The Vault - Fallout Wiki

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The Vault - Fallout Wiki
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Bar patron
Fo2 VC SpitoonBarPatron
Biography and appearance
RaceHuman
GenderMale
Female
AffiliationVault City
RoleBar patrons
LocationVault City Courtyard, The Spitoon
Dialogue FileVCBARPAT.MSG
Statistics
SPECIAL
Agile Thug
Strength: 4
Perception: 8
Endurance: 5
Charisma: 4
Intelligence: 5
Agility: 8
Luck: 9
Loser
Strength: 4
Perception: 4
Endurance: 4
Charisma: 4
Intelligence: 4
Agility: 4
Luck: 3
Strong Peasant
Strength: 6
Perception: 5
Endurance: 6
Charisma: 4
Intelligence: 4
Agility: 5
Luck: 4
Derived Stats
Agile Thug
Hit points: 45
Armor class: 16
Action points: 9
Carry weight: 125
Unarmed damage: 0
Melee damage: 1
Sequence: 16
Healing rate: 1
Experience points: 75
Normal DT/DR: 0/20%
Laser DT/DR: 0/20%
Fire DT/DR: 0/10%
Plasma DT/DR: 0/10%
Electrical DT/DR: 0/30%
EMP DT/DR: 0/500%
Explode DT/DR: 0/20%
Loser
Hit points: 25
Armor class: 4
Action points: 7
Carry weight: 125
Unarmed damage: 0
Melee damage: 1
Sequence: 8
Healing rate: 1
Experience points: 35
Normal DT/DR: 0/0%
Laser DT/DR: 0/0%
Fire DT/DR: 0/0%
Plasma DT/DR: 0/0%
Electrical DT/DR: 0/0%
EMP DT/DR: 0/500%
Explode DT/DR: 0/0%
Strong Peasant
Hit points: 31
Armor class: 5
Action points: 7
Carry weight: 175
Unarmed damage: 0
Melee damage: 1
Sequence: 10
Healing rate: 2
Experience points: 55
Normal DT/DR: 0/0%
Laser DT/DR: 0/0%
Fire DT/DR: 0/0%
Plasma DT/DR: 0/0%
Electrical DT/DR: 0/0%
EMP DT/DR: 0/500%
Explode DT/DR: 0/0%
Tag Skills
Agile Thug
Small Guns: 64%
Big Guns: 18%
Unarmed: 73%
Melee Weapons: 68%
Throwing: 64%
Loser
None
Strong Peasant
None
Technical
Proto id00000035 (Agile Thug)
00000054 (Loser)
00000068 (Strong Peasant)
 
Gametitle-FO2
Gametitle-FO2

Vault City ain't exactly a "free" city. It ain't bad, though.

Bar patrons are the dusty looking travelers frequenting The Spitoon in Fallout 2.

Background[]

John Cassidy's establishment attract travelers who come to the City, looking for a bit of alcohol to pass the time spent in the city. They're a mixed lot, including even travelers from as far south as the NCR.

Interactions with the player character[]

Interactions overview[]

Neutral
This character has no special interactions.

Inventory[]

MadeMan
Icon armored vault suit
Apparel
Assault carbine icon
Weapon
Knife
Icon briefcase
Carried items
$1 NCR ($5, $6, or $12)
Icon male severed head
Drops on death
empty

Appearances[]

These bar patrons appear only in Fallout 2.

Vault City Emblem
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