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The EditorID (or Editor ID) of an object is a name given to an object by a GECK user to uniquely identify that object for use in the GECK. This name does not appear in-game, but is used in scripts.
”— Bethesda GECK glossary[1]An Editor ID (sometimes called a GECK ID) is a text identifier used to reference objects. It functions similarly to a Form ID, although it is not limited to 8 characters and a hexadecimal character set.
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