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Dying mutant | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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“
Father... Where are you father?...
”The dying mutant is the commander[1] of Scavenger Team Two of Unity in Fallout.
Background[]
This mutant was leading[1] one of several super mutant assault teams, tasked with retrieving prime normals for the FEV mutation procedure. After encountering problems similar to another scavenger team (a sentry has gone missing, while other scouts reported something big and fast in the area), the commander decided to inspect the area around the camp personally, to identify the source of the disturbance. He did find it, or rather, it found him. Mortally wounded by the deathclaw, he was dragged to its lair for consumption.[2]
Interactions with the player character[]
Interactions overview[]
This character is involved in quests. |
Quests[]
- Find the missing caravans.: When spoken to, the mutant hands the player the mutant transmissions holodisk, identifying the cause of the caravan disappearances.
- The player can kill the mutant for 300 experience points, rather than speaking to him.
Inventory[]
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2043B radio Mutant transmissions | |
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empty |
Appearances[]
The dying mutant appears only in Fallout.
References
- ↑ 1.0 1.1 Dying mutant: "{104}{}{It was so fast... My brothers were gone... Could not help...}"
The Vault Dweller: "{105}{}{Who are you?}"
Dying mutant: "{106}{}{I, I'm... I can't remember... Was the leader of... It... Maybe my holodisk... [The mutant weakly hands you a bloody Holodisk]}"
"The Vault Dweller: "{107}{}{Where did you come from?}"
Dying mutant: "{108}{}{We... We were scouting for primes... Came from... From the northwest.}"
The Vault Dweller: "{109}{}{Who sent you?}"
Dying mutant: "{110}{}{Father... Where are you father?... Yes Master... [The mutant breathes his last breath and collapses]}"
(DCMUTANT.MSG) - ↑ Mutant transmissions