Spelun-King Training

 is a repeatable quest in Fallout Shelter.

Synopsis
''The annual Spelun-King competition is coming up, but which Dwellers should go? Let's send strong and perceptive Dwellers to explore a cave and see how well they do! The annual Spelun-King competition is coming up, but which Dwellers should go? Let's send charming and perceptive Dwellers to explore a cave and see how well they do! The annual Spelun-King competition is coming up, but which Dwellers should go? Let's send tough and lucky Dwellers to explore a cave and see how well they do! The annual Spelun-King competition is coming up, but which Dwellers should go? Let's send tough and smart Dwellers to explore a cave and see how well they do! The annual Spelun-King competition is coming up, but which Dwellers should go? Let's send charming and agile Dwellers to explore a cave and see how well they do! The annual Spelun-King competition is coming up, but which Dwellers should go? Let's send strong and smart Dwellers to explore a cave and see how well they do! The annual Spelun-King competition is coming up, but which Dwellers should go? Let's send lucky and agile Dwellers to explore a cave and see how well they do!''

Objectives
''Do strong and perceptive Dwellers have what it takes? Do charming and perceptive Dwellers have what it takes? Do tough and lucky Dwellers have what it takes? Do tough and smart Dwellers have what it takes? Do charming and agile Dwellers have what it takes? Do strong and smart Dwellers have what it takes? Do lucky and agile Dwellers have what it takes?''

Dialogue

 * Yeah, sure you do. When this is over, you'll recognize your betters! (_Conversation_1_NPCEnd_1);
 * Simple minds are always so quick to violence... (_Conversation_1_NPCEnd_2);
 * Look, simpletons in their natural habitat! (_Conversation_1_NPCStart_1);
 * Do you even know the difference between a stalactite and a stalagmite? (_Conversation_1_NPCStart_2);
 * We'll be Spelun-Kings, so you might as well concede now. That means “give up.” (_Conversation_1_NPCStart_3);
 * Caves are damp and pointy rocks are pointy. We know enough to win. (_Conversation_1_Team_1);
 * Stalag-*this*, eggheads! That means, “Let's fight.” (_Conversation_1_Team_2);
 * These caves didn't stand a chance! (_Conversation_2_NPCStart_1);
 * The Overseer is sure to send us to the Spelun-King competition now. (_Conversation_2_NPCStart_2);
 * Okay, who forgot the Stealth Boys? (_Conversation_1_NPCEnd_1);
 * Defend the clan! (_Conversation_1_NPCEnd_2);
 * We thought you were a herd of brahmin. A slow, noisy herd of brahmin. (_Conversation_1_NPCStart_1);
 * Swift and silent, we'll become Spelun-Kings without a scratch. (_Conversation_1_NPCStart_2);
 * Handypeople, vanish! (_Conversation_1_NPCStart_3);
 * We can still see you... (_Conversation_1_Team_1);
 * We'll just have to scratch you wannabe ninjas here and now. (_Conversation_1_Team_2);
 * And *that* is how you spelunk. (_Conversation_2_NPCStart_1);
 * The Overseer is sure to send us to the Spelun-King competition now! (_Conversation_2_NPCStart_2);
 * So we're being watched right now? Interesting... (_Conversation_1_NPCEnd_1);
 * Fight to the death? How predictable. (_Conversation_1_NPCEnd_2);
 * Dwellers can’t beat a team of former Overseers. (_Conversation_1_NPCStart_1);
 * We know how you think. We can see your every move. We control you! (_Conversation_1_NPCStart_2);
 * Now take your proper places and bring us the Spelun-King crown! (_Conversation_1_NPCStart_3);
 * Nice try, but an Overseer already controls our every move. (_Conversation_1_Team_1);
 * Our Overseer wants us to kill you. (_Conversation_1_Team_2);
 * Spelunking is a piece of cake! (_Conversation_2_NPCStart_1);
 * The Overseer is sure to send us to the Spelun-King competition now. (_Conversation_2_NPCStart_2);
 * You just deserve to win, and we'll watch your back until you do. (_Conversation_1_NPCEnd_1);
 * Are you sure we can't just talk this over? (_Conversation_1_NPCEnd_2);
 * The Spelun-King battlefied requires tact and charm against your opponents. (_Conversation_1_NPCStart_1);
 * Which you seem to have in abundance. (_Conversation_1_NPCStart_2);
 * There's no hope for us. You're bound to be the next Spelun-Kings. (_Conversation_1_NPCStart_3);
 * Thanks! Such good sportsmanship is rare. (_Conversation_1_Team_1);
 * I see what you did there. It's time to shut you up. (_Conversation_1_Team_2);
 * That's how champions do it! (_Conversation_2_NPCStart_1);
 * The Overseer is sure to send us to the Spelun-King competition now. (_Conversation_2_NPCStart_2);
 * Ha! I think you need a longer look at our amazing muscles. (_Conversation_1_NPCEnd_1);
 * Ha! Have you seen our swords? (_Conversation_1_NPCEnd_2);
 * Puny weaklings! Have you seen our muscles? (_Conversation_1_NPCStart_1);
 * Look at these pecs, tris and glutes! Aren't they glorious? You can't compete with that. (_Conversation_1_NPCStart_2);
 * Spelun-King victory is already ours. Because muscles. (_Conversation_1_NPCStart_3);
 * It'll take much more than brute strength to win! (_Conversation_1_Team_1);
 * Your muscles can't be allowed to make it to the competition. (_Conversation_1_Team_2);
 * We came, we saw, we spelunked. (_Conversation_2_NPCStart_1);
 * The Overseer is sure to send us to the Spelun-King competition now! (_Conversation_2_NPCStart_2);
 * Then let the chips fall where they may! (_Conversation_1_NPCEnd_1);
 * All bets are off! Get them! (_Conversation_1_NPCEnd_2);
 * With us in the game, the deck is stacked against you! (_Conversation_1_NPCStart_1);
 * You're starting behind the eight ball against pocket aces. (_Conversation_1_NPCStart_2);
 * We'll be Spelun-Kings. You can bet on it. (_Conversation_1_NPCStart_3);
 * No dice! The Vault always wins. (_Conversation_1_Team_1);
 * Not if we stop you and your unbearable expressions right now. (_Conversation_1_Team_2);
 * Can't stop us, won't stop us! (_Conversation_2_NPCStart_1);
 * The Overseer is sure to send us to the Spelun-King competition now! (_Conversation_2_NPCStart_2);
 * (Sounds satisfied.) (_Conversation_1_NPCEnd_1);
 * (Sounds confused.) (_Conversation_1_NPCEnd_2);
 * (Speaks in a muffled, unintelligible voice.) (_Conversation_1_NPCStart_1);
 * (Continues to speak. Sounds arrogant.) (_Conversation_1_NPCStart_2);
 * (Doesn't seem to realize he can't be understood through the mask.) (_Conversation_1_NPCStart_3);
 * Uh... Okay. Whatever you say. (_Conversation_1_Team_1);
 * No one insults us and lives! (_Conversation_1_Team_2);
 * Nothing can stand in our way! (_Conversation_2_NPCStart_1);
 * The Overseer is sure to send us to the Spelun-King competition now. (_Conversation_2_NPCStart_2);