User:GarouxBloodline/Charles' Critiques

5: Ghoul Genetics Theory: Well-researched, and backs it all up with math and science! Explains a missing bit of lore in Fallout, and doesn’t contradict anything. My favorite theory. This should become canon!

4 Wasteland lobotomy: Makes a lot of sense, and New Vegas has a couple of lobotomy gags, as does Fallout 3. This might, indeed, be Obsidian writing in a meta gag about player behavior.

4 what if the Enclave itself was an experiment? Very clever and suits many of the themes in the game. Something the developers could use in the next game.

3 80’s Lore: Drastically expands on a minor faction by combining existing lore with real world references.

3 China knew about the Enclave and foiled their post war plans using FEV: Plausible, but China seemed like it really was trying to destroy America, rather than just targeting the Enclave. Spreading FEV all over the wasteland would also endanger China’s post-war plans.

3 Food Theory: A heartfelt try, but it seems unlikely the someone would put fresh food in pre-war boxes, then place it back on store shelves and inside vending machines all over the Wasteland. Does not hold up well to scrutiny.

2 What exactly makes a Deathclaw a Deathclaw: This sort of “Lego Genetics” is rare in Fallout, but does seem to exist with Centaurs and Nightstalkers. Possible, but vague, and not backed up with in-game references, or firm conclusions.

2 My Prediction On The Legions Future After An NCR Victory: Conclusion is vague. Draws from established ideas in the games, but does not theorize deeply or conclusively.

2 LegionTerritory: Accurate, but mostly draws on ideas already established in the game.

2 Raiders with more firepower than the Brotherhood: Theory doesn’t stick close to the title of “More Brotherhood”. Does not go into much detail, and pursues an obvious conclusion that the van Graff’s are behind the bad guys energy weapons.

1 SIMULATION THEORY: This is widespread theory used in many sci-fi games. Some parts of it don’t quit hold up for New Vegas, especially. It’s a good theory for Fallout 4, but isn’t supported by 3 and NV.

1 Mr. House: Injects the writer’s political bias onto the story, and doesn’t quite back it up.

2 Continuity of Government: Although this is a viable idea, it overlooks the basic premise of the Fallout Universe, which was designed specifically to be a post-apocalyptic setting, rather than the sci-fi dystopia described here.