Talk:Big MT

Just wondering, I can't find any source for the Big Empty being the same as Tibbets Prison? --Flower of Pock-Lips 19:59, December 22, 2010 (UTC)

Uhm, I'm not sure, but could Big Empty be Area 51? --J0hnvik 19:01, February 14, 2011 (UTC)

the big empty is also a name for new Orleans if that has any relevance. --67.190.130.99 16:32, April 6, 2011 (UTC)

With the reference to "hibernation chambers", hopefully the Courier will get to greet a sleeper with "welcome... to the world of tomorrow!"

Name
Given that post-war, this place is exclusively referred to as the Big Empty, should that not be the title of this article? I mean, shouldn't we prefer post-war names to pre-war names for locations? --Flower of Pock-Lips 13:09, April 26, 2011 (UTC)


 * No. Factual accuracy > Human perception. http://images1.wikia.nocookie.net/fallout/images/0/08/Personal_Sig_Image.gif Tagaziel (call!) 17:31, April 26, 2011 (UTC)


 * In that case, the following also need to be changed:
 * Citadel → Pentagon
 * Little Lamplight → Lamplight Caverns
 * Old Olney → Olney
 * New Reno → Reno
 * Boneyard → Los Angeles
 * New Vegas → Las Vegas
 * New Canaan → Ogden
 * Two Sun → Tucson
 * New Jerusalem → Salt Lake City
 * And plenty of other examples. I don't see what is inherently superior about the pre-war name for this location, given that nobody uses it anymore. Big Mountain is still named using "human perception", because it was named by humans. The only difference now is that humans have another name for it. --Flower of Pock-Lips 17:42, April 26, 2011 (UTC)

I moved it back to Big Empty. Ausir(talk) 16:07, May 3, 2011 (UTC)

It is referred to as "Big MT" by the game, if you look at the location name in the HUD and the exit doors from most of the interior areas. The name should probably be what is listed on the HUD. Hahnsoo 07:06, July 21, 2011 (UTC)

tag
hey tagiziel, how do you know that the picture is of the big empty?Icommandoxx 22:37, May 8, 2011 (UTC)
 * Given that it's not from vanilla FNV or Honest Hearts, and that the Qore edition doesn't cover Lonesome Road at all, I simply assumed that since Old World Blues focuses on the Big Empty, then this is surely an image from it or the surrounding environs. http://images1.wikia.nocookie.net/fallout/images/0/08/Personal_Sig_Image.gif Tagaziel (call!) 22:58, May 8, 2011 (UTC)


 * ok, Just making sure y'know?Icommandoxx 23:06, May 9, 2011 (UTC)

Joshua Graham and the Big Empty
Joshua Graham mentions Death Valley and a road leading north from it that also lead to New Vegas which could have helped the NCR supply their troops more quickly into New Vegas, but that the Big Empty blocked of that route. I assume this route would be the 127 in California and US 95 S with the Big Empty somewhere in the vicinity. Any ideas on where or what it could be?


 * No, Joshua Graham reference is about the Divide and 127 was a reference to California State Route (SR) 127 (as Route 127 is on the East Coast) that is the Death Valley Road, it begins at Baker and end at the California-Nevada border. I tried to figured out were the Divide might been using it as reference and given up, also Joshua Graham mentions by name Death Valley and the SR 127 goes along to its East side.


 * Well, Joshua mentions that NCR could no longer go north on the 127 because of the Divide to get around the mountains there. So maybe its in that valley where Tecopa, and Shoshone are. It's a bit odd given how the I-15 is more of a straight shot Vegas, and taking 127, then 372, then 160 is more of a scenic route. Unless they planned on cutting that path so they could link up with 160 into Vegas, and have access to 95 in the north. Or maybe their main forces where going down 190 from Owens Valley "where I think Shady Sands is", and the Divide is around where 127, and 190 meet up. This would put NCR forces meeting up "if they did not get destroyed" in Amargosa Valley, and from there its a straight shot into North Vegas. So I guess the main plan was just to come into Vegas from the north, or with most of the forces going that way, but due to the events of the Divide, their only main route is I-15, and I guess I-15 is a bit out of the way for NCR forces to move along.

Location
Does anyone have access to the GECK or are at the stage of the game where the Burned Man talks about the Divide? Because he mentions the Big Empty and some of the surrounding highways there, and if someone can get a transcript we might be able to pinpoint its location with more precision. --Lugiatm (talk · contribs) 15:02, May 22, 2011 (UTC)
 * There are only 2 entries were he talk about the Big Empty:"As if Death Valley weren't enough, they had the Divide and Big Empty to deal with. From what the Legion's explorers reported, the Big Empty may as well have been a wall to any living thing approaching it."The rest is about the Great Divide and nothing indicates the Big Empty is near it.

In that picture
In the image for this article, the suit that the courier is wearing appears to be the assassin's suit but with white stripes running down it. Does that mean that the assassin's suit came from the big empty with Father Elijah and Christine when they came to the Sierra Madre? Or are the developers being lazy with the new items by reusing existing models? Zac hemker 18:19, May 27, 2011 (UTC)

I'm leaning towards the latter myself, but who knows Gheart 13:39, June 3, 2011 (UTC)

death claws nightstalkers and you
great just what i wanted i always wanted to go to the place deathclaws were made and every other abombination this is just great remember that morning glory cave in honest hearts well when i exited it 3 green geckos spawned and kept killing me it took me 15 tries just to kill them and run away i can just imagine what will happen in the big empty i better go buy that anti-materiel rifle--Corporal grif 20:47, June 2, 2011 (UTC)

No offence, but if you don't go in properly equipped and leveled that's what you get. My level 13 character went in their on Normal mode and died three times (only because of the YCS/186 Gauss Rifle saving me about 7 times), yet my level 35 went in there with an Anti-Materiel Rifle, a Ballistic Fist and a 12.7mm SMG and plowed through every enemy with ease, dieing 0 times on Hard mode. Personally, I can't wait for something that could challenge that tank of a character, plus apparently the story and equipment's good :P AR700SAW 15:17, July 2, 2011 (UTC)

Name
Should it be renamed it's official name: Big Mt. Research & Development Center? Trolly Polly Olly 22:36, June 2, 2011 (UTC)


 * Nope, it's its old name, like New Vegas (Las Vegas). It's know now as "Big Empty". Itachou [~talk~] 18:27, June 3, 2011 (UTC)

Tranqulity Lane?
In the quore interview at roughly 2:28 you can see what looks like a real life version of tranqulity lane complete with overgrown floral. So maybe this is where the VRs where constructed and programmed. Either way its a nice place to add into the game.--Gmcb007 18:18, June 3, 2011 (UTC)


 * Agree, I like technology and futuristic weapons ;) (sci-fi fan). Itachou [~talk~] 18:28, June 3, 2011 (UTC)

dead money in the big empty
so in dead money you meet christine again which makes me think that she'll have a special line if you played dead money than again since you can kill her (im pretty sure)does that mean that in this dead money doesnt exist or what and if it did i bet that there would be a speech requirement of somthing high to lie to her and say you were at the sierra madre to get the informaition kinda like half of the speech options in new vegas lying for no reason.on the other hand you said we would deal with holograms not like dead money holograms but different how are they better worse what do they even oppose a threat to the courier or what because i heard those holograms were pretty bullshit--Corporal grif 08:19, June 6, 2011 (UTC)

'Kiba-no-zanku' sword? really?
I smell bullshit on this latest revision. I'm deleting the giberish that got added to it.

Stolen brain?
it says on the page that the couriers brain gets stolen is that possible? I know in FO3 PL a bit of the brain gets snipped but can the whole thing be stolen? Nbyk goughy 18:50, June 19, 2011 (UTC)

Huh, I wonder how they'll pull it off? When you look on the video, there's no headgear I can see keeping you alive. AR700SAW 15:19, July 2, 2011 (UTC)

Perhaps there is a cybernetic implant that goes in your head in lieu of your brain and has a wi-fi-esque link to your actual brain, which is hooked up to a machine that allows the transmission to take place? That's the only way I can imagine it happening. Sort of like the Dead Money collars but more efficient, because the Think Tanks can hold it for ransom while you are in the Big Empty doing their bidding, and possibly can exercise some degree of mind control. The possibilities of which could end up being kind of trippy depending on the developers' tastes. --FeralGrant 01:28, July 10, 2011 (UTC)

Not Area 51?
So it was called the Big Mountain Research and Development Center, huh? It would certainly be fitting if it was Area 51. Think about it: Area 51 isn't too far northeast of Las Vegas, and the conspiracies surrounding it (even though it is officially a testing base for aircraft) could prove interesting to be seen as true. Not only that, but in real life Area 51 is kept supplied by Nellis Air Force Base, so that could lead to some interesting developments.

Image
The image looks fine to me. I don't think the 'image needed' tag is necessary. 04:25, July 14, 2011 (UTC)

Big MT = Big Empty
Shoulf we add the fact that Big MT, is an obvious pun. Big MT, Big EM TEE. Maybe in the notes.

--Matsudiro 19:51, July 20, 2011 (UTC)

Impact Crater?
Is it just me, or does Big MT. look like a large impact crater? TractionEra 21:32, July 20, 2011 (UTC)
 * IIRC Klein mentions that it was originally a literal Big Mountain.

Actually what happened is that they made an explosives test in the top and the test was quite of a "fail" as it turned the mountain into a crater. Still Dala says that it gave more space where to build and made it sealed from the outside. 83.53.148.57 19:06, July 21, 2011 (UTC)Enrikiller

Robo-Scorpions?
This article claims that robo-scorpions are the creation of Dr. Mobius, inspired by rad-scorpions wandering into the Big MT area. I seem to remember hearing this in the game as well.

On the other hand, Robo-scorpion claims that they were created by the USAF before the war. I seem to remember reading about them on terminals and according to those notices, they must have made at least two prototypes. Additional evidence is found in Snow_globe_-_Big_Mt._Research_and_Development_Center which shows a robo-scorpion. Since snow globes were made before the war, robo-scorpions must have existed before the war.

If I am not mistaken, the game contradicts itself on this point. However, Mobius is quite mad, so it is possible he's making up some of the stuff he's telling us about his inventions, while there is hard evidence for the other theory.

Any further insights? --Damnfool 10:19, July 23, 2011 (UTC)

It appears that the X-42 facility could be a pre-war effort, terminals and radiation meds imply actual humans had been working on giant robo-scorpion with Mobius taking all the credit as everyone in the Think-Tank did. Remember that by the time courier 6 makes it to Big Mountain everyone there is absolutely insane, even the kitchen sink. Then again the radscorpians are most likely FEV product, so they don't necessarily have to have been post war creatures, also considering the kind of connections and funding Big Mt. hand, and the fact that Borous was behind the night stalkers and the cazadors, (seems to have forgotten how) which previously would seem to be post war, its entirely possible radscorps to be pre war and for the robo-scorpions to be based on them. this however takes too much thinking to find a logical solution, it's like declaring the Assassin suit to be the first version of the MK. II after Bergman denied it. (Troper of the Wastelands 06:10, August 7, 2011 (UTC))

Possible change in history
There seems to be some suggestions in conversations with the Think Tank members that indicate that the destruction of the original mountain was not caused by the War (the idea of this being the result of the War is perhaps because of one of the opening screenshots showing a big explosion).

Rather that the crater was actually created by an experiment that went wrong. The scientists mention that afterwards a lot of the now exposed terrain was re-purposed and additional laboratories were constructed, most likely the artillery range and the Little Yangtze prison camp as well.

I think it should be looked into and that information on the page altered accordingly. Of course the Think Tank characters are not a reliable source of information as they also got facts wrong on other matters, but the terrain and structures seem to be consistent with the theory that the destruction of the mountain happened way before the Great War.TD Ghost 20:29, July 23, 2011 (UTC)
 * Yes, I've edited the article to reflect that fact, but someone apparently disagrees. I reverted the changes because:

There. http://images1.wikia.nocookie.net/fallout/images/0/08/Personal_Sig_Image.gif Tagaziel (call!) 06:23, July 25, 2011 (UTC)
 * 1) The think tanks have been hacked by to-be-Mobius. Their chronometers have been altered and databanks fucked with. Therefore, assuming that dates they provide are reliable is erroneous.
 * 2) For reasons stated by the user above, Big Mountain couldn't have been destroyed during the war. It was a pre-War error, otherwise why'd so many facilities researching pre-War problem exist?
 * 3) Head scientists' names shouldn't be mentioned in the first paragraphs, since those aren't their real names, but pseudonyms chosen by Mobius (whose name isn't even Mobius).
 * 4) There is no forcefield around Big MT. Just a repulsion field that fucks with your brain if you go outside.

Big MT surviving War?
Anyone catch any clues as to how the Big Empty managed to avoid being hit by a nuclear missile? Just curious.....

An experiment clipped the mountain down to size, then the bombs completely exposed the facilities that once were underground. But really Think Tank, would you make antenna-ed buildings underground? Paladin Dark 01:45, August 11, 2011 (UTC)

I think a number of the buildings were made after the accident, so that would explain the "antenna-ed" buildings, but what I am wondering is how the Big Empty, a top-notch military research facility, managed to survive the Great War. The accident happened before the great war, so the mountain top would have been gone at that point.

Locked?
I added a note about getting teleported back to The Sink Balcony if you stay beyond the Big MT perimeter. After I publish the addition I notice a block at the top saying the page has been locked. I go back to the page for Big MT and it appears to be all blank - but if I go into edit history it looks OK. Not sure what's up with that. --ZappaFan 14:18, August 12, 2011 (UTC)

Huh, seems to be OK now. That was weird. It was definitely blank. --ZappaFan 14:23, August 12, 2011 (UTC)

Ulysse's Markings?
Um just a question. Whats up with those markings by Ulysses all over Big MT?

Red crystals?
Whats with all those red crystals near The Forbidden Zone? all they some kind of new material? or element? Just asking.

James bond?
Whoa, i just saw "Diamonds are forever", and there was a dome in the middle of the desert. Not long after, he was driving through Las vegas. I don't think it's a coincidence.

Ghost People?
I see no indication that the Ghost People of Sierra Madre was created at MT. Can someone point it out if I'm wrong or edit it if I'm right? 804R 00:55, 8 March 2013 (UTC)


 * Nothing says the ghost people were created at Big MT. According to the ghost people background: "A terminal in Big MT states that the gas leak itself was also created at Big MT, the hazmat suits being an 'experiment within an experiment.'" So the people weren't created there, but technology from there did. --Kastera (talk) 01:09, 8 March 2013 (UTC)


 * Big MT, with the help of the Great War, indirectly created ghost people due to their experiments on some of their technology at the Sierra Madre. Shadowrunner(stuff) 18:22, 8 March 2013 (UTC)