Talk:Fallout: New Vegas recipes

missing all the JHP handloader ammo Namad 19:00, October 22, 2010 (UTC)

Not 100% sure about the survival skill required for Cook-Cook's fiend stew. Tried to remember but probably got it wrong. --El Matarife 19:05, October 22, 2010 (UTC)

The quantity of yields (Produces) for each recipe seems to be slightly dependent on how many ingredients you have in your inventory already, so be careful that you're finding the exact amount each recipe produces per one "conversion." The reloading bench will have values in parenthesis next to the recipe title telling you how many of that recipe you can produce even if you don't have all the ingredients.

My skills aren't yet high enough to start researching this issue myself. Sanitysama 21:04, October 22, 2010 (UTC)

Stats differ
Stats that someone else has contributed to the recipes page seem to be greatly different than stats I'm seeing from screenshots I took while looking at Campfire recipes. I'm playing through the game on hard difficulty. Can anyone who's not playing on hard match these stats for an Atomic Cocktail?: Ener. Resistance +40, Fire Resistance +40, Rads +9

If not, then it seems stats for food items and possibly chems are different for every difficulty level, and it will be harder to document accurate data. Sanitysama 02:47, October 25, 2010 (UTC)

Stats like these seem to differ based on survival skill, medicine skill and also certain perks (ie, the "camel of the desert" perk gained by drinking a lot of water), and, as far as i can tell, do not depend on difficulty level. We may need to list all items by base values before modification for accuracy. November 05, 2010

Hardcore mode
Is it possible to show hardcore only status effects on the "effects" column? As in, things like - 120 Food and the like. I noticed that they haven't been mentioned.