In 1984 Fargo founded Interplay Entertainment, where he worked on most of Interplay's early games (e.g. Bard's Tale and Wasteland). He was the company's CEO until 2002, when majority control of Interplay was acquired by Titus Interactive, and he left the company and was replaced as CEO by Hervé Caen.
In 2003 Fargo founded a new company, InXile Entertainment. In October 2004, InXile released The Bard's Tale for PlayStation 2 and Xbox. A version for Microsoft Windows was released in early 2005.
In 2003, Fargo finally acquired the rights to Wasteland, and Wasteland 2 was published in 2014.
A third bug, a design one, wasn't as amusing. In the demo, I designed a manhole cover that could give a character critically failing the strength check to open it a hernia and a few points of damage. Unfortunately, the first time Brian Fargo tried was with a damaged character that died from a fatal hernia. Ouch.
This page was last edited on 18 July 2019, at 19:15.
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