Talk:Crackerjack Timing (Fallout: New Vegas)

Someone please explain how to complete this challenge. I went to both Bonnie Springs and Cazador Nest, threw long fuse dynamite and a time bomb, killed several cazadores, and still received no credit for the challenge.Kwayzar 11:06, September 29, 2011 (UTC)

How to complete
I found out that the cazadores in the Thorne contribute to the challenge. Be careful however, harming the spectators with the explosives will turn the crowd hostile.Kwayzar 19:24, September 29, 2011 (UTC)

Also using time bombs is effective, making them is not difficult as the compnents of creating it are found on Powder Gangers and Vipers ETC.

I went to the Thorn and killed my first three cazadores and it gave me three kills on the challenge then I killed cazador after cazador with time bomes and it wouldnt give me credit for killing them. This challenge must be bugged. BigBoss 10/2/11

Thinks to Kara MacNamara I figuered it out. The game check what weapon you have aquiped at the time you kill for this challenge. Example- if you kill a carador with only one time-bomb in your inventory, when you place it you atamatically equip your fists then when the cazadors get blown up the game registers your fists as your epuiped weapon. Thus meaning the game wont count the kills towards the challenge. So you must have at least two of each weapon, or say use a time-bomb then epuip a tin-grenade or long-fuse dynamite emidiatly. Hope this helps. BigBoss 10/7/11

Callville Bay more reliable
The Thorn proved unreliable for me, first 3 bagged with tin grenades, next 3 didn't count towards my total. Callville Bay was far more consistent, 5 young cazador spawn in the hanger-like structure, all counted towards my total with high yield time bombs. With med-x and hit-the-deck I had no problems keeping the little buggers in the blast range and surviving myself, even with 100 explosives. 188.221.254.17 21:45, October 2, 2011 (UTC) PastorSalad (PS3)

How to do it the sneaky way
This challenge checks for the weapon equipped by your character, not the weapon that causes the death of a Cazador. So if you're having trouble getting them to stay still for your time bombs and dynamite, or can't get enough sensor modules together to make tin grenades, a relatively easy way to acomplish this is to deploy Timed Mini-Nukes or grenades against the cazadors and prior to detonation equip any form of the challenge weapons. The kill will be credited to the weapon you're holding.Kara MacNamara 00:07, October 3, 2011 (UTC)

A Good Method for Players With Low Explosives Skill.
If you've completed Lonesome Road, attacking cazadores with Blood-Nap until they are at 1-2 bars of health, then hitting them with a Tin grenade (Mad Bomber)(GRA) is a good method. I tested this by hitting them with my fists to get them down to 1-2 bars after a knife attack, then throwing a few grenades. It works well with most cazadores near the Griffin Wares sacked caravan and around Jacobstown. It helps if you've gotten the Old World Blues (add-on) implants and cazadore perks. Sometimes the grenades will glitch and do zero damage, so it's a good idea to save before each kill. GlassJAw667 18:50, October 9, 2011 (UTC)