Enclave scientist | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Chemical Corps scientists | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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I sure wish these results made sense.
”Enclave scientists are the core of its scientific staff, responsible for developing various projects designed to give the Enclave and edge over the outside world. They are stationed on the Control station Enclave in Fallout 2.
Background[]
Within the dark corridors of the Enclave, the white lab coats of the science team stand out, as does their lack of morals. The scientists firmly believe in the righteousness of their cause and continue to refine FEV Curling-13 into an even more efficient agent of genocide, as well as pushing forward other research initiatives.
Scientists are very irritable and tend to complain at even the slightest sign of discomfort, be it inconsistent data, equipment that refuses to cooperate, or soldiers barging in.
Interactions with the player character[]
Interactions overview[]
This character has no special interactions. |
Other interactions[]
- The scientists are of little challenge in combat, though ones equipped with pulse pistols can pose a threat to a wounded player character.
Inventory[]
Apparel
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Enclave lab coat | |
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Weapon
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Laser pistol Plasma pistol + 40 small energy cell YK32 pulse pistol | |
Carried items
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Stimpaks, $ Booze, Rad-X RadAway, Antidote Psycho Deans Electronics Big Book of Science Fruit, Tool | |
Drops on death
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empty |
Appearances[]
These Enclave scientists appear only in Fallout 2.