For appearances of this creature in other games, see brahmin. |
Brahmin | |||||||||||||||
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Brahmin are two headed cattle found in the Capital Wasteland in 2277.
Background[]
Most brahmin have been domesticated throughout the years since the Great War, however some can still be seen wandering the Wasteland. Through their domestication, they have been used primarily for meat, milk, and their hides which are tanned to make leather. Traders often use them as pack animals. The Brotherhood of Steel uses them to distribute clean water to the wasteland after Project Purity is launched.
Characteristics[]
Biology[]
It would seem the radiation has tried to force the brahmin into two separate organisms. As a result of the constant radiation, these formerly normal cows have sprouted a second, independent head which also has it's own digestive tract giving brahmin eight stomachs. Ironically, when brahmin are born with a single head, they are considered mutated. When talking to Rose, it is revealed that brahmin also have four testicles. Their skin has turned a toasty, dusty rust color from the fallout exposure and their horns have in turn become a dirty brown. Their udders have also grown abnormally large (almost dragging on the ground). Brahmin milk is used by Moira Brown as part of a homemade radiation poisoning remedy, along with a couple magnets and a few happy thoughts.
Gameplay attributes[]
Brahmin are low level creatures and can be little more than a nuisance in the beginning of the game, if you can even find one that is hostile. In fact, most brahmin throughout the game are non-hostile and will only attack if provoked, mainly as they are found in ranches and small settlements. When they attack they run and ram into foes, swinging their horns into the body of the threat. Although their hide is thick, bullets will still penetrate and kill them rather quickly.
Variants[]
Brahmin[]
Brahmin are the only bovine in the game, mostly being seen in makeshift settlements like the Republic of Dave, Megaton, and Arefu and even as pack brahmin, carrying goods. You will seldom encounter them as enemies; however, if you do come across a hostile brahmin, they can easily be killed.
Name (Base ID) | Statistics | Behavior | Abilities | Items | ||||
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Brahmin 0001cfa2 000caff8 0007e1b4 |
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Pack brahmin (various caravans) 00027de5 00027de7 00027deb 00027ded |
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Mad brahmin[]
Mad brahmin are brahmin that have gone insane. It is not known whether the brain degeneration is from radiation or from a disease, but one thing is for sure: they will be hostile to any player without the Animal Friend perk. They are also fairly easy to kill and usually found in groups. Mad brahmin are also known to stampede as a random encounter.
Name (Base ID) | Statistics | Behavior | Abilities | Items | ||||
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Mad brahmin 000ca037 |
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Notes[]
- If you enter sneak and press the action button while looking at a brahmin, you will tip it over (this is known as brahmin tipping).
- Brahmin that are used by merchants to carry their wares are usually referred to as "pack brahmin".
- The brahmin used by traders from Canterbury Commons have considerably more health than normal brahmin.
- The brahmin's heads take 50% damage.
- The English word brahmin is an anglicized form of the Sanskrit word Brāhmana. Brahmins are also called Vipra ("inspired"), or Dvija ("twice-born").
- Brahmin cannot swim, as they have no swimming animation, actually walk in water with the water up to their hooves.
Appearances[]
Brahmin appear in Fallout 3.
Bugs[]
- If you tip the brahmin in front of the clinic in megaton repeatedly until it is under the building, it will get up and crash the game.
- It is possible to lift a pack brahmin by grabbing a wooden box, placing it under its heads, and then raising the box.