| Dialogue file table
|
| QUEST CATEGORY
|
TOPIC
|
TOPIC TEXT
|
PROMPT
|
RESPONSE TEXT
|
FILENAME
|
NOTES
|
| Topic
|
FollowersWait
|
Wait here.
|
<Follow Protocol::Wait>
|
{Confirmation Beep}<Makes beeping sounds>
|
VNPCFollow_FollowersWait_001579BC_1
|
Do not record.
|
| Topic
|
FollowersLetsGo
|
Let's get going.
|
<Follow Protocol::Reinitiate>
|
{Happy Beep}<Makes beeping sounds>
|
VNPCFollow_FollowersLetsGo_001579D4_1
|
Do not record.
|
| Conversation
|
EDEStatic
|
EDEStatic
|
|
<Static>
|
vDialogueEDE_EDEStatic_0015FC74_1
|
Do Not Record
|
| Topic
|
FollowersFiredYesSuite
|
I'd like you to go back to the Lucky 38 for now.
|
<Companion Protocol::Return Base>
|
{Confirmation Beep}<Makes beeping sounds>
|
VNPCFollow_FollowersFiredY_001579DA_1
|
Do not record.
|
| Topic
|
FollowersTacticsCombatPassive
|
I want you not to attack enemies unless I've already engaged them.
|
<Aggression Level::Passive>
|
{Confirmation Beep}<Makes beeping sounds>
|
VNPCFollow_FollowersTactic_001579D0_1
|
Do not record.
|
| Topic
|
FollowersFiredYes
|
Yes, I'm sure.
|
<Companion Protocol::End Companion Protocol>
|
{Confirmation Beep}<Makes beeping sounds>
|
VNPCFollow_FollowersFiredY_001579C5_1
|
Do not record.
|
| Topic
|
RSCharlieAudioLog2Audio
|
RSCharlieAudioLog2Audio
|
|
This is a message to the NCR from the Legion.
|
VFreeformN_RSCharlieAudioL_0017B5AB_1
|
|
| Topic
|
RSCharlieAudioLog2Audio
|
RSCharlieAudioLog2Audio
|
|
We are coming for you. Run, and we will catch you. Hide, and we will find you. No matter what you do, you are all going to die.
|
VFreeformN_RSCharlieAudioL_0017B5AB_2
|
|
| Topic
|
RSCharlieAudioLog2Audio
|
RSCharlieAudioLog2Audio
|
|
We took one of the women alive.
|
VFreeformN_RSCharlieAudioL_0017B5AB_3
|
|
| Detection
|
NormalToAlertResponse
|
NormalToAlertResponse
|
|
{Sonar Beep}<Makes beeping sounds>
|
vDialogueE_NormalToAlertRe_00159FFC_1
|
Do not record.
|
| Detection
|
LostToNormal
|
LostToNormal
|
|
{Happy Beep}<Makes beeping sounds>
|
vDialogueEDE_LostToNormal_00159FFD_1
|
Do not record.
|
| Detection
|
CombatToNormal
|
CombatToNormal
|
|
{Happy Beep}<Makes beeping sounds>
|
vDialogueE_CombatToNormal_00159FFF_1
|
Do not record.
|
| Detection
|
AlertToNormal
|
AlertToNormal
|
|
{Sonar Beep}<Makes beeping sounds>
|
vDialogueEDE_AlertToNormal_0015A006_1
|
Do not record.
|
| Detection
|
NormalToCombat
|
StartCombat
|
|
{Alert 1 Beep}<Makes beeping sounds>
|
vDialogueE_NormalToCombat_0015A005_1
|
Do not record.
|
| Detection
|
AlertToCombat
|
AlertToCombat
|
|
{Alert 1 Beep}<Makes beeping sounds>
|
vDialogueEDE_AlertToCombat_0015A007_1
|
Do not record.
|
| Detection
|
NormalToAlert
|
NormalToAlert
|
|
{Sonar Beep}<Makes beeping sounds>
|
vDialogueEDE_NormalToAlert_0015A000_1
|
Do not record.
|
| Detection
|
LostIdle
|
LostIdle
|
|
{Curious Beep}<Makes beeping sounds>
|
vDialogueEDE_LostIdle_0015A00C_1
|
Do not record.
|
| Detection
|
AlertIdle
|
AlertIdle
|
|
{Curious Beep}<Makes beeping sounds>
|
vDialogueEDE_AlertIdle_00159FFE_1
|
Do not record.
|
| Combat
|
Assault
|
Assault
|
|
{Alert Beep 1}<Makes Beeping Sounds>
|
vDialogueEDE_Assault_00158975_1
|
Do not record.
|
| Combat
|
AcceptYield
|
AcceptYield
|
|
{Triumphant Beep}<Makes Beeping Sounds>
|
vDialogueEDE_AcceptYield_00158978_1
|
Do not record.
|
| Combat
|
Death
|
Death
|
|
{ED-E Death Sound}
|
vDialogueEDE_Death_0015897C_1
|
Do not record.
|
| Combat
|
AvoidThreat
|
AvoidThreat
|
|
{Sonar Beep}<Makes Beeping Sounds>
|
vDialogueEDE_AvoidThreat_00158977_1
|
Do not record.
|
| Combat
|
Flee
|
Flee
|
|
{Deny Beep}<Makes beeping sounds>
|
vDialogueEDE_Flee_0015A009_1
|
Do not record.
|
| Combat
|
Hit
|
Hit
|
|
{Beep Alert 2}
|
vDialogueEDE_Hit_00158979_1
|
Do not record.
|
| Combat
|
Attack
|
Attack
|
|
{Alert Beep 1}<Makes Beeping Sounds>
|
vDialogueEDE_Attack_00158976_1
|
Do not record.
|
| Topic
|
FollowersTrade
|
Let's trade equipment.
|
<Storage::Open>
|
{Opening sound}<Makes beeping sounds>
|
VNPCFollow_FollowersTrade_001579CF_1
|
Do not record.
|
| Topic
|
FollowersFired
|
It's time for us to part ways.
|
<Companion Protocol::Terminate>
|
{Curious Beep}<Makes beeping sounds>
|
VNPCFollow_FollowersFired_001579C6_1
|
Do not record.
|
| Conversation
|
GOODBYE
|
Goodbye.
|
<Log Off>
|
{Goodbye Beep}<Makes beeping sounds>
|
vDialogueEDE_GOODBYE_001579CE_1
|
Do not record.
|
| Topic
|
EDEEndLog
|
<Log Playback::End>
|
|
<makes beeping sounds>
|
vDialogueEDE_EDEEndLog_00157F16_1
|
|
| Topic
|
FollowersTacticsCombatAggressive
|
I want you to attack enemies the moment you see them.
|
<Aggression Level::Aggressive>
|
{Dunce sound}<Makes beeping sounds>
|
VNPCFollow_FollowersTactic_001579C8_1
|
Do not record.
|
| Topic
|
FollowersTacticsCombatAggressive
|
I want you to attack enemies the moment you see them.
|
<Aggression Level::Aggressive>
|
{Sonar Beep}<Makes beeping sounds>
|
VNPCFollow_FollowersTactic_001579C9_1
|
Do not record.
|
| Topic
|
FollowersFiredNo
|
On second thought, stick with me for a little longer.
|
<Companion Protocol::Continue Companion Protocol>
|
{Happy Beep}<Makes beeping sounds>
|
VNPCFollow_FollowersFiredN_001579C7_1
|
Do not record.
|
| Detection
|
LostToCombat
|
LostToCombat
|
|
{Alert 1 Beep}<Makes beeping sounds>
|
vDialogueEDE_LostToCombat_0015A004_1
|
Do not record.
|
| Detection
|
CombatToLost
|
CombatToLost
|
|
{Sonar Beep}<Makes beeping sounds>
|
vDialogueEDE_CombatToLost_00159FFB_1
|
Do not record.
|
| Topic
|
FollowersAcknowledgeMyOrder
|
FollowersAcknowledgeMyOrder
|
|
{Confirmation Beep}<Makes beeping sounds>
|
VNPCFollow_FollowersAcknow_001579D1_1
|
Do not record.
|
| Topic
|
FollowersTacticsEnd
|
Enough about tactics.
|
<Tactics Interface::Open>
|
{Confirmation Beep}<Makes beeping sounds>
|
VNPCFollow_FollowersTactic_001579D6_1
|
Do not record.
|
| Topic
|
FollowersTacticsDistanceLong
|
Keep your distance. Try to flank them.
|
<Follow Distance::Far>
|
{Confirmation Beep}<Makes beeping sounds>
|
VNPCFollow_FollowersTactic_001579BF_1
|
Do not record.
|
| Topic
|
VEndingEdE
|
VEndingEdE
|
|
{Narrating - ED-E Dies}After a long and fantastic journey, ED-E finally met its end with the dangers of the Mojave.
|
VEnding_VEndingEdE_00162C98_1
|
|
| Topic
|
VEndingEdE
|
VEndingEdE
|
|
It lay destroyed and gathering dust, waiting for scavengers to pick through its remains for salvage.
|
VEnding_VEndingEdE_00162C98_2
|
|
| Topic
|
VEndingEdE
|
VEndingEdE
|
|
{Narrating ED-E Unrepaired}ED-E remained forgotten in the shop of Johnson Nash, until it was repaired by another courier who let it continue on its journey to Navarro.
|
VEnding_VEndingEdE_00162C94_1
|
|
| Topic
|
VEndingEdE
|
VEndingEdE
|
|
ED-E was eventually discovered by the Followers of the Apocalypse who managed to recover vast databanks of scientific knowledge.
|
VEnding_VEndingEdE_00162C94_2
|
|
| Topic
|
VEndingEdE
|
VEndingEdE
|
|
{Narrating ED-E Found/unresolved}ED-E traveled with the Courier until one of its memory banks was triggered causing it to continue its travels on to Navarro.
|
VEnding_VEndingEdE_00162C95_1
|
|
| Topic
|
VEndingEdE
|
VEndingEdE
|
|
Upon reaching Navarro ED-E vanished and was not see in the wastes again.
|
VEnding_VEndingEdE_00162C95_2
|
|
| Topic
|
VEndingEdE
|
VEndingEdE
|
|
{Narrating ED-E Resolved With Followers - Not dismissed}With its logs cleared and its systems upgraded ED-E remained a vigilant and constant companion to the courier.
|
VEnding_VEndingEdE_00162C96_1
|
|
| Topic
|
VEndingEdE
|
VEndingEdE
|
|
The Followers of the Apocalypse used the information recovered from ED-E on Poseidon Energy, to develop new methods to harness the energy of the sun.
|
VEnding_VEndingEdE_00162C96_2
|
|
| Topic
|
VEndingEdE
|
VEndingEdE
|
|
{Narrating ED-E Resolved With Brotherhood- Not dismissed}With its logs cleared and its systems upgraded ED-E remained a vigilant and constant companion to the courier.
|
VEnding_VEndingEdE_0016342C_1
|
|
| Topic
|
VEndingEdE
|
VEndingEdE
|
|
The Brotherhood used the information recovered from ED-E to create a small army of Duraframe Eyebots.
|
VEnding_VEndingEdE_0016342C_2
|
|
| Topic
|
VEndingEdE
|
VEndingEdE
|
|
{Narrating ED-E Resolved With Followers - dismissed}With its logs cleared and its systems upgraded ED-E is discovered by a traveling caravan, who take him on as a protector as they wander the wastes.
|
VEnding_VEndingEdE_00162C97_1
|
|
| Topic
|
VEndingEdE
|
VEndingEdE
|
|
The Followers of the Apocalypse used the information recovered from ED-E on Poseidon Energy, to develop new methods to harness the energy of the sun.
|
VEnding_VEndingEdE_00162C97_2 VEnding_VEndingEdE_00162C96_2
|
|
| Topic
|
VEndingEdE
|
VEndingEdE
|
|
{Narrating ED-E Resolved With Brotherhood - dismissed}With its logs cleared and its systems upgraded ED-E is discovered by a traveling caravan, who take him on as a protector as they wander the wastes.
|
VEnding_VEndingEdE_0016342D_1
|
|
| Topic
|
VEndingEdE
|
VEndingEdE
|
|
The Brotherhood used the information recovered from ED-E to create a small army of Duraframe Eyebots.
|
VEnding_VEndingEdE_0016342D_2 VEnding_VEndingEdE_0016342C_2
|
|
| Topic
|
FollowersHired
|
I think we should travel together.
|
<Companion Protocol->Conflict::Rex>
|
{Sad Beep}<Makes beeping sounds>
|
VNPCFollow_FollowersHired_001579C2_1
|
Do not record.
|
| Topic
|
FollowersHired
|
I think we should travel together.
|
<Companion Protocol::Begin>
|
{Happy Beep}<Makes beeping sounds>
|
VNPCFollow_FollowersHired_001579C3_1
|
Do not record.
|
| Topic
|
FollowersTactics
|
Let's talk about your tactics.
|
<Tactics Interface::Open>
|
{Makes laser sounds}<Makes beeping sounds>
|
VNPCFollow_FollowersTactic_001579D5_1
|
Do not record.
|
| Topic
|
FollowersTacticsCombat
|
I want you to change your combat style.
|
<Combat Interface::Open>
|
{laser sound}<Makes beeping sounds>
|
VNPCFollow_FollowersTactic_001579C4_1
|
Do not record.
|
| Topic
|
FollowersTacticsCombatEND
|
Let's talk about something else.
|
<Tactics Interface::Close>
|
{Confirmation Beep}<Makes beeping sounds>
|
VNPCFollow_FollowersTactic_001579CD_1
|
Do not record.
|
| Topic
|
FollowersTacticsCombatGOODBYE
|
That's all. Let's get going.
|
<Control Interface::Close>
|
{Confirmation Beep}<Makes beeping sounds>
|
VNPCFollow_FollowersTactic_001579C1_1
|
Do not record.
|
| Topic
|
FollowersTacticsCombatMelee
|
Switch to a melee weapon.
|
<Weapon Type::Melee>
|
{beep Laugh}<Makes beeping sounds>
|
VNPCFollow_FollowersTactic_001579BD_1
|
Do not record.
|
| Topic
|
FollowersTacticsCombatMelee
|
Switch to a melee weapon.
|
<Weapon Type::Melee>
|
{dunce Beep}<Makes beeping sounds>
|
VNPCFollow_FollowersTactic_001579BE_1
|
Do not record.
|
| Topic
|
FollowersTacticsCombatRanged
|
I want you to use ranged weapons.
|
<Weapon Type::Ranged>
|
{Dunce Beep}<Makes beeping sounds>
|
VNPCFollow_FollowersTactic_001579CB_1
|
Do not record.
|
| Topic
|
FollowersTacticsCombatRanged
|
I want you to use ranged weapons.
|
<Weapon Type::Ranged>
|
{happy Beep}<Makes beeping sounds>
|
VNPCFollow_FollowersTactic_001579CC_1
|
Do not record.
|
| Topic
|
FollowersTacticsDistance
|
Let's talk about how close you're following me.
|
<Follow Distance Protocol::Open>
|
{Confirmation Beep}<Makes beeping sounds>
|
VNPCFollow_FollowersTactic_001579C0_1
|
Do not record.
|
| Topic
|
FollowersTacticsDistanceDefault
|
Stay close to me.
|
<Follow Distance::Close>
|
{Homing Beep}<Makes beeping sounds>
|
VNPCFollow_FollowersTactic_001579D2_1
|
Do not record.
|
| Topic
|
FollowersTacticsDistanceEND
|
Your distance is good. Let's talk about something else.
|
<Follow Distance Protocol::Close>
|
{Confirmation Beep}<Makes beeping sounds>
|
VNPCFollow_FollowersTactic_001579D3_1
|
Do not record.
|
| Topic
|
FollowersTacticsDistanceGOODBYE
|
All right, you're good. Let's get out of here.
|
<Control Interface::Close>
|
{Goodbye beeps}<Makes beeping sounds>
|
VNPCFollow_FollowersTactic_001579CA_1
|
Do not record.
|
| Topic
|
PLAYERFIREWEAPON
|
PLAYER FIRE WEAPON
|
|
{Deny Beep}<Makes beeping sounds>
|
vDialogueE_PLAYERFIREWEAPO_0015A001_1
|
|
| Topic
|
PLAYERINIRONSITES
|
PLAYER IN IRON SITES
|
|
{Deny Beep}<Makes beeping sounds>
|
vDialogueE_PLAYERINIRONSIT_0015A00A_1
|
|
| Topic
|
GREETING
|
GREETING
|
|
{Curious Beep}<Makes beeping sounds>
|
vDialogueEDE_GREETING_001579D7_1
|
Do not record.
|
| Topic
|
GREETING
|
GREETING
|
|
{Happy Beep}<Makes beeping sounds>
|
vDialogueEDE_GREETING_001579D8_1
|
Do not record.
|