Forum:Broken steel DLC

I'm planning on downloading broken steel DLC and I want to make it so that I'm as glitch free as possible. is there any quests that I shouldn't do before downloading broken steel so that I can avoid bugs? I've been holding off on the main storyline quests until I bought broken steel and I want to know, will I encounter any bugs in the game if I get to the quest "Take it back!" before downloading broken steel?Njiord 03:01, 22 August 2009 (UTC)

The quests are relatively bug free. However, you won't want to fight a Feral Ghoul Reaver without several tons of high explosive. Nitty 03:02, 22 August 2009 (UTC)

I'll use my mask for the reavers what I'm really afraid of facing are the overlords and the albino radscorpiansNjiord 04:27, 22 August 2009 (UTC)

The scorps are pushovers, the Overlords are decently easy to handle. You'll notice a lot of them now, though, and Deathclaws will actively travel in packs of four. Nitty 04:29, 22 August 2009 (UTC)

Ahh I've only been worried about the scorpions due to the high health (it seems a lot of enemies in the DLC have extraordinarily high health as compared to pre-DLC enemies... deathclaws traveling in packs of 4 may be a problem though. Normally I take them out at range but with four coming at me at once I may be screwed lol hopefully my lincoln's repeater/blackhawk will be up to the task of defeating any future enemies.Njiord 05:03, 22 August 2009 (UTC)

Ahahahaha, .44 magnum lovers are dead! Time to invest in Plasma Rifles, Gatling Lasers, and Fire. Lots and lots of Fire. ...Fire, Fire, burning bright, set these noobish guns alight... Nitty 05:06, 22 August 2009 (UTC)

hopefully that isn't alluding to needing a high big guns skill if I'm going to survive after I download broken steel (I have less than 40 in big guns at the moment but my energy weapons is at 85 and It's going to be at 95 after raven rock). If there is a serious need for energy weapons in broken steel though I can always pull out my good old A3-21's plasma rifle, I haven't used it yet because I know how rare plasma rifle (needed for repair) wielding enemies are before the waters of life quest are and it's been getting dusty. Although I doubt that I won't be able to handle these enemies with a sneak critical followed up by a few shots to the head with my luincoln's repeater/blackhawk.Njiord 05:13, 22 August 2009 (UTC)

There's almost no reliable way to find .44 rounds while you're caught up in the events of Broken Steel. And with all those powerful energy weapons available, and the add-on's emphasis on Fire and water, you should really give the other weapons a go. Enclave Power Armor is essentially a big Easy-Bake Oven. ...a trick, a spell? No way in hell, my girlfriend is the witch. Just kick back, relax, and watch the Enclave make Prime their bitch... Nitty 05:18, 22 August 2009 (UTC)

Oh I can understand the need for energy weapons during the BS main quests I meant that during general travel I can rely on my lincoln's repeater/blackhawk for most of my fights (still hard to find ammo I normally hover around 250 rounds and have to visit most of the main cities in order to replenish my stock). I'm actually hoping to get the new weapon the hellfire soldiers use so I'm going to need a higher big guns skill in the future but for now I can make use of what I already have (small guns/energy weapons). Any other tips on precautions to take after downloading BS? Njiord 05:24, 22 August 2009 (UTC)

There's no way back to the Capital when you hit the dirt in Adams Air Force Base. Save the rounds for Callahan's Magnum.

Are you hostile with the Outcasts? ...the water's pure, the Enclave: dead. But these guys are still asses. Best to dispose of them with superheated gases... Nitty 05:28, 22 August 2009 (UTC)

"the Enclave: dead"so are you saying that after BS there are absolutely no more enclave outposts to find in random encounters? Also I'm fine with the outcasts (I prefer a .44 round to the head). Another question is do you have to destfroy the citadel to get callahan's magnum? is there any other way to get it?Njiord 05:34, 22 August 2009 (UTC)


 * Firstly, I'm sorta just making shit up to rhyme. All of the Enclave posts in the Capital will still respawn.


 * Second, the Outcasts get a new "heavy" class, which frequently win against Deathclaws in combat.


 * Third, yes, you must destroy the Citadel to get the magnum. All you lose out on are two repeatable quests for caps.

...the Steel is Broken, Lost Hills is through. The "fate" of the world is up to you. But Beth's an idiot, and Grizzly's tough. I'm sure he'll explain away this stuff... Nitty 05:39, 22 August 2009 (UTC)

ahhh I see now... I always liked the brotherhood so I guess that at that point in the game I will make two saves. One where I destroy the citadel and one where I don't. Or I can make an entirely new character who would be evil (the character I'm playing is good)and then destroy the citadel with that character.Njiord 05:49, 22 August 2009 (UTC)

With Fire! Destroy them with Fire! Hahahahahaha!!! Nitty 05:51, 22 August 2009 (UTC)

The reavers can glitch, nothing you can do but run like the devil's chasin ya cuz they can glitch into invincibility for like 5 seconds, but in battle thats like 800 rounds. Seriously, took me, Fawkes, SP Cross, and Charon with Gatlinng Laser pumping full auto rounds in him for about 10 seconds on Hard, then the Reaver flew through the wall and glitched like crazy. THEY DON'T DIE. The scorps arn't a problem, just a few shotgun rounds to the eyes and you good, just run and jumpo backwards. UNtil this a pack or 5. The you're screwed. (UTC)

--- The pack of reavers in the Presidential Metro are indeed a bitch, but you should use the robots to your advantage - snipe the reavers from a distance while the robots wear them down, and drop a bunch of mines between them and you. You MAY then be able to take them down - all my reavers were glitching on and off and I died five times but eventually got it (no helpers - I sent poor Dogmeat home for the day - he's basically a fur pinata in this fight). Also, I'd suggest energy weapons only during the Adams section - the Tesla Cannon you get from the airdrop as you enter the base is great for mid-long distance and Plasma Rifle/Waser Wifle for close-up. Vixen