User talk:TheCaptain36835

I'm not exactly sure about "the Box" from Fallout: Tactics has a lot to do with the one in Paradise Falls. "The Box" is generally used for anything that is small and is used for storing people. They're kind of like holding cells and were used extensively in POW camps during WWII. The one in Paradise Falls probably just happened to be a Preservation Shelter.--KnightNapier 22:59, November 7, 2009 (UTC)

James, I realize that, however "The Box" is a specific reference, and I treated it as a seperate entity. Look at Charon, they are both two seperate characters, but share the same name, so I made a reference to the entity that was mentioned in Fallout Tactics. TheCaptain 00:20, November 8, 2009 (UTC)

References to other Games
You do realize that, for the most part, people in other games aren't the same person. For example, Charon in Tactics isn't Charon in Fallout 3 and the same goes for Harold as the Tactics Harold is an explosive expert and the "real" Harold is a simple FEV mutant. Speaking of Ghouls, remember the North Plains is 100% Ghoul free.--KnightNapier 22:14, November 8, 2009 (UTC)

Midwestern PA
Do you think anyone has created a Midwestern PA mod for Fallout 3? I guess the Enclave is the most similar but it doesn't have the right helmet or shoulders. It would be a cool thing to collect don't you thick? Still making the mesh would be a pain...--KnightNapier 00:21, November 9, 2009 (UTC)

I'm not exactly sure if someone did created a Midwestern PA mod, the only PA mod I've heard of is ofcourse The Pitt (add-on), and I have not found any on Fallout 3 Nexus. Yeah, I guess it would be a fun thing to collect, I like Enclave Armors. TheCaptain 21:14, November 9, 2009 (UTC)

A Question
Do you think that you could make Van Buren using the GECK? It would take a lot of time but you would be creating the "real" Fallout 3. A lot of things would just be reused (weapons and armors) but I think it would be too tough. Got any thoughts?

It would take a long time, you would need a teams of 3d Artists, Concept Artists, Level Designers, etc. For one Level designer, using pre-made meshes and textures it would take 100 times as long. It would not be a good use of time, a giant worldspace would be needed and thousands of interior spaces would be needed. It's not worth it. TheCaptain 22:07, November 12, 2009 (UTC) That's what I thought too. Oh well...--KnightNapier 23:55, November 12, 2009 (UTC)

Follower Glitches
I hope this will stay as I'm currently walking around with three followers: Charon, Cross and Dogmeat. Now I know that that seems impossible but I exploited a bug with Cross. When you talk to her the first time, she will as if she can accompany you. If you choose the second option "I suppose I can't stop you" she joins even though you may have another follower with you. Having three guns and a set of teeth is a lot better than two and a set especially now that I've given Cross a Plasma Rifle and Pistol with about 70 MCS and other a 1000 SEC (I don't use Energy Cells until I get the new Plasma Pistol) and Charon with his uber shotgun of death plus my set (Glitched AR, Gauss, Metal Blaster, A3-21, Colonel Autumn's 10mm and the Shock Sword) we can take down anything. It's really a funny site as I'm either wearing my Winterized T-51b or Colonel Autumn's Outfit (I got it through a camera glitch (plus pistol) and Cross has Power Armor (naturally) and Charon has Enclave Power Armor. (Both full sets) I'd like to keep this the way it is so I hope that the glitch stays even when I go off to Point Lookout or get abducted in Mothership Zeta.

I think that it will due to this fact: Followers occupy a certain "slot" in your order. When Dogmeat joins you get a second so if he dies, to humanoid followers can join. Now since I got both Cross, Charon and Dogmeat, this means that I have three slots. Do you think everything will stay if they leave? I'm planning on testing it soon by firing them both then trying to rehire them. Naturally I'll save before I do this.--KnightNapier 00:06, November 13, 2009 (UTC)