The Vault - Fallout Wiki

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The Vault - Fallout Wiki
Icon info.png
This is a lore summary, presenting intradiegetic or in-universe information about the subject. For game characteristics and similar data, consult the table on the right.
Game-specific articles
Fallout 2FN FAL
FN FAL (night sight)
FO: New VegasAll-American
This Machine
Marksman Carbine
Service rifle
Honest HeartsSurvivalist's rifle
Gun Runners' ArsenalBattle rifle (GRA)
Fallout 4Combat rifle
Overseer's Guardian
Fallout 4: FHDecember's Child
Fallout 76Combat rifle (Fallout 76)
[[|']]The Fixer
FO TacticsFN FAL
M1 Garand
Gametitle-FO2.pngGametitle-FNV.pngGametitle-FNV HH.pngGametitle-FNV GRA.pngGametitle-FO4.pngGametitle-fo4fh.png
Gametitle-FO2.pngGametitle-FNV.pngGametitle-FNV HH.pngGametitle-FNV GRA.pngGametitle-FO4.pngGametitle-fo4fh.pngGametitle-F76.pngGametitle-FOT.png

A battle rifle is a military service rifle that fires a full power rifle cartridge, such as 7.62x51mm NATO. This designation is usually given to post-World War II select-fire infantry rifles, such as the FN FAL or the M-14.


Battle rifle

Battle rifle.png

The battle rifle is a gas-operated, semi-automatic, clip-fed rifle chambered for the .308 round. In terms of operation, it is a relic of 20th century engineering, utilizing an "en bloc" clip system that allows ammunition to be inserted from above, clip included, into the fixed internal magazine. When all eight rounds are expended, the clip is ejected with a very distinct metallic "ping". Despite the archaic loading method, the combination of powerful rounds and semi-automatic fire makes it a viable choice for a post-nuclear combatant.

Combat rifle

Fo4 Combat Rifle.png
Gameplay articles:

The combat rifle is a practical weapon created by rechambering the mass-produced, rugged combat shotgun for rifle rounds. The amount of changes was minimal, limited to removing the heat shroud and modifying the receiver. Everything else was left in place, including the original magazine well with the drum mount. Despite that, the resulting rifle was as cheap, effective, and popular as the combat shotgun, in no small part due to the vast catalog of modifications it shared with the combat shotgun, allowing for in-depth customization. These included various optics, ranging from simple iron sight rings, through reflex sights, to night vision and recon scopes, bayonets and compensators, as well as adjustable, pistol-grip tactical stocks from lightweight alloys.[1]


Fo2 FN FAL.png
Gameplay articles:

The Fusil Automatique Léger ("Light Automatic Rifle" or FAL, nicknamed "The right arm of the Free World") is a self-loading, selective fire battle rifle with wooden furniture created in 1947 by the Fabrique Nationale de Herstal (FN).[2]

It operates by means of a gas-operated action. The gas system is driven by a short-stroke, spring-loaded piston housed above the barrel, and the locking mechanism is what is known as a tilting breechblock.[2] It uses 7.62mm ammunition with a 20-round magazine.[3] During the Cold War, it was adopted by many NATO countries[2] and it has been more widely used by armed forces than any other rifle in history. It's a reliable assault weapon for any terrain or tactical situation.[4]

Marksman carbine

Marksman carbine.png
Gameplay article:

Filling in the gap between regular assault rifles and sniper rifles, the marksman rifle is designed for infantrymen deployed in the designated marksman role. It is built on the assault carbine platform, as an air-cooled, gas-operated rifle, with a rotating bolt, actuated by direct impingement gas operation. However, to better fit its tactical role, it is optimized for accuracy, rather than rate of fire. It features a precision adjustable stock, a tactical rail accessory system in place of the top receiver, typically with a 2.86x telescopic sight mounted on top, and fires in semi-automatic mode only, from a 20-round 5.56mm round magazine.

  • For the unique Marksman carbine in Fallout: New Vegas, see: the All-American.

Service rifle

Gameplay article:

The New California Republic service rifle is a lightweight, air-cooled, magazine-fed, gas-operated rifle that uses the direct impingement gas principle with a rotary bolt locking mechanism.[5] It is typically loaded with 20 5.56mm rounds per magazine, giving NCR troopers good firepower in the field, despite the absence of automatic firing modes. The key here is its conventional layout, with excellent ergonomics, gas operation, and straight recoil combining to create a very accurate rifle, even in the hands of untrained conscripts. As a bonus, the full wood-and-metal rifle can be easily broken down for cleaning or replaced with a new unit manufactured by the Gun Runners.[6]


Mini-FOT Logo.pngThe following is based on Fallout Tactics and some details might contradict canon.
Tactics m-14 rifle.png
Gameplay article:

The M-14 is a selective-fire, gas-operated automatic rifle created in 1954 by Springfield Armory. It fires .303 and utilizes a 20-round magazine. The gas system features an automatic gas cutoff feature, which limits the amount of gases used to operate the weapon. The rotating bolt has a roller instead of the simple lug, which connects the bolt to the operating rod. The M-14 succeeded the M1 Garand as the standard US Army rifle from 1959 to 1970, until replaced by the M16A1. It is a reliable weapon offering high lethality, long range and good penetration.

M1 Garand

Mini-FOT Logo.pngThe following is based on Fallout Tactics and some details might contradict canon.
Tactics m1 garand.png
Gameplay article:

The M1 Garand, surnamed "the greatest battle implement ever devised", was created in 1936 by John Cantius Garand and was the first semi-automatic rifle to be generally issued into the U.S. Army. It's a gas-operated, semi-automatic, clip-fed rifle using a clip of 8 cartridges caliber .30-06. It provides good accuracy up to 100 m and begins to declined sharply from 300 m. It has a respectable rate of fire and it's also easy to disassemble and clean.


  1. Design and modification options in Fallout 4.
  2. 2.0 2.1 2.2 Based on real world equivalent
  3. In-game attributes - Fallout 2 and Fallout Tactics
  4. In-game description for the FN FAL in Fallout 2 and Fallout Tactics. [1][2]
  5. Weapon appearance and mechanics.
  6. Alexander: "The orders for service rifles and ammunition have been pouring in from McCarran so fast we can't keep up. Hell of a fight is coming."
    (Alexander's dialogue)