Freeport (mission)

Freeport is the second mission in Fallout Tactics.

Quick walkthrough

 * 1) Contact the Informant.
 * 2) Escort the Village Elder to safety.
 * 3) Destroy the still to cause a distraction. (optional)
 * 4) Search the Raider's tents for loot. (optional)

Secondary objectives

 * Rescue the other prisoner, Ripley.

Insertion
You'll start the mission in a small clearing surrounded by rocks. Get down and get sneaking, before doing anything else. This mission is a bit of a change compared to Brahmin Wood; you're severely outnumbered and pretty much outgunned. Sneaking is vital to this mission, as a single tripped alarm will wake more than a dozen raiders, all packing the heat of several Kalashnikovs. They also won't hesitate to kill Charon if intruders are anywhere near his tent.

Contact the informant
Your first objective is to talk to the Brotherhood's informant within the raider ranks; Cypher. Cypher is hiding out in the ruins of a building on the far southern side of the map. Take your sneakiest recruit and make your way down the river bed, watching out for a guard patrol consisting of a raider and a dog. You'll want to stay as far away from the river bed as possible until you get to the hut on the southwest side of the map.

As you round the corner near the hut, you'll find a sleeping raider. If you have a decent melee weapon, you can kill him quietly, though an aimed shot to the eyes probably won't alert any raiders. Make your way across the river bed from that position, up a small flight of stone stairs. Creep up the stairs, then head into the small ruined building with the sandbag wall. Inside, you'll find Cypher.

Talking to Cypher will fulfill the first mission goal, but provide pretty much no information. You'll simply need to get Charon out while everyone is still stoned and drunk.

Rescue Charon
From here, you'll need to get to Charon, then kill as many raiders as possible while keeping them away from the tribal father. Pulling up the map will reveal a large (and highly explosive) alcohol still on the north side of the compound. You'll need to take your sneaky recruit and protect Charon while the rest of the squad draws the raiders out by blowing up the still.

Start sneaking east. You'll need to sneak past three armed raiders, and enter an empty-looking building. There are two exits on the east side, the northern one of which is guarded by a raider. Sneak back to the bookcases, where you'll find another sleeping raider who can be killed with melee or aimed shots. Sneak through the opening in the wall, and out into a small courtyard. There's another raider carefully watching from the fireplace, so duck into the next set of ruins and get to the far east side of the map. Carefully proceed along the east side of the map, up to a locker, then turn west and enter a small room with two more sleeping raiders. Gingerly sneak past them, and out into the main raider camp. Charon is in the tent just to your west, so sneak around the north side of that tent, get inside, and stay hidden. There's another sleeping raider in there with Charon, so grab an automatic weapon or a shotgun, get into a position where you won't hit Charon, and wait to see if he makes a move.

Blow up the still
Time to get this ball rolling. Grab your other two squad members, and move up the north side of the map to the still. Climb up the small ladder, then duck behind the sandbags. There are two raiders armed with hunting rifles up there, as well as a dog. Kill all three, then move towards the still. Be careful, the fighting might attract the attention of the two raiders guarding the bridge to the south. Kill them while you're at it.

There are two entrances to the still building. The entrance through the cracked walls is only open to female characters, and the other entrance is watched by several raiders. Enter through the cracks and kill the female raider standing by the sandbag wall. There's another sleeping raider by the burning barrel, and two more armed and awake raiders patrolling the rear of the still building. There are another two raiders in by the still, and a final raider hiding behind some sandbags in front of the still. Blowing up the still will kill the two raiders by it, and is worth an extra 200 XP.

Enter the raider camp
Proceed east along the path. There's a fat raider sniper patrolling the back of a tent, and two more raiders patrolling along the ruins towards the end of the path. There's yet another raider in a section of ruins filled with boxes on the north end of the path. Take a right and head towards the house with the intact door. There's another raider inside, asleep, as well as some loot to grab if you can unlock the door. If you can't, there's a house key you can pick up off a raider to open the door. Proceed down to the paved road, and enter the raider camp.

Purge this vicinity
There are seven raiders milling about in the camp, and an eighth asleep on the dirt; five are armed with melee weapons, one with a shotgun, one with a pistol, and one with an SMG. From this point, you can have your stealthy recruit kill the raider in Charon's tent, and you can go from tent to tent and kill the raiders inside without a fuss. After killing all of the raiders and their leader, O'Reilly, talk to Charon and escort him to the northeastern edge of the map. Mission complete. You're awarded 450 XP for saving Charon.

Ripley and the raiders
While the raider forces have been crippled and Charon has been saved, there are still a few more raiders poking around the south side of the map. Head back through the area with your full squad and wipe them out for the loot and XP.

Open the door in the building south of Charon's tent to free Ripley, the other raider prisoner. You gain 150 XP and a Karma boost for freeing Ripley, as well as a bonus much later down the road.