Fallout: New Vegas consumables

Overview
Consumables are objects which, when ingested or consumed by a character, provide various effects. These items can be accessed through the "Aid" section of a players Pip-Boy 3000 menu.

Skill effect
The effectiveness of most consumables in Fallout: New Vegas can be directly dependent on the player character's Survival, Medicine, or Repair skill. The higher the skill level, the greater the beneficial properties. A skill maxed out at 100 points provides three times the benefits that a consumable would normally provide at its base value.

Venoms

 * Note: while venoms are not edible by any means, they are treated as such in Fallout: New Vegas in terms of gameplay mechanics.

Miscellaneous

 * Note: while miscellaneous items are not edible by any means, they are treated as such in Fallout: New Vegas in terms of gameplay mechanics.