The Vault - Fallout Wiki

We've Moved! Just as Gamepedia has joined forces with Fandom, this wiki had joined forces with our Fandom equivalent. The wiki has been archived and we ask that readers and editors move to the now combined wiki on Fandom. Click to go to the new wiki.

READ MORE

The Vault - Fallout Wiki
Register
Advertisement
Icon disambig
For an overview of mine models used throughout the Fallout series, see Mine.
Demolition charge
Demolition charge
Mine icon
Requirements
SkillExplosives 0
Strength Req.1
Attack statistics
Dmg/Attack
2 (2.4) + 100 (179) ExplosionIcon explosion
Crit Dmg
0
Crit % Mult
x0
Attacks/Sec
0.5 (0.6)AP38
Other
Weight1.5Value75
Item HP7
Editor ID?
Base IDxx01140b
Perk Effects
Perks (dam.)
Demolition Expert
( +60 ExplosionIcon explosion)
Lord Death
(+0.1 +4 ExplosionIcon explosion)
Bloody Mess
(+0.1 +5 ExplosionIcon explosion)
Thought You Died
(+0.2 +10 ExplosionIcon explosion)
Perks (Att.)
 
Gametitle-FNV DM
Gametitle-FNV DM

The demolition charge is an explosive weapon in the Fallout: New Vegas add-on, Dead Money.

Background[]

Demolition charges are intended for use in construction rather than combat. These explosives were initially shipped to the Sierra Madre resort,[1] where they were used to clear rock and other obstructions to allow construction of the Villa. Later, codes for the Sierra Madre vending machine were utilized to create demolition charges in addition to other tools.[2]

Characteristics[]

The demolition charge is a placed explosive device, identical in function to a frag mine but with a black striped yellow casing and a bright yellow arming light. Though it was intended to be used in construction, the charge activates whenever a land-based target approaches within 4.6 feet[3] and detonates in a 9-foot[4] after a three second timer elapses. The target's explosive skill (or lack thereof) can determine how long the countdown actually lasts.

As a weapon, it does exactly one more point of damage than a frag mine, but only if you hit the opponent directly with the thrown mine. It weighs three times more, but requires no Explosives skill to use.

Like other proximity mines, it cannot be used in V.A.T.S.

Locations[]

Bugs[]

  • PCIcon pc PlayStation 3Icon ps3 Xbox 360Icon xbox360 After the weapon is thrown, it is detected as a frag mine and will be put back in your inventory as such when you take it.
  • PCIcon pc PlayStation 3Icon ps3 Xbox 360Icon xbox360 The Sierra Madre vending machines display the demo charge as weighing 2 lbs, not 1.5.

References

Advertisement