The Vault - Fallout Wiki

We've Moved! Just as Gamepedia has joined forces with Fandom, this wiki had joined forces with our Fandom equivalent. The wiki has been archived and we ask that readers and editors move to the now combined wiki on Fandom. Click to go to the new wiki.


The Vault - Fallout Wiki
The Vault - Fallout Wiki
Mbox cleanup.png
Cleanup (The information on the Spikes club is from where?!)
To meet The Vault's quality standards, this article or section may require cleanup. Please help by improving the article.
Icon info.png
This is a lore summary, presenting intradiegetic or in-universe information about the subject. For game characteristics and similar data, consult the table on the right.
Game-specific articles
Fallout 2Club
FO: New Vegas9 iron
Nephi's golf driver
Rebar club
Honest HeartsWar club
Follows-Chalk's war club
Gun Runners' ArsenalNuka Breaker
FO TacticsClub

A club is a primitive weapon that relies on sheer mass and momentum to inflict damage.



Fo1 Club.png
Gameplay articles:

The club is a pre-War military and/or police baton, composed of a hardwood such as oak or cherry.[1][2][3]

Golf club

9 iron.png
Gameplay article:

The game of golf has disappeared from the wasteland, but this beaten and battered golf club is still effective at beating and battering skulls.

Nuka Breaker

Nuka Breaker.png
Gameplay article:

A medium sized neon sign that advertises Nuka-Cola, which is mounted on a pole with an electrical cord wrapped around the top, and tape at the bottom. The Nuka Breaker contains a self-sustaining power source and occasionally emits a potent electrical charge.

Rebar club

Gameplay article:

This crude weapon consists of a chunk of concrete cemented to iron rebar. It is a popular choice of weapon among super mutants, who are among the few beings that can effectively heft such a cumbersome weapon.

War club

War club.png
Gameplay article:

The war club is sculpted from a hard wood native to Utah. This two foot long war club is the signature weapon of the Dead Horses tribe, hence the striking end of the weapon being shaped like a horse's head.[4]

Spiked Club

Mini-FOT Logo.pngThe following is based on Fallout Tactics and some details might contradict canon.
Tactics club.png
Gameplay article:

A large, mahogany club nearly 60 centimeters in length, with iron studs, cap and bindings driven into it. For comfort, the grip is suede bound together by wire, with a wrist loop on the end.[5]

Mini-FOT Logo.pngEnd of information based on Fallout Tactics.

See also


  1. Vault Dweller's Survival Guide p.5-15: "This police baton will help subdue your opponents. You can swing or thrust it, as you desire. The baton will focus your strength, doing more damage than your own hands. Not much more, but more…"
  2. Fallout Official Survival Guide p.112: "Club: Essentially a police baton, a short length of hard wood that you can use in a swing or a thrust to concentrate and focus your power. Adds to the damage when you connect."
  3. Fallout and Fallout 2 item description: "{500}{}{Club}"
    "{501}{}{A military or police baton. Heavy wood. Min ST: 3.}"
    (PRO ITEM.MSG (Fallout), PRO ITEM.MSG (Fallout 2))
  4. The Courier: "Nice guns."
    Joshua Graham: "In the Great Basin and Colorado Plateau, all tribes are known for a specific weapon. White Legs are known for their big submachine guns, "storm drums." They broke into an armory near Spanish Fork and have been using them for years. Of course, the Dead Horses have their wooden war clubs and even the Sorrows have their Yao Guai gauntlets. This type of .45 Automatic pistol was designed by one of my tribe almost four hundred years ago. Learning its use is a New Canaanite rite of passage."
    (Joshua Graham's dialogue)
  5. Fallout Tactics: Brotherhood of Steel item description: "name_club = {Club}"
    "desc_club = {A large home made club with spikes driven into it. Heavy wood (possibly mahogany).}"