Clubhouse

The clubhouse is a building inside Big Town and serves as the sleeping quarters for most of the town's inhabitants.

Layout
The clubhouse only has one front door; the other door is boarded up. Inside, there are four rooms: a sleeping room with two owned beds and a shelf with burned, destroyed and scorched books, a bathroom with a functional toilet, a sitting room with a ruined couch and broken television set, and a kitchen with an oven, table and chairs, and an owned bed. The clubhouse contains only miscellaneous items, the most valuable being a pilot light in the oven, as this is one of the components to create the Shiskebab.

Related quests

 * Big Trouble in Big Town

Appearances
The clubhouse only appears in Fallout 3.