User:Kastera1000/Don't Mess With Texas!

Don't Mess With Texas! is a side quest in Fallout: New Vegas.

Quick walkthrough

 * 1) Wait at least 72 hours after completing Slaughter Over Water.
 * 2) Return to Coyote Bluff and enter the town hall.
 * 3) Wait until or return to Coyote Bluff at 12:00 noon the next day.
 * 4) Repel the Powder Gangers from Coyote Bluff.

Detailed walkthrough
After having made Coyote Bluff springs safe again for the residents of Coyote Bluff, you're free to come and go as you please. When you're ready, leave, but make sure you come back in 3 days.

When you come back, enter the town hall - it's the building at the end of the road when coming into town. Sheriff Calhoun and Mayor Ackerman will be having a dispute with a Powder Ganger leader while surrounded by other unnamed Powder Gangers. Depending on how you resolved Slaughter Over Water, the leader will be Charles (if you succeeded the Speech check) or Lee (if you killed all the Powder Gangers).

Charles (or Leo) is yelling and even going as far as to threaten both the sheriff and mayor. The root of the argument is that if the Powder Gangers don't get "their" turf back, they're going to reenact what happened in 2275. Unintimidated, Sheriff Calhoun will draw his revolvers and point them in the Gangers' face. Calhoun will then remark that he's killed better men than the Ganger and threatens all the Powder Gangers themselves.

The Powder Gangers take the hint and run out of Town Hall. Soon after, the sheriff will initiate dialogue with you. He then will mention that he's fine with them threatening the town, but them threatening him doesn't sit right with him. If they want a fight, he'll give them a fight. The sheriff will close dialogue with you and run out of the building. He yells to them that they should come back tomorrow at high noon and settle this the right way.

As the sheriff said, wait until high noon the next day and wait until you see Powder Gangers off on the horizon. There will be a lot of them roughly 45 of them. Clearly they mean business. Charles or Lee will approach Sheriff Calhoun and explain that they brought there friends from the NCR Correctional Facility and Vault 19.

After waiting until the men have conversed, all the Powder Gangers will draw their weapons and aim down sights. This is where it gets interesting. Every Powder Ganger will begin to open fire on you, mostly with cowboy repeaters and varmint rifles. This part is pretty straightforward; just kill as many Powder Gangers as you can. After around 30 of them have died, the remaining Powder Gangers will flee. Since Sheriff Calhoun isn't exactly merciful, he will pursue them along with the rest of the townsfolk, until the Powder Gangers are all dead. Even if they run out of the town boundaries, the sheriff and his entourage will run after them. The quest is completed after the last Powder Ganger is dead.

Behind the scenes
"Don't Mess with Texas" is a trademark of the Texas Department of Transportation in their campaign to reduce littering on Texan roadways.