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FO02 NPC Dalia.png
Biography and appearance
AffiliationNew Khans (mercenary)
Vault 13 resident
LocationVault 15
Vault 13
FamilyUnnamed daughter (deceased)[1]
Dialogue FileBcdalia.msg
QuestsRescue Chrissy
Strength: 6
Perception: 9
Endurance: 6
Charisma: 5
Intelligence: 4
Agility: 8
Luck: 6
Strength: 6
Perception: 7
Endurance: 5
Charisma: 6
Intelligence: 5
Agility: 8
Luck: 6
Derived StatsRanch Hand

Hit points: 73
Armor class: 8
Action points: 9
Carry weight: 175
Unarmed damage: 0
Melee damage: 1
Sequence: 18
Healing rate: 2
Experience points: 130
Normal DT/DR: 0/0%
Laser DT/DR: 0/0%
Fire DT/DR: 0/0%
Plasma DT/DR: 0/0%
Electrical DT/DR: 0/0%
EMP DT/DR: 0/500%
Explode DT/DR: 0/0%


Hit points: 70
Armor class: 18
Action points: 9
Carry weight: 175
Unarmed damage: 0
Melee damage: 1
Sequence: 14
Healing rate: 1
Experience points: 160
Normal DT/DR: 4/30%
Laser DT/DR: 6/75%
Fire DT/DR: 4/10%
Plasma DT/DR: 4/20%
Electrical DT/DR: 0/0%
EMP DT/DR: 0/500%
Explode DT/DR: 4/25%

Tag SkillsRanch Hand
Small Guns: 95%
Unarmed: 95%
Melee Weapons: 90%
Small Guns: 110%
Unarmed: 70%
Melee Weapons: 70%
Proto id00000168 (Ranch Hand)
00000175 (Dalia)

Dalia is a mercenary hired by Darion in 2242.


Dalia is a young woman with a talent for spotting things out of the ordinary. She took up the career of an itinerant mercenary after losing her daughter and by 2241, she worked for Darion and his Khans as a sentry. She abandoned her former employer when the Chosen One informed her that the Khans have kidnapped a daughter of one of the Squat's residents. Reminded of her own motherhood, she left the Squat.[1]

Convinced that breaking the contract would invite reprisal from Darion, she took to wandering the wasteland again. She drifted, trying to find another mercenary job, but inadvertently ended up in Vault 13 after she happened upon a nighttime camp of the talking deathclaws. Taken to Gruthar, she learned of their peaceful nature and decided to stay.[2] Like all of the other residents of Vault 13, Dalia was killed by the Enclave.

Interactions with the player character

Interactions overview

Perk empathy synthesizer.png
This character is involved in quests.


  • Rescue Chrissy: Dalia is the sentry the player has to circumvent to find Chrissy.

Other interactions

  • Dalia appears in Vault 13 after leaving Vault 15.


Icon armored vault suit.png
Tattered clothing*
Metal armor**
Assault carbine icon.png
Icon briefcase.png
Carried items
Icon male severed head.png
Drops on death

* Only in Vault 15.
** Only in Vault 13.


Dalia appears only in Fallout 2.


  1. 1.0 1.1 The Chosen One: "{151}{}{Look, a young girl's life is at stake here. The daughter of a worried mother. Can you please help me out?}"
    Dalia: "{152}{}{I don't give a radrat's ass... I'm sorry. I'm just a gun who was hired to stand here and guard this trail. Other than that, I don't know what's going on around here. I had a daughter once, though, and...yeah, some guy went by here. I let him through because he knew the proper sign...just like the sign you gave me. Go on. I'm outta here. }"
  2. The Chosen One: "{123}{}{How did you come to be here?}"
    Dalia: "{142}{}{When I let you by me in the Squat, I broke my contract with my employer. I was sure that I'd be hunted down and killed because of it. Seeing you here convinces me that I don't have to worry about that. I can only assume that my previous employer is no longer in any condition to be concerned with me or my whereabouts.}"
    Dalia: "{139}{}{After I left the Squat I didn't know what to do with myself. I figured I'd just drift into another town and another hired gun job... so I was wandering the desert trying to decide exactly where I should go. Well, one day I was looking for a good place to camp. It was getting late, and I didn't want to be out in the open after dark. Off in the distance a ways, I thought I saw a campfire -- so I decided to see who was there.}"
    Dalia: "{154}{}{So, I sneak up on this camp site and there are these two deathclaws sitting around the fire just chatting away. Idiot that I am, I let out a little cry of surprise, jumped up, and turned to run -- right into the arms of another deathclaw standing right behind me. Anyway, to make a long story short, it took awhile for me to realize that I wasn't about to be put on a spit and barbecued. Instead, I was brought here and 'interviewed' by Gruthar. Now I can live here if I want.}"