For an overview of dynamite throughout the Fallout series, see Dynamite. |
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![]() | The following is based on Fallout Tactics and some details might contradict canon. |
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Dynamite is an explosive trap in Fallout Tactics.
Background[]
Strictly speaking, dynamite is nitroglycerin-soaked charcoal, pressed into sticks. A dynamite package is a collection of a few sticks, taped together, and wired in parallel to a simple timer. This timer can be set for as little as ten seconds of delay, or up to a few minutes. Dynamite is especially helpful for clearing cave-ins, and can blow most doors apart.
Characteristics[]
Like plastic explosives, this is best used as an explosive amplifier, instead of as a trap on its own. It also works well with remote detonators for destroying stationary targets, such as turrets, or large robots.
Locations[]
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