Forum:Ideas for new weapons

Post here your ideas for new Fallout New Vegas weapons. I have one great idea: Sharpened throwing cards. High DPS and very low-damage. They would be sold at 54 card decks (so you can't buy only one or two cards) The trick is that you could throw more than one card at a time, increasing the damage. You could also modify the cards, adding metal to them. But if you buy metal to upgrade the cards and raising damage to them it would go only to one deck. So one metal modify thing per a deck. If you have two decks, you have to buy two of them.There would also be more than just one kind of metal upgrade. Throwing cards would also be a hideout weapon. What do you think? Should someone mod this to the game? :D

a unique assault rifle would be cool and also something like a m60 not like the RPK that is already in the game a m60 would deal more damage and you can have a bipod increasing accuracy by 50% but it would weigh like 25 pounds and something like the experimental merv

Throwing cards would be a low value version of a "Ninja" throwing star or similar weapon, and of little practical use. The training of the user is much more important than the 'brand' of assault rifle, assuming reliability/likelihood of jamming are equal. A M60 is a light machine gun, (7.62mm), and would be no different than the light machine gun already in the game. In real life, bipeds don't increase the gun's accuracy by anything near 50%, at least not the M60's, (which one of us, the dad, has fired when on active service). A stealthy weapon, such as a blow gun firing poisoned darts that have a delayed action, (as real poison darts do), could be good, however. It could be a tribal weapon, just as real dart guns have been. The delay in action could make for some interesting tactics. The victim feels a small prick/sting, collapses a few seconds later, either dead or paralyzed, the identity of the attacker unknown. (This implies multiple kinds of darts, lethal and non lethal.)DarthOrc 08:44, July 23, 2011 (UTC)DarthOrc

Some new tesla weapons, tesla rifle and pistol, they can be ulitmate energy weapons like tesla cannon is. Love my telsa cannon, don't like blowing through 6 shots of MC ammo each shot. :( Just give me the coffee cup I see it in you pack just taunting me!- Muggy 174.109.137.71 00:47, July 24, 2011 (UTC)

a simple one a bow and arrow it could have decent damage and you can poison it and its silent

some kind of energy sniper rifle apart from the gauss rifle but something like a plasma sniper

Ok, Moar energy weapon!! tesla weapons a must. oh and im with you on the m60 but i would like a 249saw or a 240b those top the m60. cards= ehh maybe.. bow and arrow= no! too much like oblivion(even though i like the idea) maybe if it was a tech bow or crossbow. MY idea that I really really want is a tactical SLINGSHOT, slingshots are silent and can kill. they take different types of ammo and you can always find something to use if you run out. JimmyDreznaut017 17:28, July 24, 2011 (UTC)

High-Powered Hunting Bow, or a Crossbow (This will sound like black ops) Sticky explosive tips as an ammo type. Pepper Spray and Mace, those would be awesome. Also like a Energy whip or bullwhip would be sweet. And some sort of radiation gun that like melts the brain of a target. Crossfire XVI 20:24, July 24, 2011 (UTC)

A golden gun that fires Flaming sharks that when they bite people they infect them with herpes so if they survive they have no sex life, and also the flaming sharks are blue......and there nazis aswell....nazi sharks.yeaaaaah....and it runs on hamster power....i call it:The flaming-nazi-herpes-shark-o-tron of dooooom!

We have proposed some kind of whip before, after all, this is the West! How about a combination of a Bull whip and a Stun gun, a "Neuronal Whip".DarthOrc 08:33, August 2, 2011 (UTC)DarthOrc

We need a mortar! You could deploy it on a hill and then shell an enemy camp from afar. Obviously, the draw distance for people would have to be more than 200 meters for it to be any good... --Wiseman of the Wastes 20:10, August 2, 2011 (UTC)

how about a GD Light Sabre! nuff said. CDEagle147A - hungry? thirsty? horny? 21:00, August 8, 2011 (UTC)

A light sabre is probably not possible without access to alien technology. There is the possibility of getting a Shocksword, however. (Fallout 3, Operation: Anchorage!, Jingwei's Shocksword)DarthOrc 05:40, August 9, 2011 (UTC)DarthOrc

Nunchucks. Nailgun (sorta like the railway rifle, i know) Blowgun with poison darts, sticky explosive grenades, particle rifle, de-atomizer, electron reversal ray, elemental weapons of differnt sorts. Acid Sprayer.

Old fasioned crossbow and special crossbow that can launch grenade arrows would be good,Also weapons like AK-47 and ingram are also nice. deathclawslayer99.

I'd like to see a dragunov sniper rifle. Maybe a AA-12 full auto shotgun with explosive rounds. I'm with deathclawslayer99 on the AK-47. Seeing as the dragunov is more or less a modified AK, it could be a conversion kit you have to either discover the different parts for in several locations or see once in a blue moon at a vendor. I really like the crossbow idea. Maybe a scope mod and a mod for better springs to increase range. Add in the grenade bolts(frag, plasma, pulse), you got a pretty fair weapon for the stealthy individual. This may sound odd, but I think it'd be cool to obtain a musket as a unique weapon. Seeing as it's a single shot, you could give it a high damage output and a critical multiplier of 5 or something along those lines. Also +1 to luck. Call it Washington's luck. Seeing as he's famous for coming out of battles with multiple holes in his coat yet never being hit. Introduce the schematics for an improvised napalm launcher. Similar to a flamer or incinerator, but with a much larger aoe. An interesting idea for an energy weapon I've always wanted to see would be a modified particle accelerator. The weapon would only do minimal damage per shot, but degrade individual limbs over time. Something like -10%(7sec) limb condition. More or less making the body begin to decompose. I could sit here and think about this longer but this is taking up too much time at the moment. --the last thing you never see-- Dopesmylez 19:57, August 11, 2011 (UTC)

_______________________________________________________________________________________________________________________ I like the idea of the throwing cards. As for ungrades, rather than having to constantly buy mods per deck, you could convert them at work stations and campfires, ex A deck of cards, some wonder glue, scrap metal, and a whet stone could make razor edged cards. Or a deck of cards and poison gland from radscorpions or cazadors could result in poisoned throwing cards.

Some sort of tech bow would be nice, making it look over complicated mechanical than a normal bow (because I'll be getting enough of those come November). Explosive tips, Barbed, and Armor piercing ammo would work the best. Explosive tips could be on contact, or fired like ranged C4 blocks that would require a detonator, allowing for traps and injured enemies to unwittingly carry the charge with them until near enough to his friends its possible to get them all in one shot.

Gauss based weapons would be a great thing, as plasma weapons are to lazer weapons, gauss could be to normal weapons (yes I know they are energy weapons but still). The bullets could travel slower but are more power full. The gauss heavy pistol could have an 8 shot clip but be overly powerful, its slightly slowed projectiles limit the effectiveness at longer ranges. Then there could be the gauss assault cannon, it would be the machine gun type weapon. It would sacrifice power for rate of fire. A 15-20 round clip and lack the knock down ability but be more effective at short to medium ranges. They would be higher end weapons and very deadly, appearing at vendors at level 25 to 30. For the heavy pistol and the cannon, a new ammo could simply be added, like they did with the .45 auto

^though gauss shotguns or heavy chaingun like weapons could be possible you get the point as to how they would work.

Something else I would like to see is dual wielding, and it could be made very simply. An initial mod would be purchased from a vendor and applied to the weapon you would like to be in your right hand, to select your left hands weapon, a menu (similar looking to the repair menu) would come up and you'd pick your weapon. To balance it out, your reload times would be greatly increased and accuracy would decrease as you would no longer be able to zoom, simply because that would fire the secondary weapon. A perk could be given such as Action Star or Hyper lethal, which would return reloading times to normal, improve accuracy, make more powerful and lower the cost AP for both weapons in VATS. Moving on to which would also be an easy adjustment, taking the press  (in my case yours is probably different) for special melee attack and making it opperate the secondary weapon instead.

That's just a few of my thoughts, and this is a long read as it is, so if yall like them I'll add more in later XxSick DemonxX 21:57, August 11, 2011 (UTC) _______________________________________________________________________________________________________________________

i want an energy weapon that can fire a continuous beam of energy. itd probably be weaker but have a higher dps. also i want an energy based sniper or a sniper that fires some sort of uranium shell, maybe a semi automatic one with a silencer. JimmyDreznaut017 04:53, August 13, 2011 (UTC)