Access Powers | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
The keycard in a room past the Planetarium | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Access Powers[1] is an unmarked quest in Fallout: New Vegas.
Walkthrough[]
Obtain Jenny Millet's security keycard at the end of the tour of REPCONN headquarters given by the tour guide robot. Use it to access the first computer on the left of the locked door from the reception room. Then head up to the second floor and find another computer to allow you further access. The third keycard is obtained via a computer on the second floor which allows you to print a third floor keycard. When done, the keycard is placed directly into your inventory.
After finding all three keycards, take the Q-35 matter modulator out of its deactivated statis pod, read all terminal entries, and deactivate the robots without firing a shot or being caught by security robots without the correct security clearance.
Notes[]
- The robots outside the facility and the tour guide robot will still be activated after deactivating the robots in the terminal.
Behind the scenes[]
- The name of this quest is a play on the phrase "Axis Powers," used to refer to Nazi Germany, Fascist Italy and Imperial Japan during World War II.
References
- ↑ Quest name from Fallout: New Vegas Official Game Guide p.323