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Icon disambig
This page is about the weapon that features in Fallout 2. For an overview of machine gun models throughout the Fallout series, see Machine gun. For the version that features in Fallout: New Vegas, see Bozar (Gun Runners' Arsenal).
Bozar
Fo2 Bozar
Fo Flamer Sprite
Damage & attacks
Damage25 - 35
Damage TypeNormal
Attack Modes
Burst ShotAction pointsIcon action AP: 6
RangeIcon range Range: 35
Assault carbine extended magazines icon Burst size: 15 rounds
Ammunition
Ammo Type.223 FMJ
Capacity30
Requirements
Strength6
Hands2
Other
Weight20
Value$ 5250
Technical
Prototype id00000350
Message FilePRO ITEM.MSG
 
Gametitle-FO2
Gametitle-FO2

The ultimate refinement of the sniper's art. Although, somewhat finicky and prone to jamming if not kept scrupulously clean, the big weapon's accuracy more than makes up for its extra maintenance requirements.

Fallout 2 description

The Bozar is a Big Gun in Fallout 2.

Background[]

Sarcastically referred to as the "ultimate" refinement of the sniper's art, the Bozar is a light machine gun designed from the ground up for use on the move, rather than from a stationary position. The large collapsible stock, front handguard, muzzle brake, and the bulk of this large weapon ensure it remains under the operator's control even when fired in fully automatic mode and despite the long recoil operation. The scope ensures accurate fire at medium distances, while the detachable 30 round 5.56mm box magazine allows for quickly reloading by an infantryman on the move.[1]

A notable downside is that the Bozar requires extra maintenance and can be prone to jamming if not kept scrupulously clean. If one gives it the care and attention it needs, it will be a powerful, accurate tool no matter when and how it is used.[2]

Characteristics[]

The Bozar and the light support weapon are the only two Big Guns to use .223 FMJ ammunition, which is a great advantage since this type of ammunition is very common. In addition to using the same ammunition they also fill the same burst-fire-only role, so one would be used instead of the other. The difference between the two is that the Bozar is more powerful but, as a drawback, uses more ammunition per burst.

So the Bozar is more effective for larger, more armored opponents, while the light support weapon would lack the overkill the Bozar would provide on weaker enemies in order to save ammunition. It is one of the more powerful weapons in the game because it does not seem to be affected by damage resistance that much, making it capable of killing highly armored opponents such as Enclave soldiers easily.


Weapon Ammo Performance vs. armor
None Leather jacket Leather armor Metal armor Combat armor Power armor Advanced power armor
.223 pistol .223 FMJ

24 - 36

20 - 30

17.1 - 26.6

14.4 - 23.4

12 - 20

6.4 - 14.4

3.25 - 9.75

Hunting rifle .223 FMJ

9.6 - 24

8 - 20

5.7 - 17.1

3.6 - 14.4

2.4 - 12

-3.2 - 6.4

-4.55 - 3.25

Sniper rifle .223 FMJ

16.8 - 40.8

14 - 34

11.4 - 30.4

9 - 27

7.2 - 23.2

1.6 - 17.6

-0.65 - 12.35

Bozar .223 FMJ

30 - 42

25 - 35

21.85 - 31.35

18.9 - 27.9

16 - 24

10.4 - 18.4

6.5 - 13

Light support weapon .223 FMJ

24 - 36

20 - 30

17.1 - 26.6

14.4 - 23.4

12 - 20

6.4 - 14.4

3.25 - 9.75

Locations[]

Behind the scenes[]

The following section is transcluded from Bozar. To modify, please edit the source page.

Guys, let me walk you through my design logic on implementing the Bozar.

  • The Bozar in Fallout 2 was, functionally, an accurate, fast burst fire weapon.
  • Its icon looked cool and very distinctive.
  • Presumably, people like the Bozar because of how it actually worked and how its icon looked, not because of what its description said or how it looked on the Chosen One's tiny avatar.
  • Fallout: New Vegas has scoped semi-auto/bolt/lever rifles dropping out of the sky. From Ratslayer to All-American to La Longue Carabine to the Anti-Materiel Rifle, they are well-represented.
  • Scoped automatic weapons in F:NV: not that many. The K9000/FIDO are the only two I can think of, and those fire .357 Mag/.44 Mag at a relatively low rate of fire (though the Resla Roil increases this dramatically) with a moderate spread.

Based on these factors, I thought the best course for implementing the Bozar was to make it an accurate, fast burst fire weapon -- essentially a unique scoped Light Machine Gun -- that looked more or less like the icon from Fallout 2.

  • Quote source: J.E. Sawyer
  • The Bozar was likely meant to be the Big Gun equivalent of a sniper rifle in Fallout 2, but was ultimately implemented as a fully automatic machine gun.
  • S.T.A.L.K.E.R.: Clear Sky has legacy code indicating that the Bozar and the .223 pistol, alongside a .223 ammunition subtype, were meant to be included in the game, but this was never finalized.

Sounds[]

BurstVB ReloadVB
OutVB

References

  1. Bozar appearance and function.
  2. Fallout 2 item description: "{35000}{}{Bozar}"
    "{35001}{}{The ultimate refinement of the sniper's art. Although somewhat finicky and prone to jamming if not kept scrupulously clean, the big weapon's accuracy more than makes up for its extra maintenance requirements. Min ST: 6.}"
    (PRO ITEM.MSG (Fallout 2))
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