Atom's Bulwark | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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This item is generated from leveled lists, based on the player's level. Data shown refers to preset elements guaranteed to spawn. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Atom's Bulwark is a unique chest piece in the Fallout 4 add-on Far Harbor.
Characteristics[]
This unique marine armor chest has the effect of raising one's damage and energy resistance the more radiation one accumulates. These resistances are 40 by default, but grow by 5 with every 100 rads accumulated.
Mods[]
Material mods[]
- The difference between the Assault and Inquisitor pattern is purely cosmetic
Type | Slot | Protection | Value | Weight | Resources | Perks Required | |||
---|---|---|---|---|---|---|---|---|---|
Ballistic | Energy | Radiation | |||||||
Zealot's Marine Armor | |||||||||
Assault Marine Armor | Torso | +12 | +11 | +10 | +60 | +6 | Adhesive 8 Cloth 16 Leather 24 Steel 24 |
Armorer 4 Science! 4 | |
Limbs | +5 | +5 | +10 | +60 | +4 | Adhesive 4 Cloth 8 Leather 8 Steel 8 | |||
Inquisitor's Marine Armor | Torso | +11 | +12 | +10 | +60 | +6 | Adhesive 8 Cloth 16 Leather 24 Steel 24 | ||
Limbs | +5 | +5 | +10 | +60 | +4 | Adhesive 4 Cloth 8 Leather 8 Steel 8 |
Misc (Limbs)[]
Type | Effect | Weight | Resources | Perks Required | |
---|---|---|---|---|---|
Lighter Build | +2 AP | -40% | 3x Adhesive 4x Cork 4x Fiberglass 3x Rubber |
None | |
Pocketed | +5 carrying capacity | +10% | 3x Adhesive 4x Cloth 4x Leather |
None | |
Braced (Arms only) |
+25% damage blocked | +25% | 5x Adhesive 6x Bone 4x Steel |
Armorer 1 | |
Brawling (Arms only) |
+10% Unarmed damage | +25% | 5x Adhesive 3x Bone 4x Lead 2x Screw |
Armorer 1 | |
Cushioned (Legs only) |
-50% falling damage | +10% | 5x Adhesive 6x Cloth 7x Cork 7x Rubber |
Armorer 1 | |
Strengthened | -15% limb damage | +25% | 5x Adhesive 5x Plastic 5x Screw 5x Steel |
Armorer 1 | |
Deep Pocketed | +10 carrying capacity | +10% | 6x Adhesive 5x Cloth 6x Leather |
Armorer 2 | |
Lead Lined | +10 Radiation resistance | +50% | 6x Adhesive 8x Lead 4x Screw |
Armorer 2 Science! 1 | |
Stabilized (Arms only) |
+5% scope stability | +25% | 6x Adhesive 7x Aluminum 3x Fiber Optics 4x Spring |
Armorer 2 | |
Muffled (Legs only) |
+10% harder detection for enemies | 0 | 6x Adhesive 5x Cloth 7x Rubber |
Armorer 2 | |
Aerodynamic (Arms only) |
-5% power attack AP cost | +10% | 7x Adhesive 7x Aluminum 6x Fiberglass 5x Spring |
Armorer 3 | |
Custom Fitted (Legs only) |
-5% sprint AP cost | +10% | 7x Adhesive 8x Leather 4x Rubber 5x Spring |
Armorer 3 | |
Ultra-Light Build | Greatly reduces weight. Adds 5 AP. | -80% | 7x Adhesive 6x Cork 8x Fiberglass 5x Rubber |
Armorer 3 | |
Weighted (Arms only) |
+10% armor penetration for melee and unarmed attacks | +40% | 8x Adhesive 10x Aluminum 4x Bone 4x Fiberglass |
Armorer 4 | |
Sleek (Legs only) |
+5% movement speed while sneaking | +10% | 8x Adhesive 5x Fiberglass 4x Oil 10x Rubber |
Armorer 4 |
Miscellaneous (Torso)[]
Type | Effect | Weight | Resources | Perks Required | |
---|---|---|---|---|---|
Lighter Build | +5 AP | -40% | 3x Adhesive 4x Cork 4x Fiberglass 3x Rubber |
None | |
Padded | -25% damage taken from explosions | +50% | 3x Adhesive 3x Ballistic Fiber 3x Rubber |
None | |
Pocketed | Improved carrying capacity (+10). | +10% | 3x Adhesive 4x Cloth 4x Leather |
None | |
Asbestos Lining | +15 Energy resistance and immunity to being set on fire | +50% | 5x Adhesive 6x Asbestos 6x Ballistic Fiber 3x Rubber |
Armorer 1 | |
Deep Pocketed | Improved carrying capacity (+20). | +10% | 6x Adhesive 5x Cloth 6x Leather |
Armorer 2 | |
Lead Lined | +15 Radiation resistance | +50% | 6x Adhesive 8x Lead 4x Screw |
Armorer 2 Science! 1 | |
Dense | -50% damage taken from explosions | +50% | 7x Adhesive 6x Ballistic Fiber 3x Fiberglass 4x Rubber |
Armorer 3 | |
Ultra-Light Build | + 10 AP | -80% | 7x Adhesive 6x Cork 8x Fiberglass 5x Rubber |
Armorer 3 | |
Pneumatic | Reduces the magnitude of incoming staggers. | +30% | 8x Adhesive 5x Aluminum 7x Ballistic Fiber 10x Lead |
Armorer 4 | |
BioCommMesh | Increases duration of chems by 50%. | +30% | 8x Adhesive 12x Aluminum 8x Circuitry 6x Cloth |
Armorer 4 Science! 2 |
Location[]
- Received from the synthetic High Confessor Tektus after the completing of Reformation.
Behind the scenes[]
Another version of Atom's Bulwark (DLC03_CoA_Armor_Combat_Torso_Obsolete
) was cut from the add-on before release. Marked as obsolete, its enchantment would have provided an increasing energy resistance bonus as the player character gained rads. It would cap out at 60 Energy Resistance, with over 900 rads in the player character's system.