For an overview of .44 Magnum rounds throughout the Fallout series, see .44 Magnum. |
.44 Magnum | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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.44 Magnum is a type of ammunition in Fallout 2.
Background[]
The powerful .44 Magnum round was originally developed for revolvers. Soon adapted for pistols and even rifles, it is a large-bore cartridge delivering a heavy, sizable bullet at very high velocities. Its excellent stopping power and range also result in plenty of recoil and a distinctive muzzle blast, making it a poor choice for users prizing maneuverability and control over sheer firepower. However, it remains well suited for any inhabitant of the wasteland needing a round capable of stopping monsters, human or otherwise.
Characteristics[]
A good all-around pistol round, the .44 Magnum is excellent with the M29 revolver. The JHP variant is, as usual, superior to the FMJ ammo type.
Variants[]
Weapon | Ammo | Performance vs. armor | ||||||
---|---|---|---|---|---|---|---|---|
None | Leather jacket | Leather armor | Metal armor | Combat armor | Power armor | Advanced power armor | ||
.44 Magnum revolver .44 Magnum (speed load) |
.44 Magnum FMJ |
14.4 - 21.6 |
12 - 18 |
9.5 - 15.2 |
7.2 - 12.6 |
5.6 - 10.4 |
0 - 4.8 |
-1.95 - 1.95 |
.44 Magnum revolver .44 Magnum (speed load) |
.44 Magnum JHP |
19.2 - 28.8 |
14.4 - 21.6 |
12.1 - 18.7 |
10 - 16 |
7.6 - 12.4 |
4.8 - 9.6 |
2.25 - 5.25 |
Desert Eagle .44 Desert Eagle (exp. mag.) |
.44 Magnum FMJ |
12 - 19.2 |
10 - 16 |
7.6 - 13.3 |
5.4 - 10.8 |
4 - 8.8 |
-1.6 - 3.2 |
-3.25 - 0.65 |
Desert Eagle .44 Desert Eagle (exp. mag.) |
.44 Magnum JHP |
16 - 25.6 |
12 - 19.2 |
9.9 - 16.5 |
8 - 14 |
6 - 10.8 |
3.2 - 8 |
1.25 - 4.25 |
Full metal jacket (FMJ)[]

The basic .44 Magnum ammunition is a standard full metal jacket bullet: A soft metal core surrounded by a jacket made from tougher metal. This allows for higher muzzle velocities and greater damage, as well as increased performance against armor. The increased damage is reduced somewhat by the fact that the metal jacket limits the expansion, resulting in less kinetic energy transferred to the target.
FMJ is a good round, but in terms of raw damage potential, the JHP variant is strictly superior.
Jacketed hollow point (JHP)[]

Hollow point bullets feature a hollowed out shape at the tip of the bullet, causing the bullet to expand upon impact, delivering more kinetic energy to the target and disrupting tissue more extensively. However, this same property also leads to reduced penetrative power, as the bullet will be stopped by armor much more easily due to its properties. A hard metal jacket is applied to JHP rounds to increase bullet strength and create a middle ground between damage potential and penetration.
Although the DR bonus applied by these rounds is noticeable, the fact that they deal double the damage makes them almost twice as good as the basic FMJ round.
Weapons using this ammunition[]
Locations[]
- Commonly found in shops
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