Forum:"Head Gear" bug?

Even while wearing no clothing and not under the influence of any food/chems/etc., in my Pip-Boy I see listed under EFF "Head Gear +2 PER, +10 Melee". Looking at my Skills stats, this is indeed the case. Is this a bug, or do I have something actually causing this on purpose? Even when I put on the 1st Recon Beret, I get another +1 PER, and it is listed separately on the EFF listing. (Sorry I cannot describe this in more detail, I am away from the console right now.

You didn't perchance choose the 'Four eyes' trait did you? That might explain the PER +2. Lord only knows where the +10 Melee might come from though. :-) P3dantic 17:00, January 11, 2011 (UTC)

I do not have the Four Eyes trait. In my inventory is Motor-Runner's helmet, which is +1 PER, +5 melee. Maybe that has something to do with it?

Aha, it certainly might be that. There's a known problem with the Gamebryo engine, namely "item doubling". It could be that you have two Helmets and, in this case, you'd never know because you can't get rid of redundant Quest items. Don't ask me how it could be that you are benefiting from these bonuses though, I have absolutely no idea - LOL. I did have a similar case myself, now I come to think of it, with the Remnants headgear giving double Radiation Resistance which only came to light when I gave the headgear to Veronica and found I still had one in my inventory. Ultimately I suppose it's all dependant apon when you save and what gets saved, there's nothing (I know of) that you can do about it. Let's hope someone else might shed some further light on it eh?. Have a great game meanwhile. :-) P3dantic 08:48, January 12, 2011 (UTC)

--- I'm having this issue aswell, but without the Motor runner helmet and the melee boost.

Please, help me, i have tried disabling all of my addons, it still wont go away!!

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