Forum:What makes a quote notable?

O.K, on charater pages we have notable quotes right? Which I think is good, but how to he tell which quotes are notable quotes, because most of the time, they're just well, quotes, they don't really pose any relevnce or notiblity. So how are we choosing these so called 'notable quotes'? 17:26, October 24, 2010 (UTC)
 * How about removing them altogether and replacing them with a quote at the top of the page, randomly chosen via the and tags? 17:28, October 24, 2010 (UTC)

Hummm... interesting, I mean I like having five quotes, but they're not really notable, so I was thinking either we come up with a system or just change notable quotes to quotes. But that's good to. 17:35, October 24, 2010 (UTC)
 * Well IMO "notable" means it has special significance and is unique to one character. 17:37, October 24, 2010 (UTC)
 * It's a judgement call, but a good rule of thumb would be to ask these questions:
 * Is the quote unique to the NPC?
 * Is the quote revelatory of the NPC's character?
 * Is the quote memorable?
 * Ask those questions, and then just use your best judgement.--Gothemasticator 19:26, October 24, 2010 (UTC)

Well it's nice to know that Jericho's gunna rip me a new asshole, but it doesn't really matter, however, when he says "That badge doesn't impress me kid" or whatever it is, I find much more notable. 19:33, October 24, 2010 (UTC)
 * I agree.--Gothemasticator 20:08, October 24, 2010 (UTC)

As it's just under special cercumstances, like the 101 jumpsuit in megaton gets you special speech. 20:10, October 24, 2010 (UTC)
 * I think we should port in the F3 dialogue files like we did with the F1 and F2 files. Then we wouldn't need a notable quotes section, just a link to the dialogue file. Nitty Tok. 20:11, October 24, 2010 (UTC)

Much better Nitty, then we can see it all. 20:12, October 24, 2010 (UTC)