Dialogue file table
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CATEGORY
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TOPIC
|
TOPIC TEXT
|
PROMPT
|
RESPONSE TEXT
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FILENAME
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SCRIPT NOTES
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Topic
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FFOutcastsWork1
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MS07OutcastWork
|
You collect technology? How do I sign up?
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We aren't recruiting, kid. Old sap Lyons might trust walk-ins, but we don't.
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FFOutcasts_FFOutcastsWork1_0007779B_2
|
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Topic
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FFOutcastsWork1
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MS07OutcastWork
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You collect technology? How do I sign up?
|
But if you want to help out... well, we might be able to work out a deal.
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FFOutcasts_FFOutcastsWork1_0007779B_3
|
|
Topic
|
FFOutcastsWork1
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MS07OutcastWork
|
You collect technology? How do I sign up?
|
You bring in technological devices, and we'll pay you a finder's fee, based on the device. But Protector Casdin would have to okay it, first.
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FFOutcasts_FFOutcastsWork1_0007779B_4
|
|
Topic
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AboutBrotherhood2A
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MS07AboutBrotherhood2A
|
But they're heroes! They defend the Capital Wasteland!
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And all at the cost of throwing away the lives of soldiers for a mission they didn't sign on for.
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FFOutcasts_AboutBrotherhoo_0007779A_4
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Topic
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AboutBrotherhood2A
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MS07AboutBrotherhood2A
|
But they're heroes! They defend the Capital Wasteland!
|
They're not supposed to be saving a bunch of backwards locals from raiders, they're supposed to be saving mankind from a new dark age.
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FFOutcasts_AboutBrotherhoo_0007779A_3
|
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Topic
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AboutBrotherhood2A
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MS07AboutBrotherhood2A
|
But they're heroes! They defend the Capital Wasteland!
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Well, some of mankind, anyway. The important parts, at least.
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FFOutcasts_AboutBrotherhoo_0007779A_5
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Topic
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AboutBrotherhood2B
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MS07AboutBrotherhood2B
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So, you just figure you'll strike out on your own as Outcasts?
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Not hardly. We've got our mission, we'll stick with it, and to hell with Lyons and his soldier sycophants.
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FFOutcasts_AboutBrotherhoo_000777A7_3
|
|
Topic
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AboutBrotherhood2B
|
MS07AboutBrotherhood2B
|
So, you just figure you'll strike out on your own as Outcasts?
|
If they call us Outcasts for our dedication to duty, then we'll wear the title with pride!
|
FFOutcasts_AboutBrotherhoo_000777A7_4
|
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Topic
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AboutBrotherhood2B
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MS07AboutBrotherhood2B
|
So, you just figure you'll strike out on your own as Outcasts?
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And you just wait for when we get back in contact with the real Brotherhood out West. Lyons will have hell to pay.
|
FFOutcasts_AboutBrotherhoo_000777A7_5
|
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Topic
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AboutBrotherhood2C
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MS07AboutBrotherhood2C
|
By that analogy, you think Lyons will be killed by the Super Mutants?
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Huh. And here I thought we had the only remaining copy of that...
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FFOutcasts_AboutBrotherhoo_000777A2_2
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Surprised, but muttered under breath.
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Topic
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AboutBrotherhood2C
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MS07AboutBrotherhood2C
|
By that analogy, you think Lyons will be killed by the Super Mutants?
|
Anyway, I don't know if the old man's going to die from them, but he sure as hell looks like he's going to drag his soldiers down with him.
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FFOutcasts_AboutBrotherhoo_000777A2_3
|
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Topic
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AboutBrotherhood2C
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MS07AboutBrotherhood2C
|
By that analogy, you think Lyons will be killed by the Super Mutants?
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But he's not wasting any of our time anymore, damnit.
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FFOutcasts_AboutBrotherhoo_000777A2_4
|
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Topic
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AboutBrotherhood2C
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MS07AboutBrotherhood2C
|
Ahab Lyons? And what's a whale?
|
You know what? Never mind.
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FFOutcasts_AboutBrotherhoo_000777A3_2
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Disappointed in the player
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Topic
|
AboutBrotherhood2C
|
MS07AboutBrotherhood2C
|
Ahab Lyons? And what's a whale?
|
Sheesh. Ignorant savages.
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FFOutcasts_AboutBrotherhoo_000777A3_3
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muttered under breath.
|
Topic
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AboutOutcasts1
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MS07AboutOutcasts1
|
Tell me about the Outcasts.
|
We collect technology, and most people want what we've collected.
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FFOutcasts_AboutOutcasts1_00044321_1
|
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Topic
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AboutOutcasts1
|
MS07AboutOutcasts1
|
Tell me about the Outcasts.
|
Right now, we're pretty much stuck defending this Fort, but that won't be forever.
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FFOutcasts_AboutOutcasts1_00044321_2
|
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Topic
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AboutOutcasts1
|
MS07AboutOutcasts1
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Tell me about the Outcasts.
|
Once we regroup, we'll continue our work and keep moving back west.
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FFOutcasts_AboutOutcasts1_00044321_3
|
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Topic
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AboutOutcasts1
|
MS07AboutOutcasts1
|
Who are you people?
|
We call ourselves the Outcasts, and we collect technology to preserve it from tribals and idiot locals.
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FFOutcasts_AboutOutcasts1_0007779F_1
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Topic
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AboutOutcasts1
|
MS07AboutOutcasts1
|
Who are you people?
|
And before you ask, we were cast out from that company of zeroes who call themselves Lyons' Brotherhood of Steel.
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FFOutcasts_AboutOutcasts1_0007779F_2
|
|
Topic
|
AboutOutcasts1
|
MS07AboutOutcasts1
|
Who are you people?
|
Way we figure it, if traitors think we're too harsh in following orders, we're probably doing something right.
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FFOutcasts_AboutOutcasts1_0007779F_3
|
|
Combat
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AcceptYield
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AcceptYield
|
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I accept. Do it again, and you're a corpse.
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GenericBro_AcceptYield_00086DDB_1
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Combat
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AcceptYield
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AcceptYield
|
|
Better not try that again.
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GenericAdult_AcceptYield_00052042_1
|
|
Detection
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AlertIdle
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AlertIdle
|
|
Hmm. I was sure I heard something.
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GenericAdult_AlertIdle_0002FBEB_1
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|
Detection
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AlertIdle
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AlertIdle
|
|
Huh?
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GenericAdult_AlertIdle_0002FBEC_1
|
|
Detection
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AlertIdle
|
AlertIdle
|
|
What was that?
|
GenericAdult_AlertIdle_0002FBED_1
|
|
Detection
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AlertIdle
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AlertIdle
|
|
Maybe I'm just jumpy.
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GenericAdult_AlertIdle_0002FBEF_1
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Detection
|
AlertIdle
|
AlertIdle
|
|
Anybody there?
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GenericAdult_AlertIdle_0002FBF1_1
|
|
Detection
|
AlertIdle
|
AlertIdle
|
|
Hello? Who's there?
|
Generic_AlertIdle_0002FBEE_1
|
|
Detection
|
AlertToCombat
|
AlertToCombat
|
|
Look what we have here.
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GenericAdult_AlertToCombat_0002FBF3_1
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|
Detection
|
AlertToCombat
|
AlertToCombat
|
|
Found you!
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GenericAdult_AlertToCombat_0002FBF4_1
|
|
Detection
|
AlertToCombat
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AlertToCombat
|
|
Aha!
|
GenericAdult_AlertToCombat_0005200F_1
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|
Detection
|
AlertToCombat
|
AlertToCombat
|
|
Thought I heard something.
|
GenericAdult_AlertToCombat_00052010_1
|
emphasis on Thought
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Detection
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AlertToCombat
|
AlertToCombat
|
|
Hey!
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GenericAdult_AlertToCombat_00052011_1
|
|
Detection
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AlertToCombat
|
AlertToCombat
|
|
Aha! There you are!
|
Generic_AlertToCombat_0002FBF2_1
|
|
Detection
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AlertToNormal
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AlertToNormal
|
|
Ah, just getting jumpy I guess.
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GenericAdult_AlertToNormal_0002FBDA_1
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|
Detection
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AlertToNormal
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AlertToNormal
|
|
Whatever it was, I guess it's gone now.
|
GenericAdult_AlertToNormal_0002FBE4_1
|
|
Detection
|
AlertToNormal
|
AlertToNormal
|
|
Hmm. Nothing here after all.
|
GenericAdult_AlertToNormal_00052049_1
|
|
Detection
|
AlertToNormal
|
AlertToNormal
|
|
There's nothing here.
|
GenericAdult_AlertToNormal_0005204A_1
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disgusted
|
Detection
|
AlertToNormal
|
AlertToNormal
|
|
Whatever. I've got better things to do.
|
GenericAdult_AlertToNormal_0005204B_1
|
disgusted
|
Detection
|
AlertToNormal
|
AlertToNormal
|
|
I guess it was nothing.
|
Generic_AlertToNormal_0002FBD2_1
|
|
Combat
|
Assault
|
Assault
|
|
Now there was no call for that!
|
GenericAdult_Assault_00052035_1
|
|
Combat
|
Assault
|
Assault
|
|
Assault! Assault!
|
GenericAdult_Assault_00052036_1
|
|
Combat
|
Assault
|
Assault
|
|
You dirty coward!
|
GenericAdult_Assault_00052037_1
|
|
Combat
|
Assault
|
Assault
|
|
What the hell?!
|
GenericAdult_Assault_00052038_1
|
|
Combat
|
Attack
|
Attack
|
|
Light 'em up!
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GenericBro_Attack_00086DCF_1
|
|
Combat
|
Attack
|
Attack
|
|
Suppress! Suppress!
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GenericBro_Attack_00086DD0_1
|
|
Combat
|
Attack
|
Attack
|
|
Outcasts! On me!
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GenericBro_Attack_00086DD1_1
|
|
Combat
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Attack
|
Attack
|
|
Aggressor targeted!
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GenericBro_Attack_00086DD2_1
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Combat
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Attack
|
Attack
|
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Engaging!
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GenericBro_Attack_00086DD3_1
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|
Combat
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Attack
|
Attack
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|
Submit, Wastelander!
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GenericBro_Attack_00086DD4_1
|
|
Combat
|
Attack
|
Attack
|
|
Eliminating hostiles!
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GenericBro_Attack_00086DD5_1
|
|
Combat
|
Attack
|
Attack
|
|
On my target, Outcasts!
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GenericBro_Attack_00086DD6_1
|
|
Combat
|
Attack
|
Attack
|
|
Keep firing!
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GenericAdult_Attack_00029316_1
|
|
Combat
|
Attack
|
Attack
|
|
Take him out!
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GenericAdult_Attack_0001511B_1
|
|
Combat
|
Attack
|
Attack
|
|
Light him up!
|
GenericAdult_Attack_0001511D_1
|
|
Combat
|
Attack
|
Attack
|
|
Need some help with this one!
|
GenericAdult_Attack_00015055_1
|
|
Combat
|
Attack
|
Attack
|
|
Did I hit him?
|
GenericAdult_Attack_0004D593_1
|
|
Combat
|
Attack
|
Attack
|
|
Take him down!
|
GenericAdult_Attack_00015057_1
|
|
Combat
|
Attack
|
Attack
|
|
Keep them pinned!
|
GenericAdult_Attack_00015058_1
|
|
Combat
|
Attack
|
Attack
|
|
Yeah?! Yeah?! You want some of this?
|
GenericAdult_Attack_0001511E_1
|
angry, shooting at someone
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Combat
|
Attack
|
Attack
|
|
Batter up!
|
GenericAdult_Attack_0001505A_1
|
hitting someone with a baseball bat
|
Combat
|
Attack
|
Attack
|
|
Huargh!
|
GenericAdult_Attack_0001511F_1
|
hitting someone with a baseball bat
|
Combat
|
Attack
|
Attack
|
|
Ggrrrr!
|
GenericAdult_Attack_00015120_1
|
hitting someone with a baseball bat
|
Combat
|
Attack
|
Attack
|
|
Arrggh!
|
GenericAdult_Attack_00015121_1
|
hitting someone with a baseball bat
|
Combat
|
Attack
|
Attack
|
|
You like that?
|
GenericAdult_Attack_00029263_1
|
|
Combat
|
Attack
|
Attack
|
|
That's it, that's it.
|
GenericAdult_Attack_0002925D_1
|
urgently talking to self during combat
|
Combat
|
Attack
|
Attack
|
|
What's the matter, huh? Can't stand the sight of your own blood?
|
GenericAdult_Attack_0004D58A_1
|
|
Combat
|
Attack
|
Attack
|
|
Damn it!
|
GenericAdult_Attack_0004D58B_1
|
cursing at the situation
|
Combat
|
Attack
|
Attack
|
|
There's more where that came from.
|
GenericAdult_Attack_0004D58C_1
|
|
Combat
|
Attack
|
Attack
|
|
Yeah! Yeah!
|
GenericAdult_Attack_0004D58D_1
|
angry yelling
|
Combat
|
Attack
|
Attack
|
|
Bring it!
|
GenericAdult_Attack_0004D58E_1
|
|
Combat
|
Attack
|
Attack
|
|
Had enough?
|
GenericAdult_Attack_0004D58F_1
|
|
Combat
|
Attack
|
Attack
|
|
Yeah!
|
GenericAdult_Attack_0004D590_1
|
shouting at enemy during combat
|
Combat
|
Attack
|
Attack
|
|
You like that, you bastard?
|
GenericAdult_Attack_0004D591_1
|
shouting at enemy during combat
|
Combat
|
Attack
|
Attack
|
|
Want some more?
|
GenericAdult_Attack_0004D592_1
|
shouting at enemy during combat
|
Combat
|
Attack
|
Attack
|
|
Steady!
|
GenericAdult_Attack_0004D594_1
|
shouting encouragement at friends during combat
|
Combat
|
Attack
|
Attack
|
|
Don't let them get away!
|
GenericAdult_Attack_0004D595_1
|
shouting encouragement at friends during combat
|
Combat
|
AvoidThreat
|
AvoidThreat
|
|
Look out!
|
GenericAdult_AvoidThreat_0001FB61_1
|
|
Combat
|
AvoidThreat
|
AvoidThreat
|
|
It's gonna blow!
|
GenericAdult_AvoidThreat_0001FB62_1
|
|
Combat
|
AvoidThreat
|
AvoidThreat
|
|
Holy shit!
|
GenericAdult_AvoidThreat_00022A8F_1
|
|
Combat
|
AvoidThreat
|
AvoidThreat
|
|
Be careful!
|
GenericAdult_AvoidThreat_00022A91_1
|
|
Combat
|
AvoidThreat
|
AvoidThreat
|
|
Watch out!
|
GenericAdult_AvoidThreat_00022A92_1
|
|
Service
|
BarterExit
|
BarterExit
|
|
A pleasure doing business with you.
|
GenericAdult_BarterExit_0004C17F_1
|
|
Service
|
BarterExit
|
BarterExit
|
|
Another satisfied customer.
|
GenericAdult_BarterExit_0004C181_1
|
|
Service
|
BarterExit
|
BarterExit
|
|
Give me a shout if you need anything else.
|
GenericAdult_BarterExit_0004C182_1
|
|
Service
|
BarterExit
|
BarterExit
|
|
Thanks.
|
GenericAdult_BarterExit_0004C183_1
|
|
Detection
|
CombatToLost
|
CombatToLost
|
|
Holy shit! A Stealth Boy!
|
GenericAdult_CombatToLost_000604D9_1
|
|
Detection
|
CombatToLost
|
CombatToLost
|
|
A Stealth Boy! Damn it!
|
GenericAdult_CombatToLost_000604DA_1
|
|
Detection
|
CombatToLost
|
CombatToLost
|
|
Damn it. Where'd he go?
|
GenericAdult_CombatToLost_0002FBE8_1
|
deemphasise the "he" -- this is used for anyone (male or female) that I'm looking for
|
Detection
|
CombatToLost
|
CombatToLost
|
|
Let me go take a look around.
|
GenericAdult_CombatToLost_0002FBEA_1
|
|
Detection
|
CombatToLost
|
CombatToLost
|
|
I bet I know where you went.
|
GenericAdult_CombatToLost_00052020_1
|
|
Detection
|
CombatToLost
|
CombatToLost
|
|
Anybody see anything?
|
GenericAdult_CombatToLost_00052021_1
|
shouting to friends
|
Detection
|
CombatToLost
|
CombatToLost
|
|
Split up and search the area.
|
GenericAdult_CombatToLost_00052022_1
|
shouting to friends
|
Detection
|
CombatToLost
|
CombatToLost
|
|
Where'd you go?
|
Generic_CombatToLost_0002FBE9_1
|
|
Detection
|
CombatToNormal
|
CombatToNormal
|
|
Man, I was getting revved too.
|
GenericBro_CombatToNormal_00086DC5_1
|
|
Detection
|
CombatToNormal
|
CombatToNormal
|
|
Did you see that shit?
|
GenericBro_CombatToNormal_00086DC6_1
|
|
Detection
|
CombatToNormal
|
CombatToNormal
|
|
I am the best.
|
GenericBro_CombatToNormal_00086DC7_1
|
|
Detection
|
CombatToNormal
|
CombatToNormal
|
|
That takes care of that.
|
GenericAdu_CombatToNormal_0002FBF5_1
|
|
Detection
|
CombatToNormal
|
CombatToNormal
|
|
Teach you to mess with me.
|
GenericAdu_CombatToNormal_0002FBF7_1
|
|
Detection
|
CombatToNormal
|
CombatToNormal
|
|
Good enough.
|
GenericAdu_CombatToNormal_0005202A_1
|
|
Detection
|
CombatToNormal
|
CombatToNormal
|
|
Well, that's the end of that.
|
GenericAdu_CombatToNormal_0005202B_1
|
|
Detection
|
CombatToNormal
|
CombatToNormal
|
|
Glad that's over.
|
GenericAdu_CombatToNormal_0005202C_1
|
|
Detection
|
CombatToNormal
|
CombatToNormal
|
|
Phew. I'm glad that's over.
|
Generic_CombatToNormal_0002FBFE_1
|
|
Combat
|
Death
|
Death
|
|
Gaaah!
|
Generic_Death_000208D3_1
|
death scream
|
Combat
|
Death
|
Death
|
|
Urgh!
|
Generic_Death_0001FB58_1
|
death scream
|
Combat
|
Death
|
Death
|
|
Urgh!
|
Generic_Death_000208D4_1
|
death scream
|
Combat
|
Death
|
Death
|
|
Aaaah!
|
Generic_Death_0001FB59_1
|
death scream
|
Combat
|
Death
|
Death
|
|
Aaaah!
|
Generic_Death_000208D5_1
|
death scream
|
Combat
|
Death
|
Death
|
|
Nooo!
|
Generic_Death_0001FB5A_1
|
death scream
|
Combat
|
Death
|
Death
|
|
Nooo!
|
Generic_Death_000208D6_1
|
death scream
|
Combat
|
Death
|
Death
|
|
Agggghhh!
|
Generic_Death_00020712_1
|
death scream
|
Combat
|
Death
|
Death
|
|
Ooohhhh!
|
Generic_Death_00020713_1
|
death scream
|
Combat
|
DeathResponse
|
DeathResponse
|
|
Bastard! You'll pay for that!
|
GenericBro_DeathResponse_00086DC2_1
|
|
Combat
|
DeathResponse
|
DeathResponse
|
|
They killed him!
|
GenericAdult_DeathResponse_0001FB5F_1
|
|
Combat
|
DeathResponse
|
DeathResponse
|
|
They killed her!
|
GenericAdult_DeathResponse_0001FB60_1
|
|
Conversation
|
FFOutcastsCallcasdin
|
Callcasdin
|
|
Protector Casdin, sir! We've got a local interested in the job!
|
FFOutcasts_FFOutcastsCallc_000483EA_1
|
|
Topic
|
FFOutcastsCombatGreet1
|
FFOutcastsCombatGreet1
|
|
Keep your head down, idiot! Raider incoming!
|
FFOutcasts_FFOutcastsComba_00043DE3_1
|
Tough and agitated.
|
Topic
|
FFOutcastsGreeting1A
|
MS07OutcastGreeting1A
|
Thanks for the help. Who are you?
|
Defender Anne Marie Morgan, with the Outcasts.
|
FFOutcasts_FFOutcastsGreet_00046534_1
|
|
Topic
|
FFOutcastsGreeting1A
|
MS07OutcastGreeting1A
|
Thanks for the help. Who are you?
|
But all you need to know is that I've got a gun and a low tolerance for screwing around.
|
FFOutcasts_FFOutcastsGreet_00046534_2
|
|
Topic
|
FFOutcastsGreeting1B
|
MS07OutcastGreeting1B
|
Trust me, I don't plan to die anytime soon.
|
Yeah, that's what they all say. Usually just before stepping on a landmine.
|
FFOutcasts_FFOutcastsGreet_00046533_1
|
|
Topic
|
FFOutcastsGreeting1B
|
MS07OutcastGreeting1B
|
Trust me, I don't plan to die anytime soon.
|
I'm Defender Anne Marie Morgan with the Outcasts. Steer clear of here, and you should be able to continue with that whole "not dying" plan.
|
FFOutcasts_FFOutcastsGreet_00046533_2
|
|
Topic
|
FFOutcastsGreeting1C
|
MS07OutcastGreeting1C
|
I'd hate if my corpse ruined this lovely Wasteland. It'd clash with the drapes.
|
Yeah, the red would never go with all this brown. But if we remodel and still need a corpse, we'll call you, 'kay?
|
FFOutcasts_FFOutcastsGreet_00046537_1
|
Playing along and having fun.
|
Topic
|
FFOutcastsGreeting1C
|
MS07OutcastGreeting1C
|
I'd hate if my corpse ruined this lovely Wasteland. It'd clash with the drapes.
|
I'm Defender Anne Marie Morgan, with the Outcasts. Good to have someone else out here who can keep up.
|
FFOutcasts_FFOutcastsGreet_00046537_2
|
|
Topic
|
FFOutcastsGreeting1D
|
MS07OutcastGreeting1D
|
Shut up and get that fucking gun out of my face.
|
Wrong answer, scum.
|
FFOutcasts_FFOutcastsGreet_000777A0_1
|
|
Topic
|
FFOutcastWork2A
|
FFOutcastWork2A
|
I'm not sure. Tell me more about this work.
|
We may be the best-equipped people in the world, but we've still only got so many people out there looking to recover the past's technology.
|
FFOutcasts_FFOutcastWork2A_000A5EBE_2
|
|
Topic
|
FFOutcastWork2A
|
FFOutcastWork2A
|
I'm not sure. Tell me more about this work.
|
Locals like you can cover more of the Wastes to uncover technological relics like Power Armor or power cells.
|
FFOutcasts_FFOutcastWork2A_000A5EBE_3
|
|
Topic
|
FFOutcastWork2A
|
FFOutcastWork2A
|
I'm not sure. Tell me more about this work.
|
We know their value better than any junk-trader, and we've got more ammo stores, so you can expect a better trade for the tech.
|
FFOutcasts_FFOutcastWork2A_000A5EBE_4
|
|
Topic
|
FFOutcastWork2B
|
FFOutcastWork2B
|
Sounds good. I'm in.
|
Okay, but first you'll have to talk with Protector Casdin. You can work out the details with him.
|
FFOutcasts_FFOutcastWork2B_0007779D_5
|
|
Topic
|
FFOutcastWork2C
|
FFOutcastWork2C
|
I'll pass. If I can't be a member, I won't be your errand boy.
|
Suit yourself. Why don't you go talk with Lyons? He's always got time for your kind.
|
FFOutcasts_FFOutcastWork2C_000A5ECD_2
|
A bit nasty and derogatory with the phrase "your kind"
|
Combat
|
FireExplosive
|
FireExplosive
|
|
Incoming!
|
GenericAdult_FireExplosive_00022AA2_1
|
|
Combat
|
FireExplosive
|
FireExplosive
|
|
Duck!
|
GenericAdult_FireExplosive_00022AA3_1
|
|
Combat
|
FireExplosive
|
FireExplosive
|
|
Fire in the hole!
|
GenericAdult_FireExplosive_00022AA4_1
|
|
Combat
|
FireExplosive
|
FireExplosive
|
|
Get down!
|
GenericAdult_FireExplosive_00022AA5_1
|
|
Combat
|
FireExplosive
|
FireExplosive
|
|
Look out!
|
GenericAdult_FireExplosive_00022AA6_1
|
|
Combat
|
Flee
|
Flee
|
|
Retreating!
|
GenericBro_Flee_00086DCA_1
|
|
Combat
|
Flee
|
Flee
|
|
Pulling back!
|
GenericBro_Flee_00086DCC_1
|
|
Combat
|
Flee
|
Flee
|
|
Fall back! Fall back, damnit!
|
GenericBro_Flee_00086DCE_1
|
|
Combat
|
Flee
|
Flee
|
|
Help!
|
GenericAdult_Flee_00022A76_1
|
yelling in fear as you run for your life
|
Combat
|
Flee
|
Flee
|
|
Run for it!
|
GenericAdult_Flee_0004D556_1
|
|
Combat
|
Flee
|
Flee
|
|
We're outnumbered!
|
GenericAdult_Flee_0004D558_1
|
|
Combat
|
Flee
|
Flee
|
|
This is hopeless!
|
GenericAdult_Flee_0004D559_1
|
yelling in fear as you run for your life
|
Combat
|
Flee
|
Flee
|
|
I'm out of here!
|
GenericAdult_Flee_0004D55B_1
|
yelling in fear as you run for your life
|
Combat
|
Flee
|
Flee
|
|
Let's get out of here!
|
GenericAdult_Flee_00022A78_1
|
|
Conversation
|
GenericHelloResponse
|
GenericHelloResponse
|
|
Oh, just wonderful. Thanks for asking.
|
GenericAdu_GenericHelloRes_00070CF2_1
|
|
Conversation
|
GenericHelloResponse
|
GenericHelloResponse
|
|
Dear, I live in Tenpenny Tower. I'm at the top of the world. He he he he.
|
GenericAdu_GenericHelloRes_00070CF3_1
|
|
Conversation
|
GenericHelloResponse
|
GenericHelloResponse
|
|
I'm quite well, thank you.
|
GenericAdu_GenericHelloRes_00070CF4_1
|
|
Conversation
|
GenericHelloResponse
|
GenericHelloResponse
|
|
Splendid. Simply splendid. Thanks so much for asking.
|
GenericAdu_GenericHelloRes_00070CF5_1
|
|
Conversation
|
GenericHelloResponse
|
GenericHelloResponse
|
|
I'd be better if I could get my hands on some caviar, but what can you do? Ha ha ha ha ha.
|
GenericAdu_GenericHelloRes_00070CF6_1
|
|
Radio
|
MQ04RadioStatic
|
MQ04RadioStatic
|
|
|
MQ04RadioQ_MQ04RadioStatic_00059B4E_1
|
|
Topic
|
RCTopicPaulieAddict
|
Did you know that Paulie Cantelli is an addict?
|
Is Paulie really addicted to chems?
|
Oh, yeah. He's a mess. I'm glad I'm not in Cindy's shoes.
|
DialogueRi_RCTopicPaulieAd_000A6F6F_1
|
|
Detection
|
StartCombatResponse
|
StartCombatResponse
|
|
Flank 'em!
|
GenericAdu_StartCombatResp_00080DBB_1
|
|
Detection
|
StartCombatResponse
|
StartCombatResponse
|
|
I've got your back!
|
GenericAdu_StartCombatResp_00080DBC_1
|
|
Detection
|
StartCombatResponse
|
StartCombatResponse
|
|
We'll get 'em.
|
GenericAdu_StartCombatResp_00080DBE_1
|
|
Detection
|
StartCombatResponse
|
StartCombatResponse
|
|
Look out!
|
GenericAdu_StartCombatResp_00080DBF_1
|
|
Detection
|
StartCombatResponse
|
StartCombatResponse
|
|
Where?
|
GenericAdu_StartCombatResp_00080DC0_1
|
|
Topic
|
AboutBrotherhood1
|
Do you sell any specialty items?
|
What have you got against the Brotherhood?
|
You mean, apart from the fact that they ditched their mission and went native?
|
FFOutcasts_AboutBrotherhoo_00044725_3
|
|
Topic
|
AboutBrotherhood1
|
Do you sell any specialty items?
|
What have you got against the Brotherhood?
|
Sure, I bet you don't mind them being cuddly with the locals, but when we came out here, we had a mission to do, damnit.
|
FFOutcasts_AboutBrotherhoo_00044725_1
|
|
Topic
|
AboutBrotherhood1
|
Do you sell any specialty items?
|
What have you got against the Brotherhood?
|
But now they're wasting their time protecting yahoos like you, while Ahab Lyons is off chasing his Super Mutant white whale.
|
FFOutcasts_AboutBrotherhoo_00044725_2
|
|
Conversation
|
GOODBYE
|
I have to go now.
|
I'll just be on my way, then.
|
Then get moving.
|
FFOutcasts_GOODBYE_000483E6_1
|
|
Conversation
|
GOODBYE
|
I have to go now.
|
|
Yeah. See you.
|
GenericAdult_GOODBYE_0001D5E5_1
|
Default backup bottom of the stack no condition failsafe goodbye.
|
Conversation
|
GOODBYE
|
I have to go now.
|
Goodbye.
|
Whatever.
|
GenericAdult_GOODBYE_0004E5DD_1
|
|
Conversation
|
GOODBYE
|
I have to go now.
|
I need to get going.
|
Bye.
|
GenericAdult_GOODBYE_0004E5E3_1
|
|
Conversation
|
GOODBYE
|
I have to go now.
|
Time for me to go.
|
Later.
|
GenericAdult_GOODBYE_00049E19_1
|
|
Conversation
|
GOODBYE
|
I have to go now.
|
See you later.
|
Bye.
|
Generic_GOODBYE_00049E16_1
|
|
Topic
|
GREETING
|
GREETING
|
|
If you're going to get yourself killed out here, you mind doing it further away from our bunker?
|
FFOutcasts_GREETING_000777A6_1
|
Jokingly sarcastic
|
Topic
|
GREETING
|
GREETING
|
|
I don't want your corpse stinking up our little patch of heaven.
|
FFOutcasts_GREETING_000777A6_2
|
Jokingly sarcastic
|
Topic
|
GREETING
|
GREETING
|
|
Shut up. Kinda busy.
|
FFOutcasts_GREETING_00061F97_1
|
Tough, and clipped. Said while in a fight.
|
Topic
|
GREETING
|
GREETING
|
|
Back to stare in awe at the Outcasts? Don't you have something better to do, kid?
|
FFOutcasts_GREETING_00043DE4_1
|
Tough, but not entirely unfriendly.
|
Topic
|
GREETING
|
GREETING
|
|
No time to talk to your type, local.
|
GenericBro_GREETING_0009425E_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Why don't you go bother the Brotherhood or something?
|
GenericBro_GREETING_0009425F_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Hey local, shouldn't you be banging rocks together, or something?
|
GenericBro_GREETING_00094260_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Don't push your luck out here.
|
GenericBro_GREETING_00094261_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Keep an eye out for those locals.
|
GenericBro_GREETING_00094262_1
|
|
Topic
|
GREETING
|
GREETING
|
|
What do you need?
|
GenericAdult_GREETING_000038C8_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Yeah?
|
Generic_GREETING_000038C2_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Hey there.
|
Generic_GREETING_0004C18B_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
Back off, or you're dead.
|
GenericBro_GuardTrespass_00094254_1
|
Local is said like a slur. It might as well be "scum"
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
You're making me nervous, Wastelander. Back off now, or I will open fire.
|
GenericBro_GuardTrespass_00094255_1
|
Local is said like a slur. It might as well be "scum"
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
This area is under Outcast control. Back off now, or I'll be forced to open fire.
|
GenericBro_GuardTrespass_00094256_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
I'm not warning you again, local! Leave, or die!
|
GenericBro_GuardTrespass_00094257_1
|
Local is said like a slur. It might as well be "scum"
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
I'm not going to tell you again! Clear out, or I start shooting!
|
GenericBro_GuardTrespass_00094258_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
I've got full authority to gun you down if you don't comply. Back off.
|
GenericBro_GuardTrespass_00094259_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
You! Get out of here!
|
GenericAdult_GuardTrespass_00022A93_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
Back off!
|
GenericAdult_GuardTrespass_00017194_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
I'm not warning you again. Leave now.
|
GenericAdult_GuardTrespass_00050FFE_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
Last warning. Get out of here.
|
GenericAdult_GuardTrespass_00051000_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
You'd better get out of here.
|
GenericAdult_GuardTrespass_00051001_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
I told you to leave. You'd better listen.
|
GenericAdult_GuardTrespass_00051003_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
You don't belong here.
|
GenericAdult_GuardTrespass_00051008_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
Keep moving.
|
GenericAdult_GuardTrespass_00022A96_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
You'd better get out of here if you know what's good for you.
|
GenericAdult_GuardTrespass_00017193_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Casdin said you're clear.
|
FFOutcasts_HELLO_000A9DB2_1
|
Grudging acceptance
|
Conversation
|
HELLO
|
HELLO
|
|
Stay in line, and you'll be okay.
|
FFOutcasts_HELLO_000A9DB3_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Great, here's some of the local wildlife.
|
GenericBro_HELLO_00094247_1
|
Dismissive, as if the player isn't even there.
|
Conversation
|
HELLO
|
HELLO
|
|
Back off, local.
|
GenericBro_HELLO_00094248_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
You're not involved in this. You want to keep it that way.
|
GenericBro_HELLO_00094249_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Good to see you're holding up alright.
|
GenericBro_HELLO_0009424A_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Watch your back and keep your batteries dry out there.
|
GenericBro_HELLO_0009424B_1
|
Like "keep your ammo dry"
|
Conversation
|
HELLO
|
HELLO
|
|
Hey there.
|
GenericAdult_HELLO_00070D00_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Yes?
|
GenericAdult_HELLO_0004D586_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Welcome to Tenpenny Tower.
|
GenericAdult_HELLO_00070CED_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Charmed, I'm sure...
|
GenericAdult_HELLO_00070D01_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Ah, hello!
|
GenericAdult_HELLO_0004D585_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Good to see you.
|
GenericAdult_HELLO_0004E5FA_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Hey.
|
GenericAdult_HELLO_0004E5FC_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Morning.
|
GenericAdult_HELLO_0004E5FE_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Evening.
|
GenericAdult_HELLO_0004E600_1
|
abbreviated "Good evening" greeting
|
Conversation
|
HELLO
|
HELLO
|
|
How are you?
|
GenericAdult_HELLO_00070CEE_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Nice to see you. Doing well, I hope?
|
GenericAdult_HELLO_00070CEF_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
How are things?
|
GenericAdult_HELLO_00070CF0_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
And how are you this fine day?
|
GenericAdult_HELLO_00070CF1_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Hello.
|
Generic_HELLO_00020435_1
|
|
Combat
|
Hit
|
Hit
|
|
This is your last warning before I kill you.
|
GenericFriendlyFire_Hit_000345B3_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
Once more and I'm going to have to kill you.
|
GenericFriendlyFire_Hit_000345B4_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
Don't do that again. Last warning.
|
GenericFriendlyFire_Hit_000345B5_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
What are you doing?
|
GenericFriendlyFire_Hit_000345B6_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
Watch it!
|
GenericFriendlyFire_Hit_000345B7_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
Cut that out!
|
GenericFriendlyFire_Hit_000345B8_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
I'm on your side!
|
GenericFriendlyFire_Hit_000345B9_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
What do you think you're doing?
|
GenericFriendlyFire_Hit_000345BA_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
Careful with that!
|
GenericFriendlyFire_Hit_000345BB_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
I'm hit!
|
GenericAdult_Hit_00015128_1
|
|
Combat
|
Hit
|
Hit
|
|
Damn!
|
GenericAdult_Hit_000208E4_1
|
|
Combat
|
Hit
|
Hit
|
|
Ugh!
|
Generic_Hit_00015122_1
|
getting hit/wounded in combat
|
Combat
|
Hit
|
Hit
|
|
Ugh!
|
Generic_Hit_000208D8_1
|
getting hit/wounded in combat
|
Combat
|
Hit
|
Hit
|
|
Oof!
|
Generic_Hit_00015123_1
|
getting hit/wounded in combat
|
Combat
|
Hit
|
Hit
|
|
Oof!
|
Generic_Hit_000208DA_1
|
getting hit/wounded in combat
|
Combat
|
Hit
|
Hit
|
|
Argh!
|
Generic_Hit_00015124_1
|
|
Combat
|
Hit
|
Hit
|
|
Argh!
|
Generic_Hit_000208DC_1
|
|
Combat
|
Hit
|
Hit
|
|
Ahh!
|
Generic_Hit_00015125_1
|
getting hit/wounded in combat
|
Combat
|
Hit
|
Hit
|
|
Ahh!
|
Generic_Hit_000208DE_1
|
getting hit/wounded in combat
|
Combat
|
Hit
|
Hit
|
|
Ugh!
|
Generic_Hit_00015126_1
|
|
Combat
|
Hit
|
Hit
|
|
Ugh!
|
Generic_Hit_000208E0_1
|
|
Combat
|
Hit
|
Hit
|
|
Ugh!
|
Generic_Hit_000208E1_1
|
|
Combat
|
Hit
|
Hit
|
|
Hmph!
|
Generic_Hit_00015127_1
|
|
Combat
|
Hit
|
Hit
|
|
Hmph!
|
Generic_Hit_000208E2_1
|
|
Combat
|
Hit
|
Hit
|
|
Hmph!
|
Generic_Hit_000208E3_1
|
|
Conversation
|
IdleChatter
|
Idle Chatter
|
|
|
Generic_IdleChatter_000459CA_1
|
Muttering to yourself while dreaming
|
Conversation
|
IdleChatter
|
Idle Chatter
|
|
|
Generic_IdleChatter_000459CB_1
|
<snores> Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring.
|
Conversation
|
IdleChatter
|
Idle Chatter
|
|
|
Generic_IdleChatter_00049036_1
|
<snores> Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring.
|
Detection
|
LostIdle
|
LostIdle
|
|
I'm going to find you.
|
GenericAdult_LostIdle_0002FC1B_1
|
|
Detection
|
LostIdle
|
LostIdle
|
|
You can't hide from me forever.
|
GenericAdult_LostIdle_0002FC1D_1
|
|
Detection
|
LostIdle
|
LostIdle
|
|
Nothing yet.
|
GenericAdult_LostIdle_0002FC1E_1
|
|
Detection
|
LostIdle
|
LostIdle
|
|
Where did you go?
|
GenericAdult_LostIdle_0002FC21_1
|
|
Detection
|
LostIdle
|
LostIdle
|
|
I've got something for you...
|
GenericAdult_LostIdle_0002FC22_1
|
|
Detection
|
LostIdle
|
LostIdle
|
|
Come out, come out, wherever you are!
|
Generic_LostIdle_0002FC20_1
|
|
Detection
|
LostToCombat
|
LostToCombat
|
|
Thought hiding would save you?
|
GenericAdult_LostToCombat_0002FC1A_1
|
|
Detection
|
LostToCombat
|
LostToCombat
|
|
Aha!
|
GenericAdult_LostToCombat_0005202F_1
|
|
Detection
|
LostToCombat
|
LostToCombat
|
|
You can't hide from me.
|
GenericAdult_LostToCombat_00052030_1
|
|
Detection
|
LostToCombat
|
LostToCombat
|
|
Over here!
|
GenericAdult_LostToCombat_0002FC19_1
|
|
Detection
|
LostToCombat
|
LostToCombat
|
|
There you are!
|
Generic_LostToCombat_0002FC18_1
|
|
Detection
|
LostToNormal
|
LostToNormal
|
|
Must have bugged out.
|
GenericAdult_LostToNormal_0002FBE5_1
|
|
Detection
|
LostToNormal
|
LostToNormal
|
|
Hmm. Oh well.
|
GenericAdult_LostToNormal_0002FBE6_1
|
puzzled, but relieved.
|
Detection
|
LostToNormal
|
LostToNormal
|
|
I can't find anything.
|
GenericAdult_LostToNormal_00052052_1
|
with decision -- "must not be anybody here"
|
Detection
|
LostToNormal
|
LostToNormal
|
|
Cleared out, I guess.
|
GenericAdult_LostToNormal_0002FBE7_1
|
|
Detection
|
LostToNormal
|
LostToNormal
|
|
Stand down.
|
GenericAdult_LostToNormal_00052053_1
|
|
Detection
|
LostToNormal
|
LostToNormal
|
|
I guess we ran 'em off.
|
GenericAdult_LostToNormal_00052054_1
|
|
Detection
|
LostToNormal
|
LostToNormal
|
|
Nobody here anymore.
|
Generic_LostToNormal_00052051_1
|
|
Combat
|
Murder
|
Murder
|
|
What have you done?
|
GenericAdult_Murder_00022A7B_1
|
|
Combat
|
Murder
|
Murder
|
|
Oh my God!
|
GenericAdult_Murder_00022A7C_1
|
|
Combat
|
Murder
|
Murder
|
|
Murderer!
|
GenericAdult_Murder_00022A7D_1
|
|
Combat
|
Murder
|
Murder
|
|
You killed him!
|
GenericAdult_Murder_00022A7E_1
|
|
Combat
|
Murder
|
Murder
|
|
You killed her!
|
GenericAdult_Murder_00022A7F_1
|
|
Combat
|
Murder
|
Murder
|
|
No!
|
GenericAdult_Murder_00022A80_1
|
|
Combat
|
Murder
|
Murder
|
|
You're going to pay for that!
|
GenericAdult_Murder_00050FF3_1
|
|
Combat
|
Murder
|
Murder
|
|
Murdering scum!
|
GenericAdult_Murder_00050FF7_1
|
|
Combat
|
MurderNoCrime
|
MurderNoCrime
|
|
Good riddance.
|
GenericAdult_MurderNoCrime_00022A9E_1
|
|
Combat
|
MurderNoCrime
|
MurderNoCrime
|
|
Better him than me.
|
GenericAdult_MurderNoCrime_00051017_1
|
|
Combat
|
MurderNoCrime
|
MurderNoCrime
|
|
Better her than me.
|
GenericAdult_MurderNoCrime_00051018_1
|
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
Hello? Who's there?
|
GenericAdult_NormalToAlert_0002FC24_1
|
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
Huh?
|
GenericAdult_NormalToAlert_0005200A_1
|
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
Hello?
|
GenericAdult_NormalToAlert_0005200B_1
|
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
Did you hear something?
|
GenericAdult_NormalToAlert_0005200C_1
|
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
I'm going to go check it out.
|
GenericAdult_NormalToAlert_0002FC25_1
|
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
What was that?
|
Generic_NormalToAlert_0002FC23_1
|
|
Detection
|
NormalToCombat
|
StartCombat
|
|
Help me!
|
GenericAdu_NormalToCombat_0001FB67_1
|
|
Detection
|
NormalToCombat
|
StartCombat
|
|
I've got one!
|
GenericAdu_NormalToCombat_0001FB68_1
|
|
Detection
|
NormalToCombat
|
StartCombat
|
|
Hey!
|
GenericAdu_NormalToCombat_0005201D_1
|
|
Detection
|
NormalToCombat
|
StartCombat
|
|
Opening fire!
|
GenericAdu_NormalToCombat_0001FB69_1
|
|
Detection
|
NormalToCombat
|
StartCombat
|
|
Open fire!
|
GenericAdu_NormalToCombat_0001511C_1
|
|
Detection
|
NormalToCombat
|
StartCombat
|
|
Over here!
|
Generic_NormalToCombat_000208E5_1
|
|
Miscellaneous
|
ObserveCombat
|
ObserveCombat
|
|
Watch out!
|
GenericAdult_ObserveCombat_0004C256_1
|
|
Miscellaneous
|
ObserveCombat
|
ObserveCombat
|
|
Whoa!
|
GenericAdult_ObserveCombat_0004C257_1
|
|
Miscellaneous
|
ObserveCombat
|
ObserveCombat
|
|
Look out!
|
GenericAdult_ObserveCombat_0004C258_1
|
|
Miscellaneous
|
ObserveCombat
|
ObserveCombat
|
|
Damn, it's a fight!
|
GenericAdult_ObserveCombat_0004C25A_1
|
|
Miscellaneous
|
ObserveCombat
|
ObserveCombat
|
|
Ain't none of my business!
|
GenericAdult_ObserveCombat_0004C25B_1
|
|
Combat
|
Pickpocket
|
Pickpocket
|
|
Thief!
|
GenericAdult_Pickpocket_00022AA8_1
|
|
Combat
|
Pickpocket
|
Pickpocket
|
|
A pickpocket!
|
GenericAdult_Pickpocket_00022AA9_1
|
|
Combat
|
Pickpocket
|
Pickpocket
|
|
Stop! Thief!
|
GenericAdult_Pickpocket_00022AAB_1
|
|
Combat
|
Pickpocket
|
Pickpocket
|
|
You can't do that!
|
GenericAdult_Pickpocket_00022AAC_1
|
|
Combat
|
Pickpocket
|
Pickpocket
|
|
You stole that!
|
GenericAdult_Pickpocket_00022AAD_1
|
|
Topic
|
PLAYERFIREWEAPON
|
PLAYER FIRE WEAPON
|
|
Whoa, whoa! Careful!
|
GenericAdu_PLAYERFIREWEAPO_00022CCD_1
|
|
Topic
|
PLAYERFIREWEAPON
|
PLAYER FIRE WEAPON
|
|
Hey, knock it off!
|
GenericAdu_PLAYERFIREWEAPO_00022CCE_1
|
|
Topic
|
PLAYERFIREWEAPON
|
PLAYER FIRE WEAPON
|
|
Watch it!
|
GenericAdu_PLAYERFIREWEAPO_00022CCF_1
|
|
Topic
|
PLAYERFIREWEAPON
|
PLAYER FIRE WEAPON
|
|
Not so close!
|
GenericAdu_PLAYERFIREWEAPO_0004C1A6_1
|
|
Topic
|
PLAYERFIREWEAPON
|
PLAYER FIRE WEAPON
|
|
I hope you know what you're doing.
|
GenericAdu_PLAYERFIREWEAPO_0004C1A7_1
|
|
Topic
|
PLAYERFIREWEAPON
|
PLAYER FIRE WEAPON
|
|
Cut it out, will you?
|
GenericAdu_PLAYERFIREWEAPO_0004C1A8_1
|
|
Topic
|
PLAYERINIRONSITES
|
PLAYER IN IRON SITES
|
|
Don't point that thing at me.
|
GenericAdu_PLAYERINIRONSIT_00022CD0_1
|
|
Topic
|
PLAYERINIRONSITES
|
PLAYER IN IRON SITES
|
|
Hey, knock it off.
|
GenericAdu_PLAYERINIRONSIT_00022CD1_1
|
|
Topic
|
PLAYERINIRONSITES
|
PLAYER IN IRON SITES
|
|
What do you think you're doing?
|
GenericAdu_PLAYERINIRONSIT_00022CD3_1
|
|
Topic
|
PLAYERINIRONSITES
|
PLAYER IN IRON SITES
|
|
Be careful with that!
|
GenericAdu_PLAYERINIRONSIT_00022CD2_1
|
|
Topic
|
PLAYERINIRONSITES
|
PLAYER IN IRON SITES
|
|
That's not a good idea.
|
GenericAdu_PLAYERINIRONSIT_0004C16E_1
|
|
Topic
|
PLAYERINIRONSITES
|
PLAYER IN IRON SITES
|
|
Easy there.
|
GenericAdu_PLAYERINIRONSIT_0004C16F_1
|
|
Topic
|
PLAYERKNOCKOVEROBJECTS
|
PLAYER KNOCK OVER OBJECTS
|
|
Watch it, will you?
|
GenericAdu_PLAYERKNOCKOVER_00022CCA_1
|
|
Topic
|
PLAYERKNOCKOVEROBJECTS
|
PLAYER KNOCK OVER OBJECTS
|
|
Oh come on. Pay more attention to what you're doing.
|
GenericAdu_PLAYERKNOCKOVER_00022CCB_1
|
|
Topic
|
PLAYERKNOCKOVEROBJECTS
|
PLAYER KNOCK OVER OBJECTS
|
|
Cut it out.
|
GenericAdu_PLAYERKNOCKOVER_00022CCC_1
|
|
Topic
|
PLAYERKNOCKOVEROBJECTS
|
PLAYER KNOCK OVER OBJECTS
|
|
Hey, be more careful!
|
GenericAdu_PLAYERKNOCKOVER_00022CC9_1
|
|
Topic
|
PLAYERKNOCKOVEROBJECTS
|
PLAYER KNOCK OVER OBJECTS
|
|
Why don't you look where you're going?
|
GenericAdu_PLAYERKNOCKOVER_0004C163_1
|
|
Topic
|
PLAYERKNOCKOVEROBJECTS
|
PLAYER KNOCK OVER OBJECTS
|
|
What's the big idea?
|
GenericAdu_PLAYERKNOCKOVER_0004C164_1
|
|
Topic
|
PLAYERLAYMINE
|
PLAYER LAY MINE
|
|
You know what you're doing there?
|
GenericAdult_PLAYERLAYMINE_00022CBC_1
|
|
Topic
|
PLAYERLAYMINE
|
PLAYER LAY MINE
|
|
Whoa now. Be careful with that thing.
|
GenericAdult_PLAYERLAYMINE_00022CBD_1
|
|
Topic
|
PLAYERLAYMINE
|
PLAYER LAY MINE
|
|
Don't blow yourself up, okay?
|
GenericAdult_PLAYERLAYMINE_00022CBE_1
|
|
Topic
|
PLAYERLAYMINE
|
PLAYER LAY MINE
|
|
You sure that's a good idea?
|
GenericAdult_PLAYERLAYMINE_0004C15E_1
|
|
Topic
|
PLAYERLAYMINE
|
PLAYER LAY MINE
|
|
I hope you know what you're doing.
|
GenericAdult_PLAYERLAYMINE_0004C15F_1
|
|
Topic
|
PLAYERLOCKEDOBJECT
|
PLAYER LOCKED OBJECT
|
|
Tamper with that, and we're going to have a problem.
|
GenericAdu_PLAYERLOCKEDOBJ_0004D54C_1
|
|
Topic
|
PLAYERLOCKEDOBJECT
|
PLAYER LOCKED OBJECT
|
|
I really hope you're not thinking of breaking into there.
|
GenericAdu_PLAYERLOCKEDOBJ_0004D54D_1
|
|
Topic
|
PLAYERLOCKEDOBJECT
|
PLAYER LOCKED OBJECT
|
|
It's locked for a reason. Don't get any ideas.
|
GenericAdu_PLAYERLOCKEDOBJ_0004D54E_1
|
|
Topic
|
PLAYERLOCKEDOBJECT
|
PLAYER LOCKED OBJECT
|
|
Yes, that's locked. And yes, I can see you eyeing it...
|
GenericAdu_PLAYERLOCKEDOBJ_0004D54F_1
|
|
Topic
|
PLAYERLOCKEDOBJECT
|
PLAYER LOCKED OBJECT
|
|
Don't even think of breaking into that.
|
GenericAdu_PLAYERLOCKEDOBJ_0004D550_1
|
|
Topic
|
PLAYERLOCKEDOBJECT
|
PLAYER LOCKED OBJECT
|
|
That's secure for a reason.
|
GenericAdu_PLAYERLOCKEDOBJ_0004D551_1
|
|
Topic
|
PLAYERPICKPOCKET
|
PLAYER PICKPOCKET
|
|
Don't even think about it.
|
GenericAdu_PLAYERPICKPOCKE_0004D562_1
|
|
Topic
|
PLAYERPICKPOCKET
|
PLAYER PICKPOCKET
|
|
What do you think you're doing?
|
GenericAdu_PLAYERPICKPOCKE_0004D563_1
|
|
Topic
|
PLAYERPICKPOCKET
|
PLAYER PICKPOCKET
|
|
I'm watching you.
|
GenericAdu_PLAYERPICKPOCKE_0004D564_1
|
|
Topic
|
PLAYERPICKPOCKET
|
PLAYER PICKPOCKET
|
|
Keep your hands to yourself.
|
GenericAdu_PLAYERPICKPOCKE_0004D565_1
|
|
Topic
|
PLAYERPICKPOCKET
|
PLAYER PICKPOCKET
|
|
You won't get away with that.
|
GenericAdu_PLAYERPICKPOCKE_0004D566_1
|
|
Topic
|
PLAYERPICKPOCKET
|
PLAYER PICKPOCKET
|
|
Not a good idea.
|
GenericAdu_PLAYERPICKPOCKE_0004D567_1
|
|
Topic
|
PLAYERSWINGMELEEWEAPON
|
PLAYER SWING MELEE WEAPON
|
|
Watch where you're swinging that, will you?
|
GenericAdu_PLAYERSWINGMELE_00022CC6_1
|
|
Topic
|
PLAYERSWINGMELEEWEAPON
|
PLAYER SWING MELEE WEAPON
|
|
Is that really necessary?
|
GenericAdu_PLAYERSWINGMELE_00022CC8_1
|
|
Topic
|
PLAYERSWINGMELEEWEAPON
|
PLAYER SWING MELEE WEAPON
|
|
Hey, knock it off.
|
GenericAdu_PLAYERSWINGMELE_00022CC7_1
|
|
Topic
|
PLAYERSWINGMELEEWEAPON
|
PLAYER SWING MELEE WEAPON
|
|
Why don't you go swing that somewhere else?
|
GenericAdu_PLAYERSWINGMELE_0004C168_1
|
|
Topic
|
PLAYERSWINGMELEEWEAPON
|
PLAYER SWING MELEE WEAPON
|
|
Careful with that.
|
GenericAdu_PLAYERSWINGMELE_0004C169_1
|
|
Topic
|
PLAYERSWINGMELEEWEAPON
|
PLAYER SWING MELEE WEAPON
|
|
Stop doing that so close to me.
|
GenericAdu_PLAYERSWINGMELE_0004C16A_1
|
|
Topic
|
PLAYERTHROWGRENADE
|
PLAYER THROW GRENADE
|
|
Take cover!
|
GenericAdu_PLAYERTHROWGREN_00022CC0_1
|
|
Topic
|
PLAYERTHROWGRENADE
|
PLAYER THROW GRENADE
|
|
Watch out!
|
GenericAdu_PLAYERTHROWGREN_00022CC1_1
|
|
Topic
|
PLAYERTHROWGRENADE
|
PLAYER THROW GRENADE
|
|
Look out!
|
GenericAdu_PLAYERTHROWGREN_00022CBF_1
|
|
Topic
|
PLAYERTHROWGRENADE
|
PLAYER THROW GRENADE
|
|
What are you doing?
|
GenericAdu_PLAYERTHROWGREN_0004C174_1
|
|
Topic
|
PLAYERTHROWGRENADE
|
PLAYER THROW GRENADE
|
|
Grenade!
|
GenericAdu_PLAYERTHROWGREN_0004C175_1
|
|
Topic
|
PLAYERZKEYOBJECT
|
PLAYER Z KEY OBJECT
|
|
Oh come on. Cut it out.
|
GenericAdu_PLAYERZKEYOBJEC_00022CB9_1
|
|
Topic
|
PLAYERZKEYOBJECT
|
PLAYER Z KEY OBJECT
|
|
Put that down, will you?
|
GenericAdu_PLAYERZKEYOBJEC_00022CBA_1
|
|
Topic
|
PLAYERZKEYOBJECT
|
PLAYER Z KEY OBJECT
|
|
Give it a rest, will you?
|
GenericAdu_PLAYERZKEYOBJEC_00022CBB_1
|
|
Topic
|
PLAYERZKEYOBJECT
|
PLAYER Z KEY OBJECT
|
|
Is that really necessary?
|
GenericAdu_PLAYERZKEYOBJEC_0004C157_1
|
|
Topic
|
PLAYERZKEYOBJECT
|
PLAYER Z KEY OBJECT
|
|
Are you having fun with that?
|
GenericAdu_PLAYERZKEYOBJEC_0004C158_1
|
|
Topic
|
PLAYERZKEYOBJECT
|
PLAYER Z KEY OBJECT
|
|
You're easily amused, eh?
|
GenericAdu_PLAYERZKEYOBJEC_0004C159_1
|
|
Combat
|
PowerAttack
|
PowerAttack
|
|
Huurrraghh!
|
Generic_PowerAttack_00022AAF_1
|
|
Combat
|
PowerAttack
|
PowerAttack
|
|
Rrrraaahhh!
|
Generic_PowerAttack_00022AB1_1
|
|
Combat
|
PowerAttack
|
PowerAttack
|
|
Yaargh!
|
Generic_PowerAttack_00051FFA_1
|
|
Combat
|
PowerAttack
|
PowerAttack
|
|
Grrrraah!
|
Generic_PowerAttack_00051FFB_1
|
|
Radio
|
RadioHello
|
RadioHello
|
|
|
MQ04RadioQuest_RadioHello_00059B3F_1
|
|
Topic
|
SpeechChallengeFailure
|
SpeechChallengeFailure
|
|
I'm not falling for that.
|
GenericAdu_SpeechChallenge_00069B84_1
|
|
Combat
|
Steal
|
Steal
|
|
Thief!
|
GenericAdult_Steal_00022AB2_1
|
|
Combat
|
Steal
|
Steal
|
|
You stole that!
|
GenericAdult_Steal_00022AB3_1
|
|
Combat
|
Steal
|
Steal
|
|
Stop! Thief!
|
GenericAdult_Steal_00022AB4_1
|
|
Combat
|
Steal
|
Steal
|
|
You can't just take that!
|
GenericAdult_Steal_00022AB6_1
|
|
Combat
|
Steal
|
Steal
|
|
That doesn't belong to you!
|
GenericAdult_Steal_00022AB7_1
|
|
Miscellaneous
|
TimeToGo
|
TimeToGo
|
|
It's time for you to leave.
|
GenericAdult_TimeToGo_0004C272_1
|
|
Miscellaneous
|
TimeToGo
|
TimeToGo
|
|
You've got to leave now so I can lock up.
|
GenericAdult_TimeToGo_0004C273_1
|
|
Miscellaneous
|
TimeToGo
|
TimeToGo
|
|
I'm locking up, so you'll need to leave.
|
GenericAdult_TimeToGo_0004C275_1
|
|