12 gauge shotgun shell (Fallout: New Vegas)
For an overview of 12 gauge shotgun shell types in various Fallout games, see 12 gauge shotgun shell. |
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The 12 gauge shotgun shell is a type of ammunition manufactured by Purebore in Fallout: New Vegas.
Contents
Background
The most common type of shotgun shell, 12 gauge rounds are the de facto standard for shotguns across the wasteland, corresponding to an 18.53mm/.729 bore. Purebore ammunition is the most popular and most durable shell brand to hit the wastelands after the Great War, loaded with leaden pellets that can take down humans, mutants, and monstrosities with equal ease. All shells have a print reminding the users that they are not for use by children under 3. Shoot responsibly![1]
Characteristics
Fallout: New Vegas and Gun Runners' Arsenal include an extreme variety of different types of ammunition, the most out of any other ammunition type. These include flamethrower shells, flechettes, Magnum, slugs, and more. They are also easy to make and offer an excellent source of gunpowder and other raw materials.
Weapons using this ammunition
Crafting
Components | Requirements | Products | ||
---|---|---|---|---|
40 Lead | 1 12 gauge shotgun shell |
Breakdown
Components | Requirements | Products | ||
---|---|---|---|---|
1 12 gauge shotgun shell | 37 Lead |
Variants
Comparison
Name | Damage | Damage Threshold | Condition | Weapons Spread | Other | Craftable | Empty Casing |
---|---|---|---|---|---|---|---|
12 gauge round | x 1.2 | x 1 | x 1 | x 1 | 7 projectiles | Yes | 40% chance |
12 gauge, magnum | x 1.3 | - 2 | x 1.15 | x 1 | 7 projectiles | Yes | 25% chance |
12 gauge, 4/0 buck (GRA) | x 1 x 1.2 (jsawyer.esp) |
x 1 | x 1 | x 1 | 4 projectiles | No | 40% chance |
12 gauge, 4/0 buck magnum (GRA) | x 1.3 | - 2 | x 1.15 | x 1 | 4 projectiles | Yes | 25% chance |
12 gauge, coin shot | x 1.3 | - 2 | x 1 | x 1 | 8 projectiles 10% chance of Denarii or 15% chance of mangled Denarii left in damaged targets |
Yes | None |
12 gauge, flechette (GRA) | x 0.9 | - 6 | x 1 | x 1 | 5 projectiles Silence |
No | 40% chance |
12 gauge, slug | x 1 | x 1 | x 1 | x 0.35 | Single projectile | Yes | None(bugs) |
12 gauge, dragon's breath (GRA) | x 0.9 | x 1 | x 1 | x 1 | 8 | for 5sNo | 40% chance |
12 gauge, pulse slug (GRA) | x 0.7 | x 1 | x 1 | x 0.35 | Single projectile +50 damage against robots +25 damage against power armor |
No | 30% chance |
12 gauge, bean bag | x 0.05 | x 1 | x 1 | x 1 | Fatigue + 250(bugs) | No | None |
12 gauge (junk) | x 1 | x 1 | x 1.2 | x 1 | Yes | 40% Chance |
12 gauge, bean bag
A specialized shotgun shell, where the lead shot is contained within a fabric "pillow". Said pillow is filled with lead shot and is designed to deliver a non-penetrative blow that will cause minimal long-term damage, but will cause the body to spasm violently, stunning and immobilizing the target. A long term favorite of law enforcement agencies, bean bags are perfect for subduing targets, though care should be taken as they can still cause actual trauma to unprotected targets.
- Note: Shells of this type use the normal slug projectile.
12 gauge, coin shot
A near-legendary method of loading shotgun shells, originating from the 19th century wild west and tall tales of gun fighters. In the Mojave, shotgun users use Legion denarii to prepare these shotgun shells. They replace regular lead pellets with these coins, adding an additional pellet to the shot. Legion denarii can sometimes survive impact and be found in the victims. Naturally, coin shot is also a very expensive type of ammunition, both for the denarii inside and the novelty value.
- Crafting
Components | Requirements | Products | ||
---|---|---|---|---|
12 gauge, Magnum
Standard 12 gauge shotgun shells loaded with a higher than normal amount of gun powder, resulting in higher pellet velocities, increasing the amount of damage dealt to the target. However, the load also puts more stress on the weapon components, resulting in faster weapon deterioration.
- Crafting
Components | Requirements | Products | ||
---|---|---|---|---|
40 Lead |
12 gauge, slug
The 12 gauge slug is a Brenneke-type solid lead slug cast with outside fins, allowing it to deform in the shotgun barrel and fly in a stable trajectory. As it is a single projectile, the slug focuses all the power of a powder load is transferred to it, resulting in excellent accuracy and range.
- Crafting
Components | Requirements | Products | ||
---|---|---|---|---|
45 Lead |
12 gauge, Dragon's Breath (GRA)
An exotic type of shotgun ammunition, the leaden pellets are loaded with a charge consisting primarily of magnesium pellets and shards. When fired, they ignite creating a short-lived torrent of fire which sets the target alight for five seconds.
12 gauge, 4/0 buck (GRA)
A specialized type of shotgun ammunition, using just four large pellets in place of the regular seven. This makes them more powerful and more accurate.
12 gauge, 4/0 buck Magnum (GRA)
A variant of the 4/0 buckshot ammunition. Not only does it use four large lead pellets, it is also loaded with a larger than usual powder load, resulting in better damage and penetration.
- Crafting
Components | Requirements | Products | ||
---|---|---|---|---|
45 Lead |
12 gauge, flechette (GRA)
A specialist variant of the shotgun shell, with the standard leaden shot replaced by five metal flechettes, originally designed to kill snipers hiding in dense foliage. These arrow-like projectiles trade a minor reduction in damage for excellent penetration of targets. Furthermore, the shells are designed in a way that allows them to be fired near-noiselessly. As such, using them is like using silencer on regular weapons.
12 gauge, pulse slug (GRA)
A specialized variant of ammunition, with the tip of a Brenneke-style slug replaced by a device designed to release an electromagnetic pulse on impact. This contraption is particularly well suited against power armor and robots.
12 gauge (junk)
![]() | The following is based on the JSawyer mod and has not been confirmed by canon sources. |
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A makeshift shotgun shell loaded with scrap in place of leaden pellets. The uneven profile and subpar composition of the pellets make it an ammunition of last resort, which is still better than nothing.
- Crafting
Components | Requirements | Products | ||
---|---|---|---|---|
2 Tin Can | 7 12 Gauge |
Locations
- Loot
- Gomorrah: Cachino will give the player some Magnum shells when they offer to assassinate Big Sal and Nero in How Little We Know.
- Vendors
Bugs
- Bean bags nominally cause 250 points of fatigue damage, but due to the nature of the game engine, they can only deal 50 per shot. Additionally, there is a base damage each shotgun shell inflicts (12.25 per shot), meaning that most targets will sooner get killed than knocked out.
- Both standard slugs and Gun Runners' Arsenal pulse slugs have the same chance to drop empty hulls as the rest of the shells, at 40%, but do not actually reference the 12 gauge hull item.
Gallery
References
- ↑ Item description in Fallout, Fallout 2 and Fallout Tactics: "{9500}{}{12 ga. Shotgun Shells}"
"{9501}{}{Shotgun ammunition. This particular ammo is marked: "12-gauge shells, not for use by children under the age of 3."}"
(PRO ITEM.MSG (Fallout), PRO ITEM.MSG (Fallout 2), Items.txt)
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