Forum:Stories and ideas for a future game

•Okay here's my plot, Im not sure of a location yet but here goes... The player is a run-away slave from a major slaver faction and the slavers are after you because you stole a very valuable item or document (how it ties in to the plot I don’t know). The game starts off with the player on an old train looking at the important object, the carriage is made of old wood and you can see outside as the train thunders through the wastes. Suddenly there is a loud explosion and the train is thrown off the tracks. The player is thrown around in the carriage and knocked unconscious and left badly burned. It was a bunch of raiders trying to loot the train, they take the precious item and leave you for dead… the player is later found by a travelling merchant who take you to the nearest town on the back of his Brahmin, in the town the player goes through the usual facial reconstruction and skill analysis.

That’s all I got, what do y’all think ?

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Sounds a bit too similar to new Vegas: Start with a valuable object you dom't understand the value of, get attacked and lose it and have to track it down. Agent c 15:55, November 12, 2010 (UTC)