Forum:How MZ can be made canon...

I've recently been going around the series of tubes we call the internet and many people say that Point lookout and Mothership Zeta shouldnt be considered canon. For Point Lookout i cant see why it shouldn't be canon, on the other hand they have a point about Zeta because aliens will definitely mess up the fallout universe as most of us agree on. BUT there could be subtle approaches and references to it in other games, for example a very hard to access BOS armoury with some of Zeta's tech inside ( Alien Atomizer Alien Disintegrator Cryo Grenade Drone Cannon Shock Baton) These shouldnt be quest items, just stuff you can find. Good or crap idea? Aeoname shami nami cami

It's a crap idea because everything in Fallout 3 is canon. I don't think people understand that Bethesda owns the Fallout IP. There isn't any second guessing them just because you and your half-assed opinion might disagree with one of their ideas, just like if you bought the rights to Wasteland, made your own sequel to it and then came out with some DLC for it, some guy from Bethesda couldn't play it and just tell you, without a leg to stand on, that you've done something non-canon in your own IP. Well, I suppose anybody you could that, as you're doing it now, essentially. But, you're wrong, and so too would the hypothetical Bethesda dude.

Would it be great if a future game referenced Point Lookout's conent? Yes, but not in the spirit of somehow validating what was already a perfectly reasonable addition to the setting. There is evidence of aliens in almost every Fallout game. And yet, when Bethesda wants to give them a major role in a questline, it is somehow less than canon? "Can-non"? If Bethesda didn't add things like the first real appearance of aliens, or create new factions, or make new monsters, people would accuse them of rehashing elements of the previous games as many accused them of in regards to the Brotherhood of Steel, Enclave, and Super Mutants. Why must Bethesda be damned if they do, and damned if they don't? It's not really fair to the people who actually work hard to put a game together to take baseless bullshit from people who sit on their asses all day waiting for the games to come out only to shout from atop a soapbox that their product is "wrong."

TL;DR: This idea is fine, but the spirit behind its proposed implementation is presumptuous and arrogant. --DGoose 03:30, 31 July 2009 (UTC)

I think you guys have twisted my idea. Referencing and hinting to the lone wanderer's adventure on the Zeta. Aliens will mess up the Fallout setting if there mentioned alot in future games. Aeoname nami cami shami

No, they won't. In some capacity, aliens are peppered throughout the entire series. That's like saying having 50's music in every game will ruin the Fallout setting. It's part of the universe. As long as the aliens remain little green men in bubble helmets they fit in perfectly with the retrofuturism of the setting. --DGoose 07:58, 1 August 2009 (UTC)