Vault-Tec Experiment Review

 is a repeatable quest in Fallout Shelter.

Synopsis
''Vault-Tec wants you to check up on some... experiments we're running in the other Vaults.''

Objectives
Check in on the experiments in other Vaults.

Dialogue

 * No, I'm a ghost! Booooooo! (_Conversation_1_NPCEnd_1);
 * Muwhahaha! Take this and run, little Dwellers! (_Conversation_1_NPCEnd_2);
 * Ha! You can't hurt us! Wait... Ow! (_Conversation_1_NPCEnd_3);
 * You're too late, Dwellers! (_Conversation_1_NPCStart_1);
 * This Vault is full of nothing but ghosts! (_Conversation_1_NPCStart_2);
 * Boo! Boooooooooo! (_Conversation_1_NPCStart_3);
 * You're not dead, you're just wearing a sheet. (_Conversation_1_Team_1);
 * Oh no, a ghost! Uh... We're so scared! What will we do?! (_Conversation_1_Team_2);
 * Let's see if ghosts can die twice. Attack! (_Conversation_1_Team_3);
 * Monstrously horrific! Here. A reward. (_Conversation_2_NPCEnd_1);
 * Existentially dreadful, but not enough! Die! (_Conversation_2_NPCEnd_2);
 * Ha! Now that's scary! For YOU! (_Conversation_2_NPCEnd_3);
 * Fear is the only currency in this Vault. (_Conversation_2_NPCStart_1);
 * Tell us something scary, or risk certain doom! (_Conversation_2_NPCStart_2);
 * Three words: Never. Ending. Deathclaws. (_Conversation_2_Team_1);
 * You'll all die alone and unloved? (_Conversation_2_Team_2);
 * Forget this. We're just going to kill you. (_Conversation_2_Team_3);
 * Ha ha! Here you are. (_Conversation_3_NPCEnd_1);
 * Here. One of my spare outfits. (_Conversation_3_NPCEnd_2);
 * Here. Nothing about money scares us. (_Conversation_3_NPCEnd_3);
 * Here. May you make something spooky with it. (_Conversation_3_NPCEnd_4);
 * I am the Overseer. Behold our Vault of horrors! (_Conversation_3_NPCStart_1);
 * We trade in fear. A scare is worth more than Caps here. (_Conversation_3_NPCStart_2);
 * But we understand if other Vaults trade in less fearsome goods. (_Conversation_3_NPCStart_3);
 * What can we send you back with? (_Conversation_3_NPCStart_4);
 * Nothing scarier than overwhelming firepower. (_Conversation_3_Team_1);
 * We need some spooky clothes. (_Conversation_3_Team_2);
 * You say you don't need Caps? We're happy to take all of them! (_Conversation_3_Team_3);
 * Any frightful crafting junk in this Vault? (_Conversation_3_Team_4);
 * Super-secret secrets, that's what! We'll never talk! (_Conversation_1_NPCEnd_1);
 * Yes! Now take this briefcase. This meeting never took place... (_Conversation_1_NPCEnd_2);
 * Rogue agents! Code red! (_Conversation_1_NPCEnd_3);
 * We've been breached! (_Conversation_1_NPCStart_1);
 * You can't have our secrets, Dwellers. (_Conversation_1_NPCStart_2);
 * Our precious, precious secrets. (_Conversation_1_NPCStart_3);
 * Secrets? What secrets? (_Conversation_1_Team_1);
 * Don’t worry. We'll keep your secrets. We were never even here. (_Conversation_1_Team_2);
 * We'll beat your secrets out of you! (_Conversation_1_Team_3);
 * Excellent. You're our double-agents now! (_Conversation_2_NPCEnd_1);
 * You think we're idiots? Get them! (_Conversation_2_NPCEnd_2);
 * Contact! Kill everyone! (_Conversation_2_NPCEnd_3);
 * Spying is all we know. All we live for. (_Conversation_2_NPCStart_1);
 * Give us intel on your Vault, or else! (_Conversation_2_NPCStart_2);
 * Of course. We'll tell you everything! (_Conversation_2_Team_1);
 * Here's some choice intel: it's underground. (_Conversation_2_Team_2);
 * No one spies on our Vault. Attack! (_Conversation_2_Team_3);
 * All I have is this, but you're welcome to it. (_Conversation_3_NPCEnd_1);
 * This is our uniform. Take one. (_Conversation_3_NPCEnd_2);
 * Fine. Take all you need. (_Conversation_3_NPCEnd_3);
 * I like it. Here you are. (_Conversation_3_NPCEnd_4);
 * Hello, fellow Dwellers. (_Conversation_3_NPCStart_1);
 * I'm the Overseer and Master Spy for this Vault. (_Conversation_3_NPCStart_2);
 * Secrets are our trade! But we're happy to give you goods. (_Conversation_3_NPCStart_3);
 * What can we send you back with? (_Conversation_3_NPCStart_4);
 * Surely you have a secret doomsday weapon you can share? (_Conversation_3_Team_1);
 * How about some spiffy spy clothes? (_Conversation_3_Team_2);
 * Forget secrets. We only trade in bottlecaps. (_Conversation_3_Team_3);
 * We have some secret crafting projects we need junk for. (_Conversation_3_Team_4);
 * Such odd manners of speech! Off with you. (_Conversation_1_NPCEnd_1);
 * Here is the bounty from our last quest. (_Conversation_1_NPCEnd_2);
 * Have at thee! (_Conversation_1_NPCEnd_3);
 * Zounds! Adventurers from some distant land! (_Conversation_1_NPCStart_1);
 * Have you come to trade with our fair kingdom? (_Conversation_1_NPCStart_2);
 * Or is your goal honorable combat? (_Conversation_1_NPCStart_3);
 * You're all ridiculous. (_Conversation_1_Team_1);
 * Huzzah! We are here to trade with you, good knights! (_Conversation_1_Team_2);
 * Face our blades... er... guns! Attack! (_Conversation_1_Team_3);
 * We dub thee: Knights of the Realm! (_Conversation_2_NPCEnd_1);
 * What nonsense! Away with thee! (_Conversation_2_NPCEnd_2);
 * To arms! (_Conversation_2_NPCEnd_3);
 * The Code of Chivalry rules here. (_Conversation_2_NPCStart_1);
 * Honesty, bravery, and hospitality are our laws. (_Conversation_2_NPCStart_2);
 * Do you swear to uphold these virtues while in our castle? (_Conversation_2_NPCStart_3);
 * By our honor, we so swear! (_Conversation_2_Team_1);
 * News flash: you're in a Vault, not a castle! (_Conversation_2_Team_2);
 * We got your Chivalry right here! Get them! (_Conversation_2_Team_3);
 * And you shall have them. (_Conversation_3_NPCEnd_1);
 * May this armor protect you from harm. (_Conversation_3_NPCEnd_2);
 * The treasures of our land are yours. (_Conversation_3_NPCEnd_3);
 * Our blacksmiths may have something of interest. Here. (_Conversation_3_NPCEnd_4);
 * You may bow before the king! (_Conversation_3_NPCStart_1);
 * My land is generous, and noble. (_Conversation_3_NPCStart_2);
 * You may but name what you seek, and we shall provide it! (_Conversation_3_NPCStart_3);
 * We seek weapons to protect our kingdom! (_Conversation_3_Team_1);
 * We dig the knight outfits. Can we have one? (_Conversation_3_Team_2);
 * Got any cash, king? (_Conversation_3_Team_3);
 * Any crafting junk in this land of yours? (_Conversation_3_Team_4);
 * Gary! Gary! (_Conversation_1_NPCEnd_1);
 * Gary! (_Conversation_1_NPCEnd_2);
 * Gary! (_Conversation_1_NPCEnd_3);
 * Gary? Gary! (_Conversation_1_NPCStart_1);
 * What's wrong with you? (_Conversation_1_Team_1);
 * Uh... Gary? Gary, Gary? (_Conversation_1_Team_2);
 * No one calls us Gary! Attack! (_Conversation_1_Team_3);
 * Gary! (_Conversation_2_NPCEnd_1);
 * Gary! (_Conversation_2_NPCEnd_2);
 * Gary! (_Conversation_2_NPCEnd_3);
 * Gary! Gary Gary Gary! (_Conversation_2_NPCStart_1);
 * We know the answer to this. It's Gary. (_Conversation_2_Team_1);
 * Say something else! (_Conversation_2_Team_2);
 * That's it. You're all dead. (_Conversation_2_Team_3);
 * Gary! (_Conversation_3_NPCEnd_1);
 * Gary! (_Conversation_3_NPCEnd_2);
 * Gary! (_Conversation_3_NPCEnd_3);
 * Gary! (_Conversation_3_NPCEnd_4);
 * Gary! Gary Gary! (_Conversation_3_NPCStart_1);
 * (He points to a stash of items. Gifts?) (_Conversation_3_NPCStart_2);
 * Uh... We'll take the weapon. (_Conversation_3_Team_1);
 * That outfit looks nice. (_Conversation_3_Team_2);
 * We're all about that sack of bottlecaps. (_Conversation_3_Team_3);
 * That junk looks useful for crafting. (_Conversation_3_Team_4);
 * Sorry, you lose. Better luck next time! (_Conversation_1_NPCEnd_1);
 * You're a winner! (_Conversation_1_NPCEnd_2);
 * The bets are off and the fix is in! (_Conversation_1_NPCEnd_3);
 * Place your bets! Place your bets! (_Conversation_1_NPCStart_1);
 * Red or black? (_Conversation_1_NPCStart_2);
 * Red? (_Conversation_1_Team_1);
 * Black. (_Conversation_1_Team_2);
 * We bet on... Death! Kill them! (_Conversation_1_Team_3);
 * Always your best bet! You win. (_Conversation_2_NPCEnd_1);
 * Loser! (_Conversation_2_NPCEnd_2);
 * Looks like the house loses! (_Conversation_2_NPCEnd_3);
 * This Vault is devoted to nothing but Lady Luck herself! (_Conversation_2_NPCStart_1);
 * I'm going to draw a card. Guess it right and win a prize! (_Conversation_2_NPCStart_2);
 * Guess it wrong... and we just might have to kill you. (_Conversation_2_NPCStart_3);
 * Queen of Hearts? (_Conversation_2_Team_1);
 * Ace of spades? (_Conversation_2_Team_2);
 * How about we kill you first? Attack! (_Conversation_2_Team_3);
 * Critical hit! (_Conversation_3_NPCEnd_1);
 * Take my lucky suit! (_Conversation_3_NPCEnd_2);
 * All right. Let's cash you out. (_Conversation_3_NPCEnd_3);
 * Hey, glad someone finally wants it! (_Conversation_3_NPCEnd_4);
 * What are the odds? Fellow Dwellers! (_Conversation_3_NPCStart_1);
 * I'm the Overseer here. Lady Luck is always on my side! (_Conversation_3_NPCStart_2);
 * Turns out she's also on your side! (_Conversation_3_NPCStart_3);
 * You get one prize of your choice. (_Conversation_3_NPCStart_4);
 * We like backing up our luck with weaponry. (_Conversation_3_Team_1);
 * We'll roll our fortunes on new clothes. (_Conversation_3_Team_2);
 * We'll take home our winnings in Caps. (_Conversation_3_Team_3);
 * We'll take that junk in the prize window. (_Conversation_3_Team_4);
 * What kind of talk is that? Out of the ring! (_Conversation_1_NPCEnd_1);
 * Oh no! Such an awesome move! We're done for! (_Conversation_1_NPCEnd_2);
 * No holds barred! (_Conversation_1_NPCEnd_3);
 * Step into the ring, Dwellers! (_Conversation_1_NPCStart_1);
 * Behold our signature move, the Radscorpion Hold! (_Conversation_1_NPCStart_2);
 * Let's see your counter-move! (_Conversation_1_NPCStart_3);
 * We prefer boxing to wrestling. Sorry. (_Conversation_1_Team_1);
 * You'll never defeat... The Deathclaw Dive! (_Conversation_1_Team_2);
 * Our counter-move is we kill all of you! (_Conversation_1_Team_3);
 * A fearsome name to shake the ring for years to come! (_Conversation_2_NPCEnd_1);
 * Mocking the ring? Time to knock you down for the count! (_Conversation_2_NPCEnd_2);
 * Time to clean up your act! (_Conversation_2_NPCEnd_3);
 * All disputes in this Vault are solved by wrestling! (_Conversation_2_NPCStart_1);
 * You want to stay, you need an awesome wrestling name! (_Conversation_2_NPCStart_2);
 * We are... The Vault Vigilantes! (_Conversation_2_Team_1);
 * Our team name is... The Only Ones Who Aren't Idiots. (_Conversation_2_Team_2);
 * This is dumb, and we're going to murder you. (_Conversation_2_Team_3);
 * Weapons are banned in the ring... But yeah, of course! (_Conversation_3_NPCEnd_1);
 * Oh yeah! (_Conversation_3_NPCEnd_2);
 * Here. From my last match. (_Conversation_3_NPCEnd_3);
 * As it so happens, I have this. It's yours! (_Conversation_3_NPCEnd_4);
 * I am the undisputed Heavy Weight Champion! (_Conversation_3_NPCStart_1);
 * As Overseer of this Vault, the people look to me! (_Conversation_3_NPCStart_2);
 * And I am here to give back to all wrestling fans! (_Conversation_3_NPCStart_3);
 * Got any weapons we can take? (_Conversation_3_Team_1);
 * How about a wrestler outfit of our very own? (_Conversation_3_Team_2);
 * Care to share some Caps? (_Conversation_3_Team_3);
 * You guys don't have any junk for crafting, do you? (_Conversation_3_Team_4);