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For an overview of Crowbars throughout the Fallout series, see Crowbar. |
Crowbar | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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“
A very solid and heavy piece of metal, specially designed to exert leverage. Or pound heads.
”The crowbar is a melee weapon in Fallout and Fallout 2.
Characteristics[]
Your standard crowbar. Sporting a daring coat of red paint, pre-War uses include opening crates, jimmying doors and pulling nails. Post-war uses include crushing bones and... Well, that's about it.
A tool consisting of a metal bar with a single curved end and flattened points, often with a small fissure on one or both ends for removing nails.
Locations[]
Fallout[]
- One is located in a dead-end corridor in Vault 15, near the entrance to the caved-in command center.
Fallout 2[]
- One can be bought or pick-pocketed from Buck or Chuck Dunton in Klamath.
- One can be found in the Sierra Army Depot, on the infirmary in the first level.
Notes[]
- This weapon can be used to open locked doors: equip it and attack them. One swing should be enough.
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