Talk:Reilly's Rangers (quest)

Stealing Eugene
Just a note - You can steal Eugene without having 100 sneak and 8 agility. I did it with only 40 sneak and 7 agility, but it took a few tries. – unsigned comment by 74.39.145.132


 * I had to edit this, if only to indicate the exaggeration on it's ease. With a character who is at Agility 9, Sneak 100, 75/220 weight, an additional +5 sneak from headgear, combined with the +80 Stealth field and +175 sneak from the Chinese Stealth Suit, and Stealth boy, all on top of having it set to "Very Easy" difficulty, and being as far as possible from Brick, Pip-light off, I've not succeeded in more than 20 tries. I don't doubt it's possible, but unless the above user has some secret tip, it's more of a dumb luck thing, and people shouldn't be fooled into thinking it's easy. Jwguy 12:35, 5 June 2009 (UTC)


 * Tried it myself with a sneak of maybe twenty and currently wearing the ranger armor and not much else (six agility). I waited until Brick was asleep, went into hiding (had to position myself just so because Donovan appears to be an insomniac), and used a stealth boy. I then saved and tried to pickpocket her. I think this is perhaps the best way to go about getting it as you can run through chances very quickly. It took me about ten tries, which took maybe a minute and some change in real time. I acknowledge that some will be less fortunate than others, but when save scumming everything is just a matter of perseverance.

99.137.226.27 07:16, 18 June 2009 (UTC)I tried to steal Eugene right after I claimed the Ranger armour from Reilly, and got it after 3 tries. It might be pretty easy after all, or I could just be really lucky.

I got both. Got it from slaughtering Brick. She goes down the elevator last so you can kill her without the reilly's going hostile on you. :)

I have the 1.7 patch and Broken Steel installed. With Sneak 90, Agility 7, Luck 9 (after receiveing the Ranger Armor) + Stealth Boy I managed to steal Eugene when Brick was sleeping in about 25-30 tries. edit2: PS: Gameplay set on Normal difficulty level.

02-02-10 I put on a stealth boy stole it got caught and bad karma but i just left with staelth boy still on, When I return I get no bad reaction from any of the reilys faction. Does that mean success?

08-12-10 (360) I'm not sure if this was just dumb luck or not, but I finally got it! I had 9 luck, 9 agility, 100 sneak, stealth armor, shady hat and I used a stealth boy. I must have tried it 40+ times with Brick asleep (2:30-ish AM) while standing near her head. I was about to give up when I tried it while standing near her feet next to Butcher's bunk. BAM first try!

Try wearing nothing when trying to steal it. I tried around 12 times with a stealth boy wearing Ranger Combat armor and got caught every single time. But as soon as I took my clothes off I got it on the first try.

Mess?
the page mentions some sorta sub-quest involving "Reilly's sister". I can find nothing about it. Is it false info?--Mookeylama 14:43, 15 January 2009 (UTC)
 * I removed the reference to this quest, I don't think it exists. In-game or on the internet, I can find no other sign of it. If adding it back in, be more descriptive about acquiring it please. 121.44.114.133 09:42, 24 May 2009 (UTC)

Is it just me, or is this page rather messy?
 * --Mirar 12:39, 23 November 2008 (UTC)
 * It isn't just you. This could stand be organized and re written. I'm unfamiliar with this quest as of yet however, so I don't think I'm really qualified to make adjustments to the article. - TheYeti 20:20, 12 December 2008 (UTC)
 * I've completed the quest a couple of times, so I can start on it.Shadowgm 13:09, 30 December 2008 (UTC)Shadowgm
 * Okay, got to the first part. Still needs a lot of work. I can't cross-check directions here at the office, so if you can make sense out of the hash, feel free.Shadowgm 14:21, 30 December 2008 (UTC)Shadowgm
 * Edits continuing todayShadowgm 14:20, 31 December 2008 (UTC)Shadowgm
 * Jesus with a jetpack. Removing a bunch of redundant information from the NOTES section, also cut a bunch of non-bugs from the bugs section. The fact that Reilly may not pay you for previously discovered locations needs to be mentioned ONCE. Not four or five times.Shadowgm 14:49, 31 December 2008 (UTC)Shadowgm

Clearing Lobby
I cleared the lobby as to take no chances with the Ranger's lives and proceeded with the quest as normal. I dallied a bit on the roof looting mutants, when I finally made it down all the mutants were back and firing on the rangers.


 * Clearing the lobby beforehand had no impact for me... The muties spawned when the rangers came down the elevator, regardless. :p -- Mirar 12:39, 23 November 2008 (UTC)

"Just after repairing the elevator, all rangers rush to the ground level where they are no match against ambushed super-mutants." - I didn't find this to be true at least on normal difficulty. Brick got a bit banged up before I got there. Most of the muties were at half or below half health when I finally got downstairs. Perhaps they would have been slaughtered had I not come at all, but it looked as if they had the upper hand. I did give them all ammo while on the roof though.Suntelia 08:51, 20 November 2008 (UTC)
 * On my current playthrough with a melee/unarmed character I ran this mission around level 9 or 10, gave the Rangers their ammo, and followed them down the elevator right away, looting the muties before giving Donovan the battery. I didn't attack any of the muties myself due to a lack of ranged weapons but the ammoed-up Rangers had no issues and handily dealt with them all. I think it's just the luck of the draw if they end up getting slaughtered or not if they are not helped by the PC. Bsdasym 01:11, 6 January 2009 (UTC)

I cleared the lobby before I took the rangers down and there were still super mutants on the way. During this, Butcher died and I went back to his body after getting Eugene so I could also have their armor. Walk into the door, bam, super mutant mayhem. They were all back.

Dirk Gently 20:12, 23 November 2008 (UTC)

Leveled mutants will spawn, but it won't be a complete respawn of the original lobby occupants. So clearing them first does take the heat off you during your exit.--97.81.77.13 20:18, 12 January 2009 (UTC)

You can also make the fight in the lobby easier, if after clearing it you place some mines in the places the mutants will spawn at. 2 good places would be below the stairs and a little towards the reception desk. Anothe would be the dead end just up the stairs. Both of those plces will get 2 mutants, if i'm right.Avangion 11:54, 27 February 2009 (UTC)

Ditto on the mines, they work very well at those places. --121.54.13.2 16:29, 9 August 2009 (UTC)Anon

Before going to the hospital, enter the hotel first and clear the lobby, place (Bottlecap) mines on places where the Mutants respawn, what ever you do, drop few or no mines near/on the shortest path between the elevator and the door. One mine underneath the catwalk towards the door will work, since usually mutants spawn near it (ground floor). If you have lots of mines (15-25), dont spare them, more mines going off mean less damage you and the Ranger need to do to survive. Overlords still take significant damage from (Bottlecap) mines, so concern yourself with the Overlords, if necessary (when Overlord is melee armed), lure them to the mines. Masters and lower that have taken a beating are severely damaged when too close to a mine (regulars are mostly killed), allowing the Rangers to pick them off easier. Also, make sure you did the "Optional" objective as it allows you to share ammo with the Rangers, prolonging their fire capacity. --Radnus81.205.186.16 23:01, March 15, 2010 (UTC)

Message to Little Moonbeam not present?
I completed the Stealing Independence quest a while back and just returned to the Statesman Hotel. I finally found a bed which is supposed to be Sydney's father, but there was no holotape. Bug? Intended? (I let Sydney go to Underworld.) Can I get the tape somewhere else? If nothing helps, spawn it using the console? 78.53.201.17 20:59, 24 November 2008 (UTC)

-I also cannot find this, but perhaps I am unclear where it is. The directions ("on the same floor that you come to as soon as you get off the elevator from the restaurant") aren't very useful...you're coming 'from' the restaurant? what does that mean? 67.101.123.244 03:02, 29 November 2008 (UTC)GP

- i had a similar problem. however, there are two almost identical rooms right on top of each other. i spent around 10 minutes trying to search the room before i gave up. when i reached the next floor there was another room that was identical, except it had the light on and a skeleton on the bed.


 * Can't recall where I read it, but the room number is 107. The holotape is on the bed, with the (single) skeleton. I missed it the first time and had to go back after visiting the Rangers. From the rooftop, I had to backtrack quite a ways. There's a part in the hotel where there's two ways to reach the floor above - a rubble filled room, and a corridor/stairs. If I recall correctly, it was somewhere past that. I just carefully went back through the area from the roof, and found it in about 15 minutes. 76.64.54.60 16:51, 4 December 2008 (UTC)


 * LOL, I think you will find all the rooms are 107.


 * It was hidden under a skeleton on a bed for me. Maybe someone could post a video of walking to it on that level. 24.6.4.179 03:40, 25 June 2009 (UTC)

On the 3rd or 4rth floor upwards after entering the hotel from the hospital, look for a skeleton on a white single bed (this is the general rule, the skeleton and white bed, if either one is missing, you're in the wrong place). The Holotape should be near/underneath the skeleton. Also, check the nearby "desk" thingy (next to the bed) for some 5.56 ammo clips. --Radnus 81.205.186.16 23:04, March 15, 2010 (UTC)

Bugs
The 2nd bug currently listed is not correct in my experience, on two counts. First, I did not have to leave and reenter the compound after taking the mapping "quest"; simply talking to Riley right again after taking the mission got me paid for everything I'd discovered up to that point. Second, you can't really "complete" the quest though the bug states you can; you can go back to Ranger HQ as many times as you like and get paid for all the places you've discovered since the last time you were paid.


 * same here. I just exited dialogue, then spoke to her again after getting the mapping module.

Also on the topic of bugs, I followed the rescue quest "by the numbers"; Heard the radio signal, talked to Riley about it in Underworld, then went to rescue the Rangers. When I got to the rooftop the first time I was being cautious approaching them and after a minute or so of creeping around, got the "Riley's Rangers are now Hostile to you" message for no apparent reason; I reloaded and just ran straight up to them ignoring the muties on the way. Not sure what the deal is here or if it's even a bug.

Yeah, I got that hostile thing too the first time round. Not particularly sure what causes it. Also, are you sure the quest isn't classed as "complete" if you find all the locations on the map? Or does it at least unlock new dialog?

Playing the PC version, I had to leave the compound and return to get paid for what I had already discovered. 15:20, 19 December 2008 (UTC)Darkbrew7




 * I don't see re-spawning mutants on the rooftop as a bug either. Body clear up and re-population occurs in many of the outdoor areas after, (what seems like), a day or two game time.


 * I did come across a bug/scripting error on the PC version.
 * I went to Underworld before hearing the broadcast, spoke to Reilly, but didn't accept the quest right away. I told her I would think about it. When I returned to get the quest, I only had one dialogue option, "How did this happen?". Consequently I didn't get the code for the ammo crate, nor directions. I went to the National Archives, heard the Ranger Broadcast, and was then given the quest automatically, (which I think is normal). I went back to Reilly, but no new options prevented themselves. I did find my way to the hospital, (without directions), and the dialogue options with the Rangers presented as though I had never met Reilly.


 * It still worked out the same, I got offered the same reward, (being nice or nasty to Reilly doesn't seem to affect that, (or Karma), only how she replies.


 * BTW, I believe if you don't talk to Reilly at all she just appears at the Ranger Compound after rescuing the Rangers. Also, I had a fission battery on me and gave it to Donovan without problems, even though both, "I have a battery..." and, "Do you know where I can find a battery..?" dialogue options were presented to me.
 * Blahguy 09:17, 31 December 2008 (UTC)


 * Deleted a bunch of the items above, left one or two with questions.Shadowgm 14:54, 31 December 2008 (UTC)Shadowgm\

Geomapper
I've been working with the Geomapper a little in the PC version. Can anybody confirm or deny: Comments? Confirmations? Thanks! -RedKnight7 04:42, 28 December 2008 (UTC)
 * Once you get the geomapping mission, you don't have to have the Geomapper Module on you to record new locations. You only have to have it on you whenever you go back to Reilly, and she'll pay you for the difference. (Just like she effectively does when you first get it.) This worked twice if I kept it in my Megaton locker in the meantime.
 * It says on the Geomapper Module page that Reilly will sell you a new Geomapper if you lose or sell yours. I wanted to test my assertion above with an extreme move - selling my mapper, getting a few new map markers, buying a new mapper from Reilly, then cashing in on new locations. BUT - she will not sell me one. Maybe I messed myself up.
 * I haven't tried this, however, just a little fyi (you probably already know this) but you can always use the terminal to recreate the Geomapper Module.

Reilly's directions.
Have to agree I found Reilly's directions hard to follow, even with the map marker it took a while as I didn't realise you could enter man-hole covers at the time. I wasn't that familiar with using the local map either.

All of the numbers on the hotel doors being the same didn't help either.

Also, regarding counting the floors on buildings. I'm fairly certain that in the USA the floor at ground level is their "first" floor, (so no ground floor exists), and in the UK it is the "ground" floor. Hence the USA "second" floor is UK "first", etc.

...and don't forget that we (USA) don't have a 13th floor. Ever.(You mean sometimes. I've seen 13th floors and I live in the u.s.) Not sure if it matters as I've yet to encounter a building with more than 4 or 5 floors.

Multiple Rewards
Removed from main -

If Brick and/or other Rangers are killed, wait until after visiting the Ranger Compound and choosing your reward to loot their bodies; you can ask for Eugene as a reward, then loot Armor from any dead Rangers and'' another Eugene from Brick's corpse. In short, if you contrive to have all the Rangers die in the lobby, it is possible to acquire 4 sets of Ranger Armor and Eugene, or 3 sets and 2 copies of Eugene.''

Turns out this was heresay - can anyone confirm/deny this exploit? Superhauler 16:22, 2 January 2009 (UTC)
 * I'm in the middle of a positive karma run, so it'll have to wait for my next run-through. Seems silly that you'd get a reward for failing to bring back ANY of the team, though.Shadowgm 16:28, 2 January 2009 (UTC)Shadowgm


 * Confirmed 3 sets of armor + Eugene, by letting Butcher & Brick get killed. As for silly, that'd be a long list in this game eh? (looking at stack of 'unique' Ultra SMG's) ;) Superhauler 16:40, 2 January 2009 (UTC)


 * It's official – you can get 2 copies of Eugene, but if all the Rangers die the message 'You are now hostile with Reilly's Rangers' follows shortly afterward. So the maximum reward would be 3 Armor + Eugene or 2 Armor and 2 Eugenes.Superhauler 00:50, 6 January 2009 (UTC)


 * Just to add confimation, for the PS3 patched version, it is still possible to suffer up to two Ranger casualties and still obtain a reward item from Reilly. 3 Armor + 1 Helmet + Eugene (or) 2 Armor + 1 Helmet + 2 Eugenes 134.205.130.168 16:30, 26 February 2009 (UTC)

Even better. Max reward is 4 sets of armor + Ranger battle helmet + 2 copies of Eugene (or 5 sets of armor + Ranger battle helmet + 1 Eugene), all without any casualties!!! Here's how: n00w 06:40, 21 April 2009 (GMT+1)
 * At the Chop Shop when you wake up Reilly, reverse pickpocket her a Talon armor and take her Brahmine skin suit.
 * On the roof, reverse pickpocket a Chinese assault rifle + 5,56mm ammo on Brick. Don't give her any ammo for Eugene as proposed by the game, so that you make sure she will use the rifle during the battle. On the other hand, supply 50 ammo each to the two other comrades in order to make the upcoming battle easier.
 * During the battle, quickly take out the rightmost mutant then the one equipped with a minigun. Try to stand next to the exit at the end of the battle. Be there a reasonable amount of time before the three rangers arrive. Then sneak, and save the game to reload, just in case.
 * When you see Brick running to the door, be fast and intercept her while sneaking, to steal Eugene. The hard part is to be quick and coordinated. In this place stealing Eugene on Brick worked for me on the first try.
 * At the compound, you can steal the Ranger battle helmet and all four sets of armors on the four rangers. Take back the Talon armor on Reilly, while you're at it. Do this before you speak to anyone. It can take some time and a couple of tries, so be patient. Use any power armors boosted to max for the trick, as well as a full stats regular Combat helmet to trade for the ranger version. Use Stealthboys if you are low on the Stealth skill. Use the dark corridors to your advantage.
 * When you're done, go and talk to Reilly, in order to get the last item (5th armor or 2nd Eugene).

It is possible to complete the quest, get good karma, get the mapping machine and then kill all 4 of the rangers to get 4 sets of the ranger armor and one Eugene. I didn't get any bad karma at all. They are quite easy to kill if you selected the armor and equip it. They go down with the plasma rifle in 1 or 2 shots to the head each. If you have level 20 and took the AP regenerating perk its a trivial thing to kill them all. (Xbox 360 - no negative karma for killing the entire rangers crew).

What's the purpose of giving Reilly, Talon armor at Underworld?

"At the Chop Shop when you wake up Reilly, reverse pickpocket her a Talon armor and take her Brahmine skin suit."

I know she will put it on because it's better then the brahmine outfit, but won't she put on the Ranger Armor after the mission? Or will she continue to use the Talon armor?

GodsHand 15:32, March 8, 2010 (UTC)

Seward Square
Having just completed this quest, I wonder is it worth a mention of the 10+ mutant brutes & masters in Seward Square between where you exit the sewer & the compound?


 * Not to mention 4(?) Centaurs & the Talon sniper up in the walkway – you came up through the sewer right? I did that once, & since then I take the time to get the Ranger Compound on my map before I do the quest to avoid that cluster****. It might be worth mentioning that it can be avoided, but I also think we should help spread the grief by shutting up ;-)Superhauler 21:29, 9 January 2009 (UTC)

Added a comment, and also linked Ranger Battle Armor in reward properly. --Keithjohnb 19:12, 10 January 2009 (UTC)

What about the guy talking over the loudspeaker, I couln't figure out what that was. Anyone care to share with me? ````MainMeister

the guy speaking over the loudspeaker is just an insane guy who wired up mines, grenades, and mini nukes, and will detonate them if you get too close, just take him out with a sniper rifle and grab the nuke for yourself. his rantings refer to the bible i believe, and can be applied (metaphorically) to the wastelands

Anyone have a save to test the following
When battling the super mutants in the lobby, I accidentally sneak criticaled (is that a word?) Butcher, without incurring hostility from any of the other rangers. Presumably this will also work on brick. Can anyone test it out before I add it to the page?--Keithjohnb 19:52, 12 January 2009 (UTC)


 * I actually intentionaly killed both Brick and Butcher by using a Stealth Boy during the battle, in order to make sure I could loot their bodies. I did this before I saw your note. So anyway I added this to the relevant tactic of getting the Ranger Armor/Eugene. --Sp3lly 16:46, 13 January 2009 (UTC)

CRAZY guy
There isn't a page or entry on the insane man holed up near the ranger hq. The one that screams things like "HUNGRY HUNGRY....SO HUNGRY....THE WORM IS ALWAYS HUNGRY". or atleast along those lines.... but whats the deal with him. I sniped him right through the brain case. --172.167.1.116 04:21, 25 March 2009 (UTC)

Go to the page "The Preacher" :) -- 24.78.142.196 05:11, 5 April 2009 (UTC)

Rangers dead except for Reilly?
So came across a abandoned town (with a supermarket and a radio beacon tower) while looking for the Alien blaster and after killing some Talon mercs I found all the Rangers Dead (with all their gear).

Anyone else actually found this or turned up in time to be included in the action?

--123.243.24.116 02:18, 13 May 2009 (UTC)Randommate

Pics or it didnt happen =)Victoriesx42 19:49, 20 August 2009 (UTC)

Optional Objective
This page makes no mention of the optional objective for the quest; the objective to locate the Ranger's ammo crate. --66.168.212.76 22:12, 22 May 2009 (UTC)

Strategy & Tactics moved from article

 * Reilly provides directions to the Statesman Hotel: "Using the Metro tunnels, head north from here to Metro Central. Then look for the tunnels to the Dupont Circle Station. Exit from Dupont Circle Station into the Dry Sewers and follow them to Our Lady of Hope Hospital." To make those directions work, you will have to leave the Dupont Circle station and head a short walk to the Dupont East station, where a flight of steps leads down to a door marked 'Hospital Maintenance.' This leads to the Dry Sewers and into the hospital.


 * If you're using fast travel, a shortcut is to hop to the GNR Building and leave through the Studio's back door (to Dupont Circle). Climb down from the ledge, cross the bridge and enter the Metro Junction. Proceed downstairs into the tunnels and bear right into the station. Follow the right-hand bore and exit into Vernon Square near the Statesman Hotel. (As you step out of the tunnel mouth, there will be a Super Mutant patrolling a bridge to your left.)


 * You can choose to clear out the lobby of the hotel prior to entering the hospital, to make exiting the hotel with the Rangers easier. A slightly weaker contingent of Super Mutants will respawn if you do this.


 * There is a small chance that you can knock Eugene out of Brick's hands through gunfire (by targeting the weapon in VATS) or if her arm gets disabled in the fight, but attempting this has about the same chances as pickpocketing her.


 * You can also kill Brick during the battle with the Super Mutants in the lobby with a quick headshot. If done during the battle with the mutants, the Rangers remain friendly. You get both rewards at one go.


 * The supply closet where the broken Protectron lies can be tricky to locate. The closet is behind the stairs in the southwest corner of the restaurant and blocked from view by a pillar. Remember, any fission battery will work.


 * The easiest way to reach Ranger HQ is to enter Anacostia Crossing Station (just north of Rivet City) and cross the mezzanine (don't go down). You will exit at Seward Square.


 * If you are accompanied by Charon and/or Fawkes, you may wish to tell them to wait for you somewhere safe on the roof before you approach Reilly's Rangers. It has been reported that the Rangers may sometimes turn hostile towards you if they see you with either of these NPCs when you first meet them. Once the initial contact is made you can then collect your NPC companion(s) and return to the Rangers without them turning hostile.


 * In unpatched versions, if you approach the rangers while wearing the ghoul mask, they may turn hostile.

If you choose the armor
If you take the armor as a reward you can always steal Eugene from Brick using a Stealth Boy. If you have any companions, tell them to wait for you outside of the room. Wait until Brick is asleep in her bed, activate the Stealth Boy, turn off your Pip-boy light to ensure minimal visibility, crouch into sneaking mode, move the maximum distance away from her to pickpocket her, THEN proceed to steal it from her. Replace Eugene by reverse-pickpocketing it with the regular Minigun, and at the expense of adding something from your inventory to hers of similar value (not to mention another negative karma deduction for doing so), you will have successfully stolen Eugene without any casualties or hostility between you and the Rangers.

Alternatively, you could just change the difficulty setting to Very Easy, use a Stealth Boy and try it. It should take far less time, though it is still extremely difficult, given the low chance to pickpocket Eugene.

For everyone who has loaded and finished the Operation Anchorage DLC, you can use the Chinese Stealth Suit, since it gives a good +15 to Sneak and the stealth effect. That'll save you the Stealth Boy, but if you have a rather low Sneak skill, this might still take a bit. It's IS possible to steal the weapon, don't give up.

It should be noted that this is, overall, the least intensive method, though only in concern of number of times pickpocketing and needed items. The likelihood of this succeeding, even on Very Easy, with both the Chinese Stealth Suit and a Stealth Boy, is still extremely low.

Sometimes, Brick will unequip Eugene for no reason and sit down, at that point you can use the above method to take the unique minigun. NubblePie 17:00, August 10, 2010 (UTC)

Completing the Optional Objectives in Moira's quest "Wasteland Survival Guide" can net you the Shady Hat, which adds +5 to Sneak. You can wear this with the Chinese Stealth Suit for a cool +20 to Sneak.

If you choose Eugene
There is another way to obtain both the Ranger Armor and Eugene, again involving pickpocketing. When asked to choose between Eugene and the armor, take Eugene. Then, find some armor with better Durability than the ranger battle armor (power armor seems most effective). If you want the Ranger Battle Helmet, you'll also need a regular Combat Helmet (or possibly any head gear that has a better damage resistance). At the Ranger Compound, pickpocket any one of the Rangers (it might be best to pickpocket Donovan, as he's the only one who has the Ranger Battle Helmet and you'll eventually meet him again in the wastes). First, drop the armor into his inventory, then leave the Compound and return. Donovan should now be wearing whatever armor you gave him, which means his Ranger Armor and Helmet are in his inventory for you to pickpocket.

I did what you said so far without any problem but i can't seem to actually get the armor out of his inventory. I don' t think it's possible. I have 100 sneak, the chinese stealth suit, and donovan's helmet but the armor can't be pickpocketed. I turned it to very easy and i can take anything out of his inventory but when i go for the suit of armor, i get caught.

The Ranger battle helmet looks the same as the combat helmet and gives no bonuses, so it's not such a good idea to get it.

NubblePie 16:57, August 10, 2010 (UTC)

Before you choose either
If you wish to obtain both the Ranger Armor and Eugene, do not give any ammo to the Rangers on the rooftop (this will be an option in the dialogue tree if you found Theo's Ammo Cache). After the elevator is repaired, you and the Rangers will be attacked in the hotel lobby by Super Mutants. Without ammo for Eugene, Brick is likely to rush in with only a 10mm pistol, which usually results in her death. You can then loot her corpse for Ranger Armor and Eugene. If you manage to get Brick and one other Ranger killed, you can loot them both. So the maximum equipment (including the 'official' quest reward) would be three sets of Ranger Armor and Eugene, or two sets of armor and two copies of Eugene. Note that if all the Rangers die, the message 'You are now hostile with Reilly's Rangers' follows shortly after and the quest has failed.

Alternatively, in case you want to ensure the survival of all Rangers, reverse pickpocket another weapon and fitting ammo to Brick. A Chinese Assault Rifle and 5.56mm rounds does the trick. You could also set difficulty to lowest possible temporarily and attempt to end the fight ASAP. If you specialized in headshots (Finesse, Sniper & Grim Reaper's Sprint) while using a Sniper Rifle you can come up with a devastating headshot series, making incredible short work of enemies - but that requires level 20.

--Kingclyde 17:38, 5 June 2009 (UTC)

Another way to fail
I was just in the hotel and killed the Rangers on the roof (they were hostile; I didn't realize that I had to holster my gun); the quest continued. Yet for some reason I failed the quest by inserting the fission battery into the elevator.

Maybe it's a glitch? I don't know. I just think this might be worth mentioning.


 * All I've done in the game is some basic quests and the Mothership DLC, then came across the hospital and hotel while exploring, so knowing about the guys on the roof, I went on up even though I had not received the distress call yet. They were hostile. I holstered my weapon and they holstered theirs, but came after me with their fists. Nothing I could do would make them friendly. As far as I know, I have not done anything to make them hostile, so I think it's just because of not having received the distress call.


 * I tried going back down instead of killing them, but could not find a way out of the hotel. When you come in from the hospital, I recall that you drop down through a hole in the floor, so I assume there is just no way out other than to kill the guys and fix the elevator. I even tried getting a fission battery, putting on a Stealth Boy and sneaking over to fix the elevator, but then I got a message that there is no power to the elevator, which is odd because if I kill them, putting in the battery makes it work. I really didn't want to get the Rangers mad at me, but it looks like I have no choice.75.15.69.105 18:11, April 1, 2010 (UTC)

Possible Reason
It's been known for the rangers to become hostile if you have certain followers. Who did you have accompanying you? --GrammarFailure 18:38, October 12, 2009 (UTC)

I failed, while having Fawkes with me, really not surprising, considering the theme (Save mercs from mutants.... you and big ass mutant try to walk up to them :P ) Solution was to tell him to wait, as soon as you came out the door, go talk to them, and pick him up, when getting the fission battery, they wont turn hostile. --r3in

Moved questionable bug/note

 * After patching the game it does appear that, if you get the armor and Eugene off dead Rangers in the Hotel, no reward will be offered to you by Reilly when you return to the Ranger Headquarters. Reilly will be upset by your apparent lack of ability to "rescue" the Rangers and will only tell you that she wishes time alone. It may no longer be possible to "double up" on possible rewards (confirmed does occur PC version, confirmed does not occur on Xbox 360 or PS3). This also occur if you choose the "neutral response" in the dialog system (usually the middle reply) when she question herself about being a real leader for the Rangers. She will then respond that don't need your pity and will refuse to give you the mapping quest (PC version).
 * If you go on the rooftop wearing Talon Combat Armor, you may get the message that the Rangers are hostile towards you.


 * Regarding the above (PC version), the repeatable quest "Geomapping with Reilly" will never get offered. Given the quite lucrative nature of this quest PC players might well be advised to think carefully about their options regarding collecting both Eugene and Ranger armor of dead Rangers. What does need to be confirmed is what happens if just one Ranger survives.

Unconfirmed bugs moved from article to be confirmed

 * Occasionally, a rare bug can occur upon first meeting the stranded rangers on the roof-top, causing them to become hostile towards the player without explanation. This can be rectified by either making use of the auto-save feature, or saving inside the hotel before leaving for a more firm reassurance.


 * There may be a glitch when you talk to Reilly for the first time. The marker on the compass will stay on her. Don't worry though, use this site to look for the Our Lady of Hope Hospital and make your way to the roof. You will come out and a fallen piece of metal will make a bridge over to the Statesman Hotel. Jump down and go through the door. Fight your way through the halls and eventually a new objective will pop up leading you to the Rangers and therefore finishing the quest.


 * There have been bugs reported regarding how the quest is started. These involve not activating the quest though the radio signal or by reviving Reilly and may result in glitched endings, dead Rangers, or even making the Rangers hostile.


 * If you loot Donovan's Wrench off his dead body after he has repaired the elevator, there is no way to drop it, as it is flagged as a quest item. Its only purpose is to repair the elevator panel should you have neither the skill or battery to do it yourself.


 * Also, if have your gun drawn when you reach the roof of the Statesman Hotel you may receive a message stating that "Reilly's Rangers are now hostile to you" and the quest is failed. This can be avoided by holstering your gun before you enter the roof. (unconfirmed)


 * There is a minor bug near the conclusion of this quest. You are tasked with retrieving a Fission Battery to repair the elevator (any Fission Battery will do). If you have a Fission Battery in your inventory, do not select a conversation topic to give it to Donovan and select to repair the elevator yourself, you will still have a quest objective to give the battery to Donovan until you end the quest by debriefing Reilly. This does not seem to have any effect on the quest itself, just a quest objective that does not update properly.


 * if you start the quest and awaken reilly in underworld, and then ignore her for an extended time the quest may become impossible to do. (ps3, need comfirmation that it isn't just me)

Please rewrite and verify. Add these to the article only when more than one confirmation is achieved. Thanks.--Kingclyde 22:03, 27 August 2009 (UTC)

I escaped the map in Operation: Anchorage and when I was a bit more then halfway between the Cliffs and the Base Camp, I received the Distress Signal, starting the quest.

Gun Nut Perk Bug?
(Xbox 360) I always get Gun Nut when I start a new game and have always gotten the special dialog for her saying "You're pretty sharp, kid.". It basically makes it out so that the character knows who Reilly's Rangers are. Well... It didn't happen for me this time! I tried all options of waking her up and still got no special dialog WHILE having the Gun Nut perk. There were options w/ the Dr. asking him who Reilly's Rangers were. When I talked to Reilly, I had options to ask who she was. Huh...? Has this happened to anybody? NOTE: I went to the Ranger Compound before I came to her during the search party side quest. Could this have something to do with it? I have no idea what I did to cause it.--HeadphoneDisaster 02:58, 31 August 2009 (UTC)

Dang!
i had Charon when i walked by the staircase on the roof of the hotal i heard a mine blow up and the rangers were hostile

Super mutant Overlord Problem
When i was going to the Statesman Hotels roof to help rangers, they were all dead and there were super mutant overlord standing next to the dead rangers. Its one of bad sides in broken steel.--RadioActiveGhoul 06:24, October 26, 2009 (UTC)

I have the 1.7 patch and BS installed. I went to the Statesman Hotels when I was level 23. I encoutered 4-5 super mutant overlords inside the hotel. When I reached the rangers there was a dead super mutant overlord near them, but the rangers had full health. I don't remember what weapon I picked up from his body. Maybe I got lucky and he had a melee weapon, even if all the other overlords I encountered had Tri-beam Laser Rifles on them.

I have the playstation 3 version. I've tested two completely different saves -- one from the very beginning of the game (level 20 using scrap metal) and my "normal" one (level 30). I have Clover on the normal game, and I've tried making her wait and dismissing her to do the roof alone. On both games, the rangers went hostile when I got to the foot of the stairs, and there was three or four overlord bodies. I noticed Butcher respawning when I got all the way up to the fountain, with the bodies of donovan and brick lying on the ground. Brick is consistently in her "usual" location, back behind the sandbags. Donovan is usually out near the fountain. A couple times I just wasted time sneaking about the area without approaching the stairs. Both times, I could see tri-beam lasers slipping past the railings and textures, seemingly directed toward me, and Brick's minigun spinning up for a couple seconds every 10 seconds. I've attempted the area at least 10 times, even resorting to stripping completely down to make sure my 9 (or 10) agility is being fully used, no weapon equipped. Every single time, they go hostile. This is a bad enemy leveling script, when coupled with the overlords.Pinkynperky04 15:23, November 9, 2009 (UTC)

I've messed around with this quest some more. I literally have been unable to complete the quest at level 30. At level 30, I am always informed that the Rangers are now hostile at the foot of the stairs. There are always 3-4 Overlord bodies by the fountain. Brick and Donovan are routinely dead. I've tried two different level 30 saves based on completely separate games, and out of 12+ attempts across the two of them, the Rangers have gone hostile every single time.

' THIS QUEST IS IMPOSSIBLE AT LEVEL 30. ' It's possible at exactly level 20 because all the super mutants are still "masters" and below. At level 22, there seems to be 1 or 2 overlords at the fountain. Out of about 5 tries, I got 1 success. On a couple of those failures, the "notification" of the Rangers hostility never appeared; I simply got up to the fountain and they were red-marked hostiles. I haven't attempted level 23-29. The save-games are available at gamefaqs in the Fallout 3 PS3 section, if anyone wants to test further.Pinkynperky04 16:13, November 14, 2009 (UTC)
 * It's not that bad. I just did it today at 30. Admittedly I had Fawkes, Charon and Dogmeat with me plus more gatling lasers and miniguns then I would ever need but It's more than possible. Just save often, make sure you've got good armor and weapons. It's really luck of the draw with the random spawns of Mutants. I fought more normals then Brutes or Masters although the resturant was a bear thanks to two Overlords on top, one with a Gatling Laser and the other with a Tri Beam. The first was taken down by Vengence (or what is Precision?) and Dogmeat got the other. Tough? Yes. Impossible? No. You've just got to have enough hardware to take down an Enclave army.--KnightNapier 02:45, November 27, 2009 (UTC)
 * I just completed this quest at level 30 alone with only the Scoped Gauss Rifle and the Chinese Stealth Armor. I left Dogmeat at Outside the hospital before I went through there so he was not with me at all. The Scoped Gauss Rifle 1-hit-kills most all Super Mutants (except overlords (Which take 4 head/leg shots to kill)) when Sneak attack criticaled. At the top of the Statesman Hotel There were 3-5 Overlords and a dead assortment of the other types of Super Mutants. 3/7 times Reilly's Rangers did not become hostile. The other 4 times I stepped out there heard minigun fire and they became hostile. I concluded that this was because one of the rangers had died for whatever reason. But like was said above, It IS completly possible to finish this quest at level 30! :D

Companions at Reilly's Rangers
Contrary to what the article seems to say, with Broken Steel (or Fallout 3 GOTY) on, I had Fawkes with me when I met the Rangers, yet they did not turn hostile (PC). --Ryan Cordell (93.103.27.78 21:53, December 29, 2009 (UTC))

stuck in side statesmans hotel looking fora way out
Hi i`m looking for a way to get out of the statesmans hotel i`ve already kill all super mutant and meet the rangers on roof they ask for the fiss i`m not able to finf it not either the key  to open the key for the restaurant can you help me out thanks70.80.176.212 21:05, January 28, 2010 (UTC)

Genosuicide?
While exploring the statesman hotel I noticed there were barely any super mutants. I only encountered four.... But there were plenty of dead super mutants with their arms/legs blown off. Were there lots of traps in the hotel that caused them to commit genosuicide? Pancaxe 23:36, March 31, 2010 (UTC)


 * Yes, there are a few traps, but the rangers killed most of them on their retreat to the roof. My guess is that you did this quest at fairly low level, therefore you didn't have to fight many muties. There had to be 30 or more on my run through (level 19). Even then, I still found lots of dead mutants to loot thanks to the rangers. Uzetaab 09:50, April 2, 2010 (UTC)

Stealing Eugene in compound impossible when giving ammo to Brick on rooftops
I just "lost" several hours of my life in figuring out why the hell Brick did not have Eugene on her in the compound. If you give her ammo Eugene will vanish/be removed from her inventory when she returns to the compound. Tried that several times with a save prior to entering the roof, whenever i gave her ammo, no Eugene.

So for the people that want to be nice and don't kill her for the gun or let her be killed by the Uglies, but "just" want to steal it for both rewards... don't be THAT nice and give her ammo if you wanna steal the gun in the compound. ^^

Oh, this was on PC 1.7.03, would be nice if someone could confirm this, but it's no big deal, just letting you know. :p Uxlapogi 02:02, May 31, 2010 (UTC)

Strange glitch if trying to pickpocket rangers.
I tried to pickpocket reilly when i noticed there was a footlocker with something in it it was power armor then i picpocketed her hen gave her my 151b power armor then it screwed up so i reloaded and i looked in the footlocker and it was recon armor!!!!but it never happened any where else.

Quest in a loop
I've been to Underworld and found the Ranger Emergency Frequency or something by that name, but I was really low on Stimpaks so I decided to buy all of Doc Barrowses and then kill him to get my caps back.

But, I forgot to get him to revive Reilly and for some reason (bug, I think) I can't revive her myself, despite having a Medicine skill of 78. I know that you can go to the Statesman, but my markers screwed up as well.

Someone help ASAP!!!

Butcher and Brick won't leave the hotel even after lobby is cleared
Not sure if this is a bug or not. Donovan rushed out once we left the elevator so I couldn't save him. Butcher and Brick survived, but they wouldn't leave the hotel with me and just stood there. I can't finish the quest as a result unless I kill them myself.

stuck in the hotel
I was playing and somehow the rangers turned hostile against me and i killed them but after i killed them i cannot leave the hotel can anyone help me... i dont have a fission battery if you have any help email me at hitsujiinutora@aol.com with the subject name fallout 3

Reillys rangers hostile when going back to download geocacher?
I had played the game all the way thru, except for dying while restoring the last clean water quest thing (went back to an earlier save) - then stopped playing awhile. Then we got the Game of the Year edition with all the extra quests, so I started playing again.

I have good karma and I hadn't been to the Ranger compound in ages so I went to give them my new geocache locations. Previously, I had saved them - not lost ANY rangers in the rescue, and gotten the armor, etc. (I didn't want Eugene, I didn't have big gun skills anyway) I had been back a number of times before I finished the game with no problems.

This time, after reaching, I think - level 25 - I decided to go back and give them my new geocache locations - and they started firing on me! I did have Fawkes with me - I don't know if I'd had him with me before, or not. So I took him back to Megaton and left him there - they still tried to kill me. If I 'fire' him - will they STILL try to kill me? is Fawkes the reason they treat me as hostile? No one else in the game has reacted badly to Fawkes when he was with me.

this is long after the original quest, but I haven't seen any reference to Rangers being hostile long AFTER the original quest?

99.20.182.146 06:10, April 11, 2011 (UTC) laura