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For an overview of assault rifle models throughout the Fallout series, see assault rifle.
Assault carbine
FNV assault carbineDummyImage
FNVAssaultCarbine extended mag
Assault carbine icon
Regular and fully modified
Requirements
SkillGuns 75
Strength Req.3
Attack statistics
Dmg/Attack
13 (18.7)
DPS
156 (314.5)
DPS (reload)
78 (153.4)
Crit Dmg
13
Crit % Mult
x0.06
Attacks/Sec
12 (16.8)AP20
Projectiles1Spread1.2
Ammo & reloading
Ammo Type5mm round
Ammo/Shot
1
Shots/Reload
24
Ammo Cap.24
Reload Time
2 (1.5)
Other
Weight6Value3950
Item HP750
Repair
Assault carbines
Two-handed automatic guns
Editor ID?
Base ID0008f21e
Perk Effects
Perks (dam.)
Grunt
(+3.3)
Lord Death
(+0.5)
Perks (Att.)
Fast Shot
(+2.4)
Perks (Rel.)
Rapid Reload
(-0.5s)
 
Gametitle-FNV
Gametitle-FNV

The assault carbine is a weapon in Fallout: New Vegas.

Characteristics[]

Assault carbine blown up

Assault carbine expanded

The assault carbine is a magazine-fed, compact automatic weapon with a high rate of fire and a comparatively low spread, created specifically for use by American paratroopers.[1] It is one of the most accurate automatic weapons in the game, and can be effectively used in close and long range combat.

The assault carbine can be equipped with an extended magazine, identical to that used on the regular Marksman carbine except with a black rather than aluminum finish.

The assault carbine uses 5mm rounds, boasting an armor piercing effect of -10 DT, and 5mm AP rounds, which have a -25 DT effect. These make the weapon highly effective against medium armored or heavily armored targets, as only power armor possesses more than 25 DT. In addition, 5mm HP rounds have only a x2 DT multiplier, compared to the x3 multiplier of other HP rounds. (All effects as of patch 1.3.0.452). 5mm ammunition is available in large quantities, as it is also used by the high-capacity minigun. In V.A.T.S mode, it will shoot a 5 round burst for a cost of 20 action points.

A fully repaired assault carbine can fire 3747 rounds before breaking.

Modifications[]

Variants[]

Locations[]

Notes[]

  • Prior to patch 1.3.0.452, the assault carbine had 450 item HP, did 12 points of damage on normal and critical hits, had a minimum spread of 1.5 degrees, and had a critical multiplier of 0.5.

Bugs[]

  • PlayStation 3Icon ps3 The weapon may turn invisible while aiming down the sight.
  • Xbox 360Icon xbox360 When dropped with extended mags it appears it has normal mags.

Gallery[]

Sounds[]

Assault carbine icon ReloadVB
JamVB

References[]

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