Bottlecap mine (Fallout 3)

A bottlecap mine is a craftable landmine that does five times the damage of a standard frag mine.

Characteristics
Bottlecap mines are constructable by the player, using the bottlecap mine schematics. Building it requires a lunchbox (container), 10 caps (shrapnel), a sensor module (firing device), and a cherry bomb (explosive). Locating additional schematics allows you to build more bottlecap mines at a time. Like other landmines, they need to be armed and placed to be used. Unlike other mines, they are larger, have a bigger warning, and make a much larger explosion. They also, accordingly, take a bit longer to arm and drop. Their explosive power is such that one will kill almost any normal non-player character in the game, including deathclaws.

Like normal frag mines, the bottlecap mine can be reverse-pickpocketed onto an enemy to kill them, though it is perhaps an unwise and unnecessary idea considering their explosive radius.

Crafting

 * Note: the amount of bottlecap mines that can produce is dependent on the amount of schematics aquired.

Locations

 * A single bottlecap mine can be found on nearly every workbench in the game with a few exceptions. This applies to the purchaseable workbench for your Megaton house. In shops and other non-player character-owned locations, taking it will usually be considered stealing.
 * Three can be found in the Super-Duper Mart.
 * One can be found at the workbench in the Rivet City Market.
 * All of the parts can also be found in Pinkerton's room under Rivet City, including a pile of caps.