| CATEGORY
|
TYPE
|
SUBTYPE
|
PROMPT
|
DIALOGUE BEFORE
|
RESPONSE TEXT
|
DIALOGUE AFTER
|
SCRIPT NOTES
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SCENE
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| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It was America's pasttime. A sport that united families on warm summer days. And it wasn't violent. Mostly.
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Certainly no one was beaten to death as part of the game mechanics.
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Moe: ... I like my version better.
|
Adding to the player's explanation of baseball. / Neutral
|
MoeGreetSceneBaseball02
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| Scene
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SceneDialogue
|
Custom
|
|
Player Default: The teams would also beat the spectators to death. That's how the term "spectator sport" got started.
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Really, mum. Don't encourage him.
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Moe: ... I like my version better.
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player is backing up a lie. / Neutral
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MoeGreetSceneBaseball02
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| Scene
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SceneDialogue
|
Custom
|
|
Player Default: The teams would also beat the spectators to death. That's how the term "spectator sport" got started.
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Really, sir. Don't encourage him.
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Moe: ... I like my version better.
|
Player is adding on to an already false idea of what baseball was. / Neutral
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MoeGreetSceneBaseball02
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| Scene
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SceneDialogue
|
Custom
|
|
Player Default: There were balls, strikes, three bases, and home runs. You kept score by how many runners made it to home plate.
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Yes, none of this beating people to death nonsense.
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Moe: ... I like my version better.
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Backing up the player. / Neutral
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MoeGreetSceneBaseball02
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| Scene
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SceneDialogue
|
Custom
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|
Player Default: Let's see what you've got.
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Oh goody!
|
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about to show your wares / Happy
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PercyGreetScene
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| Scene
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SceneDialogue
|
Custom
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|
Player Default: Let's see what you've got.
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Here you are.
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about to show your wares / Happy
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PercyGreetScene
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| Scene
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SceneDialogue
|
Custom
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|
Player Default: Let's see what you've got.
|
Anything and everything.
|
|
about to show your wares / Happy
|
PercyGreetScene
|
| Scene
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SceneDialogue
|
Custom
|
|
Player Default: Let's see what you've got.
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Excellent!
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about to show your wares / Happy
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PercyGreetScene
|
| Scene
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SceneDialogue
|
Custom
|
|
Player Default: Let's see what you've got.
|
The highest quality available.
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|
about to show your wares / Happy
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PercyGreetScene
|
| Scene
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SceneDialogue
|
Custom
|
|
Player Default: Not interested.
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Oh... Very well...
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disappointed
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PercyGreetScene
|
| Scene
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SceneDialogue
|
Custom
|
|
Player Default: Not interested.
|
Come again!
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|
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PercyGreetScene
|
| Scene
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SceneDialogue
|
Custom
|
|
Player Default: Not interested.
|
Do come and see us again!
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|
|
PercyGreetScene
|
| Scene
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SceneDialogue
|
Custom
|
|
Player Default: Not interested.
|
Another time then?
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|
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PercyGreetScene
|
| Scene
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SceneDialogue
|
Custom
|
|
Player Default: Not interested.
|
No problem, sir!
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|
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PercyGreetScene
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| Scene
|
SceneDialogue
|
Custom
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|
Player Default: Not interested.
|
No problem, mum!
|
|
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PercyGreetScene
|
| Scene
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SceneDialogue
|
Custom
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Player Default: I'll think about it.
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Take your time, sir.
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PercyGreetScene
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| Scene
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SceneDialogue
|
Custom
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Player Default: I'll think about it.
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Take your time, mum.
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PercyGreetScene
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| Scene
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SceneDialogue
|
Custom
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Player Default: I'll think about it.
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Of course.
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PercyGreetScene
|
| Scene
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SceneDialogue
|
Custom
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|
Player Default: I'll think about it.
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We're always open if you need us.
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PercyGreetScene
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| Scene
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SceneDialogue
|
Custom
|
|
Player Default: I'll think about it.
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Oh... Very well.
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|
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PercyGreetScene
|
| Scene
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SceneDialogue
|
Custom
|
|
Player Default: I'll think about it.
|
Remember. We're open 24 hours a day.
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|
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PercyGreetScene
|
| Scene
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SceneDialogue
|
Custom
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|
Player Default: Let's see what you've got.
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*sigh* Very well.
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|
snobbish, about to show the menu
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WellinghamGreetScene
|
| Scene
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SceneDialogue
|
Custom
|
|
Player Default: Let's see what you've got.
|
I'm afraid I must oblige.
|
|
snobbish, about to show the menu
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WellinghamGreetScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Let's see what you've got.
|
Our menu, if you can understand it.
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snobbish, about to show the menu
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WellinghamGreetScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Let's see what you've got.
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Tastes for a sophisticated palette.
|
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snobbish, about to show the menu
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WellinghamGreetScene
|
| Scene
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SceneDialogue
|
Custom
|
|
Player Default: Let's see what you've got.
|
If you insist.
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snobbish, about to show the menu
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WellinghamGreetScene
|
| Scene
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SceneDialogue
|
Custom
|
|
Player Default: Not interested.
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Thank god...
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|
snobby, glad the player isn't drinking here
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WellinghamGreetScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Not interested.
|
A prudent decision.
|
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snobby, glad the player isn't drinking here
|
WellinghamGreetScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Not interested.
|
Glad to see you know your place.
|
|
snobby, glad the player isn't drinking here
|
WellinghamGreetScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Not interested.
|
Goodbye. Don't come back.
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|
snobby, glad the player isn't drinking here
|
WellinghamGreetScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Not interested.
|
Go away then. Shoo.
|
|
snobby, glad the player isn't drinking here
|
WellinghamGreetScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'll think about it.
|
Please don't come back.
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|
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WellinghamGreetScene
|
| Scene
|
SceneDialogue
|
Custom
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|
Player Default: I'll think about it.
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Perhaps you'll realize you don't belong here.
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|
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WellinghamGreetScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'll think about it.
|
Oh god, it's trying to think it over...
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|
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WellinghamGreetScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'll think about it.
|
Hmph.
|
|
|
WellinghamGreetScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'll think about it.
|
Very well. Next time I won't be so pleasant.
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|
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WellinghamGreetScene
|
| Scene
|
SceneDialogue
|
Custom
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|
Player Default: Do you take this charge card?
|
No problem at all. My programming dictates that I serve all customers in the Colonial Taphouse. Even those that obviously don't belong.
|
|
snob
|
WellinghamGreetScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Just know that my sensors indicate that you have dangerously low levels of class for this establishment.
|
Wellingham: No problem at all. My programming dictates that I serve all customers in the Colonial Taphouse. Even those that obviously don't belong.
|
snob
|
WellinghamGreetScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Do you take this charge card?
|
A charge card? I'm sorry, but I'm programmed to only accept what you humans call caps.
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Percy: A charge card? I'm sorry, but I'm programmed to only accept what you humans call "caps."
|
player is trying to pay with a "charge card" - it looks like a worthless piece of plastic
|
PercyGreetScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What do you sell here?
|
With Miss Myrna gone, I'm afraid our selection has gotten a tad... haphazard, but we're still open twenty-four hours a day!
|
Percy: A charge card? I'm sorry, but I'm programmed to only accept what you humans call "caps."
|
sad that your owner is dead, but then picking yourself up and being chipper
|
PercyGreetScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: There a problem?
|
Everything, sir. Miss Myrna prizes herself on being a collector of quality odds and ends from all over the Commonwealth.
|
|
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PercyGreetScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
We also buy any unwanted items you may be carrying on your person. And we're open twenty-four hours a day.
|
Percy: A charge card? I'm sorry, but I'm programmed to only accept what you humans call "caps."
|
|
PercyGreetScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Everything, mum. Miss Myrna prizes herself on being a collector of quality odds and ends from all over the Commonwealth.
|
|
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PercyGreetScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
We also buy any unwanted items you may be carrying on your person. And we're open twenty-four hours a day.
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Percy: A charge card? I'm sorry, but I'm programmed to only accept what you humans call "caps."
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PercyGreetScene
|
| Miscellaneous
|
Miscellaneous
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Greeting
|
|
|
Now, shall we get back to your shopping needs?
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Player Default: Let's see what you've got.
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generic "coming from another conversation and getting back to business" line
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PercyGreetScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Anyway, I'm here to help with anything you might want to buy or sell.
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Player Default: Let's see what you've got.
|
generic "coming from another conversation and getting back to business" line
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PercyGreetScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Now, perhaps we can discuss what you'd like to purchase.
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Player Default: Let's see what you've got.
|
generic "coming from another conversation and getting back to business" line
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PercyGreetScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Everyone else may be closed, but Diamond City Surplus is open 24 hours a day!
|
Player Default: Let's see what you've got.
|
friendly
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PercyGreetScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Every conceivable good you could ever need is right here. If we don't have it, it's inconceivable! Ha ha ha.
|
Player Default: Let's see what you've got.
|
MARK FOR RE-RECORD.friendly
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PercyGreetScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
We're so delighted you've chosen us for your shopping needs. We buy and sell everything. From everyone. Always.
|
Player Default: Let's see what you've got.
|
friendly
|
PercyGreetScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
We sell everything. Stimpaks, ammunition, outerwear, dinnerware.
|
Player Default: Let's see what you've got.
|
friendly
|
PercyGreetScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
We're having a sale on brooms. Oh, no wait, my programming is telling me we never have sales. Maybe you should buy something else.
|
Player Default: Let's see what you've got.
|
friendly, slightly embarrassed
|
PercyGreetScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Oh, I do hope you're here to make a purchase. It's what I live for.
|
Player Default: Let's see what you've got.
|
friendly
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PercyGreetScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Now, if you are done talking, I am... obligated to sell you drinks on request.
|
Player Default: Let's see what you've got.
|
generic "coming from another conversation and getting back to business" line
|
WellinghamGreetScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Were you going to buy a drink? Not that hovering here and listening to you droll on isn't thrilling...
|
Player Default: Let's see what you've got.
|
generic "coming from another conversation and getting back to business" line
|
WellinghamGreetScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Anyway, if you're ordering a drink, please do, so I can be done talking to you.
|
Player Default: Let's see what you've got.
|
generic coming from another conversation and getting back to business line
|
WellinghamGreetScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I may have been programmed to serve, but in your case, I shall do so disdainfully. Let me know when you're ready to order.
|
Player Default: Let's see what you've got.
|
snob
|
WellinghamGreetScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Ah yes. The egg dealer. Come to erase some memories with drink, I presume? Who could blame you?
|
Player Default: Let's see what you've got.
|
Recalling a job the player did for him, but still irritated by his/her presence. Last sentence is disdainful.
|
WellinghamGreetScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I'll be breaking out the cheap moonshine, so that miss may drink in a manner more suitable for her.
|
Player Default: Let's see what you've got.
|
snob
|
WellinghamGreetScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Another low-life coming to drink with us, I see.
|
Player Default: Let's see what you've got.
|
snob
|
WellinghamGreetScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I'll be breaking out the cheap moonshine, so that sir may drink in a manner more suitable for him.
|
Player Default: Let's see what you've got.
|
snob
|
WellinghamGreetScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
If you insist on embarrassing yourself with alcohol, I'm programmed to oblige.
|
Player Default: Let's see what you've got.
|
snob
|
WellinghamGreetScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Please tell me you don't want anything to drink. Please.
|
Player Default: Let's see what you've got.
|
snob
|
WellinghamGreetScene
|
| Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Don't worry. I can wait all day for you to respond.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Too excited about your purchase to speak? I get that myself sometimes.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Ready to serve whenever you... feel like talking...
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Oh dear, it doesn't know how to speak.
|
|
condescending
|
|
| Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Take your time. Please...
|
|
condescending, sarcastic
|
|
| Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Oh yes, just keep me waiting...
|
|
condescending, sarcastic
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Diamond City Surplus! Open twenty-four hours!
|
|
barking sales pitches
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Shopping at night? Diamond City Surplus is always open!
|
|
barking sales pitches
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Need to trade? We're always open!
|
|
barking sales pitches
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Don't know what you're looking for? We have everything!
|
|
barking sales pitches
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Twenty-four hour service, only at Diamond City Surplus!
|
|
barking sales pitches
|
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Always believed in freedom of the press.
|
Rightly so. A true medium for the people.
|
Mayor: Oh, I didn't mean to bring you into this argument, good sir. No no no... You look like Diamond City material.
|
Agreeing with the player / Confident
|
08MayorIntroScene2a
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Newspapers just like to stir up trouble.
|
A fair point, sir, but I believe it depends on the reporter. Exposing the truth is one thing, twisting it is another.
|
Mayor: Oh, I didn't mean to bring you into this argument, good sir. No no no... You look like Diamond City material.
|
Friendly - offering his opinion / Friendly
|
08MayorIntroScene2a
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Newspapers just like to stir up trouble.
|
A fair point, mum, but I believe it depends on the reporter. Exposing the truth is one thing, twisting it is another.
|
Mayor: Oh, I didn't mean to bring you into this argument, good sir. No no no... You look like Diamond City material.
|
Friendly - offering his opinion / Friendly
|
08MayorIntroScene2a
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You made a mistake, but you can still do the right thing, doctor. Just think this through.
|
Please, Doctor. There's no need for anyone to get hurt here, yourself included.
|
DocCrocker: You're...you're right. There's one thing I can do. Only one thing's going to make this all better.
|
Appealing. / Concerned
|
004_MS07aCrockerScene02
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Oh, screw this. Say "hi" to Earl for me.
|
Not the outcome I had hoped for.
|
|
Disapproving and to himself - He says this quickly, as the player has decided to attack someone so combat is starting. / Concerned
|
004_MS07aCrockerScene02
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You've killed a man, doctor. You're going to pay for it. Put the gun down, and come with me.
|
Please, Doctor. No one else need die today.
|
DocCrocker: I... I did it, didn't I? I killed a man. Oh god. There's so much blood. So much blood all over me!
|
appealing to an armed man / Neutral
|
004_MS07aCrockerScene02
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
It's a shame, really. Some people just cannot live up to the consequences of their actions.
|
Companion: Crocker got exactly what was comin' to him.
|
Sincere. / Somber
|
004b_MS07aCompanionInterjects
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Poor Doctor Crocker. If only he hadn't allowed drugs to get the best of him.
|
|
Sincere / Somber
|
004b_MS07aCompanionInterjects
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Thanks for your help, Codsworth.
|
Good luck, sir. You'll find young Shaun. I know you will.
|
|
|
MQ102_CodsworthSearch02
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Thanks for your help, Codsworth.
|
Good luck, mum. You'll find young Shaun. I know you will.
|
|
|
MQ102_CodsworthSearch02
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You're just pointing me in a random direction.
|
Well, I'm afraid that's all I have. But you know best, sir. I'm sure you'll find young Shaun. One way or another.
|
|
hurt feelings, a bit sad
|
MQ102_CodsworthSearch02
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You're just pointing me in a random direction.
|
Well, I'm afraid that's all I have. But you know best, mum. I'm sure you'll find young Shaun. One way or another.
|
|
hurt feelings, a bit sad
|
MQ102_CodsworthSearch02
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I like these people already.
|
Oh good! Maybe you'll get along, then, and they can help you find young Shaun.
|
|
|
MQ102_CodsworthSearch02
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: There's still people alive in Concord?
|
Yes, although they're a bit rough. You remember the way? Just across the southern footbridge out of the neighborhood and past the Red Rocket station.
|
|
|
MQ102_CodsworthSearch02
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
(humming)
|
CodsworthAlias: Nothing here but a few flies. Wait... my sensors are picking up movement in another house. Follow me!
|
humming a tune as you go to fetch food in the kitchen, something appropriately British
|
MQ102_CodsworthSearch01
|
| Scene
|
SceneDialogue
|
Custom
|
|
CodsworthAlias: (humming)
|
Nothing here but a few flies. Wait... my sensors are picking up movement in another house. Follow me!
|
|
|
MQ102_CodsworthSearch01
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Thanks for trying, Codsworth.
|
You can't give up, sir. What about the city? Concord is nearby, and, well, the people there have only shot at me a few times...
|
Player Default: Thanks for your help, Codsworth.
|
|
MQ102_CodsworthSearch02
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Thanks for trying, Codsworth.
|
You can't give up, mum. What about the city? Concord is nearby, and, well, the people there have only shot at me a few times...
|
Player Default: Thanks for your help, Codsworth.
|
|
MQ102_CodsworthSearch02
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Happy? This whole thing was a waste of time!
|
I only wanted to help, sir! M-maybe you could try Concord? I've seen people in that area, and they're only slightly heavily armed...
|
Player Default: Thanks for your help, Codsworth.
|
a little frightened at being yelled at
|
MQ102_CodsworthSearch02
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Happy? This whole thing was a waste of time!
|
I only wanted to help, mum! M-maybe you could try Concord? I've seen people in that area, and they're only slightly heavily armed...
|
Player Default: Thanks for your help, Codsworth.
|
a little frightened at being yelled at
|
MQ102_CodsworthSearch02
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Shaun's out there, Codsworth. I need to find him.
|
What about Concord, sir? Plenty of people there. And last I checked, they only pummeled me with sticks a few times before I had to run back home.
|
Player Default: Thanks for your help, Codsworth.
|
|
MQ102_CodsworthSearch02
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Shaun's out there, Codsworth. I need to find him.
|
What about Concord, mum? Plenty of people there. And last I checked, they only pummeled me with sticks a few times before I had to run back home.
|
Player Default: Thanks for your help, Codsworth.
|
|
MQ102_CodsworthSearch02
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Come on Codsworth. I need your help. Where can I go?
|
You could head into the city. Concord is nearby. But the people there aren't... as put together as I am.
|
Player Default: Thanks for your help, Codsworth.
|
|
MQ102_CodsworthSearch02
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I shall remain here, and secure the home-front!
|
|
|
MQ102_CodsworthSearch03
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: Codsworth! You're... still here. So... other people could still be alive, too...
|
Well of course I'm still here. Surely you don't think a little radiation could deter the pride of General Atomics International?
|
|
Amused
|
001_CodsworthPostWarIntro
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
But you seem the worse for wear. Best not let the wife see you in that state. Where is the missus, by the way?
|
CodsworthAlias: It's worse than I thought. Hmm hmm. You're suffering from... hunger-induced paranoia. Not eating properly for 200 years will do that, I'm afraid.
|
Concerned
|
001_CodsworthPostWarIntro
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: Codsworth! You're... still here. So... other people could still be alive, too...
|
Well of course I'm still here. Surely you don't think a little radiation could deter the pride of General Atomics International?
|
|
Amused
|
001_CodsworthPostWarIntro
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
But you seem the worse for wear. Best not let the hubby see you in that state. Where is sir, by the way?
|
CodsworthAlias: It's worse than I thought. Hmm hmm. You're suffering from... hunger-induced paranoia. Not eating properly for 200 years will do that, I'm afraid.
|
Concerned
|
001_CodsworthPostWarIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: My God... they did it. Those bastards really did it. Everything's dead...
|
"Everything's dead"? Ah yes, the garden. The posies have been problematic, I admit.
|
|
|
001_CodsworthPostWarIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
If only the missus were here to help. Where is she, by the by?
|
CodsworthAlias: It's worse than I thought. Hmm hmm. You're suffering from... hunger-induced paranoia. Not eating properly for 200 years will do that, I'm afraid.
|
|
001_CodsworthPostWarIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: My God... they did it. Those bastards really did it. Everything's dead...
|
"Everything's dead"? Ah yes, the garden. The posies have been problematic, I admit.
|
|
|
001_CodsworthPostWarIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
If only sir were here to help. Where is he, by the by?
|
CodsworthAlias: It's worse than I thought. Hmm hmm. You're suffering from... hunger-induced paranoia. Not eating properly for 200 years will do that, I'm afraid.
|
|
001_CodsworthPostWarIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Oh my god... this can't be happening... this isn't happening...
|
"Isn't happening"? What ARE you talking about?
|
|
|
001_CodsworthPostWarIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
My, but you look distraught. Perhaps the missus can offer one of those hugs you humans are so fond of? Speaking of which, where is your better half?
|
CodsworthAlias: It's worse than I thought. Hmm hmm. You're suffering from... hunger-induced paranoia. Not eating properly for 200 years will do that, I'm afraid.
|
|
001_CodsworthPostWarIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Oh my god... this can't be happening... this isn't happening...
|
"Isn't happening"? What ARE you talking about?
|
|
|
001_CodsworthPostWarIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
My, but you look distraught. Perhaps sir can offer one of those hugs you humans are so fond of? Speaking of which, where is your better half?
|
CodsworthAlias: It's worse than I thought. Hmm hmm. You're suffering from... hunger-induced paranoia. Not eating properly for 200 years will do that, I'm afraid.
|
|
001_CodsworthPostWarIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Codsworth! What happened.... to the world?
|
The world, sir? Well, besides our geraniums still being the envy of Sanctuary Hills, I'm afraid things have been dreadfully dull around here.
|
|
|
001_CodsworthPostWarIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Things will be so much more exciting with you and missus back! Where is your better half, by the by?
|
CodsworthAlias: It's worse than I thought. Hmm hmm. You're suffering from... hunger-induced paranoia. Not eating properly for 200 years will do that, I'm afraid.
|
MARK FOR RE-RECORD.
|
001_CodsworthPostWarIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Codsworth! What happened.... to the world?
|
The world, mum? Well, besides our geraniums still being the envy of Sanctuary Hills, I'm afraid things have been dreadfully dull around here.
|
|
|
001_CodsworthPostWarIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Things will be so much more exciting with you and sir back! Where is your better half, by the by?
|
CodsworthAlias: It's worse than I thought. Hmm hmm. You're suffering from... hunger-induced paranoia. Not eating properly for 200 years will do that, I'm afraid.
|
MARK FOR RE-RECORD.
|
001_CodsworthPostWarIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: They came into the Vault... Maybe you saw them? Armed... wearing strange outfits?
|
Only Ms. Rosa's boy, running around in his Halloween costume, more than a week early. I swear, the nerve of that woman leaving her brat unsupervised.
|
|
|
001_CodsworthPostWarIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Not like this family, sir. You and the missus have always been such a responsible couple. Where... is she, by the by?
|
CodsworthAlias: It's worse than I thought. Hmm hmm. You're suffering from... hunger-induced paranoia. Not eating properly for 200 years will do that, I'm afraid.
|
|
001_CodsworthPostWarIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: They came into the Vault... Maybe you saw them? Armed... wearing strange outfits?
|
Only Ms. Rosa's boy, running around in his Halloween costume, more than a week early. I swear, the nerve of that woman leaving her brat unsupervised.
|
|
|
001_CodsworthPostWarIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Not like you, mum. You're the perfect mother. And sir is... oh, where is sir, by the by?
|
CodsworthAlias: It's worse than I thought. Hmm hmm. You're suffering from... hunger-induced paranoia. Not eating properly for 200 years will do that, I'm afraid.
|
|
001_CodsworthPostWarIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: She's... in a better place.
|
Sir... these things you're saying. These... terrible things... I... I believe you need a distraction. Yes! A distraction, to calm this dire mood.
|
|
|
001_CodsworthPostWarIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
It's been ages since we've had a proper family activity. Checkers. Or perhaps charades. Shaun does so love that game. Is the lad... with you...?
|
CodsworthAlias: It's worse than I thought. Hmm hmm. You're suffering from... hunger-induced paranoia. Not eating properly for 200 years will do that, I'm afraid.
|
|
001_CodsworthPostWarIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: She's... in a better place.
|
Mum... these things you're saying. These... terrible things... I... I believe you need a distraction. Yes! A distraction, to calm this dire mood.
|
|
|
001_CodsworthPostWarIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
It's been ages since we've had a proper family activity. Checkers. Or perhaps charades. Shaun does so love that game. Is the lad... with you...?
|
CodsworthAlias: It's worse than I thought. Hmm hmm. You're suffering from... hunger-induced paranoia. Not eating properly for 200 years will do that, I'm afraid.
|
|
001_CodsworthPostWarIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Codsworth... listen to me carefully... have you seen him? Have you seen Shaun?
|
Why, the missus had him last, remember? Perhaps she's gone to the Parker residence to arrange a play-date?
|
|
|
001_CodsworthPostWarIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I'm sure she'll be back with him momentarily.
|
CodsworthAlias: It's worse than I thought. Hmm hmm. You're suffering from... hunger-induced paranoia. Not eating properly for 200 years will do that, I'm afraid.
|
|
001_CodsworthPostWarIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Codsworth... listen to me carefully... have you seen him? Have you seen Shaun?
|
Why, sir had him last, remember? Perhaps he's gone to the Parker residence to arrange a play-date?
|
|
|
001_CodsworthPostWarIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I'm sure he'll be back with him momentarily.
|
CodsworthAlias: It's worse than I thought. Hmm hmm. You're suffering from... hunger-induced paranoia. Not eating properly for 200 years will do that, I'm afraid.
|
|
001_CodsworthPostWarIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Shaun's been kidnapped. But I'm going to find him. I'm going to get my son back.
|
It's worse than I thought. Hmm hmm. You're suffering from... hunger-induced paranoia. Not eating properly for 200 years will do that, I'm afraid.
|
Player Default: Doesn't matter how long it's been. I feel fine.
|
|
001_CodsworthPostWarIntro
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
RobotMrHandy: As I live and breathe...
|
It's... it's REALLY you!
|
CodsworthAlias: It's worse than I thought. Hmm hmm. You're suffering from... hunger-induced paranoia. Not eating properly for 200 years will do that, I'm afraid.
|
Suspicious
|
001_CodsworthPostWarIntro
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: What? Food? Yeah, sure... I... I need a minute to think...
|
Then I'll be right back!
|
|
|
001_CodsworthPostWarIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What? No! I need help Codsworth, not food!
|
Sir, I've been thinking. If something is amiss... your loved ones may simply be hiding. From... the Red Menace.
|
Player Default: Codsworth, buddy, I don't think the Reds are gonna be a problem anymore.
|
|
001_CodsworthPostWarIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What? No! I need help Codsworth, not food!
|
Mum, I've been thinking. If something is amiss... your loved ones may simply be hiding. From... the Red Menace.
|
Player Default: Codsworth, buddy, I don't think the Reds are gonna be a problem anymore.
|
|
001_CodsworthPostWarIntro
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: Codsworth, you're acting... a little bit weird. What's wrong?
|
I... I...
|
CodsworthAlias: Oh sir, it's been just horrible! Two centuries with no one to talk to, no one to serve.
|
voice trembling, you're starting to go into a long confession
|
001_CodsworthPostWarIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Codsworth, you're acting... a little bit weird. What's wrong?
|
All right, you caught me, sir. The refrigerator's broken, so we're all out of fresh fruits and vegetables.
|
|
|
001_CodsworthPostWarIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
But not to worry! We have plenty of preservative-rich food. Fancy Lad snack cakes and the like.
|
|
|
001_CodsworthPostWarIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I'll surprise you with something. What do you say?
|
Player Default: What? Food? Yeah, sure... I... I need a minute to think...
|
|
001_CodsworthPostWarIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Codsworth, you're acting... a little bit weird. What's wrong?
|
All right, you caught me, mum. The refrigerator's broken, so we're all out of fresh fruits and vegetables.
|
|
|
001_CodsworthPostWarIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
But not to worry! We have plenty of preservative-rich food. Fancy Lad snack cakes and the like.
|
|
|
001_CodsworthPostWarIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I'll surprise you with something. What do you say?
|
Player Default: What? Food? Yeah, sure... I... I need a minute to think...
|
|
001_CodsworthPostWarIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Doesn't matter how long it's been. I feel fine.
|
A bit over 210 actually, sir. Give or take a little for the Earth's rotation and some minor dings to the ole' chronometer.
|
|
|
001_CodsworthPostWarIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
That means you're two centuries late for dinner! Ha ha ha. Perhaps I can whip you up a snack? You must be famished.
|
Player Default: What? Food? Yeah, sure... I... I need a minute to think...
|
|
001_CodsworthPostWarIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Doesn't matter how long it's been. I feel fine.
|
A bit over 210 actually, mum. Give or take a little for the Earth's rotation and some minor dings to the ole' chronometer.
|
|
|
001_CodsworthPostWarIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
That means you're two centuries late for dinner! Ha ha ha. Perhaps I can whip you up a snack? You must be famished.
|
Player Default: What? Food? Yeah, sure... I... I need a minute to think...
|
|
001_CodsworthPostWarIntro
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: Codsworth, buddy, I don't think the Reds are gonna be a problem anymore.
|
I have an idea. Let's search the neighborhood together. After all, the missus and young Shaun. They're... they're my family too.
|
Player Default: Codsworth, I already looked. They're not here.
|
MARK FOR RE-RECORD.
|
003_CodsworthAfterFood
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: Codsworth, buddy, I don't think the Reds are gonna be a problem anymore.
|
I have an idea. Let's search the neighborhood together. After all, Sir and young Shaun. They're... they're my family too.
|
Player Default: Codsworth, I already looked. They're not here.
|
MARK FOR RE-RECORD.
|
003_CodsworthAfterFood
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: The Red Menace?
|
Why the communists, of course! The Russians AND the Chinese!
|
Player Default: Codsworth, buddy, I don't think the Reds are gonna be a problem anymore.
|
|
003_CodsworthAfterFood
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: Codsworth, I already looked. They're not here.
|
Then... they're really gone, aren't they? Oh sir...
|
Player Default: Thanks for trying, Codsworth.
|
broken up, starting to cry
|
004_CodsworthPatrol
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: Codsworth, I already looked. They're not here.
|
Then... they're really gone, aren't they? Oh mum...
|
Player Default: Thanks for trying, Codsworth.
|
broken up, starting to cry
|
004_CodsworthPatrol
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Codsworth, I already looked. They're not here.
|
Proud to serve, sir!
|
|
|
004_CodsworthPatrol
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Codsworth, I already looked. They're not here.
|
Proud to serve, mum!
|
|
|
004_CodsworthPatrol
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: There's nothing left here. It's all gone.
|
Well, if you wish to venture to parts unknown, I won't stop you. I shall guard the neighborhood in your absence.
|
|
|
004_CodsworthPatrol
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I don't know, Codsworth. I...
|
You... you mean to say they're really gone, don't you? Oh sir...
|
Player Default: Thanks for trying, Codsworth.
|
realizing that the player's spouse and young Shaun are both gone / Sad
|
004_CodsworthPatrol
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I don't know, Codsworth. I...
|
You... you mean to say they're really gone, don't you? Oh mum...
|
Player Default: Thanks for trying, Codsworth.
|
realizing that the player's spouse and young Shaun are both gone / Sad
|
004_CodsworthPatrol
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I don't know, Codsworth. I...
|
Follow me!
|
|
enthusiastic, dragging the player along
|
004_CodsworthPatrol
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Codsworth, are you sure you're holding up okay?
|
Fine! Just fine. Performing my duties faithfully. As expected. Now, shall I patrol the neighborhood?
|
Player Default: Codsworth, I already looked. They're not here.
|
|
004_CodsworthPatrol
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Codsworth, are you sure you're holding up okay?
|
Oh, just the usual, sir. Pesky neighborhood dogs and mosquitoes. Shall I investigate?
|
Player Default: Codsworth, I already looked. They're not here.
|
|
004_CodsworthPatrol
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Codsworth, are you sure you're holding up okay?
|
Oh, just the usual, mum. Pesky neighborhood dogs and mosquitoes. Shall I investigate?
|
Player Default: Codsworth, I already looked. They're not here.
|
|
004_CodsworthPatrol
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Leaving? So soon? Was it something I said?
|
|
shouting at someone who's walking away unexpectedly
|
001_CodsworthPostWarIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You could say that. I made a few new friends.
|
Can't have enough of those these days.
|
|
Friendly - in regards to having friends. / Friendly
|
011_CodsworthPostWar_Follower
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You could say that. I made a few new friends.
|
I feared as much.
|
|
Disappointed. / Depressed
|
011_CodsworthPostWar_Follower
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You could say that. I made a few new friends.
|
That's unfortunate.
|
|
Disappointed. / Depressed
|
011_CodsworthPostWar_Follower
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Nope. Nothing useful.
|
I thought the chances may be a bit on the slim side.
|
|
A bit apologetic - on the player saying he found no useful info in Concord. / Apologetic
|
011_CodsworthPostWar_Follower
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Maybe. We'll see.
|
We certainly shall!
|
|
With slight excitement. / Happy
|
011_CodsworthPostWar_Follower
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Maybe. We'll see.
|
I'm sorry, sir. I was certain you'd find someone there who could help.
|
|
Apologetic. / Apologetic
|
011_CodsworthPostWar_Follower
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Maybe. We'll see.
|
I'm sorry, mum. I was certain you'd find someone there who could help.
|
|
Apologetic. / Apologetic
|
011_CodsworthPostWar_Follower
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: How were things here while I was gone?
|
Oh, just catching up on old yard work. Some occasional pest control.
|
|
Making polite conversation with the player. / Friendly
|
011_CodsworthPostWar_Follower
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
And you, sir? Anything to be found in Concord?
|
Player Default: You could say that. I made a few new friends.
|
Curious and hopeful / Question
|
011_CodsworthPostWar_Follower
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: How were things here while I was gone?
|
Oh just catching up on some old yard work with the occasional pest control.
|
|
Making polite conversation with the player. / Friendly
|
011_CodsworthPostWar_Follower
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
And you, mum? Anything to be found in Concord?
|
Player Default: You could say that. I made a few new friends.
|
Curious and hopeful / Question
|
011_CodsworthPostWar_Follower
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Codsworth! You're looking good for a robot that survived an atomic war.
|
Well I have picked up a few minor scratches and, dare I say... stains, but all in all, the inner workings are top notch.
|
|
Grateful
|
010_CodsworthPostWar_SkippedCodsworth
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
And I see you've taken up a new look. I take it the missus approves? Where is the wife, by the way?
|
Player Default: She's... in a better place.
|
Friendly
|
010_CodsworthPostWar_SkippedCodsworth
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Codsworth! You're looking good for a robot that survived an atomic war.
|
Well I have picked up a few minor scratches and, dare I say... stains, but all in all, the inner workings are top notch.
|
|
Grateful
|
010_CodsworthPostWar_SkippedCodsworth
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
And I see you've taken up a new look. I take it the husband approves? Where is sir, by the way?
|
Player Default: She's... in a better place.
|
Friendly
|
010_CodsworthPostWar_SkippedCodsworth
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Codsworth! You're still here. I can't believe you didn't move on after all this time.
|
And leave the geraniums unattended? Rubbish! Besides, I've had plenty to do since that fateful day. You wouldn't have believed the mess.
|
|
Defiant
|
010_CodsworthPostWar_SkippedCodsworth
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
But, now that you and the family are back, my life's work of servitude may finally resume. Where is your better half, by the way?
|
Player Default: She's... in a better place.
|
Happy
|
010_CodsworthPostWar_SkippedCodsworth
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Codsworth! You're still... fully operational?
|
Well of course, sir. You can thank the fine engineers at General Atomics for that! At least, you could have. Had they not been... vaporized.
|
|
MARK FOR RE-RECORD. / Defiant
|
010_CodsworthPostWar_SkippedCodsworth
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I must say, it's good to see you up and about as well. I find your survivability... impressive. I take it the missus is in good health as well?
|
Player Default: She's... in a better place.
|
Happy
|
010_CodsworthPostWar_SkippedCodsworth
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Codsworth! You're still... fully operational?
|
Well of course, mum. You can thank the fine engineers at General Atomics for that! At least, you could have. Had they not been... vaporized.
|
|
Defiant
|
010_CodsworthPostWar_SkippedCodsworth
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I must say, it's good to see you up and about as well. I find your survivability... impressive. I take it the hubby is in good health as well?
|
Player Default: She's... in a better place.
|
Happy
|
010_CodsworthPostWar_SkippedCodsworth
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: She's... in a better place.
|
Heavens no! Such a tragedy. If I could feel, I would be quite distraught over the news. And young Shaun? What of your son?
|
Player Default: He's been kidnapped. But I'm going to find him.
|
Disbelief
|
010_CodsworthPostWar_SkippedCodsworth
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Codsworth, all the time you were here. Did you see anyone? Anyone at all coming out of the Vault?
|
If only I had, sir! You've no idea the desperation for human contact one develops over 200 years.
|
|
Sad
|
010_CodsworthPostWar_SkippedCodsworth
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
And when you do encounter them? Oh the cruelty! You're either... target practice or... spare parts!
|
|
Upset, recalling bad memories of encountering raiders and scavengers. / Disgust
|
010_CodsworthPostWar_SkippedCodsworth
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
But please, sir, don't tell me Shaun met the same fate as the missus. I... I don't know if the old nuts and bolts could take it.
|
Player Default: He's been kidnapped. But I'm going to find him.
|
Worried
|
010_CodsworthPostWar_SkippedCodsworth
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Codsworth, all the time you were here. Did you see anyone? Anyone at all coming out of the Vault?
|
If only I had, mum! You've no idea the desperation for human contact one develops over 200 years.
|
|
Sad
|
010_CodsworthPostWar_SkippedCodsworth
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
And when you do encounter them? Oh the cruelty! You're either... target practice or... spare parts!
|
|
Upset, recalling bad memories of encountering raiders and scavengers. / Disgust
|
010_CodsworthPostWar_SkippedCodsworth
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
But please, mum, don't tell me Shaun met the same fate as sir. I... I don't know if the old nuts and bolts could take it.
|
Player Default: He's been kidnapped. But I'm going to find him.
|
Worried
|
010_CodsworthPostWar_SkippedCodsworth
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Codsworth, all the time you were here. Did you see anyone? Anyone at all coming out of the Vault?
|
Hmm, can't say I have. News is a bit hard to come by these days, what with the lack of luncheons, and no more GNN.
|
|
Thinking and curious at first, then friendly. / Thinking
|
010_CodsworthPostWar_SkippedCodsworth
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Is that where young Shaun is? Don't tell me you had the lad committed!
|
Player Default: He's been kidnapped. But I'm going to find him.
|
Curious, then shocked at the thought. / Question
|
010_CodsworthPostWar_SkippedCodsworth
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: *Sniff* You're welcome.
|
Now. Enough feeling sorry for myself.
|
CodsworthAlias: Shall we search the neighborhood together? The missus and young Shaun may turn up yet.
|
snapping out of melancholy
|
005_CodsworthPostWarSpeechChallenge
|
| Scene
|
SceneDialogue
|
Custom
|
|
CodsworthAlias: Now. Enough feeling sorry for myself.
|
Shall we search the neighborhood together? The missus and young Shaun may turn up yet.
|
Player Default: Codsworth, I already looked. They're not here.
|
MARK FOR RE-RECORD.
|
005_CodsworthPostWarSpeechChallenge
|
| Scene
|
SceneDialogue
|
Custom
|
|
CodsworthAlias: Now. Enough feeling sorry for myself.
|
Shall we search the neighborhood together? Sir and young Shaun may turn up yet.
|
Player Default: Codsworth, I already looked. They're not here.
|
MARK FOR RE-RECORD.
|
005_CodsworthPostWarSpeechChallenge
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Stay with me, pal. Focus.
|
I'm afraid I don't know anything, sir. The bombs came, and all of you left in such a hurry. I thought for certain you and your family were... dead.
|
|
|
005_CodsworthPostWarSpeechChallenge
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I did find this holotape. I believe the missus was going to present it to you. As a surprise. But then, well... everything "happened."
|
Player Default: Thank you, Codsworth.
|
|
005_CodsworthPostWarSpeechChallenge
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Stay with me, pal. Focus.
|
I'm afraid I don't know anything, mum. The bombs came, and all of you left in such a hurry. I thought for certain you and your family were... dead.
|
|
|
005_CodsworthPostWarSpeechChallenge
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I did find this holotape. I believe sir was going to present it to you. As a surprise. But then, well... everything "happened."
|
Player Default: Thank you, Codsworth.
|
|
005_CodsworthPostWarSpeechChallenge
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Thank you, Codsworth.
|
*Sniff* You're welcome.
|
CodsworthAlias: Now. Enough feeling sorry for myself.
|
|
005_CodsworthPostWarSpeechChallenge
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: So, that's all that's left.
|
That's not all that's left, sir. There's still you. And me.
|
CodsworthAlias: Now. Enough feeling sorry for myself.
|
|
005_CodsworthPostWarSpeechChallenge
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: So, that's all that's left.
|
That's not all that's left, mum. There's still you. And me.
|
CodsworthAlias: Now. Enough feeling sorry for myself.
|
|
005_CodsworthPostWarSpeechChallenge
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Well, it's something.
|
Let it serve as a reminder, sir. Of... happier days.
|
CodsworthAlias: Now. Enough feeling sorry for myself.
|
|
005_CodsworthPostWarSpeechChallenge
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Well, it's something.
|
Let it serve as a reminder, mum. Of... happier days.
|
CodsworthAlias: Now. Enough feeling sorry for myself.
|
|
005_CodsworthPostWarSpeechChallenge
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: A holotape? What's on it?
|
I believe it's a private message for you. My etiquette protocols would not permit me to play it for myself.
|
|
|
005_CodsworthPostWarSpeechChallenge
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Any standard holotape reading device should be able to play it back. Oh, like that Pip-boy on your arm. That should work brilliantly.
|
CodsworthAlias: Now. Enough feeling sorry for myself.
|
|
005_CodsworthPostWarSpeechChallenge
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Oh sir, it's been just horrible! Two centuries with no one to talk to, no one to serve.
|
|
|
005_CodsworthPostWarSpeechChallenge
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I spent the first ten years trying to keep the floors waxed, but nothing gets out nuclear fallout from vinyl wood. Nothing!
|
|
|
005_CodsworthPostWarSpeechChallenge
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
And don't get me started about the futility of dusting a collapsed house. And the car! The car! How do you polish rust?
|
Player Default: Stay with me, pal. Focus.
|
|
005_CodsworthPostWarSpeechChallenge
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Oh mum, it's been just horrible! Two centuries with no one to talk to, no one to serve.
|
|
|
005_CodsworthPostWarSpeechChallenge
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I spent the first ten years trying to keep the floors waxed, but nothing gets out nuclear fallout from vinyl wood. Nothing!
|
|
|
005_CodsworthPostWarSpeechChallenge
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
And don't get me started about the futility of dusting a collapsed house. And the car! The car! How do you polish rust?
|
Player Default: Stay with me, pal. Focus.
|
|
005_CodsworthPostWarSpeechChallenge
|
| Combat
|
Combat
|
Hit
|
|
|
You seem to be pummeling me...
|
|
player is striking you for no reason
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Sir! Help!
|
|
fleeing in terror
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Help me, sir!
|
|
fleeing in terror
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Mum! Help me!
|
|
fleeing in terror
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Mum! They're after me!
|
|
fleeing in terror
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Not this time!
|
|
finding an attacker who was hiding
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Found you!
|
|
finding an attacker who was hiding
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Peek-a-boo!
|
|
(as if to a child) finding an attacker who was hiding
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Nice try.
|
|
finding a hidden enemy and starting combat
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Ah-ha! There you are.
|
|
finding a hidden enemy and starting combat
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Afraid you'll have to do better than that!
|
|
finding a hidden enemy and starting combat
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Thought you could hide from me? No such luck, I'm afraid.
|
|
finding a hidden enemy and starting combat
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Over here, sir.
|
|
finding a hidden enemy and starting combat
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Over here, mum.
|
|
finding a hidden enemy and starting combat / Confident
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Come on, sir, we can take them!
|
|
with great bravado, launching yourself into combat
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Come on, mum, we can take them!
|
|
with great bravado, launching yourself into combat / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Terrific, it's a fight then!
|
|
with great bravado, launching yourself into combat
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Let's make this quick, shall we?
|
|
with great bravado, launching yourself into combat / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
This should be fun.
|
|
with great bravado, launching yourself into combat
|
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Your family isn't here either. They're... they're really gone, aren't they?
|
Player Default: Thanks for trying, Codsworth.
|
broken up, starting to cry
|
MQ102_CodsworthSearch02
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
The missus and young Shaun... They aren't here...
|
Player Default: Thanks for trying, Codsworth.
|
broken up, starting to cry
|
MQ102_CodsworthSearch02
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Sir and young Shaun... They aren't here...
|
Player Default: Thanks for trying, Codsworth.
|
broken up, starting to cry
|
MQ102_CodsworthSearch02
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Just getting your snack, sir! Be just a moment.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Just getting your snack, mum! Be just a moment.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Here you are, sir. Now, I've been thinking. If something is amiss... your loved ones may simply be hiding. From... the Red Menace.
|
Player Default: Codsworth, buddy, I don't think the Reds are gonna be a problem anymore.
|
|
003_CodsworthAfterFood
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Here you are, mum. Now, I've been thinking. If something is amiss... your loved ones may simply be hiding. From... the Red Menace.
|
Player Default: Codsworth, buddy, I don't think the Reds are gonna be a problem anymore.
|
|
003_CodsworthAfterFood
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Sir, I've been thinking. Your loved ones may simply be hiding. From... the Red Menace.
|
Player Default: Codsworth, buddy, I don't think the Reds are gonna be a problem anymore.
|
|
003_CodsworthAfterFood
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Mum, I've been thinking. Your loved ones may simply be hiding. From... the Red Menace.
|
Player Default: Codsworth, buddy, I don't think the Reds are gonna be a problem anymore.
|
|
003_CodsworthAfterFood
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Don't worry. My search protocols are on full alert.
|
|
MARK FOR RE-RECORD.
|
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Follow me, sir. We must find your family!
|
|
MARK FOR RE-RECORD.
|
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Follow me, mum. We must find your family!
|
|
MARK FOR RE-RECORD.
|
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
The communists won't be able to stand up to the both of us, sir.
|
|
MARK FOR RE-RECORD.
|
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
The communists won't be able to stand up to the both of us, mum.
|
|
MARK FOR RE-RECORD.
|
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Keep an eye out for Reds, sir.
|
|
MARK FOR RE-RECORD.
|
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Keep an eye out for Reds, mum.
|
|
MARK FOR RE-RECORD.
|
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
We'll find them, sir. You have my word.
|
|
MARK FOR RE-RECORD.
|
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
We'll find them, mum. You have my word.
|
|
MARK FOR RE-RECORD.
|
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Give me the word, sir, and I'll initiate my search protocols.
|
Player Default: Codsworth, I already looked. They're not here.
|
|
004_CodsworthPatrol
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Give me the word, mum, and I'll initiate my search protocols.
|
Player Default: Codsworth, I already looked. They're not here.
|
|
004_CodsworthPatrol
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Keeping watch, sir. Do you want me to initiate my search protocol?
|
Player Default: Codsworth, I already looked. They're not here.
|
|
004_CodsworthPatrol
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Keeping watch, mum. Do you want me to initiate my search protocol?
|
Player Default: Codsworth, I already looked. They're not here.
|
|
004_CodsworthPatrol
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Hovering in place here, sir. Shall we look for your family, now?
|
Player Default: Codsworth, I already looked. They're not here.
|
MARK FOR RE-RECORD.
|
004_CodsworthPatrol
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Hovering in place here, mum. Shall we look for your family, now?
|
Player Default: Codsworth, I already looked. They're not here.
|
MARK FOR RE-RECORD.
|
004_CodsworthPatrol
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Give me the word, sir. We shall search for your family together.
|
Player Default: Codsworth, I already looked. They're not here.
|
MARK FOR RE-RECORD.
|
004_CodsworthPatrol
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Give me the word, mum. We shall search for your family together.
|
Player Default: Codsworth, I already looked. They're not here.
|
MARK FOR RE-RECORD.
|
004_CodsworthPatrol
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Ready, sir? We shall find your family as a team.
|
Player Default: Codsworth, I already looked. They're not here.
|
MARK FOR RE-RECORD.
|
004_CodsworthPatrol
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Ready, mum? We shall find your family as a team.
|
Player Default: Codsworth, I already looked. They're not here.
|
MARK FOR RE-RECORD.
|
004_CodsworthPatrol
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
As I live and breathe...
|
CodsworthAlias: It's... it's REALLY you!
|
shocked and happy / Awed
|
001_CodsworthPostWarIntro
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Just tending the garden, sir. Though it is hard to be a green thumb when you lack the requisite digit, I'm afraid.
|
Player Default: Codsworth! You're... still here. So... other people could still be alive, too...
|
|
001_CodsworthPostWarIntro
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Just tending the garden, mum. Though it is hard to be a green thumb when you lack the requisite digit, I'm afraid.
|
Player Default: Codsworth! You're... still here. So... other people could still be alive, too...
|
|
001_CodsworthPostWarIntro
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Welcome back, sir! I do hope you were able to find some assistance in Concord.
|
Player Default: You could say that. I made a few new friends.
|
Happy - Player has returned from Concord after their initial reunion. / Happy
|
011_CodsworthPostWar_Follower
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Welcome back, mum! I do hope you were able to find some assistance in Concord.
|
Player Default: You could say that. I made a few new friends.
|
Happy - Player has returned from Concord after their initial reunion. / Happy
|
011_CodsworthPostWar_Follower
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
I shall remain here then, and secure the homefront.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Very well, sir. I shall stay here and guard this area... fiercely.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Very well, mum. I shall stay here and guard this area... fiercely.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
There must be someone who can help you in Concord.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I'm afraid I won't be able to re-pave the driveway anytime soon.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Oh, don't worry about me, sir. I'll be fine. Just hovering here.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Oh, don't worry about me, mum. I'll be fine. Just hovering here.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Take a walk, sir. Get some fresh air.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Take a walk, mum. Get some fresh air.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Still tending the garden, sir. And, as you can see, our geraniums are still the envy of Sanctuary Hills.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Still tending the garden, mum. And, as you can see, our geraniums are still the envy of Sanctuary Hills.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Be careful out there, sir. The communists abound.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Be careful out there, mum. The communists abound.
|
|
|
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Shaun has been changed, but he absolutely refuses to calm down. I think he needs some of that "paternal affection" you seem to be so good at.
|
ActiveSpouse: *chuckle* You heard Codsworth. Go on.
|
|
MQ101_009_GotoShaun
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Shaun has been changed, but he absolutely refuses to calm down. I think he needs some of that "maternal affection" you seem to be so good at.
|
ActiveSpouse: *chuckle* You heard Codsworth. Go on.
|
|
MQ101_009_GotoShaun
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Yeah, sounds like fun.
|
Sir? Mum? You should come and see this!
|
ActiveSpouse: Codsworth? What's wrong?
|
projected voice - player is in the room down the hall
|
MQ101_011_SpouseTakesBaby
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Ah, good morning, sir! Your coffee. 173.5 degree Fahrenheit. Brewed to perfection!
|
CodsworthPrewar: And today's newspaper, just delivered!
|
|
MQ101_002_CodsworthScene01
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Ah, good morning, mum! Your coffee. 173.5 degree Fahrenheit. Brewed to perfection!
|
CodsworthPrewar: And today's newspaper, just delivered!
|
|
MQ101_002_CodsworthScene01
|
| Scene
|
SceneDialogue
|
Custom
|
|
CodsworthPrewar: Ah, good morning, sir! Your coffee. 173.5 degree Fahrenheit. Brewed to perfection!
|
And today's newspaper, just delivered!
|
|
|
MQ101_002_CodsworthScene01
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Ah, sounds like someone made a stinky! I shall attend to young Shaun.
|
ActiveSpouse: *chuckle* You know, I was nervous at first, but Codsworth's really good with Shaun.
|
|
MQ101_004_ShaunCries
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Of course, sir!
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Of course, mum!
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
And your family as well, sir. Oh my...
|
|
player is about to leave the house to go to the vault, just heard the bombs are dropping
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
And your family as well, mum. Oh my...
|
|
player is about to leave the house to go to the vault, just heard the bombs are dropping
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Goodbye, mum. May I say what an honor it's been to serve you and your family.
|
|
player is about to leave the house to go to the vault, just heard the bombs are dropping
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Goodbye, sir. May I say what an honor it has been to serve you and your family.
|
|
player is about to leave the house to go to the vault, just heard the bombs are dropping
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Now, don't you worry about me, sir. You have your family to think about. Go on.
|
|
player is about to leave the house to go to the vault, just heard the bombs are dropping
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Now, don't you worry about me, mum. You have your family to think about. Go on.
|
|
player is about to leave the house to go to the vault, just heard the bombs are dropping
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Sir... listen...
|
|
watching the TV, news is reporting the end of the world
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Mum... listen...
|
|
watching the TV, news is reporting the end of the world
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Sir... the news...
|
|
watching the TV, news is reporting the end of the world
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Mum... the news...
|
|
watching the TV, news is reporting the end of the world
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
If I may, Shaun requires your personal attention. A boy needs his father, after all.
|
|
Prewar Player's House: You're the perfect, friendly, polite robot butler, telling the player that his infant son needs some human attention. / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
If I may, Shaun requires your personal attention. A little motherly love to quiet the nerves.
|
|
Prewar Player's House: You're the perfect, friendly, polite robot butler, telling the player that his infant son needs some human attention. / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Were you going to check on young Shaun? I'm afraid I've done all I can.
|
|
Prewar Player's House: You're the perfect, friendly, polite robot butler, telling the player that his infant son needs some human attention. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I do so enjoy serving this family. Thank you again for allowing me to take care of you all.
|
|
Prewar Player's House: You're the perfect, friendly, polite robot butler. / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Enjoy your coffee, mum!
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Enjoy your coffee, sir!
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Don't worry about the dishes. That's my job!
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I'll be sweeping up the floors later.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Now, don't you touch the laundry! Ha ha. I'll take care of it.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Ah, chores and more chores. My endless joy.
|
|
sincere
|
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I believe that nose has earned our pup here a holiday. He did his part, and now it's time for us to do ours.
|
|
Happy Dogmeat lead you and the player to Kellogg's hideout. / Happy
|
MQ106_CompanionDogmeatScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Then let's go find your home.
|
Do you remember your address, young sir? We'll see to it you arrive safe and sound.
|
Billy: Thanks. I live in Quincy. Or at least I used to. But I don't know how to get there.
|
Friendly - talking to a child / Friendly
|
MS01BillyOutOfFridge
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You'll have to figure out your own life.
|
But, sir, he's only a child? You can't simply abandon him.
|
Billy: I guess I'll just sit here until some monster comes and eats me.
|
Worried for a child the player is abandoning. / Concerned
|
MS01BillyOutOfFridge
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You'll have to figure out your own life.
|
But, mum, he's only a child? You can't simply abandon him.
|
Billy: I guess I'll just sit here until some monster comes and eats me.
|
Worried for a child the player is abandoning. / Concerned
|
MS01BillyOutOfFridge
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I hate to tell you this, but your parents are probably dead.
|
My sympathies, Billy, but what my imprudent master says is most likely true.
|
Billy: Dead? You really think so?
|
Sincere and sympathetic / Neutral
|
MS01BillyOutOfFridge
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I hate to tell you this, but your parents are probably dead.
|
My sympathies, Billy, but what my imprudent mistress says is most likely true.
|
Billy: Dead? You really think so?
|
Sincere and sympathetic / Neutral
|
MS01BillyOutOfFridge
|
| Scene
|
SceneDialogue
|
Custom
|
|
Jack: You fool! Why didn't you do as I asked?
|
Sir, do you really think that was wise? After all Jack told us about him...
|
|
Worried / Worried
|
MS09ParsonsBossRoomLorenzoEscapes
|
| Scene
|
SceneDialogue
|
Custom
|
|
Jack: You fool! Why didn't you do as I asked?
|
Mum, do you really think that was wise? After all Jack told us about him...
|
|
Worried / Worried
|
MS09ParsonsBossRoomLorenzoEscapes
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That's really interesting.
|
Quite so. "Interesting" being the key word.
|
Jack: I'm glad to hear you say that. It's become my life's work.
|
Friendly commenting. Doesn't really believe what another person is saying, but will agree it's "Interesting." / Neutral
|
MS09CabotHouseIntroJack
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You can believe whatever wacko theories you want, as long as I get paid.
|
Such flattery will get you nowhere, sir.
|
Jack: Well if that's how you feel, I'll leave you to Edward. He'll be your immediate supervisor.
|
Sarcastic, the player is being rude. / Sarcastic
|
MS09CabotHouseIntroJack
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You can believe whatever wacko theories you want, as long as I get paid.
|
Such flattery will get you nowhere, mum.
|
Jack: Well if that's how you feel, I'll leave you to Edward. He'll be your immediate supervisor.
|
Sarcastic, the player is being rude. / Sarcastic
|
MS09CabotHouseIntroJack
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I have a vial of that serum with me. Here, looks like you need it.
|
Such a kind gesture, sir.
|
Emogene: How did you get that? Never mind, I'd rather not know. Thank you so very much.
|
Happy with the player. / Happy
|
MS09Mission2EmogeneAgeKnow
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I have a vial of that serum with me. Here, looks like you need it.
|
Such a kind gesture, mum.
|
Emogene: How did you get that? Never mind, I'd rather not know. Thank you so very much.
|
Happy with the player. / Happy
|
MS09Mission2EmogeneAgeKnow
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Sorry, I shouldn't have said that.
|
Please accept his apology, mum.
|
ParsonsGuardCaptain: Was that an apology? Now I've seen everything.
|
Polite / Apologetic
|
MS09ParsonsCaptainScene1A
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Sorry, I shouldn't have said that.
|
Please accept her apology, mum.
|
ParsonsGuardCaptain: Was that an apology? Now I've seen everything.
|
Polite / Apologetic
|
MS09ParsonsCaptainScene1A
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Lucky for you I'm not afraid of a few raiders.
|
Sir, she's just doing her job. I don't believe you've anything to prove here.
|
ParsonsGuardCaptain: Well, then, why don't you get out of my face and go kill them?
|
Appealing to the player. / Concerned
|
MS09ParsonsCaptainScene1A
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Lucky for you I'm not afraid of a few raiders.
|
Mum, she's just doing her job. I don't believe you've anything to prove here.
|
ParsonsGuardCaptain: Well, then, why don't you get out of my face and go kill them?
|
Appealing to the player. / Concerned
|
MS09ParsonsCaptainScene1A
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That's true. Edward wouldn't have hired me if he thought you could have done the job.
|
Sir, truly, your demeanor is second to none.
|
ParsonsGuardCaptain: You're throwing a lot of attitude for the new guy. I guess we'll see soon enough if you're just blowing smoke or not.
|
Player is being sarcastic so Codsworth is being sarcastic. / Sarcastic
|
MS09ParsonsCaptainScene1A
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That's true. Edward wouldn't have hired me if he thought you could have done the job.
|
Mum, truly, your demeanor is second to none.
|
ParsonsGuardCaptain: You're throwing a lot of attitude for the new guy. I guess we'll see soon enough if you're just blowing smoke or not.
|
Player is being sarcastic so Codsworth is being sarcastic. / Sarcastic
|
MS09ParsonsCaptainScene1A
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Whoa, whoa. Easy there.
|
Lethal force? Against an invited guest? That's hardly an option. Check with your captain, Gutsy. He'll confirm.
|
FirstMate: Unable to comply.
|
Surprised over the Gutsy's behavior. / Surprised
|
MS11_0080_Constitution_Scene_3
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Try that and you'll be nothing but scrap metal, pal.
|
Careful, sir. The Mister Gutsy model packs quite the punch, as they say.
|
FirstMate: Threats detected. Awaiting permission to terminate target.
|
Warning the player. / Worried
|
MS11_0080_Constitution_Scene_3
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Try that and you'll be nothing but scrap metal, pal.
|
Careful, mum. The Mister Gutsy model packs quite the punch, as they say.
|
FirstMate: Threats detected. Awaiting permission to terminate target.
|
Warning the player. / Worried
|
MS11_0080_Constitution_Scene_3
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: This must be a misunderstanding. You invited me aboard.
|
Indeed, so I must insist you check with your captain straight away.
|
FirstMate: No records found.
|
Stern / Stern
|
MS11_0080_Constitution_Scene_3
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What, you're going to kill me?
|
Although killing a guest is out of the question, this Gutsy may be malfunctioning. I'd watch what you say.
|
FirstMate: Affirmative.
|
Concerned for their safety. / Concerned
|
MS11_0080_Constitution_Scene_3
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Sir, I'm not certain that was entirely necessary. Captain Ironsides doesn't seem as if he means any harm.
|
|
Being sympathetic to the robots after the player sabotaged their ship. / Concerned
|
MS11_Comp_Sabotage
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Mum, I'm not certain that was entirely necessary. Captain Ironsides doesn't seem as if he means any harm.
|
|
Being sympathetic to the robots after the player sabotaged their ship. / Concerned
|
MS11_Comp_Sabotage
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: A sad state of affairs for such an historic ship.
|
Indeed, Captain. She looks to be in tip top shape. A shame she's run... aground.
|
Ironsides: On that we are in agreement.
|
Being polite - hesitates before saying "aground" to be sure it's the right word. The ship is stuck on top of a building. / Friendly
|
MS11_0100_Meet_Ironsides
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You should just abandon the ship.
|
But they've kept such a fine piece of history nearly intact, sir. Surely, their presence isn't doing that much harm.
|
Ironsides: It is not in my character, sir, to retreat simply because the odds are great. I will persevere.
|
Siding with the robots. / Concerned
|
MS11_0100_Meet_Ironsides
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You should just abandon the ship.
|
But they've kept such a fine piece of history nearly intact, mum. Surely, their presence isn't doing that much harm.
|
Ironsides: It is not in my character, sir, to retreat simply because the odds are great. I will persevere.
|
Siding with the robots. / Concerned
|
MS11_0100_Meet_Ironsides
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That's quite a predicament.
|
Yes. Quite a predicament indeed.
|
Ironsides: What vexes me most is my inability to assist in the war effort. My gun decks have naught but mole rats and ne'er-do-wells as targets.
|
Echoing the player. / Neutral
|
MS11_0100_Meet_Ironsides
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: How did it even get up here?
|
Yes, I imagine that's quite the story.
|
Ironsides: A harrowing tale, of that there can be no doubt. Or I should say, I assume it is.
|
Friendly commenting. / Neutral
|
MS11_0100_Meet_Ironsides
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Yeah, I'm in. What's the plan?
|
But, sir, the U.S.S. Constitution is a piece of history. Are you truly willing to just throw it to the wolves?
|
|
Appealing to the player. / Concerned
|
MS11_0350_Meet_Mandy
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Not to mention the fate of Captain Ironsides and his crew...
|
Mandy: That's the right call.
|
Sympathetic. / Neutral
|
MS11_0350_Meet_Mandy
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Yeah, I'm in. What's the plan?
|
But, mum, the U.S.S. Constitution is a piece of history. Are you truly willing to just throw it to the wolves?
|
|
Appealing to the player. / Concerned
|
MS11_0350_Meet_Mandy
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Not to mention the fate of Captain Ironsides and his crew...
|
Mandy: That's the right call.
|
Sympathetic. / Neutral
|
MS11_0350_Meet_Mandy
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: No deal. I'm with Ironsides.
|
A wise decision, sir. I can't imagine what would become of the ship and its crew in the hands of these hoodlums.
|
Mandy: Then screw you, asshole. You're lucky we don't gun you down.
|
Supporting the player / Neutral
|
MS11_0350_Meet_Mandy
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: No deal. I'm with Ironsides.
|
A wise decision, mum. I can't imagine what would become of the ship and its crew in the hands of these hoodlums.
|
Mandy: Then screw you, asshole. You're lucky we don't gun you down.
|
Supporting the player / Neutral
|
MS11_0350_Meet_Mandy
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I need to think about this.
|
If I may weigh in here. I believe Captain Ironsides has the greater cause. He's unwittingly preserving a piece of history.
|
Mandy: Don't take too long, or we'll crack the Constitution open ourselves. And then you'll get nothing.
|
Offering an opinion, politely. / Neutral
|
MS11_0350_Meet_Mandy
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What's in it for me?
|
A chance to help preserve a truly historic ship, and you're only interested in lining your pockets.
|
Mandy: What do you think the tin can's going to pay you? Maybe some frickin' doubloons. Stick with us and you'll be rolling in caps. So you in or out?
|
Irritated with the player being selfish. / Irritated
|
MS11_0350_Meet_Mandy
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Still not interested.
|
If I may... Mr. Pembroke does seem quite distraught. Our presence may help assuage the confrontation.
|
PaulPembroke: I don't know why I expected you to help me.
|
Offering advice. / Neutral
|
MS13PaulIntroScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You're going to have to make it worth my while.
|
Well, now you've made us look like mere hired thugs.
|
PaulPembroke: Uh. Well... okay. I can only pay you 80 caps right now, but I'll scrape together more after we take care of Cooke.
|
Irritated with the player asking for money. / Irritated
|
MS13PaulIntroScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
PaulPembroke: Keep talking.
|
Oh thank heavens.
|
HenryCooke: Look, I'll, uh, I'll stay away from Darcy from now on. It's over. You have my word on that.
|
Relieved. Talking to himself. / Relieved
|
MS13BConfrontCooke
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Think this through. Darcy isn't worth dying for - or killing for.
|
Are you two even in love? Or just using one another?
|
HenryCooke: You know what? You're right.
|
Questioning a man's motives. / Question
|
MS13BConfrontCookeAlone
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm counting to three. One... two...
|
You see how this childish situation has reduced us to childish tactics?
|
HenryCooke: Hold up. Don't get crazy on me. We can talk this out.
|
Speaking to a man while the player is counting down as a threat. / Amused
|
MS13BConfrontCookeAlone
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
You... killed Mr. Cooke?
|
|
Shocked - Player killed someone who was trying to make a deal / Surprised
|
MS13BAfterConfrontationViolence
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
That man was many things, sir, but you had no right.
|
|
Angry / Angry
|
MS13BAfterConfrontationViolence
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
You... killed Mr. Cooke?
|
|
Shocked - Player killed someone who was trying to make a deal / Surprised
|
MS13BAfterConfrontationViolence
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
That man was many things, mum, but you had no right.
|
|
Angry / Angry
|
MS13BAfterConfrontationViolence
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Paul, put the gun away. Nobody needs to get shot here.
|
Please, Mr. Pembroke. Once you embark down this path, there will be no turning back.
|
PaulPembroke: Screw that.
|
Pleading - Doesn't want Paul to choose to kill a man / Pleading
|
MS13BConfrontCooke
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Better just shoot him, Paul.
|
Heavens no! Mr. Pembroke, you put that gun down right this instant!
|
PaulPembroke: Keep talking.
|
Shocked the player told Paul to shoot someone. Trying to react quickly to get him to drop the gun. / Surprised
|
MS13BConfrontCooke
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Put the guns away before this gets out of hand.
|
Please, Mr. Pembroke. They certainly won't bring you the resolution you seek.
|
PaulPembroke: Too late.
|
Wants Paul to lower his guns. / Pleading
|
MS13BConfrontCooke
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Why don't you see if Cooke is going to listen?
|
I'm sure at this point, he's properly motivated to hear what you have to say.
|
PaulPembroke: He never listens.
|
Forced friendly - talking to someone with a gun / Friendly
|
MS13BConfrontCooke
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: No. I'm taking all of it as the rest of my payment.
|
After all this, why am I not surprised?
|
PaulPembroke: That was never part of the deal!
|
Speaking to himself. Disgusted with the player's actions. / Disgust
|
MS13EDivideSpoils
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: 70-30 seems more like it.
|
Sir, you made a deal. It would behoove you to honor it.
|
PaulPembroke: Yeah, whatever. Screw me over one more time. I guess I should be used to it by now.
|
Slightly irritated, speaking as if he knows the player won't listen. / Irritated
|
MS13EDivideSpoils
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: 70-30 seems more like it.
|
Mum, you made a deal. It would behoove you to honor it.
|
PaulPembroke: Yeah, whatever. Screw me over one more time. I guess I should be used to it by now.
|
Slightly irritated, speaking as if he knows the player won't listen. / Irritated
|
MS13EDivideSpoils
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: All right! Now, it has to be quietly, with no fuss. Maybe lead him out of town...
|
Are you quite serious? Sir, you can't possibly be considering this? Over a mere radio broadcast?
|
Yefim: All right, that's enough!
|
Shocked at the player offering to kill a DJ. / Surprised
|
MS14BobrovOpeningScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: All right! Now, it has to be quietly, with no fuss. Maybe lead him out of town...
|
Are you quite serious? Mum, you can't possibly be considering this? Over a mere radio broadcast?
|
Yefim: All right, that's enough!
|
Shocked at the player offering to kill a DJ. / Surprised
|
MS14BobrovOpeningScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I tell you, it would be easier than you think. You just talk him into following you out of town...
|
What happened to merely speaking to the man? Why, I imagine your presence alone would properly motivate him to improve.
|
Yefim: All right, that's enough!
|
Shocked a man wants to kill a DJ for being bad. / Surprised
|
MS14BobrovOpeningScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It would be quick, and probably mostly painless. You just first lead him out of town...
|
Do you know what's also quick and painless? Not listening to this man's station.
|
Yefim: All right, that's enough!
|
Irritated at the thought of killing a radio DJ / Irritated
|
MS14BobrovOpeningScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Travis: Well, if you think it would work...
|
Chin up, Travis. We'll be at your side every step of the way.
|
|
Encouraging. / Neutral
|
MS14TravisBarPreFightScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Travis: I'm not a coward!
|
Exactly! Now let's see you prove it.
|
|
Encouraging. / Friendly
|
MS14TravisBarPreFightScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Nothing will change unless you make it happen.
|
Just dealing with something is no way to live. Not when we're offering to help you.
|
|
Encouraging. / Friendly
|
MS14TravisBarPreFightScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Don't you want this to stop?
|
No "buts", Travis! Now's the time to act.
|
|
Encouraging / Friendly
|
MS14TravisBarPreFightScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: But if I hadn't gotten into that fight with them, maybe this wouldn't have happened.
|
Nonsense, Mr. Miles. The blame is unimportant. What matters now is finding Mr. Bobrov.
|
Travis: Look... I don't really... I mean, I don't have a lot of friends.
|
Friendly, appealing for help. / Neutral
|
MS14TravisStage65Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Oh, man. I can't believe this.
|
In truth, Mr. Miles, it really doesn't matter whose fault it is. What matters is helping Vadim.
|
Travis: Look... I don't really... I mean, I don't have a lot of friends.
|
Trying to make up for the player being rude and calming down Travis. / Neutral
|
MS14TravisStage65Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Okay, okay. Good. I mean, I can do this. Totally.
|
I've complete faith in you, Mr. Miles.
|
Travis: Any, uhh... Any last-minute advice? I've never done anything like this.
|
Supportive / Friendly
|
MS14TravisStage70Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Oh. Okay... Not, uhh, not exactly the pep-talk I was looking for...
|
Chin up, Mr. Miles. I have complete faith in you. Besides, Vadim is counting on us, so we dare not fail.
|
Travis: Any, uhh... Any last-minute advice? I've never done anything like this.
|
Encouraging. / Friendly
|
MS14TravisStage70Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Okay, right. Sure. Yeah.
|
Chin up, Mr. Miles. We'll have Vadim out of here in no time.
|
Travis: Any, uhh... Any last-minute advice? I've never done anything like this.
|
Encouraging. / Friendly
|
MS14TravisStage70Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Thanks.
|
Couldn't have done it better myself.
|
Travis: After all this, I think about the things that had me worried so much, and it just seems... silly, you know?
|
Encouraging / Friendly
|
MS14TravisStage90Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Yeah, yeah. I know.
|
Really, sir...
|
Travis: After all this, I think about the things that had me worried so much, and it just seems... silly, you know?
|
Disgusted about how rude the player just was. / Disgust
|
MS14TravisStage90Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Yeah, yeah. I know.
|
Really, mum...
|
Travis: After all this, I think about the things that had me worried so much, and it just seems... silly, you know?
|
Disgusted about how rude the player just was. / Disgust
|
MS14TravisStage90Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Haven't met a man I couldn't lay out.
|
I'm afraid I'm uncertain of what you're getting at.
|
Vadim: I have... contacts. People I can count on. Real tough looking, but they will take dive for money.
|
Unsure what Vadim wants to accomplish. / Puzzled
|
MS14VadimStage10Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm not some thug. I don't get involved in stuff like that.
|
Yes, there are other ways of instilling confidence that don't involve violence.
|
Vadim: I have... contacts. People I can count on. Real tough looking, but they will take dive for money.
|
Making an observation / Neutral
|
MS14VadimStage10Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
She gave you little choice, sir. You may have taken a life, but think of all those you've saved in the process.
|
|
Supporting the player in killing a woman who tortures people. / Neutral
|
MS17_Comp_KilledChambers
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
She gave you little choice, mum. You may have taken a life, but think of all those you've saved in the process.
|
|
Supporting the player in killing a woman who tortures people. / Neutral
|
MS17_Comp_KilledChambers
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Continue your work, then.
|
Sir, you realize you're condoning this woman's barbaric methods.
|
HonestDan: I wish you hadn't said that.
|
Doesn't agree with player condoning torture. / Concerned
|
MS17_400_Chambers
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Continue your work, then.
|
Mum, you realize you're condoning this woman's barbaric methods.
|
HonestDan: I wish you hadn't said that.
|
Doesn't agree with player condoning torture. / Concerned
|
MS17_400_Chambers
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That's a deal I won't accept.
|
We cannot allow you to go on torturing people.
|
DoctorChambers: Then you'll just have to kill me.
|
Feeling strongly about the situation / Concerned
|
MS17_400_Chambers
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You can keep your caps.
|
Your morals may be compromised, but ours are still very much intact.
|
JacobOrden: Please, just leave well enough alone. There's more going on then you realize.
|
Insulted that the player was offered a bribe. / Disgust
|
MS17_300_JacobWarning
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Surely, there's room for compromise? I get Stockton's survivors and we stay... friends. I'd have to know more, though.
|
Yes, you do seem reasonable. At least consider it?
|
JacobOrden: That's a tall order. A deal like that, well, that's above my pay grade.
|
Appealing / Neutral
|
MS17_300_JacobWarning
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: No deal.
|
I do hope you know what you're doing, sir... besides breaking a promise.
|
HonestDan: We'll see who finds those caravan hands first, then.
|
Little irritated. Player broke a promise. / Irritated
|
MS17_300_Dan_Follows
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: No deal.
|
I do hope you know what you're doing, mum... besides breaking a promise.
|
HonestDan: We'll see who finds those caravan hands first, then.
|
Little irritated. Player broke a promise. / Irritated
|
MS17_300_Dan_Follows
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Ah, more visitors!
|
|
|
DN120_GreetSynthsScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Welcome to Sandy Coves Convalescent Home!
|
|
|
DN120_GreetSynthsScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: My family filled out the paperwork earlier.
|
Welcome! We'll put you in Gladys's old room.
|
|
|
DN120FrontDeskGreeterScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Take the back stair, and it's the first door on your left.
|
FrontDeskGreeter: Have a nice day!
|
|
DN120FrontDeskGreeterScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: My family filled out the paperwork earlier.
|
I'm afraid I am unable to process your request at this time.
|
FrontDeskGreeter: Have a nice day!
|
|
DN120FrontDeskGreeterScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Visiting my grandma.
|
How nice for her! Don't forget to sign in, please.
|
FrontDeskGreeter: Have a nice day!
|
|
DN120FrontDeskGreeterScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Just browsing.
|
Please do not disturb our residents, they need their rest.
|
FrontDeskGreeter: Have a nice day!
|
|
DN120FrontDeskGreeterScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: This place is still in business?
|
But of course!
|
|
|
DN120FrontDeskGreeterScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Sandy Coves Convalescent Home runs in continuous operation due to the dedication and attentiveness of our robot staff.
|
|
|
DN120FrontDeskGreeterScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Was there anything else?
|
FrontDeskGreeter: Have a nice day!
|
|
DN120FrontDeskGreeterScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Take the back stair, and it's the first door on your left.
|
Have a nice day!
|
|
MARK FOR RE-RECORD. / Friendly
|
DN120FrontDeskGreeterScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Welcome to Sandy Coves Convalescent Home.
|
|
|
DN120FrontDeskGreeterScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
How may I help you?
|
Player Default: I'm checking in.
|
|
DN120FrontDeskGreeterScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Bravo, sir! A fine show.
|
|
Complimenting player on acting skills. / Happy
|
MS04_Comp_ActingLikeShroud
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Bravo, mum! A fine show.
|
|
Complimenting player on acting skills. / Happy
|
MS04_Comp_ActingLikeShroud
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Sir, that was quite uncalled for. Since when are caps more valuable than another human life?
|
|
Concerned about the player's mindset. Disapproves of him killing someone for money. / Worried
|
MS04_Comp_PCisAssassin
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Mum, that was quite uncalled for. Since when are caps more valuable than another human life?
|
|
Concerned about the player's mindset. Disapproves of him killing someone for money. / Worried
|
MS04_Comp_PCisAssassin
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Sir, Mr. Kent! You didn't even make an effort to save him.
|
|
Shocked - Hopes the player killed someone by mistake / Surprised
|
MS04_Comp_PCKilledHostage
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Mum, Mr. Kent! You didn't even make an effort to save him.
|
|
Shocked - Hopes the player killed someone by mistake / Surprised
|
MS04_Comp_PCKilledHostage
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Stop selling to children, miscreant. Or face my wrath.
|
Your days of corrupting our youth are over.
|
AJ: Screw you. Waste the freak.
|
Backing up the player. Speaking to a criminal. / Confident
|
MS04_0500_2_AJ
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: How about I just walk away?
|
Sir, how can you possibly walk away from this?
|
AJ: Yeah, you better go.
|
Can't believe the player isn't going to stop a drug dealer. / Surprised
|
MS04_0500_2_AJ
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: How about I just walk away?
|
Mum, how can you possibly walk away from this?
|
AJ: Yeah, you better go.
|
Can't believe the player isn't going to stop a drug dealer. / Surprised
|
MS04_0500_2_AJ
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Good on you for trying to make the world better.
|
Agreed. It's a quality few have in the Commonwealth these days.
|
Kent: I just have to do something, you know?
|
Agreeing with the player. / Friendly
|
MS04_0100_Intro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What plan?
|
Yes, I for one am quite curious.
|
Kent: I've built my own custom machine gun. Even better than the one in the show.
|
Interested in a guy's plan. / Friendly
|
MS04_0100_Intro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Looks like it's my lucky day. Because I'm getting both of you.
|
Not if we have anything to say about it.
|
|
Bit of heroics in his voice. Backing up the player. / Confident
|
MS04_1300_SinjinConfrontation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Kent: He'd... He'd. Episode 23.
|
Well done, Mr. Connolly!
|
Sinjin: *laugh* Enjoy the show, Kent. After I'm done with the Shroud, you're next.
|
Happy Kent escaped. / Happy
|
MS04_1300_SinjinConfrontation
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Of course, mum. I'll be waiting at home.
|
|
Player ordered him to go home. / Confident
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Of course, sir. I'll be waiting at home.
|
|
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Right away. Enjoy your travels.
|
|
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
TTFN. I'll be at home if you need me.
|
|
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Of course, sir. Staying close.
|
|
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Of course, mum. Staying close.
|
|
Player ordered him to stay close. / Confident
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I'll be right at your side, mum.
|
|
Player ordered him to stay close. / Confident
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I'll be right at your side, sir.
|
|
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Indeed. We're safer together.
|
|
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Will do. Maintaining a medium distance from you, mum.
|
|
Player ordered Codsworth to move. / Confident
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Will do. Maintaining a medium distance from you, sir.
|
|
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Of course. I'll keep a fair distance.
|
|
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Not too close, not too far.
|
|
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Righto. Fall back further behind you.
|
|
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Of course. Staying father back now.
|
|
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Right. Stay back.
|
|
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Right-o. If it looks dangerous, I'll start blasting.
|
|
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Of course, sir. The best defense is a strong offense.
|
|
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Of course, mum. The best defense is a strong offense.
|
|
Player ordered him to be aggressive. / Confident
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
They won't know what hit them, mum.
|
|
Player ordered him to be aggressive. / Confident
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
They won't know what hit them, sir.
|
|
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Agreed. Caution is the better part of valor.
|
|
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Aye. Wait until we see the whites of their eyes.
|
|
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Works for me, mum.
|
|
Player ordered him to be defensive. / Confident
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Works for me, sir.
|
|
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Here they come.
|
|
being attacked
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Mum!
|
|
being attacked / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Sir!
|
|
being attacked
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Get ready for fight.
|
|
being attacked
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Too close for comfort. Ayyyeeee!
|
|
attacking
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Look out, mum!
|
|
attacking / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Look out, sir!
|
|
attacking
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Here we go!
|
|
attacking
|
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
By Jove. The Brotherhood of Steel? Do you suppose it's the military?
|
|
Seeing the Prydwen for the first time. / Awed
|
BoS201_00_PrydwenArrives
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Going to be a quick war with that thing on our side.
|
Yes, and hopefully through presence alone.
|
BoS201Danse: That's the plan.
|
Being agreeable. / Neutral
|
BoS201_01_DanseStage20
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: After rolling that thing in, you've certainly started a war.
|
Yes, or at least sending a very strong message. One for the books, as they say.
|
BoS201Danse: If history's proven anything, it's that an overwhelming show of force has a chance of halting a conflict before it begins.
|
Concerned - Adding to what they player has to stay about starting a war. / Concerned
|
BoS201_01_DanseStage20
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm guessing that diplomacy isn't on Elder Maxson's mind.
|
With a show of force that large, I fear for the innocent of the Commonwealth.
|
BoS201Danse: What's the matter? Don't like kicking in the door?
|
Concerned / Concerned
|
BoS201_01_DanseStage20
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I refuse to allow the mistakes of the past to be repeated.
|
I just hope you aren't projecting the sins of the Institute upon the entirety of the Commonwealth.
|
Player Default: Don't worry, I'm convinced.
|
Worried - Speaking to Maxson. Emphasis on "I" in "I just hope". He's repeating a phrase Maxson just said. / Worried
|
BoS201_07_MaxsonStage140
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm a bit surprised that you don't realize that by now.
|
Horsefeathers. Take it from someone who can recall 200 years ago as if it were yesterday.
|
|
Doesn't agree with Maxson at all. / Defiant
|
BoS201_07_MaxsonStage140
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
You can't blame the masses for the actions of a few.
|
Player Default: Don't worry, I'm convinced.
|
Scolding / Defiant
|
BoS201_07_MaxsonStage140
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Turning your weapons on the very same people that you're trying to save can be a bitter pill to swallow.
|
It needn't be swallowed at all if you ask me. Not all answers lead to bloodshed, you know. Especially that of innocent people.
|
Player Default: Don't worry, I'm convinced.
|
Defiant - Doesn't like what Maxson is saying / Defiant
|
BoS201_07_MaxsonStage140
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: The difference is our war won't reduce civilization to ashes.
|
Sir, please tell me I'm not the only one disturbed by that statement.
|
Player Default: Don't worry, I'm convinced.
|
Worried/Disturbed by what Maxson said. / Worried
|
BoS201_07_MaxsonStage140
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: The difference is our war won't reduce civilization to ashes.
|
Mum, please tell me I'm not the only one disturbed by that statement.
|
Player Default: Don't worry, I'm convinced.
|
Worried/Disturbed by what Maxson said. / Worried
|
BoS201_07_MaxsonStage140
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Relax, Tom, you'll be all right.
|
We'll be with you every step of the way. Keep calm and carry on and all that.
|
TinkerTom: Right, the whole breathing in and out. OK.
|
Encouraging. Quoting "Keep calm and carry on". / Confident
|
RR302_0700_AtPoliceStation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Another of your paranoid fantasies.
|
I believe what Mr. Tinker needs right now is support, sir.
|
TinkerTom: C'mon, man, maintain positive energy.
|
Worried about a nervous friend, but player is being rude. / Concerned
|
RR302_0700_AtPoliceStation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Another of your paranoid fantasies.
|
I believe what Mr. Tinker needs right now is support, mum.
|
TinkerTom: C'mon, man, maintain positive energy.
|
Worried about a nervous friend, but player is being rude. / Concerned
|
RR302_0700_AtPoliceStation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Malcolm: Another glass of wine, Wellingham...
|
Certainly, sir. Anything for an Upper Stands resident...
|
Malcolm: This is what I like about you, Wellingham. You know what you are. Not trying to be anything other than helpful.
|
tending bar at a ritzy establishment for rich people
|
UpperStandsIntroSceneStart
|
| Scene
|
SceneDialogue
|
Custom
|
|
Malcolm: Not like those people down there. Lower Field workers always want what they haven't earned.
|
An astute observation, sir. Let me just freshen your glass again.
|
Malcolm: Thank you, Wellingham...
|
|
UpperStandsIntroSceneStart
|
| Scene
|
SceneDialogue
|
Custom
|
|
PrestonGarvey: Let's do this, General.
|
I just hope there aren't too many angry mothers lurking nearby.
|
|
Nervous and concerned for their safety / Concerned
|
Min02PrestonCourtyard
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Let's not over-complicate this. Just get in there and hit them with everything we've got.
|
I'll be right behind you, sir!
|
PrestonGarvey: If you say so.
|
Backing up the player's idea / Confident
|
Min02PrestonCastlePrebattle2
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Let's not over-complicate this. Just get in there and hit them with everything we've got.
|
I'll be right behind you, mum!
|
PrestonGarvey: If you say so.
|
Backing up the player's idea / Confident
|
Min02PrestonCastlePrebattle2
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm not ready to make a call yet.
|
Yes, don't want to rush into anything unprepared.
|
PrestonGarvey: Sure, take another look around. If you get into trouble we've got your back, but it's better if we go in with a plan.
|
Agreeing with the player / Neutral
|
Min02PrestonCastlePrebattle2
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm not ready to make a call yet.
|
Roger that, sir.
|
PrestonGarvey: Sure, take another look around. If you get into trouble we've got your back, but it's better if we go in with a plan.
|
Agreeing with the player on attack plans. Trying to take on a military attitude in preparation / Neutral
|
Min02PrestonCastlePrebattle2
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm not ready to make a call yet.
|
Roger that, mum.
|
PrestonGarvey: Sure, take another look around. If you get into trouble we've got your back, but it's better if we go in with a plan.
|
Agreeing with the player on attack plans. Trying to take on a military attitude in preparation / Neutral
|
Min02PrestonCastlePrebattle2
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Let's hit them from both sides.
|
Right-o, sir. I'll watch your back.
|
PrestonGarvey: We'll split up and you can join which ever side you think needs the extra support.
|
Agreeing with the player in a 'military' situation. / Confident
|
Min02PrestonCastlePrebattle2
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Let's hit them from both sides.
|
Right-o, mum. I'll watch your back.
|
PrestonGarvey: We'll split up and you can join which ever side you think needs the extra support.
|
Agreeing with the player in a 'military' situation. / Confident
|
Min02PrestonCastlePrebattle2
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Set up a firing line and I'll draw them out.
|
Really, sir? I'm not sure that's the safest course of action... for your well-being, of course.
|
PrestonGarvey: Sounds good. We'll hold back and wait for them to come to us. Just don't get yourself trapped in there.
|
Worried about the player / Concerned
|
Min02PrestonCastlePrebattle2
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Set up a firing line and I'll draw them out.
|
Really, mum? I'm not sure that's the safest course of action... for your well-being, of course.
|
PrestonGarvey: Sounds good. We'll hold back and wait for them to come to us. Just don't get yourself trapped in there.
|
Worried about the player / Concerned
|
Min02PrestonCastlePrebattle2
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That's pretty ingenious. I bet you can work around the clock.
|
Not only that, but your data collection and analysis must be top notch. I'm sure these crops want for nothing.
|
SupervisorWhite: Of course, darling. Our unique hierarchy allows for constant operation.
|
Very friendly - at a farm run by robots like him. / Friendly
|
DialogueGraygardenIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Robots can do simple tasks, sure, but you need a human being to make the big decisions.
|
Truth be told, sir, it all depends on the programming. In some cases, we may even be more qualified to make a sound decision.
|
SupervisorWhite: Ah, but that's where Graygarden is unique, darling.
|
Friendly - explaining to the player. 2nd sentence is slightly wary, as if he knows the player might disagree. / Friendly
|
DialogueGraygardenIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Robots can do simple tasks, sure, but you need a human being to make the big decisions.
|
Truth be told, mum, it all depends on the programming. In some cases, we may even be more qualified to make a sound decision.
|
SupervisorWhite: Ah, but that's where Graygarden is unique, darling.
|
Friendly - explaining to the player. 2nd sentence is slightly wary, as if he knows the player might disagree. / Friendly
|
DialogueGraygardenIntro
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
SupervisorWhite: Perhaps you've noticed that I possess a rather singular personality, as do the other supervisors.
|
Codsworth interjects
|
Player Default: Well, it's definitely unique. Sort of hard to miss.
|
|
DialogueGraygardenIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It's pretty clever, making a tarberry bog out of an old swimming pool.
|
Yes, quite resourceful, I must say.
|
Wiseman: I appreciate your saying so.
|
Friendly, complimenting / Friendly
|
DialogueTheSlogSceneIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: The first word that comes to my mind is "ugly."
|
Please excuse my master, sir. I, for one, feel it's quite ingenious.
|
Wiseman: Hey, do I look like a guy who puts a premium on beauty?
|
apologetic and friendly - speaking to the farmer after the player was rude. / Friendly
|
DialogueTheSlogSceneIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: The first word that comes to my mind is "ugly."
|
Please excuse my mistress, sir. I, for one, feel it's quite ingenious.
|
Wiseman: Hey, do I look like a guy who puts a premium on beauty?
|
apologetic and friendly - speaking to the farmer after the player was rude. / Friendly
|
DialogueTheSlogSceneIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: No wonder your crops are doing so well.
|
Yes, it's quite an ingenious idea, sir. Although, I do recommend keeping that little tidbit out of the public ear.
|
|
Complimenting - Speaking to a farmer / Friendly
|
DialogueWarwickHomesteadIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
It's impressive the sewage is so effective. Your crops appear to be thriving.
|
Roger: Yeah, they really are.
|
Complimenting - Speaking to a farmer / Friendly
|
DialogueWarwickHomesteadIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I don't care how fertile the soil is, this place reeks.
|
My sensors are picking up quite the odor.
|
Roger: Yeah, but you get used to it.
|
Making an observation / Friendly
|
DialogueWarwickHomesteadIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Take the good with the bad, I guess.
|
Yes, we all need to make the best of our situation these days.
|
Roger: That's how it is everywhere, friend.
|
Friendly conversation / Friendly
|
DialogueWarwickHomesteadIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I don't have any requests.
|
Better for the both of us. Unless you like waiting, of course.
|
|
Friendly, relieved / Friendly
|
Vault81OldRusty
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Mister DeLuca has good intentions, but let's just say his ability to prioritize is a bit lacking.
|
|
Friendly, gossipy / Neutral
|
Vault81OldRusty
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I believe it has something to do with his sobriety.
|
Player Default: Sounds like a typical boss to me.
|
Curious / Friendly
|
Vault81OldRusty
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: This Vault is a mess.
|
I couldn't agree more, but believe me, it's not from lack of trying.
|
|
Gossipy tone, feeling is mutual. / Conspiratorial
|
Vault81OldRusty
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
If only Mister DeLuca would allow me to assist with general maintenance and cleanliness more often.
|
|
Making friendly conversation. / Friendly
|
Vault81OldRusty
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
But I believe he prefers to keep me reserved for his own needs, and those of his sister, of course.
|
Player Default: Sounds like a typical boss to me.
|
Friendly / Friendly
|
Vault81OldRusty
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: So you're programmed for Vault maintenance.
|
An astute observation.
|
|
Matter of fact / Neutral
|
Vault81OldRusty
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I assist Mister DeLuca with reactor maintenance, tending to the heart of the Vault.
|
|
Friendly explanation of his job. / Friendly
|
Vault81OldRusty
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
He prefers to supervise while giving me the privilege of fulfilling the tasks.
|
Player Default: Sounds like a typical boss to me.
|
Friendly / Friendly
|
Vault81OldRusty
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Staying pretty busy these days?
|
Quite so. Mister DeLuca has made it his life's work to occupy my time.
|
|
Answering a question / Neutral
|
Vault81OldRusty
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Not only do I specialize in reactor maintenance, but now I am trained in doing his laundry, fetching libations, and generally picking up after him.
|
Player Default: Sounds like a typical boss to me.
|
Friendly / Friendly
|
Vault81OldRusty
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Sounds like a typical boss to me.
|
It's a relief to hear you say so. Compared to his predecessor, Mister DeLuca has very little mechanical knowledge.
|
|
Relieved / Relieved
|
Vault81OldRusty
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I almost thought him unqualified, but when it comes to delegation, he's top notch.
|
|
Gossiping / Conspiratorial
|
Vault81OldRusty
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Mister DeLuca sounds like he prefers slacking off to actual work.
|
Ah yes, I've heard those very words repeated by several citizens of the Vault. However, they should be grateful.
|
|
Friendly gossiping / Friendly
|
Vault81OldRusty
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Mister DeLuca's knowledge of reactors is limited at best. It's really better he remains "hands off".
|
|
Friendly gossiping / Friendly
|
Vault81OldRusty
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I don't know. He sounds pretty selfish to me.
|
Codswallop. Mister DeLuca ensures I tend to his sister's every need as well. He is quite generous when it comes to her.
|
|
Friendly disagreeing. / Friendly
|
Vault81OldRusty
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I don't know. He sounds pretty selfish to me.
|
Codswallop. Mister DeLuca used to make sure I tended to his late sister's every need as well. He was quite generous when it came to her.
|
|
Friendly disagreeing. / Friendly
|
Vault81OldRusty
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Does he help out with any of the work?
|
If memory serves, the last bit of work he performed was when Mister Whitaker forced him to clean up the supply room.
|
|
Friendly conversation / Friendly
|
Vault81OldRusty
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
He was also quite vocal about his distaste for the job.
|
|
Recalling an amusing moment / Friendly
|
Vault81OldRusty
|
| Scene
|
SceneDialogue
|
Custom
|
|
Tina: Oh, you've been working? Sure. I bet bossing around Old Rusty really takes it out of you.
|
You've no idea, Miss DeLuca.
|
Bobby: Hey, will you both just get lost? You're killing my buzz here.
|
Sarcastic - Listening to two people fight, side commenting. / Sarcastic
|
Vault81BobbyAndTinaIntroScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Bobby: Hey, will you both just get lost? You're killing my buzz here.
|
With pleasure, sir.
|
Tina: Fine. Get caught. Then you won't have the choice to leave because the Overseer will make it for you.
|
More than happy to leave. / Sarcastic
|
Vault81BobbyAndTinaIntroScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Please direct any maintenance requests to Mister DeLuca. They will be handled in the order they were received.
|
Player Default: I don't have any requests.
|
Business-like. / Neutral
|
Vault81OldRusty
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Mister DeLuca, I'm lacking specific orders at the moment. You might want to take care of that. Mister DeLuca? Are you listening? Oh dear.
|
|
Worried
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I've cleaned up around here as you requested. Although as usual, I'm a bit confused by the "and shit" part of your request.
|
|
Puzzled
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Sorry to be a bother, ma'am, but I'm lacking specific orders at the moment. You might want to see to that.
|
|
a bit huffy / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Your room is picked up as best I can, Miss DeLuca. I really do wish you'd let me do more in there. Maybe even organize a drawer or two.
|
|
Worried
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Those repairs are all finished. Everything is right as rain. Not that it rains in the Vault mind you.
|
|
self satisfied with his efforts. / Grateful
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
It appears that I am out of things to do. I guess I'll wander the halls, looking for things to fix. All by myself. Just me. Wandering the halls.
|
|
fishing for attention / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Is it a little crowded in here, or is it just me?
|
|
worried / Worried
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Excuse my extremities.
|
|
apologizing / Apologetic
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Pardon me.
|
|
apology / Apologetic
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Why, if it isn't the devious outsider. Haven't you done enough?
|
|
Speaking with disdain. / Disgust
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Mister DeLuca may have been a prize winning laggard, but he bloody well didn't deserve to die.
|
|
Irritated with the player / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Oh, it's you. I suppose I've you to thank for Miss DeLuca's stellar attitude of late.
|
|
Irritated with the player / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Haven't you another soul to corrupt somewhere?
|
|
Irritated with the player / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
A word of advice, stay away from kiddies. You're not exactly the role model material they need at their age.
|
|
Irritated with the player / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I must say, since Mr. DeLuca cleaned up his act, my life has become ten times more bearable.
|
|
Thankful / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Now that Mr. DeLuca has cleaned up his act, perhaps he'd learn to clean up after himself as well.
|
|
Happy / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I suppose I've you to thank for Mr. DeLuca's renewed interest in my work.
|
|
Thankful / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
It's quite the change you've brought over Mr. DeLuca. And for the better, if I may add.
|
|
Happy / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I haven't seen Mr. DeLuca this well since he was a toddler.
|
|
Happy / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I'm sorry, but I've no time for idle chatter.
|
|
Slight disdain, not a fan of the player / Disgust
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Ah, the meddler. Don't you have some lives to ruin?
|
|
Slight disdain, not a fan of the player / Disgust
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Oh, it's you.
|
|
Slight disdain, not a fan of the player / Disgust
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Shouldn't you be elsewhere?
|
|
Slight disdain, not a fan of the player / Disgust
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Still here, I see.
|
|
Slight disdain, not a fan of the player / Disgust
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
It's a shame how quickly drugs can turn one to violence.
|
|
Reflecting on the deceased. / Somber
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Robert DeLuca was a kind soul. Had he been of sound mind, he never would have hurt you.
|
|
Reassuring the player and defending his past master / Somber
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Poor Mister DeLuca. He was hardly himself when he died.
|
|
Reflecting on the deceased / Somber
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I fear Miss DeLuca is quite distraught over the loss of her twin.
|
|
Concerned about Tina. / Somber
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Please accept my humblest apologies that you had to see such a dark side of Mister DeLuca.
|
|
Apologetic / Apologetic
|
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Hold on, you'll make it through.
|
After all, you've made it this far. You'll see this through till the end.
|
Glory: Bullshit. *cough*
|
Encouraging/Worried. Someone is dying. He knows she's not going to make it. / Worried
|
RR303_0300b_GloryDeath
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I don't have time for this.
|
Sir, have you no heart? Miss Glory risked her life for the sake of this mission.
|
Glory: Isn't there... supposed to be a light?
|
Disgusted and Sad - Glory is dying and the player doesn't care / Disgust
|
RR303_0300b_GloryDeath
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I don't have time for this.
|
Mum, have you no heart? Miss Glory risked her life for the sake of this mission.
|
Glory: Isn't there... supposed to be a light?
|
Disgusted and Sad - Glory is dying and the player doesn't care / Disgust
|
RR303_0300b_GloryDeath
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I promise.
|
We'll see it through till the end, Miss Glory.
|
Glory: If anyone... *cough*
|
Sincere/Sad - a friend is dying. / Somber
|
RR303_0300b_GloryDeath
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Foul! Illegal weapon! Foul!
|
|
[Mack] Carnival huckster. Calling a boxing foul. / Angry
|
DN049_Mad_125_ReactToWeapon
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
We have a new Champion! Congratulations!
|
Mad_Mack: It'll be all right, Champ.
|
[Mack] Carnival huckster. Excited, announcing the player's achievement. / Surprised
|
DN049_Mad_129_ChampDefeated
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Foul! Ring Out! Foul!
|
|
[Mack] Carnival huckster. Calling a boxing foul. / Angry
|
DN049_Mad_124_ReactToRingout
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Aagh! You've ruined it!
|
|
[Reg] Furious / Angry
|
DN049_Fallons_440_TouchItems
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Sorry to hear that, sir. Do come back again.
|
Very well. Feel free to pick any open lane.
|
|
[Tenpin] Cheery bowling manager. / Friendly
|
DN049_Bowl_700_ManagerDialogue
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
They aren't working at the moment, but as soon as a service technician shows up, I'll have him start with your lane first.
|
|
[Tenpin] Cheery bowling manager. / Friendly
|
DN049_Bowl_700_ManagerDialogue
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: An employee? Then you must be...
|
You're our new supervisor, aren't you? Your office is in the back. Please, go on through.
|
|
[Tenpin] Cheery bowling manager. Pleased to be meeting a new co-worker. / Friendly
|
DN049_Bowl_700_ManagerDialogue
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
But once you've settled in, you really should report to the Director, in the statue out front. He's been expecting you.
|
|
[Tenpin] Cheery bowling manager. Hesitation on "He's been expecting you." This meeting won't go well. / Friendly
|
DN049_Bowl_700_ManagerDialogue
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Wait! I haven't served you yet!
|
|
[Waitron] Perky waiter. Calling after the player. / Friendly
|
DN049_Diner_330_HaventServed
|
| Scene
|
SceneDialogue
|
Custom
|
|
Outlet_Sprocket: Our dependable line of Mr. Handy household robots will free you from the drudgery of housework forever.
|
From chores to childcare, errands to entertaining, 'No task is too big for Mr. Handy to handle'!
|
Outlet_Sprocket: And our models are legendary for their reliability and durability. With proper servicing, your Mr. Handy can last a lifetime.
|
[Sprocket] Giving a scripted marketing presentation. (The quoted portion is a marketing slogan.) / Friendly
|
DN049_Outlet_200_Demo
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Let's see what you've got.
|
I am sorry, but the Galleria is closed. Do come back during normal business hours.
|
|
[Sprocket] Formal British clerk. Disappointed; he'd like to make the sale. / Depressed
|
DN049_Outlet_201_Dialogue
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Let's see what you've got.
|
General Atomics is here to help.
|
|
[Sprocket] Formal British clerk. / Friendly
|
DN049_Outlet_201_Dialogue
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Let's see what you've got.
|
General Atomics. For all things robotics.
|
|
[Sprocket] Formal British clerk. Repeating a slogan, with pride. / Friendly
|
DN049_Outlet_201_Dialogue
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Not today.
|
Very well, sir.
|
|
[Sprocket] Formal British clerk. / Depressed
|
DN049_Outlet_201_Dialogue
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Not today.
|
Very well, ma'am.
|
|
[Sprocket] Formal British clerk. / Depressed
|
DN049_Outlet_201_Dialogue
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Could you give me your product demonstration again?
|
Why, of course! I'd be delighted.
|
Outlet_Sprocket: Right this way, please.
|
[Sprocket] Formal British clerk. Excited to be able to give his demo again. / Friendly
|
DN049_Outlet_201_Dialogue
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Are any of your robots for sale?
|
Our floor models? Why, no, those are for display only.
|
|
[Sprocket] Formal British clerk. / Surprised
|
DN049_Outlet_201_Dialogue
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Normally, I'd be happy to offer you your very own Mr. Handy kit (some assembly required). But I'm afraid we're all out of stock.
|
|
[Sprocket] Formal British clerk. A bit embarrassed by the situation. / Friendly
|
DN049_Outlet_201_Dialogue
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I'm sure the new models will be arriving any day now.
|
Player Default: Let's see what you've got.
|
[Sprocket] Formal British clerk. / Friendly
|
DN049_Outlet_201_Dialogue
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Welcome back. Do let me know if you need anything.
|
|
[Sprocket] Formal British clerk / Friendly
|
DN049_Outlet_260_Return
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Hot! Hot-hot-hot-hot-hot!
|
|
[Bean] Now clearly malfunctioning. / Friendly
|
DN049_Slo_649_Hostile
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Let's see what you've got.
|
*Sigh*
|
|
[Crisp] Bored, irritated sigh. / Irritated
|
DN049_Bake_560_Barter
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Let's see what you've got.
|
Let me know if you want anything.
|
|
[Crisp] Bored monotone. / Irritated
|
DN049_Bake_560_Barter
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Let's see what you've got.
|
Torte! What've we got?
|
|
[Crisp] Bored monotone. / Irritated
|
DN049_Bake_560_Barter
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Not today.
|
Whatever.
|
|
[Crisp] Bored monotone. / Irritated
|
DN049_Bake_560_Barter
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Having a bad day?
|
You too can enjoy the benefits of personality subroutine 37, 'Existential Despair', when you buy your own General Atomics robot. Pick one up today.
|
|
[Crisp] Bored monotone. / Irritated
|
DN049_Bake_560_Barter
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Now, did you want anything?
|
Player Default: Let's see what you've got.
|
[Crisp] Bored monotone. / Irritated
|
DN049_Bake_560_Barter
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What do you sell?
|
This is a bakery.
|
Player Default: Let's see what you've got.
|
[Crisp] Bored monotone. Stressing 'bakery' as if the player is an idiot. / Irritated
|
DN049_Bake_560_Barter
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Uh... yes, that's right.
|
Splendid!
|
Player Default: What is this place?
|
[Greeter] Shopping center greeter. Thrilled to meet the player. / Impressed
|
DN049_Greet_10
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I think you've mistaken me for someone else.
|
Oh, I'm sorry. After 428 false positives, I just felt so certain!
|
Player Default: What is this place?
|
[Greeter] Shopping center greeter. Disappointed. / Depressed
|
DN049_Greet_10
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Yeah, and I'm the Governor of Massachusetts, too.
|
Provisional Governor Graham? Why, sir, it is an honor! I must say, that explains the delay. I'm sure you're quite a busy man.
|
Player Default: What is this place?
|
[Greeter] Shopping center greeter. Surprised, impressed at the player's credentials. / Impressed
|
DN049_Greet_10
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Yeah, and I'm the Governor of Massachusetts, too.
|
Provisional Governor Graham? Why, ma'am, it is an honor! I must say, that explains the delay. I'm sure you're quite a busy woman.
|
Player Default: What is this place?
|
[Greeter] Shopping center greeter. Surprised, impressed at the player's credentials. / Impressed
|
DN049_Greet_10
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Sorry, what? You're waiting for your supervisor?
|
Unfortunately, yes.
|
Player Default: What is this place?
|
[Greeter] Shopping center greeter. Depressed. / Depressed
|
DN049_Greet_10
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: Splendid!
|
Well, let me be the first to welcome you to your new assignment.
|
|
[Greeter] Shopping center greeter. Sincerely. / Friendly
|
DN049_Greet_10
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Once you've had a chance to get settled in, you should report to the Director. His office is located in the statue in the center of the plaza.
|
Player Default: What is this place?
|
[Greeter] Shopping center greeter. Sincerely. / Friendly
|
DN049_Greet_10
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: Oh, I'm sorry. After 428 false positives, I just felt so certain!
|
If you happen to meet that laggard, let him know that he is 210 years late for his scheduled shift.
|
|
[Greeter] Shopping center greeter. Annoyed. Maybe a pause before '210', as if the number was being inserted into the line? / Irritated
|
DN049_Greet_10
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
I need him to report to the Director's office in the statue for immediate assignment.
|
Player Default: What is this place?
|
[Greeter] Shopping center greeter. Annoyed. / Irritated
|
DN049_Greet_10
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Security_Greeter: Once you've had a chance to get settled in, you should report to the Director. His office is located in the statue in the center of the plaza.
|
The Galleria is currently closed to the public, but staff and employees are permitted on the grounds, of course.
|
|
[Greeter] Shopping center greeter. / Friendly
|
DN049_Greet_10
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
If you have any questions, I'd be happy to assist you.
|
Player Default: What is this place?
|
[Greeter] Shopping center greeter. / Friendly
|
DN049_Greet_10
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Security_Greeter: Once you've had a chance to get settled in, you should report to the Director. His office is located in the statue in the center of the plaza.
|
In the meantime, I'm afraid the Galleria is closed to the general public.
|
|
[Greeter] Shopping center greeter. / Friendly
|
DN049_Greet_10
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
But if you have any questions, I'd be happy to assist you.
|
Player Default: What is this place?
|
[Greeter] Shopping center greeter. / Friendly
|
DN049_Greet_10
|
| Scene
|
SceneDialogue
|
Custom
|
|
RobotMrHandy: Who's there? Are you... are you a customer?
|
Now you listen here. Every single item in this store is exactly where it belongs. Exactly. It's taken me years to get it all in order!
|
Fallons_Reg: You can look if you want. But Don't. Touch. Anything.
|
[Reg] Threateningly, with emphasis. / Stern
|
DN049_Fallons_400_Intro1
|
| Scene
|
SceneDialogue
|
Custom
|
|
Fallons_Reg: Now you listen here. Every single item in this store is exactly where it belongs. Exactly. It's taken me years to get it all in order!
|
You can look if you want. But Don't. Touch. Anything.
|
|
[Reg] Threateningly, with emphasis. / Angry
|
DN049_Fallons_400_Intro1
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What is this place?
|
The General Atomics Galleria is the shopping center of tomorrow, today.
|
|
[Greeter] Shopping center greeter. Proudly reciting a marketing slogan. / Friendly
|
DN049_Greet_10
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Our wide array of stores are staffed entirely by the General Atomics line of robots, showcasing the reliability and versatility of a robotic workforce.
|
|
[Greeter] Shopping center greeter. Proudly / Friendly
|
DN049_Greet_10
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Come in and experience the General Atomics difference.
|
Player Default: What is this place?
|
[Greeter] Shopping center greeter. Proudly. / Friendly
|
DN049_Greet_10
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That's all.
|
Very well. Enjoy your visit!
|
|
[Greeter] Shopping center greeter. / Friendly
|
DN049_Greet_10
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That's all.
|
Very well. Have a nice day!
|
|
[Greeter] Shopping center greeter. / Friendly
|
DN049_Greet_10
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Who's the Director?
|
General Atomics' patented Director Management System (DMS) is responsible for coordinating the actions of the robots here at the Galleria.
|
|
[Greeter] Shopping center greeter. / Friendly
|
DN049_Greet_10
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
The Director allows the Galleria to operate autonomously, without the need for human intervention.
|
Player Default: What is this place?
|
[Greeter] Shopping center greeter. / Friendly
|
DN049_Greet_10
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Why is the Galleria closed?
|
I'm sorry, but due to pending litigation, I am unable to comment. Please direct your inquiries to the General Atomics Legal Affairs Division.
|
Player Default: What is this place?
|
[Greeter] Shopping center greeter. Reciting a legal order. / Apologetic
|
DN049_Greet_10
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Sure.
|
Right this way, hun.
|
|
[Waitron] Perky waiter. 'Hun' awkwardly tacked on. / Friendly
|
DN049_Diner_300_Greet
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Not today.
|
Well, come back soon!
|
|
[Waitron] Perky waiter. / Friendly
|
DN049_Diner_300_Greet
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm just looking around.
|
Let me know if you need anything, sugar.
|
|
[Waitron] Perky waiter. 'Sugar' awkwardly tacked on. / Friendly
|
DN049_Diner_300_Greet
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What's with all the bodies?
|
We do have a lot of satisfied customers, don't we? They almost never leave.
|
|
[Waitron] Proudly / Friendly
|
DN049_Diner_300_Greet
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I still have one booth left. It'd be my pleasure to serve you.
|
Player Default: Sure.
|
[Waitron] Perky waiter / Friendly
|
DN049_Diner_300_Greet
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Actually, I'm not hungry after all.
|
Nonsense!
|
Diner_Waitron: At Handy Eats, serving you is our code!
|
[Waitron] Perky waiter. Emphatically. That's ridiculous! / Surprised
|
DN049_Diner_320_ServeYou
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Actually, I'm not hungry after all.
|
What a shame. All right, well, perhaps another time.
|
Diner_Waitron: At Handy Eats, serving you is our code!
|
[Waitron] Perky waiter. / Friendly
|
DN049_Diner_320_ServeYou
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Nonsense!
|
At Handy Eats, serving you is our code!
|
|
[Waitron] Perky waiter. / Friendly
|
DN049_Diner_320_ServeYou
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Wonderful! You're just in time for today's product demonstration.
|
Outlet_Sprocket: Right this way, please.
|
[Sprocket] Formal British clerk. / Friendly
|
DN049_Outlet_200_Demo
|
| Scene
|
SceneDialogue
|
Custom
|
|
Outlet_Sprocket: Wonderful! You're just in time for today's product demonstration.
|
Right this way, please.
|
Outlet_Sprocket: General Atomics. The world leader in consumer robotics.
|
[Sprocket] Formal British clerk. / Friendly
|
DN049_Outlet_200_Demo
|
| Scene
|
SceneDialogue
|
Custom
|
|
Outlet_Sprocket: Right this way, please.
|
General Atomics. The world leader in consumer robotics.
|
Outlet_Sprocket: Our dependable line of Mr. Handy household robots will free you from the drudgery of housework forever.
|
[Sprocket] Giving a scripted marketing presentation. / Friendly
|
DN049_Outlet_200_Demo
|
| Scene
|
SceneDialogue
|
Custom
|
|
Outlet_Sprocket: General Atomics. The world leader in consumer robotics.
|
Our dependable line of Mr. Handy household robots will free you from the drudgery of housework forever.
|
Outlet_Sprocket: From chores to childcare, errands to entertaining, 'No task is too big for Mr. Handy to handle'!
|
[Sprocket] Giving a scripted marketing demo. / Neutral
|
DN049_Outlet_200_Demo
|
| Scene
|
SceneDialogue
|
Custom
|
|
Outlet_Sprocket: And our models are legendary for their reliability and durability. With proper servicing, your Mr. Handy can last a lifetime.
|
For military clients, General Atomics is proud to offer our Mr. Gutsy product line, complete with the latest in high-tech military hardware.
|
Outlet_Gutsy_Speaker: All right, you commie bastards. How do you like this?
|
[Sprocket] Giving a scripted marketing presentation. / Friendly
|
DN049_Outlet_200_Demo
|
| Scene
|
SceneDialogue
|
Custom
|
|
Outlet_Gutsy_Speaker: All right, you commie bastards. How do you like this?
|
That concludes today's product demonstration. Good day.
|
|
[Sprocket] Formal British clerk. / Friendly
|
DN049_Outlet_200_Demo
|
| Scene
|
SceneDialogue
|
Custom
|
|
Outlet_Sprocket: From chores to childcare, errands to entertaining, 'No task is too big for Mr. Handy to handle'!
|
And our models are legendary for their reliability and durability. With proper servicing, your Mr. Handy can last a lifetime.
|
Outlet_Sprocket: For military clients, General Atomics is proud to offer our Mr. Gutsy product line, complete with the latest in high-tech military hardware.
|
[Sprocket] Giving a scripted marketing presentation. / Friendly
|
DN049_Outlet_200_Demo
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Welcome to Back Alley Bowling!
|
Bowling_Manager: Step right this way and I'll get you all set up.
|
[Tenpin] Cheery bowling manager. Greeting a customer. / Friendly
|
DN049_Bowl_700_Greet
|
| Scene
|
SceneDialogue
|
Custom
|
|
Bowling_Manager: Welcome to Back Alley Bowling!
|
Step right this way and I'll get you all set up.
|
|
[Tenpin] Cheery bowling manager. / Friendly
|
DN049_Bowl_700_Greet
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Stop! Stop! You have to pay!
|
|
[Tenpin] Cheery bowling manager, now angry. / Angry
|
DN049_Bowl_720_HaveToPay
|
| Scene
|
SceneDialogue
|
Custom
|
|
Bowling_Manager: Welcome to Back Alley Bowling!
|
I'm afraid our lanes are out of order today, but feel free to take a look around.
|
|
[Tenpin] Cheery bowling manager. / Friendly
|
DN049_Bowl_760_Greet2
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: ...All right. Here.
|
Sorry to hear that, sir. Do come back again.
|
Bowling_Manager: Very well. Feel free to pick any open lane.
|
[Tenpin] Cheery bowling manager. / Friendly
|
DN049_Bowl_700_ManagerDialogue
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: ...All right. Here.
|
Sorry to hear that, ma'am. Do come back again.
|
Bowling_Manager: Very well. Feel free to pick any open lane.
|
[Tenpin] Cheery bowling manager. / Friendly
|
DN049_Bowl_700_ManagerDialogue
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Five thousand dollars? That's ridiculous!
|
Poverty is never something to feel ashamed of. Do come back when you can afford it.
|
|
[Tenpin] Cheery bowling manager. / Friendly
|
DN049_Bowl_700_ManagerDialogue
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: Five thousand dollars? That's ridiculous!
|
Come again!
|
|
[Tenpin] Cheery bowling manager. / Friendly
|
DN049_Bowl_700_ManagerDialogue
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Is there an employee discount? I've got my ID...
|
An employee? Then you must be...
|
Bowling_Manager: You're our new supervisor, aren't you? Your office is in the back. Please, go on through.
|
[Tenpin] Cheery bowling manager. Startled. / Surprised
|
DN049_Bowl_700_ManagerDialogue
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Is there an employee discount? I've got my ID...
|
I'm afraid not. But... wait. An employee?
|
Bowling_Manager: You're our new supervisor, aren't you? Your office is in the back. Please, go on through.
|
[Tenpin] Cheery bowling manager. Dismissive, then startled. / Surprised
|
DN049_Bowl_700_ManagerDialogue
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Is there an employee discount? I've got my ID...
|
I'm sure you are, sir. Now, are you up for a game?
|
Player Default: I can't believe I'm actually doing this...
|
[Tenpin] Cheery bowling manager. Misses the joke. / Friendly
|
DN049_Bowl_700_ManagerDialogue
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Is there an employee discount? I've got my ID...
|
I'm sure you are, ma'am. Now, are you up for a game?
|
Player Default: I can't believe I'm actually doing this...
|
[Tenpin] Cheery bowling manager. Misses the joke. / Friendly
|
DN049_Bowl_700_ManagerDialogue
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: Is there an employee discount? I've got my ID...
|
Of course, of course.
|
Bowling_Manager: You're our new supervisor, aren't you? Your office is in the back. Please, go on through.
|
[Reg] Polite clerk. / Friendly
|
DN049_Bowl_700_ManagerDialogue
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Do you take caps?
|
Bottle caps? Of course not! Legal tender only.
|
Player Default: I can't believe I'm actually doing this...
|
MARK FOR RE-RECORD.[Tenpin] Cheery bowling manager. Surprised. What a ridiculous idea! / Surprised
|
DN049_Bowl_700_ManagerDialogue
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Do you take caps?
|
Oh, all right. I suppose we aren't that busy. Go ahead.
|
|
[Tenpin] Cheery bowling manager. Giving in. / Friendly
|
DN049_Bowl_700_ManagerDialogue
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Do you take caps?
|
I'm sorry, only paying customers are allowed beyond the reception area.
|
Player Default: I can't believe I'm actually doing this...
|
[Tenpin] Cheery bowling manager. Firmly. / Friendly
|
DN049_Bowl_700_ManagerDialogue
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Welcome to Fallon's! Let me know if you need anything.
|
|
[Reg] Polite clerk. / Friendly
|
DN049_Fallons_460_Greet
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
You can look. But don't. Touch. Anything.
|
|
[Reg] Threateningly, with emphasis. / Angry
|
DN049_Fallons_400_Intro1
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Let's see what you've got.
|
We have an excellent selection of merchandise. At least we used to.
|
|
[Reg] Polite clerk. A bit embarrassed about the condition of his store. / Friendly
|
DN049_Fallons_460_Barter
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Let's see what you've got.
|
I still have a few things in stock...
|
|
[Reg] Polite clerk. / Friendly
|
DN049_Fallons_460_Barter
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Let's see what you've got.
|
We only carry products of the highest quality.
|
|
[Reg] Polite clerk. / Friendly
|
DN049_Fallons_460_Barter
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What do you have for sale?
|
Not much, I'm afraid. Our suppliers are dreadfully late, and it looks like most of the appliances have rusted.
|
|
[Reg] Polite clerk. Embarrassed by the condition of his store. / Depressed
|
DN049_Fallons_460_Barter
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
But I could offer you jewelry, clothes, perhaps some housewares.
|
Player Default: Let's see what you've got.
|
[Reg] Polite clerk. / Friendly
|
DN049_Fallons_460_Barter
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Have a nice day.
|
|
[Reg] Polite clerk. / Friendly
|
DN049_Fallons_460_Barter
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Number 12.
|
|
[Crisp] Bored monotone. Calling customer ticket numbers. / Irritated
|
DN049_Bake_500_CallTickets
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
13. Number 13.
|
|
[Crisp] Bored monotone. Calling customer ticket numbers. / Irritated
|
DN049_Bake_500_CallTickets
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Now serving 14.
|
|
[Crisp] Bored monotone. Calling customer ticket numbers. / Irritated
|
DN049_Bake_500_CallTickets
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
15. Does anyone have 15?
|
|
[Crisp] Bored monotone. Calling customer ticket numbers. / Irritated
|
DN049_Bake_500_CallTickets
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Number 16. 16.
|
|
[Crisp] Bored monotone. Calling customer ticket numbers. / Irritated
|
DN049_Bake_500_CallTickets
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
17
|
|
[Crisp] Bored monotone. Calling customer ticket numbers. / Irritated
|
DN049_Bake_500_CallTickets
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Number 18.
|
|
[Crisp] Bored monotone. Calling customer ticket numbers. / Irritated
|
DN049_Bake_500_CallTickets
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
19
|
|
[Crisp] Bored monotone. Calling customer ticket numbers. / Irritated
|
DN049_Bake_500_CallTickets
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
20. 20.
|
|
[Crisp] Bored monotone. Calling customer ticket numbers. / Irritated
|
DN049_Bake_500_CallTickets
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Anyone?
|
|
[Crisp] Bored monotone. / Irritated
|
DN049_Bake_500_CallTickets
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Let's try this again.
|
|
[Crisp] Bored monotone. / Irritated
|
DN049_Bake_500_CallTickets
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Please take a number for faster service.
|
|
[Crisp] Bored monotone. / Irritated
|
DN049_Bake_500_TakeNumber
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Welcome to Madden's! I'm afraid our boxing instructor, The Champ, is a little under the weather today.
|
Mad_Mack: If there's anything you need, I'm sure Danny can help you. Now, if you'll excuse me...
|
[Mack] Carnival huckster. Putting a good face on it. (The Champ is obviously dead.) / Friendly
|
DN049_Mad_160_MackExplain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Mad_Mack: If there's anything you need, I'm sure Danny can help you. Now, if you'll excuse me...
|
It'll be all right, Champ.
|
|
[Mack] Carnival huckster. Quietly, encouraging. (The Champ, a robot, is obviously dead.) / Friendly
|
DN049_Mad_160_MackExplain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Mad_Mack: If there's anything you need, I'm sure Danny can help you. Now, if you'll excuse me...
|
Breathe... that's it. That's it.
|
|
[Mack] Carnival huckster. Quietly, encouraging. (The Champ, a robot, is obviously dead.) / Friendly
|
DN049_Mad_160_MackExplain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Mad_Mack: If there's anything you need, I'm sure Danny can help you. Now, if you'll excuse me...
|
We'll have you back in the ring in no time.
|
|
[Mack] Carnival huckster. Quietly, encouraging. (The Champ, a robot, is obviously dead.) / Friendly
|
DN049_Mad_160_MackExplain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Mad_Mack: Welcome to Madden's! I'm afraid our boxing instructor, The Champ, is a little under the weather today.
|
If there's anything you need, I'm sure Danny can help you. Now, if you'll excuse me...
|
Mad_Mack: It'll be all right, Champ.
|
[Mack] Carnival huckster. Putting a good face on it. / Friendly
|
DN049_Mad_160_MackExplain
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Howdy there! Come on in!
|
|
[Bean] Welcoming. Cheerful, peppy coffeshop manager. / Friendly
|
DN049_Slo_600_Welcome
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Sure.
|
Coming right up!
|
Slo_Bean: Here at Slocum's Joe, all of our coffee is heated to a perfect two hundred -hundred -hundred degrees Fahrenheit.
|
[Bean] Cheerful, peppy coffeshop manager. / Friendly
|
DN049_Slo_601_Dialogue
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Sure.
|
Well, then, help yourself!
|
|
MARK FOR RE-RECORD.[Bean] Cheerful, peppy coffee shop manager. / Friendly
|
DN049_Slo_601_Dialogue
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Due to liability concerns, we are now a self-service location.
|
Slo_Bean: Here at Slocum's Joe, all of our coffee is heated to a perfect two hundred -hundred -hundred degrees Fahrenheit.
|
[Bean] Cheerful, peppy coffeshop manager. / Friendly
|
DN049_Slo_601_Dialogue
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Sure.
|
Well, go on! Help yourself!
|
Slo_Bean: Here at Slocum's Joe, all of our coffee is heated to a perfect two hundred -hundred -hundred degrees Fahrenheit.
|
[Bean] [Re-record] Cheerful, peppy coffeshop manager. / Friendly
|
DN049_Slo_601_Dialogue
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: No thanks.
|
All right. Well, come again!
|
Slo_Bean: Here at Slocum's Joe, all of our coffee is heated to a perfect two hundred -hundred -hundred degrees Fahrenheit.
|
[Bean] [Re-record] Cheerful, peppy coffeshop manager. / Friendly
|
DN049_Slo_601_Dialogue
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Maybe later.
|
No worries. I'll be here!
|
Slo_Bean: Here at Slocum's Joe, all of our coffee is heated to a perfect two hundred -hundred -hundred degrees Fahrenheit.
|
[Bean] [Re-record] Cheerful, peppy coffeshop manager. / Friendly
|
DN049_Slo_601_Dialogue
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Is that all you've got?
|
I'd offer you some of our world-famous donuts, but I'm afraid they went stale a few weeks ago.
|
|
[Bean] Cheerful, peppy coffeshop manager. (The donuts were several hundred years old.) / Friendly
|
DN049_Slo_601_Dialogue
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Pretty much everything else has, too, come to think of it. So the coffee's about all that's left.
|
|
[Bean] Cheerful, peppy coffeshop manager. Quiet and disappointed on the first line, then resumes being cheerful and peppy. / Friendly
|
DN049_Slo_601_Dialogue
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Can I get you some?
|
Player Default: Sure.
|
[Bean] Cheerful, peppy coffeshop manager. / Friendly
|
DN049_Slo_601_Dialogue
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Is that all you've got?
|
Err... yes. I put in a work order about fifty years ago. They certainly are taking their time with it, aren't they?
|
|
[Bean] Cheerful, peppy coffeshop manager. A bit embarrassed. / Friendly
|
DN049_Slo_601_Dialogue
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Well, no harm done, I suppose. Now, how about that coffee?
|
Player Default: Sure.
|
[Bean] Cheerful, peppy coffeshop manager. / Friendly
|
DN049_Slo_601_Dialogue
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Is that all you've got?
|
I'd offer you a selection of our world-famous donuts, but I'm afraid they went stale a few weeks ago.
|
|
[Bean] Cheerful, peppy coffeshop manager. / Friendly
|
DN049_Slo_601_Dialogue
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I'm sure I've got something around here, though. Let's see...
|
Slo_Bean: Here at Slocum's Joe, all of our coffee is heated to a perfect two hundred -hundred -hundred degrees Fahrenheit.
|
[Bean] Cheerful, peppy coffeshop manager. / Friendly
|
DN049_Slo_601_Dialogue
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Is that all you've got?
|
Hmm. Let's see now...
|
Slo_Bean: Here at Slocum's Joe, all of our coffee is heated to a perfect two hundred -hundred -hundred degrees Fahrenheit.
|
[Bean] Cheerful, peppy coffeshop manager. Thinking. / Friendly
|
DN049_Slo_601_Dialogue
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Is that all you've got?
|
What's still in stock...?
|
Slo_Bean: Here at Slocum's Joe, all of our coffee is heated to a perfect two hundred -hundred -hundred degrees Fahrenheit.
|
[Bean] Cheerful, peppy coffeshop manager. Thinking. / Friendly
|
DN049_Slo_601_Dialogue
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Is that all you've got?
|
I suppose I could whip up a few things...
|
Slo_Bean: Here at Slocum's Joe, all of our coffee is heated to a perfect two hundred -hundred -hundred degrees Fahrenheit.
|
[Bean] Cheerful, peppy coffeshop manager. Thinking. / Friendly
|
DN049_Slo_601_Dialogue
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Coming right up!
|
Here at Slocum's Joe, all of our coffee is heated to a perfect two hundred -hundred -hundred degrees Fahrenheit.
|
|
[Bean] Cheerful, peppy coffeshop manager. Voice hitches as he repeats 'hundred'. / Friendly
|
DN049_Slo_601_Dialogue
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
You might want to stand back.
|
|
[Bean] Cheerful, peppy coffeshop manager. A little embarrassed. / Friendly
|
DN049_Slo_601_Dialogue
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Step right up!
|
Mad_Mack: You there! Yes, you!
|
[Mack] Carnival huckster. / Friendly
|
DN049_Mad_100_MackCall
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Right this way!
|
Mad_Mack: You there! Yes, you!
|
[Mack] Carnival huckster. / Friendly
|
DN049_Mad_100_MackCall
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Come on in!
|
Mad_Mack: You there! Yes, you!
|
[Mack] Carnival huckster. / Friendly
|
DN049_Mad_100_MackCall
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Test your mettle against the Champ!
|
Mad_Mack: You there! Yes, you!
|
[Mack] Carnival huckster. / Friendly
|
DN049_Mad_100_MackCall
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Are you tough enough to take on the Champ?
|
Mad_Mack: You there! Yes, you!
|
[Mack] Carnival huckster. / Friendly
|
DN049_Mad_100_MackCall
|
| Scene
|
SceneDialogue
|
Custom
|
|
Mad_Champ: All right, put 'em up, put 'em up.
|
Error. Unhandled exception in boxing module. Lethal protocols engaged.
|
Mad_Champ: Round 1. Fight!
|
[Champ] [Re-record] Monotone, rapidly. / Neutral
|
DN049_Mad_110_ChampIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Mad_Mack: Step right up!
|
You there! Yes, you!
|
Mad_Mack: Don't be shy! Step into the ring! See if you can last a round against The Champ! The world's greatest boxing instructor!
|
[Mack] Carnival huckster. / Friendly
|
DN049_Mad_100_MackCall
|
| Scene
|
SceneDialogue
|
Custom
|
|
Mad_Mack: You there! Yes, you!
|
Don't be shy! Step into the ring! See if you can last a round against The Champ! The world's greatest boxing instructor!
|
|
[Mack] Carnival huckster. / Friendly
|
DN049_Mad_100_MackCall
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
All right, put 'em up, put 'em up.
|
Mad_Champ: Error. Unhandled exception in boxing module. Lethal protocols engaged.
|
[Champ] Tough boxing instructor. / Confident
|
DN049_Mad_110_ChampIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Mad_Champ: Error. Unhandled exception in boxing module. Lethal protocols engaged.
|
Round 1. Fight!
|
|
[Champ] Tough boxing instructor. / Confident
|
DN049_Mad_110_ChampIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Let's see what you've got.
|
All sales are final.
|
|
[Danny] Cold, tough clerk. / Confident
|
DN049_Mad_150_DannySales
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Let's see what you've got.
|
Here's what we got.
|
|
[Danny] Cold, tough clerk. / Confident
|
DN049_Mad_150_DannySales
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Not today.
|
Then get out of here.
|
|
[Danny] Cold, tough clerk. / Irritated
|
DN049_Mad_150_DannySales
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'll think about it.
|
You'll be back.
|
|
[Danny] Cold, tough clerk. / Irritated
|
DN049_Mad_150_DannySales
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What do you have?
|
Everything a body needs. Health food, supplements, exercise equipment. You name it, Madden's got it.
|
|
[Danny] Cold, tough clerk. / Confident
|
DN049_Mad_150_DannySales
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Usually. Until we get restocked, all I got are the supplements. You want to take a look?
|
Player Default: Let's see what you've got.
|
[Danny] Cold, tough clerk. / Irritated
|
DN049_Mad_150_DannySales
|
| Combat
|
Combat
|
Attack
|
|
|
No, not me! Him!
|
|
|
|
| Combat
|
Combat
|
Attack
|
|
|
No, not me! Her!
|
|
|
|
| Combat
|
Combat
|
Attack
|
|
|
No! No, stop!
|
|
|
|
| Combat
|
Combat
|
Taunt
|
|
|
Come back! I've still got more coffee!
|
|
[Bean] Cheerful, peppy, pleading. (Not hostile.) / Friendly
|
|
| Combat
|
Combat
|
Taunt
|
|
|
Attack the intruder!
|
|
|
|
| Combat
|
Combat
|
Taunt
|
|
|
No, not me! Him!
|
|
|
|
| Combat
|
Combat
|
Taunt
|
|
|
No, not me! Her!
|
|
|
|
| Combat
|
Combat
|
Taunt
|
|
|
Stop the intruder!
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Welcome to the General Atomics Galleria! You must be our new supervisor.
|
Player Default: Uh... yes, that's right.
|
[Greeter] Shopping center greeter. Thrilled to meet the player. / Friendly
|
DN049_Greet_10
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Did you have any other questions?
|
Player Default: What is this place?
|
[Greeter] Shopping center greeter. Eager to help. / Friendly
|
DN049_Greet_10
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Can I help you?
|
Player Default: What is this place?
|
[Greeter] Shopping center greeter. Eager to help. / Friendly
|
DN049_Greet_10
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
What are you in the market for?
|
Player Default: Let's see what you've got.
|
[Danny] Cold, tough clerk. / Disgust
|
DN049_Mad_150_DannySales
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
You need something?
|
Player Default: Let's see what you've got.
|
MARK FOR RE-RECORD.[Danny] Cold, tough clerk. / Disgust
|
DN049_Mad_150_DannySales
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
How may I be of service?
|
Player Default: Let's see what you've got.
|
[Sprocket] Formal British clerk. / Friendly
|
DN049_Outlet_201_Dialogue
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
How can I assist you?
|
Player Default: Let's see what you've got.
|
[Sprocket] Formal British clerk. / Friendly
|
DN049_Outlet_201_Dialogue
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Might I help you with something?
|
Player Default: Let's see what you've got.
|
[Sprocket] Formal British clerk. / Friendly
|
DN049_Outlet_201_Dialogue
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Welcome to Handy Eats, where serving you is our code! Table for two?
|
Player Default: Sure.
|
[Waitron] Perky waiter. / Friendly
|
DN049_Diner_300_Greet
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Welcome to Handy Eats, where serving you is our code! Table for one?
|
Player Default: Sure.
|
[Waitron] Perky waiter. / Friendly
|
DN049_Diner_300_Greet
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Would you like a table?
|
Player Default: Sure.
|
[Waitron] Perky waiter. / Friendly
|
DN049_Diner_300_Greet
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
That's better. Now, how can we serve you today? Char-broiled? Diced? Mashed?
|
Player Default: Wait, what?
|
[Waitron] Perky waiter. / Friendly
|
DN049_Diner_320_ServeYou
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Who's there? Are you... are you a customer?
|
Fallons_Reg: Now you listen here. Every single item in this store is exactly where it belongs. Exactly. It's taken me years to get it all in order!
|
[Reg] Surprised, worried. Emphasis 'customer', as if it's some exotic species. / Worried
|
DN049_Fallons_400_Intro1
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Good day. Can I help you with anything, sir?
|
Player Default: Let's see what you've got.
|
[Reg] Polite clerk. / Friendly
|
DN049_Fallons_460_Barter
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Good day. Can I help you with anything, ma'am?
|
Player Default: Let's see what you've got.
|
[Reg] Polite clerk. / Friendly
|
DN049_Fallons_460_Barter
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Good evening. Can I help you with anything, sir?
|
Player Default: Let's see what you've got.
|
[Reg] Polite clerk. / Friendly
|
DN049_Fallons_460_Barter
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Good evening. Can I help you with anything, ma'am?
|
Player Default: Let's see what you've got.
|
[Reg] Polite clerk. / Friendly
|
DN049_Fallons_460_Barter
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
May I help you with something?
|
Player Default: Let's see what you've got.
|
[Reg] Polite clerk. / Friendly
|
DN049_Fallons_460_Barter
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Looking to buy something?
|
Player Default: Let's see what you've got.
|
[Reg] Polite clerk. / Friendly
|
DN049_Fallons_460_Barter
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Welcome to Pinelli's Bakery. My name is Crisp. May I take your order?
|
Player Default: Let's see what you've got.
|
[Crisp] Bored monotone. / Irritated
|
DN049_Bake_560_Barter
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Can I get you anything?
|
Player Default: Let's see what you've got.
|
[Crisp] Bored monotone. / Irritated
|
DN049_Bake_560_Barter
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
What can I get you?
|
Player Default: Let's see what you've got.
|
[Crisp] Bored monotone. / Irritated
|
DN049_Bake_560_Barter
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Welcome to Slocum's Joe! Can I set you up with a nice hot cup of coffee? On the house!
|
Player Default: Sure.
|
[Bean] [Re-Record] Quick, cheerful, peppy coffeshop manager. 'nice hot cuppa joe'. / Friendly
|
DN049_Slo_601_Dialogue
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
What'll it be? Just coffee today?
|
Player Default: Sure.
|
[Bean] Cheerful, peppy coffeshop manager. / Friendly
|
DN049_Slo_601_Dialogue
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Looking for a nice hot cup of joe?
|
Player Default: Sure.
|
[Bean] Cheerful, peppy coffeshop manager. / Friendly
|
DN049_Slo_601_Dialogue
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Here to bowl? Just five thousand dollars a game!
|
Player Default: I can't believe I'm actually doing this...
|
[Tenpin] Cheery bowling manager. Post-Process: Distort 'thousand'-- it's a programming bug. / Friendly
|
DN049_Bowl_700_ManagerDialogue
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Change your mind?
|
Player Default: I can't believe I'm actually doing this...
|
[Tenpin] Cheery bowling manager. / Friendly
|
DN049_Bowl_700_ManagerDialogue
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
In any event, welcome to the General Atomics Galleria.
|
|
Apologetic
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Welcome to the General Atomics Galleria!
|
|
[Greeter] Shopping center greeter. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Enjoy your visit!
|
|
Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
If you see anything suspicious... report it to someone else. Not that they'll do anything about it.
|
|
[Security Guard] Frustrated. Last sentence under his breath. / Depressed
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Keep your personal belongings... wherever the hell you want.
|
|
[Security Guard] Reading part of a script before he goes off track. Frustrated. / Depressed
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Litter. Or don't. The hell do I care?
|
|
[Security Guard] Frustrated. / Depressed
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
We're closed. Get used to it.
|
|
[Security Guard] Frustrated. / Depressed
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
If you see anything suspicious, notify security. We're on the job.
|
|
[Security Guard] Confident / Confident
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Keep your personal belongings with you at all times.
|
|
[Security Guard] Confident / Confident
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
With our security on patrol, you can shop safely, day or night.
|
|
[Security Guard] Confident / Confident
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Don't try anything funny. I've got my eyes on you.
|
|
[Security Guard] Confident / Confident
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Don't you dare litter.
|
|
[Security Guard] Confident / Confident
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Do your duty! Obey all signs and regulations!
|
|
[Security Guard] Confident / Confident
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Go on, get in the ring!
|
|
[Mack] Carnival huckster. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Give it a try! Don't keep the Champ waiting!
|
|
[Mack] Carnival huckster. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
No sales until the match is over.
|
|
[Danny] Cold, tough clerk. / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Not now. The Champ's in the ring!
|
|
[Danny] Cold, tough clerk. / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
You here to fight?
|
|
[Champ] Tough boxing instructor. Trying to get the player pumped up. / Confident
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
It looks like the Champ is out for the count.
|
|
[Mack] Carnival huckster. As an aside to the player. / Conspiratorial
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Please enjoy the rest of our facility.
|
|
[Mack] Carnival huckster. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Sorry, no sales. The Galleria's closed.
|
|
[Danny] Cold, tough clerk. / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Sorry. Come back later.
|
|
[Danny] Cold, tough clerk. / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Shh...
|
|
[Sprocket] Formal British clerk. / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Please pay attention to the demonstration.
|
|
[Sprocket] Formal British clerk. / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
We do have one other customer today. She's in the back, if you'd like to say hello.
|
|
[Tenpin] Cheery bowling manager. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I am sorry about all this. We are due for a good cleaning. It's been... what... a few hundred years?
|
|
[Tenpin] Cheery bowling manager. Embarrassed about the condition of his store. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I hope you enjoy your visit.
|
|
[Tenpin] Cheery bowling manager. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Welcome to Back Alley Bowling.
|
|
[Generic Mr. Handy] Politely / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Please have a look around.
|
|
[Generic Mr. Handy] Politely / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Enjoy your day at the Galleria.
|
|
[Generic Mr. Handy] Politely / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I'm sorry, sir. With the lanes closed, we're not opening for business today.
|
|
[Generic Mr. Handy] Politely / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I'm sorry, ma'am. With the lanes closed, we're not opening for business today.
|
|
[Generic Mr. Handy] Politely / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Come back soon!
|
|
[Waitron] Perky waiter. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Right this way, please.
|
|
[Waitron] Perky waiter. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Have a seat!
|
|
[Waitron] Perky waiter. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Welcome to Handy Eats! Feel free to seat yourself. I'll be right over.
|
|
[Waitron] Perky waiter. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Have a seat. I'll be with you in just a minute.
|
|
[Waitron] Perky waiter. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Nice to see you again, hun. Have a seat.
|
|
[Waitron] Perky waiter. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Now, what can I get you?
|
|
[Waitron] Perky waiter. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Can I take your order?
|
|
[Waitron] Perky waiter. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Here's today's menu. Payment up front, of course.
|
|
[Waitron] Perky waiter. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Waitron will take your order.
|
|
[Chef] Irritated short-order cook. / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Busy busy busy.
|
|
[Chef] Irritated short-order cook. / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Do stay out of the kitchen. Health regulations, you know?
|
|
[Chef] Irritated short-order cook. / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Have a seat. Waitron will be along shortly.
|
|
[Chef] Irritated short-order cook. / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I'm watching you.
|
|
[Reg] Stern, anxious. / Stern
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
See anything you like? Well, just leave it there.
|
|
[Reg] Stern, anxious. / Stern
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Don't. Touch. Anything.
|
|
[Reg] Stern, anxious. / Stern
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Please wait until your number is called.
|
|
[Crisp] Bored monotone. / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Someone will be with you shortly.
|
|
[Crisp] Bored monotone. / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Please wait your turn.
|
|
[Crisp] Bored monotone. / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Get out of my kitchen! Out! Out!
|
|
[Cooke] Angry chef. / Angry
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
And just what do you think you're doing? Get out! Out!
|
|
[Cooke] Angry chef. / Angry
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Did you not read the signs? Employees only!
|
|
[Cooke] Angry chef. / Angry
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Please stay out of the kitchen.
|
|
[Cooke] Irritated / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Place your order with Crisp, up front.
|
|
[Cooke] Irritated / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Tourists.
|
|
[Cooke] Irritated / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
SceneChoice
|
|
|
You can't possibly be considering this. Why, it puts you amongst the ranks of common criminals.
|
|
Concerned / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
SceneChoice
|
|
|
That's right. Find someone else to do your dirty work, sir. We'll have none of it!
|
|
Disgusted with Marowski, happy with the player for turning down an assassin job. Talking to Marowski. / Disgust
|
|
| Miscellaneous
|
Miscellaneous
|
SceneChoice
|
|
|
Surely, you can't be serious, sir. Has the Commonwealth been so cruel that human life now holds a price for you?
|
|
Shocked and worried about the player's state of mind. / Worried
|
|
| Miscellaneous
|
Miscellaneous
|
SceneChoice
|
|
|
Surely, you can't be serious, mum. Has the Commonwealth been so cruel that human life now holds a price for you?
|
|
Shocked and worried about the player's state of mind. / Worried
|
|
| Combat
|
Combat
|
Assault
|
|
|
Not very sporting of you.
|
|
|
|
| Combat
|
Combat
|
Assault
|
|
|
That's hardly Marquess of Queensberry rules, now is it?
|
|
|
|
| Combat
|
Combat
|
Assault
|
|
|
You'll pay for that, you cheeky bastard!
|
|
|
|
| Combat
|
Combat
|
AcceptYield
|
|
|
Cheerio. Water under the bridge.
|
|
|
|
| Combat
|
Combat
|
Murder
|
|
|
*Gasp!* Murder!
|
|
|
|
| Combat
|
Combat
|
Murder
|
|
|
I suppose I'm going to have to do something about that.
|
|
heavy sigh at the beginning of the sentence
|
|
| Combat
|
Combat
|
Steal
|
|
|
Why do I get all the hoodlums?
|
|
|
|
| Combat
|
Combat
|
Steal
|
|
|
Did you really need that?
|
|
|
|
| Combat
|
Combat
|
Steal
|
|
|
The class of people I'm forced to associate with these days just keeps falling.
|
|
|
|
| Combat
|
Combat
|
Taunt
|
|
|
*Sigh.* Why must you humans always resort to violence?
|
|
|
|
| Combat
|
Combat
|
Taunt
|
|
|
And who gets to clean up all this blood? Me, that's who...
|
|
|
|
| Combat
|
Combat
|
Taunt
|
|
|
Oohh. Yesss... Let's all beat up on the robot...
|
|
|
|
| Combat
|
Combat
|
Taunt
|
|
|
By God, if I had hands I'd strangle the life out of you!
|
|
|
|
| Combat
|
Combat
|
Taunt
|
|
|
For Queen and country!
|
|
|
|
| Combat
|
Combat
|
Taunt
|
|
|
You have insulted my honor, and for that, you must die!
|
|
|
|
| Combat
|
Combat
|
Attack
|
|
|
Do stand still!
|
|
|
|
| Combat
|
Combat
|
Attack
|
|
|
Have at thee!
|
|
|
|
| Combat
|
Combat
|
PickpocketCombat
|
|
|
How dare you, sir!
|
|
|
|
| Combat
|
Combat
|
PickpocketCombat
|
|
|
How dare you, mum!
|
|
|
|
| Combat
|
Combat
|
Hit
|
|
|
|
|
|
|
| Combat
|
Combat
|
Death
|
|
|
|
|
|
|
| Detection
|
Detection
|
AlertIdle
|
|
|
It's just little old me. Nothing to be afraid of.
|
|
loudly and fake cheerfully
|
|
| Detection
|
Detection
|
AlertIdle
|
|
|
Someone dirty and disreputable, I shouldn't wonder.
|
|
under his breath
|
|
| Detection
|
Detection
|
AlertIdle
|
|
|
Here kitty-kitty-kitty!
|
|
pretending to call a cat
|
|
| Detection
|
Detection
|
AlertIdle
|
|
|
As if I'd know what to do if I found something.
|
|
under his breath
|
|
| Detection
|
Detection
|
AlertIdle
|
|
|
Why not let the robot deal with it?
|
|
MARK FOR RE-RECORD. sarcastic, under his breath
|
|
| Detection
|
Detection
|
AlertIdle
|
|
|
I'm going to look over here now.
|
|
loudly, hoping that whoever is there will go away
|
|
| Detection
|
Detection
|
AlertToCombat
|
|
|
Didn't you hear me coming? Now I have to fight you. Bloody fantastic.
|
|
sarcastic
|
|
| Detection
|
Detection
|
AlertToCombat
|
|
|
Here we go again.
|
|
wearily
|
|
| Detection
|
Detection
|
AlertToCombat
|
|
|
Oh good. I found you.
|
|
sarcastic
|
|
| Detection
|
Detection
|
AlertToCombat
|
|
|
You must be bloody stupid if you can't hide from me.
|
|
sarcastic
|
|
| Detection
|
Detection
|
AlertToNormal
|
|
|
Oh, back to the usual daily tedium.
|
|
|
|
| Detection
|
Detection
|
AlertToNormal
|
|
|
Thought as much. Nothing there after all.
|
|
|
|
| Detection
|
Detection
|
AlertToNormal
|
|
|
Beastly nuisance. Glad that's done with.
|
|
|
|
| Detection
|
Detection
|
CombatToLost
|
|
|
Just what I was hoping for. Trundling around looking for something that wants to blow me to flinders.
|
|
|
|
| Detection
|
Detection
|
CombatToLost
|
|
|
Must we play hide and seek now?
|
|
|
|
| Detection
|
Detection
|
CombatToLost
|
|
|
Ready or not, here I come!
|
|
sarcastically -- hoping not to have to find anybody
|
|
| Detection
|
Detection
|
CombatToLost
|
|
|
That's a good start. Now just keep running and we'll call it even.
|
|
|
|
| Detection
|
Detection
|
CombatToNormal
|
|
|
A little peace and quiet, at last.
|
|
|
|
| Detection
|
Detection
|
CombatToNormal
|
|
|
Well, that's it then.
|
|
|
|
| Detection
|
Detection
|
CombatToNormal
|
|
|
That's enough excitement for one day.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Sir?
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Ma'am?
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Hello there.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Good day to you.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
|
|
|
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Here you go.
|
So gracious of you, sir. I'm sure it's not everyday someone shows him such kindness.
|
Sheffield: *gasp* Oh thank you! Thank you!
|
Approving / Happy
|
FFDiamondCity08GiveNukaScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Here you go.
|
So gracious of you, mum. I'm sure it's not everyday someone shows him such kindness.
|
Sheffield: *gasp* Oh thank you! Thank you!
|
Approving / Happy
|
FFDiamondCity08GiveNukaScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm... gonna go...
|
But, sir, certainly it wouldn't kill you to show a little charity.
|
Sheffield: *whimpering*
|
Disapproving / Neutral
|
FFDiamondCity08GiveNukaScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm... gonna go...
|
But, mum, certainly it wouldn't kill you to show a little charity.
|
Sheffield: *whimpering*
|
Disapproving / Neutral
|
FFDiamondCity08GiveNukaScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Drink. Some. Water.
|
Really, sir. Can't you see the man is suffering?
|
Sheffield: Nuka-Cola...So thirsty...*whimpering*
|
Disapproving / Concerned
|
FFDiamondCity08GiveNukaScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Drink. Some. Water.
|
Really, mum. Can't you see the man is suffering?
|
Sheffield: Nuka-Cola...So thirsty...*whimpering*
|
Disapproving / Concerned
|
FFDiamondCity08GiveNukaScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You want a soda? Is that it?
|
Perhaps you have one to spare, sir?
|
Sheffield: Dugout Inn usually has some... but I can't go there... can't be around booze... Doctor says I can't drink that...
|
Asking a question / Question
|
FFDiamondCity08GiveNukaScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You want a soda? Is that it?
|
Perhaps you have one to spare, mum?
|
Sheffield: Dugout Inn usually has some... but I can't go there... can't be around booze... Doctor says I can't drink that...
|
Asking a question / Question
|
FFDiamondCity08GiveNukaScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: The Brotherhood cannot allow those abominations to have a nuclear arsenal at their fingertips.
|
Nuclear arsenal? In the hands of those beasts? Heavens, no.
|
BoS202Maxson: Now... we have a vertibird on standby, fully armed and ready to depart.
|
Shocked and disturbed at the idea of Super Mutants with nukes. / Surprised
|
BoS202_01_MaxsonStage10
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: If we leave Fort Strong unchecked, we have a potential security threat on our hands.
|
I believe Elder Maxson makes a strong argument, mum. The very idea of a "nuclear arsenal" in the hands of those beasts is all too frightening.
|
BoS202Maxson: Now... we have a vertibird on standby, fully armed and ready to depart.
|
Very concerned about Super Mutants with nukes. / Concerned
|
BoS202_01_MaxsonStage10
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: If we leave Fort Strong unchecked, we have a potential security threat on our hands.
|
I believe Elder Maxson makes a strong argument, sir. The very idea of a "nuclear arsenal" in the hands of those beasts is all too frightening.
|
BoS202Maxson: Now... we have a vertibird on standby, fully armed and ready to depart.
|
Very concerned about Super Mutants with nukes. / Concerned
|
BoS202_01_MaxsonStage10
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I wish all of mankind shared your sentiment.
|
I wouldn't go as far as to say "pleasure", but it is good to know they won't be bringing any harm to anyone anymore.
|
BoS202Danse: These monstrosities are just another example of man blindly taking a step forward only to wind up stumbling two steps back.
|
Making conversation / Neutral
|
BoS202_02_DanseStage100
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Have you taken leave of your senses?
|
I find myself siding with Paladin Danse on this one, mum. They really are a whole new breed of brute, if you will.
|
BoS202Danse: These monstrosities are just another example of man blindly taking a step forward only to wind up stumbling two steps back.
|
Making conversation. Agreeing that Super Mutants are something to be hated. / Neutral
|
BoS202_02_DanseStage100
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Have you taken leave of your senses?
|
I find myself siding with Paladin Danse on this one, sir. They really are a whole new breed of brute, if you will.
|
BoS202Danse: These monstrosities are just another example of man blindly taking a step forward only to wind up stumbling two steps back.
|
Making conversation. Agreeing that Super Mutants are something to be hated. / Neutral
|
BoS202_02_DanseStage100
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You're right, I suppose.
|
All this talk of poor Mr. Wallace. Has the Institute even bothered to ask him what he might want?
|
Enrico: I know they've been keeping an eye on him for years. Not sure how they originally found him; probably don't want to know.
|
Feeling bad for a third party who isn't present for the conversation (Mr. Wallace). / Neutral
|
MinVsInstStage50EnricoScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Look, I had the same intelligence reports as everyone else. No one saw this coming.
|
And I might add, with the Synths you brought, it's no wonder he called for aid. Have you no discretion? Do you know this man at all?
|
Enrico: I know they've been keeping an eye on him for years. Not sure how they originally found him; probably don't want to know.
|
Disapproving. / Neutral
|
MinVsInstStage50EnricoScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: The Institute wants the same things you do. We can find a way to work together.
|
Please, just let us speak to them. I'm sure the Institute wants to avoid any bloodshed as well.
|
MinutemenContact: I don't know about that, but... Look, if nothin' else, you'd best get in there and make sure that man's okay.
|
Appealing / Neutral
|
MinVsInstMinutemenStage30CitizenQuestion
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I know for a fact they won't hurt that man, and if you get in the way, I'm going to have to take you down.
|
Sir, I believe that could put unnecessary lives at risk.
|
MinutemenContact: Woah, look... I'm not trying to get everyone here killed, okay?
|
Wants to avoid bloodshed / Worried
|
MinVsInstMinutemenStage30CitizenQuestion
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I know for a fact they won't hurt that man, and if you get in the way, I'm going to have to take you down.
|
Mum, I believe that could put unnecessary lives at risk.
|
MinutemenContact: Woah, look... I'm not trying to get everyone here killed, okay?
|
Wants to avoid bloodshed / Worried
|
MinVsInstMinutemenStage30CitizenQuestion
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You don't have all the information. I do, and I'm telling you this isn't what it looks like. That man's not in danger.
|
Please just let us speak to them and avoid any unnecessary bloodshed.
|
MinutemenContact: You'd better be right. If you're not, that man's life is on your head.
|
Appealing / Neutral
|
MinVsInstMinutemenStage30CitizenQuestion
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'll continue to help, but you owe me an explanation first.
|
Agreed. The more we know, the better we may assist.
|
BoS100Danse: Very well.
|
Matter of fact / Neutral
|
BoS100_02_SceneMain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: At this rate, you'll be dead within two days. And I want no part of it.
|
Surely, we could spare a little aid, sir? We don't even know what they're doing here.
|
BoS100Danse: Then there's no need for you to remain here.
|
Confused that the player doesn't want to help. / Puzzled
|
BoS100_02_SceneMain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: At this rate, you'll be dead within two days. And I want no part of it.
|
Surely, we could spare a little aid, mum? We don't even know what they're doing here.
|
BoS100Danse: Then there's no need for you to remain here.
|
Confused that the player doesn't want to help. / Puzzled
|
BoS100_02_SceneMain
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
You know you can always count me in.
|
Player Default: I'd be glad to help.
|
Excited about helping. Emphasis on the word "me". / Happy
|
Min01SturgesIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Preston: We need someone who can bring the whole Commonwealth together in a common cause. And I think you've got it in you to be that leader.
|
Mr. Garvey is quite right, sir. If anyone can unite the people, it's you.
|
Player Default: Okay. I'll do it.
|
Happy and confident. Believing in the player's ability. / Confident
|
Min01PrestonOutroFinal
|
| Scene
|
SceneDialogue
|
Custom
|
|
Preston: We need someone who can bring the whole Commonwealth together in a common cause. And I think you've got it in you to be that leader.
|
Mr. Garvey is quite right, mum. If anyone can unite the people, it's you.
|
Player Default: Okay. I'll do it.
|
Happy and confident. Believing in the player's ability. / Confident
|
Min01PrestonOutroFinal
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Okay. I'll do it.
|
That's the spirit, sir! And one giant step in the right direction for the Commonwealth.
|
Preston: Good. Good! Welcome aboard. I feel like this is a whole new start for the Minutemen, and the Commonwealth, too.
|
Very happy / Happy
|
Min01PrestonOutroFinal
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Okay. I'll do it.
|
That's the spirit, mum! And one giant step in the right direction for the Commonwealth.
|
Preston: Good. Good! Welcome aboard. I feel like this is a whole new start for the Minutemen, and the Commonwealth, too.
|
Very happy / Happy
|
Min01PrestonOutroFinal
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: No. I'm not your savior. I have my own problems to deal with.
|
Sir? It's true we have other priorities, but the Commonwealth's problems are our own as well.
|
Preston: I get it. You can't take care of other people's problems when you're still overwhelmed by your own.
|
Surprised the player said no to joining the Minutemen. / Puzzled
|
Min01PrestonOutroFinal
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: No. I'm not your savior. I have my own problems to deal with.
|
Mum? It's true we have other priorities, but the Commonwealth's problems are our own as well.
|
Preston: I get it. You can't take care of other people's problems when you're still overwhelmed by your own.
|
Surprised the player said no to joining the Minutemen. / Puzzled
|
Min01PrestonOutroFinal
|
| Scene
|
SceneDialogue
|
Custom
|
|
Sturges: So what do we have here?
|
Good day, sir. I'm Codsworth.
|
Sturges: Hmm. You seem to be in pretty good shape, all things considered.
|
|
Min01SturgesCodsworthIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Sturges: Hmm. You seem to be in pretty good shape, all things considered.
|
I get by, as best I can. Although I do apologize for the state of the garden. Please don't hold it against my master.
|
Codsworth: I take full responsibility.
|
|
Min01SturgesCodsworthIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Sturges: Hmm. You seem to be in pretty good shape, all things considered.
|
I get by, as best I can. Although I do apologize for the state of the garden. Please don't hold it against my missus.
|
Codsworth: I take full responsibility.
|
|
Min01SturgesCodsworthIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Codsworth: I get by, as best I can. Although I do apologize for the state of the garden. Please don't hold it against my master.
|
I take full responsibility.
|
Sturges: So you've been here all these years? What... waiting for mom and pop to come home?
|
|
Min01SturgesCodsworthIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Sturges: So you've been here all these years? What... waiting for mom and pop to come home?
|
Of course.
|
Sturges: Robots.
|
proudly
|
Min01SturgesCodsworthIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Sturges: Well, you may as well make yourself useful. You can leave off tending your, uh...
|
Posies, sir. At least, that's what they were.
|
Sturges: Sure thing. Glad to meet you... Caldwell?
|
sadly
|
Min01SturgesCodsworthIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Sturges: Sure thing. Glad to meet you... Caldwell?
|
Codsworth.
|
Sturges: Right-o. Codsworth. Well, we're the new neighbors. Maybe you can have us over later, for a cup of tea or something.
|
|
Min01SturgesCodsworthIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Sturges: Right-o. Codsworth. Well, we're the new neighbors. Maybe you can have us over later, for a cup of tea or something.
|
Oh, yes, that sounds lovely. I'll, uh, see what I can do.
|
Codsworth: Oh, dear. Where am I going to find tea?
|
panicking - you can't make a cup of tea in a ruin
|
Min01SturgesCodsworthIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Codsworth: Oh, yes, that sounds lovely. I'll, uh, see what I can do.
|
Oh, dear. Where am I going to find tea?
|
|
muttering to yourself
|
Min01SturgesCodsworthIntro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: So, is there anyone you like?
|
Sir, you're not being quite so charming yourself right now.
|
DrCarrington: Oh, I wasn't aware we were competing for Congeniality awards. I thought we were rescuing synths. My mistake.
|
A bit under the breath, mild warning. / Concerned
|
RRM01_0100_Start
|
| Scene
|
SceneDialogue
|
Custom
|
|
Target: Look, it's one of them fancy robots.
|
General Atomics' finest, thank you very much!
|
|
Very grateful - reacting to someone calling him a "fancy robot" / Grateful
|
CIS_RacialComments_Codsworth_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Target: Look, it's one of them fancy robots.
|
As could every household.
|
|
Proud and confident - responding to someone saying they sure could use a robot like him. / Confident
|
CIS_RacialComments_Codsworth_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Target: Look, it's one of them fancy robots.
|
No arguments there.
|
|
Agreeable/Friendly - He's agreeing with someone who's commented on all the work that needs to be done these days. / Friendly
|
CIS_RacialComments_Codsworth_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Target: Look, it's one of them fancy robots.
|
Always happy to impress.
|
|
Happy/Proud - Someone has said it's impressive to see a robot as old as him still up and running. / Happy
|
CIS_RacialComments_Codsworth_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Target: Look, it's one of them fancy robots.
|
As you rightly should!
|
|
Proud - Someone's wishing they had their own robot like him. / Happy
|
CIS_RacialComments_Codsworth_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Target: Look, it's one of them fancy robots.
|
Apologies, but I am engaged indefinitely.
|
|
Apologetic - Someone has suggested he come clean their house. / Apologetic
|
CIS_RacialComments_Codsworth_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Target: Look, it's one of them fancy robots.
|
Unfortunately for you, I don't plan on "losing" my master anytime within your life span.
|
|
Amused and slightly irritated - Speaking to someone who wants Codsworth to work for them if the player dies. / Amused
|
CIS_RacialComments_Codsworth_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Target: Look, it's one of them fancy robots.
|
I beg your pardon, but I intend on self-maintaining for decades to come!
|
|
Offended - Someone just commented on breaking him down into spare parts to make money off of. / Irritated
|
CIS_RacialComments_Codsworth_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Spare parts indeed. How morbid.
|
|
Disturbed - Muttering to himself at the idea of someone wanting to break him down into spare parts. / Disgust
|
CIS_RacialComments_Codsworth_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: There's nothing worse than losing a child. Believe me, I know.
|
All too well, I'm afraid. My sympathies are with you both.
|
Blake: I'm sorry to hear you say so.
|
Sincere. / Somber
|
DialogueAbernathyFarmBlakeScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: If your daughter was that stupid, she got what she deserved.
|
Sir, I do believe you've crossed a line.
|
Blake: You're a real son of a bitch, aren't you?
|
Shocked at the player's rudeness / Surprised
|
DialogueAbernathyFarmBlakeScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: If your daughter was that stupid, she got what she deserved.
|
Mum, I do believe you've crossed a line.
|
Blake: You're a real son of a bitch, aren't you?
|
Shocked at the player's rudeness / Surprised
|
DialogueAbernathyFarmBlakeScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: (playful bark)
|
Replaced by man's best friend. I suppose I can't be too dismayed.
|
Dogmeat: (sad whimper)
|
Amused, not upset. / Amused
|
DogmeatPickupScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'd be honored to join.
|
Surely with their resources, we'll be able to find young Shaun.
|
BoS101Danse: That's what I wanted to hear.
|
Being positive / Neutral
|
BoS101SceneStage360
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: No, I need to move on.
|
I'm afraid we have our own mission to fulfill, Paladin Danse. One of great importance.
|
BoS101Danse: That's a shame.
|
Expanding on why they can't join the Brotherhood of Steel. / Apologetic
|
BoS101SceneStage360
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I don't know.
|
There's a lot to take into consideration.
|
BoS101Danse: It's a big decision, so I understand your hesitation.
|
Matter of fact - Speaking to Danse. / Neutral
|
BoS101SceneStage360
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Slavery is never an acceptable institute. It was abolished for a reason, was it not?
|
|
Matter of fact / Neutral
|
RR102_Comp_PCisAntiSlave
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Although that's true on a base level, I'd like to hope you see them as more. Even us robots for that matter.
|
|
Player said Synths are Machines - Feeling a bit hurt since he's technically a machine. / Sad
|
RR102_Comp_SynthsAreMachines
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Your leader was just being cautious.
|
And you can't be too careful these days.
|
Deacon: Exactly. Kind of killed our chance at a friendy first impression, though.
|
Friendly / Friendly
|
RR102_100_Deacon_Intro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: If you greet all newcomers like that no one's ever going to help you.
|
Yes, she's quite good when it comes to being... unpleasant.
|
Deacon: Don't be too hard on the old girl. She's just looking after her wayward children.
|
Matter of fact. / Neutral
|
RR102_100_Deacon_Intro
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Sir, I don't believe Mr. Dalton's chances of survival are very high. I hope you know what you're doing.
|
|
Worried - Player just sent a man off on a suicide mission. / Worried
|
RR102_Comp_RickySuicide
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Mum, I don't believe Mr. Dalton's chances of survival are very high. I hope you know what you're doing.
|
|
Worried - Player just sent a man off on a suicide mission. / Worried
|
RR102_Comp_RickySuicide
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: About time I got out of this place. Let's go.
|
Ah, Miss Cait! So good of you to agree to take my place. May fortune favor the brave, my dear.
|
Dogmeat: (curious sound)
|
|
COMCaitPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Preston: Take care, Codsworth.
|
I'll head for home, then. Good luck.
|
|
|
COMPrestonFollowStartScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Mr. Garvey, I'm sure you will take good care of my master. Good day to you both.
|
Preston: Take care, Codsworth.
|
|
COMPrestonFollowStartScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Mr. Garvey, I'm sure you will take good care of my mistress. Good day to you both.
|
Preston: Take care, Codsworth.
|
|
COMPrestonFollowStartScene
|
| Combat
|
Combat
|
Attack
|
|
|
Lobsters have blue blood.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Some species of hermit crabs can live up to 70 years and grow to the size of a coconut.
|
|
|
|
| Combat
|
Combat
|
Attack
|
|
|
The bite of a Great White Shark can exceed fourty thousand pounds per square inch.
|
|
|
|
| Combat
|
Combat
|
Attack
|
|
|
A Swordfish will use its bill to lash out and stun prey and possess a special organ to heat their brain and eyes.
|
|
|
|
| Combat
|
Combat
|
Attack
|
|
|
Belcher's Sea Snake is the most venomous snake in the world. A few milligrams of venom is enough to kill hundreds of people.
|
|
|
|
| Combat
|
Combat
|
Attack
|
|
|
Members of the Scorpaenidae family, such as the Lionfish, possess a sharp dorsal spine coated in a venemous mucus.
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| Combat
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Combat
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Attack
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Certain species of catfish are equipped with spines long enough to pierce a human heart or lungs.
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| Combat
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Combat
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Attack
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When bifurcated, some starfish can regenerate into two separate starfish.
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| Combat
|
Combat
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Taunt
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When threatened, the Puffer Fish will blow itself up to more than twice its original size to scare off predators.
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| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
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|
A single mouthful of seawater may contain hundreds of thousands of Phytoplankton.
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| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
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The average depth of the Atlantic Ocean is 3,928 meters.
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| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
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Growing to a length of over a meter, the Geoduck is the worlds largest clam. They can live over 150 years.
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Geoduck is pronounced "gooey duck".
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| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
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|
A whale's eyeballs are fixed. To look in a different direction it must turn its whole body.
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| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
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Approximately 70%... Information updated. Approximately 97% of all life on the planet is found in the sea.
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| Miscellaneous
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Miscellaneous
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Hello
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Welcome to the Nahant Oceanological Society.
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| Miscellaneous
|
Miscellaneous
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WaitingForPlayerInput
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Is there more, sir?
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| Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
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|
Is there more, ma'am?
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| Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
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I'm sorry. Did I miss a verbal cue?
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| Miscellaneous
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Miscellaneous
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WaitingForPlayerInput
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Take your time, sir. Formulate those words carefully.
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waiting for player to say something
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| Miscellaneous
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Miscellaneous
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WaitingForPlayerInput
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Take your time, mum. Formulate those words carefully.
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waiting for player to say something
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| Miscellaneous
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Miscellaneous
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WaitingForPlayerInput
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|
Sir? Were you going to say something?
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waiting for player to say something
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|
| Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
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|
Mum? Were you going to say something?
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waiting for player to say something
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|
| Miscellaneous
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Miscellaneous
|
WaitingForPlayerInput
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Going to say something, sir?
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waiting for player to say something
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| Miscellaneous
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Miscellaneous
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WaitingForPlayerInput
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Going to say something, mum?
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waiting for player to say something
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| Miscellaneous
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Miscellaneous
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WaitingForPlayerInput
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Don't worry about me. Take a moment to think.
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waiting for player to say something
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| Scene
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SceneDialogue
|
Custom
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|
myActor: I could use a little pick-me-up.
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It's unfortunate that I lack the proper design to consume liquids. Something about camaraderie over a few drinks is very inviting.
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Disappointed that he can't be 100% human sometimes. / Sad
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AO_Companion_Bar_Generic
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| Scene
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SceneDialogue
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Custom
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|
|
Funny, I was expecting more of a sports bar.
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Bartender: Bobrov's Best. Is greatest moonshine ever to cross lips, lapochka. Very strong though. Two shots, you pass out on floor... guaranteed.
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Amused - Go into the "Dugout Inn" but it's just a really dark, dirty bar. / Amused
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AO_Companion_Bar_Vadim
|
| Scene
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SceneDialogue
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Custom
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|
Bartender: Bobrov's Best. Is greatest moonshine ever to cross lips, lapochka. Very strong though. Two shots, you pass out on floor... guaranteed.
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While an alternate fuel source would be beneficial, I'm afraid I must decline.
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Neutral, slightly disappointed that he can't help. / Neutral
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AO_Companion_Bar_Vadim
|
| Scene
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SceneDialogue
|
Custom
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|
|
General Atomics' warranty stipulations only guarantee repairs and replacements when using the designated Mister Handy Fuel.
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Bartender: Record is mine. Fourteen shots in less than two minutes. If you beat, I give them to you free. You lose, you pay double.
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Slightly more "robotic" than usual Codsworth, like he's reciting from a handbook. / Neutral
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AO_Companion_Bar_Vadim
|
| Scene
|
SceneDialogue
|
Custom
|
|
Bartender: Record is mine. Fourteen shots in less than two minutes. If you beat, I give them to you free. You lose, you pay double.
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I don't doubt that one bit. Let's just say, should the need arise, I shall surely seek out your services... and leave it at that.
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|
Friendly - Kindly turning down an offer. / Friendly
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AO_Companion_Bar_Vadim
|
| Scene
|
SceneDialogue
|
Custom
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|
myActor: Oh... this place looks interestin'.
|
I say, my good man, what's the house special at the ol' Dugout Inn?
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Bartender: Bobrov's Best. Is greatest moonshine ever to cross lips, lapochka. Very strong though. Two shots, you pass out on floor... guaranteed.
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Friendly question. / Question
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AO_Companion_Bar_Vadim
|
| Scene
|
SceneDialogue
|
Custom
|
|
myActor: All right, you bucket-of-bolts. What's good here?
|
Excuse me, madame, but if you wish to be served I'd ask that you maintain proper decorum.
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myActor: The hell's wrong with you? I was only bein' friendly ya walkin' garbage can.
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|
AO_Companion_Bar_Wellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
myActor: All right, you bucket-of-bolts. What's good here?
|
Can it be? Had I not recently run a diagnostic scan, I would've thought I was malfunctioning.
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|
Surprised and happy to see another of his kind (Mister Handy) / Disbelief
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AO_Companion_Bar_Wellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I've yet to see a model remotely as pristine as myself since the war. I must say, you're quite impressive.
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myActor: The hell's wrong with you? I was only bein' friendly ya walkin' garbage can.
|
Impressed at the quality of his fellow Mister Handy. / Impressed
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AO_Companion_Bar_Wellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
myActor: All right, you bucket-of-bolts. What's good here?
|
But, of course, madame. What do you require?
|
myActor: The hell's wrong with you? I was only bein' friendly ya walkin' garbage can.
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AO_Companion_Bar_Wellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
myActor: All right, you bucket-of-bolts. What's good here?
|
Do I know you, sir? Surely not. I would recognize the aroma.
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myActor: The hell's wrong with you? I was only bein' friendly ya walkin' garbage can.
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|
AO_Companion_Bar_Wellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
myActor: All right, you bucket-of-bolts. What's good here?
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Oh my. A Ghoul. You're even more hideous than I'd imagined.
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myActor: The hell's wrong with you? I was only bein' friendly ya walkin' garbage can.
|
A ghoul, a hideously irradiated person who is normally banned from town, walked into your restaurant.
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AO_Companion_Bar_Wellingham
|
| Scene
|
SceneDialogue
|
Custom
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|
myActor: All right, you bucket-of-bolts. What's good here?
|
I'm well, thank you. And what can I get for you today, Mr. MacCready?
|
myActor: The hell's wrong with you? I was only bein' friendly ya walkin' garbage can.
|
|
AO_Companion_Bar_Wellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
myActor: All right, you bucket-of-bolts. What's good here?
|
Piper! I told you never to show your face here again!
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|
Overly loud and falsely angry.
|
AO_Companion_Bar_Wellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Nothing new, darling. Though there's a rumor Ann Codman is offering good money for other people's hair.
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myActor: The hell's wrong with you? I was only bein' friendly ya walkin' garbage can.
|
Quietly friendly and conspiratorial.
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AO_Companion_Bar_Wellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
myActor: All right, you bucket-of-bolts. What's good here?
|
Are you quite sure? The Dugout Inn may be more what you're looking for. They offer a variety of cheap beverages for the undiscriminating palate.
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myActor: The hell's wrong with you? I was only bein' friendly ya walkin' garbage can.
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|
AO_Companion_Bar_Wellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
myActor: All right, you bucket-of-bolts. What's good here?
|
A super mutant. One of the green brotherhood. How splendid.
|
myActor: The hell's wrong with you? I was only bein' friendly ya walkin' garbage can.
|
|
AO_Companion_Bar_Wellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
myActor: All right, you bucket-of-bolts. What's good here?
|
Nicholas. Have you finally reconsidered my offer?
|
myActor: The hell's wrong with you? I was only bein' friendly ya walkin' garbage can.
|
|
AO_Companion_Bar_Wellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
myActor: The hell's wrong with you? I was only bein' friendly ya walkin' garbage can.
|
Madame, if you don't refrain from using that tone with me, I'm going to have to ask you to leave.
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myActor: Fine. Just give me what you've got and let me laugh at you in peace.
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|
AO_Companion_Bar_Wellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
myActor: The hell's wrong with you? I was only bein' friendly ya walkin' garbage can.
|
As rare as proper manners these days.
|
|
Friendly. Making an observation about people these days. / Friendly
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AO_Companion_Bar_Wellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Believe me when I say you're a breath of fresh air. I do hope our paths will cross again.
|
myActor: Fine. Just give me what you've got and let me laugh at you in peace.
|
Happy and polite. / Happy
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AO_Companion_Bar_Wellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
myActor: The hell's wrong with you? I was only bein' friendly ya walkin' garbage can.
|
Ten caps. You are welcome here anytime. Especially if you don't bring your shabby friend.
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myActor: Fine. Just give me what you've got and let me laugh at you in peace.
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|
AO_Companion_Bar_Wellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
myActor: The hell's wrong with you? I was only bein' friendly ya walkin' garbage can.
|
You are not fit to disparage the slightest part of the great Henry Cooke.
|
myActor: Fine. Just give me what you've got and let me laugh at you in peace.
|
|
AO_Companion_Bar_Wellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
myActor: The hell's wrong with you? I was only bein' friendly ya walkin' garbage can.
|
Hmm. Perhaps we can come to some understanding. Place your caps on the floor. I can collect them later.
|
myActor: Fine. Just give me what you've got and let me laugh at you in peace.
|
You're trying to figure out how to work out a business transaction with someone you refuse to touch.
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AO_Companion_Bar_Wellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
myActor: The hell's wrong with you? I was only bein' friendly ya walkin' garbage can.
|
Of course I do, sir. I was just hoping to pursuade you to try something new.
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myActor: Fine. Just give me what you've got and let me laugh at you in peace.
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|
AO_Companion_Bar_Wellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
myActor: The hell's wrong with you? I was only bein' friendly ya walkin' garbage can.
|
You didn't hear it from me.
|
|
Quietly friendly and conspiratorial.
|
AO_Companion_Bar_Wellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Now, don't you have a sewer to trawl?
|
myActor: Fine. Just give me what you've got and let me laugh at you in peace.
|
Overly loud and falsely angry.
|
AO_Companion_Bar_Wellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
myActor: The hell's wrong with you? I was only bein' friendly ya walkin' garbage can.
|
Well... you are rather... dusty. We do try to maintain a standard of dress and decorum.
|
myActor: Fine. Just give me what you've got and let me laugh at you in peace.
|
|
AO_Companion_Bar_Wellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
myActor: The hell's wrong with you? I was only bein' friendly ya walkin' garbage can.
|
Righto. No drinks. No talking.
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|
|
AO_Companion_Bar_Wellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
The customer is always right I say. Even if the customer is big and green.
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|
|
AO_Companion_Bar_Wellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
That's what keeps people coming back here. My attention to customer service.
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|
|
AO_Companion_Bar_Wellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I'm extremely attentive. Why sometimes I know what they want before they even say anything.
|
myActor: Fine. Just give me what you've got and let me laugh at you in peace.
|
|
AO_Companion_Bar_Wellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
myActor: The hell's wrong with you? I was only bein' friendly ya walkin' garbage can.
|
Oh, I needn't be on the signs. But think of it! Two mechanical sleuths, storming the Commonwealth! And I've been told I look quite dapper in hats.
|
myActor: Fine. Just give me what you've got and let me laugh at you in peace.
|
Excited at the prospect of becoming a detective.
|
AO_Companion_Bar_Wellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Impressive. That Mister Handy looks to be in excellent condition.
|
Bartender: Excuse me, madame, but if you wish to be served I'd ask that you maintain proper decorum.
|
Impressed - Noticed Wellingham, another Mister Handy in good condition. / Impressed
|
AO_Companion_Bar_Wellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
Bartender: Excuse me, madame, but if you wish to be served I'd ask that you maintain proper decorum.
|
As are you. I do believe we're a bit of a rarity these days.
|
Bartender: Madame, if you don't refrain from using that tone with me, I'm going to have to ask you to leave.
|
Impressed with both himself and his fellow robot as being one of the few around in such good quality. / Impressed
|
AO_Companion_Bar_Wellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
Bartender: Madame, if you don't refrain from using that tone with me, I'm going to have to ask you to leave.
|
As do I. Until we meet again.
|
|
Friendly and polite. / Friendly
|
AO_Companion_Bar_Wellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
myActor: Okay, please tell me this robot bartender knows how to pour a drink.
|
Pardon me, but I just wanted to say how refreshing it is to see another model both intact and in service.
|
Bartender: Excuse me, madame, but if you wish to be served I'd ask that you maintain proper decorum.
|
Friendly with a professional tone. / Friendly
|
AO_Companion_Bar_Wellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Up for a bit of a drink, sir?
|
Bartender: Nothing but the best for someone as lovely as you, my dear.
|
Curious - asking a question. / Question
|
AO_Companion_Bar_Cooke
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Up for a bit of a drink, mum?
|
Bartender: Nothing but the best for someone as lovely as you, my dear.
|
Curious - asking a question. / Question
|
AO_Companion_Bar_Cooke
|
| Scene
|
SceneDialogue
|
Custom
|
|
Bartender: Nothing but the best for someone as lovely as you, my dear.
|
Call me Codsworth, if you please. And no, thank you. I am content to stay by the side of my master.
|
Bartender: If you're unhappy hanging out with your crew, you could always work for me. Good pay and all the free drinks you can handle.
|
Friendly - Giving his name and stating he's happy. / Friendly
|
AO_Companion_Bar_Cooke
|
| Scene
|
SceneDialogue
|
Custom
|
|
Bartender: Nothing but the best for someone as lovely as you, my dear.
|
Call me Codsworth, if you please. And no, thank you. I am content to stay by the side of my mistress.
|
Bartender: If you're unhappy hanging out with your crew, you could always work for me. Good pay and all the free drinks you can handle.
|
Friendly - Giving his name and stating he's happy. / Friendly
|
AO_Companion_Bar_Cooke
|
| Scene
|
SceneDialogue
|
Custom
|
|
Bartender: If you're unhappy hanging out with your crew, you could always work for me. Good pay and all the free drinks you can handle.
|
The offer is truly appreciated, Mr. Cooke. However, I must respectfully decline, as I intend to stay employed for quite some time.
|
|
Friendly/Grateful - Grateful for the offer, but turning it down. / Grateful
|
AO_Companion_Bar_Cooke
|
| Scene
|
SceneDialogue
|
Custom
|
|
myActor: Quaint little place they've got here... I like it.
|
You've quite the establishment here, barkeep.
|
Bartender: Nothing but the best for someone as lovely as you, my dear.
|
Impressed - Walked into a pretty decent looking bar. / Impressed
|
AO_Companion_Bar_Cooke
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Hmm, they actually made remarkable use of the subway for this establishment.
|
Bartender: Miss Cait. I thought you were fighting at the Combat Zone. Whatcha doing here, love?
|
Impressed at seeing a bar in an old subway. / Impressed
|
AO_Companion_Bar_Whitechapel
|
| Scene
|
SceneDialogue
|
Custom
|
|
Bartender: Miss Cait. I thought you were fighting at the Combat Zone. Whatcha doing here, love?
|
Sincerest apologies. I meant no offense. Simply looking out for a fellow robot.
|
Bartender: I wouldn't take it too hard. I know Tommy, and I'm betting he's got your best interests at heart.
|
Apologetic. / Apologetic
|
AO_Companion_Bar_Whitechapel
|
| Scene
|
SceneDialogue
|
Custom
|
|
Bartender: I wouldn't take it too hard. I know Tommy, and I'm betting he's got your best interests at heart.
|
Ah, a true local with loyalties unmatched. I understand completely.
|
|
Being understanding of a harsh truth, remaining cheerful and friendly. / Apologetic
|
AO_Companion_Bar_Whitechapel
|
| Scene
|
SceneDialogue
|
Custom
|
|
myActor: I know this place.
|
Good day, sir. You look worse for wear. I hope they're taking good care of you here at The Third Rail?
|
Bartender: Miss Cait. I thought you were fighting at the Combat Zone. Whatcha doing here, love?
|
Friendly - making conversation with another Handy that's missing a few pieces. / Friendly
|
AO_Companion_Bar_Whitechapel
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Ah, a fellow Mister Handy.
|
Bartender: Why, nothing but the most refreshing, delicious lemonade you've ever tasted!
|
Happy - Seeing one of his own kind. / Happy
|
AO_Companion_Bar_Deezer
|
| Scene
|
SceneDialogue
|
Custom
|
|
Bartender: Why, nothing but the most refreshing, delicious lemonade you've ever tasted!
|
Don't be daft, you know I can't use the stuff.
|
Bartender: There are no alcoholic additives or artifical preservatives of any kind! Only good old-fashioned cold refreshment!
|
Irritated - Talking to a Mister Handy that's just treating him as another customer rather than recognizing him as the same. / Irritated
|
AO_Companion_Bar_Deezer
|
| Scene
|
SceneDialogue
|
Custom
|
|
Bartender: There are no alcoholic additives or artifical preservatives of any kind! Only good old-fashioned cold refreshment!
|
A pity. It appears Deezer's programming is too severe to allow for normal conversation. Ah well.
|
|
Disappointed - He's sad that he can't have a regular conversation with another Mister Handy. / Sad
|
AO_Companion_Bar_Deezer
|
| Scene
|
SceneDialogue
|
Custom
|
|
myActor: Is that a robot... sellin' drinks?
|
Hello there, ol' chap. Good to see another of General Atomic's finest still eager to serve.
|
Bartender: Why, nothing but the most refreshing, delicious lemonade you've ever tasted!
|
Happy - Introducing himself to another Mister Handy. / Happy
|
AO_Companion_Bar_Deezer
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I knew it was just a matter of time before we stumbled upon a bar here.
|
Bartender: You came to the right place, darling. I've got the best vodka money can buy.
|
Matter-of-Fact / Neutral
|
AO_Companion_Bar_Savoldi
|
| Scene
|
SceneDialogue
|
Custom
|
|
Bartender: You came to the right place, darling. I've got the best vodka money can buy.
|
I do pride myself on self-maintenance, sir. To lose an arm or an eye stalk... I shudder at the very thought.
|
Bartender: Well... it appears I finally have a customer who wants to show a little class.
|
Friendly - Making polite conversation, gets a little worried toward the end when he discusses losing pieces. / Friendly
|
AO_Companion_Bar_Savoldi
|
| Scene
|
SceneDialogue
|
Custom
|
|
Bartender: Well... it appears I finally have a customer who wants to show a little class.
|
Oh my, the very idea! I thank you for the warning, sir. I shall keep all eyes open.
|
|
Shocked at the idea of people kidnapping him to sell and thankful for the warning. / Grateful
|
AO_Companion_Bar_Savoldi
|
| Scene
|
SceneDialogue
|
Custom
|
|
myActor: Oh, they have a bar down here?
|
Greetings, sir. And what's the house speciality of this fine establishment?
|
Bartender: You came to the right place, darling. I've got the best vodka money can buy.
|
Asking a genuine question. / Question
|
AO_Companion_Bar_Savoldi
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Ah, is that a Protectron over there?
|
Bartender: Nan-ni shimasho-ka?
|
Curious - asking a question. / Question
|
AO_Companion_Bar_Takahashi
|
| Scene
|
SceneDialogue
|
Custom
|
|
myActor: Be right back, gonna grab a quick drink.
|
Greetings, sir. Good to see another robot in town. That chef hat becomes you.
|
Bartender: Nan-ni shimasho-ka?
|
Happy and friendly - Talking to a protectron in Diamond City wearing a chef hat. / Friendly
|
AO_Companion_Bar_Takahashi
|
| Scene
|
SceneDialogue
|
Custom
|
|
Bartender: Nan-ni shimasho-ka?
|
Takahashi you say? I'm Codsworth, a pleasure to make your acquaintance.
|
Bartender: Nan-ni shimasho-ka?
|
Friendly - making polite introductions. / Friendly
|
AO_Companion_Bar_Takahashi
|
| Scene
|
SceneDialogue
|
Custom
|
|
Bartender: Nan-ni shimasho-ka?
|
Is that so? Well, we both know RobCo is no General Atomics. It's not surprising it failed, shoddy work and all.
|
|
Friendly - Responding to another robot's woes. A bit of disgust at the mention of the company "RobCo". / Friendly
|
AO_Companion_Bar_Takahashi
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Chin up, though. Never know when parts may turn up.
|
|
Friendly - trying to cheer up another robot. / Friendly
|
AO_Companion_Bar_Takahashi
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Feeling a bit thirsty, sir?
|
|
Asking a question - they just stepped near a bar. / Question
|
AO_Companion_Bar_Generic
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Feeling a bit thirsty, mum?
|
|
Asking a question - they just stepped near a bar. / Question
|
AO_Companion_Bar_Generic
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I suppose if I had the hardware, I'd have the software as well. I'd hate to see how that'd affect my honesty and manner settings.
|
|
Concerned - Thinking about how different he'd be if he didn't have honesty and manner settings. / Concerned
|
AO_Companion_Bar_Generic
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Indeed. Perhaps I should rethink my initial desire.
|
|
Reconsidering what he thought was a good idea. / Thinking
|
AO_Companion_Bar_Generic
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: They've got something they use to control us, to make us do things we don't want to do.
|
My word! This certainly does not conform to my hospitality subroutines.
|
Phyllis: Any second now they might send some signal, or I'll see the color orange, or whatever it is they do and BOOM.
|
Surprised
|
DN036_Main
|
| Scene
|
SceneDialogue
|
Custom
|
|
RetreatSceneActor: Damn it!
|
We shall fight another day!
|
|
Canceling pursuit of the player. / Afraid
|
DN131_CommonsRetreatScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Roger: Now he's starting to work on my wife and kids, trying to turn them against me too.
|
Turning family against family is a fiendish act.
|
Player Default: They just need to be convinced Bill's wrong. That won't be hard.
|
Disapproving / Concerned
|
InstM01RogerSceneSuspect
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I know you're in a tough situation here, but lives are at stake. Please help me.
|
Think about Mr. Warwick's family
|
Cedric: Bill isn't the only one who's afraid. People all over the Commonwealth are talking about this Institute.
|
Appealing to a guy for help. / Pleading
|
InstM01CedricScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: A man's life is at stake, and you're fishing for a bribe? You're pathetic.
|
That's the sort of offer you'd expect from a Raider.
|
Cedric: Then I guess this conversation's over.
|
Disgusted. / Disgust
|
InstM01CedricScene
|
| Combat
|
Combat
|
Taunt
|
|
|
You'll only feel a slight prick.
|
|
Said by an attacking Medical Mr. Handy
|
|
| Combat
|
Combat
|
Taunt
|
|
|
Shall I administer some anesthesia?
|
|
Said by an attacking Medical Mr. Handy
|
|
| Combat
|
Combat
|
Taunt
|
|
|
A quick bit of minor surgery and this will all be over.
|
|
Said by an attacking Medical Mr. Handy
|
|
| Combat
|
Combat
|
Taunt
|
|
|
Hold still, would you?
|
|
Said by an attacking Medical Mr. Handy
|
|
| Detection
|
Detection
|
AlertToCombat
|
|
|
Please stand still and we shall begin the procedure.
|
|
Said by a Medical Mr. Handy after discovering the player
|
|
| Detection
|
Detection
|
AlertToCombat
|
|
|
Excuse me, should you be out of your room?
|
|
Said by a Medical Mr. Handy after discovering the player
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Drinking Nuka Cola can help satiate thirst, increase energy and focus, as well as achieve dangerous glucose levels in diabetics.
|
|
Said absently by a Medical Mr. Handy as they wander the halls
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
In 4 out of 5 diagnoses, doctors recommend a nice cup of tea and a good lie down.
|
|
Said absently by a Medical Mr. Handy as they wander the halls
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Feeling anxious? Over stimulated? Try smoking a refreshing cigarette. Dispensers are located on most patient floors.
|
|
Said absently by a Medical Mr. Handy as they wander the halls
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Is the missus feeling jittery and distracted? Perhaps she's suffering from what leading doctors are calling "Lady's Hysteria."
|
|
Said absently by a Medical Mr. Handy as they wander the halls
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Gray's Anatomy states that a removed spleen can result in a modest increase in white blood cells as well as a horrific, painful death.
|
|
Said absently by a Medical Mr. Handy as they wander the halls
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
If you haven't signed up for your quarter annual colonic, why not? Ask our receptionist today!
|
|
Said absently by a Medical Mr. Handy as they wander the halls
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Good luck, General. I hope you find your son.
|
|
Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Ah, another fine mess of a parking garage. I wonder what awaits us this time.
|
|
Sarcastic - Underground parking garage. / Sarcastic
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
These underground areas are quite extensive.
|
|
Impressed - in the ruins of the old Institute. Lots of tunnels and basement areas. / Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
That's enough to destroy our world all over again.
|
|
Disbelief - Seeing a room with lots of nuclear bombs. / Disbelief
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh my, is this a launch site?
|
|
Nervous - Seeing four missile silos. / Nervous
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
If I'm not mistaken, and my database says I'm not, that's a pyramid.
|
|
Impressed - seeing a pyramid which is actually the exterior of a military site. / Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Plenty of cars down here. Wonder if any are still working.
|
|
Curious - In a parking garage filled with cars. / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Not bad for a Railroad secret base.
|
|
Impressed - Secret railroad base in a penthouse office suite. / Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I can't imagine anything friendly is hiding down here.
|
|
Nervous - In the catacombs of the Old North church. / Nervous
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
It's sad to see the Old North Church in such devastation. Although few may still be able to appreciate it.
|
|
Sad - In the Old North Church that's in pretty bad shape. / Sad
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Please tell me we're heading back down.
|
|
Worried - At the top of Trinity Towers. Codsworth doesn't like heights. / Worried
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh my. Mum, please tell me we're heading back down.
|
|
Worried - At the top of Trinity Towers. Codsworth doesn't like heights. / Worried
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Please tell me we aren't going to the top. I can't imagine what the years have done to this building's stability.
|
|
Worried - Looking up at Trinity Tower, a very tall building. Codsworth doesn't like heights. / Worried
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Looking for the next issue of Grognak, sir?
|
|
Amused, asking jokingly - inside a comic book store. / Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Looking for the next issue of Grognak, mum?
|
|
Amused, asking jokingly - inside a comic book store. / Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Why, it's the Silver Shroud sound stage. My, but it's... low budget.
|
|
Excited at first. Then a little less impressed - Finding the Silver Shroud sound stage. / Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Sir, I do hope you know what you're doing helping this... captain.
|
|
Concerned - Doesn't like the idea of helping a Chinese Ghoul. / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Mum, I do hope you know what you're doing helping this... captain.
|
|
Concerned - Doesn't like the idea of helping a Chinese Ghoul. / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
An impressive bit of machinery... for communist wankers.
|
|
Impressed - In the engine room of a working Chinese sub. He's impressed, but not too happy about it. / Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Hmph. I suppose the red bastards deserve some credit for the state of this submarine.
|
|
Slightly irritated - On the main bridge of a "working" Chinese submarine. / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I wonder what movie was playing that accursed day.
|
|
Curious and slightly sad - In the projection room of a drive in. / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
It looks like a movie was showing when the bombs fell.
|
|
Matter of fact - at the drive in with lots of cars parked in front of the screen. / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This room's a sight for sore sensors. I wonder who's been keeping it up all this time.
|
|
Impressed and curious - finding an office in very good shape. / Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Ah, the Giddyup Buttercup. Bringing those dreams of owning a pony to life... and with very little maintenance I might add.
|
|
Impressed - Seeing a Giddyup Buttercup that may still be working. / Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I wonder how many people these days are given a proper burial.
|
|
Curious - In the middle of a big cemetery. / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Are we going in there, sir? You know how much I love water.
|
|
MARK FOR RE-RECORD.Sarcastic - The main room of a water treatment plant is entirely flooded. / Sarcastic
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Are we going in there, mum? You know how much I love water.
|
|
Sarcastic - The main room of a water treatment plant is entirely flooded. / Sarcastic
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Looks like someone was preparing for the worst. I wonder if the people here survived.
|
|
Curious - Inside a small backyard bunker. / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Just another welcoming and friendly neighborhood in the Commonwealth.
|
|
Sarcastically happy - This neighborhood is fortified and filled with Super Mutants. / Sarcastic
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Thoreau's cabin survived the bombs. I'm sure he never thought it'd take a nuclear war to bring us back to humble living.
|
|
Slightly amused - Finding Thoreau's cabin. / Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Quite disturbing down here, is it not?
|
|
Nervous and disturbed - In a morgue basement. / Nervous
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Look, sir, no wait. Medical miracles do exist.
|
|
Amused/joking/sarcastic - In the large waiting room of an old hospital. / Sarcastic
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Look, mum, no wait. Medical miracles do exist.
|
|
Amused/joking/sarcastic - In the large waiting room of an old hospital. / Sarcastic
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I've the most incredible urge to rearrange those chairs in a more perfect circle.
|
|
Matter of fact - Seeing an office with chairs arranged in a circle. / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Ah, this must be the heart of the vault.
|
|
Matter of fact - the large reactor room of a vault. / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
By Jove!
|
|
Horrified, but in a half whisper - Seeing part of a corpse as it gets eating and dragged away out of view. / Disbelief
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Uh... sir, if I may. I don't think it's entirely safe here.
|
|
Worried and nervous - Hearing a large creature moving around above your head. A bit shakey and almost whispering. / Worried
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Uh... mum, if I may. I don't think it's entirely safe here.
|
|
Worried and nervous - Hearing a large creature moving around above your head. A bit shakey and almost whispering. / Worried
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Curious. It's a replica of the surface. I wonder what it was used for.
|
|
Curious - Seeing a replica of the surface, only it's destroyed. / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Vault-Tec certainly made some odd location choices. Although in this case, they could be guarding the future.
|
|
Matter of fact. Finding a vault entrance in a school basement. / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You don't suppose this vault was unfinished when the bombs fell? I can't imagine exposed dirt was the look they were going for.
|
|
Curious, then slightly disgusted at the 2nd sentence. Seeing an exposed cave room with machinery while exploring Vault 114. / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh dear, is that... mum?
|
|
Worried at first... Then realizes it's the body of the player's spouse. "Mum" addresses the corpse. Very upset, almost shaken at seeing the body. / Sad
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Sir, I'm... I'm so sorry.
|
|
Very sad and apologetic. Seeing the player's dead spouse. / Sad
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh dear, is that... sir?
|
|
Worried at first... Then realizes it's the body of the player's spouse. "Sir" addresses the corpse. Very upset, almost shaken at seeing the body. / Sad
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Mum, I'm... I'm so sorry.
|
|
Very sad and apologetic. Seeing the player's dead spouse. / Sad
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
A vault? Down here?
|
|
Curious - Surprised to find a vault entrance in a subway tunnel. / Disbelief
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Hmm, strange for a church to have a theatrical rigging system. Perhaps the choir was planning an elaborate holiday performance.
|
|
Curious - Being above the pulpit of a church and seeing ropes/sandbags there, as if set up for props for a play. / Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This nursery looks well kept for the times. Gives renewed hope for the little ones, doesn't it? Er... apologies, sir. I wasn't thinking.
|
|
Hopeful at first. Realizes he may have brought up a painful memory and then apologetic - upon seeing a nursery in a church basement. / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This nursery looks well kept for the times. Gives renewed hope for the little ones, doesn't it? Er... apologies, mum. I wasn't thinking.
|
|
Hopeful at first. Realizes he may have brought up a painful memory and then apologetic - upon seeing a nursery in a church basement. / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I wonder how the quarry flooded. Rainfall perhaps? Or maybe they dug right into a spring.
|
|
Curious - Seeing a quarry filled with water. / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
A protectron down here? Someone was serious about their ale.
|
|
Amused - seeing a protectron in the basement of the Shamrock Taphouse. / Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I can hardly believe a place like this actually exists. I don't even feel the urge to clean.
|
|
In awe of the Institute - Very clean, highly advanced. / Awed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I'd be very dubious of the quality here. Sanitation looks to be at an all time low.
|
|
Disgusted - The brewing vats of the Gwinnet Brewery. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Up for a tour of the ol' brewery, sir? I can't imagine they charge... although I can't vouch for the safety either.
|
|
Jokingly at first, trails off into a bit of worry at the end - At the entrance to the Gwinnet Brewery. / Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Up for a tour of the ol' brewery, mum? I can't imagine they charge... although I can't vouch for the safety either.
|
|
Jokingly at first, trails off into a bit of worry at the end - At the entrance to the Gwinnet Brewery. / Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Quite the theatrical set up back here. I can only imagine the elaborate plays that were performed here.
|
|
Amused - Behind the scenes of the Combat Zone, seeing the stage lifts. / Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
A cage? How uncivilized.
|
|
Disgusted - The fighting cage at the Combat Zone. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh my, that was really quite deep.
|
|
A bit nervous at seeing how deep the drained quarry is. / Nervous
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Impressive work on the ol' Castle, sir. I couldn't have done a better job myself.
|
|
Impressed - After The Castle Courtyard has been rid of Mirelurks. / Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Impressive work on the ol' Castle, mum. I couldn't have done a better job myself.
|
|
Impressed - After The Castle Courtyard has been rid of Mirelurks. / Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Watch your step, sir. So much dirt and debris. I can't imagine how long it'd take to sweep this place out.
|
|
Cautioning at first. Then disgusted at the work it'd take to clean up - In the basement of The Castle. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Watch your step, mum. So much dirt and debris. I can't imagine how long it'd take to sweep this place out.
|
|
Cautioning at first. Then disgusted at the work it'd take to clean up - In the basement of The Castle. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Sad to see Fort Independence in such a state. Mirelurks... disgusting.
|
|
Disgusted - Seeing the Courtyard with Mirelurk clutter. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Ick. I can't imagine that was a pleasant fate.
|
|
Disgusted - "Ick" can be any noise of disgust. Seeing a dead raider attacked by bugs. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Ah, the Boston Public Garden. And some of the swan boats are still intact.
|
|
Nostalgic with his first line, impressed with the second. - approaching the Boston Public Gardens. / Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Someone sure was thorough when it came to proper defenses.
|
|
Impressed - Brotherhood of Steel barricades and defenses around the police station. / Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I wonder how long that recording's been playing. It's quite intolerable.
|
|
Irritated - Bunker is playing an old warning over and over. / Irritated
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Unfortunate. The passengers could have easily survived this crash. Not so sure about the fallout.
|
|
Matter of fact, fading into sadness - Finding a crashed plane. The body is relatively intact. / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You know the old saying, sir, "One man's trash is another man's treasure."
|
|
Amused - Seeing junk being old in a warehouse. / Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You know the old saying, mum, "One man's trash is another man's treasure."
|
|
Amused - Seeing junk being old in a warehouse. / Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Careful, sir. That heat isn't good for either of us.
|
|
Concerned - Walking through areas of molten metal. / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Careful, mum. That heat isn't good for either of us.
|
|
Concerned - Walking through areas of molten metal. / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This place is just full of charm, isn't it?
|
|
Very Sarcastic - Entering a blast furnace room with power armored raiders. / Sarcastic
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Poor things. I'm sure all they wanted was to go peacefully in their sleep.
|
|
Sad - Seeing skeletons of prewar residents still in their beds as an old folks home. / Sad
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh, sir, I can't help but think of the memories you could have had here.
|
|
Sad - seeing an old playground. / Sad
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh, mum, I can't help but think of the memories you could have had here.
|
|
Sad - seeing an old playground. / Sad
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This must have been the ranger station. Good to see the ol' flag still standing.
|
|
Impressed - Entering an old ranger cabin. / Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
That looks like a military grade robot, and still in working order. Better hope it's friendly.
|
|
Matter of fact at first. Concerned with the last sentence - seeing a military robot slightly barricaded in with a bunch of stuff. / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This must have been quite the pleasant boardwalk back in the day. Vendors, tourists, maybe even a little live entertainment.
|
|
Nostalgic - Standing on the boardwalk at a beach. / Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh, this is where we turn around, right, sir?
|
|
Worried - Seeing a raider stronghold at the end of a tunnel. / Worried
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh, this is where we turn around, right, mum?
|
|
Worried - Seeing a raider stronghold at the end of a tunnel. / Worried
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
What sort of desperate times bring two brothers to fratricide?
|
|
Curious and sad - At the scene of a mutual fratricide. / Somber
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
So sad, sir. I do hope she wasn't alone when the bombs fell.
|
|
Serious/Sad - Seeing the skeleton of a pre-war runaway girl. / Somber
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
So sad, mum. I do hope she wasn't alone when the bombs fell.
|
|
Serious/Sad - Seeing the skeleton of a pre-war runaway girl. / Somber
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I do hope this overpass holds out long enough for us to get back down... safely, I should say.
|
|
Concerned - On an old overpass that's falling apart. / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Well, this place has certainly seen better days.
|
|
Matter of fact - Settlement that's been taken over by Gunners. / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I hate to think of what happened here.
|
|
Somber/Sad - Seeing the aftermath of a food riot massacre. / Somber
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Sir, I do hope you're certain this turbine is no longer functional. The implications if it were to turn on are... not good.
|
|
Worried/Concerned - Inside an old water turbine. / Worried
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Mum, I do hope you're certain this turbine is no longer functional. The implications if it were to turn on are... not good.
|
|
Worried/Concerned - Inside an old water turbine. / Worried
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
These generators have seen better days.
|
|
Matter of fact - Observing a room full of rusty old generators. / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I imagine these buttons may activate some changes within those rooms below.
|
|
Curious / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Sir, my sensors indicate a high level of chemicals in the air. I wouldn't linger here.
|
|
Cautioning the player - In a room with an unknown gas in the air. Possibly al chemical weapon. / Worried
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Mum, my sensors indicate a high level of chemicals in the air. I wouldn't linger here.
|
|
Cautioning the player - In a room with an unknown gas in the air. Possibly al chemical weapon. / Worried
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Ghastly. I hope these weren't based off experience.
|
|
Disturbed and disgusted - In a room filled with paintings of serial murders. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
To think some poor soul once called this place home.
|
|
Somewhat sympathetic - Seeing an old abandoned camp by a sinkhole in a cave. / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Fiddler's Green is in surprisingly good shape. Some of those trailers look better than most houses.
|
|
Slightly impressed - Looking at a trailer park. / Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
An ideal spot for some light camping, I'd say. Minus the mirelurks, of course.
|
|
Matter of fact - Cabins surrounded by a Mirelurk breeding ground / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This power station appears to be in quite a state of disrepair.
|
|
Matter of fact - Making an observation - At an old power station. / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Careful, sir. No telling how unstable the surrounding area may be.
|
|
Cautioning the player - A large portion of shore has been washed away, leaving a bit of a cliff behind. / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Careful, mum. No telling how unstable the surrounding area may be.
|
|
Cautioning the player - A large portion of shore has been washed away, leaving a bit of a cliff behind. / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You can't deny the enduring quality of General Atomics International. Although, I can't imagine cycling through that for the past 200 years.
|
|
Proud at first. 2nd sentence is more sympathetic. - At seeing another Mister Handy reciting facts about the sea in a museum. / Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I wonder what happened here. Tanks this size don't break easily.
|
|
Curious - Lab room with smashed fish tanks (very large tanks). / Puzzled
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
What manner of savagery is this?
|
|
Disgusted - Found an interrogation room with torture implements and blood. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
That's one "do it yourself" project I wouldn't touch with a ten foot pole.
|
|
Amused - Hidden room where a bomb was being made. / Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh dear. Please don't tell me those Super Mutants are aspiring surgeons.
|
|
Disgusted - Found an operating theater room filled with Super Mutant meat bags and a skeleton on the operating table. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Just think. Whoever owned anything here has long since passed away.
|
|
Sadly serious - inside a bank safe. / Somber
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Quite a novel idea, building a ramshackle town on an overpass. Especially if you hate yard work.
|
|
Matter of fact - making an observation - at a fortified town gunners made on a highway bridge. / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
It looks like this was once quite the settlement, sir. I hate to think what became of the settlers.
|
|
Concerned - In a settlement that got massacred by the Institute. / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
It looks like this was once quite the settlement, mum. I hate to think what became of the settlers.
|
|
Concerned - In a settlement that got massacred by the Institute. / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
With a view like this, it's a wonder we're still alive. Either that or our late friend here shouldn't have quit his day job.
|
|
Matter of fact - Up in a good sniping area, having just killed the sniper in it. / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I'll never understand such blatant disrespect for Mother Nature.
|
|
Disgusted - Looking at tons of barrels of waste being dumped / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
That's an unfortunate water feature for you.
|
|
Slight disgust - Pool filled with radioactive waste and spewing up small geysers. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Ah nothing like the warm glow of a fusion reactor, wouldn't you agree, sir?
|
|
Happy - looking at a glowing fusion reactor. / Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Ah nothing like the warm glow of a fusion reactor, wouldn't you agree, mum?
|
|
Happy - looking at a glowing fusion reactor. / Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Please don't tell me we're going all the way up there, sir? I can already feel my acrophobia taking hold.
|
|
Nervous - Looking up thirty stories. and afraid of heights. / Nervous
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Please don't tell me we're going all the way up there, mum? I can already feel my acrophobia taking hold.
|
|
Nervous - Looking up thirty stories. and afraid of heights. / Nervous
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Never a dull moment in the subway stations.
|
|
Amused and observing - Fight between raiders and synths in the subway. / Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Quite the stock they have here. I'd be certain there's a market for 200 year old irradiated fish.
|
|
Amused - Area has tons of boxes on the shelves. / Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Sir, I believe that man just shut us in.
|
|
Concerned - An NPC has trapped him and the player in a basement. / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Mum, I believe that man just shut us in.
|
|
Concerned - An NPC has trapped him and the player in a basement. / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Looks like the "mystery meat" mystery has been solved... Just goes to show, some things are better left unanswered.
|
|
Amused and disgusted - Cannery cutting room with various 'exotic' meats. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I say, Vault-Tec really does enjoy crossing the line, don't they? Watching these poor souls like animals in a lab.
|
|
Slight disgust - Finding an observation room where Vault-Tec was secretly watching people in the vault. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Quite the garden maze of hallways, isn't it? One could easily get lost down here.
|
|
Making conversation - In an unused secret area of a vault. / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Heading in, are we, sir? Just... try not to fall overboard.
|
|
Concerned - more for himself then the player. Codsworth doesn't like water. - Heading into a town made of boats/ships. / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Have I mentioned I'm afraid of heights? Especially ones with ramshackle crumbly bits?
|
|
Nervous with a fear of heights - on top of a the end of an upturned ship that raiders have turned into a shack town. / Nervous
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Sir, I'm picking up dangerously high levels of radiation. Best not linger here if you value your health.
|
|
Warning the player - In water with high levels of radiation. / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Mum, I'm picking up dangerously high levels of radiation. Best not linger here if you value your health.
|
|
Warning the player - In water with high levels of radiation. / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
That's one way to light up your lighthouse.
|
|
Amused - A lighthouse being lit up by glowing ones. / Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
At least radio is still alive these days. I wonder if they'll ever manage to revive the telly.
|
|
Matter of fact, somewhat curious in the 2nd sentence - coming up on a radio station. / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I imagine there's not many to view these items as "treasure" anymore these days.
|
|
Nostalgic and slightly sad - finding a time-capsule room with several pre-war items / Somber
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This is certainly an unexpected amount of security. You don't suppose a real treasure actually exists?
|
|
Curious - Suddenly lots of security for no reason Codsworth is aware of. / Puzzled
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Ah yes, nothing like cozying up to a barrel of nuclear waste for the night.
|
|
Being sarcastic - Radioactive barrels in a bar with beds around it. / Sarcastic
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I wonder what brought the roof down on this one.
|
|
Curious - Looking at the caved in roof in the middle of a store. / Puzzled
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Looks like the hand that feeds them has become the food.
|
|
Amused and disgusted - Seeing a man killed by pet mirelurks. / Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I shudder to think of what happened here. Mankind can be so cruel.
|
|
Disgusted and disturbed - Seeing a cellblock where patients were experimented on. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
And of course the crater comes with its own welcoming party of Feral Ghouls.
|
|
Amused and nervous - At the bottom of an irradiated crater filled with feral ghouls. / Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Watch your step, sir. Don't want to topple in unexpectedly.
|
|
Concerned/Warning the player - At seeing a large crater in the ground. / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Watch your step, mum. Don't want to topple in unexpectedly.
|
|
Concerned/Warning the player - At seeing a large crater in the ground. / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Such a pleasant view. I wonder if whoever lived here ever took the time to notice.
|
|
Slightly happy - Nice view from the top of a building where Raiders had built a shack. / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
What a perfect little studying spot this would have been back then.
|
|
Matter of fact - Looking at a school library with skylights. / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Feel like taking the high road? It appears that crane can get us there.
|
|
Observing, slightly joking - seeing a crane you could walk on to reach an above highway. / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Such a reminder of the days before the war. Perhaps even I took things for granted back then.
|
|
Nostalgic, slightly sad - In a showroom floor for Hester's Robotics. / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Looks like these Raiders became quite the Feral feast.
|
|
Observing with slight disgust - Seeing dead raiders being eaten by Feral Ghouls / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Ah the ol' College Square. To think this place used to be a hub of activity.
|
|
Nostalgic, slightly sad - Seeing College Square / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Care to poke around a bit, sir? There's quite an abundance of stuff here that may prove useful.
|
|
Asking a question - Seeing shelves filled with appliances/building items. / Question
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Care to poke around a bit, mum? There's quite an abundance of stuff here that may prove useful.
|
|
Asking a question - Seeing shelves filled with appliances/building items. / Question
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Sir, I daresay we're not alone here.
|
|
Nervous/Worried - Feels an ambush coming on / Nervous
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Mum, I daresay we're not alone here.
|
|
Nervous/Worried - Feels an ambush coming on / Nervous
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Impressively still intact here. A wonder it wasn't a direct target.
|
|
Impressed and curious - in the command center of a base. / Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This must be the clinic's storage. Bloody impressive, wouldn't you say, sir?
|
|
Making a bad joke - Found the storage room for the blood bank where they stored the blood. / Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This must be the clinic's storage. Bloody impressive, wouldn't you say, mum?
|
|
Making a bad joke - Found the storage room for the blood bank where they stored the blood. / Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Are they... growing something in that pool?
|
|
Curious - Came across ghouls growing tarberries in a swimming pool. / Puzzled
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I wonder what they're doing. Racing, you suppose?
|
|
Curious - seeing people racing each other in power armor. / Puzzled
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Would've been nice to have a spot of tea here back then with all the natural light.
|
|
Matter of fact - Upon seeing a large dome window above a cafeteria area. / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I can't imagine the rush this place felt when they got word of the first bombings.
|
|
Thoughtful - At the ruins of a news station. Recalling the news of the first bombs dropping. / Thinking
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I remember when beaches used to be pleasant vacation spots. Now they're just mirelurk breeding grounds.
|
|
Nostalgic and then disgusted. - Walking on a Mirelurk infested beach. / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Nothing like quality assurance testing. Guaranteeing the finest products in the nation.
|
|
Proud - Walking through the old Quality Assurance testing area of General Atomics. / Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Fancy a game, sir? Something tells me the bumpers are no longer available.
|
|
Joking - Found an old bowling alley. / Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Fancy a game, mum? Something tells me the bumpers are no longer available.
|
|
Joking - Found an old bowling alley. / Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Ah General Atomics. Only the topmost quality in consumer robotics.
|
|
Proud - Looking upon a giant Mister Handy statue at the General Atomics Center. / Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Quite the weapons cache, sir. Could prove useful.
|
|
Matter-of-fact - Finding a stockpile of weapons and ammo. / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Quite the weapons cache, mum. Could prove useful.
|
|
Matter-of-fact - Finding a stockpile of weapons and ammo. / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh my. Bit nerve wracking, isn't it? Being around so many weapons of devastation?
|
|
Slightly nervous - Finding a huge stash of bombs. / Nervous
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Curious. I wouldn't think any of these old trains would still be running.
|
|
Curious - Seeing a running train. / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
It won't be long until Mother Nature reclaims this one.
|
|
Matter-of-fact - Looking at a flooded town, assuming the structures are so unstable, they'll soon collapse leaving nothing but a lake. / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Ah a secret, underground base! Right out of the ol' spy novel, wouldn't you say, sir?
|
|
Impressed and excited - They just entered a trap door in an old shack and find a huge building underneath. / Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Ah a secret, underground base! Right out of the ol' spy novel, wouldn't you say, mum?
|
|
Impressed and excited - They just entered a trap door in an old shack and find a huge building underneath. / Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I believe a Mr. Samuel Adams would be rolling in his grave to see the Cradle of Liberty littered with such... atrocities.
|
|
Disgusted - Entering the main space of Faneuil Hall and seeing all sorts of gross nets filled with mutilated body parts hanging from the ceiling. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Sir, judging by my navigational sensors, we're now directly beneath Concord.
|
|
Matter-of-Fact - They're in a sewer beneath Concord. Codsworth is just stating a fact. / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Mum, judging by my navigational sensors, we're now directly beneath Concord.
|
|
Matter-of-Fact - They're in a sewer beneath Concord. Codsworth is just stating a fact. / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Sir, I'm picking up the sounds of a fairly... large creature taking a snooze. Best be on the quiet side.
|
|
Worried/Cautious and speaking very quietly - He's picked up the sound of a big nasty Deathclaw snoring. / Worried
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Mum, I'm picking up the sounds of a fairly... large creature taking a snooze. Best be on the quiet side.
|
|
Worried/Cautious and speaking very quietly - He's picked up the sound of a big nasty Deathclaw snoring. / Worried
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I'm guessing we won't find a welcome mat here.
|
|
Amused - Noticing a bunch of fortifications on a house. / Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
What a quaint little cul-de-sac. A wonder nobody seems to be home.
|
|
First sentence is Impressed. Second drifts off into paranoia. Finding a cul-de-sac with perfectly good houses, but no one living in them. / Puzzled
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
What is it about empty tourist attractions that can be so haunting?
|
|
Paranoid - At the dry dock of a mostly abandoned boat tour area. / Nervous
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Ah the nerve center of this charade. Sir, I beg you to shut this place down.
|
|
First sentence is relief. Second is a determined plea to the player - Said upon finding the terminals that are being used to control the robots. / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Ah the nerve center of this charade. Mum, I beg you to shut this place down.
|
|
First sentence is relief. Second is a determined plea to the player - Said upon finding the terminals that are being used to control the robots. / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I say! General Atomics' finest, reprogrammed as simple... race horses for bloody Raiders? Appalling!
|
|
Disgusted - Discovering a race track where Raiders have reprogrammed Mr. Handies as the "horses". / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh my. I dread to think about what's going on here.
|
|
Worried/Concerned - Seeing prison cages in a run down school. / Worried
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
If you ask me, that little water hole is more than a tad suspect.
|
|
Suspicious - Seeing a murky water hole (about the size of a hot tub) in the middle of a small round cave. / Suspicious
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Hard to believe a tunnel system so vast was all for a bit of rock.
|
|
Suspicious - Either looking up or down a huge pit in a quarry with a lot of tunnels. / Suspicious
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Now here's an unexpected surprise. Perhaps there was a tad bit of humane treatment here after all.
|
|
Slight Surprise, kind of impressed and relieved - Finding a courtyard in a creepy old asylum. / Surprised
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I can't imagine this meant good news for the patients here.
|
|
Concerned - Coming upon a lab area of sorts where patients were probably illegally operated on. / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Could it be more ghastly down here? A wonder anyone would recover in a place like this.
|
|
Creeped out - Entering an old, creepy insane asylum. Emphasis on the words "be more"... Could it BE MORE ghastly down here? / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Either these boats washed up here, or some hooligans had themselves quite the party.
|
|
Amused and Curious - Seeing several old boats piled around to form a pathway across a river. Kind of like a "boat dam". / Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh yes. Nothing to see here but a ship stuck in a skyscraper.
|
|
Sarcastic/Disbelief - There's a huge ship that looks like it got stuck on the top of a skyscraper. / Disbelief
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This ship looks quite the mystery. Run aground on a bank and not a scratch on her!
|
|
Impressed and mystified - Looking at a huge ship on top of a bank building. / Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Gives new meaning to the phrase "cute and cuddly".
|
|
Amused - Looking over the corpse of a Raider who was just killed wearing a big, happy bear mascot head. / Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Quite a bit of force was required to punch out this floor. It's impressive and yet... disconcerting.
|
|
Impressed, but concerned at "and yet..." Reacting to a large hole punched through the floor of school into the subway system below. / Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Yuck. Nothing quite as becoming as waterlogged Ghouls.
|
|
Disgusted - Entered a basement full of ghouls laying in water. "Yuck" isn't literal. Just make a grossed out noise, like eewwuh/ew/yech/etc. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Ah yes, the moment I see a nuclear crater, I think, "Home, sweet home."
|
|
Sarcastic - Observing a settlement built in a nuke crater. / Sarcastic
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
If Raiders barricaded this tunnel, I hate to think of what they're defending against.
|
|
Concerned/Worried - Raiders have barricaded a tunnel to defend against something deeper inside. / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Ah the Corvega. I like to think of it as a distant cousin.
|
|
Happy nostalgic - They're at an old car factory that made cars with atomic engines, probably similar to stuff that Codsworth runs on. / Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Who'd have thought Super Mutants fancied a bit of dress up?
|
|
Highly amused - Encountering Super Mutants wearing sailor hats. / Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Here's something you don't see everyday.
|
|
Amused - A tugboat has gotten itself stuck between the two sides of a drawbridge. / Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I hope the owner of that boat knew how to swim.
|
|
Concerned - Looking at an overturned rowboat in the middle of a deep pond. / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
My olfactory sensors are picking up quite the stench, sir. You may want to plug your nose.
|
|
First sentence is stating fact. Second one is with warning. They're coming up on a library that Super Mutants may have been using as a bathroom. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
My olfactory sensors are picking up quite the stench, mum. You may want to plug your nose.
|
|
First sentence is stating fact. Second one is with warning. They're coming up on a library that Super Mutants may have been using as a bathroom. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Moments like this make me thankful I've no stomach.
|
|
Grossed out - Walking into a cafeteria with sacks of body parts hanging from the ceiling. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Something tells me the acting is as genius as the set design.
|
|
Sarcastic - Looking at an old amphitheater with a set made of random boards and rusted metal siding. / Sarcastic
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Sir, I do believe that fridge requires your attention.
|
|
Concerned - He's heard a cry for help from a nearby refrigerator. There's someone trapped inside. / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Mum, I do believe that fridge requires your attention.
|
|
Concerned - He's heard a cry for help from a nearby refrigerator. There's someone trapped inside. / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Such a fine establishment back in the day.
|
|
Sad and nostalgic - Recalling the great company this used to be. / Sad
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I believe the title "mad scientist" would be appropriate here.
|
|
Amused by a bizarre collection of science gadgets. / Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Can it be? A residence untouched by time?
|
|
Curious and impressed: Seeing a really nice place amongst ruin. / Disbelief
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Damage aside, the fact that the monument still stands is a testament to human architecture.
|
|
Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh my. The poor souls.
|
|
Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
It's a shame to see everything in such ruin.
|
|
Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I wonder how many of the books survived. Today's humanity could greatly benefit from any knowledge within these walls.
|
|
Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Up for a bit of sport, sir? I could give you quite the run for your money.
|
|
Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Up for a bit of sport, mum? I could give you quite the run for your money.
|
|
Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Quite the pleasant little courtyard.
|
|
Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Sir, no matter what may befall us, I hope suicide is never an answer you seek.
|
|
Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Mum, no matter what may befall us, I hope suicide is never an answer you seek.
|
|
Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
An abandoned brewery? No doubt we'll find plenty of unsavory types here.
|
|
Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This fountain is quite the visual respite.
|
|
Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Ah, I do so miss shopping expeditions.
|
|
Nostalgic / Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
What a quaint little speakeasy. It looks like it attracted only the highest caliber customers, too.
|
|
Sarcastic
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
The Defense Intelligence Agency? I wonder how much they knew before the first bombs fell.
|
|
Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
What's the old saying, sir? Finders, keepers?
|
|
Surprised
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
What's the old saying, mum? Finders, keepers?
|
|
Surprised
|
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Remember, the synths are the primary objective. Harm must be avoided at all costs.
|
The Institute would put innocents in danger just to reclaim their Synths?
|
X418: Here are the recall codes. Follow me.
|
Wary / Concerned
|
Inst302Stage40CourserScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Easy. I just didn't know there were any other Minutemen out there.
|
An innocent mistake, mum.
|
RonnieShaw: Yeah, I did take a pretty long vacation after Joe died. Not surprised you never heard of me.
|
Not speaking to the player. Being apologetic for the player. / Apologetic
|
Min03RonnieIntroBrawl
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'd like to see you try.
|
I suppose I should have seen that coming.
|
RonnieShaw: This is going to be fun.
|
Amused and annoyed. / Amused
|
Min03RonnieIntroBrawl
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I don't have time for a dick-measuring contest. What do you actually want?
|
I'm not sure if that comment will actually calm her down, sir.
|
RonnieShaw: You kiss your mother with that mouth? At least you're finally ready to get down to business.
|
Telling the player his comment was unwise. / Neutral
|
Min03RonnieIntroBrawl
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I don't have time for a dick-measuring contest. What do you actually want?
|
I'm not sure if that comment will actually calm her down, mum.
|
RonnieShaw: You kiss your mother with that mouth? At least you're finally ready to get down to business.
|
Telling the player his comment was unwise. / Neutral
|
Min03RonnieIntroBrawl
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Of course I'm not going to go through with it. So how do I deal with it?
|
That's a relief to hear, sir. I was quite worried for a moment.
|
Desdemona: We'll deal with that later. We need to prepare for a Brotherhood assault.
|
Relieved player isn't going to destroy the Railroad / Relieved
|
Inst306Stage20Desdemona
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Of course I'm not going to go through with it. So how do I deal with it?
|
That's a relief to hear, mum. I was quite worried for a moment.
|
Desdemona: We'll deal with that later. We need to prepare for a Brotherhood assault.
|
Relieved player isn't going to destroy the Railroad / Relieved
|
Inst306Stage20Desdemona
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm afraid you all have to die.
|
Sir, no. You can't possibly be serious.
|
Desdemona: Deacon vouched for you. I knew I shouldn't have trusted him. Or you. We're not going down without a fight.
|
Shocked player wants to kill the Railroad / Surprised
|
Inst306Stage20Desdemona
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm afraid you all have to die.
|
Mum, no. You can't possibly be serious.
|
Desdemona: Deacon vouched for you. I knew I shouldn't have trusted him. Or you. We're not going down without a fight.
|
Shocked player wants to kill the Railroad / Surprised
|
Inst306Stage20Desdemona
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You're alive, so what do you think?
|
Good answer, sir. I was worried for a moment.
|
Desdemona: I don't have time for guessing games. And the Brotherhood could be here at any moment.
|
Relieved the player isn't killing the Railroad / Relieved
|
Inst306Stage20Desdemona
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You're alive, so what do you think?
|
Good answer, mum. I was worried for a moment.
|
Desdemona: I don't have time for guessing games. And the Brotherhood could be here at any moment.
|
Relieved the player isn't killing the Railroad / Relieved
|
Inst306Stage20Desdemona
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: After all you've done? They'll trust you. And I'll make sure no one else finds out about me.
|
Dr. Virgil's right, sir. The Institute... Your son, would take you at your word.
|
|
Wants the PC to not kill a man / Concerned
|
DN053_Virgil_Stage70_Threaten
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: After all you've done? They'll trust you. And I'll make sure no one else finds out about me.
|
Dr. Virgil's right, mum. The Institute... Your son, would take you at your word.
|
|
Wants the PC to not kill a man / Concerned
|
DN053_Virgil_Stage70_Threaten
|
| Scene
|
SceneDialogue
|
Custom
|
|
BoS301Duff: I'm afraid something terrible has happened to her.
|
Oh dear. I hope she's all right.
|
Player Default: Don't worry, I'll find her.
|
Concerned / Worried
|
BoS301_04_DoctorDuff
|
| Scene
|
SceneDialogue
|
Custom
|
|
BoS301Scara: The whole thing's rather complicated, perhaps I'll explain it to you sometime.
|
Such a curious name to give a child.
|
BoS301Scara: So, now that I've formally introduced myself, perhaps you'd care to tell me why you're here?
|
Amused / Amused
|
BoS301_05_ScaraStage0060
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Because we care what happens to the Commonwealth.
|
The Brotherhood may be our only chance at stopping the Institute.
|
BoS301Li: You know, if anyone else wearing a Brotherhood of Steel uniform said something like that, I'd laugh in their face.
|
Concerned. / Concerned
|
BoS301_06_LiStage0070
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: If you don't work on Prime, I'll have you shot.
|
Really, sir? Resorting to threats already?
|
BoS301Li: You son of a bitch!
|
Disapproving and surprised / Surprised
|
BoS301_06_LiStage0070
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: If you don't work on Prime, I'll have you shot.
|
Really, mum? Resorting to threats already?
|
BoS301Li: You son of a bitch!
|
Disapproving and surprised / Surprised
|
BoS301_06_LiStage0070
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: If not for the Brotherhood, do it for Doctor Virgil.
|
You must know what goes on here isn't right.
|
BoS301Li: What they did to Doctor Virgil was cruel... it was wrong. How could I be so blind?
|
Concerned / Concerned
|
BoS301_06_LiStage0070
|
| Scene
|
SceneDialogue
|
Custom
|
|
BoS301ChildofAtom: That is why they must be safeguarded.
|
Spoken like a true fanatic.
|
Player Default: I want to spread his, uhh, glory... Look, the bombs will get used, okay? Isn't that what you want?
|
Disapproving - Thinks the guy is crazy / Sarcastic
|
BoS301_10_ChildofAtomStage0160
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I hate to think of what happened here.
|
|
Coming upon a scene of massive devastation. / Concerned
|
BoSM01_CompanionStage060_Commentary1
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
The poor soul.
|
|
Looking at a corpse of a woman who attempted to wall herself off in a room to get away from Ghouls. She did not succeed. / Sad
|
BoSM01_CompanionStage070_Commentary1
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Better to pass here than be torn to shreds by Ferals.
|
|
Feeling sorry for a dead man. / Sad
|
BoSM01_CompanionStage080_Commentary1
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
You did the right thing, sir. Don't let that man tell you otherwise.
|
|
Encouraging / Neutral
|
BOS302_13_CompanionReactsExecute
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
You did the right thing, mum. Don't let that man tell you otherwise.
|
|
Encouraging / Neutral
|
BOS302_13_CompanionReactsExecute
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Paladin Danse was a good man, sir. I worry you're a bit... misguided.
|
Companion: That Maxson fella seemed like he knew what was best. Maybe you should've listened to him.
|
Worried the player made a bad decision / Worried
|
BOS302_13_CompanionReactsExecute
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Paladin Danse was a good man, mum. I worry you're a bit... misguided.
|
Companion: That Maxson fella seemed like he knew what was best. Maybe you should've listened to him.
|
Worried the player made a bad decision / Worried
|
BOS302_13_CompanionReactsExecute
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Paladin Danse was a good man, sir. I don't believe this Elder Maxson is cut from the same cloth.
|
Companion: I wished you had the bollocks to do that yourself. At least it's over with.
|
Sad over Danse's death. Wary of Maxson. / Sad
|
BOS302_13_CompanionReactsExecute
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Paladin Danse was a good man, mum. I don't believe this Elder Maxson is cut from the same cloth.
|
Companion: I wished you had the bollocks to do that yourself. At least it's over with.
|
Sad over Danse's death. Wary of Maxson. / Sad
|
BOS302_13_CompanionReactsExecute
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: With pleasure. I'll make him pay for lying to us.
|
Sir, you can't possibly be considering that order.
|
BoS302Maxson: I appreciate your cooperation.
|
Shocked the player has chosen to kill someone. / Surprised
|
BoS302_01_MaxsonStage010
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: With pleasure. I'll make him pay for lying to us.
|
Mum, you can't possibly be considering that order.
|
BoS302Maxson: I appreciate your cooperation.
|
Shocked the player has chosen to kill someone. / Surprised
|
BoS302_01_MaxsonStage010
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I won't do it. Danse deserves a chance to explain himself.
|
You may be quick to turn your back on him, but we're not so keen on betrayal.
|
BoS302Maxson: You will do it. This is not up for judgment or debate!
|
A little angry - Asked to kill a friend revealed to be a synth. / Angry
|
BoS302_01_MaxsonStage010
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I don't know what to say.
|
Sir, I believe the answer you are looking for is "no".
|
BoS302Maxson: This isn't a request that requires an answer, Knight. This is a direct order.
|
Hoping the player will say no. / Conspiratorial
|
BoS302_01_MaxsonStage010
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I don't know what to say.
|
Mum, I believe the answer you are looking for is "no".
|
BoS302Maxson: This isn't a request that requires an answer, Knight. This is a direct order.
|
Hoping the player will say no. / Conspiratorial
|
BoS302_01_MaxsonStage010
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Isn't there some other way?
|
Surely, you can't be that unforgiving.
|
BoS302Maxson: Absolutely not. My decision is final.
|
Worried about the fate of Paladin Danse. / Concerned
|
BoS302_01_MaxsonStage010
|
| Scene
|
SceneDialogue
|
Custom
|
|
BoS302Haylen: If you're not convinced by what he says, or somehow he's become truly lost to us, then you do what you have to do.
|
It's good to know there's still a bit of humanity left in the Brotherhood.
|
Player Default: All right, I'll hear him out.
|
Relieved that someone is on Danse's side. / Relieved
|
BoS302_03_HaylenStage040
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
A grown man needs his protein I suppose.
|
|
Player is eating a corpse. Codsworth is not disgusted by this, more of a neutral/amused stance. / Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
A grown woman needs her protein I suppose.
|
|
Player is eating a corpse. Codsworth is not disgusted by this, more of a neutral/amused stance. / Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Who needs utensils, right, sir? Or napkins, for that matter.
|
|
Player is eating a corpse. Codsworth is not disgusted by this, more of a neutral/amused stance. / Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Who needs utensils, right, mum? Or napkins, for that matter.
|
|
Player is eating a corpse. Codsworth is not disgusted by this, more of a neutral/amused stance. / Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Next time, might I suggest a little seasoning perhaps?
|
|
Player is eating a corpse. Codsworth is not disgusted by this, more of a neutral/amused stance. / Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Well, that's Commonwealth steak tartare for you.
|
|
Player is eating a corpse. Codsworth is not disgusted by this, more of a neutral/amused stance. / Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Mind the bones, sir. Don't want to chip a tooth.
|
|
Player is eating a corpse. Codsworth is not disgusted by this, more of a neutral/amused stance. / Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Mind the bones, mum. Don't want to chip a tooth.
|
|
Player is eating a corpse. Codsworth is not disgusted by this, more of a neutral/amused stance. / Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Gathered a little more than we can carry, did we, sir?
|
|
said after player takes too much loot and is over encumbered
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Gathered a little more than we can carry, did we, mum?
|
|
said after player takes too much loot and is over encumbered / Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Pockets able to carry more than you, eh?
|
|
said after player takes too much loot and is over encumbered
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Surely you can put some of that down?
|
|
said after player takes too much loot and is over encumbered
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Best to finally choose which of that load to drop.
|
|
said after player takes too much loot and is over encumbered
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Having a problem letting go?
|
|
said after player takes too much loot and is over encumbered
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Sir, I'd be remiss were I not to inform you of your bare-cheekedness.
|
|
said while player is walking around naked
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Mum, I'd be remiss were I not to inform you of your bare-cheekedness.
|
|
said while player is walking around naked / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Um... sir? You're bearing all to the world, and then some.
|
|
said while player is walking around naked
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Um... mum? You're bearing all to the world, and then some.
|
|
said while player is walking around naked / Puzzled
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I dare say, you're leaving little to the imagination.
|
|
said while player is walking around naked
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I know the world has ended, but certainly we ought to strive for a little common decency.
|
|
said while player is walking around naked
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Wearing the bare minimum I see. Aha. But seriously, sir. Put on some pants at the very least.
|
|
(a joke. bare minimum being a play on bare nakedness) said while player is walking around naked
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Wearing the bare minimum I see. Aha. But seriously, mum. Put on some pants at the very least.
|
|
(a joke. bare minimum being a play on bare nakedness) said while player is walking around naked / Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Very clever!
|
|
said after player builds something at a workbench, cooks food, or makes chems
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You're very handy, sir. And I should know. Aha.
|
|
(making a joke... since he's a "Mr. Handy") said after player builds something at a workbench, cooks food, or makes chems
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You're very handy, mum. And I should know. Aha.
|
|
(making a joke... since he's a "Mr. Handy") said after player builds something at a workbench, cooks food, or makes chems / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Well done.
|
|
said after player builds something at a workbench, cooks food, or makes chems
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
A round of applause, sir.
|
|
said after player builds something at a workbench, cooks food, or makes chems
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
A round of applause, mum.
|
|
said after player builds something at a workbench, cooks food, or makes chems / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Look at that!
|
|
said after player builds something at a workbench, cooks food, or makes chems
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Whoopsie!
|
|
Said after player triggers a mine or trap to go off.
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Feeling a bit clumsy today?
|
|
Said after player triggers a mine or trap to go off.
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Well, that was unfortunate, now wasn't it?
|
|
Said after player triggers a mine or trap to go off.
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
It's times like these I'm glad I don't have legs.
|
|
Said after player triggers a mine or trap to go off.
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Are we having a spot of trouble avoiding exploding ourselves?
|
|
Said after player triggers a mine or trap to go off.
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
May I remind, sir, that robots and water don't exactly get along famously?
|
|
said after player starts swimming
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
May I remind, mum, that robots and water don't exactly get along famously?
|
|
said after player starts swimming / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Dare I say, I've made it 200 years without a speck of rust by strict and careful routine. And swimming was not part of it.
|
|
said after player starts swimming
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Robots do not prefer to swim, I'm afraid.
|
|
said after player starts swimming
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Water... well, I suppose you only live once, eh?
|
|
said after player starts swimming
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I trust you don't expect me to follow you in there... Oh bother. Here goes nothing...
|
|
said after player starts swimming
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I'm afraid I don't have a swimsuit, sir. You know, because robots don't go under water.
|
|
(second sentence said under breath) said after player starts swimming
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I'm afraid I don't have a swimsuit, mum. You know, because robots don't go under water.
|
|
(second sentence said under breath) said after player starts swimming / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Come now, sir! Surely we are above petty pickpocketry.
|
|
(disapprovingly) player pick pockets someone
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Come now, mum! Surely we are above petty pickpocketry.
|
|
(disapprovingly) player pick pockets someone / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I'm terribly shocked and don't know what to say.
|
|
(disapprovingly) player pick pockets someone
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I see, sir. Other people's pockets are simply an irresistible draw?
|
|
(disapprovingly) player pick pockets someone
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I see, mum. Other people's pockets are simply an irresistible draw?
|
|
(disapprovingly) player pick pockets someone / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Really now.
|
|
(disapprovingly) player pick pockets someone
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Sir, I can't condone such activities. Not in good conscience anyway.
|
|
(disapprovingly) player pick pockets someone
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Mum, I can't condone such activities. Not in good conscience anyway.
|
|
(disapprovingly) player pick pockets someone / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Small case of the sticky fingers? ...sir.
|
|
(disapproving) said after player steals.
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Small case of the sticky fingers? ...mum.
|
|
(disapproving) said after player steals. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Abandoning the high road this time, are we?
|
|
(disapproving) said after player steals.
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Forgot right from wrong, did we? Temporarily, of course.
|
|
(disapproving) said after player steals.
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I'm sure we could have done without, or found some other way of acquiring that.
|
|
(disapproving) said after player steals.
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I would have thought we were above that sort of thing.
|
|
(disapproving) said after player steals.
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Really put the screws to 'em there, sir.
|
|
(disapprovingly) said after player tries to haggle/convince/cajole more from someone else in dialogue
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Really put the screws to 'em there, mum.
|
|
(disapprovingly) said after player tries to haggle/convince/cajole more from someone else in dialogue / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Worried about developing a reputation as a push-over, are we, sir?
|
|
(disapprovingly) said after player tries to haggle/convince/cajole more from someone else in dialogue
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Worried about developing a reputation as a push-over, are we, mum?
|
|
(disapprovingly) said after player tries to haggle/convince/cajole more from someone else in dialogue / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Nothing quite like a good shake down.
|
|
(disapprovingly) said after player tries to haggle/convince/cajole more from someone else in dialogue
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Not feeling in the charitable mood?
|
|
(disapprovingly) said after player tries to haggle/convince/cajole more from someone else in dialogue
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Not sure that was entirely necessary, we could have done with less.
|
|
(disapprovingly) said after player tries to haggle/convince/cajole more from someone else in dialogue
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I'm sure we'll put that to good use.
|
|
said after player receives a reward for doing something
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
That should come in handy.
|
|
said after player receives a reward for doing something
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Might I suggest we save that for a rainy day?
|
|
said after player receives a reward for doing something
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Well done.
|
|
said after player receives a reward for doing something
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
That'll be useful.
|
|
said after player receives a reward for doing something
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You're looking smarter already, sir.
|
|
said after player reads a skill book (which makes the player better at something)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You're looking smarter already, mum.
|
|
said after player reads a skill book (which makes the player better at something) / Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Good read?
|
|
said after player reads a skill book (which makes the player better at something)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Glad to see you still fancy intellectual pursuits.
|
|
said after player reads a skill book (which makes the player better at something)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Taking the brain out for a stroll?
|
|
said after player reads a skill book (which makes the player better at something)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I'm surprised to see anyone reading a book anymore.
|
|
said after player reads a skill book (which makes the player better at something)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Sir... you don't look so good.
|
|
said after player is exhibiting signs of radiation poisoning
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Mum... you don't look so good.
|
|
said after player is exhibiting signs of radiation poisoning / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Sir, I believe you may have radiation poisoning. We should seek medical attention.
|
|
said after player is exhibiting signs of radiation poisoning
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Mum, I believe you may have radiation poisoning. We should seek medical attention.
|
|
said after player is exhibiting signs of radiation poisoning / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You're looking a little pale, sir.
|
|
said after player is exhibiting signs of radiation poisoning
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You're looking a little pale, mum.
|
|
said after player is exhibiting signs of radiation poisoning / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Little worse for wear there.
|
|
said after player is exhibiting signs of radiation poisoning
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Have you considered seeking professional medical assistance?
|
|
said after player is exhibiting signs of radiation poisoning
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Sir, sensors indicate the presence of radiation.
|
|
(concerned) said when player is taking radiation damage
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Mum, sensors indicate the presence of radiation.
|
|
(concerned) said when player is taking radiation damage / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Mind the Geiger counter.
|
|
(concerned) said when player is taking radiation damage
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Radiation, sir.
|
|
(concerned) said when player is taking radiation damage
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Radiation, mum.
|
|
(concerned) said when player is taking radiation damage / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Caution. Radiation.
|
|
(concerned) said when player is taking radiation damage
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Picking up high levels of radioactivity.
|
|
(concerned) said when player is taking radiation damage
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Can you stay on your feet, sir?
|
|
player's leg is crippled (likely during combat)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Can you stay on your feet, mum?
|
|
player's leg is crippled (likely during combat) / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Sir, your leg! I'm not sure it's supposed to bend that direction.
|
|
player's leg is crippled (likely during combat)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Mum, your leg! I'm not sure it's supposed to bend that direction.
|
|
player's leg is crippled (likely during combat) / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Got your leg bad.
|
|
player's leg is crippled (likely during combat)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Hang in there, sir!
|
|
player's leg is crippled (likely during combat)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Hang in there, mum!
|
|
player's leg is crippled (likely during combat) / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Keep fighting! We'll make it out of this!
|
|
player's leg is crippled (likely during combat)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Stay with us, sir!
|
|
player's head is crippled (likely during combat)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Stay with us, mum!
|
|
player's head is crippled (likely during combat) / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Stiff upper lip. You'll pull through!
|
|
MARK FOR RE-RECORD.player's head is crippled (likely during combat)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Clipped your noggin' good, sir. Try not to fall unconscious!
|
|
player's head is crippled (likely during combat)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Clipped your noggin' good, mum. Try not to fall unconscious!
|
|
player's head is crippled (likely during combat) / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Beaned your bean pretty good there!
|
|
player's head is crippled (likely during combat)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh, sir! That look's like it hurt!
|
|
player's head is crippled (likely during combat)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh, mum! That look's like it hurt!
|
|
player's head is crippled (likely during combat) / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh no, sir. Your arm!
|
|
player's arm is crippled (likely during combat)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh no, mum. Your arm!
|
|
player's arm is crippled (likely during combat) / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Blasted all. They winged you!
|
|
player's arm is crippled (likely during combat)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Sir! Your arm alright?
|
|
player's arm is crippled (likely during combat)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Mum! Your arm alright?
|
|
player's arm is crippled (likely during combat) / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Your arm!
|
|
player's arm is crippled (likely during combat)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Got your arm good, there.
|
|
player's arm is crippled (likely during combat)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
We're trespassing now, sir?
|
|
(disapproving) said after player picks the lock of door that is owned by someone (ie trespassing)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
We're trespassing now, mum?
|
|
(disapproving) said after player picks the lock of door that is owned by someone (ie trespassing) / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You lead, I'll follow. But for the record, this is a bad idea.
|
|
(disapproving) said after player picks the lock of door that is owned by someone (ie trespassing)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Who needs keys? You know, other than the people who locked that door.
|
|
(disapproving - second line under his breath) said after player picks the lock of door that is owned by someone (ie trespassing)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Why let a little lock stop us, eh? Dear me, I'm an accessory now, aren't I?
|
|
(disapproving - second sentence under his breath) said after player picks the lock of door that is owned by someone (ie trespassing)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Sir... I'm not sure about this.
|
|
(disapproving) said after player picks the lock of door that is owned by someone (ie trespassing)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Mum... I'm not sure about this.
|
|
(disapproving) said after player picks the lock of door that is owned by someone (ie trespassing) / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
No, no. I'm sure that was locked for no reason... no reason at all.
|
|
(sarcastic, disapproving) said after player picks the lock of door that is owned by someone (ie trespassing) / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I was unaware one could do that with a bobby pin.
|
|
(concerned - but it might be locked by enemy combatant, so it's not necessarily a moral issue) said after the player picks a lock
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Might that have been locked for a reason?
|
|
(concerned - but it might be locked by enemy combatant, so it's not necessarily a moral issue) said after the player picks a lock
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
We won't be stopped by a little thing like a lock, will we sir?
|
|
(concerned - but it might be locked by enemy combatant, so it's not necessarily a moral issue) said after the player picks a lock
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
We won't be stopped by a little thing like a lock, will we mum?
|
|
(concerned - but it might be locked by enemy combatant, so it's not necessarily a moral issue) said after the player picks a lock / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Clever.
|
|
(concerned - but it might be locked by enemy combatant, so it's not necessarily a moral issue) said after the player picks a lock
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Cracked that in no time.
|
|
(concerned - but it might be locked by enemy combatant, so it's not necessarily a moral issue) said after the player picks a lock
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
That was beyond called for, sir.
|
|
(distraught) said after player murders someone
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
That was beyond called for, mum.
|
|
(distraught) said after player murders someone / Angry
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I'm simply beside myself with grief.
|
|
(distraught) said after player murders someone
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Sir, I... those were people. You murdered them.
|
|
(distraught) said after player murders someone
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Mum, I... those were people. You murdered them.
|
|
(distraught) said after player murders someone / Angry
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
How could you?
|
|
(distraught) said after player murders someone
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
That was murder, plain and simple.
|
|
(distraught) said after player murders someone
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Ingenious.
|
|
said after player modifies weapon or armor
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Brilliant.
|
|
said after player modifies weapon or armor
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
How clever.
|
|
said after player modifies weapon or armor
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
That's a right nice piece, sir.
|
|
said after player modifies weapon or armor
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
That's a right nice piece, mum.
|
|
said after player modifies weapon or armor / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You're a clever one, sir.
|
|
said after player modifies weapon or armor
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You're a clever one, mum.
|
|
said after player modifies weapon or armor / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Well, aren't you the crafty one?
|
|
said after player modifies weapon or armor
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Clever, clever.
|
|
said after player modifies weapon or armor
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
That's a smart looking piece.
|
|
said after player modifies weapon or armor
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
That's a proper outfit.
|
|
said after player modifies weapon or armor
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Nice one.
|
|
said after player modifies weapon or armor
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Pining for the good ol' days, sir?
|
|
said after player loots a pre-war object
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Pining for the good ol' days, mum?
|
|
said after player loots a pre-war object / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Nice to have mementos.
|
|
said after player loots a pre-war object
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Taking a trip down memory lane with that?
|
|
said after player loots a pre-war object
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Bit of the ol' world, eh?
|
|
said after player loots a pre-war object
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Soppy for the old days?
|
|
said after player loots a pre-war object
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Surely you meant to leave that rubbish where you found it?
|
|
said after player loots junk
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Are we pack rats now, sir?
|
|
said after player loots junk
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Are we pack rats now, mum?
|
|
said after player loots junk / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
If there's a use to that, I'll eat my hat.
|
|
said after player loots junk
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Rubbish.
|
|
said after player loots junk
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Hoarding now?
|
|
said after player loots junk
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Bingo!
|
|
player loots an epic weapon
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Top shelf, that.
|
|
player loots an epic weapon
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Splendid!
|
|
player loots an epic weapon
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Hello!
|
|
player loots an epic weapon
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Would you look at that?
|
|
player loots an epic weapon
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Nick anything good?
|
|
said after player loots corpse
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Well, he certainly doesn't need that anymore.
|
|
said after player loots corpse
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Noddy work, but wouldn't want to leave the good stuff.
|
|
said after player loots corpse
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Good pickings?
|
|
said after player loots corpse
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Well, hello there.
|
|
said after player loots corpse
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I'll be right there, sir! Soon as I find a way down.
|
|
(second sentence under breath) said after player jump down from large height
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I'll be right there, mum! Soon as I find a way down.
|
|
(second sentence under breath) said after player jump down from large height / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Cor, blimey!
|
|
said after player jump down from large height
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You did that on purpose?
|
|
said after player jump down from large height
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Longer than it looks, eh?
|
|
said after player jump down from large height
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Coming, sir.
|
|
said after player jump down from large height
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Coming, mum.
|
|
said after player jump down from large height / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
He's looking less peaked now.
|
|
(as in "good job!") said after player heals dogmeat with a stimpak
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Very good. Pup's on his way to a solid mending.
|
|
(as in "good job!") said after player heals dogmeat with a stimpak
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Brilliant!
|
|
(as in "good job!") said after player heals dogmeat with a stimpak
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
He's looking better now.
|
|
(as in "good job!") said after player heals dogmeat with a stimpak
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Feeling better, pal?
|
|
(as in "good job!") said after player heals dogmeat with a stimpak
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Just what the mechanic ordered, eh sir?
|
|
Grateful - Player just healed him / Grateful
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Just what the mechanic ordered, eh mum?
|
|
Grateful - Player just healed him / Grateful
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Good to be back in the game.
|
|
Grateful - Player just healed him / Grateful
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Good as new.
|
|
Grateful - Player just healed him / Grateful
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Well done. Well done, indeed.
|
|
said after player hacks a computer
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I do believe you've told that terminal what for!
|
|
said after player hacks a computer
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Right-o!
|
|
said after player hacks a computer
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Finally sussed it out, did we?
|
|
said after player hacks a computer
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Nice one, sir!
|
|
said after player hacks a computer
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Nice one, mum!
|
|
said after player hacks a computer / Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
We taking this bird for a spin then?
|
|
player gets into a vertibird
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Ah! Very good. We'll take to the air.
|
|
player gets into a vertibird
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Tally ho!
|
|
player gets into a vertibird
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Chocks away!
|
|
player gets into a vertibird
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Here we go!
|
|
player gets into a vertibird
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Smashing! Look out, here we come!
|
|
said after player gets into power armor
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You'll be unstoppable in that!
|
|
said after player gets into power armor
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Splendid! You could tackle anything in that.
|
|
said after player gets into power armor
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Tally ho, indeed!
|
|
MARK FOR RE-RECORD.said after player gets into power armor
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Have a riot, sir!
|
|
said after player gets into power armor
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Have a riot, mum!
|
|
said after player gets into power armor / Nervous
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Did you mean to drop that?
|
|
said after player drops useful item
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
We just leaving that there? Seems like a waste.
|
|
said after player drops useful item
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Tired of carrying that around, are we?
|
|
said after player drops useful item
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Can't be bothered any longer?
|
|
said after player drops useful item
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Interesting place to put that. Though, one might wonder why we don't keep it for a rainy day.
|
|
said after player drops useful item
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Cheers!
|
|
said after player takes a drink.
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Thirsty, sir?
|
|
said after player takes a drink.
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Thirsty, mum?
|
|
said after player takes a drink. / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Bottoms up.
|
|
said after player takes a drink.
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Getting slashed, are we?
|
|
said after player takes a drink.
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
That should lift the spirits, sir.
|
|
said after player takes a drink.
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
That should lift the spirits, mum.
|
|
said after player takes a drink. / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Well done. One good turn and all that.
|
|
pleased the player is donating helpful items to others
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Good show!
|
|
pleased the player is donating helpful items to others
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Every small kindness rebuilds the world a little at a time.
|
|
pleased the player is donating helpful items to others
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Right neighborly of you, sir.
|
|
pleased the player is donating helpful items to others
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Right neighborly of you, mum.
|
|
pleased the player is donating helpful items to others / Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Jolly well done.
|
|
pleased the player is donating helpful items to others
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
The mutt's looking in a bad way, sir.
|
|
dogmeat is bleeding out (likely in combat)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
The mutt's looking in a bad way, mum.
|
|
dogmeat is bleeding out (likely in combat) / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
The pup is down for the count!
|
|
dogmeat is bleeding out (likely in combat)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
The dog, sir!
|
|
dogmeat is bleeding out (likely in combat)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
The dog, mum!
|
|
dogmeat is bleeding out (likely in combat) / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Mutt's taken one for the team.
|
|
dogmeat is bleeding out (likely in combat)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Poor pooch.
|
|
dogmeat is bleeding out (likely in combat)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Careful, sir, they're liable to think you're off your rocker.
|
|
player is shooting his gun in public
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Careful, mum, they're liable to think you're off your rocker.
|
|
player is shooting his gun in public / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Whoa there, cowboy.
|
|
player is shooting his gun in public
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Whoa there, cowgirl.
|
|
player is shooting her gun in public / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Shooting at ghosts?
|
|
player is shooting his gun in public
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
We certain that's a good idea?
|
|
player is shooting his gun in public
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Careful now.
|
|
player is shooting his gun in public
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Thinker's on the blink, sir.
|
|
head is crippled in combat
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Thinker's on the blink, mum.
|
|
head is crippled in combat / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Cracked me in the ol' bucket I'm afraid!
|
|
head is crippled in combat
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Brained me, sir.
|
|
head is crippled in combat
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Brained me, mum.
|
|
head is crippled in combat / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
A bit rattled, but ready for battle!
|
|
head is crippled in combat
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I'm operating at less than full capacity, sir.
|
|
head is crippled in combat
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I'm operating at less than full capacity, mum.
|
|
head is crippled in combat / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Bollocks. My arm is on the fritz.
|
|
arm is crippled in combat (no sense of pain, more annoyance)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Arm's bent.
|
|
arm is crippled in combat (no sense of pain, more annoyance)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
There goes my arm, sir.
|
|
arm is crippled in combat (no sense of pain, more annoyance)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
There goes my arm, mum.
|
|
arm is crippled in combat (no sense of pain, more annoyance) / Irritated
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
My arm, sir!
|
|
arm is crippled in combat (no sense of pain, more annoyance)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
My arm, mum!
|
|
arm is crippled in combat (no sense of pain, more annoyance) / Worried
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Gah! My arm.
|
|
arm is crippled in combat (no sense of pain, more annoyance)
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Need a little pick-me up?
|
|
commenting on player taking chems
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Easy does it there. Don't want to go nodding off at an inopportune moment.
|
|
commenting on player taking chems
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Careful not to over do it there.
|
|
commenting on player taking chems
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
A little self medicating, sir? Shouldn't a doctor be doing that?
|
|
commenting on player taking chems
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
A little self medicating, mum? Shouldn't a doctor be doing that?
|
|
commenting on player taking chems / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Steady on there.
|
|
"go easy" commenting on player taking chems
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Looking a bit peaked, sir.
|
|
concerned the player has become addicted to chems/alcohol
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Looking a bit peaked, mum.
|
|
concerned the player has become addicted to chems/alcohol / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Are you well, sir?
|
|
concerned the player has become addicted to chems/alcohol
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Are you well, mum?
|
|
concerned the player has become addicted to chems/alcohol / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You're shaking a little there... are you ill, sir?
|
|
concerned the player has become addicted to chems/alcohol
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You're shaking a little there... are you ill, mum?
|
|
concerned the player has become addicted to chems/alcohol / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Feeling a bit knackered, are we, sir?
|
|
concerned the player has become addicted to chems/alcohol
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Feeling a bit knackered, are we, mum?
|
|
concerned the player has become addicted to chems/alcohol / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Sir, if I didn't know better, I'd say you were zonked out.
|
|
concerned the player has become addicted to chems/alcohol
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Mum, if I didn't know better, I'd say you were zonked out.
|
|
concerned the player has become addicted to chems/alcohol / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Sir, really. That all seemed entirely unnecessary.
|
|
Disappointed - Player choosing a violent option over a peaceful one. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Mum, really. That all seemed entirely unnecessary.
|
|
Disappointed - Player choosing a violent option over a peaceful one. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Choosing the lesser route? Honestly, sir, I would have thought such actions beneath you.
|
|
Disappointed - Player choosing a violent option over a peaceful one. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Choosing the lesser route? Honestly, mum, I would have thought such actions beneath you.
|
|
Disappointed - Player choosing a violent option over a peaceful one. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Resorting to violence? Losing your wits, are we?
|
|
Disappointed - Player choosing a violent option over a peaceful one. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
With people like you making decisions, no wonder nuclear war broke out.
|
|
Disappointed - Player choosing a violent option over a peaceful one. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh yes, forget ending this peacefully... Talking is simply too much effort.
|
|
Sarcastic and disappointed - Player choosing a violent option over a peaceful one. / Sarcastic
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
We could have afforded to be a smidge more generous, I should think.
|
|
showing disapproval to the player's show of selfishness
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh come now, sir. We could have been more helpful than that, certainly.
|
|
showing disapproval to the player's show of selfishness
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh come now, mum. We could have been more helpful than that, certainly.
|
|
showing disapproval to the player's show of selfishness / Surprised
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You've changed, sir. And I'm not sure for the better.
|
|
(second sentence under the breath) showing disapproval to the player's show of selfishness
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You've changed, mum. And I'm not sure for the better.
|
|
(second sentence under the breath) showing disapproval to the player's show of selfishness / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I dare say, would it have been so terrible to offer a helping hand?
|
|
showing disapproval to the player's show of selfishness
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Hmm... not sure I approve, sir. Doesn't seem neighborly.
|
|
showing disapproval to the player's show of selfishness
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Hmm... not sure I approve, mum. Doesn't seem neighborly.
|
|
showing disapproval to the player's show of selfishness / Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Well done, sir. There's already enough violence in this world.
|
|
Happy - player has taken the peaceful route. / Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Well done, mum. There's already enough violence in this world.
|
|
Happy - player has taken the peaceful route. / Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
And we all live to see another day.
|
|
Happy - player has taken the peaceful route. / Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I'll never understand why people feel the need to resort to violence.
|
|
Happy - player has taken the peaceful route. / Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
A fine move, mum. Spoken like a true negotiator.
|
|
Happy - player has taken the peaceful route. / Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
A fine move, sir. Spoken like a true negotiator.
|
|
Happy - player has taken the peaceful route. / Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
If only everyone had as much sense as you, sir.
|
|
Happy - player has taken the peaceful route. / Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
If only everyone had as much sense as you, mum.
|
|
Happy - player has taken the peaceful route. / Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Good to see you're as nice as ever, sir.
|
|
appreciating the player's niceness
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Good to see you're as nice as ever, mum.
|
|
appreciating the player's niceness / Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
A kind gesture goes a long way.
|
|
appreciating the player's niceness
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I say, that was kind of you, sir!
|
|
appreciating the player's niceness
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I say, that was kind of you, mum!
|
|
appreciating the player's niceness / Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Right fine of you, sir.
|
|
appreciating the player's niceness
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Right fine of you, mum.
|
|
appreciating the player's niceness / Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Never can be too kind, can we?
|
|
appreciating the player's niceness
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Well, that seemed right spiteful, if you were to ask me. And I know you didn't.
|
|
showing disapproval to the player's show of meanness
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Really? Come now, sir. Certainly that wasn't necessary.
|
|
showing disapproval to the player's show of meanness
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Really? Come now, mum. Certainly that wasn't necessary.
|
|
showing disapproval to the player's show of meanness / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Surely we could display a little more decency than that?
|
|
showing disapproval to the player's show of meanness
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Would it kill us to show an ounce of kindness now and again?
|
|
showing disapproval to the player's show of meanness
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Come off it. We're bigger than that, certainly.
|
|
showing disapproval to the player's show of meanness
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
"It is more blessed to give than to receive."
|
|
(quoting) appreciating the player's generosity
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
We do what we can, sir. And that is all anyone could ever ask of us.
|
|
appreciating the player's generosity
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
We do what we can, mum. And that is all anyone could ever ask of us.
|
|
appreciating the player's generosity / Friendly
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Mighty fine of you, sir.
|
|
appreciating the player's generosity
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Mighty fine of you, mum.
|
|
appreciating the player's generosity / Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Jolly good show, indeed.
|
|
appreciating the player's generosity
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Good show, sir!
|
|
appreciating the player's generosity
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Good show, mum!
|
|
appreciating the player's generosity / Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Jolly good show, sir.
|
|
Happy/Impressed - Loves something that the player just did. / Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Jolly good show, mum.
|
|
Happy/Impressed - Loves something that the player just did. / Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You're truly unmatched in efforts. If only more people were like you.
|
|
Happy/Impressed - Loves something that the player did.
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
If only the Commonwealth knew how lucky it is to have you.
|
|
Happy/Impressed - Loves something that the player did. / Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
If only the missus were here, sir. She'd be quite proud.
|
|
Happy/Impressed - Loves something that the player did. / Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
If only sir were here, mum. He'd be quite proud.
|
|
Happy/Impressed - Loves something that the player did. / Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Truly, sir, that was one for the books.
|
|
Happy/Impressed - Loves something that the player did. / Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Truly, mum, that was one for the books.
|
|
Happy/Impressed - Loves something that the player did. / Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Top notch, sir. I wouldn't expect anything less.
|
|
Happy/Impressed - Loves something that the player did. / Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Top notch, mum. I wouldn't expect anything less.
|
|
Happy/Impressed - Loves something that the player did. / Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Brilliant, sir. Absolutely brilliant.
|
|
Happy/Impressed - Loves something that the player did. / Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Brilliant, mum. Absolutely brilliant.
|
|
Happy/Impressed - Loves something that the player did. / Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Spot on, sir. Your deeds never cease to impress.
|
|
Happy/Impressed - Loves something that the player did. / Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Spot on, mum. Your deeds never cease to impress.
|
|
Happy/Impressed - Loves something that the player did. / Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You never cease to amaze, sir.
|
|
Happy/Impressed - Loves something that the player did. / Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You never cease to amaze, mum.
|
|
Happy/Impressed - Loves something that the player did. / Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You're a true humanitarian, sir.
|
|
Happy/Impressed - Loves something that the player did. / Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You're a true humanitarian, mum.
|
|
Happy/Impressed - Loves something that the player did. / Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
A real A for effort, sir.
|
|
Friendly - Liked something that the player did. / Friendly
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
A real A for effort, mum.
|
|
Friendly - Liked something that the player did. / Friendly
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Nice one, sir.
|
|
Friendly - Liked something that the player did. / Friendly
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Nice one, mum.
|
|
Friendly - Liked something that the player did. / Friendly
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You know what they say, "One good turn deserves another."
|
|
Friendly - Liked something that the player did. / Friendly
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Good show, sir.
|
|
Friendly - Liked something that the player did. / Friendly
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Good show, mum.
|
|
Friendly - Liked something that the player did. / Friendly
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
If only the Commonwealth had more people like you, sir.
|
|
Friendly - Liked something that the player did. / Friendly
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
If only the Commonwealth had more people like you, mum.
|
|
Friendly - Liked something that the player did. / Friendly
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Well done, sir.
|
|
Friendly - Liked something that the player did. / Friendly
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Well done, mum.
|
|
Friendly - Liked something that the player did. / Friendly
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Getting in good with the ol' karma, sir.
|
|
Friendly - Liked something that the player did. / Friendly
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Getting in good with the ol' karma, mum.
|
|
Friendly - Liked something that the player did. / Friendly
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Quite well handled, sir.
|
|
Friendly - Liked something that the player did. / Friendly
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Quite well handled, mum.
|
|
Friendly - Liked something that the player did. / Friendly
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I couldn't have handled that better myself.
|
|
Friendly - Liked something that the player did. / Friendly
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
A fine job, sir.
|
|
Friendly - Liked something that the player did. / Friendly
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
A fine job, mum.
|
|
Friendly - Liked something that the player did. / Friendly
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Really, sir. I expected better of you.
|
|
Disapproving - Dislikes something the player did. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Really, mum. I expected better of you.
|
|
Disapproving - Dislikes something the player did. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Well, that was quite disconcerting.
|
|
Disapproving - Dislikes something the player did. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
It's actions like those that may haunt us later, sir.
|
|
Disapproving - Dislikes something the player did. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
It's actions like those that may haunt us later, mum.
|
|
Disapproving - Dislikes something the player did. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Well, someone sure enjoys being on the naughty list.
|
|
Disapproving - Dislikes something the player did. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Sir, really. What are you thinking?
|
|
Disapproving - Dislikes something the player did. Emphasis on the word "are". / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Mum, really. What are you thinking?
|
|
Disapproving - Dislikes something the player did. Emphasis on the word "are". / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Can't say I agreed with that at all.
|
|
Disgusted/Disapproving - Dislikes something the player did. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Can't say I agreed with that at all.
|
|
Disgusted/Disapproving - Dislikes something the player did. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Best be careful, sir, lest karma catch up with you.
|
|
Disgusted/Disapproving - Dislikes something the player did. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Best be careful, mum, lest karma catch up with you.
|
|
Disgusted/Disapproving - Dislikes something the player did. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Suffering from a minor lack of judgment, sir?
|
|
Disgusted/Disapproving - Dislikes something the player did. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Suffering from a minor lack of judgment, mum?
|
|
Disgusted/Disapproving - Dislikes something the player did. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Not one of your finer moments, sir.
|
|
Disgusted/Disapproving - Dislikes something the player did. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Not one of your finer moments, mum.
|
|
Disgusted/Disapproving - Dislikes something the player did. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Honestly, sir, I fear what goes on in that head of yours.
|
|
Disgusted/Disapproving - Dislikes something the player did. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Honestly, mum, I fear what goes on in that head of yours.
|
|
Disgusted/Disapproving - Dislikes something the player did. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Not trying to win any awards, I see.
|
|
Disgusted/Severely disapproving - Hates something the player did. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
That was quite the low blow.
|
|
Disgusted/Severely disapproving - Hates something the player did. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
If only the missus were here, sir. I believe she'd be quite disappointed in you.
|
|
Disgusted/Severely disapproving - Hates something the player did. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
If only sir were here, mum. I believe he'd be quite disappointed in you.
|
|
MARK FOR RE-RECORD.Disgusted/Severely disapproving - Hates something the player did. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Despicable.
|
|
Disgusted/Severely disapproving - Hates something the player did. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I have no words.
|
|
Disgusted/Severely disapproving - Hates something the player did. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Trying to outclass the Raiders, are you?
|
|
Disgusted/Severely disapproving - Hates something the player did. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Honestly, sir, I don't know how you live with yourself.
|
|
Disgusted/Severely disapproving - Hates something the player did. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Honestly, mum, I don't know how you live with yourself.
|
|
Disgusted/Severely disapproving - Hates something the player did. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
That was quite uncalled for, sir.
|
|
Disgusted/Severely disapproving - Hates something the player did. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
That was quite uncalled for, mum.
|
|
Disgusted/Severely disapproving - Hates something the player did. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I've seen children display better judgment, sir.
|
|
Disgusted/Severely disapproving - Hates something the player did. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I've seen children display better judgment, mum.
|
|
Disgusted/Severely disapproving - Hates something the player did. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Not looking to score any points today, are we, sir?
|
|
Disgusted/Severely disapproving - Hates something the player did. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Not looking to score any points today, are we, mum?
|
|
Disgusted/Severely disapproving - Hates something the player did. / Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Sir, this news, this terrible news. You must let me assist you in the search for young Shaun.
|
|
Worried
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I simply cannot remain here knowing the lad is in danger!
|
|
Worried
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Mum, this news, this terrible news. You must let me assist you in the search for young Shaun.
|
|
Worried
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I simply cannot remain here knowing the lad is in danger!
|
|
Worried
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Sir, this news. I never imagined our reunion to be... quite like this.
|
|
Distraught / Worried
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Please, allow me to serve by your side. It's the least I can do.
|
|
Appealing, hoping the player will say yes / Pleading
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Mum, this news. I never imagined our reunion to be... quite like this.
|
|
Distraught / Worried
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Please, allow me to serve by your side. It's the least I can do.
|
|
Appealing, hoping the player will say yes / Worried
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I realize that I'm no Mister Gutsy, but if needed, I'd be honored to accompany you throughout the Commonwealth. Just say the word!
|
|
Confident - offering to follow the player. / Confident
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Empty, eh? I don't blame them. Just look at the state of this place!
|
|
Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I do hope whoever owned this place won't be back soon.
|
|
Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Abandoned perhaps? It's hard to tell. People today no longer know the meaning of the word clean.
|
|
Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Avert your eyes, sir! That light is way too bright.
|
|
Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Avert your eyes, mum! That light is way too bright.
|
|
Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
That light is unusually bright.
|
|
Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Absolutely blinding. Is that light really necessary?
|
|
Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
I say, this is one of the tidiest spots we've come across yet.
|
|
Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Finally, a spot that doesn't set my cleaning programming off.
|
|
Relieved
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
It's so sad to think that nowadays, this is the very definition of clean.
|
|
Depressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Sir, do proceed carefully here. I find this place... unsettling.
|
|
Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This atmosphere is rather... unpleasant.
|
|
Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
If I may, sir, something about this place looks a tad un-safe.
|
|
Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
If I may, mum, something about this place looks a tad un-safe.
|
|
Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Mum, do proceed carefully here. I find this place... unsettling.
|
|
Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh my. The dust!
|
|
Disbelief
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Two hundred years ago, I never would have thought this level of dust possible!
|
|
Disbelief
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You would not believe how this place sets off my cleaning sensors.
|
|
Disbelief
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Impressive! It's no General Atomics back in the day, but still, not too shabby.
|
|
Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
It's sad this level of technology is like a lost art.
|
|
Somber
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
If only so much technology like this wasn't lost after the war. Civilization may not have fallen so far.
|
|
Somber
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Moments like this make me thankful I've no settings for nausea.
|
|
Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
How atrocious.
|
|
Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I don't envy your senses right now, sir.
|
|
Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I don't envy your senses right now, mum.
|
|
Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I dare say my sensors are picking up quite the smell. I can't imagine it must be pleasant for you, sir.
|
|
Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I dare say my sensors are picking up quite the smell. I can't imagine it must be pleasant for you, mum.
|
|
Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
The stench this place must generate.
|
|
Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I imagine this place is giving the giving the old nostrils quite the wake up call.
|
|
Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This silence is a bit unsettling, wouldn't you say?
|
|
Worried
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
It's quiet enough to hear the ol' gears spinning as they say.
|
|
Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Nothing but the sound of my atomic engine humming away.
|
|
Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Very dark here, sir. Watch your step.
|
|
Worried
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Very dark here, mum. Watch your step.
|
|
Worried
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I find this level of darkness entirely unnecessary.
|
|
Irritated
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Really, does no one believe in proper lighting anymore?
|
|
Irritated
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
The lack of light in here is appalling... and yet, it does help hide the mess.
|
|
Irritated
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This can't be good for the ol' eardrums, sir.
|
|
Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This can't be good for the ol' eardrums, mum.
|
|
Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
That sounds well over the 85 decibel level of safety.
|
|
Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Sir, this level of noise simply cannot be healthy.
|
|
Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Mum, this level of noise simply cannot be healthy.
|
|
Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Someone went through a great deal of trouble to fortify this place.
|
|
Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Such impressive fortifications. I hope that's not bad news for us.
|
|
Impressed and then concerned. / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Sad, this level of security is necessary these days. So long locked doors!
|
|
Nostalgic / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Shall we seek cover, sir? I'm feeling rather exposed.
|
|
Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Shall we seek cover, mum? I'm feeling rather exposed.
|
|
Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
What I wouldn't give for a wall to hide behind.
|
|
Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
We're a bit out in the open, aren't we?
|
|
Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Oh, how disgusting.
|
|
Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Sir, do be careful. I wouldn't want either of us to encounter what may have caused this... mess.
|
|
Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Mum, do be careful. I wouldn't want either of us to encounter what may have caused this... mess.
|
|
Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I don't even want to know what happened here.
|
|
Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Ah, the Commonwealth. One big mess after the next.
|
|
Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
To think this is a common sight these days! I'm sure some would even call this clean!
|
|
Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Such disarray. I wouldn't know where to begin if I had to clean up this mess.
|
|
Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This place does bring back some pleasant memories of the old world, does it not?
|
|
Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You see, sir? Beauty does still exist in this world.
|
|
Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
You see, mum? Beauty does still exist in this world.
|
|
Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Forgive me, sir. I feel a wave of nostalgia coming on.
|
|
Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Forgive me, mum. I feel a wave of nostalgia coming on.
|
|
Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
There was a time where I'd say this place looks safe, but these days, you just never know.
|
|
Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Ah, safety. Certainly a rare find these days.
|
|
Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This could be a good spot for you to relax a bit, sir. I dare say you could use it.
|
|
Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This could be a good spot for you to relax a bit, mum. I dare say you could use it.
|
|
Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Do be careful, sir. Water contains a much higher level of radiation.
|
|
Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Do be careful, mum. Water contains a much higher level of radiation.
|
|
Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Fear not, sir! Thanks to the technology of General Atomics, water has no peril for me.
|
|
Confident
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Fear not, mum! Thanks to the technology of General Atomics, water has no peril for me.
|
|
Confident
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This is a good time to fill up the water filter.
|
|
Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look?
|
|
offering a bit of advice as you join the player on his adventures / Thinking
|
COMCodsworthPickUpRejectedPreConcord
|
| Scene
|
SceneDialogue
|
Custom
|
|
Codsworth: Charmed as always, Miss Cait.
|
Not to worry there, pup. Your master is in good hands.
|
|
Proud/Confident. Reassuring Dogmeat. / Confident
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Codsworth: Charmed as always, Miss Cait.
|
Not to worry there, pup. Your mistress is in good hands.
|
|
Proud/Confident. Reassuring Dogmeat. / Confident
|
COMCodsworthPickUpScene
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Splendid!
|
Companion: If you'd rather travel with this bucket of bolts, fine by me. You'll know where to find me.
|
happy / Happy
|
COMCodsworthPickUpScene
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Thank you, sir!
|
Companion: If you'd rather travel with this bucket of bolts, fine by me. You'll know where to find me.
|
happy / Happy
|
COMCodsworthPickUpScene
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Thank you, mum!
|
Companion: If you'd rather travel with this bucket of bolts, fine by me. You'll know where to find me.
|
happy / Happy
|
COMCodsworthPickUpScene
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
It will be my pleasure.
|
Companion: If you'd rather travel with this bucket of bolts, fine by me. You'll know where to find me.
|
happy / Happy
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Right behind you, sir.
|
Codsworth: By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look?
|
not thrilled, but doing your job / Neutral
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Right behind you, mum.
|
Codsworth: By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look?
|
not thrilled, but doing your job / Neutral
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Lead the way, sir.
|
Codsworth: By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look?
|
not thrilled, but doing your job / Neutral
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Lead the way, mum.
|
Codsworth: By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look?
|
not thrilled, but doing your job / Neutral
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
As you wish, sir.
|
Codsworth: By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look?
|
not thrilled, but doing your job / Neutral
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
As you wish, mum.
|
Codsworth: By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look?
|
not thrilled, but doing your job / Neutral
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Aren't I the lucky one?
|
Codsworth: By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look?
|
Highly irritated, highly sarcastic - Hates the player / Irritated
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Just when I thought this day couldn't get any worse.
|
Codsworth: By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look?
|
Highly irritated, highly sarcastic - Hates the player / Irritated
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Ugh. I was hoping you'd say no.
|
Codsworth: By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look?
|
Highly irritated, highly sarcastic - Hates the player / Irritated
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
If you insist, sir.
|
Codsworth: By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look?
|
hardly able to hide the disdain, would rather be doing anything else / Irritated
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
If you insist, mum.
|
Codsworth: By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look?
|
hardly able to hide the disdain, would rather be doing anything else / Disgust
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
If I must, sir.
|
Codsworth: By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look?
|
hardly able to hide the disdain, would rather be doing anything else / Irritated
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
If I must, mum.
|
Codsworth: By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look?
|
hardly able to hide the disdain, would rather be doing anything else / Disgust
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Understood, mum.
|
Codsworth: By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look?
|
hardly able to hide the disdain, would rather be doing anything else / Disgust
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Understood, sir.
|
Codsworth: By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look?
|
hardly able to hide the disdain, would rather be doing anything else / Irritated
|
COMCodsworthPickUpScene
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: Not now, Codsworth.
|
I see, sir. Another time then.
|
Codsworth: By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look?
|
A little disappointed / Apologetic
|
COMCodsworthPickUpScene
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: Not now, Codsworth.
|
I see, mum. Another time then.
|
Codsworth: By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look?
|
A little disappointed / Neutral
|
COMCodsworthPickUpScene
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: Not now, Codsworth.
|
Alright then.
|
Codsworth: By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look?
|
matter of fact / Neutral
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Not now, Codsworth.
|
Sparing me your presence? How kind of you... sir.
|
Codsworth: By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look?
|
Both relieved and sarcastic - Hates the player / Sarcastic
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Not now, Codsworth.
|
Sparing me your presence? How kind of you... mum.
|
Codsworth: By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look?
|
Both relieved and sarcastic - Hates the player / Sarcastic
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Not now, Codsworth.
|
Oh, well then. Is it me, or did this day just get a little brighter?
|
Codsworth: By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look?
|
Sarcastically happy - Hates the player / Sarcastic
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Not now, Codsworth.
|
Ah excellent. Believe me when I say I have far better things to do with my time.
|
Codsworth: By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look?
|
Happy with disgust/attitude - Hates the player / Neutral
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'd like to trade some items.
|
Of course.
|
Companion: If you'd rather travel with this bucket of bolts, fine by me. You'll know where to find me.
|
matter of fact / Friendly
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'd like to trade some items.
|
Ugh. Fine.
|
Companion: If you'd rather travel with this bucket of bolts, fine by me. You'll know where to find me.
|
Disgusted - Hates the player, doesn't want to be helpful. Ugh can be any disgusted noise. / Disgust
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Why yes! Of course, sir!
|
|
glad for the opportunity / Happy
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Why yes! Of course, mum!
|
|
glad for the opportunity / Happy
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
As you wish, sir.
|
|
not thrilled, but doing your job / Neutral
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
As you wish, mum.
|
|
not thrilled, but doing your job / Neutral
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
You're asking my opinion? How uncharacteristic.
|
|
can't help but be bitingly sarcastic / Surprised
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Were I to be truthful, sir. No. I'd much rather stay here and tend to the weeds and dirt.
|
|
barely able to conceal the disdain / Irritated
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
You're asking my opinion? How uncharacteristic.
|
|
can't help but be bitingly sarcastic / Sarcastic
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Were I to be truthful, mum? No. I'd much rather stay here and tend to the weeds and the dirt.
|
|
barely able to conceal the disdain / Disgust
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Of course not. I'd much rather stay here and get on with my life, thank you.
|
|
Highly irritated - Hates the player. / Irritated
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Codsworth: By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look?
|
Charmed as always, Miss Cait.
|
Codsworth: Not to worry there, pup. Your master is in good hands.
|
putting on false smiles / Friendly
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Codsworth: By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look?
|
Yes of course, Mister Garvey.
|
Codsworth: Not to worry there, pup. Your master is in good hands.
|
pleased / Friendly
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Codsworth: By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look?
|
There's nothing I'd like more, Mr. Valentine.
|
Codsworth: Not to worry there, pup. Your master is in good hands.
|
Happy. / Friendly
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Codsworth: By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look?
|
Oh, Deacon, your witticisms, as always, are I'm sure quite droll.
|
Codsworth: Not to worry there, pup. Your master is in good hands.
|
Friendly
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Codsworth: By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look?
|
Weak! I'll have you know I've fended off bloodbugs when necessary.
|
Codsworth: Not to worry there, pup. Your master is in good hands.
|
Indignant. / Confident
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Codsworth: By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look?
|
Doubly so for me, Miss Curie. Don't worry, I'll keep the Master safe.
|
Codsworth: Not to worry there, pup. Your master is in good hands.
|
Friendly
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Codsworth: By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look?
|
You have nothing to fear, Mister X. I am well aware of my duties.
|
Codsworth: Not to worry there, pup. Your master is in good hands.
|
Trying to instill confidence. / Friendly
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Codsworth: By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look?
|
Ms. Piper, I can think of no greater honor.
|
Codsworth: Not to worry there, pup. Your master is in good hands.
|
Friendly
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Codsworth: By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look?
|
We shall leave it spick and span!
|
Codsworth: Not to worry there, pup. Your master is in good hands.
|
Friendly
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Codsworth: By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look?
|
Cheerio.
|
Codsworth: Not to worry there, pup. Your master is in good hands.
|
pleased / Friendly
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Codsworth: By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look?
|
I live to serve.
|
Codsworth: Not to worry there, pup. Your master is in good hands.
|
matter of fact, just doing your job / Friendly
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Codsworth: By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look?
|
One does what one must.
|
Codsworth: Not to worry there, pup. Your master is in good hands.
|
not concealing your displeasure / Irritated
|
COMCodsworthPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Is that all, sir?
|
Player Default: That's all for now, thanks.
|
matter of fact - player is dismissing you for the moment / Neutral
|
COMCodsworthDismissScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Is that all, mum?
|
Player Default: That's all for now, thanks.
|
matter of fact - player is dismissing you for the moment / Neutral
|
COMCodsworthDismissScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That's all for now, thanks.
|
Alright then, sir. Cheerio.
|
Codsworth: I'll head home for now. If I can be of further assistance, you'll know where to find me.
|
saying goodbye / Neutral
|
COMCodsworthDismissScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That's all for now, thanks.
|
Alright then, mum. Cheerio.
|
Codsworth: I'll head home for now. If I can be of further assistance, you'll know where to find me.
|
saying goodbye / Neutral
|
COMCodsworthDismissScene
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: That's all for now, thanks.
|
Finally.
|
Codsworth: I'll head home for now. If I can be of further assistance, you'll know where to find me.
|
Highly irritated - hates the player. / Irritated
|
COMCodsworthDismissScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: No, never mind.
|
Very well, sir.
|
Codsworth: I'll head home for now. If I can be of further assistance, you'll know where to find me.
|
matter of fact / Neutral
|
COMCodsworthDismissScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: No, never mind.
|
Very well, mum.
|
Codsworth: I'll head home for now. If I can be of further assistance, you'll know where to find me.
|
matter of fact / Neutral
|
COMCodsworthDismissScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: No, never mind.
|
Not the answer I was hoping for.
|
Codsworth: I'll head home for now. If I can be of further assistance, you'll know where to find me.
|
Highly irritated - Hates the player. Emphasis on the word "Not". / Irritated
|
COMCodsworthDismissScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Yeah.
|
As you wish.
|
Codsworth: I'll head home for now. If I can be of further assistance, you'll know where to find me.
|
Neutral
|
COMCodsworthDismissScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That alright?
|
As you will it, sir.
|
Codsworth: I'll head home for now. If I can be of further assistance, you'll know where to find me.
|
matter of fact / Neutral
|
COMCodsworthDismissScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That alright?
|
As you will it, mum.
|
Codsworth: I'll head home for now. If I can be of further assistance, you'll know where to find me.
|
matter of fact / Neutral
|
COMCodsworthDismissScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That alright?
|
You're actually asking? Shocking...
|
|
Sarcastic surprise - Hates the player. / Sarcastic
|
COMCodsworthDismissScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
And it's more than alright. It's a welcome respite.
|
Codsworth: I'll head home for now. If I can be of further assistance, you'll know where to find me.
|
Angry - Hates the player. / Irritated
|
COMCodsworthDismissScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I'll head home for now. If I can be of further assistance, you'll know where to find me.
|
|
Matter of fact / Friendly
|
COMCodsworthDismissScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I'll be at the homestead.
|
|
Matter of fact / Friendly
|
COMCodsworthDismissScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Do be careful out there, sir. You'll know where to find me should you require my further assistance.
|
|
concerned, and a little disappointed / Friendly
|
COMCodsworthDismissScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
It's never any trouble.
|
|
with a smile / Friendly
|
COMCodsworthDismissScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I'll be at the homestead.
|
|
Matter of fact / Friendly
|
COMCodsworthDismissScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Do be careful out there, mum. You'll know where to find me should you require further assistance.
|
|
concerned, and a little disappointed / Friendly
|
COMCodsworthDismissScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
It's never any trouble.
|
|
with a smile / Friendly
|
COMCodsworthDismissScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Right then. I'll just pop off. You'll find me I'm sure. Try not to die out there, sir.
|
|
sarcastic, could care less if the player dies or not... might even prefer it / Sarcastic
|
COMCodsworthDismissScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Right then. I'll just pop off. You'll find me I'm sure. Try not to die out there, mum.
|
|
sarcastic, could care less if the player dies or not... might even prefer it / Sarcastic
|
COMCodsworthDismissScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Heading home then, and don't worry... I won't wait up.
|
|
Highly irritated - Hates the player. Emphasis on the word "won't". / Irritated
|
COMCodsworthDismissScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I didn't want to believe you were capable of such a cruel act.
|
Besides, I'm afraid if your actions were intentional, it'd have much more dire consequences between the two of us.
|
Codsworth: I simply couldn't allow myself to remain in your service, and I... well, I wouldn't have the slightest idea what to do with myself.
|
Matter of fact - Just stating fact. / Neutral
|
COMCodsworthMurderScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Codsworth: But I must beg you to reconsider your actions.
|
I simply couldn't allow myself to remain in your service, and I... well, I wouldn't have the slightest idea what to do with myself.
|
|
Matter of fact at first. Drifts off into worry toward the end. / Neutral
|
COMCodsworthMurderScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: While it pains me to do so... I'm handing in my resignation!
|
Obviously, your conscience doesn't mind the blood of innocents on your hands, but for me? It's inexcusable. Intolerable! UNFORGIVABLE!
|
|
Very angry - Player killed an innocent person for the 2nd time. Escalate the last three words with extra emphasis on last as UN-FOR-GIVABLE! / Angry
|
COMCodsworth_05_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
You've made your path quite clear, and it's one I absolutely will not follow.
|
Codsworth: Farewell, sir! If only the missus could see you now.
|
Very angry - Codsworth is refusing to follow the player any further because they killed an innocent person for the 2nd time. / Angry
|
COMCodsworth_05_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Of course. I'm all yours.
|
Excellent!
|
Codsworth: I couldn't let it go unnoticed that you've really put forth some effort into changing.
|
Happy
|
COMCodsworth_09_RepeatAdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Maybe later, Codsworth.
|
Later it is then.
|
Codsworth: I couldn't let it go unnoticed that you've really put forth some effort into changing.
|
Friendly
|
COMCodsworth_09_RepeatAdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Excellent!
|
I couldn't let it go unnoticed that you've really put forth some effort into changing.
|
|
Friendly
|
COMCodsworth_09_RepeatAdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Even moreso, I want to apologize for doubting you in the first place.
|
Player Default: No, I should apologize. You were right. Who knows what I would have become if you hadn't pointed it out.
|
Friendly
|
COMCodsworth_09_RepeatAdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: No, I should apologize. You were right. Who knows what I would have become if you hadn't pointed it out.
|
It's too much credit, sir. The choice was always yours.
|
Codsworth: I just thought you should know... It's good to have you back, sir.
|
Friendly
|
COMCodsworth_09_RepeatAdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: No, I should apologize. You were right. Who knows what I would have become if you hadn't pointed it out.
|
It's too much credit, mum. The choice was always yours.
|
Codsworth: I just thought you should know... It's good to have you back, sir.
|
Friendly
|
COMCodsworth_09_RepeatAdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Thanks, Codsworth. That means a lot coming from you.
|
Had I not been made of metal, I'd be blushing, sir.
|
Codsworth: I just thought you should know... It's good to have you back, sir.
|
Happy
|
COMCodsworth_09_RepeatAdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm glad you feel that way, Codsworth. We're good then? Back to how things were?
|
Of course, sir!
|
Codsworth: I just thought you should know... It's good to have you back, sir.
|
Happy
|
COMCodsworth_09_RepeatAdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm glad you feel that way, Codsworth. We're good then? Back to how things were?
|
Of course, mum!
|
Codsworth: I just thought you should know... It's good to have you back, sir.
|
Happy
|
COMCodsworth_09_RepeatAdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It's too much credit, sir. The choice was always yours.
|
I just thought you should know... It's good to have you back, sir.
|
|
Happy
|
COMCodsworth_09_RepeatAdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It's too much credit, sir. The choice was always yours.
|
I just thought you should know... It's good to have you back, mum.
|
|
Happy
|
COMCodsworth_09_RepeatAdmirationToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: C'mon, Codsworth. You can't mean that. Let's talk about this.
|
And offer up the opportunity for more lies? I think not.
|
Codsworth: Any relationship we had ends here. As much as it pains me to say it, the Commonwealth would be better off if you'd never left that Vault.
|
Angry
|
COMCodsworth_08_RepeatDisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I always knew you were a quitter.
|
Your attempt at misdirection has failed. I'm afraid you'll simply have to face the truth.
|
Codsworth: Any relationship we had ends here. As much as it pains me to say it, the Commonwealth would be better off if you'd never left that Vault.
|
Irritated
|
COMCodsworth_08_RepeatDisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Settle down, Codsworth. Talk to me.
|
If you recall, I have spoken to you on numerous occasions. And as you've proven, it's about as useful as speaking to a brick wall.
|
Codsworth: Any relationship we had ends here. As much as it pains me to say it, the Commonwealth would be better off if you'd never left that Vault.
|
Irritated
|
COMCodsworth_08_RepeatDisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You quit? What'd I do?
|
If only you were that naive, sir.
|
Codsworth: Any relationship we had ends here. As much as it pains me to say it, the Commonwealth would be better off if you'd never left that Vault.
|
Irritated
|
COMCodsworth_08_RepeatDisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You quit? What'd I do?
|
If only you were that naive, mum.
|
Codsworth: Any relationship we had ends here. As much as it pains me to say it, the Commonwealth would be better off if you'd never left that Vault.
|
Irritated
|
COMCodsworth_08_RepeatDisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: And offer up the opportunity for more lies? I think not.
|
Any relationship we had ends here. As much as it pains me to say it, the Commonwealth would be better off if you'd never left that Vault.
|
|
Stern
|
COMCodsworth_08_RepeatDisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Farewell... sir.
|
|
No respect in the word "sir" as if it's forced / Angry
|
COMCodsworth_08_RepeatDisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: And offer up the opportunity for more lies? I think not.
|
Any relationship we had ends here. As much as it pains me to say it, the Commonwealth would be better off if you'd never left that Vault.
|
|
Stern
|
COMCodsworth_08_RepeatDisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Farewell... mum.
|
|
No respect in the word "mum" as if it's forced / Angry
|
COMCodsworth_08_RepeatDisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I don't have time to talk right now.
|
Well I pray you make time, and soon before it's too late.
|
Codsworth: Sir, we've been through this before, and, while I abhor mimicking an overused holotape, you leave me no choice.
|
Irritated
|
COMCodsworth_07_RepeatNeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Well I pray you make time, and soon before it's too late.
|
Sir, we've been through this before, and, while I abhor mimicking an overused holotape, you leave me no choice.
|
|
Irritated
|
COMCodsworth_07_RepeatNeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Once again, you have turned your back on the admirable man you once were. A total relapse, if you will.
|
|
Stern
|
COMCodsworth_07_RepeatNeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
If you cannot pull yourself together to regain that lost ground, our paths must diverge.
|
Player Default: Codsworth, I'm sorry. I really am. I'm going to do better, I promise.
|
Stern
|
COMCodsworth_07_RepeatNeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Well I pray you make time, and soon before it's too late.
|
Mum, we've been through this before, and, while I abhor mimicking an overused holotape, you leave me no choice.
|
|
Irritated
|
COMCodsworth_07_RepeatNeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Once again, you have turned your back on the admirable woman you once were. A total relapse, if you will.
|
|
Stern
|
COMCodsworth_07_RepeatNeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
If you cannot pull yourself together to regain that lost ground, our paths must diverge.
|
Player Default: Codsworth, I'm sorry. I really am. I'm going to do better, I promise.
|
Stern
|
COMCodsworth_07_RepeatNeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Codsworth, I'm sorry. I really am. I'm going to do better, I promise.
|
You don't know how much I want that to be true, sir.
|
Codsworth: I cannot change who you are. I know that well enough. I'm only hoping, sir, that you'll start making the right decisions.
|
Depressed
|
COMCodsworth_07_RepeatNeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Codsworth, I'm sorry. I really am. I'm going to do better, I promise.
|
You don't know how much I want that to be true, mum.
|
Codsworth: I cannot change who you are. I know that well enough. I'm only hoping, sir, that you'll start making the right decisions.
|
Depressed
|
COMCodsworth_07_RepeatNeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Whatever, Codsworth. Don't you have a morality level you can turn down?
|
And reduce myself to a mere RobCo drone? The mere suggestion is very telling... sir.
|
Codsworth: I cannot change who you are. I know that well enough. I'm only hoping, sir, that you'll start making the right decisions.
|
Angry
|
COMCodsworth_07_RepeatNeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Whatever, Codsworth. Don't you have a morality level you can turn down?
|
And reduce myself to a mere RobCo drone? The mere suggestion is very telling... mum.
|
Codsworth: I cannot change who you are. I know that well enough. I'm only hoping, sir, that you'll start making the right decisions.
|
Angry
|
COMCodsworth_07_RepeatNeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'll try, Codsworth. Believe me, I will. I don't want you to leave.
|
Nor do I, sir. But you must do more than simply "try".
|
Codsworth: I cannot change who you are. I know that well enough. I'm only hoping, sir, that you'll start making the right decisions.
|
Concerned
|
COMCodsworth_07_RepeatNeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'll try, Codsworth. Believe me, I will. I don't want you to leave.
|
Nor do I, mum. But you must do more than simply "try".
|
Codsworth: I cannot change who you are. I know that well enough. I'm only hoping, sir, that you'll start making the right decisions.
|
Concerned
|
COMCodsworth_07_RepeatNeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Are you saying you could walk away? Just turn your back on me?
|
While I would never turn my back on the kind sir I was first activated to serve, this man, the one standing before me? Yes.
|
Codsworth: I cannot change who you are. I know that well enough. I'm only hoping, sir, that you'll start making the right decisions.
|
Defiant
|
COMCodsworth_07_RepeatNeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Are you saying you could walk away? Just turn your back on me?
|
While I would never turn my back on the kind mum I was first activated to serve, this woman, the one standing before me? Yes.
|
Codsworth: I cannot change who you are. I know that well enough. I'm only hoping, sir, that you'll start making the right decisions.
|
Defiant
|
COMCodsworth_07_RepeatNeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You don't know how much I want that to be true, sir.
|
I cannot change who you are. I know that well enough. I'm only hoping, sir, that you'll start making the right decisions.
|
|
Stern
|
COMCodsworth_07_RepeatNeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You don't know how much I want that to be true, sir.
|
I cannot change who you are. I know that well enough. I'm only hoping, mum, that you'll start making the right decisions.
|
|
Stern
|
COMCodsworth_07_RepeatNeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Sure, Codsworth. Is everything all right?
|
Just want to voice a concern, sir.
|
Codsworth: I understand today's world is callous and cruel, but lately, I fear some of its sordid nature may be taking root.
|
Concerned
|
COMCodsworth_06_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Sure, Codsworth. Is everything all right?
|
Just want to voice a concern, mum.
|
Codsworth: I understand today's world is callous and cruel, but lately, I fear some of its sordid nature may be taking root.
|
Concerned
|
COMCodsworth_06_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: How about later? Now's not a good time.
|
Understood, sir. Setting aside for a later date.
|
Codsworth: I understand today's world is callous and cruel, but lately, I fear some of its sordid nature may be taking root.
|
Neutral
|
COMCodsworth_06_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: How about later? Now's not a good time.
|
Understood, mum. Setting aside for a later date.
|
Codsworth: I understand today's world is callous and cruel, but lately, I fear some of its sordid nature may be taking root.
|
Neutral
|
COMCodsworth_06_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Go ahead.
|
Thank you, sir. Just a quick concern.
|
Codsworth: I understand today's world is callous and cruel, but lately, I fear some of its sordid nature may be taking root.
|
Grateful
|
COMCodsworth_06_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Go ahead.
|
Thank you, mum. Just a quick concern.
|
Codsworth: I understand today's world is callous and cruel, but lately, I fear some of its sordid nature may be taking root.
|
Grateful
|
COMCodsworth_06_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Something on your mind, Codsworth?
|
Quite so, sir.
|
Codsworth: I understand today's world is callous and cruel, but lately, I fear some of its sordid nature may be taking root.
|
Neutral
|
COMCodsworth_06_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Something on your mind, Codsworth?
|
Quite so, mum.
|
Codsworth: I understand today's world is callous and cruel, but lately, I fear some of its sordid nature may be taking root.
|
Neutral
|
COMCodsworth_06_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Just want to voice a concern, sir.
|
I understand today's world is callous and cruel, but lately, I fear some of its sordid nature may be taking root.
|
|
Concerned
|
COMCodsworth_06_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Your actions haven't been those of the kind sir that I so proudly serve.
|
|
Concerned
|
COMCodsworth_06_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I'm merely asking for you to take a moment and remember who you were... and hopefully that is the man you still wish to be.
|
Player Default: You're right. I can't let this place get the better of me.
|
Concerned
|
COMCodsworth_06_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Just want to voice a concern, sir.
|
I understand today's world is callous and cruel, but lately, I fear some of its sordid nature may be taking root.
|
|
Concerned
|
COMCodsworth_06_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Your actions haven't been those of the kind mum that I so proudly serve.
|
|
Concerned
|
COMCodsworth_06_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I'm merely asking for you to take a moment and remember who you were... and hopefully that is the woman you still wish to be.
|
Player Default: You're right. I can't let this place get the better of me.
|
Concerned
|
COMCodsworth_06_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You're right. I can't let this place get the better of me.
|
That's the spirit, sir!
|
Codsworth: I simply wanted to bring this little matter to your attention. I've no doubt you'll turn things around in record time!
|
Happy
|
COMCodsworth_06_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You're right. I can't let this place get the better of me.
|
That's the spirit, mum!
|
Codsworth: I simply wanted to bring this little matter to your attention. I've no doubt you'll turn things around in record time!
|
Happy
|
COMCodsworth_06_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Don't worry about it, Codsworth, I'm fine.
|
If you say so, sir.
|
Codsworth: I simply wanted to bring this little matter to your attention. I've no doubt you'll turn things around in record time!
|
Worried
|
COMCodsworth_06_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Don't worry about it, Codsworth, I'm fine.
|
If you say so, mum.
|
Codsworth: I simply wanted to bring this little matter to your attention. I've no doubt you'll turn things around in record time!
|
Worried
|
COMCodsworth_06_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I didn't realize that's where things were heading, but you're right. I can be better.
|
I'm glad we're on the same page, sir.
|
Codsworth: I simply wanted to bring this little matter to your attention. I've no doubt you'll turn things around in record time!
|
Grateful
|
COMCodsworth_06_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I didn't realize that's where things were heading, but you're right. I can be better.
|
I'm glad we're on the same page, mum.
|
Codsworth: I simply wanted to bring this little matter to your attention. I've no doubt you'll turn things around in record time!
|
Grateful
|
COMCodsworth_06_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: And what if it's not, Codsworth? What if this world really is proving to be too much?
|
Perish the thought, sir! To think you've already accomplished so much. You've done it before, and you can do it again.
|
Codsworth: I simply wanted to bring this little matter to your attention. I've no doubt you'll turn things around in record time!
|
Confident
|
COMCodsworth_06_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: And what if it's not, Codsworth? What if this world really is proving to be too much?
|
Perish the thought, mum! To think you've already accomplished so much. You've done it before, and you can do it again.
|
Codsworth: I simply wanted to bring this little matter to your attention. I've no doubt you'll turn things around in record time!
|
Confident
|
COMCodsworth_06_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That's the spirit, sir!
|
I simply wanted to bring this little matter to your attention. I've no doubt you'll turn things around in record time!
|
|
Happy
|
COMCodsworth_06_RepeatInfatuationToAdmiration
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What's wrong, Codsworth?
|
While it pains me to do so... I'm handing in my resignation!
|
Codsworth: Obviously, your conscience doesn't mind the blood of innocents on your hands, but for me? It's inexcusable. Intolerable! UNFORGIVABLE!
|
Angry
|
COMCodsworth_05_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Whatever it is, it can wait.
|
No, I'm afraid it can't.
|
Codsworth: Obviously, your conscience doesn't mind the blood of innocents on your hands, but for me? It's inexcusable. Intolerable! UNFORGIVABLE!
|
Angry
|
COMCodsworth_05_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: All right, let's hear it. What's on your mind?
|
To put it bluntly, I simply cannot be a part of this charade any longer.
|
Codsworth: Obviously, your conscience doesn't mind the blood of innocents on your hands, but for me? It's inexcusable. Intolerable! UNFORGIVABLE!
|
Angry
|
COMCodsworth_05_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Is there a problem, Codsworth?
|
The fact that you even need to ask is very telling, sir!
|
Codsworth: Obviously, your conscience doesn't mind the blood of innocents on your hands, but for me? It's inexcusable. Intolerable! UNFORGIVABLE!
|
Angry
|
COMCodsworth_05_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Is there a problem, Codsworth?
|
The fact that you even need to ask is very telling, mum!
|
Codsworth: Obviously, your conscience doesn't mind the blood of innocents on your hands, but for me? It's inexcusable. Intolerable! UNFORGIVABLE!
|
Angry
|
COMCodsworth_05_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: No, Codsworth. Stay. You're right, and starting now, I'm going to change.
|
And why should I believe you this time? My memory files don't lie, sir, you've said almost those very words before.
|
Player Default: Please stay. You're all I have... the only good thing left.
|
Defiant
|
COMCodsworth_05_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: No, Codsworth. Stay. You're right, and starting now, I'm going to change.
|
And why should I believe you this time? My memory files don't lie, mum, you've said almost those very words before.
|
Player Default: Please stay. You're all I have... the only good thing left.
|
Defiant
|
COMCodsworth_05_DisdainToHatred
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: Leave then. Last thing I need is some robot laying on the guilt every time I make a move.
|
Ah, the first order in a long time that I'm actually proud to follow.
|
Codsworth: Farewell, sir! If only the missus could see you now.
|
Defiant
|
COMCodsworth_05_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Don't be hasty, Codsworth. Think this through. I can change.
|
Change? Yes, I quite believe that. For the better? No, that time has long passed.
|
Player Default: Please stay. You're all I have... the only good thing left.
|
Defiant
|
COMCodsworth_05_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Codsworth, what can I do? Tell me how I can fix this.
|
I'm afraid this is even beyond the handiwork of General Atomics, sir! Mend the plate, but the cracks remain.
|
Player Default: Please stay. You're all I have... the only good thing left.
|
Defiant
|
COMCodsworth_05_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Codsworth, what can I do? Tell me how I can fix this.
|
I'm afraid this is even beyond the handiwork of General Atomics, mum! Mend the plate, but the cracks remain.
|
Player Default: Please stay. You're all I have... the only good thing left.
|
Defiant
|
COMCodsworth_05_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: While it pains me to do so... I'm handing in my resignation!
|
I've viewed your actions through a rose colored lens for long enough. It's time I accepted the truth.
|
|
Angry and sad / Angry
|
COMCodsworth_05_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
This is no hero's quest to exhume the Commonwealth from the ashes of atomic war.
|
|
Angry and sad / Angry
|
COMCodsworth_05_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
This is a farce, and I will no longer be a part of it.
|
Player Default: No, Codsworth. Stay. You're right, and starting now, I'm going to change.
|
Angry and sad. / Angry
|
COMCodsworth_05_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Please stay. You're all I have... the only good thing left.
|
Sir, if that's true, then of course I'll stay. Just... do try to turn your life around. Any further slip ups, and it's a true farewell.
|
Codsworth: So, shall we journey forth then, sir?
|
Concerned
|
COMCodsworth_05_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Please stay. You're all I have... the only good thing left.
|
Mum, if that's true, then of course I'll stay. Just... do try to turn your life around. Any further slip ups, and it's a true farewell.
|
Codsworth: So, shall we journey forth then, sir?
|
Concerned
|
COMCodsworth_05_DisdainToHatred
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: Please stay. You're all I have... the only good thing left.
|
A nice try, sir, but there are no words to repair this damage. You have been warned countless times yet still insist on going too far.
|
Codsworth: Farewell, sir! If only the missus could see you now.
|
Defiant
|
COMCodsworth_05_DisdainToHatred
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: Please stay. You're all I have... the only good thing left.
|
A nice try, mum, but there are no words to repair this damage. You have been warned countless times yet still insist on going too far.
|
Codsworth: Farewell, sir! If only the missus could see you now.
|
Defiant
|
COMCodsworth_05_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Maybe you are better off leaving. Look at what I've become. I'm not worth it. I don't deserve someone like you.
|
Come now, sir, that's easily changed! Don't be so down on yourself. Perhaps we'll have one more go of it. For old time's sake.
|
Codsworth: So, shall we journey forth then, sir?
|
Apologetic
|
COMCodsworth_05_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Maybe you are better off leaving. Look at what I've become. I'm not worth it. I don't deserve someone like you.
|
Come now, mum, that's easily changed! Don't be so down on yourself. Perhaps we'll have one more go of it. For old time's sake.
|
Codsworth: So, shall we journey forth then, sir?
|
Apologetic
|
COMCodsworth_05_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: But we're family, Codsworth. Aren't we? Family sticks together.
|
I... suppose you're right. But this must be your final warning. It's shape up or ship out!
|
Codsworth: So, shall we journey forth then, sir?
|
Suspicious
|
COMCodsworth_05_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Sir, if that's true, then of course I'll stay. Just... do try to turn your life around. Any further slip ups, and it's a true farewell.
|
So, shall we journey forth then, sir?
|
Codsworth: Farewell, sir! If only the missus could see you now.
|
Neutral
|
COMCodsworth_05_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Sir, if that's true, then of course I'll stay. Just... do try to turn your life around. Any further slip ups, and it's a true farewell.
|
So, shall we journey forth then, mum?
|
Codsworth: Farewell, sir! If only the missus could see you now.
|
Neutral
|
COMCodsworth_05_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Fine then! Don't face the truth. I only hope one day you'll realize all that you've squandered.
|
|
Angry
|
COMCodsworth_05_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Codsworth: So, shall we journey forth then, sir?
|
Farewell, sir! If only the missus could see you now.
|
|
Angry
|
COMCodsworth_05_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Codsworth: So, shall we journey forth then, sir?
|
Farewell, mum! If only the husband could see you now.
|
|
Angry
|
COMCodsworth_05_DisdainToHatred
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: All right, Codsworth, let's talk.
|
Hear me out.
|
Codsworth: While the idea of taking a scolding tone to an adult appalls me, you leave me little choice.
|
Neutral
|
COMCodsworth_04_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Later, Codsworth. Now's not the time.
|
I'm beginning to think now's never the time with you.
|
Codsworth: While the idea of taking a scolding tone to an adult appalls me, you leave me little choice.
|
Irritated
|
COMCodsworth_04_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Go ahead. Speak.
|
And speak I shall.
|
Codsworth: While the idea of taking a scolding tone to an adult appalls me, you leave me little choice.
|
Stern
|
COMCodsworth_04_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: All right, Codsworth. What is it?
|
It's quite simple, really.
|
Codsworth: While the idea of taking a scolding tone to an adult appalls me, you leave me little choice.
|
Stern
|
COMCodsworth_04_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Hear me out.
|
While the idea of taking a scolding tone to an adult appalls me, you leave me little choice.
|
|
Stern
|
COMCodsworth_04_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Sir, I have watched you plummet from a man of compassion to a mere heathen.
|
|
Stern
|
COMCodsworth_04_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
If I didn't know you before the war, I'd say you were no better than the raiders that blight the Commonwealth today.
|
|
Disgust
|
COMCodsworth_04_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I don't want to abandon you, but you would certainly be forcing my hand.
|
Player Default: Don't leave, Codsworth. I can change. I can do this.
|
Stern
|
COMCodsworth_04_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Hear me out.
|
While the idea of taking a scolding tone to an adult appalls me, you leave me little choice.
|
|
Stern
|
COMCodsworth_04_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Mum, I have watched you plummet from a woman of compassion to a mere heathen.
|
|
Stern
|
COMCodsworth_04_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
If I didn't know you before the war, I'd say you were no better than the raiders that blight the Commonwealth today.
|
|
Disgust
|
COMCodsworth_04_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I don't want to abandon you, but you would certainly be forcing my hand.
|
Player Default: Don't leave, Codsworth. I can change. I can do this.
|
Stern
|
COMCodsworth_04_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Don't leave, Codsworth. I can change. I can do this.
|
Every circuit of my being wants to believe you, sir, but I've heard those words before. I do hope this time you mean it.
|
Codsworth: Sir, all I ask is that you reconsider your actions. The good people out there are the only hope for the Commonwealth.
|
Depressed
|
COMCodsworth_04_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Don't leave, Codsworth. I can change. I can do this.
|
Every circuit of my being wants to believe you, mum, but I've heard those words before. I do hope this time you mean it.
|
Codsworth: Sir, all I ask is that you reconsider your actions. The good people out there are the only hope for the Commonwealth.
|
Depressed
|
COMCodsworth_04_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: And what would you do, Codsworth? Trim a dying bush for the rest of your life?
|
Well not a dying one, of course! There are plenty who would appreciate a few extra hands!
|
Codsworth: Sir, all I ask is that you reconsider your actions. The good people out there are the only hope for the Commonwealth.
|
Defiant
|
COMCodsworth_04_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Every circuit of my being wants to believe you, sir, but I've heard those words before. I do hope this time you mean it.
|
Sir, all I ask is that you reconsider your actions. The good people out there are the only hope for the Commonwealth.
|
|
Pleading
|
COMCodsworth_04_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
And you used to be the best of them.
|
|
Sad
|
COMCodsworth_04_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Every circuit of my being wants to believe you, sir, but I've heard those words before. I do hope this time you mean it.
|
Mum, all I ask is that you reconsider your actions. The good people out there are the only hope for the Commonwealth.
|
|
Pleading
|
COMCodsworth_04_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
And you used to be the best of them.
|
|
Sad
|
COMCodsworth_04_NeutralToDisdain
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: All right, Codsworth. Go ahead.
|
I wanted to voice a concern.
|
Codsworth: I've noticed a change in you, sir. A worrisome change. At first, I thought it a mood or a phase, but I've noticed it's become more than that.
|
Concerned
|
COMCodsworth_03_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: This isn't the time.
|
I feared as much. Let's move on.
|
Player Default: All right, Codsworth. Go ahead.
|
Disappointed / Sad
|
COMCodsworth_03_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Let's hear it.
|
Ah, how to say this.
|
Codsworth: I've noticed a change in you, sir. A worrisome change. At first, I thought it a mood or a phase, but I've noticed it's become more than that.
|
Nervous
|
COMCodsworth_03_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Something wrong, Codsworth?
|
In a nutshell, yes, but I will elaborate.
|
Codsworth: I've noticed a change in you, sir. A worrisome change. At first, I thought it a mood or a phase, but I've noticed it's become more than that.
|
Concerned
|
COMCodsworth_03_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It is rather important, sir. I do hope you'll reconsider.
|
I've noticed a change in you, sir. A worrisome change. At first, I thought it a mood or a phase, but I've noticed it's become more than that.
|
Codsworth: It's as if you're becoming indifferent. I know too well just how bleak this world's lot is, but you mustn't let it change you, sir, not for worse.
|
Concerned
|
COMCodsworth_03_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It is rather important, sir. I do hope you'll reconsider.
|
I've noticed a change in you, mum. A worrisome change. At first, I thought it a mood or a phase, but I've noticed it's become more than that.
|
Codsworth: It's as if you're becoming indifferent. I know too well just how bleak this world's lot is, but you mustn't let it change you, sir, not for worse.
|
Concerned
|
COMCodsworth_03_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
Codsworth: I've noticed a change in you, sir. A worrisome change. At first, I thought it a mood or a phase, but I've noticed it's become more than that.
|
It's as if you're becoming indifferent. I know too well just how bleak this world's lot is, but you mustn't let it change you, sir, not for worse.
|
|
Concerned
|
COMCodsworth_03_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
In fact, this world needs more men like you.
|
|
Confident
|
COMCodsworth_03_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
What with your military background, you may be one of the few to make a positive difference here in the Commonwealth!
|
Player Default: I'm sorry, Codsworth. I didn't realize.
|
Confident
|
COMCodsworth_03_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
Codsworth: I've noticed a change in you, sir. A worrisome change. At first, I thought it a mood or a phase, but I've noticed it's become more than that.
|
It's as if you're becoming indifferent. I know too well just how bleak this world's lot is, but you mustn't let it change you, mum, not for worse.
|
|
Concerned
|
COMCodsworth_03_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
In fact, this world needs more people like you.
|
|
Confident
|
COMCodsworth_03_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
What with your law background, you may be one of the few to make a positive difference here in the Commonwealth!
|
Player Default: I'm sorry, Codsworth. I didn't realize.
|
Confident
|
COMCodsworth_03_RepeatAdmirationToNeutral
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: I'm sorry, Codsworth. I didn't realize.
|
No apologies necessary, sir! At least not to me.
|
Codsworth: I'd just hate to think how things may be if you worsened. The very idea of having to leave your side is all too upsetting.
|
Happy
|
COMCodsworth_03_RepeatAdmirationToNeutral
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: I'm sorry, Codsworth. I didn't realize.
|
No apologies necessary, mum! At least not to me.
|
Codsworth: I'd just hate to think how things may be if you worsened. The very idea of having to leave your side is all too upsetting.
|
Happy
|
COMCodsworth_03_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm just doing what it takes these days, Codsworth.
|
If you say so, sir.
|
Codsworth: I'd just hate to think how things may be if you worsened. The very idea of having to leave your side is all too upsetting.
|
Worried
|
COMCodsworth_03_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm just doing what it takes these days, Codsworth.
|
If you say so, mum.
|
Codsworth: I'd just hate to think how things may be if you worsened. The very idea of having to leave your side is all too upsetting.
|
Worried
|
COMCodsworth_03_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You know, I didn't even realize, but now that you mention it, I do. Forgive me?
|
But of course, sir! You don't even have to ask. It's just a relief to know your behavior was not your intent.
|
Codsworth: I'd just hate to think how things may be if you worsened. The very idea of having to leave your side is all too upsetting.
|
Relieved
|
COMCodsworth_03_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You know, I didn't even realize, but now that you mention it, I do. Forgive me?
|
But of course, mum! You don't even have to ask. It's just a relief to know your behavior was not your intent.
|
Codsworth: I'd just hate to think how things may be if you worsened. The very idea of having to leave your side is all too upsetting.
|
Relieved
|
COMCodsworth_03_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: No apologies necessary, sir! At least not to me.
|
I'd just hate to think how things may be if you worsened. The very idea of having to leave your side is all too upsetting.
|
Codsworth: We've spoken about this before, but that change I saw in you awhile back... I'm seeing it again.
|
Concerned
|
COMCodsworth_03_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: All right, Codsworth. Go ahead.
|
Ah, good.
|
Codsworth: We've spoken about this before, but that change I saw in you awhile back... I'm seeing it again.
|
Neutral
|
COMCodsworth_03_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: This isn't the time.
|
It is rather important, sir. I do hope you'll reconsider.
|
Codsworth: I've noticed a change in you, sir. A worrisome change. At first, I thought it a mood or a phase, but I've noticed it's become more than that.
|
Disappointed / Sad
|
COMCodsworth_03_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: This isn't the time.
|
It is rather important, mum. I do hope you'll reconsider.
|
Codsworth: I've noticed a change in you, sir. A worrisome change. At first, I thought it a mood or a phase, but I've noticed it's become more than that.
|
Disappointed / Sad
|
COMCodsworth_03_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Let's hear it.
|
Here we go again.
|
Codsworth: We've spoken about this before, but that change I saw in you awhile back... I'm seeing it again.
|
Nervous
|
COMCodsworth_03_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What is it?
|
Right.
|
Codsworth: We've spoken about this before, but that change I saw in you awhile back... I'm seeing it again.
|
Concerned
|
COMCodsworth_03_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
Codsworth: I'd just hate to think how things may be if you worsened. The very idea of having to leave your side is all too upsetting.
|
We've spoken about this before, but that change I saw in you awhile back... I'm seeing it again.
|
|
Concerned
|
COMCodsworth_03_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
For a while there, you were that person I so admired again. Please don't tell me you're going down this road again... where I cannot follow.
|
Player Default: I'm sorry, Codsworth. I'll bring it back in line.
|
Worried
|
COMCodsworth_03_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm sorry, Codsworth. I'll bring it back in line.
|
Apology accepted, sir, and with quite a relief I must say. It'll be good to have the old you back.
|
Codsworth: I just thought a little reminder was in order. I'm still here. Still proud to serve!
|
Happy
|
COMCodsworth_03_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm sorry, Codsworth. I'll bring it back in line.
|
Apology accepted, mum, and with quite a relief I must say. It'll be good to have the old you back.
|
Codsworth: I just thought a little reminder was in order. I'm still here. Still proud to serve!
|
Happy
|
COMCodsworth_03_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Don't question me, Codsworth. I gotta do what I gotta do.
|
If you say so, sir.
|
Codsworth: I just thought a little reminder was in order. I'm still here. Still proud to serve!
|
Worried
|
COMCodsworth_03_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Don't question me, Codsworth. I gotta do what I gotta do.
|
If you say so, mum.
|
Codsworth: I just thought a little reminder was in order. I'm still here. Still proud to serve!
|
Worried
|
COMCodsworth_03_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I wasn't aware, Codsworth. Thanks for pointing it out. Things will be different now.
|
So good to hear you say that, sir.
|
Codsworth: I just thought a little reminder was in order. I'm still here. Still proud to serve!
|
Happy
|
COMCodsworth_03_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I wasn't aware, Codsworth. Thanks for pointing it out. Things will be different now.
|
So good to hear you say that, mum.
|
Codsworth: I just thought a little reminder was in order. I'm still here. Still proud to serve!
|
Happy
|
COMCodsworth_03_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Wait, you'd actually leave me?
|
If it came down to it, I'd have little choice. I do have my own moral compass, and, like it or not, there are some actions I simply cannot condone.
|
Codsworth: I just thought a little reminder was in order. I'm still here. Still proud to serve!
|
Defiant
|
COMCodsworth_03_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Apology accepted, sir, and with quite a relief I must say. It'll be good to have the old you back.
|
I just thought a little reminder was in order. I'm still here. Still proud to serve!
|
|
Neutral
|
COMCodsworth_03_RepeatAdmirationToNeutral
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
But if things don't change, I fear I will have to go my separate way.
|
|
Sad
|
COMCodsworth_03_RepeatAdmirationToNeutral
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: Sure, Codsworth. What's up?
|
Oh just a little something I'd like to get off the old proverbial chest.
|
Codsworth: I just want to say what an honor it is for me to accompany you. You've no idea the horror these past two centuries have wrought.
|
Neutral
|
COMCodsworth_01_AdmirationToConfidant
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Not right now, Codsworth.
|
I understand, sir, but really, this will just take a moment.
|
Player Default: Sure, Codsworth. What's up?
|
Neutral
|
COMCodsworth_01_AdmirationToConfidant
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Not right now, Codsworth.
|
I understand, mum, but really, this will just take a moment.
|
Player Default: Sure, Codsworth. What's up?
|
Neutral
|
COMCodsworth_01_AdmirationToConfidant
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Not right now, Codsworth.
|
Of course, sir, of course.
|
Codsworth: I just want to say what an honor it is for me to accompany you. You've no idea the horror these past two centuries have wrought.
|
Neutral
|
COMCodsworth_01_AdmirationToConfidant
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Not right now, Codsworth.
|
Of course, mum, of course.
|
Codsworth: I just want to say what an honor it is for me to accompany you. You've no idea the horror these past two centuries have wrought.
|
Neutral
|
COMCodsworth_01_AdmirationToConfidant
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Go ahead. I'm listening.
|
Oh thank you, sir. You are, as always, most considerate.
|
Codsworth: I just want to say what an honor it is for me to accompany you. You've no idea the horror these past two centuries have wrought.
|
Grateful
|
COMCodsworth_01_AdmirationToConfidant
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Go ahead. I'm listening.
|
Oh thank you, mum. You are, as always, most considerate.
|
Codsworth: I just want to say what an honor it is for me to accompany you. You've no idea the horror these past two centuries have wrought.
|
Grateful
|
COMCodsworth_01_AdmirationToConfidant
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Oh just a little something I'd like to get off the old proverbial chest.
|
I just want to say what an honor it is for me to accompany you. You've no idea the horror these past two centuries have wrought.
|
Codsworth: The initial destruction, not knowing if you and your family were all right. It was a relief just to find the entrance intact!
|
First sentence is grateful. Second falls into distress. / Grateful
|
COMCodsworth_01_AdmirationToConfidant
|
| Scene
|
SceneDialogue
|
Custom
|
|
Codsworth: I just want to say what an honor it is for me to accompany you. You've no idea the horror these past two centuries have wrought.
|
The initial destruction, not knowing if you and your family were all right. It was a relief just to find the entrance intact!
|
Player Default: I'm sorry, Codsworth. It was so sudden. Not even time for goodbyes.
|
He's expressing the worry he initially felt after the bomb dropped. / Worried
|
COMCodsworth_01_AdmirationToConfidant
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: I'm sorry, Codsworth. It was so sudden. Not even time for goodbyes.
|
Not a single worry, sir, as I shared your priorities completely. Family safety first above all else!
|
|
Neutral
|
COMCodsworth_01_AdmirationToConfidant
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
And yes, while it was hard at first, I was able to eventually move on.
|
Codsworth: At first it was the work, busying myself day and night, and believe me, there was plenty of it!
|
Neutral
|
COMCodsworth_01_AdmirationToConfidant
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: I'm sorry, Codsworth. It was so sudden. Not even time for goodbyes.
|
Not a single worry, mum, as I shared your priorities completely. Family safety first above all else!
|
|
Neutral
|
COMCodsworth_01_AdmirationToConfidant
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
And yes, while it was hard at first, I was able to eventually move on.
|
Codsworth: At first it was the work, busying myself day and night, and believe me, there was plenty of it!
|
Neutral
|
COMCodsworth_01_AdmirationToConfidant
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: And yes, while it was hard at first, I was able to eventually move on.
|
At first it was the work, busying myself day and night, and believe me, there was plenty of it!
|
|
Somber
|
COMCodsworth_01_AdmirationToConfidant
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
But eventually, the work became light chores.
|
Codsworth: What truly saved me was my memories, sir. Memories of you and the missus, young Shaun. Of your love and kindness.
|
Neutral
|
COMCodsworth_01_AdmirationToConfidant
|
| Scene
|
SceneDialogue
|
Custom
|
|
Codsworth: But eventually, the work became light chores.
|
What truly saved me was my memories, sir. Memories of you and the missus, young Shaun. Of your love and kindness.
|
|
Impressed
|
COMCodsworth_01_AdmirationToConfidant
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I soldiered on, fueled by hope that one day, if not you and the wife, that Shaun, or perhaps Shaun's children would one day emerge.
|
Player Default: I'm glad you stuck around.
|
Happy
|
COMCodsworth_01_AdmirationToConfidant
|
| Scene
|
SceneDialogue
|
Custom
|
|
Codsworth: But eventually, the work became light chores.
|
What truly saved me was my memories, mum. Memories of you and the hubby, young Shaun. Of your love and kindness.
|
|
Impressed
|
COMCodsworth_01_AdmirationToConfidant
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I soldiered on, fueled by hope that one day, if not you and the husband, that Shaun, or perhaps Shaun's children would one day emerge.
|
Player Default: I'm glad you stuck around.
|
Happy
|
COMCodsworth_01_AdmirationToConfidant
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm glad you stuck around.
|
Sir, you don't know how good it is to hear you say that!
|
Codsworth: I just wanted you to know how much I consider you family. I may be a mere robot to some, but I do hope you've come to see me as more.
|
Happy
|
COMCodsworth_01_AdmirationToConfidant
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm glad you stuck around.
|
Mum, you don't know how good it is to hear you say that!
|
Codsworth: I just wanted you to know how much I consider you family. I may be a mere robot to some, but I do hope you've come to see me as more.
|
Happy
|
COMCodsworth_01_AdmirationToConfidant
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Well, I hope you're not disappointed.
|
Never! Just knowing you're alive and young Shaun is out there has renewed my energy.
|
Codsworth: I just wanted you to know how much I consider you family. I may be a mere robot to some, but I do hope you've come to see me as more.
|
Happy
|
COMCodsworth_01_AdmirationToConfidant
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Sorry it took so long. I only wish we could have all gotten out... as a family.
|
As do I, sir, as do I. It is unfortunate.
|
Codsworth: I just wanted you to know how much I consider you family. I may be a mere robot to some, but I do hope you've come to see me as more.
|
Neutral
|
COMCodsworth_01_AdmirationToConfidant
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Sorry it took so long. I only wish we could have all gotten out... as a family.
|
As do I, mum, as do I. It is unfortunate.
|
Codsworth: I just wanted you to know how much I consider you family. I may be a mere robot to some, but I do hope you've come to see me as more.
|
Neutral
|
COMCodsworth_01_AdmirationToConfidant
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You don't regret it? All the waiting?
|
Never! If you ask me, it was worth it. All 200 years!
|
Codsworth: I just wanted you to know how much I consider you family. I may be a mere robot to some, but I do hope you've come to see me as more.
|
Happy
|
COMCodsworth_01_AdmirationToConfidant
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Sir, you don't know how good it is to hear you say that!
|
I just wanted you to know how much I consider you family. I may be a mere robot to some, but I do hope you've come to see me as more.
|
Player Default: I consider you to be family, too, Codsworth. We're in this world for the long haul... together.
|
He's being sincere, putting himself out there, so a tad nervous / Neutral
|
COMCodsworth_01_AdmirationToConfidant
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: I consider you to be family, too, Codsworth. We're in this world for the long haul... together.
|
You don't know how wonderful it is for me to hear that! I feel completely recharged.
|
Codsworth: Well, enough blither blather from me. Let's get back to it, shall we?
|
Happy
|
COMCodsworth_01_AdmirationToConfidant
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You're getting soft on me, Codsworth. I need you to stay focused.
|
I know, sir, I know, but I really felt I must tell you how I feel. I may be made of metal, but these emotions...
|
|
Neutral
|
COMCodsworth_01_AdmirationToConfidant
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Sometimes I wish being a robot could be that simple! I simply don't know how mankind copes!
|
Codsworth: Well, enough blither blather from me. Let's get back to it, shall we?
|
Neutral
|
COMCodsworth_01_AdmirationToConfidant
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You're getting soft on me, Codsworth. I need you to stay focused.
|
I know, mum, I know, but I really felt I must tell you how I feel. I may be made of metal, but these emotions...
|
|
Neutral
|
COMCodsworth_01_AdmirationToConfidant
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Sometimes I wish being a robot could be that simple! I simply don't know how mankind copes!
|
Codsworth: Well, enough blither blather from me. Let's get back to it, shall we?
|
Neutral
|
COMCodsworth_01_AdmirationToConfidant
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You don't know how wonderful it is for me to hear that! I feel completely recharged.
|
Well, enough blither blather from me. Let's get back to it, shall we?
|
|
Happy
|
COMCodsworth_01_AdmirationToConfidant
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I don't have time right now.
|
Oh, well then... No time like the future I suppose.
|
Codsworth: I wanted to check up on your state of mind after the accidental killing of that poor innocent back there.
|
Concerned
|
COMCodsworthMurderScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: When do you not have something to say?
|
Ah, yes, my host protocol! You can blame General Atomics for that one, sir.
|
Codsworth: I wanted to check up on your state of mind after the accidental killing of that poor innocent back there.
|
Amused
|
COMCodsworthMurderScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: When do you not have something to say?
|
Ah, yes, my host protocol! You can blame General Atomics for that one, mum.
|
Codsworth: I wanted to check up on your state of mind after the accidental killing of that poor innocent back there.
|
Amused, slightly nervous - Responding the the player being sarcastic. / Amused
|
COMCodsworthMurderScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Is something wrong, Codsworth?
|
I wouldn't say wrong, so much as concerning.
|
Codsworth: I wanted to check up on your state of mind after the accidental killing of that poor innocent back there.
|
Concerned
|
COMCodsworthMurderScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Oh, well then... No time like the future I suppose.
|
I wanted to check up on your state of mind after the accidental killing of that poor innocent back there.
|
|
Concerned
|
COMCodsworthMurderScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I have been programmed to handle mental trauma and therapy needs if you remember.
|
|
Concerned
|
COMCodsworthMurderScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Nothing would please me more than to assist in lightening any mental burdens you may be carrying.
|
|
Concerned
|
COMCodsworthMurderScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I mean... It was an accident, was it not?
|
Player Default: Don't worry, Codsworth, it was. It's not going to happen again.
|
Concerned
|
COMCodsworthMurderScene
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: Don't worry, Codsworth, it was. It's not going to happen again.
|
Oh sir, you don't know how relieved I am to hear you say that.
|
|
Relieved
|
COMCodsworthMurderScene
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
I didn't want to believe you were capable of such a cruel act.
|
Codsworth: Besides, I'm afraid if your actions were intentional, it'd have much more dire consequences between the two of us.
|
Concerned
|
COMCodsworthMurderScene
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: Don't worry, Codsworth, it was. It's not going to happen again.
|
Oh mum, you don't know how relieved I am to hear you say that.
|
|
Relieved - Happy to know the player didn't intentionally kill an innocent person. / Relieved
|
COMCodsworthMurderScene
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
I didn't want to believe you were capable of such a cruel act.
|
Codsworth: Besides, I'm afraid if your actions were intentional, it'd have much more dire consequences between the two of us.
|
Concerned/Relieved - Glad the player didn't intentionally kill an innocent, but recalling the concern he felt when it happened. / Concerned
|
COMCodsworthMurderScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I hate to break it to you, buddy, but that was no accident.
|
Sir, you don't know how much it pains me to hear you say that.
|
|
Concerned
|
COMCodsworthMurderScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I know this world isn't the same as you left it, what with young Shaun and the missus gone...
|
Codsworth: But I must beg you to reconsider your actions.
|
Concerned
|
COMCodsworthMurderScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I hate to break it to you, buddy, but that was no accident.
|
Mum, you don't know how much it pains me to hear you say that.
|
|
Very concerned - Player just admitted to intentionally killing an innocent person. / Concerned
|
COMCodsworthMurderScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I know this world isn't the same as you left it, what with young Shaun and the husband gone...
|
Codsworth: But I must beg you to reconsider your actions.
|
Very concerned - Player just admitted to intentionally killing an innocent person. / Concerned
|
COMCodsworthMurderScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Was it an accident?
|
Let's just say it was, and leave it at that. Plenty of other things about that require your attention, sir, especially finding young Shaun.
|
Codsworth: Besides, I'm afraid if your actions were intentional, it'd have much more dire consequences between the two of us.
|
Happy in the sense of chosen ignorance. He's choosing to continue to believe the player's murder was an accident. / Happy
|
COMCodsworthMurderScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Was it an accident?
|
Let's just say it was, and leave it at that. Plenty of other things about that require your attention, mum, especially finding young Shaun.
|
Codsworth: Besides, I'm afraid if your actions were intentional, it'd have much more dire consequences between the two of us.
|
Happy in the sense of chosen ignorance. He's choosing to continue to believe the player's murder was an accident. / Happy
|
COMCodsworthMurderScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I didn't want to believe you were capable of such a cruel act.
|
But I must beg you to reconsider your actions.
|
Codsworth: I simply couldn't allow myself to remain in your service, and I... well, I wouldn't have the slightest idea what to do with myself.
|
Worried - Player admitted intentionally killing an innocent. Codsworth is begging for change. / Worried
|
COMCodsworthMurderScene
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: Of course, go right ahead.
|
So gracious, sir! I do appreciate it.
|
Codsworth: I've always had such admiration for you and your family, ever since the day my visual sensors were first switched on.
|
Happy and thankful / Happy
|
COMCodsworth_02_ConfidantToInfatuation
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: Of course, go right ahead.
|
So gracious, mum! I do appreciate it.
|
Codsworth: I've always had such admiration for you and your family, ever since the day my visual sensors were first switched on.
|
Happy and thankful. / Happy
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Not right now, Codsworth. Another time.
|
Of course. I do know how busy you are. Another time then?
|
Codsworth: I've always had such admiration for you and your family, ever since the day my visual sensors were first switched on.
|
Happy
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: So gracious, sir! I do appreciate it.
|
I've always had such admiration for you and your family, ever since the day my visual sensors were first switched on.
|
|
Impressed
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
You and the missus. So good with young Shaun, and so trusting of me to look after such a newborn bundle of joy.
|
|
Impressed
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
It just warms my nuclear core.
|
Codsworth: So you can imagine the distress I felt when the bombs fell, after you fled to the Vault.
|
Happy
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: So gracious, sir! I do appreciate it.
|
I've always had such admiration for you and your family, ever since the day my visual sensors were first switched on.
|
|
Impressed
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
You and sir. So good with young Shaun, and so trusting of me to look after such a newborn bundle of joy.
|
|
Impressed
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
It just warms my nuclear core.
|
Codsworth: So you can imagine the distress I felt when the bombs fell, after you fled to the Vault.
|
Happy
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Codsworth: It just warms my nuclear core.
|
So you can imagine the distress I felt when the bombs fell, after you fled to the Vault.
|
|
Concerned
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I searched, but found no evidence of your death. I could only hope you all made it in time!
|
Codsworth: And when you returned, I was overjoyed! I admit I ran a full diagnostics scan just to make sure I wasn't malfunctioning.
|
Concerned
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Codsworth: I searched, but found no evidence of your death. I could only hope you all made it in time!
|
And when you returned, I was overjoyed! I admit I ran a full diagnostics scan just to make sure I wasn't malfunctioning.
|
|
Happy
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
But the news. The news of the missus and Shaun.
|
|
Concerned
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Believe me when I say, it takes a true hero to live through that.
|
Player Default: I'm no hero, Codsworth. Believe me.
|
Impressed
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Codsworth: I searched, but found no evidence of your death. I could only hope you all made it in time!
|
And when you returned, I was overjoyed! I admit I ran a full diagnostics scan just to make sure I wasn't malfunctioning.
|
|
Happy
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
But the news. The news of sir and young Shaun.
|
|
Concerned
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Believe me when I say, it takes a true hero to live through that.
|
Player Default: I'm no hero, Codsworth. Believe me.
|
Impressed
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm no hero, Codsworth. Believe me.
|
Don't sell yourself short, sir!
|
Codsworth: In such a bleak world as this, think of all you've witnessed, and all you've done.
|
Happy
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm no hero, Codsworth. Believe me.
|
Don't sell yourself short, mum!
|
Codsworth: In such a bleak world as this, think of all you've witnessed, and all you've done.
|
Happy
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You're getting pretty mushy... for a robot.
|
Mushy perhaps, but completely forthright!
|
Codsworth: In such a bleak world as this, think of all you've witnessed, and all you've done.
|
Happy
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm just doing what it takes to survive out here.
|
Oh, it's so much more than that, sir. So much more!
|
Codsworth: In such a bleak world as this, think of all you've witnessed, and all you've done.
|
Happy
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm just doing what it takes to survive out here.
|
Oh, it's so much more than that, mum. So much more!
|
Codsworth: In such a bleak world as this, think of all you've witnessed, and all you've done.
|
Happy
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You think I'm a hero? I'm far from it.
|
Don't sell yourself short, sir!
|
Codsworth: In such a bleak world as this, think of all you've witnessed, and all you've done.
|
Impressed
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You think I'm a hero? I'm far from it.
|
Don't sell yourself short, mum!
|
Codsworth: In such a bleak world as this, think of all you've witnessed, and all you've done.
|
Impressed
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Don't sell yourself short, sir!
|
In such a bleak world as this, think of all you've witnessed, and all you've done.
|
|
Impressed
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
In my two hundreds years, I've seen it tear good men and women apart.
|
|
Neutral
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
But you sir, you have remained the very model of what humanity should aspire to be.
|
Player Default: Thank you, Codsworth. That means a lot.
|
Happy
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Don't sell yourself short, sir!
|
In such a bleak world as this, think of all you've witnessed, and all you've done.
|
|
Impressed
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
In my two hundreds years, I've seen it tear good men and women apart.
|
|
Neutral
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
But you mum, you have remained the very model of what humanity should aspire to be.
|
Player Default: Thank you, Codsworth. That means a lot.
|
Happy
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Thank you, Codsworth. That means a lot.
|
No thanks necessary, sir. I wouldn't hear of it!
|
|
Happy
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I truly believe, if the Commonwealth is to turn itself around, you're the one to do it.
|
Codsworth: Now, not another word! I stand firm in my belief.
|
Happy
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Thank you, Codsworth. That means a lot.
|
No thanks necessary, mum. I wouldn't hear of it!
|
|
Happy
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I truly believe, if the Commonwealth is to turn itself around, you're the one to do it.
|
Codsworth: Now, not another word! I stand firm in my belief.
|
Happy
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Enough, Codsworth.
|
All right, all right. I have said my piece and meant every word! Take it as you will.
|
|
Friendly
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
But I do still believe, if anyone can help the Commonwealth regain its former glory, it's you.
|
Codsworth: Now, not another word! I stand firm in my belief.
|
Happy
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I... didn't realize you felt that way, Codsworth. I don't know what to say.
|
You don't have to say anything, sir. I just... felt you should know what you've come to mean to me.
|
|
Happy
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I truly believe, if the Commonwealth is to turn itself around, you're the one to do it.
|
Codsworth: Now, not another word! I stand firm in my belief.
|
Happy
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I... didn't realize you felt that way, Codsworth. I don't know what to say.
|
You don't have to say anything, mum. I just... felt you should know what you've come to mean to me.
|
|
Happy
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I truly believe, if the Commonwealth is to turn itself around, you're the one to do it.
|
Codsworth: Now, not another word! I stand firm in my belief.
|
Happy
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Are you sure that two hundred years didn't rust something important up there?
|
Quite certain, sir! The diagnostics don't lie! What with all my self maintenance, rust will never touch me.
|
|
Amused
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
That aside, I do truly believe that if the Commonwealth is to turn itself around, you are the one to make it happen.
|
Codsworth: Now, not another word! I stand firm in my belief.
|
Happy
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Are you sure that two hundred years didn't rust something important up there?
|
Quite certain, mum! The diagnostics don't lie! What with all my self maintenance, rust will never touch me.
|
|
Amused
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
That aside, I do truly believe that if the Commonwealth is to turn itself around, you are the one to make it happen.
|
Codsworth: Now, not another word! I stand firm in my belief.
|
Happy
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I truly believe, if the Commonwealth is to turn itself around, you're the one to do it.
|
Now, not another word! I stand firm in my belief.
|
|
Happy
|
COMCodsworth_02_ConfidantToInfatuation
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Let's get back to it.
|
|
Happy
|
COMCodsworth_02_ConfidantToInfatuation
|
| Combat
|
Combat
|
Attack
|
|
|
Heeyeah!
|
|
attacking in melee... vocalizing
|
|
| Combat
|
Combat
|
Attack
|
|
|
Hoo-aah!
|
|
attacking in melee
|
|
| Combat
|
Combat
|
Attack
|
|
|
Pow!
|
|
attacking in melee... imagine you are vocalizing a comic bookish "POW!"
|
|
| Combat
|
Combat
|
Attack
|
|
|
Chop!
|
|
attacking in melee... imagine you are vocalizing a comic bookish "POW!"
|
|
| Combat
|
Combat
|
Attack
|
|
|
Blam!
|
|
attacking in melee... imagine you are vocalizing a comic bookish "POW!"
|
|
| Combat
|
Combat
|
Attack
|
|
|
Boom!
|
|
attacking in melee... imagine you are vocalizing a comic bookish "POW!"
|
|
| Combat
|
Combat
|
Attack
|
|
|
Take that!
|
|
attacking in melee
|
|
| Combat
|
Combat
|
Attack
|
|
|
Ha!
|
|
attacking in melee (you can do this all day)
|
|
| Combat
|
Combat
|
Attack
|
|
|
Ah-ha!
|
|
attacking in melee (you can do this all day)
|
|
| Combat
|
Combat
|
Attack
|
|
|
Yea-ah!
|
|
attacking in melee (you can do this all day)
|
|
| Combat
|
Combat
|
Attack
|
|
|
En Garde!
|
|
(fencing term) attacking in melee (you can do this all day)
|
|
| Combat
|
Combat
|
Attack
|
|
|
Advance!
|
|
(fencing term) attacking in melee (you can do this all day)
|
|
| Combat
|
Combat
|
Attack
|
|
|
Riposte!
|
|
(fencing term) attacking in melee (you can do this all day)
|
|
| Combat
|
Combat
|
Attack
|
|
|
Lunge!
|
|
(fencing term) attacking in melee (you can do this all day)
|
|
| Combat
|
Combat
|
Attack
|
|
|
Thrust!
|
|
(fencing term) attacking in melee (you can do this all day)
|
|
| Combat
|
Combat
|
AvoidThreat
|
|
|
Take cover!
|
|
explodey incoming device or some other big damage thing that can be avoided
|
|
| Combat
|
Combat
|
AvoidThreat
|
|
|
Look out, sir!
|
|
explodey incoming device or some other big damage thing that can be avoided
|
|
| Combat
|
Combat
|
AvoidThreat
|
|
|
Look out, mum!
|
|
explodey incoming device or some other big damage thing that can be avoided / Worried
|
|
| Combat
|
Combat
|
AvoidThreat
|
|
|
On your tippy-toes now!
|
|
explodey incoming device or some other big damage thing that can be avoided
|
|
| Combat
|
Combat
|
AvoidThreat
|
|
|
Look alive!
|
|
explodey incoming device or some other big damage thing that can be avoided
|
|
| Combat
|
Combat
|
BleedOut
|
|
|
Oh bother... A little help here, please!
|
|
first line under breath, second line calling out(embarrassed / frustrated) have been incapacitated in combat
|
|
| Combat
|
Combat
|
BleedOut
|
|
|
I'm out of commission, sir!
|
|
(embarrassed / frustrated) calling out - have been incapacitated in combat
|
|
| Combat
|
Combat
|
BleedOut
|
|
|
I'm out of commission, mum!
|
|
(embarrassed / frustrated) calling out - have been incapacitated in combat / Worried
|
|
| Combat
|
Combat
|
BleedOut
|
|
|
I'm a bit on the blink, I'm afraid.
|
|
calling out (embarrassed / frustrated) have been incapacitated in combat
|
|
| Combat
|
Combat
|
CrippledLimb
|
|
|
Okay, THAT might have hurt.
|
|
in combat, got critically "wounded"
|
|
| Combat
|
Combat
|
Death
|
|
|
Sir... I... I... I'm dying.
|
|
confused, afraid - taken too much damage and are dying
|
|
| Combat
|
Combat
|
Death
|
|
|
Mum... I... I... I'm dying.
|
|
confused, afraid - taken too much damage and are dying / Afraid
|
|
| Combat
|
Combat
|
Hit
|
|
|
Ha!
|
|
(cheery bravado) getting hit in combat, you don't feel pain, you are a robot
|
|
| Combat
|
Combat
|
Hit
|
|
|
That'll leave a dent.
|
|
(cheery bravado) getting hit in combat, you don't feel pain, you are a robot
|
|
| Combat
|
Combat
|
Hit
|
|
|
'Tis but a scratch!
|
|
(cheery bravado) getting hit in combat, you don't feel pain, you are a robot
|
|
| Combat
|
Combat
|
Hit
|
|
|
Grrr.
|
|
(cheery bravado) getting hit in combat, you don't feel pain, you are a robot
|
|
| Combat
|
Combat
|
Hit
|
|
|
Ouch?
|
|
(cheery bravado) getting hit in combat, you don't feel pain, you are a robot
|
|
| Combat
|
Combat
|
Hit
|
|
|
I don't feel pain, you know.
|
|
(cheery bravado) getting hit in combat, you don't feel pain, you are a robot
|
|
| Combat
|
Combat
|
Hit
|
|
|
Okay, cut that out.
|
|
(cheery bravado) getting hit in combat, you don't feel pain, you are a robot
|
|
| Combat
|
Combat
|
Hit
|
|
|
I'm supposed to be impressed?
|
|
(cheery bravado) getting hit in combat, you don't feel pain, you are a robot
|
|
| Combat
|
Combat
|
Hit
|
|
|
Touché!
|
|
(cheery bravado) getting hit in combat, you don't feel pain, you are a robot
|
|
| Combat
|
Combat
|
Hit
|
|
|
Hah! I've seen toddlers with finer form than that!
|
|
jolly bravado - taunting in combat
|
|
| Combat
|
Combat
|
PowerAttack
|
|
|
Heeeeyaaaahhhh!
|
|
attacking in melee... vocalizing as if it took effort
|
|
| Combat
|
Combat
|
PowerAttack
|
|
|
Hooooo-waaaah!
|
|
attacking in melee... vocalizing as if it took effort
|
|
| Combat
|
Combat
|
PowerAttack
|
|
|
Hhhhaaaahhh!
|
|
attacking in melee... vocalizing as if it took effort
|
|
| Combat
|
Combat
|
PowerAttack
|
|
|
Grrrraaahhh!
|
|
attacking in melee... vocalizing as if it took effort
|
|
| Combat
|
Combat
|
PowerAttack
|
|
|
Rrrrroooaaahh!
|
|
attacking in melee... vocalizing as if it took effort
|
|
| Combat
|
Combat
|
Taunt
|
|
|
I can do this all day.
|
|
jolly bravado - taunting in combat
|
|
| Combat
|
Combat
|
Taunt
|
|
|
Now this is my cup of tea!
|
|
jolly bravado - taunting in combat
|
|
| Combat
|
Combat
|
Taunt
|
|
|
Really? Is that all you can muster?
|
|
jolly bravado - taunting in combat
|
|
| Combat
|
Combat
|
Taunt
|
|
|
Come now. At least try to give us a challenge!
|
|
jolly bravado - taunting in combat
|
|
| Combat
|
Combat
|
Taunt
|
|
|
I could take you all with two arms tied behind my back!
|
|
jolly bravado - taunting in combat
|
|
| Combat
|
Combat
|
Taunt
|
|
|
Come on you Nancy's!
|
|
jolly bravado - taunting in combat
|
|
| Combat
|
Combat
|
Taunt
|
|
|
Piece of cake!
|
|
jolly bravado - taunting in combat
|
|
| Combat
|
Combat
|
Taunt
|
|
|
Fight like you mean it, you cretins!
|
|
jolly bravado - taunting in combat
|
|
| Combat
|
Combat
|
Taunt
|
|
|
I'm having fun, how about the rest of you?
|
|
jolly bravado - taunting in combat
|
|
| Combat
|
Combat
|
Taunt
|
|
|
I have a buzz-saw with your name on it!
|
|
jolly bravado - taunting in combat
|
|
| Combat
|
Combat
|
Taunt
|
|
|
I'm not even sweating! Of course I never do. Aha.
|
|
(second line to himself) jolly bravado - taunting in combat
|
|
| Combat
|
Combat
|
Taunt
|
|
|
Feel free to give up at any time!
|
|
jolly bravado - taunting in combat
|
|
| Combat
|
Combat
|
Taunt
|
|
|
Allow me to get this one, sir.
|
|
jolly bravado - taunting in combat
|
|
| Combat
|
Combat
|
Taunt
|
|
|
Allow me to get this one, mum.
|
|
jolly bravado - taunting in combat / Confident
|
|
| Combat
|
Combat
|
Taunt
|
|
|
You call this a fight?
|
|
jolly bravado - taunting in combat
|
|
| Combat
|
Combat
|
Taunt
|
|
|
Chin up!
|
|
jolly bravado - taunting in combat
|
|
| Combat
|
Combat
|
Taunt
|
|
|
Some kerfuffle this is.
|
|
jolly bravado - taunting in combat
|
|
| Combat
|
Combat
|
Taunt
|
|
|
Are we still having fun?
|
|
jolly bravado - taunting in combat
|
|
| Combat
|
Combat
|
Taunt
|
|
|
A fine day for dust up.
|
|
jolly bravado - taunting in combat
|
|
| Combat
|
Combat
|
Taunt
|
|
|
A fine evening for a little toss up.
|
|
jolly bravado - taunting in combat
|
|
| Combat
|
Combat
|
Taunt
|
|
|
They have no idea what they're up against, do they sir?
|
|
jolly bravado - taunting in combat
|
|
| Combat
|
Combat
|
Taunt
|
|
|
They have no idea what they're up against, do they mum?
|
|
jolly bravado - taunting in combat / Confident
|
|
| Combat
|
Combat
|
Taunt
|
|
|
Only one left.
|
|
jolly bravado - taunting in combat
|
|
| Combat
|
Combat
|
ThrowGrenade
|
|
|
Hot potato!
|
|
tossing a grenade
|
|
| Combat
|
Combat
|
ThrowGrenade
|
|
|
Fore!
|
|
tossing a grenade
|
|
| Combat
|
Combat
|
ThrowGrenade
|
|
|
Catch!
|
|
tossing a grenade
|
|
| Favors
|
Favor
|
PathingRefusal
|
|
|
Sorry, sir. I can't seem to get quite close enough.
|
|
Matter of fact. Can't reach an item the player is telling them to check. / Neutral
|
|
| Favors
|
Favor
|
PathingRefusal
|
|
|
Sorry, mum. I can't seem to get quite close enough.
|
|
Matter of fact. Can't reach an item the player is telling them to check. / Neutral
|
|
| Favors
|
Favor
|
PathingRefusal
|
|
|
That's a bit out of my reach, I'm afraid.
|
|
Matter of fact. Can't reach an item the player is telling them to check. / Neutral
|
|
| Favors
|
Favor
|
PathingRefusal
|
|
|
If only I could, sir. It's just tad bit out of my reach.
|
|
Matter of fact. Can't reach an item the player is telling them to check. / Neutral
|
|
| Favors
|
Favor
|
PathingRefusal
|
|
|
If only I could, mum. It's just tad bit out of my reach.
|
|
Matter of fact. Can't reach an item the player is telling them to check. / Neutral
|
|
| Favors
|
Favor
|
Agree
|
|
|
Right behind you, sir.
|
|
|
|
| Favors
|
Favor
|
Agree
|
|
|
Coming.
|
|
|
|
| Favors
|
Favor
|
Agree
|
|
|
Right away.
|
|
|
|
| Favors
|
Favor
|
Agree
|
|
|
Of course, sir.
|
|
agreeing to a command
|
|
| Favors
|
Favor
|
Agree
|
|
|
Of course, mum.
|
|
agreeing to a command / Neutral
|
|
| Favors
|
Favor
|
Agree
|
|
|
Straight away, sir.
|
|
agreeing to a command
|
|
| Favors
|
Favor
|
Agree
|
|
|
Straight away, mum.
|
|
agreeing to a command / Neutral
|
|
| Favors
|
Favor
|
Agree
|
|
|
On it.
|
|
agreeing to a command
|
|
| Favors
|
Favor
|
Agree
|
|
|
Right-o.
|
|
agreeing to a command
|
|
| Favors
|
Favor
|
Agree
|
|
|
Just so, sir.
|
|
agreeing to a command
|
|
| Favors
|
Favor
|
Agree
|
|
|
Just so, mum.
|
|
agreeing to a command / Neutral
|
|
| Favors
|
Favor
|
Agree
|
|
|
My pleasure.
|
|
agreeing to a command
|
|
| Favors
|
Favor
|
Agree
|
|
|
Nothing would please me more.
|
|
agreeing to a command
|
|
| Favors
|
Favor
|
Agree
|
|
|
Will do.
|
|
agreeing to a command
|
|
| Favors
|
Favor
|
Agree
|
|
|
Presently, sir.
|
|
agreeing to a command
|
|
| Favors
|
Favor
|
Agree
|
|
|
Presently, mum.
|
|
agreeing to a command / Neutral
|
|
| Favors
|
Favor
|
Agree
|
|
|
Alright.
|
|
agreeing to a command
|
|
| Favors
|
Favor
|
Agree
|
|
|
Of course. I'll wait right here.
|
|
|
|
| Favors
|
Favor
|
Agree
|
|
|
I shan't move a muscle, sir.
|
|
|
|
| Favors
|
Favor
|
Agree
|
|
|
I'll be counting the seconds until your return, sir.
|
|
|
|
| Favors
|
Favor
|
ExitFavorState
|
|
|
Thank you, sir.
|
|
your attention/service is no longer actively required.
|
|
| Favors
|
Favor
|
ExitFavorState
|
|
|
Thank you, mum.
|
|
your attention/service is no longer actively required. / Neutral
|
|
| Favors
|
Favor
|
ExitFavorState
|
|
|
My pleasure.
|
|
your attention/service is no longer actively required.
|
|
| Favors
|
Favor
|
ExitFavorState
|
|
|
Alright then.
|
|
your attention/service is no longer actively required.
|
|
| Favors
|
Favor
|
ExitFavorState
|
|
|
Cheerio.
|
|
your attention/service is no longer actively required.
|
|
| Favors
|
Favor
|
ExitFavorState
|
|
|
Cheers.
|
|
your attention/service is no longer actively required.
|
|
| Favors
|
Favor
|
ExitFavorState
|
|
|
Any time, sir.
|
|
your attention/service is no longer actively required.
|
|
| Favors
|
Favor
|
ExitFavorState
|
|
|
Any time, mum.
|
|
your attention/service is no longer actively required. / Neutral
|
|
| Favors
|
Favor
|
MoralRefusal
|
|
|
Won't do it, sir.
|
|
refusing a command (on moral grounds)
|
|
| Favors
|
Favor
|
MoralRefusal
|
|
|
Won't do it, mum.
|
|
refusing a command (on moral grounds) / Neutral
|
|
| Favors
|
Favor
|
MoralRefusal
|
|
|
I must refuse.
|
|
refusing a command (on moral grounds)
|
|
| Favors
|
Favor
|
MoralRefusal
|
|
|
Afraid I won't be doing that.
|
|
refusing a command (on moral grounds)
|
|
| Favors
|
Favor
|
MoralRefusal
|
|
|
That I will not do.
|
|
refusing a command (on moral grounds)
|
|
| Favors
|
Favor
|
MoralRefusal
|
|
|
Respectfully, no.
|
|
refusing a command (on moral grounds)
|
|
| Favors
|
Favor
|
Refuse
|
|
|
Sorry, can't do.
|
|
refusing a command (because it's impossible - no moral judgement. Game makes it impossible; feedback to player that that was an invalid command)
|
|
| Favors
|
Favor
|
Refuse
|
|
|
Wish I could, sir.
|
|
refusing a command (because it's impossible - no moral judgement. Game makes it impossible; feedback to player that that was an invalid command)
|
|
| Favors
|
Favor
|
Refuse
|
|
|
Wish I could, mum.
|
|
refusing a command (because it's impossible - no moral judgement. Game makes it impossible; feedback to player that that was an invalid command) / Neutral
|
|
| Favors
|
Favor
|
Refuse
|
|
|
Afraid that's not possible.
|
|
refusing a command (because it's impossible - no moral judgement. Game makes it impossible; feedback to player that that was an invalid command)
|
|
| Favors
|
Favor
|
Refuse
|
|
|
Were it within the realm of possibility.
|
|
refusing a command (because it's impossible - no moral judgement. Game makes it impossible; feedback to player that that was an invalid command)
|
|
| Favors
|
Favor
|
Refuse
|
|
|
Sadly, cannot.
|
|
refusing a command (because it's impossible - no moral judgement. Game makes it impossible; feedback to player that that was an invalid command)
|
|
| Favors
|
Favor
|
Show
|
|
|
Something you need, mum?
|
|
Question
|
|
| Favors
|
Favor
|
Show
|
|
|
Something you need, sir?
|
|
Question
|
|
| Favors
|
Favor
|
Show
|
|
|
Yes, sir?
|
|
|
|
| Favors
|
Favor
|
Show
|
|
|
Sir?
|
|
|
|
| Favors
|
Favor
|
Show
|
|
|
I'm all ears.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Mum?
|
|
Neutral - Generic acknowledgments of the player interacting with him. / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Can I be of service?
|
|
Neutral - Generic acknowledgments of the player interacting with him. / Neutral
|
|
| Favors
|
Favor
|
Trade
|
|
|
Of course.
|
|
opening inventory to share/trade with player
|
|
| Favors
|
Favor
|
Trade
|
|
|
What's mine is yours, sir.
|
|
opening inventory to share/trade with player
|
|
| Favors
|
Favor
|
Trade
|
|
|
What's mine is yours, mum.
|
|
opening inventory to share/trade with player / Neutral
|
|
| Favors
|
Favor
|
Trade
|
|
|
Right then.
|
|
opening inventory to share/trade with player
|
|
| Favors
|
Favor
|
Trade
|
|
|
Here's what I have.
|
|
opening inventory to share/trade with player
|
|
| Detection
|
Detection
|
AlertToNormal
|
|
|
Hmm... perhaps I should clean out the ol' sensor array.
|
|
thought you heard/saw something, but then deciding you didn't
|
|
| Detection
|
Detection
|
AlertToNormal
|
|
|
Oh well. Carry on.
|
|
thought you heard/saw something, but then deciding you didn't
|
|
| Detection
|
Detection
|
AlertToNormal
|
|
|
Never mind.
|
|
thought you heard/saw something, but then deciding you didn't
|
|
| Detection
|
Detection
|
CombatToLost
|
|
|
Oh no. I'm not done with you! Not even in the slightest.
|
|
enemy you were fighting just disappeared (and is hiding somewhere)
|
|
| Detection
|
Detection
|
CombatToLost
|
|
|
I never leave a task unfinished. I'll find you eventually.
|
|
enemy you were fighting just disappeared (and is hiding somewhere)
|
|
| Detection
|
Detection
|
CombatToLost
|
|
|
Buggered off, eh? That won't do. Not at all.
|
|
enemy you were fighting just disappeared (and is hiding somewhere)
|
|
| Detection
|
Detection
|
CombatToLost
|
|
|
You're here somewhere.
|
|
enemy you were fighting just disappeared (and is hiding somewhere)
|
|
| Detection
|
Detection
|
CombatToNormal
|
|
|
Pish posh. I was just getting warmed up.
|
|
combat ends with you being victorious
|
|
| Detection
|
Detection
|
CombatToNormal
|
|
|
And that's that, then.
|
|
combat ends with you being victorious
|
|
| Detection
|
Detection
|
CombatToNormal
|
|
|
I trust everyone's still alive?
|
|
combat ends with you being victorious
|
|
| Detection
|
Detection
|
CombatToNormal
|
|
|
Must admit, I rather enjoyed that.
|
|
combat ends with you being victorious
|
|
| Detection
|
Detection
|
CombatToNormal
|
|
|
That it? Ah, fine then.
|
|
(as in, "that's all? too bad, I was having fun") combat ends with you being victorious
|
|
| Detection
|
Detection
|
CombatToNormal
|
|
|
Jolly good show, all around.
|
|
combat ends with you being victorious
|
|
| Detection
|
Detection
|
CombatToNormal
|
|
|
Terrific!
|
|
combat ends with you being victorious
|
|
| Detection
|
Detection
|
CombatToNormal
|
|
|
Nothing like a little dust up to get the oil flowing, eh?
|
|
combat ends with you being victorious
|
|
| Detection
|
Detection
|
CombatToNormal
|
|
|
And that's how it's done. Am I right, sir?
|
|
combat ends with you being victorious
|
|
| Detection
|
Detection
|
CombatToNormal
|
|
|
And that's how it's done. Am I right, mum?
|
|
combat ends with you being victorious / Confident
|
|
| Detection
|
Detection
|
CombatToNormal
|
|
|
Well, that about takes care of that.
|
|
combat ends with you being victorious
|
|
| Detection
|
Detection
|
LostToNormal
|
|
|
Buggered off.
|
|
mildly disappointed, you were looking for a fight - enemy broke sight and ran away
|
|
| Detection
|
Detection
|
LostToNormal
|
|
|
Apparently decided we were too much trouble.
|
|
mildly disappointed, you were looking for a fight - enemy broke sight and ran away
|
|
| Detection
|
Detection
|
LostToNormal
|
|
|
Ah well. I suppose there's plenty more where that came from.
|
|
mildly disappointed, you were looking for a fight - enemy broke sight and ran away
|
|
| Detection
|
Detection
|
LostToNormal
|
|
|
I dare say I'm slightly disappointed.
|
|
mildly disappointed, you were looking for a fight - enemy broke sight and ran away
|
|
| Detection
|
Detection
|
LostToNormal
|
|
|
I'd run away from us, too, sir.
|
|
mildly disappointed, you were looking for a fight - enemy broke sight and ran away
|
|
| Detection
|
Detection
|
LostToNormal
|
|
|
I'd run away from us, too, mum.
|
|
mildly disappointed, you were looking for a fight - enemy broke sight and ran away / Neutral
|
|
| Detection
|
Detection
|
NormalToAlert
|
|
|
What's all this, then?
|
|
hearing/glancing trouble - taking up the search for enemies nearby
|
|
| Detection
|
Detection
|
NormalToAlert
|
|
|
Caution, sir. I do believe something is stalking us.
|
|
hearing/glancing trouble - taking up the search for enemies nearby
|
|
| Detection
|
Detection
|
NormalToAlert
|
|
|
Caution, mum. I do believe something is stalking us.
|
|
hearing/glancing trouble - taking up the search for enemies nearby / Neutral
|
|
| Detection
|
Detection
|
NormalToAlert
|
|
|
Picking up hostile life signs.
|
|
hearing/glancing trouble - taking up the search for enemies nearby
|
|
| Detection
|
Detection
|
NormalToAlert
|
|
|
Sir. Something's afoot.
|
|
hearing/glancing trouble - taking up the search for enemies nearby
|
|
| Detection
|
Detection
|
NormalToAlert
|
|
|
Mum. Something's afoot.
|
|
hearing/glancing trouble - taking up the search for enemies nearby / Neutral
|
|
| Detection
|
Detection
|
NormalToAlert
|
|
|
Come out and face us, scallywags! If you dare!
|
|
hearing/glancing trouble - taking up the search for enemies nearby
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Tally ho!
|
|
with great bravado, launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Chocks away!
|
|
with great bravado, launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
What's all this then?
|
|
with great bravado, launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Oh? Ho-ho-ho!
|
|
with great bravado, launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Hello! Fancy a bit of fist-a-cuffs, do we?
|
|
(said as if to the enemy) with great bravado, launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Let's go, sir. No use delaying the inevitable!
|
|
with great bravado, launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Let's go, mum. No use delaying the inevitable!
|
|
with great bravado, launching yourself into combat / Neutral
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Shall I take out the trash, sir?
|
|
with great bravado, launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Shall I take out the trash, mum?
|
|
with great bravado, launching yourself into combat / Neutral
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Insect smashing time.
|
|
with great bravado, launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Another bug to bash.
|
|
with great bravado, launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Nutjob sighted!
|
|
with great bravado, launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Watch out for their radiation guns!
|
|
with great bravado, launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Deathclaw!
|
|
calling out a cautionary warning, launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Hoy boy. A deathclaw.
|
|
trying not to sound nervous, launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Feral Ghouls!
|
|
with great bravado, launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Let's put these poor creatures out of their misery.
|
|
with great bravado, launching yourself into combat / Neutral
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Gunners incoming. This should be fun.
|
|
with great bravado, launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Angry mercenaries up ahead.
|
|
with great bravado, launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Mirelurks, sir!
|
|
with great bravado, launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Mirelurks, mum!
|
|
with great bravado, launching yourself into combat / Neutral
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Crab cakes for dinner, sir?
|
|
with great bravado, launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Crab cakes for dinner, mum?
|
|
with great bravado, launching yourself into combat / Neutral
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Here come some mobsters, see?
|
|
(in a mock noir mobster accent) with great bravado, launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Those goons won't get the goods on us!
|
|
with great bravado, launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Get those varmints!
|
|
with great bravado, launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Exterminating time!
|
|
with great bravado, launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Roaches! Try not to get any on your boots, sir.
|
|
with great bravado, launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Roaches! Try not to get any on your boots, mum.
|
|
with great bravado, launching yourself into combat / Neutral
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Radroaches. A fact of life I'm afraid.
|
|
to himself, launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Giant scorpion! Try not to get stung.
|
|
calling out a warning and launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Watch out for its tail!
|
|
calling out a warning and launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
That is a terribly disgusting beast!
|
|
(a radstag is attacking) launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Dear me!
|
|
(fighting radstag) making a terrible pun and launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Let's get these psychopaths!
|
|
with great bravado, launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Raiders!
|
|
with great bravado, launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Raiders, sir! Let's show them what for!
|
|
with great bravado, launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Raiders, mum! Let's show them what for!
|
|
with great bravado, launching yourself into combat / Neutral
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Soon to be a bucket of bolts.
|
|
with great bravado, launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Another tin can to crush.
|
|
with great bravado, launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Super Mutants!
|
|
with great bravado, launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Greenskins!
|
|
with great bravado, launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Mutants, sir! Though how could you miss them?
|
|
(second line to himself) with great bravado, launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Mutants, mum! Though how could you miss them?
|
|
(second line to himself) with great bravado, launching yourself into combat / Neutral
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Synths!
|
|
with great bravado, launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Wild dogs on the loose!
|
|
with great bravado, launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Don't let them surround you!
|
|
with great bravado, launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Hello, doggie!
|
|
with great bravado, launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
I can hardly bear the anticipation.
|
|
making a terrible pun, then launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Blimey, that's a large bear.
|
|
to himself, launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Shall we get you a new rug, sir?
|
|
(fighting mutant bear) with great bravado, launching yourself into combat
|
|
| Detection
|
Detection
|
NormalToCombat
|
|
|
Shall we get you a new rug, mum?
|
|
(fighting mutant bear) with great bravado, launching yourself into combat / Amused
|
|
| Detection
|
Detection
|
NormalToLost
|
|
|
Where are they?
|
|
getting shot at, but can't detect the shooters location
|
|
| Detection
|
Detection
|
NormalToLost
|
|
|
What was that?
|
|
getting shot at, but can't detect the shooters location
|
|
| Detection
|
Detection
|
NormalToLost
|
|
|
Taking pot shots at us, eh? Cowards!
|
|
getting shot at, but can't detect the shooters location
|
|
| Detection
|
Detection
|
NormalToLost
|
|
|
Come out and fight! If you dare!
|
|
getting shot at, but can't detect the shooters location
|
|
| Detection
|
Detection
|
NormalToLost
|
|
|
Head down, sir. It appears someone is shooting at us.
|
|
(nonchalant) getting shot at, but can't detect the shooters location
|
|
| Detection
|
Detection
|
NormalToLost
|
|
|
Head down, mum. It appears someone is shooting at us.
|
|
(nonchalant) getting shot at, but can't detect the shooters location / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
A moment if you will. I... have something to say.
|
Player Default: Sure, Codsworth. What's on your mind?
|
Concerned
|
COMCodsworthMurderScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Mum, please. I really must speak with you.
|
Player Default: Sure, Codsworth. What's on your mind?
|
Concerned
|
COMCodsworthMurderScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Sir, please. I really must speak with you.
|
Player Default: Sure, Codsworth. What's on your mind?
|
Concerned
|
COMCodsworthMurderScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
May I accompany you, sir?
|
|
hopeful / Friendly
|
COMCodsworthPickUpScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
May I accompany you, mum?
|
|
hopeful / Friendly
|
COMCodsworthPickUpScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Shall I accompany you, sir?
|
|
not exactly thrilled / Neutral
|
COMCodsworthPickUpScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Shall I accompany you, mum?
|
|
not exactly thrilled / Neutral
|
COMCodsworthPickUpScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I'm to come along, am I, mum? Are you certain I can't just stay here minding my own business?
|
|
not able to hide the disdain / Concerned
|
COMCodsworthPickUpScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I'm to come along, am I, sir? Are you certain I can't just stay here minding my own business?
|
|
not able to hide the disdain / Concerned
|
COMCodsworthPickUpScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Must we talk? As if there's anything pleasant to be said.
|
|
Highly irritated - Hates the player. / Irritated
|
COMCodsworthPickUpScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Sir, if I might bend your ear for a moment?
|
Player Default: Of course, go right ahead.
|
Question
|
COMCodsworth_02_ConfidantToInfatuation
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Mum, if I might bend your ear for a moment?
|
Player Default: Of course, go right ahead.
|
Question
|
COMCodsworth_02_ConfidantToInfatuation
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Sir, perhaps now would be a good time to speak?
|
Player Default: Of course, go right ahead.
|
Question
|
COMCodsworth_02_ConfidantToInfatuation
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Mum, perhaps now would be a good time to speak?
|
Player Default: Of course, go right ahead.
|
Question
|
COMCodsworth_02_ConfidantToInfatuation
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Sir, a moment perhaps?
|
Player Default: Sure, Codsworth. What's up?
|
Question
|
COMCodsworth_01_AdmirationToConfidant
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Mum, a moment perhaps?
|
Player Default: Sure, Codsworth. What's up?
|
Question
|
COMCodsworth_01_AdmirationToConfidant
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Sir, perhaps now is a good time?
|
Player Default: Sure, Codsworth. What's up?
|
Question
|
COMCodsworth_01_AdmirationToConfidant
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Mum, perhaps now is a good time?
|
Player Default: Sure, Codsworth. What's up?
|
Question
|
COMCodsworth_01_AdmirationToConfidant
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
If I may, I'd like to voice a concern.
|
Player Default: All right, Codsworth. Go ahead.
|
Concerned
|
COMCodsworth_03_RepeatAdmirationToNeutral
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Sir, please, I do believe this is of some importance.
|
Player Default: All right, Codsworth. Go ahead.
|
Concerned
|
COMCodsworth_03_RepeatAdmirationToNeutral
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Mum, please, I do believe this is of some importance.
|
Player Default: All right, Codsworth. Go ahead.
|
Concerned
|
COMCodsworth_03_RepeatAdmirationToNeutral
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Sir, I simply must speak with you.
|
Player Default: All right, Codsworth, let's talk.
|
Concerned
|
COMCodsworth_04_NeutralToDisdain
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Mum, I simply must speak with you.
|
Player Default: All right, Codsworth, let's talk.
|
Concerned
|
COMCodsworth_04_NeutralToDisdain
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Sir, that chat you've been putting off. It really can't wait.
|
Player Default: All right, Codsworth, let's talk.
|
Concerned
|
COMCodsworth_04_NeutralToDisdain
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Mum, that chat you've been putting off. It really can't wait.
|
Player Default: All right, Codsworth, let's talk.
|
Concerned
|
COMCodsworth_04_NeutralToDisdain
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Sir, I cannot remain silent on this. I must speak with you.
|
Player Default: What's wrong, Codsworth?
|
Nervous and sad. / Sad
|
COMCodsworth_05_DisdainToHatred
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Mum, I cannot remain silent on this. I must speak with you.
|
Player Default: What's wrong, Codsworth?
|
Nervous and sad. / Sad
|
COMCodsworth_05_DisdainToHatred
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Do you have time for a bit of a chat?
|
Player Default: Sure, Codsworth. Is everything all right?
|
Question
|
COMCodsworth_06_RepeatInfatuationToAdmiration
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Perhaps now is a good time to chat?
|
Player Default: Sure, Codsworth. Is everything all right?
|
Question
|
COMCodsworth_06_RepeatInfatuationToAdmiration
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Sir, a word?
|
Player Default: All right, Codsworth. Let's hear it.
|
Stern
|
COMCodsworth_07_RepeatNeutralToDisdain
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Mum, a word?
|
Player Default: All right, Codsworth. Let's hear it.
|
Stern
|
COMCodsworth_07_RepeatNeutralToDisdain
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Sir, a word. I must insist.
|
Player Default: All right, Codsworth. Let's hear it.
|
Stern
|
COMCodsworth_07_RepeatNeutralToDisdain
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Mum, a word. I must insist.
|
Player Default: All right, Codsworth. Let's hear it.
|
Stern
|
COMCodsworth_07_RepeatNeutralToDisdain
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
While I never thought I'd say these words... I QUIT!
|
Player Default: C'mon, Codsworth. You can't mean that. Let's talk about this.
|
Angry
|
COMCodsworth_08_RepeatDisdainToHatred
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
If I may speak for a moment.
|
Player Default: Of course. I'm all yours.
|
Friendly
|
COMCodsworth_09_RepeatAdmirationToInfatuation
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Perhaps now you can spare a moment?
|
Player Default: Of course. I'm all yours.
|
Friendly
|
COMCodsworth_09_RepeatAdmirationToInfatuation
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Apologies, sir, but I've no longer any desire to speak to one such as yourself.
|
|
Irritated - Doesn't want to speak to the player at all. / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Apologies, mum, but I've no longer any desire to speak to one such as yourself.
|
|
Irritated - Doesn't want to speak to the player at all. / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Oh, it's you. Don't you have some lives to ruin?
|
|
Irritated - Doesn't want to speak to the player at all. / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Please, do us both a favor and run along now, will you?
|
|
Irritated - Doesn't want to speak to the player at all. / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Don't you have someone else to bother?
|
|
Irritated - Doesn't want to speak to the player at all. / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I have nothing to say to you.
|
|
Irritated - Doesn't want to speak to the player at all. / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Sir, to be blunt, nothing would please me more than to never see your face again.
|
|
Irritated - Doesn't want to speak to the player at all. / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Mum, to be blunt, nothing would please me more than to never see your face again.
|
|
Irritated - Doesn't want to speak to the player at all. / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Is it too much to ask to be left alone?
|
|
Irritated - Doesn't want to speak to the player at all. / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Shouldn't you be off tormenting the good people of the Commonwealth?
|
|
Irritated - Doesn't want to speak to the player at all. / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
You again? And I was in such a good mood, too.
|
|
Irritated - Doesn't want anything to do with the player at all. / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Every day is a fine day, with you sir.
|
|
saying "hello" to player [happy/hopeful/grateful] (in love with player, in a plutonic servant-master way) / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Every day is a fine day, with you mum.
|
|
saying "hello" to player [happy/hopeful/grateful] (in love with player, in a plutonic servant-master way) / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Might I say, sir, I absolutely adore our time together.
|
|
saying "hello" to player [happy/hopeful/grateful] (in love with player, in a plutonic servant-master way) / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Might I say, mum, I absolutely adore our time together.
|
|
saying "hello" to player [happy/hopeful/grateful] (in love with player, in a plutonic servant-master way) / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I hope you don't mind me saying, I'm tickled you've chosen me to be your companion.
|
|
saying "hello" to player [happy/hopeful/grateful] (in love with player, in a plutonic servant-master way) / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Sometimes I can almost hear the birds singing again.
|
|
saying "hello" to player [happy/hopeful/grateful] (in love with player, in a plutonic servant-master way) / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I'm greatly honored, mum.
|
|
saying "hello" to player [happy/hopeful/grateful] (in love with player, in a plutonic servant-master way) / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I'm greatly honored, sir.
|
|
saying "hello" to player [happy/hopeful/grateful] (in love with player, in a plutonic servant-master way) / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I live to serve, sir.
|
|
saying "hello" to player [happy] (enjoys spending time with the player) / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I live to serve, mum.
|
|
saying "hello" to player [happy] (enjoys spending time with the player) / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
A fine day, is it not?
|
|
saying "hello" to player [happy] (enjoys spending time with the player) / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
If I may assist in any way, don't hesitate to let me know.
|
|
saying "hello" to player [happy] (enjoys spending time with the player) / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Happy to assist with anything you may need.
|
|
saying "hello" to player [happy] (enjoys spending time with the player) / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
My pleasure to serve you, sir.
|
|
saying "hello" to player [happy] (enjoys spending time with the player) / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
My pleasure to serve you, mum.
|
|
saying "hello" to player [happy] (enjoys spending time with the player) / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Something I can help with, sir?
|
|
saying "hello" to player. Less than thrilled. Player hasn't been himself lately. You're obedient, but not exactly happy to be here and serving him. / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Something I can help with, mum?
|
|
saying "hello" to player. Less than thrilled. Player hasn't been himself lately. You're obedient, but not exactly happy to be here and serving him. / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
What can I do for you, sir?
|
|
saying "hello" to player [happy] (enjoys spending time with the player) / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
What can I do for you, mum?
|
|
saying "hello" to player [happy] (enjoys spending time with the player) / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Need something, sir?
|
|
saying "hello" to player [happy] (enjoys spending time with the player) / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Need something, mum?
|
|
saying "hello" to player [happy] (enjoys spending time with the player) / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
How can I be of assistance?
|
|
saying "hello" to player [happy] (enjoys spending time with the player) / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Top of the morning to you.
|
|
saying "hello" to player [happy] (enjoys spending time with the player) / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Good afternoon, sir.
|
|
saying "hello" to player [happy] (enjoys spending time with the player) / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Good afternoon, mum.
|
|
saying "hello" to player [happy] (enjoys spending time with the player) / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Good evening, sir.
|
|
saying "hello" to player [happy] (enjoys spending time with the player) / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Good evening, mum.
|
|
saying "hello" to player [happy] (enjoys spending time with the player) / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Something you require, sir?
|
|
saying "hello" to player - sarcastic, barely able to hold in your discontent. You'd rather be doing anything else other than serving this jerk / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Something you require, mum?
|
|
saying "hello" to player - sarcastic, barely able to hold in your discontent. You'd rather be doing anything else other than serving this jerk / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
What?! - ah - is it you need, sir?
|
|
saying "hello" to player (catching yourself) - sarcastic, barely able to hold in your discontent. You'd rather be doing anything else / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
What?! - ah - is it you need, mum?
|
|
saying "hello" to player (catching yourself) - sarcastic, barely able to hold in your discontent. You'd rather be doing anything else / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
What is it?
|
|
saying "hello" to player (catching yourself) - sarcastic, barely able to hold in your discontent. You'd rather be doing anything else / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Yes, yes.
|
|
saying "hello" to player (catching yourself) - sarcastic, barely able to hold in your discontent. You'd rather be doing anything else / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I live to serve... sir.
|
|
saying "hello" to player (catching yourself) - sarcastic, barely able to hold in your discontent. You'd rather be doing anything else / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I live to serve... mum.
|
|
saying "hello" to player (catching yourself) - sarcastic, barely able to hold in your discontent. You'd rather be doing anything else / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Yes?
|
|
Neutral - Generic acknowledgments of the player interacting with him. / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Sir?
|
|
Neutral - Generic acknowledgments of the player interacting with him. / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Something you need from me, sir?
|
|
Neutral - Generic acknowledgments of the player interacting with him. / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Something you need from me, mum?
|
|
Neutral - Generic acknowledgments of the player interacting with him. / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Sir.
|
|
Neutral - Generic acknowledgments of the player interacting with him. / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Mum.
|
|
Neutral - Generic acknowledgments of the player interacting with him. / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Aye.
|
|
[agreeable] general purpose, reusable lines. (Should be delivered without too much emotion/perspective. Needs to fit a variety of situations)
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Righto.
|
|
[agreeable] general purpose, reusable lines. (Should be delivered without too much emotion/perspective. Needs to fit a variety of situations)
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Quite.
|
|
[agreeable] general purpose, reusable lines. (Should be delivered without too much emotion/perspective. Needs to fit a variety of situations)
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Good show.
|
|
[agreeable] general purpose, reusable lines. (Should be delivered without too much emotion/perspective. Needs to fit a variety of situations)
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Well done.
|
|
[agreeable] general purpose, reusable lines. (Should be delivered without too much emotion/perspective. Needs to fit a variety of situations)
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Really?
|
|
[disagreeable] general purpose, reusable lines. (Should be delivered without too much emotion/perspective. Needs to fit a variety of situations)
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Well then.
|
|
[disagreeable] general purpose, reusable lines. (Should be delivered without too much emotion/perspective. Needs to fit a variety of situations)
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
If that is how it's going to be.
|
|
[disagreeable] general purpose, reusable lines. (Should be delivered without too much emotion/perspective. Needs to fit a variety of situations)
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Not sure if you should have done that.
|
|
[disagreeable] general purpose, reusable lines. (Should be delivered without too much emotion/perspective. Needs to fit a variety of situations)
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Come now, really?
|
|
[disagreeable] general purpose, reusable lines. (Should be delivered without too much emotion/perspective. Needs to fit a variety of situations)
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Yes.
|
|
[Acceptance] general purpose, reusable lines. (Should be delivered without too much emotion/perspective. Needs to fit a variety of situation
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Of course.
|
|
[Acceptance] general purpose, reusable lines. (Should be delivered without too much emotion/perspective. Needs to fit a variety of situation
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Alright.
|
|
[Acceptance] general purpose, reusable lines. (Should be delivered without too much emotion/perspective. Needs to fit a variety of situation
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
No.
|
|
[Denial] general purpose, reusable lines. (Should be delivered without too much emotion/perspective. Needs to fit a variety of situation
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Don't think so.
|
|
[Denial] general purpose, reusable lines. (Should be delivered without too much emotion/perspective. Needs to fit a variety of situation
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Afraid not.
|
|
[Denial] general purpose, reusable lines. (Should be delivered without too much emotion/perspective. Needs to fit a variety of situation
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Thank you.
|
|
[Taking something] general purpose, reusable lines. (Should be delivered without too much emotion/perspective. Needs to fit a variety of situation
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Much obliged.
|
|
[Taking something] general purpose, reusable lines. (Should be delivered without too much emotion/perspective. Needs to fit a variety of situation
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Sir.
|
|
[possibly used after any line] general purpose, reusable lines. (Should be delivered without too much emotion/perspective.)
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Sir?
|
|
[possibly used after any line] general purpose, reusable lines. (Should be delivered without too much emotion/perspective.)
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Sir!
|
|
[possibly used after any line] general purpose, reusable lines. (Should be delivered without too much emotion/perspective.)
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Sir...
|
|
[possibly used before any line] general purpose, reusable lines. (Should be delivered without too much emotion/perspective.)
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Sir, my condensator has prepared another canister of water for you.
|
|
Matter-of-fact - Stating that he has some purified water for the player. / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Mum, my condensator has prepared another canister of water for you.
|
|
Matter-of-fact - Stating that he has some purified water for the player. / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Feeling a bit parched, sir?
|
|
Standard question in a butler tone - Codsworth has produced a bottle of water for the player. / Question
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Feeling a bit parched, mum?
|
|
Standard question in a butler tone - Codsworth has produced a bottle of water for the player. / Question
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Don't forget to stay hydrated.
|
|
Confident and almost inspirational - Codsworth has produced a bottle of water for the player. / Confident
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Another canister of purified water, ready when you need it, sir.
|
|
Somewhat proud - Codsworth has produced a bottle of water for the player. / Confident
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Another canister of purified water, ready when you need it, mum.
|
|
Somewhat proud - Codsworth has produced a bottle of water for the player. / Confident
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I've purified water for you, mum, should you need it.
|
|
Matter-of-fact, butler tone - Has a bottle of water for the player. / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I've purified water for you, sir, should you need it.
|
|
Matter-of-fact, butler tone - Has a bottle of water for the player. / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I wonder what Diamond City will be like. If the name has anything to do with it, it must be quite nice.
|
|
Curious - making random conversation / Thinking
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
All this fuss over a detective. I do hope Mr. Valentine is worth it, but then again, anything is worth the risk when it comes to finding young Shaun.
|
|
Neutral, slightly curious - being chatty / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I feel as if we're finally making progress, sir. Mr. Valentine seems to be quite the detective.
|
|
Pleased - being chatty / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I feel as if we're finally making progress, mum. Mr. Valentine seems to be quite the detective.
|
|
Pleased - being chatty / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I must admit I feel a bit foolish. I felt certain if we found Kellogg, we'd find young Shaun.
|
|
A bit down and disheartened / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Sir, this grotesque plan has me quite distraught. What if something were to go wrong?
|
|
Concerned that a plan may go awry. / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Mum, this grotesque plan has me quite distraught. What if something were to go wrong?
|
|
Concerned that a plan may go awry. / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Finding anything in the "Glowing Sea" is like finding an oasis in the desert. This Doctor Virgil certainly chose an adequate hiding place.
|
|
Frustrated - trying to find someone who's not making it easy / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I do hope these Coursers aren't as dangerous as they say. I'm quite fond of my limbs... and living. Let's not forget that.
|
|
Nervous about tracking a deadly courser. / Nervous
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
A fine decision, sir, or General, if I may. The Minutemen seem to be quite the upstanding group.
|
|
Happy - Pleased that the player has joined the Minute Men. / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
A fine decision, mum, or General, if I may. The Minutemen seem to be quite the upstanding group.
|
|
Happy - Pleased that the player has joined the Minute Men. / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
What do you call two crows on a branch?
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Attempted murder.
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
There is a band called one thousand and twenty three megabytes.
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
They haven't any gigs yet.
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
A photon checks into a hotel and the bellhop asks if she has any luggage.
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The photon replies, "No, I'm traveling light."
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Two fish swim into a concrete wall.
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
One turns to the other and says, "Dam."
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Why did the weatherman bring a bar of soap to work?
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
He was predicting showers.
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
A Neutron walks into a bar and asks, "How much for a drink?"
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The bartender responds, "For you, no charge!"
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
A blind man walks into a bar. And a table. And a chair.
|
|
pause between each sentenceFriendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The past, the present, and the future walked into a bar.
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
It was tense.
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
C, E-flat, and G walk into a bar.
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The bartender says, "Sorry, but we don't serve minors in here."
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
So E-flat leaves, while C and G have a fifth between them.
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The bartender says, "We don't serve faster than light particles in here."
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
A tachyon walks into the bar.
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Charles Dickens walks into a bar and orders a Martini.
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The bartender turns to him and asks, "Olive or twist?"
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
How do you keep an idiot in suspense?
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
...
|
|
Pausing - "Waiting" for an answer as part of his joke. Should be at least 5 seconds long. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Ha! Get it?
|
|
Friendly - Telling a joke. Proud of himself. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
A Mayan asks his friend if he would like to grab a drink.
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
His friend says, "Well, I'm supposed to finish the calendar, but I guess if I don't it's not the end of the world."
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Chemically speaking, alcohol IS a solution.
|
|
Emphasis on the word "IS"Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
A communist, a spy, and a Chinese man walk into a bar.
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
He orders a drink.
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
How do you kill a circus clown?
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Go for the juggler.
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I've decided to sell the vacuum.
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
It's just collecting dust.
|
|
MARK FOR RE-RECORD.Friendly - Telling the punchline to a joke. "I've decided to sell the vacuum." / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
How about a pizza joke?
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Nevermind it's just too cheesy.
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
A man once told me to always leave them wanting more.
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Unfortunately he was working at the rationing station.
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Relationships are a lot like algebra.
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
You always look at your X and try to figure out Y.
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Arial, Papyrus, and Comic Sans walk into a bar and the bartender says...
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Hey, we don't serve your type in here!
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
If 4 out of 5 people suffer from radiation poisoning...
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Does that mean the fifth guy enjoys it?
|
|
Question
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I met an atheist who worked for a charity the other day.
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
She said it was a non-prophet organization.
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
There's no "I" in denial.
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I went to the zoo the other day.
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The only animal they had was a dog.
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
It was a shih tzu.
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
What did the commies light their house with before they used candles?
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Electricity.
|
|
Friendly - Telling a joke. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Only the anxiety of what future adventures await us, sir. I'm sorry, did I say "anxiety?" I meant, "anticipation!"
|
|
Friendly - Being chatty / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Only the anxiety of what future adventures await us, mum. I'm sorry, did I say "anxiety?" I meant, "anticipation!"
|
|
Friendly - Being chatty / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I was just reminiscing on the time when mum made that holotape for you, sir.
|
|
Friendly - Being chatty / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I don't think you two were ever happier than those last few months you spent together with young Shaun.
|
|
Friendly, nostalgic - being chatty / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I was just reminiscing on the time when sir made that holotape for you, mum.
|
|
Friendly - Being chatty / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I don't think you two were ever happier than those last few months you spent together with young Shaun.
|
|
Friendly, nostalgic - being chatty / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Sir, you've no idea how excruciating it is to see the Commonwealth in such a state. It simply sets off all my sensors as a robot butler.
|
|
Slight despair / Worried
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Mum, you've no idea how excruciating it is to see the Commonwealth in such a state. It simply sets off all my sensors as a robot butler.
|
|
Slight despair / Worried
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I was just running some diagnostics on the ol' internals, sir. Maintaining such a level of performance doesn't come easy, you know.
|
|
Friendly - being chatty. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I was just running some diagnostics on the ol' internals, mum. Maintaining such a level of performance doesn't come easy, you know.
|
|
Friendly - being chatty. / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Just the Commonwealth these days, sir. Never in my existence did I imagine we'd find ourselves in such a state.
|
|
Thoughtful - making conversation / Thinking
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Nuclear war, the missus gone... the fate of young Shaun. How many lives were lost due to the war? It's tragic, sir. It truly is.
|
|
Sad reminiscing and thinking / Depressed
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Just the Commonwealth these days, mum. Never in my existence did I imagine we'd find ourselves in such a state.
|
|
Thoughtful - making conversation / Thinking
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Nuclear war, the hubby gone... the fate of young Shaun. How many lives were lost due to the war? It's tragic, mum. It truly is.
|
|
Sad reminiscing and thinking / Depressed
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Only that the last thing the Commonwealth needs is another villain like you. Oh, did I say that out loud?
|
|
He means the first sentence in disgust. Second sentence is sarcastic. / Sarcastic
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
If you must know, I was recalling the day you took the missus out for a little expectant mother pampering.
|
|
Irritated, but then happy recalling a pleasant memory - He's not happy with the player right now / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Afterward, she claimed she was the luckiest woman on earth. If only she knew what you're truly capable of, sir.
|
|
Starts out neutral and gets more disgusted as he goes on - dislikes the player right now. / Disgust
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
If you must know, I was recalling the day that sir took you out for a little expectant mother pampering.
|
|
Irritated, but then happy recalling a pleasant memory - He's not happy with the player right now / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
He told me no one deserved better. If only he knew what you're truly capable of, mum.
|
|
Starts out neutral and gets more disgusted as he goes on - dislikes the player right now. / Disgust
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
As if you truly cared. I don't see why you're wasting both our time with these questions.
|
|
Irritated - Dislikes the player / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Oh the usual. Mostly just how excited I am to be stuck with someone who can make even the Raiders look like gentlemen.
|
|
Sarcastic - Dislikes the player right now / Sarcastic
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Nothing worth sharing with the likes of you.
|
|
Irritated - dislikes the player / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Do keep an eye on your radiation levels. My sensors indicate this area is quite lethal.
|
|
Cautioning the player / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
No awards for landscaping here.
|
|
Disappointed / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The Glowing Sea is rather disorienting. Why, getting lost in here would be a death sentence.
|
|
Worried / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I can't imagine anything the slightest bit friendly has taken up residence here.
|
|
Concerned for their safety. / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Dreadful, simply dreadful. Didn't there used to be some national parks in this area?
|
|
Sad over the loss of nature / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The "Brotherhood?" More like a gang of thugs if you ask me.
|
|
(false jolly bravado, actually a little worried) walking through an area controlled by the brotherhood of steel, or have recently fought them.
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
A more clever robot would bugger off whenever the Brotherhood were out and about.
|
|
(a little worried - stress an ironic "clever" - as in "i shouldn't be here" ) in an area controlled by brotherhood of steel, or recently fought them.
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Tad on the obsessive side, the Brotherhood. Real type A personalities.
|
|
(false jolly bravado, actually a little worried) walking through an area controlled by brotherhood of steel, or have recently fought them.
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Sir, I trust you won't let any Brotherhood fellows salvage me for spare parts... yes?
|
|
(weakly joking, subtext "I'm worried, but trust you" - stress on "ME" ) walking through an area controlled by brotherhood or recently fought them
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Mum, I trust you won't let any Brotherhood fellows salvage me for spare parts.
|
|
(weakly joking, subtext "I'm worried, but trust you" - stress on "ME" ) walking through an area controlled by brotherhood or recently fought them / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
If only the Brotherhood cared for others as much as they cared for their technology.
|
|
walking through an area controlled by brotherhood of steel or have recently fought them
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
By Jove, can you imagine the size of the swatter you'd need to take on these... insects?
|
|
(jolly bravado) traveling through an area having or recently fought giant mutated insects / Disbelief
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The bugs have gotten quite large these last hundred years.
|
|
(jolly bravado) traveling through an area having or recently fought giant mutated insects
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I miss the regular sized bugs. Those I could handle.
|
|
(joking bravado) traveling through an area having or recently fought giant mutated insects
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Sir, we should be on the lookout for giant cans of bug spray. You know, to deal with giant insects! Haha.
|
|
(quite pleased with his own sense of humor)traveling through an area having or recently fought giant mutated insects
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Mum, we should be on the lookout for giant cans of bug spray. You know, to deal with giant insects! Haha.
|
|
(quite pleased with his own sense of humor)traveling through an area having or recently fought giant mutated insects / Amused
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The wasteland bugging you? Haha. A little humor to lighten the spirits in heavy times, sir.
|
|
(sincerely making a terrible joke) traveling through an area having or recently fought giant mutated insects
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The wasteland bugging you? Haha. A little humor to lighten the spirits in heavy times, mum.
|
|
(sincerely making a terrible joke) traveling through an area having or recently fought giant mutated insects / Amused
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
"Children of Atom" they call themselves. What terrible blasphemy.
|
|
(tsk, tsk - a sad fact) traveling through an area with Children of Atom, or recently fought them.
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
These "Children of Atom" are terribly misguided.
|
|
traveling through an area with Children of Atom, or recently fought them.
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
A right shame the looney bins have all closed down.
|
|
(light hearted bravado) traveling through an area with Children of Atom, or recently fought them.
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
My circuits are impervious to radiation. Feel free to stand behind me, sir.
|
|
(jolly bravado) traveling through an area with Children of Atom, or recently fought them.
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
My circuits are impervious to radiation. Feel free to stand behind me, mum.
|
|
(jolly bravado) traveling through an area with Children of Atom, or recently fought them. / Confident
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Hope you have RadAway with you, sir.
|
|
traveling through an area with Children of Atom, or recently fought them.
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Hope you have RadAway with you, mum.
|
|
traveling through an area with Children of Atom, or recently fought them. / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Perhaps we best hoof it, sir? Lest we run into more Deathclaws.
|
|
(worried) - traveling through an area with Deathclaws or recently fought one.Changed "hook" to "hoof". / Worried
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Perhaps we best hoof it, mum? Lest we run into more Deathclaws.
|
|
(worried) - traveling through an area with Deathclaws or recently fought one. / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Mirelurks and Radscorpions sure... But what fathered the Deathclaw? Iguanas?
|
|
(covering fear with intellectual musings) - traveling through an area with Deathclaws or recently fought one.
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Sir, I'm not sure we're safe here.
|
|
extremely nervous
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Mum, I'm not sure we're safe here.
|
|
extremely nervous / Nervous
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Do be careful, sir. Deathclaws aren't known for their docile nature.
|
|
(extremely nervous) a half hearted attempt at half a joke, traveling through an area with Deathclaws or recently fought one.
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Do be careful, mum. Deathclaws aren't known for their docile nature.
|
|
(extremely nervous) a half hearted attempt at half a joke, traveling through an area with Deathclaws or recently fought one. / Nervous
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I don't mind saying it, sir, Deathclaws give me a bad case of collywobbles.
|
|
("deathclaws scare me") - traveling through an area with Deathclaws or recently fought one.
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I don't mind saying it, mum, Deathclaws give me a bad case of collywobbles.
|
|
("deathclaws scare me") - traveling through an area with Deathclaws or recently fought one. / Nervous
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Feral Ghouls, a sorry lot, indeed. To lose one's mind slowly like that.
|
|
(a sincere sentiment) - walking through an area having or recently fought Feral Ghouls.
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Be wary of Feral Ghouls, sir.
|
|
(with some bravado) - walking through an area having or recently fought Feral Ghouls.
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Be wary of Feral Ghouls, mum.
|
|
(with some bravado) - walking through an area having or recently fought Feral Ghouls. / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
One ought remember the folly of man created these Feral Ghouls.
|
|
(a sincere sentiment) - walking through an area having or recently fought Feral Ghouls.
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I imagine the scent of Feral Ghouls is most unpleasant.
|
|
talking to cover his nervousness - walking through an area having or recently fought Feral Ghouls.
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
What irony that radiation heals the Feral Ghoul.
|
|
talking to cover his nervousness - walking through an area having or recently fought Feral Ghouls.
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I dare say, Gunners are scant more than Raiders with shinier toys.
|
|
bravado covering nervousness - walking through an area having or recently fought Gunners
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Eyes out, sir. This may be Gunner territory.
|
|
bravado covering nervousness - walking through an area having or recently fought Gunners
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Eyes out, mum. This may be Gunner territory.
|
|
bravado covering nervousness - walking through an area having or recently fought Gunners / Nervous
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Are they called "Gunners" because they fancy guns? Seems a smidge obvious.
|
|
bravado covering nervousness - walking through an area having or recently fought Gunners
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Gunners, little more than murderous thugs in my book.
|
|
bravado covering nervousness - walking through an area having or recently fought Gunners
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Gunners must make a healthy sum for all their murdering.
|
|
bravado covering nervousness - walking through an area having or recently fought Gunners
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Crab cakes for dinner, sir?
|
|
(making a joke with bravado) walking through an area having or recently fought Mirelurks
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Crab cakes for dinner, mum?
|
|
(making a joke with bravado) walking through an area having or recently fought Mirelurks / Amused
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Mirelurks. Horrible creatures.
|
|
thinking aloud - walking through an area having or recently fought Mirelurks
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Mirelurks are no stroll along the beach, eh sir? Haha.
|
|
making a terrible joke with bravado - walking through an area having or recently fought Mirelurks
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Mirelurks are no stroll along the beach, eh mum? Haha.
|
|
making a terrible joke with bravado - walking through an area having or recently fought Mirelurks / Amused
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
When beset by Mirelurks, clock 'em in the squishy spots.
|
|
(with bravado) giving advice - walking through an area having or recently fought Mirelurks
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Keep a look out for Mirelurks, sir.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Keep a look out for Mirelurks, mum.
|
|
Concerned - Warning the player to be aware of danger. / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Mole Rats. Nothing more than two vicious vermin merged into one, I suppose.
|
|
walking through an area having or recently fought molerats
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Watch out for holes, sir. Mole Rats about. Wouldn't want to twist an ankle.
|
|
walking through an area having or recently fought molerats
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Watch out for holes, mum. Mole Rats about. Wouldn't want to twist an ankle.
|
|
walking through an area having or recently fought molerats / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Curious creatures, Mole Rats.
|
|
walking through an area having or recently fought molerats
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Quite enamored with bits of shiny, the Mole Rat is. Occasionally they pilfer something useful.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Not your garden variety vermin. Nothing short of the saw or flame-spout will do for Mole Rats, I'm afraid.
|
|
walking through an area having or recently fought molerats
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Bloody psychotic gits. If you'll pardon my French, sir.
|
|
walking through an area having or recently fought Raiders
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Bloody psychotic gits. If you'll pardon my French, mum.
|
|
walking through an area having or recently fought Raiders / Disgust
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Be on the lookout for psychopaths, sir.
|
|
walking through an area having or recently fought Raiders
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Be on the lookout for psychopaths, mum.
|
|
walking through an area having or recently fought Raiders / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
These nutters are completely off their rockers.
|
|
walking through an area having or recently fought Raiders
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Point me at the next Raider you see. I'll take out the rubbish!
|
|
(with bravado) walking through an area having or recently fought Raiders
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Bloody beastly Raiders.
|
|
walking through an area having or recently fought Raiders
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
There's just no accounting for poor programming, I'm afraid.
|
|
walking through an area having or recently fought combatant robots
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Careful, sir - no telling hostile programming from friendly, I'm sad to say. Not from a distance anyway.
|
|
walking through an area having or recently fought Raiders
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Careful, mum - no telling hostile programming from friendly, I'm sad to say. Not from a distance anyway.
|
|
walking through an area having or recently fought Raiders / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Don't blame them, sir. Some robots can't think for themselves. Rather sad really.
|
|
having or recently fought enemy robots
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Don't blame them, mum. Some robots can't think for themselves. Rather sad really.
|
|
MARK FOR RE-RECORD.having or recently fought enemy robots / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Why humans ever programmed their creations to kill their makers, I'll never know.
|
|
walking through an area having or recently fought Raiders
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Robots in the area, sir. Best be careful in case they aren't happy to see us.
|
|
Warning the player - walking through an area having or recently fought Raiders / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Robots in the area, mum. Best be careful in case they aren't happy to see us.
|
|
Warning the player - walking through an area having or recently fought Raiders / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Keep eyes peeled for brutes, sir.
|
|
walking through an area having or recently fought Super Mutants
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Keep eyes peeled for brutes, mum.
|
|
walking through an area having or recently fought Super Mutants / Confident
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
A troubling thought to remember that Super Mutants were created on purpose.
|
|
walking through an area having or recently fought Super Mutants
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Wee thinkers in over sized noggins - not often a recipe for civility.
|
|
walking through an area having or recently fought Super Mutants
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Not sure it's entirely safe here, sir. Super Mutants indiscriminately smash things they don't understand.
|
|
(nervous) - walking through an area having or recently fought Super Mutants
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Not sure it's entirely safe here, mum. Super Mutants indiscriminately smash things they don't understand.
|
|
(nervous) - walking through an area having or recently fought Super Mutants / Nervous
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Battling Super Mutants is no milk run, to be sure. But I suppose it is a bit exciting, now isn't it?
|
|
(bravado masking nervousness) - walking through an area having or recently fought Super Mutants
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Imagine the good these synths could do if only programmed with the inclination.
|
|
Curious and thoughtful - Walking through an area having recently fought Synths. / Thinking
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
There's something unnerving about synths. You never know if one's going to spring to life.
|
|
Nervous - Walking through an area having recently fought synths. / Nervous
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I almost feel sorry for synths. Institute fodder, really... But try to kill me, and I'm afraid sympathy goes right out the window.
|
|
Sympathetic at first, then more defiant, with attitude - Walking through an area having recently fought synths. / Thinking
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The Institute sure is frivolous with their toys.
|
|
Slight disgust - Walking through an area having recently fought Synths. / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Careful not to trip over any loose parts, sir.
|
|
Concerned, warning the player - Having recently fought Synths. / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Careful not to trip over any loose parts, mum.
|
|
Concerned, warning the player - Having recently fought Synths. / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I remember eagerly waiting at the airport with the misses on your return from your tour of duty. Forget I mentioned it. Terribly insensitive of me.
|
|
(wistful memory, then remembering player's spouse was recently murdered) -- walking through an airport
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I remember eagerly waiting at the airport with sir on your return from overseas. Oh! I... forget I mentioned it, mum. Terribly insensitive of me.
|
|
(wistful memory, then remembering player's spouse was recently murdered) -- walking through an airport[MINOR EDIT - Forgot to check the box :(] / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
We might be able to nick things of use if we can find any luggage lying about.
|
|
walking through an airport
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
My, my... I haven't seen a plane in donkey's years. Funny how one forgets about such things.
|
|
("donkey's years" - in a very long time) walking through an airport
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Careful of radiation near any plane debris, sir.
|
|
walking through an airport
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Careful of radiation near any plane debris, mum.
|
|
Warning the player - walking through an airport / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I suspect a fair number were lost here, trying to escape the bombs.
|
|
(reliving dark days) walking through an airport
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Fancy getting lashed, sir?
|
|
(joking - "want to get drunk sir?") - walking through the ruins of a brewery
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Fancy getting lashed, mum?
|
|
(joking - "want to get drunk mum?") - walking through the ruins of a brewery / Question
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Not much left. A shame. My mixed drink subroutines are top notch, if I do say so myself.
|
|
walking through the ruins of a brewery
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
One of the joys of top shelf taste receptors is getting the flavor without the hang over!
|
|
walking through the ruins of a brewery
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Alcohol is one of the few things to survive the end of the world.
|
|
(light hearted) walking through ruins of brewery
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I sometimes wonder what'd it be like to get rightfully pissed. I suspect a bit like getting a fresh oil infusion.
|
|
(musing what it'd be like to get drunk) walking through ruins of a brewery
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I do hope nothing important rusts while we're down here.
|
|
walking through a cave
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
All manner of nasty creatures might call this place home.
|
|
(anxious) walking through a cave
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Fancying a bit of spelunking, are we, sir?
|
|
(trying to be enthused) walking through a cave
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Fancying a bit of spelunking, are we, mum?
|
|
(trying to be enthused) walking through a cave / Question
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Can't say I'm entirely enthused by this particular detour.
|
|
walking through a cave
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Some caves meander on for miles. I hope this isn't one of them.
|
|
("I hope this isn't one of them" under his breath) - walking through a cave
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Is this a permanent residence, do you suppose?
|
|
(slightly condescending) walking through an encampment, shack, etc.
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I guess it's a home. Not sure I'd want to live here.
|
|
(slightly condescending)
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
How many people are living here I wonder...
|
|
walking through an encampment, shack, etc.
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Perhaps we shouldn't linger, sir.
|
|
(as in "in case someone returns") walking through an encampment, shack, etc.
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Perhaps we shouldn't linger, mum.
|
|
(as in "in case someone returns") walking through an encampment, shack, etc. / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Not exactly a domestic abode, now is it?
|
|
(slightly condescending) walking through an encampment, shack, etc.
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I'm more than a little uncertain about the structural integrity of this place.
|
|
walking through an old rusting factory
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Caution, sir. Might be creatures or cretins hiding in the shadows.
|
|
walking through an old rusting factory
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Caution, mum. Might be creatures or cretins hiding in the shadows.
|
|
Words of Caution 0 walking through an old rusting factory / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Once a symbol of progress. Now just a rusty tomb for worn out machines.
|
|
walking through an old rusting factory
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Hope your tetanus shots are up to date, sir.
|
|
walking through an old rusting factory
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Hope your tetanus shots are up to date, mum.
|
|
Slightly amused with himself - walking through an old rusting factory / Amused
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
We ought rummage about for useful odds and ends.
|
|
walking through an old rusting factory
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
We ought to putter around a moment. Could be medicine stashed somewhere around here.
|
|
wandering around the ruins of a hospital
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I'm glad I'm without superstition subroutines. This place would be rather spooky I'd imagine.
|
|
wandering around the ruins of a hospital
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I've an unfinished "Sawbones" subroutine buried in some commented out prototype code. I wonder if it'd work.
|
|
(musing) wandering around the ruins of a hospital
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
With luck we'll find a cache of Stimpaks. Can't have too many of those, eh sir?
|
|
wandering around the ruins of a hospital
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
With luck we'll find a cache of Stimpaks. Can't have too many of those, eh mum?
|
|
wandering around the ruins of a hospital / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
There's fewer skeletons than I'd expect to find here. Hmm... there's a thought best left unfinished.
|
|
wandering around the ruins of a hospital
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I find myself rather intrigued by science.
|
|
walking around the ruins of a laboratory
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
There's often an abundance of clipboards found in places like this.
|
|
wandering around the ruins of a laboratory
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Chemistry. Biology. Super Science! It's all rather exciting, isn't it?
|
|
wandering around the ruins of a laboratory
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I suspect the end of the world was likely conceived in a laboratory much like this.
|
|
(a fascinating but dark thought) - wandering around the ruins of a laboratory
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Chemicals. A double edged sword, eh sir? Can boost one's natural capacities, but also turn one into a psychopathic murderer.
|
|
wandering around the ruins of a laboratory
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Chemicals. A double edged sword, eh mum? Can boost one's natural capacities, but also turn one into a psychopathic murderer.
|
|
Matter of fact. wandering around the ruins of a laboratory / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Mind the gap.
|
|
(making a joke) walking through ruins of a subway tunnel
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I wonder how many people were trapped in the tunnels when the bombs fell. Must have been frightful.
|
|
(making a joke) walking through ruins of a subway tunnel
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
No telling who or what calls this place home.
|
|
walking through ruins of a subway tunnel
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I trust we won't be staying here for long, sir?
|
|
(would much rather be somewhere else) walking through ruins of a subway tunnel
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I trust we won't be staying here for long, mum?
|
|
(would much rather be somewhere else) walking through ruins of a subway tunnel / Nervous
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I've never ridden a tram, I don't suppose I ever shall.
|
|
(wistful) walking through ruins of a subway tunnel
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Likely to find something useful here, of the violent variety.
|
|
walking through ruins of a military installation
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
With luck we'll find a cache of ammunition.
|
|
walking through ruins of a military installation
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
All the king's horses and all the king's men...
|
|
(wistfully recalling Humpty Dumpty nursery rhyme) walking through ruins of a military installation
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
With a spot of luck, we should be able to nick something of use.
|
|
walking through ruins of a military installation
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
They say to die for one's country is the greatest sacrifice. It's the ones left behind that bear the biggest burden, I should think.
|
|
(wistfully) walking through ruins of a military installation
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
We learn history lest it repeat itself.
|
|
walking through the ruins of a monument
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
To what deeds will monuments be erected now?
|
|
walking through the ruins of a monument
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Monuments are erected to heroes and great victories. Perhaps it's tyrants and our mistakes we should remember most.
|
|
walking through the ruins of a monument
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Curious how long it will be before the purpose of the few remaining monuments is lost altogether.
|
|
Thoughtful and slightly sad - walking through the ruins of a monument / Somber
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I fear so much history will soon be forgotten.
|
|
Thoughtful and slightly sad - walking through the ruins of a monument / Somber
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I wonder what the talk around the water cooler was on the day before the bombs dropped.
|
|
walking through ruins of an office
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
It's been over 200 years since I heard a telephone ring.
|
|
walking through ruins of an office building
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
How important what they were doing must have seemed at the time. Now, only faint shadows remain.
|
|
(wistful) walking through ruins of an office building
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
A small solace people working here were most likely at home with their families when the world ended.
|
|
walking through ruins of an office building
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Not much use left to items in desk drawers now, is there?
|
|
walking through ruins of an office building
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
How many families were enjoying a weekend holiday when the bombs fell?
|
|
walking through ruins of a park
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
How I miss family trips to the park.
|
|
walking through ruins of a park
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Perhaps one day, this park will be put back to good use.
|
|
Hopeful - walking through ruins of a park / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Something so eerie about an abandoned park. As if you can hear echoes of children playing.
|
|
Slightly disturbed - walking through ruins of a park / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Fancy a picnic, sir?
|
|
(trying to be jovial) walking through ruins of a park
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Fancy a picnic, mum?
|
|
(trying to be jovial) walking through ruins of a park / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
What were they mining here?
|
|
walking through ruins of quarry
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
This crater took years to open. Those left by the bombs took seconds.
|
|
walking through ruins of quarry
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Did I ever mention I'm afraid of heights?
|
|
walking through ruins of quarry
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
My word... that's a long way to fall.
|
|
(nervous) walking through ruins of quarry
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
To think all this would have to be done with shovels and pickaxes now.
|
|
walking through ruins of quarry
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
What a lovely neighborhood.
|
|
(sarcastically) walking through ruins of town
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Perhaps we ought to take a gander in one of these buildings.
|
|
walking through ruins of town
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Simple rot and lack of good groundskeeping has done this place in more than any bomb.
|
|
walking through ruins of town
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Might be worth poking our beaks in some of these buildings.
|
|
walking through ruins of town
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Well, if this isn't a fine and dandy town.
|
|
(playfully sarcastic) walking through ruins of town
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
This place is still largely standing.
|
|
walking through ruins of an urban area
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Steel and concrete, and still standing.
|
|
walking through ruins of an urban area
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Careful, sir. Never know who or what might pop out from around the corner.
|
|
walking through ruins of an urban area
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Blimey what a little rain, wind, and weed will do to a place.
|
|
walking through ruins of an urban area
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
More than a few potholes around here.
|
|
(attempt at being lighthearted) walking through ruins of an urban area
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
One man's junk is another man's treasure.
|
|
walking through ruins of a rusty salvage yard
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
When I go, promise you'll do something more fitting than toss me in one of these places.
|
|
walking through ruins of a rusty salvage yard
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
It's unlikely there will be anything in this rubbish. But I suppose it wouldn't hurt to look around.
|
|
walking through ruins of a rusty salvage yard
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Almost hard to tell the difference between a salvage yard and a town these days.
|
|
Making an observation - walking through ruins of a rusty salvage yard / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
There's something quite morbid about a salvage yard. I suppose it's more of a... graveyard to someone like me.
|
|
A little disturbed - walking through ruins of a rusty salvage yard / Somber
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Poor babies. At least they were home with their parents.
|
|
walking through ruins of a school
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I often imagined young Shaun attending school in the Vault.
|
|
walking through ruins of a school
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I was looking forward to Halloween and being visited by young Trick-or-Treaters before... it happened.
|
|
(wistful) walking through ruins of a school
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
It's a shame that there are no Child-Handies. I think I'd rather enjoy being some tot's father.
|
|
walking through ruins of a school
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I wonder what the history lessons of today are like.
|
|
Curious - walking through ruins of a school / Thinking
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Ship ahoy!
|
|
(jokingly) walking through ruins of a ship
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Yaaargh, matey! Perchance we find a chest of dabloons!
|
|
(humorously impersonating a pirate - badly) walking through ruins of a ship
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Wonder how the lads at sea fared and what they thought when they returned.
|
|
walking through ruins of a ship
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I'm not sure this ship is exactly seaworthy.
|
|
walking through ruins of a ship
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Ships seem little more than curiosities and homes these days. I wonder if they'll ever regain their former glory.
|
|
Thoughtful - walking through ruins of a ship / Thinking
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I've mentioned I'm not a fan of heights?
|
|
walking through ruins of a skyscrapper
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I say, it's a miracle this old tower is still standing.
|
|
walking through ruins of a skyscraper
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
It's a bit of a stroll all the way to the top.
|
|
walking through ruins of a skyscraper
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
It's stood this long, what are the chances of it falling now?
|
|
walking through ruins of a skyscraper
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Lots of floors for who-knows-what to be living in.
|
|
walking through ruins of a skyscraper
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Bits of odds and ends. Might find something of use bobbing around in here.
|
|
walking through ruins of a store
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
We should turn this place over. Might find something of use.
|
|
walking through ruins of a store
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
It took awhile for the looting to start. Was frightfully quiet in those early days.
|
|
walking through ruins of a store
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I do miss the hustle and bustle of a good shopping spree.
|
|
Nostalgic - walking through ruins of a store / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Fancy a bit of shopping, sir?
|
|
(jokingly) walking through ruins of a store
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Fancy a bit of shopping, mum?
|
|
(jokingly) walking through ruins of a store / Question
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I do hope this leads us somewhere.
|
|
walking through ruins of tunnel / underground area
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Do we expect to be here long, sir?
|
|
(would much rather be elsewhere) walking through ruins of tunnel / underground area
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Do we expect to be here long, mum?
|
|
(would much rather be elsewhere) walking through ruins of tunnel / underground area / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
These underground areas were the poor man's Vault. Not sure who had the better of it.
|
|
walking through ruins of tunnel / underground area
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Perhaps we shouldn't dawdle, sir.
|
|
walking through ruins of tunnel / underground area
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Perhaps we shouldn't dawdle, mum.
|
|
Slightly Nervous - walking through ruins of tunnel / underground area / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I suppose it's possible there's something of use down here.
|
|
(stress "suppose" as in, it'd be a miracle) walking through ruins of tunnel / underground area
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
My olfactory sensors are picking up quite a strong odor.
|
|
Matter of fact - Walking in/near a sewage area. / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I can't imagine we'll find anything... pleasant in here.
|
|
Slightly disgusted - Walking in/near a sewage area. / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I wonder what sort of creatures would call this place home.
|
|
Slightly disgusted - Walking in/near a sewage area. / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Sir, isn't there somewhere else you'd rather be? A park perhaps? Or generally anywhere else but here?
|
|
Slightly disgusted, rather be anywhere else - Walking in/near a sewage area. / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Mum, isn't there somewhere else you'd rather be? A park perhaps? Or generally anywhere else but here?
|
|
Slightly disgusted, rather be anywhere else - Walking in/near a sewage area. / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Sir, please tell me we won't be here long.
|
|
Slightly disgusted - Walking in/near a sewage area. / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Mum, please tell me we won't be here long.
|
|
Slightly disgusted - Walking in/near a sewage area. / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I always imagined life in the vault as more... I don't know, cheery?
|
|
walking through a vault
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Rather sterile, isn't it?
|
|
walking through a vault
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The layout and decorating's a tad bit on the repetitive side.
|
|
walking through a vault
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
There's bound to be good ransacking to be had here, eh sir?
|
|
(cheerily) walking through a vault
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
There's bound to be good ransacking to be had here, eh mum?
|
|
(cheerily) walking through a vault / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I've heard all these places were doing... experiments. Some more ghastly than others.
|
|
(sharing a disturbing rumor) walking through a vault
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Something to be had in one of these rooms no doubt.
|
|
walking through ruins of a warehouse
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I'm willing to bet goodies are piled up in this warehouse somewhere.
|
|
walking through ruins of a warehouse
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Is this warehouse holding more beauties or more beasties?
|
|
walking through ruins of a warehouse
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Must be something useful here amongst all this rubbish.
|
|
walking through ruins of a warehouse
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
We should give this place a good once over.
|
|
walking through ruins of a warehouse
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Water and robotics don't exactly mix well.
|
|
walking along a waterfront
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I hope you aren't planning on taking me swimming, sir.
|
|
walking along a waterfront
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I hope you aren't planning on taking me swimming, mum.
|
|
walking along a waterfront / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The pond is bigger now isn't it. I don't suppose anyone will ever see the other side of it again.
|
|
walking along a waterfront
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I wonder how much life is left in the ol' oceans these days.
|
|
Curious - walking along a waterfront / Question
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Not exactly a day at the beach, is it, sir?
|
|
(half joke, half sad comment) walking along a waterfront
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Not exactly a day at the beach, is it, mum?
|
|
(half joke, half sad comment) walking along a waterfront / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Even at the worst of times. Things aren't so bad when you're around, sir.
|
|
with great affection
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Even at the worst of times. Things aren't so bad when you're around, mum.
|
|
with great affection / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Quite an adventure we're on!
|
|
exceedingly pleased
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I'm glad to be with you, sir.
|
|
with great affection
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I'm glad to be with you, mum.
|
|
with great affection / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
There's hope after all.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I'm so glad to be off adventuring with you, sir.
|
|
with great affection
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I'm so glad to be off adventuring with you, mum.
|
|
with great affection / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
To think I waited 200 years for you to come out of that Vault, and you did!
|
|
with great affection
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Things aren't so bad, are they?
|
|
exceedingly pleased
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
We make a good team, don't we, sir?
|
|
with great affection
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
We make a good team, don't we, mum?
|
|
with great affection / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I won't let anything hurt you, sir. You can count on me!
|
|
with great affection and conviction
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I won't let anything hurt you, mum. You can count on me!
|
|
with great affection and conviction / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The end of the world is more like a new beginning, eh sir?
|
|
with a great smile
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The end of the world is more like a new beginning, eh mum?
|
|
with a great smile / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I live to serve, sir.
|
|
sincere, glad
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I live to serve, mum.
|
|
sincere, glad / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I won't let you down, sir.
|
|
sincere, glad
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I won't let you down, mum.
|
|
sincere, glad / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I'm glad you're here.
|
|
sincere, glad
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Right as rain, sir.
|
|
sincere, glad
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Right as rain, mum.
|
|
sincere, glad / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Tally ho!
|
|
sincere, glad
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
*Whistling*
|
|
whistling a happy tune - sincere, glad
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
*Humming*
|
|
humming a happy made up ditty - sincere, glad
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Nothing we can't handle, eh sir?
|
|
sincere, glad
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Nothing we can't handle, eh mum?
|
|
sincere, glad / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
You're a real font of stick-to-it, sir. I'm glad to be right here with you through it all.
|
|
matter of fact, obediently "happy"
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
You're a real font of stick-to-it, mum. I'm glad to be right here with you through it all.
|
|
matter of fact, obediently "happy" / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I live to serve... sir.
|
|
matter of fact, obediently "happy"
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I live to serve... mum.
|
|
matter of fact, obediently "happy" / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Not tiring of this, sir. Not one bit.
|
|
matter of fact, obediently "happy"
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Not tiring of this, mum. Not one bit.
|
|
matter of fact, obediently "happy" / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
You sure there isn't something else you'd rather I be doing, sir?
|
|
matter of fact, obediently "happy" - but angling for something else
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
You sure there isn't something else you'd rather I be doing, mum?
|
|
matter of fact, obediently "happy" - but angling for something else / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I live to serve, sir.
|
|
aggressively sarcastic, not trying to hide it. Would rather be doing anything else with anyone else.
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I live to serve, mum.
|
|
aggressively sarcastic, not trying to hide it. Would rather be doing anything else with anyone else. / Sarcastic
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
This is all so terribly exciting.
|
|
aggressively sarcastic, not trying to hide it. Would rather be doing anything else with anyone else.
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
And to think I could be off somewhere dusting or weeding.
|
|
aggressively sarcastic, not trying to hide it. Would rather be doing anything else with anyone else.
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Oh, what fun! Traipsing hither and thither.
|
|
aggressively sarcastic, not trying to hide it. Would rather be doing anything else with anyone else.
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Don't you worry about me, sir. About what I might rather be doing. Don't worry about it one jot or tittle.
|
|
aggressively sarcastic, not trying to hide it. Would rather be doing anything else with anyone else.
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Don't you worry about me, mum. About what I might rather be doing. Don't worry about it one jot or tittle.
|
|
aggressively sarcastic, not trying to hide it. Would rather be doing anything else with anyone else. / Sarcastic
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Not to worry, sir. Things are going smashingly.
|
|
aggressively sarcastic, not trying to hide it. Would rather be doing anything else with anyone else.
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Not to worry, mum. Things are going smashingly.
|
|
aggressively sarcastic, not trying to hide it. Would rather be doing anything else with anyone else. / Sarcastic
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
To think there's no-one else you'd rather take with you? How lucky I am.
|
|
aggressively sarcastic, not trying to hide it. Would rather be doing anything else with anyone else.
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
This isn't tedious at all. No, sir. Not at all.
|
|
aggressively sarcastic, not trying to hide it. Would rather be doing anything else with anyone else.
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
This isn't tedious at all. No, mum. Not at all.
|
|
aggressively sarcastic, not trying to hide it. Would rather be doing anything else with anyone else. / Sarcastic
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Taking me on your adventure. Brilliant idea, sir. Fabulous. Really.
|
|
aggressively sarcastic, not trying to hide it. Would rather be doing anything else with anyone else.
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Taking me on your adventure. Brilliant idea, mum. Fabulous. Really.
|
|
aggressively sarcastic, not trying to hide it. Would rather be doing anything else with anyone else. / Sarcastic
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Splendid!
|
|
aggressively sarcastic, not trying to hide it. Would rather be doing anything else with anyone else.
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
To think I actually respected you.
|
|
Highly irritated - Hates the player / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I'm not sure who I'm disappointed in most. You... or me, for believing in you.
|
|
Highly irritated - Hates the player / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
If only you'd never graced the Commonwealth with your presence. We'd all be better for it.
|
|
Highly irritated - Hates the player / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
It's hard to determine what's worse: Raiders, Super Mutants... or you.
|
|
Highly irritated - Hates the player / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
It's people like you that keep ruining this world for everyone else.
|
|
Highly irritated - Hates the player / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
If only you'd never left that Vault. The Commonwealth would have one less villain.
|
|
Highly irritated - Hates the player / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Believe me when I say, I wish nothing more than to erase my memory of you entirely... but then I'd hate to make the same mistake twice.
|
|
Highly irritated - Hates the player / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Just when I start to think the day is going well, I realize I'm still stuck here... with you.
|
|
Highly irritated - Hates the player / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Can we please wrap up whatever it is you're doing? The sooner you have no need of me, the better.
|
|
Highly irritated - Hates the player / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Ugh. The company I keep.
|
|
Highly irritated - Hates the player - "Ugh" can be any disgusted noise. / Disgust
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Just thinking how wonderful it'd be to get out of this infernal rain.
|
|
Irritated with the weather and dislikes water. / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Mother Nature never ceases to amaze... Through all the post war devastation, the sunrise is still quite impressive.
|
|
Impressed with the sunrise / Impressed
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Yes, well, isn't this all very exciting.
|
|
matter of fact, obediently "happy"
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Are you sure there isn't someone more suited to all this?
|
|
matter of fact, obediently "happy" - but angling for something else
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Ahem.
|
|
matter of fact, obediently "happy"
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Well, well, well.
|
|
matter of fact, obediently "happy"
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Are you certain I'm the man for the job, sir?
|
|
matter of fact, obediently "happy" - but angling for something else
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Are you certain I'm the man for the job, mum?
|
|
matter of fact, obediently "happy" - but angling for something else / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
*Whistling*
|
|
whistling in a bored, listless manner
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
La-di-da-di-da...
|
|
singing a made up melody, clearly bored
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Beats doing housework.
|
|
sincere, glad
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
This is all much more exciting than domestic life I assure you!
|
|
sincere, glad
|
|
| Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Take all the time you need.
|
|
Polite - Waiting for a player response. / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
No rush.
|
|
Polite - Waiting for player response. / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Cat got your tongue, sir?
|
|
Polite - Waiting for player response. / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Cat got your tongue, mum?
|
|
Polite - Waiting for player response. / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Daydreaming perhaps?
|
|
Polite - Waiting for player response. / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Sir, you were going to say...?
|
|
Polite - Waiting for player response. / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Mum, you were going to say...?
|
|
Polite - Waiting for player response. / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Oh please, take your time. I actually do have all day.
|
|
Polite - Waiting for player response. / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
I'm still here, you know.
|
|
Subtle irritation - Waiting for player response. / Irritated
|
|
| Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Distracted a bit today, sir?
|
|
Polite - Waiting for player to respond. / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Distracted a bit today, mum?
|
|
Polite - Waiting for player to respond. / Neutral
|
|
| Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
A well thought out response is always best.
|
|
Polite - Waiting for player response. / Neutral
|
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Right behind you, sir.
|
Godspeed, X6-88. I know I can rest easy with someone of your skill at my master's side.
|
X688: He couldn't be in better hands.
|
Friendly and relieved. / Friendly
|
COMX688_PickupScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Right behind you, sir.
|
Godspeed, X6-88. I know I can rest easy with someone of your skill at my mistress' side.
|
X688: He couldn't be in better hands.
|
Friendly and relieved. / Friendly
|
COMX688_PickupScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Will do.
|
Miss Wright. I trust you'll do your best to put the safety of my master before your own personal gain?
|
Dogmeat: (sad whimper)
|
Concerned - Wants to make sure Piper looks out for the player. / Concerned
|
COMPiperPickupScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Will do.
|
Miss Wright. I trust you'll do your best to put the safety of my mistress before your own personal gain?
|
Dogmeat: (sad whimper)
|
Concerned - Wants to make sure Piper looks out for the player. / Concerned
|
COMPiperPickupScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Roger that.
|
All my hopes go with you for a successful mission, Paladin Danse.
|
Dogmeat: (curious sound)
|
|
COMDansePickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Well alright.
|
Mister Valentine, I couldn't have picked a more worthy replacement.
|
Dogmeat: (pained whimper)
|
Friendly
|
COMNickPickupScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Strong learn secret of humans.
|
Well, he's a brutish one.
|
|
|
COMStrongPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Shall I lube the old joints while you're away?
|
Strong: Robot stop squawking. Strong smash.
|
|
COMStrongPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Then let us get under way.
|
Ah, Miss Curie. Never was there a more suitable replacement.
|
Curie: So gracious of you, Monsieur Codsworth. Until we meet again.
|
Friendly and happy. / Friendly
|
COMCurie_PickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Then let us get under way.
|
Miss Curie, do take the utmost care of my master. I trust you're fully capable of handling your new body?
|
Curie: So gracious of you, Monsieur Codsworth. Until we meet again.
|
Friendly and a little concerned at handing over the protection of the player to Curie in her new synth form. / Friendly
|
COMCurie_PickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Then let us get under way.
|
Miss Curie, do take the utmost care of my mistress. I trust you're fully capable of handling your new body?
|
Curie: So gracious of you, Monsieur Codsworth. Until we meet again.
|
Friendly and a little concerned at handing over the protection of the player to Curie in her new synth form. / Friendly
|
COMCurie_PickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm all ready to go.
|
And so it goes. Do be mindful out there, Mister Deacon.
|
Deacon: Always am, Codsworth. That's one thing you can count on.
|
Friendly and wary. Slight concern. / Friendly
|
COMDeacon_PickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: About time. I was getting bored.
|
Mr. MacCready, please take care of my master. If harm should befall him, I would be most disappointed.
|
Dogmeat: (sad whimper)
|
|
COMMacCreadyPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm a friend of the family. Maybe I can talk some sense into her.
|
Please, sir. It would only be a moment.
|
CultLeader: Look... truth is, we had a little, uh, disagreement about her joining the movement. She got kind of violent.
|
Polite asking. The "sir" here is not the player. / Neutral
|
DN019JoinCultEmogene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I killed the last guy who was running this scam. In case that matters to you.
|
Sir, was that really necessary?
|
CultLeader: Uh, good to know. Let me just unlock the door for you, okay?
|
Worried - Player is threatening people / Worried
|
DN019JoinCultEmogene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I killed the last guy who was running this scam. In case that matters to you.
|
Mum, was that really necessary?
|
CultLeader: Uh, good to know. Let me just unlock the door for you, okay?
|
Worried - Player is threatening people / Worried
|
DN019JoinCultEmogene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Sir, I daresay you could have gotten away with less.
|
CultLeader: Well, that's different.
|
Trying to speak to the player so the man he bribed can't hear. / Conspiratorial
|
DN019JoinCultEmogeneBribe
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Mum, I daresay you could have gotten away with less.
|
CultLeader: Well, that's different.
|
Trying to speak to the player so the man he bribed can't hear. / Conspiratorial
|
DN019JoinCultEmogeneBribe
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Not the wisest decision I've seen you make, sir.
|
Player Default: "I deserve a better life. A better life is coming. A better life is almost here."
|
Player just gave a cultist all his worldly possessions. / Concerned
|
DN019JoinCultOfficeGaveItems
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Not the wisest decision I've seen you make, mum.
|
Player Default: "I deserve a better life. A better life is coming. A better life is almost here."
|
Player just gave a cultist all her worldly possessions. / Concerned
|
DN019JoinCultOfficeGaveItems
|
| Scene
|
SceneDialogue
|
Custom
|
|
CultLeader: Just go ahead and give me everything you own, and I'll initiate you as a first level Pillar of the Community.
|
Please tell me you're not actually considering this.
|
Player Default: Here, this is everything I have.
|
Worried - Doesn't want the player to give up all their items. / Worried
|
DN019JoinCultOfficeScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
PrestonGarvey: Good lord above. Almost makes you feel sorry for those poor bastards.
|
Almost? Surely, not all aboard that ship were as guilty as their leaders.
|
RonnieShaw: They had it coming. Should've never tried to lord it over the Commonwealth. That never ends well.
|
Sad - many lives lost as the player blows up a giant airship. / Sad
|
MinDestBoSFiring
|
| Scene
|
SceneDialogue
|
Custom
|
|
X6: I've already neutralized the perimeter guard. Just give the word, and we can start the assault on the main flotilla.
|
Sounds like you're in quite capable hands, sir.
|
Player Default: Alright, let's go.
|
Confident / Confident
|
Inst301SceneX6Intro
|
| Scene
|
SceneDialogue
|
Custom
|
|
X6: I've already neutralized the perimeter guard. Just give the word, and we can start the assault on the main flotilla.
|
Sounds like you're in quite capable hands, mum.
|
Player Default: Alright, let's go.
|
Confident / Confident
|
Inst301SceneX6Intro
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Good, I'd like to avoid any unnecessary violence.
|
A wise decision, sir.
|
X6: Well, he might not be alone up there. Violence might be inevitable.
|
Agreeing with the player. / Neutral
|
Inst301SceneX6GivesResetCode
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Good, I'd like to avoid any unnecessary violence.
|
A wise decision, mum.
|
X6: Well, he might not be alone up there. Violence might be inevitable.
|
Agreeing with the player. / Neutral
|
Inst301SceneX6GivesResetCode
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm not going to destroy this man's identity and free will. Killing him would be more humane.
|
After all the innocent lives he's taken, I believe the word you're looking for, sir, is "Justice".
|
X6: He's not a man, sir, he's a synth. A synth that's confused and dangerous.
|
Backing up the player's idea of killing a Raider synth. / Neutral
|
Inst301SceneX6GivesResetCode
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm not going to destroy this man's identity and free will. Killing him would be more humane.
|
After all the innocent lives he's taken, I believe the word you're looking for, mum, is "Justice".
|
X6: He's not a man, sir, he's a synth. A synth that's confused and dangerous.
|
Backing up the player's idea of killing a Raider synth. / Neutral
|
Inst301SceneX6GivesResetCode
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You have my word. Give me you what you've got, and we'll leave.
|
But, sir, this man is a criminal.
|
SynthBoss: The password to get into the stash is "Mad Orca".
|
Player took a bribe from a Raider / Concerned
|
Inst301BranchBossExtort
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You have my word. Give me you what you've got, and we'll leave.
|
But, mum, this man is a criminal.
|
SynthBoss: The password to get into the stash is "Mad Orca".
|
Player took a bribe from a Raider / Concerned
|
Inst301BranchBossExtort
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Hell no. I'll think just take what I want.
|
I do hope you know what you're doing.
|
SynthBoss: If that's the way you want it, then let's finish this.
|
Worried - Player is threatening a raider / Worried
|
Inst301BranchBossExtort
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: On second thought, nah.
|
That's right, sir. We don't make deals with pirates.
|
SynthBoss: If that's the way you want it, then let's finish this.
|
Backing the player / Confident
|
Inst301BranchBossExtort
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: On second thought, nah.
|
That's right, mum. We don't make deals with pirates.
|
SynthBoss: If that's the way you want it, then let's finish this.
|
Backing the player / Confident
|
Inst301BranchBossExtort
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Wonder what's inside.
|
|
Curious - Upon finding a container and not knowing what's inside. / Puzzled
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
And what do we have here?
|
|
Curious - Upon finding a container and not knowing what's inside. / Puzzled
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Let's take a peek.
|
|
Curious - Upon finding a container and not knowing what's inside. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Bah. Locked.
|
|
Irritated - He can't open a container the player asked him to look into. / Irritated
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
If only I could, sir, but it's locked up tight.
|
|
Irritated - He can't open a container the player asked him to look into. / Irritated
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
If only I could, mum, but it's locked up tight.
|
|
Irritated - He can't open a container the player asked him to look into. / Irritated
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Locked up tight, I'm afraid.
|
|
Irritated - He can't open a container the player asked him to look into. / Irritated
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Sir, I believe I found some armor here if you need it.
|
|
Found a hunk of armor in a container. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Mum, I believe I found some armor here if you need it.
|
|
Found a hunk of armor in a container. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Bit of armor over here if you're interested, sir.
|
|
Found a hunk of armor in a container. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
It appears someone left a perfectly good piece of armor behind.
|
|
Satisfied - Found a piece of armor the player can probably use. / Happy
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Bit of armor over here if you're interested, mum.
|
|
Found a hunk of armor in a container. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Sir, Stimpak if you need it.
|
|
Happy - Discovered a useful item for the player that recovers health. / Happy
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Mum, Stimpak if you need it.
|
|
Happy - Discovered a useful item for the player that recovers health. / Happy
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Stimpak over here, sir. You can never have too many.
|
|
Happy - Discovered a useful item for the player that recovers health. / Happy
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Stimpak over here, mum. You can never have too many.
|
|
Happy - Discovered a useful item for the player that recovers health. / Happy
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Ah, Stimpaks.
|
|
Happy - Discovered a useful item for the player that recovers health. / Happy
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Nothing but vile drugs in here, sir.
|
|
Mild disgust - Examining a container and finding drugs inside. / Disgust
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Nothing but vile drugs in here, mum.
|
|
Slight disgust- Examining a container and finding drugs inside. / Disgust
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
What's this? Drugs? Hope there's not a crazed addict running loose around here.
|
|
Disgusted - Examining a container and finding drugs inside. / Disgust
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Eck. Drugs. Certainly no use for those.
|
|
Disgusted - Examining a container and finding drugs inside. Initial "Eck" is just any sound of disgust. / Disgust
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Hungry, sir? I daresay I found some food over here. Can't vouch for quality, though.
|
|
Initially asking a question. Trails off into potential doubt. - Upon finding some food for the player (but almost all food gives radiation poisoning) / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Hungry, mum? I daresay I found some food over here. Can't vouch for quality, though.
|
|
Initially asking a question. Trails off into potential doubt. - Upon finding some food for the player (but almost all food gives radiation poisoning) / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Food here, mum. No five course meal, but it'll do in a pinch.
|
|
Matter-of-fact - Upon finding some food for the player / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I believe I found what passes for food these days in here. If you're interested.
|
|
Matter-of-fact - Upon finding some food for the player / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Food here, sir. No five course meal, but it'll do in a pinch.
|
|
Matter-of-fact - Upon finding some food for the player / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
There's water here if you're interested, sir.
|
|
Matter-of-fact - Telling the player he found some water in a container. Could be dirty or pure. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
There's water here if you're interested, mum.
|
|
Matter-of-fact - Telling the player he found some water in a container. Could be dirty or pure. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Ah water. Might be good to have a little extra for emergencies.
|
|
Matter-of-fact - Telling the player he found some water in a container. Could be dirty or pure. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Bit of the ol' H2O over here, sir.
|
|
Matter-of-fact - Telling the player he found some water in a container. Could be dirty or pure. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Bit of the ol' H2O over here, mum.
|
|
Matter-of-fact - Telling the player he found some water in a container. Could be dirty or pure. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Fancy a drink, sir? There's some old liquor in here.
|
|
Asking a question - Found some liquor on a container. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Fancy a drink, mum? There's some old liquor in here.
|
|
Asking a question - Found some liquor on a container. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
A-ha! Spirits. It's no aged scotch, but I imagine the desired result is the same.
|
|
Happy - Found some liquor on a container. / Happy
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Someone left an old bottle of liquor in here. Still good I imagine.
|
|
Matter-of-fact - Found some liquor on a container. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Ammunition over here, sir.
|
|
Matter-of-Fact - Found some ammunition in a container. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Ammunition over here, mum.
|
|
Matter-of-Fact - Found some ammunition in a container. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Ah, some ammunition. Can never have too much these days.
|
|
Matter-of-Fact - Found some ammunition in a container. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Here's something you need, sir. Ammunition.
|
|
Matter-of-Fact - Found some ammunition in a container. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Here's something you need, mum. Ammunition.
|
|
Matter-of-Fact - Found some ammunition in a container. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
There's a weapon in here that may be of some use.
|
|
Matter-of-fact - Found a weapon in a container. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I believe I found a weapon over here.
|
|
Matter-of-fact - Found a weapon in a container. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Ah, this looks like a weapon of sorts. Care to take a look?
|
|
Matter-of-fact - Found a weapon in a container. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Sir, you may want to take a peek at this.
|
|
Matter-of-Fact - Asking the player to come take a look at what's inside a container he's found. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Mum, you may want to take a peek at this.
|
|
Matter-of-Fact - Asking the player to come take a look at what's inside a container he's found. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
There may be an assortment of useful goodies in here, sir.
|
|
Matter-of-Fact - Asking the player to come take a look at what's inside a container he's found. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
There may be an assortment of useful goodies in here, mum.
|
|
Matter-of-Fact - Telling the player to come take a look at what's inside a container he's found. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
You may find the items in here quite useful, sir.
|
|
Matter-of-Fact - Telling the player to come take a look at what's inside a container he's found. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
You may find the items in here quite useful, mum.
|
|
Matter-of-Fact - Telling the player to come take a look at what's inside a container he's found. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Look at all this junk. Least it's stored away and not laying about.
|
|
Slightly disgusted - Telling the player there's junk in a container he found. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Junk, junk, and more junk.
|
|
Slightly disgusted - Telling the player there's junk in a container he found. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Just what does one do with so much junk?
|
|
Slightly disgusted - Telling the player there's junk in a container he found. / Neutral
|
AO_Companion_LoiterSearch_Scene
|
| Scene
|
SceneDialogue
|
Custom
|
|
BoS303Ingram: That's where we're headed. Hope you don't mind a little company, because I'm coming with you.
|
Never hurts to have an extra hand, sir.
|
Player Default: It would be helpful if you tagged along.
|
Happy Ingram is coming with. / Happy
|
BoS303_01_Stage10
|
| Scene
|
SceneDialogue
|
Custom
|
|
BoS303Ingram: That's where we're headed. Hope you don't mind a little company, because I'm coming with you.
|
Never hurts to have an extra hand, mum.
|
Player Default: It would be helpful if you tagged along.
|
Happy Ingram is coming with. / Happy
|
BoS303_01_Stage10
|
| Scene
|
SceneDialogue
|
Custom
|
|
BoS303Ingram: That's if you don't mind a little company of course.
|
A little help couldn't hurt us.
|
Player Default: It would be helpful if you tagged along.
|
Happy to have Ingram coming along. / Happy
|
BoS303_01_Stage10PrePrime
|
| Scene
|
SceneDialogue
|
Custom
|
|
BoS303Ingram: That's if you don't mind a little company of course.
|
A little help couldn't hurt, eh sir?
|
Player Default: It would be helpful if you tagged along.
|
Happy to have Ingram coming with. / Happy
|
BoS303_01_Stage10PostPrime
|
| Scene
|
SceneDialogue
|
Custom
|
|
BoS303Ingram: That's if you don't mind a little company of course.
|
A little help couldn't hurt, eh mum?
|
Player Default: It would be helpful if you tagged along.
|
Happy to have Ingram coming with. / Happy
|
BoS303_01_Stage10PostPrime
|
| Scene
|
SceneDialogue
|
Custom
|
|
BoS303Ingram: All right, let's head into the lab. Can't wait to get a look at the place.
|
Let's just hope the floor doesn't give out on us first.
|
|
Worried about the collapses in the building / Concerned
|
BoS303_03_Roof
|
| Scene
|
SceneDialogue
|
Custom
|
|
BoS303Ingram: It must have been moved. Let's check out that terminal over there.
|
Let's just hope it hasn't wandered too far.
|
|
Worried about finding something in a huge building. / Worried
|
BoS303_04_MissingAgitator
|
| Scene
|
SceneDialogue
|
Custom
|
|
BoS303Ingram: Damn it! They've knocked out the power to the elevators.
|
I'm just glad we didn't plummet to our death.
|
|
Thankful to be alive. / Grateful
|
BoS303_07_PowerLoss
|
| Scene
|
SceneDialogue
|
Custom
|
|
BoS303Ingram: There it is... Mass Fusion's reactor. Don't make them like that anymore.
|
200 years and still running. Quite impressive.
|
|
Impressed. / Impressed
|
BoS303_09_ViewReactor
|
| Scene
|
SceneDialogue
|
Custom
|
|
BoS303Ingram: I'll communicate with you though their intercom system while I monitor everything from out here.
|
If you have any Rad-X, now would be the time to use it.
|
|
Giving advice / Concerned
|
BoS303_10_BeforeEnteringChamber
|
| Scene
|
SceneDialogue
|
Custom
|
|
BoS303Ingram: The Institute must have sent reinforcements.
|
They're like a bad penny, sir.
|
BoS303Ingram: I'll help hold them off, just make sure you get the Agitator out of here!
|
Irritated that the Institute is back / Irritated
|
BoS303_14_ElevatorToLobby
|
| Scene
|
SceneDialogue
|
Custom
|
|
BoS303Ingram: The Institute must have sent reinforcements.
|
They're like a bad penny, mum.
|
BoS303Ingram: I'll help hold them off, just make sure you get the Agitator out of here!
|
Irritated that the Institute is back / Irritated
|
BoS303_14_ElevatorToLobby
|
| Scene
|
SceneDialogue
|
Custom
|
|
Sturges: Hey, Codsworth.
|
Yes, sir?
|
Sturges: You never invited me over for tea. You haven't forgotten about that, have you?
|
|
DialogueSanctuarySturgesCodsworthScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Sturges: You never invited me over for tea. You haven't forgotten about that, have you?
|
Oh, no, of course not, sir. I'm, just... waiting to find a free day in my schedule!
|
Sturges: Okay, then, buddy. You keep doing what you're doing. Seems to be working for you.
|
|
DialogueSanctuarySturgesCodsworthScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Sturges: Okay, then, buddy. You keep doing what you're doing. Seems to be working for you.
|
Yes, sir.
|
|
|
DialogueSanctuarySturgesCodsworthScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Done.
|
It's an honor, sir, to know that the beloved mayor of Goodneighbor is taking my place.
|
Dogmeat: (sad whimper)
|
Friendly
|
COMHancockPickUpScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Looks like you've got a regular bloodhound on your hands, sir.
|
Companion: This Kellogg bloke certainly isn't makin' this easy, is he.
|
happy Dogmeat is good at tracking. / Happy
|
DogmeatLostTrail
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Looks like you've got a regular bloodhound on your hands, mum.
|
Companion: This Kellogg bloke certainly isn't makin' this easy, is he.
|
happy Dogmeat is good at tracking. / Happy
|
DogmeatLostTrail
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Getting close I hope.
|
Companion: I'm gonna kill this Kellogg fella meself for makin' us walk all to hell and back lookin' for him...
|
Tracking a murderer / Impressed
|
DogmeatLostTrail
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
One step closer to finding young Shaun.
|
Companion: I'm gonna hear that damn dog barkin' in me sleep.
|
Hopeful in finding the player's son. / Grateful
|
DogmeatLostTrail
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
To think this man may have young Shaun.
|
Companion: This better be the place. Getting' tired of playin' cat and mouse with Kellogg.
|
Finding a grisly scene that reinforces how bad Kellogg is. / Worried
|
DogmeatLostTrail
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
This could be it, sir. Let's just hope Shaun is safe.
|
|
Worried about finding Shaun and hoping he's safe. / Worried
|
DogmeatLostTrail
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
This could be it, mum. Let's just hope Shaun is safe.
|
|
Worried about finding Shaun and hoping he's safe. / Worried
|
DogmeatLostTrail
|
| Scene
|
SceneDialogue
|
Custom
|
|
Jabberbot: Assailant route tracked. Pursuit possible to Northwest.
|
Oh, it's just dreadful what Kellogg did to this poor thing.
|
Dogmeat: (alert bark)
|
|
Site04_RobotConversation
|
| Scene
|
SceneDialogue
|
Custom
|
|
Wellingham: Don't just go waving it around willy-nilly.
|
Now, don't you have Mole Rat roasting on a stick somewhere you need to attend to?
|
|
Dismissive.
|
MS05B_TurnInEggToWellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Well, then.
|
I suppose this will have to do.
|
Wellingham: Here. For a less-than-adequate job, but a job nonetheless.
|
A bit exasperated. Sigh before beginning.
|
MS05B_TurnInEggToWellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: At last...
|
But, is this it? Where are the rest?
|
Player Default: Sorry. That's the only one that made the trip. There were... complications.
|
Confused.
|
MS05B_TurnInEggToWellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Sorry. That's the only one that made the trip. There were... complications.
|
Well, then.
|
Wellingham: I suppose this will have to do.
|
|
MS05B_TurnInEggToWellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Smashed to bits on the floor of the Museum of Witchcraft. You're welcome to go collect what's left.
|
Now, now. That won't be necessary.
|
Wellingham: I suppose this will have to do.
|
A little nervous.
|
MS05B_TurnInEggToWellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: All the others made the trip up to that big Deathclaw nest in the sky.
|
Is that so?
|
Wellingham: I suppose this will have to do.
|
The player just said something rather sarcastic.
|
MS05B_TurnInEggToWellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Do you really need more than one?
|
Our patrons are men and women of ample... appetites. I had been hoping to keep them sated for at least the next fortnight.
|
|
Add a strong pause between "ample" and "appetites." You're subtlety calling them fat.
|
MS05B_TurnInEggToWellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
These things can never turn out as planned, can they?
|
Wellingham: I suppose this will have to do.
|
A bit disappointed.
|
MS05B_TurnInEggToWellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Here, take it.
|
At last...
|
Wellingham: But, is this it? Where are the rest?
|
Pleased about receiving a late delivery.
|
MS05B_TurnInEggToWellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I think I'll hang onto this.
|
I never. I shall be speaking to your superior about this.
|
Wellingham: But, is this it? Where are the rest?
|
Irritated.
|
MS05B_TurnInEggToWellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What you're offering's not enough. I risked life and several limbs to deliver this.
|
Fine, fine. 300 caps. Well above market value.
|
Wellingham: But, is this it? Where are the rest?
|
Irritated.
|
MS05B_TurnInEggToWellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What you're offering's not enough. I risked life and several limbs to deliver this.
|
Alright, 400. Whatever it takes to get you on your way.
|
Wellingham: But, is this it? Where are the rest?
|
A bit nervous.
|
MS05B_TurnInEggToWellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What you're offering's not enough. I risked life and several limbs to deliver this.
|
Oh very well. 500, but not a cap more. Now. The eggs.
|
Wellingham: But, is this it? Where are the rest?
|
A bit stern.
|
MS05B_TurnInEggToWellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What you're offering's not enough. I risked life and several limbs to deliver this.
|
You're lucky to be getting anything at all considering your lateness. No, the fee stands - 200 caps.
|
Wellingham: But, is this it? Where are the rest?
|
A bit nervous.
|
MS05B_TurnInEggToWellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What exactly are you planning to do with the eggs?
|
Hmm. Well, if you must know, one of our patrons has been asking after a cooked Deathclaw egg, a la Wellingham, for some time.
|
|
Annoyed.
|
MS05B_TurnInEggToWellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
But with your, albeit late, arrival, I can finally make good on his request. Ugh. "Make good." Already beginning to speak like one of you.
|
|
Like he's concerned he's going to catch something by speaking to the player for too long.
|
MS05B_TurnInEggToWellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Now, can we please hurry this up? Are you going to hand them over or not?
|
Wellingham: But, is this it? Where are the rest?
|
Stern.
|
MS05B_TurnInEggToWellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What exactly are you planning to do with the eggs?
|
Well, if you must know, one of our patrons had been asking after a Deathclaw egg, a la Wellingham, for some time now.
|
|
Annoyed.
|
MS05B_TurnInEggToWellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Unfortunately he's since met an untimely end, but I could sell fresh Lynn Woods Deathclaw eggs while in hibernation mode.
|
|
"Sell in hibernation mode" should be said with some swagger. Essentially saying he could sell them in his sleep.
|
MS05B_TurnInEggToWellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Now, are you going to hand them over or not?
|
Wellingham: But, is this it? Where are the rest?
|
|
MS05B_TurnInEggToWellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What exactly are you planning to do with the eggs?
|
Our plans for the eggs are none of your concern. Now, are you going to hand them over or not?
|
Wellingham: But, is this it? Where are the rest?
|
Annoyed.
|
MS05B_TurnInEggToWellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
Wellingham: I suppose this will have to do.
|
Here. For a less-than-adequate job, but a job nonetheless.
|
Wellingham: And the special request your superior made. Major Jefferies, was it? I trust you can get this to its destination.
|
A bit disappointed.
|
MS05B_TurnInEggToWellingham
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Wellingham: Here. For a less-than-adequate job, but a job nonetheless.
|
And the special request your superior made. Major Jefferies, was it? I trust you can get this to its destination.
|
|
Conspiratorially.
|
MS05B_TurnInEggToWellingham
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Don't just go waving it around willy-nilly.
|
Wellingham: Now, don't you have Mole Rat roasting on a stick somewhere you need to attend to?
|
Conspiratorially.
|
MS05B_TurnInEggToWellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Unfortunately, Mr. Codman is no longer with us to accept delivery, but, here, for your trouble.
|
Wellingham: And the special request your superior made. Major Jefferies, was it? I trust you can get this to its destination.
|
A little sad.
|
MS05B_TurnInEggToWellinghamCodmanDead
|
| Scene
|
SceneDialogue
|
Custom
|
|
Wellingham: Don't just go waving it around willy-nilly.
|
Now, don't you have Mole Rat roasting on a stick somewhere you need to attend to?
|
|
Dismissive.
|
MS05B_TurnInEggToWellinghamCodmanDead
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Safely returned to the nest. You're a true advocate of Deathclaw welfare, sir.
|
|
Feels they've done a good deed returning a Deathclaw egg to its nest. / Happy
|
MS05B_ReturnEggToNest
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Safely returned to the nest. You're a true advocate of Deathclaw welfare, mum.
|
|
Feels they've done a good deed returning a Deathclaw egg to its nest. / Happy
|
MS05B_ReturnEggToNest
|
| Scene
|
SceneDialogue
|
Custom
|
|
ClarenceCodman: Wellingham? Has my breakfast finally arrived?
|
Yes, sir. Endless apologies for the ludicrous lateness of it all. It shall be ready posthaste.
|
Wellingham: You, on your way now. I've yolk to poach.
|
Obsequious and apologetic.
|
MS05B_TurnInEggToWellingham01_WrapUp
|
| Scene
|
SceneDialogue
|
Custom
|
|
Wellingham: Yes, sir. Endless apologies for the ludicrous lateness of it all. It shall be ready posthaste.
|
You, on your way now. I've yolk to poach.
|
|
Stern.
|
MS05B_TurnInEggToWellingham01_WrapUp
|
| Scene
|
SceneDialogue
|
Custom
|
|
RobotMrHandy: I do hope you're not here to speak to me.
|
What are you... oh. The eggs. Ah, you must be with those... gunny people. Though your superior had implied there would be more of you but, no matter.
|
|
Initially confused, then believing he recognizes the player.
|
MS05B_TurnInEggToWellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
The negotiated fee was 200 caps per egg. A generous amount indeed considering your... tardiness.
|
|
|
MS05B_TurnInEggToWellingham
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Though our clientele do expect nothing short of the most pristine Deathclaw eggs. Now, do you have something for me?
|
Wellingham: But, is this it? Where are the rest?
|
|
MS05B_TurnInEggToWellingham
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Yes, well, I suppose this will have to do.
|
|
Coming to terms with the fact he's getting a less than expected delivery.
|
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I do hope you're not here to speak to me.
|
Wellingham: What are you... oh. The eggs. Ah, you must be with those... gunny people. Though your superior had implied there would be more of you but, no matter.
|
Irritated.
|
MS05B_TurnInEggToWellingham
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Oh. You again. Can I help you?
|
Wellingham: What are you... oh. The eggs. Ah, you must be with those... gunny people. Though your superior had implied there would be more of you but, no matter.
|
After "you again," give an exasperated sigh and delivers the following line with true exhaustion.
|
MS05B_TurnInEggToWellingham
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Finally back to complete delivery?
|
Player Default: Here, take it.
|
The player has a delivery Wellingham is waiting on.
|
MS05B_TurnInEggToWellingham
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
My word. That man has a gun...
|
|
a man has another man at gunpoint, you're in the crowd watching / Nervous
|
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Diamond City Security is going to conduct an investigation, right?
|
|
the police just shot a crazed gunman, you're closing your store / Nervous
|
|
| Scene
|
SceneDialogue
|
Custom
|
|
AllieFilmore: Well, you were right. The Brotherhood sure is here. Guess we'll have to go through them.
|
Ah, yes. And I'm sure it will be a real "walk in the park".
|
AllieFilmore: Oh... my. Well, I wasn't expecting this. I... guess it's nice to see some of our... older models... have been useful to you.
|
Sarcastic - Nervous at the idea of attacking the Brotherhood of Steel. / Sarcastic
|
InstMassFusion_10_Roof
|
| Scene
|
SceneDialogue
|
Custom
|
|
AllieFilmore: No sign of the Agitator... We'll have to search the rest of the building.
|
It must be around here somewhere.
|
|
Looking for an item. / Neutral
|
InstMassFusion_11_AgitatorMissing
|
| Scene
|
SceneDialogue
|
Custom
|
|
AllieFilmore: They cut the power to the elevators... It's clever, I'll give them that.
|
Yes, thankfully we didn't plummet to our death.
|
|
Grateful they didn't die. / Grateful
|
InstMassFusion_13_PowerLoss
|
| Scene
|
SceneDialogue
|
Custom
|
|
AllieFilmore: There's the reactor. Not a bad piece of work, for its time.
|
Quite impressive. Even moreso that it's still running.
|
|
Impressed at seeing a reactor still functioning. / Impressed
|
InstMassFusion_15_ViewReactor
|
| Scene
|
SceneDialogue
|
Custom
|
|
AllieFilmore: These guys just don't know when they're beaten, do they?
|
A tad persistent aren't they?
|
AllieFilmore: I'll help the synths buy some time. Make sure you get back to the Institute with the Agitator!
|
Annoyed at constant brotherhood of steel soldiers attacking. / Irritated
|
InstMassFusion_20_ElevatorToLobby
|
| Scene
|
SceneDialogue
|
Custom
|
|
RobotMrHandy: Hello, Eugene! Your brother Malcolm has prepared a surprise for you.
|
Follow me!
|
MrHandy01Greeter: Happy birthday, Eugene!
|
|
DN112MrHandyGreeting
|
| Scene
|
SceneDialogue
|
Custom
|
|
MrHandy01Greeter: Follow me!
|
Happy birthday, Eugene!
|
MrHandy02: Happy birthday, Eugene!
|
|
DN112MrHandyGreeting
|
| Scene
|
SceneDialogue
|
Custom
|
|
MrHandy01Greeter: Happy birthday, Eugene!
|
Happy birthday, Eugene!
|
MrHandy03: Happy birthday, Eugene!
|
|
DN112MrHandyGreeting
|
| Scene
|
SceneDialogue
|
Custom
|
|
MrHandy02: Happy birthday, Eugene!
|
Happy birthday, Eugene!
|
|
|
DN112MrHandyGreeting
|
| Combat
|
Combat
|
Attack
|
|
|
Happy Birthday!
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Hello, Eugene! Your brother Malcolm has prepared a surprise for you.
|
MrHandy01Greeter: Follow me!
|
|
DN112MrHandyGreeting
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Happy birthday!
|
|
|
|
| Scene
|
SceneDialogue
|
Custom
|
|
ClarenceCodman: Mmm. Wellingham. The best you've ever made.
|
Thank you, sir. It was no effort whatsoever.
|
|
Concerned.
|
ConvDiamondCityMS05BCodaScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Deathclaw egg, you say? Hmm, intriguing. I, of course will need to examine it before I can...
|
|
Intrigued.
|
MS05BPostQuest_WellinghamConvo
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
My word! What have you done to it? Looks like it's been through a sewer. I can't serve that.
|
Wellingham: I'll give you this much. Just get that thing out of my sight. Here.
|
Disgusted.
|
MS05BPostQuest_WellinghamConvo
|
| Scene
|
SceneDialogue
|
Custom
|
|
Wellingham: My word! What have you done to it? Looks like it's been through a sewer. I can't serve that.
|
I'll give you this much. Just get that thing out of my sight. Here.
|
|
|
MS05BPostQuest_WellinghamConvo
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Deathclaw egg, you say? Let me just have a...
|
|
Intrigued.
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
So this is the famous Diamond City. I suppose I hoped to find more of a gem than a dusty home base. Civilization "in the rough" if you will!
|
|
Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Goodneighbor indeed. Certainly, no one here is trying to win any awards for cleanliness.
|
|
Disgust
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Please don't tell me you intend on staying here. I daresay a place named "Combat Zone" may have ramifications for your well being.
|
|
Concerned
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Ah the airport. Once a bustling hub of activity... now a glorified scrap yard.
|
|
Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
That structure looks quite promising, sir. It's not everyday you see such a well kept abode among the Commonwealth squalor.
|
|
Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
That structure looks quite promising, mum. It's not everyday you see such a well kept abode among the Commonwealth squalor.
|
|
Impressed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Are you certain you want to go in there? I doubt time has erased its sordid reputation. It's probably far worse.
|
|
Worried
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Jamaica Plain. Has such a lovely ring to it. A shame the town doesn't live up to it.
|
|
Friendly
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Another Vault? I must admit my excitement. I've been curious about them ever since that fateful day.
|
|
Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
An enemy submarine out here? Hopefully taken out by the very bombs they dropped!
|
|
Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I've got an idea. Let's tie a bunch of unseaworthy boats together over the irradiated ocean and call it home!
|
|
Excited, but his comment is sarcastic. He thinks it's a terrible idea. / Sarcastic
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
The wonders of mankind. War is a harsh mistress indeed.
|
|
Awed
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Odd place for a pyramid, wouldn't you say, sir?
|
|
Puzzled
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Odd place for a pyramid, wouldn't you say, mum?
|
|
Puzzled
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
I do believe this is the old Fort Independence. Brings a nostalgic tear to the eye, does it not?
|
|
Remembering a past time fondly. / Neutral
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Ah, the old Fort Independence. Once again, a symbol of those fighting for a better future.
|
|
Happy
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
This place is actually quite quaint. Minus the prison walls of course!
|
|
Amused
|
|
| Topic
|
PlayerDialogue
|
Custom
|
|
|
Well, that monument has seen better days. I don't suppose there's a restoration effort going on inside.
|
|
Amused
|
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Quite a scene, sir. It's unfortunate McDonough allowed his desperation to get the better of him.
|
Companion: Next time you're thinkin' of lettin' someone off the hook, ask them to pay up first. You missed a golden opportunity.
|
Commenting on the player killing the mayor after being exposed as a synth. / Neutral
|
FFDiamondCity10_021_Companion
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Quite a scene, mum. It's unfortunate McDonough allowed his desperation to get the better of him.
|
Companion: Next time you're thinkin' of lettin' someone off the hook, ask them to pay up first. You missed a golden opportunity.
|
Commenting on the player killing the mayor after being exposed as a synth. / Neutral
|
FFDiamondCity10_021_Companion
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I do hope you've made the right decision. Desperation had turned McDonough into quite the villain back there.
|
Companion: Well, scratch one wolf in sheep's clothin'. I guess we're done here.
|
Concerned / Neutral
|
FFDiamondCity10_021_Companion
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Such desperation. It's a pity it had to come to this.
|
|
A bit sad over the mayor being dead after attacking. / Neutral
|
FFDiamondCity10_021_Companion
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Hester's takes the hassle out of Robot shopping.
|
|
|
DN060_TellMeMiddle
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
You can trust the Hester's Guarantee of Safety.
|
|
|
DN060_TellMeBaby
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
In the house or in the yard, your family will love a Robot from Hester's.
|
|
|
DN060_TellMeKitchen
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
A Robot from Hester's means Quality, Safety, and Reliability.
|
|
|
DN060_TellMeLaundry
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
By Jove, did you see that?
|
|
Shocked and surprised - saw a UFO in the sky / Surprised
|
UFOCrashQuestFlybyReaction
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Heavens, that didn't sound good. Perhaps we should see if anyone needs assistance?
|
|
Concerned - commenting on hearing the impact of the UFO hitting the ground. / Concerned
|
UFOCrashQuestImpactReaction
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
So kind of you to inquire. You must know that I hold you in the highest regard. I do hope you feel the same.
|
|
Happy - He loves the player / Happy
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Sir, you will always be the most selfless and kind person I know. The missus would be proud.
|
|
Happy - He loves the player / Happy
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Mum, you will always be the most selfless and kind person I know. The husband would be proud.
|
|
Happy - He loves the player / Happy
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Sir? Why, it couldn't be better. It only worries me that you'd feel the need to ask.
|
|
Happy - He loves the player / Happy
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Mum? Why, it couldn't be better. It only worries me that you'd feel the need to ask.
|
|
Happy - He loves the player / Happy
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
From my perspective analysis, I'd say jolly well, sir. If anyone is to change the Commonwealth for the better, it's you.
|
|
Happy - He loves the player / Happy
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
From my perspective analysis, I'd say jolly well, mum. If anyone is to change the Commonwealth for the better, it's you.
|
|
Happy - He loves the player / Happy
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Couldn't be better, sir. Taking down the villains of the Commonwealth, helping the less fortunate... why, it's really been quite the adventure.
|
|
Happy - He loves the player / Happy
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Couldn't be better, mum. Taking down the villains of the Commonwealth, helping the less fortunate... why, it's really been quite the adventure.
|
|
MARK FOR RE-RECORD.Happy - He loves the player / Happy
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Quite well, sir. You've no idea how wonderful it is to have someone to serve again.
|
|
happy - admires the player / Happy
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Quite well, mum. You've no idea how wonderful it is to have someone to serve again.
|
|
happy - admires the player / Happy
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Never better. And might I reiterate, it's an honor to be chosen to accompany you throughout the Commonwealth.
|
|
happy - admires the player / Happy
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I realize the past 200 years were just moments for you, sir, but I'd like to think we've maintained quite the rapport despite everything.
|
|
happy - admires the player / Happy
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I do hope you feel the same.
|
|
Happy - Admires the player / Happy
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I realize the past 200 years were just moments for you, mum, but I'd like to think we've maintained quite the rapport despite everything.
|
|
happy - admires the player / Happy
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I do hope you feel the same.
|
|
Happy - Admires the player / Happy
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I find our relationship in the best of health, sir. There's no one I'd rather have by my side.
|
|
happy - admires the player / Happy
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I find our relationship in the best of health, mum. There's no one else I'd rather have by my side.
|
|
happy - admires the player / Happy
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Right as rain, sir. While the Commonwealth leaves something to be desired, it's all well and good as long as we're together.
|
|
happy - admires the player / Happy
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Right as rain, mum. While the Commonwealth leaves something to be desired, it's all well and good as long as we're together.
|
|
happy - admires the player / Happy
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Well, things could always be better, sir. It would be nice to see you back to your old self again.
|
|
Neutral - He's lost respect for the player but is hopeful that it's not too late for change. / Neutral
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Well, things could always be better, mum. It would be nice to see you back to your old self again.
|
|
Neutral - He's lost respect for the player but is hopeful that it's not too late for change. / Neutral
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
A bit uncertain these days, I'm afraid.
|
|
Neutral - He's lost respect for the player but is hopeful that it's not too late for change. / Neutral
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
It's as if I no longer recognize you sometimes. I can't imagine the man I once knew making the choices you do today.
|
|
Neutral - He's lost respect for the player but is hopeful that it's not too late for change. / Neutral
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
A bit uncertain these days, I'm afraid.
|
|
Neutral - He's lost respect for the player but is hopeful that it's not too late for change. / Neutral
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
It's as if I no longer recognize you sometimes. I can't imagine the woman I once knew making the choices you do today.
|
|
Neutral - He's lost respect for the player but is hopeful that it's not too late for change. / Neutral
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Hard to tell, sir. I feel we're more acquaintances than anything these days. You just... haven't been yourself lately.
|
|
Neutral - He's lost respect for the player but is hopeful that it's not too late for change. / Neutral
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Hard to tell, mum. I feel we're more acquaintances than anything these days. You just... haven't been yourself lately.
|
|
Neutral - He's lost respect for the player but is hopeful that it's not too late for change. / Neutral
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
A difficult inquiry, sir. I wonder the same thing myself. Things have certainly changed, and not for the better.
|
|
Neutral - He's lost respect for the player but is hopeful that it's not too late for change. / Neutral
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
A difficult inquiry, mum. I wonder the same thing myself. Things have certainly changed, and not for the better.
|
|
Neutral - He's lost respect for the player but is hopeful that it's not too late for change. / Neutral
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I'm afraid that's a bit of an unknown, sir. You're no longer the man I knew who went into that Vault 200 years ago.
|
|
Neutral - He's lost respect for the player but is hopeful that it's not too late for change. / Neutral
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I'm afraid that's a bit of an unknown, mum. You're no longer the woman I knew who went into that Vault 200 years ago.
|
|
Neutral - He's lost respect for the player but is hopeful that it's not too late for change. / Neutral
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Let's just say, my disappointment in you runs deep. You've completely abandoned the kind man I once knew.
|
|
Disgust - Not fond of the player at all / Disgust
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
You've taken up the life of some fiendish criminal, and seem dead set on bringing as much misery and suffering to the Commonwealth as possible.
|
|
Disgust - Not fond of the player at all. / Disgust
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
If you can't manage to piece yourself back together again, I'm afraid a time will come when you'll leave me no choice but to part ways.
|
|
Stern - Feels disdain toward the player / Stern
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Let's just say, my disappointment in you runs deep. You've completely abandoned the kind woman I once knew.
|
|
Disgust - Not fond of the player at all / Disgust
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
You've taken up the life of some fiendish criminal, and seem dead set on bringing as much misery and suffering to the Commonwealth as possible.
|
|
Disgust - Not fond of the player at all. / Disgust
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
If you can't manage to piece yourself back together again, I'm afraid a time will come when you'll leave me no choice but to part ways.
|
|
Stern - Feels disdain toward the player / Stern
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Since you're inquiring as if you actually plan on listening... I must admit, I'm quite disgusted with you right now.
|
|
Disgust - In a state of disdain with the player / Disgust
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
You're like a lawless child, running amok in the Commonwealth. No morals, no care for those around you, not even a code to speak of.
|
|
Disgust - In a state of disdain with the player / Disgust
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
It's as if you're intentionally driving everyone away, including yours truly, and believe me, it's proving to be quite effective.
|
|
Disgust - In a state of disdain with the player / Disgust
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Not good, sir. Not good at all. And unless you change your sordid ways, there'll be no fixing it either.
|
|
Stern - In a state of disdain with the player / Stern
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Not good, mum. Not good at all. And unless you change your sordid ways, there'll be no fixing it either.
|
|
Stern - In a state of disdain with the player / Stern
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
It pains me that you ask as if you don't know. You traipse about like a criminal and expect all to be forgiven.
|
|
Stern - In a state of disdain with the player / Stern
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Quite the opposite, sir. Keep it up, and you'll be traveling alone.
|
|
Disgust - In a state of disdain with the player / Disgust
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
It pains me that you ask as if you don't know. You traipse about like a criminal and expect all to be forgiven.
|
|
Stern - In a state of disdain with the player / Stern
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Quite the opposite, mum. Keep it up, and you'll be traveling alone.
|
|
Disgust - In a state of disdain with the player / Disgust
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I dare say, there is much left to be desired. I set out to protect a friend I admired and instead find myself with a stranger I despise.
|
|
Disgust - in a state of disdain with the player / Disgust
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Get it together, sir, or your path lies alone.
|
|
Stern - In a state of disdain with the player / Stern
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I dare say, there is much left to be desired. I set out to protect a friend I admired and instead find myself with a stranger I despise.
|
|
Disgust - in a state of disdain with the player / Disgust
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Get it together, mum, or your path lies alone.
|
|
Stern - In a state of disdain with the player / Stern
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I believe this subject is, as they say, "played out", sir. Now, if you'll please leave me be. I'd like to carry on ignoring you.
|
|
Disgust - Hates the player / Disgust
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
I believe this subject is, as they say, "played out", mum. Now, if you'll please leave me be. I'd like to carry on ignoring you.
|
|
Disgust - Hates the player / Disgust
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Dwelling in the past, sir? Must I remind you that any sense of friendship or even friendly acquaintance was destroyed by your very hand?
|
|
Disgust - Hates the player / Disgust
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Dwelling in the past, mum? Must I remind you that any sense of friendship or even friendly acquaintance was destroyed by your very hand?
|
|
Disgust - Hates the player / Disgust
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
As if you don't already know. Really, sir.
|
|
Disgust - Hates the player / Disgust
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
As if you don't already know. Really, mum.
|
|
Disgust - Hates the player / Disgust
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Is this some sort of joke, sir? I'm really NOT amused.
|
|
Disgust - Hates the player / Disgust
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Is this some sort of joke, mum? I'm really NOT amused.
|
|
Disgust - Hates the player / Disgust
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
|
Were you actually asking my thoughts on a subject? That really is quite new.
|
|
Disgust - Hates the player / Disgust
|
COMCodsworthTalk_RelationshipScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That's all for now.
|
As you say.
|
|
Matter of fact. / Neutral
|
COMCodsworthTalk_TalkScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That's all for now.
|
Very well, then.
|
|
Matter of fact. / Neutral
|
COMCodsworthTalk_TalkScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That's all for now.
|
So be it.
|
|
Matter of fact. / Neutral
|
COMCodsworthTalk_TalkScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That's all for now.
|
Right. Carry on.
|
|
Matter of fact. / Neutral
|
COMCodsworthTalk_TalkScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That's all for now.
|
Righto.
|
|
Matter of fact. / Neutral
|
COMCodsworthTalk_TalkScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It's time for us to part ways.
|
As you wish, sir. I'll be at the homestead. Cheerio.
|
|
Happily heading home. / Happy
|
COMCodsworthTalk_TalkScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It's time for us to part ways.
|
As you wish, mum. I'll be at the homestead. Cheerio.
|
|
Happily heading home. / Happy
|
COMCodsworthTalk_TalkScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It's time for us to part ways.
|
Alright then, sir. I'll just pop off then, and head back to the ol' domicile.
|
|
Friendly, heading home. / Friendly
|
COMCodsworthTalk_TalkScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It's time for us to part ways.
|
Alright then, mum. I'll just pop off then, and head back to the ol' domicile.
|
|
Friendly, heading home. / Friendly
|
COMCodsworthTalk_TalkScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It's time for us to part ways.
|
Right then, sir. You know where I'll be should you require anything.
|
|
Very matter of fact, neither happy or sad. / Neutral
|
COMCodsworthTalk_TalkScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It's time for us to part ways.
|
Right then, mum. You know where I'll be should you require anything.
|
|
Very matter of fact, neither happy or sad. / Neutral
|
COMCodsworthTalk_TalkScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It's time for us to part ways.
|
Heading home then. I can only hope that you'll regain your senses in my absence... although I highly doubt it.
|
|
Not on good terms with the player, but disgusted but not overly so. Last part is more to himself, underbreath. / Irritated
|
COMCodsworthTalk_TalkScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It's time for us to part ways.
|
A real pleasure, sir. I shall return home, and don't worry... I won't wait up.
|
|
"A real pleasure" dripping with sarcasm. No respect in "sir". Hates the player. / Neutral
|
COMCodsworthTalk_TalkScene
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It's time for us to part ways.
|
A real pleasure, mum. I shall return home, and don't worry... I won't wait up.
|
|
"A real pleasure" dripping with sarcasm. No respect in "sir". Hates the player. / Neutral
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Here you go.
|
Player Default: How do you feel about us?
|
[Giving something] general purpose, reusable lines. (Should be delivered without too much emotion/perspective. Needs to fit a variety of situation
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Take this.
|
Player Default: How do you feel about us?
|
[Giving something] general purpose, reusable lines. (Should be delivered without too much emotion/perspective. Needs to fit a variety of situation
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Here we are.
|
Player Default: How do you feel about us?
|
opening inventory to share/trade with player
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Another is already in the works.
|
Player Default: How do you feel about us?
|
Neutral, more of a statement - On giving the player a bottle of water. / Neutral
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Really, sir, must we speak?
|
Player Default: How do you feel about us?
|
Disgust - Hates the player / Disgust
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Just when I was having such a good day.
|
Player Default: How do you feel about us?
|
Disgust - Hates the player / Disgust
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Is it too much to ask to be left alone?
|
Player Default: How do you feel about us?
|
Disgust - Hates the player / Disgust
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Am I really the only one you have to bother? Lucky me.
|
Player Default: How do you feel about us?
|
Sarcastic - Hates the player / Sarcastic
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
You again? And I was in such a good mood.
|
Player Default: How do you feel about us?
|
Disgust - Hates the player / Disgust
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Really, mum, must we speak?
|
Player Default: How do you feel about us?
|
Disgust - Hates the player / Disgust
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Something you... require, sir?
|
Player Default: How do you feel about us?
|
Disdain - Doesn't like the player / Neutral
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Something you... require, mum?
|
Player Default: How do you feel about us?
|
Disdain - Doesn't like the player / Neutral
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Oh, what is it now?
|
Player Default: How do you feel about us?
|
Disdain - Doesn't like the player / Neutral
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Yes... sir?
|
Player Default: How do you feel about us?
|
Disdain - Doesn't like the player / Neutral
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Yes... mum?
|
Player Default: How do you feel about us?
|
Disdain - Doesn't like the player / Neutral
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
What is it this time?
|
Player Default: How do you feel about us?
|
Disdain - Doesn't like the player / Neutral
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
*sigh* Can I help you, sir?
|
Player Default: How do you feel about us?
|
Disdain - Doesn't like the player / Neutral
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
*sigh* Can I help you, mum?
|
Player Default: How do you feel about us?
|
Disdain - Doesn't like the player / Neutral
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Sir?
|
Player Default: How do you feel about us?
|
Neutral - Uncertain about the player, neither likes nor dislikes / Neutral
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Mum?
|
Player Default: How do you feel about us?
|
Neutral - Uncertain about the player, neither likes nor dislikes / Neutral
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Yes?
|
Player Default: How do you feel about us?
|
Neutral - Uncertain about the player, neither likes nor dislikes / Neutral
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Can I help you, sir?
|
Player Default: How do you feel about us?
|
Neutral - Uncertain about the player, neither likes nor dislikes / Neutral
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Can I help you, mum?
|
Player Default: How do you feel about us?
|
Neutral - Uncertain about the player, neither likes nor dislikes / Neutral
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Need something?
|
Player Default: How do you feel about us?
|
Neutral - Uncertain about the player, neither likes nor dislikes / Neutral
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
What is it, sir?
|
Player Default: How do you feel about us?
|
Neutral - Uncertain about the player, neither likes nor dislikes / Neutral
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
What is it, mum?
|
Player Default: How do you feel about us?
|
Neutral - Uncertain about the player, neither likes nor dislikes / Neutral
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Can I be of service?
|
Player Default: How do you feel about us?
|
Friendly - Likes the player / Happy
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Anything I can do for you?
|
Player Default: How do you feel about us?
|
Friendly - Likes the player / Happy
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Sir, Something you need?
|
Player Default: How do you feel about us?
|
Friendly - Likes the player / Happy
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Mum, Something you need?
|
Player Default: How do you feel about us?
|
Friendly - Likes the player / Happy
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
In need of assistance, sir?
|
Player Default: How do you feel about us?
|
Friendly - Likes the player / Happy
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
In need of assistance, mum?
|
Player Default: How do you feel about us?
|
Friendly - Likes the player / Happy
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Something I can do for you, sir?
|
Player Default: How do you feel about us?
|
Friendly - Likes the player / Happy
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Something I can do for you, mum?
|
Player Default: How do you feel about us?
|
Friendly - Likes the player / Happy
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
What can I do for you?
|
Player Default: How do you feel about us?
|
Happy - Loves the player / Happy
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Happy to help, sir, just say the word.
|
Player Default: How do you feel about us?
|
Happy - Loves the player / Happy
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Happy to help, mum, just say the word.
|
Player Default: How do you feel about us?
|
Happy - Loves the player / Happy
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
A fine day, sir. Something I can help you with?
|
Player Default: How do you feel about us?
|
Happy - Loves the player / Happy
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
A fine day, mum. Something I can help you with?
|
Player Default: How do you feel about us?
|
Happy - Loves the player / Happy
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Anything for you, sir.
|
Player Default: How do you feel about us?
|
Happy - Loves the player / Happy
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Anything for you, mum.
|
Player Default: How do you feel about us?
|
Happy - Loves the player / Happy
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
How may I be of service?
|
Player Default: How do you feel about us?
|
Happy - Loves the player / Happy
|
COMCodsworthTalk_TalkScene
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: Sure, let's see what you've got.
|
Everything you need to perform your own experiments.
|
|
|
DialogueScienceCenterVend
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: Sure, let's see what you've got.
|
Please have a look at our souvenir mugs, globes, and ashtrays.
|
|
|
DialogueScienceCenterVend
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: Sure, let's see what you've got.
|
25% of proceeds are donated to the public school science department.
|
|
|
DialogueScienceCenterVend
|
| Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Not right now.
|
Understood. Please visit us again.
|
|
|
DialogueScienceCenterVend
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Welcome, to the Science Center. Looking for a souvenir?
|
Player Default: Sure, let's see what you've got.
|
|
DialogueScienceCenterVend
|
| Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Bring something home to remember your visit to the Science Center?
|
Player Default: Sure, let's see what you've got.
|
|
DialogueScienceCenterVend
|
| Miscellaneous
|
Miscellaneous
|
Goodbye
|
|
|
Please enjoy your visit to the Science Center.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Goodbye
|
|
|
The Science Center is made possible thanks to generous donors such as Mass Fusion and RobCo.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
The museum is currently closed, please visit during business hours.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Learning is fun.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Atomic energy will save mankind.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Welcome to the future.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Enjoy your visit to the Science Center.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Be sure to get tickets for the planetarium.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Some exhibits may be closed for repairs at this time.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Visit the interactive exhibit on the effects of radiation.
|
|
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
It's rather fitting, the Railroad using the Freedom Trail.
|
|
Amused
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Mr. Valentine's made quite a few friends along the way. Let's just hope they aren't enough to stop us from finding young Shaun.
|
|
Amused and a bit nervous. "Friends" meaning enemies. He's made a lot of enemies by being good at his job. / Amused
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Hot on Kellogg's trail, aren't we, sir? I can't wait to see the look on his face when we find him, and give him what for!
|
|
Excited on the hunt - being chatty / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Hot on Kellogg's trail, aren't we, mum? I can't wait to see the look on his face when we find him, and give him what for!
|
|
Excited on the hunt - being chatty / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
He had it coming, sir. One less villain in the Commonwealth.
|
|
Confident after the player has killed Kellogg who kidnapped the player's son. / Confident
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
He had it coming, mum. One less villain in the Commonwealth.
|
|
Confident after the player has killed Kellogg who kidnapped the player's son. / Confident
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
That airship was quite impressive. Whoever this Brotherhood is, let's hope they're friendly.
|
|
Impressed and then a bit worried. Said after seeing the Prydwen intro. / Impressed
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Cybernetic brains and memory extractions. It's all a bit... unnerving.
|
|
Disturbed. / Nervous
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I certainly hope there are no side affects after traipsing about in the mind of that... mercenary.
|
|
Concerned. "mercenary" said with disgust. / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I must confess, it's a bit of a wonder to hear intelligence coming from a Super Mutant. Let's just hope Doctor Virgil still knows what he's doing.
|
|
Upbeat, impressed. / Impressed
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Sir, please be sure to exercise a bit of wisdom when it comes to handing over that chip.
|
|
Concerned - wants the player to make a good decision. / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I can't imagine the harm it could wrought if placed in the wrong hands.
|
|
Concerned - wants the player to make a good decision / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Mum, please be sure to exercise a bit of wisdom when it comes to handing over that chip.
|
|
Concerned - wants the player to make a good decision. / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I can't imagine the harm it could wrought if placed in the wrong hands.
|
|
Concerned - wants the player to make a good decision / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
It's fascinating you intend to build something so complex out of the dregs of the Commonwealth.
|
|
Impressed - player is going to build something high tech out of salvage / Impressed
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Why, that would mean it's conceivable to continue building all sorts of complex machinery with these mere... leftovers.
|
|
Impressed that the player is going to make something high tech out of salvage. / Impressed
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Thank heavens you've returned. You've no idea how distressing it is to see someone vanish into thin air.
|
|
Relieved / Relieved
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Forgive me, sir. I can't help but think of all those lives lost. And the children...
|
|
Sad, apologetic. Slightly nervous for not sharing in the victory of the Prydwen's destruction. / Sad
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Misguided, yes, but... they didn't deserve to share that fate.
|
|
Sad, apologetic. Slightly nervous for not sharing in the victory of the Prydwen's destruction. / Sad
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Forgive me, mum. I can't help but think of all those lives lost. And the children...
|
|
Sad, apologetic. Slightly nervous for not sharing in the victory of the Prydwen's destruction. / Sad
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Misguided, yes, but... they didn't deserve to share that fate.
|
|
Sad, apologetic. Slightly nervous for not sharing in the victory of the Prydwen's destruction. / Sad
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I only want to caution you, sir, about putting yourself even more in harm's way.
|
|
Concerned about the player joining the Railroad. / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
While I'm certain the Railroad has good intentions, going directly against the Institute may bring more attention than you wish.
|
|
Concerned about the player joining the Railroad / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I only want to caution you, mum, about putting yourself even more in harm's way.
|
|
Concerned about the player joining the Railroad. / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
While I'm certain the Railroad has good intentions, going directly against the Institute may bring more attention than you wish.
|
|
Concerned about the player joining the Railroad / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Quite the noble cause, sir. I hope the Railroad knows how lucky they are.
|
|
Complimenting the player. / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Quite the noble cause, mum. I hope the Railroad knows how lucky they are.
|
|
Complimenting the player. / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Not too shabby. A real shame the Institute had to come and make such a mess of things.
|
|
Making an observation. / Confident
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Impeccable timing, sir. I shudder to think of the Railroad's fate had the Brotherhood beaten us here.
|
|
Complimenting at first. Growing concern at the 2nd sentence. / Confident
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Impeccable timing, mum. I shudder to think of the Railroad's fate had the Brotherhood beaten us here.
|
|
Complimenting at first. Growing concern at the 2nd sentence. / Confident
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
If not for your complete trust in Mister Tom, I'm afraid I'd be quite the shambles right now.
|
|
Slightly nervous, but trying to hide it / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
You do trust him completely, right?
|
|
A bit nervous / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I suppose if I survive taking on the Brotherhood and the Institute, I could fancy myself a proper Mister Gusty.
|
|
Amused thinking. Emphasis on AND in Brotherhood AND the Institute. Brotherhood is already defeated and they are coming for the Institute. / Thinking
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
It's refreshing to see a bit of military order within the Commonwealth. Let's just hope their intentions are in the right place.
|
|
Happy and then concerned. / Confident
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Now that we've done them a proper turn, let's hope they can return the favor.
|
|
Proud in what they've accomplished. / Confident
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Sir, I realize you have military training, but I fear your decision may have been too abrupt.
|
|
Concerned the player made a bad decision joining the Brotherhood of Steel. / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The Brotherhood seems more concerned about their technology than the people of the Commonwealth.
|
|
Explaining a concern / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Mum, I realize the Brotherhood is resourceful, but I fear your decision may have been too abrupt.
|
|
Concerned the player made a bad decision joining the Brotherhood of Steel. / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
They seem more concerned about their technology than the people of the Commonwealth.
|
|
Explaining a concern / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Glad those Super Mutants were too daft to use their nukes against us.
|
|
Happy/Grateful. / Grateful
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Proctor Ingram has quite the mind for mechanics. If she can fix up Liberty Prime, no doubt I'd be good hands should I ever fail to self-maintain.
|
|
Impressed / Impressed
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
To think the Brotherhood can so easily turn on someone as loyal as Paladin Danse.
|
|
Distrusting of the Brotherhood. / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Paladin Danse may have been a synth, but he was better than most men. His fate was truly undeserved.
|
|
Sad over Danse's death, but trying to sound firm. / Sad
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
You did the right thing, sir. Although, something tells me Paladin Danse's struggle has only just begun.
|
|
Encouraging / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
He spent his whole life hating synths, just to discover he's one of them.
|
|
Reflecting, sad for Paladin Danse / Thinking
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
You did the right thing, mum. Although, something tells me Paladin Danse's struggle has only just begun.
|
|
Encouraging / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
He spent his whole life hating synths, just to discover he's one of them.
|
|
Reflecting, sad for Paladin Danse / Thinking
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
All the Railroad did was seek to help those who wanted their own freedom... their own life.
|
|
Sad reflection / Thinking
|
|
| Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Is that such a terrible thing?
|
|
Sad, doesn't understand and feeling bad for the Railroad who was defeated / Question
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I hope this Beryllium Agitator is truly the last piece. As a fellow robot, the idea of seeing Liberty Prime functional is quite invigorating.
|
|
Hopeful / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Liberty Prime is a true testament to mankind's abilities. Let's just hope she's enough to get us inside the Institute.
|
|
Impressed by the giant robot, Liberty Prime. / Impressed
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The last thing Raiders need is an intelligent leader. It would make them a proper force to be reckoned with, that's for sure.
|
|
Doesn't like the idea of a synth leading raiders / Disgust
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I'm not quite sure we're in the right here, sir. I simply don't understand why the Institute wants to deny synths their own life.
|
|
Morally conflicted / Puzzled
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Two technological giants facing off. This should prove interesting.
|
|
Nervous about the upcoming battle. / Nervous
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Hopefully, the Institute can learn that the power of persuasion is still alive and well. They don't have to resort to this kidnapping nonsense.
|
|
Hopeful, slight disgust at "kidnapping nonsense" / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Quite the interesting broadcast, sir. It'll be interesting to see how the Commonwealth reacts after so much... fear.
|
|
Curious and concerned about the player's broadcast (could have been negative or positive) / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Quite the interesting broadcast, mum. It'll be interesting to see how the Commonwealth reacts after so much... fear.
|
|
Curious and concerned about the player's broadcast (could have been negative or positive) / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Jolly good show, sir, taking on that... dreadful beast. Deathclaws...They couldn't have been more aptly named.
|
|
Impressed. Player defeated a deathclaw. / Impressed
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Jolly good show, mum, taking on that... dreadful beast. Deathclaws...They couldn't have been more aptly named.
|
|
Impressed. Player defeated a deathclaw. / Impressed
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Time to clear out these crustaceans and get good ol' Fort Independence the inhabitants it deserves.
|
|
Determined / Confident
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Not bad for a days work, although, this place needs a lot more tidying up if you know what I mean.
|
|
Proud, but the mess is worrying him as a robot butler / Confident
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
It's terrifying what radiation has wrought upon the Commonwealth. Seeing a mirelurk that big... What's next?
|
|
Concerned about what other large, nasty creatures could be out there / Concerned
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I hope this armory is as good as Miss Shaw recalls. The Commonwealth needs all the protection it can get.
|
|
Hopeful, upbeat / Friendly
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
We're quite lucky all those weapons remained here untouched. I suppose we owe it to the mirelurks, keeping the real scavengers at bay.
|
|
Happy about a situation, making an amused observation / Amused
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Looks like Fort Independence is back in business. Artillery like that should give Minutemen enemies quite the challenge.
|
|
Happy and proud / Happy
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
So it ends as it began. Fitting I suppose. If only the Institute was interested in helping improve the Commonwealth.
|
|
Thoughtful - player has blown up the Institute with a nuke / Thinking
|
|
| Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Why none of these powerful groups want to help the actual people of the world we live in is beyond me.
|
|
Thoughtful after the Institute has been destroyed. / Thinking
|
|