Forum:Fallout New Vegas "couple new things" thoughts

When the announcement of the delay came i immediately went and posted on the forums and then bergmans twitter about if he was embarassed. and he admitted he was.

But then I began thinking about "We’ll be announcing the final date, along with a couple of other interesting FNV-related items in the near future."

I'm Hoping it's DLC but not like Dead Money, Honest Hearts,Old World Blues, Lonesome Road. I want it to be simply like Broken Steel. and i don't necessarily mean playing the game after its over. {although i'd like that} But The Aspects of Broken Steel like. The Radiation Cult. In the main game they weren't there the building was empty but suddenly Boom they just showed up. A new mission. Just throw in some new characters new missions maybe even a new building or two maybe a vault. But just you know something to give you a few more deeds to do. So i'll post some mission ideas and you can throw in your own.

We Shall Overcome- A throwback to Fallout 3 in this mission after slaughtering caesars camp {a prerequisite if you suggest it before hand it'll be reported {because they report you and instant hostility results} it's up to you to help them find freedom. you have to speak to the woman who you teach how to make efficient stimpaks. Three Waves of Elite Soldiers will arrive to stop you. Slaughter them and the slaves will escape to the destination you advised.

I'm Moving on/ Please Send me someone to love- Help Veronica Move On, Or Seduced Arcade and get new endings for them.

Double Crossing Blues- For those people who actually like benny and wooed him then freed him. At a Random Encounter Benny will show up with an group of Mercs to ambush the player one last time. If you kill his guards he'll be ready to accept death and give you maria and kneel telling you he deserves it. if you refuse and woo him he'll say he can't believe you believe in him he'll then offer to stick with you till the end. However he'll only come to the Lucky 38 if House is Dead otherwise he'll hang out at Goodsprings when not in your party.

-- i relly like the ideal of benny comming back regaurdless of situation, and loved the thought of a random type of dlc that adds all kinds to the main story. like all of the unused space in the waste, behind the ncr boder outpost for example--Gogoloco 02:58, August 18, 2011 (UTC)

That'd require a lot of new dialogue changes and it would be rather complicated for a "Sorry about the Delay" remedy. My idea would be to take all weapons in which do not have a unique counterpart and make one. It's simple... Add a new name, alter the spread / crit / damage / mags / etc. Give it a shabby new look (Or don't!). A paint job or no paint job, either or doesn't bother me. I just really enjoy collecting unique counterparts of weaponry. And as for locations to put them in, JUST SCATTER THEM! Put them in pre-existing caves and junk, because honestly, I 100% understand that any new expansion to the Mojave will simply set my television, my ps3, and the plug outlet on fire due to the size of the game. However, I don't believe that a mechanics update on a pre-existing weapon and placing it somewhere on the ground in the Mojave will be difficult at all.

People may say that, "There is no story behind the weapon then." Who cares... I'm not entirely sure but look at The Chopper, useless but unique. Same goes for Oh! Baby, not useless but is unique without a story behind it. It managed to be in the hands of a nightkin but somehow the nightkin died with it, what an idiot... There are so many 'hidden' areas in the Mojave which I recently explored and said SWEET, THIS LOOKS LIKE A GOLDMINE OF WEAPONRY. But really, it wasn't... Was just some typical weaponry I can use for repair.--24.36.136.171 19:28, August 18, 2011 (UTC)