User:Greenj2

Fallout: New Vegas > Sneaky-Silent-Sniper build
This is my build for a character that favours sneaking, silenced sniper rifles/pistols and taking down enemies with critical hits.

Base allocation:
ST: 3* PE: 6* EN: 5 CH: 1 IN: 9* AG: 8* LU: 8* (40 points total)
 * Any number with this mark (*) after it will later be boosted 1 point by one of Doctor Usanagi's implants. Hence the 5 points spent in Endurance, to support those implants. The extra points in Endurance also boost the player's total health-pool.

Derived result:
ST: 4 PE: 10 EN: 5 CH: 1 IN: 10 AG: 10 LU: 10 (53 points total)
 * To achieve this result the player must also choose the Four Eyes and Small Frame traits during the character creation process. As well as wearing the Lucky Shades and any hat with a +1 Perception bonus. The Weapon Handling perk should also be taken, to allow proper use of Sniper rifles when they become available (up to a Strength requirement of 6).
 * Since the Old World Blues DLC was released, it's now possible to get a +2 Strength bonus through the Reinforced Spine perk. Combined with the Weapon Handling perk, this build can also proficiently operate larger weapons, like the Anti-materiel rifle (up to a Strength requirement of 8).

Skills - Point allocation
Whatever your own personal preference. I prefer to tag Speech, Sneak and Lockpick from the onset (focusing on exploration and dialogue options before improving combat proficiency). As I level up, I build these three up evenly. Once they're maxed out, I focus on building up the remaining skills one at a time in this order: Science, Guns, Repair, Explosives, Barter, Energy Weapons, Medicine, Survival, Melee Weapons, Unarmed.