A rugged jumpsuit variant designed for heavy use among Vault-Tec machinery and infrastructure. Rather than extruded rubber, the suit uses a combination of denim - a quintessentially American material - and natural leather, combined to create a particularly rugged piece of equipment. The suit is less form fitting than other jumpsuit variants, but provides a good deal of comfort. Like other versions, it's a single-piece uniform, with a zipper down the front, leather armguards, and spacious pockets on the waist and thighs. Reinforced elbows and knees give it extra durability under heavy use, with the interface port over the left breast used for a variety of purposes. Depending on the job assignment, the jumpsuit is designed to accommodate a variety of belts, including simple leather bands for children, rugged multi-purpose belts for general use, and specialized equipment for utility, lab, and security work.
A modified version of the regular jumpsuit with additional armor. Although it was accidentally omitted from the base game, it's featured in endgame slides, the Lonesome Road trailer (Chris Avellone clarified that it will not be placed there), the Fallout: New Vegas E3 trailer, and even the manual.
The item is not available in the base game due to an unintentional omission.jsawyer.esp restores it and places it on display in Sarah Weintraub's shop on the Strip, available for purchase at the price of 2000 caps.
↑The Courier: "Sarah, stop right there. Do you actually have any vault gear?" Sarah Weintraub: "Okay, I do, but who wants a lame sensor module, or a nitrogen canister, anyway? All the popular stuff has been sold - especially the vault suits. I need to find more because people buy them like hot cakes." (Sarah Weintraub's dialogue)
↑Conceptual Design: "The Vault Suit Designing, or redesigning the vault suit meant adhering to canon, and updating the textures and tactile feel for the detail we can achieve now in games. I opted for a more durable denim like material, something quintessentially American and, suited to carrying out vault tasks involving heavy machinery and crawling through metal pipes. Overall, the vault suit seems to represent an Everyman/Everywoman uniform of conformity, and a blank canvas for accessorizing once the wearer had escaped into the harsh environment of the wasteland. Preserving the retro 50’s flavor seemed to support this, and I wanted the suit to feel at home in a classic 50’s sci-fi film like Forbidden Planet. The reinforced elbows and knees seemed to introduce a bit of that flair to the otherwise oppressively Orwellian environment."
This page was last edited on 31 March 2019, at 18:42.
Content is available under CC BY-SA 3.0 unless otherwise noted. Game content and materials are trademarks and copyrights of their respective publisher and its licensors. All rights reserved.
This site is a part of Fandom, Inc. and is not affiliated with the game publisher.