Dogmeat (Fallout 4)

Dogmeat (simply called Dog before learning his name) is a canine companion found at the Red Rocket truck stop in Fallout 4.

Background
A Commonwealth mutt through-and-through, Dogmeat is an independent hound capable of tracking scents for miles, even days or weeks after the mark has passed through. He doesn't really have an owner, but is always ready to help out people in need. Nick Valentine has worked with Dogmeat several times in the past and owns a dog whistle to call upon him when he needs his tracking skills.

In recent weeks, Dogmeat joined the group of survivors from the Quincy Massacre. He took an instant liking to Mama Murphy, who sent him out to get help in Sanctuary Hills, west of Concord. Dogmeat's canine intelligence helped him home in on the Sole Survivor at the Red Rocket truck stop, joining them. Although a free spirit, Dogmeat chooses his friends and stays with them through thick and thin if the need be. The Survivor is one of those.

Quests

 * Reunions: Dogmeat helps the Sole Survivor track down Kellogg by getting the man's scent from a series of clues left by the prey.

Other interactions

 * Dogmeat helps the player find loot in buildings, alerting them to items found in the area. A separate prompt appears when Dogmeat has found something.
 * In combat, Dogmeat has a number of special moves he will automatically use on enemies. He will usually grab humanoid enemies by the arm, immobilizing and preventing them from attacking the player, while granting a bonus to accuracy in VATS.
 * Dogmeat doesn't count as companion towards trying to achieve the Lone Wanderer perk.
 * Dogmeat can equip all manner of dog equipment, including armor, muzzles, and several pieces of human apparel, such as goggles or bandanas.
 * In settlements, Dogmeat will use any dog kennels built for him by the player. He also has unique interactions with a number of inventory items. Teddy bears beware!

Behind the scenes

 * The model, animations and sounds of Dogmeat are based on River, a female German shepherd that belongs to Joel Burgess, Fallout 4's lead designer.

Appearances
Dogmeat appears only in Fallout 4.