Forum:I, uh, accidentally turned on the ARC-1 defense system...

Yeah, I was going back to Helios One to scavenge for some parts, and just for the hell of it decided to mess with the control console and click the "test plant defenses" button. Much to my surprise, warning klaxons went off and the station announced the test would commence immediately, which I thought was impossible after completing the "Lucky Old Sun" quest. I tried turning off the test, which seemed to work at first, then went outside and fast traveled right away to another location to avoid going back through the plant.

The problem is, whenever I go back to Helios One, which I need to do for the spare solar array parts, everyone hates me, and the laser test goes off, frying everybody inside. I would just go ahead and blast my way through, but I don't want to make enemies with the NCR just yet, so I'm kinda stuck.

Is there a specific trigger or script I can turn this off with in the console?

No offense to you personally, but I’ve seen enough of posts like this that I have to finally comment about it, so this goes out to everyone who plays on the PC. Why cant you guys just live with your mistakes? How come every time you mess something up you go looking for a mod or command to “cheat” your way out of it?

Now that that’s out of my system, have you tried simply waiting a period of time (3-7 days) then going back? They typically calm down in time as long as your reputation didn’t go down. ReapTheChaos 04:43, June 13, 2011 (UTC)

Look, normally I would agree with you; any other time I would just either live with what I did or reload and try not to mess up like that again (god knows the first Fallout taught me that the hard way) but I'm pretty sure this is a glitch. I actually tried to turn on the defense system once before (in a different game) right after activating the power plant, and it did nothing; the only reason I pressed the button this time was because I was surprised the option was still there. Also, the defense system is going off in the middle of the damn night, and I'm absolutely sure that's not supposed to happen since the plant and the ARC-2 are solar-powered. That's the only reason I'm asking if anybody knows of a way to turn it off.

Also, just in case it wasn't clear, the defense system doesn't activate until I'm within a certain distance of the solar array collector, which is another reason I think it's a glitch.
 * Actually the glitch is in the first time you play, the plant defense system should activate regardless the outcome of the quest. You can arm ARC-1 at any time, even after completing That Lucky Old Sun. Brfritos 20:19, June 14, 2011 (UTC)

You can pass a repair check to repair the Nellis Solar Array without any spare parts. I think it's 60 or 50.Cpanda 05:42, June 13, 2011 (UTC)