User:Crazy sam10/Jury Rigging project

Unarmed

 * Ballistic Fist: Yes
 * Bear trap fist: Yes
 * Boxing Gloves: Yes
 * Boxing tape: Yes
 * Bladed gauntlet: Yes
 * Brass knuckles: Yes
 * Cram Opener: Yes
 * Displacer glove: Yes
 * Dog tag fist: Yes
 * Golden Gloves: Yes
 * Love and Hate: Yes
 * Mantis gauntlet:Yes
 * Paladin Toaster: Yes
 * Power fist: Yes
 * Pushy:Yes
 * Recompense of the Fallen:Yes
 * Spiked Knuckles: Yes
 * Yao guai gauntlet: Yes
 * Zap glove: Yes

One-handed Melee

 * Cattle Prod Yes
 * Chance's Knife Yes
 * Chopper Yes
 * Cleaver Yes
 * Combat Knife Yes
 * Dress caneYes
 * Figaro Yes
 * HatchetYes
 * Knife¹Yes
 * Lead PipeYes
 * Liberator Yes
 * MacheteYes
 * Machete GladiusYes
 * Police BatonYes
 * RipperYes
 * Rolling pinYes
 * Shishkebab² Yes
 * Straight Razor Yes
 * Switchblade Yes
 * The Humble CudgelYes
 * Tire IronYes

Two-handed Melee

 * 9-ironYes
 * Baseball BatYes
 * Bumper SwordYes
 * ChainsawYes
 * Fire AxeYes
 * Knife SpearYes
 * Knife spear cleanYes
 * Knock-KnockYes
 * Nail BoardYes
 * Nephi's Golf DriverYes
 * Oh, Baby!Yes
 * Pool Cue¹Yes
 * Rebar clubYes
 * ShovelYes
 * SledgehammerYes
 * Super SledgeYes
 * Thermic Lance²Yes
 * The Throwing knife spear can be used to repair the Knife Spear and Knife spear clean, but not other Two-Handed Melee weapons.

Energy Pistols

 * Alien BlasterYes
 * Laser Pistol¹Yes
 * Plasma Defender²Yes
 * Plasma PistolYes
 * Pulse gunYes
 * Recharger PistolYes
 * Pew Pew; Yes
 * Compliance RegulatorYes
 * Euclid's C-FinderYes

Energy Rifles (Laser)

 * Laser Rifle¹Yes
 * AER14 PrototypeYes
 * Tri-beam Laser Rifle²Yes
 * Recharger Rifles can be repaired by Laser Rifles, but not the other way around.Yes

Energy Rifles (Other)

 * Gauss Rifle²Yes
 * Laser RCW; Yes
 * Multiplas RifleYes
 * Plasma RifleYes
 * Q-35 Matter ModulatorYes
 * Recharger Rifle¹ (not sure what this is doing in this category, also)
 * YCS/186Yes

Energy Weapons

 * FlamerYes
 * Gatling LaserYes
 * Heavy Incinerator²Yes
 * Incinerator¹Yes
 * Plasma CasterYes

One-handed Guns

 * .357 Magnum RevolverYes
 * .44 Magnum RevolverYes
 * .45 Auto PistolYes
 * 10mm PistolYes
 * 10mm SMGYes
 * 12.7mm Pistol²Yes
 * 9mm PistolYes
 * 9mm SMG Yes
 * A Light Shining In DarknessYes
 * Big BoomerYes
 * MariaYes
 * Hunting RevolverYes
 * Sawed-off ShotgunYes
 * Silenced .22 Pistol¹Yes
 * That GunYes
 * Mysterious MagnumYes
 * Police pistolYes
 * LuckyYes
 * Vance's 9mm submachine gun.Yes

Two-handed Automatic Guns

 * .45 Auto Submachine Gun Yes
 * 12.7mm SMG Yes
 * All-American Yes
 * Assault Carbine Yes
 * Automatic Rifle Yes
 * Gobi Campaign Scout Rifle Yes
 * Light Machine Gun Yes
 * Marksman Carbine Yes
 * Riot Shotgun² Yes
 * Service Rifle¹ Yes
 * Silenced .22 SMG Yes
 * Sniper Rifle Yes
 * Survivalist's Rifle Yes

Bolt/Lever-action/Pump-action Guns

 * Abilene Kid LE BB Gun Yes
 * Anti-materiel rifle² Yes
 * BB Gun¹Yes
 * Brush Gun Yes
 * Caravan Shotgun Yes
 * Cowboy Repeater Yes
 * Dinner Bell Yes
 * Hunting Rifle Yes
 * Hunting Shotgun Yes
 * La Longue Carabine Yes
 * Lever-action Shotgun Yes
 * Ratslayer Yes
 * Single Shotgun Yes
 * This Machine Yes
 * Trail Carbine Yes
 * Varmint Rifle Yes

Miniguns

 * Minigun³ Yes
 * CZ57 Avenger Yes
 * K9000 Cyberdog Gun Yes
 * FIDO Yes

Grenade Launchers

 * Grenade Launcher² Yes
 * Grenade Rifle¹ Yes
 * Mercenary's Grenade Rifle Yes
 * Thump-Thump Yes

Grenade machine guns

 * Grenade machinegun³ Yes
 * Mercy Yes

Missile Launchers

 * Annabelle Yes
 * Fat Man² Yes
 * Missile Launcher¹ Yes

Armor
This perk is amazing for repairing faction armor. You can repair any faction armor (Legion Centurion armor, NCR Ranger combat armor, etc.) with any armor of the same faction. For example, you can repair the Centurion armor with any Legion armors, as long as it belongs to Legion faction, regardless if it is medium, light, or heavy.

Heavy Armor
All heavy armors. Metal Armor¹, T-51b Power Armor², etc.

Medium Armor
All medium armors. Combat Armor, NCR Ranger Combat Armor, Gannon family Tesla armor, etc. NCR Bandoleer/Face Wrap/Mantle/Military Police/Trooper armor¹; Combat armor, reinforced²; Combat armor, reinforced mark 2².

Light Armor
All light armors. Wasteland Outfit¹, Space Suit, etc. Pre-War clothing; Leather armor, reinforced², Vault 34 security armor, or Sierra Madre armor, reinforced if the player has the Dead Money add-on.

Headgear
All head items. Sunglasses, Biker Goggles¹, T-51b Helmet², etc. Yes

What to add
SECTION

Example
Look at repair section

Participants

 * Samuel L. Whackson Talk User blog:Crazy sam10 - Unarmed, Guns, Headgear (done)
 * It's a bird! It's a plane! It's OTISMAN! - One handed melee, maybe some other stuff later. Also, I was the one who put the page in list format. You're welcome.
 * Scar: "Say 'ello to my little friend!" - Unarmed (I finished all Unarmed), Melee Weapons(Done all two- and one-handed),Energy Pistols (done 'em all), All Energy rifles and Weapons (I'm done with both Laser and Others), as well as all One-handed Guns. For now.
 * Almighty Higgey - I'll do everything available. Weapons done: ALL two-handed automatic guns, ALL grenade launchers, ALL miniguns, BOTH grenade machineguns, ALL missile launchers, ALL bolt/lever-action/pump-action guns. I will do the armor that's available as well. Armor I've done:

NCR Ranger patrol armor, NCR Ranger combat armor, NCR armor (NCR bandoleer armor, NCR mantle armor et cetera), Assassin suit, Chinese stealth armor, combat armor, combat armor, reinforced, combat armor, reinforced mark 2, Joshua Graham's armor, Leather armor, lightweight leather armor gecko-backed leather armor, leather armor, reinforced, gecko-backed leather armor, reinforced, metal armor, lightweight metal armor, gecko-backed metal armor, metal armor, reinforced, gecko-backed metal armor, reinforced, all raider armor (including tribal raiding armor), recon armor, Sierra Madre armor, Sierra Madre armor, reinforced, Van Graff combat armor, T-51b power armor, T-45d power armor, Brotherhood T-45d power armor, Brotherhood T-51b power armor, remnants power armor and Gannon family tesla armor.