Forum:Best weapons in Fallout: New Vegas

What do you guys think are the best Weapon Unarmed and Ranged in Fallout New Vegas? Lenov 01:38, December 19, 2010 (UTC)

Depends for what type of character IMO:

For a heavy assault type character: Avenger and Riot Shotgun make the best set up, particularly with Knock Back perk.

For a Hand to Hand character: Mantis Gauntlet, the x3 critical strike modifier and all the crit perks gives a 100% critical strike chance on swing, though I usually use tomahawks as a ranged back up purely for tremble application.

For a Sniper: Have to go with the Gauss Rifle over anything else, it cant be silenced but kills anything in 1 hit.

--Steel Atlas 20:09, July 25, 2011 (UTC)

I use all pistols..that gun,maria,lucky,and the mysterious magnum i use those primarily but the q-35 modulator is good as well as vances gun and an anti material rifle with inciendary bullets i just spent 8000 caps on inciendiery rounds and now i enough to last until the cows come home173.63.163.14 03:50, January 7, 2011 (UTC)LeeroyJeakins


 * Best ranged for me at least is Ratslayer. It's light and the Nightvision scope make it a great sniper rifle. Best Unarmed = Love & Hate for its concealability and good damage. Captain Taipan 01:58, December 19, 2010 (UTC)

Ive been using the Brush Gun, But i want something automatic that does good damage, They nerfed This Machine so it sucks. Lenov 02:06, December 19, 2010 (UTC)


 * If you want a decent automatic weapon then try an Assault Carbine with an extended mag. modification. The rate of fire is great plus 5mm ammo is plentiful in the game both from scavaging/looting and to buy from merchants. The down side to the weapon are the Iron sights but it's really a spray & pray weapon best used in VATS. For sheer awesome lethality - Mercy.... 'nuff said ;)   Captain Taipan 02:12, December 19, 2010 (UTC)

Any outher weapons you can think of to add to my Aresenal? Lenov 02:17, December 19, 2010 (UTC)


 * a 9mm SMG with all the mods add on is also a great side arm to have for those moments when you really need to unload a heap of lead into some close up enemies. 9mm is plentiful ammo, much like 5mm. The LMG, which uses 5.56mm is good weapon but 5.56mm ammo doesn't appear to be as common or available from merchants which makes it not as good a choice for an automatic firearm. The reason being is that you can burn through a few hundred rounds of 5.56mm ammo in literally a few seconds but you'll have to wait 3 days or more for the merchants inventories to restock with meagre amounts of 5.56mm ammo. Captain Taipan 02:35, December 19, 2010 (UTC)

Ive been meaning to get an LMG, The Marksman Carbine is a total waste of 5.56. Lenov 02:46, December 19, 2010 (UTC)


 * A Marksman Carbine is ok as a Sniper rifle but since it lacks a silencer/suppressor, you alert everyone when you open up on your targets. It is better than Ratslayer in that it has a good magazine capacity but Ratslayer has the Nightvision scope plus it just looks way cooler too ;) The All Amercian is a great weapon and in the hands of Boone, well just watch him drop enemies in seconds. The downside is that you'll have to be buying Boone plenty of 5.56mm ammo as he snaps off plenty of shots. Captain Taipan 02:52, December 19, 2010 (UTC)
 * If you give him the All-American, give Boone surplus 5.56 ammo. The normal up/downside of that ammo type is that it deals slightly more damage (15%) but degrades the weapon condition three times as fast... but since companions' equipment does not degrade, that eliminates the downside entirely for this ammo type. 5.56 surplus boxes are also carried by a good many vendors, and I *think* Contreras sells them in bulk. 24.27.46.248 20:53, December 19, 2010 (UTC)

I Handed Boone an Anti-Material Rifle and 200 round of .50 and the only thing he cant hit is Mole Rats at 2 Yards. Lenov 03:15, December 19, 2010 (UTC)

This Machine is by far my favourite gun. Great all round poweful rifle and the clip flying out of the gun when you reload it is very satisfying, plus it gives very quick reloading times.

Vicky and Vances submachine gun takes down humans like they were cardboard cutouts. I'm also a big fan of sniper rifles. With a decent sneak and a Suppressed Sniper rifle, im 1 shoting most badguys (and a few deathclaws)at distances that are scary. You know how when you zoom in, see the guy then let go of the zoom and he dissappears? I can shoot without aiming, and sneak crit him without even seeing him anymore. The Lone Kobold 18:37, December 19, 2010 (UTC)

Love and hate. Maxing out your unarmed skill and learning the special unarmed attack by whatshisface in The Fort results in some pretty gory fun with Love and Hate.

I really like the all american. Knight Captain Kerr 14:20, December 29, 2010 (UTC)


 * Same here. Being able to load up seven or more shots in VATS great, from cripling Cazador wings to taking out a group of Fiends. Out of VATS, the scope and fire rate is great. Plus, the ammo is cheap since you can just buy 5mm rounds and turn them into 5.56. --Pyoobez 04:44, July 26, 2011 (UTC)

The Holorifle just vanquished all of them. Knock Knock is the best melee if you have Superslam its like playing baseball. On that note I wish they would have put a louiville sluger in the game with X2 crit and knock back bonus, it would have been SWEET! Mr.X 99.17.87.64 15:15, December 30, 2010 (UTC)

This Machine was my favorite, I didn't realize until I read this post that they lowered the damage in the last patch! It did seem to be a little harder to kill everyone but I just thought it was my stats. Now that my stats are higher than they were my first playthrough it has improved a bit. I still love it but am going to try some of these other guns for variety. Been using the Holorifle a lot since I finished Dead Money. --hippiehop 19:18, January 3, 2011 (UTC)

I agree with comments above re. LMG. I doubt I could have survived the "Bleed Me Dry" quest without it. It just rips through Cazadors (punches them away so the can't sting), Nightcrawlers and even Deathclaws. Unfortunately also as above it rips through the ammo!

For general use though and provided you don't have the "Meltdown" perk I like Q35 Matter Modulator or even the multiplas. Gunner Bill 11:01, January 4, 2011 (UTC)


 * Close range: Knock-knock
 * Random critters in the wasteland: All-American
 * Packs of enemies at long-range: Euclid's C-Finder. Back-up: Annabelle.
 * Solitary but strong enemies at long-range: Anti-Material Rifle
 * Mid-range/Indoors: Mysterious Magnum or This Machine.
 * For ****s and giggles: Tesla-Beaton Prototype
 * When you absolutely, positively have to kill every last mutha in the room: Alien Blaster

For Unarmed, I love the Ballistic Fist. A lot of Legion Praetorian Guards use them, I repaired until it's value was over 7000 caps. For Rnaged, I like Euclid's C-Finder or the Alien Blaster. Euclid's C-Finder is a great weapon for groups of people.

in my opinion for ranged weapons its gotta be either the anti material rifle or the gauss rifle. ive pulled off one shot head shotson alpha male deathclaws from the the real life equivalent of 3/4 of a mile with both of those rifles. for close range id go with a silenced 12.7 in vats it with take almost anything down with 2-3 shots to the head and torso. oh and the alien blaster is always a must. personally though at close range i just go with unarmed weapon. any powerfist type weapon like the displacer or any of the uniques will kill anything quick fast and in a hurry.

Personally, I use a SIG-Sauer semiautomatic with a silencer (added accuracy and discretion) and a sniper rifle with a suppressor. Hit hard, hit fast. I don't really like uniques other than collector's items, though. http://images1.wikia.nocookie.net/fallout/images/0/08/Personal_Sig_Image.gif Tagaziel (call!) 23:59, January 9, 2011 (UTC)

If you are dealing with robots then the Pulse Gun is incredible, I just wiped out all of the ones down south near the crashed Vertibird with one or two shots each. I haven't used it against power armor yet. I also just got the Gobi Campaign Scout Rifle which is a great sniper rifle. --hippiehop 01:15, January 10, 2011 (UTC)

I use the sniper rifle, modded completely with a silencer and weight reduction, its quiet and ALWAYS gives me a one hit kill. makes it easy to get what i want from people without worrying about rep.

AM rifle nuff said, and in unarmed...pushy to get rid of everything that comes too close to snipe. period.--Nuke-a-Punch 06:26, January 10, 2011 (UTC)

I'm currently using the Gauss rifle which deals around 450dps great sniper puts down anything in one well placed shot, Light machine gun which is just over 300dps holds alot of rounds and tears through enemies, wiped out the deathclaw promonitary with this it is based off the real life FN Minimi by its appearance, the automatic rifle from dead money with upgraded internals mod which packs around 350dps is deadly at close-mid range only holds 20 rounds in a mag but takes .308 rounds which i happen to have about 3800 rounds of. based off the real life Browning Automatic Rifle which also holds 20 rounds per mag, very cool weapon but bad spread. For my handgun i choose the SIG-Sauer 12.7mm Pistol which really packs a punch and looks very cool and as much as people complain about the ammo being hard to get a hold of most Gun runners especially vendortron sells them well into the hundreds i have around 5000 12.7mm rounds(only rounds i have trouble finding is 45-70 Gov't which i only have around 250 rounds of). if anybody wants to know the real life names of guns in fallout try this page http://www.imfdb.org/index.php/Fallout:_New_Vegas --Espin88 12:48, January 11, 2011 (UTC)

Medium Range: This Machine. Long Range: Anti-Material rifle. Short Range: Oh Baby/Ballistic Fist. To feel like a BAMF: Avenger.

Lucky, The Variant of the .357 Revolver I killed about 30 deathclaws with it--Mr.GeneralPanda

Ive been using the LMG for my mid-range, ranger seqeaioa(not a SMG fan) for close range and the Trail carbine(or boone with a guass rifle) for long range. Xxfallout turkeyxx 20:53, January 12, 2011 (UTC)

I primarily use the super sledge and the gauss rifle. Both I got from killing brotherhood palidons.

A riot shotgun with slugs, and plenty of frags to get things started off. 18:55, January 13, 2011 (UTC)

I love the unique gauss rifle,the only problem with it is that there a glitch on it that makes it so that sometimes that shots don't register.I'm not certain about unarmed yey beacause i haven't gained pushy or the paladin toaster yet but so far its the ballistics fist
 * Try it, I'm telling you, Paladin Toaster is one of the best gloves in the game until you have the 100 skill requirement to use Pushy. Ballistic Fist falls in another category, this weapon is highlly overpowered, no wonder the strength requirement is so high. Brfritos 12:12, February 20, 2011 (UTC)

euclid's c-finder beats them all it rocks!!!!!!

The Holorifle from Dead Money kills everything in two shots (even Legate Lanius died within a minute after being shot)... it might get nerfed if there's another patch though. Ranger Sarina 03:14, January 22, 2011 (UTC)

The weapons I like the best are the Pulse gun, for dealing with robots. You can take out a bot with one charged blast. To charge it, hold the fire trigger(on PS3 and XB360 controllers). The Sniper Rifle, for long range kills(crouching helps steady the rifle when using the scope). The Laser RCW, because it looks freaking awesome and it's the only other rapid-fire laser weapon in the game next to the Gattling Laser. The Plasma Defender, because it's more powerful than the Plasma pistol. Funny thing about the Pulse gun though, I got that one off of a Fiend near a blown out house southwest of the Horowitz Farmstead. It might have been either a random event or a glitch I'm not really sure.--Ryker6106:35, February 20, 2011 (UTC)~10:34pm 2/19/2011.

For the first few levels I used the Broad Machete.. after that Liberator and then Knock Knock. As for ranged weapons I choose the Gobi Campaign Rifle or the All American and the Dinner Bell of course. xNOKIx 10:59, February 25, 2011 (UTC)

the 12.7mm SMG is my favorite gun so far. the ammo is expensive but wit the hand loader perk (or watever perk lets u get more cases) and a high repair skill u can easily reuse ammo. and wit jury rigger it is easy to repair...

I'v really come to love the Grenade Launcher. Getting deadly accurate at 50+ yrds is satisfactory numero uno. And with 1 perk of demo expert your grenades become small bombs with all 3 your grenades are a weapon of mass destruction. They're plentiful from merchants just expensive and heavy. Cpanda 02:44, June 5, 2011 (UTC)

For pistols i love maria for rifles ratslayer enegry weapons the unique gauss rifle or alien blaster for explosins fatman for grenades duh holy frag nades for bats and clubs shiskababe for machine guns cz75 mini gun for laser machine guns gatiling laser for unarmed she's embrace. andy45890 17:33, June 6, 2011

Pistol: .45 Auto w/ Suppressor and improved slide (50% durability); Rifle: Christines COS Silencer Rifle, All-American; Unarmed: Oh Baby! ferwindjacks 08:43, July 22, 2011

La Longue Carabine and the Ranger Sequoia, because you simply cannot buy class. 82.68.56.110 14:04, July 25, 2011 (UTC)

Gatling Laser with Focus Optics, Maxed Charged ECP, Laser Commander, Fast Shot, Built to Destroy, Finesse, Better Criticals, 10 Luck, Light Touch, 1st Recon Beret, Joshua Graham's Armour. Destroys literally anything in seconds.Oh, Bloody Mess and Lord of Death too I guess, overall the DPS is just over 700, and you could always take some Psycho to push it even higher. 81.151.111.126 19:58, July 25, 2011 (UTC)

For upclose/room clearing The Riot Shotgun with magnums/dbm can't be beat, I keep a Fully upgraded hunting rifle for my sniper rifle loaded with the JSP's (Redmist has never been so fun to watch), Sleepytyme 10mm jhp/Mysterious Magnum .44swc for a holdout, Survivalist Rifle for a GP/Random encounters loaded with 12.7jhp. I'm going to keep the LMG in my inventory for now instead of the Automatic rifle. Firefights are getting interrupted every 20 rounds....

For nonunique i would say for guns amr energy weapons gauss rifel unarmerd balistic fist not sure about unique and the others.Midnight lance 00:25, October 28, 2011 (UTC)

In terms of overall lon-term usefullness, I would actually place Ratslayer at the top of my list. I'm level 35 and that thing still drops adversaries like flies. Not to mention it was really quick and easy to obtain at an early level, has a low weapon skill requirement, ammunition is cheap and abundant, and it's weapon HP is insane not to mention the ready availibility of replacements for parts both early on and scavengable throughout the game. With the addition of match load ammunition in GRA, this weapon is even more deadly. Without a doubt, Ratslayer is my favorite medium-long range weapon of New Vegas.

I agree with all the posts about the Ratslayer, that thing is something Jeff Cooper would cry over in a video game, it's just damned perfect. HOWEVER, not everyone likes Guns. For energy weapons, I honestly prefer the Laser Rifle with all of the mods and Pew Pew, since both benefit from Laser Commander, and both are extreme tools of asskicking power. Also, the Microfusion Hyperbreeder Alpha is INSANE with Laser Commander, and it not only requires no ammo, but is fairly easy to repair, and stupidly durable. Also, the GRA Plasma Pistol with all mods is a force to be reckoned with, load out with Optimized rounds and you'll be hard pressed to find something you can't kill. The Cyan Dragon 21:22, October 29, 2011 (UTC)