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Calvin Lin is a developer who worked at Interplay Entertainment as a Programmer for Fallout: Brotherhood of Steel.
Employment history[]
From | To | Company | Role |
2004 | 2007 | Interplay Entertainment | Programmer |
2007 | 2008 | Collective Studios | Engineer |
2008 | 2010 | Luxoflux/Activision | Gameplay Programmer |
April 2010 | January 2011 | Killspace Entertainment | Senior Engineer |
February 2011 | present | SuperBot Entertainment | Senior Engineer |
Credits[]
Fallout series[]
Year | Title | Credited as/for |
2004 | Fallout: Brotherhood of Steel | Programmer |
Other work (excerpt)[]
Year | Title | Credited as/for |
? | Tom Clancy’s EndWar | ? |
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