CATEGORY
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TYPE
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SUBTYPE
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PROMPT
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DIALOGUE BEFORE
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RESPONSE TEXT
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DIALOGUE AFTER
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SCRIPT NOTES
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SCENE
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Scene
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SceneDialogue
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Custom
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Player Default: It was America's pasttime. A sport that united families on warm summer days. And it wasn't violent. Mostly.
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And so many statistics were involved. RBIs, batting averages.
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Moe: ... I like my version better.
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MoeGreetSceneBaseball02
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Scene
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SceneDialogue
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Custom
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Player Default: The teams would also beat the spectators to death. That's how the term "spectator sport" got started.
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Which game exactly did you go to?
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Moe: ... I like my version better.
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MoeGreetSceneBaseball02
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Scene
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SceneDialogue
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Custom
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Player Default: There were balls, strikes, three bases, and home runs. You kept score by how many runners made it to home plate.
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As far as sports go, it is fairly straight forward.
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Moe: ... I like my version better.
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MoeGreetSceneBaseball02
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Scene
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SceneDialogue
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Custom
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Player Default: Always believed in freedom of the press.
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Without free and unbiased information, an electorate's decisions would be all wrong.
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Mayor: Oh, I didn't mean to bring you into this argument, good sir. No no no... You look like Diamond City material.
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08MayorIntroScene2a
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Scene
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SceneDialogue
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Custom
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Player Default: Newspapers just like to stir up trouble.
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But isn't the free flow of information worth any bumps along the way?
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Mayor: Oh, I didn't mean to bring you into this argument, good sir. No no no... You look like Diamond City material.
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objecting to what the player just said
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08MayorIntroScene2a
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Scene
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SceneDialogue
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Custom
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Player Default: You made a mistake, but you can still do the right thing, doctor. Just think this through.
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Is it not the duty of the doctor or scientist to learn from their failures. You cannot deny the data.
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DocCrocker: You're...you're right. There's one thing I can do. Only one thing's going to make this all better.
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004_MS07aCrockerScene02
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Scene
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SceneDialogue
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Custom
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Player Default: Oh, screw this. Say "hi" to Earl for me.
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And again with the killing... *sigh*
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004_MS07aCrockerScene02
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Scene
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SceneDialogue
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Custom
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Player Default: You've killed a man, doctor. You're going to pay for it. Put the gun down, and come with me.
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You would be wise to listen. This is a mercy being offered to you.
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DocCrocker: I... I did it, didn't I? I killed a man. Oh god. There's so much blood. So much blood all over me!
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004_MS07aCrockerScene02
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Scene
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SceneDialogue
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Custom
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Is the world full of such... tragedy? I thought this was only in books. But you tried to make it better, at least.
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Companion: Crocker got exactly what was comin' to him.
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004b_MS07aCompanionInterjects
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Scene
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SceneDialogue
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Custom
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This doctor went so very wrong. But surely there were other options...?
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004b_MS07aCompanionInterjects
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Scene
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SceneDialogue
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Custom
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So many breeds of canis familiaris. But I think this may be one of the best. Good dog. He led us straight to Kellogg.
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Friendly / Friendly
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MQ106_CompanionDogmeatScene
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Scene
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SceneDialogue
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Custom
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Player Default: Then let's go find your home.
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Don't worry, everything will be fine.
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Billy: Thanks. I live in Quincy. Or at least I used to. But I don't know how to get there.
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MS01BillyOutOfFridge
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Scene
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SceneDialogue
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Custom
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Player Default: You'll have to figure out your own life.
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Are we not supposed to protect the young? Well, he's old... But he's still young.
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Billy: I guess I'll just sit here until some monster comes and eats me.
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MS01BillyOutOfFridge
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Scene
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SceneDialogue
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Custom
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Player Default: I hate to tell you this, but your parents are probably dead.
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Such a cruel thing to say.
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Billy: Dead? You really think so?
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MS01BillyOutOfFridge
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Miscellaneous
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Miscellaneous
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SharedInfo
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Jack: You fool! Why didn't you do as I asked?
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Curie interjects
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MS09ParsonsBossRoomLorenzoEscapes
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Scene
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SceneDialogue
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Custom
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Player Default: That's really interesting.
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I put my trust in the scientific method. Not this pseudo-spirituality.
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Jack: I'm glad to hear you say that. It's become my life's work.
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MS09CabotHouseIntroJack
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Scene
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SceneDialogue
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Custom
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Player Default: You can believe whatever wacko theories you want, as long as I get paid.
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I heartily agree.
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Jack: Well if that's how you feel, I'll leave you to Edward. He'll be your immediate supervisor.
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MS09CabotHouseIntroJack
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Scene
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SceneDialogue
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Custom
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Player Default: I'm really just here about the job.
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I tire of Monsieur Cabot's nonsense.
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Jack: I'm sorry if I'm rattling on. I sometimes forget not everyone finds these things as compelling as I do.
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MS09CabotHouseIntroJack
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Scene
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SceneDialogue
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Custom
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Player Default: You think aliens created human civilization?
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Do not listen to this absurd nonsense.
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Jack: Yes, if by "alien" you mean a non-human precursor to the commonly understood founding cultures -- Sumer, Egypt, Assyria.
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MS09CabotHouseIntroJack
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Scene
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SceneDialogue
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Custom
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Player Default: I have a vial of that serum with me. Here, looks like you need it.
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And you're giving it away? Think of the tremendous opportunity for study.
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Emogene: How did you get that? Never mind, I'd rather not know. Thank you so very much.
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MS09Mission2EmogeneAgeKnow
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Scene
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SceneDialogue
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Custom
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Player Default: Thanks for your help.
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It is appreciated.
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ParsonsGuardCaptain: Sure thing.
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MS09ParsonsCaptainScene1
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Scene
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SceneDialogue
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Custom
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Player Default: So you've just been waiting for me to show up to do something about those assholes?
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We are supposed to be working together, no?
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ParsonsGuardCaptain: As far as I remember, I don't answer to you. And yeah, we were waiting for you.
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MS09ParsonsCaptainScene1
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Scene
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SceneDialogue
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Custom
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Player Default: Sorry, I shouldn't have said that.
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So now all is well.
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ParsonsGuardCaptain: Was that an apology? Now I've seen everything.
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MS09ParsonsCaptainScene1A
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Scene
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SceneDialogue
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Custom
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Player Default: Lucky for you I'm not afraid of a few raiders.
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Doesn't anyone have manners any more?
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ParsonsGuardCaptain: Well, then, why don't you get out of my face and go kill them?
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MS09ParsonsCaptainScene1A
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Scene
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SceneDialogue
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Custom
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Player Default: That's true. Edward wouldn't have hired me if he thought you could have done the job.
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Is there any reason to provoke this lady?
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ParsonsGuardCaptain: You're throwing a lot of attitude for the new guy. I guess we'll see soon enough if you're just blowing smoke or not.
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Puzzled
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MS09ParsonsCaptainScene1A
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Scene
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SceneDialogue
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Custom
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Player Default: Whoa, whoa. Easy there.
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It is against your core programming to use lethal force against an invited guest. It is illegal.
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FirstMate: Unable to comply.
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MS11_0080_Constitution_Scene_3
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Scene
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SceneDialogue
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Custom
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Player Default: Try that and you'll be nothing but scrap metal, pal.
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If we shoot him, then the others will certainly return fire.
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FirstMate: Threats detected. Awaiting permission to terminate target.
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MS11_0080_Constitution_Scene_3
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Scene
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SceneDialogue
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Custom
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Player Default: This must be a misunderstanding. You invited me aboard.
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And your core programming dictates guests cannot be harmed.
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FirstMate: No records found.
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MS11_0080_Constitution_Scene_3
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Scene
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SceneDialogue
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Custom
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Player Default: What, you're going to kill me?
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Yes, this makes no sense.
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FirstMate: Affirmative.
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MS11_0080_Constitution_Scene_3
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Scene
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SceneDialogue
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Custom
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I wonder what will be left of the ship.
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MS11_Comp_Sabotage
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Scene
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SceneDialogue
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Custom
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Player Default: A sad state of affairs for such an historic ship.
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So much history. To remain here is... sad.
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Ironsides: On that we are in agreement.
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MS11_0100_Meet_Ironsides
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Scene
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SceneDialogue
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Custom
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Player Default: You should just abandon the ship.
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But without the machines, others would strip the ship bare.
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Ironsides: It is not in my character, sir, to retreat simply because the odds are great. I will persevere.
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MS11_0100_Meet_Ironsides
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Scene
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SceneDialogue
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Custom
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Player Default: How did it even get up here?
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That is curious. Are not boats supposed to be in the water?
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Ironsides: A harrowing tale, of that there can be no doubt. Or I should say, I assume it is.
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MS11_0100_Meet_Ironsides
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Scene
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SceneDialogue
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Custom
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Player Default: Yeah, I'm in. What's the plan?
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And another piece of history goes poof.
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Mandy: That's the right call.
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MS11_0350_Meet_Mandy
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Scene
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SceneDialogue
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Custom
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Player Default: No deal. I'm with Ironsides.
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All you do is for purely material gain. Captain Ironsides is a robot of vision.
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Mandy: Then screw you, asshole. You're lucky we don't gun you down.
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MS11_0350_Meet_Mandy
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Scene
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SceneDialogue
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Custom
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Player Default: I need to think about this.
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Might I ask we help Captain Ironsides. He is a cut above these people.
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Mandy: Don't take too long, or we'll crack the Constitution open ourselves. And then you'll get nothing.
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MS11_0350_Meet_Mandy
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Scene
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SceneDialogue
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Custom
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Player Default: Still not interested.
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Matters like these are so complicated. Is there some sort of manual for it?
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PaulPembroke: I don't know why I expected you to help me.
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MS13PaulIntroScene
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Scene
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SceneDialogue
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Custom
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Player Default: You're going to have to make it worth my while.
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Is it typical to charge for this kind of service?
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PaulPembroke: Uh. Well... okay. I can only pay you 80 caps right now, but I'll scrape together more after we take care of Cooke.
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MS13PaulIntroScene
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Scene
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SceneDialogue
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Custom
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PaulPembroke: Keep talking.
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Monsieur Cooke, please choose your words with great care.
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HenryCooke: Look, I'll, uh, I'll stay away from Darcy from now on. It's over. You have my word on that.
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MS13BConfrontCooke
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Scene
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SceneDialogue
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Custom
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Player Default: Think this through. Darcy isn't worth dying for - or killing for.
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Yes, please listen.
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HenryCooke: You know what? You're right.
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MS13BConfrontCookeAlone
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Scene
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SceneDialogue
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Custom
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Player Default: I'm counting to three. One... two...
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Why are you counting?
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HenryCooke: Hold up. Don't get crazy on me. We can talk this out.
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MS13BConfrontCookeAlone
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Scene
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SceneDialogue
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Custom
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Perhaps this is for the best.
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MS13BAfterConfrontationViolence
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Scene
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SceneDialogue
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Custom
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Player Default: Paul, put the gun away. Nobody needs to get shot here.
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Life is too precious to throw away.
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PaulPembroke: Screw that.
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MS13BConfrontCooke
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Scene
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SceneDialogue
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Custom
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Player Default: Better just shoot him, Paul.
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I do not think this is helping.
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PaulPembroke: Keep talking.
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MS13BConfrontCooke
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Scene
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SceneDialogue
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Custom
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Player Default: Put the guns away before this gets out of hand.
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Please, listen, otherwise this will not end well I fear.
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PaulPembroke: Too late.
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MS13BConfrontCooke
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Scene
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SceneDialogue
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Custom
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Player Default: No. I'm taking all of it as the rest of my payment.
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Where is the honor in this?
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PaulPembroke: That was never part of the deal!
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MS13EDivideSpoils
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Scene
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SceneDialogue
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Custom
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Player Default: 70-30 seems more like it.
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Perhaps this is fair. This would never have worked without us.
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PaulPembroke: Yeah, whatever. Screw me over one more time. I guess I should be used to it by now.
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MS13EDivideSpoils
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Scene
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SceneDialogue
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Custom
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Player Default: All right! Now, it has to be quietly, with no fuss. Maybe lead him out of town...
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I think he is talking about... murder!
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Yefim: All right, that's enough!
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MS14BobrovOpeningScene
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Scene
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SceneDialogue
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Custom
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Player Default: I tell you, it would be easier than you think. You just talk him into following you out of town...
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What a criminal suggestion, monsieur.
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Yefim: All right, that's enough!
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MS14BobrovOpeningScene
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Scene
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SceneDialogue
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Custom
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Player Default: It would be quick, and probably mostly painless. You just first lead him out of town...
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You cannot be suggesting... murder?
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Yefim: All right, that's enough!
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MS14BobrovOpeningScene
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Scene
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SceneDialogue
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Custom
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Travis: Well, if you think it would work...
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You will be fine, you'll see.
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MS14TravisBarPreFightScene
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Scene
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SceneDialogue
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Custom
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Travis: I'm not a coward!
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You must stand up for yourself.
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MS14TravisBarPreFightScene
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Scene
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SceneDialogue
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Custom
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Player Default: Nothing will change unless you make it happen.
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Take charge, monsieur.
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MS14TravisBarPreFightScene
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Scene
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SceneDialogue
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Custom
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Player Default: But if I hadn't gotten into that fight with them, maybe this wouldn't have happened.
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They have played us all the fool.
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Travis: Look... I don't really... I mean, I don't have a lot of friends.
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MS14TravisStage65Scene
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Scene
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SceneDialogue
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Custom
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Player Default: Oh, man. I can't believe this.
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This will not help Monsieur Miles.
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Travis: Look... I don't really... I mean, I don't have a lot of friends.
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MS14TravisStage65Scene
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Scene
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SceneDialogue
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Custom
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Player Default: Okay, okay. Good. I mean, I can do this. Totally.
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Together we will triumph.
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Travis: Any, uhh... Any last-minute advice? I've never done anything like this.
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MS14TravisStage70Scene
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Scene
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SceneDialogue
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Custom
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Player Default: Oh. Okay... Not, uhh, not exactly the pep-talk I was looking for...
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Oh dear.
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Travis: Any, uhh... Any last-minute advice? I've never done anything like this.
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MS14TravisStage70Scene
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Scene
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SceneDialogue
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Custom
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Player Default: Okay, right. Sure. Yeah.
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Breath. Get plenty of oxygen into your blood. It will help.
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Travis: Any, uhh... Any last-minute advice? I've never done anything like this.
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MS14TravisStage70Scene
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Scene
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SceneDialogue
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Custom
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Player Default: Thanks.
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Your accomplishments are most impressive.
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Travis: After all this, I think about the things that had me worried so much, and it just seems... silly, you know?
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MS14TravisStage90Scene
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Scene
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SceneDialogue
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Custom
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Player Default: Yeah, yeah. I know.
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But he... Fine.
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Travis: After all this, I think about the things that had me worried so much, and it just seems... silly, you know?
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MS14TravisStage90Scene
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Scene
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SceneDialogue
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Custom
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Player Default: Haven't met a man I couldn't lay out.
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And this is a good thing?
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Vadim: I have... contacts. People I can count on. Real tough looking, but they will take dive for money.
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MS14VadimStage10Scene
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Scene
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SceneDialogue
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Custom
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Player Default: I'm not some thug. I don't get involved in stuff like that.
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Some of us are civilized, you know?
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Vadim: I have... contacts. People I can count on. Real tough looking, but they will take dive for money.
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MS14VadimStage10Scene
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Scene
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SceneDialogue
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Custom
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Player Default: I can hold my own, if that's what you mean.
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Hold your own... what?
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Vadim: I have... contacts. People I can count on. Real tough looking, but they will take dive for money.
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MS14VadimStage10Scene
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Scene
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SceneDialogue
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Custom
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She went too far, but could we have spared her?
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MS17_Comp_KilledChambers
|
Scene
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SceneDialogue
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Custom
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Player Default: Continue your work, then.
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What else could we do?
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HonestDan: I wish you hadn't said that.
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MS17_400_Chambers
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Scene
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SceneDialogue
|
Custom
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|
Player Default: That's a deal I won't accept.
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You have violated your most sacred oaths.
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DoctorChambers: Then you'll just have to kill me.
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MS17_400_Chambers
|
Scene
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SceneDialogue
|
Custom
|
|
Player Default: You can keep your caps.
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You cannot put a price on life.
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JacobOrden: Please, just leave well enough alone. There's more going on then you realize.
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MS17_300_JacobWarning
|
Scene
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SceneDialogue
|
Custom
|
|
Player Default: Surely, there's room for compromise? I get Stockton's survivors and we stay... friends. I'd have to know more, though.
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You sound sincere, monsieur. But you must see our position in this.
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JacobOrden: That's a tall order. A deal like that, well, that's above my pay grade.
|
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MS17_300_JacobWarning
|
Scene
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SceneDialogue
|
Custom
|
|
Player Default: No deal.
|
But we gave him our word.
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HonestDan: We'll see who finds those caravan hands first, then.
|
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MS17_300_Dan_Follows
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Where are you going? Do you intend to just leave me here?
|
|
|
MS19CurieInLab
|
Scene
|
SceneDialogue
|
Custom
|
|
Curie: However, be advised, there is only one dose left, and I can no longer make any more.
|
If that is all, I am most eager to leave.
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Player Default: Thanks for the cure.
|
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MS19CurieInLab
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Uh... I am so authorized. You are released.
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Superb. I had almost given up all hope of leaving here.
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Curie: I'll open the door for you.
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MS19CurieInLab
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Heck no. I'm just a guy looking for the cure to a mysterious disease.
|
You're quite certain? Perhaps you just misplaced your papers.
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MS19CurieInLab
|
Scene
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SceneDialogue
|
Custom
|
|
|
In fact papers are not strictly necessary, no?
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Player Default: Uh... I am so authorized. You are released.
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MS19CurieInLab
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Heck no. I'm just a guy looking for the cure to a mysterious disease.
|
My audio circuits must be malfunctioning. I distinctly heard you say "yes."
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Curie: I'll open the door for you.
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MS19CurieInLab
|
Scene
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SceneDialogue
|
Custom
|
|
Player Default: Vault-tec is gone. No need to follow their rules any more.
|
Gone? Truly? My programming doesn't cover this contingency.
|
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MS19CurieInLab
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Please tell me the authority to release me was transferred to you.
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Player Default: Uh... I am so authorized. You are released.
|
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MS19CurieInLab
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Why can't you just leave?
|
I require verbal or written authorization. Actually any Vault-tec employee, even you, could authorize me.
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MS19CurieInLab
|
Scene
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SceneDialogue
|
Custom
|
|
|
You must be Vault-tec or you couldn't possibly be here.
|
Player Default: Uh... I am so authorized. You are released.
|
|
MS19CurieInLab
|
Scene
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SceneDialogue
|
Custom
|
|
Player Default: Why can't you just leave?
|
Why, yes. I've grown quite fond of them over the years. But they out lived their usefulness 83 years ago.
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Player Default: Uh... I am so authorized. You are released.
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MS19CurieInLab
|
Scene
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SceneDialogue
|
Custom
|
|
Player Default: Superb. I had almost given up all hope of leaving here.
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I'll open the door for you.
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Curie: Since you are a Vault-Tec representative, I entrust you with the broad spectrum cure I developed.
|
|
MS19CurieInLab
|
Scene
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SceneDialogue
|
Custom
|
|
Curie: I'll open the door for you.
|
Since you are a Vault-Tec representative, I entrust you with the broad spectrum cure I developed.
|
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|
MS19CurieInLab
|
Scene
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SceneDialogue
|
Custom
|
|
|
If you have an equivalent to my digital Hippocratic oath, please use it quickly to prevent any undue suffering.
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|
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MS19CurieInLab
|
Scene
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SceneDialogue
|
Custom
|
|
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However, be advised, there is only one dose left, and I can no longer make any more.
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Curie: If that is all, I am most eager to leave.
|
|
MS19CurieInLab
|
Scene
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SceneDialogue
|
Custom
|
|
Player Default: Thanks for the cure.
|
It is my hope that this cure finds it's way to someone who needs it.
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Curie: Hopefully now I can properly further my scientific research.
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MS19CurieInLab
|
Scene
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SceneDialogue
|
Custom
|
|
Player Default: I have no more use for you.
|
Excellent. Then I will depart.
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Curie: Hopefully now I can properly further my scientific research.
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MS19CurieInLab
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You can go.
|
Freedom at long last.
|
Curie: Hopefully now I can properly further my scientific research.
|
|
MS19CurieInLab
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You only have one dose?
|
That is correct. There used to be more, but they all expired.
|
|
|
MS19CurieInLab
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Sadly, the organic compounds necessary to make more have all deteriorated.
|
Player Default: Thanks for the cure.
|
|
MS19CurieInLab
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You only have one dose?
|
My primary responsibility is to obey the orders of specified Vault personnel. Even if those orders violate my ethical matrix.
|
|
|
MS19CurieInLab
|
Scene
|
SceneDialogue
|
Custom
|
|
|
But since you have graciously discharged me of this duty, I can give you the cure without directly disobeying my previous order.
|
|
|
MS19CurieInLab
|
Scene
|
SceneDialogue
|
Custom
|
|
|
And if you happen to use the cure to save a life, then this is just a happy coincidence, no?
|
Curie: Hopefully now I can properly further my scientific research.
|
|
MS19CurieInLab
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It is my hope that this cure finds it's way to someone who needs it.
|
Hopefully now I can properly further my scientific research.
|
|
|
MS19CurieInLab
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Since my job here is done, I think I will follow you out.
|
|
|
MS19CurieInLab
|
Scene
|
SceneDialogue
|
Custom
|
|
NPCFCurie: Oh. Another stranger.
|
Are you Vault-Tec security? I've waited so very patiently for you to arrive.
|
Player Default: Yes. Yes, I am.
|
|
MS19CurieInLab
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Yes. Yes, I am.
|
Superb! I placed an emergency call so long ago. I was beginning to think something dreadful must've happened.
|
Curie: I am pleased to report I completed my primary duties 83 years ago.
|
|
MS19CurieInLab
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Do I look like Vault-Tec security? Geez.
|
Over the long years, who is to say what is fashionable now.
|
|
|
MS19CurieInLab
|
Scene
|
SceneDialogue
|
Custom
|
|
|
True, your attire is a bit dirty, but not all people properly value the important of hygiene and cleanliness.
|
Curie: I am pleased to report I completed my primary duties 83 years ago.
|
|
MS19CurieInLab
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Just open the door for me.
|
There is a proper procedure to do this thing.
|
Curie: I am pleased to report I completed my primary duties 83 years ago.
|
|
MS19CurieInLab
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Who the heck are you?
|
I am a Contagions Vulnerability Robotic Infirmary Engineer, or CVRIE.
|
|
|
MS19CurieInLab
|
Scene
|
SceneDialogue
|
Custom
|
|
|
The human scientists call me Curie. Or more properly, they called me this when they were alive.
|
|
|
MS19CurieInLab
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I repeat, are you Vault-Tec security?
|
Player Default: Yes. Yes, I am.
|
|
MS19CurieInLab
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Who the heck are you?
|
My poor little darlings.
|
|
|
MS19CurieInLab
|
Scene
|
SceneDialogue
|
Custom
|
|
|
They were used to grow all manner of new and interesting pathogens.
|
|
|
MS19CurieInLab
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Then vault citizens would be exposed to these viruses in the hopes that they would develop new antibodies.
|
|
|
MS19CurieInLab
|
Scene
|
SceneDialogue
|
Custom
|
|
|
But they never got a chance to execute their plan.
|
|
|
MS19CurieInLab
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Clyde got out of his cage. He was smarter than the others, my sweet Clyde.
|
|
|
MS19CurieInLab
|
Scene
|
SceneDialogue
|
Custom
|
|
|
He let out the others and those poor scientists never stood a chance.
|
|
|
MS19CurieInLab
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Clyde's been dead for almost two centuries now, but his descendants have free run of the vault.
|
|
|
MS19CurieInLab
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I'm rambling. Where are my manners. Are you Vault-tec security?
|
Player Default: Yes. Yes, I am.
|
|
MS19CurieInLab
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Superb! I placed an emergency call so long ago. I was beginning to think something dreadful must've happened.
|
I am pleased to report I completed my primary duties 83 years ago.
|
|
|
MS19CurieInLab
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Thousands of pathogens were grown in the mole rat hosts.
|
|
|
MS19CurieInLab
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Then a single broad spectrum cure was developed to treat them all. Very satisfying work for many decades.
|
|
|
MS19CurieInLab
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Now, please tell me you are authorized to release me from the lab.
|
Player Default: Uh... I am so authorized. You are released.
|
|
MS19CurieInLab
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I detect intruders. Please neutralize them.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Oh. Another stranger.
|
Curie: Are you Vault-Tec security? I've waited so very patiently for you to arrive.
|
|
MS19CurieInLab
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
You've returned.
|
Curie: Are you Vault-Tec security? I've waited so very patiently for you to arrive.
|
|
MS19CurieInLab
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
As I was saying.
|
Curie: Since you are a Vault-Tec representative, I entrust you with the broad spectrum cure I developed.
|
|
MS19CurieInLab
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
So much new data, even here. Imagine what I could uncover elsewhere.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Please see that the cure is used well.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I find myself without a master or orders. What a curiously pleasant dilemma.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Oh dear. Clyde's offspring have been breeding. They are such sweet creatures.
|
|
fondly
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I think this one is Lucy. Or is it Ricky?
|
|
uncertain
|
|
Scene
|
SceneDialogue
|
Custom
|
|
|
You are speaking just like the radio. How bizarre.
|
|
|
MS04_Comp_ActingLikeShroud
|
Scene
|
SceneDialogue
|
Custom
|
|
|
You murdered that poor woman.
|
|
|
MS04_Comp_PCisAssassin
|
Scene
|
SceneDialogue
|
Custom
|
|
|
You shot your little friend.
|
|
|
MS04_Comp_PCKilledHostage
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Hand over the caps.
|
So now no one will stop him. Hmpf.
|
AJ: Here. And don't show your face around here again.
|
|
MS04_0500_2_AJ
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Stop selling to children, miscreant. Or face my wrath.
|
What you are doing is quite illegal.
|
AJ: Screw you. Waste the freak.
|
|
MS04_0500_2_AJ
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Good on you for trying to make the world better.
|
A Ghoul with such fine aspirations. What a complex sub-species they are.
|
Kent: I just have to do something, you know?
|
|
MS04_0100_Intro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Looks like it's my lucky day. Because I'm getting both of you.
|
Oh no.
|
|
|
MS04_1300_SinjinConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
Kent: He'd... He'd. Episode 23.
|
He is free.
|
Sinjin: *laugh* Enjoy the show, Kent. After I'm done with the Shroud, you're next.
|
|
MS04_1300_SinjinConfrontation
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I have so much data, I have much to do once I am home.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I will leave, then. But I hope we will continue our journeys soon.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Adieu.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I will follow you closely.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Yes, close range.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Good. Being close will make it easier to talk.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I will position myself accordingly.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I understand. Medium range.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I can stay at a intermediate distance.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Very well. I will stand further back.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I shall keep my distance.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Moving to range.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
So I shoot people before they shoot us. I hope I do not make a mistake.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
If anyone is threatening, then I shall respond.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
If you think shooting first is wise.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
If anyone attempts to harm you, I will leap to your defense.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I will assist if violence falls upon you.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I far prefer to be defensive.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Hostile detected.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Danger approaching.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
We appear to be under attack.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
You need assistance.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I must help.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I will assist presently.
|
|
|
|
Scene
|
SceneDialogue
|
Custom
|
|
|
If mankind can still do something like... that. There is hope.
|
|
|
BoS201_00_PrydwenArrives
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Going to be a quick war with that thing on our side.
|
Who could stand against that?
|
BoS201Danse: That's the plan.
|
|
BoS201_01_DanseStage20
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: After rolling that thing in, you've certainly started a war.
|
And war is the last thing the Commonwealth needs.
|
BoS201Danse: If history's proven anything, it's that an overwhelming show of force has a chance of halting a conflict before it begins.
|
|
BoS201_01_DanseStage20
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I refuse to allow the mistakes of the past to be repeated.
|
Learning cannot be contained, by stifling it, it can make the flames burn ever brighter.
|
Player Default: Don't worry, I'm convinced.
|
|
BoS201_07_MaxsonStage140
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm a bit surprised that you don't realize that by now.
|
Treating them like children is no way to ensure mistakes are not made again.
|
Player Default: Don't worry, I'm convinced.
|
|
BoS201_07_MaxsonStage140
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Relax, Tom, you'll be all right.
|
Excellent advice. The effect of hypertension and stress on health is often underestimated.
|
TinkerTom: Right, the whole breathing in and out. OK.
|
|
RR302_0700_AtPoliceStation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Another of your paranoid fantasies.
|
But Monsieur Tinker is a friend, yes? Surely he deserves a kind word.
|
TinkerTom: C'mon, man, maintain positive energy.
|
|
RR302_0700_AtPoliceStation
|
Scene
|
SceneDialogue
|
Custom
|
|
PrestonGarvey: Let's do this, General.
|
If we are to do this, let's do it.
|
|
|
Min02PrestonCourtyard
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Let's not over-complicate this. Just get in there and hit them with everything we've got.
|
If you think this is best.
|
PrestonGarvey: If you say so.
|
|
Min02PrestonCastlePrebattle2
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Let's hit them from both sides.
|
This sounds clever, yes?
|
PrestonGarvey: We'll split up and you can join which ever side you think needs the extra support.
|
|
Min02PrestonCastlePrebattle2
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Set up a firing line and I'll draw them out.
|
We are going to do what?
|
PrestonGarvey: Sounds good. We'll hold back and wait for them to come to us. Just don't get yourself trapped in there.
|
|
Min02PrestonCastlePrebattle2
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That's pretty ingenious. I bet you can work around the clock.
|
Among many other benefits.
|
SupervisorWhite: Of course, darling. Our unique hierarchy allows for constant operation.
|
|
DialogueGraygardenIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Robots can do simple tasks, sure, but you need a human being to make the big decisions.
|
From what I have seen of human decision making, perhaps you are not one to throw stones. I said it right, yes?
|
SupervisorWhite: Ah, but that's where Graygarden is unique, darling.
|
|
DialogueGraygardenIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: There's not even one person here?
|
And this is a surprise? Robots are quite capable.
|
SupervisorWhite: That's right, darling. We are entirely self-sufficient, with no need for human guidance.
|
|
DialogueGraygardenIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
SupervisorWhite: Perhaps you've noticed that I possess a rather singular personality, as do the other supervisors.
|
It is quite common for owners to modify a robot's pre-installed personality.
|
Player Default: Well, it's definitely unique. Sort of hard to miss.
|
|
DialogueGraygardenIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: No wonder your crops are doing so well.
|
And Old World fertilizer means your crops would be safer for human consumption.
|
Roger: Yeah, they really are.
|
|
DialogueWarwickHomesteadIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I don't care how fertile the soil is, this place reeks.
|
Does no one have manners any more?
|
Roger: Yeah, but you get used to it.
|
|
DialogueWarwickHomesteadIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I don't have time for this.
|
But... she's our friend, yes?
|
Glory: Isn't there... supposed to be a light?
|
|
RR303_0300b_GloryDeath
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I promise.
|
Rest easy, noble warrior.
|
Glory: If anyone... *cough*
|
|
RR303_0300b_GloryDeath
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: How bad is it?
|
Multiple gunshot wounds. She's losing a great deal of blood.
|
Glory: No escape... this time. *cough*
|
|
RR303_0300b_GloryDeath
|
Miscellaneous
|
Miscellaneous
|
SceneChoice
|
|
|
Is this what we are reduced to?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
SceneChoice
|
|
|
I cannot believe he asked this of us.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
SceneChoice
|
|
|
You aren't seriously considering... this?
|
|
|
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Here you go.
|
This only provides temporary relief. But it is a mercy, to be sure.
|
Sheffield: *gasp* Oh thank you! Thank you!
|
|
FFDiamondCity08GiveNukaScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You want a soda? Is that it?
|
Some studies show drinking Nuka-Cola can be extremely habit forming. Bordering on addiction. Poor man.
|
Sheffield: Dugout Inn usually has some... but I can't go there... can't be around booze... Doctor says I can't drink that...
|
|
FFDiamondCity08GiveNukaScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: The Brotherhood cannot allow those abominations to have a nuclear arsenal at their fingertips.
|
If we are to fight, this is a good cause.
|
BoS202Maxson: Now... we have a vertibird on standby, fully armed and ready to depart.
|
|
BoS202_01_MaxsonStage10
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: If we leave Fort Strong unchecked, we have a potential security threat on our hands.
|
Perhaps it is a good idea to kill these Super Mutants, then.
|
BoS202Maxson: Now... we have a vertibird on standby, fully armed and ready to depart.
|
|
BoS202_01_MaxsonStage10
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I wish all of mankind shared your sentiment.
|
This thirst for blood, is most unsettling.
|
BoS202Danse: These monstrosities are just another example of man blindly taking a step forward only to wind up stumbling two steps back.
|
|
BoS202_02_DanseStage100
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Have you taken leave of your senses?
|
The ravages of the FEV has demonstrable physiological and psychological ramifications. But a noble sentiment, I think.
|
BoS202Danse: These monstrosities are just another example of man blindly taking a step forward only to wind up stumbling two steps back.
|
|
BoS202_02_DanseStage100
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You're right, I suppose.
|
This is all so... distasteful.
|
Enrico: I know they've been keeping an eye on him for years. Not sure how they originally found him; probably don't want to know.
|
|
MinVsInstStage50EnricoScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Look, I had the same intelligence reports as everyone else. No one saw this coming.
|
So many lives are in danger because of you.
|
Enrico: I know they've been keeping an eye on him for years. Not sure how they originally found him; probably don't want to know.
|
|
MinVsInstStage50EnricoScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: The Institute wants the same things you do. We can find a way to work together.
|
No one here wants more blood spilt.
|
MinutemenContact: I don't know about that, but... Look, if nothin' else, you'd best get in there and make sure that man's okay.
|
|
MinVsInstMinutemenStage30CitizenQuestion
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I know for a fact they won't hurt that man, and if you get in the way, I'm going to have to take you down.
|
Please, do not let it come to this.
|
MinutemenContact: Woah, look... I'm not trying to get everyone here killed, okay?
|
|
MinVsInstMinutemenStage30CitizenQuestion
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You don't have all the information. I do, and I'm telling you this isn't what it looks like. That man's not in danger.
|
Do not let this become a tragedy.
|
MinutemenContact: You'd better be right. If you're not, that man's life is on your head.
|
|
MinVsInstMinutemenStage30CitizenQuestion
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'll continue to help, but you owe me an explanation first.
|
Surely, you find this a reasonable request?
|
BoS100Danse: Very well.
|
|
BoS100_02_SceneMain
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: At this rate, you'll be dead within two days. And I want no part of it.
|
Where are your manners?
|
BoS100Danse: Then there's no need for you to remain here.
|
|
BoS100_02_SceneMain
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That all depends. How much are you paying?
|
Can't we just help those who need it?
|
BoS100Danse: So you're a mercenary. Typical. Fine. You help us, and I'll see you're compensated for your services.
|
|
BoS100_02_SceneMain
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Let me know if I can help, too.
|
Player Default: I'd be glad to help.
|
|
Min01SturgesIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Preston: We need someone who can bring the whole Commonwealth together in a common cause. And I think you've got it in you to be that leader.
|
You do have a certain something, no?
|
Player Default: Okay. I'll do it.
|
|
Min01PrestonOutroFinal
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Okay. I'll do it.
|
It feels like I have witnessed something historic.
|
Preston: Good. Good! Welcome aboard. I feel like this is a whole new start for the Minutemen, and the Commonwealth, too.
|
|
Min01PrestonOutroFinal
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: No. I'm not your savior. I have my own problems to deal with.
|
Oh... This is too bad.
|
Preston: I get it. You can't take care of other people's problems when you're still overwhelmed by your own.
|
|
Min01PrestonOutroFinal
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: No one likes delays.
|
Umm... What are we talking about?
|
OldManStockton: It's bad for business.
|
|
RRM01_0300_MeetingStockton
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You're talking about synths, right?
|
Oh, that's what this is about!
|
OldManStockton: Yes, I am talking about synths.
|
|
RRM01_0300_MeetingStockton
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: A trader always has to move his merchandise efficiently.
|
Are we traders now? I am so confused.
|
OldManStockton: Exactly.
|
|
RRM01_0300_MeetingStockton
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: There's nothing worse than losing a child. Believe me, I know.
|
This world is full of terrible loss.
|
Blake: I'm sorry to hear you say so.
|
|
DialogueAbernathyFarmBlakeScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: If your daughter was that stupid, she got what she deserved.
|
That's a terrible thing to say.
|
Blake: You're a real son of a bitch, aren't you?
|
|
DialogueAbernathyFarmBlakeScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: (playful bark)
|
Fascinating the bond between human and animal.
|
Dogmeat: (sad whimper)
|
Friendly scientist
|
DogmeatPickupScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
What the Institute does to synths is terrible. I am glad you agree.
|
|
|
RR102_Comp_PCisAntiSlave
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I'd like to think even machines deserve some respect. Unlike you, apparently.
|
|
|
RR102_Comp_SynthsAreMachines
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Your leader was just being cautious.
|
It must put all of you in a very delicate situation.
|
Deacon: Exactly. Kind of killed our chance at a friendy first impression, though.
|
|
RR102_100_Deacon_Intro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: If you greet all newcomers like that no one's ever going to help you.
|
But surely caution is a reasonable thing in such a situation?
|
Deacon: Don't be too hard on the old girl. She's just looking after her wayward children.
|
|
RR102_100_Deacon_Intro
|
Scene
|
SceneDialogue
|
Custom
|
|
|
You have put Monsieur Dalton at great risk.
|
|
|
RR102_Comp_RickySuicide
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: About time I got out of this place. Let's go.
|
I think if you travel with Cait, you may need to bring a little more ammo.
|
Dogmeat: (curious sound)
|
|
COMCaitPickUpScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Preston: Take care, Codsworth.
|
I'll head for home, then. Good luck.
|
|
|
COMPrestonFollowStartScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I think with more people like you, Monsieur Garvey, civilization will rise again.
|
Preston: Take care, Codsworth.
|
|
COMPrestonFollowStartScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
What a fascinating place.
|
Bartender: Bobrov's Best. Is greatest moonshine ever to cross lips, lapochka. Very strong though. Two shots, you pass out on floor... guaranteed.
|
|
AO_Companion_Bar_Vadim
|
Scene
|
SceneDialogue
|
Custom
|
|
Bartender: Bobrov's Best. Is greatest moonshine ever to cross lips, lapochka. Very strong though. Two shots, you pass out on floor... guaranteed.
|
The gods? You think to fool me. There is no proof of any divinity in all my records.
|
Bartender: Record is mine. Fourteen shots in less than two minutes. If you beat, I give them to you free. You lose, you pay double.
|
|
AO_Companion_Bar_Vadim
|
Scene
|
SceneDialogue
|
Custom
|
|
Bartender: Record is mine. Fourteen shots in less than two minutes. If you beat, I give them to you free. You lose, you pay double.
|
He is joking with me? The pulling of the leg. I say, humans are so confusing.
|
|
|
AO_Companion_Bar_Vadim
|
Scene
|
SceneDialogue
|
Custom
|
|
myActor: Oh... this place looks interestin'.
|
Monsieur. Do you serve alcohol here?
|
Bartender: Bobrov's Best. Is greatest moonshine ever to cross lips, lapochka. Very strong though. Two shots, you pass out on floor... guaranteed.
|
|
AO_Companion_Bar_Vadim
|
Scene
|
SceneDialogue
|
Custom
|
|
|
The Colonial Taphouse. Sounds so authentic.
|
Bartender: Excuse me, madame, but if you wish to be served I'd ask that you maintain proper decorum.
|
|
AO_Companion_Bar_Wellingham
|
Scene
|
SceneDialogue
|
Custom
|
|
Bartender: Excuse me, madame, but if you wish to be served I'd ask that you maintain proper decorum.
|
I am new to this whole drinking activity. I will have what you recommend.
|
Bartender: Madame, if you don't refrain from using that tone with me, I'm going to have to ask you to leave.
|
|
AO_Companion_Bar_Wellingham
|
Scene
|
SceneDialogue
|
Custom
|
|
Bartender: Madame, if you don't refrain from using that tone with me, I'm going to have to ask you to leave.
|
Oh, I think he just insulted you.
|
|
|
AO_Companion_Bar_Wellingham
|
Scene
|
SceneDialogue
|
Custom
|
|
myActor: Okay, please tell me this robot bartender knows how to pour a drink.
|
Pardon me, monsieur, I would like a drink.
|
Bartender: Excuse me, madame, but if you wish to be served I'd ask that you maintain proper decorum.
|
|
AO_Companion_Bar_Wellingham
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Oh, a bar. I have read so much about places like this.
|
Bartender: Nothing but the best for someone as lovely as you, my dear.
|
|
AO_Companion_Bar_Cooke
|
Scene
|
SceneDialogue
|
Custom
|
|
Bartender: Nothing but the best for someone as lovely as you, my dear.
|
I would like a Rum and Nuka-Cola. With a bunch of cherries, please.
|
Bartender: If you're unhappy hanging out with your crew, you could always work for me. Good pay and all the free drinks you can handle.
|
|
AO_Companion_Bar_Cooke
|
Scene
|
SceneDialogue
|
Custom
|
|
Bartender: If you're unhappy hanging out with your crew, you could always work for me. Good pay and all the free drinks you can handle.
|
Hmm. This smells quite... potent.
|
|
|
AO_Companion_Bar_Cooke
|
Scene
|
SceneDialogue
|
Custom
|
|
myActor: Quaint little place they've got here... I like it.
|
Excuse me, barkeep.
|
Bartender: Nothing but the best for someone as lovely as you, my dear.
|
|
AO_Companion_Bar_Cooke
|
Scene
|
SceneDialogue
|
Custom
|
|
|
So many Mister Handies around.
|
Bartender: Miss Cait. I thought you were fighting at the Combat Zone. Whatcha doing here, love?
|
|
AO_Companion_Bar_Whitechapel
|
Scene
|
SceneDialogue
|
Custom
|
|
Bartender: Miss Cait. I thought you were fighting at the Combat Zone. Whatcha doing here, love?
|
What a curious accent. That is not the standard voice modulation suite.
|
|
|
AO_Companion_Bar_Whitechapel
|
Scene
|
SceneDialogue
|
Custom
|
|
|
What is your designation?
|
Bartender: I wouldn't take it too hard. I know Tommy, and I'm betting he's got your best interests at heart.
|
|
AO_Companion_Bar_Whitechapel
|
Scene
|
SceneDialogue
|
Custom
|
|
Bartender: I wouldn't take it too hard. I know Tommy, and I'm betting he's got your best interests at heart.
|
Oh. How rude.
|
|
|
AO_Companion_Bar_Whitechapel
|
Scene
|
SceneDialogue
|
Custom
|
|
myActor: I know this place.
|
Do you serve drinks here?
|
Bartender: Miss Cait. I thought you were fighting at the Combat Zone. Whatcha doing here, love?
|
|
AO_Companion_Bar_Whitechapel
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Oh, it is a Mr. Handy.
|
Bartender: Why, nothing but the most refreshing, delicious lemonade you've ever tasted!
|
|
AO_Companion_Bar_Deezer
|
Scene
|
SceneDialogue
|
Custom
|
|
Bartender: Why, nothing but the most refreshing, delicious lemonade you've ever tasted!
|
Lemonade, truly? But I see no lemons.
|
Bartender: There are no alcoholic additives or artifical preservatives of any kind! Only good old-fashioned cold refreshment!
|
|
AO_Companion_Bar_Deezer
|
Scene
|
SceneDialogue
|
Custom
|
|
Bartender: There are no alcoholic additives or artifical preservatives of any kind! Only good old-fashioned cold refreshment!
|
He is very odd, no?
|
|
|
AO_Companion_Bar_Deezer
|
Scene
|
SceneDialogue
|
Custom
|
|
myActor: Is that a robot... sellin' drinks?
|
What is your function?
|
Bartender: Why, nothing but the most refreshing, delicious lemonade you've ever tasted!
|
|
AO_Companion_Bar_Deezer
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I was led to believe this Bunker Hill was a bit grander.
|
Bartender: You came to the right place, darling. I've got the best vodka money can buy.
|
|
AO_Companion_Bar_Savoldi
|
Scene
|
SceneDialogue
|
Custom
|
|
Bartender: You came to the right place, darling. I've got the best vodka money can buy.
|
Or maybe a book? A pamphlet? Even... a postcard?
|
Bartender: Well... it appears I finally have a customer who wants to show a little class.
|
|
AO_Companion_Bar_Savoldi
|
Scene
|
SceneDialogue
|
Custom
|
|
Bartender: Well... it appears I finally have a customer who wants to show a little class.
|
This statement does not seem inaccurate.
|
|
|
AO_Companion_Bar_Savoldi
|
Scene
|
SceneDialogue
|
Custom
|
|
myActor: Oh, they have a bar down here?
|
Monsieur. Are there any tour guides to talk of the history of this place?
|
Bartender: You came to the right place, darling. I've got the best vodka money can buy.
|
|
AO_Companion_Bar_Savoldi
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Power Noodles. Sounds very nutritious.
|
Bartender: Nan-ni shimasho-ka?
|
|
AO_Companion_Bar_Takahashi
|
Scene
|
SceneDialogue
|
Custom
|
|
myActor: Be right back, gonna grab a quick drink.
|
What type of noodles do you serve?
|
Bartender: Nan-ni shimasho-ka?
|
|
AO_Companion_Bar_Takahashi
|
Scene
|
SceneDialogue
|
Custom
|
|
Bartender: Nan-ni shimasho-ka?
|
Oh, Japanese. Watashi wa Curie desu.
|
Bartender: Nan-ni shimasho-ka?
|
|
AO_Companion_Bar_Takahashi
|
Scene
|
SceneDialogue
|
Custom
|
|
Bartender: Nan-ni shimasho-ka?
|
You know, I think this robot is broken.
|
|
|
AO_Companion_Bar_Takahashi
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: They've got something they use to control us, to make us do things we don't want to do.
|
I could see this being most distressing.
|
Phyllis: Any second now they might send some signal, or I'll see the color orange, or whatever it is they do and BOOM.
|
Empathy for the unhinged lady / Thinking
|
DN036_Main
|
Scene
|
SceneDialogue
|
Custom
|
|
Roger: Now he's starting to work on my wife and kids, trying to turn them against me too.
|
Sounds very complicated. We can help him, yes?
|
Player Default: They just need to be convinced Bill's wrong. That won't be hard.
|
|
InstM01RogerSceneSuspect
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I know you're in a tough situation here, but lives are at stake. Please help me.
|
Please, we would like to help.
|
Cedric: Bill isn't the only one who's afraid. People all over the Commonwealth are talking about this Institute.
|
|
InstM01CedricScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: A man's life is at stake, and you're fishing for a bribe? You're pathetic.
|
This is abhorrent.
|
Cedric: Then I guess this conversation's over.
|
|
InstM01CedricScene
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Good luck, General. I hope you find your son.
|
|
Concerned
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Where did all the cars go?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
CIT had miles of tunnels underneath it. I read this in a book.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
There is a considerable amount of ordinance here.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Nuclear missiles. To think something so comparatively small could destroy so very much.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
According to my memory, this used to be a military site.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
So many cars.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh, look. A secret base.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Is anyone famous buried here, you think?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
The Old North Church. Such history.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
The Commonwealth almost looks healthy from up here.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh, look. It is so tall.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
The human preoccupation with fiction is a mystery to me.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
A television studio. We are supposed to get autographs, yes?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Ah, look. It is working.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I am no engineer, but the engines could be fixed, I think.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
The submarine, it is still working. Somewhat.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh, are we going to see a movie?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Is this what it was like back then?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh, look at the pony.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Why bury the dead in one place? Unless it is for fertilization, there is no point to this.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Another part of the city's core infrastructure useless.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Henry David Thoreau lived here!
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
If you spot a cadaver, let me know.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
If you are injured, I doubt they can help you here.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Support meetings are very important for those dealing with addiction.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
It appears we are not alone.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Some sort of training ground... yes?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
My Vault had us conducting secret experiments on the residents. Perhaps the same is true for this one.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
A Vault. I suppose it's worth investigating.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I wonder what they did up here?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
The population of the Commonwealth is a tiny fraction of what it was. The humans left should focus on reproduction.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
It would take a staggering number of gallons of water to fill this.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
We should talk with the robot. I am always excited to exchange data.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Excess of drink is the cause of many health problems.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Ah, the famed Gwinnett Brewery. It was one of the oldest in America.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
What do they put in the cage?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I am curious to see how the current biosphere interacts with this newly surfaced area.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Fort Independence is looking much better thanks to you.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Sample collected. I suspect it is partially digested meats and other biological matter.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Analyzing. It is interesting how the insect population deals with humans.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Boston Common. Can we explore?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Look at their technology. Can we talk to them?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh, a co-op. I never understood why more humans did not adopt this societal model.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh a Co-Op. I never understood why more humans did not adopt this societal model.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
What is on the island, I wonder?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Has the Commonwealth exceeded subsistence level with their agriculture? That is vital to achieve if civilization is to flourish.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I wonder if the warning will ever end.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Be careful. Much of Slocum's Joe food greatly exceeds the daily allowance of carbohydrates and fat.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Surely there is a working airplane somewhere. To study the world from above would be very illuminating.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Shopping is not as elegant as I was picturing up here.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
A working ironworks could be most useful for some of my plans.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
These criminals are heavily armored. Caution.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
The initial casualties of the bombs must be staggering.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
And the people here are mining this place? Smart.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
No more little kids to play...
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Was this a ranger cabin?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
The robots appear to be guarding personal property. We should avoid them.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
The Robotics Pioneer Park! Please, we must go. It is a monument to one of my creators.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
What a nice motel.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Super Mutants are so wasteful in their consumption. Usually hunters are very efficient with their kill.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Revere Beach. Are we going to vacation here?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Who knew the beach was so very dangerous?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
There were studies showing the long war had an intense psychological effect on all America. They gave examples very similar to this.
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Topic
|
PlayerDialogue
|
Custom
|
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|
Gas stations... they are eerie now, are they not?
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Topic
|
PlayerDialogue
|
Custom
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|
Oh, the poor little girl.
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Topic
|
PlayerDialogue
|
Custom
|
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|
I suppose driving cross-country is now out of the question.
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Topic
|
PlayerDialogue
|
Custom
|
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|
I wonder if there is a monument to John Adams here. He was born in Quincy, you know?
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Topic
|
PlayerDialogue
|
Custom
|
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|
I suppose there is little need of quarrying stone now.
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Topic
|
PlayerDialogue
|
Custom
|
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|
Such a tragedy.
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Topic
|
PlayerDialogue
|
Custom
|
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Propsect Hill. I feel like such a tourist.
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Topic
|
PlayerDialogue
|
Custom
|
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|
I have never seen the insides of a turbine.
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Topic
|
PlayerDialogue
|
Custom
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Oh, the reservoir appears to be broken.
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Topic
|
PlayerDialogue
|
Custom
|
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|
Such a waste.
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Topic
|
PlayerDialogue
|
Custom
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This whole facility is fascinating. I suggest we carefully and methodically push the buttons.
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Topic
|
PlayerDialogue
|
Custom
|
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|
*cough* What... What was that? This gas. In my throat?
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Topic
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PlayerDialogue
|
Custom
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|
My sensors detect a high level of an unknown agent in the atmosphere. I recommend extreme caution.
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Topic
|
PlayerDialogue
|
Custom
|
|
|
For medical research, autopsy and the study of the human body is important. But this... this is sick.
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Topic
|
PlayerDialogue
|
Custom
|
|
|
I wonder what's in the camp?
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Topic
|
PlayerDialogue
|
Custom
|
|
|
The entire infrastructure of the Commonwealth is no more. This sewage plant serves no purpose.
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Topic
|
PlayerDialogue
|
Custom
|
|
|
And people used to live in these little trailers, yes?
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Topic
|
PlayerDialogue
|
Custom
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|
Oh, look, a park.
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Topic
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PlayerDialogue
|
Custom
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|
Remnants of the military are everywhere.
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Topic
|
PlayerDialogue
|
Custom
|
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|
Nothing left to power nearby. How sad.
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Topic
|
PlayerDialogue
|
Custom
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|
The vast power of the ocean is too often underestimated.
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Topic
|
PlayerDialogue
|
Custom
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|
Ah, too bad. The data they have is not current.
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Topic
|
PlayerDialogue
|
Custom
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|
No more fishies.
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Topic
|
PlayerDialogue
|
Custom
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|
Oh, what are they doing? Torture?
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Topic
|
PlayerDialogue
|
Custom
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|
Can we take the tour? Please?
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Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh no. That... That is a nuclear bomb!
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Topic
|
PlayerDialogue
|
Custom
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|
The ghouls are farming? So they still require nourishment? Or is this strictly for barter?
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Topic
|
PlayerDialogue
|
Custom
|
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|
Perhaps after our journeys, I could use this place. It is well suited for medicine.
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Topic
|
PlayerDialogue
|
Custom
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|
I suggest we use a different, more secure bank.
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Topic
|
PlayerDialogue
|
Custom
|
|
|
Why have they built such defenses on a highway?
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Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh, Mass State. Perhaps some scientists live there. I hope we meet them.
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Topic
|
PlayerDialogue
|
Custom
|
|
|
Killing this sniper truly was necessary.
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Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh, dumping of radioactive material is a serious crime.
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Topic
|
PlayerDialogue
|
Custom
|
|
|
It is almost pretty in a toxic and radioactive sort of way.
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Topic
|
PlayerDialogue
|
Custom
|
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|
Ah, look. It's working!
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Topic
|
PlayerDialogue
|
Custom
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|
|
Mass Fusion used to power the whole city. Look at it.
|
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Topic
|
PlayerDialogue
|
Custom
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|
Too bad the subway is out of order.
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Topic
|
PlayerDialogue
|
Custom
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|
The fishing industry has seen better days.
|
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Topic
|
PlayerDialogue
|
Custom
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|
Maybe someone lives in there?
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Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh, what is happening?
|
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Topic
|
PlayerDialogue
|
Custom
|
|
|
I like the little logo. Pelicans are a majestic creature.
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Topic
|
PlayerDialogue
|
Custom
|
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|
Are we not committing a felony?
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Topic
|
PlayerDialogue
|
Custom
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|
|
Oh, look, a big boat. I wonder what is inside.
|
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Topic
|
PlayerDialogue
|
Custom
|
|
|
Please, tell me we are done with the fighting. This is not what I expected to be doing up here.
|
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Topic
|
PlayerDialogue
|
Custom
|
|
|
Ah, Lexington. So much history here. Please, can we go to the museum?
|
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Topic
|
PlayerDialogue
|
Custom
|
|
|
Warning. This lake is highly irradiated. I recommend we avoid.
|
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Topic
|
PlayerDialogue
|
Custom
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|
|
This lake is a mirelurk habitat. I shall observe their behavior.
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Topic
|
PlayerDialogue
|
Custom
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|
Ah, a lighthouse. How picturesque.
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Topic
|
PlayerDialogue
|
Custom
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|
|
Oh, can we go in and meet the DJ?
|
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Topic
|
PlayerDialogue
|
Custom
|
|
|
It is marvelous! It says a great deal about the culture of the time. I will record this.
|
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Topic
|
PlayerDialogue
|
Custom
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|
|
The Treasure must be magnificent to warrant all this.
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Topic
|
PlayerDialogue
|
Custom
|
|
|
Are these Cultist truly human now? Or have they mutated beyond that point?
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Topic
|
PlayerDialogue
|
Custom
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|
Once the shelves were stocked. And now, all rubble.
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Topic
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PlayerDialogue
|
Custom
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|
Domestication of mirelurks may be impossible. Interesting.
|
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Topic
|
PlayerDialogue
|
Custom
|
|
|
This was clearly a severe ethical violation. Maybe we should lodge a complaint.
|
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|
Topic
|
PlayerDialogue
|
Custom
|
|
|
A whole pack of feral ghouls. Or is it a herd? Or maybe a murder?
|
|
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Topic
|
PlayerDialogue
|
Custom
|
|
|
Another victim of the atomic age.
|
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Topic
|
PlayerDialogue
|
Custom
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|
It feels like I can see forever from up here.
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Topic
|
PlayerDialogue
|
Custom
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|
Perhaps one day we can make this a center of learning again.
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Topic
|
PlayerDialogue
|
Custom
|
|
|
Human adaptability is quite marvelous. Using a crane as a road...
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Topic
|
PlayerDialogue
|
Custom
|
|
|
You can see glimmers of what they saw for the future here. So sad.
|
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Topic
|
PlayerDialogue
|
Custom
|
|
|
We simply must study these feral ghouls more. Do they possess only animal cunning? Or is there trapped inside some higher cognition?
|
|
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|
Topic
|
PlayerDialogue
|
Custom
|
|
|
College Square. I was hoping some professors or even students would be here...
|
|
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|
Topic
|
PlayerDialogue
|
Custom
|
|
|
No books here. Although, home construction has never been my area of expertise.
|
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Topic
|
PlayerDialogue
|
Custom
|
|
|
I wonder where all the soldiers went.
|
|
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|
Topic
|
PlayerDialogue
|
Custom
|
|
|
We should mark this location. Blood transfusions are useful in a variety of medical situations.
|
|
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|
Topic
|
PlayerDialogue
|
Custom
|
|
|
One day we will find a proper swimming pool. But not today, I think.
|
|
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|
Topic
|
PlayerDialogue
|
Custom
|
|
|
This is just like a movie. Soon will they break into song?
|
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|
Topic
|
PlayerDialogue
|
Custom
|
|
|
An actual Institute scientist's lab. Oh, we must look everywhere.
|
|
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|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh, imagine the view from here before all of this.
|
|
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Topic
|
PlayerDialogue
|
Custom
|
|
|
This is GNN. So much fine journalism here.
|
|
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Topic
|
PlayerDialogue
|
Custom
|
|
|
What were they testing here?
|
|
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|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh, bowling!
|
|
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|
Topic
|
PlayerDialogue
|
Custom
|
|
|
The Mister Handy line really is quite magnificent, don't you think?
|
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|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Do fraternal orders always carry such stockpiles?
|
|
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|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Fish are an excellent source of Omega-3.
|
|
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|
Topic
|
PlayerDialogue
|
Custom
|
|
|
All this ordinance lying around. Very dangerous.
|
|
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|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh, a choo choo train. Maybe one day the tracks will be clear and we can take a trip.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
So many disasters in the Commonwealth. And who will clean it up?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
This simply will not do. No kids will play here now.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Look at all that. We should go into all the shacks now.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh, Faneuil Hall. It would be even better without all the intestines.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
What is that noise? Oh, it is some sort of animal.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Where are all the people?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh, can we take the tour?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Is this... horse racing?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh, the poor prisoners. They may need medical attention.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I wonder if any organisms live in the pool? Shall we collect a sample?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
What a strange place for a quarry.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I wonder what they were studying here.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Surely those boats were not put there intentionally? Such great chaos after the bombs.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Up there? In the skyscraper? Is that a boat?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
The boat. It is on the building. That is the USS Constitution. Mon dieu.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
My word, what is that?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh, it leads to the subway.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I have heard of the Croups. Very influential back in the day. And now...
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
So much devastation from the bombs.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Those Raiders guard that tunnel quite ferociously.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I read that the Corvega Blitz is quite economical and family friendly. But, not so much any more.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Your new Coast Guard is quite strange, I think.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Boats belong in marinas. Not drawbridges.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Look at the little row boat.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Look at all the books. But where are the students? There is so much to learn.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
We've missed lunch, I think.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Do they have a schedule here? I would love some Mozart.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I wonder. What happened to all the satellites? Are some still working in the darkness of space?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh, there is someone inside. We must rescue them.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh, laboratories. We must see what they were researching.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I think this is not the good type of science.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
It is so... tall.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh. The poor farmers.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Those are not sorted in the proper Dewey Decimal System. Hmph.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh, a library! Please, we must go in.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Ah. Basketball. I have read about this. Now, you must dribble.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Taking the easy way out, sadly, popular choice.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Do they have beer tasting here? I hear those are quite entertaining.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh, shopping!
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Ah, I have heard of these. This is a speak easy.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh, it's a secret base. Just like the detective books.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
We must be careful. We don't want to tamper with evidence, yes?
|
|
|
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Remember, the synths are the primary objective. Harm must be avoided at all costs.
|
And with so many civilians around we should be extra careful, yes?
|
X418: Here are the recall codes. Follow me.
|
|
Inst302Stage40CourserScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Easy. I just didn't know there were any other Minutemen out there.
|
No offense was meant, madame.
|
RonnieShaw: Yeah, I did take a pretty long vacation after Joe died. Not surprised you never heard of me.
|
Apologetic
|
Min03RonnieIntroBrawl
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'd like to see you try.
|
I know how this will end.
|
RonnieShaw: This is going to be fun.
|
Concerned
|
Min03RonnieIntroBrawl
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Of course I'm not going to go through with it. So how do I deal with it?
|
The situation is highly complicated.
|
Desdemona: We'll deal with that later. We need to prepare for a Brotherhood assault.
|
|
Inst306Stage20Desdemona
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm afraid you all have to die.
|
We do this with a heavy heart.
|
Desdemona: Deacon vouched for you. I knew I shouldn't have trusted him. Or you. We're not going down without a fight.
|
|
Inst306Stage20Desdemona
|
Scene
|
SceneDialogue
|
Custom
|
|
BoS301Duff: I'm afraid something terrible has happened to her.
|
We should help find her.
|
Player Default: Don't worry, I'll find her.
|
|
BoS301_04_DoctorDuff
|
Scene
|
SceneDialogue
|
Custom
|
|
BoS301Scara: The whole thing's rather complicated, perhaps I'll explain it to you sometime.
|
Aww. I was hoping she could direct me to her university.
|
BoS301Scara: So, now that I've formally introduced myself, perhaps you'd care to tell me why you're here?
|
|
BoS301_05_ScaraStage0060
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Because we care what happens to the Commonwealth.
|
Many lives are at stake, Doctor Li.
|
BoS301Li: You know, if anyone else wearing a Brotherhood of Steel uniform said something like that, I'd laugh in their face.
|
|
BoS301_06_LiStage0070
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: If you don't work on Prime, I'll have you shot.
|
Isn't that rude?
|
BoS301Li: You son of a bitch!
|
|
BoS301_06_LiStage0070
|
Scene
|
SceneDialogue
|
Custom
|
|
BoS301ChildofAtom: That is why they must be safeguarded.
|
I believe some psychological counseling is in order.
|
Player Default: I want to spread his, uhh, glory... Look, the bombs will get used, okay? Isn't that what you want?
|
|
BoS301_10_ChildofAtomStage0160
|
Scene
|
SceneDialogue
|
Custom
|
|
|
The human survival instinct is fascinatingly strong.
|
|
|
BoSM01_CompanionStage070_Commentary1
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I suspect the soldier had his femoral artery severed. His death would've been excruciating.
|
|
|
BoSM01_CompanionStage080_Commentary1
|
Scene
|
SceneDialogue
|
Custom
|
|
|
And the Brotherhood thinks we are the barbarians.
|
Companion: That Maxson fella seemed like he knew what was best. Maybe you should've listened to him.
|
|
BOS302_13_CompanionReactsExecute
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Goodbye, Monsieur Danse.
|
Companion: I wished you had the bollocks to do that yourself. At least it's over with.
|
|
BOS302_13_CompanionReactsExecute
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: With pleasure. I'll make him pay for lying to us.
|
Surely you can think of some synths that do not deserve to die. Surely.
|
BoS302Maxson: I appreciate your cooperation.
|
Curie is alarmed, because she IS a Synth, and the player is agreeing to kill another Synth. She uses doublespeak in front of the synth hater.
|
BoS302_01_MaxsonStage010
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: With pleasure. I'll make him pay for lying to us.
|
Why does a group so scientifically advanced despise this wonder of technology...?
|
BoS302Maxson: I appreciate your cooperation.
|
|
BoS302_01_MaxsonStage010
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I won't do it. Danse deserves a chance to explain himself.
|
What he asks is just wrong. Monsieur Danse is our friend.
|
BoS302Maxson: You will do it. This is not up for judgment or debate!
|
|
BoS302_01_MaxsonStage010
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I don't know what to say.
|
Please, do not be swayed by his words. Monsieur Danse is our friend.
|
BoS302Maxson: This isn't a request that requires an answer, Knight. This is a direct order.
|
|
BoS302_01_MaxsonStage010
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Isn't there some other way?
|
Please, you surely must see reason.
|
BoS302Maxson: Absolutely not. My decision is final.
|
|
BoS302_01_MaxsonStage010
|
Scene
|
SceneDialogue
|
Custom
|
|
BoS302Haylen: If you're not convinced by what he says, or somehow he's become truly lost to us, then you do what you have to do.
|
Is not compassion a worthy virtue?
|
Player Default: All right, I'll hear him out.
|
|
BoS302_03_HaylenStage040
|
Scene
|
SceneDialogue
|
Custom
|
|
Codsworth: By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look?
|
If it isn't Monsieur Codsworth. It is a pleasure to see you again.
|
Dogmeat: (sad whimper)
|
Friendly
|
COMCodsworthPickUpScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Right behind you, sir.
|
I am so curious about just everything in the Institute.
|
X688: He couldn't be in better hands.
|
|
COMX688_PickupScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Will do.
|
You know, your Publick Occurrences should have scientific articles.
|
Dogmeat: (sad whimper)
|
|
COMPiperPickupScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Roger that.
|
Oh, it is Monsieur Danse. One day soon we must talk of the technological marvels of the Brotherhood.
|
Dogmeat: (curious sound)
|
|
COMDansePickUpScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Well alright.
|
You are a scientific marvel, Monsieur Nick.
|
Dogmeat: (pained whimper)
|
|
COMNickPickupScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Strong learn secret of humans.
|
To see a Super Mutant up so close. It is amazing.
|
Strong: Robot stop squawking. Strong smash.
|
|
COMStrongPickUpScene
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Eating like this. Most unsanitary.
|
|
Tsk tsk in tone
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Several rare and dangerous diseases can be caught eating like this.
|
|
Tsk tsk in tone
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Is this sort of... dining... common now?
|
|
Mild curiosity - no distaste
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
What happened to the people here?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
It is so quiet now.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I hope wherever the people went they are safe.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
So bright.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
It was never this... bright in the Vault.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
It's very bright.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I wonder, have they hired a maid? Good job.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
So clean.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I think all the Commonwealth should look this way.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I feel... uneasy.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
This place is most unsettling.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Be careful.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I have more than my fill of darkness.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Be careful to not stub your toe.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Someone should turn on the light.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
So dirty. Whoever owns this place should be ashamed.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I hope you have no allergies. This place is filthy.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
And here I am with no duster.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
It looks quite defensible.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
These defenses are quite sturdy, yes?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
They went to great trouble to defend this place.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Fascinating. I should collect samples.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Perhaps a tissue sample is in order.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Tisk tisk. The dead should be handled more carefully than this.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
This offends my sensibilities.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I want to leave this place.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
How disturbing.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Perhaps we can find some useful data here?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
What wonders man can build. When they aren't trying to kill each other.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I feel almost at home here.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Can you hear me?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Too noisy!
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Can someone turn it down?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
So dirty. Whoever owns this place should be ashamed.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Have they no pride?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
The Commonwealth is a very filthy place. For shame.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh, how wonderful.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
When I imagined the world outside the Vault, this is what I was hoping for.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh, can we stay here?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
It is very... still, is it not?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I am tired of silence.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
There is no noise at all.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
This looks like a good place to rest.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Ahh, refuge.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I like it here.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
What is...? Oh. The smell.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
My nose is so broken. Ack.
|
|
It smells bad
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Why have a nose at all with things... like this?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
We should wear life preservers here.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Modern water is quite contaminated. Be careful.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
It is very wet.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Good morning, my love.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Another day with you.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I feel so wonderfully rested.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Do we have to get up?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Sleep well, my love?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Do you need me to carry something?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
If you carry too much, you may get a hernia.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
You are carrying so much.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
It is a wonder you can move at all.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Surely you do not need all of that?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Put something on at once. You could catch a cold.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I believe not wearing clothes is considered taboo? But maybe that data is old.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Well, this makes it easy for me to conduct a physical inspection, at least.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
It's remarkable the things you can do with only two hands.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I wonder what you have made now?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
It I ever need repairs, you seem more than capable with your tinkerings.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I recommend against stepping on those again. It is hazardous for your health.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Caution advised. More mines may be nearby.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Shock waves and shrapnel can easily be lethal. Please exercise caution
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Swimming is most excellent cardiovascular exercise. But perhaps not so good in water such as this.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I somehow doubt that is sanitary.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
When I read about swimming I imagined something less... contaminated.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Did you always have that? Wait, wasn't that on them?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Your fingers are very nimble. Are all humans so skilled?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
But wait, that is not ours, is it?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Does that not belong to someone?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
You must be careful that the police do not spot you. Stealing is a felony.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I wonder if the laws of property are different at this time.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
You somehow changed the parameters of that social engagement. Fascinating.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
You have a singular ability to change people's minds.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
And look, now we are getting more rewards. Remarkable.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
So, receiving bottle caps is good, yes?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
And the task is complete. And we are rewarded. Excellent.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I hope the reward is satisfying.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
So, are these comic books educational? Anything of science in there?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Literacy is important. But perhaps, something of more substance is good for nurturing the mind.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I like the colors on this comic book. They're very bright.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
You are presenting symptoms of radiation sickness. This must be addressed at once.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
The radiation levels of this Commonwealth are unconscionable. Look, it has made you sick.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Radiation sickness is most terrible. Deal with it at once, I implore you.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
My sensors detect high levels of radiation. May I suggest Rad-X?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh no. The body can repair tissue damage, but still, too much radiation too quickly can prove fatal. Caution is recommended.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Radiation should be avoided at all cost. It could damage you irreparably.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
You must take care to reduce the radiation dose you absorb.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Your leg, it is injured. Perhaps crutches?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Your leg is damaged. We should repair it at once.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
You should not move fast with your leg. It could aggravate your injury.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh no. Can you see? Your head looks very bad.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
If untreated, you can bleed out very fast from a head wound.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
You're head is very bad. You need treatment.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh, your arm. It is hurt.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Keep your arm still. Otherwise, the injury could get worse.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
That arm is no good. You must fix it at once.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I think this door was no challenge for you.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Should we be opening other people's doors?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I am not sure the door's owner would appreciate this.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
You are very good with a bobby pin.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh, the lock. It is opening.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
It was not locked at all. Oh wait, you did this?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
But these are innocents. This is very bad.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Do not murder these people. This is wrong.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Surely, murder is wrong. You should not do this.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
The weapon looks more dangerous now. This is good?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
You spend an awful long time with that weapon. Is this healthy?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
With this weapon, surely no one will threaten you now.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Perhaps you have missed your calling. With skills like this, you could be a Mr. Handy.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
What skill you have. The armor looks formidable.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Your armor looks very good now.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I have seen pictures of that.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
This is something before the troubles, yes?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
To survive so many years undamaged. What luck.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Is this worth anything? This world above ground is very confusing.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
This belongs in the garbage can, yes?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
These appears worthless. Surely we can leave that behind.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
What a remarkable find.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Such craftsmanship. It must be very valuable, yes?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
You must be happy finding something like this.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
You should wash your hands after that. It can be unsanitary to handle the deceased.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Shouldn't a coroner be doing that instead?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I believe we are supposed to file a police report, yes? And all the little things go in baggies for evidence.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Have you found something interesting?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
One must be careful with heights, yes?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Have you sustained injuries? Such a fall.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh no. You have fallen.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Ah, the little doggy is happy again.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Your dog is healthy. Very good.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
That is much better, Monsieur Dogmeat, yes?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I am feeling much better.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
How thoughtful. I feel better now.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Is it not I who is supposed to be tending to you?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh, you are on the terminal again.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Was the password "aardvark"? Such a funny word.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Remember exercise. Too much time on the terminal is not healthy.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Are we going to fly?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Make sure to put on your seatbelt. Extreme falls can cause severe trauma to the body.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
And soon we can see the little people. Like ants.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Be careful. If the shielding on the reactor core isn't parfait, it can be hazardous to your health.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
In that, you will surely be quite strong.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Ah, you look quite dashing in that.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
You have dropped something.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Be careful. You can be fined if you litter, yes?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh, something has fallen to the floor.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I have read many studies about drinking. I will observe.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
The human capacity for ethanol is most fascinating.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Do not drink too much. Otherwise you cannot drive on the streets. Or operate the heavy machines.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Repetitive positive reinforcement can result in changes of behavior. Is this your goal?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Have you been programmed to help others, as well?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
That was very charitable of you. That's the right word, yes?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh, the little dog, is hurt.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Your Dogmeat. He is injured.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
The little dog, he is bleeding.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Dogmeat, you are in trouble.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
My sensors do not detect anything. May I ask, what are you shooting at?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Has something agitated you?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Shooting at nothing wastes valuable resources.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Perhaps you should save your ammunition?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Chems. I have considerable medical knowledge of them. I advise caution in their use.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I will record the biochemical interaction of these chems with your system.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
You are aware, of course, of the many dangers of excessive chem use, yes?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
There are many accounts of singers, poets, intellectuals, and others who dabbled with chems such as you. They did not end well.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I have more than enough data on the physiological effects of chems. No need to provide more.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Moderation in all things is best, yes?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Did you need to do that?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Surely a little charity would do more good.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Do you really need it that much?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Short term gain often comes at the expense of long term objectives.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Avarice. This is a sin, yes?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
This course of action minimizes harm. This is a good thing, yes?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
The world has enough violence.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Violence begets violence. So a peaceful path is best, yes?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I feared there would be fighting. But now, it is all better.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
And bloodshed is avoided once again.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Your behavior is very worthy of you.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
And surely your actions will not be forgotten.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I have a hypothesis that benign gestures or actions function, on some level, like a virus. It can be contagious.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Some say that it's the job of every member of a collective to further the well-being of said collective.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
You provide a good role model for others.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Surely, they didn't deserve to be treated like that.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Is it wise to behave like such?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Some studies show that negative behavior is remembered far longer than positive ones.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
The world surely does not need more of... this.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Does this behavior really further your goals?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
A moment, please?
|
Curie: I have been trapped so many years. I believe it's customary to thank you for your role in saving me.
|
|
COMCurie_PickUpScene_Initial
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Then let us get under way.
|
So gracious of you, Monsieur Codsworth. Until we meet again.
|
|
Friendly / Friendly
|
COMCurie_PickUpScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Then let us get under way.
|
But of course, Monsieur Codsworth. I assure you, no harm will befall your master.
|
|
Friendly and reassuring. / Friendly
|
COMCurie_PickUpScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Then let us get under way.
|
But of course, Monsieur Codsworth. I assure you, no harm will befall your mistress.
|
|
Friendly and reassuring. / Friendly
|
COMCurie_PickUpScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Then let us get under way.
|
No need to worry, Mademoiselle Cait. My offensive capabilities are quite formidable.
|
|
|
COMCurie_PickUpScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Then let us get under way.
|
Mon dieu! Always so polite. Au revoir to you, MacCready.
|
|
|
COMCurie_PickUpScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Then let us get under way.
|
There's no need to be embarrassed, we merely possess different skills.
|
|
|
COMCurie_PickUpScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Then let us get under way.
|
But Monsieur Danse, how have I offended you?
|
|
|
COMCurie_PickUpScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Then let us get under way.
|
I assure you, Monsieur Deacon, I am fully equipped and quite capable of dealing with a multitude of situations.
|
|
|
COMCurie_PickUpScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Then let us get under way.
|
Unlike you, I did not undergo such a procedure on a whim.
|
|
|
COMCurie_PickUpScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Then let us get under way.
|
Don't worry, Monsieur Strong. I don't rust so easily.
|
|
|
COMCurie_PickUpScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Then let us get under way.
|
Oh monsieur. We do not watch. We observe.
|
|
Friendly
|
COMCurie_PickUpScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Then let us get under way.
|
Well I hope to not have to pick any at all.
|
|
Concerned
|
COMCurie_PickUpScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Then let us get under way.
|
I have read all available materials on the subject. Will that not be sufficent?
|
|
Question
|
COMCurie_PickUpScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Then let us get under way.
|
I am the top of the line of RobCo technology. I assure you I am capable of this.
|
|
Confident / Question
|
COMCurie_PickUpScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Then let us get under way.
|
I have survived centuries more than you, monsieur.
|
|
Confident / Question
|
COMCurie_PickUpScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You can always speak your mind with me.
|
This is a difficult subject.
|
Curie: Although, I am made of organic material now many things I hold onto from my original programming.
|
Worried
|
COMCurie_05_NeutralToDisdain
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Right now is a bad time.
|
Then we should talk soon.
|
Curie: Although, I am made of organic material now many things I hold onto from my original programming.
|
|
COMCurie_05_NeutralToDisdain
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: This is a difficult subject.
|
Although, I am made of organic material now many things I hold onto from my original programming.
|
|
|
COMCurie_05_NeutralToDisdain
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Concepts like etiquette and social responsibility are important to me. And all too often you flaunt these.
|
|
Irritated
|
COMCurie_05_NeutralToDisdain
|
Scene
|
SceneDialogue
|
Custom
|
|
|
It makes me very uncomfortable. Perhaps we should part ways?
|
Player Default: No, we should stay together.
|
Somber
|
COMCurie_05_NeutralToDisdain
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: This is a difficult subject.
|
I have been programmed to behave in accordance with a set of societal norms and etiquette.
|
|
|
COMCurie_05_NeutralToDisdain
|
Scene
|
SceneDialogue
|
Custom
|
|
|
All too often I find you break these conventions and this make me greatly uncomfortable.
|
|
|
COMCurie_05_NeutralToDisdain
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Perhaps it is best if we terminate our arrangement?
|
Player Default: No, we should stay together.
|
|
COMCurie_05_NeutralToDisdain
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: No, we should stay together.
|
If we do, please treat others with more care.
|
|
Worried
|
COMCurie_05_NeutralToDisdain
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: If you have a problem, leave.
|
If you will not change, perhaps I will.
|
|
Angry
|
COMCurie_05_NeutralToDisdain
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That's your call to make.
|
For now, we shall continue. But please treat others with more care.
|
|
Angry
|
COMCurie_05_NeutralToDisdain
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What did I do wrong?
|
The duty of all members of a society is to promote the quality of life of the collective.
|
|
|
COMCurie_05_NeutralToDisdain
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Many in the Commonwealth clearly disagree, but I was expecting at least you'd show more concern for others.
|
Player Default: No, we should stay together.
|
|
COMCurie_05_NeutralToDisdain
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I have come to my wit's end. I came to the surface to further science and to make a positive impact on people's lives.
|
|
Irritated
|
COMCurie_06_DisdainToHatred
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Though we do some good, all too often you carelessly hurt those around you. And this.
|
|
Angry
|
COMCurie_06_DisdainToHatred
|
Scene
|
SceneDialogue
|
Custom
|
|
|
This I can no longer be a part of.
|
Player Default: I'll do better.
|
Angry
|
COMCurie_06_DisdainToHatred
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'll do better.
|
How am I supposed to believe this? You focus only on yourself.
|
|
Irritated
|
COMCurie_06_DisdainToHatred
|
Scene
|
SceneDialogue
|
Custom
|
|
|
As soon as it suits you, I expect you will hurt others again.
|
Player Default: Curie, give me another chance. You won't reget it.
|
Angry
|
COMCurie_06_DisdainToHatred
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I don't need another lecture.
|
Then I will not bore you with one.
|
Curie: I hold onto the vain hope that you learn something from our time together. But I fear you are hopeless. Adieu for good.
|
Angry
|
COMCurie_06_DisdainToHatred
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It can't be that bad.
|
I assure you, it is. You keep focusing on yourself at the expense of everyone else.
|
|
Irritated
|
COMCurie_06_DisdainToHatred
|
Scene
|
SceneDialogue
|
Custom
|
|
|
And to think I have helped with this... No.
|
Player Default: Curie, give me another chance. You won't reget it.
|
Angry
|
COMCurie_06_DisdainToHatred
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: So you're leaving me, then?
|
Yes. I cannot stand by while you use others around you so cruelly.
|
Player Default: Curie, give me another chance. You won't reget it.
|
Angry
|
COMCurie_06_DisdainToHatred
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Curie, give me another chance. You won't reget it.
|
I find it hard to believe... Fine.
|
Curie: I realize that the whole Commonwealth is a cesspool. But to make it better we must rise above it.
|
Irritated
|
COMCurie_06_DisdainToHatred
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Curie, give me another chance. You won't reget it.
|
You've used up all of your chances.
|
Curie: I hold onto the vain hope that you learn something from our time together. But I fear you are hopeless. Adieu for good.
|
Angry
|
COMCurie_06_DisdainToHatred
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: No one talks to me like that. Screw you.
|
Then I will gladly leave.
|
Curie: I hold onto the vain hope that you learn something from our time together. But I fear you are hopeless. Adieu for good.
|
Angry
|
COMCurie_06_DisdainToHatred
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Face it, you'll do more good traveling with me than on your own.
|
I cannot deny... this is true. If you just change a little bit we can make this work.
|
Curie: I realize that the whole Commonwealth is a cesspool. But to make it better we must rise above it.
|
Worried
|
COMCurie_06_DisdainToHatred
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Face it, you'll do more good traveling with me than on your own.
|
Perhaps this is so. But I cannot take it any more.
|
Curie: I hold onto the vain hope that you learn something from our time together. But I fear you are hopeless. Adieu for good.
|
Irritated
|
COMCurie_06_DisdainToHatred
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It's a hard world. I do what I have to.
|
This is true. But you will do these things without me.
|
Curie: I hold onto the vain hope that you learn something from our time together. But I fear you are hopeless. Adieu for good.
|
Angry
|
COMCurie_06_DisdainToHatred
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I find it hard to believe... Fine.
|
I realize that the whole Commonwealth is a cesspool. But to make it better we must rise above it.
|
|
Pleading
|
COMCurie_06_DisdainToHatred
|
Scene
|
SceneDialogue
|
Custom
|
|
|
So treat the innocents with respect and I will be content. If you can show them a little kindness, so much the better.
|
|
Pleading
|
COMCurie_06_DisdainToHatred
|
Scene
|
SceneDialogue
|
Custom
|
|
|
But continue this present course and we are through.
|
Curie: I hold onto the vain hope that you learn something from our time together. But I fear you are hopeless. Adieu for good.
|
Angry
|
COMCurie_06_DisdainToHatred
|
Scene
|
SceneDialogue
|
Custom
|
|
Curie: But continue this present course and we are through.
|
I hold onto the vain hope that you learn something from our time together. But I fear you are hopeless. Adieu for good.
|
|
Angry
|
COMCurie_06_DisdainToHatred
|
Scene
|
SceneDialogue
|
Custom
|
|
|
You cannot walk away from this. We are through, you and I. Adieu.
|
|
Angry
|
COMCurie_06_DisdainToHatred
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You sound troubled.
|
Sadly, I am.
|
Curie: This... is so hard to say. Know that I love you, and I think I always will. But you are changing.
|
Worried
|
COMCurie_07_RepeatInfatuationToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Not now, Curie.
|
It can wait.
|
Curie: This... is so hard to say. Know that I love you, and I think I always will. But you are changing.
|
|
COMCurie_07_RepeatInfatuationToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Sadly, I am.
|
This... is so hard to say. Know that I love you, and I think I always will. But you are changing.
|
|
Sad
|
COMCurie_07_RepeatInfatuationToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
|
The way you treat people now is harder. It makes my skin crawl to see you like this.
|
|
Depressed
|
COMCurie_07_RepeatInfatuationToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I cannot stay... like we were. I need time to think.
|
Player Default: But I still care for you.
|
Depressed
|
COMCurie_07_RepeatInfatuationToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Sadly, I am.
|
Oh, this is hard. You are my dearest friend.
|
|
Sad
|
COMCurie_07_RepeatInfatuationToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
|
But you've changed. Grown harder. It wounds me to see you treat others so badly.
|
|
Depressed
|
COMCurie_07_RepeatInfatuationToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I no longer feel as comfortable traveling with you as I once did.
|
Player Default: But I still care for you.
|
Depressed
|
COMCurie_07_RepeatInfatuationToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: But I still care for you.
|
And I you. But this is really gnawing at me.
|
Curie: I hope you soften. Treat people with more caring. Like you used to.
|
Somber
|
COMCurie_07_RepeatInfatuationToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I don't need you judging me.
|
See? This. This is what I mean. Hard.
|
Curie: I hope you soften. Treat people with more caring. Like you used to.
|
Sad
|
COMCurie_07_RepeatInfatuationToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm sad to hear that.
|
No sadder than I am to say it.
|
Curie: I hope you soften. Treat people with more caring. Like you used to.
|
Sad
|
COMCurie_07_RepeatInfatuationToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What do you mean by harder?
|
You used to put others ahead of yourself. It is a quality I greatly admired.
|
|
Sad
|
COMCurie_07_RepeatInfatuationToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
|
But now... You seem more focused on yourself. Or maybe, you were always this way.
|
|
Worried
|
COMCurie_07_RepeatInfatuationToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
|
And I let my feelings cloud that.
|
Player Default: But I still care for you.
|
Depressed
|
COMCurie_07_RepeatInfatuationToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: And I you. But this is really gnawing at me.
|
I hope you soften. Treat people with more caring. Like you used to.
|
|
Sad
|
COMCurie_07_RepeatInfatuationToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Until you do I must put some distance between us. Emotionally.
|
|
Sad
|
COMCurie_07_RepeatInfatuationToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
|
You're still my friend, but to mend this will take time.
|
|
Sad
|
COMCurie_07_RepeatInfatuationToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Talk to me, then.
|
Thank you.
|
Curie: For a time, I found our partnership most rewarding. It is exactly what I hoped for when I left my Vault.
|
|
COMCurie_08_RepeatAdmirationToNeutral
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I don't have time right now.
|
Later, then.
|
Curie: For a time, I found our partnership most rewarding. It is exactly what I hoped for when I left my Vault.
|
|
COMCurie_08_RepeatAdmirationToNeutral
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Thank you.
|
For a time, I found our partnership most rewarding. It is exactly what I hoped for when I left my Vault.
|
Curie: But now... You make many decisions that make me want to pull my hair out.
|
|
COMCurie_08_RepeatAdmirationToNeutral
|
Scene
|
SceneDialogue
|
Custom
|
|
Curie: For a time, I found our partnership most rewarding. It is exactly what I hoped for when I left my Vault.
|
But now... You make many decisions that make me want to pull my hair out.
|
Curie: I want to travel with someone who shares my passion for making the Commonwealth a safer and more civilized place.
|
Worried
|
COMCurie_08_RepeatAdmirationToNeutral
|
Scene
|
SceneDialogue
|
Custom
|
|
Curie: For a time, I found our partnership most rewarding. It is exactly what I hoped for when I left my Vault.
|
But your recent pattern of activity is contrary to my programming.
|
Curie: I want to travel with someone who shares my passion for making the Commonwealth a safer and more civilized place.
|
|
COMCurie_08_RepeatAdmirationToNeutral
|
Scene
|
SceneDialogue
|
Custom
|
|
Curie: But now... You make many decisions that make me want to pull my hair out.
|
I want to travel with someone who shares my passion for making the Commonwealth a safer and more civilized place.
|
|
Concerned
|
COMCurie_08_RepeatAdmirationToNeutral
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Please, go back to doing more of this instead of your current behavior.
|
Player Default: I don't want to make you uncomfortable, I value you.
|
|
COMCurie_08_RepeatAdmirationToNeutral
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I don't want to make you uncomfortable, I value you.
|
Once I valued you, but now... You make it hard.
|
Curie: Everywhere you go, you make such a difference. Please, make that difference one for the better.
|
Depressed
|
COMCurie_08_RepeatAdmirationToNeutral
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: The Commonwealth's a tough place, so stop whining about how I do my business.
|
As you wish.
|
Curie: Everywhere you go, you make such a difference. Please, make that difference one for the better.
|
Angry
|
COMCurie_08_RepeatAdmirationToNeutral
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'll consider what you said.
|
I hope you do more than just consider it.
|
Curie: Everywhere you go, you make such a difference. Please, make that difference one for the better.
|
Stern
|
COMCurie_08_RepeatAdmirationToNeutral
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What can I do to make it better?
|
You have, in the past, treated people with honor and respect. This is the person I gladly followed.
|
Curie: Everywhere you go, you make such a difference. Please, make that difference one for the better.
|
Sad
|
COMCurie_08_RepeatAdmirationToNeutral
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Once I valued you, but now... You make it hard.
|
Everywhere you go, you make such a difference. Please, make that difference one for the better.
|
|
Pleading
|
COMCurie_08_RepeatAdmirationToNeutral
|
Scene
|
SceneDialogue
|
Custom
|
|
NPCFCurie: Do not walk away from me again.
|
Is there something wrong with you? Is it so hard to help people?
|
|
Irritated
|
COMCurie_09_RepeatNeutralToDisdain
|
Scene
|
SceneDialogue
|
Custom
|
|
|
To treat others with civility and a small measure of grace? If you continue this, then I am gone.
|
Player Default: I want to help people.
|
Angry
|
COMCurie_09_RepeatNeutralToDisdain
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I want to help people.
|
And sometimes, I know, you do. But you must do better.
|
Curie: So change soon or we are finished.
|
Depressed
|
COMCurie_09_RepeatNeutralToDisdain
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Just shut up.
|
For people born in this time, I make allowances.
|
|
Angry
|
COMCurie_09_RepeatNeutralToDisdain
|
Scene
|
SceneDialogue
|
Custom
|
|
|
But you lived in the Old World and should know better how to treat people.
|
Curie: So change soon or we are finished.
|
Angry
|
COMCurie_09_RepeatNeutralToDisdain
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Understood.
|
Good.
|
Curie: So change soon or we are finished.
|
|
COMCurie_09_RepeatNeutralToDisdain
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Civility? Grace? Is it really that important?
|
If everyone behaves like you the whole Commonwealth will devolve. Perhaps into anarchy.
|
|
Angry
|
COMCurie_09_RepeatNeutralToDisdain
|
Scene
|
SceneDialogue
|
Custom
|
|
|
And that hurts everyone. Even you.
|
Curie: So change soon or we are finished.
|
Angry
|
COMCurie_09_RepeatNeutralToDisdain
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: And sometimes, I know, you do. But you must do better.
|
So change soon or we are finished.
|
|
Angry
|
COMCurie_09_RepeatNeutralToDisdain
|
Scene
|
SceneDialogue
|
Custom
|
|
NPCFCurie: That. Is. It.
|
We are through you and I. You treat people like garbage. I will have nothing to do with you any more.
|
Player Default: Just give me one last chance.
|
Angry
|
COMCurie_10_RepeatDisdainToHatred
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Just give me one last chance.
|
Another? I was a fool to give you as many chances as I have. Not again.
|
Curie: I almost think the world would be better if you were not in it. Adieu.
|
Irritated
|
COMCurie_10_RepeatDisdainToHatred
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Go ahead and leave, I don't need you.
|
I will do so gladly.
|
Curie: I almost think the world would be better if you were not in it. Adieu.
|
Angry
|
COMCurie_10_RepeatDisdainToHatred
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Do what you got to do.
|
Oh, I shall.
|
Curie: I almost think the world would be better if you were not in it. Adieu.
|
Angry
|
COMCurie_10_RepeatDisdainToHatred
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What's your problem?
|
You. You are my problem.
|
Curie: I almost think the world would be better if you were not in it. Adieu.
|
Angry
|
COMCurie_10_RepeatDisdainToHatred
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Another? I was a fool to give you as many chances as I have. Not again.
|
I almost think the world would be better if you were not in it. Adieu.
|
|
Angry
|
COMCurie_10_RepeatDisdainToHatred
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Sounds like you're in a good mood.
|
Oh, I am. I have been thinking a great deal.
|
Curie: Awhile back. I said some things. About distance and being softer.
|
Friendly
|
COMCurie_11_RepeatAdmirationToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Later.
|
Of course.
|
Curie: Awhile back. I said some things. About distance and being softer.
|
|
COMCurie_11_RepeatAdmirationToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Oh, I am. I have been thinking a great deal.
|
Awhile back. I said some things. About distance and being softer.
|
|
Apologetic
|
COMCurie_11_RepeatAdmirationToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
|
And either I was jumping at the shadows, or you've changed so much for the better.
|
|
Happy
|
COMCurie_11_RepeatAdmirationToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Regardless, I feel closer to you than ever before. Everything can be like it was before, yes?
|
Player Default: Sure. Just like we were.
|
Happy
|
COMCurie_11_RepeatAdmirationToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Sure. Just like we were.
|
I was so miserable without you, my love. But now we are together again and my heart feels like it will burst.
|
|
Happy
|
COMCurie_11_RepeatAdmirationToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Sure. Just like we were.
|
I am so relieved. Thank you for being my best friend again.
|
|
Happy
|
COMCurie_11_RepeatAdmirationToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What you said to me before really hurt.
|
I feel terrible about that. You do know that all of this is so new. I will make mistakes.
|
|
Apologetic
|
COMCurie_11_RepeatAdmirationToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
|
But I will make it up to you, you'll see.
|
|
Apologetic
|
COMCurie_11_RepeatAdmirationToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I don't know.
|
Give it time, I am sure if we work together our best days are still ahead of us.
|
|
Friendly
|
COMCurie_11_RepeatAdmirationToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You sure about this?
|
I am, my love. I have been miserable without you. But no more. You'll see.
|
|
Happy
|
COMCurie_11_RepeatAdmirationToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You sure about this?
|
I am. I cannot thank you enough for being my friend. My best friend.
|
|
Happy
|
COMCurie_11_RepeatAdmirationToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
NPCFCurie: Even now, I am still abuzz with my discovery. In time, who knows if others await?
|
Is this what it's like to be human? To have a world of possibilities just over the horizon?
|
Player Default: You know, you're a very refreshing person to travel with.
|
Happy
|
COMCurie_12_InfatuationRepeaterRegular
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You know, you're a very refreshing person to travel with.
|
And you, you're not so bad yourself. See, I make a joke.
|
Curie: And I have you, my bestest friend, to thank for all of this. I will never forget this, you know?
|
Amused
|
COMCurie_12_InfatuationRepeaterRegular
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: There's good times, sure. But life is usually full of pain.
|
Oh. That is so... depressing. But come, if this is a rare good time - we should enjoy it.
|
Curie: And I have you, my bestest friend, to thank for all of this. I will never forget this, you know?
|
Sad
|
COMCurie_12_InfatuationRepeaterRegular
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Partly. Being human is complicated.
|
On that we can agree.
|
Curie: And I have you, my bestest friend, to thank for all of this. I will never forget this, you know?
|
Happy
|
COMCurie_12_InfatuationRepeaterRegular
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Your discovery really makes you that happy?
|
More than I can say. As a machine I was certain of my fundamental limitations. So many of them.
|
|
Happy
|
COMCurie_12_InfatuationRepeaterRegular
|
Scene
|
SceneDialogue
|
Custom
|
|
|
And now I can do things, think things, I could never imagine before.
|
Curie: And I have you, my bestest friend, to thank for all of this. I will never forget this, you know?
|
Happy
|
COMCurie_12_InfatuationRepeaterRegular
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: And you, you're not so bad yourself. See, I make a joke.
|
And I have you, my bestest friend, to thank for all of this. I will never forget this, you know?
|
Player Default: You're my best friend, as well.
|
Grateful
|
COMCurie_12_InfatuationRepeaterRegular
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You're my best friend, as well.
|
Then all is right with the world.
|
|
Happy
|
COMCurie_12_InfatuationRepeaterRegular
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Yeah, yeah, I'm the best.
|
You know, you really are.
|
|
Amused
|
COMCurie_12_InfatuationRepeaterRegular
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You're welcome.
|
Let us continue on our adventures.
|
|
Happy
|
COMCurie_12_InfatuationRepeaterRegular
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Maybe we should try being more than best friends.
|
I... I have been thinking of this. And...
|
Curie: You know... You mean very much... Oh, I am so terrible at this.
|
Worried
|
COMCurie_12_InfatuationRepeaterRegular
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Maybe we should try being more than best friends.
|
I... I am not ready for this. What we have matters so very much to me.
|
|
Puzzled
|
COMCurie_12_InfatuationRepeaterRegular
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I would not endanger it for anything. But let us carry on and have further adventures together.
|
|
Friendly
|
COMCurie_12_InfatuationRepeaterRegular
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default:
|
|
Curie: My mind keeps replaying the words you have said to me over and over. It is maddening.
|
|
COMCurie_zz_OldLines
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default:
|
|
Curie: My mind keeps replaying the words you have said to me over and over. It is maddening.
|
|
COMCurie_zz_OldLines
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default:
|
|
Curie: My mind keeps replaying the words you have said to me over and over. It is maddening.
|
|
COMCurie_zz_OldLines
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default:
|
|
Curie: My mind keeps replaying the words you have said to me over and over. It is maddening.
|
|
COMCurie_zz_OldLines
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default:
|
My mind keeps replaying the words you have said to me over and over. It is maddening.
|
|
|
COMCurie_zz_OldLines
|
Scene
|
SceneDialogue
|
Custom
|
|
|
And so I wonder, do you like me? Do you more than like me? What does that even mean? Please tell me I'm not sounding the fool.
|
Player Default: I have real feelings for you. Of the more than friendship flavor.
|
|
COMCurie_zz_OldLines
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I have real feelings for you. Of the more than friendship flavor.
|
Oh. I see.
|
Curie: Good. My head feels light. Very curious biological things are about. I must leave.
|
|
COMCurie_zz_OldLines
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: We're just friends, Curie. Nothing more.
|
Oh, I am the fool. Apologies. Humans are just so complicated.
|
Curie: Good. My head feels light. Very curious biological things are about. I must leave.
|
|
COMCurie_zz_OldLines
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I lost someone... very important to me. I'm not ready to "more than like" anyone.
|
This is terrible. And here I am babbling and you have real loss.
|
Curie: Good. My head feels light. Very curious biological things are about. I must leave.
|
|
COMCurie_zz_OldLines
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It depends. Do you more than like me?
|
And again with my head and the spinning feelings.
|
Curie: Good. My head feels light. Very curious biological things are about. I must leave.
|
|
COMCurie_zz_OldLines
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Oh. I see.
|
Good. My head feels light. Very curious biological things are about. I must leave.
|
|
|
COMCurie_zz_OldLines
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Oh. I see.
|
Please, let's not talk about this again.
|
|
|
COMCurie_zz_OldLines
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Oh. I see.
|
Please, let's not talk about this again.
|
|
|
COMCurie_zz_OldLines
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Oh. I see.
|
I... I think I shall leave.
|
|
|
COMCurie_zz_OldLines
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Well, they should keep it to themselves.
|
I must get a handle on this if I am ever to advance my experiments.
|
|
Worried
|
COMCurie_03_AdmirationToConfidant
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: I'd like to travel together some more.
|
Then let us get under way.
|
Companion: Ah, Miss Curie. Never was there a more suitable replacement.
|
|
COMCurie_PickUpScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Never mind.
|
As you wish.
|
Companion: Ah, Miss Curie. Never was there a more suitable replacement.
|
|
COMCurie_PickUpScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Let's trade some things.
|
But, of course.
|
Companion: Ah, Miss Curie. Never was there a more suitable replacement.
|
|
COMCurie_PickUpScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: How are you doing?
|
I must confess, I am missing you. I hope you've come so we can travel together again. Hint hint.
|
Player Default: I'd like to travel together some more.
|
|
COMCurie_PickUpScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: How are you doing?
|
I am delighted to see you again. I find myself lonelier without your good company. But I occupy myself with science and research.
|
Player Default: I'd like to travel together some more.
|
|
COMCurie_PickUpScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: How are you doing?
|
I keep myself occupied. So much of what I knew is no longer valid. I am quite content to be left alone to continue my research.
|
Player Default: I'd like to travel together some more.
|
|
COMCurie_PickUpScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: How are you doing?
|
I find myself wanting to set out again and see the world. I am tempted to do this on my own, but there is so much danger.
|
|
|
COMCurie_PickUpScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I hope we can renew our partnership. For science, of course.
|
Player Default: I'd like to travel together some more.
|
|
COMCurie_PickUpScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Now's not a good time.
|
This matter is most urgent. It will not wait long.
|
Curie: You have committed murder. A crime most foul.
|
Angry
|
COMCurie_Murder
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You sound angry.
|
I am beyond this. I am furious.
|
Curie: You have committed murder. A crime most foul.
|
Angry
|
COMCurie_Murder
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You sound angry.
|
I am incapable of true anger. But my programming on this is most firm.
|
Curie: You have committed murder. A crime most foul.
|
|
COMCurie_Murder
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: This matter is most urgent. It will not wait long.
|
You have committed murder. A crime most foul.
|
Curie: To think that someone I care for, someone I love could do such a terrible thing. Surely, it was an accident. Not to be repeated.
|
Angry
|
COMCurie_Murder
|
Scene
|
SceneDialogue
|
Custom
|
|
Curie: You have committed murder. A crime most foul.
|
To think that someone I care for, someone I love could do such a terrible thing. Surely, it was an accident. Not to be repeated.
|
Player Default: It won't happen again. Promise.
|
Angry
|
COMCurie_Murder
|
Scene
|
SceneDialogue
|
Custom
|
|
Curie: You have committed murder. A crime most foul.
|
To think, someone I respect and admire so highly could do something so terrible. Surely this was a tragic mistake. Not to be repeated.
|
Player Default: It won't happen again. Promise.
|
Angry
|
COMCurie_Murder
|
Scene
|
SceneDialogue
|
Custom
|
|
Curie: You have committed murder. A crime most foul.
|
To think someone I consider a friend could do something so terrible. You must not do this thing.
|
Player Default: It won't happen again. Promise.
|
Angry
|
COMCurie_Murder
|
Scene
|
SceneDialogue
|
Custom
|
|
Curie: You have committed murder. A crime most foul.
|
I know we have our problems, but to think that even you could stoop so low. You must not do this.
|
Player Default: It won't happen again. Promise.
|
Angry
|
COMCurie_Murder
|
Scene
|
SceneDialogue
|
Custom
|
|
Curie: You have committed murder. A crime most foul.
|
This is against everything I believe. I cannot stand for this behavior.
|
Player Default: It won't happen again. Promise.
|
|
COMCurie_Murder
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It won't happen again. Promise.
|
As long as you hold to that, we can still travel together.
|
|
Stern
|
COMCurie_Murder
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'll do what I want to who I want.
|
If this is how you truly feel, then it is clear we are not as close as I once thought.
|
|
Angry
|
COMCurie_Murder
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'll do what I want to who I want.
|
To be clear, if you do this one more time, then our association is over.
|
|
Angry
|
COMCurie_Murder
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It was a mistake. These things happen up here.
|
I believe you. But I will not tolerate any more mistakes like this.
|
|
Stern
|
COMCurie_Murder
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: People die all the time up here. Was what happened really murder?
|
I agree, there are many lawbreakers up here. But those were innocent people. It is quite clear that was a heinous deed.
|
|
Irritated
|
COMCurie_Murder
|
Scene
|
SceneDialogue
|
Custom
|
|
|
See that it is not repeated.
|
|
Angry
|
COMCurie_Murder
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Are you sure I am not needed?
|
Player Default: Yeah.
|
|
COMCurie_Dismiss
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: Yeah.
|
As you wish.
|
|
|
COMCurie_Dismiss
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Is that a problem?
|
No. If you need to run your own errands, I will of course respect this.
|
Player Default: Yeah.
|
|
COMCurie_Dismiss
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I have some time.
|
I have spent much effort gathering information in our travels so far.
|
Curie: And my self-diagnostics have come to a grim conclusion. It is not lack of data or lack of collaboration which stifles my scientific progress.
|
|
COMCurie_01_NeutralToFriendship
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: This isn't a good time.
|
Of course. Perhaps later.
|
Curie: And my self-diagnostics have come to a grim conclusion. It is not lack of data or lack of collaboration which stifles my scientific progress.
|
|
COMCurie_01_NeutralToFriendship
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Go on.
|
I have spent much effort gathering information in our travels so far.
|
Curie: And my self-diagnostics have come to a grim conclusion. It is not lack of data or lack of collaboration which stifles my scientific progress.
|
|
COMCurie_01_NeutralToFriendship
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Is everything alright?
|
On the whole, no. It is not.
|
|
|
COMCurie_01_NeutralToFriendship
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I have spent much effort gathering information in our travels so far.
|
Curie: And my self-diagnostics have come to a grim conclusion. It is not lack of data or lack of collaboration which stifles my scientific progress.
|
|
COMCurie_01_NeutralToFriendship
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I have spent much effort gathering information in our travels so far.
|
And my self-diagnostics have come to a grim conclusion. It is not lack of data or lack of collaboration which stifles my scientific progress.
|
|
|
COMCurie_01_NeutralToFriendship
|
Scene
|
SceneDialogue
|
Custom
|
|
|
The inescapable truth is there has never been a great robot scientist.
|
Player Default: I'm sure your research isn't that bad.
|
|
COMCurie_01_NeutralToFriendship
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm sure your research isn't that bad.
|
You are polite to say this. But if something does not change, my efforts will be mere stagnation.
|
Curie: The greatest scientific minds of history, the Einsteins and the Curies, my namesake, have had something beyond raw data analysis capabilities.
|
|
COMCurie_01_NeutralToFriendship
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Why's that a big deal?
|
My purpose is to study disease, virus, and other contagions and either prevent or curb their ravages. And I am thwarted by my own incapabilities.
|
Curie: The greatest scientific minds of history, the Einsteins and the Curies, my namesake, have had something beyond raw data analysis capabilities.
|
|
COMCurie_01_NeutralToFriendship
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Sounds premature. You've only just begun.
|
I have learned enough to recognize my fundamental limitations.
|
Curie: The greatest scientific minds of history, the Einsteins and the Curies, my namesake, have had something beyond raw data analysis capabilities.
|
|
COMCurie_01_NeutralToFriendship
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Robots can do amazing things. Surely, they've contributed to science?
|
When directed by a human, they have. But on our own, we tread predictable paths.
|
Curie: The greatest scientific minds of history, the Einsteins and the Curies, my namesake, have had something beyond raw data analysis capabilities.
|
|
COMCurie_01_NeutralToFriendship
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You are polite to say this. But if something does not change, my efforts will be mere stagnation.
|
The greatest scientific minds of history, the Einsteins and the Curies, my namesake, have had something beyond raw data analysis capabilities.
|
|
|
COMCurie_01_NeutralToFriendship
|
Scene
|
SceneDialogue
|
Custom
|
|
|
They have had a spark. This elusive inspiration is something I must possess.
|
Player Default: If there's a way you can do that, you should.
|
|
COMCurie_01_NeutralToFriendship
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: If there's a way you can do that, you should.
|
In fact, I must.
|
Curie: If I am to advance my understanding of medicine in this strange world, I must embark on a great adventure.
|
|
COMCurie_01_NeutralToFriendship
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You know, you just can't program up some inspiration.
|
You are quite correct.
|
Curie: If I am to advance my understanding of medicine in this strange world, I must embark on a great adventure.
|
|
COMCurie_01_NeutralToFriendship
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You're starting to worry me.
|
There is no need.
|
Curie: If I am to advance my understanding of medicine in this strange world, I must embark on a great adventure.
|
|
COMCurie_01_NeutralToFriendship
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: In fact, I must.
|
If I am to advance my understanding of medicine in this strange world, I must embark on a great adventure.
|
|
|
COMCurie_01_NeutralToFriendship
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I must become human, or as close as I can. I must find a way to download all that I am into a human brain.
|
Player Default: I'm willing to help, Curie.
|
|
COMCurie_01_NeutralToFriendship
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm willing to help, Curie.
|
And you save me once again.
|
Curie: If you find someone - a brain surgeon, an artificial intelligence programmer, or someone who is an expert in matters of the head, please bring me to them.
|
|
COMCurie_01_NeutralToFriendship
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: In a world full of insane ideas, that's high on the list.
|
I am driven to this through desperation.
|
Curie: If you find someone - a brain surgeon, an artificial intelligence programmer, or someone who is an expert in matters of the head, please bring me to them.
|
|
COMCurie_01_NeutralToFriendship
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I know someone that might be able to help. Doctor Amari.
|
Please, then, we must go to her and talk.
|
Curie: Perhaps this is an impossibility, but it must be pursued.
|
|
COMCurie_01_NeutralToFriendship
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I know someone that might be able to help. Doctor Amari.
|
Those that know things, guard them jealously. The Brotherhood of Steel, the Institute, they horde knowledge.
|
|
|
COMCurie_01_NeutralToFriendship
|
Scene
|
SceneDialogue
|
Custom
|
|
|
The only way we will progress as a society is in the free flow of ideas.
|
Curie: Perhaps this is an impossibility, but it must be pursued.
|
|
COMCurie_01_NeutralToFriendship
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Is that even possible?
|
Who is to say? There were great advances made before the war in cognition and memories.
|
|
|
COMCurie_01_NeutralToFriendship
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Surely, there is someone who can help. Or at least point us in the right direction.
|
Curie: If you find someone - a brain surgeon, an artificial intelligence programmer, or someone who is an expert in matters of the head, please bring me to them.
|
|
COMCurie_01_NeutralToFriendship
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: And you save me once again.
|
If you find someone - a brain surgeon, an artificial intelligence programmer, or someone who is an expert in matters of the head, please bring me to them.
|
|
|
COMCurie_01_NeutralToFriendship
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Please, then, we must go to her and talk.
|
Perhaps this is an impossibility, but it must be pursued.
|
|
|
COMCurie_01_NeutralToFriendship
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Sure, I enjoy talking with you.
|
As do I.
|
Curie: I owe you so very much, and I do not mean to sound ungrateful. But I fear I am barely holding myself together.
|
|
COMCurie_02_FriendshipToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Now's not a good time.
|
Later, then. I would appreciate it.
|
Curie: I owe you so very much, and I do not mean to sound ungrateful. But I fear I am barely holding myself together.
|
|
COMCurie_02_FriendshipToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: As do I.
|
I owe you so very much, and I do not mean to sound ungrateful. But I fear I am barely holding myself together.
|
Player Default: It's all right, I'm here for you.
|
Worried
|
COMCurie_02_FriendshipToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It's all right, I'm here for you.
|
Thank you. That means so much. Becoming a synth is just so overwhelming.
|
Curie: At first it was a struggle just to master basic functioning. How to brush the teeth, how to operate with only two hands, et cetera.
|
Worried
|
COMCurie_02_FriendshipToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Get to the point.
|
I'm trying, it is hard.
|
Curie: At first it was a struggle just to master basic functioning. How to brush the teeth, how to operate with only two hands, et cetera.
|
Irritated
|
COMCurie_02_FriendshipToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Go on.
|
Becoming a synth is just so much.
|
Curie: At first it was a struggle just to master basic functioning. How to brush the teeth, how to operate with only two hands, et cetera.
|
Worried
|
COMCurie_02_FriendshipToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Are you all right?
|
I just don't know. Becoming a synth is so much harder than I ever imagined.
|
Curie: At first it was a struggle just to master basic functioning. How to brush the teeth, how to operate with only two hands, et cetera.
|
Depressed
|
COMCurie_02_FriendshipToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Thank you. That means so much. Becoming a synth is just so overwhelming.
|
At first it was a struggle just to master basic functioning. How to brush the teeth, how to operate with only two hands, et cetera.
|
|
Neutral
|
COMCurie_02_FriendshipToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
|
But now I am full of inconsequential thoughts, feelings. How do you do everything with this whirlwind in the head?
|
Player Default: I prioritize and tackle what's most important at the time.
|
Worried
|
COMCurie_02_FriendshipToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I prioritize and tackle what's most important at the time.
|
That's... That's helpful.
|
Curie: You make it look so effortless. Like breathing. But for me, it is so hard to focus. To do research.
|
Thinking
|
COMCurie_02_FriendshipToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I just deal with it. It's part of being human.
|
You have had your whole life to adjust. For me, it comes at me all at once.
|
Curie: You make it look so effortless. Like breathing. But for me, it is so hard to focus. To do research.
|
Irritated
|
COMCurie_02_FriendshipToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I hope some of these "inconsequential feelings" involve me.
|
Yes. No. And see, now my head goes ever more. Spin, spin, spin.
|
Curie: You make it look so effortless. Like breathing. But for me, it is so hard to focus. To do research.
|
Puzzled
|
COMCurie_02_FriendshipToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I hope some of these "inconsequential feelings" involve me.
|
You see, I do not even know how to parse this.
|
Curie: You make it look so effortless. Like breathing. But for me, it is so hard to focus. To do research.
|
Depressed
|
COMCurie_02_FriendshipToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I hope some of these "inconsequential feelings" involve me.
|
That's easy for you to say.
|
Curie: You make it look so effortless. Like breathing. But for me, it is so hard to focus. To do research.
|
Neutral
|
COMCurie_02_FriendshipToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What sort of feelings?
|
I don't know. I think anger, fear, happiness, but I am not sure. They're so new.
|
Player Default: I prioritize and tackle what's most important at the time.
|
Puzzled
|
COMCurie_02_FriendshipToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That's... That's helpful.
|
You make it look so effortless. Like breathing. But for me, it is so hard to focus. To do research.
|
|
Awed
|
COMCurie_02_FriendshipToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
|
And inspiration is as elusive as ever. I fear I will never contribute anything to the world.
|
Player Default: The world? Not so sure. But you've certainly made a difference to me.
|
Depressed
|
COMCurie_02_FriendshipToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: The world? Not so sure. But you've certainly made a difference to me.
|
More feelings. No words for them.
|
Curie: The saving grace in all of this is you. As a robot, I had much appreciation for you. But now... it is deeper. I am still loyal.
|
Grateful
|
COMCurie_02_FriendshipToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Your life is a gift. Start appreciating it.
|
I am trying. Believe me, I am.
|
Curie: The saving grace in all of this is you. As a robot, I had much appreciation for you. But now... it is deeper. I am still loyal.
|
Depressed
|
COMCurie_02_FriendshipToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Be patient. You'll work it out.
|
In this maelstrom, it is hard to see the shore.
|
Curie: The saving grace in all of this is you. As a robot, I had much appreciation for you. But now... it is deeper. I am still loyal.
|
Depressed
|
COMCurie_02_FriendshipToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Science isn't the only way you can help the Commonwealth.
|
Perhaps you are right. And together we have done much good.
|
Curie: The saving grace in all of this is you. As a robot, I had much appreciation for you. But now... it is deeper. I am still loyal.
|
Thinking
|
COMCurie_02_FriendshipToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: More feelings. No words for them.
|
The saving grace in all of this is you. As a robot, I had much appreciation for you. But now... it is deeper. I am still loyal.
|
|
Grateful
|
COMCurie_02_FriendshipToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
|
But now I do this because I want to. Because you are... my friend.
|
Player Default: You're my friend, too, Curie.
|
Worried
|
COMCurie_02_FriendshipToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: This stirs something in me. I have no idea why.
|
I must cut this short. My eyes, they are malfunctioning. Adieu.
|
|
Worried
|
COMCurie_02_FriendshipToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You're my friend, too, Curie.
|
This stirs something in me. I have no idea why.
|
Curie: I must cut this short. My eyes, they are malfunctioning. Adieu.
|
Happy
|
COMCurie_02_FriendshipToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: We've got a job to do. So let's keep it professional.
|
I cannot change how I feel. I do not know how.
|
Curie: I must cut this short. My eyes, they are malfunctioning. Adieu.
|
Irritated
|
COMCurie_02_FriendshipToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: So just friends? Nothing more than that?
|
I feel... very funny.
|
Curie: I must cut this short. My eyes, they are malfunctioning. Adieu.
|
Puzzled
|
COMCurie_02_FriendshipToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: So just friends? Nothing more than that?
|
I am sorry, your words make little sense to me.
|
Curie: I must cut this short. My eyes, they are malfunctioning. Adieu.
|
Puzzled
|
COMCurie_02_FriendshipToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What do you think a friend is?
|
Someone that brings you joy - good feelings - when they are about. Someone you desire to help and make happy.
|
|
Thinking
|
COMCurie_02_FriendshipToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Someone you respect. It is hard to say my feelings about you. You are just... a friend, yes?
|
Player Default: You're my friend, too, Curie.
|
Irritated
|
COMCurie_02_FriendshipToAdmiration
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I have time. Let's talk.
|
It is a personal matter.
|
Curie: My control of feelings is worse than before. And you, you are no help. With your teasing of poor little Curie.
|
|
COMCurie_03_AdmirationToConfidant
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I don't have time to talk.
|
Please, soon.
|
Curie: My control of feelings is worse than before. And you, you are no help. With your teasing of poor little Curie.
|
|
COMCurie_03_AdmirationToConfidant
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You're pretty distracting yourself.
|
I had a point. A reason. Oh, yes.
|
Curie: My control of feelings is worse than before. And you, you are no help. With your teasing of poor little Curie.
|
Flirting
|
COMCurie_03_AdmirationToConfidant
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What's up?
|
It is a personal matter. About... Well...
|
Curie: My control of feelings is worse than before. And you, you are no help. With your teasing of poor little Curie.
|
|
COMCurie_03_AdmirationToConfidant
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It is a personal matter.
|
My control of feelings is worse than before. And you, you are no help. With your teasing of poor little Curie.
|
|
Flirting
|
COMCurie_03_AdmirationToConfidant
|
Scene
|
SceneDialogue
|
Custom
|
|
|
But it is not just you. Sometimes a simple compliment, "Nice hair" and I am flustered. Confused.
|
|
Depressed
|
COMCurie_03_AdmirationToConfidant
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Other times, people suggest the strangest and most lurid things. And I am even more confused. Why do people do this?
|
Player Default: You're full of life and optimism. People find that attractive.
|
Sad
|
COMCurie_03_AdmirationToConfidant
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You're full of life and optimism. People find that attractive.
|
Well, they should keep it to themselves.
|
Curie: I must get a handle on this if I am ever to advance my experiments.
|
Flirting
|
COMCurie_03_AdmirationToConfidant
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You need to develop a thicker skin and get used to things like that.
|
That... That is good advice.
|
Curie: I must get a handle on this if I am ever to advance my experiments.
|
Neutral
|
COMCurie_03_AdmirationToConfidant
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It's all part of being human.
|
How do you get anything done?
|
Curie: I must get a handle on this if I am ever to advance my experiments.
|
Worried
|
COMCurie_03_AdmirationToConfidant
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Because you're so cute when you're confused.
|
You are not making any of this easier... You.
|
Curie: I must get a handle on this if I am ever to advance my experiments.
|
Flirting
|
COMCurie_03_AdmirationToConfidant
|
Scene
|
SceneDialogue
|
Custom
|
|
NPCFCurie: Do you have time? It is important to me.
|
You are so very, very distracting. You know this, yes?
|
Player Default: I have time. Let's talk.
|
Irritated
|
COMCurie_03_AdmirationToConfidant
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: This sounds good.
|
It is much better than that.
|
Curie: I begged to become a synth for a reason. For science. To be able to make real progress in studying the medical arts. I have had a breakthrough.
|
Happy
|
COMCurie_04_ConfidantToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm busy right now.
|
Of course. But we must talk soon.
|
Curie: I begged to become a synth for a reason. For science. To be able to make real progress in studying the medical arts. I have had a breakthrough.
|
Sad
|
COMCurie_04_ConfidantToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I can think of better things to get excited about.
|
Oh, that's so... No, I will not let you derail me.
|
Curie: I begged to become a synth for a reason. For science. To be able to make real progress in studying the medical arts. I have had a breakthrough.
|
Flirting
|
COMCurie_04_ConfidantToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I can think of better things to get excited about.
|
Wonderful.
|
Curie: I begged to become a synth for a reason. For science. To be able to make real progress in studying the medical arts. I have had a breakthrough.
|
Happy
|
COMCurie_04_ConfidantToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You're excited. What is it?
|
I am elated. Giddy.
|
Curie: I begged to become a synth for a reason. For science. To be able to make real progress in studying the medical arts. I have had a breakthrough.
|
Happy
|
COMCurie_04_ConfidantToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It is much better than that.
|
I begged to become a synth for a reason. For science. To be able to make real progress in studying the medical arts. I have had a breakthrough.
|
|
Confident
|
COMCurie_04_ConfidantToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Using a new strain of mutfruit, I have discovered a way to greatly improve the restorative properties of stimpaks.
|
|
Happy
|
COMCurie_04_ConfidantToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I realize this is not earthshaking, but it means that inspiration does exist.
|
Player Default: I know it wasn't easy, but you did it.
|
Apologetic
|
COMCurie_04_ConfidantToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I know it wasn't easy, but you did it.
|
I find my head full of notions. Experiments. Many will fail, but maybe I will make more discoveries.
|
Curie: And you have given me this capacity. And beyond that, so much more. The world is full of life, possibilities.
|
Happy
|
COMCurie_04_ConfidantToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Doesn't sound more useful than a normal stimpak.
|
If you do not believe so, the next time you are injured you should try it yourself.
|
Curie: And you have given me this capacity. And beyond that, so much more. The world is full of life, possibilities.
|
Amused
|
COMCurie_04_ConfidantToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Sounds useful. I can use some.
|
Of course. You might say that our frequent escapades and injuries provided the real inspiration.
|
Curie: And you have given me this capacity. And beyond that, so much more. The world is full of life, possibilities.
|
|
COMCurie_04_ConfidantToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: How did you discover that?
|
Mutafruit has a particular sugar compound that stimulates platelet production and can close wounds.
|
|
|
COMCurie_04_ConfidantToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Unfortunately, the plant, when grown in the wild, is irradiated and develops natural toxins to ward off pests.
|
|
|
COMCurie_04_ConfidantToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Strain 17 has been genetically bred in sterile conditions to remove both problems. The new, pure sugar is already offering promise.
|
Player Default: I know it wasn't easy, but you did it.
|
|
COMCurie_04_ConfidantToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I find my head full of notions. Experiments. Many will fail, but maybe I will make more discoveries.
|
And you have given me this capacity. And beyond that, so much more. The world is full of life, possibilities.
|
|
Happy
|
COMCurie_04_ConfidantToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
|
You are very dear to me. My close friend. And I hope I can return the many favors you have given me.
|
Player Default: I consider you the same.
|
Happy
|
COMCurie_04_ConfidantToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I consider you the same.
|
Good. Very good.
|
Curie: Here is a sample of my new stimpak. Now I must share this with the world.
|
Happy
|
COMCurie_04_ConfidantToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Sure, we're friends. Just tone it down a notch.
|
Oh, I think I have been carried away. I will contain myself.
|
Curie: Here is a sample of my new stimpak. Now I must share this with the world.
|
Friendly
|
COMCurie_04_ConfidantToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You shouldn't be my friend just because you think you owe me.
|
My feelings do not grow out of obligation. They come from a deeper, more profound place.
|
Curie: Here is a sample of my new stimpak. Now I must share this with the world.
|
Confident
|
COMCurie_04_ConfidantToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What we have between us is deeper than friendship.
|
My very first thought in all this excitement was I must tell you. It wouldn't feel real until I shared it with you.
|
Curie: You know... You mean very much... Oh, I am so terrible at this.
|
Flirting
|
COMCurie_04_ConfidantToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What we have between us is deeper than friendship.
|
You? You feel this way about me? I thought I was alone.
|
Curie: You know... You mean very much... Oh, I am so terrible at this.
|
Flirting
|
COMCurie_04_ConfidantToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What we have between us is deeper than friendship.
|
Perhaps. But I am still so very new to all of this. Being human.
|
|
Thinking
|
COMCurie_04_ConfidantToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
|
If you could give me some time to think... or feel it through. But for now, please share this happiness with me.
|
Curie: Here is a sample of my new stimpak. Now I must share this with the world.
|
Apologetic
|
COMCurie_04_ConfidantToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What we have between us is deeper than friendship.
|
I... I was not expecting this. My own feelings are like tangled yarn.
|
|
Surprised
|
COMCurie_04_ConfidantToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
|
It is so hard to unravel. Please I need time. Until then, please share my happiness.
|
Curie: Here is a sample of my new stimpak. Now I must share this with the world.
|
Apologetic
|
COMCurie_04_ConfidantToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Good. Very good.
|
Here is a sample of my new stimpak. Now I must share this with the world.
|
|
Happy
|
COMCurie_04_ConfidantToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
|
You know... You mean very much... Oh, I am so terrible at this.
|
Player Default: It's OK. You mean a lot to me, too.
|
Flirting
|
COMCurie_04a_ConfidantToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It's OK. You mean a lot to me, too.
|
I dared not hope. When we are apart, I guess and second guess. I should be only thinking about this achievement.
|
|
Worried
|
COMCurie_04a_ConfidantToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Instead my thoughts... they linger on you.
|
Player Default: I love you, Curie.
|
Flirting
|
COMCurie_04a_ConfidantToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It's probably better if we just stay friends.
|
Yes. Of course. Sorry, I thought... Well, never mind.
|
|
Depressed
|
COMCurie_04a_ConfidantToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Here is a sample of my new stimpak. Now I must share this with the world.
|
Player Default: I love you, Curie.
|
Depressed
|
COMCurie_04a_ConfidantToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It's probably better if we just stay friends.
|
I... If you think this is best. Of course, I think so, too.
|
Player Default: I love you, Curie.
|
Depressed
|
COMCurie_04a_ConfidantToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It's probably better if we just stay friends.
|
Then we will keep what we have. Which means a... great deal to me.
|
Player Default: I love you, Curie.
|
Sad
|
COMCurie_04a_ConfidantToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I mean very much... what? To the Commonwealth? Heck, to the world?
|
No, I was wrong. You're the one's that's terrible. To tease me such.
|
Player Default: I love you, Curie.
|
Flirting
|
COMCurie_04a_ConfidantToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What were you going to say?
|
I am... afraid to say anything more. I feel a coward.
|
Player Default: It's OK. You mean a lot to me, too.
|
Nervous
|
COMCurie_04a_ConfidantToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I love you, Curie.
|
And I love you.
|
Curie: The world seems so very bright. And I cannot wait to see what becomes of this.
|
Flirting
|
COMCurie_04a_ConfidantToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I like you, Curie, but I don't think this is going to work.
|
You are probably right. Hopefully we can still journey together. I must... be going.
|
Curie: The world seems so very bright. And I cannot wait to see what becomes of this.
|
Apologetic
|
COMCurie_04a_ConfidantToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I like you, Curie, but I don't think this is going to work.
|
It is such a relief to know exactly where we stand. Which is a very good place. Now let's go do or see something together.
|
Curie: The world seems so very bright. And I cannot wait to see what becomes of this.
|
Friendly
|
COMCurie_04a_ConfidantToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Maybe I can take you out to dinner. See a movie. Or whatever people do these days.
|
I may be getting this out of order. But, I love you. And I would like this very, very much.
|
Curie: The world seems so very bright. And I cannot wait to see what becomes of this.
|
Flirting
|
COMCurie_04a_ConfidantToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What do you want? From us, I mean?
|
I do not know. I have read so many medical textbooks. But none of them covered anything like this.
|
|
Worried
|
COMCurie_04a_ConfidantToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
|
All I know, is I want to be with you.
|
Player Default: I love you, Curie.
|
Flirting
|
COMCurie_04a_ConfidantToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: And I love you.
|
The world seems so very bright. And I cannot wait to see what becomes of this.
|
|
Happy
|
COMCurie_04a_ConfidantToInfatuation
|
Scene
|
SceneDialogue
|
Custom
|
|
Curie: A moment, please?
|
I have been trapped so many years. I believe it's customary to thank you for your role in saving me.
|
Curie: My entire life has been in this Vault. I have analyzed and learned everything there is to know here.
|
|
COMCurie_PickUpScene_Initial
|
Scene
|
SceneDialogue
|
Custom
|
|
Curie: I have been trapped so many years. I believe it's customary to thank you for your role in saving me.
|
My entire life has been in this Vault. I have analyzed and learned everything there is to know here.
|
|
|
COMCurie_PickUpScene_Initial
|
Scene
|
SceneDialogue
|
Custom
|
|
|
So now I must see the rest of the Commonwealth. Consult with scientists. Unearth more data to challenge my hypotheses.
|
Player Default: After the bombs, the Commonwealth is a little lacking in the science department.
|
|
COMCurie_PickUpScene_Initial
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: After the bombs, the Commonwealth is a little lacking in the science department.
|
But surely there is still men of learning out there. And, if nothing else, there is data.
|
Curie: I can see you already have company. I do not wish to intrude. But, I must ask.
|
|
COMCurie_PickUpScene_Initial
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Your job is to stay here, not go gallavanting around the Commonwealth.
|
My former master, Monsieur Burrow, is quite dead. I have no other orders or obligations.
|
|
|
COMCurie_PickUpScene_Initial
|
Scene
|
SceneDialogue
|
Custom
|
|
|
So advancing my scientific understanding seems a worthy cause.
|
Curie: I can see you already have company. I do not wish to intrude. But, I must ask.
|
|
COMCurie_PickUpScene_Initial
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It sounds like the Vault could really use you.
|
Of this, there is no doubt. But I seek to elevate my capabilities, and down here I will stagnate.
|
Curie: I can see you already have company. I do not wish to intrude. But, I must ask.
|
|
COMCurie_PickUpScene_Initial
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What are you looking to learn up there?
|
Down here is an enclosed system. And without the introduction of new mutagens, viruses, or bacteria it is quite... dull, medically speaking.
|
|
|
COMCurie_PickUpScene_Initial
|
Scene
|
SceneDialogue
|
Custom
|
|
|
The world up there is infinitely more complex. Who knows what diseases can be found and studied?
|
Player Default: After the bombs, the Commonwealth is a little lacking in the science department.
|
|
COMCurie_PickUpScene_Initial
|
Scene
|
SceneDialogue
|
Custom
|
|
Curie: I can see you already have company. I do not wish to intrude. But, I must ask.
|
Please, monsieur, can you take me with you?
|
Player Default: Come along, then.
|
|
COMCurie_PickUpScene_Initial
|
Scene
|
SceneDialogue
|
Custom
|
|
Curie: I can see you already have company. I do not wish to intrude. But, I must ask.
|
Please, madame, can you take me with you?
|
Player Default: Come along, then.
|
|
COMCurie_PickUpScene_Initial
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: But surely there is still men of learning out there. And, if nothing else, there is data.
|
I can see you already have company. I do not wish to intrude. But, I must ask.
|
Curie: Please, monsieur, can you take me with you?
|
|
COMCurie_PickUpScene_Initial
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Come along, then.
|
Excellent. We must embark at once.
|
|
|
COMCurie_PickUpScene_Initial
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: Not right now.
|
Well, perhaps for now I will help out here. But if you change your mind, please, you must find me.
|
|
|
COMCurie_PickUpScene_Initial
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It's no picnic up there. Anything you can do to help us survive?
|
But, of course. I have been equipped with medical equipment. If you become injured in our journeys, I can administer stimpaks.
|
|
|
COMCurie_PickUpScene_Initial
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I also have defensive capabilities. A laser. But surely there's little reason to use that.
|
Player Default: Come along, then.
|
|
COMCurie_PickUpScene_Initial
|
Scene
|
SceneDialogue
|
Custom
|
|
NPCFCurie: We must talk right now.
|
You are nothing more than a murdering brute. So many innocents are dead. Again.
|
Curie: I hold onto the vain hope that you learn something from our time together. But I fear you are hopeless. Adieu for good.
|
Angry
|
COMCurie_06_DisdainToHatred
|
Combat
|
Combat
|
ThrowGrenade
|
|
|
A grenade has been dispatched.
|
|
|
|
Combat
|
Combat
|
ThrowGrenade
|
|
|
Flee the area.
|
|
|
|
Combat
|
Combat
|
Taunt
|
|
|
Continued hostilities is not advised.
|
|
|
|
Combat
|
Combat
|
Taunt
|
|
|
Your actions could result in injury.
|
|
|
|
Combat
|
Combat
|
Taunt
|
|
|
Why is everything so dangerous up here?
|
|
|
|
Combat
|
Combat
|
Taunt
|
|
|
Odds of your success are virtually nil.
|
|
|
|
Combat
|
Combat
|
Taunt
|
|
|
A violent tendencies greatly decreases your life expectancy.
|
|
|
|
Combat
|
Combat
|
Taunt
|
|
|
Caution. I am equipped with defensive capabilities.
|
|
|
|
Combat
|
Combat
|
Taunt
|
|
|
At least I can observe battlefield traumas.
|
|
|
|
Combat
|
Combat
|
Taunt
|
|
|
Vehicular injuries were supposed to be the greatest threat up here.
|
|
|
|
Combat
|
Combat
|
Taunt
|
|
|
Studying physical injury could result in something, I suppose.
|
|
|
|
Combat
|
Combat
|
Taunt
|
|
|
I believe I already have enough data on combat related maladies.
|
|
|
|
Combat
|
Combat
|
PowerAttack
|
|
|
Yyaagh!
|
|
|
|
Combat
|
Combat
|
PowerAttack
|
|
|
Yyaagh!
|
|
|
|
Combat
|
Combat
|
PowerAttack
|
|
|
Yyaagh!
|
|
|
|
Combat
|
Combat
|
Hit
|
|
|
Oww.
|
|
|
|
Combat
|
Combat
|
Hit
|
|
|
Eff.
|
|
|
|
Combat
|
Combat
|
Hit
|
|
|
That hurts.
|
|
|
|
Combat
|
Combat
|
Hit
|
|
|
Pain.
|
|
|
|
Combat
|
Combat
|
Hit
|
|
|
Ugh.
|
|
|
|
Combat
|
Combat
|
Hit
|
|
|
Stop that.
|
|
|
|
Combat
|
Combat
|
Hit
|
|
|
Oof.
|
|
|
|
Combat
|
Combat
|
Hit
|
|
|
Uhhh.
|
|
|
|
Combat
|
Combat
|
Death
|
|
|
Please... do not let me... power...
|
|
|
|
Combat
|
Combat
|
CrippledLimb
|
|
|
I have sustained considerable damage.
|
|
|
|
Combat
|
Combat
|
CrippledLimb
|
|
|
Critical damage imminent. Requesting assistance.
|
|
|
|
Combat
|
Combat
|
CrippledLimb
|
|
|
Oh no. I have been hit.
|
|
|
|
Combat
|
Combat
|
BleedOut
|
|
|
I appear to be disabled.
|
|
|
|
Combat
|
Combat
|
BleedOut
|
|
|
I have sustained serious injury.
|
|
|
|
Combat
|
Combat
|
BleedOut
|
|
|
Mechanical assistance requested.
|
|
|
|
Combat
|
Combat
|
AvoidThreat
|
|
|
Danger detected. Evade.
|
|
|
|
Combat
|
Combat
|
AvoidThreat
|
|
|
Move. And cover vital organs.
|
|
|
|
Combat
|
Combat
|
AvoidThreat
|
|
|
Imminent threat detected.
|
|
|
|
Combat
|
Combat
|
Attack
|
|
|
Engaging in close combat.
|
|
|
|
Combat
|
Combat
|
Attack
|
|
|
This is for you.
|
|
|
|
Combat
|
Combat
|
Attack
|
|
|
Hostiles vacate close proximity.
|
|
|
|
Combat
|
Combat
|
Attack
|
|
|
Engaging secondary defenses.
|
|
|
|
Combat
|
Combat
|
Attack
|
|
|
Cease hostilities.
|
|
|
|
Favors
|
Favor
|
Trade
|
|
|
Trade is good.
|
|
|
|
Favors
|
Favor
|
Trade
|
|
|
Here's what I have on me.
|
|
|
|
Favors
|
Favor
|
Trade
|
|
|
Are you giving me a present?
|
|
|
|
Favors
|
Favor
|
PathingRefusal
|
|
|
I cannot get there.
|
|
|
|
Favors
|
Favor
|
PathingRefusal
|
|
|
I can't reach that.
|
|
|
|
Favors
|
Favor
|
PathingRefusal
|
|
|
There's no way to get there.
|
|
|
|
Favors
|
Favor
|
Show
|
|
|
Do you need something from me?
|
|
|
|
Favors
|
Favor
|
Show
|
|
|
May I be of assistance?
|
|
|
|
Favors
|
Favor
|
Show
|
|
|
What do you want?
|
|
|
|
Favors
|
Favor
|
Show
|
|
|
You need something, yes?
|
|
|
|
Favors
|
Favor
|
Refuse
|
|
|
I cannot do that.
|
|
|
|
Favors
|
Favor
|
Refuse
|
|
|
Sorry, but I am unable to comply.
|
|
|
|
Favors
|
Favor
|
Refuse
|
|
|
I am not capable of this.
|
|
|
|
Favors
|
Favor
|
Refuse
|
|
|
At this time, I cannot do that.
|
|
|
|
Favors
|
Favor
|
Refuse
|
|
|
I must apologize.
|
|
|
|
Favors
|
Favor
|
MoralRefusal
|
|
|
This falls outside of my programming.
|
|
|
|
Favors
|
Favor
|
MoralRefusal
|
|
|
I was not built for this.
|
|
|
|
Favors
|
Favor
|
MoralRefusal
|
|
|
I have failsafes which prevent me from doing this.
|
|
|
|
Favors
|
Favor
|
MoralRefusal
|
|
|
I am forbidden from doing this.
|
|
|
|
Favors
|
Favor
|
MoralRefusal
|
|
|
That falls outside the accepted cultural norms.
|
|
|
|
Favors
|
Favor
|
MoralRefusal
|
|
|
I find this distasteful. I will not do it.
|
|
|
|
Favors
|
Favor
|
ExitFavorState
|
|
|
If you ever need something more...
|
|
|
|
Favors
|
Favor
|
ExitFavorState
|
|
|
I will resume other functions.
|
|
|
|
Favors
|
Favor
|
ExitFavorState
|
|
|
If this is what you want.
|
|
|
|
Favors
|
Favor
|
ExitFavorState
|
|
|
Current operation terminated.
|
|
|
|
Favors
|
Favor
|
ExitFavorState
|
|
|
I shall move on, then.
|
|
|
|
Favors
|
Favor
|
Agree
|
|
|
I shall follow you.
|
|
|
|
Favors
|
Favor
|
Agree
|
|
|
But, of course, I will follow you.
|
|
|
|
Favors
|
Favor
|
Agree
|
|
|
I am ready.
|
|
|
|
Favors
|
Favor
|
Agree
|
|
|
I will wait. It is safe here, yes?
|
|
|
|
Favors
|
Favor
|
Agree
|
|
|
If waiting is what's required...
|
|
|
|
Favors
|
Favor
|
Agree
|
|
|
Just don't leave me here too long.
|
|
|
|
Favors
|
Favor
|
Agree
|
|
|
Yes.
|
|
|
|
Favors
|
Favor
|
Agree
|
|
|
Absolutely.
|
|
|
|
Favors
|
Favor
|
Agree
|
|
|
I would be delighted to.
|
|
|
|
Favors
|
Favor
|
Agree
|
|
|
I will attend to this.
|
|
|
|
Favors
|
Favor
|
Agree
|
|
|
I shall make this a priority.
|
|
|
|
Favors
|
Favor
|
Agree
|
|
|
At once.
|
|
|
|
Favors
|
Favor
|
Agree
|
|
|
One of my duties is to serve.
|
|
|
|
Detection
|
Detection
|
NormalToLost
|
|
|
We appear to be under fire.
|
|
|
|
Detection
|
Detection
|
NormalToLost
|
|
|
We are being shot at. Enemy unknown.
|
|
|
|
Detection
|
Detection
|
NormalToLost
|
|
|
I believe a sniper has found us. That is the right word, yes?
|
|
|
|
Detection
|
Detection
|
NormalToLost
|
|
|
Looking for the shooter.
|
|
|
|
Detection
|
Detection
|
NormalToLost
|
|
|
Engaging evasive maneuvers.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
We are fighting? Why not a civilized discussion, instead?
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
I am in combat. Again.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
I suppose we should dispatch them.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
My primary purpose is not combat.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Oh, there is to be the fighting.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Be careful. Violent engagements can result in a variety of injuries.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
There is a lot more of this up here than I was led to believe.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Engaging defensive countermeasures.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Returning fire.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
I'd much rather discuss science.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
What a fascinating specimen. I wonder what it's original species was.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
The mutations in this bug are fascinating.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
We should preserve one of these for study.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Did this evolve from a mosquito?
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
What a discovery. A mutated mosquito.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Is this mosquito a product of the FEV? Or radiation?
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
The taxonomy of this is most intriguing.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
The threat assessment is most dire.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
My memory has no idea what this... thing is. Intriguing.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
I must have a sample of this. Preferably once it is quite dead.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Eyebot. Threat assessment minimal.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
And even the little eyebots fight here? So strange.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Monsieur Platt predicted this condition. It appears he was correct.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
A "ghoul." Most intriguing. Starting recording.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Detecting an increase in radiation.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
One must wonder, what causes the deterioration of this ghoul condition?
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
I may be able to collect replacement parts.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
This Mr. Handy is obviously defective. We should consult a repairman.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Even the crabs have mutated. Their carapace provided no resistance.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
We must defeat these... Mirelurks. For science.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Tissue samples may provide theories as to these Mirelurks genesis.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
These Mirelurks, they were not in the Old World, right?
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
The Mirelurk Queen must play a vital role in their reproductive cycle.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Though the medical data is potentially significant, I recommend we avoid this.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Pardon me, is this what is called a dog?
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Surely, these are near the bottom of the food pyramid.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Taxonomy unknown. This little thing must be studied.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
A standard model Protectron. Very dangerous.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
The robot is attacking us.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
The roach is attacking.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
This species must have evolved from the common roach. Periplaneta americana.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
A scorpion of such size. What a find.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
If we survive this radscorpion it simply must be autopsied.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
The Sentry Bot is attacking. I recommend extreme caution.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Combat reports of Sentry Bots is most alarming.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
A giant hornet. Amazing.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Truly the power of radiation is limitless. Look at this hornet.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Ah, the FEV virus. There were rumors of this.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
What changes the Super Mutants, surely, it is no contagious?
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
And they maintain brain functions and motor control even after the FEV? Fascinating.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
RobCo did not make robots such as this.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
The technology to make this. Incredible.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Is this what is called... a "synth"?
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Oh no. The turret has become active.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Remember. Turrets can be quite hazardous.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
The flying vehicle, it is attacking.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
We must take cover from this vertibird.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
The little doggie is dangerous now.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Dogs are also vulnerable to radiation induced mutation.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
This bear appears to be highly dangerous.
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Radiation has mutated this bear into something fascinating. And deadly.
|
|
|
|
Detection
|
Detection
|
NormalToAlert
|
|
|
Did you hear something?
|
|
|
|
Detection
|
Detection
|
NormalToAlert
|
|
|
I may have detected unusual behavior.
|
|
|
|
Detection
|
Detection
|
NormalToAlert
|
|
|
There is something nearby. Identity unknown.
|
|
|
|
Detection
|
Detection
|
NormalToAlert
|
|
|
We may not be alone.
|
|
|
|
Detection
|
Detection
|
NormalToAlert
|
|
|
Someone is nearby. Perhaps they are friendly?
|
|
|
|
Detection
|
Detection
|
LostToNormal
|
|
|
The enemy appears to be missing.
|
|
|
|
Detection
|
Detection
|
LostToNormal
|
|
|
I believe the enemy is gone.
|
|
|
|
Detection
|
Detection
|
LostToNormal
|
|
|
Terminating combat protocols.
|
|
|
|
Detection
|
Detection
|
LostToNormal
|
|
|
Sensors result no enemies. The threat is over.
|
|
|
|
Detection
|
Detection
|
LostToNormal
|
|
|
No sign of enemy activity.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Oh, there you are.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
The enemy has been spotted.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Resuming combat operations.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Enemy detected.
|
|
|
|
Detection
|
Detection
|
LostToCombat
|
|
|
What was lost is found.
|
|
|
|
Detection
|
Detection
|
CombatToNormal
|
|
|
I believe the term is, "Yahoo"?
|
|
|
|
Detection
|
Detection
|
CombatToNormal
|
|
|
Again I have survived the hostilities.
|
|
|
|
Detection
|
Detection
|
CombatToNormal
|
|
|
I would prefer if there was a whole lot less of... that.
|
|
|
|
Detection
|
Detection
|
CombatToNormal
|
|
|
Messieurs Enemies have been dispatched.
|
|
|
|
Detection
|
Detection
|
CombatToNormal
|
|
|
This place is so violent.
|
|
|
|
Detection
|
Detection
|
CombatToNormal
|
|
|
I am still intact.
|
|
|
|
Detection
|
Detection
|
CombatToNormal
|
|
|
Your pulse and vital signs are still within acceptable parameters.
|
|
|
|
Detection
|
Detection
|
CombatToNormal
|
|
|
Later, I will review these logs for relevant data.
|
|
|
|
Detection
|
Detection
|
CombatToNormal
|
|
|
Are you still well, monsieur?
|
|
|
|
Detection
|
Detection
|
CombatToNormal
|
|
|
Are you still well, madame?
|
|
|
|
Detection
|
Detection
|
CombatToNormal
|
|
|
Though dangerous, combat is quite vigorous exercise.
|
|
|
|
Detection
|
Detection
|
CombatToLost
|
|
|
Visual contact broken.
|
|
|
|
Detection
|
Detection
|
CombatToLost
|
|
|
Where are you?
|
|
|
|
Detection
|
Detection
|
CombatToLost
|
|
|
I do not see them any more.
|
|
|
|
Detection
|
Detection
|
CombatToLost
|
|
|
Engaging search protocol.
|
|
|
|
Detection
|
Detection
|
CombatToLost
|
|
|
My sensors have lost them.
|
|
|
|
Detection
|
Detection
|
AlertToNormal
|
|
|
Threat no longer detected.
|
|
|
|
Detection
|
Detection
|
AlertToNormal
|
|
|
We appear to have lost the enemy.
|
|
|
|
Detection
|
Detection
|
AlertToNormal
|
|
|
Ceasing combat operations.
|
|
|
|
Detection
|
Detection
|
AlertToNormal
|
|
|
Enemies no longer on sensors.
|
|
|
|
Detection
|
Detection
|
AlertToNormal
|
|
|
We appear to be safe now.
|
|
|
|
Detection
|
Detection
|
AlertToCombat
|
|
|
Hostilities resuming.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I must insist we talk. At once.
|
Player Default: If you have something to say, I'll listen.
|
Angry
|
COMCurie_Murder
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
This matter cannot wait. We must speak.
|
Player Default: If you have something to say, I'll listen.
|
Angry
|
COMCurie_Murder
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Even now, I am still abuzz with my discovery. In time, who knows if others await?
|
Curie: Is this what it's like to be human? To have a world of possibilities just over the horizon?
|
Happy
|
COMCurie_12_InfatuationRepeaterRegular
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Tell me, you must have time now.
|
Player Default: This sounds good.
|
Happy
|
COMCurie_04_ConfidantToInfatuation
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I simply must share. I have news.
|
Player Default: This sounds good.
|
Happy
|
COMCurie_04_ConfidantToInfatuation
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Do you have time? It is important to me.
|
Curie: You are so very, very distracting. You know this, yes?
|
|
COMCurie_03_AdmirationToConfidant
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
We must talk.
|
Curie: You are so very, very distracting. You know this, yes?
|
|
COMCurie_03_AdmirationToConfidant
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Is now a better time to converse?
|
Player Default: I have some time.
|
|
COMCurie_01_NeutralToFriendship
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Monsieur, may I borrow you for a moment?
|
Player Default: I have some time.
|
|
COMCurie_01_NeutralToFriendship
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Madame, may I borrow you for a moment?
|
Player Default: I have some time.
|
|
COMCurie_01_NeutralToFriendship
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Do you have time to talk now?
|
Player Default: You can always speak your mind with me.
|
|
COMCurie_05_NeutralToDisdain
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
We should talk.
|
Player Default: You can always speak your mind with me.
|
|
COMCurie_05_NeutralToDisdain
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I have an urgent matter to discuss.
|
Curie: I hold onto the vain hope that you learn something from our time together. But I fear you are hopeless. Adieu for good.
|
Angry
|
COMCurie_06_DisdainToHatred
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
We must talk right now.
|
Curie: You are nothing more than a murdering brute. So many innocents are dead. Again.
|
Angry
|
COMCurie_06_DisdainToHatred
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I really want to talk.
|
Player Default: You sound troubled.
|
|
COMCurie_07_RepeatInfatuationToAdmiration
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Do you have a moment? Please?
|
Player Default: You sound troubled.
|
|
COMCurie_07_RepeatInfatuationToAdmiration
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Is now a better time to talk?
|
Player Default: Talk to me, then.
|
|
COMCurie_08_RepeatAdmirationToNeutral
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I'd like to speak with you.
|
Player Default: Talk to me, then.
|
|
COMCurie_08_RepeatAdmirationToNeutral
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Do not walk away from me again.
|
Curie: Is there something wrong with you? Is it so hard to help people?
|
|
COMCurie_09_RepeatNeutralToDisdain
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
We must have words. Now.
|
Curie: Is there something wrong with you? Is it so hard to help people?
|
|
COMCurie_09_RepeatNeutralToDisdain
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
That. Is. It.
|
Curie: We are through you and I. You treat people like garbage. I will have nothing to do with you any more.
|
Angry
|
COMCurie_10_RepeatDisdainToHatred
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Can we talk now?
|
Player Default: Sounds like you're in a good mood.
|
|
COMCurie_11_RepeatAdmirationToInfatuation
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I really want to speak with you.
|
Player Default: Sounds like you're in a good mood.
|
|
COMCurie_11_RepeatAdmirationToInfatuation
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Do you need something, monsieur?
|
Player Default: I'd like to travel together some more.
|
|
COMCurie_PickUpScene
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Do you need something, madame?
|
Player Default: I'd like to travel together some more.
|
|
COMCurie_PickUpScene
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Tell me you've change your mind. I have little more to learn here. I would travel with you.
|
Player Default: Come along, then.
|
|
COMCurie_PickUpScene_Initial
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
A moment, please?
|
Curie: I have been trapped so many years. I believe it's customary to thank you for your role in saving me.
|
|
COMCurie_PickUpScene_Initial
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Just leave me alone.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Perhaps I was better in the Vault.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I have nothing kind I can say about you.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Traveling with you is a mistake.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Is there any hope for humanity?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I hope you have no need of this Stimpak. But just in case.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I should be able to make another Stimpak soon.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Stimpaks are a marvelous invention, don't you think?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I have not yet mastered Doctor VanTudle's advanced Stimpak recipe. But I am working on it.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
When I think of you, my heart beats for fast. And I feel flush. There, it's happening again.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Perhaps we can conduct further nocturnal experiments? Tonight.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
You disrupt my mental functions. In a very delicious way.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Thinking of you is so wonderfully distracting. You feel the same, yes?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
So many feelings rushing through my head. And you're attached to most of them, you know?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
These days have been the best. Mind you, I was trapped in a room for centuries - so I guess I'm... how you say? Easy.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
The living form is so amazing. And I have my good friend to thank for this.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Do you ever feel like just running? For the sheer pleasure of it?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
It feels like we've been traveling together forever. That is a good thing.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
You are my friend. That feels so good to say, you know?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
My sensors, eyes, are so primitive. But they perceive things so... magnificently.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
You have given me a tremendous gift. I will never forget you.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
This body is so fragile. But capable of such precision.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Never in my wildest dreams could I have imagined what it's like traveling with you.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I look at you and I have a strong feeling in my chest. Is this called... friendship?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
It is stimulating traveling with you.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I would request we travel extensively and collect data.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
A routine analysis of you indicates you have suffered very little from radiation. Curious.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
We must consult the professors at the university. They could provide many answers.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I wonder how the ebola, hepatitis, and influenza have mutated over the years.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
What is it now?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I imagined our journeys being more... satisfying.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
The Commonwealth is not at all how I imagined.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Let me know your requirements.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
This partnership of ours can be quite tiring.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Do you require something?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Yes?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
What is it?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
It is good not to be stuck in the quarantine.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
So much to learn and see.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Oh no, the airplanes no longer fly. I was hoping to see the world from the air.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
And to think, this was once a bustling sea of disease carriers and delivery vectors.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I have extensive quarantine protocols for airports in case of outbreak. I think that information can be safely deleted now.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The airport used to be a nightmare for outbreak planning. Now, not so much.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
My pre-industrial outbreak models are far more pertinent with the demise of the airport.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The desire to infuse the blood stream with ethanol is truly perplexing.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
If you are pregnant, I recommend abstaining from the alcohol.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Ethanol consumption can result in impaired cognitive functioning and violent behavior.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Should this place not be brimming with the people intent on damaging their livers?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
From my data, I expected the breweries to be a lot busier.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
How wonderful. We are underground. Again.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
If I were a geologist, this place would be fascinating. But, as such...
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Caves have little relevant data.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Might I recommend an extra layer of clothing? Caves can be quite cold.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I hope his is not some animal's den.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
This location looks well-suited for sleeping. If your batteries are running low again, that is.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
So you need to sleep every single day in places like this? Organic beings have so many interesting characteristics.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Maybe other humans have stopped here.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
There are signs of previous human occupants here.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I believe this is what they call a "camp."
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I was constructed in a place not unlike this.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The industrial capabilities of the Commonwealth seem very bad now.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Have you had your tetanus shot? The metal here is quite rusty.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
This factory has many sharp edges. Be careful.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I wonder what they made here?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
We must be very careful. The radiation levels are very bad.
|
|
Alarmed
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
This Glowing Sea could prove to be quite fatal.
|
|
Worried
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Rad-X and Rad Away are most essential here.
|
|
A doctor giving important advice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Where all the doctors? The nurses? This is a hospital, yes?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
And if anyone in the Commonwealth gets sick or injured, how will they get help here?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Who can I share medical knowledge with here? This is most unsatisfactory.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
If I were the hospital administrator, I would fire the janitorial staff.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Perhaps we can find some medical records here. Or something worthwhile.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I wonder what discoveries or breakthroughs were made here.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
One can almost sense the science here. Long ago.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Hello Messieurs Scientists, are you here?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
No one to talk of meaningful matters here. Is this not a laboratory?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Are the scientists hiding?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
And the subways are not working, as well? The mayor has something to answer for.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Do you think we'll make our train?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
With the subway out of commission, yet another delivery vector is offline. That's good, yes?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Can you get one of the trains working? It would be interesting to get first-hand data of their acceleration.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Hello? Is anyone here? The subway is supposed to be a busy place, yes?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Ah no, this belongs to the military. It is illegal to trespass here.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I hope the army does not shoot at us. Tell them we are here for science.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I expected some sort of general to yell at us by now.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
You should talk with the Governor. The military here is quite primitive.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Such a shame. So many weapons of war.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Ah, what does this place commemorate?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
And where are the crowds? People here seem to have little interest in history.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I wonder what this looked like before... everything.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
And this is where all the people worked.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Stress in the office can pose considerable long-term health complications. Perhaps not so much now.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Should we talk over a water cooler? Is this still done?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I imagine this place has seen more productive days.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Did we miss the office's hours?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
This is a park, yes? Make sure you have your rabies shots.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Look out for ticks. They can carry Lime disease and other maladies.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Do you feel the need to picnic?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The outdoor air used to be good for you. I'm still evaluating if it's good now.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
A good walk outdoors is an excellent way of maintaining one's vigor.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I have very few medical records of places like this. They farm rocks here, yes?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Mining accidents, though rare, can be quite devastating for those involved. Take care when mining here.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I wonder what was unearthed here.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
This used to be a place where all the people lived. It's much quieter than I expected.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
A few nuclear weapons, and look, no people here. What a shame.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Watch where you step. You could trip on the rubble and maybe hurt your ankle.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The population density is far less than I expected.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The housing prices here must be quite affordable.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
This must be the "downtown." How exciting.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I hope we are not mugged. This is common in urban environments.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I think the cars need some repair. Maybe check the engine?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
We must remember to cross at the crosswalk.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I have made it to the big city. I must record this.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Ah, so many parts. Let me know if you find something useful.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
If I suffer from deterioration, many good replacements parts can be found here.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
This whole place is quite unsanitary.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I think this community has a lot of truants.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
And there aren't even teachers here to talk to?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Learning is one of the most important virtues.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
A child's formative years has a profound effect on many things in adulthood.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I do not mean to alarm you, but I think the children are missing.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I have little desire to sail the ocean. So if we could not, I would appreciate this.
|
|
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I prefer to stay on land. It is more stable.
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Should we wear our life vests?
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Idle
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If you feel seasick, might I recommend medication?
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Idle
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And the water is all around us. Most unnatural.
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We are so high above the ground now.
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And to think people worked and lived at such heights. One little accident and a terrible fall.
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Don't get too close to the edge. Acceleration trauma is most dangerous.
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Idle
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Taking atmospheric readings.
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Someone should contact the landlord. I think this building is in need of repairs.
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Idle
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Oh, see if they have any scientific literature.
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Idle
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I could use some quality oil. The good stuff.
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Idle
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Perhaps he has word of scientists?
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Idle
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Is this the one who loves the little bottle caps?
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Barter is such a curiously human quality.
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Idle
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I have had a long, long time to stare at tunnels. Perhaps we could leave?
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Idle
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More tunnels. This is not what I was hoping for.
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It saddens me that tunnels have survived so very well when other things have fallen.
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I wonder where this tunnel goes.
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I think I will take this time to review old data.
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Idle
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The power here appears to be off.
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Idle
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These machines provide a service, yes? Why are they off?
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Idle
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Maybe the workers are striking?
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I wonder what they stored here?
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I am thinking the rent here must be cheap now.
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So much refuse here. It is a health hazard.
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Rusted metal everywhere. Don't cut yourself.
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Ah, the beach. Are we on holiday?
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I wonder if the entire ocean is irradiated. Or is the water purer far from land?
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Converting the ocean's waters to potable radiation-free water would greatly improve the life of all. I must study this.
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I recommend against swimming here. The water is quite cold. And irradiated. And potentially full of enemies. So, bad idea.
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Idle
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Maybe I should get some swimming trunks?
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A vault. You do know I wanted to study the world, yes?
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I have seen more than my fill of vaults.
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I wonder what purpose this vault serves.
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Idle
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Perhaps there is some modicum of new knowledge to learn here.
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The Brotherhood seems to have much knowledge they could share.
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Idle
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The Brotherhood's technology is superb. This must be studied.
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How can the Brotherhood expand their knowledge if they do not share their findings with fellow academics?
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Idle
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I wonder, can one such as myself join this Brotherhood of Steel?
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Idle
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With their vertibirds, airship, and other accoutrements the Brotherhood is what I expected of the outside world.
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I wonder if insects were particularly susceptible to the environmental factors after the War. So many different species.
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Idle
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The biomass of all the insects of this world, how does it compare to the surviving human population?
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Though I am not an etymologist, these insects are a rich source of data.
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If only the insects were less voracious. It would make them easier to study.
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Fear of insects was a common phobia Pre-War. I think this fear is far more reasonable now.
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These Children. They are very odd, yes?
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Idle
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So these Children of Atom worship radiation? Would not the sun be a more appropriate focus for their adorations?
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I think these Children should seek psychiatric attention.
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The Children's willing exposure to radiation makes them fascinating specimens.
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Someone should tell the Children about the dangers of radiation, I think.
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I find no records of these Deathclaws. They are new to this world, yes?
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In this biosphere, I believe humans are not the apex predator. The Deathclaw, I believe he sits at the top.
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I would prefer we avoid Deathclaws. If I am destroyed, there is no more science that can be done.
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Are Deathclaws always violent? Perhaps play some music for them? Or poetry?
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Idle
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We should maintain vital statistics of the people. For causes of death, I think Deathclaw related injuries must be high on that list.
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Idle
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Some "ghouls" are in possession of their mental faculties. Others are not. Why?
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Should ghouls be considered a new species?
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I wonder if my oaths apply to ghouls, as well?
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Idle
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If you find any scientific journal articles on ghouls, I would be much obliged.
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I should give a ghoul a full physical. I am certain the data would be very interesting.
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These Gunners should be careful. Some of their actions, I think, are illegal.
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I would stay clear of the Gunners. They seem a most surly bunch.
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Gunners. Common mercenaries. Of little interest to science.
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Idle
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I do not like the Gunners. They have no thirst for science.
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Idle
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Why aren't these Gunners in prison?
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It stands to reason that aquatic animals would succumb to the ravages of radiation.
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Idle
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Are Mirelurk claws a great delicacy?
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Idle
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So their carapace did not protect their ancestors from mutation.
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Idle
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The aquatic ecosystem is worthy of study. The Mirelurks role in this, I am sure, is quite fascinating.
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Idle
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I hypothesize that the initial cause of many animal mutations was mankind's research. The Mirelurk, for example.
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Idle
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Was the ancestor of the mole rat a mole or a rat? Does anyone know?
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Idle
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Potentially mole rat meat may be quite nutritious. A healthy diet requires a great deal of protein, after all.
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Idle
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Mole rats exhibit pack behavior.
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Idle
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These mole rats are little more than pests, yes?
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Idle
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Mole rats are a curious species.
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Idle
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These raiders are quite a problem.
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Idle
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The raiders have no respect for personal property.
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Idle
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Does anyone up here engage in civilized discourse?
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Idle
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I suppose raiders are technically still homo sapiens.
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Idle
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I feel no remorse for terminating raiders. They offend me.
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Idle
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Are there more robots left than man? Sometimes, it feels as such.
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Idle
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Are any other Ms. Nannies about? Before I was modified this was my original model, you know.
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Idle
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Robots have proven quite adaptable, yes?
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Idle
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And even the robots have the itchy trigger fingers. What bad manners.
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Idle
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I sometimes wish that RobCo made its robots a little less... deadly.
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Idle
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The curious case of the FEV virus. Does anyone know its origins?
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Idle
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I believe Super Mutants must be sterile. Otherwise, surely, they would be found in even greater numbers.
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Idle
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If the FEV virus mutates and becomes airborne, then all the surviving humans would be at risk.
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Idle
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If I found a peaceful Super Mutant, I have many questions about their condition. Their pain tolerances. Do they get illnesses. Longevity. So many questions.
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Idle
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It is a shame these Super Mutants force us to dispatch them.
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Idle
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What a technological marvel these synths are.
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Idle
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Madame Fowler posited the idea that robotic evolution could surpass that of their creators. The synths prove this quite neatly.
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Idle
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To talk with the Institute would be a dream. So many marvels they have created.
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Idle
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Do synths have a psychology? Or are they merely sophisticated machines?
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Idle
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I dislike the idea of destroying such works of engineering and science.
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Idle
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I can see why humans always prattle so much about love. It is quite intoxicating.
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Idle
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You must be very careful. The idea of you coming to harm. There, my heart is fluttering again.
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Miscellaneous
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Idle
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You know, you move in such a delightful manner. It is very... stimulating.
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Miscellaneous
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Idle
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I must warn you, the thought of you being... close with anyone else causes very complicated emotions in me.
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Idle
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I find myself eager for the night.
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Idle
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It has hard to contemplate science with you so close.
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Miscellaneous
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Idle
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Love. Love. Love. What a wonderful word.
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Idle
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Do not get overfond of danger, my love, I wish to journey with you for many years to come.
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Idle
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I find myself... humming inside. I feel so very... Happy, this is the word!
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Idle
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What a contradiction a human is. To be lacking in so many capabilities, but being blessed with such a tapestry of emotions.
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Miscellaneous
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Idle
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It is good to travel with such an esteemed colleague.
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Idle
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The world above, on the whole, is disappointing. But I must say, you most certainly are not.
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Idle
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Such a treasure friendship is. I hope all value it as much as I.
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Idle
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I am getting used to a life of adventure. It can be quite... exciting, yes?
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Idle
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Is there a word for friends that are very, very friendly? Maybe the best friend? I have decided, we are bestest friends.
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Idle
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It is comforting to know you have my back. I have yours, have no doubt.
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Idle
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I notice that other people stare at me. Is there something wrong with my backside?
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Idle
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Together, you and me, I feel we could make a positive difference in the world.
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Miscellaneous
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Idle
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I was programmed to respect the laws of the land. But now, I find myself quite irked with all this lawlessness. For shame, all you lawbreakers.
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Miscellaneous
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Idle
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No matter how extreme the odds, together I think we will overcome.
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Idle
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Sometimes I feel things so vividly. It's a wonder people don't explode.
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Miscellaneous
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Idle
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I find myself forgetting small details I knew before. The mortality rate of Influenza C... was it 88%? Or 89%? So frustrating.
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Miscellaneous
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Idle
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I notice that other people stare at me. Is there something wrong with my backside?
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Miscellaneous
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Idle
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Who knew that the chemical composition of the atmosphere could smell so... very off. We should visit someplace that smells nice.
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Miscellaneous
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Miscellaneous
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Idle
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So much to experience and feel. How can I fit it all in one lifetime?
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Miscellaneous
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Idle
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I find myself running out of energy every single night, like clockwork. How can I be expected to do anything worthwhile in just 16 hours every day?
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Miscellaneous
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Miscellaneous
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Idle
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This gift of life you've given me, I am so... thankful. I feel thanks. A mix of obligation and... appreciation.
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Miscellaneous
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Idle
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I am taking notes, analyzing data, and yet I keep getting distracted. By all manner of inconsequential things. How do you humans get anything done?
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Miscellaneous
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Miscellaneous
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Idle
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I think this being human agrees with me quite well.
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Miscellaneous
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Miscellaneous
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Idle
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All of these bodily functions. How do you keep track of them all? I am hungry, I am sleepy. The list goes on.
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Miscellaneous
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Miscellaneous
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Idle
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|
If I may of be of assistance, you have but to ask.
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Miscellaneous
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Miscellaneous
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Idle
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Are all humans as formidable as you? If so, I must change some of my theories.
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Miscellaneous
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Miscellaneous
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Idle
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Sometimes, this constant traveling grows tiresome.
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Miscellaneous
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Miscellaneous
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Idle
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I believe what is important to you differs greatly from the things I value.
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Miscellaneous
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Idle
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|
Is everyone in the world above like... you?
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Miscellaneous
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Miscellaneous
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Idle
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Sometime, I wonder if it is better if we take separate paths.
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Miscellaneous
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Idle
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You should endeavor to treat your fellow humans with greater care.
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Miscellaneous
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Idle
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|
Do we not all owe some obligation to each other? It is enlightened self-interest to help others.
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Miscellaneous
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Idle
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If everyone behaved such as you, all society would breakdown.
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Miscellaneous
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Idle
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If you want to part company, I would not object.
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Miscellaneous
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Idle
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I cannot stand much more of this.
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Miscellaneous
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Miscellaneous
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Idle
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Is there no kindness in you?
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Miscellaneous
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Miscellaneous
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Idle
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You make the world a darker place.
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Miscellaneous
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Miscellaneous
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Idle
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|
|
All I want is to do my science and help. And instead...
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
This is not what I expected. At all.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Soon. Very soon.
|
|
Muttering to herself, angry (talking about breaking up with the player)
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I should've stayed at home.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
This situation cannot be tolerated.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
So many violations of my ethical coding.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
We are so opposite.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The sun is setting. Make sure to stay warm.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Sunrise is imminent. It'll be easier to evade those who desire hostility, now.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Another day has begun.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Despite the changes below, the constellations still shine bright.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Visibility has been reduced. Perhaps you should do one of your sleeps?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I wonder if there are any meteorologists about. I hope it does not rain.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
You should get an umbrella. You don't want to catch a cold, do you?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The influx of data is hard to process. Apologies if sometimes I make little sense. I will work on this.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I have so much data on the world before the atom bombs. I fear I may have to delete some of it to store my new observations.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
It is hard to determine whether the surface is more or less susceptible to outbreaks. But a preparation plan is never a bad idea.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
My systems are eager to absorb new data. I find this traveling agrees with me.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Humanity is so resilient, to cling to life despite all of this. It is the duty of us all to further that survival.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
We must find the men of science and institutes of learning. Surely, they are out there still.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I wonder what has happened elsewhere? Is what has befallen the Commonwealth atypical. Less extreme. More?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Please, let me see and scan as many indigenous life forms as possible. It is, of course, for science.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Humanity has fallen so since the bombs.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I wonder if the data I am collecting will serve any purpose.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
How delightful.
|
|
Pleased
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Excellent job.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
How peculiar.
|
|
Huh
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
I find this distasteful.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
That was most unwise.
|
|
"That's dumb vibe"
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
That was marvelous!
|
|
Impressed
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
I wish you hadn't done that.
|
|
Displeased
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
That was well done.
|
|
Pleased with the player
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
If you do that again, there will be consequences.
|
|
Stern
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Yes.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Certainly.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
I will attend to it.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
As you say.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
No.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Certainly not.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
I will not do that.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Here, for you.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
This is for you.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Thanks.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Thank you ever so much.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
I'm on it.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Will do.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
I will begin immediately.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
This is not a problem.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Yes, I understand.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Is this sort of thing customary?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Are you all right?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
The societal norms dictate a response.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Are you performing some sort of psychological experiment?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
I sometimes get lost in thought, too.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
I fear you may need a reboot.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
You are awfully... quiet.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
If it would not be too much trouble, can we continue?
|
|
|
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm all ready to go.
|
Do not get him in any trouble, Monsieur Deacon.
|
Deacon: Always am, Codsworth. That's one thing you can count on.
|
|
COMDeacon_PickUpScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm all ready to go.
|
Do not get her in any trouble, Monsieur Deacon.
|
Deacon: Always am, Codsworth. That's one thing you can count on.
|
|
COMDeacon_PickUpScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: About time. I was getting bored.
|
Do you have any new injuries for me to treat today, Monsieur MacCready?
|
Dogmeat: (sad whimper)
|
|
COMMacCreadyPickUpScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm a friend of the family. Maybe I can talk some sense into her.
|
Please, surely you will let us just talk.
|
CultLeader: Look... truth is, we had a little, uh, disagreement about her joining the movement. She got kind of violent.
|
|
DN019JoinCultEmogene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I killed the last guy who was running this scam. In case that matters to you.
|
You should know that we are regrettably quite skilled in the use of violence.
|
CultLeader: Uh, good to know. Let me just unlock the door for you, okay?
|
|
DN019JoinCultEmogene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
If this is what it takes to avoid the bloodshed... *sigh*
|
CultLeader: Well, that's different.
|
|
DN019JoinCultEmogeneBribe
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Do not listen to him. All my readings indicate enlightenment is never so cheaply won.
|
Player Default: "I deserve a better life. A better life is coming. A better life is almost here."
|
|
DN019JoinCultOfficeGaveItems
|
Scene
|
SceneDialogue
|
Custom
|
|
CultLeader: Just go ahead and give me everything you own, and I'll initiate you as a first level Pillar of the Community.
|
Oh, no good can come from this.
|
Player Default: Here, this is everything I have.
|
|
DN019JoinCultOfficeScene
|
Scene
|
SceneDialogue
|
Custom
|
|
PrestonGarvey: Good lord above. Almost makes you feel sorry for those poor bastards.
|
So many people... And so much technology lost.
|
RonnieShaw: They had it coming. Should've never tried to lord it over the Commonwealth. That never ends well.
|
|
MinDestBoSFiring
|
Scene
|
SceneDialogue
|
Custom
|
|
X6: I've already neutralized the perimeter guard. Just give the word, and we can start the assault on the main flotilla.
|
He seems most eager for violence, no?
|
Player Default: Alright, let's go.
|
|
Inst301SceneX6Intro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Good, I'd like to avoid any unnecessary violence.
|
Surely there are alternatives? There is already so much needless bloodshed in the world.
|
X6: Well, he might not be alone up there. Violence might be inevitable.
|
|
Inst301SceneX6GivesResetCode
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm not going to destroy this man's identity and free will. Killing him would be more humane.
|
I agree. What you are suggesting is akin to murder.
|
X6: He's not a man, sir, he's a synth. A synth that's confused and dangerous.
|
|
Inst301SceneX6GivesResetCode
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You have my word. Give me you what you've got, and we'll leave.
|
So we are working with pirates now? You cannot trust them, all the stories say so.
|
SynthBoss: The password to get into the stash is "Mad Orca".
|
|
Inst301BranchBossExtort
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Hell no. I'll think just take what I want.
|
We will not associate with the likes of you.
|
SynthBoss: If that's the way you want it, then let's finish this.
|
|
Inst301BranchBossExtort
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: On second thought, nah.
|
I fear this will not end well.
|
SynthBoss: If that's the way you want it, then let's finish this.
|
|
Inst301BranchBossExtort
|
Scene
|
SceneDialogue
|
Custom
|
|
BoS303Ingram: That's where we're headed. Hope you don't mind a little company, because I'm coming with you.
|
Is she coming with us? Oh, there is so much science we could talk about.
|
Player Default: It would be helpful if you tagged along.
|
|
BoS303_01_Stage10
|
Scene
|
SceneDialogue
|
Custom
|
|
BoS303Ingram: That's if you don't mind a little company of course.
|
I would welcome Monsieur Ingram's company. Think of the things we can discuss as we travel.
|
Player Default: It would be helpful if you tagged along.
|
|
BoS303_01_Stage10PrePrime
|
Scene
|
SceneDialogue
|
Custom
|
|
BoS303Ingram: That's if you don't mind a little company of course.
|
I would welcome Monsieur Ingram's company. Think of the things we can discuss as we travel.
|
Player Default: It would be helpful if you tagged along.
|
|
BoS303_01_Stage10PostPrime
|
Scene
|
SceneDialogue
|
Custom
|
|
BoS303Ingram: All right, let's head into the lab. Can't wait to get a look at the place.
|
Indeed. Mass Fusion's technology is fasinating.
|
|
|
BoS303_03_Roof
|
Scene
|
SceneDialogue
|
Custom
|
|
BoS303Ingram: It must have been moved. Let's check out that terminal over there.
|
Where could it be?
|
|
|
BoS303_04_MissingAgitator
|
Scene
|
SceneDialogue
|
Custom
|
|
BoS303Ingram: Damn it! They've knocked out the power to the elevators.
|
This makes things a little more complicated.
|
|
|
BoS303_07_PowerLoss
|
Scene
|
SceneDialogue
|
Custom
|
|
BoS303Ingram: There it is... Mass Fusion's reactor. Don't make them like that anymore.
|
What a technological marvel. And it is still working.
|
|
|
BoS303_09_ViewReactor
|
Scene
|
SceneDialogue
|
Custom
|
|
BoS303Ingram: I'll communicate with you though their intercom system while I monitor everything from out here.
|
Without protection, the radiation will surely be lethal. Be careful.
|
|
|
BoS303_10_BeforeEnteringChamber
|
Scene
|
SceneDialogue
|
Custom
|
|
BoS303Ingram: The Institute must have sent reinforcements.
|
Oh, this is not good.
|
BoS303Ingram: I'll help hold them off, just make sure you get the Agitator out of here!
|
|
BoS303_14_ElevatorToLobby
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Done.
|
You are such a fascinating specimen, Monsieur Hancock.
|
Dogmeat: (sad whimper)
|
|
COMHancockPickUpScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
It appears the little doggy has found a clue.
|
Companion: This Kellogg bloke certainly isn't makin' this easy, is he.
|
|
DogmeatLostTrail
|
Scene
|
SceneDialogue
|
Custom
|
|
|
We must be getting closer to this Kellogg.
|
Companion: I'm gonna kill this Kellogg fella meself for makin' us walk all to hell and back lookin' for him...
|
|
DogmeatLostTrail
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Monsieur Dogmeat has something for us.
|
Companion: I'm gonna hear that damn dog barkin' in me sleep.
|
|
DogmeatLostTrail
|
Scene
|
SceneDialogue
|
Custom
|
|
|
This Kellogg is a very cold man, no?
|
Companion: This better be the place. Getting' tired of playin' cat and mouse with Kellogg.
|
|
DogmeatLostTrail
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I fear we will be upon Monsieur Kellogg any moment.
|
|
|
DogmeatLostTrail
|
Scene
|
SceneDialogue
|
Custom
|
|
Jabberbot: Assailant route tracked. Pursuit possible to Northwest.
|
Oh, it's just dreadful what Kellogg did to this poor thing.
|
Dogmeat: (alert bark)
|
|
Site04_RobotConversation
|
Scene
|
SceneDialogue
|
Custom
|
|
|
And so we preserve the fragile ecosystem. Although, perhaps the Deathclaw is not so fragile?
|
|
Happy
|
MS05B_ReturnEggToNest
|
Scene
|
SceneDialogue
|
Custom
|
|
AllieFilmore: Well, you were right. The Brotherhood sure is here. Guess we'll have to go through them.
|
This may be easier said than done.
|
AllieFilmore: Oh... my. Well, I wasn't expecting this. I... guess it's nice to see some of our... older models... have been useful to you.
|
|
InstMassFusion_10_Roof
|
Scene
|
SceneDialogue
|
Custom
|
|
AllieFilmore: No sign of the Agitator... We'll have to search the rest of the building.
|
Where could it be?
|
|
|
InstMassFusion_11_AgitatorMissing
|
Scene
|
SceneDialogue
|
Custom
|
|
AllieFilmore: They cut the power to the elevators... It's clever, I'll give them that.
|
Then we go on foot.
|
|
|
InstMassFusion_13_PowerLoss
|
Scene
|
SceneDialogue
|
Custom
|
|
AllieFilmore: There's the reactor. Not a bad piece of work, for its time.
|
It is a true marvel of engineering.
|
|
|
InstMassFusion_15_ViewReactor
|
Scene
|
SceneDialogue
|
Custom
|
|
AllieFilmore: These guys just don't know when they're beaten, do they?
|
Indeed, they are vexingly tenacious.
|
AllieFilmore: I'll help the synths buy some time. Make sure you get back to the Institute with the Agitator!
|
|
InstMassFusion_20_ElevatorToLobby
|
Scene
|
SceneDialogue
|
Custom
|
|
DoctorAmari: Give me a day to get in contact with them. They're understandably cautious, but I think they'll hear me out.
|
I will stay with the doctor. Assuming all goes well, I want to be ready for the procedure.
|
|
|
COMCurieQuest_200_AmariMeeting
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Doctor Amari may be able to help.
|
Then we must see this doctor. At once. Please.
|
|
|
COMCurieQuest_100_CurieFollowup
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Doctor Amari may be able to help.
|
Your efforts are appreciated.
|
|
|
COMCurieQuest_100_CurieFollowup
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I haven't found anyone yet.
|
Please, continue your search.
|
|
|
COMCurieQuest_100_CurieFollowup
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I think we ought to part ways.
|
Your efforts are appreciated.
|
|
|
COMCurieQuest_100_CurieFollowup
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Any ideas of where I can find someone?
|
We need someone who is fully trained as a neural surgeon and well versed with machine/human interfaces.
|
|
|
COMCurieQuest_100_CurieFollowup
|
Scene
|
SceneDialogue
|
Custom
|
|
|
It is no easy thing, but surely someone qualifies?
|
|
|
COMCurieQuest_100_CurieFollowup
|
Scene
|
SceneDialogue
|
Custom
|
|
DoctorAmari: Oh? I'm not a mechanic. What could she possibly want from me?
|
Oh, this Doctor can help me?
|
|
|
COMCurieQuest_200_AmariMeeting
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Greetings, Doctor. I wish to download my data and core programming into a human brain.
|
DoctorAmari: You... you want to what? Is she serious?
|
|
COMCurieQuest_200_AmariMeeting
|
Scene
|
SceneDialogue
|
Custom
|
|
DoctorAmari: Oh? I'm not a mechanic. What could she possibly want from me?
|
Greetings, Doctor. I wish to download my data and core programming into a human brain.
|
DoctorAmari: You... you want to what? Is she serious?
|
|
COMCurieQuest_200_AmariMeeting
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Why not?
|
There are fundamental limitations in my robotic systems. I have no capacity for the human trait of inspiration.
|
DoctorAmari: I've never considered anything like you're proposing.
|
|
COMCurieQuest_200_AmariMeeting
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: Why do you want this?
|
I was programmed to further our studies of disease, pathogens, and viruses.
|
|
|
COMCurieQuest_200_AmariMeeting
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
I cannot do this with the fundamental limitations of my robotic systems.
|
|
|
COMCurieQuest_200_AmariMeeting
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
If I become human, with the wealth of information in my databanks I hope to do much good for the Commonwealth.
|
DoctorAmari: A Pre-War robot with your knowledge and skills plus human cognition. Yes, you could potentially save many lives.
|
|
COMCurieQuest_200_AmariMeeting
|
Scene
|
SceneDialogue
|
Custom
|
|
DoctorAmari: Just breathe. It's an autonomic function. Just let your body do what it must.
|
I. I feel. I feel so strange.
|
DoctorAmari: Listen to me. Can you hear me? What is your name?
|
Worried
|
COMCurieQuest_500_CurieAwakes
|
Scene
|
SceneDialogue
|
Custom
|
|
DoctorAmari: Listen to me. Can you hear me? What is your name?
|
My designation is Contagions Vulnerability Robotic Infirmary Engineer. Or Curie.
|
Player Default: You had me worried there.
|
Worried
|
COMCurieQuest_500_CurieAwakes
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You had me worried there.
|
Do not concern yourself. I feel better now.
|
DoctorAmari: Good. Very good. Now let's test some cognitive functions. What is 1 + 2?
|
Neutral
|
COMCurieQuest_500_CurieAwakes
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm not sure that's really Curie.
|
Oh, but it is I. Sorry, these vocal chords are very strange.
|
DoctorAmari: Good. Very good. Now let's test some cognitive functions. What is 1 + 2?
|
Puzzled
|
COMCurieQuest_500_CurieAwakes
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Is that really you, Curie?
|
Yes. You sound so different with these ears.
|
DoctorAmari: Good. Very good. Now let's test some cognitive functions. What is 1 + 2?
|
Puzzled
|
COMCurieQuest_500_CurieAwakes
|
Scene
|
SceneDialogue
|
Custom
|
|
DoctorAmari: Good. Very good. Now let's test some cognitive functions. What is 1 + 2?
|
Three.
|
DoctorAmari: If I threw a baseball at your head, what would you do?
|
|
COMCurieQuest_500_CurieAwakes
|
Scene
|
SceneDialogue
|
Custom
|
|
DoctorAmari: If I threw a baseball at your head, what would you do?
|
Uh. Move.
|
DoctorAmari: Think of a strong memory. The first that comes to mind. Tell me about it.
|
|
COMCurieQuest_500_CurieAwakes
|
Scene
|
SceneDialogue
|
Custom
|
|
DoctorAmari: Think of a strong memory. The first that comes to mind. Tell me about it.
|
*sigh* Doctor Burrow was very old. He was the last living scientist in my section of Vault 81.
|
|
Thinking
|
COMCurieQuest_500_CurieAwakes
|
Scene
|
SceneDialogue
|
Custom
|
|
|
He was on his bed. Very weak. He said to me, "Curie, you must..." And he died before he finished the sentence.
|
|
Sad
|
COMCurieQuest_500_CurieAwakes
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Oh, my insides feel peculiar. What is that?
|
Player Default: You might be feeling grief. For a friend.
|
Depressed
|
COMCurieQuest_500_CurieAwakes
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You might be feeling grief. For a friend.
|
This unit has no friends. But... There, my chest is tightening when I think of poor Doctor Burrow.
|
DoctorAmari: The operation appears successful. But I think it will take a lot of adjustment for your new friend.
|
Sad
|
COMCurieQuest_500_CurieAwakes
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm not feeling it, so you tell me.
|
I have no idea. My chest feels so tight. Poor Doctor Burrow.
|
DoctorAmari: The operation appears successful. But I think it will take a lot of adjustment for your new friend.
|
Sad
|
COMCurieQuest_500_CurieAwakes
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Are you OK, Curie?
|
I feel... functional. But this feeling. My chest is tight. Poor Doctor Burrow.
|
DoctorAmari: The operation appears successful. But I think it will take a lot of adjustment for your new friend.
|
Worried
|
COMCurieQuest_500_CurieAwakes
|
Scene
|
SceneDialogue
|
Custom
|
|
DoctorAmari: She may need your help to make the transition.
|
Thank you, Doctor. For this opportunity.
|
|
Grateful
|
COMCurieQuest_500_CurieAwakes
|
Scene
|
SceneDialogue
|
Custom
|
|
NPCFCurie: Remember. To breathe. I keep thinking if I forget to do this, no more Curie.
|
And suddenly all this excitement we do, there is an element of something new?
|
|
Worried
|
COMCurieQuest_PostCurie
|
Scene
|
SceneDialogue
|
Custom
|
|
|
What if my arm is blown off? It is not so simple to repair this now.
|
Player Default: Don't worry, I'll keep you safe.
|
Afraid
|
COMCurieQuest_PostCurie
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Don't worry, I'll keep you safe.
|
That makes me feel. Better. Calm.
|
NewCurieBody: I... I will be fine. It is coming to me. Quickly, I hope.
|
Friendly
|
COMCurieQuest_PostCurie
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: This is what you signed up for.
|
But I had no idea how different it would be.
|
NewCurieBody: I... I will be fine. It is coming to me. Quickly, I hope.
|
Irritated
|
COMCurieQuest_PostCurie
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Here's some advice. Keep your limbs attached from now on.
|
*laugh* I will do so. That was strange, I laughed.
|
NewCurieBody: I... I will be fine. It is coming to me. Quickly, I hope.
|
Amused
|
COMCurieQuest_PostCurie
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Are you afraid?
|
I supposed it could be fear. But... something else, as well. It is a jumble.
|
NewCurieBody: I... I will be fine. It is coming to me. Quickly, I hope.
|
Worried
|
COMCurieQuest_PostCurie
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That makes me feel. Better. Calm.
|
I... I will be fine. It is coming to me. Quickly, I hope.
|
NewCurieBody: Just bear with me. I am sure my research will blossom with this magnificent new hardware.
|
Worried
|
COMCurieQuest_PostCurie
|
Scene
|
SceneDialogue
|
Custom
|
|
NewCurieBody: I... I will be fine. It is coming to me. Quickly, I hope.
|
Just bear with me. I am sure my research will blossom with this magnificent new hardware.
|
|
Friendly
|
COMCurieQuest_PostCurie
|
Scene
|
SceneDialogue
|
Custom
|
|
DoctorAmari: Curie, terminate all non-essential operations.
|
Affirmative.
|
DoctorAmari: Alright. Connection complete. I have access to your friend's memories.
|
|
COMCurieQuest_400_Operation
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
*gasp* I... I... my chest. What is happening?
|
DoctorAmari: Just breathe. It's an autonomic function. Just let your body do what it must.
|
Afraid
|
COMCurieQuest_500_CurieAwakes
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Remember. To breathe. I keep thinking if I forget to do this, no more Curie.
|
NewCurieBody: And suddenly all this excitement we do, there is an element of something new?
|
Worried
|
COMCurieQuest_PostCurie
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Have you found someone that can help me become human?
|
Player Default: Doctor Amari may be able to help.
|
|
COMCurieQuest_100_CurieFollowup
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Hopefully this caretaker will approve of the operation.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I must see this Doctor Amari. Right away.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I hope this Amari can help me.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
This Doctor Amari hopefully can help or point us in a good direction.
|
|
|
|
Scene
|
SceneDialogue
|
Custom
|
|
|
This person has interesting life signs I want to scan.
|
Companion: Very interesting.
|
|
CIS_CurieScan_Scene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
This thing might have important bio records I should scan.
|
Companion: Very interesting.
|
|
CIS_CurieScan_Scene
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Companion: This person has interesting life signs I want to scan.
|
Very interesting.
|
Target: Ummm...
|
|
CIS_CurieScan_Scene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Oh, another physician. Tell me, where did you go to university?
|
Target: University? You're not serious, right?
|
|
CIS_ChatWithNPC_Curie_Scene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Are there any trade publications for the medical profession these days? One must remain current on the latest procedures.
|
Target: University? You're not serious, right?
|
|
CIS_ChatWithNPC_Curie_Scene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Perhaps we should organize a conference of fellow physicians. So we can share our theories.
|
Target: University? You're not serious, right?
|
|
CIS_ChatWithNPC_Curie_Scene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
The medical arts will not advance unless we share our findings with each other.
|
Target: University? You're not serious, right?
|
|
CIS_ChatWithNPC_Curie_Scene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Since the bombs fell, surely there have been scientific advances?
|
Target: University? You're not serious, right?
|
|
CIS_ChatWithNPC_Curie_Scene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Would you be interested in the data I've collected on indigenous species?
|
Target: University? You're not serious, right?
|
|
CIS_ChatWithNPC_Curie_Scene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I plan on sharing all my medical findings with the entire Commonwealth. Anything you can provide would help greatly.
|
Target: University? You're not serious, right?
|
|
CIS_ChatWithNPC_Curie_Scene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
One day, I would like to establish a hospital. Where medical practioneers could come and learn and perform dangerous procedures.
|
|
|
CIS_ChatWithNPC_Curie_Scene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Would you be interested?
|
Target: University? You're not serious, right?
|
|
CIS_ChatWithNPC_Curie_Scene
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Are we going to see this baseball game? How exciting!
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh, can we see the Old State House? Maybe they have the tourist brochure?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Combat. Zone. What a useful warning. We should avoid this place, yes?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Ahh, the airport. Can we fly to Los Angeles? I hear it is most lovely there.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh, look at the architecture. So lovely.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
The stories I have read of Parsons are most disturbing.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Exciting. I wonder if the exhibit, "Treasures of the Jamaica Plain", is still open. Maybe it is precious artwork? Oh, or a mummy!
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Ah, my Vault. Please, let's go elsewhere.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Are we going on an undersea voyage? Like Jules Verne!
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh, the ship is covered in rust. Have you had your tetanus shot?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I wonder if anyone lives up there now. It must have quite the view.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
My records mention nothing of this place. How bizarre.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh, Fort Independence. The Commonwealth is so full of history.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Perhaps, in time, it will return to its former grandeur.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh, what a pleasant little place. We should go in, yes?
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh! Bunker Hill. I so wanted to visit. Do they have tours?
|
|
|
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Shouldn't we have negotiated with him? Killing a public official is a grave crime.
|
Companion: Next time you're thinkin' of lettin' someone off the hook, ask them to pay up first. You missed a golden opportunity.
|
|
FFDiamondCity10_021_Companion
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Killing a mayor is a most foul crime. I am glad he is unharmed.
|
Companion: Well, scratch one wolf in sheep's clothin'. I guess we're done here.
|
|
FFDiamondCity10_021_Companion
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Oh, the mayor is dead. This is not good.
|
|
|
FFDiamondCity10_021_Companion
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Hold on. My friend here can help.
|
I will administer first aid and trauma stabilizers...
|
DannySullivan: Thank you, miss... Pardon me if I don't get up for a while...
|
|
FFDiamondCity10_002_Danny
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Just let go. It'll all be over soon.
|
But, we could save him!
|
DannySullivan: We should've done something... about McDonough... Ain't like we weren't warned. Just didn't want to admit it...
|
|
FFDiamondCity10_002_Danny
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Hold on. I'll be back.
|
Do not wait too long, his injuries are most severe.
|
DannySullivan: Not much else I can do...
|
|
FFDiamondCity10_002_Danny
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Look, in the sky!
|
|
|
UFOCrashQuestFlybyReaction
|
Scene
|
SceneDialogue
|
Custom
|
|
|
We simply must investigate the crashed vessel. Remarkable.
|
|
|
UFOCrashQuestImpactReaction
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That's all for now.
|
Not a problem. Let us continue our journeys.
|
|
|
COMCurieTalk_TalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That's all for now.
|
As you say.
|
|
|
COMCurieTalk_TalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: We should go our separate ways.
|
It pains me to say goodbye. But we will be together again soon, yes?
|
|
The player just dismissed you. You're a little disappointed. You love the player. / Neutral
|
COMCurieTalk_TalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: We should go our separate ways.
|
Must we? Well, visit me soon, yes?
|
|
The player just dismissed you. You're a little disappointed. Player is best friend / Neutral
|
COMCurieTalk_TalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: We should go our separate ways.
|
All good things must end, I suppose.
|
|
The player just dismissed you. You're a little disappointed. / Neutral
|
COMCurieTalk_TalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: We should go our separate ways.
|
I look forward to resuming our journeys.
|
|
The player just dismissed you. / Neutral
|
COMCurieTalk_TalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: We should go our separate ways.
|
This is a relief.
|
|
Irritated. The player just dismissed you. / Irritated
|
COMCurieTalk_TalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: We should go our separate ways.
|
Good, and I hope to never see you again.
|
|
Angry. The player just dismissed you and you're happy about it because the player has made you angry. / Irritated
|
COMCurieTalk_TalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
We are better than ever. I never knew life could be such bliss.
|
|
You're speaking to someone you're desperately in love with. / Happy
|
COMCurieTalk_RelationshipScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I think we are too good. Can you hear? My heart may burst.
|
|
You're speaking to someone you're desperately in love with. / Happy
|
COMCurieTalk_RelationshipScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
We are... I love you... Sorry, it is so hard to keep my feelings contained.
|
|
You're speaking to someone you're desperately in love with. Interrupts herself with sentiment. / Happy
|
COMCurieTalk_RelationshipScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
You have no need to ask. As long as we are together, I... I have no words.
|
|
You're speaking to someone you're desperately in love with. / Amused
|
COMCurieTalk_RelationshipScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I thought the greatest challenge to advancing science would be the limitations of the human brain.
|
|
You're speaking to someone you're desperately in love with. / Happy
|
COMCurieTalk_RelationshipScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
But it is instead you. So deliciously distracting.
|
|
Flirty
|
COMCurieTalk_RelationshipScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Traveling with my bestest friend makes it feel like nothing could go wrong.
|
|
You're talking to your best friend. / Happy
|
COMCurieTalk_RelationshipScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I cannot wait for our next adventure. With you, things are never dull.
|
|
You're talking to your best friend. / Happy
|
COMCurieTalk_RelationshipScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
We are good. We are great. All we need is some sort of theme song, no?
|
|
You're talking to your best friend. / Happy
|
COMCurieTalk_RelationshipScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Together, I feel like we could turn this desolate world around. You fill me with such hope.
|
|
You're talking to your best friend. / Happy
|
COMCurieTalk_RelationshipScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
We're fantastic. You keep doing all the things you do, and I think there will be books about you.
|
|
You're talking to your best friend. / Happy
|
COMCurieTalk_RelationshipScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I... I'm still adjusting to everything. But my feelings towards you are quite pleasant.
|
|
You're talking to a good friend. / Amused
|
COMCurieTalk_RelationshipScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
It is so hard to wrap my head around what I feel about you. Before there was only duty.
|
|
You're talking to a good friend. / Friendly
|
COMCurieTalk_RelationshipScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Now... something more.
|
|
Pondering
|
COMCurieTalk_RelationshipScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
It is a true pleasure traveling with you. I feel we are making a real difference.
|
|
You're talking to a good friend. / Friendly
|
COMCurieTalk_RelationshipScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
My feelings towards you are one of the few things I can process. We are, as you say, good.
|
|
You're talking to a good friend. / Amused
|
COMCurieTalk_RelationshipScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I... enjoy our traveling together. It is very satisfying.
|
|
You're talking to a good friend. / Amused
|
COMCurieTalk_RelationshipScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I find these traveling arrangements quite acceptable.
|
|
You're talking to someone you have lukewarm feelings about. / Neutral
|
COMCurieTalk_RelationshipScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
As long as we stay clear of Vaults, I am quite content.
|
|
You're talking to someone you have lukewarm feelings about. / Neutral
|
COMCurieTalk_RelationshipScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Being with you is quite exciting. I hope we can do many great things.
|
|
You're talking to someone you have lukewarm feelings about. / Neutral
|
COMCurieTalk_RelationshipScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
And further science, of course.
|
|
|
COMCurieTalk_RelationshipScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Everything is good. To be fair, anything would be an improvements to scanning the same four walls for centuries.
|
|
You're talking to someone you have lukewarm feelings about. / Neutral
|
COMCurieTalk_RelationshipScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I find our journey most invigorating. The constant stream of data is most rewarding.
|
|
You're talking to someone you have lukewarm feelings about. / Neutral
|
COMCurieTalk_RelationshipScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
You keep squandering precious opportunities to affect positive change.
|
|
You're talking to someone you're not a fan of. / Irritated
|
COMCurieTalk_RelationshipScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Considering the sad state of the world, this is most distressing.
|
|
|
COMCurieTalk_RelationshipScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Our traveling arrangments are barely satisfactory. Sometimes I wish I stayed in the Vault.
|
|
You're talking to someone you're not a fan of. / Irritated
|
COMCurieTalk_RelationshipScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Until you start treating the people of the Commonwealth better, you and I are not good.
|
|
You're talking to someone you're not a fan of. / Irritated
|
COMCurieTalk_RelationshipScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
You have done so many things that violate my ethical programming. If you do not right things, you and I are through.
|
|
You're talking to someone you're not a fan of. / Irritated
|
COMCurieTalk_RelationshipScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Start helping people. Treating people well. Otherwise our journeys will be terminated.
|
|
You're talking to someone you're not a fan of. / Irritated
|
COMCurieTalk_RelationshipScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
How are we? Very, very bad. Is that a sufficient answer?
|
|
You're speaking to someone you hate. / Angry
|
COMCurieTalk_RelationshipScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Leave me alone. I have no wish to deal with you any further.
|
|
You're speaking to someone you hate. / Angry
|
COMCurieTalk_RelationshipScene
|
Scene
|
SceneDialogue
|
Custom
|
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I cannot stand you. I can't believe I'm traveling with you.
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You're speaking to someone you hate. / Angry
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COMCurieTalk_RelationshipScene
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Scene
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SceneDialogue
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Custom
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Change your behavior immediately, or I am leaving. Yes?
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You're speaking to someone you hate. / Angry
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COMCurieTalk_RelationshipScene
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Scene
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SceneDialogue
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Custom
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Just leave me alone.
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You're speaking to someone you hate. / Angry
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COMCurieTalk_RelationshipScene
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Miscellaneous
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Miscellaneous
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Greeting
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I have made some medicine for you. If you like.
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Player Default: I need you to get out of your Power Armor.
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COMCurieTalk_TalkScene
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Miscellaneous
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Miscellaneous
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Greeting
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I have made a Stimpak for you.
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Player Default: I need you to get out of your Power Armor.
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COMCurieTalk_TalkScene
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Miscellaneous
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Miscellaneous
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Greeting
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Do you need a Stimpak? I have made extra.
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Player Default: I need you to get out of your Power Armor.
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COMCurieTalk_TalkScene
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Miscellaneous
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Miscellaneous
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Greeting
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My Stimpaks have gone through extensive quality control. Would you like one?
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Player Default: I need you to get out of your Power Armor.
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COMCurieTalk_TalkScene
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Miscellaneous
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Miscellaneous
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Greeting
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What do you want?
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Player Default: I need you to get out of your Power Armor.
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Sharp
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COMCurieTalk_TalkScene
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Miscellaneous
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Miscellaneous
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Greeting
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Yes?
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Player Default: I need you to get out of your Power Armor.
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Sharp
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COMCurieTalk_TalkScene
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Miscellaneous
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Miscellaneous
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Greeting
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If we must.
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Player Default: I need you to get out of your Power Armor.
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Sharp
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COMCurieTalk_TalkScene
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Miscellaneous
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Miscellaneous
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Greeting
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Do you want something?
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Player Default: I need you to get out of your Power Armor.
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Sharp
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COMCurieTalk_TalkScene
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Miscellaneous
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Miscellaneous
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Greeting
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Speak. But speak quickly.
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Player Default: I need you to get out of your Power Armor.
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Sharp
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COMCurieTalk_TalkScene
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Miscellaneous
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Miscellaneous
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Greeting
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What is it now?
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Player Default: I need you to get out of your Power Armor.
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Irritated
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COMCurieTalk_TalkScene
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Miscellaneous
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Miscellaneous
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Greeting
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Yes? Do you need something?
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Player Default: I need you to get out of your Power Armor.
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Sharp
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COMCurieTalk_TalkScene
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Miscellaneous
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Miscellaneous
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Greeting
|
|
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Yes?
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Player Default: I need you to get out of your Power Armor.
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Irritated
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COMCurieTalk_TalkScene
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Miscellaneous
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Miscellaneous
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Greeting
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|
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What do you require?
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Player Default: I need you to get out of your Power Armor.
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Irritated
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COMCurieTalk_TalkScene
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Miscellaneous
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Miscellaneous
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Greeting
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|
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Need something?
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Player Default: I need you to get out of your Power Armor.
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Irritated
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COMCurieTalk_TalkScene
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Miscellaneous
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Miscellaneous
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Greeting
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May I be of assistance?
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Player Default: I need you to get out of your Power Armor.
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Mildly friendly
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COMCurieTalk_TalkScene
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Miscellaneous
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Miscellaneous
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Greeting
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Yes?
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Player Default: I need you to get out of your Power Armor.
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Mildly friendly
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COMCurieTalk_TalkScene
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Miscellaneous
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Miscellaneous
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Greeting
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|
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Can I help you?
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Player Default: I need you to get out of your Power Armor.
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Mildly friendly
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COMCurieTalk_TalkScene
|
Miscellaneous
|
Miscellaneous
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Greeting
|
|
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What is it?
|
Player Default: I need you to get out of your Power Armor.
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Mildly friendly
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COMCurieTalk_TalkScene
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
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Do you need something?
|
Player Default: I need you to get out of your Power Armor.
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Mildly friendly
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COMCurieTalk_TalkScene
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Miscellaneous
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Miscellaneous
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Greeting
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I am happy to help.
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Player Default: I need you to get out of your Power Armor.
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Friendly
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COMCurieTalk_TalkScene
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Miscellaneous
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Miscellaneous
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Greeting
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|
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Always a pleasure.
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Player Default: I need you to get out of your Power Armor.
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Friendly
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COMCurieTalk_TalkScene
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Miscellaneous
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Miscellaneous
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Greeting
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|
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For you, I have time.
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Player Default: I need you to get out of your Power Armor.
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Friendly
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COMCurieTalk_TalkScene
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Miscellaneous
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Miscellaneous
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Greeting
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|
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What shall we talk about?
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Player Default: I need you to get out of your Power Armor.
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Friendly
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COMCurieTalk_TalkScene
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Miscellaneous
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Miscellaneous
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Greeting
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|
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May I help you?
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Player Default: I need you to get out of your Power Armor.
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Friendly
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COMCurieTalk_TalkScene
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Miscellaneous
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Miscellaneous
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Greeting
|
|
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Yes?
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Player Default: I need you to get out of your Power Armor.
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Best friend
|
COMCurieTalk_TalkScene
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Miscellaneous
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Miscellaneous
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Greeting
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|
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What shall we discuss?
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Player Default: I need you to get out of your Power Armor.
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Best friend
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COMCurieTalk_TalkScene
|
Miscellaneous
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Miscellaneous
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Greeting
|
|
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Can I help you with something?
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Player Default: I need you to get out of your Power Armor.
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Best friend
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COMCurieTalk_TalkScene
|
Miscellaneous
|
Miscellaneous
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Greeting
|
|
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What can we talk about today?
|
Player Default: I need you to get out of your Power Armor.
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Best friend
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COMCurieTalk_TalkScene
|
Miscellaneous
|
Miscellaneous
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Greeting
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|
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I was just thinking of talking with you.
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Player Default: I need you to get out of your Power Armor.
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Best friend
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COMCurieTalk_TalkScene
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Miscellaneous
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Miscellaneous
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Greeting
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|
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Yes, my love?
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Player Default: I need you to get out of your Power Armor.
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Love
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COMCurieTalk_TalkScene
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Miscellaneous
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Miscellaneous
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Greeting
|
|
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What shall we talk about?
|
Player Default: I need you to get out of your Power Armor.
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Love
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COMCurieTalk_TalkScene
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Miscellaneous
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Miscellaneous
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Greeting
|
|
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Mmmm... yes?
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Player Default: I need you to get out of your Power Armor.
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Love
|
COMCurieTalk_TalkScene
|
Miscellaneous
|
Miscellaneous
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Greeting
|
|
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What do wish to talk about?
|
Player Default: I need you to get out of your Power Armor.
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Love
|
COMCurieTalk_TalkScene
|
Miscellaneous
|
Miscellaneous
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Greeting
|
|
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I was just thinking of you.
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Player Default: I need you to get out of your Power Armor.
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Love
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COMCurieTalk_TalkScene
|
Miscellaneous
|
Miscellaneous
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Idle
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You survived the transmission to the Institute? Such luck! Now I can begin my testing. All your molecules are here, yes?
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Cheery / Relieved
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Miscellaneous
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Miscellaneous
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Idle
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To find this Railroad, we must follow the Trail. Oh, I hope we can find a tour guide.
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Excited
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Miscellaneous
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Miscellaneous
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Idle
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A real private investigator. I hope he can find your little boy.
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Very excited / Amused
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Miscellaneous
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Miscellaneous
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Idle
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The olfactory glands of the canine are quite advanced. We will find this Kellogg.
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Happily explaining the science / Happy
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Miscellaneous
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Miscellaneous
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Idle
|
|
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For what this man has done to your family. His end is well deserved.
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Serious, empathic / Confident
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Miscellaneous
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Miscellaneous
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Idle
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|
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We simply must find a way onto the Brotherhood's airship. Think of all the things they must know.
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Giddy / Impressed
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Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I should write a paper on this. The science of your neurological journey is quite fascinating.
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Excited / Concerned
|
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Miscellaneous
|
Miscellaneous
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Idle
|
|
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This Virgil is a fascinating fellow. I look forward to dealing with him more.
|
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Excited / Impressed
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
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Such a wonder. The Institute has advanced bioengineering to such a degree. So much power is contained in such a small tiny chip.
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A little awe-struck / Concerned
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Miscellaneous
|
Miscellaneous
|
Idle
|
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You simply must survive. I need to conduct a full battery of tests on you when you return. Such a marvel.
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Excited about the science / Impressed
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Miscellaneous
|
Miscellaneous
|
SharedInfo
|
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It is such a shame that such a worthy scientific community required such a final end.
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Sad
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Miscellaneous
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Miscellaneous
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Idle
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Truly, the Railroad goes to such extremes to rescue synths? This is noble, yes?
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Trying to understand
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Miscellaneous
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Miscellaneous
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Idle
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Joining this Railroad. I think I approve.
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Considering
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Miscellaneous
|
Miscellaneous
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Idle
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What a formidable base. It is a shame the Railroad was forced to flee.
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A little sad
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Miscellaneous
|
Miscellaneous
|
Idle
|
|
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If you had not been there, I sincerely think the Railroad would be all gone.
|
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A little stunned
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Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Flying, this would be so exhilarating. If we were perhaps not going to our destruction on the other side.
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Excited - then nervous
|
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Miscellaneous
|
Miscellaneous
|
Idle
|
|
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Ever since I heard of them, I wanted to visit this Institute. But under very different circumstances. Mon dieu.
|
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Nervous
|
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Miscellaneous
|
Miscellaneous
|
Idle
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It is encouraging to see not everyone had devolved to... barbarism. We must help this Brotherhood.
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Approving
|
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Miscellaneous
|
Miscellaneous
|
Idle
|
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I cannot wait to meet more of this Brotherhood.
|
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Excited
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Now that you are in this order, we simply must see what this Brotherhood knows. Of medicines, diseases, pathogens.
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Beside herself, excited
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The FEV virus is a virtual miracle. To transform base homo sapiens into something so... rigorous. Amazing.
|
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Astounded
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I cannot wait to see this Liberty Prime fully operational!
|
|
Excited
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Time and time again, scientific understanding is at odds with basic morality. Danse has served the Brotherhood well.
|
|
Very upset
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Why should it matter if he's a synth or not?
|
|
Still upset
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Danse should not have met an end like that. It is not right.
|
|
Sad, upset
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
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|
At least Danse is free. But this whole attitude about synths...
|
|
Conflicted
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
This Railroad only sought to help synths. Do they really deserve... this?
|
|
Sad, conflicted
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
One piece away from resurrecting such a formidable technology. Are you excited, too?
|
|
Giddy
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Mankind's technoligcal achievements in war are unmatched. Perhaps when this Institute is dealt with, we can further other fields, as well.
|
|
A little awed, even Curie doesn't believe her optimism at the end
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
This synth we are after, clearly he deserves this fate.
|
|
Thoughtful
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
But these synths only wanted to be free. Is that really wrong?
|
|
Conflicted
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I suppose the Brotherhood must be dealt with. It is a shame there is no peaceful alternative.
|
|
Tragic
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Perhaps this alliance will be the start of something truly great. With the Institute helping the people... The possibilities!
|
|
Excited
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Everyone is abuzz about your broadcast. Many are quite afraid about the Institute... I hope they needn't be.
|
|
Nervous
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Did the Railroad really need to die? Truly, there were no other alternatives?
|
|
Sad, rhetorical question at the end
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The price for this victory has been so high. I hope you use this opportunity wisely.
|
|
Solemn
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
It is good you were here. The offensive capabilities of this Deathclaw are quite advanced.
|
|
Clinical
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Retaking Fort Independence... Oh, this would make a good movie.
|
|
Excited
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Mirelurks prove no match to humanity working in concert.
|
|
Proud
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
We must study this fascinating creature. Do all mirelurks come from such a beast? Or is this a case of parallel evolution?
|
|
Utterly entranced by the science
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Hopefully the armory is still accessible. Time ravages all things.
|
|
Passing curiosity
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I hope the Minutemen will use their old armaments to help people.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Given the technological levels of the Commonwealth, this artillery may tip the balance favorably for the Minutemen.
|
|
Considering
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Science when used to advance the species is a most wondrous thing. To see such knowledge perverted...
|
|
Solemn, sad / Thinking
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
This is a tragedy beyond words. But I think you did the right thing.
|
|
Quiet, mourning
|
|