User:GameAddict7796

This is the tale of Robert J. Rogers, the Lone Wanderer or the Courier to the people of the Mojave. Having saved the Capital Wasteland from both the Enclave and the Super Mutants and providing them with free, clean water. He retired to his home in Minefield but 2 months later, during the night, his home was blown up by the Enclave Remnants. He, Dogmeat and his equipment survived as he had just left the house. This was the final nail in the coffin so he left the DC ruins and headed west.

Wandering through towns, killing the local baddies and leaving, with caps in hand and more kills to his name. As of 2282 he has killed way over 1000 people.

He has lost many, his Dad, his home, his dog and many friends along the way. His wanderings have left him a broken shell of a man. He is seldom bothered by the grisly sights the Wastes have to offer and is able to wipe out entire raider camps with barely a flicker of emotion, however, this hasn't changed his moral compass which is rigidly set on Very Good. Any wrongdoing is bad, unless there's a good reason behind it. This man is no-one to fear, unless you have Legion or Enclave ties in which case you can look forward to a future where you are decorating the walls with your brains.

Companions:

Dogmeat - 2277 - 2280 A brave dog found in an abandoned Scrapyard. Loyal to the Lone Wanderer 'til the end, he was killed by the Legate Lanius after he stepped in to stop the LW's massacre of Legion forces in Denver. The LW was left to the buzzards on a cross until he broke off after they threatened to destory his final link to Vault 101, half a pendant that could only fit the one his wife Amata had.

ED-E 2281 - 2283 Fixed in the Couriers office of Primm, ED-E was slated for destruction by the LW for his Enclave connection but something made him stop. He became a loyal follower, burning many Legion soldiers and proving a formidable foe to anyone that messed with his new master. In 2283, however, ED-E remembered his orders and left to go to Navarro in the middle of the night.

Equipment:

2277-2280 -

Xuanlong Assault Rifle, Terrible Shotgun, 10mm pistol, Sledgehammer and the Highwayman's Friend.

Ashur's Power Armor, Biker Goggles and the Ranger Battle helmet in battle

Armored Vault 101 jumpsuit, Biker Goggles and Red's Bandana when in towns.

2281 - ?

Lever-Action shotgun, Survivalist's Rifle, 10mm pistol, Ballistic Fist and Tire Iron.

Marked Patrol Armor, Lobotomite Goggles and the Rebreather in battle

Raider Badlands armor, Biker Goggles and Bandana in towns.