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The Vault - Fallout Wiki
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{{for|an overview of 10mm ammunition types in varios ''Fallout'' games|10mm}}
+
{{For|an overview of 10mm rounds throughout the [[Fallout series|''Fallout'' series]]|10mm}}
{{Infobox ammunition
+
{{Infobox ammo gamebryo
|game =FNV
+
|games =FNV
  +
|icon =10mm round icon.png
|type =gamebryo
 
 
|image =10mmammobox.png
|titlename=10mm round
 
|name =10mm round
+
|image2 =10mm bullet.png
  +
<!-- ####### Variant 1 ####### -->
|image =10mmammobox.png
 
|icon =FNV 10mm round icon.png
+
|item name =10mm round
|weight =0.033 (Hardcore mode)
+
|weight =0
|value =2
+
|weight hardcore =0.033
  +
|value =2
|baseid ={{ID|00004241}}
+
|baseid ={{ID|00004241}}
|name2 =10mm, Hollow Point
 
  +
<!-- ####### Variant 2 ####### -->
|weight2 =0.033 (Hardcore mode)
 
 
|item name2 =10mm, hollow point
|value2 =5
 
  +
|weight2 =0
|baseid2 ={{ID|0013e43b}}
 
  +
|weight hardcore2 =0.033
|name3 =10mm, JHP (Hand Load)
 
 
|value2 =5
|weight3 =0.033 (Hardcore mode)
 
 
|baseid2 ={{ID|0013e43b}}
|value3 =3
 
  +
<!-- ####### Variant 3 ####### -->
|baseid3 ={{ID|00140aa8}}
 
 
|item name3 =10mm, JHP (hand load)
  +
|weight3 =0
  +
|weight hardcore3 =0.033
 
|value3 =3
 
|baseid3 ={{ID|00140aa8}}
  +
<!-- ####### Variant 4 ####### -->
  +
|item name4 =10mm (Junk) {{icon|js|link=JSawyer}}
  +
|weight4 =0
  +
|weight hardcore4 =0.033
  +
|value4 =0
  +
|baseid4 ={{ID|00FB6C}}
  +
|footer =[[File:10 and 127mm.png|70px]]<br />10mm bullet that's been fired
 
}}{{Games|FNV}}
 
}}{{Games|FNV}}
  +
 
'''10mm round''' is a type of [[ammunition]] in ''[[Fallout: New Vegas]]''.
 
'''10mm round''' is a type of [[ammunition]] in ''[[Fallout: New Vegas]]''.
   
Line 26: Line 39:
   
 
==Characteristics==
 
==Characteristics==
  +
{{Transcluded|10mm}}
It was manufactured by the company High Velocity before the [[Great War]].
 
  +
{{Transcludesection|10mm|10mmFMJ|options=nointro}}
   
===10mm, Hollow Point===
+
===Weapons using this ammunition===
  +
; Pistols
Hollow point bullets mushroom and break up on impact, causing massive trauma on fleshy, unarmored targets. However, this also means they break up when they hit things like armor plate, drastically reducing the weapon's penetrating power.
 
 
* [[10mm pistol (Fallout: New Vegas)|10mm pistol]]
  +
** {{icon|FNVCS|link=Courier's Stash}} [[Weathered 10mm pistol]]
   
  +
;Submachine guns
===10mm, JHP (Hand Load)===
 
 
* [[10mm submachine gun (Fallout: New Vegas)|10mm submachine gun]]
A jacketed hollow point is a round designed with a harder outer metal coating with a hollowed cavity tip. The result is higher stopping power and wound trauma with increased armor penetration when compared to standard hollow point rounds but inflict slightly less damage this ammunition type isn't much of an improvement over standard hollow point rounds due to it's only slightly higher armor penetration and reduced damage.
 
  +
** {{icon|FNVGRA|link=Gun Runners' Arsenal}} [[Sleepytyme]]
  +
  +
; Heavy weapons
  +
* {{icon|FNVLR|link=Lonesome Road (add-on)}} [[Shoulder mounted machine gun]]
  +
  +
===Crafting===
  +
{{Crafting chart
  +
|component1 =Case, 10mm
  +
|component1 count =1
  +
|component2 =Lead
  +
|component2 count =17
  +
|component3 =Powder, pistol
  +
|component3 count =9
  +
|component4 =Primer, large pistol
  +
|component4 count =1
  +
|instrument1 =Reloading bench
  +
|product1 =10mm round (Fallout: New Vegas)
  +
|product1 count =1
  +
|skill =Repair
  +
|skill level =25
  +
}}
  +
  +
===Breakdown===
  +
{{Crafting chart
  +
|component1 =10mm round (Fallout: New Vegas)
  +
|component1 count =1
  +
|instrument1 =Reloading bench
  +
|product1 =Case, 10mm
  +
|product1 count =1
  +
|product2 =Lead
  +
|product2 count =15
  +
|product3 =Powder, pistol
  +
|product3 count =7
  +
|product4 =Primer, large pistol
  +
|product4 count =1
  +
|skill =Repair
  +
|skill level =25
  +
}}
   
 
==Variants==
 
==Variants==
  +
===Comparison===
{| class="va-table sortable" style="text-align:center;"
+
{| class="va-table va-table-full va-table-center sortable"
  +
 
|-valign="top"
 
|-valign="top"
!Name
+
! Name
![[Damage|DMG]]
+
! [[Damage]]
![[Damage Threshold|DT]]
+
! [[Damage Threshold]]
![[Condition|CND]]
+
! [[Condition]]
![[Weapons Spread|SPRD]]
+
! [[Weapons Spread]]
!Other
+
! Other
![[Fallout: New Vegas crafting|Craftable]]
+
! [[Fallout: New Vegas crafting|Craftable]]
!Empty Casing
+
! Empty Casing
  +
 
|-
 
|-
 
| 10mm round
 
| 10mm round
Line 51: Line 108:
 
| x 1
 
| x 1
 
| x 1
 
| x 1
|
+
|
 
| Yes
 
| Yes
 
| 20% Chance
 
| 20% Chance
  +
 
|-
 
|-
| 10mm, Hollow Point
+
| 10mm, hollow point
 
| x 1.75
 
| x 1.75
 
| x 3
 
| x 3
 
| x 1
 
| x 1
 
| x 1
 
| x 1
|
+
|
 
| No
 
| No
 
| 20% Chance
 
| 20% Chance
  +
 
|-
 
|-
| 10mm, JHP (Hand Load)
+
| 10mm, JHP (hand load)
 
| x 1.65
 
| x 1.65
 
| x 2
 
| x 2
Line 72: Line 131:
 
| Yes
 
| Yes
 
| 10% Chance
 
| 10% Chance
  +
  +
|-
  +
| 10mm (Junk) {{icon|js|link=JSawyer}}
  +
| x 0.95
  +
| x 1
  +
| x 1.2
  +
| x 1
  +
|
  +
| Yes
  +
| 20% Chance
 
|}
 
|}
   
  +
===10mm, hollow point===
==Weapons using this ammunition==
 
  +
{{Transcluded|10mm}}
* [[10mm pistol (Fallout: New Vegas)|10mm pistol]]
 
  +
{{Transcludesection|10mm|10mmHP|options=nointro}}
* [[Weathered 10mm pistol]] [[File:Fnv-classicpackblog1 (1).jpg|50px|link=Classic pack]]
 
  +
* [[10mm submachine gun (Fallout: New Vegas)|10mm submachine gun]]
 
  +
===10mm, jacketed hollow point (JHP), hand loaded===
  +
{{Transcluded|10mm}}
  +
{{Transcludesection|10mm|10mmJHP|options=nointro}}
  +
  +
; Crafting
  +
{{Crafting chart
  +
|component1 =Case, 10mm
  +
|component1 count =1
  +
|component2 =Lead
  +
|component2 count =21
  +
|component3 =Powder, pistol
  +
|component3 count =12
  +
|component4 =Primer, large pistol
  +
|component4 count =1
  +
|perk =Hand Loader
  +
|perk rank =1
  +
|instrument1 =Reloading bench
  +
|product1 =10mm round, JHP (hand load)
  +
|product1 count =1
  +
|skill =Repair
  +
|skill level =50
  +
}}
  +
 
===10mm (Junk)===
  +
{{JSawyer}}
  +
Rounds crafted with the use of scrap metal, these offer lower ballistic performance and significantly stress the firearm, but are better than nothing.
  +
  +
; Crafting
  +
{{Crafting chart
  +
|component1 =Case, 10mm
  +
|component1 count =10
  +
|component2 =Scrap Metal
  +
|component2 count =1
  +
|component3 =Tin Can
  +
|component3 count =2
  +
|perk =Junk Rounds
  +
|perk rank =1
  +
|instrument1 =Reloading bench
  +
|product1 =10mm (Junk)
  +
|product1 count =10
  +
|skill =Repair
  +
|skill level =45
  +
}}
  +
  +
==Locations==
  +
* [[Novac]]: [[Cliff Briscoe]].
  +
* [[Goodsprings]]: [[Chet (Fallout: New Vegas)|Chet]].
  +
  +
{{RT}}
   
 
{{Navbox ammo FNV}}
 
{{Navbox ammo FNV}}

Latest revision as of 21:46, 25 November 2015

Icon disambig
For an overview of 10mm rounds throughout the Fallout series, see 10mm.
10mm round
10mmammobox10mm bullet
10mm round icon
10mm round
Weight
0.033
Value2
base id00004241
10mm, hollow point
Weight
0.033
Value5
base id0013e43b
10mm, JHP (hand load)
Weight
0.033
Value3
base id00140aa8
10mm (Junk) JSawyerSourcebox default
Weight
0.033
Value0
base id0000fb6c
 
Gametitle-FNV
Gametitle-FNV

10mm round is a type of ammunition in Fallout: New Vegas.

Background

The following section is transcluded from 10mm. To modify, please edit the source page.

Before the War, the powerful 10mm Automatic round was the standard ammunition for the Bureau of Alcohol, Drugs, Tobacco, Firearms and Lasers and other federal agencies, while the military was more reliant on experimental energy weapons (although it remained the round of choice for conventional pistols and submachine guns).[1] The G brand of ammunition was one of the most popular, offering excellent centerfire cartridges for a variety of applications.

Characteristics

The following section is transcluded from 10mm. To modify, please edit the source page.

The basic 10mm Automatic round is a standard full metal jacket bullet: A soft metal core surrounded by a jacket made from tougher metal. This allows for higher muzzle velocities and greater damage, as well as increased performance against armor. The increased damage is reduced somewhat by the fact that the metal jacket limits the expansion, resulting in less kinetic energy transferred to the target.

Weapons using this ammunition

Pistols
Submachine guns
Heavy weapons

Crafting

ComponentsRequirementsProducts
17 Lead
1 10mm round

Breakdown

ComponentsRequirementsProducts
1 10mm round
15 Lead

Variants

Comparison

Name Damage Damage Threshold Condition Weapons Spread Other Craftable Empty Casing
10mm round x 1 x 1 x 1 x 1 Yes 20% Chance
10mm, hollow point x 1.75 x 3 x 1 x 1 No 20% Chance
10mm, JHP (hand load) x 1.65 x 2 x 1 x 1 Yes 10% Chance
10mm (Junk) JSawyerSourcebox default x 0.95 x 1 x 1.2 x 1 Yes 20% Chance

10mm, hollow point

The following section is transcluded from 10mm. To modify, please edit the source page.

10mm hollow point rounds feature a pit or a hollowed out shape at the tip of the bullet. As a result, the bullet expands upon impact, delivering more kinetic energy to the target and disrupting tissue more extensively. However, this same property also leads to dramatically reduced penetrative power, as the bullet will be stopped by armor more easily due to its properties.

Behind the scenes

I picked 10mm since it wasn't popular, had been tested by the FBI at one point (and found lacking), but it was basically a gun nut (which I am one) kind of round. .45 might have made more sense, but I was looking for something with a little twist.

Chris Taylor
  • Source for the above statement: DAC

References

10mm, jacketed hollow point (JHP), hand loaded

The following section is transcluded from 10mm. To modify, please edit the source page.

A hollow point 10mm bullet, where the hard metal jacket is applied specifically to increase bullet strength and create a middle ground between damage potential and penetration.

Crafting
ComponentsRequirementsProducts
21 Lead

10mm (Junk)

Sourcebox defaultThe following is based on the JSawyer mod and has not been confirmed by canon sources.

Rounds crafted with the use of scrap metal, these offer lower ballistic performance and significantly stress the firearm, but are better than nothing.

Crafting
ComponentsRequirementsProducts
10 10mm

Locations

References