Talk:Owyn Lyons

Like Tenpenny, is he also English? He has an English accent. —Preceding. Please sign your posts with ~ !

Have you ever been to England? Fat Man Spoon 10:21, 10 May 2009 (UTC)

Yes i live here, i am English. —Preceding. Please sign your posts with ~ !
 * Sorry, it's just i've never heard anyone here speak like him. What part are you from? Fat Man Spoon 14:30, 11 May 2009 (UTC)

The BoS is American-DragonJTSLeave me a message 12:30, 11 May 2009 (UTC)

I'm from the north, about 1 hour from the Scottish border. Re-listen to his accent, he defintely doesn't sound like any American i've heard. 167.1.176.4 07:36, 12 May 2009 (UTC)

Wait, I'm from there. What city are you near? By the way, his doesn't sound like any american I've heard. It's proberly just the actors voice. Fat Man Spoon 13:44, 12 May 2009 (UTC)

I hope Newcastle get relegated, you should know what city i'm from now. 167.1.176.4 11:10, 17 May 2009 (UTC)

Yes. I couldn't care less if Newcastle got relegated. It would be funny. Fat Man Spoon 17:33, 17 May 2009 (UTC)

Owyn is gay?
i was just wandering the citadel and when i walk inside elder lyons room, i see a man sleeping in his bed.. i also noticed that it happened to other people..
 * You can't trust those beds. Apparently, Dr. Li is sleeping with everyone in Rivet City. Nitty 12:24, September 12, 2009 (UTC)

Try to use more discretion and avoid posts like this, its borderline trolling, he has a daughter.74.197.59.23 12:25, September 12, 2009 (UTC)

To be fair, the fact that he has a daughter isn't really an indicator of him NOT being gay; this goes for the real world too. But no, he's not gay.--Doop. 22:57, November 29, 2009 (UTC)

New directive from the West?
Excerpt from the wiki

This discovery was significant enough to earn Paladin Lyons a battlefield promotion to Elder, and a new directive from his superiors – to establish a new, permanent Brotherhood base in the Capital Wasteland, and continue the search for any other advanced technology hidden in the capital’s ruins.

How did he receive any information from Lost Hills all the way across the country?
 * Plothole. http://images3.wikia.nocookie.net/fallout/images/thumb/4/4a/Naglowaa_se.gif/11px-Naglowaa_se.gif Tagaziel (call!) 20:14, November 29, 2009 (UTC)

Come on. While that very well may be the case, let's put our heads together and try to speculate another possibility first.--Doop. 00:27, November 30, 2009 (UTC)
 * Nope. Plotholes, especially in AAA titles, are a sign of bad design and I'm not going going to cut Bethesda any slack for that. http://images3.wikia.nocookie.net/fallout/images/thumb/4/4a/Naglowaa_se.gif/11px-Naglowaa_se.gif Tagaziel (call!) 08:55, November 30, 2009 (UTC)

Why is it a plothole and not radio transmissions or whatever? Can I get someone else's opinion, please?--Doop. 16:30, November 30, 2009 (UTC)
 * It's a plothole because no plot exposition is done on the subject. If the player is forced to completely make shit up to fill in the gaps, it's a plothole, bad design, crappy developer syndrome. http://images3.wikia.nocookie.net/fallout/images/thumb/4/4a/Naglowaa_se.gif/11px-Naglowaa_se.gif Tagaziel (call!) 21:32, November 30, 2009 (UTC)

Yes, becuase bethesda has clearly never made a videogame, or even played one. Oh, and he probably brought along BoS communication equipment that could talk from coast to coast. Becuase that is completely implausible. Big McLargeHuge 21:40, November 30, 2009 (UTC)


 * That's not what a plothole means, Tagaziel. I hate to bust out Wikipedia, but it was appropriate for the situation.

''"A plot hole, or plothole, is a gap or inconsistency in a storyline that goes against the flow of logic established by the story's plot, or constitutes a blatant omission of relevant information regarding the plot. These include such things as unlikely behaviour or actions of characters, illogical or impossible events, events happening for no apparent reason, or statements/events that contradict earlier events in the storyline.

While many stories have unanswered questions, unlikely events or chance occurrences, a plot hole is one that is essential to the story's outcome. ''--Doop. 07:41, December 1, 2009 (UTC)
 * Uh, that's exactly what this is. It's a blatant omission of relevant information. There is no information of how they communicate with the West, there are no relay antennas anywhere near BoS controlled territories. Hell, the entire raison d'etre of the Brotherhood in DC were reports of supermutant activity in DC, however, there is no information on just how Western Brotherhood managed to receive those reports.
 * And Big Mac, are you honestly suggesting that they'd lug transcontinental communication equipment to DC? http://images3.wikia.nocookie.net/fallout/images/thumb/4/4a/Naglowaa_se.gif/11px-Naglowaa_se.gif Tagaziel (call!) 09:56, December 1, 2009 (UTC)

Lug transcontinental equipment? The whole reason they went to DC in the first place was to find technology, who's to say they didn't just FIND any communication equipment? And you are aware that such long range transmission can occur even with machinery similar to a ham radio? And as far as 'reports of Super Mutant activity', while travel between one coast to another is probably about as rare and dangerous as it gets, there's nothing to say that it's impossible and that it never happened once at all since the War's end. After all, Tenpenny crossed an ocean to get to the Capital Wasteland from England, according to the developers. In the world of Fallout, everything is unlikely, but anything is possible.--Doop. 21:51, December 1, 2009 (UTC)
 * Probably, maybe, possible... This language is symptomatic of a plothole in the game story. The developers didn't bother with making up a convincing backstory or even explaining crucial elements of what flimsy story there is. The players are forced to fill in the gaps themselves, which is very bad storytelling.
 * That's ignoring the fact that the BoS is a professional military organization, so tell me, why wouldn't they take comm equipment with them, hmm? If it's so easy to make a trans-continental call without any functioning telephone cables, relay stations or hardlines, then why isn't it elaborated upon in the game?
 * And last, are you really trying to explain one plothole (BoSinDC) with another (Tenpenny)? http://images3.wikia.nocookie.net/fallout/images/thumb/4/4a/Naglowaa_se.gif/11px-Naglowaa_se.gif Tagaziel (call!) 22:07, December 1, 2009 (UTC)

Because you have this misconception that speculation of any kind automatically equals a plothole. No human written story on earth has every single solitary question filled to the point where speculation is redundant. All stories have room for speculation. Also, who said a transcontinental call? I said a radio. Radio transmissions don't require telephone cables. Nor did I say they didn't take comm equipment with them. Who said they didn't? And how is Tennpenny a plothole? So he crossed the ocean, and probably came on a boat. Between the Ferry that takes you to Point Lookout and the ship that takes you to the Oil Rig in Fallout 2, there is a way to cross the waters, no matter how dangerous it may be.--Doop. 22:30, December 1, 2009 (UTC)
 * I'm not saying that speculation is equivalent to plothole, I'm saying that developers who do not provide adequate explanation for, well, very basic elements of their game create plotholes, which is exactly what the BoS in Fallout 3 is. It's even funnier considering that there are no radio masts anywhere in BoS controlled territories and there are no BoS anywhere near pre-existing radio stations.
 * And I'm sure you recognize the difference between a trip on a massive tanker to an oil rig and going on a ferry through internal waters and crossing the ocean on a flimsy boat.http://images3.wikia.nocookie.net/fallout/images/thumb/4/4a/Naglowaa_se.gif/11px-Naglowaa_se.gif Tagaziel (call!) 09:49, December 2, 2009 (UTC)
 * I don't see why radio equipment would be required for communication with the Western Brotherhood, seeing as it's stated nowhere that the communication is real-time. Sending messengers back and forth already worked in the days before radio was invented, and I'm sure people in Power Armor have a decent chance of surviving the trip. -- Porter21 (talk) 11:05, December 2, 2009 (UTC)
 * Because it's the Brotherhood for M'Atra's sake. The days of Pony Express are long gone. http://images3.wikia.nocookie.net/fallout/images/thumb/4/4a/Naglowaa_se.gif/11px-Naglowaa_se.gif Tagaziel (call!) 12:44, December 2, 2009 (UTC)

Considering that it wasn't specified how Tenpenny crossed the ocean, who he was with, or long it took, it really could have been anything (within reason). You are aware people have been crossing oceans for millenia, right? It's not exactly a modern thing by any means. People way less advanced than what people in Fallout have to work with have crossed the various oceans. And yes, it's the Brotherhood, and Pony Express is long gone. What's your point? Exactly what are you arguing? The Brotherhood not only occupy GNR Radio, but the relay station that it's connected to. That's a source of radio transmission right there.--Doop. 12:49, December 2, 2009 (UTC)
 * Uh, you do realize that GNR barely reaches outside Washington, right? MY point is, the Brotherhood is an advanced faction and they wouldn't ferry messengers. My problem is that there is no exposition done on, well, the foundations of Fo3's gameworld. Everything just is, because the developers say so. Tenpenny's a good example. Exactly how or when did he cross it is never explained. Typical plothole. http://images3.wikia.nocookie.net/fallout/images/thumb/4/4a/Naglowaa_se.gif/11px-Naglowaa_se.gif Tagaziel (call!) 23:34, December 2, 2009 (UTC)
 * I agree that there's a lack of exposition (and I'm certainly going to defend the "quality" of FO3's story), but the whole "they wouldn't use messengers, they have to use radio" thing is pretty much an assumption on your part. The Brotherhood has limited manpower (especially the original one because of its "no outsiders" stance) - why would it waste it on maintaining a relay network across the States if sending messengers is sufficient for their purposes? Before the support was cut off, the supply treks would be going from west to east anyway; having them carry messages causes no additional effort. Unless you're suggesting the Elders like to expend valuable resources on useless projects? -- Porter21 (talk) 23:49, December 2, 2009 (UTC)

How is Tennpenny a plothole? Tenpenny is a relatively insignificant character in the game world and even knowing that he's from England is even more insignificant. If anything it's just interesting but useless trivia. Is anything that isn't explained a plothole to you? That's not what a plothole is. A plothole is something that can't be reconciled with the rest of the plot.--Doop. 00:57, December 3, 2009 (UTC)

Excerpt from this here wikia about Squire Maxson : "He was born in 2267 to Jonathan and Jessica who are both deceased by 2277. Jessica sent him to the east[1] to be raised under the supervision of Elder Owyn Lyons, and soon became a Squire." The western BOS has contact and exchanges with the east coast brotherhood. They cut the resources, not the contact. It is definitely not a plothole.Croquignol 06:38, October 1, 2010 (UTC)

i dont understand why this must be a plothole ... perhaps the east coast brotherhood simply sent it by Radio or perhaps by messenger .. Means of communications dont need to be explained because its pretty easy to understand the many possibilities —Preceding unsigned comment was added by 79.173.229.116 (talk • contribs). Please sign your posts with ~ !

first of all, there are radio stations all over the wasteland and its perfectly reasonable that the brotherhood could have used one of them , second the brotherhood are in control of the galaxy news radio station , and you seem to have missed the part when 3-dog tells you that a super mutant recently shot at his radio equipment and broke it , meaning that before this , the radio was as strong as ever as proven when you fix the equipment ... you are simply wrong and cant accept it, now stop being a stubborn fool and get over it It is NOT a plothole , —Preceding unsigned comment was added by 86.108.122.125 (talk • contribs). Please sign your posts with ~ !

Attitude
Does his dispostion towards you change if you send Sarah into the purifier? --Wierdperson31 02:29, November 25, 2010 (UTC)

NO. He doesn't blame the lone wanderer for sarah's death, only his dialogue is slightly different. By the way, Sarah dies if she activates the purifier but if the PC activates the purifier he/she survives and is even recovering before sarah. She must be very vulnerable to radiations. Surprising, as all the others NPC in game are immune to radiations.--Croquignol 17:15, January 11, 2011 (UTC)