Talk:Rescue from Paradise

I rescued them, and their collars are still on. Is it possible to remove it? --Voidvector 20:21, 27 November 2008 (UTC)

That's a good question. i killed everyone (except breadbox) in paradise falls to see what three dog would say. I told the svlaves that the door was open and to run for it. I don't think their heads exploded because I couldn't find them anywhere, but then again I never turned off the collars in the first place. Ideas? Dimatodd 03:28, 9 December 2008 (UTC)

When I tried to free Rory from the box, I found him dead and Penny was just like "Oh my that is quite crazy let's get out of here"Killerhorse 03:30, 14 December 2008 (UTC)

Well, several things. First, Sammy being outside the gate to Paradise Falls is most likely a bug. I've seen him there, then when I actually did the quest he was in the pen where I assume he was supposed to be. Second, if you choose to just shoot everyone, the children will mention to you when you speak with them that they "already shut off the collars", which is why nobody's heads explode. Third, as the article says, Rory dies if you make the place go hostile without talking to him first. And finally, that is what Penny says when you go the "kill everyone" route.24.174.163.173 05:57, 19 December 2008 (UTC)

Is there a way to get Clover after paradise falls is slave free?
I killed everyone, including Clover, and set everyone in Paradise Falls free. Now i...*cough*...want Clover as a companion.

Surely there's a way like with dog meat where you reset the quet ID?

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This should be a side quest, just like Strictly Business.

Buying the slaves
Anyone know if it's possible to recover your caps if you have bought the children by killing Eulogy? Mctaff350 09:09, 22 May 2009 (UTC)

I doubt it. I thought that after bribing Grouse, I could get my caps back if I killed him. After trying this, I looted a few items, but could not get my 500 caps back. I guess the same would happen with Eulogy.

Worth Mentioning
These are some map items related to the 'Rescue from Paradise' quest unmentioned in the article. I just entered Paradise Falls and came across these things but didn't see them mentioned by name in either the location article or the quest page so I changed the quest page wording slightly to reference them by name for search purposes, but didn't see a way to fully explain them without heavily rewriting the quest info.
 * Drainage Grate to Toilets(Local Map icon 'Toilets') is located outside of Paradise Falls just south of the entry checkpoint on the East side of the road.
 * Drainage Grate to Paradise Falls(Local Map icon 'Paradise Falls') is located inside of Paradise Falls in the Toilets Building.
 * Cable Junction Box is located on the wall in the Bar area. On the Local Map it is exactly due south of the Cutter's Clinic map marker.Xclockwatcher 04:04, September 16, 2009 (UTC)

Getting back into LL
I've completed the quest...saved the kids and killed all the slavers. But I've gone back to Little Lamplight several times and I can't get in there. The Mayor isn't by the gate to talk to and I can't open the gate. It gives me the option to open the gate, but it won't open. This is very frustrating. How did I mess this up? Anyone know?

Just an idea.
This article lists several things more than once, with the ability to buy the children being the most obvious. I don't even really know how to fix this myself, and I don't want to muck it up, but it might be a good idea to simply trim it down.

bad karma
is there an evil karma solution to this? i was playing as an evil character once and bought them. i thought there would be an option to not set them free (not anything specific just don't set them free) for evil karma, and was wrong. i talked to sammy and set them free by accident becuase the only way to exit a conversation is a topic thats scripted to make the character exit diolauge( i.e "i have to go now")

Never Mind
GodsHand 19:44, March 8, 2010 (UTC)

Slaves returned
Strangely, I've returned to Paradise Falls after a lengthy absence and found the adult slaves back in their pen and all

they'll say is 'I've gotta get out of here'. It's been a while since I completed the main/side quests and they definitely made their

run for it originally...so I'm stumped here.

87.81.134.133 08:08, April 6, 2010 (UTC)


 * Me too, only Bleak left. The old man is senile and supposed to stay but the rest are bugged IMO. (playing patched game on PC) Bwilderbeast 18:05, February 11, 2011 (UTC)

Freeing Rory w/o hurting slavers
I don't want to use that glitch were you free Rory by waiting since I'm against glitching, it makes the game not make sense, and I keep trying the bull rush method but it just ain't working. Rory always finds the need to get into fights with the big slavers with hammers, why can't he just rush to the door like the other slaves? What were they thinking when they made this part, how the hell are me and Rory supposed to "stay low and quiet" when Rory needs to attack everything he sees!!!!!!!!!!!!!!!!!!!!!!!!!! Is it like you MUST kill all the slavers to free him? That's just stupid.

Possible Bug freeing Sammy & Co?
okay, so when I try to free the children after getting rid of Forty, no matter what dialogue options I choose or what I do, all 3 kids run immediately to their exit (including Penny, despite the others telling me I had to talk to her about Rory), and the slavers all turn hostile. Rory is instantly dead (presumably his collar is supposed to have been triggered or something?), and I have no further options but to take down all slavers.

I've reloaded and retried several times, using different options to distract Forty, and different dialogue options with the kids, but to no avail. as soon as I finish my conversation with Squirrel, all 3 kids leg it and the slavers attack.

Has anyone else experienced this? it's VERY frustrating, I just want the opportunity to play out this mission as it's intended (i.e. talking to Rory and helping him).

If I try to talk to Rory before speaking to the kids, he just repeats that he'll be killed if seen talking to me.

I elected to hack the computer for the first part of this mission. however, I did later interact with the fuse box thing (by the food sign) and "fix" it, so don't know if that's related or not?

--92.237.112.86 00:15, January 9, 2011 (UTC)

I disagree with calling this a main quest
Main quests are quests that you MUST complete. Rescue from Paradise is not at all necessary to complete since there are plenty of speech options. Why is it listed as a main quest? You can easily bypass it. In fact, if you've already been to Little Lamplight prior to starting "Picking up the Trail," you go right into Finding the Garden of Eden.

Well, then again I guess you COULD go straight out of Vault 101 to Vault 112 [well, with some leveling up of skills], technically making Following In His Footsteps, GNR, and Sci. Pursuits non-essential, too.

I've argued myself into a...something. Nevermind? Masterdirector 12:19, May 2, 2011 (UTC)