Forum:Perks for New DLC

I was wondering, has anyone heard if the perks for the new DLC will be like The Pitt and Anchorage or do I need to save some leveling from Broken Steel to be able to get some of these "supposed" new perks coming in Point Lookout and Mothership?Angelonedge 05:29, 31 May 2009 (UTC)

I am not sure. i hope it is like the pitt and broken steel. it would suck if u had a lvl 30 character and then play through 2 new DLC's and not get any new perks because u already beat the level pack. Silent.Killa78 >:) 07:26, 31 May 2009 (UTC)

It will probably be quest perks, like Wired Reflexes or Covert Ops. Beth wouldn't be able to release new level perks without raising the level cap to 40. And that ain't going to happen, or we would have known~it by now. AngryNorwegianDude 07:58, 31 May 2009 (UTC)

I hope we get some battle oriented perks, like Pitt Fighter which gave 3% DR or something like Auto Expert which gave a little higher damage to some weapon. But it would be nice with one of the special perks like Contract Killer, Mr Sandman, Puppies and Quantum Chemist. I don't want a perk like Covert ops though, it only gave 3% to three skills, I already have my skills I want at top. I would actually like a special perk for hunting rifle which give's it 50% more damage, I love that weapon but it's worthless at lvl 10+. Or a perk for unarmed and melee, 15% of all ranged attacks get's nullified for when equipped with an unarmed weapon. It kinda sucks for melee and unarmed that you have to take all damage from enemies until you actually get up close to them, it's actually unfair, even with Paralyzing Palm and Grim Reapers Sprint. Or this, when in danger mode, meaning noticed by enemies, and unarmed and melee character get 20-30% more running speed, like a sprint yknow.I&#39;m 81.234.140.17, Adjust. 16:09, 31 May 2009 (UTC)

RE: "...it's actually unfair..." Its not supposed to be fair, that's reality. Don't bring a knife to a gunfight and all those pithy sayings. Be happy Bethesda even implented unarmed and melee in a shooter's world. But what is annoying is that they didn't implement muzzle strikes, buttstock blows, and pistol whipping when within melee range while armed with firearms. 64.58.0.90 00:07, 1 June 2009 (UTC) Krag

It's an RPG, it's weapon class' have to be balanced. I&#39;m 81.234.140.17, Adjust. 05:08, 1 June 2009 (UTC)

No, they don't. They should reflect reality as much as possible (when real), which Fallout3 does pretty well. Its one thing to take on the challenge of melee or unarmed in a shooter's world, its quite another to whine about it being unfair. For a good historical example, check out the Boxer Rebellion. Kung Fu didn't work too well against gunpowder then either.... 64.58.0.90 13:39, 1 June 2009 (UTC) Krag

Who said I whined? I complained. I still think they should recieve some new perk aswell. I&#39;m 81.234.140.17, Adjust. 13:52, 1 June 2009 (UTC)