Multiplas rifle

The multiplas rifle is a weapon in Fallout: New Vegas.

Characteristics
The multiplas rifle is a plasma based weapon, which looks very similar to the plasma rifle, but is most easily distinguished by its three barrels at the end which fire three very destructive rounds of plasma, with very little spread to completely melt foes. It uses one round per projectile for a total ammunition consumption of three rounds per trigger press.

Due to the fact that it fires 3 plasma bolts at once, it can score a critical hit for each shot outside of V.A.T.S. This attribute allows it to sometimes hit a target for a huge amount of damage per shot. Like most plasma based weapons, the multiplas rifle causes a large green burst of plasma upon firing which partially obstructs view, and the plasma bolts travel at a slow rate, resulting in the need to lead the shot.

A fully repaired multiplas rifle can fire 245 shots, roughly 24 magazines, before breaking. With the perk Jury Rigging, it can be repaired with any plasma rifle, laser RCW or recharger rifle.

Variants

 * Plasma rifle, the rifle counterpart (and more commonly found) variant of the plasma weapons.
 * Q-35 matter modulator, a more powerful and unique variant of the plasma rifle.
 * Van Graff plasma rifle, a plasma rifle given to Silver Rush guards.

Locations

 * Deathclaw promontory - found next to the dead prospectors wearing the Remnants power armor.
 * Central sewers - it is located next to a locked case with an advanced radiation suit.
 * Silver Rush - located inside on the counter, they may also sell the rifle.
 * Followers' Safehouse - located on top of the middle bed in poor condition.
 * Ruby Hill Mine - can be found on a super mutant brute located near a table under the water, once the player enters the cave, the lakelurks will all rush to attack him, usually killing him. If he survives he is non-hostile and just floats in the water. He will be here with the rifle every time the dungeon resets, therefore, granting you an unlimited amount of rifles.
 * Crimson Caravan Camp - can occasionally be bought from Blake.
 * Miguel's Pawn Shop, Westside - can be bought from Miguel.
 * East central sewers - can be found in Luke's find at level 20 or higher.
 * Can be found on Y-17 trauma override harnesses in Big MT.

Behind the scenes

 * Within the game world object files, the rifles model is labeled as "unique". There also exists a unused "non-unique model", which suggests that the weapon was originally intended as a unique variant of a usable standard version within the game before becoming a non-unique weapon and the previous non-unique model removed.