Minigun (Fallout 4)

The minigun is a weapon in Fallout 4.

Characteristics
The minigun is a heavy weapon with multiple rotating barrels. By default, there are six barrels, but this can be modified to only three in order to increase accuracy. Though the multiple-barrel design is meant to reduce heat buildup, the barrels will shift from their normal grey color to a super-heated red if it is fired continuously. The barrels rotate extremely quickly, and allow for an incredibly high rate of fire. Despite the weapons low damage per bullet, this high rate of fire causes the minigun to shred enemies.

The barrels lead back to a bulky, rusty grey body, with a front-handle for the user to support the weight of the weapon in front of the receiver and attached to an ammo drum on both sides. It has a notable drum magazine that includes an animated 5mm ammo belt leading from the front side of the drum to the right side of the main body, into the receiver. The weapon oddly includes two rear handles when placed on the ground, but only one when used when equipped.

Crafting
With the Contraptions Workshop add-on, miniguns can be manufactured using a heavy weapon forge.

Modifications
All numbers are relative to the base stats.

Variants

 * Ashmaker

Locations

 * Concord, Museum of Freedom: Inside the Vertibird wreckage.
 * Cabot house: Inside Edward Deegan's room in the basement.
 * Greenetech Genetics: Near the stairwell on the upper floor.
 * Ticonderoga: On the elevator floor of the safehouse.
 * Occasionally wielded by super mutants.