Forum:Cowboy Wanderer Build

I'm currently doing a very hard playthrough with the following build. I have already done a hard and a normal game and this is the easiest playthrough i have had so far. This build focuses on the Cowboy perk with as high crit as possible and ofcourse the lucky magnum to make sure i crit as much as possible. This build transitions into Sniper rifle in mid/late game for 100% crit chance.

S: 5 - 6, P: 5 - 6, E: 5 - 5, C: 1 - 1, I: 6 - 6, A: 9 - 10, L: 9 - 10,

Traits: Built to Destroy, Good Natured,

Perks: 2: Confirmed Batchelor (get whatever you want, but damage is king), 4: Educated, 6: The Professional, 8: Cowboy, 10: Finesse, 12: Sniper, 14: Bloody Mess, 16: Better Criticals,

After level 16 you can get whatever you want. Commando should be a good choice though. And also Action Boy x2 is good.

Tag skills: Guns, Sneak, Speech / Lockpick,

1 - Make sure you have 70 sneak by level 6, 2 - Also make sure you have 45 to guns and 45 to melee by level 8, 3 - Now go get the La Longue Carabine., 4 - After that pump lockpick to 65 so you can open the safe in primm and get lucky for the x 2,5 crit multiplier. 5 - Go to the New Vegas medical clinic and get your implants: Str, Per, Agi, Luck and the Sub-Dermal Armor. If you are low on money just go to a casino and flash your 9 / 10 luck stat for alot of money. (TIP: get 7k chips from blackjack then go to the slot machines and start betting 200 chips. You might get out with 30k from just one casino), 6 - After that you can finally start boosting: guns, speech, science, repair, medicine and lockpick, 7 - By the time you meet supermutants and other badass monsters you should have 90 in lockpick so go get the Gobi Campaign Scout Rifle, if you don't have enought lockpick to open the gun crate, just get a regular sniper rifle. Both will give you x5 critical modifier. (115% crit chance, +50% crit damage, +70% crit damage for sneak attacks) now everything suddenly got VERY easy. Aim for the head to one shot most monsters on very hard difficulty, 8 - Get the Brush Gun and the Ranger Sequoia if you really want to dish out MAJOR damage, but keep in mind that ammo is long and far between for those.

By level 10 you should have 23% base crit chance outside of V.A.T.S. Lucky will give you 57,5% chance to crit. I'm unsure if you get a crit bonus while in V.A.T.S. but even if you don't you still crit ALOT. Get the sniper rifle when things start to get hard. Get the Mysterious Magnum when lucky starts having trouble killing mobs in 1 AP bar. Get boone asap for the +5% crit chance

Most dialogue skillcheck are possible with this build, the only noteworthy skillcheck im not going to be able to do so far is a survival(75) check for making chems for the Great Khans. --EscapeArtist 10:59, November 1, 2010 (UTC)

So alot of one shot kills, eh? I'll have to try this sometime.Bdude5 11:21, November 1, 2010 (UTC)