Forum:Any ideas on what the next DLC should be?

They should make dlc tthat continues your story...wheather you helped ncr,caesar, mr.house,or yes man....as an example i did a playthrough where i helped the enclave and the boomers and the omertas with yes man... maybe dlc where you work with those factions.and control vegas....maybe invade the ncr?173.63.163.14 00:03, January 3, 2011 (UTC)LeeroyJaginsz

Anyone who has completed Dead Money may have heard from Christine's ending about the future of the Courier with this infamous cut character, Ulysses (previously a companion of the Courier in the early stages of the game only later to be cut out at last minute), this is a possible lead to a future DLC from Obsidian Entertainment as well as also hints from inside Fallout: New Vegas talking about a man called Joshua Graham. For those who don't know who Joshua Graham is, he was the previous Malpais Lagate and Caesar's right-hand man. After Caesars Legion's failure at the First Battle of Hoover Dam, Caesar ordered Joshua Graham to be burnt alive and tossed into the Grand Canyon, however in Fallout: New Vegas graffiti on walls suggest that Joshua Graham, the "Burnt Man", is still alive and is plotting against Caesar. Originally he was in Black Isle Studio's version of Fallout 3, the Van Buren project, in which Joshua Graham was a companion who was found at the beginning of the game and was known as the "Hanged Man" only to be very hinted as Caesar's ex-right-hand man. If the "Burned Man" appears in a future DLC does that mean that each DlC could see a character, believed to be dead, appear as a main NPC? For example, Father Elijah was a man whose fate was unknown suddenly appeared in the Dead Money DLC as one of the main plot characters. Perhaps we may see the Enclave make a large return in mass numbers and hopefully a classic Enclave vs the Brotherhood of Steel fight... One things for sure, we hope for an increased number of DLC coming from Obsidian Entertainment. Anyone care to elaborate on this or what they believe would be a good DLC to see in the upcoming future? ~ Mr Smoothe

Interesting stuff, Since New vegas is set in nevada would it be too much of a leap to guess that Area51 will make an appearence at some point? Could actually have been taken over by the Enclave even. 94.6.150.102 23:57, December 23, 2010 (UTC)
 * I already brought that idea up. Here's the post if you want to read it. MoonshadowDark
 * How about this: We open to a lone phone booth in the middle of a stretch of highway. It rings several times before a hand with a Pip Boy picks it up. A voice, low and gravely, beginds to speak... "Hello. I trust you know why you're here..." The booth begins to slowly sink into the ground. "What I am about to tell you sounds impossible. But trust me. I speak the truth..." The booth completely disappears and is revealed to be an elevator going down a long shaft. "There are secrets buried out in Nevada. Somethings left over from before the war..." The booth touches down and opens to a dimly lit hallway. "Things people have never seen..." Powerful plasma and energy weaponry lining a wall. "Creatures thought to be of myth..." A mutated horse runs around a cage and a Snow Guai reaches out from another cage to take a swipe at the player. "Even things...not of this world..." A dead Zeta Alien on an autopsy table with a Alien Blaster in a bowl next to it. "But I know you can survive all of this." The player walks into a dark room and is suspended into the air, hanging upside down. He attempts to reach his gun which has fallen to the floor beaneath him. He hears large footsteps heading toward him. A deathclaw emerges from the shadows and reaches out to the player, grasping him head. It leans in close, opens its mouth..and says, "I see you got my message." The scene cuts to the phone booth again as it rings...and rings...and rings... And then fade in the words "AREA 51" How does that sound? User:MoonshadowDark

Man,you just blew my fucking mind.I could picture all of that. ~ RaiderJim

I tip my T51-b power helmet to you, that blew my mind aswell. 94.6.150.102 12:24, December 24, 2010 (UTC)

That sounds cool except for the deathclaw part. Yes, i know there are talking deathclaws. I just think it should be something a bit less... weird.
 * It's Area 51. It's the centeral hub of weird. Besides, I miss those talking Deathclaws. The new ones just kill you. A lot.MoonshadowDark

Area 51. Tezzla Cannon 22:01, December 24, 2010 (UTC)

- not me, trusty Holorifle at my side. could march into quarry junction balls swinging free with that thing. its clear theres more DLC, cos theres so many bullshit locations (Northern passage springs to mind) that are clearly locations for DLC to take advantage of, theres that other one near mojave outpost too. would like to think therell be a BoS one. - Cpt Casual

As much as I love your idea Moonshadow, it seems Obsidian is taking a hard stance on having a DLC dealing with Area 51. They're worried they might piss off the players who though Mothership Zeta wasn't "serious" enough to be in Fallout. Apparently Obsidian hasn't realized Area 51 has more conspiracies surrounding it than just aliens. Thedarkscythe 15:44, January 3, 2011 (UTC)

Well lets take a look at all the possible map "exit" locations, you had the abandoned BoS bunker for Dead Money. Then you have the gates at the Mojave outpost, The Northern Passage and then you have the Canyon wreckage. What I believe is this is how the DLCs would be: Bos Bunker- Deadmoney Mojave outpost gates- Something back in the NCR, might be FONV's Broken steel Norther Passage- Area 51(FNOV's MZ) or The Burnt Man dlc since where he was from was in Utah Caynon Wreckage- The great battle of the couriers

These are the obvious "exit" points in FO3 for the Pitt I don't remember there being a train tunnel pre existing at the "Exits" location prior to downloading the dlc. There some unmarked locations that might lead to "exits" for dlcs which are: Wreckage and Rad pool by "Brooks Tumbleweed Ranch"- Area 51(more towards its direction then the "Northern Passage" Cottonwood Cove- Could possibly lead to an NCR invasion of Caesars territory Thats all I could find to be possible "Exit Points"

My idea: One of the test vaults was placed beneath the water in Lake Mead. The denizens of the vault were informed that a red light in the control room would come on when it was safe outside, and that a sub would be sent to pick them up at that time. Regardless of whether or not it was safe, the light was programmed to come on after 150 years, but no sub was ever intended to arrive. Before the light came on, the vault dwellers progressively began to obsess over it more and more, staring at it like it were an "edge of your seat" movie. After it came on, there was great joy and celebration, followed by confusion, then panic. Now the vault has degenerated into a madhouse, all residents have snapped; not even the Overseer was able to withstand the pressure. A new weapon could include a harpoon gun, so we can finally fight lakelurks underwater. And before anyone says it, being an underwater installation with crazies does NOT mean it is a ripoff of Bioshock. I was actually thinking more along the lines of Sealab 2021. -- Shoggoth1890 12:55, January 6, 2011 (UTC)