Forum:I have a few questions, answers are greatly appreciated

First of all I love this game, but I have a few questions regarding stats and how they work.

Say my fully repaired Laser Pistol does 5 damage per shot. When I rank up again and add points to my enegery weapon skill, will the damage and other stats of the Laser Pistol? And is the change noted on the Pip-boy? If it does, at what rate per skill point do the stats of your energy weapon increase?

An unrelated question: Say I'm trying to get the Old-Tyme Brawler achievement which requires you to cause 10,000 damage with Unarmed weapons. Do those numbers carry on to new games? I like my current character, but I'm at max level and have a pretty low unarmed skill, so I am significantly weaker when using a weapon of that type. If I started a new character that focused in that particular weapon, will the damage I've already caused with Unarmed weapons on my previous game carry over and count towards the achievement?

Dunno the answer to the Laser Pistol question, but to get the Old-Tyme Brawler, you need 10,000 per character, you can't get 5,000 and 5,000 on diferent game saves of different characters. --Ladies and gentlemen, please die 22:22, June 11, 2011 (UTC)

Yes raising skills raise the pip boy stats. I'm pretty sure. If you check the wiki that is the damage calculated with the respective combat skill at 50. So if the laser pistol says 12 damage a fully repaired pistol in the hands of a 0 energy weapons user damage would be 6 (50% less powerful) at 50ew it would be 12 dam (100% power) and at 100ew it would be 18 dam (150% power). I'm pretty sure but not positive. As for the achievements they are exclusive to the file you are playing on. So if you start a new character you will have no achievements.Cpanda 00:59, June 12, 2011 (UTC)

I'm sure someone somewhere has 'broken' the formula for weapon damage and skill, but the rule of thumb I use is that each skill point raises damage 1% which is close enough to the game's formula for my use, going from 22 EW skill to 100 EW skill resulted in almost an 80% improvement in damage. It does seem that there is more increase of damage at the lower end of skill improvement though, and it also seems that weapon skill requirement for the weapon figures in too someway. It is shown on the PIPboy stats. With your laser pistol, my rule of thumb indicates that about 20 skill points would raise damage from 5 to 6 per shot. 75.67.224.12 02:57, June 12, 2011 (UTC)