User talk:Porter21/Archive 9

Infobox weapon gamebryo
Just noticed the examples a minute ago. At first glance they look perfect (I think you may have out done yourself this time). One thing you might consider, is a sub parameter for repair (for jury rigging). I will have a quick look over for any errors. User Avatar talk.png 18:41, November 1, 2011 (UTC)
 * Everything seems to check out ok. I would have to agree with moving the perks down for the sake of balance. Also the only other things that kinda bugs me is the unbalance nature of the 'item HP' box, also the 'AP' box in thrown explosives. For the thrown explosives I would consider adding in attacks/sec parameter. Even though it isn't useful for working out DPS, due to the nature of the weapons detonation method. It could still be of use for certain readers and balances that part of the infobox out.


 * With the 'item HP', the only solution I could think of was moving repair to the top of the 'Other' section, then slipping in 'base id' next to 'item HP'. Which works unless there is more than one base id (which technically there shouldn't be), or when ID or DLC ID is used (due to the font change). So that might be something to consider. User avatar tag.gif Avatar talk.png 19:17, November 1, 2011 (UTC)


 * Glad I am not the only one who hates that icon. I was thinking something alone these lines with the jury rigging parameter (forgive the formatting, but you should get the general idea)


 * And without


 * User avatar tag.gif Avatar talk.png 22:22, November 1, 2011 (UTC)


 * Yes. User avatar tag.gif Avatar talk.png 22:59, November 1, 2011 (UTC)


 * OK, enjoy your time away. User avatar tag.gif Avatar talk.png 23:02, November 1, 2011 (UTC)

Hmmm, I am thinking that which ever direction we take, the same method could be applied to consumables in regards to hardcore mode. The current method doesn't look great to me (see ant egg as an example). User Avatar talk.png 22:48, 21 November 2011 (UTC)


 * Yep, I did miss it. I think that solution is perfect. Just a little question, the top version with the bottom boarder on the JR div, is it a different design idea, as it isn't on the lower one? User avatar tag.gif Avatar talk.png 19:35, 1 December 2011 (UTC)


 * I actually prefer it with the bottom boarder, even on a single line. User avatar tag.gif Avatar talk.png 20:12, 1 December 2011 (UTC)

I noticed, it looks a lot better now (especially on some pages where tables where pushed down by the infobox). I am going to leave it for a day to allow for bot runs before I start checking into them for more detail. Any idea on when adding support for hardcore mode on consumables.

Also it occurred to me, it might be needed for weight on ammo pages as well for consistency. Although it would add many more lines to the infobox, due to combining ammo variants on one page. Adding more lines is something I would prefer not to happen, but I would also prefer to have consistency across the infoboxes as well. Thoughts, ideas, maybe a different solution that combines them both onto one line? User Avatar talk.png 18:06, 4 December 2011 (UTC)


 * Yeah, the consumables are not consistent. I went though them a while back to try and make them consistent, but only got so far down the list. This is kinda the reason I asked, so I could go through and get them up to scratch fianlly, while the bot runs where being done on weapons. Although, the way the server is playing up, I might leave it for another day - when it is more in a mood to keep up and not flak out.


 * As for the ammo IB, sounds all good to me. I think the best solution is to go with weight and value on one line. Although I am unsure about having the standard JR formatting, as it might give a visually unbalanced IB (would have to see it to be sure). However, if we do remove the non-hardcore weight and go with hardcore only (with the floated HC), we could always add the non-hardcore weight as a tool tip since it is a consistent value. User avatar tag.gif Avatar talk.png 18:59, 4 December 2011 (UTC)


 * Noticed it had been added, was just about to run my bot and convert the most common formatted hardcore usage to the effects hardcore parameter, then clean the rest up by hand. So when you run your bot, you might want to have it skip pages that already contain the effects hardcore parameter. User avatar tag.gif Avatar talk.png 20:42, 4 December 2011 (UTC)
 * Only got a few more pages left. User avatar tag.gif Avatar talk.png 22:32, 4 December 2011 (UTC)
 * Done. User avatar tag.gif Avatar talk.png 22:51, 4 December 2011 (UTC)

Hungarian Fallout wiki
Hello,

I am one the hungarian vault wiki's admin. From long time ago since we didn't work on the wiki's main system, only with the articles.

I tried to upgrade nowadays, but my programming knowledge is not enough to do it or repair it.

Could you help me with some guide to imrove it (templates mostly)? Or is it possible to export the vault's "system" somehow?

Thanx- Tink81 11:04, November 8, 2011 (UTC)

Templates
Hi, you probably don't know me, I haven't edited this wiki yet. Kingclyde from wolfenstein wiki said to ask you about The Vault's templates. I have tried to import one to Wolfenstein wiki, but it doesn't appear to be right (I have put it on my profile page on Wolfenstein wiki). Thanks in advance. Supramarine 17:05, November 10, 2011 (UTC)

Gallery list
I have posted up the split list on the bug topic. User Avatar talk.png 13:36, 16 November 2011 (UTC)
 * Yeah, I did list one. Then I went onto 2 and noticed that the file is a duplicate, after checking all 8 where duplicates of the the first 5000 entries, so I deleted the lists (apart from the one I have already done). Seems the inbuilt list splitter in AWB is bugged, so I am in the process of splitting it manually. User avatar tag.gif Avatar talk.png 15:24, 16 November 2011 (UTC)
 * Lists are now all up. User avatar tag.gif Avatar talk.png 15:40, 16 November 2011 (UTC)

Problem reports
I have no idea what these are. But I assume they are left over from some kind of reporting system. Do they need deleting? User Avatar talk.png 01:58, 17 November 2011 (UTC)

User rights
Just a quick heads up: can you restore administrator rights to admins? I feel naked without the ability to move pages and update their content. Tagaziel 09:55, 17 November 2011 (UTC)

Mediawiki
Figured as much, was going through the whole list and cleaning up, then was going to leave you a message to un-tag the ones that need to stay. But I was going to ask you about a few I have no idea on first, like MediaWiki:FOBOS-url and MediaWiki:FO3-url. User Avatar talk.png 18:30, 17 November 2011 (UTC)


 * As requested, a list of media wiki pages


 * Exif-exposureprogram-7
 * Exif-exposureprogram-8
 * Facebooklikebox
 * Fbconnect-msg-OnAddImage-short
 * Feed-title-recent-images
 * Feed-main-title
 * Flickr4
 * Flickr5
 * MediaWiki:Sponsor-msg
 * Tog-fbconnect-push-allow-OnAddImage
 * Tog-fbconnect-push-allow-OnAddImage-short

There are probably more, but thats what sticks out to me in the list. User Avatar talk.png 17:04, 18 November 2011 (UTC)


 * and its associated components can probably be deleted. It was added by Crazysam to add some kind of auto-play background music player to his profile. Wikia then disabled it, so it doesn't work on either wiki at present. I honestly wouldn't consider it essential to the actual wiki either. User avatar tag.gif Avatar talk.png 18:06, 18 November 2011 (UTC)


 * Defiantly no big lose, it was actually very annoying for the week it worked. Visiting a talk page to leave a message meant getting blasted with music out of no where. User avatar tag.gif Avatar talk.png 18:27, 18 November 2011 (UTC)

"live preview" ??? I have been to busy trawling all the backend junk files to see such a feature. User Avatar talk.png 18:29, 18 November 2011 (UTC)
 * Thats actually a lot better, save a bit of time on loading as well =D User avatar tag.gif Avatar talk.png 18:35, 18 November 2011 (UTC)
 * I actually prefer this one, it allows for reloading the page as well, which is good for loading scripts along with the preview (i.e. sortable class for tables). User avatar tag.gif Avatar talk.png 20:25, 9 December 2011 (UTC)
 * Much better indeed, especially liking the way it shows references virtually, when editing sections only. — User avatar tag.gif Avatar talk.png 23:38, 9 December 2011 (UTC)

RSS
Not sure if it can be modified in such a way. For now, I just put the title of the news item there, without the description. Ausir

MediaWiki:Edittools
I just added this (except the CSS) and was wondering what you thought - MediaWiki:Edittools. Should we keep it and not bother, or slim it down for our use? Even if we get rid of it, I still kinda like the styling of the buttons. User Avatar talk.png 04:38, 19 November 2011 (UTC)


 * Yes, it defiantly could do with some fat being trimmed like using in-line styling instead of the style sheet. It also has an annoying feature of moving and focussing the page to the cursor, when changing selections in the drop down box (except it in FF). User avatar tag.gif Avatar talk.png 21:29, 21 November 2011 (UTC)

Announcement
Please tell me what you think about the announcement draft: Forum:The Vault is moving. Ausir 18:53, 19 November 2011 (UTC)

Gadgets
I know this is probably something not to important, what with all the issues that need correcting first. But I was wondering when we get to the stage of adding improvements, the chance of porting over OasisToolbarButtons/code.js. I have currently done a cheap CSS hack to fix the top nav bar, as I hate having to scroll back up for certain things. So I am sure others would probably get use out of it as a gadget. User Avatar talk.png 21:36, 20 November 2011 (UTC)
 * I am glad I am not the only one that misses it then =D User avatar tag.gif Avatar talk.png 22:15, 20 November 2011 (UTC)

Editcounts template
There seems to be a issue with editcounts. As you can see here and here, they do not match up. User Avatar talk.png 22:28, 20 November 2011 (UTC)

FloatingToolbar
Seems to be working fine for me on Chrome and IE, including quirks mode. User Avatar talk.png 21:24, 21 November 2011 (UTC)
 * Just thought, could we add a link to user contributions when on user pages. User avatar tag.gif Avatar talk.png 21:30, 21 November 2011 (UTC)
 * You know, I never actually noticed it was in the toolbox section of the side bar. Now I feel like a fool =P User avatar tag.gif Avatar talk.png 13:21, 22 November 2011 (UTC)


 * Will do. Do they create there own ids, or do they copy those as well? As I will probably not notice them if they are copied. Since I have most hidden vis CSS, due to wanting a fixed position side nav. User avatar tag.gif Avatar talk.png 19:35, 1 December 2011 (UTC)

Search & summary placeholders
I actually forgot to get back to you on this in regards to the summary box. Yeah, place holders are definably the preferred method in my book, especially when it comes to form inputs. And yes, it is a major improvement to the annoying tooltip on the search box, no issues on my end. User Avatar talk.png 21:24, 21 November 2011 (UTC)

Template/MediaWiki code
Hi Porter, if you remember I used to copy the Vault's templates and MW code. Since you moved the wiki (I wish I could move too...) I figured I won't be able to copy some of the MW code anymore, with the skin differences and all. Although the templates should be fine right? (Aside from possible width differences)

Good luck on the new wiki btw. --Light Daxter 00:09, 22 November 2011 (UTC)

WantedPages
Looks like user pages are going to need a bot run then, might be a idea to change the previous subst content to use the templates directly (although, there are probably several versions of the subst content out there). User Avatar talk.png 15:56, 22 November 2011 (UTC)

Gun Sounds
I have found that gun sounds (shooting, reloading, breaking) dont appear to work at all. Just thought you should know. JASPER42 16:02, 22 November 2011 (UTC)
 * I have tested this and it seem to only work in Chrome for native browser support player. User avatar tag.gif Avatar talk.png 16:21, 22 November 2011 (UTC)

Extensions
K, I'll ask Curse tech guys to install these. Ausir 18:32, 22 November 2011 (UTC)
 * I posted it in the forums, but I might as well say here also. Special:UserMerge seems to be already installed. User avatar tag.gif Avatar talk.png 18:42, 22 November 2011 (UTC)
 * I did actually see the link on special pages a week ago, although I didn't click the link to check if it worked. User avatar tag.gif Avatar talk.png 19:00, 22 November 2011 (UTC)
 * Ok, it wasnt the other day when I tried one. But it is now by the looks of it. Seems to have been fixed also. Guess they are getting a lot done behind the scenes now the weekend is over. User avatar tag.gif Avatar talk.png 19:07, 22 November 2011 (UTC)

Fixed width
What's with it? Srsly. -- Yukichigai 05:53, 23 November 2011 (UTC)

Infobox parameters and categorys
I was reading this and a thought occurred to me. Is it possible to get infoboxes to add a catergory to the page based on the game and type parameter? User Avatar talk.png 22:09, 23 November 2011 (UTC)

Bugs
I've reported all the bugs to the Curse tech guys. Now that the Thanksgiving break is over, they should be fixed soon. Ausir 20:31, 28 November 2011 (UTC)

Page move (Outcast Outpost)
The page for the Outcast Outpost, (currently known as the 'Outcast outpost') must be moved to Outcast Outpost I accordance with capitalization policy.

QUOTE "The project says this "Please remember! Proper names like Fat Man, Stealing Independence, or Fort Constantine are not to be changed, nor are locations with a map marker even if that name isn't a proper name". In otherwords placenames with map markers should be Capitalized regardless, dont you just love admins that dont follow the policy's of the wiki. ☣Avatar☣ 19:57, December 5, 2010 (UTC)" Vault 815 06:33, 29 November 2011 (UTC)

Gamearticlelist
Personally I dislike the whole icon for games usage, even though I pretty much instigated its use when creating the weapons table after FNV launched. I think the icons are only of use as a last resort, when other formatting/layouts can not fit the page (not so much a issue since leaving Wikia). However, I do agree with you view about them not having there own section and it being misleading. I am waiting to see what format we use for things like Jury Rigging and hardcore mode in infoboxs, then applying the same or similar format. User Avatar talk.png 22:11, 30 November 2011 (UTC)
 * Yeah, you're right. I am going to go back to using icons in the meantime, while I try to thing of another solution. User avatar tag.gif Avatar talk.png 13:26, 2 December 2011 (UTC)

YouTube players
Sorry, to interupt your dialogue Your Holiness, but I don't suppose you can fix the YouTube players? They used to be so that you could have them in a sound bar like on pages or as the full blown embedded. Now they are all embedded. 19:48, 1 December 2011 (UTC)


 * On my profile, I have a navbox dedicated to Itachou (tacky and sentimental I know) with a song that he asked me to listen to before he left. Here it is the full size, but here it isn't. Is that what you meant? TheGuardianCalligraphy.pngGuardianoftheWastesTag.png 21:19, 1 December 2011 (UTC)

Help pages
Just been thinking about this a bit more. Since Wikipedia and MediaWiki is released under cc-by-sa, all we need to do is provide attribution. So if we import the help pages we need with full history (then format to our wiki templates etc.), are we not providing attribution via the history and then not needing any kind of template (kinda what we have done with the fork). Obviously stating in the import log the source site as well. User Avatar talk.png 13:25, 2 December 2011 (UTC)

MediaWiki:Gadget-wikEd.js
MediaWiki:Gadget-wikEd.js is creating a few Special:WantedTemplates. User Avatar talk.png 13:37, 2 December 2011 (UTC)

RE:New Page
Sorry I didn't have time to respond then.--Ant2242 22:32, 3 December 2011 (UTC)

Private forum
Sorry, I didn't check it lately. I've just replied. Sorry for not spending as much time on the wiki recently as I should (aside from back-end work with the Curse devs), I'll probably have more time for it in the coming weeks, though. Ausir 00:16, 4 December 2011 (UTC)

Infobox ammo
I defiantly think the tool tip variant looks the best, makes it easier to read and it more evenly weighted. As for the cut items, I agree since they only have use for a limited number of readers (e.g. PC users). Might be an idea to role that out to other IB (cant think of any of the top of my head). User Avatar talk.png 18:28, 5 December 2011 (UTC)

Abuse filter
After the recent vandal edits yesterday and the current continuation, I have added a basic abuse filter as a test bed to prevent further such edits. Just thought I would give you a heads up and also I will probably be looking into adding more. User Avatar talk.png 04:02, 5 December 2011 (UTC)
 * I know what you mean, makes you realise how much control Wikia took out of our hands. But, it seems to be working on preventing some edits (first 2 was me testing), so I am pleased. Obviously, it looks like some other got through - but if anything, it gives me a chance to add further rules based on real vandal actions and make it better in the end. I think I am going to go through en:wiki and others to see if there are some worth importing, then add them to the Vault before making some costume rules. User avatar tag.gif Avatar talk.png 17:58, 5 December 2011 (UTC)
 * I have put a test filter in to prevent page creation for all talk pages except User, Main or Forum (I cant find the forums index number) which are under 50 bytes. See how that goes. User avatar tag.gif Avatar talk.png 14:08, 6 December 2011 (UTC)
 * Found the forums ID, so I can add a filter to prevent anyone apart from sysops if required. User avatar tag.gif Avatar talk.png 14:19, 6 December 2011 (UTC)
 * I have added in filters to prevent anyone other than sysops creating Forum talk pages, also to prevent new/anon users from creating help pages. Unfortunately, until Ausir gets back to me, we are unable to view the abuse filter logs to determine there effectiveness and prevent false positives (since they restricted to curse staff only). User avatar tag.gif Avatar talk.png 22:53, 9 December 2011 (UTC)

Well, why I did have access to the logs, I was banning those that attempted to vandalise pages, to create a block log history of there actions. — User Avatar talk.png 23:33, 9 December 2011 (UTC)

Infobox armor gamebryo
Yep, there are only 4 items in FNV that provide DR, but none of those provide DT as well.

As for the IB divider, I was wondering if that can be used manually (e.g. use the template inside a parameter) in the IB as well. Just thinking for items such as wine etc. that give added (not increased) effects with certain perks. Or would it be worth while adding a perk parameter to the consumables IB (similar to weapons) that utilises the same method as hardcore. User Avatar talk.png 16:54, 8 December 2011 (UTC)
 * Sounds like a plan to me. I would go with the perk rolling in after HC, as added perks are less common. But I don't know if we need to have the perk as a title or a tooltip. While we are on the subject of perks, might be beneficial to add a collapsible related perk section, for perks that increase exisitng (not add) effects. Similar to weapons, but without the auto calculations. User avatar tag.gif Avatar talk.png 17:35, 8 December 2011 (UTC)
 * Agreed, one of the other, I am leaning towards a separate related perks section myself. User avatar tag.gif Avatar talk.png 20:24, 9 December 2011 (UTC)
 * Agreed, a single header does look wrong and out of place. Plus, it isn't really much more spacious when collapsed. The more I think about it, the more I think that the effects field should be left for the core effects only (as it is, base effects + hardcore). And having a separate related perks section would be more beneficial at separating these added effects out for the readers. So the undone version and not the current version in User:Porter21/sandbox4, without the P subsection in the effects area, would probably best serve this purpose. With the food sanitizer, while it isn't actually a perk pre se, I would probably consider it effects to be a perk of having the item. Thus include it in the related perks section. — User avatar tag.gif Avatar talk.png 13:39, 12 December 2011 (UTC)

I was bored
So I flooded RC with better Tactics images and video stills :P Tagaziel 15:31, 9 December 2011 (UTC)
 * New Vegas DLC slides all uploaded and posted. Review? Tagaziel 17:22, 10 December 2011 (UTC)

Fallout 1 endings
Hey, seeing how good F:NV endings are made, I decided to do the same with Fallout 1 endings and in future Fallout 2. Only I don't know how to mark canon endings. If you look at and and did it for me, I would be grateful. --Languorous_Maiar 21:26, 10 December 2011 (UTC)

Me personally?
I take it this is a mass message?
 * Okay then, thanks for the heads up :D, could you do this one then? (Maybe take a look at the German?) TheGuardianCalligraphy.pngGuardianoftheWastesTag.png 19:24, 11 December 2011 (UTC)
 * Okay then Porter :), your forums will be replied to very shortly ;) TheGuardianCalligraphy.pngGuardianoftheWastesTag.png

Infobox location
Parameters local map and local map desc didn't work in displaying the elements, creating a mass of unused images. I think I have fixed it correctly, just wanted you to check and make sure it is the correct fix. User Avatar talk.png 15:06, 12 December 2011 (UTC)
 * There was also another error, where the bot conversion removed the opening and closing brackets from the map markers parameter that broke the infobox. In cases where there was more than one link contained, it removed only the the opening (for the first link) and closing (for the last link) brackets, but still maintained all those in-between, creating unbalanced links. I think I got most of them fixed, for those unused files left over after correcting the location infobox template. But there might be more out there that didn't containing images, although I think that would be very limited indeed. User avatar tag.gif Avatar talk.png 23:46, 12 December 2011 (UTC)
 * By what is transcluding File:Icon_vault.png, it seems the default icon is set to the vault icon. User avatar tag.gif Avatar talk.png 03:31, 14 December 2011 (UTC)

Tables
Yeah, you're right. I was actually looking at using the CSS from the interactions table, but noticed you have achieved this by wrapping the table in a padded div. Might be an to implement the same CSS for that template and others also. User Avatar talk.png 00:06, 13 December 2011 (UTC)
 * What to call the class, va-table-semifull, va-table-restricted? User avatar tag.gif Avatar talk.png 00:14, 13 December 2011 (UTC)
 * You know, the interactions table has always been the one table that really bugged me. While the fixed width via the padded div works when it runs next to the infobox. It has always seemed to be cramped, plus the large unused white space to the right, when there is enough page content to move it below the infobox. However, I think I have found a solution that allows for full width, but also respects the floated div of the infobox (examples: atomic cocktail and Brahmin Wellington). It seems to work for me in FF, Chrome and IE 7-9, plus quirks mode. Might be an idea to roll this out to the interactions template, instead of what I suggested above. I would also suggest max-width be included, for those using the non-fixed width gadget, so as to not over stretch the table if they have a wide screen monitor. User avatar tag.gif Avatar talk.png 00:55, 13 December 2011 (UTC)
 * I can understand the fixed width argument. Looking back at it, the solution does actually look overly stretched when extended to full page width. Making it look worse than it currently does. I think I was just harboring a grudge towards the interactions table, due to Wikia page width restriction. Finding a solution to something that has bugged me for such a long time, made me overlook how the final result appeared. Looking through some examples, I agree that the crampness of the layout isn't as prominent here. The only places it really shows is on VB pages, due to the quest names being overly long. Now the only table I harbor a grudge for in the weapon comparison tables. User avatar tag.gif Avatar talk.png 22:03, 13 December 2011 (UTC)

I just had a quick look and it seems the issue arises from the infobox and not the table. In IE7 the infobox is displayed at 285px, which explains the extra 15px. So the current CSS styling shouldn't be an issue in this case (tried a test edit and preview with multiple coloums in IE7 mode, which seems to confirm this shouldn't be an issue). But it does expose other issues, so it is down to whether the infobox needs a fix for IE7, or applying the same width to other elements that need to float next to the infobox e.g. interactions template, inventory template etc. User Avatar talk.png 01:41, 14 December 2011 (UTC)
 * Forgot about things like event infoboxes. Testing out the fix, having a combination of overflow:auto and fixed width is going to cause a scroll bar (which to be honest, doesn't look as bad as I thought it would). The only solution I can find is to define max-width and keep the width adaptive at 100%, this keeps the standardized layout, but also allows for the table to shrink for oversized infoboxes. But this only works for tables wrapped in a div, it dosnt work when applying it to the table class directly. So it might be an idea to have a generic template that applies the containing div and start of the table (thus people just need to add the table contents), or create a class for the div itself - so it can be manually wrappped when needed. User avatar tag.gif Avatar talk.png 14:14, 14 December 2011 (UTC)
 * Very true, especially considering that these pages don't actually utilise any kind of templates at present within the page context. But if the issue ever crops up, at least we know we have a solution for it. Although, I may consider it a solution for the weapon comparison tables (creating a scrollable div, fixed width plus overflow: auto;) as a very last resort, if I cant find an alternative. While we are on IE7 issues, noticed that background: transparent; doesn't work for the table cells (displays white cells), but background: none; seems to and doesn't look like it affects other browsers in any way. User avatar tag.gif Avatar talk.png 14:57, 14 December 2011 (UTC)
 * Now IE7 just wants to ignore background: none;, it worked when testing in there developer tools, but now..... -_- I think I am going to go with lobotomized monkeys for the whole team of devs, not just those who did the box model.


 * As for the portal changes, I was attempting a few tweaks to marginally improve SEO ranking. I know the most important thing is quality backlinks (which will take time), but I have been doing a few little things here and there since we moved to also help improve this. Like putting in spider crawl requests for Google, Yahoo and Bing, adding the site to certain internet directories etc. As of 3 days ago we went from 2nd page to 1st page for the search term 'Fallout Wiki' on Google, today we also moved up from below fallout.neoseeker to above them. Next stop, Planet Fallout Wiki. Which reminds me, we should at some point fix the meta tags, but I assume that requires the elusive Curse staff. User avatar tag.gif Avatar talk.png 15:36, 14 December 2011 (UTC)


 * Yep, I saw the adjustments and they work. And I never actually thought of looking for an extension for Mediawiki for this. Something like this seems ideal. After reading an interview from Google themselves, it seems meta tags are playing a more important role. I was previously under the impression that they where turning away from using meta tags due to abuse. It seems it is the opposite, previously they ignored them and now they are starting to actually included them in certain cases. User avatar tag.gif Avatar talk.png 16:23, 14 December 2011 (UTC)

Crafting flowchart
Love it. A bit unsure about the images, they look good, but I am unsure if they look flamboyant and superfluous. Although, it dose provide a easy identifier for the reader. User Avatar talk.png 22:03, 13 December 2011 (UTC)
 * Yep, the concept is defiantly sound. I am just sitting on the fence atm about the images. User avatar tag.gif Avatar talk.png 01:48, 14 December 2011 (UTC)

Infobox person
Anything is better than the current layout method, I have a real disliking to having the games as headers, with only a single line of content basically staying what there role was only. To me it seems like A lot of fluff to fill the page content. User Avatar talk.png 01:47, 14 December 2011 (UTC)

Navbox
Template:Navbox Hidden Valley has been created. Think you can run the bot?

Also, the current layout is perfect. The single line summary is excellent for quickly figuring out what the article is about, any other change would be detrimental to the ease of navigation for the site. Tagaziel 14:42, 14 December 2011 (UTC)
 * I just noticed GA having doubts about the most righteous system currently in place. Tagaziel 15:00, 14 December 2011 (UTC)

Revised template
Template:Navbox_creatures has been revised. The original version has been practically unusable due to clutter and repetition. I have revised it and divided roughly into types. We do require concise tables listing game creatures and animals, though, as the present one is typical "lore" navbox. I'll revise robots later. Tagaziel 21:07, 14 December 2011 (UTC)

More changes
Revised Template:Navbox robots. I divided military/security robots by how they move, since it's a similiar criteria to how military vehicles are divided (tanks/wheeled vehicles/helicopter etc.). Needs revising, though. Also, I done fucked up: I duplicated Template:Hidden Valley bunker :( I merged content into Template:Hidden Valley, though I'm at a loss as to what to do now. Tagaziel 10:48, 15 December 2011 (UTC)
 * Gracias senor. Tagaziel 11:17, 15 December 2011 (UTC)

Oddities
We're looking into it, I'll let you know when I know what's causing it. Ausir 18:19, 15 December 2011 (UTC)

Seo
It has been fluctuating over the past 2 weeks. The issue with Google is that it gives personalised results based on various factors. For me it is currently showing just below Wikipedia results, which makes it 6th place in the overall results - below the 3 Wikia entries and 2 Wikipedia entries. Although I have experienced it a few times being bumped to the second page, and in one instance to the 5th page for a day. I think the issues is partly what I have reported in the bugs forum, as after a bit of investigation Google do take meta data into account. But also, Google spiders have not fully cached all the pages at present, as seen here, it looks like they have only gone through 6k pages, as opposed to Wikia showing 200k. Personally, I tend to use http://www.reactionengine.com/ to check the SEO, which currently ranks us as 8th for the term 'Fallout Wiki'.

But I still feel that getting something to augment the current meta data would be worth while, even just to see if it does change it at all. User Avatar talk.png 19:20, 14 January 2012 (UTC)


 * Yeah, that was the reason for all those changes to the main portal. It was something many of the SEO tools kept bringing up as needing attension, I think I tried about 10-12 different analysis tools and only 1 didn't mention it. It is also the same thing with the meta data for the main page as well, hence why I keep harping on about that. Another nice site that might interest you is here, it is also where I found the instructional video from the Google techs explaining there use of meta data, plus others. User avatar tag.gif Avatar talk.png 17:16, 15 January 2012 (UTC)


 * To be honest, I think at least doing the front page should help to some degree, since that is where most generic search terms direct the result to anyway. Having that page more compliant should then hopefully help with those search terms. User avatar tag.gif Avatar talk.png 22:37, 20 January 2012 (UTC)


 * Yeah, the extension we have generates the meta data on each page from the first  element, therefore avoiding the infobox etc. Seems they decided to switch it on for portals instead of switching on the manual override tags. Which to me seems kinda stupid as we still have to manually overide it for portals with hidden elements. I also believe I mentioned at one point in the bugs forum about the errors in the footer HTML, but it most have gotten lost amongst all the other bugs. User avatar tag.gif Avatar talk.png  20:11, 22 January 2012 (UTC)

-_-
Forgot to say welcome back and hope you enjoyed your holiday, shame on me. User Avatar talk.png 16:26, 13 January 2012 (UTC)

Vorlage:Infobox Waffe
Hi Porter, danke für deine Änderung, ist das eigentlich richtig mit projektile, als das man die Pluralform nimmt oder müßte dann doch Singular genommen werden?

Nun noch was anderes, habe beim Experimentellen MIRV einen Unterschied zum engl. Wiki entdeckt. Der Gesamtschaden stimmt nicht überein, ich will jetzt nicht unbedingt die Formeln ändern, da ich bezweifle das es daran liegt, allerdings bin ich mir auch nicht sicher. Was denkst du könnte das Problem sein? Und ist es eigentlich möglich, alle Tags auf deutsch zu bekommen, oder siehst du darin eher ein Problem? Gut genug gelöchert, danke fürs bemühen. Schönen Sonntag noch. Alessio 217.83.198.95 15:28, 15 January 2012 (UTC) ;)

NMA link
Should be fixed now. --Tagz

Page management templates
I have added a 'game' parameter to both image needed and infobox incomplete templates, that utilizes abb to add the pages to sub categories. Both categories where holding well over 1000 pages and needed a little tidying up. Thinking it might be something useful to use for the stub template, so we only need use a single template and stop the need to create new ones for future games. User Avatar talk.png 23:19, 31 December 2011 (UTC)
 * Also added to section. User avatar tag.gif Avatar talk.png 00:59, 1 January 2012 (UTC)
 * Yeah, that was kind my intent. There have been times in the past I have gone to say images wanted category, looking for what FNV pages needed images, seen over 1000 images needed and tried a couple of links before giving up. It was what kinda inspired me to do this in the first place.
 * As for implementing it as all unnamed, the order seems fit to me and if I am working this out right in my mind a easier way to add it, since I am still learning how to use templates. If we put a #default for the main switch in abb to = error, then we can do a check against that as . If that works as I think it should, then there would be no need to make changes to the page management template for future games either, simply by updating abb would then add it into those as well. Or do we even need to add a default to abb, since an invalid abbreviation returns nothing. I don't know if {{#ifeq:{{abb|{{{1}}}}}||templates etc. would work. User avatar tag.gif Avatar talk.png  18:48, 14 January 2012 (UTC)
 * I will leave that in your capable hands then and see what you come up with. User avatar tag.gif Avatar talk.png 17:34, 15 January 2012 (UTC)
 * Lol, yeah who would have thought it. But by the sounds of it, it seems you have got everything covered off. Once it is in place, we can always see what tweaks need to be done. User avatar tag.gif{{sup|User Avatar talk.png}} 22:40, 20 January 2012 (UTC)
 * I would have to agree with the upcoming template, the naming would not be logically in this sense. However, with the delete template I am not so sure it should have sub-categories (or that it requires them either). For the reason that categories themselves can also be nominated for deletion (see Category:Nominated for deletion at present, which currently has one such nomination). Therefore, there is a chance that such nominations could get overlooked when mixed in with the real sub-categories. With the rest of the categories, I cant see any logical reasoning to break from the standard naming convention i.e. we already have Fallout 3 images, why should Fallout 3 images needed be named differently.


 * While we are on the subject of page management templates, is there really a requirement for the {{unused}} template. I have never actually seen this template used, plus its usefulness can be called into questioned when we have Special:UnusedFiles — that essentially does the same job automatically (once we get these bugs worked out of the system with the few that don't show). To me that template is redundant due to repetition of a MW function. User avatar tag.gif{{sup|User Avatar talk.png}} 21:16, 1 February 2012 (UTC)


 * Those templates didn't even cross my mind, I only thought that popped into my head was with the templates I did at the time and the the naming didnt seem strange to me at all then. I didn't give it much though past those and assumed the naming would be similar across the board — see you're not the only one that can make assumptions =P. Now that you have put those ones into context, I agree, the only way forward is to use parentheses in the naming and generally make page management categories an exception to the rule. User avatar tag.gif{{sup|User Avatar talk.png}} 22:23, 1 February 2012 (UTC)

Untitled
The background picture it's kinda bugging me when i read something. It's too dark imho. —Preceding unsigned comment added by 88.203.132.28 (talk • contribs). Please sign your posts with ~ !

Forums
Just wanted your thoughts on this, I have just created Forum:Archive as a test, so we can archive old forum topics. I am thinking of putting this in place as a temp measure until the community decides on an alternative (as per the forum topic). The benefits as I see it are two fold. Firstly, it prevents old topics that have finished or no longer relevant from being bumped due to general housekeeping (i.e. removing red links etc.) or bot runs. Secondly, it helps the most relevant topics and ongoing discussions with getting more focus. Just wanted your thoughts etc. on this idea.

I was looking at making Forum:Archive in a similar fashion to Forum:Index, with sub forums for the relevant areas (thus making finding old topics if needed, easier). Also I might need some help with Forumheader, as I was thinking of adding a unnamed 2 parameter for achieving. But it seems this is already being utilised in some fashion as a check to see if it is being used in a forum. So I am not to sure how to implement it correctly. User Avatar talk.png 21:37, 11 January 2012 (UTC)


 * I know it may seem a bit short sighted considering the discussion for new forums, but I have taken that into consideration. As I see it, if LiquidThreads is implemented, then the old structure will be maintained, so implementing now or then will have the same effect. If the others take its place, since they use special pages, then the whole of the current forums will need to be archived and having them all marked as archives would save confusion to the reader that may navigate to them. So if I see it correctly, then implementing it now will save us either some work in the future as it is all set up ready for archiving, or carry on to the new forums. Plus in the mean time we get the benefits of the old topics not being bumped.


 * Taking the above into consideration, I think it might be best to not have archive as a parameter. Since odds are that one of the options other than LiquidThreads is likely to be chosen, and renaming them to archive would be a better scenario in those instances. If LiquidThreads is successful, then the time can be put in to add it as a parameter at that time. If you agree, then I might just go ahead and make a start on it tomorrow. User avatar tag.gif Avatar talk.png 19:20, 14 January 2012 (UTC)


 * If any of them are chosen that require the old namespace to be restricted, it might be better to use AbuseFilter, as it is lighter, doesn't require JavaScript to be enabled, plus it will give the end user a nice warning box informing them that this actions cant be performed.


 * But I was going to start the process of creating the archive forum and start archiving some of the threads, mainly ones that need to be edited to correct Special:WantedPages. But since you are running trials on your local install (never thought of doing that myself, but I realise I might be able to do the same on XAMPP), I will hold off for the moment.


 * Well it seems each of them have there own drawbacks, LQT sounds like a definite no to me, due to the RC spam. Although, you probably can exclude the namspace from the RC, the same as I do on Wikia, don't know if you want to check that. If it can, then it may be more manageable and acceptable. With WikiForum, I really don't like the idea of not being able to trace broken links, that coupled with unrecognisable URLs, gives it a very big negative in my eyes, which is a shame since I like the look and feel of that option. And I see what you mean about AWC, it might be a idea to see if there are any other options out there that we may have rejected before even considering posting them on the forum topic. User avatar tag.gif Avatar talk.png 17:32, 15 January 2012 (UTC)

Bug reports
I'm sorry for the delay with the remaining bug reports. I'll try to get them sorted out as soon as possible. As for the SQL access, I'll ask. Ausir 23:47, 16 January 2012 (UTC)


 * The remaining bugs should be taken care of soon. Sorry for the holdup, but there have been some issues lately that I can't really discuss here. Ausir 12:22, 27 January 2012 (UTC)


 * The maintenance scripts are currently being run. Ausir 15:47, 27 January 2012 (UTC)


 * All wikis will be upgraded to 1.18 within the coming month. And yeah, I know there have been some issues with support lately, but for various reasons that should get better soon. Ausir 10:21, 29 January 2012 (UTC)

Location infobox
Just noticed on them that the map marker section of the infobox does not follow the same formatting as the rest of the table content. Also the size of the table cells varies depending on the size of the content in the parameter, as seen in Vault 19 and Makeshift Great Khan camp. It is also only affected when there is a map marker image in place, remove the image and all is fine. User Avatar talk.png 20:34, 19 January 2012 (UTC)
 * You're not the only one. I had a look and I cant even figure out how you are defining the width of the cells. User avatar tag.gif Avatar talk.png 21:17, 19 January 2012 (UTC)
 * Now I know where to look, it seems to work fine when you define the width via px, but not by %. User avatar tag.gif Avatar talk.png 22:35, 20 January 2012 (UTC)
 * Latest CSS tweak is now working for me. User avatar tag.gif Avatar talk.png 18:39, 21 January 2012 (UTC)
 * Now that is very weird, and also ironic that the quirks mode isn't the cause for a change. User avatar tag.gif Avatar talk.png 20:04, 22 January 2012 (UTC)

Item value
Just wondering you perspective on this since it has been going on for a while. It is only a minor thing but I think we should get it resolved. There is a bug in FNV where anything over 750 caps cant reach its max value in game. Seems the max condition any item can reach is 99.93%, which obviously doesn't affect low value items since they are rounded to the nearest number. As such there is a lot of difference on pages, where people have argued for both the GECK value or the in-game value because of the bug, which has lead to a lot of pages either showing one or the other. Now in the interests of consistency, I am thinking of having the GECK value imputed in the infobox templates. But to keep both sides happy, I was thinking that it would be helpful to have the template work out the game value from that parameter, then displaying the in-game value for the infobox with a tool tip for the GECK value. What do you think? User Avatar talk.png 00:51, 21 January 2012 (UTC)
 * You are correct with the weapons repair kit, as I discovered at the time of testing. The max value of 99.93% I obtained during in-game testing was via spawning weapons at 100% condition then using the console command, see here User talk:Nitpicker of the Wastes/Archive 6 and User talk:GhostAvatar/Archive 2. As far as I am aware it only affects FNV, never thought to actually check FO3 to see if it is affected. If that is the case, I may have to rethink to take into account dual listings in the infobox. User avatar tag.gif Avatar talk.png 18:38, 21 January 2012 (UTC)

FCW
Hmmmm, I am defiantly convinced we now need FCW. It needs a few minor tweaks here and there in terms of styling and functionality, plus feedback from the community on the final background and colors, but I honestly think it is in a place to roll it out site wide as a testing phase. That way there would be a lot more feed back from users who can actually interact with it, plus it might expedite the process instead of getting bogged down in endless discussion (something that happens all to often here).

As for me, the tweaks I would suggest are as follows. Firstly, I think the user links should be a drop down menu, it just makes it easier to keep the cursor on the element (due to the width) and therefore open. Thats one thing that annoyed me right away, trying to scroll across to "My Talk" link when the element keeping on closing due to the narrow size of the element. I would also probably reduce the hight of the page tabs as well, to expose more of the background header and reduce the overbearing nature of them, they do seem to dominate the header a bit to much. And maybe narrow the ribbon just a tad bit, for the same reasons (not to sure about that though, depends on how the tabs look after being adjusted). Other than that, it looks pretty damn good in my eyes.

Now with the language links, it depends how much exposure we want to give them. We could probably put them up in a element next to the games icons and use the same mechanics only with flag icons. Place them at the bottom just like Wikia do (which would probably be my preferred option). Those are just a few options of the top of my head. User Avatar talk.png 19:59, 22 January 2012 (UTC)


 * I couldn't agree more. However, an idea has occured to me. Would it not be more pertinent to perhaps make it more accessible and have instructions somwhere on site in order that people can tinker their own backgrounds, banners etc. much as we have been? For example having somewhere people can take up the css and then alter the tiling image, the link colour and so on so that it is effectively customisable. We could even add it to the introduction template. κηδεμόνας  [~μιλώ~]  00:25, 23 January 2012 (UTC)


 * The only possible solution I can think off for the z-index issue, is to incorporate the main body of the ribbon into the banner background. User avatar tag.gif Avatar talk.png 00:28, 23 January 2012 (UTC)


 * Speaking of the background image, I have uploaded File:Banner background.jpg as an alternative if you want to try it out. User avatar tag.gif Avatar talk.png 00:55, 23 January 2012 (UTC)


 * If it is ready, I suggest we roll it out site wide on a trail. That way people can better pick a background that fits the new style, plus we can also do a gallery style script for the banner and offer up a few suggestions, just like the background gallery. As for NoFixedWidth, I would probbaly look into fixing the header elements width and aligning them to the left, thus there would be no need to have more than one banner or to make it tile correctly. 164.38.32.28 15:59, 25 January 2012 (UTC)


 * I have uploaded a dropshadow logo [ here]. As for the IE7 issue, if I remember rightly, it is a box model error with IE, borders, and not declaring docutype (something this site does not do) when errors exist on the page. Since you are applying a 1px boarder to the bottom, that may account for the 1px drift in IE7, or at least that is my understanding of it - all I know is IE sucks and is never perfect. With the ribbons for IE7, IE7 accounts for ~5% of global browser usage, to me that is nominal. If you was going to write such a script for IE7 users, I personally think it would be better for it to display a notice (hook it onto the site notice) that states the site is best viewed in IE8+, at least people are then aware that the display issues arise from there choice in browsers and not the site. User avatar tag.gif Avatar talk.png 21:37, 25 January 2012 (UTC)

I have uploaded a large amount of banner options, if you want to do a live pre-view once the skin is up and running. Most of them are also tillable as well. User Avatar talk.png 00:34, 26 January 2012 (UTC)


 * The logo is actually a hard one, since there is already a 3 pixel feathering effect around the logo to soften the edges. But I can give it another stab later on tonight (kinda got my teeth into blacklisting websites from all these spammers, boring and mundane but might as well get it done). And you are right about having a pop up, if you are happy to do the work for IE7, then I am happy with that also, was just thinking of trying to save you some effort.


 * Just has a couple of thoughts to pass by you and also a few bugs I have just noticed. Since we now have the large ribbon for this layout, I was thinking of breaking the games out into there own drop down menus during the trial. Just like the FNV drop down menu we had over on Wikia, but keeping it to canon games (FO1, FO2, FO3, FNV) and then other games. What do you think? As for bugs, the text for 'Log in / create account' needs to be changed to white. Also the gadgets might need to be tweaked, I noticed that the FloatingToolbar had changed colors on its pop up, also the UTCLiveClock is no longer compatible. User avatar tag.gif Avatar talk.png 17:15, 26 January 2012 (UTC)


 * Yeah I see what you mean, just did a quick mock up in Chrome and it does seem a bit overloaded. Space isn't an issue with the above suggestion, in fact you could add another drop down and still have a comfortable margin with the userlinks drop down. If we did go with that many drop downs, it might need a few more pixels of padding between each one just to separate them and reduce the crowding. However I do agree, that at the very min we should have FO3 and FNV. I would also like to move the Help link up to the Ribbon, so there is a direct link to the help pages at all times. To me the help section should always be easy to find as not everyone is experienced at wiki editing or even knows what a wiki is, trust me I still remember my learning curve and how much Wikias help section sucked. User avatar tag.gif Avatar talk.png 17:49, 26 January 2012 (UTC)


 * Ohhh forgot to mention, with the floating toolbar, when editing it appears as it always has. But when viewing a page it takes on the formatting of the drop down menus including the white background, boarder at the bottom and also shifts to the left by about 5px. User avatar tag.gif Avatar talk.png 17:54, 26 January 2012 (UTC)


 * Ahhh ok, I will run ccleaner in a bit and just wipe everything out to see if that clears it up. User avatar tag.gif Avatar talk.png 18:13, 26 January 2012 (UTC)

QuickLink
Well I tried it on a portable version of Chrome and it did indeed work. So I tracked it down and found that it was because QuickLink is tied into the Show edit toolbar (requires JavaScript) in preferences under editing, something which I had switched off and therefore also switched off quicklink -_- User Avatar talk.png 19:42, 24 January 2012 (UTC)
 * Yeah, looking at it the QuickLink script tags both of its divs on to the toolbar div, since I had that disabled it had nothing to hook onto. User avatar tag.gif Avatar talk.png 19:58, 24 January 2012 (UTC)
 * Forgot to respond to this, but by the looks of what Ausir has said about the software being upgraded, it seems kind of a mute point now. User avatar tag.gif Avatar talk.png 20:45, 1 February 2012 (UTC)

Help?
The live preview won't work on the transcluded banner and background sections on the Forum:Banner and background decisions. Not sure why, I copied your code exactly. Will you take a look please? κηδεμόνας [~μιλώ~]  23:59, 27 January 2012 (UTC)


 * Thank you so much Porter. Is there anyway you could teach me this stuff in the summer? κηδεμόνας  [~μιλώ~]  00:42, 28 January 2012 (UTC)


 * Well that's no problem :). I guess you do have an enginering company to run, or at least I guess you do... κηδεμόνας  [~μιλώ~]  20:28, 29 January 2012 (UTC)

Abuse Filter
Just wanted to ask you, I added a filter that tags new editors edits that add external links about a week ago. Since you have been deleting the spam pages before I have seen them in recent changes, I just wanted to know - has the filter been tagging the edits? User Avatar talk.png 18:00, 29 January 2012 (UTC)
 * Good, I have moved that one out of the sandbox testing filter. I am now going to start working on one that stops all these account creations that simple use there own pages for spamming adverts. User avatar tag.gif Avatar talk.png 18:06, 29 January 2012 (UTC)

Templates (new for adding)

 * Template:Navbox_Vault_87

Will add more as I make 'em. Regards. Tagaziel 19:07, 31 January 2012 (UTC)

SEO
I do believe there is a validation error as well with the global wrapper still being open. I will need to check to confirm this though.

And I have fixed the validation errors by using non-breaking spaces tagged onto end of the FO3 set. It is cheap but does the job, I would have preferred to use a zero width element instead, but MW software actually displays the code and not the element in the menu for some reason. User Avatar talk.png 20:51, 1 February 2012 (UTC)

Composite images
File:Fo3_Corvega_Factory_Outside.png <-- Pretty, ain't it? Tagaziel 21:12, 1 February 2012 (UTC)

Hilfe bei Vorlage benötigt
Hallo Porter, ich strebe an so wie bei euch hier im Wiki, sobald man einen neuen Artikel erstellt, das man durch anklicken eines Links eine Infobox in den Artikel erhält. Leider ist das bei uns im Fallout-Wiki Deutschland schwierig zu realisieren, scheint ziemlich komplex zu sein oder?

Genutzte Mittel

 * Vorlage Create article link (wie eure Vorlage hier: Template:Create article link)
 * MediaWiki:Newarticletext (dort sind ja sämtliche Links definiert, um die Vorlagen vorladen zu lassen richtig?)

Das Problem ist, ich kriege es nicht hin, das diese sobald der Nutzer einen neuen Artikel erstellt, nicht in das Bearbeitungsfenster geladen werden, so wie es hier bei euch der Fall ist. Muß das mittels einer deutschen Vorlage realisiert werden oder fehlt uns eine Erweiterung?

Ich hoffe du kannst uns dabei helfen, würde mich freuen von dir zu lesen. Beste Grüße, 217.83.215.205 14:12, 3 February 2012 (UTC) (Sandro) ;)

Guten tag?
Hi Porter, it's your favourite pest. This time I have an issue with one of the templates. Jspoel over at Wikia brought it to my attention that when the 'Map Marker' bit of location infoboxes is left blank the background behind the 'add image' button (which shouldn't even be there) is white instead of the usual colour. When you get back, will you take a look at it for me and do the same for Wikia? κηδεμόνας [~μιλώ~]  20:40, 5 February 2012 (UTC)
 * It is nothing that affects us here, I have been and sorted out Wikia issues, out of good will. User avatar tag.gif Avatar talk.png 21:12, 6 February 2012 (UTC)

Template:Stats creature FO1 bug in IE
Hey Porter, long time no see.

I wanted to ask you if you could help me fix a bug with Template:Stats creature FO1. If you look at the picture below, you'll see how the stats are set off when they're double digits. Seems like it simply needs a couple more pixels to fit it all in, but I can't find out how to change this in the template, and whether it's this template that needs fixing or if its Template:Stats creature. I personally don't use IE, but there are some who do.

Cheers -=KAG=- SPEAK 16:30, 11 February 2012 (UTC)

[ Bug]


 * Thanks for the swift reply. It's been taken care of. I initially tried messing around with the width space of the different columns, but it didn't really sort out the issue at hand. It does have a way smaller article space, wish it would be a bit bigger at least. Cheers! -=KAG=- SPEAK 20:06, 11 February 2012 (UTC)

Can't understand the issue on my small scale CSS
I want to change the banner from this BOS guy, but he just will not go away. Can you see if there is some problem here or if your CSS is overriding mine please? κηδεμόνας [~μιλώ~]  20:14, 12 February 2012 (UTC)


 * Thanks a lot :). Does me asking you all these questions bug you? κηδεμόνας  [~μιλώ~]  22:39, 12 February 2012 (UTC)

Tables
Personally, I don't like it. I don't know if it is just because I am so used to the previous size or it just being a trick of the eye. But, the text in tables just seems to be over powering the rest of the power and actually seems larger than the free flow text (even thought I know it is the same size). Been playing around with it and a 5% reduction from norm seems to be ideal, in that it is larger than before, but doesn't seem to be overly large in the context of the page. User Avatar talk.png 20:33, 18 February 2012 (UTC)
 * To be honest, I think it looks its best at 90%, but 95% is about the largest I would go.

Community site logo
Just been to the community site to see what you was describing. It seems the sites skin has been changed, so I do not know if this is still relevant. User Avatar talk.png 20:35, 18 February 2012 (UTC)
 * Seems to be an issue with chrome (and not the first one since an update), but this is what I am getting when visiting the site without logging in . However, when logged in, it displays as normal. I will look into doing a new logo for you. User avatar tag.gif Avatar talk.png 21:00, 18 February 2012 (UTC)
 * Hmmm, now when logged out, it seems all fine. The only thing I can figure is it was using the c panel style sheet -_- User avatar tag.gif Avatar talk.png 21:03, 18 February 2012 (UTC)
 * I have uploaded File:Logo.png, it should cover the whole top area for the community site. User avatar tag.gif Avatar talk.png 21:28, 18 February 2012 (UTC)
 * Updated the image, is that any better. User avatar tag.gif Avatar talk.png 21:46, 18 February 2012 (UTC)
 * Updated. But it is now suffering from the image caching bug, you will find the version you require in the image history. User avatar tag.gif Avatar talk.png 22:29, 18 February 2012 (UTC)

FWC (addendum)
I would have to see it in action to be able to give in depth feedback (I am a hands on kinda guys). For example, I don't thing the text fits, but I am placing that down to looking blocky from the image being raster instead of vector. Since it is so close to being implemented, I will wait until then.

While on the subject of the header bar, I think it would be more fitting with the tabs, to curve the corners of the search box to match. User Avatar talk.png 22:24, 18 February 2012 (UTC)


 * Gadget doesn't display the elements on chrome, and here is the shocker .... it works in IE (well to a degree). 01:18, 19 February 2012 (UTC)


 * Guess I will leave it and wait for Chrome to catch up then. User avatar tag.gif Avatar talk.png 02:06, 19 February 2012 (UTC)


 * I like the look of them. But I do have two concerns, one of which can probably be dealt with with an update to the script. The first concern is having two buttons that function differently, personally I would prefer both the function in the same manner just for the sake of consistency.


 * The other concern I have is how much worth do they actually bring to the table. The reason I say this is because they are kinda redundant, due to the fact that there is no fall-back for users who disable JS. We still have to maintain the links under the first drop down menu, so they are nothing more than duplicates. Then it hit me, why not use the same script to strip those links out of the first drop down, maybe even move the News link to the community tab and change the drop down to a simple link to the main page. That way they are not duplicate for users with JS enabled, and for those who have it disabled it reverts to the standard drop down with the links. What do you think? User avatar tag.gif Avatar talk.png 21:11, 24 February 2012 (UTC)

Unused templates
Since I have now figured out how to remove the page creation templates, without actually using them per se. I was wondering if you could take a look at Special:UnusedTemplates and remove the templates that are no longer needed. I would do it myself, but I don't feel comfortable removing them just in case they are used in another manner or if you still desire them to remain. User Avatar talk.png 23:55, 18 February 2012 (UTC)
 * I have deleted,  , and  . As for the news templates, I have placed them here until such time as it has been decided what is going to happen to the news long term, this way they are kept off the unused templates special page. Now I have cleared another maintenance page down to 0 =D Now I just got to figure out how to clear Special:UnusedCategories from all the maintenance categories that have been created with the new page management templates, without actually using the categories, something I don't thing is going to be possible with the MW software =( As for all this unused stuff that is semi used at times, I was thinking of creating something similar to this in The Vault namespace, instead placing them as sub pages under my own username, making it a bit more formal. What do you think? User avatar tag.gif Avatar talk.png  00:38, 19 February 2012 (UTC)
 * Yeah, I was thinking something along the lines of pseudo-unused templates for the name. User avatar tag.gif Avatar talk.png 20:08, 19 February 2012 (UTC)
 * Is there any function you know of that is similar to #ifexists, that can check in a category has has any pages in it. I ask because redirected categories do not show up in Special:UnusedCategories, so as a possible solution I was thinking of was a template (to be placed in the maintenance categories) that changes the unused categories into redirects (to some yet undetermined location) if they are not used, otherwise it leaves it be. User avatar tag.gif Avatar talk.png 20:49, 19 February 2012 (UTC)
 * I think I may have found what I am looking for with What do you think as a possible solution? User avatar tag.gif Avatar talk.png  21:01, 19 February 2012 (UTC)
 * Yeah, I figured out you can use redirect inside a parser function. Seems very strange to me, but that is just the way the MW software works. The only other solution I can think of is to place something like The Vault:Maintenance manual in each category and default sorting it as a space to place it at the top of the category. Basically acting as a link so people know what the category is for and how to clear it down. Far from an ideal solution, but the only one I can think of. User avatar tag.gif Avatar talk.png 21:02, 24 February 2012 (UTC)

Block image leeching
Hey P., I've been wondering, me and the rest invested a lot of time and effort into transferring Fo3 concept art to The Vault and I think it'd be quite... annoying to see others leech that work. Is it possible to block bots from downloading images? I'm worried that the competition might decide to cheaply abuse our work unfairly. Tagaziel 18:42, 19 February 2012 (UTC)
 * Yeah, I recall that robots.txt is only meant to prevent Google spiders from crawling all over servers :( Tagaziel 19:06, 19 February 2012 (UTC)

User creation log
Anyway I/we can cover this up bearing in mind the rate of new users? κηδεμόνας [~μιλώ~]  18:51, 23 February 2012 (UTC)
 * Yep, worked a treat. Thanks a lot Porter. κηδεμόνας  [~μιλώ~]  02:19, 24 February 2012 (UTC)

Abuse filter
The last line is just the reverse of rule 9, simply put there to prevent double logging and clogging up the logs. It is also the reason for me combining several rules into one, as a single attempt which violated multiple rules was causing it to log several times. User Avatar talk.png 12:59, 2 March 2012 (UTC)
 * Yeah, I have noticed you have tripped it a few times (forum posts as well), I have edited further and stream lined it a bit. Hopefully that wont happen again. Otherwise, I may have to revert to having separate rules and just live with the logs getting flooded. User avatar tag.gif Avatar talk.png 23:25, 8 March 2012 (UTC)

Enviro(n)mental
Thanks for shifting that for me, seems you know English better than me ;). *crosses fingers and hopes jokey message left to Tagz didn't murder the German language too savagely because I only know a few words and grammar rules* Φύλαξ [~μίλησε μου~] 21:45, 5 March 2012 (UTC)


 * Also, do you know what any of this means? Is it just that the image is too large for the server? Φύλαξ [~μίλησε μου~] 21:57, 5 March 2012 (UTC)

RE: Velkommen!
Ah, would you look at that. Thanks for noticing. Will you be editing on the Wasteland wiki, by the way? -=KAG=- SPEAK 17:19, 6 March 2012 (UTC)


 * Thanks a lot Porter, the help will no doubt be helpful. In fact, if Kris agrees, do you think it will be possible to set it up full width with this banner section we have here? Φύλαξ [~μίλησε μου~] 18:22, 6 March 2012 (UTC)


 * I'll wait for Kris' opinion too, but that should work really well I think; bitte schön. I don't think I have to thanks anyone as much as you... ;) Φύλαξ [~μίλησε μου~] 18:33, 6 March 2012 (UTC)

MediaWiki 1.18 upgrade
The wiki will be upgraded to MediaWiki 1.18 today, so the database will be locked temporarily. Additionally, there might be some css issues after the upgrade, but hopefully we'll sort them all out today. Ausir 17:10, 8 March 2012 (UTC)
 * Alright. If the current, heavily customized skin breaks due to the upgrade, I'll temporarily revert to the more basic Vector skin for now. Ausir 17:38, 8 March 2012 (UTC)
 * Upgraded, along with the global wrapper. Ausir 18:32, 8 March 2012 (UTC)
 * I'm being told that ImageSizeInfoFunctions doesn't work with 1.18. Is there something we can replace it with? Ausir 18:45, 8 March 2012 (UTC)
 * All math issues should be fixed now. Ausir 19:00, 8 March 2012 (UTC)

I've been told TitleBlackList is causing some issues with 1.18 as well, particularly with user registration. Ausir 23:06, 8 March 2012 (UTC)

Messages
Yeah, I did get them. I have been mulling over it and was going to respond today. But I since 1.18 has been installed, it might be best to get that over with before getting back into the detail of the wiki, especially since parts (i.e. the button) you was waiting on to be able to make improvements. User Avatar talk.png 23:21, 8 March 2012 (UTC)

Hallo!
Porter, could you do Kris and I a favour. We aren't all that great with the coding, and I don't have the time to learn until the summer, so would it be possible for you to make us new infoboxes when we decide what we need and then again next year when W2 comes out? (Also, do you know where Ausir has gone to? I need him to make me an admin there so that I can change the skin... Don't suppose he made you a BC there did he?) Φύλαξ [~μίλησε μου~] 18:34, 13 March 2012 (UTC)
 * Slightly more urgently though, I tried to change the skin, but the whole thing was stretched, the hyperlinks missed their 'slots' and none of the logo, banner or background came up. Would you take a look for me and fix it all so that it works like it does here please? Φύλαξ [~μίλησε μου~] 22:32, 14 March 2012 (UTC)
 * Problems.png So this is the issue. I thought I'd be easier to just show you all the problems tha make a hash-job of describing them and making you have to go and see. I looked at what you said too, and I'm guessing this is to do with this 'Global Div Wrapper'? Also, I can't seem to get it to pick up the favicon. Man are you going to hate me when you get back :/. Anyway, get back to me at your leisure :D Auf Wiederhören Φύλαξ [~μίλησε μου~] 00:09, 15 March 2012 (UTC)
 * So from what you are saying, and what you spoke to Ausir about over there, should I let you guys do it for now an pick it up again later? And thanks for the Favicon advice and the infobox offer. Me and Kris'll sort out what needs doing and then you won't have to work out yourself. Thanks Porter :) Φύλαξ [~μίλησε μου~] 19:55, 15 March 2012 (UTC)

Abominations
You don't know how much I like you right now! I've been waiting for three months for someone to get to the abomination stats. Now we can close the project! --Kastera (talk) 18:38, 15 March 2012 (UTC)
 * Shall I start on a medal for the project? I see you're busy changing table parameters. --Kastera (talk) 18:53, 15 March 2012 (UTC)

template Games
Hi, I'm admin of Russian Halo Wiki, I need help with your template Game Icons in the title. I copied the templates Games, ABB, put the codes in Wikia.css and Common.js, but the pattern is still not showing. Please someone from admins, help me please, how you do it? Thanks. http://ru.halo.wikia.com/wiki/Шаблон:Эра --~ by Спектор (aka Kronos) 11:10, March 21, 2012 (UTC) http://ru.halo.wikia.com/wiki/Участник:Спектор

IE issues
Just noticed a z-index issue (normal IE parent/child problem) with IE in regards to the games under lapping infoboxes etc. on the page content when the mouse is hoovered (good example Melee Weapons). Fixing h1#firstHeading should resolve this, I just don't know if you want the fix to be added to common or vector css file. 16:07, 23 March 2012 (UTC)

Interwiki table
Personally I am in favour of streamlining the whole interwiki table, there are just so many useless entries, even on the default Mediawiki table. So I am up for removing all the rubbish if needed.

Just a quick note on converting external to internal, I started running a bot on this a while back and came into some issues. The main one I seem to remember was external links to user blogs on Nukapedia, especially in cases where they where used on main pages as reference links. I don't know if you have taken those links into account? 13:48, 26 March 2012 (UTC)


 * Also forgot, I am still tempted to create a wiki discussion archive to move older topics into to prevent this bumping from bots. I don't know if you have had any further thoughts on the matter? User avatar tag.gifUser Avatar talk.png 13:49, 26 March 2012 (UTC)

EditTools
It doesn't seem to be inserting elements when clicking on them. 20:02, 27 March 2012 (UTC)
 * You are right, it also seems to be affecting other things also, link suggest no longer seems to work in the new editor either. User avatar tag.gifUser Avatar talk.png 21:05, 27 March 2012 (UTC)
 * Been playing around a bit and the link suggest is not working because, well it has its own link suggest when you use the link insert form. Guess that explains that one. But it seems you are right about Extension:CharInsert, because the new tool bar doesn't work for inserting any of its options either. User avatar tag.gifUser Avatar talk.png 21:53, 27 March 2012 (UTC)
 * All works fine now. Question is, would Linksuggest work in its place. User avatar tag.gifUser Avatar talk.png 21:58, 28 March 2012 (UTC)

FloatingToolbar
I am loving it ♥ I think you may have out done yourself this time. As a suggestion, what do you think to adding another button for interface messages e.g. &uselang=qqx 21:58, 28 March 2012 (UTC)
 * I was thinking, since I just noticed the advance gadget that was added today that uses JS to add system messages to the toolbox, it might be better to utilise that script to adjust the CSS to display the hidden element. My logic for this is, that anyone who adds said gadget obviously is interested in having this link, so adding it also the floating toolbar (if they have it activated) would be of benefit to them also. Instead of it being hidden away and only learning of it by word of mouth.


 * Other than that, I think it would be beneficial to have it as a default-on gadget for registered users. The reason I am wary for everyone is that even the show/hide button still being displayed, can be an annoyance to some. For registered users it can be easily removed via preferences, something anons would not be able to do. Although a counter argument can be made that it would encourage anons to contribute in an effective manner as well. So I am not decided on having it as a default for all, but have no issues with it for registered users. User avatar tag.gifUser Avatar talk.png 20:56, 29 March 2012 (UTC)

Extension:QuickLink
QuickLinks should be deactivated, is everything working fine now? (Sorry for late response, my laptop is down and I'm currently just on my iphone until it's repaired). Ausir 22:09, 28 March 2012 (UTC)

Help back on wikia
Hi Porter21, I doubt you'll remember me but I'm Technobliterator, and I understand you're the creator of the templates that Jak and Daxter wiki currently uses. Anyway, I think I mentioned to you once about using Semantic Forms extension, and I'm crfting a template on spore.wikia.com, of which I'm an admin on, tha combines your code with Ose' code, so it's the infobox with Sematnic Forms' 'arraymap' ability. How this works:

In SporeWiki, we'd like to create an infobox meta-template (spore.wikia.com/wiki/Template:Infobox/new) that combines one code on SporeWiki (spore.wikia.com/wiki/Template:Infobox) with anothe from one of my other wikis, Jak and Daxter wiki (jakanddaxter.wikia.com/wiki/Template:Infobox).

The new cde is essentially the same as the Jak and Daxter wiki's code, but the variables have been made easier using Semantic Forms' arraymap. The code is as follows: {{#arraymap:1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55, 56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83, 84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,101,102,103,104,105,106,107,108, 109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,127,137,138, 139,140,141,142,143,144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159, 160,161,162,163,164,165,166,167,168,169,170,171,172,173,174,175,176,177,178,179,180, 181,182,183,184,185,186,187,188,189,190,191,192,193,194,195,196,197,198,199,200|,|number|

Now, that means that anywhere "number" is inserted, one of those numbers will appear. To explain this better:

{{#vardefine:ibR1Lay|{{#ifeq:{{{group1|@n}}}|@n|{{#ifeq:{{{image1|@n}}}|@n|{{#ifeq:{{{label1|{{{label1-1|@n}}}}}}|@n|{{#ifeq:{{{content1-1|@n}}}|@n|0|c}}|l}}{{#ifeq:{{{label1-2|@n}}}|@n|{{#ifeq:{{{content1|{{{content1-2|@n}}}}}}|@n|0|c}}|l}}{{#ifeq:{{{label1-3|@n}}}|@n|{{#ifeq:{{{content1-3|@n}}}|@n|0|c}}|l}}{{#ifeq:{{{label1-4|@n}}}|@n|{{#ifeq:{{{content1-4|@n}}}|@n|0|c}}|l}}|i}}|g}}}}{{#vardefine:ibR2Lay|{{#ifeq:{{{group2|@n}}}|@n|{{#ifeq:{{{image2|@n}}}|@n|{{#ifeq:{{{label2|{{{label2-1|@n}}}}}}|@n|{{#ifeq:{{{content2-1|@n}}}|@n|0|c}}|l}}{{#ifeq:{{{label2-2|@n}}}|@n|{{#ifeq:{{{content2|{{{content2-2|@n}}}}}}|@n|0|c}}|l}}{{#ifeq:{{{label2-3|@n}}}|@n|{{#ifeq:{{{content2-3|@n}}}|@n|0|c}}|l}}{{#ifeq:{{{label2-4|@n}}}|@n|{{#ifeq:{{{content2-4|@n}}}|@n|0|c}}|l}}|i}}|g}}}}

Notice how the former is identical to the latter? Essentially, I wouldn't need to insert {{{group1}}}, {{group2}}}, just, as you can see on SoreWiki's infobox code.

But there is an issue, as you can see from Infobox/new on SporeWiki's documentation, that the infoboxes aren't wrking. I can't identify this issue, however.

Well yeah, do you think you'll be able to identify the problem? If it's the Forms, then I'm not sure what to do.--86.164.131.95 21:54, 15 February 2012 (UTC)


 * Hi there, just like to remind you about this, and thanks for getting back to me :) As for knowledge of SMW, I don't think you'll need to know much besides what I've explain here.--86.135.224.33 11:54, 25 February 2012 (UTC)


 * You seemed to have returned, so I'd just like to remind you about this...? WOuld you be able to help, if you've got any free time soon?--109.157.7.151 17:32, 22 March 2012 (UTC)


 * Sorry to be so persistent, but I'd just like to remind you about this once more, in case you've either forgotten or haven't had time, if it's the latter could you please mention?--81.151.121.51 20:27, 29 March 2012 (UTC)


 * Oh, I see. That's perfectly fine, it's just that I don't know anyone else who can identify/fix this problem. Well, if you do get the chance, please take a look, and thanks :)--81.151.121.51 09:16, 30 March 2012 (UTC)

Templates
There seems to be a strange occurrence for Stats creature FNV, where the nested tables also have boarders, I don't which part of the CSS you changed that as caused this. I don't want to put a fix in as I am not to au fait with the class/IDs used across the wiki, doing so may cause a knock effect to other tables etc. using the same class/IDs. 20:02, 6 April 2012 (UTC)

MessagingImprovements Gadget
There seems to be an issue with it displaying 'changes since last visit'. It is currently displaying it when only one edit has been made, but also doesn't display it when there are several changes. However this second part is intermittent, the only thing I can see that triggers it, is when multiple people edit the talkpage, as it didn't occur when I tried to replicate the issue by leaving myself two messages as an anon. 13:27, 8 April 2012 (UTC)
 * I think I have narrowed it down now, it only happens when visiting Special:RecentChanges. It shows for a second, but after auto-refresh kicks in and finishes refreshing, it disappears. User avatar tag.gifUser Avatar talk.png 21:23, 17 April 2012 (UTC)