A Miss Nanny has appeared in Far Harbor, searching for a law enforcement official to carry out an investigation into a murder at a local hotel. Of course, things are not as obvious as they seem and soon, the trail leads to Vault 118 beneath the Cliff's Edge Hotel...
Walkthrough[]
Talk to Pearl in Far Harbor on your return visit from Acadia. Agree to act as investigator and meet her at the Hotel.
Optional: There are several persuasion checks to receive several stacks of pre-War money as advance payment and retainer, as well as try and pry the identity of her employers out of her.
Fight your way through the hotel and the ghouls roaming inside, following Pearl to the elevator at the top floor.
Enter Vault 118 and talk to Maxwell, who starts the quest proper.
Investigate the crime scene in the ball room: The smashed brain containment unit, the blood trail, which turns out to be red paint, and the Fencebuster by the wall. Once you have all three, talk to Maxwell.
Santiago is in the generator room. Talk to him about the case and he will suggest interrogating Julianna Riggs, if asked about the paint, Santiago will mention Ezra borrowing his last one, which he can't find.
McKinney is in his room, practicing his lines with Gilda. He will point to Santiago.
Talking to Bert Riggs and Julianna Riggs will highlight the Overseer's office as a stopping point.
Head to Ezra's quarters (next to the little museum/shrine he made for himself) and pick up the Vault 118 key, then go to the Overseer's office, accessible through the upper floor. Access the terminal and listen to the holotape to learn of Ezra's embezzling.
Talk to Bert Riggs about Julianna (mentioned in the holotape). If pressed through two persuasion checks, he will reveal that Julianna Riggs is not who she says she is, as she was, quote, a very harsh woman. Politeness wasn't her deal.
Confront Julianna Riggs... Or should we say, Ezra Parker? Turns out, the con man planned to use the Vault as a get-rich scheme, embezzling funds. When Riggs confronted him over the issue, he killed her, traded places posing as Bert's wife to squeeze just a little more money out of the Vault, then make a get away.
Optional: Extort Ezra/Julianna for 250 pre-War money stacks.
Decide: Either punish Ezra/Julianna on the spot or allow him to get away unpunished. The former will result in him attacking you. The latter will cause Ezra/Julianna to slowly roll towards the entrance. You can still go to Maxwell and accuse Ezra of the murder, which will cause the Vault to turn on him and likely kill him. The end result is the same:
Case closed
Quest stages[]
Status
Stage
Description
Speak with Maxwell
There has been a murder in Vault 118. They have asked me to act as a Detective to solve the case.
Search the crime scene for clues
There has been a murder in Vault 118. I've agreed to help investigate. I should question suspects and search for clues to uncover the killer.
Find and accuse the killer
Investigate Keith McKinney
Investigate Santiago Avida
Investigate the Riggs
Search the Overseers Office
Confront Julianna
There has been a murder in Vault 118. I've agreed to help investigate. I've found out that Bert believes his wife, Julianna, may have been replaced. I need to confront her about it.
Investigate Julianna Riggs
Defeat the Killer in Vault 118
I have uncovered the murderer in Vault 118 and must bring them to justice.
Report your success to Maxwell
I have defeated the murderer in Vault 118 and should report my success to Maxwell.
I found the murderer in Vault 118 and closed the case.
Brain Dead, Part 2[]
Status
Stage
Description
Defeat Ezra Parker in Vault 118
I found out that Ezra Parker has killed Julianna and taken her place. Now I must decide what to do about Ezra. kill him, or let him go?
I found the true killer in Vault 118 and closed the case.
Behind the scenes[]
The structure and plot of Brain Dead borrows heavily from the Fallout: New Vegas mod Autumn Leaves created by BaronVonChateau.
Banner piece ·Buried stash ·Campground banner ·Heretical sign ·Islander's Almanac ·Missing synth's head ·Remains of Pepper ·Remains of Pepper II ·Remains of Mr. Purrs ·Remain of Sir Cattington ·Remains of Missy I ·Remains of Missy II ·Remains of Missy IV ·Storage drive