The Vault - Fallout Wiki

We've Moved! Just as Gamepedia has joined forces with Fandom, this wiki had joined forces with our Fandom equivalent. The wiki has been archived and we ask that readers and editors move to the now combined wiki on Fandom. Click to go to the new wiki.
Nukapedia on Fandom

READ MORE

The Vault - Fallout Wiki
Advertisement
Camarader-E
Lonesome Road
RequirementsED-Ecated: Collect circuit boards
Ranks5
EffectsSee Below
base idxx00a602
 

Camarader-E is a perk in the Fallout: New Vegas add-on Lonesome Road.

Effects[]

The Camarader-E perk has five levels and each circuit board you collect towards the completion of the ED-Ecated quest gives ED-E a bonus upgrade. There are a total of 5 eyebot upgrade circuit board in broken eyebots found throughout the divide. Each rank of this perk has a different effect;

  • Rank 1 - Weapon condition bonus (daily 25% weapon condition repair dialogue option).
  • Rank 2 - Energy/microfusion cell manufacture (daily dialogue option)
  • Rank 3 - Increased DT (+2 DT for both player and ED-E)
  • Rank 4 - Damage Bonus (+5 beam weapon damage for both player and ED-E)(Affects the same weapons as Laser Commander)
  • Rank 5 - V.A.T.S. Attack Bonus (+5% V.A.T.S Targeting for both player and ED-E)

Locations[]

  • Hopeville Silo Bunker Entrance - lying in the middle of the hallway behind the door to the left of the entrance.
  • Hopeville Missile Base Headquarters - underneath a desk in an office area to the left of the entrance.
  • Ashton Silo Control Station - First level of the silo, behind large door opened by a hard terminal.
  • Fast travel to the Cave of the Abaddon, come out of the cave and subsequent building going southeast. There should be a nuke to blow up. Once it's destroyed, go to the blast site (past the blue old world flag) to find the sparking ED-E.
  • Municipal Sewers - Accessed from the Third Street Municipal Building via sewer style entrance. On the left as you enter.

Notes[]

  • The name of this perk is a reference to the word "camaraderie" which means the quality of affording easy familiarity, which makes sense because both models of ED-E get these perks.
  • This perk is valid for both the ED-E encountered in the Divide and the one in the Mojave Wasteland.
  • As no materials are used, having ED-E repair high value weapons before selling them will substantially increase their value.
  • The first circuit board can easily be obtained without fighting any enemies in the Divide.

Bugs[]

After you rescue ED-E, it may have more hitpoints than before but could lose the DT bonus.

Advertisement