Talk:The White Wash

Trunk Location
The MP's trunk was not outside the interrogation cell(where the legion centurion was), it was inside the cell room across the corridor. Thats where I found it, anyone else confirm? 86.174.209.126 16:30, December 9, 2010 (UTC)

Starting the quest
I hate for this to be the first entry on the talk page, but the information in this article is a little vague about how this quest is started.

To start the quest talk to following persons: Korinu 09:59, October 26, 2010 (UTC)
 * Private Ortega at the gate to the NCR Sharecropper Farms about who's ungrateful about the job (Speech 25 I think)
 * Trent Bascom
 * Lieutenant Romanowski, who directs you to Lt. Carrie Boyd
 * Carrie Boyd: (Not sure about how exactly the conversation was going)
 * Ask about missing persons
 * Ask if someone else is missing

After doing both The White Wash and the "radiation in the water" quest in favor of sharecroppers (not vault ghouls), I eventually went back to Trent Bascom and he told me he was packing up and leaving. Oddly, when I chose the "goodbye" option, the text didn't match the voiceover, in which he said "...was looking into it, but I never heard back from him. I guess he wasn't here in any official capacity." I guess this refers to White from an earlier conversation. Wonder if there is some way to get clean resolution on this. --GryphonQ 05:48, November 3, 2010 (UTC)

??glich??
I only got the first payment from the co-op its been about 2 months in the game still nothing what am I doing wrong?

Glitch I got the first payment and then nothing since. So I have no idea what is happening.

Interlaps with 'I put a spell on you'
Now, I wanted to complete White Wash, but at the same time, I planned to betray the NCR later and join up with the legion, so I left 'I put a spell on you' unfinished so I could help the legion spy. I was unable to start White Wash, I talked to people, I rescued Anders, I even dealt with Silus the legion POW. But I was still unable to start the quest.. then I talked to Curtis about suspicius activity, he told me about missing supplies and people, then I went up to Boyd again... Now suddenly she was more than happy to tell me about white!

In short, if Boyd refuses to tell you about missing people, talk to curtis, even if you plan to do the legion alternative, just ask him about suspicius activity and Boyd should start the quest for you. -- FieryWrath, 27 November 2010.

A Rock and a Hard Place
This mission let a bitter taste in my mouth. Sure Westside needs water and the NCR negate this to them, but let Anderson walk freely was a hard decision to make. I only did because I want start the Arcade quest earlier, otherwise I think that the best decision is let Westside have the water, but do Anderson surrender himself to the NCR. Brfritos 01:55, December 19, 2010 (UTC)

I couldn't agree more, but that is the world of fallout. Killing a person is not a big deal there.(Magi123 04:19, April 14, 2011 (UTC))

Quest bug in German versions
This quest cannot be completed diplomatically in all German localized versions (censored and uncensored). I own the German version (uncensored) for Xbox 360 and the UK version for PS3 and tried it with both recently (because I wanted +2 trust points with Arcade Gannon for letting Anders go). It worked no problem with the English PS3 version (most recent patch) but didn't with the German Xbox 360 version (again, most recent patch). After you return to Lt. Boyd (and didn't kill Anders) you won't get the dialog option to tell her what happened to White. You can only ask her about Anders over and over. The only way to fix this is to kill Anders and hand over his confession to Boyd.

I googled around a bit and found that this has happened to multiple people playing the German version, regardless of system (PC, PS3, Xbox 360, doesn't matter) and censorship (it must be a localization error because it happens on both German versions).

Maybe you wanna add this info to the "Bugs" section after clarification? --Enclave Remnant 14:07, May 3, 2011 (UTC)

Why get the letters?
Why does the guide tell people to pickpocket letters? It doesn't explain why. 24.205.84.213 03:13, May 30, 2011 (UTC)

Same here, i think is pointless.

Followers reputation/companions related to Anderson bugs?
It seems like I'm encountering two consistent bugs: 1) If I choose to tell Anderson I won't lie for him, he'll turn hostile for about three seconds before turning neutral again. He doesn't make a face, draw a gun, or anything during this time frame. In each instance he was standing and never near a chair. 2) I'm not certain if this is considered a bug or not, but it seems like if a companion detects you killing him, you'll loose Followers Reputation; regardless of which companion that is. As far as the first bug goes, I'm not certain what causes it. I want to say it's because I'm idolized with the Followers, but I'm not certain. After about two dozen tests it's been consistant every time I tell him I won't lie for him. And similar to the bug listed on the page already, it actually has nothing to do with a chair. He's been standing everytime I've activated that dialogue path. And as far as the second one, I mostly mean this in regards to ED-E. If it were just Gannon, I could understand it (being that he's a Follower and disapproves). But as far as ED-E goes and similar companions (like Rex), I'm not sure why they would trigger a loss in Followers rep. Furthermore, it's even stranger because I can just hide ED-E and Gannon around a corner, make the kill, and not suffer any loss in Followers reputation for the kill. It doesn't even have to be a sneak-kill. And since the last patch, any kill against a faction member regardless of circumstances is suppose to cause you to lose reputation if I'm not mistaken? Additionally, I wanted to add that his neutral state doesn't seem to be intentional. I thought maybe if you talked to Julie Farkas or Carrie Boyd you might be able to turn him in without killing him. But regardless of whether or not I try to talk to either one of them prior or after talking to Anderson, or after talking to Hector, you don't receive any new branches in the quest. So it is what I think it is - a bug. --69.205.180.81 04:38, July 31, 2011 (UTC)