Forum:Gamblers/Travelers disappearing from the Strip

I'm not certain if the game was like this since release, or if this is the by-product of one of the patches, but I've noticed a side-effect of entering and exiting the Lucky 38 for the first time. You know how the travelers and gamblers who normally wander the Strip will stop in their tracks and gawk at you as they see you coming out of the Lucky 38 for the first time? Well, it seems this event completely removes them from the game (the visiting NCR troopers seem to be unaffected). While hardly a game-breaking issue, I think it's unfortunate because their removal makes the Strip appear to be more desolate.--174.0.106.101 12:05, June 22, 2011 (UTC)

That crowd that gathers the first time you exit the lucky 38 is a scripted event. Normally the only people in that area are the prostitutes, the NCR troops, that follower Dr. that asks you to bug the lucky 38, Mr. Holdout, and Caleb McCaffery. Every now and then you will see one, maybe two others, like a traveler or gambler, but that’s it. ReapTheChaos 14:41, June 22, 2011 (UTC)

I'm aware that it's a scripted event, but what I'm saying is that prior to this event occurring, there are considerably more travelers and gamblers strolling the Strip. The event removes them, and from that point onward, the Strip appears just as you've described. What you're describing as "normally" only becomes normal post-event, not before.

It's not a big deal but I think it's an unfortunate change in the landscape as I prefer to see the Strip look "busier" than it does after you've triggered this event.--174.0.106.101 15:48, June 22, 2011 (UTC)

My point was that it’s not a byproduct of a patch or anything, it’s simply how the game is supposed to be. ReapTheChaos 16:38, June 22, 2011 (UTC)

Not to put too fine a point on this matter, but you can't make that claim unless you programmed this area of the game yourself. It's how the game is, yes. That does not necessarily mean this was the intention (And let's face it, it's not as though glitches in a Fallout game are unheard of). It would make more sense to me if these NPCs were intended to spot the Courier leaving the 38 (which they do) comment on it(which they do), and then resume their AI patterns as usual (which they don't). Not evacuate the Strip for good.

Or perhaps that was the intention after all. Sure seems odd though. --174.0.106.101 19:23, June 22, 2011 (UTC)

I'v noticed this to and I wished my independent playthrough had a strip that prospered and was seen as Party Central from the hellish wasteland ... *sigh* that didn't happen.Cpanda 21:01, June 22, 2011 (UTC)

So, I'm not the only one with this issue? Yes, the OP is correct, I noted this but I thinked it was caused by a mod I installed, not the patch (I'm on a PC). I have this same issue, sometimes the gamblers, travellers and Securitrons disappear out of nowhere. Going to 3rd person or looking down the sights correct the issue, but is annoying. Brfritos 02:27, June 25, 2011 (UTC)

I actually don't think we're talking about the same thing because the issue I'm referring to is event-triggered, not random, and it isn't correctable by any of those methods you've indicated.

I would like to ask you (or anyone else), however: 1) Has your current character already been in and out of the Lucky 38, and if so... 2) Are you still able to stand in the middle section of the Strip and observe generic "Gambler" and "Traveler" NPCs wandering about? --174.0.106.101 08:21, June 25, 2011 (UTC)