Forum:Whats with the aliens?

i get the fact that their are aliens tide to the military locations all around but why are the aliens visiting earth in the first place its not that i don't mind but why have them if you cant interact with them other than to loot their bodies?

For poops and giggles? User:Weber134

well dont know about that, what im saying is why are the aliens visiting the earth in the game whats there agenda?


 * They´re pretty much just easter eggs, they fit quite well in the 50ies setting of Fallout. They´re pretty much the cliché alien you´d expect from that time. :P Golan2781 11:47, 12 February 2009 (UTC)

they shouldn't just be a Easter egg it would be cool if they had a impact on the world.h 00:59, 17 February 2009 (UTC)


 * I tend to disagree... already saw another good game series being reduced to a stinking puddle of bullshit some months because someone (read: the developers) thought that OMGWTF-AWESOME automatically equals a good addition to a game. Yes, Fallout lives from both its dark and funny elements but when it comes down to it, the game depicts a desperate reality. Metaphorically speaking, Fallout is like Disneyland turned into nuclear wasteland - not the other way round. Golan2781 12:08, 17 February 2009 (UTC)

id have to disagree its about humanity how people can help each other or distroy each other. 19:06, 17 February 2009 (UTC)


 * Yeah, but aliens don´t exactly belong to humanity. The point remains that aliens don´t quite fit in as any more than an easter egg. Golan2781 21:56, 17 February 2009 (UTC)

not true aliens seem to be monitoring the US so then they should just come out and do what they want it would be cool to come across them up in some far out of the way place on the western half of they US up in the Rocky mountains during the main quest to search for vault city or some other vault or base would be cool. 00:41, 18 February 2009 (UTC)


 * You realize that you're contradicting your own arguments, aren't you? FO is (as you said yourself) about humanity struggling to find its way in the nuclear aftermath. Introducing Aliens with spaceships, interstellar travel, year 8000 technology and whatnot as anything more than a funny gag would royally screw this up. On a completely unrelated sidenote: what "main quest to search for vault city" are you talking about and who trashed all the keys for punctuation marks on your keyboard? Golan2781 16:47, 18 February 2009 (UTC)

you have to remember in fallout 2 there was a whole cult devoted to warship that spaceship that fell from the sky. things are falling down. and while i believe it was an Easter egg. the stuff falling from the sky isn't alien, its the stuff the USA, and the reds put up there. i don't think so humans aren't wrinkly and green its got to be aliens. 01:36, 18 February 2009 (UTC)

Yah, thats why i said i thought it was an Easter Egg. Omggivemaafningusername

why should it just be a easter egg its cool and fits into the game. 03:22, 18 February 2009 (UTC)


 * *sarcasm* Yeah, like a forty foot tall humanoid robot that can shoot LAZERZZ!! from its eyes and throws nukes at his enemy while reciting anti-communist propaganda. *sarcasm* .... oh, wait a second, damn! Golan2781 16:47, 18 February 2009 (UTC)

aliens and giant robots truly fit into fallout their that awesome.plus why cant you tell the brotherhood or the outcasts about the crash site bet we would get someting good if we could tell them. 19:13, 18 February 2009 (UTC)

They're awesome? Giant robots fit into fallout 3, because it would have been possible to make a giant robot. Meanwhile, if you want a game where both aliens and giant robots fit in, then go play destroy all humans 2. Broeman 12:19, 5 March 2009 (UTC)


 * Call me old fashioned, but the SVGA loving nerd in the back of my head strongly disagrees to the claim that "aliens and giant robots truly fit into fallout". Urgh, guess I just had a fatal Sarcasm Failure... someone call Dr. Beat! Hurry! Golan2781 22:31, 18 February 2009 (UTC)

the only doctor is doctor who because hes got "THE SONIC SCREWDRIVER"! 01:24, 19 February 2009 (UTC)

I don't know, il personally have to agree with Golan on this one. Adding lots of information about Aliens in Fallout can dramatically change the whole universe of the game, which was created with lots of creativity and effort for 12 years. In my opinion, puting Aliens even as a Easter Egg in Fallout 3 was a mistake. In the old Fallout for an example, the only hint of a extraterrestrial lifeforms were 2 skeletons, which gave the player only the slightest thoughts about the subject. I don't agree about huge robots as well, and besides that's a very extended question. Some reckon that a Mutant Behemoth has a huge size, while some will want a 15 floor high robot. But i think that such ideas are non-sence.

By the way, i never player Fallout 3 anyways =P Damn Videocard... K0ct-ep 16:35, 27 February 2009 (UTC)

im not saying a lot of alien stuff just some weapons and armor, As well as some of the things the enclave know about them.Maccy Man the man with no plan. 19:20, 27 February 2009 (UTC)

Dude, its not meant to be regarded as any more than an easter egg, because if it were, it would ruin every bit of the fallout storyline. Now, if you are determined on making up a backstory for it, then it is obvious that if the enclave had found it before you, they would have taken the alien for reasearch, then take the blaster and spaceship to figure out how they work and mass produce them. The fallout games are meant to be serious [well some times theyre funny] but the aliens are no more than an easter egg. Broeman 12:14, 5 March 2009 (UTC)

what you think is different from what i think i think aliens fit just fine into the fallout world.Maccy Man a man of steel! 02:10, 9 March 2009 (UTC)

Well everybody on this wiki disagrees with you on everything anyway. Fallout 3 is not destroy all humans. Fallout is about nuclear war, and the results of it. What do aliens have to do with nuclear war? Nothing. The aliens are an easter egg. If they made aliens any part of the storyline, Bethesda would go out of business because they tried to market it as a Fallout game. Broeman 22:31, 10 March 2009 (UTC)

There's a bit more to it though. There's that terminal at the citadel than notes a UFO trespassing in Earthspace, & I think there's some guy who wants the Firelance for a billion caps or something.

Though now I think about it, UFOs could work well with the Enclave, like project bluebell. If they're an extension of the government you could have them studying the stuff, trying to mine it. But yes, a random encounter with a live alien would suck.

Oh, and Golan, if an extra-terrestrial lands on American soil, it belongs to the feds & to touch or take anything is a serious offence. And yet they still won't admit they believe they exist.

Pararaptor 06:11, 16 March 2009 (UTC)

I wonder if people were arguing about making a Crashed Whale or the Federation Crash Site fit into the Fallout universe when Fallout 2 was released years ago. It's just a fun easter egg and I don't think there's that much more too it, nor would I want there to be. 68.49.187.181 07:39, 16 March 2009 (UTC)

Ok mothership zeta came out so why are you guys still debateing

You obviously don't know how to read a date, do you? The last post was in March. Nitty 16:27, 20 August 2009 (UTC)

this topic seems dead... but i have to say this for any readers. aliens are an easter egg. but they're not unrealistic. in the Fallout world, aliens exist. i don't want them to be a bigger part than an easter egg, but seriously, aliens exist in FO. the government, meaning the Enclave too, probably knew about them b4 the war.Dunmer999 18:53, December 12, 2010 (UTC)

Well, the Aliens have been around since the 1600's, I believe, which is what is stated in Mothership Zeta. They were there to monitor humans, I guess... Anyway, the sheer amount of nuclear bombs going off on the planet would probably be a good reason for Extraterrestrials to come and investigate. I mean, say you're a spaceman floating around in space, and next thing you know, planet Mars just lit up like a fucking light bulb. I'm sure that's something Houston would love to check out. --Viper720666 23:31, December 13, 2010 (UTC)

I wish the aliens coulda been friendly. They're evil though.. but Fallout is based on that time's stereotypes. I think it'd be cool if there was a place similar to Area 51 (though NOT a spoof of it) that contained aliens, and they supply you with some of their weaponry and armor to free some alien and alien eggs from the Enclave base. Dunmer999 05:27, December 22, 2010 (UTC)

While I like the Alien DLC for FO3, it left me with that O.o  sort of feeling after afterwards once I'd read through all the holotap logs. You learn that the Aliens have been kidnapping people for almost 400 years, that they've been mucking about with their captives DNA, creating the Abominations. You discover that they have this awesome Deathray that can vaporise any place on the surface of the planet, yet all these chuckleheads do is manage to crash their exploratory shuttle craft on Earth and have their asses kicked by the Lone Wanderer who destroys the 2nd Alien ship that's in orbit as well. So.... we have an extremely advanced, interstella travelling species who likes to muck about without any real plan for 400 years..... yeah   O.o   hmmm.... The only rational explanations I can come up with for this are as follows -


 * that the two ships are just the scouts for a much larger invasion fleet that is due to appear any day now [dum dum da dum]


 * the Aliens are really just a bunch of intergalatic psycho raiders who just like messing with lesser evolved species


 * they're a pack of incompetent idiots who deserved to have their asses handed to them by one Lone wanderer, after all, it was only a matter of time before someone pulled the old "lets stage a fight and fool the guards" routine... [sheesh]


 * that the writers of Mothership Zeta didn't really think it through thoroughly enough and left some huge glaring plot errors and continuity problems in their story. Nor did they explain to any sufficient degree what the Aliens were doing in Earth's solar system aside from making some freaks?

What do you think?

Captain Taipan 05:58, December 22, 2010 (UTC)


 * Don't know if this affects your theories or not, but in Fallout there was a special encounter with a crashed "flying saucer" and an alien skeleton. In Fallout 2 there was an alien skeleton in the Sierra military base next to a Big Book of Science and Area 51 was supposed to be a location but was cut. And of course a small alien ship crashed in New Vegas. --Pongsifu 06:16, December 22, 2010 (UTC)


 * I have no problem with those encounters you're refering to Pongsifu, in fact in FO1 & 2 they were that extra bit of flavour to the game which is what makes Fallout so great. the problem I have with Mothership Zeta as a concept is that the Aliens have been up there for what appears to be 400 or so years and all they've managed to do is kidnapp various people, experiment on them and mutate some into Abominations and of course crash a few ships onto the planet they've been observing for the past 4 centuries. Not a great track record for a supposedly [ahem] advanced star faring race don't cha think? Bethesda might have had far greater success, or could do in the future with more alien content, if they just look back at this masterpiece of storytelling: I give you, John Carpenters' magnum opus, "The Thing" Now if they'd gone with something like that, oooohhh boy...would I be a happy chap indeed! And before the Fallout purist trolls get all riled up, The Thing was a film from the 1950's [Carpenters is a remake and infintly better] and thus would fit perfectly into the setting of paranioa and mistrust. AmIrite? Of course I am [wink ;)]Captain Taipan 10:05, December 22, 2010 (UTC)


 * I actually agree with you, though aliens are nothing new to the Fallout series, Mothership Zeta felt way too over the top and out of place for me...and I play with the Wild Wasteland trait. And as you said, the whole thing just doesn't make all that much sense. I guess, maybe they were going for the whole "UFO conspiracy" thing going on during the Roswell time, and alien abductions were the main theme back then and they possibly drew from that. --Pongsifu 10:28, December 22, 2010 (UTC)

Maybe the aliens aren't that advanced. maybe their scientists are as dumb as ours, such as humans creating WTF Blankets instead of curing diseases. also, Bethesda just wanted to make a cool add-on with a small plot. they could have created talking options back on Earth, or let you use technology or knowledge for your purposes. but they decided just to make a cool story you'll forget about later, seeing as it's the same as if it had never happened.Dunmer999 20:04, December 25, 2010 (UTC)

I think the aliens in the fallout universe are a joke that got taken waaaaay to far. In Fallout 1 there was a random encounter with a crashed alien space craft and you found an alien blaster amid the wreckage. It was cool, but it was also meant to be funny. Now we have that train wreck mothership zeta and it's become something far less amusing. I think they dropped the ball badly on that one. Zac hemker 02:37, June 7, 2011 (UTC)

no fans of the aliens in here then? well if you look at paleo seti research then you could compare it to FO aliens, they mess with human dna, they have been around a long time and they dont interact with us much anymore. i guess it doesnt all fit but if you can have a type of zombie(ghoul) then we should at least accept some alien involvement as long as its in moderation. JimmyDreznaut017

I can accept that, but what i have a problem with is the major role they've begun to play in the game world. I mean an entire DLC made just for them and a whole cache of weapons which you can sell and distribute among the wasteland's resident vendors. It just takes what to me should have been a background entity and brings it full into the foreground. Have you ever heard the phrase "Less is more"? I think it should apply to the Aliens. I liked it when there was a mysterious explosion overhead and you could suddenly stumble across the weird alien weapon. I could even be ok with the the crashed space ship with a corpse near it. But when you're abducted and thrust into the alien's mothership, forced to go on a space walk, and watch as the aliens blast a world-altering hole in the surface of the Earth, I am having a hard time believing that anyone is keeping this in perspective. I just feel like they took it too far and tried to make it too prominent. It bugs me so much I don't even want to take the wacky wasteland trait in New Vegas because I don't want to stumble on to the little bastards. Maybe I'm misdirecting my frustration. To be honest I am thoroughly disappointed in Mothership Zeta. It was so linear and there was very little to actually do through out. And weapons lacked imagination. They were basically souped up laser weapons with blue projectiles. And a Samurai?!? It's not that I don't feel it was possible, or even probable, I just feel it was unnecessary and uninspired. I think they were in a big rush to come up with a new DLC idea and they were all sitting around a table with crumpled up sketches and crushed cans of red bull at 2:00am and said "What about space aliens?" And they were all so tired and ready to call it a night that they said "Yeah, ok, whatever, let's just write it up so we can get out of here." Thus, we have a great big rat-maze with shiny lights and no interactive buttons or consoles so there's no complex scripting and aliens with no dialogue so there isn't any comprehensive writing or story telling. And a whole mess of shiny silver alien guns that more or less do the same things that all of your other weapons already do. In a nutshell: Really sad. Zac hemker 13:39, July 10, 2011 (UTC)

hahaha. now that you mention it.. thats probably pretty acurate to what happened. Plus side though is they havnt really added much alien aspect since Zeta. lesson learned?? i suppose. hopefully, if there are any future alien concepts they will put more thought and detail into it while still limiting the ability to alter the plot. JimmyDreznaut017