Demetre Romara | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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That's just what we're lookin' for! You like the thrill and excitement of battle don't you?! Bullets flying everywhere, whippin' by your head, blowin' your enemy in two, seein' the fear in their eyes! Ahhhh, that's the life! You look like the kind of person that could serve us well, and we pay well! Oh yes, we do! We've just had a few new openin's, if you are interested; but of course you are, right?!
”Demetre Romara is the head of the Crimson Caravan of the Hub in Fallout.
Background[]
If one was to describe Demetre as enthusiastic, they would be making an understatement. The leader of the Crimson Caravan appears to be stuck in a hyperactive, permanently excited state, hiring caravaneers based on a whim. Yet despite all the excitement lurks a very capable business mind that hammered out one of the most capable and rich merchant houses in all of the Hub. Under Demetre, the Crimson Caravan asks for much, but always delivers. The bulk of the day to day activities is handled by his daughter, Keri Lee, whom he hopes will take the position of master merchant soon, allowing Demetre to retire.
Interactions with the player character[]
Interactions overview[]
This character is involved in quests. |
Quests[]
- Guard the caravans: Demetre hires the player and refers them to Keri for embarking on a caravan.
Other interactions[]
- If the player speaks to Demetre while waiting for a caravan to embark, Demetre will toss them a frag grenade to pass the time with. Luckily, the pin is in place.
Inventory[]
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Leather jacket (not lootable) |
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10mm SMG Knife | |
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137 Bottle caps 2 stimpaks | |
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empty |
Appearances[]
Demetre Romara appears in Fallout.
References