Flare (Fallout 2)

The flare is a thrown weapon in Fallout 2.

Characteristics
An activated flare is useful for reducing the ambient darkness, making finding items on the ground easier. Hitting a target or approaching them with the flare active will also illuminate them, eliminating the high penalties for firing in darkness. In the rare situations where the player can approach enemies without causing them to go hostile, this allows for waiting until nightfall, then dropping lit flares next to the targets or spreading them around the battlefield, to eliminate penalties for shooting in darkness for the player character, but keeping them for enemies. This is particularly useful in the Slavers Guild assault in the Den, early on.

Another use is as a cheap Throwing weapon. A well aimed hit to the eyes allows for blinding enemies (even if they wear power armor) or killing them instantaneously with Better Criticals. Cheap and lightweight, the flares can be quite the weapon. Finally, since they cost $35 apiece, they're a decent source of revenue early on.

Locations

 * Loot
 * Klamath: Three in a bookcase in the house south of the Golden Gecko tavern.
 * Vendors
 * Various Merchants