Forum:Damage values in FNV

Oke im about to get really nerdy here so hold on to something. I am currently walking around vault 34 and i started noticing something about the damage i deal to enemies with my weapons.

I was using the Ratslayer with hollow point bullets and a trail carbine with added scope and normal ammo.

My guns isnt maxed yet but i do have the better criticals perk, the cowboy perk and the bloody mess perk.

Oke here it comes: a Vault Security guard has according to the Living Anatomy perk 200hp and 0 DT. If i do a sneak-attack-critical-headshot to it with the Ratslayer it has 1(!!!) hp left, so i deal 199 dmg.

My Ratslayer does currently 41 dmg (hollow point ammo), with the better criticals perk it deals 23x150= app 35 crit dmg. A normal critical strike thus deals 41+35=76 dmg. Sneak attack criticals do 200% dmg so that becomes 152dmg. Headshots in FO3 did 200% dmg as far as i remember but ive also read that it deals 150%. Regardless multiplying 152 with 150% or 200% never gives 199. Ever.

My sneak-attack-critical-headshot with the trail carbine did 296 dmg and left the ghoul on -96hp.

It deals 61 dmg with my current skill and according to the weapons page it deals 48 crit dmg. With the better criticals that would be 72 dmg. 61+72=133, for a normal critical strike. Sneak attack critical would be 266. Then the headshot.. as u can see multiplying by 150% or 200% never gives 296 dmg.

So eh, what am i doing wrong >_< if any1 can spare the time ;)

NeedPants 145.118.115.118 21:33, August 31, 2011 (UTC)


 * You are adding in the crit damage before the multipliers, instead of after. Example for the Ratslayer:

$$(41\times200%\times200%)=164+35=199$$
 * And the trail carbine:

$$(56\times200%\times200%)=224+72=296$$
 * The reason I use 56 instead of what you state as 61, is because the read out on the PipBoy is wrong. It actually lists the damage with all perks (even perks that are selective). So you most likly got a perk that adds 10% damage for... let say against ghouls. Where as you actual damage in reality is only 56. User avatar tag.gif Avatar talk.png 22:33, August 31, 2011 (UTC)

ic ic tnx m8

I added the dmg up this way because of an article about fallout 3's Terrifying Shotgun (iirc). That added the 200% after the crit dmg. oh well (pats on the forehead).

NeedPants 145.118.115.118 22:51, August 31, 2011 (UTC)