User:Den69105

Biography
The Lone Wanderer was born on July 13, 2258 to James and Catherine at the Jefferson Memorial, where they worked on Project Purity. Catherine died shortly after giving birth due to cardiac arrest as a result of complications with childbirth. After this, James abandoned the project and fled with the Lone Wanderer to Megaton, soon being able to gain access to Vault 101, with the help of then-Paladin Cross.  The Wanderer's childhood is kept a secret in order to shelter the child from the outside world, and to keep up the pretense of the social experiment for which the Vault was constructed.

Much of the Lone Wanderer's childhood is lost in a blur of white light and voices, which the friendly tomboyish Nadine much later on in his life attributes to a brain surgery operation conducted by tribal cultists from Point Lookout.  What is known is that for the first 19 years of his life, the Lone Wanderer lived happily in Vault 101 without incident, but in 2277, 200 years after The Great War, his beloved father James disappeared from Vault 101 without any explanation. With the help of his friend Amata -the daughter of Vault 101's Overseer-, the young Vault dweller managed to leave the safety of the Vault to begin a new life on the surface while looking for James in the ruins of Washington, D.C.

Upon first leaving the Vault, he had to adjust to the magnificent bright sunlight that hit his eyes. As soon as his eyes were alright with the brightness, he walked over to the settlement called Megaton.

It was at this settlement where the Lone Wanderer met up with people like Lucas Simms, Moira Brown and Colin Moriarty. Mister Simms promised to give the Lone Wanderer information about who could possibly know more on the whereabouts of his father if the Wanderer himself would disarm the nasty atomic bomb. Upon agreeing to this, Lucas told him that Colin Moriarty may know more, so the Wanderer walked over to Moriarty's Saloon, and got the information he wanted.

With this new information, and fighting creatures such as Radscorpions and Super Mutants along the way, the Lone Wanderer crossed the Capital Wasteland to eventually come across Galaxy News Radio. Using a Fat Man he found before, he killed the threatening Super Mutant Behemoth and entered the building.

Inside the building, he came across Three Dog, who asked him to go to the Museum of Technology to retrieve the Virgo II dish and install it on the Washington Monument, after which Three Dog will help him.  Not only did this result in the Lone Wanderer achieving information of James possibly having set off to Rivet City, he also got information on a location of an old weapons cache.

Heading off to Rivet City, he found an old friend of his father's; Doctor Li. Li told him that James went over to the Jefferson Memorial.  Killing the Super Mutants that inhabited the Memorial, the Wanderer came across some of James' personal Holotapes. One of these tapes indicated that James has left for Vault 112 already.

Walking over to Smith Casey's Garage, which held an entrance to Vault 112, he progressed past the front desk and into the back room, killing some Radroaches and Mole Rats.  He activated a switch located on a wall that operated a large hole in the floor, opening the door. Proceeding down the stairway, down the next set of stairs and to the bottom, he soon enough found the Vault 112 doorway. Putting on the Vault 112 Jumpsuit he received from a friendly Robobrain, he went down into the tranquility lab, entering the single only operational tranquility lounger.

The tranquility lounger set the Lone Wanderer off into a virtual reality simulation called Tranquility Lane. After having talked to some of the locals, he walked over to a girl named Betty who wanted to play some sort of game. The first game he got from her sounded fun enough; make Timmy Neusbaum cry. He did so by hitting little Timmy a couple times. But soon enough, he decided to not play any more such games. So the Wanderer walked around a little again, being approached by an old lady named T. Dithers. She confirmed him that none of it all is real, and informed the Wanderer about the fail safe.

The Lone Wanderer soon enough located the abandoned house that contained this fail safe, where he found some objects. Activating those objects gave off individual different tones. He compared those tones to the music that played around, and used that information to activate it. He did so, selecting "Chinese Invasion" that summoned a number of Chinese Soldiers who proceeded to murder the residents of Tranquility Lane, with the exception of Doc the dog, Betty, and the Lone Wanderer.

Betty/Dr. Braun told the Wanderer that Doc the dog was in fact James, upon which the Lone Wanderer exited the simulation.

After having a conversation and short reunion with his father, Project Purity was put back on track. James and the Lone Wanderer went back to Rivet City, where James was talking to Madison Li.  After this, James decided to take Madison, the Lone Wanderer and other scientists and assistants along to the Jefferson Memorial to re-start Project Purity.

The Lone Wanderer made sure the Memorial was safe of all Super Mutant threats, so that the scientists could enter the Memorial safely. It was then when James asked the Wanderer to perform some repairs around the Memorial. However, the entire reunion was cut short when the Enclave storms the Memorial, demanding ownership of the Project. James refused to cooperate with Colonel Augustus Autumn, and -for the sake of humanity- flooded the room with radiation, attempting to kill Autumn but killing himself in the process.  This was the last time the Lone Wanderer ever saw his father alive, as James then pressed himself against the glass door of the activation room, telling his child with his dying breath to "Run!" as he falls to the floor, sacrificing himself so his child could live.

It turns out, however, that Colonel Autumn survives. The Enclave takes control of the project, but are unable to operate it.

After fleeing from the Jefferson Memorial building with the remainder of Project Purity staff, The Lone wanderer takes refuge within the Citadel where he enlists the help of the Brotherhood of Steel to retrieve a G.E.C.K. from Vault 87 for use in a soon-to-be-recaptured Project Purity. Because the G.E.C.K. is in a highly irradiated chamber, the Lone wanderer unlocks the cell doors to free a friendly Super Mutant called Fawkes, who decides to repay the Wanderer by helping him retrieve the G.E.C.K. - Fawkes didn't want the Wanderer to face the deadly amounts of radiation alone.  Once the G.E.C.K. was retrieved, the Lone Wanderer got captured by Colonel Autumn and taken to Raven Rock. There, President Eden presented the Wanderer with a canister of modified FEV for insertion into Project Purity, which would poison any mutated creature drinking the purified water. Instead, the Wanderer refuses to obey this instruction, taking the modified FEV along to have it studied at the Citadel. He then talks Eden into self-destructing himself along with Raven Rock, leading to its destruction. Upon exiting Raven Rock, the Wanderer met up again with Fawkes - who got himself a new toy. Asking Fawkes to come along with him, the friendly Super Mutant joined the one who gave him freedom and he considered a friend. The Lone Wanderer and Fawkes then made their way back to the Citadel, and soon after, Project Purity got recaptured with the aid of Liberty Prime.

There, after finally having killed Colonel Autumn to avenge his father's death and his own capture, the Wanderer and Sentinel Lyons were faced with the dilemma of who would enter the radiation-flooded chamber and activate the project. <BR> Having been a true hero so far, it was at this point where the Wanderer gave his radiation-immune Meta-Human friend a chance to shine. Having gotten the code from the Wanderer, Fawkes walked into the chamber, finally starting the purifier.

The wasteland was then finally given the greatest gift of all: fresh, clean drinking water. But not long before the Wanderer gets knocked out as a blinding light flashes before his eyes.

The Lone Wanderer awakened two weeks later, and found himself in some sort of bed, being greeted by Elder Lyons. Lyons explained that the Lone Wanderer and Sarah Lyons were both knocked unconscious due to an energy spike in the purifier and were found and brought back to the Citadel. Sarah has not yet recovered from her coma.

Elder Lyons also explained the consequences of the Lone Wanderer's actions, including the destruction of Raven Rock. This made the Lone Wanderer decide to join the Brotherhood in their mission to distribute the newly-purified water and to hunt the Enclave remnants. This hunt would eventually put the Wanderer in control of the orbital strike that destroyed Liberty Prime, which he in turn used in an ironic way to to destroy the Enclave Mobile Base Crawler.

Achieving Dogmeat and his equipment
In-between his search for his father, the Lone Wanderer built up his skills to disarm the nasty nuke in the middle of Megaton. And the kid delivered.<BR> Approaching Lucas Simms about this, the latter gave him a deed and key to an old house, which the Lone Wanderer soon considered sort of a home.

He also went over to Craterside Supply, where Moira Brown gave him his Armored Vault 101 jumpsuit and asked him to assist her in writing the Wasteland Survival Guide. One of the missions he had to do to was to encounter some Mole Rats on Tepid Sewers to test the Mole Rat Repellent.

In-between assisting with the writing of the guide, the Lone Wanderer decided to explore the Capital Wasteland that lay all around him. He soon came across the Scrapyard, where he heard sounds of violent struggle and gunfire. Walking over to the noise in order to see if anyone needs help, he came across the first friendly dog he ever met; Dogmeat. The Lone Wanderer and Dogmeat soon became pet and master, but their relationship slowly but surely developed into best friends.

Now with his new companion by his side, the Lone Wanderer continued his mission. After noticing that the Mole Rat Repellent was useful for little more than playing games of Wack-A-Mole Rat, he soon got asked to see if Mirelurks have any sort of intelligent and organized way of life.<BR> Not killing any Mirelurks along the way, he reported back to Moira, who gave him the Shady Hat as a reward.

During all this, the Lone Wanderer became intrigued by a radio broadcast called Galaxy News Radio. The news broadcasted on that radio by the man named Three Dog tickled his interest. But what interested him most was a broadcast about Ghouls wanting to enter Tenpenny Tower. <BR> Settling off to hopefully help the poor people who were exposed to ungodly amounts of radiation without the good fortune to die, he soon enough found Tenpenny Tower. He noticed a Ghoul named Roy Phillips talking into an intercom.

However, he soon got distracted by something else; nearby Tenpenny Tower were a couple other buildings, among which was the now-ruined store called Lucky's. Entering the store, he met a friendly merchant and found a pair of Lucky Shades on the face of a mannequin.

At some point, the Lone Wanderer went to check out Underworld, the ghoul city situated in the Museum of History in D.C. (near the Washington Monument) - he remembers Gob mentioning it. Having explored the Museum of History, the Lone Wanderer headed off to the southern ends of the ground level and entered the chop shop, the hospital around here. He then saw a young woman lying on a bed, who appeared to be in a coma. Feeling like she could be of some importance, he thus tried and managed to convince Doctor Barrows to wake her. Reilly explained that she was wounded by Super Mutants while trying to ex-filtrate and get help for her team, who were stranded on the roof of the Statesman Hotel. She also told the Wanderer about the killed Ranger Theo's ammunition cache, giving him the code to unlock it.

Agreeing to help Reilly, the Lone Wanderer made his way to the Statesman Hotel, killing the several Super Mutants on his way to the Rangers. Butcher asked the Lone Wanderer if he could help them - the elevator's bust and only Donovan can fix it - but only if Donovan would have a Fission Battery. The Lone Wanderer soon enough got a Fission Battery, handing it over to Donovan as the Rangers' electrician fixed the elevator.

The Lone Wanderer then went to stand alongside the Rangers to fight together against the Super Mutant threat. Unfortunately, a second Ranger got killed in the line of duty; Donovan.

In respect of his fallen ally's death, the Lone Wanderer went to garb himself in Donovan's helmet and armor, killing the remainder of the Super Mutants and rescuing the rest of the Rangers. It was from that point onward that the Lone Wanderer became respected as a member of Reilly's Rangers, using Reilly's Geomapper Module to scout for them in exchange for a nice sum of Caps.

Physiology
The Lone Wanderer is a Cyborg with Hematophage, Ant Sight, a bark-like skin, Wired Reflexes, an Adamantium Skeleton, Rad Regeneration, a very Strong Back, extreme Toughness, Nerves of Steel and Punga Power! <BR> His partially Vampiric nature gained from Hematophage also allows him to have a good Light Step. <BR> All in all, one can say his physiology is Almost Perfect.

Aquired Training
The Lone Wanderer received Intense Training, making him a Covert Ops Commando, Sniper, Demolitions Expert and Pyromaniac Ninja with high Comprehension, trained Finesse paired with Silent Running, a Paralyzing Palm, Power Armor Training and Concentrated Fire which grants him the opportunity to score Better Criticals, reducing his enemies to a Bloody Mess. <BR> He is also a Superior Defender who calls himself a real Action Boy and achieved himself the title of Lawbringer.<BR> Being a Cyborg with Ant Sight also makes him an Entomologist and Robotics Expert.

Survival Traits
Hardship in the Pitt gave him a Booster Shot, granted him the title of Pitt Fighter, and made him an Auto Axpert. His Cyborg brain soon enough got him to become a Quantum Chemist as well.<BR> His intense will to surive also made him a Survival Guru, sharing his wisdom with other people, though it taught him that violence is sometimes necessary. So he's on a Grim Reaper's Sprint, searching for evil.

Affiliations

 * Ex-Inhabitant of Vault 101.
 * Citizen of Megaton.
 * Owner of Dogmeat.
 * Knight of the Brotherhood of Steel.
 * Honorary member of Lyons' Pride.
 * Member of Reilly's Rangers.
 * Collection agent for the Brotherhood Outcasts.
 * Captain of Mothership Zeta.
 * U.S. Army demolition expert
 * Former Slave (in The Pitt)
 * De facto leader of The Pitt.
 * Member of The Regulators.