Forum:How does the test for skill works when convincing NPCs? (possible bug)

Hi guys. I've just started to play and I am just before the conversation with Trudy in which I can try to convince her to help me with fight with powder gang.

Oryginally I had two convincing possibilities: [Speech 16/25] and [Sneak 17/25].

So I've tried both and I've failed. It seemed kind odd that both test failed, after all I had 64% for Speech succes and 68% for Sneak. So I've loaded the game and tried again, and I've failed again. So I loaded game and increased Sneak to 19, and to 24, both tries failed.

I've loaded the game for the final time and increased my Sneak to 25 so I had 25/25 and I passed the test.

Now, I am wondering how this test for skill works? Either it is buggy or each test is predefined at the start of the game?

I made some more tests for the Speech skill. I've also faild few times in a row having probability of succes at 92% and at 96%. Another strange thing is that if I set my Speech skill at 21 points, it is shown at talk screen with Trudy as [23/25]. And when I set it to 22 it is shown as [24/25]. If i set it at 23 or 24 points it is shown as [Speech 25] at the conversation screen.

I've made like 20 tests (didn't bother here to describe each of them) and none of them (besides 100% probability) succeded.

Does someone know how this testing works? What a hell is going on here? And why my Speech skill is increased by two points when I am talking with Trudy? (As goes for the Speech I've found it. It was the Vault 21 Jumpsuit which increased me the Speech by +2 points.)

Seriously, it is just a begining and I feel already frustrated:(

DarkDefender 17:53, April 28, 2011 (UTC)

I think these are the minimum levels to pass these checks. The pass Trudy's speech check you have to have a minimum of 25 points in the Speech skill. The same goes for the Barter. I may be wrong however, but I think this is the reason for your dilemma. I think I recall Fallout 3 letting you try based on a percentage chance but I don't believe New Vegas lets you do this. Please correct me if I am wrong.

--Nathead 18:29, April 28, 2011 (UTC)

HI, and thank you very much for your answer. This would make sense... So now we don't have percentages like it was in Fallout 3. Somone else can confirm this, please?

DarkDefender 18:51, April 28, 2011 (UTC)

I found the following information on the Speech page (scroll down to New Vegas): ''Speech no longer has a '%' chance of working as in Fallout 3. It now works 100% of the time if you have the right speech skill which makes speech important in some of the main quests, due to the fact that you can't save and load to bypass those speech tests.''

--Nathead 20:40, April 28, 2011 (UTC)

Right, if it says 16/25, then you need 9 more points of speech, or whichever skill it requires, no more percentages. I don't know is its better than the way it is in fallout 3, but it makes it a little more simple. You either have enough skill or you don't.Pappy002 21:20, April 28, 2011 (UTC)

Don't worry it is not a bug, fallout new vegas's skill checks are differnt for FO3s. Insted of a percentage you have to pass checks of having a certain amout of of skill, so you would have to have a certain skill level to pass them. No more saving then reloading to pass checks. Zion115 22:07, April 28, 2011 (UTC)

Yes since you can try any skill check an infinite amount of times there would be no point in even upping you speech skill, or any skill for the purpose of skill checks. if you don't reach the check then you will always fail.Nivlac96 02:30, April 29, 2011 (UTC)

Thank you very much guys for your reponses :)

DarkDefender 06:12, April 29, 2011 (UTC)