Forum:Should there be a Fallout New Vegas multiplayer?

In Fallout New Vegas i think there should be a multplayer that lets you complete quests with your friends and also a mode where you can fight your friends with your guns you found in the story mode. —Preceding unsigned comment added by 173.170.110.8. Please sign your posts with ~ !

How would V.A.T.S. work? Mr.goodtrips 00:29, December 31, 2010 (UTC)

I think that a Fallout Competitive multiplayer would be just awsome. I was thinking it could be a mode all its own aside from the campain. It might have to be different from the normal game though no skills just you and your gun(s), but you could start of in a vault suit or like leather armor and then have to scav for better equipment, or something not sure how that would work out. 71.1.248.116 02:42, December 31, 2010 (UTC)

Not every game needs multiplayer. And honestly, it's a bad idea. Imagine Call of Duty multiplayer but in the New Vegas setting. THAT'S what you want to happen. MoonshadowDark

Multiplayer in this kind of game = bad idea. Just look at RDR. Nobody plays its goddamn multi. Ever. 04:08, December 31, 2010 (UTC)
 * Not true! Why there are tons of people playing RDR multiplayer! They're the d-bags who sit around Free Roam shooting at you when you're doing a gang hideout. Course now that there is a Friendly Free Roam where no one can score a cheap shot, now they only play during Double XP Weekends to play Co-op missions because they themselves are too chicken sh*t to play in normal where there are far better players waiting for them. MoonshadowDark


 * I'd like the idea of co-operative multiplayer in fallout but I dislike the idea of competitive multiplayer, it seems to be recent trend to add multiplayer to any game you make and it needs it to be successful, assassins creed managed to pull this off to my shock adding there own twist to competitive mnultiplayer but many companies have just stuck to the traditional multiplayer game modes found in fps like COD, I don't think this would work first of all because fallout is an RPG not a FPS and some main elements of the game would need to be changed or completely gone to suit with the traditional multiplayer modes and it wouldn't be fallout anymore, also the length of fallout games is just too long to be a competitive game mode (By current standards) as I've already racked up 60 hours on my first play through of the game, another problem is how much this would take from the single player which should be the main focus of the developers as a big part of fallout is the massive game world and if this would have to be shortened to incorporate for multiplayer I don't think it'd be worth it. The reason I think co-op might be a good idea on the other hand is all the main elements of Fallout could probably kept levelling, scavenging, exploring etc. and the only roblem would probably be V.A.T.S I don't know if they could do some sort of thing like red dead redemption did with dad eye and let it carry on in normal time while still selecting the target but I don't think this would be very effective as V.A.T.S allows for time to judge what would be best to hit and if they're still running at you V.A.T.S looses a lot of its effectiveness. The second problem I mentioned with competitive multiplayer isn't there with co-op as lots of games have included co-op into there campaigns (albeit mainly smaller than the Fallout's campaigns) but co-ops are normally a longer experience than competitive modes. The third problem could easily be solved by just having the same universe in the single player as in the multi-player this wouldn't be possible in competitive because it'd be to big to find your enemy where as co-op you're already with your partner (probably). Just some reasons I'd like the idea of co-op in Fallout but not competitive (at least the current way competitive gameplay is).--90.220.126.225 23:21, December 31, 2010 (UTC)

I wouldn't want mutiplayer where you fight or even team up with others. What WOULD be sweet was if there were some type of Vault Construction Set where you could make new areas and missions or something. Just choose from various building materials like desks, filing cabinets, stairs, etc.. or even whole buildings.. and choose what enemies spawn where. You could program dialogue options and rewards too. It would be really cool to be able to make your own DLC and download other peoples. Unlimited gameplay!

I agree a construction set would be awesome and something completely new for fallout, maybe just being able to create your own safehouse customising it to make it suit your player rather than having the same as every other player, that would be good enough for me. --Espin88 02:32, January 4, 2011 (UTC)

Fallout has the G.E.C.K. ... http://newvegasnexus.com/ tons and tons of 'custom' content

I think they should follow in the example of games such as Titan Quest and their multiplayer. In Titan Quest MP, you select one of your characters, and you select a server based on the difficulty, player count, ect. You are then loaded into the game world based on you last saved game point (either in SP or MP). Things you do in MP transfer to your files for SP, and vice versa. The MP is come-and-go, people join and leave servers regularly. While in an MP server, you have the option to do quests with a party, or alone, as if in SP. If they were to create multiplayer, which I doubt, I hope they would make it more along the styles of an RPG MP, not a FPS MP.

Another idea would be to have game maps like CoD or RF:G, but when you gain exp to level up, you select traits and skills, and the game modes differ from things like survival against mutants to FFA. the skills and traits you select on level up, and the weapons that you buy become vital to winning in the game. It would be fun, but a little to much like CoD IMO. None223 03:36, January 4, 2011 (UTC)

I think it it would be huge step for online console gaming if they could make fallout into a WoW type online game. i mean how boss would it be that instead of 18-24 players max per server, they made it so 50 to 100, or hell why not more, people playing on the same game. completing quests together. and i they want, fighting each other. of course certain precautions would have to be enacted to make the experience enjoyable for everyone.

F*ck why in god's name would someone want a fallout multiplayer? Fallout is not designed to be multiplayer, Fallout would not be entertaining in multiplayer, Fallout would be MASSIVELY BUGGED AND GLITCHED in multiplayer, it's stupid go play a game DESIGNED TO BE MULTIPLAYER but fallout DOES NOT NEEDS MULTIPLAYER OF ANY SORT, and if you want a MMORPG wait for FO: online to be released BUT DON'T MESS WITH ANY OTHER FALLOUT, a multiplayer will ruin the whole franchise. --Nuke-a-Punch 06:16, January 10, 2011 (UTC)
 * Tactics was an okay Multiplayer game. MoonshadowDark

Ever seen the Fallout 3 multiplayer mod videos? They've spent ages on it and they've just fixed walking basically. But you still warp place to place.--Mastererium 22:53, January 13, 2011 (UTC)

Assuming you could make it work how would the game play be? So when you go into a cave or a building who gets to keep the loot? Who would do the dialogue with the other NPC’s? one player would basically end up being a companion. I honestly don’t see how that would even be any fun. ReapTheChaos 02:29, January 19, 2011 (UTC)

I think a multiplayer mode for Fallout would be awesome, it would of course have to be cooperative, and i dont think that it would be to hard to make gameplay and such work, if the host were the courier and the second player would be a companion, just like in the oblivion mod. And VATS could just slow down time instead of stopping it, and if one player engages a person the other would too. But this would only be good if it were to be like 2 player co-op, and not any MMORPG thing, that would just make it stupid (though i cant wait for FO: Online, but thats not the same). And how can sorting out loot be a problem, remember you are playing co-op. Though competitive would be stupid, as fallout is not at all a fast paced shooter, but the complete oposite. But if this would ever be good and kinda stable, Obsidian would have to make it, and not the modder community, and i dont think that would ever happen, but i hope. Thhath
 * "And how can sorting out loot be a problem" so when you come across a unique weapon or armor who gets it? ReapTheChaos 00:58, January 22, 2011 (UTC)

You are playing co-operative, you sort out who gets the loot, its no competition --Thhath 12:58, January 23, 2011 (UTC)