10mm submachine gun (Fallout: New Vegas)

The 10mm submachine gun (SMG) is a weapon in Fallout: New Vegas

Characteristics
A powerful one handed automatic weapon, the MP9 boasts excellent damage per second against unarmored or lightly armored targets. However, as damage is calculated per bullet, it will offer sub-par performance against targets with a higher damage threshold. Additionally, the high weapon spread means that the player will have to fight on close ranges for all of the rounds to hit their intended target.

Its key flaw is its ammunition consumption: With a cyclic rate of over 600 RPM, it can go through a full 10mm magazine in under 3.5 seconds. It can fire a total of 2495 standard rounds, about 83 magazines, before breaking.

However, it will not slow the player down, as it is a one-handed weapon.

Modifications

 * Extended magazines: +10 ammunition capacity.
 * Recoil compensator: -1 spread.

Variants

 * Sleepytyme: A unique, heavily modified variant with a permanent suppressor and compensator mounted. Modified internal mechanics also give it better firepower and accuracy.

Locations

 * Loot
 * Boulder City: Inside the ruins.
 * Primm: Inside the Vikki and Vance Casino.
 * The Tops: In a safe in the penthouse suite.
 * Vault 34: Found in the armory.
 * Vendors
 * Gun Runners: Vendortron.
 * Bought from wandering merchants.
 * Non-player characters
 * Andy Scabbs thugs.
 * Caesar's Legion soldiers, usually near Novac.
 * Vipers and Kings carry them.
 * Zion Canyon tribals carry them.
 * Lobotomites commonly carry them.