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The Vault - Fallout Wiki
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==Dialogue file table==
 
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! colspan="7" | Dialogue file table
 
! colspan="7" | Dialogue file table
   
 
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!style="width: 10%" | CATEGORY
! TOPIC
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! TOPIC TEXT
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! PROMPT
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! RESPONSE TEXT
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[[Category:Fallout 3 dialogue files]]
 
[[Category:Fallout 3 dialogue files]]

Latest revision as of 10:38, 9 July 2019


Elizabeth Jameson's dialogue
Game Information
NPCElizabeth Jameson
Technical
Data FileFallout3.esm
 
Gametitle-FO3
Gametitle-FO3

Dialogue file table

Dialogue file table
CATEGORY TOPIC TOPIC TEXT PROMPT RESPONSE TEXT FILENAME SCRIPT NOTES
Topic TLScribeBrotherhood I have some questions about the Brotherhood. Ah, one of my favorite subjects, of course! What would you like to know? DialogueCi_TLScribeBrother_00026C33_1
Topic FF02DogtagsFound I found a Brotherhood Holotag. What should I do with it? You have? Oh my. This brings to light a sad affair for the Brotherhood. But perhaps it is something that you can assist us with. FreeformDC_FF02DogtagsFoun_0001EDC3_1
Topic FF02DogtagsFound I found a Brotherhood Holotag. What should I do with it? If you have the time, I have an offer for you. FreeformDC_FF02DogtagsFoun_0001EDC3_2
Topic FFDCScribeJamesonDogtags I wanted to ask about the Holotags. Yes? What about them? FreeformDC_FFDCScribeJames_0002E019_1
Combat AcceptYield AcceptYield Better not try that again. GenericAdult_AcceptYield_00052042_1
Detection AlertIdle AlertIdle Hmm. I was sure I heard something. GenericAdult_AlertIdle_0002FBEB_1
Detection AlertIdle AlertIdle Huh? GenericAdult_AlertIdle_0002FBEC_1
Detection AlertIdle AlertIdle What was that? GenericAdult_AlertIdle_0002FBED_1
Detection AlertIdle AlertIdle Maybe I'm just jumpy. GenericAdult_AlertIdle_0002FBEF_1
Detection AlertIdle AlertIdle Anybody there? GenericAdult_AlertIdle_0002FBF1_1
Detection AlertIdle AlertIdle Hello? Who's there? Generic_AlertIdle_0002FBEE_1
Detection AlertToCombat AlertToCombat To arms! Brothers! To arms! DialogueCi_AlertToCombat_00027414_1
Detection AlertToCombat AlertToCombat Combat alert! Alarm! Alarm! DialogueCi_AlertToCombat_00027415_1
Detection AlertToCombat AlertToCombat To your guns, Brothers! DialogueCi_AlertToCombat_00027416_1
Detection AlertToCombat AlertToCombat Defend the Citadel! DialogueCi_AlertToCombat_00027417_1
Detection AlertToCombat AlertToCombat Hostile in the Bailey! DialogueCi_AlertToCombat_00027418_1
Detection AlertToCombat AlertToCombat We've got a hostile in the Lab! DialogueCi_AlertToCombat_00027419_1
Detection AlertToCombat AlertToCombat Hostile contact in A Ring! Calling for backup! DialogueCi_AlertToCombat_0002741C_1
Detection AlertToCombat AlertToCombat Hostile contact in B Ring! DialogueCi_AlertToCombat_0002741D_1
Detection AlertToCombat AlertToCombat Look what we have here. GenericAdult_AlertToCombat_0002FBF3_1
Detection AlertToCombat AlertToCombat Found you! GenericAdult_AlertToCombat_0002FBF4_1
Detection AlertToCombat AlertToCombat Aha! GenericAdult_AlertToCombat_0005200F_1
Detection AlertToCombat AlertToCombat Thought I heard something. GenericAdult_AlertToCombat_00052010_1 emphasis on Thought
Detection AlertToCombat AlertToCombat Hey! GenericAdult_AlertToCombat_00052011_1
Detection AlertToCombat AlertToCombat Aha! There you are! Generic_AlertToCombat_0002FBF2_1
Detection AlertToNormal AlertToNormal Ah, just getting jumpy I guess. GenericAdult_AlertToNormal_0002FBDA_1
Detection AlertToNormal AlertToNormal Whatever it was, I guess it's gone now. GenericAdult_AlertToNormal_0002FBE4_1
Detection AlertToNormal AlertToNormal Hmm. Nothing here after all. GenericAdult_AlertToNormal_00052049_1
Detection AlertToNormal AlertToNormal There's nothing here. GenericAdult_AlertToNormal_0005204A_1 disgusted
Detection AlertToNormal AlertToNormal Whatever. I've got better things to do. GenericAdult_AlertToNormal_0005204B_1 disgusted
Detection AlertToNormal AlertToNormal I guess it was nothing. Generic_AlertToNormal_0002FBD2_1
Combat Assault Assault Do you have any idea who you're dealing with? DialogueCitadel_Assault_00027409_1
Combat Assault Assault You dare assault a Brother of Steel? DialogueCitadel_Assault_0002740A_1
Combat Assault Assault Now there was no call for that! GenericAdult_Assault_00052035_1
Combat Assault Assault Assault! Assault! GenericAdult_Assault_00052036_1
Combat Assault Assault You dirty coward! GenericAdult_Assault_00052037_1
Combat Assault Assault What the hell?! GenericAdult_Assault_00052038_1
Combat Attack Attack Scribes! Remember your training! DialogueCitadel_Attack_00027444_1
Combat Attack Attack Defend the Citadel, scribes! DialogueCitadel_Attack_00027445_1
Combat Attack Attack Call the Knights! DialogueCitadel_Attack_00027446_1
Combat Attack Attack For the Citadel! DialogueCitadel_Attack_00027447_1
Combat Attack Attack You will die here! DialogueCitadel_Attack_00027448_1
Combat Attack Attack You dare spill blood on this sacred ground? DialogueCitadel_Attack_00027449_1
Combat Attack Attack For Elder Lyons! DialogueCitadel_Attack_0002744A_1
Combat Attack Attack You're no better than that mutie scum... DialogueCitadel_Attack_00027450_1
Combat Attack Attack Keep firing! GenericAdult_Attack_00029316_1
Combat Attack Attack Take him out! GenericAdult_Attack_0001511B_1
Combat Attack Attack Light him up! GenericAdult_Attack_0001511D_1
Combat Attack Attack Need some help with this one! GenericAdult_Attack_00015055_1
Combat Attack Attack Did I hit him? GenericAdult_Attack_0004D593_1
Combat Attack Attack Take him down! GenericAdult_Attack_00015057_1
Combat Attack Attack Keep them pinned! GenericAdult_Attack_00015058_1
Combat Attack Attack Yeah?! Yeah?! You want some of this? GenericAdult_Attack_0001511E_1 angry, shooting at someone
Combat Attack Attack Batter up! GenericAdult_Attack_0001505A_1 hitting someone with a baseball bat
Combat Attack Attack Huargh! GenericAdult_Attack_0001511F_1 hitting someone with a baseball bat
Combat Attack Attack Ggrrrr! GenericAdult_Attack_00015120_1 hitting someone with a baseball bat
Combat Attack Attack Arrggh! GenericAdult_Attack_00015121_1 hitting someone with a baseball bat
Combat Attack Attack You like that? GenericAdult_Attack_00029263_1
Combat Attack Attack That's it, that's it. GenericAdult_Attack_0002925D_1 urgently talking to self during combat
Combat Attack Attack What's the matter, huh? Can't stand the sight of your own blood? GenericAdult_Attack_0004D58A_1
Combat Attack Attack Damn it! GenericAdult_Attack_0004D58B_1 cursing at the situation
Combat Attack Attack There's more where that came from. GenericAdult_Attack_0004D58C_1
Combat Attack Attack Yeah! Yeah! GenericAdult_Attack_0004D58D_1 angry yelling
Combat Attack Attack Bring it! GenericAdult_Attack_0004D58E_1
Combat Attack Attack Had enough? GenericAdult_Attack_0004D58F_1
Combat Attack Attack Yeah! GenericAdult_Attack_0004D590_1 shouting at enemy during combat
Combat Attack Attack You like that, you bastard? GenericAdult_Attack_0004D591_1 shouting at enemy during combat
Combat Attack Attack Want some more? GenericAdult_Attack_0004D592_1 shouting at enemy during combat
Combat Attack Attack Steady! GenericAdult_Attack_0004D594_1 shouting encouragement at friends during combat
Combat Attack Attack Don't let them get away! GenericAdult_Attack_0004D595_1 shouting encouragement at friends during combat
Combat AvoidThreat AvoidThreat Look out! GenericAdult_AvoidThreat_0001FB61_1
Combat AvoidThreat AvoidThreat It's gonna blow! GenericAdult_AvoidThreat_0001FB62_1
Combat AvoidThreat AvoidThreat Holy shit! GenericAdult_AvoidThreat_00022A8F_1
Combat AvoidThreat AvoidThreat Be careful! GenericAdult_AvoidThreat_00022A91_1
Combat AvoidThreat AvoidThreat Watch out! GenericAdult_AvoidThreat_00022A92_1
Service BarterExit BarterExit A pleasure doing business with you. GenericAdult_BarterExit_0004C17F_1
Service BarterExit BarterExit Another satisfied customer. GenericAdult_BarterExit_0004C181_1
Service BarterExit BarterExit Give me a shout if you need anything else. GenericAdult_BarterExit_0004C182_1
Service BarterExit BarterExit Thanks. GenericAdult_BarterExit_0004C183_1
Topic CitScribeAbout What do you Scribes do? Tell me a little bit about the Scribes. Well, there are a number of Orders within with the Scribes, each dedicated to a specific area of research... DialogueCi_CitScribeAbout_000B736F_2
Topic CitScribeAboutEND That's all I needed. Very well. DialogueCi_CitScribeAboutE_00026C50_1
Topic CitScribeAboutEND That's all I needed. Certainly. DialogueCi_CitScribeAboutE_00026C51_1
Topic CitScribeAboutEND That's all I needed. Let me know if you need something else. DialogueCi_CitScribeAboutE_00026C52_1
Topic CitScribeAboutOrders What are the Orders? The Order of the Sword is responsible for weapons research and development. Guns, ammunition anything of an offensive nature. DialogueCi_CitScribeAboutO_00026C2F_1
Topic CitScribeAboutOrders What are the Orders? Defensive research is done by the Order of the Shield. Power Armor, defensive structures anything that is intended to protect us. DialogueCi_CitScribeAboutO_00026C2F_2
Topic CitScribeAboutOrders What are the Orders? The Order of the Quill preserves the written knowledge of the ancients, seeking out all manner of books and holotapes. DialogueCi_CitScribeAboutO_00026C2F_3
Topic CitScribeAboutWhatOrder What Order are you a part of? Actually, I am proctor of the Order of the Quill. I oversee the Archives and Library here in the Citadel. DialogueCi_CitScribeAboutW_00026C34_1
Topic CitScribeAboutWhatOrder What Order are you a part of? We are dedicated to preserving the history of the Brotherhood as well as unearthing the secrets of the pre-war civilizations. DialogueCi_CitScribeAboutW_00026C34_4
Topic CitScribeAboutWhatOrder What Order are you a part of? We have a single field associate: Scribe Yearling. She operates out of the former Library of Congress to the northeast. DialogueCi_CitScribeAboutW_00026C34_2
Topic CitScribeBrotherhoodBeliefs What does the Brotherhood believe? We believe in technology, in the triumph of the creations of the ancients over the horrors and evils of the Wasteland. DialogueCi_CitScribeBrothe_00026C49_1
Topic CitScribeBrotherhoodBeliefs What does the Brotherhood believe? We believe in trust. Trust in technology. Trust in our fellow Brothers. Trust in our Elders. DialogueCi_CitScribeBrothe_00026C49_2
Topic CitScribeBrotherhoodBeliefs What does the Brotherhood believe? Ah, and we believe in victory. Our forces have dwindled, but still we fight on. Super Mutant, Enclave, it matters not. Surrender is not an option. DialogueCi_CitScribeBrothe_00026C49_3
Topic CitScribeBrotherhoodEND That's all I need to know. Very well. DialogueCi_CitScribeBrothe_00026C3E_1
Topic CitScribeBrotherhoodHistory What about the Brotherhood's history in this area? We first arrived in the Capital Wasteland in 2255. In those first couple of years, we discovered the Citadel, Super Mutants, and Project Purity! DialogueCi_CitScribeBrothe_000B73A9_2
Topic CitScribeBrotherhoodHistory What about the Brotherhood's history in this area? Ah, the purifier. What an undertaking. The work your father and his team did was... amazing. The Brotherhood helped protect them, you know. DialogueCi_CitScribeBrothe_000B73A9_1
Topic CitScribeBrotherhoodHistory What about the Brotherhood's history in this area? At least for a little while. But we were stretched thin as it was, even back then. We had to pull our forces out. When we did, the place was overrun. DialogueCi_CitScribeBrothe_000B73A9_3
Topic CitScribeBrotherhoodHistory What about the Brotherhood's history in this area? I imagine that's when your father left. I... I'm sorry, I wish things had turned out differently. DialogueCi_CitScribeBrothe_000B73A9_4
Topic CitScribeBrotherhoodMembers Who are the members of the Brotherhood? Elder Lyons leads us. Star Paladin Cross is his seneschal. Sentinel Lyons', the Elder's daughter, commands the Lyons' Pride, our elite combat squad. DialogueCi_CitScribeBrothe_00026C31_1
Topic CitScribeBrotherhoodMembers Who are the members of the Brotherhood? The Paladins lead the Knights. The Knights are the core of the Brotherhood they scour the Wastes to eliminate evil and recover technology. DialogueCi_CitScribeBrothe_00026C31_2
Topic CitScribeBrotherhoodMembers Who are the members of the Brotherhood? Scribe Rothchild oversees the Scribes in their duties to seek knowledge and restore the technology the Brotherhood has acquired. DialogueCi_CitScribeBrothe_00026C31_3
Conversation CitTalkHail CitTalkHail. As you were. ConvCitadel_CitTalkHail_000C84D2_1
Conversation CitTalkHail CitTalkHail. Hail. ConvCitadel_CitTalkHail_000C9559_1
Conversation CitTalkKnightDuskResponse1 CitTalkKnightCaptainDuskResponse1 Hail. ConvCitade_CitTalkKnightDu_00032FF0_1
Conversation CitTalkScribeIFFResponse1 CitScribeIFFResponse Damn it. Well, he's not loaded but I still don't like the idea of him viewing us all as targets. See if you can lock it down. ConvCitade_CitTalkScribeIF_00026129_1
Conversation CitTalkScribeReport1 CitScribeReport1 Power systems are 90% at startup, but are running at 37% efficiency after coming fully online. I'm looking into what might be causing the leak. ConvCitade_CitTalkScribeRe_00026123_1
Conversation CitTalkShortGeneric CitTalkShortGeneric Enclave strength is at 100%. They're getting reinforcements from somewhere, but we still haven't determined the location of their headquarters. ConvCitade_CitTalkShortGen_000BA731_1
Conversation CitTalkShortGeneric CitTalkShortGeneric Super Mutant activity in D.C. is high, but nothing out of the ordinary. The area around Galaxy News Radio is... nearly secure. ConvCitade_CitTalkShortGen_000BA732_1
Conversation CitTalkShortGeneric CitTalkShortGeneric Enclave troops have fortified the purifier complex. With those vertibirds, they're able to transport personnel at a remarkable rate. ConvCitade_CitTalkShortGen_000BA733_1
Conversation CitTalkShortGeneric CitTalkShortGeneric There's been another Behemoth sighted in the Wasteland, in the Evergreen Mills region. That's heavy Raider country, so things could get interesting. ConvCitade_CitTalkShortGen_000BA734_1
Conversation CitTalkShortGeneric CitTalkShortGeneric It appears the Enclave troops have moved beyond the purifier, into the surrounding Wasteland region. No telling how far they might spread. ConvCitade_CitTalkShortGen_000BA735_1
Conversation CitTalkShortGeneric2 CitTalkShortGeneric2 Hmm... All right, thanks for the information. ConvCitade_CitTalkShortGen_000BA736_1
Conversation CitTalkShortGeneric2 CitTalkShortGeneric2 I thought as much. ConvCitade_CitTalkShortGen_000BA737_1
Conversation CitTalkShortGeneric2 CitTalkShortGeneric2 I see... ConvCitade_CitTalkShortGen_000BA738_1
Conversation CitTalkShortGeneric2 CitTalkShortGeneric2 Very well. Thank you for the update. ConvCitade_CitTalkShortGen_000BA739_1
Topic CitTownCitadelEND That's all I needed. If you say so. DialogueCi_CitTownCitadelE_0003883F_1
Detection CombatToLost CombatToLost Dammit, lost them. Check back in B Ring. DialogueCi_CombatToLost_0002743D_1
Detection CombatToLost CombatToLost Zero contact, no kill. Send a team to the Lab. Protect the robot! DialogueCi_CombatToLost_0002743E_1
Detection CombatToLost CombatToLost Where'd they go? Check inside! DialogueCi_CombatToLost_0002743F_1
Detection CombatToLost CombatToLost Damn. Contact lost. Repeat, contact lost. DialogueCi_CombatToLost_00027441_1
Detection CombatToLost CombatToLost Stay alert, Brothers. DialogueCi_CombatToLost_00027442_1
Detection CombatToLost CombatToLost Holy shit! A Stealth Boy! GenericAdult_CombatToLost_000604D9_1
Detection CombatToLost CombatToLost A Stealth Boy! Damn it! GenericAdult_CombatToLost_000604DA_1
Detection CombatToLost CombatToLost Damn it. Where'd he go? GenericAdult_CombatToLost_0002FBE8_1 deemphasise the "he" this is used for anyone (male or female) that I'm looking for
Detection CombatToLost CombatToLost Let me go take a look around. GenericAdult_CombatToLost_0002FBEA_1
Detection CombatToLost CombatToLost I bet I know where you went. GenericAdult_CombatToLost_00052020_1
Detection CombatToLost CombatToLost Anybody see anything? GenericAdult_CombatToLost_00052021_1 shouting to friends
Detection CombatToLost CombatToLost Split up and search the area. GenericAdult_CombatToLost_00052022_1 shouting to friends
Detection CombatToLost CombatToLost Where'd you go? Generic_CombatToLost_0002FBE9_1
Detection CombatToNormal CombatToNormal That takes care of that. GenericAdu_CombatToNormal_0002FBF5_1
Detection CombatToNormal CombatToNormal Teach you to mess with me. GenericAdu_CombatToNormal_0002FBF7_1
Detection CombatToNormal CombatToNormal Good enough. GenericAdu_CombatToNormal_0005202A_1
Detection CombatToNormal CombatToNormal Well, that's the end of that. GenericAdu_CombatToNormal_0005202B_1
Detection CombatToNormal CombatToNormal Glad that's over. GenericAdu_CombatToNormal_0005202C_1
Detection CombatToNormal CombatToNormal Phew. I'm glad that's over. Generic_CombatToNormal_0002FBFE_1
Combat Death Death Nooo... DialogueCitadel_Death_0002742F_1 dying gasp
Combat Death Death Brothers... DialogueCitadel_Death_00027430_1 dying gasp
Combat Death Death Gaaah! Generic_Death_000208D3_1 death scream
Combat Death Death Urgh! Generic_Death_0001FB58_1 death scream
Combat Death Death Urgh! Generic_Death_000208D4_1 death scream
Combat Death Death Aaaah! Generic_Death_0001FB59_1 death scream
Combat Death Death Aaaah! Generic_Death_000208D5_1 death scream
Combat Death Death Nooo! Generic_Death_0001FB5A_1 death scream
Combat Death Death Nooo! Generic_Death_000208D6_1 death scream
Combat Death Death Agggghhh! Generic_Death_00020712_1 death scream
Combat Death Death Ooohhhh! Generic_Death_00020713_1 death scream
Combat DeathResponse DeathResponse A Brother has fallen! DialogueCi_DeathResponse_0002740C_1
Combat DeathResponse DeathResponse You dare take the life of a Brother of Steel! DialogueCi_DeathResponse_0002740D_1
Combat DeathResponse DeathResponse His was a good death. DialogueCi_DeathResponse_0002740E_1
Combat DeathResponse DeathResponse Focus, Brothers. Focus on the enemy! DialogueCi_DeathResponse_0002740F_1
Combat DeathResponse DeathResponse Let his death not be in vain! DialogueCi_DeathResponse_00027410_1
Combat DeathResponse DeathResponse They killed him! GenericAdult_DeathResponse_0001FB5F_1
Combat DeathResponse DeathResponse They killed her! GenericAdult_DeathResponse_0001FB60_1
Topic FFDCDogtagsFound1 Where can I find Scribe Jameson? She spends most of her time in the Archives. You'll find them in A Ring, near the great hall. FreeformDC_FFDCDogtagsFoun_0002E01B_1
Topic FFDCDogtagsFound2 All right then. Glad to be of help. FreeformDC_FFDCDogtagsFoun_0002E023_1
Topic FFDCScribeJamesonDogtagQ1 What are the Scrolls that you mentioned? Scrolls are kept by the Head Librarian of each Brotherhood bunker. The Scrolls are a record of the Brotherhood itself. FreeformDC_FFDCScribeJames_0002E015_1
Topic FFDCScribeJamesonDogtagQ1 What are the Scrolls that you mentioned? Into each Scroll is written the name and deeds of each of our Brothers. Battles, what technology he has recovered, when he was promoted. Everything. FreeformDC_FFDCScribeJames_0002E015_2
Topic FFDCScribeJamesonDogtagQ1 What are the Scrolls that you mentioned? The last entry for each Brother is that Brother's death. It is important, as the way a man dies is just as important as the manner in which he lives. FreeformDC_FFDCScribeJames_0002E015_3
Topic FFDCScribeJamesonDogtagQ1 What are the Scrolls that you mentioned? And so each man who nobly serves the Brotherhood ascends into our history, to be remembered by those who come after him. FreeformDC_FFDCScribeJames_0002E015_4
Topic FFDCScribeJamesonDogtagQ2 Where can I find Holotags? They are on our fallen Brothers throughout the DC Ruins. However, I can't give you a full report on the locations of all of our operations. FreeformDC_FFDCScribeJames_0002E01E_1
Topic FFDCScribeJamesonDogtagQ2 Where can I find Holotags? As I said, many of the units in the field operate independently, sometimes not reporting into the Citadel for weeks or months. FreeformDC_FFDCScribeJames_0002E01E_2
Topic FFDCScribeJamesonDogtagQ3 Why can't you send your own people to find the Holotags? As I told you, with the increase in Super Mutant activity and Elder Lyons' edicts regarding our goals, we are critically short on manpower. FreeformDC_FFDCScribeJames_0002E029_1
Topic FFDCScribeJamesonDogtagQ3 Why can't you send your own people to find the Holotags? Any soldier that I would ask to do this task is one less soldier fighting in the field or defending the Citadel. FreeformDC_FFDCScribeJames_0002E029_2
Topic FFDCScribeJamesonDogtagQ3 Why can't you send your own people to find the Holotags? As much as I hate to involve outsiders, it is necessary if I am to properly maintain the scrolls to honor the dead. FreeformDC_FFDCScribeJames_0002E029_3
Topic FFDCScribeJamesonDogtagQ4 What's my reward if I bring you these Holotags? We have access to a great deal of technology, and because of that, there are a number of things that we can continue to produce. FreeformDC_FFDCScribeJames_0002E01F_1
Topic FFDCScribeJamesonDogtagQ4 What's my reward if I bring you these Holotags? I will be able to offer you caps for the tags you bring me, but from time to time, I will be able to give you something a bit more interesting. FreeformDC_FFDCScribeJames_0002E01F_2
Topic FFDCScribeJamesonDogtagQEND Let's talk about something else. As you wish. Just remember: more tags, more reward. I know how you outsiders think. FreeformDC_FFDCScribeJames_0002E020_1
Topic FFDCScribeJamesonDogtagsEND Actually, never mind. Return if you have more questions. FreeformDC_FFDCScribeJames_0002E026_1
Topic FFDCScribeJamesonDogtagsQuestions I had a few questions about them. It is my duty to provide knowledge that benefits the Brotherhood. FreeformDC_FFDCScribeJames_0002E01A_1
Topic FFDCScribeJamesonDogtagsSell I've found some Holotags. Have you? It saddens me to hear of my fallen brethren, but their names and deeds shall be records. Tell me, how many have you found? FreeformDC_FFDCScribeJames_0002E027_1
Topic FFDCScribeJamesonDogtagsSell1 I have one Holotag for you. Their names shall be written into the Scrolls to be remembered forever. FreeformDC_FFDCScribeJames_00058806_1
Topic FFDCScribeJamesonDogtagsSell1 I have one Holotag for you. As for you, here is your reward. Use it well, and in good health. FreeformDC_FFDCScribeJames_00058806_2
Topic FFDCScribeJamesonDogtagsSell2 I have two Holotags for you. Their names shall be written into the Scrolls to be remembered forever. FreeformDC_FFDCScribeJames_000587F1_1
Topic FFDCScribeJamesonDogtagsSell2 I have two Holotags for you. As for you, here is your reward. Use it well, and in good health. FreeformDC_FFDCScribeJames_000587F1_2
Topic FFDCScribeJamesonDogtagsSell3 I have three Holotags for you. Their names shall be written into the Scrolls to be remembered forever. FreeformDC_FFDCScribeJames_00058820_1
Topic FFDCScribeJamesonDogtagsSell3 I have three Holotags for you. As for you, here is your reward. Use it well, and in good health. FreeformDC_FFDCScribeJames_00058820_2
Topic FFDCScribeJamesonDogtagsSell4 I have four Holotags for you. Their names shall be written into the Scrolls to be remembered forever. FreeformDC_FFDCScribeJames_000587F2_1
Topic FFDCScribeJamesonDogtagsSell4 I have four Holotags for you. As for you, here is your reward. Use it well, and in good health. FreeformDC_FFDCScribeJames_000587F2_2
Topic FFDCScribeJamesonDogtagsSell5 I have five Holotags for you. Their names shall be written into the Scrolls to be remembered forever. FreeformDC_FFDCScribeJames_00058801_1
Topic FFDCScribeJamesonDogtagsSell5 I have five Holotags for you. As for you, here is your reward. Use it well, and in good health. FreeformDC_FFDCScribeJames_00058801_2
Topic FFDCScribeJamesonDogtagsSellAll Take all the Holotags I have. Their names shall be written into the Scrolls to be remembered forever. FreeformDC_FFDCScribeJames_000587EE_1
Topic FFDCScribeJamesonDogtagsSellAll Take all the Holotags I have. As for you, here is your reward. Use it well, and in good health. FreeformDC_FFDCScribeJames_000587EE_2
Topic FFDCScribeJamesonDogtagsSellEND Never mind. Very well. FreeformDC_FFDCScribeJames_000587F6_1
Topic FFDCScribeJamesonStory1 Sure, I've got all the time in the world. Good. As I'm sure you've noticed, the Brotherhood operates all over the DC ruins, often detached from the main base here at the Citadel. FreeformDC_FFDCScribeJames_0002E01C_1
Topic FFDCScribeJamesonStory1 Sure, I've got all the time in the world. We're short on communication equipment, so many of the groups in the field operate as independent cells without standing orders. FreeformDC_FFDCScribeJames_0002E01C_2
Topic FFDCScribeJamesonStory1 Sure, I've got all the time in the world. Sometimes... I'm afraid that their missions end in their deaths. As keeper of the Scrolls, it's my charge to write of each fallen Brother's deeds. FreeformDC_FFDCScribeJames_0002E01C_3
Topic FFDCScribeJamesonStory1a And without radio equipment, you can't keep track of them? Exactly. A Brother fallen in the field may have no one to carry word of his death back to me. FreeformDC_FFDCScribeJames_0002E025_1
Topic FFDCScribeJamesonStory1a And without radio equipment, you can't keep track of them? In calmer times, we could send detachments and messengers to learn their fates, but with our manpower stretched thin, we have no such luxury. FreeformDC_FFDCScribeJames_0002E025_2
Topic FFDCScribeJamesonStory1a And without radio equipment, you can't keep track of them? Which is why I must now ask you for your help. Each Brother wears a Holotag like the one you found. FreeformDC_FFDCScribeJames_0002E025_3
Topic FFDCScribeJamesonStory1a And without radio equipment, you can't keep track of them? Should you find any of the fallen Brethren in the field, I ask that you return their tags to me, so that I might record their deeds in the scrolls. FreeformDC_FFDCScribeJames_0002E025_4
Topic FFDCScribeJamesonStory1b You can't keep track of your own damn soldiers? Who runs this place? I would ask that you respect the Elder as you would your own father. And rude as you may be, you are correct. We can't keep track of them. FreeformDC_FFDCScribeJames_0002E021_1
Topic FFDCScribeJamesonStory1b You can't keep track of your own damn soldiers? Who runs this place? And worse than that problem, a Brother fallen in the field would have no one to carry word of his death back to me. FreeformDC_FFDCScribeJames_0002E021_5
Topic FFDCScribeJamesonStory1b You can't keep track of your own damn soldiers? Who runs this place? In calmer times, we could send detachments and messengers to learn their fates, but with our manpower stretched thin, we have no such luxury. FreeformDC_FFDCScribeJames_0002E021_2
Topic FFDCScribeJamesonStory1b You can't keep track of your own damn soldiers? Who runs this place? Which is why I must now ask you for your help. Each Brother wears a Holotag like the one you found. FreeformDC_FFDCScribeJames_0002E021_3
Topic FFDCScribeJamesonStory1b You can't keep track of your own damn soldiers? Who runs this place? Should you find any of the fallen Brethren in the field, I ask that you return their tags to me, so that I might record their deeds in the scrolls. FreeformDC_FFDCScribeJames_0002E021_4
Topic FFDCScribeJamesonStory1c <Yawn.> ... okay... well... as you can see, we're having trouble keeping track of our soldiers in the field. FreeformDC_FFDCScribeJames_0002E028_1
Topic FFDCScribeJamesonStory1c <Yawn.> And worse than that problem, a Brother fallen in the field would have no one to carry word of his death back to me. FreeformDC_FFDCScribeJames_0002E028_5
Topic FFDCScribeJamesonStory1c <Yawn.> In calmer times, we could send detachments and messengers to learn their fates, but with our manpower stretched thin, we have no such luxury. FreeformDC_FFDCScribeJames_0002E028_2
Topic FFDCScribeJamesonStory1c <Yawn.> Which is why I must now ask you for your help. Each Brother wears a Holotag like the one you found. FreeformDC_FFDCScribeJames_0002E028_3
Topic FFDCScribeJamesonStory1c <Yawn.> Should you find any of the fallen Brethren in the field, I ask that you return their tags to me, so that I might record their deeds in the scrolls. FreeformDC_FFDCScribeJames_0002E028_4
Topic FFDCScribeJamesonStory2 How about we skip the story and you just tell me what you want. Very well. It's as simple as this. I need someone to collect Holotags from our fallen brethren in the field. FreeformDC_FFDCScribeJames_0002E024_1
Topic FFDCScribeJamesonStory2 How about we skip the story and you just tell me what you want. Bring them to me so that I can record the fallen Brothers in the Scrolls, and I will reward you. And that's all that you need to know. FreeformDC_FFDCScribeJames_0002E024_2
Topic FFDCScribeJamesonStoryEND Frankly, I don't give a damn. That's what I would expect an outsider to say. FreeformDC_FFDCScribeJames_0002E022_1
Topic FFPAWho Can someone in the Citadel train me to wear Power Armor? I’m sure Gunny could train you, but he won’t. Not without permission from Elder Lyons. You should ask him... he’s usually near the Lab. FreeformPowerArmor_FFPAWho_000612B7_2
Topic FFPAWho Can someone in the Citadel train me to wear Power Armor? Paladin Gunny can train you, but you’ll need permission from Elder Lyons first. You can usually find him near the Lab. FreeformPowerArmor_FFPAWho_000612D4_1
Combat FireExplosive FireExplosive Incoming! GenericAdult_FireExplosive_00022AA2_1
Combat FireExplosive FireExplosive Duck! GenericAdult_FireExplosive_00022AA3_1
Combat FireExplosive FireExplosive Fire in the hole! GenericAdult_FireExplosive_00022AA4_1
Combat FireExplosive FireExplosive Get down! GenericAdult_FireExplosive_00022AA5_1
Combat FireExplosive FireExplosive Look out! GenericAdult_FireExplosive_00022AA6_1
Combat Flee Flee Help! GenericAdult_Flee_00022A76_1 yelling in fear as you run for your life
Combat Flee Flee Run for it! GenericAdult_Flee_0004D556_1
Combat Flee Flee We're outnumbered! GenericAdult_Flee_0004D558_1
Combat Flee Flee This is hopeless! GenericAdult_Flee_0004D559_1 yelling in fear as you run for your life
Combat Flee Flee I'm out of here! GenericAdult_Flee_0004D55B_1 yelling in fear as you run for your life
Combat Flee Flee Let's get out of here! GenericAdult_Flee_00022A78_1
Conversation GenericHelloResponse GenericHelloResponse Oh, just wonderful. Thanks for asking. GenericAdu_GenericHelloRes_00070CF2_1
Conversation GenericHelloResponse GenericHelloResponse Dear, I live in Tenpenny Tower. I'm at the top of the world. He he he he. GenericAdu_GenericHelloRes_00070CF3_1
Conversation GenericHelloResponse GenericHelloResponse I'm quite well, thank you. GenericAdu_GenericHelloRes_00070CF4_1
Conversation GenericHelloResponse GenericHelloResponse Splendid. Simply splendid. Thanks so much for asking. GenericAdu_GenericHelloRes_00070CF5_1
Conversation GenericHelloResponse GenericHelloResponse I'd be better if I could get my hands on some caviar, but what can you do? Ha ha ha ha ha. GenericAdu_GenericHelloRes_00070CF6_1
Radio MQ04RadioStatic MQ04RadioStatic MQ04RadioQ_MQ04RadioStatic_00059B4E_1
Topic RCTopicPaulieAddict Did you know that Paulie Cantelli is an addict? Is Paulie really addicted to chems? Oh, yeah. He's a mess. I'm glad I'm not in Cindy's shoes. DialogueRi_RCTopicPaulieAd_000A6F6F_1
Detection StartCombatResponse StartCombatResponse Flank 'em! GenericAdu_StartCombatResp_00080DBB_1
Detection StartCombatResponse StartCombatResponse I've got your back! GenericAdu_StartCombatResp_00080DBC_1
Detection StartCombatResponse StartCombatResponse We'll get 'em. GenericAdu_StartCombatResp_00080DBE_1
Detection StartCombatResponse StartCombatResponse Look out! GenericAdu_StartCombatResp_00080DBF_1
Detection StartCombatResponse StartCombatResponse Where? GenericAdu_StartCombatResp_00080DC0_1
Topic TLCitadelEnclave So... Any thoughts on the Enclave? Quite a few, but most are distinctly unladylike, and unworthy of discussion. DialogueCi_TLCitadelEnclav_000B7F44_1
Topic TLCitadelEnclave So... Any thoughts on the Enclave? I will tell you that the Brotherhood has encountered the Enclave before, and their motives were just as sinister then as they are now. DialogueCi_TLCitadelEnclav_000B7F44_2
Topic TLCitadelSuperMutant Care to share anything about the Super Mutants? The Brotherhood has been battling Super Mutants for decades. First out West, then in Chicago. Now here. DialogueCi_TLCitadelSuperM_000B7F47_1
Topic TLCitadelSuperMutant Care to share anything about the Super Mutants? But this group of Super Mutants is different, somehow. Physically, yes, but mentally as well. If we knew where they came from, we'd know why. DialogueCi_TLCitadelSuperM_000B7F47_2
Conversation GOODBYE I have to go now. Go with peace and knowledge. DialogueCitadel_GOODBYE_00024155_1
Conversation GOODBYE I have to go now. I look forward to our next meeting. DialogueCitadel_GOODBYE_000B830B_1
Conversation GOODBYE I have to go now. Steel be with you. DialogueCitadel_GOODBYE_0001E558_1
Conversation GOODBYE I have to go now. Yeah. See you. GenericAdult_GOODBYE_0001D5E5_1 Default backup bottom of the stack no condition failsafe goodbye.
Conversation GOODBYE I have to go now. Goodbye. Whatever. GenericAdult_GOODBYE_0004E5DD_1
Conversation GOODBYE I have to go now. I need to get going. Bye. GenericAdult_GOODBYE_0004E5E3_1
Conversation GOODBYE I have to go now. Time for me to go. Later. GenericAdult_GOODBYE_00049E19_1
Conversation GOODBYE I have to go now. See you later. Bye. Generic_GOODBYE_00049E16_1
Topic GREETING GREETING For Elder Lyons! DialogueCitadel_GREETING_000BCC04_1
Topic GREETING GREETING Good luck! DialogueCitadel_GREETING_000BCC05_1
Topic GREETING GREETING Project Purity is as good as ours! DialogueCitadel_GREETING_000BCC06_1
Topic GREETING GREETING Glad to see you're still in one piece. You're just in time for the action. Best get to the lab and talk with Elder Lyons. DialogueCitadel_GREETING_000BCC08_1
Topic GREETING GREETING You're back! Listen, something's happening. You need to get to the lab and talk to Elder Lyons right away! DialogueCitadel_GREETING_000BCC09_1
Topic GREETING GREETING It's good to see you back. But you'd better get to the lab right away, and report to Elder Lyons. DialogueCitadel_GREETING_000BCC0A_1
Topic GREETING GREETING Great to see you, but have you spoken to Elder Lyons? He's here in the lab level, near the robot. DialogueCitadel_GREETING_000BCC0B_1
Topic GREETING GREETING You need to report to Elder Lyons A.S.A.P. He's over by the robot. DialogueCitadel_GREETING_000BCC0C_1
Topic GREETING GREETING Hail, outsider. I am Scribe Jameson. DialogueCitadel_GREETING_000194A5_1
Topic GREETING GREETING Word of your ordeal has spread. I am truly sorry for the loss of your father. But if I can help you in any way, please let me know. DialogueCitadel_GREETING_000194A5_3
Topic GREETING GREETING Knowledge is the beginning of wisdom, not the end of it. One of my favorite quotes. Its author has been lost to us. DialogueCitadel_GREETING_00025FC9_1
Topic GREETING GREETING How can I help you, outsider? DialogueCitadel_GREETING_00025FC9_2
Topic GREETING GREETING I came across something interesting: "The possession of knowledge does not kill the sense of wonder and mystery. There is always more mystery." DialogueCitadel_GREETING_00025FCA_1
Topic GREETING GREETING Quite true, don't you think? DialogueCitadel_GREETING_00025FCA_2
Topic GREETING GREETING If we value the pursuit of knowledge, we must be free to follow wherever that search may lead us. DialogueCitadel_GREETING_00025FCB_1
Topic GREETING GREETING I found that in an ancient book. The words of wisdom of one of the greatest men of the former civilzation. DialogueCitadel_GREETING_00025FCB_2
Topic GREETING GREETING What do you need? GenericAdult_GREETING_000038C8_1
Topic GREETING GREETING Yeah? Generic_GREETING_000038C2_1
Topic GREETING GREETING Hey there. Generic_GREETING_0004C18B_1
Combat GuardTrespass GuardTrespass You! Get out of here! GenericAdult_GuardTrespass_00022A93_1
Combat GuardTrespass GuardTrespass Back off! GenericAdult_GuardTrespass_00017194_1
Combat GuardTrespass GuardTrespass I'm not warning you again. Leave now. GenericAdult_GuardTrespass_00050FFE_1
Combat GuardTrespass GuardTrespass Last warning. Get out of here. GenericAdult_GuardTrespass_00051000_1
Combat GuardTrespass GuardTrespass You'd better get out of here. GenericAdult_GuardTrespass_00051001_1
Combat GuardTrespass GuardTrespass I told you to leave. You'd better listen. GenericAdult_GuardTrespass_00051003_1
Combat GuardTrespass GuardTrespass You don't belong here. GenericAdult_GuardTrespass_00051008_1
Combat GuardTrespass GuardTrespass Keep moving. GenericAdult_GuardTrespass_00022A96_1
Combat GuardTrespass GuardTrespass You'd better get out of here if you know what's good for you. GenericAdult_GuardTrespass_00017193_1
Conversation HELLO HELLO Elder Lyons... ConvCitadel_HELLO_00025507_1
Conversation HELLO HELLO Damn robot. Worst bedside manner ever. ConvCitadel_HELLO_0002550C_1
Conversation HELLO HELLO I saw that you completed your tests. What results are you seeing? ConvCitadel_HELLO_00025517_1
Conversation HELLO HELLO Scribe Rothchild wants a report on your tests. Have your results posted? ConvCitadel_HELLO_0002612A_1
Conversation HELLO HELLO Switches are showing green. Ambulatory systems look good. ConvCitadel_HELLO_0002612B_1
Conversation HELLO HELLO The weapons systems are showing red on startup. We'll have to spend the rest of the day scrubbing the system before we can try again. ConvCitadel_HELLO_0002612C_1
Conversation HELLO HELLO There's been a shutdown in the port shoulder systems looks like the gyros are locked up again. It'll take a few hours to clean it out. ConvCitadel_HELLO_0002612D_1
Conversation HELLO HELLO There's a problem in the cooling system. I'm not sure what it is, but I'll take a look. ConvCitadel_HELLO_0002612E_1
Conversation HELLO HELLO I made a little bit of progress with Prime's locomotion capacitor, but now his IFF system is, um... unpredictable. ConvCitadel_HELLO_0002612F_1
Conversation HELLO HELLO I have those results you asked for. I sent them over to your station. ConvCitadel_HELLO_00026130_1
Conversation HELLO HELLO Scribe Rothchild wanted those AMS tests done right away, so I went ahead and handled it for you. ConvCitadel_HELLO_00026131_1
Conversation HELLO HELLO Welcome. ConvCitadel_HELLO_000B416B_1
Conversation HELLO HELLO The Brotherhood is at your service. ConvCitadel_HELLO_000B416C_1
Conversation HELLO HELLO You honor us with your presence here. ConvCitadel_HELLO_000B416D_1
Conversation HELLO HELLO Need something, friend? ConvCitadel_HELLO_000B416E_1
Conversation HELLO HELLO So what's the latest report? ConvCitadel_HELLO_00025B05_1
Conversation HELLO HELLO What was the result of the latest scan? ConvCitadel_HELLO_000BA73A_1
Conversation HELLO HELLO What's the situation? ConvCitadel_HELLO_000BA73B_1
Conversation HELLO HELLO Well? What's your tactical appraisal of our situation? ConvCitadel_HELLO_000BA73C_1
Conversation HELLO HELLO Hail. ConvCitadel_HELLO_000B416F_1
Conversation HELLO HELLO Hey there. GenericAdult_HELLO_00070D00_1
Conversation HELLO HELLO Yes? GenericAdult_HELLO_0004D586_1
Conversation HELLO HELLO Welcome to Tenpenny Tower. GenericAdult_HELLO_00070CED_1
Conversation HELLO HELLO Charmed, I'm sure... GenericAdult_HELLO_00070D01_1
Conversation HELLO HELLO Ah, hello! GenericAdult_HELLO_0004D585_1
Conversation HELLO HELLO Good to see you. GenericAdult_HELLO_0004E5FA_1
Conversation HELLO HELLO Hey. GenericAdult_HELLO_0004E5FC_1
Conversation HELLO HELLO Morning. GenericAdult_HELLO_0004E5FE_1
Conversation HELLO HELLO Evening. GenericAdult_HELLO_0004E600_1 abbreviated "Good evening" greeting
Conversation HELLO HELLO How are you? GenericAdult_HELLO_00070CEE_1
Conversation HELLO HELLO Nice to see you. Doing well, I hope? GenericAdult_HELLO_00070CEF_1
Conversation HELLO HELLO How are things? GenericAdult_HELLO_00070CF0_1
Conversation HELLO HELLO And how are you this fine day? GenericAdult_HELLO_00070CF1_1
Conversation HELLO HELLO Hello. Generic_HELLO_00020435_1
Combat Hit Hit This is your last warning before I kill you. GenericFriendlyFire_Hit_000345B3_1 friendly fire
Combat Hit Hit Once more and I'm going to have to kill you. GenericFriendlyFire_Hit_000345B4_1 friendly fire
Combat Hit Hit Don't do that again. Last warning. GenericFriendlyFire_Hit_000345B5_1 friendly fire
Combat Hit Hit What are you doing? GenericFriendlyFire_Hit_000345B6_1 friendly fire
Combat Hit Hit Watch it! GenericFriendlyFire_Hit_000345B7_1 friendly fire
Combat Hit Hit Cut that out! GenericFriendlyFire_Hit_000345B8_1 friendly fire
Combat Hit Hit I'm on your side! GenericFriendlyFire_Hit_000345B9_1 friendly fire
Combat Hit Hit What do you think you're doing? GenericFriendlyFire_Hit_000345BA_1 friendly fire
Combat Hit Hit Careful with that! GenericFriendlyFire_Hit_000345BB_1 friendly fire
Combat Hit Hit I'm hit! GenericAdult_Hit_00015128_1
Combat Hit Hit Damn! GenericAdult_Hit_000208E4_1
Combat Hit Hit Ugh! Generic_Hit_00015122_1 getting hit/wounded in combat
Combat Hit Hit Ugh! Generic_Hit_000208D8_1 getting hit/wounded in combat
Combat Hit Hit Oof! Generic_Hit_00015123_1 getting hit/wounded in combat
Combat Hit Hit Oof! Generic_Hit_000208DA_1 getting hit/wounded in combat
Combat Hit Hit Argh! Generic_Hit_00015124_1
Combat Hit Hit Argh! Generic_Hit_000208DC_1
Combat Hit Hit Ahh! Generic_Hit_00015125_1 getting hit/wounded in combat
Combat Hit Hit Ahh! Generic_Hit_000208DE_1 getting hit/wounded in combat
Combat Hit Hit Ugh! Generic_Hit_00015126_1
Combat Hit Hit Ugh! Generic_Hit_000208E0_1
Combat Hit Hit Ugh! Generic_Hit_000208E1_1
Combat Hit Hit Hmph! Generic_Hit_00015127_1
Combat Hit Hit Hmph! Generic_Hit_000208E2_1
Combat Hit Hit Hmph! Generic_Hit_000208E3_1
Conversation IdleChatter Idle Chatter Generic_IdleChatter_000459CA_1 Muttering to yourself while dreaming
Conversation IdleChatter Idle Chatter Generic_IdleChatter_000459CB_1 <snores> Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring.
Conversation IdleChatter Idle Chatter Generic_IdleChatter_00049036_1 <snores> Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring.
Detection LostIdle LostIdle I'm going to find you. GenericAdult_LostIdle_0002FC1B_1
Detection LostIdle LostIdle You can't hide from me forever. GenericAdult_LostIdle_0002FC1D_1
Detection LostIdle LostIdle Nothing yet. GenericAdult_LostIdle_0002FC1E_1
Detection LostIdle LostIdle Where did you go? GenericAdult_LostIdle_0002FC21_1
Detection LostIdle LostIdle I've got something for you... GenericAdult_LostIdle_0002FC22_1
Detection LostIdle LostIdle Come out, come out, wherever you are! Generic_LostIdle_0002FC20_1
Detection LostToCombat LostToCombat I guess we lost- wait! Contact! Contact! DialogueCi_LostToCombat_0002741F_1
Detection LostToCombat LostToCombat I have contact. Weapons hot. DialogueCi_LostToCombat_00027420_1
Detection LostToCombat LostToCombat Positive contact. Firing. DialogueCi_LostToCombat_00027422_1
Detection LostToCombat LostToCombat There you are, outsider! DialogueCi_LostToCombat_00027423_1
Detection LostToCombat LostToCombat There is no shelter from the Brotherhood. DialogueCi_LostToCombat_00027424_1
Detection LostToCombat LostToCombat The Brotherhood sees all. DialogueCi_LostToCombat_00027425_1
Detection LostToCombat LostToCombat Hostile located in the lab! DialogueCi_LostToCombat_00027426_1
Detection LostToCombat LostToCombat Found him! In the lab! DialogueCi_LostToCombat_00027427_1
Detection LostToCombat LostToCombat Found her! In the lab! DialogueCi_LostToCombat_00027428_1
Detection LostToCombat LostToCombat Contact in A Ring! Repeat, I have found the intruder in A Ring! DialogueCi_LostToCombat_00027429_1
Detection LostToCombat LostToCombat Positive contact near the Archives! DialogueCi_LostToCombat_0002742A_1
Detection LostToCombat LostToCombat Thought hiding would save you? GenericAdult_LostToCombat_0002FC1A_1
Detection LostToCombat LostToCombat Aha! GenericAdult_LostToCombat_0005202F_1
Detection LostToCombat LostToCombat You can't hide from me. GenericAdult_LostToCombat_00052030_1
Detection LostToCombat LostToCombat Over here! GenericAdult_LostToCombat_0002FC19_1
Detection LostToCombat LostToCombat There you are! Generic_LostToCombat_0002FC18_1
Detection LostToNormal LostToNormal Must have bugged out. GenericAdult_LostToNormal_0002FBE5_1
Detection LostToNormal LostToNormal Hmm. Oh well. GenericAdult_LostToNormal_0002FBE6_1 puzzled, but relieved.
Detection LostToNormal LostToNormal I can't find anything. GenericAdult_LostToNormal_00052052_1 with decision "must not be anybody here"
Detection LostToNormal LostToNormal Cleared out, I guess. GenericAdult_LostToNormal_0002FBE7_1
Detection LostToNormal LostToNormal Stand down. GenericAdult_LostToNormal_00052053_1
Detection LostToNormal LostToNormal I guess we ran 'em off. GenericAdult_LostToNormal_00052054_1
Detection LostToNormal LostToNormal Nobody here anymore. Generic_LostToNormal_00052051_1
Combat Murder Murder What have you done? GenericAdult_Murder_00022A7B_1
Combat Murder Murder Oh my God! GenericAdult_Murder_00022A7C_1
Combat Murder Murder Murderer! GenericAdult_Murder_00022A7D_1
Combat Murder Murder You killed him! GenericAdult_Murder_00022A7E_1
Combat Murder Murder You killed her! GenericAdult_Murder_00022A7F_1
Combat Murder Murder No! GenericAdult_Murder_00022A80_1
Combat Murder Murder You're going to pay for that! GenericAdult_Murder_00050FF3_1
Combat Murder Murder Murdering scum! GenericAdult_Murder_00050FF7_1
Combat MurderNoCrime MurderNoCrime Good riddance. GenericAdult_MurderNoCrime_00022A9E_1
Combat MurderNoCrime MurderNoCrime Better him than me. GenericAdult_MurderNoCrime_00051017_1
Combat MurderNoCrime MurderNoCrime Better her than me. GenericAdult_MurderNoCrime_00051018_1
Detection NormalToAlert NormalToAlert Hello? Who's there? GenericAdult_NormalToAlert_0002FC24_1
Detection NormalToAlert NormalToAlert Huh? GenericAdult_NormalToAlert_0005200A_1
Detection NormalToAlert NormalToAlert Hello? GenericAdult_NormalToAlert_0005200B_1
Detection NormalToAlert NormalToAlert Did you hear something? GenericAdult_NormalToAlert_0005200C_1
Detection NormalToAlert NormalToAlert I'm going to go check it out. GenericAdult_NormalToAlert_0002FC25_1
Detection NormalToAlert NormalToAlert What was that? Generic_NormalToAlert_0002FC23_1
Detection NormalToCombat StartCombat To arms, Brothers! To arms! DialogueCi_NormalToCombat_00027451_1
Detection NormalToCombat StartCombat Combat alert! Alarm! Alarm! DialogueCi_NormalToCombat_00027452_1
Detection NormalToCombat StartCombat Defend the Citadel! DialogueCi_NormalToCombat_00027454_1
Detection NormalToCombat StartCombat Hostile in the Bailey! DialogueCi_NormalToCombat_00027455_1
Detection NormalToCombat StartCombat Backup! Hostile in the lab! DialogueCi_NormalToCombat_00027457_1
Detection NormalToCombat StartCombat Hostile contact in A Ring! DialogueCi_NormalToCombat_00027458_1
Detection NormalToCombat StartCombat Hostile contact in B Ring! DialogueCi_NormalToCombat_0002745A_1
Detection NormalToCombat StartCombat Help me! GenericAdu_NormalToCombat_0001FB67_1
Detection NormalToCombat StartCombat I've got one! GenericAdu_NormalToCombat_0001FB68_1
Detection NormalToCombat StartCombat Hey! GenericAdu_NormalToCombat_0005201D_1
Detection NormalToCombat StartCombat Opening fire! GenericAdu_NormalToCombat_0001FB69_1
Detection NormalToCombat StartCombat Open fire! GenericAdu_NormalToCombat_0001511C_1
Detection NormalToCombat StartCombat Over here! Generic_NormalToCombat_000208E5_1
Miscellaneous ObserveCombat ObserveCombat Watch out! GenericAdult_ObserveCombat_0004C256_1
Miscellaneous ObserveCombat ObserveCombat Whoa! GenericAdult_ObserveCombat_0004C257_1
Miscellaneous ObserveCombat ObserveCombat Look out! GenericAdult_ObserveCombat_0004C258_1
Miscellaneous ObserveCombat ObserveCombat Damn, it's a fight! GenericAdult_ObserveCombat_0004C25A_1
Miscellaneous ObserveCombat ObserveCombat Ain't none of my business! GenericAdult_ObserveCombat_0004C25B_1
Combat Pickpocket Pickpocket Thief! GenericAdult_Pickpocket_00022AA8_1
Combat Pickpocket Pickpocket A pickpocket! GenericAdult_Pickpocket_00022AA9_1
Combat Pickpocket Pickpocket Stop! Thief! GenericAdult_Pickpocket_00022AAB_1
Combat Pickpocket Pickpocket You can't do that! GenericAdult_Pickpocket_00022AAC_1
Combat Pickpocket Pickpocket You stole that! GenericAdult_Pickpocket_00022AAD_1
Topic PLAYERFIREWEAPON PLAYER FIRE WEAPON Whoa, whoa! Careful! GenericAdu_PLAYERFIREWEAPO_00022CCD_1
Topic PLAYERFIREWEAPON PLAYER FIRE WEAPON Hey, knock it off! GenericAdu_PLAYERFIREWEAPO_00022CCE_1
Topic PLAYERFIREWEAPON PLAYER FIRE WEAPON Watch it! GenericAdu_PLAYERFIREWEAPO_00022CCF_1
Topic PLAYERFIREWEAPON PLAYER FIRE WEAPON Not so close! GenericAdu_PLAYERFIREWEAPO_0004C1A6_1
Topic PLAYERFIREWEAPON PLAYER FIRE WEAPON I hope you know what you're doing. GenericAdu_PLAYERFIREWEAPO_0004C1A7_1
Topic PLAYERFIREWEAPON PLAYER FIRE WEAPON Cut it out, will you? GenericAdu_PLAYERFIREWEAPO_0004C1A8_1
Topic PLAYERINIRONSITES PLAYER IN IRON SITES Don't point that thing at me. GenericAdu_PLAYERINIRONSIT_00022CD0_1
Topic PLAYERINIRONSITES PLAYER IN IRON SITES Hey, knock it off. GenericAdu_PLAYERINIRONSIT_00022CD1_1
Topic PLAYERINIRONSITES PLAYER IN IRON SITES What do you think you're doing? GenericAdu_PLAYERINIRONSIT_00022CD3_1
Topic PLAYERINIRONSITES PLAYER IN IRON SITES Be careful with that! GenericAdu_PLAYERINIRONSIT_00022CD2_1
Topic PLAYERINIRONSITES PLAYER IN IRON SITES That's not a good idea. GenericAdu_PLAYERINIRONSIT_0004C16E_1
Topic PLAYERINIRONSITES PLAYER IN IRON SITES Easy there. GenericAdu_PLAYERINIRONSIT_0004C16F_1
Topic PLAYERKNOCKOVEROBJECTS PLAYER KNOCK OVER OBJECTS Watch it, will you? GenericAdu_PLAYERKNOCKOVER_00022CCA_1
Topic PLAYERKNOCKOVEROBJECTS PLAYER KNOCK OVER OBJECTS Oh come on. Pay more attention to what you're doing. GenericAdu_PLAYERKNOCKOVER_00022CCB_1
Topic PLAYERKNOCKOVEROBJECTS PLAYER KNOCK OVER OBJECTS Cut it out. GenericAdu_PLAYERKNOCKOVER_00022CCC_1
Topic PLAYERKNOCKOVEROBJECTS PLAYER KNOCK OVER OBJECTS Hey, be more careful! GenericAdu_PLAYERKNOCKOVER_00022CC9_1
Topic PLAYERKNOCKOVEROBJECTS PLAYER KNOCK OVER OBJECTS Why don't you look where you're going? GenericAdu_PLAYERKNOCKOVER_0004C163_1
Topic PLAYERKNOCKOVEROBJECTS PLAYER KNOCK OVER OBJECTS What's the big idea? GenericAdu_PLAYERKNOCKOVER_0004C164_1
Topic PLAYERLAYMINE PLAYER LAY MINE You know what you're doing there? GenericAdult_PLAYERLAYMINE_00022CBC_1
Topic PLAYERLAYMINE PLAYER LAY MINE Whoa now. Be careful with that thing. GenericAdult_PLAYERLAYMINE_00022CBD_1
Topic PLAYERLAYMINE PLAYER LAY MINE Don't blow yourself up, okay? GenericAdult_PLAYERLAYMINE_00022CBE_1
Topic PLAYERLAYMINE PLAYER LAY MINE You sure that's a good idea? GenericAdult_PLAYERLAYMINE_0004C15E_1
Topic PLAYERLAYMINE PLAYER LAY MINE I hope you know what you're doing. GenericAdult_PLAYERLAYMINE_0004C15F_1
Topic PLAYERLOCKEDOBJECT PLAYER LOCKED OBJECT Tamper with that, and we're going to have a problem. GenericAdu_PLAYERLOCKEDOBJ_0004D54C_1
Topic PLAYERLOCKEDOBJECT PLAYER LOCKED OBJECT I really hope you're not thinking of breaking into there. GenericAdu_PLAYERLOCKEDOBJ_0004D54D_1
Topic PLAYERLOCKEDOBJECT PLAYER LOCKED OBJECT It's locked for a reason. Don't get any ideas. GenericAdu_PLAYERLOCKEDOBJ_0004D54E_1
Topic PLAYERLOCKEDOBJECT PLAYER LOCKED OBJECT Yes, that's locked. And yes, I can see you eyeing it... GenericAdu_PLAYERLOCKEDOBJ_0004D54F_1
Topic PLAYERLOCKEDOBJECT PLAYER LOCKED OBJECT Don't even think of breaking into that. GenericAdu_PLAYERLOCKEDOBJ_0004D550_1
Topic PLAYERLOCKEDOBJECT PLAYER LOCKED OBJECT That's secure for a reason. GenericAdu_PLAYERLOCKEDOBJ_0004D551_1
Topic PLAYERPICKPOCKET PLAYER PICKPOCKET Don't even think about it. GenericAdu_PLAYERPICKPOCKE_0004D562_1
Topic PLAYERPICKPOCKET PLAYER PICKPOCKET What do you think you're doing? GenericAdu_PLAYERPICKPOCKE_0004D563_1
Topic PLAYERPICKPOCKET PLAYER PICKPOCKET I'm watching you. GenericAdu_PLAYERPICKPOCKE_0004D564_1
Topic PLAYERPICKPOCKET PLAYER PICKPOCKET Keep your hands to yourself. GenericAdu_PLAYERPICKPOCKE_0004D565_1
Topic PLAYERPICKPOCKET PLAYER PICKPOCKET You won't get away with that. GenericAdu_PLAYERPICKPOCKE_0004D566_1
Topic PLAYERPICKPOCKET PLAYER PICKPOCKET Not a good idea. GenericAdu_PLAYERPICKPOCKE_0004D567_1
Topic PLAYERSWINGMELEEWEAPON PLAYER SWING MELEE WEAPON Watch where you're swinging that, will you? GenericAdu_PLAYERSWINGMELE_00022CC6_1
Topic PLAYERSWINGMELEEWEAPON PLAYER SWING MELEE WEAPON Is that really necessary? GenericAdu_PLAYERSWINGMELE_00022CC8_1
Topic PLAYERSWINGMELEEWEAPON PLAYER SWING MELEE WEAPON Hey, knock it off. GenericAdu_PLAYERSWINGMELE_00022CC7_1
Topic PLAYERSWINGMELEEWEAPON PLAYER SWING MELEE WEAPON Why don't you go swing that somewhere else? GenericAdu_PLAYERSWINGMELE_0004C168_1
Topic PLAYERSWINGMELEEWEAPON PLAYER SWING MELEE WEAPON Careful with that. GenericAdu_PLAYERSWINGMELE_0004C169_1
Topic PLAYERSWINGMELEEWEAPON PLAYER SWING MELEE WEAPON Stop doing that so close to me. GenericAdu_PLAYERSWINGMELE_0004C16A_1
Topic PLAYERTHROWGRENADE PLAYER THROW GRENADE Take cover! GenericAdu_PLAYERTHROWGREN_00022CC0_1
Topic PLAYERTHROWGRENADE PLAYER THROW GRENADE Watch out! GenericAdu_PLAYERTHROWGREN_00022CC1_1
Topic PLAYERTHROWGRENADE PLAYER THROW GRENADE Look out! GenericAdu_PLAYERTHROWGREN_00022CBF_1
Topic PLAYERTHROWGRENADE PLAYER THROW GRENADE What are you doing? GenericAdu_PLAYERTHROWGREN_0004C174_1
Topic PLAYERTHROWGRENADE PLAYER THROW GRENADE Grenade! GenericAdu_PLAYERTHROWGREN_0004C175_1
Topic PLAYERZKEYOBJECT PLAYER Z KEY OBJECT Oh come on. Cut it out. GenericAdu_PLAYERZKEYOBJEC_00022CB9_1
Topic PLAYERZKEYOBJECT PLAYER Z KEY OBJECT Put that down, will you? GenericAdu_PLAYERZKEYOBJEC_00022CBA_1
Topic PLAYERZKEYOBJECT PLAYER Z KEY OBJECT Give it a rest, will you? GenericAdu_PLAYERZKEYOBJEC_00022CBB_1
Topic PLAYERZKEYOBJECT PLAYER Z KEY OBJECT Is that really necessary? GenericAdu_PLAYERZKEYOBJEC_0004C157_1
Topic PLAYERZKEYOBJECT PLAYER Z KEY OBJECT Are you having fun with that? GenericAdu_PLAYERZKEYOBJEC_0004C158_1
Topic PLAYERZKEYOBJECT PLAYER Z KEY OBJECT You're easily amused, eh? GenericAdu_PLAYERZKEYOBJEC_0004C159_1
Combat PowerAttack PowerAttack Huurrraghh! Generic_PowerAttack_00022AAF_1
Combat PowerAttack PowerAttack Rrrraaahhh! Generic_PowerAttack_00022AB1_1
Combat PowerAttack PowerAttack Yaargh! Generic_PowerAttack_00051FFA_1
Combat PowerAttack PowerAttack Grrrraah! Generic_PowerAttack_00051FFB_1
Radio RadioHello RadioHello MQ04RadioQuest_RadioHello_00059B3F_1
Topic SpeechChallengeFailure SpeechChallengeFailure I'm not falling for that. GenericAdu_SpeechChallenge_00069B84_1
Combat Steal Steal Thief! GenericAdult_Steal_00022AB2_1
Combat Steal Steal You stole that! GenericAdult_Steal_00022AB3_1
Combat Steal Steal Stop! Thief! GenericAdult_Steal_00022AB4_1
Combat Steal Steal You can't just take that! GenericAdult_Steal_00022AB6_1
Combat Steal Steal That doesn't belong to you! GenericAdult_Steal_00022AB7_1
Miscellaneous TimeToGo TimeToGo It's time for you to leave. GenericAdult_TimeToGo_0004C272_1
Miscellaneous TimeToGo TimeToGo You've got to leave now so I can lock up. GenericAdult_TimeToGo_0004C273_1
Miscellaneous TimeToGo TimeToGo I'm locking up, so you'll need to leave. GenericAdult_TimeToGo_0004C275_1