need this man on our side. He needs to see that we'll help him as much as he'll help us! MinVsInstStage50EnricoWallaceScene
Scene SceneDialogue Custom Just don't antagonize him, and you should be fine. MinVsInstStage50EnricoWallaceScene
Scene SceneDialogue Custom Player Default: Any advice on how to talk to him? Don't make him angry. Let him know we're not going to hurt him... In fact, his life would improve considerably. MinVsInstStage50EnricoWallaceScene
Scene SceneDialogue Custom NPCMEnricoThompson: I can't wait to get out of this suit. I was starting to worry we might not make it out of this mess. Player Default: Everything's taken care of. You're safe. MinVsInstStage50EnricoScene
Scene SceneDialogue Custom Player Default: Everything's taken care of. You're safe. Good, good. It was bad enough that Wallace started giving us trouble, but then he called in those... savages. Player Default: The Minutemen were only doing what they felt was right. MinVsInstStage50EnricoScene
Scene SceneDialogue Custom Player Default: Everything's taken care of. You're safe. It was bad enough when Wallace reacted so poorly to our arrival, but then Gunners? I was not prepared for that. Enrico: I know he's potentially important to Phase Three and all, but I'm not sure it's worth putting ourselves in harm's way... MinVsInstStage50EnricoScene
Scene SceneDialogue Custom Player Default: It wouldn't have been such a mess if you'd handled it differently. I never claimed to be suited for field work, and I explicitly stated that when given this assignment! MinVsInstStage50EnricoScene
Scene SceneDialogue Custom Besides, it's not my fault that Wallace called in those... savages. Player Default: The Minutemen were only doing what they felt was right. MinVsInstStage50EnricoScene
Scene SceneDialogue Custom Player Default: It wouldn't have been such a mess if you'd handled it differently. I never claimed to be suited for field work, and I explicitly stated that when given this assignment! MinVsInstStage50EnricoScene
Scene SceneDialogue Custom Mercenaries. You believe that? There was no intelligence to suggest he was that paranoid... Enrico: I know he's potentially important to Phase Three and all, but I'm not sure it's worth putting ourselves in harm's way... MinVsInstStage50EnricoScene
Scene SceneDialogue Custom Player Default: Let's focus on getting back. I couldn't agree more. Enrico: I know he's potentially important to Phase Three and all, but I'm not sure it's worth putting ourselves in harm's way... MinVsInstStage50EnricoScene
Scene SceneDialogue Custom Player Default: How exactly did this happen? I'm not suited for field work. I've said that over and over... and they sent me anyway. frustrated MinVsInstStage50EnricoScene
Scene SceneDialogue Custom There was no indication that Wallace had been in contact with anyone, or was aware that we might be watching him. MinVsInstStage50EnricoScene
Scene SceneDialogue Custom If I'd known, I'd... I don't know, maybe I'd have tried to handle things differently. Enrico: I know he's potentially important to Phase Three and all, but I'm not sure it's worth putting ourselves in harm's way... frustrated MinVsInstStage50EnricoScene
Scene SceneDialogue Custom Player Default: The Minutemen were only doing what they felt was right. Well from here it looked like they were out for blood. And if you hadn't arrived, I think they might've gotten it. Enrico: Can we just get on with this, please? MinVsInstStage50EnricoSavagesScene
Scene SceneDialogue Custom Player Default: Those are good men out there. You have no right to insult them like that. Those "good men" of yours wanted to kill me. Forgive me for not thinking terribly highly of them. Enrico: Can we just get on with this, please? frustrated, sarcastic MinVsInstStage50EnricoSavagesScene
Scene SceneDialogue Custom Player Default: Those "savages" had you pretty well cornered. Did I not mention the part where we didn't expect this? This was supposed to be a simple extraction. Enrico: Can we just get on with this, please? flustered MinVsInstStage50EnricoSavagesScene
Scene SceneDialogue Custom Player Default: Weren't you prepared for some amount of resistance? Of course not! MinVsInstStage50EnricoSavagesScene
Scene SceneDialogue Custom It was supposed to be a simple chat with Wallace and an invitation to join us. I didn't know he was this paranoid... Enrico: Can we just get on with this, please? MinVsInstStage50EnricoSavagesScene
Scene SceneDialogue Custom Player Default: Well from here it looked like they were out for blood. And if you hadn't arrived, I think they might've gotten it. Can we just get on with this, please? Enrico: I know he's potentially important to Phase Three and all, but I'm not sure it's worth putting ourselves in harm's way... MinVsInstStage50EnricoSavagesScene
Scene SceneDialogue Custom Enrico: I think they even fed him scientific material from time to time, to see how good he was. You know, testing him. To see if he was Institute material. Let's just get Wallace and get out of here. Player Default: No argument from me. Let's go. MinVsInstStage50EnricoScene
Scene SceneDialogue Custom Player Default: No argument from me. Let's go. Right... Enrico: There's just... well, there's a slight problem with that. He doesn't want to go with us. slightly embarrassed MinVsInstStage50EnricoScene
Scene SceneDialogue Custom Player Default: What do you mean, "get Wallace." You don't have him already? I know... Enrico: There's just... well, there's a slight problem with that. He doesn't want to go with us. slightly embarrassed MinVsInstStage50EnricoScene
Scene SceneDialogue Custom Player Default: We've already drawn enough attention. Time's wasting, so let's pick up the pace. I'd love to. Enrico: There's just... well, there's a slight problem with that. He doesn't want to go with us. MinVsInstStage50EnricoScene
Scene SceneDialogue Custom Player Default: What does this Wallace guy have to do with Phase Three? Wallace is... well, brilliant by all accounts. Like nothing we'd seen in the Commonwealth prior. MinVsInstStage50EnricoScene
Scene SceneDialogue Custom He truly has a gift when it comes to theoretical physics. He'd be an asset to the Institute, specifically in getting the reactor running. MinVsInstStage50EnricoScene
Scene SceneDialogue Custom With his help, we could accelerate the timetable immensely. Enrico: There's just... well, there's a slight problem with that. He doesn't want to go with us. MinVsInstStage50EnricoScene
Scene SceneDialogue Custom Player Default: Right... There's just... well, there's a slight problem with that. He doesn't want to go with us. Enrico: I was thinking... Maybe you could try and talk to him. MinVsInstStage50EnricoScene
Miscellaneous Miscellaneous SharedInfo God, what are you doing in here? Get out there and stop them from killing us!
Miscellaneous Miscellaneous SharedInfo You're supposed to be defusing this situation! Get out there and do it!
Miscellaneous Miscellaneous SharedInfo I can't wait to get out of this suit. Enrico: I was starting to worry we might not make it out of this mess. MinVsInstStage50EnricoScene
Miscellaneous Miscellaneous SharedInfo I really, really hate field work. Enrico: I was starting to worry we might not make it out of this mess. MinVsInstStage50EnricoScene
Miscellaneous Miscellaneous Greeting Oh, thank god you're here. Enrico: I was starting to worry we might not make it out of this mess. MinVsInstStage50EnricoScene
Miscellaneous Miscellaneous Hello The sooner we can get out of here, the better.
Scene SceneDialogue Custom NPCMEnricoThompson: It's a real juggling act, trying to keep all the systems down here operating in the green. This place might look shiny and new, but there's a lot of old technology in these walls. DialogueInstituteEnricoFirstGreetingScene
Scene SceneDialogue Custom I lose sleep worrying about when the next blackout's going to hit. Player Default: Looks like everything's running great. I'd say your doing your job. DialogueInstituteEnricoFirstGreetingScene
Scene SceneDialogue Custom Player Default: Looks like everything's running great. I'd say your doing your job. Hey, thanks. It's nice to be appreciated. Most people just take my work for granted. DialogueInstituteEnricoFirstGreetingScene
Scene SceneDialogue Custom It's the kind of work that only gets noticed when something goes wrong, if you know what I mean. EnricoThompson: There's some stuff I need to check on. See you around, yeah? DialogueInstituteEnricoFirstGreetingScene
Scene SceneDialogue Custom Player Default: Look, I don't want to get trapped down here because the power goes out. What, you think I do? DialogueInstituteEnricoFirstGreetingScene
Scene SceneDialogue Custom If it's any comfort to you, I take my job very seriously for exactly that reason. EnricoThompson: There's some stuff I need to check on. See you around, yeah? DialogueInstituteEnricoFirstGreetingScene
Scene SceneDialogue Custom Player Default: So basically, this place is a sham. Great. I wouldn't say that. I mean, even the older tech has held up for decades, some even for centuries. DialogueInstituteEnricoFirstGreetingScene
Scene SceneDialogue Custom It's pretty amazing, when you think about it. Our ancestors built things to last. DialogueInstituteEnricoFirstGreetingScene
Scene SceneDialogue Custom Of course, that was before they blew everything up in the war. EnricoThompson: There's some stuff I need to check on. See you around, yeah? DialogueInstituteEnricoFirstGreetingScene
Scene SceneDialogue Custom Player Default: How old are we talking about? Well, the reactor and a lot of the related systems - you know, cooling, monitoring, power distribution - that's all pre-war tech. DialogueInstituteEnricoFirstGreetingScene
Scene SceneDialogue Custom Most of the superstructure down here was built later, by the people who survived the war. DialogueInstituteEnricoFirstGreetingScene
Scene SceneDialogue Custom I guess each generation's been tinkering with the place, adding labs, making upgrades and so on. EnricoThompson: There's some stuff I need to check on. See you around, yeah? DialogueInstituteEnricoFirstGreetingScene
Scene SceneDialogue Custom Player Default: It's the kind of work that only gets noticed when something goes wrong, if you know what I mean. There's some stuff I need to check on. See you around, yeah? DialogueInstituteEnricoFirstGreetingScene
Miscellaneous Miscellaneous WaitingForPlayerInput You feeling alright? Wondering why the player has stopped talking.
Miscellaneous Miscellaneous Greeting It's a real juggling act, trying to keep all the systems down here operating in the green. EnricoThompson: This place might look shiny and new, but there's a lot of old technology in these walls. Nervous, a little exasperated DialogueInstituteEnricoFirstGreetingScene
Miscellaneous Miscellaneous Hello It's a good thing Doctor Li was able to refurbish that old reactor. Sincere relief, gratitude
Miscellaneous Miscellaneous Hello I fix one relay, and two more start to fail. At least I'm not bored. Exasperated / Tired
Miscellaneous Miscellaneous Hello Best part of my day is coming home to my girls. Proud, happy / Friendly
Miscellaneous Miscellaneous Hello I love my work, but I love being a father even more. Proud, happy / Friendly
Miscellaneous Miscellaneous Hello Power demand jumped another five percent this year. Wary, a little concerned. / Somber
Miscellaneous Miscellaneous SharedInfo I'm really sorry about Father... I mean Shaun. I can't imagine losing one of my children. Sympathetic / Sad
Miscellaneous Miscellaneous Hello Maybe you already know this, but... well, Father was very proud of you. Sad, trying to buoy up the player... emotional / Sad
Miscellaneous Miscellaneous Hello I'm really sorry about Father... I mean Shaun. I can't imagine losing one of my children. Sympathetic / Sad
Miscellaneous Miscellaneous Hello I'm really sorry about Father... I mean Shaun. I can't imagine losing one of my children. Sympathetic / Sad
Miscellaneous Miscellaneous Hello Maybe you already know this, but... well, Father was very proud of you. Sad, trying to buoy up the player... emotional / Sad
Miscellaneous Miscellaneous Hello We got more than enough power, thanks to the new reactor. Pleased, enthusiastic / Happy
Miscellaneous Miscellaneous Hello I'll sleep a lot easier now that the reactor's online. Relieved, happy / Relieved
Miscellaneous Miscellaneous Hello You must be pretty excited, being named the next director. Friendly, enthusiastic / Friendly
Miscellaneous Miscellaneous Hello I'm looking forward to working for you, future director! Friendly, enthusiastic / Friendly
Scene SceneDialogue Custom AliceThompson: Oh, come on. It's just a story. Girls, enough, Daddy spent all day fixing a generator, and isn't doing stories tonight. Maybe tomorrow. JuliaThompson: Awww. Tired / Tired DialogueInstituteThompsonHomeScene3
Scene SceneDialogue Custom What's wrong? You look upset. JanetThompson: Nothing... I saw the synth Shaun today. There's something about him that just makes me sad. Concerned / Concerned DialogueInstituteThompsonHomeScene2
Scene SceneDialogue Custom JanetThompson: Nothing... I saw the synth Shaun today. There's something about him that just makes me sad. Why? He's not perfect, but he's a remarkable step forward for the program. You all did an amazing job. JanetThompson: No I know, but I can't stop thinking about him. He's supposed to be an exact replica of a child but that's all he'll ever be. It feels wrong. Comforting / Friendly DialogueInstituteThompsonHomeScene2
Scene SceneDialogue Custom JanetThompson: No I know, but I can't stop thinking about him. He's supposed to be an exact replica of a child but that's all he'll ever be. It feels wrong. I don't understand what the issue is. He is as real as any child I've ever seen. JanetThompson: That! We gave him every capability of a real child, except a future. He'll never age, he'll never be allowed to grow up or have a family of his own. Confused / Puzzled DialogueInstituteThompsonHomeScene2
Scene SceneDialogue Custom JanetThompson: That! We gave him every capability of a real child, except a future. He'll never age, he'll never be allowed to grow up or have a family of his own. So you're worried about what will happen to him? JanetThompson: He'll be a child forever...Sometimes I feel we have no right to do the things we do, just because we can is not a reason. I think we made a mistake. Trying to sympathize / Apologetic DialogueInstituteThompsonHomeScene2
Scene SceneDialogue Custom JanetThompson: He'll be a child forever...Sometimes I feel we have no right to do the things we do, just because we can is not a reason. I think we made a mistake. Janet, don't say things like that. Someone might not understand, and take it the wrong way. Concerned, a little frightened / Concerned DialogueInstituteThompsonHomeScene2
Scene SceneDialogue Custom Remember to keep unnecessary power consumption to a minimum. Don't recharge unless your primary levels are below two percent. Enrico: Also, if you haven't patched your navigation software, do so after this meeting. Talking to a robot work crew, laying out rules InstituteSS1Scene
Scene SceneDialogue Custom Enrico: Remember to keep unnecessary power consumption to a minimum. Don't recharge unless your primary levels are below two percent. Also, if you haven't patched your navigation software, do so after this meeting. Enrico: The last thing we need is more synths bumping into walls. Addressing a robot work crew. InstituteSS1Scene
Scene SceneDialogue Custom Enrico: Also, if you haven't patched your navigation software, do so after this meeting. The last thing we need is more synths bumping into walls. Enrico: Alright, that's all for now. You can resume your duties. Addressing a robot work crew. Slight irritation... referring to an ongoing problem. InstituteSS1Scene
Scene SceneDialogue Custom Enrico: The last thing we need is more synths bumping into walls. Alright, that's all for now. You can resume your duties. Addressing a robot work crew. InstituteSS1Scene
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