Healing rate

Healing Rate is a derived statistic in Fallout, Fallout 2, and Fallout Tactics: Brotherhood of Steel.

Initial Level: Starting healing rate is equal to 1/3 Endurance, with a minimum of 1. Average characters will have a healing rate of 1.
 * The Fast Metabolism trait increases healing rate by 2.
 * The Faster Healing perk increases healing rate by 2 per rank.