Stamina and physical toughness. A character with a high Endurance will survive where others may not.
”— Fallout In-game descriptionEndurance is one of the seven Primary Statistics in SPECIAL.
Fallout, Fallout 2, Fallout Tactics[]
Modifies: Hit Points, Poison & Radiation Resistance, Healing Rate, and the additional hit points per level.
Endurance can be raised by 3 in Fallout and Fallout 2 by using Buffout.
Fallout 3[]
Modifies: Hit Points, Poison & Radiation Resistance (but not damage resistance) and the Big Guns and Unarmed Skill. Endurance also determines the speed your oxygen counter counts down when you are holding your breath underwater.
Value | Resistance | Starting Health | Skill Modifiers |
---|---|---|---|
1 | 0% | 120 | Big Guns +2, Unarmed +2 |
2 | 2% | 140 | Big Guns +4, Unarmed +4 |
3 | 4% | 160 | Big Guns +6, Unarmed +6 |
4 | 6% | 180 | Big Guns +8, Unarmed +8 |
5 | 8% | 200 | Big Guns +10, Unarmed +10 |
6 | 10% | 220 | Big Guns +12, Unarmed +12 |
7 | 12% | 240 | Big Guns +14, Unarmed +14 |
8 | 14% | 260 | Big Guns +16, Unarmed +16 |
9 | 16% | 280 | Big Guns +18, Unarmed +18 |
10 | 18% | 300 | Big Guns +20, Unarmed +20 |
Endurance-based Perks[]
Perk | Requirement | Level | Additional Requirements |
---|---|---|---|
Lead Belly | 5 | 6 | |
Toughness | 5 | 6 | |
Rad Resistance | 5 | 8 | |
Size Matters | 5 | 8 | |
Strong Back | 5 | 8 | Strength 5 |
Life Giver | 6 | 12 | |
Solar Powered | 7 | 20 | |
Rad Tolerance | 7 | 26 | |
Rad Absorption | 7 | 28 |
Ways to increase Endurance[]
- The Endurance Bobblehead can be found in the Deathclaw Sanctuary, on a small platform under the rotting brahmin corpse.
- Some clothing, such as the common wasteland wanderer outfit and the Mechanist's Costume increase Endurance.
- The Intense Training perk will allow you to increase your Endurance (or any other S.P.E.C.I.A.L. stat) once for each time that you take it.
- The perk No Weaknesses sets any S.P.E.C.I.A.L. stats to 5 unless they're already higher.
- The Almost Perfect perk, added in Broken Steel, sets all S.P.E.C.I.A.L. stats to 9 unless they're already 9 or 10.
Fallout: New Vegas[]
Endurance determines a characters environmental resistances (poison, radiation), unarmed and survival skill bonuses, hit points and the number of implants allowed.
Endurance-based perks[]
Perk | Requirement | Level | Additional Requirements |
---|---|---|---|
Old World Gourmet | 6 | 2 | Survival 45 |
Lead Belly | 5 | 6 | — |
Toughness | 5 | 6 | — |
Rad Resistance | 5 | 8 | Survival 40 |
Stonewall | 6 | 8 | Strength 6 |
Strong Back | 5 | 8 | Strength 5 |
Life Giver | 6 | 12 | — |
Long Haul | 6 | 12 | Barter 70 |
Atomic! | 6 | 20 | — |
Solar Powered | 7 | 20 | — |
Irradiated Beauty | 8 | 22 | — |
Rad Absorption | 7 | 28 | — |
Burden to Bear | 6 | 30 | Strength 6 |
Implant GRX | 8 | 30 | — |
Level names and statistics[]
Value | Name | Starting HP | Poison/Rad Resist | Skill Modifiers |
---|---|---|---|---|
1 | Basically Dead | 120 | 0%/0% | Survival/Unarmed +2 |
2 | Crumbly | 140 | 5%/2% | Survival/Unarmed +4 |
3 | Do Not Bend | 160 | 10%/4% | Survival/Unarmed +6 |
4 | Handle with Care | 180 | 15%/6% | Survival/Unarmed +8 |
5 | Stain-resistant | 200 | 20%/8% | Survival/Unarmed +10 |
6 | Hardy | 220 | 25%/10% | Survival/Unarmed +12 |
7 | Tough-as-nails | 240 | 30%/12% | Survival/Unarmed +14 |
8 | Flame Retardant | 260 | 35%/14% | Survival/Unarmed +16 |
9 | Bulletproof | 280 | 40%/16% | Survival/Unarmed +18 |
10 | Unstoppable | 300 | 45%/18% | Survival/Unarmed +20 |
Notes[]
- If the player has an Endurance of 8 while having no stats at 1 or a Luck of 10/1, Doc Mitchell will say "I guess that explains how you're still alive. You're built solid as an oak."
- If the player has an Endurance of 1, Doc Mitchell will say "I just don't get it. A stiff breeze'd tear you in two but a couple of bullets and you're right as rain."
- A starting Endurance of 9 will guarantee you the ability to get every implant. An Endurance of 7 will allow you to get all SPECIAL increasing implants.
Fallout 4[]
Endurance is a measure of your overall physical fitness. It affects your total Health and the Action Point drain from sprinting.
”— Fallout 4 loading screen hintsEndurance determines your starting Hit Points, as well as your additional hit points per level. Additional points in Endurance are retroactive; increasing it later on in the game will reward all the hit points the player would have gained with a higher starting statistic.
Additionally, Endurance reduces the rate at which Action Points deplete while sprinting or, (with the Strong Back perk) running while over-encumbered.
Endurance-based perks[]
Name | Rank | Character Level | Description | Base ID |
---|---|---|---|---|
END 1 Toughness |
1 | — | If nothing else, you can take a beating! Instantly gain +10 Damage Resistance | 0004a0ab |
2 | 9 | You now have +20 damage resistance. | 0004a0ae | |
3 | 18 | You now have +30 damage resistance. | 0004a0af | |
4 | 31 | You now have +40 damage resistance. | 00065e5d | |
5 | 46 | You now have +50 damage resistance. | 00065e5e | |
END 2 Lead Belly |
1 | — | Your digestive tract has adjusted to the weirdness of the Wasteland! Take less radiation from eating or drinking. | 0004a0b9 |
2 | 6 | You take even less radiation from eating or drinking. | 00024b00 | |
3 | 17 | You take no radiation from eating or drinking. | 00024b01 | |
END 3 Lifegiver |
1 | — | You embody wellness! Instantly gain +20 maximum Health. | 0004a0cf |
2 | 8 | You instantly gain another +20 maximum Health. | 001d2465 | |
3 | 20 | You instantly gain another +20 maximum Health, and slowly regenerate lost Health. | 001d2467 | |
END 4 Chem Resistant |
1 | — | All the rush without the hassle! You're 50% less likely to get addicted when consuming Chems | 0004a0d5 |
2 | 22 | You gain complete immunity to chem addiction. | 00065e0c | |
END 5 Aquaboy / Aquagirl |
1 | — | Water is your ally. You no longer take radiation damage from swimming, and can breathe underwater | 000e36f9 000e9453 |
2 | 21 | You become totally undetectable while submerged. | 001d248d 001d248e | |
END 6 Rad Resistant |
1 | — | Exposure to the Wasteland has made you more resilient, instantly granting +10 Radiation Resistance. | 001d2479 |
2 | 13 | You now have +20 Radiation Resistance. | 001d247a | |
3 | 26 | You now have +30 Radiation Resistance. | 001d247b | |
END 7 Adamantium Skeleton |
1 | — | Your skeleton has been infused with indestructible metal, reducing limb damage by 30%. | 0004c92d |
2 | 13 | Your limb damage is now reduced by 60%. | 00024afd | |
3 | 26 | Your limb damage is completely eliminated. | 00024afe | |
END 8 Cannibal |
1 | — | Feast on mortal flesh to heal your wounds! Eating human corpses restores Health. | 0004b259 |
2 | 19 | Eating Ghoul or Super Mutant corpses restores Health. | 001d1a62 | |
3 | 38 | Eating human, Ghoul or Super Mutant corpses now restores a significant amount of Health. | 001d1a63 | |
END 9 Ghoulish |
1 | — | Sure, you're still human - on the outside! Radiation now regenerates your lost Health. | 0004d89e |
2 | 24 | Radiation now regenerates even more of your lost Health. | 00065e22 | |
3 | 48 | Radiation now regenerates even more of your lost Health, and some Feral Ghouls will randomly become friendly. | 00065e23 | |
END 10 Solar Powered |
1 | — | Catch some rays! Gain +2 to Strength and Endurance between the hours of 6:00a.m. and 6:00p.m. | 0004d8a7 |
2 | 27 | Sunlight slowly heals your radiation damage. | 001d2484 | |
3 | 50 | Sunlight slowly regenerates your lost Health. | 001d2485 |
Ways to increase Endurance[]
- Permanent
- Endurance bobblehead (+1)
- Endurance Training (+1)
- You're SPECIAL! book (+1)
- Temporary
- Armor and clothing
- Cowboy hat (+1)
- Sea captain's hat (+2)
- Chems
- Buffjet (+3)
- Bufftats (+3)
- Psychobuff (+3)
- Buffout (+2)
- X-Cell (+2)
Lionheart[]
Endurance represents the character’s general health and ability to withstand punishment and physical exertion. Endurance mainly affects the character’s hit points. A character with high Endurance will be able to fight longer and take more damage in combat.[1]
Gallery[]
References
- ↑ Lionheart: Legacy of the Crusader manual
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