![]() | Cleanup To meet The Vault's quality standards, this article or section may require cleanup. Please help by improving the article. |
For an overview of .50 ammunition types in the Fallout series of games, see .50 caliber. |
.50 caliber | |||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||
![]() | The following is based on Van Buren and has not been confirmed by canon sources. |
---|
.50 caliber is a type of ammunition that was to appear in Van Buren, the canceled Fallout 3 by Black Isle Studios. It also featured in the Van Buren tech demo game files.
Background[]
First introduced into service in 1921, the .50 MG round has served with distinction, used as ammunition for heavy machine guns and anti-materiel rifles alike. The availability of a number of specialized cartridge types ensures that a weapon using this ammunition can be adapted for a number of tactical purposes.
Characteristics[]
![]() | Section needed This section is needed but has not been written yet. You can help The Vault by writing it. |
Weapons using this ammunition[]
Variants[]
.50 caliber AP[]
![]() | Section needed This section is needed but has not been written yet. You can help The Vault by writing it. |
.50 caliber FMJ[]
![]() | Section needed This section is needed but has not been written yet. You can help The Vault by writing it. |
.50 caliber JHP[]
![]() | Section needed This section is needed but has not been written yet. You can help The Vault by writing it. |
Location[]
- While it doesn't appear in the Van Buren tech demo, it is still present in the game files and can be spawned with the console command CreateEntity Ammo50.amo.
Gallery[]
-
.50 caliber AP
-
.50 caliber FMJ
-
.50 caliber JHP
|