Disciples spiked armor | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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The Disciples spiked armor is a set of armor in the Fallout 4 add-on Nuka-World.
Background[]
When the Disciples wish to intimate their prey, they choose this jagged metal armor, sacrificing protection in the process.
Characteristics[]
This outfit features a pair of gauntlets and spiked pauldrons, a pair of cuisses and greaves composed of metal sheets over leather wraps, and a bloody mask that covers most of the face. This helmet provides 14 ballistic and 16 energy resistance, the arms each provide 19 and 21 ballistic and energy resistance respectively, and the legs each provide 20 and 22 ballistic and energy resistance. Together with the metal chest piece providing 44 damage resistance and 54 energy resistance, this comes out to a sum of 136 damage resistance and 156 energy resistance before any modifications. However, the full suit comes in at 138 units of weight (roughly 1:1 protection-wise), making it a choice only for the strongest characters.
It shares the overall stats with the Disciples metal armor, despite cosmetically being much better armored.
Piece | Protection | Weight | Value | |
---|---|---|---|---|
Ballistic damage | Energy damage | |||
Helmet | 14 | 16 | 19 | 65 |
Torso | 44 | 54 | 33 | 138 |
Arms | 19 | 21 | 19 | 94 |
Legs | 20 | 22 | 19 | 94 |
Sum | 136 | 156 | 138 | 579 |
Modifications[]
Material (Torso)[]
Name | Ballistic
Resistance |
Energy
Resistance |
Radiation
Resistance |
Value | Weight | Resources | Perks Required |
---|---|---|---|---|---|---|---|
Standard | |||||||
Improved | +10 | +10 | 0 | +35 | +5 | ? | None |
Material (Limbs)[]
Name | Ballistic
Resistance |
Energy
Resistance |
Radiation
Resistance |
Value | Weight | Resources | Perks Required |
---|---|---|---|---|---|---|---|
Standard | |||||||
Improved | +4 | +4 | 0 | +35 | +8 | ? | None |
Misc (Torso)[]
- Weight modifiers apply to the base weight of the item modified by the material
Type | Effect | Weight | Resources | Perks Required |
---|---|---|---|---|
Padded | -25% damage from explosions | +50% | 3x Adhesive
3x Ballistic Fiber 3x Rubber |
None |
Dense | -50% damage from explosions | +50% | 7x Adhesive
6x Ballistic Fiber 3x Fiberglass 4x Rubber |
Armorer 3 |
Asbestos Lining | Improved Energy resistance (+15) and immunity to being set on fire. | +50% | 5x Adhesive
6x Asbestos 6x Ballistic Fiber 3x Rubber |
Armorer 1 |
Pocketed | Improved carrying capacity (+10). | +10% | 3x Adhesive | None |
Deep Pocketed | Improved carrying capacity (+20). | +10% | 6x Adhesive | Armorer 2 |
Pneumatic | Reduces the magnitude of incoming staggers. | +30% | 8x Adhesive
5x Aluminum 7x Ballistic Fiber 10x Lead |
Armorer 4 |
Lighter Build | +2 AP. | -40% | 3x Adhesive
4x Cork 5x Fiberglass 3x Rubber |
None |
Ultra-Light Build | +10 AP. | -80% | 7x Adhesive
6x Cork 8x Fiberglass 5x Rubber |
Armorer 3 |
BioCommMesh | Increases duration of chems by 50%. | +30% | 8x Adhesive | Armorer 4
Science! 2 |
Lead Lined | Improved Radiation resistance (+15). | +50% | 6x Adhesive | Armorer 2
Science! 1 |
Misc (Limbs)[]
Type | Effect | Weight | Resources | Perks Required |
---|---|---|---|---|
Lighter Build | +2 AP | -40% | 3x Adhesive
4x Cork 4x Fiberglass 3x Rubber |
None |
Ultra-Light Build | +5 AP | -80% | 7x Adhesive
6x Cork 8x Fiberglass 5x Rubber |
Armorer 3 |
Pocketed | +5 carrying capacity | +10% | 3x Adhesive | None |
Deep Pocketed | +10 carrying capacity | +10% | 6x Adhesive | Armorer 2 |
Muffled
(Legs only) |
Reduces detection from moving. | No change | 6x Adhesive | Armorer 2 |
Strengthened | Reduces limb damage. | +20% | 5x Adhesive | Armorer 1 |
Lead Lined | Improved Radiation resistance (+10). | +50% | 6x Adhesive | Armorer 2
Science! 1 |
Braced
(Arms only) |
+25% damage blocked | +25% | 5x Adhesive | Armorer 1 |
Brawling
(Arms only) |
+10% Unarmed damage | +25% | 5x Adhesive | Armorer 1 |
Weighted
(Arms only) |
+10% armor penetration for melee and unarmed attacks | +40% | 8x Adhesive
10x Aluminum 4x Bone 4x Fiberglass |
Armorer 4 |
Aerodynamic
(Arms only) |
-5% power attack AP cost | +10% | 7x Adhesive
7x Aluminum 6x Fiberglass 5x Spring |
Armorer 3 |
Stabilized
(Arms only) |
Scoped aiming is more steady. | +25% | 6x Adhesive
7x Aluminum 3x Fiber Optics 4x Spring |
Armorer 2 |
Cushioned
(Legs only) |
-50% falling damage | +10% | 5x Adhesive | Armorer 1 |
Custom-Fitted
(Legs only) |
-5% sprinting AP cost | +10% | 7x Adhesive | Armorer 3 |
Sleek
(Legs only) |
+5% movement speed while sneaking | +10% | 8x Adhesive
5x Fiberglass 4x Oil 10x Rubber |
Armorer 4 |
Locations[]
- Spiked armor is worn by some Disciples, but if one does not wish to kill raiders to gain this armor, it can also be bought from a gear vendor in a Disciples controlled settlement in the Commonwealth.