Forum:FNV DLC concept

In the many months between Dead Money and Honest Hearts, I thought a great deal about potential DLC ideas and their possibilities. I ended up developing a detailed plot for a DLC that I'm considering putting into the form of a short story. I'd be more motivated to do so if I knew some Fallout fans would be interested in reading it. I promise it doesn't suck.

Here's a brief summary: A ghoul escapes from an intact pre-war bunker. This ghoul is found unconscious by a group of prospectors floating down the Colorado. These prospectors sell the information about the bunker to all major NV factions. The Courier is hired to investigate the bunker and enters through a secret entrance in a underground lake. The Courier collects data from several computers and returns it to the faction of his or her choosing. The next thing the Courier remembers, he or she is in an unfamiliar town in Arkansas surrounded by mountains. The only exit from the mountains is through a path guarded by hideous creatures called lobos by the town's inhabitants. The lobos, who seem invulnerable to the inhabitants' weapons, regularly attack the residents killing off the sick and weak. When the player awakes, he or she learns that the Elders of the town, who are curiously young, are debating the fate of the Courier. They have believed for many generations that they would be rescued from the lobos by a savior with a computer on his or her arm, but the Courier was saved by them. Now the Courier must find a way to convince the inhabitants to let him or her help them, discover the source and nature of the lobos and their attacks, and ultimately learn how he or she came to be in this town to begin with.

New weapons would include a shishkebomb--a shishkebab that deals EMP damage--and a silenced marksman carbine. New armor would include NCR Stealth Armor (think Chinese Stealth Armor mk.II) and the armor worn by the town's elders (think Centurion Armor meets Tribal Power Armor). RichardASpencer 15:10, June 21, 2011