Super stimpak (Fallout 2)

Super stimpak is a more advanced version of the regular stimpak.

Characteristics
In game terms, the super stimpak will immediately heal 75 hit points, but cause a loss of 9 hit points after two minutes.

Use for assassination
The damage mechanic also applies to non-player characters. As such, it can be used to kill any non-player character if you have enough. Simply use them on the victim one after one and watch them keel over after two minutes. Awareness greatly helps determine the number of super stims you have to use (divide the current HP by nine, rounding up).

Roger Westin in the NCR, together with Big Jesus Mordino, and Louis Salvatore in New Reno are scripted to die a violent death if a super stimpak is used on them.

Locations

 * Quest rewards
 * Gecko: After fixing the plant, the player needs to ask Harold what he does and tell him of their ancestor. He'll give them 3 Super Stimpaks and 5 Stimpaks. The player can only access this thread once, so following it to the end is essential. Note that in unpatched games, talking to Lenny and asking about the GECK will render this dialogue option inaccessible, as Lenny's dialogue erroneously uses the same variable.
 * Loot
 * Vault 8: If the player got the clue from the Magic 8-Ball the computer nearest to the entrance can be used to gain 2 Stimpaks and 1 Super Stimpak.
 * Vendors
 * San Francisco: Lao Chou
 * Non-player characters
 * John Bishop: Two Super Stimpaks should appear in Bishop's inventory after delivering Thomas Moore's briefcase.
 * Myron: He will spawn several items in his inventory the first time the player recruits, attacks, or intimidates him: 3 Super Stimpaks, 3 Stimpaks, 2 Jet, and 1 Red Condom. T