Forum:Perk/trait bugs?

After playing quite alot, I have noticed that some of the perks that should effect guns doesn't make any difference in my pip-boy DPS reading. Is this something someone else have noticed?

First the trait "Fast shot": When I calculate the gatling laser rpm from DPS/Dam I get 30 shots/sek but it should be 36 with the trait. I also clocked the time it took emptying a full magasine and got ~8 sek. 240/8=30. I get the same result both on my X-box and computer.

I tried "ain't like that" through the console, both with good and very evil karma, but the only change I could notice was that karma was reset.

Camarader-E was tested both in Mojave and in the Divide but I could only get up to rank three and I didn't see any change in DT either. I also noted that the perk has been removed as a DAM booster for energy weapons. in weapons info at the wiki.

Is it me that has missunderstood something or ain't those perks working, and if so, why is that? Is there any way to fix the problem? I have all updates (I think) and all add-ons.

--Cammer 22:13, October 25, 2011 (UTC)


 * Fast shot and trigger discipline have no effect on fully automatic weapons. If the GECK box "automatic" is checked they don't work on tha weapon.--The Gunny 02:31, November 3, 2011 (UTC)