Cog
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“
Anyway, lately I've taken to amusing myself with trading. Don't have much to work with, but I'm always happy to make a good deal.
”Cog is a synth living at the Acadia synth refuge in 2287.
Contents
Background
An escaped synth, working as Acadia's janitor and storekeeper. Cog is a bit forgetful, an eccentric and has a tendency to wander outside the perimeter, driving Chase positively nuts. He's currently Acadia's trader, but amuses himself by coming up with hare-brained schemes such as streaking across Far Harbor or drinking contests. None of the synths indulged him thus far.
Storage room notice Cog's journal
Interactions with the player character
Interactions overview
This character is a merchant. | Sells: Ammunition, consumables, junk and shipments of components: 25 Adhesive, 25 Ceramic, 25 Fertilizer, 25 Plastic, 25 Springs and 100 Steel. | |
This character is involved in quests. |
Quests
- Where You Belong: Cog can be interrogated as to the whereabouts of the storage room key, where the player can eavesdrop on the meeting between DiMA, Chase, and Faraday.
Inventory
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Mechanic jumpsuit | |
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10mm pistol | |
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empty |
Appearances
Cog appears only in the Fallout 4 add-on Far Harbor.
References