CATEGORY
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TYPE
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SUBTYPE
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PROMPT
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DIALOGUE BEFORE
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RESPONSE TEXT
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DIALOGUE AFTER
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SCRIPT NOTES
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SCENE
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Scene
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SceneDialogue
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Custom
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Okay, look. We're out of time here.
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Enrico: Institute, this is Dr. Thompson. I'm sorry; I'm going to need a synth relayed to my coordinates offset by 5.3 to subdue our subject.
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MinVsInstStage60WallaceFailScene
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Scene
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SceneDialogue
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Custom
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Enrico: Okay, look. We're out of time here.
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Institute, this is Dr. Thompson. I'm sorry; I'm going to need a synth relayed to my coordinates offset by 5.3 to subdue our subject.
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DoorTalkingActivator: Ahh, what are you doing?!
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MinVsInstStage60WallaceFailScene
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Scene
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SceneDialogue
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Custom
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DoorTalkingActivator: Ahh, what are you doing?!
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I appreciate your help with the situation outside, but we have to get this man back to the Institute. I expect Father will want a report from you.
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MinVsInstStage60WallaceFailScene
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Scene
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SceneDialogue
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Custom
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Player Default: My help? With... with what?
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The Institute has an engineering problem that your scientific expertise could help solve.
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Enrico: In exchange for helping us out, you'd be granted access to the most advanced research facility imaginable.
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MinVsInstStage60WallaceCalmScene
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Scene
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SceneDialogue
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Custom
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Enrico: The Institute has an engineering problem that your scientific expertise could help solve.
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In exchange for helping us out, you'd be granted access to the most advanced research facility imaginable.
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Enrico: Whatever research you wanted to perform... anything... it's possible there. I promise.
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MinVsInstStage60WallaceCalmScene
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Scene
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SceneDialogue
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Custom
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Enrico: In exchange for helping us out, you'd be granted access to the most advanced research facility imaginable.
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Whatever research you wanted to perform... anything... it's possible there. I promise.
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Enrico: You'd be safe and secure in a way that's completely impossible anywhere else.
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MinVsInstStage60WallaceCalmScene
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Scene
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SceneDialogue
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Custom
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Enrico: Whatever research you wanted to perform... anything... it's possible there. I promise.
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You'd be safe and secure in a way that's completely impossible anywhere else.
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Player Default: You'd be helping us create a better world.
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MinVsInstStage60WallaceCalmScene
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Scene
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SceneDialogue
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Custom
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Okay, I think we've got this under control now.
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Enrico: Thanks... I mean, thanks for the assist.
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MinVsInstStage60EnricoFinalScene
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Scene
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SceneDialogue
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Custom
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Enrico: Okay, I think we've got this under control now.
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Thanks... I mean, thanks for the assist.
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Player Default: Hey, I'm here to help. You're welcome.
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MinVsInstStage60EnricoFinalScene
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Scene
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SceneDialogue
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Custom
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Player Default: Hey, I'm here to help. You're welcome.
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I really mean it, I owe you one.
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Enrico: I'll see you back in the Institute.
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MinVsInstStage60EnricoFinalScene
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Scene
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SceneDialogue
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Custom
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Player Default: Oh screw you. There are plenty of things I'd rather have done than come fix your mess.
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Wow... Okay, message received.
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Enrico: I'll see you back in the Institute.
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MinVsInstStage60EnricoFinalScene
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Scene
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SceneDialogue
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Custom
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Player Default: I'm here for the Institute, not for you.
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Right, right. Okay. I gotcha.
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Enrico: I'll see you back in the Institute.
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MinVsInstStage60EnricoFinalScene
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Scene
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SceneDialogue
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Custom
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Player Default: You're going to bring him in immediately, right?
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Oh, yeah. Don't want him to start second-guessing the decision.
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Enrico: I'll see you back in the Institute.
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MinVsInstStage60EnricoFinalScene
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Scene
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SceneDialogue
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Custom
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Player Default: I really mean it, I owe you one.
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I'll see you back in the Institute.
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MinVsInstStage60EnricoFinalScene
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Scene
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SceneDialogue
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Custom
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Player Default: If he's really important to the Institute, then it's worth it.
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You're right, I suppose.
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Companion: Just get to the damn information. Who am I shootin'?
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MinVsInstStage50EnricoScene
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Scene
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SceneDialogue
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Custom
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Player Default: Far as I can tell, you were only in "harm's way" because you screwed this up.
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Look, I had the same intelligence reports as everyone else. No one saw this coming.
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Companion: Enough yappin'. Just give us the information already.
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MinVsInstStage50EnricoScene
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Scene
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SceneDialogue
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Custom
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Player Default: This does seems like lots of effort for just one man.
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If things were different, we might not be here. Not now, at least. But with the situation in the Commonwealth being what it is...
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Companion: Cait interjects
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MinVsInstStage50EnricoScene
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Scene
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SceneDialogue
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Custom
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Player Default: Why did the Institute send you, specifically?
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They thought I'd be able to relate to him, with my scientific background.
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Companion: Cait interjects
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MinVsInstStage50EnricoScene
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Scene
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SceneDialogue
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Custom
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Player Default: It was bad enough when Wallace reacted so poorly to our arrival, but then Gunners? I was not prepared for that.
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I know he's potentially important to Phase Three and all, but I'm not sure it's worth putting ourselves in harm's way...
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Player Default: If he's really important to the Institute, then it's worth it.
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MinVsInstStage50EnricoScene
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Scene
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SceneDialogue
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Custom
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Player Default: You're right, I suppose.
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I know they've been keeping an eye on him for years. Not sure how they originally found him; probably don't want to know.
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Enrico: But once they realized how smart he was, and what an asset he could be for Phase Three, they watched pretty closely.
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MinVsInstStage50EnricoScene
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Scene
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SceneDialogue
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Custom
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Enrico: I know they've been keeping an eye on him for years. Not sure how they originally found him; probably don't want to know.
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But once they realized how smart he was, and what an asset he could be for Phase Three, they watched pretty closely.
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Enrico: I think they even fed him scientific material from time to time, to see how good he was. You know, testing him. To see if he was Institute material.
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MinVsInstStage50EnricoScene
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Scene
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SceneDialogue
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Custom
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Enrico: But once they realized how smart he was, and what an asset he could be for Phase Three, they watched pretty closely.
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I think they even fed him scientific material from time to time, to see how good he was. You know, testing him. To see if he was Institute material.
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Enrico: Let's just get Wallace and get out of here.
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MinVsInstStage50EnricoScene
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Scene
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SceneDialogue
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Custom
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I was thinking... Maybe you could try and talk to him.
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Player Default: No problem. I'm sure I can get him to see reason.
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MinVsInstStage50EnricoWallaceScene
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Scene
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SceneDialogue
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Custom
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Player Default: No problem. I'm sure I can get him to see reason.
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I hope so. We really need him.
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MinVsInstStage50EnricoWallaceScene
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Scene
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SceneDialogue
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Custom
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Player Default: I guess I'll have to, since you're useless.
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I think that's a little unfair.
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MinVsInstStage50EnricoWallaceScene
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Scene
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SceneDialogue
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Custom
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Player Default: Talk is cheap. Maybe it's time to kick in the door.
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No, no! We need this man on our side. He needs to see that we'll help him as much as he'll help us!
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MinVsInstStage50EnricoWallaceScene
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Scene
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SceneDialogue
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Custom
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Just don't antagonize him, and you should be fine.
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MinVsInstStage50EnricoWallaceScene
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Scene
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SceneDialogue
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Custom
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Player Default: Any advice on how to talk to him?
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Don't make him angry. Let him know we're not going to hurt him... In fact, his life would improve considerably.
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MinVsInstStage50EnricoWallaceScene
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Scene
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SceneDialogue
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Custom
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NPCMEnricoThompson: I can't wait to get out of this suit.
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I was starting to worry we might not make it out of this mess.
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Player Default: Everything's taken care of. You're safe.
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MinVsInstStage50EnricoScene
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Scene
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SceneDialogue
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Custom
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Player Default: Everything's taken care of. You're safe.
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Good, good. It was bad enough that Wallace started giving us trouble, but then he called in those... savages.
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Player Default: The Minutemen were only doing what they felt was right.
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MinVsInstStage50EnricoScene
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Scene
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SceneDialogue
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Custom
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Player Default: Everything's taken care of. You're safe.
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It was bad enough when Wallace reacted so poorly to our arrival, but then Gunners? I was not prepared for that.
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Enrico: I know he's potentially important to Phase Three and all, but I'm not sure it's worth putting ourselves in harm's way...
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MinVsInstStage50EnricoScene
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Scene
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SceneDialogue
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Custom
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Player Default: It wouldn't have been such a mess if you'd handled it differently.
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I never claimed to be suited for field work, and I explicitly stated that when given this assignment!
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MinVsInstStage50EnricoScene
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Scene
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SceneDialogue
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Custom
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Besides, it's not my fault that Wallace called in those... savages.
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Player Default: The Minutemen were only doing what they felt was right.
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MinVsInstStage50EnricoScene
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Scene
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SceneDialogue
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Custom
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Player Default: It wouldn't have been such a mess if you'd handled it differently.
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I never claimed to be suited for field work, and I explicitly stated that when given this assignment!
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MinVsInstStage50EnricoScene
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Scene
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SceneDialogue
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Custom
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Mercenaries. You believe that? There was no intelligence to suggest he was that paranoid...
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Enrico: I know he's potentially important to Phase Three and all, but I'm not sure it's worth putting ourselves in harm's way...
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MinVsInstStage50EnricoScene
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Scene
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SceneDialogue
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Custom
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Player Default: Let's focus on getting back.
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I couldn't agree more.
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Enrico: I know he's potentially important to Phase Three and all, but I'm not sure it's worth putting ourselves in harm's way...
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MinVsInstStage50EnricoScene
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Scene
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SceneDialogue
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Custom
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Player Default: How exactly did this happen?
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I'm not suited for field work. I've said that over and over... and they sent me anyway.
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frustrated
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MinVsInstStage50EnricoScene
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Scene
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SceneDialogue
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Custom
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There was no indication that Wallace had been in contact with anyone, or was aware that we might be watching him.
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MinVsInstStage50EnricoScene
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Scene
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SceneDialogue
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Custom
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If I'd known, I'd... I don't know, maybe I'd have tried to handle things differently.
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Enrico: I know he's potentially important to Phase Three and all, but I'm not sure it's worth putting ourselves in harm's way...
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frustrated
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MinVsInstStage50EnricoScene
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Scene
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SceneDialogue
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Custom
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Player Default: The Minutemen were only doing what they felt was right.
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Well from here it looked like they were out for blood. And if you hadn't arrived, I think they might've gotten it.
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Enrico: Can we just get on with this, please?
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MinVsInstStage50EnricoSavagesScene
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Scene
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SceneDialogue
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Custom
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Player Default: Those are good men out there. You have no right to insult them like that.
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Those "good men" of yours wanted to kill me. Forgive me for not thinking terribly highly of them.
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Enrico: Can we just get on with this, please?
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frustrated, sarcastic
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MinVsInstStage50EnricoSavagesScene
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Scene
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SceneDialogue
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Custom
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Player Default: Those "savages" had you pretty well cornered.
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Did I not mention the part where we didn't expect this? This was supposed to be a simple extraction.
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Enrico: Can we just get on with this, please?
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flustered
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MinVsInstStage50EnricoSavagesScene
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Scene
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SceneDialogue
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Custom
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Player Default: Weren't you prepared for some amount of resistance?
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Of course not!
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MinVsInstStage50EnricoSavagesScene
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Scene
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SceneDialogue
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Custom
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It was supposed to be a simple chat with Wallace and an invitation to join us. I didn't know he was this paranoid...
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Enrico: Can we just get on with this, please?
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MinVsInstStage50EnricoSavagesScene
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Scene
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SceneDialogue
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Custom
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Player Default: Well from here it looked like they were out for blood. And if you hadn't arrived, I think they might've gotten it.
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Can we just get on with this, please?
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Enrico: I know he's potentially important to Phase Three and all, but I'm not sure it's worth putting ourselves in harm's way...
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MinVsInstStage50EnricoSavagesScene
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Scene
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SceneDialogue
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Custom
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Enrico: I think they even fed him scientific material from time to time, to see how good he was. You know, testing him. To see if he was Institute material.
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Let's just get Wallace and get out of here.
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Player Default: No argument from me. Let's go.
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MinVsInstStage50EnricoScene
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Scene
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SceneDialogue
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Custom
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Player Default: No argument from me. Let's go.
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Right...
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Enrico: There's just... well, there's a slight problem with that. He doesn't want to go with us.
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slightly embarrassed
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MinVsInstStage50EnricoScene
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Scene
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SceneDialogue
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Custom
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Player Default: What do you mean, "get Wallace." You don't have him already?
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I know...
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Enrico: There's just... well, there's a slight problem with that. He doesn't want to go with us.
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slightly embarrassed
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MinVsInstStage50EnricoScene
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Scene
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SceneDialogue
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Custom
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Player Default: We've already drawn enough attention. Time's wasting, so let's pick up the pace.
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I'd love to.
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Enrico: There's just... well, there's a slight problem with that. He doesn't want to go with us.
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MinVsInstStage50EnricoScene
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Scene
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SceneDialogue
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Custom
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Player Default: What does this Wallace guy have to do with Phase Three?
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Wallace is... well, brilliant by all accounts. Like nothing we'd seen in the Commonwealth prior.
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MinVsInstStage50EnricoScene
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Scene
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SceneDialogue
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Custom
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He truly has a gift when it comes to theoretical physics. He'd be an asset to the Institute, specifically in getting the reactor running.
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MinVsInstStage50EnricoScene
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Scene
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SceneDialogue
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Custom
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With his help, we could accelerate the timetable immensely.
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Enrico: There's just... well, there's a slight problem with that. He doesn't want to go with us.
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MinVsInstStage50EnricoScene
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Scene
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SceneDialogue
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Custom
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Player Default: Right...
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There's just... well, there's a slight problem with that. He doesn't want to go with us.
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Enrico: I was thinking... Maybe you could try and talk to him.
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MinVsInstStage50EnricoScene
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Miscellaneous
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Miscellaneous
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SharedInfo
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God, what are you doing in here? Get out there and stop them from killing us!
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Miscellaneous
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Miscellaneous
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SharedInfo
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You're supposed to be defusing this situation! Get out there and do it!
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Miscellaneous
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Miscellaneous
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SharedInfo
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I can't wait to get out of this suit.
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Enrico: I was starting to worry we might not make it out of this mess.
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MinVsInstStage50EnricoScene
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Miscellaneous
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Miscellaneous
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SharedInfo
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I really, really hate field work.
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Enrico: I was starting to worry we might not make it out of this mess.
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MinVsInstStage50EnricoScene
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Miscellaneous
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Miscellaneous
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Greeting
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Oh, thank god you're here.
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Enrico: I was starting to worry we might not make it out of this mess.
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MinVsInstStage50EnricoScene
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Miscellaneous
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Miscellaneous
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Hello
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The sooner we can get out of here, the better.
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Scene
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SceneDialogue
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Custom
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NPCMEnricoThompson: It's a real juggling act, trying to keep all the systems down here operating in the green.
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This place might look shiny and new, but there's a lot of old technology in these walls.
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DialogueInstituteEnricoFirstGreetingScene
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Scene
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SceneDialogue
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Custom
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I lose sleep worrying about when the next blackout's going to hit.
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Player Default: Looks like everything's running great. I'd say your doing your job.
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DialogueInstituteEnricoFirstGreetingScene
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Scene
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SceneDialogue
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Custom
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Player Default: Looks like everything's running great. I'd say your doing your job.
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Hey, thanks. It's nice to be appreciated. Most people just take my work for granted.
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DialogueInstituteEnricoFirstGreetingScene
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Scene
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SceneDialogue
|
Custom
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It's the kind of work that only gets noticed when something goes wrong, if you know what I mean.
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EnricoThompson: There's some stuff I need to check on. See you around, yeah?
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DialogueInstituteEnricoFirstGreetingScene
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Scene
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SceneDialogue
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Custom
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Player Default: Look, I don't want to get trapped down here because the power goes out.
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What, you think I do?
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DialogueInstituteEnricoFirstGreetingScene
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Scene
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SceneDialogue
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Custom
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If it's any comfort to you, I take my job very seriously for exactly that reason.
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EnricoThompson: There's some stuff I need to check on. See you around, yeah?
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DialogueInstituteEnricoFirstGreetingScene
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Scene
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SceneDialogue
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Custom
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Player Default: So basically, this place is a sham. Great.
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I wouldn't say that. I mean, even the older tech has held up for decades, some even for centuries.
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DialogueInstituteEnricoFirstGreetingScene
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Scene
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SceneDialogue
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Custom
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It's pretty amazing, when you think about it. Our ancestors built things to last.
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DialogueInstituteEnricoFirstGreetingScene
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Scene
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SceneDialogue
|
Custom
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|
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Of course, that was before they blew everything up in the war.
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EnricoThompson: There's some stuff I need to check on. See you around, yeah?
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DialogueInstituteEnricoFirstGreetingScene
|
Scene
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SceneDialogue
|
Custom
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Player Default: How old are we talking about?
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Well, the reactor and a lot of the related systems - you know, cooling, monitoring, power distribution - that's all pre-war tech.
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DialogueInstituteEnricoFirstGreetingScene
|
Scene
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SceneDialogue
|
Custom
|
|
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Most of the superstructure down here was built later, by the people who survived the war.
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DialogueInstituteEnricoFirstGreetingScene
|
Scene
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SceneDialogue
|
Custom
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|
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I guess each generation's been tinkering with the place, adding labs, making upgrades and so on.
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EnricoThompson: There's some stuff I need to check on. See you around, yeah?
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DialogueInstituteEnricoFirstGreetingScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It's the kind of work that only gets noticed when something goes wrong, if you know what I mean.
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There's some stuff I need to check on. See you around, yeah?
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DialogueInstituteEnricoFirstGreetingScene
|
Miscellaneous
|
Miscellaneous
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WaitingForPlayerInput
|
|
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You feeling alright?
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Wondering why the player has stopped talking.
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Miscellaneous
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Miscellaneous
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Greeting
|
|
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It's a real juggling act, trying to keep all the systems down here operating in the green.
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EnricoThompson: This place might look shiny and new, but there's a lot of old technology in these walls.
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Nervous, a little exasperated
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DialogueInstituteEnricoFirstGreetingScene
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Miscellaneous
|
Miscellaneous
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Hello
|
|
|
It's a good thing Doctor Li was able to refurbish that old reactor.
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Sincere relief, gratitude
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Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I fix one relay, and two more start to fail. At least I'm not bored.
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Exasperated / Tired
|
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Miscellaneous
|
Miscellaneous
|
Hello
|
|
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Best part of my day is coming home to my girls.
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Proud, happy / Friendly
|
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Miscellaneous
|
Miscellaneous
|
Hello
|
|
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I love my work, but I love being a father even more.
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Proud, happy / Friendly
|
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Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Power demand jumped another five percent this year.
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Wary, a little concerned. / Somber
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Miscellaneous
|
Miscellaneous
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SharedInfo
|
|
|
I'm really sorry about Father... I mean Shaun. I can't imagine losing one of my children.
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Sympathetic / Sad
|
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Miscellaneous
|
Miscellaneous
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Hello
|
|
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Maybe you already know this, but... well, Father was very proud of you.
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Sad, trying to buoy up the player... emotional / Sad
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Miscellaneous
|
Miscellaneous
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Hello
|
|
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I'm really sorry about Father... I mean Shaun. I can't imagine losing one of my children.
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Sympathetic / Sad
|
|
Miscellaneous
|
Miscellaneous
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Hello
|
|
|
I'm really sorry about Father... I mean Shaun. I can't imagine losing one of my children.
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Sympathetic / Sad
|
|
Miscellaneous
|
Miscellaneous
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Hello
|
|
|
Maybe you already know this, but... well, Father was very proud of you.
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Sad, trying to buoy up the player... emotional / Sad
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Miscellaneous
|
Miscellaneous
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Hello
|
|
|
We got more than enough power, thanks to the new reactor.
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Pleased, enthusiastic / Happy
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Miscellaneous
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Miscellaneous
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Hello
|
|
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I'll sleep a lot easier now that the reactor's online.
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Relieved, happy / Relieved
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Miscellaneous
|
Miscellaneous
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Hello
|
|
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You must be pretty excited, being named the next director.
|
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Friendly, enthusiastic / Friendly
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
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I'm looking forward to working for you, future director!
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Friendly, enthusiastic / Friendly
|
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Scene
|
SceneDialogue
|
Custom
|
|
AliceThompson: Oh, come on. It's just a story.
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Girls, enough, Daddy spent all day fixing a generator, and isn't doing stories tonight. Maybe tomorrow.
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JuliaThompson: Awww.
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Tired / Tired
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DialogueInstituteThompsonHomeScene3
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Scene
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SceneDialogue
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Custom
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What's wrong? You look upset.
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JanetThompson: Nothing... I saw the synth Shaun today. There's something about him that just makes me sad.
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Concerned / Concerned
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DialogueInstituteThompsonHomeScene2
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Scene
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SceneDialogue
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Custom
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JanetThompson: Nothing... I saw the synth Shaun today. There's something about him that just makes me sad.
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Why? He's not perfect, but he's a remarkable step forward for the program. You all did an amazing job.
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JanetThompson: No I know, but I can't stop thinking about him. He's supposed to be an exact replica of a child but that's all he'll ever be. It feels wrong.
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Comforting / Friendly
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DialogueInstituteThompsonHomeScene2
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Scene
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SceneDialogue
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Custom
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JanetThompson: No I know, but I can't stop thinking about him. He's supposed to be an exact replica of a child but that's all he'll ever be. It feels wrong.
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I don't understand what the issue is. He is as real as any child I've ever seen.
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JanetThompson: That! We gave him every capability of a real child, except a future. He'll never age, he'll never be allowed to grow up or have a family of his own.
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Confused / Puzzled
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DialogueInstituteThompsonHomeScene2
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Scene
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SceneDialogue
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Custom
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JanetThompson: That! We gave him every capability of a real child, except a future. He'll never age, he'll never be allowed to grow up or have a family of his own.
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So you're worried about what will happen to him?
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JanetThompson: He'll be a child forever...Sometimes I feel we have no right to do the things we do, just because we can is not a reason. I think we made a mistake.
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Trying to sympathize / Apologetic
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DialogueInstituteThompsonHomeScene2
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Scene
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SceneDialogue
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Custom
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JanetThompson: He'll be a child forever...Sometimes I feel we have no right to do the things we do, just because we can is not a reason. I think we made a mistake.
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Janet, don't say things like that. Someone might not understand, and take it the wrong way.
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Concerned, a little frightened / Concerned
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DialogueInstituteThompsonHomeScene2
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Scene
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SceneDialogue
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Custom
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Remember to keep unnecessary power consumption to a minimum. Don't recharge unless your primary levels are below two percent.
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Enrico: Also, if you haven't patched your navigation software, do so after this meeting.
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Talking to a robot work crew, laying out rules
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InstituteSS1Scene
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Scene
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SceneDialogue
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Custom
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Enrico: Remember to keep unnecessary power consumption to a minimum. Don't recharge unless your primary levels are below two percent.
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Also, if you haven't patched your navigation software, do so after this meeting.
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Enrico: The last thing we need is more synths bumping into walls.
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Addressing a robot work crew.
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InstituteSS1Scene
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Scene
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SceneDialogue
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Custom
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Enrico: Also, if you haven't patched your navigation software, do so after this meeting.
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The last thing we need is more synths bumping into walls.
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Enrico: Alright, that's all for now. You can resume your duties.
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Addressing a robot work crew. Slight irritation... referring to an ongoing problem.
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InstituteSS1Scene
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Scene
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SceneDialogue
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Custom
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Enrico: The last thing we need is more synths bumping into walls.
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Alright, that's all for now. You can resume your duties.
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Addressing a robot work crew.
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InstituteSS1Scene
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