The Vault - Fallout Wiki

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The Vault - Fallout Wiki
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This is a lore summary, presenting intradiegetic or in-universe information about the subject. For game characteristics and similar data, consult the table on the right.
Game-specific articles
FalloutFrag grenade
Pulse grenade
Plasma grenade
Fallout 2Frag grenade
Pulse grenade
Plasma grenade
Holy Hand Grenade
Fallout 3Frag grenade
Pulse grenade
Plasma grenade
Nuka-grenade
Bio-gas canister Point LookoutGametitle-FO3 PL
Cryo grenade Mothership ZetaGametitle-FO3 MZ
Smoke grenade Operation: AnchorageGametitle-FO3 OA Cut contentIcon cut
Mirelurk bait grenade Cut contentIcon cut
FO: New VegasFrag grenade
Holy Frag Grenade
Incendiary grenade
Plasma grenade
Pulse grenade
Stun grenade Cut contentIcon cut
Gas grenade Cut contentIcon cut
Flash bang Lonesome RoadGametitle-FNV LR
Microfusion cell grenadeGun Runners' ArsenalGametitle-FNV GRA
Nuka grenade Gun Runners' ArsenalGametitle-FNV GRA
Tin grenade Gun Runners' ArsenalGametitle-FNV GRA
Fallout 4Artillery smoke grenade
Baseball grenade
Cryogenic grenade
Fragmentation grenade
HalluciGen gas grenade
Institute EM Pulse grenade
Nuka grenade
Plasma grenade
Pulse grenade
Synth relay grenade
Vertibird signal grenade
FO TacticsAcid grenade
Flash grenade
Frag grenade
Incendiary grenade
Plasma grenade
Pulse grenade
Chemical grenade Cut contentIcon cut
Tangle grenade Cut contentIcon cut
Smoke grenade Cut contentIcon cut
Fallout: BoSHome-made bomb
Frag grenade
Incendiary grenade
Mini nuke grenade
Plasma grenade
Toxic grenade
Van BurenBio grenade
Flash grenade
EMP grenade
Frag grenade
Plasma grenade
 ... 
Gametitle-FO1Gametitle-FO2Gametitle-FO3Gametitle-FNVGametitle-FO4Gametitle-FOT
Gametitle-FO1Gametitle-FO2Gametitle-FO3Gametitle-FNVGametitle-FO4Gametitle-FOTGametitle-FOBOSGametitle-VB

A grenade is a thrown weapon that appears in all of the Fallout games. Most contain an explosive payload designed to inflict damage in a wide blast radius. Certain grenade models are more effective against some targets, and less effective against others.

Variants[]

Frag grenade[]

Fo1 frag grenade

A generic fragmentation grenade. Contains a small amount of high explosives, the container itself forming most of the damaging fragments. Explodes on contact.[1]

Pulse grenade[]

Fo1 pulse grenade

An electromagnetic pulse grenade, generating an intense magnetic field on detonation. Doesn't affect biological creatures, but is highly effective against robots and power armored foes. Contact fuze.

Plasma grenade[]

Fo1 plasma grenade

Plasma grenades, as their name suggests, emit a powerful burst of plasma energy when detonated, as opposed to using chemical explosives like those in a frag grenade.

Nuka-grenade[]

Nuka-grenade

A Nuka-grenade is a craftable custom weapon in Fallout 3 and Fallout: New Vegas, which exploits the explosive properties of Nuka-Cola Quantum when mixed with some common household chemicals. It does more damage than a standard frag grenade, and explodes in a colorful periwinkle fireball.

Bio-gas canister[]

PulseGrenade
Gameplay article:

This grenade does not explode by itself, but instead releases highly-flammable bio-gas vapors upon hitting the ground. The vapors can then be ignited from a distance with an energy or incendiary weapon, causing the leaking gas to erupt in a spectacular fireball. In this way, they function as portable gas-leaks.

Cryo grenade[]

CryoGrenade
Gameplay articles:

Whether these devices are the brainchild of Elliot Tercorien or cryoscientists of the Commonwealth is debatable, but the concept is the same.

Cryo grenades do only one point of damage, but release frigid liquid nitrogen upon detonating, freezing any opponents caught in the blast, and rooting them in place for several seconds.

AN-205 incendiary grenade[]

IncendiaryGrenadeFNV
Gameplay article:

The incendiary grenades that appears in the Mojave Wastelandrelease a blast of burning material on detonation, making it especially effective against fleshy foes. Super mutants and robots are significantly less affected by the blast.

Flash bang[]

Flash bang
Gameplay article:

A less-lethal alternative to a traditional grenade. Flash bangs deal very little physical damage, but the blinding light and deafening bang it creates deal significant Fatigue damage.

Microfusion cell grenade[]

MFC grenade
Gameplay article:

MFC grenades are easily-constructed, less-powerful facsimiles of plasma grenades, created by intentionally short-circuiting microfusion cell ammunition.

Tin grenade[]

Tin grenade
Gameplay article:

Tin grenades are homemade explosives made out of tin cans packed with pistol gunpowder. Roughly the hand-grenade equivalent to Powder charge mines.

Acid grenade[]

Mini-FOT LogoThe following is based on Fallout Tactics and some details might contradict canon.
Acid grenade
Gameplay article:

Acid grenades spray a sticky, corrosive substance upon detonation, dissolving anything caught in its blast. They appear to have increased effectiveness against the metal shells of robotic opponents.

Flash grenade[]

Mini-FOT LogoThe following is based on Fallout Tactics and some details might contradict canon.
Flash grenade
Gameplay articles:

Flash grenades, by themselves, do very little harm. They instead use a magnesium core to release a blinding flash upon detonation, stunning opponents caught in its blast radius.

Incendiary grenade[]

IncendiaryGrenadeTactics

Incendiary grenades release a blast of burning material on detonation, making it especially effective against fleshy foes. Super-Mutants and Robots are significantly less affected by the blast.

Home-made bomb[]

FOBoSLogoThe following is based on Fallout: Brotherhood of Steel and has not been confirmed by canon sources.
HomeMadeBomb

A home-made bomb is a crude grenade made out of household chemicals and old pipe-fittings, and typically filled with nails and other scrap for shrapnel. A relatively weak explosive.

Toxic grenade[]

FOBoSLogoThe following is based on Fallout: Brotherhood of Steel and has not been confirmed by canon sources.
ToxicGrenade

This grenade does very little damage initially, but releases a cloud of poisonous vapours upon detonation, inflicting Poison Damage over time to anyone caught in its blast.

Mini-nuke grenade[]

FOBoSLogoThe following is based on Fallout: Brotherhood of Steel and has not been confirmed by canon sources.
MiniNukeGrenade

As its name would imply, the mini-nuke grenade is all the power of a mini nuke, packed into a hand-held explosive device. Only one exists in the entirety of the game.

Bio grenade[]

Gametitle-VBThe following is based on Van Buren and has not been confirmed by canon sources.
Bio grenade
Gameplay article:
Mbox stub
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Mirelurk bait grenade[]

Icon cut contentThe following is based on Fallout 3 cut content and has not been confirmed by canon sources.
FRAGGRENADE
Gameplay article:

Mirelurk bait grenades were to be in Fallout 3, but have since been cut from the game. They would've been used to draw mirelurks to the point where they detonated. This allowed you to either distract them, or to lure them into a trap.

Smoke grenade[]

Icon cut contentThe following is based on Fallout 3 cut content and has not been confirmed by canon sources.
FRAGGRENADE
Gameplay articles:

The smoke grenade was planned to be used in Operation: Anchorage, but was cut. Smoke grenades were also planned for Fallout Tactics, but didn't make the cut either.

Stun grenade[]

Icon cut contentThe following is based on Fallout New Vegas cut content and has not been confirmed by canon sources.
FNV Stun grenade
Gameplay article:

The stun grenade deals fatigue damage to the target, potentially knocking them to the ground, paralyzed.

Gas grenade[]

Icon cut contentThe following is based on Fallout New Vegas cut content and has not been confirmed by canon sources.
FRAGGRENADE
Gameplay article:

A non-lethal grenade that lets out a cloud of gas/smoke upon detonation. Whether it was to be used as smokescreen cover or flammable gas is unknown.

Chemical grenade[]

Icon cut contentThe following is based on Fallout Tactics cut content and has not been confirmed by canon sources.
Chemical grenade
Gameplay article:

The chemical grenade was a combination of the acid grenade and the cut smoke grenade. The gas released was designed to be horribly toxic against organic targets.

Tangle grenade[]

Icon cut contentThe following is based on Fallout Tactics cut content and has not been confirmed by canon sources.
Tangle grenade
Gameplay article:

The tangle grenade was designed to be able to ensnare personnel with a tangler polymoid. It was planned to be in Fallout Tactics, but was never added.

Gallery[]

Concept art by Adam Adamowicz

See also[]

References

  1. Vault Dweller's Survival Guide p.5-16: "The fragmentation grenade is extremely useful as a defensive weapon. A small, but concentrated, explosive charge connected to a contact fuze will spread over 1,000 metal fragments over a 2.5 meter radius area. The small explosion area means that these grenades can be used at a closer range than ever before, without possible harm to the user."
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