User:HunterZ/sandbox

Back in Your Own Backyard is a side quest in Fallout: New Vegas.

Walkthrough
To start the quest, talk to Ranger Milo in the NCR checkpoint southwest of Nelson. The player can earn a small amount of NCR fame without actually starting the quest, by giving their characters name, passing the speech check (25) and a follow-up Psycho check (24 doses) to impress Milo with their sizable chemical supply. He does not actually take the two dozen doses and comments that he was merely joking.

There are three different ways to complete this quest: killing all of the Legion Members and rescuing the hostages, sneaking in using a disguise and rescuing the hostages, or just killing the three hostages:


 * 1) Kill all of the Legion and then release them from the telephone poles. They will run back to the rest of the squad on their own. After this you can return the quest to Ranger Milo. You can also dress yourself as a member of the Legion and then walk to Nelson. It's also possible to use the ridge on the west side of Nelson as a vantage point (preferably while sneaking) to eliminate Legion members.


 * 1) (This may only work at night) Equip a Legion armor as a disguise and turn off the generators for the light. Release the men from the poles and they will run to Milo. Note that Boone will not attack the legion guards (except the legion dog near the fireplace) if the player is disguised. If that is done the quest Restoring Hope is still available if not finished at this point.


 * 1) If you kill the hostages you may not have to deal with the Legion members. After killing all three, return to Milo.

Completing the quest after talking to Milo gives Infamy with Caesar's Legion and NCR fame, even if you managed to rescue the hostages without gaining any Infamy. The Infamy is not enough to take a character below Neutral if no other hits were taken, but Legion members will be hostile if not disguised.

If you do the quest Restoring Hope prior to accepting this one, you can simply go talk to Ranger Milo and finish the quest straight away. While the quest wont show up in your pip-boy, it will still count towards the challenge Questin' Mark.

Behind the scenes

 * This quest's title refers to the famous song of the same name sung by Billie Holiday.

Bugs

 * Ranger Milo will not recognize that you've saved the hostages until all Legion members are dead. Keep in mind that there are several guard towers on the outskirts manned by Recruit Legionaries, far enough that you may not even see them on your radar. Until this condition is fulfilled, Milo will stay in the "active" position. Note that Dead Sea, who resides in the command building, is not counted as part of this. However, any Leigon Mongrels are included regardless of whether the player has the Animal Friend Perk.
 * Milo can sometimes get stuck close to the wooden ramps leading down Nelson, making it impossible to complete the quest.
 * Due to the amount of bugs with Milo, it's recommended that you assault Nelson and rescue the hostages BEFORE you speak to Ranger Milo. Once you are finished with the mission you can head back up to the encampment and Milo will run to your character and comment on how Nelson was taken. You will still get the experience and NCR fame for doing the mission beforehand.
 * One group of hostages may get stuck together running in a circle. This results in a partial payout of 50 caps and the successful completion of the quest. "I have managed to free some of the hostages" is the only dialogue available to end the quest.
 * If Milo is "frozen" and unresponsive to dialogue requests, a potential fix is to pull a weapon and wound him, turning him hostile. Immediately holster your weapon and he should turn back to neutral. The dialogue options should now become available. Be careful if Boone is your companion, he may kill Milo before he turns neutral again. If you leave Boone too close to the other NCR characters at the Outpost, he will attack them and potentially murder all them.
 * It is possible that Boone will not recognize that you've saved the hostages, and react negatively towards the player character as if you decided to execute them.

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