User talk:XxSylphxx

New Vegas Near Pefect Character Build
For entertaiment purposes (and since PSN is down) I decided to see if I could make a perfect Fall Out New Vegas Character Build using the various exploits currently available on PS3 and I have managed to come close. If one includes gear, very close indeed.

Special Stats: Strength 10, Perception 10, Endurance 10, Charisma 5, Inteligence 10, Agility 10, Luck 9 (A mere 6 points from perfection)

Skill Stats: Barter 88, Energy 100, Explosives 100, Guns 100, Lockpick 100, Medicine 90, Melee 95, Repair 100, Science 90, Sneak 100, Speech 80, Survival 80, Unarmed 100. (A mere 77 points from perfection)

Factor in equipment: Lucky Shades takes Luck to 10, Vera's Outfit + Roving Trader Hat take Barter to 100, Follower's Lab Coat takes Medicine and Science to 100, Motor-Runners Helmet takes Melee to 100.

Leaving: Charisma at 7 with Vera's outfit and T-51b Power Armor helmet (or 6 with various other gear) and Survival and Speach at 80 (100 with skill magazines).

Perks Light Touch, Junk Rounds, Shotgun Surgeon, Commando, Finesse, Sniper, Slient Running, Better Criticals, Hand Loader, Grim Reapers, Jury Rigging, Piercing Strike, Nerves of Steel, Ninja, Unstoppable, Slayer, Pack Rat, Educated, Comprehension, Strong Back, Travel Light, Robotics Expert, And Stay Back, Tag!, and Intense Training(x10).

How: First Exploit: The Goodsprings experience glitch including 34 Perk glitch (With Dead Money).

This allowed for several things. I was able to select the vast majority of skills my PC would need during the first leveling pass (before leaving Goodsprings) and use all 10 ranks of Intense training during the second leveling pass (upon exiting Goodsprings and rebuilding the character). It also allowed me to set my Agility at a level to meet the requirement for skills I desired during the first pass and then reset them to 1 to take full advantage of the next exploit.

Second Exploit: Dead Money Pre-War Outfit Glitch

By selling Pre-War Outfits you have equiped back to the vending machines, you retain the Agility Bonus permanently. This exploit was used to take my Agility to 10 from 3 (could have been from 1) which resulted in 14 additional skill points to both Guns and Sneak.

Third Exploit: Perk Requirements Glitch

This was used simply to get the And Stay Back perk at level 34 and then return the Guns skill level to the point where Skill Books, Implants and the Dead Money Pre-War Outfit glitch would take the skill to exactly 100.

Skills And 1st and 2nd Leveling Pass Stats:

First Pass: I set my special stats to 7,6,1,5,9,6,6. Endurance at 1 was of no issue as I was not leaving Goodsprings and was not taking any Endurance based skills for the first pass.

I selected the Traits Kamikaze and Small Frame. Only Kamikaze was helpful for the build (and perhaps necesary).

Tag Skills were Barter (For Run Goodsprings Run exp glitch), Guns (to take out Ringo and Joe Cobb with a Silenced 22 stolen from Chet's store), and Repair (to ensure I got repair to 45 by level 2 so I could Select Light Touch and Junk Rounds as my first 2 perks since these remain after rebuild).

First Pass Skill Stats at level 34 were: 100 (Only this high for selling back the armor and 9m rounds), 17, 17, 70, 30, 23, 90, 90, 90, 23, 80, 15, 100 (wasn't necesary but as this was a Hardcore character I wanted my food and water to be at their most effective), 90. These were needed to meet Perk Requirements in most cases, though as was the case with Barter some exceeded the Perk requirements.

First Pass Perks (Just what I wanted and listed in order selected): Light Touch, Junk Rounds, Shotgun Surgeon, Commando, Finesse, Sniper, Slient Running, Better Criticals, Hand Loader, Grim Reapers, Jury Rigging, Piercing Strike, Nerves of Steel, Ninja, Unstoppable, Slayer, Pack Rat. (Also as I was going to bring my Agility down to 1 for the second pass I needed any Agility based perks to be gained on the first pass).

Second pass: Upon leaving Goodsprings I left the traits and the previously tagged skills the same (though this is likely unnecesary). I changed the Special Stats to 6,6,8,1,10,1,8. Inteligence at 10 was required to get the skills as I would be leveling back to 34 without the boost from impants. Agility to 1 is explained earlier.

Second Pass Perks: These factored into the level 34 Skill Stats by boosting the Special Stats and by the use of the Tag! perk. Listed in Order selected: (Though only Educated must be selected at the level I did and Perks other than Intense Training (IT) and Tag! were merely personal preferences): IT Strength, Educated, Comprehension, IT Perception, IT Perception, IT Charisma, IT Charisma, IT Strength, IT Strength, IT Endurance, IT Perception, Tag!, IT Charisma, Strong Back, Travel Light, Robotics Expert, And Stay Back (used exploit to meet requirements for this perk) Second Pass Skill Stats at level 34 (before books, implants, and Dead Money glitch) were: 68, 80, 80, 66, 80, 70, 75, 80, 66, 66, 60, 64, 80. At Level 35: 2 points were added to Medicine, 13 points were added to Repair, and 2 points were added to Science. All other boosts were from finding and using all the skill books (with Comprehension), Implants, and the Dead Money Per-War Outfit Glitch. It should be noted that the Duck And Cover in Dead Money was exploded out from its clipped position under the bed in the Residential District and the quest That Lucky Old Sun was completed in such a way as to give the additional Big Book of Science.

Conclusion: A few tweaks could be made to this build beyond personal preference in Perks, but with only moddest benefit. Example: Perception need not be taken to 10 as most hats add +1 percption and as a result all perception based skills stats could be taken to 98 instead of 100. With that in mind Charisma could be selected for Intense training once more and Perception once less. Your net gain would only be 4 more skill points, one more Charisma point and having to wear a hat. Those 4 points wouldnt take any additional skills to 100 though having Charisma at 6 (8 with above mentioned gear) might help you with certian chalenges or to meet your personal Perk preferences. However I doubt there is a way on consoles to make a more close to perfect character (at least until/unless the max character level is raised to 40 but that might also include fixing some of these exploits).

XxSylphxx 06:12, April 27, 2011 (UTC)

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