Talk:Red Glare

Full Auto?
I'm only seeing semi-automatic fire in videos. Message 21:04, September 20, 2011 (UTC)


 * It's full auto. Paragost 02:49, September 21, 2011 (UTC)

Explosive Perks
Has anyone tested if this weapon is affected by all the explosives related perks? If so, i think the stats with the perks need to be updated.

It is affected by Demolition Expert. Tested it. Works great. --Radnus 19:56, September 23, 2011 (UTC)

Splash Damage (perk)
Is this weapon affected by this perk? Not sure if I should take it if it does, but I'm just being curious. --Radnus 19:55, September 23, 2011 (UTC)

No damage?
I've been using this weapon for some time now, trying it out and I have to say I'm disappointed. Sometimes it deals little or no damage at all, even though you hit with five or ten rockets right at the enemies feet. Is this a bug? (PS3) --MurderingMcMurphy 13:26, September 24, 2011 (UTC)

Must be a bug just for you, this thing tears em apart for me. Jazzlizard 16:33, September 26, 2011 (UTC)

No you're right, the PS3 version doesn't work at all. You can use a VATS attack using the Red Glare and deal absolutely no damage whatsoever. The Grenade Machinegun seems to suffer from the same bug which has irritated me a lot. Our name is Legion 22:31, September 26, 2011 (UTC)

I can confirm this on Xbox as well, with explosives in the 90's or 100 my Red Glare sometimes does literally no damage, even against little things like Geckos or bark scorpions. Even in VATS it only does between 15-30 dmg when im standing right next to them, major disappointment. its essentially useless to me.

I'm on PC and I just noticed my Red Glare doing no damage, and ended up here. It seemed that it has started to deal damage to humans only, and nothing against animals. Can any of you confirm this? I took some damage when I fired it at a cazador at point blank range. Cazador, however, seemed unscathed. Also, I fired several rounds at a tame bighorner calf, and again no damage, it didn't even turn hostile or anything. My third target was a Khan member, who DID die after two shots. This weapon seemed to work just fine against Marked Men in The Divide.

Another PC user that sees very little damage outside of The Divide. I unloaded two magazines of rockets at a Decanus assassin at about 30 yards. Rockets worth 650 caps (not even considering the repair cost of a weapon worth 46k caps) and he limps away over a rise. I went to Bardon and saw he has 124k worth of ammo for it, a nearly useless money pit. The animation looks good though. GRPeng 06:12, September 28, 2011 (UTC)

This has also happened to me, when I got back from Old World Blues. I saw two mole rats and decided to use Red Glare. When I shot once, nothing happened, even when they were next to me. I used maybe 3-4 magizines, and then just got tried of this and took out a shotgun. MasterofMercs 16:07, October 27, 2011 (UTC)

Speed of the rocket
5,550 feet per second is 1,850 yards/second not 86. Can this be reconfirmed in the GECK? --Eltomo85Talk 09:40, October 22, 2011 (UTC)

"The Red Glare's rockets have a speed of 5550 feet per second, about 86 yards per second, or about 177 miles per hour — over three and a half times as fast as a standard missile, and slightly faster than a high-velocity missile. The Alpha Strike modification triples this speed." I ripped this out of the article, because it contains lots of faulty maths and uncited numbers. Can someone tell me where these numbers came from, or how they're relevant?  "Say 'ello to my little friend!"

Image.
I think a reloading image would make the page better. Also isn't there a diagram image somewhere?--Ant2242 18:25, 4 January 2013 (UTC)