| Dialogue file table
|
| CATEGORY
|
TOPIC
|
TOPIC TEXT
|
PROMPT
|
RESPONSE TEXT
|
FILENAME
|
SCRIPT NOTES
|
| Topic
|
FollowersFired
|
|
We must part ways, Paladin Cross.
|
Are you certain?
|
Followers_FollowersFired_000626FB_1
|
|
| Topic
|
FollowersPPurity
|
FollowersPPurity
|
Star Paladin Cross, I need you to go into that chamber and turn on the purifier.
|
My friend... It's been my pleasure accompanying you, but we both know this is your fight to finish. Stay strong, and honor your father's memory.
|
Followers_FollowersPPurity_00070FAC_1
|
|
| Topic
|
FollowersTrade
|
Let's trade equipment.
|
|
In the words of Elder Theis: "A Brother well equipped is a Brother keeping to his duty."
|
Followers_FollowersTrade_000626F0_1
|
|
| Topic
|
PLAYERTHROWGRENADE
|
PLAYER THROW GRENADE
|
|
Take cover!
|
GenericAdu_PLAYERTHROWGREN_00022CC0_1
|
|
| Topic
|
PLAYERTHROWGRENADE
|
PLAYER THROW GRENADE
|
|
Watch out!
|
GenericAdu_PLAYERTHROWGREN_00022CC1_1
|
|
| Topic
|
PLAYERTHROWGRENADE
|
PLAYER THROW GRENADE
|
|
Look out!
|
GenericAdu_PLAYERTHROWGREN_00022CBF_1
|
|
| Topic
|
PLAYERTHROWGRENADE
|
PLAYER THROW GRENADE
|
|
What are you doing?
|
GenericAdu_PLAYERTHROWGREN_0004C174_1
|
|
| Topic
|
PLAYERTHROWGRENADE
|
PLAYER THROW GRENADE
|
|
Grenade!
|
GenericAdu_PLAYERTHROWGREN_0004C175_1
|
|
| Topic
|
PLAYERZKEYOBJECT
|
PLAYER Z KEY OBJECT
|
|
Oh come on. Cut it out.
|
GenericAdu_PLAYERZKEYOBJEC_00022CB9_1
|
|
| Topic
|
PLAYERZKEYOBJECT
|
PLAYER Z KEY OBJECT
|
|
Put that down, will you?
|
GenericAdu_PLAYERZKEYOBJEC_00022CBA_1
|
|
| Topic
|
PLAYERZKEYOBJECT
|
PLAYER Z KEY OBJECT
|
|
Give it a rest, will you?
|
GenericAdu_PLAYERZKEYOBJEC_00022CBB_1
|
|
| Topic
|
PLAYERZKEYOBJECT
|
PLAYER Z KEY OBJECT
|
|
Is that really necessary?
|
GenericAdu_PLAYERZKEYOBJEC_0004C157_1
|
|
| Topic
|
PLAYERZKEYOBJECT
|
PLAYER Z KEY OBJECT
|
|
Are you having fun with that?
|
GenericAdu_PLAYERZKEYOBJEC_0004C158_1
|
|
| Topic
|
PLAYERZKEYOBJECT
|
PLAYER Z KEY OBJECT
|
|
You're easily amused, eh?
|
GenericAdu_PLAYERZKEYOBJEC_0004C159_1
|
|
| Combat
|
PowerAttack
|
PowerAttack
|
|
Huurrraghh!
|
Generic_PowerAttack_00022AAF_1
|
|
| Combat
|
PowerAttack
|
PowerAttack
|
|
Rrrraaahhh!
|
Generic_PowerAttack_00022AB1_1
|
|
| Combat
|
PowerAttack
|
PowerAttack
|
|
Yaargh!
|
Generic_PowerAttack_00051FFA_1
|
|
| Combat
|
PowerAttack
|
PowerAttack
|
|
Grrrraah!
|
Generic_PowerAttack_00051FFB_1
|
|
| Radio
|
RadioHello
|
RadioHello
|
|
|
MQ04RadioQuest_RadioHello_00059B3F_1
|
|
| Topic
|
SpeechChallengeFailure
|
SpeechChallengeFailure
|
|
I'm not falling for that.
|
GenericAdu_SpeechChallenge_00069B84_1
|
|
| Combat
|
Steal
|
Steal
|
|
That doesn't belong to you!
|
GenericBrotherhood_Steal_00086C7E_1
|
|
| Combat
|
Steal
|
Steal
|
|
Put that back at once!
|
GenericBrotherhood_Steal_00086C7F_1
|
|
| Combat
|
Steal
|
Steal
|
|
Thief!
|
GenericBrotherhood_Steal_00086C80_1
|
|
| Combat
|
Steal
|
Steal
|
|
I'd recommend putting that down.
|
GenericBrotherhood_Steal_00086C81_1
|
|
| Combat
|
Steal
|
Steal
|
|
Alarm! We're being robbed!
|
GenericBrotherhood_Steal_00086C82_1
|
|
| Combat
|
Steal
|
Steal
|
|
That's not your property!
|
GenericBrotherhood_Steal_00086C83_1
|
|
| Combat
|
Steal
|
Steal
|
|
Thief!
|
GenericAdult_Steal_00022AB2_1
|
|
| Combat
|
Steal
|
Steal
|
|
You stole that!
|
GenericAdult_Steal_00022AB3_1
|
|
| Combat
|
Steal
|
Steal
|
|
Stop! Thief!
|
GenericAdult_Steal_00022AB4_1
|
|
| Combat
|
Steal
|
Steal
|
|
You can't just take that!
|
GenericAdult_Steal_00022AB6_1
|
|
| Combat
|
Steal
|
Steal
|
|
That doesn't belong to you!
|
GenericAdult_Steal_00022AB7_1
|
|
| Miscellaneous
|
TimeToGo
|
TimeToGo
|
|
It's time for you to leave.
|
GenericAdult_TimeToGo_0004C272_1
|
|
| Miscellaneous
|
TimeToGo
|
TimeToGo
|
|
You've got to leave now so I can lock up.
|
GenericAdult_TimeToGo_0004C273_1
|
|
| Miscellaneous
|
TimeToGo
|
TimeToGo
|
|
I'm locking up, so you'll need to leave.
|
GenericAdult_TimeToGo_0004C275_1
|
|
| Topic
|
FollowersWait
|
Wait here.
|
|
I shall reflect on the battles past and the battles to come until your return.
|
Followers_FollowersWait_0006270D_1
|
|
| Combat
|
AcceptYield
|
AcceptYield
|
|
A wise decision.
|
GenericBro_AcceptYield_00086C20_1
|
|
| Combat
|
AcceptYield
|
AcceptYield
|
|
Better not try that again.
|
GenericAdult_AcceptYield_00052042_1
|
|
| Detection
|
AlertIdle
|
AlertIdle
|
|
Hiding is futile.
|
GenericBro_AlertIdle_00086D0F_1
|
|
| Detection
|
AlertIdle
|
AlertIdle
|
|
Come on out and let's fight face to face.
|
GenericBro_AlertIdle_00086D10_1
|
|
| Detection
|
AlertIdle
|
AlertIdle
|
|
This is a coward's game!
|
GenericBro_AlertIdle_00086D11_1
|
|
| Detection
|
AlertIdle
|
AlertIdle
|
|
You're exhausting my patience.
|
GenericBro_AlertIdle_00086D12_1
|
|
| Detection
|
AlertIdle
|
AlertIdle
|
|
Face me, dammit!
|
GenericBro_AlertIdle_00086D13_1
|
|
| Detection
|
AlertIdle
|
AlertIdle
|
|
This is foolish. Reveal yourself!
|
GenericBro_AlertIdle_00086D14_1
|
|
| Detection
|
AlertIdle
|
AlertIdle
|
|
Hmm. I was sure I heard something.
|
GenericAdult_AlertIdle_0002FBEB_1
|
|
| Detection
|
AlertIdle
|
AlertIdle
|
|
Huh?
|
GenericAdult_AlertIdle_0002FBEC_1
|
|
| Detection
|
AlertIdle
|
AlertIdle
|
|
What was that?
|
GenericAdult_AlertIdle_0002FBED_1
|
|
| Detection
|
AlertIdle
|
AlertIdle
|
|
Maybe I'm just jumpy.
|
GenericAdult_AlertIdle_0002FBEF_1
|
|
| Detection
|
AlertIdle
|
AlertIdle
|
|
Anybody there?
|
GenericAdult_AlertIdle_0002FBF1_1
|
|
| Detection
|
AlertIdle
|
AlertIdle
|
|
Hello? Who's there?
|
Generic_AlertIdle_0002FBEE_1
|
|
| Detection
|
AlertToCombat
|
AlertToCombat
|
|
To arms! Brothers! To arms!
|
DialogueCi_AlertToCombat_00027414_1
|
|
| Detection
|
AlertToCombat
|
AlertToCombat
|
|
Combat alert! Alarm! Alarm!
|
DialogueCi_AlertToCombat_00027415_1
|
|
| Detection
|
AlertToCombat
|
AlertToCombat
|
|
To your guns, Brothers!
|
DialogueCi_AlertToCombat_00027416_1
|
|
| Detection
|
AlertToCombat
|
AlertToCombat
|
|
Defend the Citadel!
|
DialogueCi_AlertToCombat_00027417_1
|
|
| Detection
|
AlertToCombat
|
AlertToCombat
|
|
Hostile in the Bailey!
|
DialogueCi_AlertToCombat_00027418_1
|
|
| Detection
|
AlertToCombat
|
AlertToCombat
|
|
We've got a hostile in the Lab!
|
DialogueCi_AlertToCombat_00027419_1
|
|
| Detection
|
AlertToCombat
|
AlertToCombat
|
|
Hostile contact in A Ring! Calling for backup!
|
DialogueCi_AlertToCombat_0002741C_1
|
|
| Detection
|
AlertToCombat
|
AlertToCombat
|
|
Hostile contact in B Ring!
|
DialogueCi_AlertToCombat_0002741D_1
|
|
| Detection
|
AlertToCombat
|
AlertToCombat
|
|
Contact confirmed! Backup requested!
|
GenericBro_AlertToCombat_000218AC_1
|
|
| Detection
|
AlertToCombat
|
AlertToCombat
|
|
Got one here! Engaging!
|
GenericBro_AlertToCombat_00086C4F_1
|
|
| Detection
|
AlertToCombat
|
AlertToCombat
|
|
Enemy contact!
|
GenericBro_AlertToCombat_000218AD_1
|
|
| Detection
|
AlertToCombat
|
AlertToCombat
|
|
We've got company!
|
GenericBro_AlertToCombat_00022428_1
|
|
| Detection
|
AlertToCombat
|
AlertToCombat
|
|
Look what we have here.
|
GenericAdult_AlertToCombat_0002FBF3_1
|
|
| Detection
|
AlertToCombat
|
AlertToCombat
|
|
Found you!
|
GenericAdult_AlertToCombat_0002FBF4_1
|
|
| Detection
|
AlertToCombat
|
AlertToCombat
|
|
Aha!
|
GenericAdult_AlertToCombat_0005200F_1
|
|
| Detection
|
AlertToCombat
|
AlertToCombat
|
|
Thought I heard something.
|
GenericAdult_AlertToCombat_00052010_1
|
emphasis on Thought
|
| Detection
|
AlertToCombat
|
AlertToCombat
|
|
Hey!
|
GenericAdult_AlertToCombat_00052011_1
|
|
| Detection
|
AlertToCombat
|
AlertToCombat
|
|
Aha! There you are!
|
Generic_AlertToCombat_0002FBF2_1
|
|
| Detection
|
AlertToNormal
|
AlertToNormal
|
|
All clear here.
|
GenericBro_AlertToNormal_000218BE_1
|
|
| Detection
|
AlertToNormal
|
AlertToNormal
|
|
False alarm. Stand down.
|
GenericBro_AlertToNormal_000218BF_1
|
|
| Detection
|
AlertToNormal
|
AlertToNormal
|
|
I've searched the area. Nothing to report.
|
GenericBro_AlertToNormal_000218C0_1
|
|
| Detection
|
AlertToNormal
|
AlertToNormal
|
|
Area secured.
|
GenericBro_AlertToNormal_00086C9C_1
|
|
| Detection
|
AlertToNormal
|
AlertToNormal
|
|
Looks all clear to me.
|
GenericBro_AlertToNormal_00086C9D_1
|
|
| Detection
|
AlertToNormal
|
AlertToNormal
|
|
Must have been a glitch.
|
GenericBro_AlertToNormal_00086C9E_1
|
|
| Detection
|
AlertToNormal
|
AlertToNormal
|
|
Ah, just getting jumpy I guess.
|
GenericAdult_AlertToNormal_0002FBDA_1
|
|
| Detection
|
AlertToNormal
|
AlertToNormal
|
|
Whatever it was, I guess it's gone now.
|
GenericAdult_AlertToNormal_0002FBE4_1
|
|
| Detection
|
AlertToNormal
|
AlertToNormal
|
|
Hmm. Nothing here after all.
|
GenericAdult_AlertToNormal_00052049_1
|
|
| Detection
|
AlertToNormal
|
AlertToNormal
|
|
There's nothing here.
|
GenericAdult_AlertToNormal_0005204A_1
|
disgusted
|
| Detection
|
AlertToNormal
|
AlertToNormal
|
|
Whatever. I've got better things to do.
|
GenericAdult_AlertToNormal_0005204B_1
|
disgusted
|
| Detection
|
AlertToNormal
|
AlertToNormal
|
|
I guess it was nothing.
|
Generic_AlertToNormal_0002FBD2_1
|
|
| Combat
|
Assault
|
Assault
|
|
Do you have any idea who you're dealing with?
|
DialogueCitadel_Assault_00027409_1
|
|
| Combat
|
Assault
|
Assault
|
|
You dare assault a Brother of Steel?
|
DialogueCitadel_Assault_0002740A_1
|
|
| Combat
|
Assault
|
Assault
|
|
I'm under attack!
|
GenericBrotherhood_Assault_00086C24_1
|
|
| Combat
|
Assault
|
Assault
|
|
Being engaged by hostile! Request backup!
|
GenericBrotherhood_Assault_00086C25_1
|
|
| Combat
|
Assault
|
Assault
|
|
Assault!
|
GenericBrotherhood_Assault_00086C26_1
|
|
| Combat
|
Assault
|
Assault
|
|
Now there was no call for that!
|
GenericAdult_Assault_00052035_1
|
|
| Combat
|
Assault
|
Assault
|
|
Assault! Assault!
|
GenericAdult_Assault_00052036_1
|
|
| Combat
|
Assault
|
Assault
|
|
You dirty coward!
|
GenericAdult_Assault_00052037_1
|
|
| Combat
|
Assault
|
Assault
|
|
What the hell?!
|
GenericAdult_Assault_00052038_1
|
|
| Combat
|
Attack
|
Attack
|
|
For the Citadel!
|
DialogueCitadel_Attack_00027447_1
|
|
| Combat
|
Attack
|
Attack
|
|
You will die here!
|
DialogueCitadel_Attack_00027448_1
|
|
| Combat
|
Attack
|
Attack
|
|
You dare spill blood on this sacred ground?
|
DialogueCitadel_Attack_00027449_1
|
|
| Combat
|
Attack
|
Attack
|
|
For Elder Lyons!
|
DialogueCitadel_Attack_0002744A_1
|
|
| Combat
|
Attack
|
Attack
|
|
You're no better than that mutie scum...
|
DialogueCitadel_Attack_00027450_1
|
|
| Combat
|
Attack
|
Attack
|
|
Give me some help with this one!
|
GenericBrotherhood_Attack_00022420_1
|
|
| Combat
|
Attack
|
Attack
|
|
Just me, or are these things actually getting uglier?
|
GenericBrotherhood_Attack_0002925F_1
|
Talking during combat
|
| Combat
|
Attack
|
Attack
|
|
Damn it! Would you die already!
|
GenericBrotherhood_Attack_00022421_1
|
|
| Combat
|
Attack
|
Attack
|
|
We both know how this ends, you mutant freak!
|
GenericBrotherhood_Attack_00022422_1
|
|
| Combat
|
Attack
|
Attack
|
|
Got a present for ya, Frankenstein!
|
GenericBrotherhood_Attack_0002925E_1
|
taunting a super mutant during combat
|
| Combat
|
Attack
|
Attack
|
|
Engaging!
|
GenericBrotherhood_Attack_000198CC_1
|
|
| Combat
|
Attack
|
Attack
|
|
Aggghhh!
|
GenericBrotherhood_Attack_00022424_1
|
bloodlust in combat, firing his weapon
|
| Combat
|
Attack
|
Attack
|
|
Need some help here!
|
GenericBrotherhood_Attack_00022427_1
|
|
| Combat
|
Attack
|
Attack
|
|
You're facing superior weapons and training! Submit!
|
GenericBrotherhood_Attack_00086CC5_1
|
|
| Combat
|
Attack
|
Attack
|
|
The Wasteland will forget you ever existed.
|
GenericBrotherhood_Attack_00086CC6_1
|
angry, talking through clenched teeth
|
| Combat
|
Attack
|
Attack
|
|
Target acquired!
|
GenericBrotherhood_Attack_00086CC9_1
|
|
| Combat
|
Attack
|
Attack
|
|
Drop 'em!
|
GenericBrotherhood_Attack_00086CCE_1
|
|
| Combat
|
Attack
|
Attack
|
|
Targeting!
|
GenericBrotherhood_Attack_00086CCF_1
|
|
| Combat
|
Attack
|
Attack
|
|
There's another one!
|
GenericBrotherhood_Attack_00086CD1_1
|
|
| Combat
|
Attack
|
Attack
|
|
Hostile incoming!
|
GenericBrotherhood_Attack_00086CD2_1
|
|
| Combat
|
Attack
|
Attack
|
|
Engaging!
|
GenericBrotherhood_Attack_00086CD3_1
|
|
| Combat
|
Attack
|
Attack
|
|
I got plenty more! Come on!
|
GenericBrotherhood_Attack_00086CD4_1
|
Angry, in combat
|
| Combat
|
Attack
|
Attack
|
|
Take him out!
|
GenericAdult_Attack_0001511B_1
|
|
| Combat
|
Attack
|
Attack
|
|
Need some help with this one!
|
GenericAdult_Attack_00015055_1
|
|
| Combat
|
Attack
|
Attack
|
|
Did I hit him?
|
GenericAdult_Attack_0004D593_1
|
|
| Combat
|
Attack
|
Attack
|
|
Take him down!
|
GenericAdult_Attack_00015057_1
|
|
| Combat
|
Attack
|
Attack
|
|
Yeah?! Yeah?! You want some of this?
|
GenericAdult_Attack_0001511E_1
|
angry, shooting at someone
|
| Combat
|
Attack
|
Attack
|
|
Batter up!
|
GenericAdult_Attack_0001505A_1
|
hitting someone with a baseball bat
|
| Combat
|
Attack
|
Attack
|
|
Huargh!
|
GenericAdult_Attack_0001511F_1
|
hitting someone with a baseball bat
|
| Combat
|
Attack
|
Attack
|
|
Ggrrrr!
|
GenericAdult_Attack_00015120_1
|
hitting someone with a baseball bat
|
| Combat
|
Attack
|
Attack
|
|
Arrggh!
|
GenericAdult_Attack_00015121_1
|
hitting someone with a baseball bat
|
| Combat
|
Attack
|
Attack
|
|
You like that?
|
GenericAdult_Attack_00029263_1
|
|
| Combat
|
Attack
|
Attack
|
|
That's it, that's it.
|
GenericAdult_Attack_0002925D_1
|
urgently talking to self during combat
|
| Combat
|
Attack
|
Attack
|
|
What's the matter, huh? Can't stand the sight of your own blood?
|
GenericAdult_Attack_0004D58A_1
|
|
| Combat
|
Attack
|
Attack
|
|
Damn it!
|
GenericAdult_Attack_0004D58B_1
|
cursing at the situation
|
| Combat
|
Attack
|
Attack
|
|
There's more where that came from.
|
GenericAdult_Attack_0004D58C_1
|
|
| Combat
|
Attack
|
Attack
|
|
Bring it!
|
GenericAdult_Attack_0004D58E_1
|
|
| Combat
|
Attack
|
Attack
|
|
Had enough?
|
GenericAdult_Attack_0004D58F_1
|
|
| Combat
|
Attack
|
Attack
|
|
Yeah!
|
GenericAdult_Attack_0004D590_1
|
shouting at enemy during combat
|
| Combat
|
Attack
|
Attack
|
|
You like that, you bastard?
|
GenericAdult_Attack_0004D591_1
|
shouting at enemy during combat
|
| Combat
|
Attack
|
Attack
|
|
Want some more?
|
GenericAdult_Attack_0004D592_1
|
shouting at enemy during combat
|
| Combat
|
Attack
|
Attack
|
|
Don't let them get away!
|
GenericAdult_Attack_0004D595_1
|
shouting encouragement at friends during combat
|
| Combat
|
AvoidThreat
|
AvoidThreat
|
|
Incoming!
|
GenericBro_AvoidThreat_00086C61_1
|
|
| Combat
|
AvoidThreat
|
AvoidThreat
|
|
Watch it!
|
GenericBro_AvoidThreat_00086C62_1
|
|
| Combat
|
AvoidThreat
|
AvoidThreat
|
|
Watch out!
|
GenericBro_AvoidThreat_00086C63_1
|
|
| Combat
|
AvoidThreat
|
AvoidThreat
|
|
Threat detected!
|
GenericBro_AvoidThreat_00086C64_1
|
|
| Combat
|
AvoidThreat
|
AvoidThreat
|
|
Clear the area!
|
GenericBro_AvoidThreat_00086C65_1
|
|
| Combat
|
AvoidThreat
|
AvoidThreat
|
|
Duck and cover!
|
GenericBro_AvoidThreat_00086C66_1
|
|
| Combat
|
AvoidThreat
|
AvoidThreat
|
|
Look out!
|
GenericAdult_AvoidThreat_0001FB61_1
|
|
| Combat
|
AvoidThreat
|
AvoidThreat
|
|
It's gonna blow!
|
GenericAdult_AvoidThreat_0001FB62_1
|
|
| Combat
|
AvoidThreat
|
AvoidThreat
|
|
Holy shit!
|
GenericAdult_AvoidThreat_00022A8F_1
|
|
| Combat
|
AvoidThreat
|
AvoidThreat
|
|
Be careful!
|
GenericAdult_AvoidThreat_00022A91_1
|
|
| Combat
|
AvoidThreat
|
AvoidThreat
|
|
Watch out!
|
GenericAdult_AvoidThreat_00022A92_1
|
|
| Combat
|
AvoidThreatResponse
|
AvoidThreatResponse
|
|
Whoa!
|
GenericBro_AvoidThreatResp_00086D22_1
|
|
| Combat
|
AvoidThreatResponse
|
AvoidThreatResponse
|
|
Duck!
|
GenericBro_AvoidThreatResp_00086D23_1
|
|
| Combat
|
AvoidThreatResponse
|
AvoidThreatResponse
|
|
Protect yourself!
|
GenericBro_AvoidThreatResp_00086D24_1
|
|
| Combat
|
AvoidThreatResponse
|
AvoidThreatResponse
|
|
It's live!
|
GenericBro_AvoidThreatResp_00086D25_1
|
|
| Service
|
BarterExit
|
BarterExit
|
|
A pleasure doing business with you.
|
GenericAdult_BarterExit_0004C17F_1
|
|
| Service
|
BarterExit
|
BarterExit
|
|
Another satisfied customer.
|
GenericAdult_BarterExit_0004C181_1
|
|
| Service
|
BarterExit
|
BarterExit
|
|
Give me a shout if you need anything else.
|
GenericAdult_BarterExit_0004C182_1
|
|
| Service
|
BarterExit
|
BarterExit
|
|
Thanks.
|
GenericAdult_BarterExit_0004C183_1
|
|
| Conversation
|
CitTalkAtEase
|
CitTalkAtEase.
|
|
At ease.
|
ConvCitadel_CitTalkAtEase_000C84D1_1
|
|
| Conversation
|
CitTalkHail
|
CitTalkHail.
|
|
As you were.
|
ConvCitadel_CitTalkHail_000C84D2_1
|
|
| Conversation
|
CitTalkHail
|
CitTalkHail.
|
|
Hail.
|
ConvCitadel_CitTalkHail_000C9559_1
|
|
| Conversation
|
CitTalkKnightCrossResponse1
|
CitTalkKnightStarPaladinCrossResponse1
|
|
Hail.
|
ConvCitade_CitTalkKnightCr_00032FDA_1
|
|
| Conversation
|
CitTalkKnightCrossResponse1
|
CitTalkKnightStarPaladinCrossResponse1
|
|
Hail to you.
|
ConvCitade_CitTalkKnightCr_00032FDB_1
|
|
| Conversation
|
CitTalkKnightCrossResponse1
|
CitTalkKnightStarPaladinCrossResponse1
|
|
Carry on.
|
ConvCitade_CitTalkKnightCr_00032FDC_1
|
|
| Conversation
|
CitTalkKnightDuskResponse1
|
CitTalkKnightCaptainDuskResponse1
|
|
Hail.
|
ConvCitade_CitTalkKnightDu_00032FF0_1
|
|
| Conversation
|
CitTalkShortGeneric
|
CitTalkShortGeneric
|
|
Enclave strength is at 100%. They're getting reinforcements from somewhere, but we still haven't determined the location of their headquarters.
|
ConvCitade_CitTalkShortGen_000BA731_1
|
|
| Conversation
|
CitTalkShortGeneric
|
CitTalkShortGeneric
|
|
Super Mutant activity in D.C. is high, but nothing out of the ordinary. The area around Galaxy News Radio is... nearly secure.
|
ConvCitade_CitTalkShortGen_000BA732_1
|
|
| Conversation
|
CitTalkShortGeneric
|
CitTalkShortGeneric
|
|
Enclave troops have fortified the purifier complex. With those vertibirds, they're able to transport personnel at a remarkable rate.
|
ConvCitade_CitTalkShortGen_000BA733_1
|
|
| Conversation
|
CitTalkShortGeneric
|
CitTalkShortGeneric
|
|
There's been another Behemoth sighted in the Wasteland, in the Evergreen Mills region. That's heavy Raider country, so things could get interesting.
|
ConvCitade_CitTalkShortGen_000BA734_1
|
|
| Conversation
|
CitTalkShortGeneric
|
CitTalkShortGeneric
|
|
It appears the Enclave troops have moved beyond the purifier, into the surrounding Wasteland region. No telling how far they might spread.
|
ConvCitade_CitTalkShortGen_000BA735_1
|
|
| Conversation
|
CitTalkShortGeneric2
|
CitTalkShortGeneric2
|
|
Hmm... All right, thanks for the information.
|
ConvCitade_CitTalkShortGen_000BA736_1
|
|
| Conversation
|
CitTalkShortGeneric2
|
CitTalkShortGeneric2
|
|
I thought as much.
|
ConvCitade_CitTalkShortGen_000BA737_1
|
|
| Conversation
|
CitTalkShortGeneric2
|
CitTalkShortGeneric2
|
|
I see...
|
ConvCitade_CitTalkShortGen_000BA738_1
|
|
| Conversation
|
CitTalkShortGeneric2
|
CitTalkShortGeneric2
|
|
Very well. Thank you for the update.
|
ConvCitade_CitTalkShortGen_000BA739_1
|
|
| Topic
|
CitTownCitadelEND
|
That's all I needed.
|
|
If you say so.
|
DialogueCi_CitTownCitadelE_0003883F_1
|
|
| Detection
|
CombatToLost
|
CombatToLost
|
|
Dammit, lost them. Check back in B Ring.
|
DialogueCi_CombatToLost_0002743D_1
|
|
| Detection
|
CombatToLost
|
CombatToLost
|
|
Zero contact, no kill. Send a team to the Lab. Protect the robot!
|
DialogueCi_CombatToLost_0002743E_1
|
|
| Detection
|
CombatToLost
|
CombatToLost
|
|
Where'd they go? Check inside!
|
DialogueCi_CombatToLost_0002743F_1
|
|
| Detection
|
CombatToLost
|
CombatToLost
|
|
Damn. Contact lost. Repeat, contact lost.
|
DialogueCi_CombatToLost_00027441_1
|
|
| Detection
|
CombatToLost
|
CombatToLost
|
|
Stay alert, Brothers.
|
DialogueCi_CombatToLost_00027442_1
|
|
| Detection
|
CombatToLost
|
CombatToLost
|
|
I've got no targets.
|
GenericBro_CombatToLost_000218A9_1
|
|
| Detection
|
CombatToLost
|
CombatToLost
|
|
Anybody got anything?
|
GenericBro_CombatToLost_000218AA_1
|
|
| Detection
|
CombatToLost
|
CombatToLost
|
|
Contact lost. Initiating search pattern.
|
GenericBro_CombatToLost_000218AB_1
|
|
| Detection
|
CombatToLost
|
CombatToLost
|
|
Sweep the area.
|
GenericBro_CombatToLost_00086C2A_1
|
|
| Detection
|
CombatToLost
|
CombatToLost
|
|
I have no hostiles.
|
GenericBro_CombatToLost_00086C2B_1
|
|
| Detection
|
CombatToLost
|
CombatToLost
|
|
Lost 'em!
|
GenericBro_CombatToLost_00086C2C_1
|
|
| Detection
|
CombatToLost
|
CombatToLost
|
|
Holy shit! A Stealth Boy!
|
GenericAdult_CombatToLost_000604D9_1
|
|
| Detection
|
CombatToLost
|
CombatToLost
|
|
A Stealth Boy! Damn it!
|
GenericAdult_CombatToLost_000604DA_1
|
|
| Detection
|
CombatToLost
|
CombatToLost
|
|
Damn it. Where'd he go?
|
GenericAdult_CombatToLost_0002FBE8_1
|
deemphasise the "he" -- this is used for anyone (male or female) that I'm looking for
|
| Detection
|
CombatToLost
|
CombatToLost
|
|
Let me go take a look around.
|
GenericAdult_CombatToLost_0002FBEA_1
|
|
| Detection
|
CombatToLost
|
CombatToLost
|
|
I bet I know where you went.
|
GenericAdult_CombatToLost_00052020_1
|
|
| Detection
|
CombatToLost
|
CombatToLost
|
|
Anybody see anything?
|
GenericAdult_CombatToLost_00052021_1
|
shouting to friends
|
| Detection
|
CombatToLost
|
CombatToLost
|
|
Split up and search the area.
|
GenericAdult_CombatToLost_00052022_1
|
shouting to friends
|
| Detection
|
CombatToLost
|
CombatToLost
|
|
Where'd you go?
|
Generic_CombatToLost_0002FBE9_1
|
|
| Detection
|
CombatToNormal
|
CombatToNormal
|
|
Enemy down!
|
GenericBro_CombatToNormal_000218A6_1
|
|
| Detection
|
CombatToNormal
|
CombatToNormal
|
|
All clear. Stand down.
|
GenericBro_CombatToNormal_000218A7_1
|
|
| Detection
|
CombatToNormal
|
CombatToNormal
|
|
One more for the Brotherhood.
|
GenericBro_CombatToNormal_000218A8_1
|
|
| Detection
|
CombatToNormal
|
CombatToNormal
|
|
Victory!
|
GenericBro_CombatToNormal_00086C42_1
|
|
| Detection
|
CombatToNormal
|
CombatToNormal
|
|
Sound the all clear.
|
GenericBro_CombatToNormal_00086C43_1
|
|
| Detection
|
CombatToNormal
|
CombatToNormal
|
|
Area secured.
|
GenericBro_CombatToNormal_00086C44_1
|
|
| Detection
|
CombatToNormal
|
CombatToNormal
|
|
That takes care of that.
|
GenericAdu_CombatToNormal_0002FBF5_1
|
|
| Detection
|
CombatToNormal
|
CombatToNormal
|
|
Teach you to mess with me.
|
GenericAdu_CombatToNormal_0002FBF7_1
|
|
| Detection
|
CombatToNormal
|
CombatToNormal
|
|
Good enough.
|
GenericAdu_CombatToNormal_0005202A_1
|
|
| Detection
|
CombatToNormal
|
CombatToNormal
|
|
Well, that's the end of that.
|
GenericAdu_CombatToNormal_0005202B_1
|
|
| Detection
|
CombatToNormal
|
CombatToNormal
|
|
Glad that's over.
|
GenericAdu_CombatToNormal_0005202C_1
|
|
| Detection
|
CombatToNormal
|
CombatToNormal
|
|
Phew. I'm glad that's over.
|
Generic_CombatToNormal_0002FBFE_1
|
|
| Combat
|
Death
|
Death
|
|
Nooo...
|
DialogueCitadel_Death_0002742F_1
|
dying gasp
|
| Combat
|
Death
|
Death
|
|
Brothers...
|
DialogueCitadel_Death_00027430_1
|
dying gasp
|
| Combat
|
Death
|
Death
|
|
Gaaah!
|
Generic_Death_000208D3_1
|
death scream
|
| Combat
|
Death
|
Death
|
|
Urgh!
|
Generic_Death_0001FB58_1
|
death scream
|
| Combat
|
Death
|
Death
|
|
Urgh!
|
Generic_Death_000208D4_1
|
death scream
|
| Combat
|
Death
|
Death
|
|
Aaaah!
|
Generic_Death_0001FB59_1
|
death scream
|
| Combat
|
Death
|
Death
|
|
Aaaah!
|
Generic_Death_000208D5_1
|
death scream
|
| Combat
|
Death
|
Death
|
|
Nooo!
|
Generic_Death_0001FB5A_1
|
death scream
|
| Combat
|
Death
|
Death
|
|
Nooo!
|
Generic_Death_000208D6_1
|
death scream
|
| Combat
|
Death
|
Death
|
|
Agggghhh!
|
Generic_Death_00020712_1
|
death scream
|
| Combat
|
Death
|
Death
|
|
Ooohhhh!
|
Generic_Death_00020713_1
|
death scream
|
| Combat
|
DeathResponse
|
DeathResponse
|
|
A Brother has fallen!
|
DialogueCi_DeathResponse_0002740C_1
|
|
| Combat
|
DeathResponse
|
DeathResponse
|
|
You dare take the life of a Brother of Steel!
|
DialogueCi_DeathResponse_0002740D_1
|
|
| Combat
|
DeathResponse
|
DeathResponse
|
|
His was a good death.
|
DialogueCi_DeathResponse_0002740E_1
|
|
| Combat
|
DeathResponse
|
DeathResponse
|
|
Let his death not be in vain!
|
DialogueCi_DeathResponse_00027410_1
|
|
| Combat
|
DeathResponse
|
DeathResponse
|
|
Man down!
|
GenericBro_DeathResponse_00086CF7_1
|
|
| Combat
|
DeathResponse
|
DeathResponse
|
|
We've lost one.
|
GenericBro_DeathResponse_00086CF8_1
|
|
| Combat
|
DeathResponse
|
DeathResponse
|
|
Reporting in... we have a soldier down.
|
GenericBro_DeathResponse_00086CF9_1
|
|
| Combat
|
DeathResponse
|
DeathResponse
|
|
No! Dammit...
|
GenericBro_DeathResponse_00086CFA_1
|
|
| Combat
|
DeathResponse
|
DeathResponse
|
|
I'll make them pay for that.
|
GenericBro_DeathResponse_00086CFB_1
|
|
| Combat
|
DeathResponse
|
DeathResponse
|
|
Go in peace, Brother.
|
GenericBro_DeathResponse_00086CFC_1
|
|
| Combat
|
DeathResponse
|
DeathResponse
|
|
They killed him!
|
GenericAdult_DeathResponse_0001FB5F_1
|
|
| Combat
|
DeathResponse
|
DeathResponse
|
|
They killed her!
|
GenericAdult_DeathResponse_0001FB60_1
|
|
| Combat
|
FireExplosive
|
FireExplosive
|
|
Let's see them dodge this!
|
GenericBro_FireExplosive_00086C33_1
|
|
| Combat
|
FireExplosive
|
FireExplosive
|
|
Fire in the hole!
|
GenericBro_FireExplosive_00086C34_1
|
|
| Combat
|
FireExplosive
|
FireExplosive
|
|
Grenade out!
|
GenericBro_FireExplosive_00086C35_1
|
|
| Combat
|
FireExplosive
|
FireExplosive
|
|
Incoming!
|
GenericAdult_FireExplosive_00022AA2_1
|
|
| Combat
|
FireExplosive
|
FireExplosive
|
|
Duck!
|
GenericAdult_FireExplosive_00022AA3_1
|
|
| Combat
|
FireExplosive
|
FireExplosive
|
|
Fire in the hole!
|
GenericAdult_FireExplosive_00022AA4_1
|
|
| Combat
|
FireExplosive
|
FireExplosive
|
|
Get down!
|
GenericAdult_FireExplosive_00022AA5_1
|
|
| Combat
|
FireExplosive
|
FireExplosive
|
|
Look out!
|
GenericAdult_FireExplosive_00022AA6_1
|
|
| Combat
|
Flee
|
Flee
|
|
Retreat!
|
GenericBrotherhood_Flee_00086CAE_1
|
|
| Combat
|
Flee
|
Flee
|
|
Pulling back!
|
GenericBrotherhood_Flee_00086CAF_1
|
|
| Combat
|
Flee
|
Flee
|
|
Disengaging!
|
GenericBrotherhood_Flee_00086CB1_1
|
|
| Combat
|
Flee
|
Flee
|
|
Help!
|
GenericAdult_Flee_00022A76_1
|
yelling in fear as you run for your life
|
| Combat
|
Flee
|
Flee
|
|
Run for it!
|
GenericAdult_Flee_0004D556_1
|
|
| Combat
|
Flee
|
Flee
|
|
We're outnumbered!
|
GenericAdult_Flee_0004D558_1
|
|
| Combat
|
Flee
|
Flee
|
|
This is hopeless!
|
GenericAdult_Flee_0004D559_1
|
yelling in fear as you run for your life
|
| Combat
|
Flee
|
Flee
|
|
I'm out of here!
|
GenericAdult_Flee_0004D55B_1
|
yelling in fear as you run for your life
|
| Combat
|
Flee
|
Flee
|
|
Let's get out of here!
|
GenericAdult_Flee_00022A78_1
|
|
| Topic
|
FollowersFiredNo
|
FollowersFiredNo
|
On second thought, stay with me.
|
Very well. I shall stay with you.
|
Followers_FollowersFiredNo_000BD052_1
|
|
| Topic
|
FollowersFiredYes
|
FollowersFiredYes
|
We must part ways, Paladin Cross.
|
Very well. I shall return to my duties at the Citadel should you require my aid once again.
|
Followers_FollowersFiredYe_000BD04B_1
|
|
| Topic
|
FollowersHireCrossTopic
|
You knew my father?
|
|
I did. And you as well!
|
FollowersH_FollowersHireCr_000626F7_1
|
|
| Topic
|
FollowersHireCrossTopic
|
You knew my father?
|
|
Long ago, I helped guard the water purifier against the Super Mutant horde. When your father left, I escorted the two of you to Megaton.
|
FollowersH_FollowersHireCr_000626F7_4
|
|
| Topic
|
FollowersHireCrossTopic
|
You knew my father?
|
|
He was... a noble man. I was saddened to hear of his passing. But from what I've heard, he died with honor. He died for you.
|
FollowersH_FollowersHireCr_000626F7_2
|
|
| Topic
|
FollowersHireCrossTopic
|
You knew my father?
|
|
I only pray that my own death has such meaning.
|
FollowersH_FollowersHireCr_000626F7_3
|
|
| Topic
|
FollowersHireCrossTopic
|
You knew my father?
|
I want you to come with me.
|
I'm sorry, until you prove yourself worthy of the legacy of your father, I cannot join you.
|
FollowersH_FollowersHireCr_000626F8_1
|
|
| Topic
|
FollowersHireCrossTopic
|
You knew my father?
|
I want you to come with me.
|
And perhaps I would, in James' honor. But I cannot travel with you under the Brotherhood flag given your current... companionship.
|
FollowersH_FollowersHireCr_0007FBED_1
|
|
| Topic
|
FollowersHireCrossTopic
|
You knew my father?
|
I want you to come with me.
|
Perhaps return when you are alone and I will tell you of your father.
|
FollowersH_FollowersHireCr_0007FBED_2
|
|
| Topic
|
FollowersHireCrossTopic
|
You knew my father?
|
I'd like you to come with me.
|
My offer stands. Do you wish me to accompany you in your journey?
|
FollowersH_FollowersHireCr_00094EEB_1
|
|
| Topic
|
FollowersHireCrossTopic1
|
I loved him so much. I'll never forget him.
|
|
And so our deeds are carried on through our sons and our daughters.
|
FollowersH_FollowersHireCr_000626E7_1
|
|
| Topic
|
FollowersHireCrossTopic1
|
I loved him so much. I'll never forget him.
|
|
Continue to remember him fondly, continue to tell his story, and continue to do his work. Through you, he shall carry on.
|
FollowersH_FollowersHireCr_000626E7_2
|
|
| Topic
|
FollowersHireCrossTopic1
|
I loved him so much. I'll never forget him.
|
|
I have heard tales of your travels and I must say, they disturb me.
|
FollowersH_FollowersHireCr_000626E7_4
|
|
| Topic
|
FollowersHireCrossTopic1
|
I loved him so much. I'll never forget him.
|
|
I had hoped to fight by the side of the child of my former friend. But, until you change your ways, my conscience cannot allow me to do so.
|
FollowersH_FollowersHireCr_000626E7_5
|
|
| Topic
|
FollowersHireCrossTopic1
|
I loved him so much. I'll never forget him.
|
|
And so our deeds are carried on through our sons and our daughters.
|
FollowersH_FollowersHireCr_00094EEA_1
|
|
| Topic
|
FollowersHireCrossTopic1
|
I loved him so much. I'll never forget him.
|
|
Continue to remember him fondly, continue to tell his story, and continue to do his work. Through you, he shall carry on.
|
FollowersH_FollowersHireCr_00094EEA_2
|
|
| Topic
|
FollowersHireCrossTopic1
|
I loved him so much. I'll never forget him.
|
|
But now I must ask you a difficult question, if I have your leave to do so.
|
FollowersH_FollowersHireCr_00094EEA_4
|
|
| Topic
|
FollowersHireCrossTopic1a
|
By all means, ask.
|
Go ahead.
|
I escorted your father across the Wastes. It was the best I could contribute to his efforts to restore fresh water to the people.
|
FollowersH_FollowersHireCr_0007FDF3_2
|
|
| Topic
|
FollowersHireCrossTopic1a
|
By all means, ask.
|
Go ahead.
|
I would like the honor of escorting you in your journey to complete his work. But... there is a problem...
|
FollowersH_FollowersHireCr_0007FDF3_3
|
|
| Topic
|
FollowersHireCrossTopic1a
|
By all means, ask.
|
Go ahead.
|
I'm sorry, but until you prove yourself worthy of the legacy of your father, I cannot join you.
|
FollowersH_FollowersHireCr_0007FDF3_1
|
|
| Topic
|
FollowersHireCrossTopic1a
|
By all means, ask.
|
I want you to come with me.
|
I escorted your father across the Wastes. It was the best I could contribute to his efforts to restore fresh water to the people.
|
FollowersH_FollowersHireCr_0007FDFA_4
|
|
| Topic
|
FollowersHireCrossTopic1a
|
By all means, ask.
|
I want you to come with me.
|
I would like to have the honor of escorting you in your journey to complete his work. But... there is a problem.
|
FollowersH_FollowersHireCr_0007FDFA_3
|
|
| Topic
|
FollowersHireCrossTopic1a
|
By all means, ask.
|
I want you to come with me.
|
I cannot travel with you under the Brotherhood flag given your current... companionship.
|
FollowersH_FollowersHireCr_0007FDFA_1
|
|
| Topic
|
FollowersHireCrossTopic1a
|
By all means, ask.
|
I want you to come with me.
|
Perhaps return when you are alone and I will tell you of your father.
|
FollowersH_FollowersHireCr_0007FDFA_2
|
|
| Topic
|
FollowersHireCrossTopic1a
|
By all means, ask.
|
|
I escorted your father across the Wastes. It was the best I could contribute to his efforts to restore fresh water to the people.
|
FollowersH_FollowersHireCr_000626E8_1
|
|
| Topic
|
FollowersHireCrossTopic1a
|
By all means, ask.
|
|
I would like the honor of escorting you in your journey to complete his work.
|
FollowersH_FollowersHireCr_000626E8_2
|
|
| Topic
|
FollowersHireCrossTopic1b
|
I don't suppose I could stop you.
|
|
Wry. Much like James was.
|
FollowersH_FollowersHireCr_00062720_3
|
|
| Topic
|
FollowersHireCrossTopic1b
|
I don't suppose I could stop you.
|
|
I escorted your father across the Wastes. It was the best I could contribute to his efforts to restore fresh water to the people.
|
FollowersH_FollowersHireCr_00062720_1
|
|
| Topic
|
FollowersHireCrossTopic1b
|
I don't suppose I could stop you.
|
|
I would like the honor of escorting you in your journey to complete his work.
|
FollowersH_FollowersHireCr_00062720_2
|
|
| Topic
|
FollowersHireCrossTopic2
|
Why does it matter how a man dies? Death is death.
|
|
True. And in the end, death claims us all. But how we die can say just as much about our lives as how we lived.
|
FollowersH_FollowersHireCr_0006270B_1
|
|
| Topic
|
FollowersHireCrossTopic2
|
Why does it matter how a man dies? Death is death.
|
|
Your father died for what he knew to be right, and he died protecting those closest to him. This is a good man's death.
|
FollowersH_FollowersHireCr_0006270B_2
|
|
| Topic
|
FollowersHireCrossTopic2
|
Why does it matter how a man dies? Death is death.
|
|
As for you, I have heard tales of your travels in the Wastes. I must say, I am disturbed by them. I would think that you could do better.
|
FollowersH_FollowersHireCr_0006270B_4
|
|
| Topic
|
FollowersHireCrossTopic2
|
Why does it matter how a man dies? Death is death.
|
|
I had hoped to fight by the side of the child of my former friend. But, until you change your ways, my conscience cannot allow me to do so.
|
FollowersH_FollowersHireCr_0006270B_3
|
|
| Topic
|
FollowersHireCrossTopic2
|
Why does it matter how a man dies? Death is death.
|
|
True. And in the end, death claims us all. But how we die can say just as much about our lives as how we lived.
|
FollowersH_FollowersHireCr_00094EE9_1
|
|
| Topic
|
FollowersHireCrossTopic2
|
Why does it matter how a man dies? Death is death.
|
|
Your father died for what he knew to be right, and he died protecting those closest to him. This is a good man's death.
|
FollowersH_FollowersHireCr_00094EE9_2
|
|
| Topic
|
FollowersHireCrossTopic2
|
Why does it matter how a man dies? Death is death.
|
|
But, I must ask you a difficult question, if I have your leave to do so.
|
FollowersH_FollowersHireCr_00094EE9_3
|
|
| Topic
|
FollowersHireCrossTopic2
|
Why does it matter how a man dies? Death is death.
|
I want you to come with me.
|
I'm sorry, until you prove yourself worthy of the legacy of your father, I cannot join you.
|
FollowersH_FollowersHireCr_0007FBE3_1
|
|
| Topic
|
FollowersHireCrossTopic2
|
Why does it matter how a man dies? Death is death.
|
I want you to come with me.
|
And perhaps I would, in James' honor. But I cannot travel with you under the Brotherhood flag given your current... companionship.
|
FollowersH_FollowersHireCr_0007FBE4_1
|
|
| Topic
|
FollowersHireCrossTopic2
|
Why does it matter how a man dies? Death is death.
|
I want you to come with me.
|
Perhaps return when you are alone and I will tell you of your father.
|
FollowersH_FollowersHireCr_0007FBE4_2
|
|
| Topic
|
FollowersHireCrossTopic3
|
He died as he lived. A selfish asshole.
|
|
Then you did not know the man. I knew your father, I knew his goodness, and I will not have you sully the memory of a noble man.
|
FollowersH_FollowersHireCr_000626ED_1
|
|
| Topic
|
FollowersHireCrossTopic3
|
He died as he lived. A selfish asshole.
|
|
Go now. I have nothing more to say to you.
|
FollowersH_FollowersHireCr_000626ED_2
|
|
| Topic
|
FollowersHireCrossTopicComeWith1
|
What about the Enclave?
|
|
As a Star Paladin, I answer only to Elder Lyons. He has given me leave to pursue the restoration of Project Purity as I see fit.
|
FollowersH_FollowersHireCr_00062714_1
|
|
| Topic
|
FollowersHireCrossTopicComeWith1
|
What about the Enclave?
|
|
By aiding you in your travels, I shall fulfill that mission as best I am capable.
|
FollowersH_FollowersHireCr_00062714_2
|
|
| Topic
|
FollowersHireCrossTopicComeWith2
|
I would be honored, Star Paladin Cross.
|
|
Then I shall follow your leave and submit to your command.
|
FollowersH_FollowersHireCr_000626FF_1
|
|
| Topic
|
FollowersHireCrossTopicComeWith2
|
I would be honored, Star Paladin Cross.
|
|
As James' child, I know I don't need to explain, but I am not your servant. If I do not like the path your actions take, I will return here.
|
FollowersH_FollowersHireCr_000626FF_2
|
|
| Topic
|
FollowersHireCrossTopicComeWith2
|
I would be honored, Star Paladin Cross.
|
|
Now, let us go forward, crush the Enclave, and fulfill your father's mission.
|
FollowersH_FollowersHireCr_000626FF_3
|
|
| Topic
|
FollowersHireCrossTopicComeWith3
|
Perhaps later.
|
|
Certainly. I shall remain here. Should you change your mind, simply return to me. I shall come with you for the asking.
|
FollowersH_FollowersHireCr_00062713_1
|
|
| Topic
|
FollowersHired
|
|
I would like your assistance once again, Paladin Cross.
|
It is regrettable, but I cannot follow one such as you. Restore your good name, and perhaps I shall reconsider.
|
Followers_FollowersHired_0006271F_1
|
|
| Topic
|
FollowersHired
|
|
I would like your assistance once again, Paladin Cross.
|
It is my sincere wish to join you, but so long as you travel with one who is not of the Brotherhood, I simply cannot risk myself.
|
Followers_FollowersHired_00054E60_1
|
|
| Topic
|
FollowersHired
|
|
I would like your assistance once again, Paladin Cross.
|
And it is my duty to offer it, as I have sworn. I shall follow and protect you.
|
Followers_FollowersHired_0007FDCE_1
|
|
| Topic
|
FollowersLetsGo
|
Let's get going.
|
|
Very well. I stand by your side.
|
Followers_FollowersLetsGo_0006270A_1
|
|
| Topic
|
FollowersLetsGoNotYet1
|
Not just yet. I wanted to talk to you about something.
|
|
What do you wish to speak to me about?
|
Followers_FollowersLetsGoN_000626E6_1
|
|
| Topic
|
FollowersLetsGoNotYet2
|
I just wanted to make sure you were still here. Goodbye.
|
|
As I am a "man of my word", there is nowhere else that I could possibly be.
|
Followers_FollowersLetsGoN_0006271A_1
|
|
| Topic
|
FollowersTactics
|
Let's talk about your tactics.
|
|
I am open to your suggestions.
|
Followers_FollowersTactics_0004082A_1
|
|
| Topic
|
FollowersTacticsCombat
|
I want you to change your combat style.
|
|
A member of the Brotherhood is trained in all weapons as an Initiate. What do you wish?
|
Followers_FollowersTactics_000626FE_1
|
|
| Topic
|
FollowersTacticsCombatEND
|
Let's talk about something else.
|
|
If conversation is what you wish, perhaps you should have brought along a Scribe.
|
Followers_FollowersTactics_00062705_1
|
Chuckling warmly.
|
| Topic
|
FollowersTacticsCombatGOODBYE
|
That's all. Let's get going.
|
|
I shall remain vigilant.
|
Followers_FollowersTactics_0006272D_1
|
|
| Topic
|
FollowersTacticsCombatMelee
|
Switch to a melee weapon.
|
I like what you're doing. Stick with the melee.
|
I appreciate the compliment. It is where I am most comfortable.
|
Followers_FollowersTactics_000370E0_1
|
|
| Topic
|
FollowersTacticsCombatMelee
|
Switch to a melee weapon.
|
|
They shall know the power of my steel!
|
Followers_FollowersTactics_000370E1_1
|
|
| Topic
|
FollowersTacticsCombatRanged
|
I want you to use ranged weapons.
|
You're not bad with a ranged weapon. Keep it up.
|
The same can be said of any Brother. We are trained well and tempered in the fires of battle.
|
Followers_FollowersTactics_00037125_1
|
|
| Topic
|
FollowersTacticsCombatRanged
|
I want you to use ranged weapons.
|
|
Very well. I shall cover your approach.
|
Followers_FollowersTactics_00037126_1
|
|
| Topic
|
FollowersTacticsDistance
|
Let's talk about how close you're following me.
|
|
I am open to your suggestions.
|
Followers_FollowersTactics_000626FA_1
|
|
| Topic
|
FollowersTacticsDistanceDefault
|
Stay close to me.
|
You're good where you are.
|
I thought it so.
|
Followers_FollowersTactics_000370F8_1
|
|
| Topic
|
FollowersTacticsDistanceDefault
|
Stay close to me.
|
|
It allows for flexibility. A wise choice on your part.
|
Followers_FollowersTactics_000370F9_1
|
|
| Topic
|
FollowersTacticsDistanceEND
|
Your distance is good. Let's talk about something else.
|
|
As the Codex says: "Through discourse, we gain the strength of our Brothers' minds."
|
Followers_FollowersTactics_000626F9_1
|
|
| Topic
|
FollowersTacticsDistanceGOODBYE
|
All right, you're good. Let's get out of here.
|
|
Should you require advice, I am here.
|
Followers_FollowersTactics_00062719_1
|
|
| Topic
|
FollowersTacticsDistanceLong
|
Keep your distance. Try to flank them.
|
Keep hanging back.
|
I've had no compelling reason to do anything different from what you asked.
|
Followers_FollowersTactics_000370EB_1
|
|
| Topic
|
FollowersTacticsDistanceLong
|
Keep your distance. Try to flank them.
|
|
Ha! Good plan. I'll try to get around behind 'em. I like how you think, kid.
|
Followers_FollowersTactics_000370EC_1
|
|
| Topic
|
FollowersTacticsEnd
|
Enough about tactics.
|
|
It is always a subject worthy of discussion.
|
Followers_FollowersTactics_0006270F_1
|
|
| Conversation
|
GenericHelloResponse
|
GenericHelloResponse
|
|
Oh, just wonderful. Thanks for asking.
|
GenericAdu_GenericHelloRes_00070CF2_1
|
|
| Conversation
|
GenericHelloResponse
|
GenericHelloResponse
|
|
Dear, I live in Tenpenny Tower. I'm at the top of the world. He he he he.
|
GenericAdu_GenericHelloRes_00070CF3_1
|
|
| Conversation
|
GenericHelloResponse
|
GenericHelloResponse
|
|
I'm quite well, thank you.
|
GenericAdu_GenericHelloRes_00070CF4_1
|
|
| Conversation
|
GenericHelloResponse
|
GenericHelloResponse
|
|
Splendid. Simply splendid. Thanks so much for asking.
|
GenericAdu_GenericHelloRes_00070CF5_1
|
|
| Conversation
|
GenericHelloResponse
|
GenericHelloResponse
|
|
I'd be better if I could get my hands on some caviar, but what can you do? Ha ha ha ha ha.
|
GenericAdu_GenericHelloRes_00070CF6_1
|
|
| Radio
|
MQ04RadioStatic
|
MQ04RadioStatic
|
|
|
MQ04RadioQ_MQ04RadioStatic_00059B4E_1
|
|
| Topic
|
RCTopicPaulieAddict
|
Did you know that Paulie Cantelli is an addict?
|
Is Paulie really addicted to chems?
|
Oh, yeah. He's a mess. I'm glad I'm not in Cindy's shoes.
|
DialogueRi_RCTopicPaulieAd_000A6F6F_1
|
|
| Detection
|
StartCombatResponse
|
StartCombatResponse
|
|
Over there... get 'em!
|
GenericBro_StartCombatResp_00086C5D_1
|
|
| Detection
|
StartCombatResponse
|
StartCombatResponse
|
|
Spread out and flank 'em.
|
GenericBro_StartCombatResp_0001FB55_1
|
|
| Detection
|
StartCombatResponse
|
StartCombatResponse
|
|
Targets engaged!
|
GenericBro_StartCombatResp_00086C5F_1
|
|
| Detection
|
StartCombatResponse
|
StartCombatResponse
|
|
Take 'em out!
|
GenericBro_StartCombatResp_00086C60_1
|
|
| Detection
|
StartCombatResponse
|
StartCombatResponse
|
|
Flank 'em!
|
GenericAdu_StartCombatResp_00080DBB_1
|
|
| Detection
|
StartCombatResponse
|
StartCombatResponse
|
|
I've got your back!
|
GenericAdu_StartCombatResp_00080DBC_1
|
|
| Detection
|
StartCombatResponse
|
StartCombatResponse
|
|
We'll get 'em.
|
GenericAdu_StartCombatResp_00080DBE_1
|
|
| Detection
|
StartCombatResponse
|
StartCombatResponse
|
|
Look out!
|
GenericAdu_StartCombatResp_00080DBF_1
|
|
| Detection
|
StartCombatResponse
|
StartCombatResponse
|
|
Where?
|
GenericAdu_StartCombatResp_00080DC0_1
|
|
| Conversation
|
GOODBYE
|
I have to go now.
|
Let's go.
|
Lead the way.
|
Followers_GOODBYE_0001A32D_1
|
|
| Conversation
|
GOODBYE
|
I have to go now.
|
|
Stay strong, my friend.
|
Followers_GOODBYE_000A53F3_1
|
|
| Conversation
|
GOODBYE
|
I have to go now.
|
|
Come back if you need something.
|
Followers_GOODBYE_000A53F4_1
|
|
| Conversation
|
GOODBYE
|
I have to go now.
|
|
Very well.
|
DialogueCitadel_GOODBYE_0002415B_1
|
|
| Conversation
|
GOODBYE
|
I have to go now.
|
|
Steel walk with you.
|
DialogueCitadel_GOODBYE_0002415C_1
|
|
| Conversation
|
GOODBYE
|
I have to go now.
|
|
Of course.
|
DialogueCitadel_GOODBYE_0002415D_1
|
|
| Conversation
|
GOODBYE
|
I have to go now.
|
|
Steel be with you.
|
DialogueCitadel_GOODBYE_0001E558_1
|
|
| Conversation
|
GOODBYE
|
I have to go now.
|
|
Yeah. See you.
|
GenericAdult_GOODBYE_0001D5E5_1
|
Default backup bottom of the stack no condition failsafe goodbye.
|
| Conversation
|
GOODBYE
|
I have to go now.
|
Goodbye.
|
Whatever.
|
GenericAdult_GOODBYE_0004E5DD_1
|
|
| Conversation
|
GOODBYE
|
I have to go now.
|
I need to get going.
|
Bye.
|
GenericAdult_GOODBYE_0004E5E3_1
|
|
| Conversation
|
GOODBYE
|
I have to go now.
|
Time for me to go.
|
Later.
|
GenericAdult_GOODBYE_00049E19_1
|
|
| Conversation
|
GOODBYE
|
I have to go now.
|
See you later.
|
Bye.
|
Generic_GOODBYE_00049E16_1
|
|
| Topic
|
GREETING
|
GREETING
|
|
I am disappointed that things have come to this.
|
Followers_GREETING_00062727_1
|
|
| Topic
|
GREETING
|
GREETING
|
|
It is well to see you again. Shall we continue?
|
Followers_GREETING_00089467_1
|
|
| Topic
|
GREETING
|
GREETING
|
|
Yes? What do you require?
|
Followers_GREETING_00062728_1
|
|
| Topic
|
GREETING
|
GREETING
|
|
Vigilance is necessary in this location. Be on your guard, my friend.
|
Followers_GREETING_00062729_1
|
|
| Topic
|
GREETING
|
GREETING
|
|
There is a foul stench on the wind. Let us not tarry for long.
|
Followers_GREETING_0006272A_1
|
|
| Topic
|
GREETING
|
GREETING
|
|
And so you return. It is good to see you hale. How my I help you, my friend?
|
Followers_GREETING_0006272B_1
|
|
| Topic
|
GREETING
|
GREETING
|
|
I had a feeling you would return. Is it further assistance that you seek?
|
Followers_GREETING_0006272C_1
|
|
| Topic
|
GREETING
|
GREETING
|
|
For Elder Lyons!
|
DialogueCitadel_GREETING_000BCC04_1
|
|
| Topic
|
GREETING
|
GREETING
|
|
Good luck!
|
DialogueCitadel_GREETING_000BCC05_1
|
|
| Topic
|
GREETING
|
GREETING
|
|
Project Purity is as good as ours!
|
DialogueCitadel_GREETING_000BCC06_1
|
|
| Topic
|
GREETING
|
GREETING
|
|
Glad to see you're still in one piece. You're just in time for the action. Best get to the lab and talk with Elder Lyons.
|
DialogueCitadel_GREETING_000BCC08_1
|
|
| Topic
|
GREETING
|
GREETING
|
|
You're back! Listen, something's happening. You need to get to the lab and talk to Elder Lyons right away!
|
DialogueCitadel_GREETING_000BCC09_1
|
|
| Topic
|
GREETING
|
GREETING
|
|
It's good to see you back. But you'd better get to the lab right away, and report to Elder Lyons.
|
DialogueCitadel_GREETING_000BCC0A_1
|
|
| Topic
|
GREETING
|
GREETING
|
|
Great to see you, but have you spoken to Elder Lyons? He's here in the lab level, near the robot.
|
DialogueCitadel_GREETING_000BCC0B_1
|
|
| Topic
|
GREETING
|
GREETING
|
|
You need to report to Elder Lyons A.S.A.P. He's over by the robot.
|
DialogueCitadel_GREETING_000BCC0C_1
|
|
| Topic
|
GREETING
|
GREETING
|
|
We've said all that we have to say to one another.
|
DialogueCitadel_GREETING_00024130_1
|
|
| Topic
|
GREETING
|
GREETING
|
|
I will not have James disgraced by anyone, including his ungrateful child.
|
DialogueCitadel_GREETING_00024130_2
|
|
| Topic
|
GREETING
|
GREETING
|
|
Now get out of my sight.
|
DialogueCitadel_GREETING_00024130_3
|
|
| Topic
|
GREETING
|
GREETING
|
|
Hail to you. By the traction of hospitality and on the word of Elder Lyons, I welcome you to the Citadel.
|
DialogueCitadel_GREETING_0008A6D1_1
|
|
| Topic
|
GREETING
|
GREETING
|
|
I am Star Paladin Cross, Keeper of the ARM, and Seneschal to Elder Lyons.
|
DialogueCitadel_GREETING_0008A6D1_2
|
|
| Topic
|
GREETING
|
GREETING
|
|
And, I am honored to say, I was acquainted with your father. Now, what may I do to help you?
|
DialogueCitadel_GREETING_0008A6D1_3
|
|
| Topic
|
GREETING
|
GREETING
|
|
Good evening. What do you require of me?
|
DialogueCitadel_GREETING_000194C3_1
|
|
| Topic
|
GREETING
|
GREETING
|
|
I salute you, warrior. You walk among us, but apart from us. How may I aid you?
|
DialogueCitadel_GREETING_00024131_1
|
|
| Topic
|
GREETING
|
GREETING
|
|
What aid can I offer you, outsider?
|
DialogueCitadel_GREETING_00024133_1
|
|
| Topic
|
GREETING
|
GREETING
|
|
Nothing to see here, outsider.
|
GenericBro_GREETING_000B172C_1
|
|
| Topic
|
GREETING
|
GREETING
|
|
We've got this area locked down.
|
GenericBro_GREETING_000B172D_1
|
|
| Topic
|
GREETING
|
GREETING
|
|
Keep moving, Wastelander.
|
GenericBro_GREETING_000B1755_1
|
|
| Topic
|
GREETING
|
GREETING
|
|
Move along, outsider.
|
GenericBro_GREETING_000B1757_1
|
|
| Topic
|
GREETING
|
GREETING
|
|
What do you need?
|
GenericAdult_GREETING_000038C8_1
|
|
| Topic
|
GREETING
|
GREETING
|
|
Yeah?
|
Generic_GREETING_000038C2_1
|
|
| Topic
|
GREETING
|
GREETING
|
|
Hey there.
|
Generic_GREETING_0004C18B_1
|
|
| Combat
|
GuardTrespass
|
GuardTrespass
|
|
This is a restricted area.
|
GenericBro_GuardTrespass_00086CBF_1
|
|
| Combat
|
GuardTrespass
|
GuardTrespass
|
|
Leave now. Use of deadly force has been authorized.
|
GenericBro_GuardTrespass_00086CC0_1
|
|
| Combat
|
GuardTrespass
|
GuardTrespass
|
|
You are trespassing. Leave immediately.
|
GenericBro_GuardTrespass_00086CC1_1
|
|
| Combat
|
GuardTrespass
|
GuardTrespass
|
|
This area is off limits.
|
GenericBro_GuardTrespass_00086CC2_1
|
|
| Combat
|
GuardTrespass
|
GuardTrespass
|
|
Leave quickly before I sound the alarm.
|
GenericBro_GuardTrespass_00086CC3_1
|
|
| Combat
|
GuardTrespass
|
GuardTrespass
|
|
This is only a warning. Leave or prepare to face the consequences.
|
GenericBro_GuardTrespass_00086CC4_1
|
|
| Combat
|
GuardTrespass
|
GuardTrespass
|
|
You! Get out of here!
|
GenericAdult_GuardTrespass_00022A93_1
|
|
| Combat
|
GuardTrespass
|
GuardTrespass
|
|
Back off!
|
GenericAdult_GuardTrespass_00017194_1
|
|
| Combat
|
GuardTrespass
|
GuardTrespass
|
|
I'm not warning you again. Leave now.
|
GenericAdult_GuardTrespass_00050FFE_1
|
|
| Combat
|
GuardTrespass
|
GuardTrespass
|
|
Last warning. Get out of here.
|
GenericAdult_GuardTrespass_00051000_1
|
|
| Combat
|
GuardTrespass
|
GuardTrespass
|
|
You'd better get out of here.
|
GenericAdult_GuardTrespass_00051001_1
|
|
| Combat
|
GuardTrespass
|
GuardTrespass
|
|
I told you to leave. You'd better listen.
|
GenericAdult_GuardTrespass_00051003_1
|
|
| Combat
|
GuardTrespass
|
GuardTrespass
|
|
You don't belong here.
|
GenericAdult_GuardTrespass_00051008_1
|
|
| Combat
|
GuardTrespass
|
GuardTrespass
|
|
Keep moving.
|
GenericAdult_GuardTrespass_00022A96_1
|
|
| Combat
|
GuardTrespass
|
GuardTrespass
|
|
You'd better get out of here if you know what's good for you.
|
GenericAdult_GuardTrespass_00017193_1
|
|
| Conversation
|
HELLO
|
HELLO
|
|
I am vigilant.
|
Followers_HELLO_000931F3_1
|
|
| Conversation
|
HELLO
|
HELLO
|
|
Hail.
|
DialogueCitadel_HELLO_00024143_1
|
|
| Conversation
|
HELLO
|
HELLO
|
|
Hail.
|
DialogueCitadel_HELLO_00024144_1
|
|
| Conversation
|
HELLO
|
HELLO
|
|
Elder Lyons...
|
ConvCitadel_HELLO_00025507_1
|
|
| Conversation
|
HELLO
|
HELLO
|
|
Damn robot. Worst bedside manner ever.
|
ConvCitadel_HELLO_0002550C_1
|
|
| Conversation
|
HELLO
|
HELLO
|
|
Welcome.
|
ConvCitadel_HELLO_000B416B_1
|
|
| Conversation
|
HELLO
|
HELLO
|
|
The Brotherhood is at your service.
|
ConvCitadel_HELLO_000B416C_1
|
|
| Conversation
|
HELLO
|
HELLO
|
|
You honor us with your presence here.
|
ConvCitadel_HELLO_000B416D_1
|
|
| Conversation
|
HELLO
|
HELLO
|
|
Need something, friend?
|
ConvCitadel_HELLO_000B416E_1
|
|
| Conversation
|
HELLO
|
HELLO
|
|
So what's the latest report?
|
ConvCitadel_HELLO_00025B05_1
|
|
| Conversation
|
HELLO
|
HELLO
|
|
What was the result of the latest scan?
|
ConvCitadel_HELLO_000BA73A_1
|
|
| Conversation
|
HELLO
|
HELLO
|
|
What's the situation?
|
ConvCitadel_HELLO_000BA73B_1
|
|
| Conversation
|
HELLO
|
HELLO
|
|
Well? What's your tactical appraisal of our situation?
|
ConvCitadel_HELLO_000BA73C_1
|
|
| Conversation
|
HELLO
|
HELLO
|
|
Hail.
|
ConvCitadel_HELLO_000B416F_1
|
|
| Conversation
|
HELLO
|
HELLO
|
|
What's up?
|
GenericBrotherhood_HELLO_000221CF_1
|
|
| Conversation
|
HELLO
|
HELLO
|
|
What do you need, sir?
|
GenericBrotherhood_HELLO_000221D0_1
|
|
| Conversation
|
HELLO
|
HELLO
|
|
Hello, sir.
|
GenericBrotherhood_HELLO_000221D1_1
|
|
| Conversation
|
HELLO
|
HELLO
|
|
Sir.
|
GenericBrotherhood_HELLO_000221D2_1
|
matter of fact greeting
|
| Conversation
|
HELLO
|
HELLO
|
|
Squire.
|
GenericBrotherhood_HELLO_000221D3_1
|
matter of fact greeting
|
| Conversation
|
HELLO
|
HELLO
|
|
Sir Knight.
|
GenericBrotherhood_HELLO_000221D4_1
|
matter of fact greeting
|
| Conversation
|
HELLO
|
HELLO
|
|
Paladin.
|
GenericBrotherhood_HELLO_000221D5_1
|
matter of fact greeting
|
| Conversation
|
HELLO
|
HELLO
|
|
Sentinel. What can I do for you?
|
GenericBrotherhood_HELLO_000221D6_1
|
matter of fact greeting
|
| Conversation
|
HELLO
|
HELLO
|
|
Hello, Elder.
|
GenericBrotherhood_HELLO_000221D7_1
|
matter of fact greeting
|
| Conversation
|
HELLO
|
HELLO
|
|
Hey there.
|
GenericAdult_HELLO_00070D00_1
|
|
| Conversation
|
HELLO
|
HELLO
|
|
Yes?
|
GenericAdult_HELLO_0004D586_1
|
|
| Conversation
|
HELLO
|
HELLO
|
|
Welcome to Tenpenny Tower.
|
GenericAdult_HELLO_00070CED_1
|
|
| Conversation
|
HELLO
|
HELLO
|
|
Charmed, I'm sure...
|
GenericAdult_HELLO_00070D01_1
|
|
| Conversation
|
HELLO
|
HELLO
|
|
Ah, hello!
|
GenericAdult_HELLO_0004D585_1
|
|
| Conversation
|
HELLO
|
HELLO
|
|
Good to see you.
|
GenericAdult_HELLO_0004E5FA_1
|
|
| Conversation
|
HELLO
|
HELLO
|
|
Hey.
|
GenericAdult_HELLO_0004E5FC_1
|
|
| Conversation
|
HELLO
|
HELLO
|
|
Morning.
|
GenericAdult_HELLO_0004E5FE_1
|
|
| Conversation
|
HELLO
|
HELLO
|
|
Evening.
|
GenericAdult_HELLO_0004E600_1
|
abbreviated "Good evening" greeting
|
| Conversation
|
HELLO
|
HELLO
|
|
How are you?
|
GenericAdult_HELLO_00070CEE_1
|
|
| Conversation
|
HELLO
|
HELLO
|
|
Nice to see you. Doing well, I hope?
|
GenericAdult_HELLO_00070CEF_1
|
|
| Conversation
|
HELLO
|
HELLO
|
|
How are things?
|
GenericAdult_HELLO_00070CF0_1
|
|
| Conversation
|
HELLO
|
HELLO
|
|
And how are you this fine day?
|
GenericAdult_HELLO_00070CF1_1
|
|
| Conversation
|
HELLO
|
HELLO
|
|
Hello.
|
Generic_HELLO_00020435_1
|
|
| Combat
|
Hit
|
Hit
|
|
This is your last warning before I kill you.
|
GenericFriendlyFire_Hit_000345B3_1
|
friendly fire
|
| Combat
|
Hit
|
Hit
|
|
Once more and I'm going to have to kill you.
|
GenericFriendlyFire_Hit_000345B4_1
|
friendly fire
|
| Combat
|
Hit
|
Hit
|
|
Don't do that again. Last warning.
|
GenericFriendlyFire_Hit_000345B5_1
|
friendly fire
|
| Combat
|
Hit
|
Hit
|
|
What are you doing?
|
GenericFriendlyFire_Hit_000345B6_1
|
friendly fire
|
| Combat
|
Hit
|
Hit
|
|
Watch it!
|
GenericFriendlyFire_Hit_000345B7_1
|
friendly fire
|
| Combat
|
Hit
|
Hit
|
|
Cut that out!
|
GenericFriendlyFire_Hit_000345B8_1
|
friendly fire
|
| Combat
|
Hit
|
Hit
|
|
I'm on your side!
|
GenericFriendlyFire_Hit_000345B9_1
|
friendly fire
|
| Combat
|
Hit
|
Hit
|
|
What do you think you're doing?
|
GenericFriendlyFire_Hit_000345BA_1
|
friendly fire
|
| Combat
|
Hit
|
Hit
|
|
Careful with that!
|
GenericFriendlyFire_Hit_000345BB_1
|
friendly fire
|
| Combat
|
Hit
|
Hit
|
|
My head...
|
GenericBrotherhood_Hit_00086CE8_1
|
|
| Combat
|
Hit
|
Hit
|
|
My arm!
|
GenericBrotherhood_Hit_00086CE9_1
|
|
| Combat
|
Hit
|
Hit
|
|
Arm's hit!
|
GenericBrotherhood_Hit_00086CEA_1
|
|
| Combat
|
Hit
|
Hit
|
|
Leg's hit!
|
GenericBrotherhood_Hit_00086CEB_1
|
|
| Combat
|
Hit
|
Hit
|
|
Aggh!
|
GenericBrotherhood_Hit_000198AD_1
|
|
| Combat
|
Hit
|
Hit
|
|
Uggh!
|
GenericBrotherhood_Hit_000198AE_1
|
|
| Combat
|
Hit
|
Hit
|
|
I'm hit!
|
GenericBrotherhood_Hit_000198B4_1
|
|
| Combat
|
Hit
|
Hit
|
|
Ooof!
|
GenericBrotherhood_Hit_000198B6_1
|
|
| Combat
|
Hit
|
Hit
|
|
Aggh! It's called Power Armor for a reason, freak!
|
GenericBrotherhood_Hit_00093BAF_1
|
|
| Combat
|
Hit
|
Hit
|
|
Damn it!
|
GenericBrotherhood_Hit_000198B7_1
|
|
| Combat
|
Hit
|
Hit
|
|
I'm hit!
|
GenericAdult_Hit_00015128_1
|
|
| Combat
|
Hit
|
Hit
|
|
Damn!
|
GenericAdult_Hit_000208E4_1
|
|
| Combat
|
Hit
|
Hit
|
|
Ugh!
|
Generic_Hit_00015122_1
|
getting hit/wounded in combat
|
| Combat
|
Hit
|
Hit
|
|
Ugh!
|
Generic_Hit_000208D8_1
|
getting hit/wounded in combat
|
| Combat
|
Hit
|
Hit
|
|
Oof!
|
Generic_Hit_00015123_1
|
getting hit/wounded in combat
|
| Combat
|
Hit
|
Hit
|
|
Oof!
|
Generic_Hit_000208DA_1
|
getting hit/wounded in combat
|
| Combat
|
Hit
|
Hit
|
|
Argh!
|
Generic_Hit_00015124_1
|
|
| Combat
|
Hit
|
Hit
|
|
Argh!
|
Generic_Hit_000208DC_1
|
|
| Combat
|
Hit
|
Hit
|
|
Ahh!
|
Generic_Hit_00015125_1
|
getting hit/wounded in combat
|
| Combat
|
Hit
|
Hit
|
|
Ahh!
|
Generic_Hit_000208DE_1
|
getting hit/wounded in combat
|
| Combat
|
Hit
|
Hit
|
|
Ugh!
|
Generic_Hit_00015126_1
|
|
| Combat
|
Hit
|
Hit
|
|
Ugh!
|
Generic_Hit_000208E0_1
|
|
| Combat
|
Hit
|
Hit
|
|
Ugh!
|
Generic_Hit_000208E1_1
|
|
| Combat
|
Hit
|
Hit
|
|
Hmph!
|
Generic_Hit_00015127_1
|
|
| Combat
|
Hit
|
Hit
|
|
Hmph!
|
Generic_Hit_000208E2_1
|
|
| Combat
|
Hit
|
Hit
|
|
Hmph!
|
Generic_Hit_000208E3_1
|
|
| Conversation
|
IdleChatter
|
Idle Chatter
|
|
|
Followers_IdleChatter_00071F7D_1
|
|
| Conversation
|
IdleChatter
|
Idle Chatter
|
|
Your actions have become disturbing to me.
|
Followers_IdleChatter_00089571_1
|
|
| Conversation
|
IdleChatter
|
Idle Chatter
|
|
This is a dangerous game that you play.
|
Followers_IdleChatter_0005C254_1
|
|
| Conversation
|
IdleChatter
|
Idle Chatter
|
|
We all stray from our path from time to time. I trust that you will return to yours. Soon.
|
Followers_IdleChatter_0005C255_1
|
|
| Conversation
|
IdleChatter
|
Idle Chatter
|
|
Make no mistake. Your father would be proud of what you've done.
|
Followers_IdleChatter_0005C256_1
|
|
| Conversation
|
IdleChatter
|
Idle Chatter
|
|
Your father would be proud of you.
|
Followers_IdleChatter_00089572_1
|
|
| Conversation
|
IdleChatter
|
Idle Chatter
|
|
You are a credit to your father.
|
Followers_IdleChatter_00089573_1
|
|
| Conversation
|
IdleChatter
|
Idle Chatter
|
|
You're on point. I shall back you up.
|
Followers_IdleChatter_00089574_1
|
|
| Conversation
|
IdleChatter
|
Idle Chatter
|
|
Watch for signs of trouble.
|
Followers_IdleChatter_000895A6_1
|
|
| Conversation
|
IdleChatter
|
Idle Chatter
|
|
Helping the people of the Wasteland is of the utmost to the Lyons Doctrine.
|
Followers_IdleChatter_000895AA_1
|
|
| Conversation
|
IdleChatter
|
Idle Chatter
|
|
I've been here before...
|
Followers_IdleChatter_000895F8_1
|
|
| Conversation
|
IdleChatter
|
Idle Chatter
|
|
I remember this area.
|
Followers_IdleChatter_000895F9_1
|
|
| Conversation
|
IdleChatter
|
Idle Chatter
|
|
There may be hostiles in the area.
|
Followers_IdleChatter_000895FA_1
|
|
| Conversation
|
IdleChatter
|
Idle Chatter
|
|
Caution is advised.
|
Followers_IdleChatter_000895FB_1
|
|
| Conversation
|
IdleChatter
|
Idle Chatter
|
|
Is this relevant to the mission?
|
Followers_IdleChatter_000895FC_1
|
|
| Conversation
|
IdleChatter
|
Idle Chatter
|
|
Vigilance is advised.
|
Followers_IdleChatter_000895FD_1
|
|
| Conversation
|
IdleChatter
|
Idle Chatter
|
|
Be vigilant.
|
Followers_IdleChatter_000895FE_1
|
|
| Conversation
|
IdleChatter
|
Idle Chatter
|
|
|
Generic_IdleChatter_000459CA_1
|
Muttering to yourself while dreaming
|
| Conversation
|
IdleChatter
|
Idle Chatter
|
|
|
Generic_IdleChatter_000459CB_1
|
<snores> Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring.
|
| Conversation
|
IdleChatter
|
Idle Chatter
|
|
|
Generic_IdleChatter_00049036_1
|
<snores> Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring.
|
| Detection
|
LostIdle
|
LostIdle
|
|
It's only a matter of time.
|
GenericBro_LostIdle_00086D03_1
|
|
| Detection
|
LostIdle
|
LostIdle
|
|
Continuing sweep.
|
GenericBro_LostIdle_00086D04_1
|
|
| Detection
|
LostIdle
|
LostIdle
|
|
Target may still be in area.
|
GenericBro_LostIdle_00086D05_1
|
|
| Detection
|
LostIdle
|
LostIdle
|
|
Search pattern delta-two.
|
GenericBro_LostIdle_00086D06_1
|
|
| Detection
|
LostIdle
|
LostIdle
|
|
Still trying to reacquire hostile.
|
GenericBro_LostIdle_00086D07_1
|
|
| Detection
|
LostIdle
|
LostIdle
|
|
I got nothing here.
|
GenericBro_LostIdle_00086D08_1
|
|
| Detection
|
LostIdle
|
LostIdle
|
|
I'm going to find you.
|
GenericAdult_LostIdle_0002FC1B_1
|
|
| Detection
|
LostIdle
|
LostIdle
|
|
You can't hide from me forever.
|
GenericAdult_LostIdle_0002FC1D_1
|
|
| Detection
|
LostIdle
|
LostIdle
|
|
Nothing yet.
|
GenericAdult_LostIdle_0002FC1E_1
|
|
| Detection
|
LostIdle
|
LostIdle
|
|
Where did you go?
|
GenericAdult_LostIdle_0002FC21_1
|
|
| Detection
|
LostIdle
|
LostIdle
|
|
I've got something for you...
|
GenericAdult_LostIdle_0002FC22_1
|
|
| Detection
|
LostIdle
|
LostIdle
|
|
Come out, come out, wherever you are!
|
Generic_LostIdle_0002FC20_1
|
|
| Detection
|
LostToCombat
|
LostToCombat
|
|
I guess we lost- wait! Contact! Contact!
|
DialogueCi_LostToCombat_0002741F_1
|
|
| Detection
|
LostToCombat
|
LostToCombat
|
|
There you are, outsider!
|
DialogueCi_LostToCombat_00027423_1
|
|
| Detection
|
LostToCombat
|
LostToCombat
|
|
There is no shelter from the Brotherhood.
|
DialogueCi_LostToCombat_00027424_1
|
|
| Detection
|
LostToCombat
|
LostToCombat
|
|
The Brotherhood sees all.
|
DialogueCi_LostToCombat_00027425_1
|
|
| Detection
|
LostToCombat
|
LostToCombat
|
|
Hostile located in the lab!
|
DialogueCi_LostToCombat_00027426_1
|
|
| Detection
|
LostToCombat
|
LostToCombat
|
|
Found him! In the lab!
|
DialogueCi_LostToCombat_00027427_1
|
|
| Detection
|
LostToCombat
|
LostToCombat
|
|
Found her! In the lab!
|
DialogueCi_LostToCombat_00027428_1
|
|
| Detection
|
LostToCombat
|
LostToCombat
|
|
Contact in A Ring! Repeat, I have found the intruder in A Ring!
|
DialogueCi_LostToCombat_00027429_1
|
|
| Detection
|
LostToCombat
|
LostToCombat
|
|
Positive contact near the Archives!
|
DialogueCi_LostToCombat_0002742A_1
|
|
| Detection
|
LostToCombat
|
LostToCombat
|
|
Reengaging hostile target!
|
GenericBro_LostToCombat_000218C1_1
|
|
| Detection
|
LostToCombat
|
LostToCombat
|
|
I've got him. Rally on me.
|
GenericBro_LostToCombat_000218C3_1
|
|
| Detection
|
LostToCombat
|
LostToCombat
|
|
Target locked!
|
GenericBro_LostToCombat_00086C93_1
|
|
| Detection
|
LostToCombat
|
LostToCombat
|
|
Target acquired!
|
GenericBro_LostToCombat_00086C94_1
|
|
| Detection
|
LostToCombat
|
LostToCombat
|
|
Found 'em. Engaging!
|
GenericBro_LostToCombat_00086C95_1
|
|
| Detection
|
LostToCombat
|
LostToCombat
|
|
Thought hiding would save you?
|
GenericAdult_LostToCombat_0002FC1A_1
|
|
| Detection
|
LostToCombat
|
LostToCombat
|
|
Aha!
|
GenericAdult_LostToCombat_0005202F_1
|
|
| Detection
|
LostToCombat
|
LostToCombat
|
|
You can't hide from me.
|
GenericAdult_LostToCombat_00052030_1
|
|
| Detection
|
LostToCombat
|
LostToCombat
|
|
Over here!
|
GenericAdult_LostToCombat_0002FC19_1
|
|
| Detection
|
LostToCombat
|
LostToCombat
|
|
There you are!
|
Generic_LostToCombat_0002FC18_1
|
|
| Detection
|
LostToNormal
|
LostToNormal
|
|
All clear. Stand down.
|
GenericBro_LostToNormal_000218AF_1
|
|
| Detection
|
LostToNormal
|
LostToNormal
|
|
The area's clear. Must've bugged out.
|
GenericBro_LostToNormal_000218B0_1
|
|
| Detection
|
LostToNormal
|
LostToNormal
|
|
Looks like they thought better of tangling with the Brotherhood of Steel.
|
GenericBro_LostToNormal_000218B1_1
|
|
| Detection
|
LostToNormal
|
LostToNormal
|
|
Area is secured. Hostiles have vacated.
|
GenericBro_LostToNormal_00086C72_1
|
|
| Detection
|
LostToNormal
|
LostToNormal
|
|
Sound the all clear.
|
GenericBro_LostToNormal_00086C73_1
|
|
| Detection
|
LostToNormal
|
LostToNormal
|
|
Targets lost.
|
GenericBro_LostToNormal_00086C74_1
|
|
| Detection
|
LostToNormal
|
LostToNormal
|
|
Must have bugged out.
|
GenericAdult_LostToNormal_0002FBE5_1
|
|
| Detection
|
LostToNormal
|
LostToNormal
|
|
Hmm. Oh well.
|
GenericAdult_LostToNormal_0002FBE6_1
|
puzzled, but relieved.
|
| Detection
|
LostToNormal
|
LostToNormal
|
|
I can't find anything.
|
GenericAdult_LostToNormal_00052052_1
|
with decision -- "must not be anybody here"
|
| Detection
|
LostToNormal
|
LostToNormal
|
|
Cleared out, I guess.
|
GenericAdult_LostToNormal_0002FBE7_1
|
|
| Detection
|
LostToNormal
|
LostToNormal
|
|
Stand down.
|
GenericAdult_LostToNormal_00052053_1
|
|
| Detection
|
LostToNormal
|
LostToNormal
|
|
I guess we ran 'em off.
|
GenericAdult_LostToNormal_00052054_1
|
|
| Detection
|
LostToNormal
|
LostToNormal
|
|
Nobody here anymore.
|
Generic_LostToNormal_00052051_1
|
|
| Combat
|
Murder
|
Murder
|
|
Oh my lord!
|
GenericBrotherhood_Murder_00086D1C_1
|
|
| Combat
|
Murder
|
Murder
|
|
Murderer!
|
GenericBrotherhood_Murder_00086D1D_1
|
|
| Combat
|
Murder
|
Murder
|
|
We've got one over here!
|
GenericBrotherhood_Murder_00086D1E_1
|
|
| Combat
|
Murder
|
Murder
|
|
What the hell have you done?
|
GenericBrotherhood_Murder_00086D1F_1
|
|
| Combat
|
Murder
|
Murder
|
|
You... murderer!
|
GenericBrotherhood_Murder_00086D20_1
|
|
| Combat
|
Murder
|
Murder
|
|
Alarm! Alarm!
|
GenericBrotherhood_Murder_00086D21_1
|
|
| Combat
|
Murder
|
Murder
|
|
What have you done?
|
GenericAdult_Murder_00022A7B_1
|
|
| Combat
|
Murder
|
Murder
|
|
Oh my God!
|
GenericAdult_Murder_00022A7C_1
|
|
| Combat
|
Murder
|
Murder
|
|
Murderer!
|
GenericAdult_Murder_00022A7D_1
|
|
| Combat
|
Murder
|
Murder
|
|
You killed him!
|
GenericAdult_Murder_00022A7E_1
|
|
| Combat
|
Murder
|
Murder
|
|
You killed her!
|
GenericAdult_Murder_00022A7F_1
|
|
| Combat
|
Murder
|
Murder
|
|
No!
|
GenericAdult_Murder_00022A80_1
|
|
| Combat
|
Murder
|
Murder
|
|
You're going to pay for that!
|
GenericAdult_Murder_00050FF3_1
|
|
| Combat
|
Murder
|
Murder
|
|
Murdering scum!
|
GenericAdult_Murder_00050FF7_1
|
|
| Combat
|
MurderNoCrime
|
MurderNoCrime
|
|
Good riddance.
|
GenericAdult_MurderNoCrime_00022A9E_1
|
|
| Combat
|
MurderNoCrime
|
MurderNoCrime
|
|
Better him than me.
|
GenericAdult_MurderNoCrime_00051017_1
|
|
| Combat
|
MurderNoCrime
|
MurderNoCrime
|
|
Better her than me.
|
GenericAdult_MurderNoCrime_00051018_1
|
|
| Detection
|
NormalToAlert
|
NormalToAlert
|
|
Possible contact.
|
GenericBro_NormalToAlert_000218A3_1
|
|
| Detection
|
NormalToAlert
|
NormalToAlert
|
|
I've got something over here.
|
GenericBro_NormalToAlert_000218A4_1
|
|
| Detection
|
NormalToAlert
|
NormalToAlert
|
|
Look sharp.
|
GenericBro_NormalToAlert_000218A5_1
|
|
| Detection
|
NormalToAlert
|
NormalToAlert
|
|
Stay frosty.
|
GenericBro_NormalToAlert_00086CA5_1
|
|
| Detection
|
NormalToAlert
|
NormalToAlert
|
|
Trying to lock onto target.
|
GenericBro_NormalToAlert_00086CA6_1
|
|
| Detection
|
NormalToAlert
|
NormalToAlert
|
|
May have a hostile.
|
GenericBro_NormalToAlert_00086CA7_1
|
|
| Detection
|
NormalToAlert
|
NormalToAlert
|
|
Hello? Who's there?
|
GenericAdult_NormalToAlert_0002FC24_1
|
|
| Detection
|
NormalToAlert
|
NormalToAlert
|
|
Huh?
|
GenericAdult_NormalToAlert_0005200A_1
|
|
| Detection
|
NormalToAlert
|
NormalToAlert
|
|
Hello?
|
GenericAdult_NormalToAlert_0005200B_1
|
|
| Detection
|
NormalToAlert
|
NormalToAlert
|
|
Did you hear something?
|
GenericAdult_NormalToAlert_0005200C_1
|
|
| Detection
|
NormalToAlert
|
NormalToAlert
|
|
I'm going to go check it out.
|
GenericAdult_NormalToAlert_0002FC25_1
|
|
| Detection
|
NormalToAlert
|
NormalToAlert
|
|
What was that?
|
Generic_NormalToAlert_0002FC23_1
|
|
| Detection
|
NormalToCombat
|
StartCombat
|
|
Combat alert! Alarm! Alarm!
|
DialogueCi_NormalToCombat_00027452_1
|
|
| Detection
|
NormalToCombat
|
StartCombat
|
|
Defend the Citadel!
|
DialogueCi_NormalToCombat_00027454_1
|
|
| Detection
|
NormalToCombat
|
StartCombat
|
|
Hostile in the Bailey!
|
DialogueCi_NormalToCombat_00027455_1
|
|
| Detection
|
NormalToCombat
|
StartCombat
|
|
Backup! Hostile in the lab!
|
DialogueCi_NormalToCombat_00027457_1
|
|
| Detection
|
NormalToCombat
|
StartCombat
|
|
Hostile contact in A Ring!
|
DialogueCi_NormalToCombat_00027458_1
|
|
| Detection
|
NormalToCombat
|
StartCombat
|
|
Hostile contact in B Ring!
|
DialogueCi_NormalToCombat_0002745A_1
|
|
| Detection
|
NormalToCombat
|
StartCombat
|
|
I've got contact!
|
GenericBro_NormalToCombat_0001FB6A_1
|
|
| Detection
|
NormalToCombat
|
StartCombat
|
|
Hostiles!
|
GenericBro_NormalToCombat_0001FB6B_1
|
|
| Detection
|
NormalToCombat
|
StartCombat
|
|
Hostile detected! Commencing attack!
|
GenericBro_NormalToCombat_00015054_1
|
|
| Detection
|
NormalToCombat
|
StartCombat
|
|
Targets acquired!
|
GenericBro_NormalToCombat_00086C39_1
|
|
| Detection
|
NormalToCombat
|
StartCombat
|
|
Engaging targets!
|
GenericBro_NormalToCombat_00086C3A_1
|
|
| Detection
|
NormalToCombat
|
StartCombat
|
|
Help me!
|
GenericAdu_NormalToCombat_0001FB67_1
|
|
| Detection
|
NormalToCombat
|
StartCombat
|
|
I've got one!
|
GenericAdu_NormalToCombat_0001FB68_1
|
|
| Detection
|
NormalToCombat
|
StartCombat
|
|
Hey!
|
GenericAdu_NormalToCombat_0005201D_1
|
|
| Detection
|
NormalToCombat
|
StartCombat
|
|
Over here!
|
Generic_NormalToCombat_000208E5_1
|
|
| Miscellaneous
|
ObserveCombat
|
ObserveCombat
|
|
Watch out!
|
GenericAdult_ObserveCombat_0004C256_1
|
|
| Miscellaneous
|
ObserveCombat
|
ObserveCombat
|
|
Whoa!
|
GenericAdult_ObserveCombat_0004C257_1
|
|
| Miscellaneous
|
ObserveCombat
|
ObserveCombat
|
|
Look out!
|
GenericAdult_ObserveCombat_0004C258_1
|
|
| Miscellaneous
|
ObserveCombat
|
ObserveCombat
|
|
Damn, it's a fight!
|
GenericAdult_ObserveCombat_0004C25A_1
|
|
| Miscellaneous
|
ObserveCombat
|
ObserveCombat
|
|
Ain't none of my business!
|
GenericAdult_ObserveCombat_0004C25B_1
|
|
| Combat
|
Pickpocket
|
Pickpocket
|
|
Thief!
|
GenericBro_Pickpocket_00086C8D_1
|
|
| Combat
|
Pickpocket
|
Pickpocket
|
|
I'm being robbed!
|
GenericBro_Pickpocket_00086C8E_1
|
|
| Combat
|
Pickpocket
|
Pickpocket
|
|
Have you no decency?
|
GenericBro_Pickpocket_00086C8F_1
|
|
| Combat
|
Pickpocket
|
Pickpocket
|
|
Alarm! We have a thief!
|
GenericBro_Pickpocket_00086C90_1
|
|
| Combat
|
Pickpocket
|
Pickpocket
|
|
Hey! Those are mine!
|
GenericBro_Pickpocket_00086C91_1
|
|
| Combat
|
Pickpocket
|
Pickpocket
|
|
How dare you!
|
GenericBro_Pickpocket_00086C92_1
|
|
| Combat
|
Pickpocket
|
Pickpocket
|
|
Thief!
|
GenericAdult_Pickpocket_00022AA8_1
|
|
| Combat
|
Pickpocket
|
Pickpocket
|
|
A pickpocket!
|
GenericAdult_Pickpocket_00022AA9_1
|
|
| Combat
|
Pickpocket
|
Pickpocket
|
|
Stop! Thief!
|
GenericAdult_Pickpocket_00022AAB_1
|
|
| Combat
|
Pickpocket
|
Pickpocket
|
|
You can't do that!
|
GenericAdult_Pickpocket_00022AAC_1
|
|
| Combat
|
Pickpocket
|
Pickpocket
|
|
You stole that!
|
GenericAdult_Pickpocket_00022AAD_1
|
|
| Topic
|
PLAYERFIREWEAPON
|
PLAYER FIRE WEAPON
|
|
Whoa, whoa! Careful!
|
GenericAdu_PLAYERFIREWEAPO_00022CCD_1
|
|
| Topic
|
PLAYERFIREWEAPON
|
PLAYER FIRE WEAPON
|
|
Hey, knock it off!
|
GenericAdu_PLAYERFIREWEAPO_00022CCE_1
|
|
| Topic
|
PLAYERFIREWEAPON
|
PLAYER FIRE WEAPON
|
|
Watch it!
|
GenericAdu_PLAYERFIREWEAPO_00022CCF_1
|
|
| Topic
|
PLAYERFIREWEAPON
|
PLAYER FIRE WEAPON
|
|
Not so close!
|
GenericAdu_PLAYERFIREWEAPO_0004C1A6_1
|
|
| Topic
|
PLAYERFIREWEAPON
|
PLAYER FIRE WEAPON
|
|
I hope you know what you're doing.
|
GenericAdu_PLAYERFIREWEAPO_0004C1A7_1
|
|
| Topic
|
PLAYERFIREWEAPON
|
PLAYER FIRE WEAPON
|
|
Cut it out, will you?
|
GenericAdu_PLAYERFIREWEAPO_0004C1A8_1
|
|
| Topic
|
PLAYERINIRONSITES
|
PLAYER IN IRON SITES
|
|
Don't point that thing at me.
|
GenericAdu_PLAYERINIRONSIT_00022CD0_1
|
|
| Topic
|
PLAYERINIRONSITES
|
PLAYER IN IRON SITES
|
|
Hey, knock it off.
|
GenericAdu_PLAYERINIRONSIT_00022CD1_1
|
|
| Topic
|
PLAYERINIRONSITES
|
PLAYER IN IRON SITES
|
|
What do you think you're doing?
|
GenericAdu_PLAYERINIRONSIT_00022CD3_1
|
|
| Topic
|
PLAYERINIRONSITES
|
PLAYER IN IRON SITES
|
|
Be careful with that!
|
GenericAdu_PLAYERINIRONSIT_00022CD2_1
|
|
| Topic
|
PLAYERINIRONSITES
|
PLAYER IN IRON SITES
|
|
That's not a good idea.
|
GenericAdu_PLAYERINIRONSIT_0004C16E_1
|
|
| Topic
|
PLAYERINIRONSITES
|
PLAYER IN IRON SITES
|
|
Easy there.
|
GenericAdu_PLAYERINIRONSIT_0004C16F_1
|
|
| Topic
|
PLAYERKNOCKOVEROBJECTS
|
PLAYER KNOCK OVER OBJECTS
|
|
Watch it, will you?
|
GenericAdu_PLAYERKNOCKOVER_00022CCA_1
|
|
| Topic
|
PLAYERKNOCKOVEROBJECTS
|
PLAYER KNOCK OVER OBJECTS
|
|
Oh come on. Pay more attention to what you're doing.
|
GenericAdu_PLAYERKNOCKOVER_00022CCB_1
|
|
| Topic
|
PLAYERKNOCKOVEROBJECTS
|
PLAYER KNOCK OVER OBJECTS
|
|
Cut it out.
|
GenericAdu_PLAYERKNOCKOVER_00022CCC_1
|
|
| Topic
|
PLAYERKNOCKOVEROBJECTS
|
PLAYER KNOCK OVER OBJECTS
|
|
Hey, be more careful!
|
GenericAdu_PLAYERKNOCKOVER_00022CC9_1
|
|
| Topic
|
PLAYERKNOCKOVEROBJECTS
|
PLAYER KNOCK OVER OBJECTS
|
|
Why don't you look where you're going?
|
GenericAdu_PLAYERKNOCKOVER_0004C163_1
|
|
| Topic
|
PLAYERKNOCKOVEROBJECTS
|
PLAYER KNOCK OVER OBJECTS
|
|
What's the big idea?
|
GenericAdu_PLAYERKNOCKOVER_0004C164_1
|
|
| Topic
|
PLAYERLAYMINE
|
PLAYER LAY MINE
|
|
You know what you're doing there?
|
GenericAdult_PLAYERLAYMINE_00022CBC_1
|
|
| Topic
|
PLAYERLAYMINE
|
PLAYER LAY MINE
|
|
Whoa now. Be careful with that thing.
|
GenericAdult_PLAYERLAYMINE_00022CBD_1
|
|
| Topic
|
PLAYERLAYMINE
|
PLAYER LAY MINE
|
|
Don't blow yourself up, okay?
|
GenericAdult_PLAYERLAYMINE_00022CBE_1
|
|
| Topic
|
PLAYERLAYMINE
|
PLAYER LAY MINE
|
|
You sure that's a good idea?
|
GenericAdult_PLAYERLAYMINE_0004C15E_1
|
|
| Topic
|
PLAYERLAYMINE
|
PLAYER LAY MINE
|
|
I hope you know what you're doing.
|
GenericAdult_PLAYERLAYMINE_0004C15F_1
|
|
| Topic
|
PLAYERLOCKEDOBJECT
|
PLAYER LOCKED OBJECT
|
|
Tamper with that, and we're going to have a problem.
|
GenericAdu_PLAYERLOCKEDOBJ_0004D54C_1
|
|
| Topic
|
PLAYERLOCKEDOBJECT
|
PLAYER LOCKED OBJECT
|
|
I really hope you're not thinking of breaking into there.
|
GenericAdu_PLAYERLOCKEDOBJ_0004D54D_1
|
|
| Topic
|
PLAYERLOCKEDOBJECT
|
PLAYER LOCKED OBJECT
|
|
It's locked for a reason. Don't get any ideas.
|
GenericAdu_PLAYERLOCKEDOBJ_0004D54E_1
|
|
| Topic
|
PLAYERLOCKEDOBJECT
|
PLAYER LOCKED OBJECT
|
|
Yes, that's locked. And yes, I can see you eyeing it...
|
GenericAdu_PLAYERLOCKEDOBJ_0004D54F_1
|
|
| Topic
|
PLAYERLOCKEDOBJECT
|
PLAYER LOCKED OBJECT
|
|
Don't even think of breaking into that.
|
GenericAdu_PLAYERLOCKEDOBJ_0004D550_1
|
|
| Topic
|
PLAYERLOCKEDOBJECT
|
PLAYER LOCKED OBJECT
|
|
That's secure for a reason.
|
GenericAdu_PLAYERLOCKEDOBJ_0004D551_1
|
|
| Topic
|
PLAYERPICKPOCKET
|
PLAYER PICKPOCKET
|
|
Don't even think about it.
|
GenericAdu_PLAYERPICKPOCKE_0004D562_1
|
|
| Topic
|
PLAYERPICKPOCKET
|
PLAYER PICKPOCKET
|
|
What do you think you're doing?
|
GenericAdu_PLAYERPICKPOCKE_0004D563_1
|
|
| Topic
|
PLAYERPICKPOCKET
|
PLAYER PICKPOCKET
|
|
I'm watching you.
|
GenericAdu_PLAYERPICKPOCKE_0004D564_1
|
|
| Topic
|
PLAYERPICKPOCKET
|
PLAYER PICKPOCKET
|
|
Keep your hands to yourself.
|
GenericAdu_PLAYERPICKPOCKE_0004D565_1
|
|
| Topic
|
PLAYERPICKPOCKET
|
PLAYER PICKPOCKET
|
|
You won't get away with that.
|
GenericAdu_PLAYERPICKPOCKE_0004D566_1
|
|
| Topic
|
PLAYERPICKPOCKET
|
PLAYER PICKPOCKET
|
|
Not a good idea.
|
GenericAdu_PLAYERPICKPOCKE_0004D567_1
|
|
| Topic
|
PLAYERSWINGMELEEWEAPON
|
PLAYER SWING MELEE WEAPON
|
|
Watch where you're swinging that, will you?
|
GenericAdu_PLAYERSWINGMELE_00022CC6_1
|
|
| Topic
|
PLAYERSWINGMELEEWEAPON
|
PLAYER SWING MELEE WEAPON
|
|
Is that really necessary?
|
GenericAdu_PLAYERSWINGMELE_00022CC8_1
|
|
| Topic
|
PLAYERSWINGMELEEWEAPON
|
PLAYER SWING MELEE WEAPON
|
|
Hey, knock it off.
|
GenericAdu_PLAYERSWINGMELE_00022CC7_1
|
|
| Topic
|
PLAYERSWINGMELEEWEAPON
|
PLAYER SWING MELEE WEAPON
|
|
Why don't you go swing that somewhere else?
|
GenericAdu_PLAYERSWINGMELE_0004C168_1
|
|
| Topic
|
PLAYERSWINGMELEEWEAPON
|
PLAYER SWING MELEE WEAPON
|
|
Careful with that.
|
GenericAdu_PLAYERSWINGMELE_0004C169_1
|
|
| Topic
|
PLAYERSWINGMELEEWEAPON
|
PLAYER SWING MELEE WEAPON
|
|
Stop doing that so close to me.
|
GenericAdu_PLAYERSWINGMELE_0004C16A_1
|
|