Flamer (Fallout 3)

The flamer is a weapon in Fallout 3.

Gameplay attributes
The flamer projects an ignited stream of flammable liquid and is classified as a big gun. It is by far the most effective big gun for close-quarters action, as it doesn't have as much warm-up as the minigun or the risk-to-self of the missile launcher or Fat Man. The flamer is fairly common, as is its ammunition, which can be found on any Mister Gutsy (and even Mister Handy) and in many stores.

Big guns, such as the minigun and the flamer, are still pretty effective in Fallout 3 at closer ranges even if the player has almost no Big Guns skill, thanks to the game's first-person shooter design. Coupled with its high damage (a tank and a half can kill a feral ghoul reaver on very hard difficulty), it's a must have for any big guns player.

A fully-repaired flamer can fire 2488 units of flamer fuel, or about 41 full tanks before it breaks.

Variants

 * Burnmaster, a flamer that's significantly more damaging.
 * Rapid-torch flamer, although unique, this flamer is no better than its common counterpart.
 * Slo-burn flamer, a more powerful flamer that has flames that do more damage over time.
 * Sim version, a sim-only version of the flamer. It has a whopping 999,200 hit points, essentially preventing it from ever degrading.

Locations

 * If you betrayed Sydney during the quest Stealing Independence, she will send Emaline against you and will have a flamer equipped.
 * The raider, Torcher, uses the flamer as his signature weapon.
 * It is wielded by a respawning raider at The Raid Shack and the Bethesda ruins. Both raiders reappear every 72 hours, giving you an unlimited supply of flamers.
 * Additionally, raiders occasionally carry flamers at mid-levels.
 * It can often be found at Flak and Shrapnel's gun shop.