CATEGORY
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TYPE
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SUBTYPE
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PROMPT
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DIALOGUE BEFORE
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RESPONSE TEXT
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DIALOGUE AFTER
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SCRIPT NOTES
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SCENE
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Scene
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SceneDialogue
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Custom
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Preston: Take care, Codsworth.
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I'll head for home, then. Good luck.
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COMPrestonFollowStartScene
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Miscellaneous
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Miscellaneous
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SharedInfo
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Good luck, General. I hope you find your son.
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Concerned
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Scene
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SceneDialogue
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Custom
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Ada: Once I'm in the robot workbench, just install the Radar Beacon and I'll do the rest.
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Shall I go with you? Or meet you there?
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Player Default: Yes, come with me.
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Question
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DLC01MQ02_2600_AdaWorkbench
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Scene
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SceneDialogue
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Custom
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Player Default: Yes, come with me.
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Let's be on our way.
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Neutral
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DLC01MQ02_2600_AdaWorkbench
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Scene
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SceneDialogue
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Custom
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Player Default: Never mind.
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I will do my best to make my way there when you're ready.
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Neutral
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DLC01MQ02_2600_AdaWorkbench
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Scene
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SceneDialogue
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Custom
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Player Default: I'll meet you there.
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Right. I will be on my way then.
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Neutral
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DLC01MQ02_2600_AdaWorkbench
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Scene
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SceneDialogue
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Custom
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Player Default: What would you prefer?
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I would prefer to accompany you. While I could make my way there myself, it would be more efficient for us to travel together.
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Player Default: Yes, come with me.
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Neutral
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DLC01MQ02_2600_AdaWorkbench
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Miscellaneous
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Miscellaneous
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SharedInfo
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Player Default: Good. The installation should be simple.
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Once I'm in the robot workbench, just install the Radar Beacon and I'll do the rest.
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Ada: Shall I go with you? Or meet you there?
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Confident
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DLC01MQ02_2600_AdaWorkbench
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Scene
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SceneDialogue
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Custom
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Player Default: Good. The installation should be simple.
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Once I'm in the robot workbench, just install the Radar Beacon and I'll do the rest.
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Ada: Shall I go with you? Or meet you there?
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Confident
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DLC01MQ02_2600_AdaWorkbench
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Scene
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SceneDialogue
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Custom
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Player Default: Finally, we have an advantage.
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Perhaps, but it isn't quite that simple.
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Ada: The encryption on the source signal is complex but not beyond solving.
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Neutral
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DLC01MQ02_2900_AdaInstalled
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Scene
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SceneDialogue
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Custom
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Player Default: Another Robobrain? Who cares.
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We care. Allow me to explain.
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Ada: The encryption on the source signal is complex but not beyond solving.
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Neutral
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DLC01MQ02_2900_AdaInstalled
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Scene
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SceneDialogue
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Custom
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Player Default: Which means the one I destroyed isn't the only Robobrain under the Mechanist's control.
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Yes, and we can use this to our advantage.
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Ada: The encryption on the source signal is complex but not beyond solving.
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Neutral
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DLC01MQ02_2900_AdaInstalled
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Scene
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SceneDialogue
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Custom
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Player Default: And this is important because?
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I will explain.
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Ada: The encryption on the source signal is complex but not beyond solving.
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Neutral
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DLC01MQ02_2900_AdaInstalled
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Scene
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SceneDialogue
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Custom
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Player Default: It had this strange device on it.
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Let's have a look.
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Neutral
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DLC01MQ02_2400_AdaBeaconCompanion
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Scene
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SceneDialogue
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Custom
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Player Default: Just this piece of junk.
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Even junk may hold a purpose.
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Neutral
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DLC01MQ02_2400_AdaBeaconCompanion
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Scene
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SceneDialogue
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Custom
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Player Default: Yeah, it had this interesting tech.
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Intriguing. Let's examine it.
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Neutral
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DLC01MQ02_2400_AdaBeaconCompanion
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Scene
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SceneDialogue
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Custom
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Player Default: Have you seen a robot with a brain like that before?
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No, but my old caravan discovered records about them while we were scavenging military facilities.
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Neutral
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DLC01MQ02_2400_AdaBeaconCompanion
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Scene
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SceneDialogue
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Custom
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|
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According to my data banks, it's called the "Robobrain."
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Neutral
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DLC01MQ02_2400_AdaBeaconCompanion
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Scene
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SceneDialogue
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Custom
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It was considered one of the most technologically superior robots ever constructed, but the model never reached full production status.
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Player Default: It had this strange device on it.
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Neutral
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DLC01MQ02_2400_AdaBeaconCompanion
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Scene
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SceneDialogue
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Custom
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Ada: You'll need to use a robot workbench to ensure proper installation, and my presence will be required.
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In order to maximize our time efficiency, perhaps I should accompany you now?
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Player Default: Yes, come with me.
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Question
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DLC01MQ02_2400_AdaBeaconNotCompanion
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Scene
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SceneDialogue
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Custom
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Ada: You'll need to use a robot workbench to ensure proper installation, and my presence will be required.
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To maintain peak efficiency, I strongly recommend that we remain together until the Radar Beacon is successfully installed.
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Player Default: Yes, come with me.
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Neutral
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DLC01MQ02_2400_AdaBeaconNotCompanion
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Scene
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SceneDialogue
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Custom
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Player Default: I found this strange device on a robot.
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Let's have a look.
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Ada: Impressive technology.
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Neutral
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DLC01MQ02_2400_AdaBeaconNotCompanion
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Scene
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SceneDialogue
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Custom
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Player Default: Just this piece of junk.
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Even junk may hold a purpose.
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Ada: Impressive technology.
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Neutral
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DLC01MQ02_2400_AdaBeaconNotCompanion
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Scene
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SceneDialogue
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Custom
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Player Default: I was able to find some some interesting tech on a robot.
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Intriguing. Let's examine it.
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Ada: Impressive technology.
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Neutral
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DLC01MQ02_2400_AdaBeaconNotCompanion
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Miscellaneous
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Miscellaneous
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SharedInfo
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Player Default: Have you seen a robot with a brain before?
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I've never encountered such a robot, but my old caravan discovered records about them while we were scavenging military facilities.
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Relaying information. / Neutral
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DLC01MQ02_2400_AdaBeaconNotCompanion
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Miscellaneous
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Miscellaneous
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SharedInfo
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|
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According to my data banks, it's called the "Robobrain."
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Relaying information. / Neutral
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DLC01MQ02_2400_AdaBeaconNotCompanion
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Miscellaneous
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Miscellaneous
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SharedInfo
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|
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It was considered one of the most technologically superior robots ever constructed, but the model never reached full production status.
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Ada: Impressive technology.
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Neutral
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DLC01MQ02_2400_AdaBeaconNotCompanion
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Scene
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SceneDialogue
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Custom
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Player Default: It's time. Let's do this.
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Good. The installation should be simple.
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Ada: Once I'm in the robot workbench, just install the Radar Beacon and I'll do the rest.
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Neutral
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DLC01MQ02_2600_AdaWorkbench
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Scene
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SceneDialogue
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Custom
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Player Default: Let's just get this over with.
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Don't worry, the installation shouldn't take long.
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Ada: Once I'm in the robot workbench, just install the Radar Beacon and I'll do the rest.
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Neutral
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DLC01MQ02_2600_AdaWorkbench
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Scene
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SceneDialogue
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Custom
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Player Default: Time to operate.
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Just be certain you don't disconnect anything essential while you're rummaging through my circuitry.
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Ada: Once I'm in the robot workbench, just install the Radar Beacon and I'll do the rest.
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Concerned
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DLC01MQ02_2600_AdaWorkbench
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Scene
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SceneDialogue
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Custom
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Player Default: Does it have to be you? I could install it on a different robot.
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My memory contains more relevant knowledge than any new robot you attempt to create.
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Neutral
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DLC01MQ02_2600_AdaWorkbench
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Scene
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SceneDialogue
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Custom
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|
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I appreciate your concern, but I can assure you I won't suffer any harm from the installation.
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appreciative / Grateful
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DLC01MQ02_2600_AdaWorkbench
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Scene
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SceneDialogue
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Custom
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|
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So, are you ready?
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Player Default: It's time. Let's do this.
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Question
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DLC01MQ02_2600_AdaWorkbench
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Miscellaneous
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Miscellaneous
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SharedInfo
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Player Default: Let's have a look.
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Impressive technology.
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as if examining something / Thinking
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DLC01MQ02_2400_AdaBeaconNotCompanion
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Miscellaneous
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Miscellaneous
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SharedInfo
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|
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If my analysis is correct, this is a specialized Radar Beacon.
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Neutral
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DLC01MQ02_2400_AdaBeaconNotCompanion
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Miscellaneous
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Miscellaneous
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SharedInfo
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|
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I suspect it's how the Mechanist was keeping track of the Robobrain you destroyed.
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Neutral
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DLC01MQ02_2400_AdaBeaconNotCompanion
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Miscellaneous
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Miscellaneous
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SharedInfo
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|
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As the next logical step, I need you to install this beacon within me so we can use it to our advantage.
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Player Default: Sounds like a solid plan.
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Neutral
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DLC01MQ02_2400_AdaBeaconNotCompanion
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Scene
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SceneDialogue
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Custom
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|
Player Default: Sounds like a solid plan.
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I'm glad you agree.
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Ada: You'll need to use a robot workbench to ensure proper installation, and my presence will be required.
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Neutral
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DLC01MQ02_2400_AdaBeaconNotCompanion
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Scene
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SceneDialogue
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Custom
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Player Default: That's too dangerous.
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Perhaps, but I'm confident that the reward will outweigh the risk.
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Ada: You'll need to use a robot workbench to ensure proper installation, and my presence will be required.
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Neutral
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DLC01MQ02_2400_AdaBeaconNotCompanion
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Scene
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SceneDialogue
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Custom
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Player Default: Let's just hope it's safe.
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I share your sentiment.
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Ada: You'll need to use a robot workbench to ensure proper installation, and my presence will be required.
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Neutral
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DLC01MQ02_2400_AdaBeaconNotCompanion
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Scene
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SceneDialogue
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Custom
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Player Default: Are you sure?
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While there's only a 78.3% chance that I'm correct, I'd like to point out that it's the only lead we have.
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Player Default: Sounds like a solid plan.
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Neutral
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DLC01MQ02_2400_AdaBeaconNotCompanion
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Scene
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SceneDialogue
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Custom
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Player Default: Yes, come with me.
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Let's be on our way.
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Neutral
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DLC01MQ02_2400_AdaBeaconNotCompanion
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Scene
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SceneDialogue
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Custom
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|
Player Default: Not right now, Ada.
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I will be here when you're ready.
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Neutral
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DLC01MQ02_2400_AdaBeaconNotCompanion
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Scene
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SceneDialogue
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Custom
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|
Player Default: I'll get you later.
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Very well. I'll be here when you're ready.
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Neutral
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DLC01MQ02_2400_AdaBeaconNotCompanion
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Scene
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SceneDialogue
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Custom
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|
Player Default: Your presence is required?
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Yes, in order to modify me, I will need to accompany you.
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Player Default: Yes, come with me.
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Neutral
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DLC01MQ02_2400_AdaBeaconNotCompanion
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Miscellaneous
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Miscellaneous
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SharedInfo
|
|
Player Default: I'm glad you agree.
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You'll need to use a robot workbench to ensure proper installation, and my presence will be required.
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Ada: In order to maximize our time efficiency, perhaps I should accompany you now?
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Neutral
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DLC01MQ02_2400_AdaBeaconNotCompanion
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Scene
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SceneDialogue
|
Custom
|
|
DLC01RobotCompanionFemaleDefault: A moment. The modification was successful. New hardware has been detected and software is updating... And installation complete.
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Analyzing Mechanist hardware...
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Neutral
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DLC01MQ02_2900_AdaInstalled
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Scene
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SceneDialogue
|
Custom
|
|
|
The Radar Beacon is receiving a strong encrypted signal but I can't determine the source.
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Player Default: It's a good start at least.
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slightly disappointed / Neutral
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DLC01MQ02_2900_AdaInstalled
|
Scene
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SceneDialogue
|
Custom
|
|
Player Default: Good. Let's get started.
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I'm uploading the location of the Robobrain to your Pip-Boy now...
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Neutral
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DLC01MQ02_2900_AdaInstalled
|
Scene
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SceneDialogue
|
Custom
|
|
|
Just be careful... these robots tend to travel in groups, so you're likely to encounter heavy resistance.
|
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Concerned
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DLC01MQ02_2900_AdaInstalled
|
Scene
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SceneDialogue
|
Custom
|
|
Player Default: It's a good start at least.
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Absolutely.
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Ada: With some additional assistance, I should be able to decrypt the signal and locate the Mechanist.
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Friendly explanation. / Neutral
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DLC01MQ02_2900_AdaInstalled
|
Scene
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SceneDialogue
|
Custom
|
|
Player Default: Well, that's useless. I did all this for nothing?
|
On the contrary.
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Ada: With some additional assistance, I should be able to decrypt the signal and locate the Mechanist.
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Reassuring. Trying to be positive. / Neutral
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DLC01MQ02_2900_AdaInstalled
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Scene
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SceneDialogue
|
Custom
|
|
Player Default: Damn, then we've hit a dead end.
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Not necessarily.
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Ada: With some additional assistance, I should be able to decrypt the signal and locate the Mechanist.
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Supportive. / Neutral
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DLC01MQ02_2900_AdaInstalled
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Do you think the Mechanist knows we're tampering with the beacon?
|
I've already added failsafes to ensure my location is secure and prevent any unintended commands the signal may issue.
|
|
Friendly explanation. / Neutral
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DLC01MQ02_2900_AdaInstalled
|
Scene
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SceneDialogue
|
Custom
|
|
|
Unfortunately, one of that will help us determine the signal's source.
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Player Default: It's a good start at least.
|
Concerned
|
DLC01MQ02_2900_AdaInstalled
|
Scene
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SceneDialogue
|
Custom
|
|
Player Default: Absolutely.
|
With some additional assistance, I should be able to decrypt the signal and locate the Mechanist.
|
|
Confident
|
DLC01MQ02_2900_AdaInstalled
|
Scene
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SceneDialogue
|
Custom
|
|
|
Fortunately, I'm detecting another Robobrain in the Commonwealth that's receiving the same signal.
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Player Default: Finally, we have an advantage.
|
Neutral
|
DLC01MQ02_2900_AdaInstalled
|
Scene
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SceneDialogue
|
Custom
|
|
Player Default: Perhaps, but it isn't quite that simple.
|
The encryption on the source signal is complex but not beyond solving.
|
|
Neutral
|
DLC01MQ02_2900_AdaInstalled
|
Scene
|
SceneDialogue
|
Custom
|
|
|
If you can bring me two additional beacons, they should provide the keys and algorithms that I need to enhance my decryption routines.
|
Player Default: Alright. Let's do it.
|
Neutral
|
DLC01MQ02_2900_AdaInstalled
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Alright. Let's do it.
|
Good. Let's get started.
|
Ada: I'm uploading the location of the Robobrain to your Pip-Boy now...
|
Neutral
|
DLC01MQ02_2900_AdaInstalled
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: This better work.
|
Provided the human element doesn't fail, it will.
|
Ada: I'm uploading the location of the Robobrain to your Pip-Boy now...
|
Neutral
|
DLC01MQ02_2900_AdaInstalled
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Looks like it's Robobrain season.
|
At least until our mission is complete.
|
Ada: I'm uploading the location of the Robobrain to your Pip-Boy now...
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Neutral
|
DLC01MQ02_2900_AdaInstalled
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Are you sure this will work?
|
I've calculated an 96.9% chance of success. Given your capabilities, I believe the odds to be in our favor.
|
Player Default: Alright. Let's do it.
|
Neutral
|
DLC01MQ02_2900_AdaInstalled
|
Miscellaneous
|
Miscellaneous
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SharedInfo
|
|
|
You are... leaving?
|
|
Player walked away. / Question
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DLC01MQ02_2400_AdaBeaconCompanion
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Where are you going?
|
|
Player walked away. / Question
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DLC01MQ02_2400_AdaBeaconCompanion
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
I don't believe we were finished.
|
|
Player walked away. / Puzzled
|
DLC01MQ02_2400_AdaBeaconCompanion
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
DLC01RobotCompanionFemaleDefault: As I was saying...
|
I'm relieved to see you've returned. Were you able to find anything at General Atomics?
|
Ada: Impressive technology.
|
Relived and curious. / Neutral
|
DLC01MQ02_2400_AdaBeaconNotCompanion
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
DLC01RobotCompanionFemaleDefault: As I was saying...
|
Did you retrieve something from that robot?
|
Player Default: It had this strange device on it.
|
Ada: Curious. / Neutral
|
DLC01MQ02_2400_AdaBeaconCompanion
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
A moment. The modification was successful. New hardware has been detected and software is updating... And installation complete.
|
Ada: Analyzing Mechanist hardware...
|
Neutral
|
DLC01MQ02_2900_AdaInstalled
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Is it time to use the workbench?
|
|
Slight suspicion, but generally good mood. / Neutral
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
As I was saying...
|
Ada: Did you retrieve something from that robot?
|
Player walked away and has returned. / Neutral
|
DLC01MQ02_2400_AdaBeaconCompanion
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Are you ready to install the Radar Beacon?
|
Player Default: It's time. Let's do this.
|
Neutral
|
DLC01MQ02_2600_AdaWorkbench
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Your return tells me the workbench must be ready.
|
|
Neutral
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: General Atomics has valuable salvage. Chances are high the robots are still there.
|
I'm familiar with the settlement. Hopefully, I may be of some use there.
|
|
Hopeful / Neutral
|
DLC01MQ01_2400_AdaIntro
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: General Atomics has valuable salvage. Chances are high the robots are still there.
|
Very well. I cannot stay here. You can find me at the Red Rocket should you need me. I recall, it would be a suitable place for me to stay.
|
|
A bit sad when she says "I cannot stay here" because that's where her friends were all killed. / Neutral
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You'll need help if you want to succeed.
|
I'm aware of this.
|
Ada: You have shown willingness to aid others. I ask that you please assist me in stopping this Mechanist.
|
Neutral
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: The Mechanist? Sounds ridiculous.
|
Perhaps, but the name does not change the level of threat.
|
Ada: You have shown willingness to aid others. I ask that you please assist me in stopping this Mechanist.
|
Neutral
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It sounds like it could be a dangerous undertaking.
|
For me alone, it certainly is.
|
Ada: You have shown willingness to aid others. I ask that you please assist me in stopping this Mechanist.
|
Neutral
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Who's the Mechanist?
|
The only information I have comes from the eyebot broadcasts. The false claims of peace and justice...
|
|
Neutral
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
|
The only certainty is that these robots bring only death.
|
Ada: You have shown willingness to aid others. I ask that you please assist me in stopping this Mechanist.
|
Neutral
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You couldn't have known something like this would happen.
|
The probability of attack was high. I should have forced our departure.
|
Ada: In recompense, I will seek justice for my friends and stop these robots from causing further harm.
|
Neutral
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Well, you certainly paid that price.
|
Your apathy only increases my feelings of responsibility.
|
Ada: In recompense, I will seek justice for my friends and stop these robots from causing further harm.
|
Neutral
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Well, what's done is done. You can't change the past.
|
You're right. I must look to the future.
|
Ada: In recompense, I will seek justice for my friends and stop these robots from causing further harm.
|
Neutral
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: So why did you end up staying?
|
Our caravan specialized in mechanical repairs and trade. The Commonwealth has an abundance of salvage that would benefit our business.
|
|
Neutral
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
|
It was a calculated risk.
|
Player Default: You couldn't have known something like this would happen.
|
Neutral
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Settlers, merchants... and caravans like ours.
|
We knew we ran the risk of encountering more of these hostile robots if we stayed in the Commonwealth. If only we had made the decision to leave.
|
Player Default: You couldn't have known something like this would happen.
|
Neutral
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: The probability of attack was high. I should have forced our departure.
|
In recompense, I will seek justice for my friends and stop these robots from causing further harm.
|
|
Neutral
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
|
It's time to uncover the source and confront their leader: the Mechanist.
|
Player Default: You'll need help if you want to succeed.
|
Neutral
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Jackson, someone has answered your distress call. Jackson?
|
|
Thinks she has good news, but then realizes Jackson is dead. / Neutral
|
DLC01MQ01_2350_PlayerEnteredArea
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Yeah, let's go, Ada.
|
General Atomics has valuable salvage. Chances are high the robots are still there.
|
Ada: I'm familiar with the settlement. Hopefully, I may be of some use there.
|
Friendly, but not overly so. Codsworth may be in a state of "disdain" with the player. / Neutral
|
DLC01MQ01_2400_AdaIntro
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: Not right now.
|
Perhaps there is a place I may be of use until you return?
|
Ada: I'm familiar with the settlement. Hopefully, I may be of some use there.
|
Curious. / Question
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Are you sure you're up for it?
|
Yes. I will not rest until the Mechanist is stopped.
|
Player Default: Yeah, let's go, Ada.
|
Neutral
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Looks like it was your lucky day.
|
An interesting choice of words.
|
Ada: My name is Ada. This was the third time we'd been attacked by robots like these.
|
Knows she's both lucky to be alive and unlucky that all her friends are dead. / Neutral
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Are you ok?
|
Thanks to your timing, my diagnostics show only superficial damage. I wish I could say the same for my late friends.
|
Player Default: I'm sorry for your loss.
|
Neutral
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Are you ok?
|
Physically, the damage is minor, but I am registering sadness and anger at the loss of my friends.
|
|
Somber
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
|
It may sound strange coming from a robot, but they were my... family.
|
|
Neutral
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Again, I thank you for your efforts. I know they would have thanked you as well.
|
Player Default: I'm sorry for your loss.
|
Neutral
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Are you ok?
|
I am heavily modified, but at my core, I am an Assaultron.
|
Ada: My name is Ada. This was the third time we'd been attacked by robots like these.
|
Neutral
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: An interesting choice of words.
|
My name is Ada. This was the third time we'd been attacked by robots like these.
|
|
Sad recollection. / Somber
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Even with the weapon and detection upgrades Jackson gave me, I was unable to defend them.
|
Player Default: Tell me about these robots.
|
Disappointed in herself. / Sad
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Tell me about these robots.
|
They roam the Commonwealth and claim to be restoring order. We've seen them fighting Raiders, but they've also attacked innocents.
|
|
Neutral
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Settlers, merchants... and caravans like ours.
|
Ada: We knew we ran the risk of encountering more of these hostile robots if we stayed in the Commonwealth. If only we had made the decision to leave.
|
Neutral
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Tough break.
|
They were my... friends. And I failed them.
|
Ada: We knew we ran the risk of encountering more of these hostile robots if we stayed in the Commonwealth. If only we had made the decision to leave.
|
Somber
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: They must be targeting you for some reason.
|
Probability is high that I am part of that reason. Besides myself, Jackson also created Turing, Hurtz, and Porter.
|
|
Neutral
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Our built in modifications would be desired pieces of salvage.
|
Ada: We knew we ran the risk of encountering more of these hostile robots if we stayed in the Commonwealth. If only we had made the decision to leave.
|
Neutral
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Who's Jackson?
|
Jackson was the leader of this caravan. He had a great mind for technology. In many ways, he is my creator.
|
|
Neutral
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
|
He installed all my current upgrades. Unfortunately, they were not enough to protect them from the robots.
|
Player Default: Tell me about these robots.
|
Neutral
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Who's Jackson?
|
Yes, modified using a robot workbench based on prototype schematics. The workbench allows for a wide range of robot modifications.
|
|
Neutral
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Perhaps if I had more Sentry Bot based defenses, I could have successfully defended my friends against those robots.
|
Player Default: Tell me about these robots.
|
Neutral
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm aware of this.
|
You have shown willingness to aid others. I ask that you please assist me in stopping this Mechanist.
|
|
Neutral
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
|
In return, I can give you the schematics to build your own robot workbench, so you have additional resources in this undertaking.
|
Player Default: I'll do it.
|
Neutral
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm aware of this.
|
I ask your assistance in stopping this Mechanist. A dangerous mind should not control such power.
|
|
Neutral
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
|
In return, I can give you the schematics to build your own robot workbench, so you have additional resources in this undertaking.
|
Player Default: I'll do it.
|
Neutral
|
DLC01MQ01_2400_AdaIntro
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: I'll do it.
|
I wish I had the proper vocal registry to express my gratitude.
|
Ada: Now, we last saw a group of the Mechanist robots at the General Atomics Factory.
|
Neutral
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: This isn't my fight.
|
Correction. This is everyone's fight.
|
|
Neutral
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
|
As long as these robots roam free, people will die, and the Mechanist will only grow more powerful.
|
Ada: Now, we last saw a group of the Mechanist robots at the General Atomics Factory.
|
Neutral
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You want revenge, don't you?
|
I wish to prevent these Mechanist robots from destroying further innocent lives.
|
Ada: Now, we last saw a group of the Mechanist robots at the General Atomics Factory.
|
Neutral
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You want revenge, don't you?
|
I admit my goal is twofold. Stopping the Mechanist both protects the Commonwealth, and allows me to avenge my fallen friends.
|
|
Neutral
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I won't rest until I see this threat dissolved. I owe it to them.
|
Ada: Now, we last saw a group of the Mechanist robots at the General Atomics Factory.
|
Neutral
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What's a robot workbench?
|
The robot workbench will allow you to create and modify your own robots, given enough resources.
|
Player Default: I'll do it.
|
Neutral
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I wish I had the proper vocal registry to express my gratitude.
|
Now, we last saw a group of the Mechanist robots at the General Atomics Factory.
|
|
Neutral
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
|
You may find information there that will lead us to the Mechanist.
|
|
Neutral
|
DLC01MQ01_2400_AdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I will follow and assist with your permission.
|
Player Default: Yeah, let's go, Ada.
|
Neutral
|
DLC01MQ01_2400_AdaIntro
|
Combat
|
Combat
|
Attack
|
|
|
You'll pay for that!
|
|
Neutral
|
|
Combat
|
Combat
|
Attack
|
|
|
Look what you've done!
|
|
Neutral
|
|
Combat
|
Combat
|
Attack
|
|
|
You must be stopped!
|
|
Neutral
|
|
Combat
|
Combat
|
AvoidThreat
|
|
|
Taking cover!
|
|
|
|
Combat
|
Combat
|
BleedOut
|
|
|
Must not... give up.
|
|
|
|
Combat
|
Combat
|
BleedOut
|
|
|
Can't stop now...
|
|
|
|
Combat
|
Combat
|
Taunt
|
|
|
You're killing them!
|
|
|
|
Combat
|
Combat
|
Taunt
|
|
|
I can't let this continue!
|
|
|
|
Combat
|
Combat
|
Taunt
|
|
|
I need to end this!
|
|
|
|
Combat
|
Combat
|
Taunt
|
|
|
Stop this!
|
|
|
|
Combat
|
Combat
|
Taunt
|
|
|
This has to stop!
|
|
|
|
Detection
|
Detection
|
CombatToNormal
|
|
|
Is it over?
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Leave us alone!
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
This can't go on!
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
I won't let you hurt them!
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Stop this!
|
|
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
You're killing them!
|
|
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
I'm searching for the target.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Switching to search mode!
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
That's the last of them.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
My friends... did not survive the attack. Thank you for assisting. I was certain to meet my end here as well.
|
Player Default: I'm sorry for your loss.
|
In shock, sad, and grateful. Pause between "dead" and "thank you". / Neutral
|
DLC01MQ01_2400_AdaIntro
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
My database holds no knowledge of the Mechanist. We've yet to encounter anything more than the robots.
|
|
Neutral
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
They claim to restore order, yet they attack humans indiscriminately.
|
|
Neutral
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
I understand. I will be here should you change your mind. Be careful.
|
|
Friendly, but not overly so. Codsworth may be in a state of "disdain" with the player. / Neutral
|
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Sure, that would be great.
|
Acknowledged. Personality subroutine activated.
|
|
Robot voice
|
DLC01COMRobotCompanionTalkInitialScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: No, I think I'll keep you in default mode for now.
|
Acknowledged. You can enable this unit's personality subroutine at any time by utilizing the vocal interface.
|
|
Robot voice
|
DLC01COMRobotCompanionTalkInitialScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm not sure. I'll just decide later.
|
Acknowledged. Remaining in factory default mode.
|
|
Robot voice
|
DLC01COMRobotCompanionTalkInitialScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
You can enable this unit's personality subroutine at any time by utilizing the vocal interface.
|
|
Robot voice
|
DLC01COMRobotCompanionTalkInitialScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: "Personality subroutine?" Would you mind explaining that to me?
|
Processing...
|
|
Robot voice
|
DLC01COMRobotCompanionTalkInitialScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
This unit is equipped with a dynamic personality subroutine to allow a more human-like interface.
|
|
Robot voice
|
DLC01COMRobotCompanionTalkInitialScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
The subroutine is equipped with several advanced A.I. protocols, such as: emotion, humor, companionship and empathy.
|
|
Robot voice
|
DLC01COMRobotCompanionTalkInitialScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
The personality subroutine is highly recommended by the manufacturer if long-term rapport with this unit is expected.
|
|
Robot voice
|
DLC01COMRobotCompanionTalkInitialScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Do you wish to enable this unit's personality subroutine?
|
Player Default: Sure, that would be great.
|
Robot voice
|
DLC01COMRobotCompanionTalkInitialScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Unit remaining in factory default mode.
|
|
Robot voice
|
DLC01COMRobotCompanionTalkInitialScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'd like to activate your personality subroutine.
|
Acknowledged. Personality subroutine activated.
|
Player Default: Yes.
|
Robot voice
|
DLC01COMRobotCompanionTalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'd like to activate your personality subroutine.
|
Very well. Disabling personality subroutine and restoring factory default mode.
|
Player Default: Yes.
|
Android voice
|
DLC01COMRobotCompanionTalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'd like to activate your personality subroutine.
|
Sorry, no can do. That switch was disabled when I was built. I'm afraid you're stuck with me this way.
|
Player Default: Yes.
|
Apologetic
|
DLC01COMRobotCompanionTalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That's all for now.
|
Understood.
|
Player Default: Yes.
|
Robot Voice
|
DLC01COMRobotCompanionTalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That's all for now.
|
Acknowledged.
|
Player Default: Yes.
|
Robot Voice
|
DLC01COMRobotCompanionTalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That's all for now.
|
Affirmative.
|
Player Default: Yes.
|
Robot Voice
|
DLC01COMRobotCompanionTalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That's all for now.
|
Very well.
|
Player Default: Yes.
|
Android Voice
|
DLC01COMRobotCompanionTalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That's all for now.
|
All right.
|
Player Default: Yes.
|
Android Voice
|
DLC01COMRobotCompanionTalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That's all for now.
|
No problem.
|
Player Default: Yes.
|
Android Voice
|
DLC01COMRobotCompanionTalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: We should go our separate ways.
|
Affirmative. Returning to origin.
|
Player Default: Yes.
|
Robot voice
|
DLC01COMRobotCompanionTalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: We should go our separate ways.
|
Acknowledged. Returning to origin.
|
Player Default: Yes.
|
Robot voice
|
DLC01COMRobotCompanionTalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: We should go our separate ways.
|
Command approved. Returning to origin.
|
Player Default: Yes.
|
Robot voice
|
DLC01COMRobotCompanionTalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: We should go our separate ways.
|
I wouldn't recommend that course of action, but you're in charge.
|
Player Default: Yes.
|
Android voice
|
DLC01COMRobotCompanionTalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: We should go our separate ways.
|
I'd prefer to remain by your side, but I'll abide by your command.
|
Player Default: Yes.
|
Android voice
|
DLC01COMRobotCompanionTalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: We should go our separate ways.
|
I hope I've done nothing to offend you, sir. Have a pleasant journey.
|
Player Default: Yes.
|
Android voice
|
DLC01COMRobotCompanionTalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: We should go our separate ways.
|
I hope I've done nothing to offend you, ma'am. Have a pleasant journey.
|
Player Default: Yes.
|
Android voice
|
DLC01COMRobotCompanionTalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Are you able to self-destruct?
|
Affirmative. This unit is equipped with a self-destruct.
|
|
Robot voice
|
DLC01COMRobotCompanionTalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Warning: there will be an irreversible ten-second countdown followed by detonation. Recommend moving to a safe distance.
|
|
Robot voice
|
DLC01COMRobotCompanionTalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Did you wish to arm this unit's self-destruct system?
|
Player Default: Yes.
|
Robot voice
|
DLC01COMRobotCompanionTalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Are you able to self-destruct?
|
Yes, but you should be absolutely certain before you issue the command.
|
|
Android voice
|
DLC01COMRobotCompanionTalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
There will be a ten-second countdown and then I'll be destroyed. Once you arm that system, there's no going back.
|
|
Android Voice
|
DLC01COMRobotCompanionTalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
That being said, do you wish to arm my self-destruct system?
|
Player Default: Yes.
|
Android voice
|
DLC01COMRobotCompanionTalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Are you able to self-destruct?
|
This command requires secondary confirmation. Are you certain you wish to arm this unit's self-destruct system?
|
Player Default: Yes.
|
Robot voice
|
DLC01COMRobotCompanionTalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Are you able to self-destruct?
|
No, I can't. I'm fairly certain that my original creator had grander plans for me other than becoming a pile of debris.
|
Player Default: Yes.
|
a little offended / Sarcastic
|
DLC01COMRobotCompanionTalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Are you able to self-destruct?
|
I understand, but for those orders, I need secondary confirmation.
|
Player Default: Yes.
|
Android voice
|
DLC01COMRobotCompanionTalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Yes.
|
Command approved. Initiating self-destruct.
|
RobotCompanion: Self-destruct sequence activated.
|
Robot voice
|
DLC01COMRobotCompanionTalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Yes.
|
Understood. It's been a pleasure serving with you, sir.
|
RobotCompanion: Self-destruct sequence activated.
|
Android voice
|
DLC01COMRobotCompanionTalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Yes.
|
Understood. It's been a pleasure serving with you, ma'am.
|
RobotCompanion: Self-destruct sequence activated.
|
Android voice
|
DLC01COMRobotCompanionTalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Forget it. Cancel the self-destruct.
|
Acknowledged. Returning to command mode.
|
|
Robot voice
|
DLC01COMRobotCompanionTalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Forget it. Cancel the self-destruct.
|
Good, I'm pleased we didn't have to resort to that.
|
|
Android voice
|
DLC01COMRobotCompanionTalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Is there anything else you require?
|
|
Android voice
|
DLC01COMRobotCompanionTalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: No offense. I'm just getting desperate here.
|
Command unrecognized. Awaiting secondary confirmation. Are you certain you wish to arm this unit's self-destruct system?
|
Player Default: Yes.
|
Robot voice
|
DLC01COMRobotCompanionTalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: No offense. I'm just getting desperate here.
|
It's not for me to judge your actions. I'm certain you've exhausted all other options if you're willing to issue this command.
|
|
Android voice
|
DLC01COMRobotCompanionTalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
That being said, I still require secondary confirmation to proceed. Do you wish to arm my self-destruct?
|
Player Default: Yes.
|
Android voice
|
DLC01COMRobotCompanionTalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Will you be completely destroyed?
|
Affirmative. Only items stowed in this unit's cargo area will be accessible after detonation.
|
|
Robot voice
|
DLC01COMRobotCompanionTalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Awaiting secondary confirmation. Are you certain you wish to arm this unit's self-destruct system?
|
Player Default: Yes.
|
Robot voice
|
DLC01COMRobotCompanionTalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Will you be completely destroyed?
|
If you're concerned about everything I'm carrying, I can assure you all of it will remain accessible after I'm gone.
|
|
Android voice
|
DLC01COMRobotCompanionTalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
That being said, I still require secondary confirmation to proceed. Do you wish to arm my self-destruct?
|
Player Default: Yes.
|
Android voice
|
DLC01COMRobotCompanionTalkScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Self-destruct sequence activated.
|
RobotCompanion: 10... 9... 8... 7... 6... 5... 4... 3... 2... 1...
|
Robot voice
|
DLC01COMRobotCompanionTalkSelfDestruct
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Self-destruct sequence activated.
|
RobotCompanion: 10... 9... 8... 7... 6... 5... 4... 3... 2... 1...
|
Android voice
|
DLC01COMRobotCompanionTalkSelfDestruct
|
Scene
|
SceneDialogue
|
Custom
|
|
RobotCompanion: Self-destruct sequence activated.
|
10... 9... 8... 7... 6... 5... 4... 3... 2... 1...
|
RobotCompanion: Detonate.
|
Robot voice
|
DLC01COMRobotCompanionTalkSelfDestruct
|
Scene
|
SceneDialogue
|
Custom
|
|
RobotCompanion: Self-destruct sequence activated.
|
10... 9... 8... 7... 6... 5... 4... 3... 2... 1...
|
RobotCompanion: Detonate.
|
Android voice
|
DLC01COMRobotCompanionTalkSelfDestruct
|
Scene
|
SceneDialogue
|
Custom
|
|
RobotCompanion: 10... 9... 8... 7... 6... 5... 4... 3... 2... 1...
|
Detonate.
|
|
Robot voice
|
DLC01COMRobotCompanionTalkSelfDestruct
|
Scene
|
SceneDialogue
|
Custom
|
|
RobotCompanion: 10... 9... 8... 7... 6... 5... 4... 3... 2... 1...
|
Detonating!
|
|
Android voice
|
DLC01COMRobotCompanionTalkSelfDestruct
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Please take your components.
|
|
Robot voice
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Your components, as requested.
|
|
Robot voice
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Outputting components.
|
|
Robot voice
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Here you are. I hope these help.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
These are for you.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Here you are, sir.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Here you are, ma'am.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Please take your components, sir.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Please take your components, ma'am.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Standing by.
|
Player Default: I'd like to activate your personality subroutine.
|
Robot voice
|
DLC01COMRobotCompanionTalkScene
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Command mode enabled.
|
Player Default: I'd like to activate your personality subroutine.
|
Robot voice
|
DLC01COMRobotCompanionTalkScene
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Ready.
|
Player Default: I'd like to activate your personality subroutine.
|
Robot voice
|
DLC01COMRobotCompanionTalkScene
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Please proceed.
|
Player Default: I'd like to activate your personality subroutine.
|
Robot voice
|
DLC01COMRobotCompanionTalkScene
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Awaiting instructions.
|
Player Default: I'd like to activate your personality subroutine.
|
Robot voice
|
DLC01COMRobotCompanionTalkScene
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
This unit is at your command.
|
Player Default: I'd like to activate your personality subroutine.
|
Robot voice
|
DLC01COMRobotCompanionTalkScene
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Ready to serve.
|
Player Default: I'd like to activate your personality subroutine.
|
Robot voice
|
DLC01COMRobotCompanionTalkScene
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Proceed.
|
Player Default: I'd like to activate your personality subroutine.
|
Robot voice
|
DLC01COMRobotCompanionTalkScene
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Ready for next instruction.
|
Player Default: I'd like to activate your personality subroutine.
|
Robot voice
|
DLC01COMRobotCompanionTalkScene
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
At your command.
|
Player Default: I'd like to activate your personality subroutine.
|
Robot voice
|
DLC01COMRobotCompanionTalkScene
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Yes? How can I assist?
|
Player Default: I'd like to activate your personality subroutine.
|
Android voice
|
DLC01COMRobotCompanionTalkScene
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
What can I do for you?
|
Player Default: I'd like to activate your personality subroutine.
|
Android voice
|
DLC01COMRobotCompanionTalkScene
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
How can I help?
|
Player Default: I'd like to activate your personality subroutine.
|
Android voice
|
DLC01COMRobotCompanionTalkScene
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
What did you need?
|
Player Default: I'd like to activate your personality subroutine.
|
Android voice
|
DLC01COMRobotCompanionTalkScene
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Is there something I can help you with?
|
Player Default: I'd like to activate your personality subroutine.
|
Android voice
|
DLC01COMRobotCompanionTalkScene
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Did you require my assistance?
|
Player Default: I'd like to activate your personality subroutine.
|
Android voice
|
DLC01COMRobotCompanionTalkScene
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Yes sir?
|
Player Default: I'd like to activate your personality subroutine.
|
Android voice
|
DLC01COMRobotCompanionTalkScene
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Yes ma'am?
|
Player Default: I'd like to activate your personality subroutine.
|
Android voice
|
DLC01COMRobotCompanionTalkScene
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
How may I be of service, sir?
|
Player Default: I'd like to activate your personality subroutine.
|
Android voice
|
DLC01COMRobotCompanionTalkScene
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
How may I be of service, ma'am?
|
Player Default: I'd like to activate your personality subroutine.
|
Android voice
|
DLC01COMRobotCompanionTalkScene
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
New orders, sir?
|
Player Default: I'd like to activate your personality subroutine.
|
Android voice
|
DLC01COMRobotCompanionTalkScene
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
New orders, ma'am?
|
Player Default: I'd like to activate your personality subroutine.
|
Android voice
|
DLC01COMRobotCompanionTalkScene
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
May I assist you, sir?
|
Player Default: I'd like to activate your personality subroutine.
|
Android voice
|
DLC01COMRobotCompanionTalkScene
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
May I assist you, ma'am?
|
Player Default: I'd like to activate your personality subroutine.
|
Android voice
|
DLC01COMRobotCompanionTalkScene
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
This unit is currently in factory default mode. Do you wish to enable this unit's personality subroutine?
|
Player Default: Sure, that would be great.
|
|
DLC01COMRobotCompanionTalkInitialScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Ada: With this knowledge, I am finally registering feelings of satisfaction and accomplishment... and I have you to thank for it.
|
As a result, I have decided to stay here.
|
|
Grateful
|
DLC01MQ05_1000_AdaMechAlive
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I know some of the Mechanist's robots still roam the Commonwealth.
|
|
Neutral
|
DLC01MQ05_1000_AdaMechAlive
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Perhaps there is still much left for me to accomplish.
|
|
Neutral
|
DLC01MQ05_1000_AdaMechAlive
|
Scene
|
SceneDialogue
|
Custom
|
|
Ada: It does not bring back my friends, but if not for their deaths, the Mechanist may still be alive, posing a threat to the Commonwealth.
|
Had the those robots remained unchecked, I'm certain the damage would have been extensive...
|
|
Neutral
|
DLC01MQ05_1000_AdaMechDead
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Halting, if not reversing, any progress that has been made here.
|
|
Somber
|
DLC01MQ05_1000_AdaMechDead
|
Scene
|
SceneDialogue
|
Custom
|
|
|
With this knowledge, I am finally registering feelings of satisfaction and accomplishment... and I have you to thank for it.
|
Ada: As a result, I have decided to stay here.
|
Neutral
|
DLC01MQ05_1000_AdaMechDead
|
Scene
|
SceneDialogue
|
Custom
|
|
Ada: With this knowledge, I am finally registering feelings of satisfaction and accomplishment... and I have you to thank for it.
|
As a result, I have decided to stay here.
|
|
Grateful
|
DLC01MQ05_1000_AdaMechDead
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I need to outfit a robot with something called an M-SAT. Jezebel gave me the plans.
|
A custom modification that acts as a key to the Mechanist facility. Very smart.
|
|
Realization / Neutral
|
DLC01MQ05_400_AdaStart
|
Scene
|
SceneDialogue
|
Custom
|
|
|
In fact, chances are high the M-SAT may be required for multiple access points, like a robot identification card.
|
Ada: As for my task, I was able to decrypt the signal with the final Radar Beacon.
|
Neutral
|
DLC01MQ05_400_AdaStart
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Think we can trust what Jezebel said? I'm hoping she doesn't have her own interpretation of the word "access," too.
|
We'll soon find out. What did she have to say?
|
Player Default: I need to outfit a robot with something called an M-SAT. Jezebel gave me the plans.
|
Neutral
|
DLC01MQ05_400_AdaStart
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It's over. The Mechanist is dead.
|
A just end for the pain and suffering inflicted.
|
Ada: It does not bring back my friends, but if not for their deaths, the Mechanist may still be alive, posing a threat to the Commonwealth.
|
Neutral
|
DLC01MQ05_1000_AdaMechDead
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: So the Mechanist really was misguided.
|
Did she reveal her motives and reasoning?
|
Player Default: The Robobrains were responsible. It was their twisted logic that started all this.
|
Question
|
DLC01MQ05_1000_AdaMechAlive
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Does it matter? It's over.
|
The end result is favorable, but I ask only so it may give me a better understanding of what happened and why my friends died for it.
|
Player Default: The Robobrains were responsible. It was their twisted logic that started all this.
|
Neutral
|
DLC01MQ05_1000_AdaMechAlive
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: The Robobrains were responsible. It was their twisted logic that started all this.
|
A biological wildcard. The unknowns are vast. She had to know the risk she was taking by creating them.
|
Ada: Many good people endured suffering and death because of the Mechanist.
|
Neutral
|
DLC01MQ05_1000_AdaMechAlive
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Of course, Ada. Let's go.
|
Lead the way.
|
|
Friendly. / Friendly
|
DLC01MQ05_400_AdaStart
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: No. Stay here.
|
I understand. I wouldn't want my own personal investment to cause any complications.
|
|
Conversational, polite. / Neutral
|
DLC01MQ05_400_AdaStart
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Not now, Ada. Maybe later.
|
I understand. I am ready and willing if you change your mind.
|
|
Conversational, polite. / Neutral
|
DLC01MQ05_400_AdaStart
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Are you volunteering for that M-SAT?
|
I may be a robot, but I feel a strong amount of personal investment to see this mission through.
|
|
Amused at first, but then worried. / Neutral
|
DLC01MQ05_400_AdaStart
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I will do anything I can to help.
|
Player Default: Of course, Ada. Let's go.
|
Curious. / Neutral
|
DLC01MQ05_400_AdaStart
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: Hey, I'm not the enemy. I'm the one trying to protect the Commonwealth against your robots.
|
They have taken innocent lives. My friends... they were simple traders. All dead at the hands of your robots.
|
Mechanist: No. That's not true.
|
Slight pleading. / Somber
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Think about it. There's probably a reason these robots weren't in mass production.
|
The introduction of a human brain creates too many unknown variables. You can't claim to know them all.
|
Mechanist: I took all the necessary precautions. Innocent lives should never be taken.
|
Slight disgust. / Disgust
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Stop looking at the damn numbers and start taking a good hard look at the Commonwealth.
|
If you saw them in action, you'd instantly see how wrong you are.
|
Mechanist: I need to think. You have to believe with the number of precautions I took, anyone would have concluded it was safe.
|
Trying to be persuasive by being nice. / Friendly
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: This is no tale, Mechanist. Reflect upon your actions.
|
You know there is a chance we are right, you are just afraid to take it.
|
Mechanist: It can't be true. I would never program a robot to harm another living person, or creature for that matter.
|
Slight pleading. / Pleading
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Are you listening to me? They are saving people... by killing them.
|
A deadly misinterpretation.
|
Mechanist: I am listening, I'm just... processing. So many precautions and safeguards.
|
Re-emphasizing what the player has said. / Concerned
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I don't understand. I wasn't finished.
|
|
Player walked away. / Puzzled
|
DLC01MQ05_1000_AdaMechDead
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I got her to see the truth.
|
She was poorly misguided.
|
|
Admiration for the player. / Neutral
|
DLC01MQ05_1000_AdaMechAliveFollower
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I shut her down. The whole facility is under my control.
|
Yes, the desired outcome was accomplished. The maximum production rate the Mechanist could produce was remarkable.
|
|
Relieved. / Neutral
|
DLC01MQ05_1000_AdaMechAliveFollower
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: The Commonwealth is safe. It doesn't have to fear the Mechanist any longer.
|
Yes, the mission was a success.
|
|
Proud. / Neutral
|
DLC01MQ05_1000_AdaMechAliveFollower
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Are you disappointed I let her live?
|
I do have conflicting outlooks, but I trust your judgment. The guilt of her actions is a punishment in itself.
|
Player Default: I got her to see the truth.
|
Curious at how people can be so blind. / Concerned
|
DLC01MQ05_1000_AdaMechAliveFollower
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I got what we needed.
|
Good. What did she say we'd need to access the Mechanist's facility?
|
Player Default: I need to outfit a robot with something called an M-SAT. Jezebel gave me the plans.
|
Pleased. / Neutral
|
DLC01MQ05_400_AdaStart
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: She's insane. Said she's killing people to save them.
|
That logic... They killed my friends to save them? Had Jezebel been in my care, I would have decommissioned her.
|
|
Agreeing in mutual disgust with the player. / Disgust
|
DLC01MQ05_400_AdaStart
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I hope you at least learned how to gain access to the Mechanist.
|
Player Default: I need to outfit a robot with something called an M-SAT. Jezebel gave me the plans.
|
Neutral
|
DLC01MQ05_400_AdaStart
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That's an understatement. Rudest. Robot. Ever.
|
I did warn you. But you were successful in learning how to gain access to the Mechanist?
|
Player Default: I need to outfit a robot with something called an M-SAT. Jezebel gave me the plans.
|
Neutral
|
DLC01MQ05_400_AdaStart
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Is there a chance these robots could be misinterpreting orders?
|
Yes, I've considered the possibility. The contradictory nature of the Mechanist's broadcasts are troubling.
|
|
Initially agreeing and then getting disgusted at the idea of someone screwing up so badly it cost hundreds of lives. / Thinking
|
DLC01MQ05_400_AdaStart
|
Scene
|
SceneDialogue
|
Custom
|
|
|
But the truth is, regardless of intent, the Mechanist needs to be stopped. These robots are too much a threat.
|
|
Neutral
|
DLC01MQ05_400_AdaStart
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Were you able to discover how to gain access to the Mechanist?
|
Player Default: I need to outfit a robot with something called an M-SAT. Jezebel gave me the plans.
|
Curious / Question
|
DLC01MQ05_400_AdaStart
|
Scene
|
SceneDialogue
|
Custom
|
|
Ada: In fact, chances are high the M-SAT may be required for multiple access points, like a robot identification card.
|
As for my task, I was able to decrypt the signal with the final Radar Beacon.
|
|
Trying to be positive. / Neutral
|
DLC01MQ05_400_AdaStart
|
Scene
|
SceneDialogue
|
Custom
|
|
|
The source is coming from a RobCo Sales & Service Center. Most likely a front for a larger operation.
|
|
Being hopeful. / Concerned
|
DLC01MQ05_400_AdaStart
|
Scene
|
SceneDialogue
|
Custom
|
|
|
It's time to take the offensive. Have you formulated a plan?
|
Player Default: It's time to confront the Mechanist.
|
Question
|
DLC01MQ05_400_AdaStart
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It's time to confront the Mechanist.
|
I hope you're allowed the opportunity. I too am curious as to what the Mechanist would have to say.
|
Ada: Now, if you're ready, I believe you have an M-SAT to install.
|
Agreeing. / Confident
|
DLC01MQ05_400_AdaStart
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: This Mechanist is a real threat. I only see one of us walking away from this one.
|
I won't disagree, but it may be beneficial to discover motive and reasoning first.
|
Ada: Now, if you're ready, I believe you have an M-SAT to install.
|
Being cautious, trying to get the player to take the wiser route. / Neutral
|
DLC01MQ05_400_AdaStart
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm not sure. I'll improvise when I get there.
|
Yes, the actual confrontation will allow you to make a more educated decision.
|
Ada: Now, if you're ready, I believe you have an M-SAT to install.
|
Agreeing. / Neutral
|
DLC01MQ05_400_AdaStart
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Did you have any ideas?
|
I am at an impasse. I wish to see the Mechanist endure the same fate as my friends, but I know this to be due to my personality subroutine.
|
|
Thoughtful, considering possibilities. / Concerned
|
DLC01MQ05_400_AdaStart
|
Scene
|
SceneDialogue
|
Custom
|
|
|
When I compartmentalize, I want to know reason and motive before passing judgment.
|
|
Neutral
|
DLC01MQ05_400_AdaStart
|
Scene
|
SceneDialogue
|
Custom
|
|
|
This is why I leave the decision to you.
|
Ada: Now, if you're ready, I believe you have an M-SAT to install.
|
Neutral
|
DLC01MQ05_400_AdaStart
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I hope you're allowed the opportunity. I too am curious as to what the Mechanist would have to say.
|
Now, if you're ready, I believe you have an M-SAT to install.
|
|
Friendly. / Friendly
|
DLC01MQ05_400_AdaStart
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Would you allow me to assist you on this mission?
|
Player Default: Of course, Ada. Let's go.
|
Friendly offer. / Question
|
DLC01MQ05_400_AdaStart
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I hope you're allowed the opportunity. I too am curious as to what the Mechanist would have to say.
|
Now, if you're ready, I believe you have an M-SAT to install.
|
Player Default: Of course, Ada. Let's go.
|
Friendly. / Neutral
|
DLC01MQ05_400_AdaStart
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I got her to see the truth. She's standing down.
|
So the Mechanist really was misguided.
|
Ada: Did she reveal her motives and reasoning?
|
Happy over the peaceful resolution. / Neutral
|
DLC01MQ05_1000_AdaMechAlive
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I shut her down. The whole facility is under my control.
|
So the desired result has been accomplished.
|
Ada: Did she reveal her motives and reasoning?
|
Happy over the peaceful resolution. / Neutral
|
DLC01MQ05_1000_AdaMechAlive
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: The Commonwealth is safe. It doesn't have to fear the Mechanist any longer.
|
A successful mission then.
|
Ada: Did she reveal her motives and reasoning?
|
Happy over the peaceful resolution. / Neutral
|
DLC01MQ05_1000_AdaMechAlive
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Would you be disappointed to hear that I let her live?
|
I do have conflicting outlooks if that is the case, but I trust your judgment. If she lives, she does so with the guilt of what she's done.
|
Player Default: I got her to see the truth. She's standing down.
|
Curious at how people can be so blind. / Neutral
|
DLC01MQ05_1000_AdaMechAlive
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: The Mechanist is dead. Think that's too harsh a punishment?
|
It was the right course of action. Given the opportunity, who's to say the past wouldn't repeat itself?
|
Ada: It does not bring back my friends, but if not for their deaths, the Mechanist may still be alive, posing a threat to the Commonwealth.
|
Slight disappointment. / Somber
|
DLC01MQ05_1000_AdaMechDead
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: She's good at heart. She made a mistake... a big one, and she'll live with that guilt.
|
I believe I have a certain understanding when it comes to guilt. While it's not the justice I had hoped for, it will suffice.
|
Ada: Still, I now know that the death of my friends has brought about a safer Commonwealth.
|
Somber
|
DLC01MQ05_1000_AdaMechAlive
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: She's an idiot. She's lucky to be alive.
|
I'm uncertain if my logic protocols could override my personality subroutines had the decision been in my hands.
|
Ada: Still, I now know that the death of my friends has brought about a safer Commonwealth.
|
Trying to turn the player's bad point of view around. / Neutral
|
DLC01MQ05_1000_AdaMechAlive
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: She had good intentions. She was simply misled.
|
Even good intentions need checks and balances.
|
Ada: Still, I now know that the death of my friends has brought about a safer Commonwealth.
|
Thoughtful, reflecting on what the player just said. / Neutral
|
DLC01MQ05_1000_AdaMechAlive
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Think it was a mistake to let her live?
|
It would be disrespectful of my friends' memory if I were to say yes.
|
|
Reassuring the player that they made the right decision. / Neutral
|
DLC01MQ05_1000_AdaMechAlive
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Though my personality programming harbors feelings of revenge, my friends taught me mercy... and mercy can have very powerful effects.
|
Player Default: She's good at heart. She made a mistake... a big one, and she'll live with that guilt.
|
Neutral
|
DLC01MQ05_1000_AdaMechAlive
|
Scene
|
SceneDialogue
|
Custom
|
|
Ada: A biological wildcard. The unknowns are vast. She had to know the risk she was taking by creating them.
|
Many good people endured suffering and death because of the Mechanist.
|
|
Slight disappointment, but had admiration for the Mechanist due to her talent in robotics. / Neutral
|
DLC01MQ05_1000_AdaMechAlive
|
Scene
|
SceneDialogue
|
Custom
|
|
|
It's a shame a mind as brilliant as hers allowed such... atrocities to be committed.
|
Player Default: She's good at heart. She made a mistake... a big one, and she'll live with that guilt.
|
Neutral
|
DLC01MQ05_1000_AdaMechAlive
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I believe I have a certain understanding when it comes to guilt. While it's not the justice I had hoped for, it will suffice.
|
Still, I now know that the death of my friends has brought about a safer Commonwealth.
|
|
Cheerful. / Neutral
|
DLC01MQ05_1000_AdaMechAlive
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Had the Mechanist's robots remained unchecked, I'm certain the damage would have been extensive...
|
|
Neutral
|
DLC01MQ05_1000_AdaMechAlive
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Halting, if not reversing, any progress that has been made here.
|
|
Somber
|
DLC01MQ05_1000_AdaMechAlive
|
Scene
|
SceneDialogue
|
Custom
|
|
|
With this knowledge, I am finally registering feelings of satisfaction and accomplishment... and I have you to thank for it.
|
Ada: As a result, I have decided to stay here.
|
Neutral
|
DLC01MQ05_1000_AdaMechAlive
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Were we done?
|
|
Player walked away. Quick and matter-of-fact. / Neutral
|
DLC01MQ05_1000_AdaMechAlive
|
Scene
|
SceneDialogue
|
Custom
|
|
Ada: A just end for the pain and suffering inflicted.
|
It does not bring back my friends, but if not for their deaths, the Mechanist may still be alive, posing a threat to the Commonwealth.
|
Ada: Had the those robots remained unchecked, I'm certain the damage would have been extensive...
|
Being positive. / Friendly
|
DLC01MQ05_1000_AdaMechDead
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Ghastly, even.
|
|
Disgusted. / Disgust
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I trust you've completed your business with Jezebel. I hope she wasn't too... difficult.
|
Player Default: I got what we needed.
|
Neutral
|
DLC01MQ05_400_AdaStart
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Your return is a relief. I trust the outcome was what you wanted?
|
Player Default: I got her to see the truth. She's standing down.
|
Conversational question with some urgency at the end. / Question
|
DLC01MQ05_1000_AdaMechAlive
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
While not wholly unexpected, that outcome was not the one I believed to have the highest probability.
|
Player Default: I got her to see the truth.
|
Neutral
|
DLC01MQ05_1000_AdaMechAliveFollower
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
You've done it. You stopped the Mechanist.
|
Player Default: It's over. The Mechanist is dead.
|
Disappointed that the Mechanist had to die. / Neutral
|
DLC01MQ05_1000_AdaMechDead
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
This area was occupied recently. We should remain cautious.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
This location appears to be only recently abandoned.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Be careful. Whoever, or whatever, was here could return soon.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I'm seeing evidence of recent occupation here.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
The lighting here is overloading my ocular sensors.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
You think there's a reason this place is being illuminated so heavily?
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
The ample lighting here reduces the threat of an ambush.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
This area is rather tidy.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Someone took the time to clean this place up? How curious.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
The dust to oxygen ratio here is remarkably low.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Is there a reason the hairs on your neck are standing up like that?
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Interesting. Was that something moving or just a trick of the light?
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Perhaps it's just my proximity sensors malfunctioning, but something feels very wrong here.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
This area appears to be unsafe. We must proceed with caution.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
The lack of illumination here is troubling.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
It's quite dark here. Adjusting visual sensors to compensate.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Be careful, it's too dark here to maintain an accurate threat assessment.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I'm glad my intakes have a dust filter.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
If I had access to a vacuum modification, I could make this place shine.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Judging from all this dust, we could be the first to visit this place in quite a while.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Let's move along as soon as possible. We're exposed here.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
It's dangerous to be standing out in the open. Let's move.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I don't want to alarm you, but this spot lacks sufficient cover.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
This location appears quite secure.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
This area could withstand a sustained heavy assault. Impressive.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Should the need arise, these reinforced structures would make excellent cover.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Well, there certainly isn't much left of whatever this was.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
This is a fascinating study of anatomical remains. Marvelous splatter patterns.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I'm not certain what caused this mess, but perhaps it's best that we weren't here to find out.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
This will make an excellent visual record for my definition of "utterly disgusting."
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Can we move along? I don't want get any of this mess into my circuits.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Disgusting. You should be happy that I'm not equipped with a vomiting subroutine.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Looking at all this equipment makes me feel right at home.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Such a senseless waste of perfectly good technology.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Quite a few impressive devices around here.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
The noise here is overloading my audio pickups.
|
|
Android voice - don't yell this, slightly elevate volume
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Careful, this noise could be masking an ambush.
|
|
Android voice - don't yell this, slightly elevate volume
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
The sound here is several decibels over the tolerable limit.
|
|
Android voice - don't yell this, slightly elevate volume
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
It's going to be difficult finding anything useful in this mess.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I hope you aren't expecting me to sort through this clutter.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I wonder what caused all the discord around here?
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
This looks rather... pleasant I believe you'd call it?
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Well, this is nice. Rather unusual, wouldn't you say?
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
This area appears to have quite the calming effect on you, sir.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
This area appears to have quite the calming effect on you, ma'am.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
It's awfully quiet. Reminds me of the expression "the calm before the storm."
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Strange, my audio receptors are barely picking up any noise.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
If anything's waiting for us around here, I certainly can't hear it.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
This looks like a safe place to recharge our batteries.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
This location appears secure.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
If you need a moment to compose yourself, this appears to be the perfect place.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
The fumes here are distressingly noxious.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I suggest you refrain from inhaling the tainted air here.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
My olfactory sensors just spiked. You may want to hold your breath.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Don't worry, this moisture won't affect my circuits.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Excellent, I'll use this opportunity to flush my particle filters.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Exercise caution, sir. The water may be irradiated.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Exercise caution, ma'am. The water may be irradiated.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I'm concerned that those chems appear to be taking a serious toll on your body, sir.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I'm concerned that those chems appear to be taking a serious toll on your body, ma'am.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I hope you're aware that chem addiction comes at a terrible cost.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
You're not looking well. Perhaps you should stop using so many chems.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Were you aware that repeated chem use can cause serious health issues?
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
According to my files, potential side effects of that chem are: nausea, vomiting and diarrhea... or are you attempting the trifecta?
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I trust that won't end up slowing us down.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Warning: arm servos disrupted!
|
|
Robot voice - damage from combat
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Warning: limb hydraulics system compromised!
|
|
Robot voice - damage from combat
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Warning: damage to upper appendage detected!
|
|
Robot voice - damage from combat
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
My arm's been hit!
|
|
Android voice - damage from combat
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
I've taken severe shoulder damage!
|
|
Android voice - damage from combat
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Arm hit badly... compensating!
|
|
Android voice - damage from combat
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Warning: ocular sensors damaged!
|
|
Robot voice - damage from combat
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Warning: cerebral core damage detected!
|
|
Robot voice - damage from combat
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Warning: cranial strike sustained!
|
|
Robot voice - damage from combat
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Visual system damaged!
|
|
Android voice - damage from combat
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Head's been hit!
|
|
Android voice - damage from combat
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Knocked my sensors offline!
|
|
Android voice - damage from combat
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Warning: lower extremity damage detected!
|
|
Robot voice - damage from combat
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Warning: movement capability compromised!
|
|
Robot voice - damage from combat
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Warning: leg actuator failure detected!
|
|
Robot voice - damage from combat
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
My leg's been hit!
|
|
Android voice - damage from combat!
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Leg damaged! Compensating!
|
|
Android voice - damage from combat!
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Knee servos failing!
|
|
Android voice - damage from combat!
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
What exactly are you firing at?
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Is this really the best place to be firing your weapon?
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I'd suggest you stop doing that before you hurt someone.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Your canine companion appears to be severely hurt.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
You may want to help your dog, it doesn't look well.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Dogmeat's injuries are severe. I suggest you administer a stimpak immediately.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Are you certain that's wise? Alcohol will likely impair your capabilities.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
What was that expression? "Down the hatch?"
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I'm not equipped to imbibe alcoholic substances, so I'm afraid you'll have to drink alone, sir.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I'm not equipped to imbibe alcoholic substances, so I'm afraid you'll have to drink alone, ma'am.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
You certain you wish to leave that behind?
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Leaving that here would be a waste.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
You're dropping that? Strange... it seems quite useful to me.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Now you'll know a bit more how I feel being encased in a metal shell.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I hope you have additional fusion cores to spare.
|
|
Ada / Neutral
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
That suit should tip the balance of things in our favor.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Decided to play tin soldier, sir?
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Decided to play tin soldier, ma'am?
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
That Power Armor will provide adequate protection.
|
|
Ada / Neutral
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
That vehicle looks dangerous. I wish you luck, sir.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
That vehicle looks dangerous. I wish you luck, ma'am.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I'm afraid I'm not equipped to travel on a vertibird. I'll catch up with you later.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I'm going to stick to the ground. We'll meet up soon.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Unfortunately, a vertibird cannot properly accommodate me for air travel. I'll meet you at your destination.
|
|
Ada / Neutral
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Impressive. Couldn't have done it better myself.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
You certainly have a knack for adapting to technology.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I often forget people need to use the keyboard to access a terminal.
|
|
Ada / Neutral
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Using a keyboard? How quaint.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
It's surprisingly generous of you to share your supplies with that canine creature.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Dogmeat is looking quite well, I think your stimpak did the trick.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Repairing Dogmeat are we, sir?
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Repairing Dogmeat are we, ma'am?
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Perhaps next time we should scout for a safer way down.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
That was foolish! Are you damaged?
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I hope you don't expect me to jump down like that!
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Find anything useful?
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Make sure you don't leave anything useful behind.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
I suggest we take as much as we can carry.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
If you find any spare parts, you be sure and let me know.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
May as well take what we can... they won't be needing those items any longer.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Impressive. I wasn't aware such a thing even existed.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Very nice. That should tip the odds in our favor.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
You're quite lucky to find one of those, they're quite rare.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Remind you of brighter days, sir?
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Remind you of brighter days, ma'am?
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
That's a museum quality piece.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
The past yields such interesting finds.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
That should afford you better protection.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Making some changes to your armor? Clever.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I'm pleased with anything that keeps you alive longer.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Adding a bit more punch to your weapon, sir?
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Adding a bit more punch to your weapon, ma'am?
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Increasing your firepower should proportionally increase your chances of survival.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Well done. Like watching an artist at work.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Killing that target wasn't necessary. In the future, I suggest we refrain from attracting unwanted attention.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Is that what's known as "collateral damage?"
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
While I'm certain you had a good reason for killing that target, the logic simply doesn't compute.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Systems coming back online.
|
|
Robot voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Repairs completed. Running self-diagnostic.
|
|
Robot voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Damage report: now operating at 100% capacity.
|
|
Robot voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Your assistance with my repairs is appreciated.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Excellent. I should be able to resume my duties immediately.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
My self-diagnostic looks green. Ready to get back to the action.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
What a clever way to bypass that lock.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I wonder what the inventor of the bobby pin would think of its new primary use in the Commonwealth.
|
|
Ada / Neutral
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Still using bobby pins to open those locks? How crude.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Hopefully the reward will be worth all that effort.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Proceed with caution, this area may be occupied.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I don't think we're supposed to be here.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I hope you know what you're doing.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Sir? Are you alright? That looked bad!
|
|
Android voice - in combat
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Are you okay, sir?!
|
|
Android voice - in combat
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Hang in there, sir!
|
|
Android voice - in combat
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Ma'am!? Are you alright? That looked bad!
|
|
Android voice - in combat
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Are you okay, ma'am?!
|
|
Android voice - in combat
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Hang in there, ma'am!
|
|
Android voice - in combat
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Maybe I could carry some of that for you?
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
You might want to drop some of those things you're carrying.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Carrying all that weight is simply slowing you down.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
My rad counter is spiking. We may want to move.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Being non-organic, these rads won't affect me. You, that's a different story.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
If we keep standing in this radiation, you're going to get sick.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Those rads are getting the better of you. Better take some Radaway.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
You're not looking well... I think you've soaked too many rads.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
According to my rad counter, you should visit a doctor as soon as possible.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Doing a bit of light reading to pass the time?
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
That would be more efficient if it was a holotape.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Learn anything interesting, sir?
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Learn anything interesting, ma'am?
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
You realize that doesn't belong to us, right?
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Forgive my curiosity, but isn't that owned by someone else?
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
If you're going to take that, we may have trouble in the future.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Not to sound judgmental, but I'm just wondering if the reward was worth the risk.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Interesting. Did you have permission to take that?
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Sir, I don't believe that's ours to take.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Ma'am, I don't believe that's ours to take.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I'm not certain your aware of this, but robots were never meant to swim.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
While I don't normally shy away from water, it isn't exactly my first choice for travel.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Perhaps we could find a way around this body of water instead?
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I'd advise you to watch your step in the future.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
That was... clumsy. I hope you aren't badly damaged.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Careful, there may be more of those around here.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
You certainly know your way around a workbench.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
This should prove interesting... I wonder what you'll build next.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
It's always fascinating watching you create.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Humans look so strange without their clothes.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Running around without clothes doesn't seem to be the smartest thing to do in an environment like this.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Sadly, I'll never know the exhilaration of being nude.
|
|
Android voice
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
People look so strange without their clothes.
|
|
Ada / Neutral
|
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Affirmative. Engaging hacking protocol.
|
CommandActor: This lock appears to be a bit tricky, but I'll do my best.
|
Robot voice
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Affirmative. Engaging unlocking protocol.
|
CommandActor: This lock appears to be a bit tricky, but I'll do my best.
|
Robot voice
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
No problem, I'll have it unlocked in a moment.
|
CommandActor: This lock appears to be a bit tricky, but I'll do my best.
|
Android voice / Confident
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Certainly, let me get that terminal unlocked for you.
|
CommandActor: This lock appears to be a bit tricky, but I'll do my best.
|
Android voice / Confident
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
This lock appears to be a bit tricky, but I'll do my best.
|
|
Android voice / Concerned
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Looks like this shouldn't be too difficult.
|
|
Android voice / Confident
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
This shouldn't be a problem at all.
|
|
Android voice / Confident
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I'm afraid there's no way to open this.
|
|
Android voice / Apologetic
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Sorry, this lock is more difficult than I anticipated.
|
|
Android Voice / Apologetic
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Error: Locking mechanism exceeds this unit's capability to bypass.
|
|
Robot Voice
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Error: Opening lock requires key.
|
|
Robot Voice
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
You're going to need a key to open that lock.
|
|
Android Voice / Apologetic
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Error: Opening this lock will require access via terminal.
|
|
Robot voice
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I'm afraid the only way to unlock this door is by using a terminal.
|
|
Android voice / Apologetic
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Error: This door is inaccessible.
|
|
Robot voice
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Lock analysis: complexity level below normal standards.
|
|
Robot voice
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Lock analysis: complexity level at normal standards.
|
|
Robot voice
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Lock analysis: complexity level above normal standards.
|
|
Robot voice
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Lock analysis: complexity level extremely high.
|
|
Robot voice
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Error: Terminal security exceeds this unit's capability to bypass.
|
|
Robot voice
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Error: This terminal requires a password to disable security protocols.
|
|
Robot voice
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Terminal analysis: security level below normal standards.
|
|
Robot voice
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Terminal analysis: security level at normal standards.
|
|
Robot Voice
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Terminal analysis: security level above normal standards.
|
|
Robot voice
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Terminal analysis: security level extremely high.
|
|
Robot voice
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I don't know if I can hack this... it's got top tier security, but I won't let it stop me from trying.
|
|
Android voice / Concerned
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
There's some tough security on this terminal, but I'll do the best I can.
|
|
Android voice / Confident
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Decent security, but I don't think it should keep me out.
|
|
Android Voice / Confident
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Good, it's a simple algorithm. I'll have this accessed in no time.
|
|
Android voice / Confident
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I'm afraid a password is required to disable this terminal's security.
|
|
Android voice / Apologetic
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Sorry, there's no way I can bypass the security on this terminal.
|
|
Android voice / Apologetic
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
This one's going to be a challenge, but I'm still willing to give it a try.
|
|
Android voice / Concerned
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
CommandActor: This lock appears to be a bit tricky, but I'll do my best.
|
Error: Lock bypass failure. Repeating attempt.
|
|
Robot voice
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
CommandActor: This lock appears to be a bit tricky, but I'll do my best.
|
Error: terminal security bypass failure. Repeating attempt.
|
|
Robot voice
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
CommandActor: This lock appears to be a bit tricky, but I'll do my best.
|
Error: terminal security holding. Repeating attempt.
|
|
Robot voice
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
CommandActor: This lock appears to be a bit tricky, but I'll do my best.
|
Error: Hacking terminal failed. Repeating attempt.
|
|
Robot voice
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
CommandActor: This lock appears to be a bit tricky, but I'll do my best.
|
No, that's not it...
|
|
Android voice / Thinking
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
CommandActor: This lock appears to be a bit tricky, but I'll do my best.
|
Maybe if I used this algorithm instead...
|
|
Android voice / Thinking
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
CommandActor: This lock appears to be a bit tricky, but I'll do my best.
|
Tough security on this one. Let me try again...
|
|
Android voice / Thinking
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
CommandActor: This lock appears to be a bit tricky, but I'll do my best.
|
Error: Lock manipulation failed. Repeating attempt.
|
|
Robot voice
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
CommandActor: This lock appears to be a bit tricky, but I'll do my best.
|
Error: Attempt to bypass lock failed. Repeating attempt.
|
|
Robot voice
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
CommandActor: This lock appears to be a bit tricky, but I'll do my best.
|
Nope, that's not it...
|
|
Android voice / Confident
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
CommandActor: This lock appears to be a bit tricky, but I'll do my best.
|
Let me try something else...
|
|
Android voice / Confident
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
CommandActor: This lock appears to be a bit tricky, but I'll do my best.
|
Hm. Maybe if I tried this...
|
|
Android voice / Confident
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Lock disengaged.
|
|
Robot voice
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Report: this unit is unable to bypass the locking mechanism.
|
|
Robot voice
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Terminal security removed.
|
|
Robot voice
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Report: This unit is unable to bypass terminal security.
|
|
Robot voice
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Nope. I'm afraid the security on this terminal has gotten the better of me.
|
|
Android voice / Apologetic
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
All done. You should be able to use the terminal now.
|
|
Android voice / Confident
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Well, that's that. I'm sorry, this lock was trickier than I assumed.
|
|
Android voice / Apologetic
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
There we are. Unlocked as requested.
|
|
Android voice / Confident
|
DLC01COMRobotCompanion_UnlockScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Time to hit the road.
|
Acknowledged.
|
|
Robot voice
|
DLC01COMRobotCompanionPickupScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Time to hit the road.
|
Understood. Obedience subroutines online.
|
|
Robot voice
|
DLC01COMRobotCompanionPickupScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Time to hit the road.
|
Confirmed. All systems at your command.
|
|
Robot voice
|
DLC01COMRobotCompanionPickupScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Time to hit the road.
|
Wonderful. I look forward to traveling with you.
|
|
Android voice
|
DLC01COMRobotCompanionPickupScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Time to hit the road.
|
Understood. Please, lead on.
|
|
Android voice
|
DLC01COMRobotCompanionPickupScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Time to hit the road.
|
Excellent. I'll endeavor to do my best.
|
|
Android voice
|
DLC01COMRobotCompanionPickupScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Actually, I'll be back later.
|
Standing down.
|
|
Robot voice
|
DLC01COMRobotCompanionPickupScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Actually, I'll be back later.
|
Systems returning to standby mode.
|
|
Robot voice
|
DLC01COMRobotCompanionPickupScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Actually, I'll be back later.
|
Understood.
|
|
Ada. Slight disappointment. / Neutral
|
DLC01COMRobotCompanionPickupScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Actually, I'll be back later.
|
Very well, sir.
|
|
Android voice
|
DLC01COMRobotCompanionPickupScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Actually, I'll be back later.
|
Very well, ma'am.
|
|
Android voice
|
DLC01COMRobotCompanionPickupScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I just want to trade a few things.
|
Cargo access... granted.
|
|
Robot voice
|
DLC01COMRobotCompanionPickupScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I just want to trade a few things.
|
Of course.
|
|
Ada: Agreeing to trade. / Neutral
|
DLC01COMRobotCompanionPickupScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I just want to trade a few things.
|
Certainly, help yourself, sir.
|
|
Android voice
|
DLC01COMRobotCompanionPickupScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I just want to trade a few things.
|
Certainly, help yourself, ma'am.
|
|
Android voice
|
DLC01COMRobotCompanionPickupScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
This unit is currently functioning at optimum parameters.
|
|
Robot voice
|
DLC01COMRobotCompanionPickupScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Ready for next command.
|
Player Default: Time to hit the road.
|
Robot voice
|
DLC01COMRobotCompanionPickupScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Ready and waiting.
|
|
Ada: Telling player she's ready to become a companion. / Neutral
|
DLC01COMRobotCompanionPickupScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
So, shall we depart?
|
Player Default: Time to hit the road.
|
Ada: Ready to go / Neutral
|
DLC01COMRobotCompanionPickupScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Don't worry, I may look... unique, but all of my systems are operating properly.
|
|
Android Voice
|
DLC01COMRobotCompanionPickupScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
So, shall we depart?
|
Player Default: Time to hit the road.
|
Android voice
|
DLC01COMRobotCompanionPickupScene
|
Combat
|
Combat
|
Attack
|
|
|
Switching to close-range combat.
|
|
Robot voice combat mode
|
|
Combat
|
Combat
|
Attack
|
|
|
Engaging hostile target.
|
|
Robot voice combat mode
|
|
Combat
|
Combat
|
Attack
|
|
|
Assault mode activated.
|
|
Robot voice combat mode
|
|
Combat
|
Combat
|
Attack
|
|
|
Time for you to perish!
|
|
Android voice combat mode
|
|
Combat
|
Combat
|
Attack
|
|
|
Prepare to be annihilated!
|
|
Android voice combat mode
|
|
Combat
|
Combat
|
Attack
|
|
|
Your destruction is at hand!
|
|
Android voice combat mode
|
|
Combat
|
Combat
|
AvoidThreat
|
|
|
Threat incoming.
|
|
Robot voice combat mode
|
|
Combat
|
Combat
|
AvoidThreat
|
|
|
Evasive maneuvers recommended.
|
|
Robot voice combat mode
|
|
Combat
|
Combat
|
AvoidThreat
|
|
|
Hostile projectile inbound.
|
|
Robot voice combat mode
|
|
Combat
|
Combat
|
AvoidThreat
|
|
|
Look out!
|
|
Android voice combat mode
|
|
Combat
|
Combat
|
AvoidThreat
|
|
|
Incoming! Seek cover!
|
|
Android voice combat mode
|
|
Combat
|
Combat
|
AvoidThreat
|
|
|
Watch out, sir!
|
|
Android voice combat mode
|
|
Combat
|
Combat
|
AvoidThreat
|
|
|
Watch out, ma'am!
|
|
Android voice combat mode
|
|
Combat
|
Combat
|
BleedOut
|
|
|
Power systems... failing.
|
|
Robot voice combat mode, "dying"
|
|
Combat
|
Combat
|
BleedOut
|
|
|
Catastrophic systems failure detected.
|
|
Robot voice combat mode, "dying"
|
|
Combat
|
Combat
|
BleedOut
|
|
|
Warning: Multiple malfunctions detected.
|
|
Robot voice combat mode, "dying"
|
|
Combat
|
Combat
|
BleedOut
|
|
|
I require... extensive repairs...
|
|
Android voice combat mode - "dying"
|
|
Combat
|
Combat
|
BleedOut
|
|
|
Don't... have much left in me...
|
|
Android voice combat mode - "dying"
|
|
Combat
|
Combat
|
BleedOut
|
|
|
I'm afraid I don't have much left... sir.
|
|
Android voice combat mode - "dying"
|
|
Combat
|
Combat
|
BleedOut
|
|
|
I'm afraid I don't have much left...ma'am.
|
|
Android voice combat mode - "dying"
|
|
Combat
|
Combat
|
CrippledLimb
|
|
|
Warning: central chassis heavily damaged!
|
|
Robot voice - damage from combat
|
|
Combat
|
Combat
|
CrippledLimb
|
|
|
Warning: direct hit to torso detected!
|
|
Robot voice - damage from combat
|
|
Combat
|
Combat
|
CrippledLimb
|
|
|
Warning: primary gyro-stabilizer offline!
|
|
Robot voice - damage from combat
|
|
Combat
|
Combat
|
CrippledLimb
|
|
|
Main chassis hit badly!
|
|
Robot voice - damage from combat
|
|
Combat
|
Combat
|
CrippledLimb
|
|
|
Engine compartment, damaged badly!
|
|
Robot voice - damage from combat
|
|
Combat
|
Combat
|
CrippledLimb
|
|
|
Took one directly to the chest, sir!
|
|
Android voice - damage from combat
|
|
Combat
|
Combat
|
CrippledLimb
|
|
|
Took one directly to the chest, ma'am!
|
|
Android voice - damage from combat
|
|
Combat
|
Combat
|
Death
|
|
|
Systems... failing...
|
|
Robot voice - death line
|
|
Combat
|
Combat
|
Death
|
|
|
Shutting... down...
|
|
Robot voice - death line
|
|
Combat
|
Combat
|
Death
|
|
|
Shut down... imminent...
|
|
Robot voice - death line
|
|
Combat
|
Combat
|
Death
|
|
|
Total... system shutdown...
|
|
Android voice - death line
|
|
Combat
|
Combat
|
Death
|
|
|
Full... system... failure...
|
|
Android voice - death line
|
|
Combat
|
Combat
|
Death
|
|
|
I'm... sorry... sir...
|
|
Android voice - death line
|
|
Combat
|
Combat
|
Death
|
|
|
I'm... sorry... ma'am...
|
|
Android voice - death line
|
|
Combat
|
Combat
|
Hit
|
|
|
|
|
Robot hit sound, no voice
|
|
Combat
|
Combat
|
Hit
|
|
|
|
|
Robot hit sound, no voice
|
|
Combat
|
Combat
|
Hit
|
|
|
|
|
Android hit sound, no voice
|
|
Combat
|
Combat
|
Hit
|
|
|
|
|
Android hit sound, no voice
|
|
Combat
|
Combat
|
Taunt
|
|
|
I'll cover you, sir!
|
|
Android voice
|
|
Combat
|
Combat
|
Taunt
|
|
|
I'll cover you, ma'am!
|
|
Android voice
|
|
Combat
|
Combat
|
Taunt
|
|
|
Time to end this!
|
|
Android voice
|
|
Combat
|
Combat
|
Taunt
|
|
|
Resistance is futile!
|
|
Android voice
|
|
Combat
|
Combat
|
Taunt
|
|
|
Violence protocols... engaged!
|
|
Android voice
|
|
Combat
|
Combat
|
Taunt
|
|
|
Engaging hostile target!
|
|
Android voice
|
|
Combat
|
Combat
|
Taunt
|
|
|
Never fear, sir... we'll emerge victorious!
|
|
Android voice
|
|
Combat
|
Combat
|
Taunt
|
|
|
Never fear, ma'am... we'll emerge victorious!
|
|
Android voice
|
|
Favors
|
Favor
|
Agree
|
|
|
Affirmative. Initiating guardian protocols.
|
|
Robot Voice
|
|
Favors
|
Favor
|
Agree
|
|
|
Accompany mode activated.
|
|
Robot Voice
|
|
Favors
|
Favor
|
Agree
|
|
|
Orders processed. Following as requested.
|
|
Robot Voice
|
|
Favors
|
Favor
|
Agree
|
|
|
Understood. Lead the way.
|
|
Android Voice
|
|
Favors
|
Favor
|
Agree
|
|
|
No problem, I'll be right behind you.
|
|
Android Voice
|
|
Favors
|
Favor
|
Agree
|
|
|
Excellent. Let's proceed.
|
|
Android Voice
|
|
Favors
|
Favor
|
Agree
|
|
|
Affirmative. Guardian protocols rescinded.
|
|
Robot Voice
|
|
Favors
|
Favor
|
Agree
|
|
|
Accompany mode deactivated.
|
|
Robot Voice
|
|
Favors
|
Favor
|
Agree
|
|
|
Orders processed. Will remain at current position.
|
|
Robot Voice
|
|
Favors
|
Favor
|
Agree
|
|
|
Very well, I'll remain here.
|
|
Android Voice
|
|
Favors
|
Favor
|
Agree
|
|
|
I'd rather accompany you, but it's your decision.
|
|
Android Voice
|
|
Favors
|
Favor
|
Agree
|
|
|
Understood. Please be careful, sir.
|
|
Android Voice
|
|
Favors
|
Favor
|
Agree
|
|
|
Understood. Please be careful, ma'am.
|
|
Android Voice
|
|
Favors
|
Favor
|
Agree
|
|
|
Affirmative.
|
|
Robot Voice
|
|
Favors
|
Favor
|
Agree
|
|
|
By your command.
|
|
Robot Voice
|
|
Favors
|
Favor
|
Agree
|
|
|
Confirmed.
|
|
Robot Voice
|
|
Favors
|
Favor
|
Agree
|
|
|
Acknowledged.
|
|
Robot Voice
|
|
Favors
|
Favor
|
Agree
|
|
|
Certainly.
|
|
Android Voice
|
|
Favors
|
Favor
|
Agree
|
|
|
No problem.
|
|
Android Voice
|
|
Favors
|
Favor
|
Agree
|
|
|
I'll get it done.
|
|
Android Voice
|
|
Favors
|
Favor
|
Agree
|
|
|
I'll take care of it.
|
|
Android Voice
|
|
Favors
|
Favor
|
MoralRefusal
|
|
|
I'm sorry, but doing that is against my programming.
|
|
Android voice
|
|
Favors
|
Favor
|
MoralRefusal
|
|
|
My morals subroutine won't allow me to do that.
|
|
Android voice
|
|
Favors
|
Favor
|
MoralRefusal
|
|
|
I'm afraid I can't do that.
|
|
Android voice
|
|
Favors
|
Favor
|
MoralRefusal
|
|
|
Negative. That request exceeds this unit's operating parameters.
|
|
Robot voice
|
|
Favors
|
Favor
|
MoralRefusal
|
|
|
This unit is unwilling to engage in that activity.
|
|
Robot voice
|
|
Favors
|
Favor
|
MoralRefusal
|
|
|
Error. This unit cannot comply with those orders.
|
|
Robot voice
|
|
Favors
|
Favor
|
PathingRefusal
|
|
|
This unit is unable to reach that location.
|
|
Robot voice
|
|
Favors
|
Favor
|
PathingRefusal
|
|
|
That destination is unavailable to this unit.
|
|
Robot voice
|
|
Favors
|
Favor
|
PathingRefusal
|
|
|
Error. Suggested destination is impossible.
|
|
Robot voice
|
|
Favors
|
Favor
|
PathingRefusal
|
|
|
I don't think I can make it there.
|
|
Android voice
|
|
Favors
|
Favor
|
PathingRefusal
|
|
|
That's out of my reach.
|
|
Android voice
|
|
Favors
|
Favor
|
PathingRefusal
|
|
|
There's no way I can reach that.
|
|
Android voice
|
|
Favors
|
Favor
|
PathingRefusal
|
|
|
I don't see a way to get to that.
|
|
Robot voice
|
|
Favors
|
Favor
|
PathingRefusal
|
|
|
Sorry, I can't get there right now.
|
|
Robot voice
|
|
Favors
|
Favor
|
Refuse
|
|
|
Negative.
|
|
Robot voice
|
|
Favors
|
Favor
|
Refuse
|
|
|
Request denied.
|
|
Robot voice
|
|
Favors
|
Favor
|
Refuse
|
|
|
Error. This unit can not comply.
|
|
Robot voice
|
|
Favors
|
Favor
|
Refuse
|
|
|
Current instructions impossible.
|
|
Robot voice
|
|
Favors
|
Favor
|
Refuse
|
|
|
No, that's not possible.
|
|
Android voice
|
|
Favors
|
Favor
|
Refuse
|
|
|
I can't do that.
|
|
Android voice
|
|
Favors
|
Favor
|
Refuse
|
|
|
That's not going to happen.
|
|
Android voice
|
|
Favors
|
Favor
|
Refuse
|
|
|
Sorry, I can't do that.
|
|
Android voice
|
|
Favors
|
Favor
|
Refuse
|
|
|
Can't be done.
|
|
Android voice
|
|
Favors
|
Favor
|
Show
|
|
|
Awaiting instructions.
|
|
Robot voice
|
|
Favors
|
Favor
|
Show
|
|
|
Command mode ready.
|
|
Robot voice
|
|
Favors
|
Favor
|
Show
|
|
|
Standing by.
|
|
Robot voice
|
|
Favors
|
Favor
|
Show
|
|
|
Ready.
|
|
Robot voice
|
|
Favors
|
Favor
|
Show
|
|
|
Proceed.
|
|
Robot voice
|
|
Favors
|
Favor
|
Show
|
|
|
Yes?
|
|
Android Voice
|
|
Favors
|
Favor
|
Show
|
|
|
How may I be of service?
|
|
Android Voice
|
|
Favors
|
Favor
|
Show
|
|
|
I'd be happy to help if I can.
|
|
Android Voice
|
|
Favors
|
Favor
|
Show
|
|
|
What can I do for you?
|
|
Android Voice
|
|
Favors
|
Favor
|
Show
|
|
|
Yes, sir?
|
|
Android Voice
|
|
Favors
|
Favor
|
Show
|
|
|
Yes, ma'am?
|
|
Android Voice
|
|
Favors
|
Favor
|
Trade
|
|
|
Inventory subroutine ready.
|
|
Robot voice
|
|
Favors
|
Favor
|
Trade
|
|
|
You are authorized to access this unit's cargo.
|
|
Robot voice
|
|
Favors
|
Favor
|
Trade
|
|
|
Deposit or withdrawal?
|
|
Robot voice
|
|
Favors
|
Favor
|
Trade
|
|
|
Sure, go ahead and take a look.
|
|
|
|
Favors
|
Favor
|
Trade
|
|
|
Glad to be of service.
|
|
|
|
Favors
|
Favor
|
Trade
|
|
|
Let's take a look at what you've got.
|
|
|
|
Favors
|
Favor
|
Trade
|
|
|
Looking to lighten your load?
|
|
|
|
Favors
|
Favor
|
Trade
|
|
|
Hope you find what you're looking for.
|
|
|
|
Detection
|
Detection
|
AlertIdle
|
|
|
Scanning for target.
|
|
Robot voice
|
|
Detection
|
Detection
|
AlertIdle
|
|
|
Continuing area search.
|
|
Robot voice
|
|
Detection
|
Detection
|
AlertIdle
|
|
|
Target tracking in progress.
|
|
Robot voice
|
|
Detection
|
Detection
|
AlertIdle
|
|
|
Search mode... active.
|
|
Robot voice
|
|
Detection
|
Detection
|
AlertIdle
|
|
|
I'm certain they're around here... somewhere.
|
|
Android voice
|
|
Detection
|
Detection
|
AlertIdle
|
|
|
Picking up heat signatures... they're still near.
|
|
Android voice
|
|
Detection
|
Detection
|
AlertIdle
|
|
|
Don't worry, sir. We'll find them.
|
|
Android voice
|
|
Detection
|
Detection
|
AlertIdle
|
|
|
Don't worry, ma'am. We'll find them.
|
|
Android voice
|
|
Detection
|
Detection
|
AlertToCombat
|
|
|
Target located! Engaging!
|
|
Robot voice
|
|
Detection
|
Detection
|
AlertToCombat
|
|
|
Escape is impossible!
|
|
Robot voice
|
|
Detection
|
Detection
|
AlertToCombat
|
|
|
Hostile reacquired!
|
|
Robot voice
|
|
Detection
|
Detection
|
AlertToCombat
|
|
|
Proximity alert! Target exposed!
|
|
Robot voice
|
|
Detection
|
Detection
|
AlertToCombat
|
|
|
Found you!
|
|
Android voice
|
|
Detection
|
Detection
|
AlertToCombat
|
|
|
Here... over here!
|
|
Android voice
|
|
Detection
|
Detection
|
AlertToCombat
|
|
|
No more hiding for you!
|
|
Android voice
|
|
Detection
|
Detection
|
AlertToCombat
|
|
|
You're going to regret this!
|
|
Android voice
|
|
Detection
|
Detection
|
AlertToCombat
|
|
|
Found them, sir!
|
|
Android voice
|
|
Detection
|
Detection
|
AlertToCombat
|
|
|
Found them, ma'am!
|
|
Android voice
|
|
Detection
|
Detection
|
AlertToNormal
|
|
|
Tracking failure... standing down.
|
|
Robot voice
|
|
Detection
|
Detection
|
AlertToNormal
|
|
|
Potential target lost.
|
|
Robot voice
|
|
Detection
|
Detection
|
AlertToNormal
|
|
|
Detecting zero targets. Alert canceled.
|
|
Robot voice
|
|
Detection
|
Detection
|
AlertToNormal
|
|
|
No threats in range. Resuming normal operation.
|
|
Robot voice
|
|
Detection
|
Detection
|
AlertToNormal
|
|
|
If there was something here, it's gone now.
|
|
Android voice
|
|
Detection
|
Detection
|
AlertToNormal
|
|
|
Perhaps I was mistaken...
|
|
Android voice
|
|
Detection
|
Detection
|
AlertToNormal
|
|
|
Nothing? Perhaps I have a faulty sensor.
|
|
Android voice
|
|
Detection
|
Detection
|
AlertToNormal
|
|
|
Nothing there, sir.
|
|
Android voice
|
|
Detection
|
Detection
|
AlertToNormal
|
|
|
Nothing there, ma'am.
|
|
Android voice
|
|
Detection
|
Detection
|
CombatToLost
|
|
|
Target lost! Attempting to reacquire!
|
|
Robot voice
|
|
Detection
|
Detection
|
CombatToLost
|
|
|
Warning: lost visual on target!
|
|
Robot voice
|
|
Detection
|
Detection
|
CombatToLost
|
|
|
Visual sensors recalibrating!
|
|
Robot voice
|
|
Detection
|
Detection
|
CombatToLost
|
|
|
Warning: Enemy using visual countermeasures!
|
|
Robot voice
|
|
Detection
|
Detection
|
CombatToLost
|
|
|
They're gone!
|
|
Android voice
|
|
Detection
|
Detection
|
CombatToLost
|
|
|
I've lost sight of my target!
|
|
Android voice
|
|
Detection
|
Detection
|
CombatToLost
|
|
|
They may be using stealth!
|
|
Android voice
|
|
Detection
|
Detection
|
CombatToLost
|
|
|
I've lost them, sir!
|
|
Android voice
|
|
Detection
|
Detection
|
CombatToLost
|
|
|
I've lost them, ma'am!
|
|
Android voice
|
|
Detection
|
Detection
|
CombatToNormal
|
|
|
Target eliminated.
|
|
Robot voice
|
|
Detection
|
Detection
|
CombatToNormal
|
|
|
Target destroyed.
|
|
Robot voice
|
|
Detection
|
Detection
|
CombatToNormal
|
|
|
Hostile neutralized.
|
|
Robot voice
|
|
Detection
|
Detection
|
CombatToNormal
|
|
|
Alert status: green.
|
|
Robot voice
|
|
Detection
|
Detection
|
CombatToNormal
|
|
|
Adversary exterminated.
|
|
Robot voice
|
|
Detection
|
Detection
|
CombatToNormal
|
|
|
Threat annihilated.
|
|
Robot voice
|
|
Detection
|
Detection
|
CombatToNormal
|
|
|
Threat level, zero.
|
|
Robot voice
|
|
Detection
|
Detection
|
CombatToNormal
|
|
|
Powering down weapons.
|
|
Robot voice
|
|
Detection
|
Detection
|
CombatToNormal
|
|
|
Hostility mode suspended.
|
|
Robot voice
|
|
Detection
|
Detection
|
CombatToNormal
|
|
|
Combat systems returning to standby.
|
|
Robot voice
|
|
Detection
|
Detection
|
CombatToNormal
|
|
|
Target down.
|
|
Android voice
|
|
Detection
|
Detection
|
CombatToNormal
|
|
|
That takes care of that.
|
|
Android voice
|
|
Detection
|
Detection
|
CombatToNormal
|
|
|
Not much of a threat after all.
|
|
Android voice
|
|
Detection
|
Detection
|
CombatToNormal
|
|
|
That was amusingly simple.
|
|
Android voice
|
|
Detection
|
Detection
|
CombatToNormal
|
|
|
Hopefully, that's the last of them.
|
|
Android voice
|
|
Detection
|
Detection
|
CombatToNormal
|
|
|
Good riddance.
|
|
Android voice
|
|
Detection
|
Detection
|
CombatToNormal
|
|
|
Are you injured, sir?
|
|
Android voice
|
|
Detection
|
Detection
|
CombatToNormal
|
|
|
Are you injured, ma'am?
|
|
Android voice
|
|
Detection
|
Detection
|
CombatToNormal
|
|
|
Powering down weapons, sir.
|
|
Android voice
|
|
Detection
|
Detection
|
CombatToNormal
|
|
|
Powering down weapons, ma'am.
|
|
Android voice
|
|
Detection
|
Detection
|
CombatToNormal
|
|
|
Well done, sir!
|
|
Android voice
|
|
Detection
|
Detection
|
CombatToNormal
|
|
|
Well done, ma'am!
|
|
Android voice
|
|
Detection
|
Detection
|
LostToCombat
|
|
|
Target reacquired! Firing!
|
|
Robot voice
|
|
Detection
|
Detection
|
LostToCombat
|
|
|
Located hostile! Re-engaging!
|
|
Robot voice
|
|
Detection
|
Detection
|
LostToCombat
|
|
|
Locking target!
|
|
Robot voice
|
|
Detection
|
Detection
|
LostToCombat
|
|
|
Threat reinstated! Opening fire!
|
|
Robot voice
|
|
Detection
|
Detection
|
LostToCombat
|
|
|
Found the target again!
|
|
Android voice
|
|
Detection
|
Detection
|
LostToCombat
|
|
|
Nice try!
|
|
Android voice
|
|
Detection
|
Detection
|
LostToCombat
|
|
|
Enemy's over here!
|
|
Android voice
|
|
Detection
|
Detection
|
LostToCombat
|
|
|
Lost, but not forgotten!
|
|
Android voice
|
|
Detection
|
Detection
|
LostToNormal
|
|
|
Scanners clear.
|
|
Robot voice
|
|
Detection
|
Detection
|
LostToNormal
|
|
|
Target lost.
|
|
Robot voice
|
|
Detection
|
Detection
|
LostToNormal
|
|
|
Recalibrating detection circuits.
|
|
Robot voice
|
|
Detection
|
Detection
|
LostToNormal
|
|
|
Threat escaped.
|
|
Robot voice
|
|
Detection
|
Detection
|
LostToNormal
|
|
|
I think they got away.
|
|
Android voice
|
|
Detection
|
Detection
|
LostToNormal
|
|
|
I'm betting they'll be back.
|
|
Android voice
|
|
Detection
|
Detection
|
LostToNormal
|
|
|
I've got nothing.
|
|
Android voice
|
|
Detection
|
Detection
|
LostToNormal
|
|
|
That's it for now... they're gone.
|
|
Android voice
|
|
Detection
|
Detection
|
LostToNormal
|
|
|
We've lost them, sir.
|
|
Android voice
|
|
Detection
|
Detection
|
LostToNormal
|
|
|
We've lost them, ma'am.
|
|
Android voice
|
|
Detection
|
Detection
|
NormalToAlert
|
|
|
Noise detected. Entering search mode.
|
|
Robot voice
|
|
Detection
|
Detection
|
NormalToAlert
|
|
|
Sensor alert. Possible hostile in area.
|
|
Robot voice
|
|
Detection
|
Detection
|
NormalToAlert
|
|
|
Perimeter warning detected. Scanning.
|
|
Robot voice
|
|
Detection
|
Detection
|
NormalToAlert
|
|
|
Possible target in range.
|
|
Robot voice
|
|
Detection
|
Detection
|
NormalToAlert
|
|
|
Did you hear that?
|
|
Android voice
|
|
Detection
|
Detection
|
NormalToAlert
|
|
|
We may have an enemy nearby.
|
|
Android voice
|
|
Detection
|
Detection
|
NormalToAlert
|
|
|
Picking up something...
|
|
Android voice
|
|
Detection
|
Detection
|
NormalToAlert
|
|
|
We may have some trouble...
|
|
Android voice
|
|
Detection
|
Detection
|
NormalToAlert
|
|
|
Careful, ma'am. I don't think we're alone.
|
|
Android voice
|
|
Detection
|
Detection
|
NormalToAlert
|
|
|
Careful, sir. I don't think we're alone.
|
|
Android voice
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Engaging target!
|
|
Robot voice
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Weapons armed!
|
|
Robot voice
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Threat detected!
|
|
Robot voice
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Attack mode engaged!
|
|
Robot voice
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Hostility mode, activated!
|
|
Robot voice
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Priority mission: destroy hostile!
|
|
Robot voice
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Powering up weapons!
|
|
Robot voice
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Weapon systems, online!
|
|
Robot voice
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Hostile in range!
|
|
Robot voice
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Danger! Danger!
|
|
Robot voice
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Opening fire!
|
|
Android voice
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Let's get this done!
|
|
Android voice
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Target's in range!
|
|
Android voice
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
We've got company!
|
|
Android voice
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Take them down!
|
|
Android voice
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Let me have this one!
|
|
Android voice
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Let's take them out!
|
|
Android voice
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Safety's off!
|
|
Android voice
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Powering weapons!
|
|
Android voice
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Get 'em, sir!
|
|
Android voice
|
|
Detection
|
Detection
|
NormalToCombat
|
|
|
Get 'em, ma'am!
|
|
Android voice
|
|
Detection
|
Detection
|
NormalToLost
|
|
|
Sensors clear.
|
|
Robot voice
|
|
Detection
|
Detection
|
NormalToLost
|
|
|
Tracking lost.
|
|
Robot voice
|
|
Detection
|
Detection
|
NormalToLost
|
|
|
Sensors recalibrating.
|
|
Robot voice
|
|
Detection
|
Detection
|
NormalToLost
|
|
|
Danger: hostile may still be in area.
|
|
Robot voice
|
|
Detection
|
Detection
|
NormalToLost
|
|
|
My apologies, I think I've lost them.
|
|
Android voice
|
|
Detection
|
Detection
|
NormalToLost
|
|
|
If they're out there, we'll find them.
|
|
Android voice
|
|
Detection
|
Detection
|
NormalToLost
|
|
|
Any idea where they went?
|
|
Android voice
|
|
Detection
|
Detection
|
NormalToLost
|
|
|
Can you see them, sir?
|
|
Android voice
|
|
Detection
|
Detection
|
NormalToLost
|
|
|
Can you see them, ma'am?
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Would you like me to go with you?
|
Player Default: Time to hit the road.
|
Ada: Intro line for pick up scene to become a follower. / Neutral
|
DLC01COMRobotCompanionPickupScene
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
A pleasure to see you again, sir. Are you ready to depart?
|
Player Default: Time to hit the road.
|
Android voice
|
DLC01COMRobotCompanionPickupScene
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
A pleasure to see you again, ma'am. Are you ready to depart?
|
Player Default: Time to hit the road.
|
Android voice
|
DLC01COMRobotCompanionPickupScene
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Identity confirmed. This unit is ready to serve.
|
Player Default: Time to hit the road.
|
Robot voice
|
DLC01COMRobotCompanionPickupScene
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
How may I be of service?
|
|
Android Personality
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
How may I help you?
|
|
Android Personality
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
What did you require?
|
|
Android Personality
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
How may I assist you today?
|
|
Android Personality
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I'm pleased to see you again.
|
|
Android Personality
|
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Miscellaneous
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Miscellaneous
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Hello
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Hello, sir.
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Android Personality
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Miscellaneous
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Miscellaneous
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Hello
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Hello, ma'am.
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Android Personality
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Miscellaneous
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Miscellaneous
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Hello
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If there's anything I can do for you, please let me know.
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Android Personality
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Miscellaneous
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Miscellaneous
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Hello
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If there's anything you need, I'd be happy to comply.
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Android Personality
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Miscellaneous
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Miscellaneous
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Hello
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It would be my pleasure to assist you, sir.
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Android Personality
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Miscellaneous
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Miscellaneous
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Hello
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It would be my pleasure to assist you, ma'am.
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Android Personality
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Miscellaneous
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Miscellaneous
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Hello
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Is there something I can help you with, sir?
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Android Personality
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Miscellaneous
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Miscellaneous
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Hello
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Is there something I can help you with, ma'am?
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Android Personality
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Miscellaneous
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Miscellaneous
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Hello
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Awaiting your command.
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Robot personality
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Miscellaneous
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Miscellaneous
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Hello
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All systems operating at normal capacity.
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Robot personality
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Miscellaneous
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Miscellaneous
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Hello
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Command mode ready.
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Robot personality
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Miscellaneous
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Miscellaneous
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Hello
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Standing by for further instructions.
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Robot personality
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Miscellaneous
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Miscellaneous
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Hello
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This unit is ready to serve.
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Robot personality
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Miscellaneous
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Miscellaneous
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Hello
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This unit is operating under normal parameters.
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Robot personality
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Miscellaneous
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Miscellaneous
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Hello
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Authorization to interact with this unit, granted.
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Robot personality
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Miscellaneous
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Miscellaneous
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Hello
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Interface ready for next directive.
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Robot personality
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Miscellaneous
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Miscellaneous
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Hello
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This unit's systems are at your command.
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Robot personality
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Miscellaneous
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Miscellaneous
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Hello
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Identity confirmed. Awaiting input.
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Robot personality
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Miscellaneous
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Miscellaneous
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Idle
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I wonder what type of work the humans performed here?
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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These office buildings tend to have terminals filled with useful information.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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I wonder what the history lessons of today would be like.
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Ada / Neutral
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Miscellaneous
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Miscellaneous
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Idle
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Why read a book when you can just plug into a terminal and learn ten times as much in a fraction of the time?
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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I sincerely hope any children that attended this institution found safety before the bombs fell.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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I feel strangely at home here. After all, I was designed to accumulate knowledge.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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If you don't eat your meat, how can you have any pudding?
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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We never spent too much time salvaging ships. Most pieces are too corroded to be of use.
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Ada / Neutral
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Miscellaneous
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Miscellaneous
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Idle
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I've never understood the human fascination with exploring the sea.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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I highly doubt this vessel will ever sail again.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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It might be safer if we remained on dry land... this ship looks like a deathtrap.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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Remember, sir... these hulks could be home to any number of hostile creatures.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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Remember, ma'am... these hulks could be home to any number of hostile creatures.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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The top of this building will likely provide a better vantage point for us... if we can get there.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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I hope the engineers that constructed this building took over 200 years of rust into account.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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I'm not exactly well-equipped for climbing, so you'll forgive me if I take my time.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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Watch your step. I can't vouch for the stability of this building.
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Ada / Neutral
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Miscellaneous
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Miscellaneous
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Idle
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My mapping subroutine is active, but I'll be damned if I know where this takes us.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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The lighting down here is terrible... attempting to compensate.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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Well, if you were searching for pipes and poor lighting, you've come to the right place.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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Watch the shadows, otherwise we may fall prey to an ambush.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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Not much down here. Hopefully we'll end up somewhere more interesting soon.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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So this is the pride of Vault-Tec. Remarkable use of technology.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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Getting sealed underground for over 200 years would drive even a robot insane.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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There must be some useful supplies left over in this Vault... we just need to keep searching.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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My files say some of these Vaults held over a thousand people. That sounds uncomfortable.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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I wonder what type of illicit experimentation Vault-Tec was performing here?
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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It's sad that humans devoted more space to retail than education.
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Android voice.
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Miscellaneous
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Miscellaneous
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Idle
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It's sad that people devoted more space to retail than education.
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Ada / Neutral
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Miscellaneous
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Miscellaneous
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Idle
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Looks like an appropriate place for what humans used to call "a shopping spree."
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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I suppose we can take whatever we need. I'm certain the shopkeeper won't mind.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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With all this pre-war money lying around, why did humans decide to use caps for currency?
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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With all this pre-war money lying around, I always wondered why people decided to use caps for currency.
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Ada / Neutral
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Miscellaneous
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Miscellaneous
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Idle
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Oh look, everything's on sale... 100 percent off.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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Whatever was stocked here, most of it appears to be gone.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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I realize this facility appears empty, but I suggest we search it thoroughly.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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I'm not certain what you're expecting to find in this warehouse, but I suppose it wouldn't hurt to take a look.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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If you want to explore this warehouse, I'm right behind you sir.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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If you want to explore this warehouse, I'm right behind you ma'am.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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I'd almost appreciate the view here if I wasn't busy trying to scan for signs of mirelurks.
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Android
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Miscellaneous
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Miscellaneous
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Idle
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I don't suppose we'll be fishing anytime soon... not much can survive in that irradiated water.
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Android
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Miscellaneous
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Miscellaneous
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Idle
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I don't mind getting a bit wet, but don't stray too far from the shore.
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Android
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Miscellaneous
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Miscellaneous
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Idle
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Fancy going for a swim, sir? It's only about 3,700 miles to the coast of Spain.
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Android
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Miscellaneous
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Miscellaneous
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Idle
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Fancy going for a swim, ma'am? It's only about 3,700 miles to the coast of Spain.
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Android
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Miscellaneous
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Miscellaneous
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Idle
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It will be awhile before the oceans are safe again.
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Ada / Neutral
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Miscellaneous
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Miscellaneous
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Idle
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So this is the Glowing Sea. It's even more desolate than I'd imagined.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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I hope you're properly insulated from all this radiation, sir.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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I hope you're properly insulated from all this radiation, ma'am.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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According to my memory banks, this area suffered a direct hit from a salvo of nuclear missiles.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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My internal radiation sensors are off the scale here, sir. Do be careful.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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My internal radiation sensors are off the scale here, ma'am. Do be careful.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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What a surprisingly pleasant day. Perhaps it will lift our spirits.
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Ada / Neutral
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Miscellaneous
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Miscellaneous
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Idle
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Looks like an appropriate place for what Zoe used to call "a shopping spree."
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Ada / Neutral
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Miscellaneous
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Miscellaneous
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Idle
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Should we get lost, my mapping subroutine is active.
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Ada / Neutral
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Miscellaneous
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Miscellaneous
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Idle
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Ah yes... this is where humans would gather to accumulate knowledge.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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From a robot's perspective, mankind's learning process is extremely slow. What you learned in a lifetime, we can learn in seconds.
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Ada / Neutral
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Miscellaneous
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Miscellaneous
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Idle
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The Mr. Gutsy in me says this feels like home, but perhaps it's just a faulty memory relay.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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The military used many of my own kind as front line opponents. I wonder how many were lost before the war was over?
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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This location is certain to contain ammunition, explosives or weapons.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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I'm surprised there's anything left in this facility. I would have expected it to be ransacked by now.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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It's amusing to think that humankind actually expected to have a winner emerge from the Great War.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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Component samples ready for extraction.
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Robot Voice
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Miscellaneous
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Miscellaneous
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Idle
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This unit's component array is full. Suggest immediate purge.
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Robot Voice
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Miscellaneous
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Miscellaneous
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Idle
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Spare component output ready.
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Robot Voice
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Miscellaneous
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Miscellaneous
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Idle
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Immediate component extraction requested.
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Robot Voice
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Miscellaneous
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Miscellaneous
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Idle
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I have some spare components if you need them.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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Need any components? I have some to spare.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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Running low on components?
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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Sir, I have some components for you.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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Ma'am, I have some components for you.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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Those Robobrains explain how one person could maintain this facility alone. An impressive modification.
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Neutral
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Miscellaneous
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Miscellaneous
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Idle
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Let's hope this beacon will be the only piece we need to track down the Mechanist.
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Neutral
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Miscellaneous
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Miscellaneous
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Idle
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The robot workbench is a powerful tool, allowing even the simplest of minds to create complex robots.
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Neutral
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Miscellaneous
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Miscellaneous
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Idle
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I've never lost anyone before. These feelings of grief are new to me... Tell me it gets better.
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Neutral
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Miscellaneous
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Miscellaneous
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Idle
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We'd never been to this particular factory before, but once Jackson spotted the Mechanist robots, we turned around immediately.
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Neutral
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Miscellaneous
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Miscellaneous
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Idle
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There's no question about the Mechanist's talent. My systems are 100% compatible with this beacon. Something not even Jackson ever achieved.
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Neutral
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Miscellaneous
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Miscellaneous
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Idle
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The workbench seems to have no adversity to the addition of a foreign modification.
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Neutral
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Miscellaneous
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Miscellaneous
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Idle
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Evening is drawing near. Perhaps we should seek shelter?
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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It's almost sunrise. I trust you'll have another pleasant day.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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We've survived another night. A triumph, I think.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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It's a rather pleasant evening, wouldn't you say?
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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Don't worry, my ocular sensors are well suited for travel at night.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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What a surprisingly pleasant day. Perhaps it will lift your spirits.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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Oh my, it's raining again. Fortunately, it won't effect my electronics.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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We have the entire Commonwealth to explore. Where should we go next?
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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There's so much ground to cover in the Commonwealth. Where should we go next?
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Ada / Neutral
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Miscellaneous
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Miscellaneous
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Idle
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Whatever it is we're out here looking for, I'm certain we'll find it soon.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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It's astounding how much we still have to discover out here.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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Lead on... there's so much ahead to discover.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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I trust you're enjoying my company. You and I make quite an effective team.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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My systems are continuing to function at peak efficiency.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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My onboard functions are operating at full capacity.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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Self-diagnostic complete. I'm happy to report I won't be falling apart on you anytime soon.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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Traveling with you is proving to be quite... enlightening.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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Traveling with you is proving to be quite... uplifting.
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Ada / Neutral
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Miscellaneous
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Miscellaneous
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Idle
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The daily choices you humans need to make regarding life and death must be quite a burden.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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Your emotions appear to be an anomaly in your programming. Perhaps you should have them purged?
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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I must apologize for the odd noises I'm currently emitting... a consequence of being mechanical in nature.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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We can keep traveling as much as you want... I don't require sleep or food in order to survive.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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I appear to be well-built for travel... you should be commended for a job well done.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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Greed, hate, anger... It's a shame that humans seem to rely on negative emotions in order to survive.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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I wonder how long my systems will endure these rugged conditions?
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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Rust-proof, radiation-proof and a lifetime supply of power. I couldn't ask for more.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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I wasn't aware that roaming the Commonwealth could prove so interesting.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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|
My databanks are continuing to accumulate vast amounts of data regarding the Commonwealth.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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Monitoring the Commonwealth is proving to be quite rewarding... what a fascinating place.
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Android voice
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Miscellaneous
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Miscellaneous
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Idle
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It's a pleasure to serve with you, sir.
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Android voice
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Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
It's a pleasure to serve with you, ma'am.
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Android voice
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Miscellaneous
|
Miscellaneous
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Idle
|
|
|
Everything seems to be proceeding according to plan, sir.
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Android voice
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|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Everything seems to be proceeding according to plan, ma'am.
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Android voice
|
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Miscellaneous
|
Miscellaneous
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Idle
|
|
|
All systems are go, sir.
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Android voice
|
|
Miscellaneous
|
Miscellaneous
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Idle
|
|
|
All systems are go, ma'am.
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Android voice
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|
Miscellaneous
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Miscellaneous
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Idle
|
|
|
Never fear, sir... I will ensure your safety to the best of my ability.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Never fear, ma'am... I will ensure your safety to the best of my ability.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
You lead the way and I'll follow, sir.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
You lead the way and I'll follow, ma'am.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Jackson ensured I was well-built for travel. His modifications will be adequate for quite some time.
|
|
Ada / Neutral
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The Brotherhood collects technology. Jackson always made it a point to avoid them when possible.
|
|
Ada / Neutral
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
My past encounters with the Brotherhood of Steel were never good. Let's not provoke them.
|
|
Ada / Neutral
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I find it strange that these soldiers traveled all this way just to start a war.
|
|
Ada / Neutral
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Although my friends were adept with technology, Power Armor was never something they utilized.
|
|
Ada / Neutral
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The Brotherhood is quite capable with laser technology. I recommend exercising caution.
|
|
Ada / Neutral
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
My files say the Brotherhood collects technology. I hope that doesn't make me a target.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I heartily suggest we don't provoke the humans with the largest guns.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I find it strange that these humans traveled all this way just to start a war.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Power Armor appears to be humankind's attempt at emulating one of my kind.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The Brotherhood is quite capable with laser technology. Perhaps we can take advantage of their knowledge.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Insects truly are the vermin of the Commonwealth.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
It's a shame I'm not equipped with a pesticide component.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I find it ironic that the word "bugs" has completely different meanings to the both of us.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
In regards to these insects, I believe the word you're looking for is "disgusting."
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Be careful, sir. The toxins that these insects produce is quite lethal.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Be careful, ma'am. The toxins that these insects produce is quite lethal.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I fail to see the logic in worshipping something that is clearly hazardous to your health.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
These Children of Atom would certainly provide a fascinating subject for psychological research.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
It's astonishing that the Children of Atom possess an uncanny immunity to radiation.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I wonder if these people are misunderstood or simply out of their minds?
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Sir, we may want to see if these people possess any useful gamma-based technology.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Ma'am, we may want to see if these people possess any useful gamma-based technology.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
How could the perfect killing machine rise from the chaos of an irradiated world?
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
It takes an astonishing amount of firepower to kill a Deathclaw.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Fair warning... my self-preservation subroutine is on high alert.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Aggressive, territorial and carnivorous... the very definition of a predatory species.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Sir, we shouldn't remain here much longer. I fear for your safety.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Ma'am, we shouldn't remain here much longer. I fear for your safety.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
It's difficult to fathom that these ferals were once human.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Be certain to check every feral corpse, they tend to carry items useful to humans.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Be certain to check every feral corpse, they tend to carry useful items.
|
|
Ada / Neutral
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Radiation exposure can have an astonishing effect on human flesh.... oh, forgive me... I tend to forget the company I keep.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Perhaps one day you'll discover how to communicate with these feral ghouls.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Ferals feast on human flesh, yet leave each other alone. A bit overcooked perhaps?
|
|
Android voice - an attempt at humor
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Gunners carry serious military-grade hardware. We should gather whatever we can.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Gunners favor laser weaponry. Perhaps we can find fusion cells among the corpses?
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Judging from the skull-like markings emblazoned everywhere, Gunners are exceedingly territorial.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
And here I thought that Raiders were the lowest form of humanity in the Commonwealth.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I trust you'll never associate yourself with these mercenaries, sir.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I trust you'll never associate yourself with these mercenaries, ma'am.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
If radiation hyper-evolved the horseshoe crab, I wonder how it's affected the rest of the ocean's inhabitants.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
It's fascinating that the Mirelurk's social order resembles a caste-like system.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Never aim for the Mirelurk's shell... it's a waste of ammunition.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
My olfactory sensors are catching the scent of rotten fish. Quite revolting for you, I'd imagine.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Gather all the Mirelurk meat that you can, it's actually rather nutritious... if you can get passed the slimy texture.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
There must be literally miles of mole rat warrens beneath the Commonwealth.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The mole rat is a filthy species... I'm detecting high levels of bacteria in the area.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Humans actually ingest these beasts? Fortunately for us both, I lack a vomiting subroutine.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Since mole rats will chew on anything... including wires, may I suggest we move along?
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Mole rats. Hardly worth our time, sir.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Mole rats. Hardly worth our time, ma'am.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Ridding the Commonwealth of Raiders is close to providing a public service.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Raiders are one of the lowest forms of humanity... an embarrassment to your species.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
We should be able to scavenge some useful items from these lowlife Raiders.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
According to my database, Raiders rank astonishingly low when it comes to common sense... and personal hygiene.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Be careful, sir. Raiders tend to plant mines near their encampments.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Be careful, ma'am. Raiders tend to plant mines near their encampments.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Most robots aren't self-aware. You can hardly blame them for carrying out their function until the end.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Don't worry, I have no problems assisting with the destruction of my own kind.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Perhaps if more robots possessed my mercy algorithm, we wouldn't be forced to destroy them.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Let's look around for robot components. I wouldn't mind an upgrade.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I'm afraid I'll be unable to extract any useful data from these robots, sir.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I'm afraid I'll be unable to extract any useful data from these robots, ma'am.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
If my memory banks are correct, Super Mutants were bio-engineered. Who would create such monstrosities?
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Super Mutants are loud, brutish and violent... not so different from humankind, wouldn't you agree?
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
We need to be careful. I hear Super Mutants like to... experiment on humans.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Super Mutant bloodlust holds no bounds. How else do you explain their Suiciders?
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Beg your pardon, but you may have just trodden through Mutant Hound scat.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Watch it, sir. Super Mutants are renown for using heavy weapons against their foes.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Watch it, ma'am. Super Mutants are renown for using heavy weapons against their foes.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The technology these synths utilize is quite sophisticated.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Advanced CPUs, streamlined power systems... why didn't you build me like this?
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Advanced CPUs, streamlined power systems... I often wish their hardware was compatible with my own.
|
|
Ada / Neutral
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Now I know what it feels like to be obsolete.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Synths have a way of making me feel obsolete.
|
|
Ada / Neutral
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I'm detecting high levels of jealousy and envy... oh, wait... that's me.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
It's a shame you can't fit one or two of their limbs onto my chassis. It would make a wonderful upgrade.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Synths truly inspire me to be a better robot. Did that sound strange?
|
|
Android voice - pause for effect between lines
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
So humans used to fly in those gigantic deathtraps? You're braver than I thought.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
There may be some baggage we can search for pre-war artifacts around here.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
This airport must have been impressive before the city was destroyed.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
We should be cautious near the aircraft wreckage, it could still be emitting radiation.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Is this where humans would go to "take a vacation?"
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Shades often spoke of repairing an airplane, but we never stayed in one place long enough for him to try.
|
|
Ada / Neutral
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
This facility produced an alcoholic substance used as a depressant. Was society that restless?
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
My friends would drink to celebrate. I often wished I could experience the appeal until I saw their condition the next morning.
|
|
Ada / Neutral
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Barley, water, hops and yeast. Mixed together? I'm glad I can't ingest that.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
My olfactory sensors are picking up the smell of fermentation... still present after all these years.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Please clarify. Why would a human willfully ingest a substance that can make them sick?
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Zoe used to tell me that beer was "disgusting," but she'd still drink it regardless. I never did understand it.
|
|
Ada / Neutral
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
If you're planning on getting drunk, you should do it somewhere less dangerous.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
There isn't much to look at here, but at least it will provide us shelter.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Perhaps we should move along before something seeks to use this place as its new home.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Quite dreary in here, wouldn't you agree?
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
This cave doesn't look particularly interesting.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Did you know caves are formed by the dissolution of limestone? Quite a fascinating process, really.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Perhaps we could utilize this spot to recharge our batteries?
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I wouldn't advise building a campfire. It could attract unwanted attention.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
If this site was occupied, they may have left behind a few useful items for us to collect.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Why would anyone bother to camp? It's much safer with a roof over your head.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
It may not be safe here if the previous travelers are planning on returning.
|
|
Ada / Neutral
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
There really isn't much here worth investigating.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
This would be a perfect opportunity for us to scavenge components for your workshops.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
This place is a testament to humankind's ingenuity and resourcefulness.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Whatever they assembled here, I'm certain we can put it to good use.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I wonder if some of my own parts were created here?
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Watch your footing, sir. Buildings like this can be quite dangerous.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Watch your footing, ma'am. Buildings like this can be quite dangerous.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
If threats like Raiders and Super Mutants did not exist, perhaps facilities like this could be restored.
|
|
Ada / Neutral
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The presence of beer always manages to attract the most unsavory types.
|
|
Ada / Neutral
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Airplanes always made for good tech salvage.
|
|
Ada / Neutral
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
These facilities tend to be filled with medical supplies. We should gather all that we can.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Amazing... all this technology just to keep humans functioning.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
It's a shame that these houses of healing couldn't stand up to the rigors of nuclear war.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I certainly hope they didn't use Mr. Handy Robots to operate on patients... they tend to be a bit twitchy.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Don't worry, sir... I'll keep a watchful eye open for stimpaks.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Don't worry, ma'am... I'll keep a watchful eye open for stimpaks.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
A scientific research facility. Now this interests me.
|
|
Android voice - punch "this"
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Now what sort of scientific mayhem do you suspect this facility unleashed upon the world?
|
|
Android voice - punch "this"
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Humans. Just when they think they've bent science to their will it all falls apart.
|
|
Android voice - shaking head
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Please let me know if you locate any unusual chemicals or compounds.
|
|
Android voice - shaking head
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Some of these scientific gadgets may yield useful components when they're disassembled.
|
|
Android voice - shaking head
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I hope people didn't attempt to use these places as a fallout shelter.
|
|
Ada / Neutral
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Ironic that people were ingenious enough to create a massive transit system, but couldn't even cure the common cold.
|
|
Ada / Neutral
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
So many accomplishments were lost to the war.
|
|
Ada / Neutral
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I sincerely hope humans didn't attempt to use these places as a fallout shelter.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Ironic that humans were ingenious enough to create a massive transit system, but couldn't even cure the common cold.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
These stations often attract the worst the Commonwealth has to offer.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I'm adjusting my ocular sensors for lower light.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
It's a shame we can't utilize this station's trains to move about the Commonwealth.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Honoring the fallen seems strange. Wouldn't it make more sense to honor those that survived?
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I don't suppose there is a memorial for fallen robots?
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I recognize this place from my memory banks. Did you require a moment of silence?
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Writing on paper in an age of technology seems inefficient and wasteful. I wonder if the practice would have been phased out if not for the war.
|
|
Ada / Neutral
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I wonder what type of work the people performed here?
|
|
Ada / Neutral
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I can't imagine why humans needed to write on paper. Seems incredibly inefficient to me.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I doubt we'll find anything valuable in this building, but I'm game if you are.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Well this is a fascinating location you've brought us too, if you're eager to stock up on office supplies.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
This might be the ideal place to stop and rest, sir.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
This might be the ideal place to stop and rest, ma'am.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
This might be the ideal place to stop and rest.
|
|
Ada / Neutral
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
If humans created these places to get closer to nature, why didn't they do their part to preserve it as well?
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
People came to these places to relax and get closer to nature. Now, nature holds its own dangers.
|
|
Ada / Neutral
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
This place almost looks pleasurable. It's a shame there aren't many humans left to enjoy the view.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The chances of finding decent salvage here are low.
|
|
Ada / Neutral
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
If you ever wish to pass the time, I have highly-detailed files about strip mining.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Humans. If they weren't razing forests, they we're digging massive holes in the ground.
|
|
Android voice - shaking head
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
It will be awhile before mankind utilizes places like this again... for their intended purpose, that is.
|
|
Ada / Neutral
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
If it's all the same to you, I'd rather stay at the top of the quarry. Seems much safer.
|
|
Android voice - shaking head
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Please be careful in this quarry, sir. One wrong step and it could be your last.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Please be careful in this quarry, ma'am. One wrong step and it could be your last.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I think it would be worth our time to check each building for useful supplies.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
This area wasn't as densely populated as the city itself. I believe you humans call that "quaint?"
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
This must have been a nice neighborhood once.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Does this location remind you of home, sir?
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Does this location remind you of home, ma'am?
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I wonder if anything of use may still be found here.
|
|
Ada / Neutral
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
This must have been quite the bustling metropolis before the bombs fell.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I'm amazed that the city survived the war without taking a direct hit.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I'd recommend we stick close to the bases of the larger buildings to reduce our chance of being seen.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Each and every one of these buildings could contain a veritable fortune in supplies. This may take a while.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Watch the rooftops, sir. I doubt that we're alone.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Watch the rooftops, ma'am. I doubt that we're alone.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
My friends would spend days at a good salvage yard.
|
|
Ada: somewhat nostalgic. / Neutral
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
This area wasn't as densely populated as the city itself. I believe the term Liza used for places like this was "quaint?"
|
|
Ada / Neutral
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I find it highly inadvisable to make your home within one of these quarries. The risk of instability would be too great.
|
|
Ada / Neutral
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I wish Jackson had uploaded medical training within my database, although my extremities aren't well suited for caregiving.
|
|
Ada / Neutral
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
What's the saying? "One human's scrap is another robot's treasure?"
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Let's spend some time looking around. These locations tend to be filled with useful components.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
You see junk, I see the building blocks of life... mine in particular.
|
|
Android voice
|
|
Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Awaiting instructions.
|
|
Robot personality
|
|
Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
This unit cannot proceed without command input.
|
|
Robot personality
|
|
Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Assessing silence. Suggestion: state commands clearly for proper response.
|
|
Robot personality
|
|
Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
No input detected. Entering wait mode.
|
|
Robot personality
|
|
Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Running self-diagnostic on audio pickups. All systems green.
|
|
Robot personality
|
|
Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Is something amiss?
|
|
Android personality
|
|
Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
I'm sorry, were you waiting for me?
|
|
Android personality
|
|
Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
I hope I haven't said anything offensive.
|
|
Android personality
|
|
Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
I assume your silence means you're deep in thought. Take your time.
|
|
Android personality
|
|
Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Are you okay? Your silence is troubling.
|
|
Android personality
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Let me see... yes, I am picking up a signal.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I have some good news.
|
|
|
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Your personality defines you as an individual. Never let that go.
|
You're right.
|
|
Surprised
|
DLC01MQ04_Stage180_AdaReturnScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
All of the good memories I've experienced being "Ada" would be lost if my personality mode was shut down. I can't afford to lose them.
|
|
Relieved
|
DLC01MQ04_Stage180_AdaReturnScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I really think I needed to hear that from someone else. Thank you.
|
DLC01MQ04Ada: Now I've distracted you for long enough.
|
Grateful
|
DLC01MQ04_Stage180_AdaReturnScene
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: Your personality defines you as an individual. Never let that go.
|
I appreciate what you're trying to do, but it's obvious that having my personality mode on is causing me to make mistakes.
|
|
Sad
|
DLC01MQ04_Stage180_AdaReturnScene
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
I promise I'll do my best to make sure it doesn't happen again.
|
DLC01MQ04Ada: Now I've distracted you for long enough.
|
Apologetic
|
DLC01MQ04_Stage180_AdaReturnScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I don't really have time for this right now.
|
Yes... you're right of course. I'm sorry, I won't bring it up again.
|
DLC01MQ04Ada: Now I've distracted you for long enough.
|
Apologetic
|
DLC01MQ04_Stage180_AdaReturnScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You shouldn't think that way. Your personality helps you think creatively.
|
I always considered my personality to be a burden, but I suppose I've been looking at it incorrectly.
|
|
Grateful
|
DLC01MQ04_Stage180_AdaReturnScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I really think I needed to hear that from someone else. Thank you.
|
DLC01MQ04Ada: Now I've distracted you for long enough.
|
Happy
|
DLC01MQ04_Stage180_AdaReturnScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Your personality mode? What do you mean?
|
Most robots have a personality mode select available to them for their creator to utilize.
|
|
Confident
|
DLC01MQ04_Stage180_AdaReturnScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Turn it on, and we're designed to talk and act more like a human. Turn it off, and we're no better than a mindless automaton.
|
|
Confident
|
DLC01MQ04_Stage180_AdaReturnScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Jackson said he didn't think of me as a servitor robot... he treated me more like a friend.
|
|
Sad
|
DLC01MQ04_Stage180_AdaReturnScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
So he permanently set my personality mode to "on." He said I should never lose my identity.
|
|
Sad
|
DLC01MQ04_Stage180_AdaReturnScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I suppose I'm starting to think he was wrong.
|
Player Default: Your personality defines you as an individual. Never let that go.
|
Sad
|
DLC01MQ04_Stage180_AdaReturnScene
|
Scene
|
SceneDialogue
|
Custom
|
|
PlayerVoiceFemale01: Here you go, Ada. One slightly dented but still functional Radar Beacon.
|
This will do nicely.
|
|
Happy
|
DLC01MQ04_Stage100_SecondBeaconDoneScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
And, with any luck, it'll help us trace the Mechanist's signal.
|
DLC01MQ04Ada: I'm going to begin my decryption routine, but it could take a while.
|
Concerned
|
DLC01MQ04_Stage100_SecondBeaconDoneScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I haven't come this far just to back down now.
|
I understand that, but you should still proceed with caution.
|
DLC01MQ04Ada: My old caravan encountered them once while crossing the river into the city.
|
Worried
|
DLC01MQ04_Stage100_SecondBeaconDoneScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Rust Devils, huh? Oooo. Scary.
|
You shouldn't be so dismissive.
|
DLC01MQ04Ada: My old caravan encountered them once while crossing the river into the city.
|
Concerned
|
DLC01MQ04_Stage100_SecondBeaconDoneScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Doesn't sound like anything a little lemon juice and some steel wool couldn't fix.
|
It's going to take something a bit... stronger to overcome these foes.
|
DLC01MQ04Ada: My old caravan encountered them once while crossing the river into the city.
|
a joke went right over your head / Concerned
|
DLC01MQ04_Stage100_SecondBeaconDoneScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Who or what are the "Rust Devils?"
|
Allow me to explain.
|
DLC01MQ04Ada: My old caravan encountered them once while crossing the river into the city.
|
Confident
|
DLC01MQ04_Stage100_SecondBeaconDoneScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I understand that, but you should still proceed with caution.
|
My old caravan encountered them once while crossing the river into the city.
|
|
Concerned
|
DLC01MQ04_Stage100_SecondBeaconDoneScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
The Rust Devils are a group of ruthless Raiders who utilize robots for their nefarious practices.
|
|
Disgust
|
DLC01MQ04_Stage100_SecondBeaconDoneScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
They scour the Commonwealth looking for my kind. What they can't capture and reprogram, they strip for spare parts.
|
|
Angry
|
DLC01MQ04_Stage100_SecondBeaconDoneScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I realize they pose a greater threat to me than you... I just want you to be well informed.
|
DLC01MQ04Ada: That being said...
|
Concerned
|
DLC01MQ04_Stage100_SecondBeaconDoneScene
|
Scene
|
SceneDialogue
|
Custom
|
|
DLC01MQ04Ada: I realize they pose a greater threat to me than you... I just want you to be well informed.
|
That being said...
|
|
Confident
|
DLC01MQ04_Stage100_SecondBeaconDoneScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Despite what lies ahead, I can easily continue to decrypt the signal as we proceed, so shall we be on our way?
|
DLC01MQ04Ada: That being said...
|
Confident
|
DLC01MQ04_Stage100_SecondBeaconDoneScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I certainly hope so.
|
I'm going to begin my decryption routine, but it could take a while.
|
|
Confident
|
DLC01MQ04_Stage100_SecondBeaconDoneScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
In the meantime, I've picked up another Robobrain beacon signal. It should be the last one you'll need to collect.
|
Player Default: Good work, Ada.
|
Confident
|
DLC01MQ04_Stage100_SecondBeaconDoneScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Don't worry, I'm sure it'll do the trick.
|
I certainly hope so.
|
DLC01MQ04Ada: I'm going to begin my decryption routine, but it could take a while.
|
Concerned
|
DLC01MQ04_Stage100_SecondBeaconDoneScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I hope getting it was worth the trouble.
|
I'm sorry if retrieving the component caused you any harm.
|
DLC01MQ04Ada: I'm going to begin my decryption routine, but it could take a while.
|
Apologetic
|
DLC01MQ04_Stage100_SecondBeaconDoneScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Either that, or the Mechanist is smarter than you suspect and we're just wasting our time.
|
Let's hope that isn't the case.
|
DLC01MQ04Ada: I'm going to begin my decryption routine, but it could take a while.
|
Concerned
|
DLC01MQ04_Stage100_SecondBeaconDoneScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Remind me how this beacon will get us closer to tracing the Mechanist's signal?
|
Each Robobrain's Radar Beacon has unique encryption so that it can't be traced back to the source.
|
|
Confident
|
DLC01MQ04_Stage100_SecondBeaconDoneScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
However, acquiring two additional beacons should provide me with enough data to break the code.
|
|
Confident
|
DLC01MQ04_Stage100_SecondBeaconDoneScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
So, if my theory is correct, this beacon will help us trace the Mechanist's signal.
|
DLC01MQ04Ada: I'm going to begin my decryption routine, but it could take a while.
|
Concerned
|
DLC01MQ04_Stage100_SecondBeaconDoneScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Good work, Ada.
|
Thank you.
|
DLC01MQ04Ada: If my calculations are correct, the signal is coming from...
|
Grateful
|
DLC01MQ04_Stage100_SecondBeaconDoneScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Get to the point, Ada. Where am I going?
|
Ah, yes. That would be helpful.
|
DLC01MQ04Ada: If my calculations are correct, the signal is coming from...
|
Apologetic
|
DLC01MQ04_Stage100_SecondBeaconDoneScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Let me guess... this is going involve a lot of walking.
|
Your astuteness is impressive.
|
DLC01MQ04Ada: If my calculations are correct, the signal is coming from...
|
joking back with Player / Amused
|
DLC01MQ04_Stage100_SecondBeaconDoneScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: So where exactly is the last Robobrain located?
|
Yes, that would be helpful, wouldn't it?
|
DLC01MQ04Ada: If my calculations are correct, the signal is coming from...
|
rhetorical / Amused
|
DLC01MQ04_Stage100_SecondBeaconDoneScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Thank you.
|
If my calculations are correct, the signal is coming from...
|
|
Confident
|
DLC01MQ04_Stage100_SecondBeaconDoneScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Oh, this isn't good. Location confirmed...
|
|
Worried
|
DLC01MQ04_Stage100_SecondBeaconDoneScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
The Robobrain is at Fort Hagen Satellite Array, which means it's in the hands of the Rust Devils.
|
Player Default: I haven't come this far just to back down now.
|
Worried
|
DLC01MQ04_Stage100_SecondBeaconDoneScene
|
Scene
|
SceneDialogue
|
Custom
|
|
DLC01MQ04Ada: Despite what lies ahead, I can easily continue to decrypt the signal as we proceed, so shall we be on our way?
|
That being said...
|
|
Confident
|
DLC01MQ04_Stage100_SecondBeaconDoneScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Despite what lies ahead, I'd be more than happy to accompany you... if you like.
|
|
Confident
|
DLC01MQ04_Stage100_SecondBeaconDoneScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
If not, then all that remains is to wish you good luck.
|
|
Friendly
|
DLC01MQ04_Stage100_SecondBeaconDoneScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Leaving so soon? Was it something I said?
|
|
Concerned
|
DLC01MQ04_Stage100_SecondBeaconDoneScene
|
Scene
|
SceneDialogue
|
Custom
|
|
PlayerVoiceFemale01: Here you go, Ada. The final Radar Beacon. I'll need that head back when you're done.
|
Of course. Shouldn't take but a moment.
|
DLC01MQ04Ada: There you go... still in one piece.
|
Confident
|
DLC01MQ04_Stage180_AdaReturnScene
|
Scene
|
SceneDialogue
|
Custom
|
|
DLC01MQ04Ada: Of course. Shouldn't take but a moment.
|
There you go... still in one piece.
|
|
Happy
|
DLC01MQ04_Stage180_AdaReturnScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I'm not sure why you want the head back. All we needed was its Radar Beacon.
|
|
Confident
|
DLC01MQ04_Stage180_AdaReturnScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Besides, Robobrains are notorious for being... well, a real pain in the neck.
|
Player Default: We still need it, Ada. I believe it can help us access the Mechanist's facility.
|
Amused
|
DLC01MQ04_Stage180_AdaReturnScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: We still need it, Ada. I believe it can help us access the Mechanist's facility.
|
Of course.
|
DLC01MQ04Ada: It makes perfect sense that the Mechanist would not only keep its location a closely guarded secret, but would secure it against intrusion as well.
|
Surprised
|
DLC01MQ04_Stage180_AdaReturnScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: We don't have a choice. It claims we need it to access the Mechanist's facility.
|
How foolish of me.
|
DLC01MQ04Ada: It makes perfect sense that the Mechanist would not only keep its location a closely guarded secret, but would secure it against intrusion as well.
|
Irritated
|
DLC01MQ04_Stage180_AdaReturnScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Now that you have the final Radar Beacon, will it be enough to track down the Mechanist's location?
|
I certainly hope so. I've already started the calculations while we've been having this conversation.
|
|
Concerned
|
DLC01MQ04_Stage180_AdaReturnScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
That still doesn't explain why you need that head back.
|
Player Default: We still need it, Ada. I believe it can help us access the Mechanist's facility.
|
Suspicious
|
DLC01MQ04_Stage180_AdaReturnScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What else do you know about them, Ada?
|
Quite simply, it's the first time General Atomics produced a successful union between organic matter and robotics.
|
|
Confident
|
DLC01MQ04_Stage180_AdaReturnScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
The brain is used both as a control unit and a data storage unit which is far more efficient than using standard circuits.
|
|
Confident
|
DLC01MQ04_Stage180_AdaReturnScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Unfortunately, there were a lot of programming issues with these robots which caused them to be a bit... shall we say, unhinged?
|
|
Concerned
|
DLC01MQ04_Stage180_AdaReturnScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Hopefully, this particular Robobrain will have some of the answers that we've been seeking.
|
Player Default: We still need it, Ada. I believe it can help us access the Mechanist's facility.
|
Confident
|
DLC01MQ04_Stage180_AdaReturnScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What else do you know about them, Ada?
|
Not at all. The Robobrain was built with a very different design philosophy in mind.
|
|
Confident
|
DLC01MQ04_Stage180_AdaReturnScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
General Atomics intent was to use the human brain to augment the robot's functions... primarily, to accelerate the decision-making process.
|
|
Confident
|
DLC01MQ04_Stage180_AdaReturnScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Free-thought and individuality was never intended. These were expressly built like soldiers... to follow orders without question.
|
|
Confident
|
DLC01MQ04_Stage180_AdaReturnScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
The Robobrain's unfortunate tendency towards violence and aggression should be considered more of a malfunction than a calculated decision.
|
Player Default: We still need it, Ada. I believe it can help us access the Mechanist's facility.
|
Confident
|
DLC01MQ04_Stage180_AdaReturnScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Of course.
|
It makes perfect sense that the Mechanist would not only keep its location a closely guarded secret, but would secure it against intrusion as well.
|
|
Apologetic
|
DLC01MQ04_Stage180_AdaReturnScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I'm terribly sorry, I hadn't considered that possibility at all.
|
|
Apologetic
|
DLC01MQ04_Stage180_AdaReturnScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I'm afraid when it comes to assisting humans, I'm not doing very well lately.
|
Player Default: Don't be ridiculous. If it wasn't for you, we couldn't have gotten this far already.
|
Depressed
|
DLC01MQ04_Stage180_AdaReturnScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Don't be ridiculous. If it wasn't for you, we couldn't have gotten this far already.
|
That's kind of you to say.
|
DLC01MQ04Ada: Ever since I let my friends die in that caravan, I feel like I've been failing in my duties.
|
Relieved
|
DLC01MQ04_Stage180_AdaReturnScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I agree. We really don't have time for any more mistakes.
|
You're right, and I'm sorry.
|
DLC01MQ04Ada: Ever since I let my friends die in that caravan, I feel like I've been failing in my duties.
|
Apologetic
|
DLC01MQ04_Stage180_AdaReturnScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I don't understand.
|
Let me explain.
|
DLC01MQ04Ada: Ever since I let my friends die in that caravan, I feel like I've been failing in my duties.
|
Apologetic
|
DLC01MQ04_Stage180_AdaReturnScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Why would you say something like that?
|
Isn't it obvious?
|
DLC01MQ04Ada: Ever since I let my friends die in that caravan, I feel like I've been failing in my duties.
|
Question
|
DLC01MQ04_Stage180_AdaReturnScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That's kind of you to say.
|
Ever since I let my friends die in that caravan, I feel like I've been failing in my duties.
|
|
Depressed
|
DLC01MQ04_Stage180_AdaReturnScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I chose the route we took the day we were attacked. Perhaps if I had selected an alternate route, they'd still be alive.
|
|
Depressed
|
DLC01MQ04_Stage180_AdaReturnScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Sometimes I wish that Jackson had programmed me with my personality mode set permanently to disabled so I wouldn't feel so upset.
|
Player Default: Your personality defines you as an individual. Never let that go.
|
Depressed
|
DLC01MQ04_Stage180_AdaReturnScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I really think I needed to hear that from someone else. Thank you.
|
Now I've distracted you for long enough.
|
|
snapping out of your funk / Confident
|
DLC01MQ04_Stage180_AdaReturnScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I'll finish up my calculations while you deal with our new friend "Jezebel."
|
|
Amused
|
DLC01MQ04_Stage180_AdaReturnScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Hopefully, she'll be able to grant us access to the Mechanist's facility and we can put an end to this nonsense once and for all.
|
|
Confident
|
DLC01MQ04_Stage180_AdaReturnScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Where are you going? Have I offended you in some way?
|
|
Concerned
|
DLC01MQ04_Stage180_AdaReturnScene
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Well, with any luck, the beacon you gave me will help us trace the Mechanist's signal.
|
DLC01MQ04Ada: I'm going to begin my decryption routine, but it could take a while.
|
Confident
|
DLC01MQ04_Stage100_SecondBeaconDoneScene
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Let me see... yes, I'm picking up a signal. Sending you the location.
|
|
Neutral
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I'm picking up the signal from another of the Mechanist's dangerous creations.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Good news. I'm not picking up any signals from the Mechanist's old robots at this time, but that doesn't mean we've eliminated them all.
|
|
Neutral
|
|
Scene
|
SceneDialogue
|
Custom
|
|
PlayerVoiceFemale01: Ada, are you picking up a signal from any more of the rogue robots?
|
I'd be happy to scan for one if you like.
|
Player Default: Yes, see if you can locate one.
|
|
DLC01MQPostQuestRadiantParentAdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
PlayerVoiceFemale01: Ada, are you picking up a signal from any more of the rogue robots?
|
I can run another scan, if you'd like me to.
|
Player Default: Yes, see if you can locate one.
|
|
DLC01MQPostQuestRadiantParentAdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
PlayerVoiceFemale01: Ada, are you picking up a signal from any more of the rogue robots?
|
It's possible. Would you like me to run another scan?
|
Player Default: Yes, see if you can locate one.
|
|
DLC01MQPostQuestRadiantParentAdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Never mind.
|
Of course. Just let me know if your curiosity gets the better of you again.
|
|
|
DLC01MQPostQuestRadiantParentAdaIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Do you think there are any more out there?
|
Sadly, the Mechanist did not keep very close track of the bots she released into the wild.
|
|
|
DLC01MQPostQuestRadiantParentAdaIntro
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Tracking... tracking... signal locked in. Be careful. You never know what these robots might be capable of.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I'm picking up the signal from another of the Mechanist's dangerous creations.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
A moment... the signal is faint but... yes, robot located.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Signal confirmed. I've located another one of the hostile robots.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Hold a moment... yes, I do have a signal. A single robot this time.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I'm tracking another Mechanist robot.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Did you want me to go with you to General Atomics after all?
|
|
Neutral
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
All systems running and optimal. Another successful modification.
|
|
Confident about being modified. / Neutral
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
I miss my friends. Liza always knew what to say in times of trouble.
|
|
Concerned but hopeful. / Neutral
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
General Atomics is the company that held the original robot workbench prototype.
|
|
Neutral
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
I hope we can find some evidence of where the Mechanist is.
|
|
Neutral
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Do you think the Mechanist has managed to create all these robots alone? It's quite an undertaking.
|
|
Impressed that there's a big robobrain research and development place below a small store. / Impressed
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The final confrontation awaits. I only hope we both live to see it.
|
|
Staying upbeat even though he's thinking morbidly. / Friendly
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
I find myself intrigued by these doors. For a robot, it's like "poetry in motion."
|
|
Loves the Mechanist Doors. / Impressed
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Eyebots are not the most formidable messengers.
|
|
Feeling sorry for the eyebot messengers because they're so easy to kill. / Neutral
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
An impressive display of survival tactics.
|
|
Can't believe him and the player survived a huge onslaught of robots. / Surprised
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Those Robobrains explain how one person could maintain this facility alone. An impressive modification.
|
|
Impressed by all the robobrains working the computers. / Impressed
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
We'd never been to this particular factory before, but once Jackson spotted the Mechanist robots, he turned us around immediately.
|
|
Musing / Neutral
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
I've never lost anyone before. This failure is new to me...
|
|
Sad / Neutral
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
The robot workbench is a powerful tool, allowing even the simplest of minds to create complex robots.
|
|
A bit excited at the different things a robot workbench can do. / Neutral
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Let's hope this beacon will be the only piece we need to track down the Mechanist.
|
|
Concerned for the innocent people in the Commonwealth. / Neutral
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
The workbench seemed to have no adversity to the addition of a foreign modification.
|
|
Cheerful mood. / Neutral
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
There's no question about the Mechanist's talent. My systems are 100% compatible with this Radar Beacon. Something not even Jackson ever achieved.
|
|
Cheerful mood. / Neutral
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
RobCo Sales & Service seems the perfect innocuous place for a military installation.
|
|
Impressed that there's a big robobrain research and development place below a small store. / Impressed
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Let's hope the Mechanist hasn't mounted too large a force.
|
|
Worried/concerned for safety. / Worried
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
The robot workbench has enormous potential. Not even Jackson managed to discover all the possible permutations.
|
|
Impressed at first. A little disgusted at the end. / Impressed
|
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Sure.
|
Good.
|
|
Happy
|
DLC01Dialogue_AdaOfferRadiants
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: No way.
|
Should you change your mind, let me know.
|
|
Disappointed. / Neutral
|
DLC01Dialogue_AdaOfferRadiants
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Maybe later.
|
Of course.
|
|
Giving advice. / Neutral
|
DLC01Dialogue_AdaOfferRadiants
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Seriously? How many robots are out there?
|
The signals suggest quite a few.
|
Player Default: Sure.
|
Concerned. / Concerned
|
DLC01Dialogue_AdaOfferRadiants
|
Scene
|
SceneDialogue
|
Custom
|
|
|
There is one remaining matter to consider.
|
Ada: The Mechanist is defeated, but my Radar Beacon is still picking up several signals.
|
Conversational. / Neutral
|
DLC01Dialogue_AdaOfferRadiants
|
Scene
|
SceneDialogue
|
Custom
|
|
Ada: There is one remaining matter to consider.
|
The Mechanist is defeated, but my Radar Beacon is still picking up several signals.
|
|
Conversational, slight concern toward the end. / Neutral
|
DLC01Dialogue_AdaOfferRadiants
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I fear the Commonwealth is still littered with those rogue robots.
|
Ada: Eliminating them would be "tying up loose ends" to use a common phrase.
|
Concerned. / Concerned
|
DLC01Dialogue_AdaOfferRadiants
|
Scene
|
SceneDialogue
|
Custom
|
|
Ada: I fear the Commonwealth is still littered with those rogue robots.
|
Eliminating them would be "tying up loose ends" to use a common phrase.
|
Player Default: Sure.
|
Hopeful. / Neutral
|
DLC01Dialogue_AdaOfferRadiants
|
Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Did I misinterpret?
|
|
Waiting for input line. / Neutral
|
|
Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
I hope I didn't offend you.
|
|
Waiting for input line. / Neutral
|
|
Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Are you all right? Your silence is troubling.
|
|
Waiting for input line. / Neutral
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
The signal is too strong for a single robot. Be prepared for multiple hostiles.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
The strength of the signal indicates the presence of more than one robot.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I'll check now... I'm picking up multiple signals this time. Caution is advised.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I believe I've located a group of those dangerous robots.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I have something... It's too strong for a single robot. There will be multiple targets.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I'm picking up signals from more of the Mechanist's remaining creations.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Tracking... I've found the location of several targets.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I've located an unusually large group of the old Mechanist robots.
|
|
Neutral
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Signal locked in. Remember to exercise caution.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I've pinpointed another signal from one of the robots.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Affirmative.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
New work assignment confirmed.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Returning to my duties.
|
|
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Affirmative.
|
|
PERSONALITY MODE
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
New work assignment confirmed.
|
|
PERSONALITY MODE
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Returning to my duties.
|
|
PERSONALITY MODE
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Be advised: settlers lack minimum necessary supply of potable water.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Human settlers report shortages of potable water.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Be advised: Super Mutants continue to pose a major threat to this settlement.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
After action report: Super Mutant attack inflicted significant infrastructure damage.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Damage inflicted by Super Mutants falls within acceptable parameters.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
After action report: Super Mutant attack repulsed with minimal losses.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Be advised: settler nutrition level is lower than minimum necessary for optimal human health.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Human settlers report nutritional shortfalls.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Institute synths continue to pose a major threat to this settlement.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Be advised, Institute synths have done significant damage to our infrastructure.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
After action report: Institute synth attack inflicted significant damage to this settlement's infrastructure.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
After action report: Institute synth attack repulsed. Infrastructure damage within acceptable parameters.
|
|
Defiant
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Institute synths were repulsed. Damage to our infrastructure falls within acceptable parameters.
|
|
Defiant
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
After action report: Institute synths decisively defeated.
|
|
Defiant
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Be advised. Raiders inflicted major damage on this settlement.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Raiders continue to pose a major threat to this settlement.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
After action report: significant infrastructure damage suffered from raider attack.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Raider attack repulsed. Collateral damage within acceptable parameters.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Raider attack repulsed with minimal infrastructure damage.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
After action report: raider attack was defeated with mimimal collateral damage.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
The Brotherhood of Steel continues to pose a major threat to this settlement.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Be advised, the Brotherhood of Steel has done significant damage to our infrastructure.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
The Brotherhood of Steel attack was defeated with minimal damage.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
The Brotherhood of Steel threat was repulsed. Collateral damage within acceptable parameters.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Be advised. The Brotherhood of Steel continues to pose a threat to this settlement.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Be advised: settlers lack minimum necessary supply of potable water.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Human settlers report shortages of potable water.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Be advised: Super Mutants continue to pose a major threat to this settlement.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
After action report: Super Mutant attack inflicted significant infrastructure damage.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Damage inflicted by Super Mutants falls within acceptable parameters.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
After action report: Super Mutant attack repulsed with minimal losses.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Be advised: settler nutrition level is lower than minimum necessary for optimal human health.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Human settlers report nutritional shortfalls.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Institute synths continue to pose a major threat to this settlement.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Be advised, Institute synths have done significant damage to our infrastructure.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
After action report: Institute synth attack inflicted significant damage to this settlement's infrastructure.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
After action report: Institute synth attack repulsed. Infrastructure damage within acceptable parameters.
|
|
Defiant
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Institute synths were repulsed. Damage to our infrastructure falls within acceptable parameters.
|
|
Defiant
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
After action report: Institute synths decisively defeated.
|
|
Defiant
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Be advised. Raiders inflicted major damage on this settlement.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Raiders continue to pose a major threat to this settlement.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
After action report: significant infrastructure damage suffered from raider attack.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Raider attack repulsed. Collateral damage within acceptable parameters.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Raider attack repulsed with minimal infrastructure damage.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
After action report: raider attack was defeated with mimimal collateral damage.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
The Brotherhood of Steel continues to pose a major threat to this settlement.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Be advised, the Brotherhood of Steel has done significant damage to our
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
The Brotherhood of Steel attack was defeated with minimal damage.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
The Brotherhood of Steel threat was repulsed. Collateral damage within acceptable parameters.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Be advised. The Brotherhood of Steel continues to pose a threat to this settlement.
|
|
|
|
Scene
|
SceneDialogue
|
Custom
|
|
DLC01MQ01Transmitter: Ada! Loop this message!
|
Yes, sir.
|
|
Elevated sense of danger, don't yell / Worried
|
DLC01MQ01RadioScene
|