Talk:Big Town

Some Stupid Git
It would apear that some stupid git saw it wise to replace the entire article with the words "Fucking Hell" Nonetheless undid the edit and put it back to normal. --CiaoGamer 00:00, December 20, 2009 (UTC)
 * Your right Gothemasticator did a good job undoing it. - RASICTalk 00:04, December 20, 2009 (UTC)

Huge glitch/bug in Big Town
After taking Sticky to Big Town (via fast travel), defending the people of Big Town from the Super Mutants, and saving BOTH Red and Shorty, maybe 2 or 3 visits there later via fast travel, and a lot of the residents are gone. When it first happened, I saw Shorty tumble to the ground dead. This occured on the PS3 version of the game. Any other occurrences on PS3 or any other system, I'm very confused. Breetastic 03:26, 23 February 2009 (UTC)

I did too and I found a lone slaver fighting a Radscorpian, I guess your one battle wasn't enought to save them. 24.167.172.229 02:23, 30 March 2009 (UTC)

After activating the robots, I came back to the town to find it barren except for the Protectron and Sentry Bot wandering around. No dead bodies, and Red had been removed from the roster of the VIP Slave quest as though she never existed. So, I guess the same thing has sorta happened to me--EVERYONE is gone in my game! Very odd, and disappointing since I never got to enslave Red and can't collect my full reward, and Bittercup was prone to giving me pretty good stuff when I came into town (12 rounds or so of various ammo each time--won't say no to that.) Gah! Ihugmutants 04:03, 1 April 2009 (UTC) - Confirmed by anonymous user (me..), issue experienced on PC, F3 v1.7 with DLCs installed, 2 December 2009 (UTC)

Slaver kill them all. I was wandering around, long after completing my quests, like ALL the quests except strictly buisness and I saw one resident gunned down, and rushed over to see slavers leaving big town. Everyone was dead and red was gone. So, Im gonna go kill them all. Later.


 * Yes, npcs can get into fights and die when you are not around to see it. And, if you fast-travel to an area where there is a dead npc, sometimes they spawn more or less upright, so the first thing you see is them falling dead to the ground.--Gothemasticator 19:57, December 4, 2009 (UTC)

Strange addition to page
"PICKLES can be found also." WTF?

S.P.E.C.I.A.L.
Does anyone have the S.P.E.C.I.A.L. stats for all the Big Town NPCs? so I can figure out what weapons are best for each of them. I can only find the stats for Shorty, Red, and Sticky. Mr.goodtrips 03:22, 4 May 2009 (UTC)

Possible Bittercup bug?
So.. I was arming the people in bigtown with some enclave armor and serious guns when i heard gunfire coming from just out of town. Apparantly, Bittercup decided to take on the Rivet city watercaravan for some reason and died trying.. When i got there, i found this corpse lying on the ground. The weird thing is it states her name as "Slaver". Im not a 100% sure this is Bittercup, but i'm not able to find her anywhere, even when going in and out of town (fasttraveling) and waiting/searching every house in Big town. (Xbox360) Hessen 23:31, 12 May 2009 (UTC)

I've also encountered a bug where Bittercup completely disappeared from Big Town. I talked to her the first time I met her, but didn't initiate the unmarked quest. So I came back to do it, and she just wasn't there, and neither was Pappy. Bug?

thats a slaver that looks just like bittercup, a bit away from bigtown some slavers take out a caravan, and you can't find her, because most likley she died due to..something.-JoehanSon

Glitch with the moat
i've been throwing dead rivet city security gaurds into the moat infront of bigtown, hoping they won't respawn and explode the minefield i've set out in front of bigtown, when last came to bigtown, after escorting the scavanger ALL THE WAY from Girdershade, only to have him step on a mine trying to leave the town, the bodies were glitched, and were floating above bigtown, and i couldn't get them down.--67.162.197.113 20:20, 31 May 2009 (UTC)JoeHanSon

The reason I that the slavers are around Big Town is because of Red the Doctor. There is a quest in Prdise Falls about it. NOTHING TO DO WITH BITTERCUP

SLAVERS, RIVET CITY GAURDS, BIG TOWN
The reason you all have been seeing these awesome, fascinating battles between Slavers and Rivet City Guards is because there is a quest in Paradise Falls about enslaving Red the Big town Doctor. This has nothing to do with Bittercup.

Major glitch HELP!
ok heres the problem. I went to the red racer fatory to get the sergeons coat so I could use the medice benefit to heal timebomb in bigtown. I went ot bigtown and all of the citizens began to grab there weapons, aim them at me, follow me, and grimace terribly. I couldn't talk to any of them or pickpocket them but they were not hostle and didn't fire. I ignored it and went in to heal timebomb but when i finished he began to grimace and I could not talk to him to gain the lucky eight ball. i thought maybye they were nervous of fawks who was my companion at the time (since he's a super mutant), but I fired him and he didn't go away and i couln't talk to him to get him back! I loaded a old save and fired him in another place and he left but the citizens were still glitched. i fired dogmeat and it didn't work. Someone help!!!! have anyone of you encounted the same or have a remedy!!!!

Small bug in Red's Clinic (Opthalmoscope stuck to ceiling)
A small, simple bug that hasn't seemed to cause any issues. I walked into Red's clinic after bringing the kid from Little Lamplight. On a desk in Red's clinic there is an opthalmoscope sitting. I picked it up and moved it up without moving my character (just moved the view.) It was about directly above me and I clicked to let go and it just stuck to the ceiling in place. I then attempted to move it from there and it fell into my grasp. After that it simply wored like normal. 206.53.147.124 21:54, November 7, 2009 (UTC)ota

Big Town NPCs
In my experience it is pretty useless to give the residents of Big Town top-end gear like Hellfire Armor and Chinese Assault Rifles. Their HP is so low (about 100) that not even massive damage resistance prevents their death. In my game (in which I reverse-pickpocket'd everyone with hellfire/power/tesla armor and plasma rifles/Chinese Assault Rifles) a n Albino Scorpion wandered into Big Town and killed every NPC. Every last one. Most went down in 2 hits. To be fair, it was close. If Sticky had been a better shot with his rifle he probably could have killed it, but noooo... he failed miserably and was decapitated in one hit. At least I got all my armor back...

Ah, non-notable notes, but I need a group decision
I reworded a note in the note section and I realized, should this note even be there? It's not really notable and it deals with a random encounter. The same thing happens if you destroy megaton but with differant wording. The note is as follows: "If you help the Big Town defend themselves from the Super Mutant attack after completing Big Trouble in Big Town, you may encounter a scavenger who says they are heading to Big Town now that it is safe." I think I should torch it. What do you guys think? --Kingclyde 10:57, February 3, 2010 (UTC)
 * I don't think it needs to be on this, the locations article page. It might fit better on the quest page. But, the encounter doesn't happen in Big Town, so why list it here?--Gothemasticator 11:05, February 3, 2010 (UTC)
 * That was what I was thinking. It's a random encounter anyways, so many people may not even encounter it. If anything it's covered on the random encounter page. We just need to add a note to the scavenger heading that matches his. --Kingclyde 11:10, February 3, 2010 (UTC)

Edit
I put a verify tag on that edit that anon did because i have never came across this before in the 3 times i have done it. Tezzla blah blah blah 08:31, July 18, 2010 (UTC)

Improving the Town
When I play a Good Karma character, I always improve Big Town by putting tons of food and drinks into the common house kitchen and making an armory in the town hall's kitchen. Does anyone else do this kind of thing when they play Fallout 3? It's pretty cool if you ask me. User:Riond55

You mean role-playing and I always play like this it helps keep the game immersive.Dark Apocalypse. It&#39;s coming! 18:19, July 29, 2010 (UTC)

Slavers...
I have heard that slavers will attempt to take on the water caravaners near Big Town, which I have found to be true. However, when I did encounter this, Bittercup was walking with the slavers. All of the slavers were considered friendly on the radar, as was Bittercup. All of a sudden, the caravan and the slavers got in a major fight. I joined on the side of the caravaners, and killed all of the slavers. And as soon as I did that, Bittercup walked towards Big Town. Is this a glitch? Or is it something bigger? (The people always complain of slavers taking them as slaves) The   Jovar  03:17, August 29, 2010 (UTC)

ID for Big Town robots (incase they dissappear)
2C11A

5AC77

Just leaving that for reference. Eddo36 14:02, September 27, 2010 (UTC)

Similar Appearance to Real Life Town


I was just going through an article about a Russian town called Muslyumovo. It was abandoned due to a nuclear leak nearby and while checking out some images I found out that in one picture it resembles Big Town quite closely. I doubt that the developers did this deliberately, it may have served some inspiration during the design phase though. See for yourself:

Pog 03:31, February 26, 2011 (UTC)

Big Town's Location?!
Hello! I can't tell just by looking at the article's map where the town is located at. Is it within the District of Columbia itself, or a neighboring state? If the latter, then which state is it located in? I came to this article to read it and find out, but no one has mentioned it yet. My advance thanks to the first one to supply the correct answer! Oh, wait. Hmm. I forgot that I got the official guidebook for Christmas 2010. I'll check with it too. Leo Star Dragon 1 00:29, May 1, 2011 (UTC)

Who's in charge here? Who lives here?
These two topics are in the game files and can be accessed through the GECK, and almost everyone in town has a response to each one. Unfortunately, it seems neither one of these topics can be accessed through normal dialogue because neither topic is set to "Top-level," and therefore never show up in dialogue. They even give more information on Dusty, which could be added to his woefully incomplete article on the wiki. Bug or cut content? Wallbridge 05:11, June 17, 2011 (UTC)
 * Bug, I guess. Since Big Town is an offshot of the terminal stupidity that is Little Clusterfuck I never care much about it. http://images1.wikia.nocookie.net/fallout/images/0/08/Personal_Sig_Image.gif Tagaziel (call!) 06:38, June 17, 2011 (UTC)

Hmm, I rolled up in big town for the first time and Dusty started talking as is he had met me before and I had gone searching for his friends. Any Idea how to fix this?

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