Forum:Fallout4 wishlist

I Know im not the only one to have posted one of these

I have several things i would like to see in fallout 4. Most of them are just to enhance the feel of the game. I would very much like to hear what you guys would like aswell :)

Weapons.

Nameable weapons- If you pick up a weapon and you grow fond of it, or feel attatched to it for sentimental reasons, you could name it. I fondly call the 9mm pistol that got me through dead money "Dead mans hand". The ability to name your weapon would be great for giving your player backstory.

Wear and tear- Weapon degradation is visible. Bits of metal can be falling off, rust and dirt can be seen on the body.

Realistic body/head shots- When you shoot someone in the body, a gunshot wound appears where the killing bullet hit. When shot in the head with a low powered weapon, the head does not explode, but a large shotgun blast will obviously turn your head to mush.

Visible weapons- You could have the option of picking one rifle, pistol and melee to apear on your character model when its in your inventory, to complete your bad ass gunslinger look.

Back stabber- With one handed knives, like daggers and combat knife, a sneak attack could result in stabbing or slitting the targets neck.

Armour and apparel.

Mix and Match clothing- The ability to mix and match clothes you find, for example, army trousers with a white tee shirt for that "Grunt look". Aswell as basic clothing types (coats, shirts, undershirts, trouser.) Accessories can be used aswell, eg. Bandoleer, backpack, hipflask, weapon sling.

Dye- What else, change the colour of your clothes.

Blood- After a lare battle, should you become injured, you could bleed and it will be visible on your clothes untill your healed. the blood can increase the more your injured and when your near death you will be very bloodied.

Health system

Situational injuries- different types of injuries, for example, a bullet lodged in your body, which could hamper your abilities. Infection, Shrapnel, Broken bones, blood loss are all examples of injuries. You could right the injury yourself should your med skill be high enough, with a doctors bag or visit a doctor.

Food

Nom Nom Nom- When you are sitting down and you consume food, your character will eat it physicly, with an animation. Same for drinking. Not realy game changing but i want it! :L

Economy

Part time Jobs- In the various setllements around the fallout 4 land, jobs could be taken for extra income, for example, "Awsometown" could have a job opening for a guard or bar tender. Whilst the "City of chocolate lesbiens" Could have an opening for a chef or wood cutter. Caravans could be guarded for money, assasination contracts could be taken (contracts could be obtained from good people or bad people) body guarding. Bounty hunting, "Bouncing" for a bar or being a farmer could all be available. They would be done in the form of mini games, like fable 2.

Citizens- In each town there should be more people milling about. There wouldnt be many people living in the wastes and would all have flocked to the nearest settlement.

Companions

Involved in story line- Should you do a story quest with a companion, the companion, lets call him "Mr Awsome" can offer advice on how to proceed, offer asistence and instead of just mindlessly following you around, can instead be more contextual, when i say this, when it comes to performing tasks covertly, he could be stealthy, for example, mr awsome can take out enemys with a backstab silently, be used to distract others, and retrieve items.

No More mindless robots!- as stated above, companions can have more purpose than just following you around. Time to time, the companion could strike up a convo with the play whilst walking, scan for traps, smoke, drink, scan the area, point out enemies verbaly, reccomend actions like evacuate the area after being attacked, loot enemies and take cover.

More than one companion- Duh

Injured Buddy- When your companions health reaches low point, he could stagger away into cover and lie on the floor injured, you can go over and try to revive him with medicine, or if you dont have any, try to manualy remove whatever is wrong....or put him out of his misery.

Dead Buddy- Should your buddy die, you can bury him, and give him a proper burial.

Fully customizable- Maybey a few "Non story" Companions could be character created. At the begining of the game you could create them and find them later on.

Player Character

Voice- General dialogue would be the same, but whilst in combat, the player could have a pre-selected voice and shout battle cries, talk to others outside of general dialogue, say hello, or mumble to himself about his next quest objective.

Movement- The players movement can differ from the terrain hes walking on, when moving up a hill, the player can be seen struggling up the hill and when moving to a low wall the player can climb over physicaly.

Story line

Personal-Instead of being a story line driven about picking a faction to help, the story can be driven by a personal matter for the character. Vengence is always a good way to go, may be someone killed your family and your out for revenge but must first find out who did it, Companions could be characters tied into the storyline and can help you.

Your own Base

Across the map there can several safehouses for sale or you find them. For example, in the mountains you find a manhole which leads to an underground strong hold. You can customize each base, choose a theme and best of all, Designate one base as your companions rally point.

Im sure all these ideas probably seem lame to you but hey, i want them so lol

Post below the oooooo's please

OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO good,,,,,,,, but the game would crash sooo very much at this point. one of the reasons they did not go with the mix and match clothes in F3 was becuase of how long it would take and how it would be too much. allthough the jobs thing is cool, caarrying 50036 bottlecaps in your pants would be a bit wierd no? its not just about what to put, it's also the setting, where can this fit into what and so on and so forth,

-- vary nice ideas and i dont think it would crash as bad as above said because skyrim supposidly has meny of this features and the next fallout will use the new system so it may vary well work we will have to see but he#@ yes id love to see it all some things was left out tats and scars id also like to see combo weapons like a M-4 with g-luncher or shot gun and tazzers all kinds shotable,sticks ect just tazzers zap muther-Fer zap and have the ability to abduct pepole and do what ever interogate sale ransome keep locked in your house oh the fun a sadist like i would have zap zap and packs if nothing eals as an asstetic chooice and you could remove it and have a stash box with a gps in it so you wont loose it also have booze F@$& you up and have the option to have a romantic relationship with a little more depth not as deep as fable or such things just more than a whore hear and there and some kind of personal transport like a horse or bycycal just not a moter vehical personaly speaking i know alot of this is dreaming but still i am a dreamer D@#&-it--Gogoloco 05:41, August 28, 2011 (UTC)

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This is very nice, and I completely agree with the companions being a bit smarter, and they could also have a little conflict with you if you do something they don't like. NCRFirstReconSniper 01:10, August 30, 2011 (UTC)

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Some really good ideas there, I love the customizable armour one and all the weapon ones. Personally, I'd like to see a weather system and that's something that has a strong chance of being in the game, I mean they've already dabbled with it with the thunder being heard around Black MT. and actual rain in Zion Canyon. Also, I would like voice acting for all dialogue in game although that would probably be a little to much to ask of --Luck-Favours-The-Damned 23:55, August 30, 2011 (UTC)