Forum:This game could use a...

This is just a thread to mention anything the game is missing, could benefit from inclusion or just for the hell of it. I would like binoculars. Even just normal ones, though range finder and night vision would be great, so long as they have a longer view than a sniper scope.--JiNX Bloodfang 10:25, 18 January 2009 (UTC)

How about weather? Rain and snow maybe? Everyday is partly dusty with a slight chance of boredom.

And, I know the Pip Boy is cool and all, but I like the screen in Oblivion better. You see your character as you're adding/changing armor, weapons, etc. The only time you can see your character's face in F3 is when you're getting a crappy haircut, watching yourself in VATS, or you've let the game sit for awhile until it goes into "waiting for you" mode.

And, you've got all this food laying around. How about your HP declines as time goes on, so you actually need to eat this stuff. That makes more sense than Sugar Bombs healing a gunshot wound. LVTDUDE 15:09, 18 January 2009 (UTC)

What about the ability to gift items to people,to earn good karma and equip them with some better stuff Werewolfhell 15:19, 18 January 2009 (UTC)

I think everyone would agree, a few more money sinks- A)investment in stores(i. e. like the traveling merchants) B)gambling was a great way of making or breaking the bankroll in previous games C)games like Fable, have an internal economy, that moves goods values up and down D)On that note, the ability to buy homes in each town maybe?--Shooteditprint 17:46, 18 January 2009 (UTC)


 * There should have been a compound bow, or a heavy crossbow, maybe that could have just been the unique bow, owned by some Raider boss. That would have been sweet, especially if it was evil looking. You know, throw some spikes on it, some graffiti, some notches carved for an old kill count, maybe a still bloody human scalp hanging off the front. [[Image:Ash_Nuke.jpg]] AshRandom (Talk) 23:05, 18 January 2009 (UTC)


 * D) for me without a doubt. One of the cooler things in Oblivion was having all the different houses to pimp out differently.  It actually made you feel like you were getting rich ;) --DoubleGrande 03:00, 3 February 2009 (UTC)

Perhaps a few vehicles that you can get from certain missions i.e. vertibird, motorbike, car even a bus in which you can carry people/companions. with this idea you can get battle mods for cars and such (armoured windows, spiked bumpers, mounted gun, etc and have companions sitting in/on the vehicle picking off enemies. coz fast travelling isnt always really authentic Mr snip 01:11, 19 January 2009 (UTC)
 * Building on that idea, maybe the ability to fix up a car using items found around and about to make it usable agian e.g Scrap Metal, Fission battery ect. but also the need for a hi science/repair skill to do it too. would sure as hell make getting to places you can't fast travel too easier :D --Skyvia 01:23, 19 January 2009 (UTC)
 * A bike would have been nice. [[Image:Ash_Nuke.jpg]] AshRandom (Talk) 23:44, 19 January 2009 (UTC)
 * Being able to ride a tricycle would be epic, some big guy with a mini-gun on his back and in the Winterized T51b power armor on a red tricycle with streamers on the handle.

Weapon customization would be nice, you can find silenced 10mm pistols and scoped .44 magnums but you can't find a damn silencer or a scope to add to your regular guns, it's honestly a bit perturbing. I'd like to see the work bench serve a useful purpose outside of crafting crap to repair my other crafted crap. Maybe repairing weapons with the aid of a bench gives you +10 repair? or something equally mundane, as of now the work bench is mostly useless outside of a once or twice here and there type of thing. so in summation *-Alterable stock weapons ( clip size magazine capacity/damage/degrade rate?)*-Work bench improvement (+10 repair when usin a bench?)


 * Along the lines of vehicles, maybe those friendly Shalebridge ants could become a mount, like the Penny Arcade comic. I like the more useful workbench idea.--JiNX Bloodfang 04:44, 20 January 2009 (UTC)

I also like the idea of the more useful workbench. Maybe you can attempt to combine two weapons to make one that has characteristics of both. Of course, failure rate will be quite high, and you would loose both weapons, but if you are successful, you could possibly make more unique weapons. 71.193.57.203 05:32, 20 January 2009 (UTC)

Puppets! to calm your enemies into submission or send a vault boy puppet in to kill people (pennyarcade, anyone?) Mr snip 23:11, 20 January 2009 (UTC)

heres my wishlist:


 * un scoped 44.magnums,and the mysterious strangers version could be its unique one


 * using vehicles as storage and to hide a corpse


 * people that actually reacted to someone getting killed rather than saying "better him/her than me" and continuing there business,that way you could make distractions

8a "my first armoury" that produces random weapons and ammo,the days it takes to produce depends on how many of the item you want and(in the weapons case) the condition,i.e if i wanted 5 scoped 44.magnums at 100% it would take 10-20 days,if i wanted 320 308. rounds it would take 30 days to get them,the my first armoury could be exploited iof all items were made in a single day(magine noobs running around with 5 fully repaired fat man launcher on them,with 1160+ mini nukes)

The game could use a...


 * Fly-able vertibird
 * Cars
 * A base that can fire more megaton nukes.
 * More simulators like tranquility lane to get you not being bored.
 * Chinese assualt force
 * A mission in space!

(made by reileys ranger)

How about adding fat dudes and ugly chicks? All the people look pretty nice. Heck, some of the Talon Mercs look like they could be 6 O'Clock news anchors. There should be scummy looking women (Think Munson's landlord in Kingpin or Mrs. Crabtree in Southpark.) All the radiation and bad food results in girls that look like Bittercup? C'mon guys.
 * Yeah, more fat chicks! [[Image:Ash_Nuke.jpg]] AshRandom (Talk) 01:17, 22 January 2009 (UTC)

I know there isn't a lot of food, but there is enough junk food around to have some really rotund dudes here and there (Think that big floating baron in Dune, or Notre Dame's Charlie Weiss.)

And, even with all that Abraxo cleanser everywhere, everything is dirty? You should at least be able to spit shine your home and your armor. Why is it that the T-51b armor is kept in a stasis field, but still looks like it got dredged up from the bottom of a swamp somewhere?

I second the suggestion of bows and crossbows. And, you'd think there'd be an axe or two laying around. Plenty of firehoses- no fire axes?

I also second the better use of the workbench. How about being able to make a grenade launcher?

And lastly, how about some more color? Did all the paint get destroyed by the nukes? Sugar bombs survived, but Sherwin Williams paint bit the dust. I think the biggest complaint is that everything in the game is a gray brown color, which leads to boredom. Some crazy civilians would've painted a place up to look like Pigeon Forge, Tennessee, I'm sure. LVTDUDE 23:23, 21 January 2009 (UTC)

Couple things... first, weather and seasons, with problems like frostbite and heat exhaustion, I'm sure that the fallout would cause extreme climates!! Also wish I could become friends with the Enclave, and then when I am in major trouble i could give them a call and a Vertibird would fly in and drop off some supports, and then give me the ability to command them! Britton 17:36, 21 February (UTC)

Well that pretty much sums up my complaints... I thought the exact same things.

First thing that I noticed in terms of things to be desired were the gazillion motorcycles along the road that look like they were preserved in a museum and even an entire car factory. But not one runs.

The next thing I noticed was when I first found the silenced 10mm and then it recurred when I got the scoped .44. They can't have a modular gun system similar like the one in Mass Effect?

And, yes, the brown gets old after a dozen hours (actually less). Speaking of aesthetics, I understand this is post apocalyptia, but if I can afford to buy have a mechanized suit, shouldn't I be able to clean it and paint the thing shining black? Something about both the T51b and the Rangers Combat Armor doesn't look like it's owned by a guy who can wipe out the entire Brother hood of steel with a revolver if he felt like it.

Also, I'd have liked to see a more varied arsenal (this game is almost exclusively melee and conventional ranged weapon based). With the exception of protectrons gaze and the two alien blasters, energy weapons are kind of a joke. They consume more ammo and thus caps, use more AP and either do inferior damage or are harder to use on moving targets than any other weapon! Kind of defeats the purpose of having them if you ask me.

Actually, the Wazer Wifle has some of the least AP consumption in the game. I am level 20 with maxed out energy weapons and action boy and I can pull off six shots in one VATS round, easy. Anyway, I would also really like to see weapons customization, and maybe a mission where you had to hijack a vertibird and bring it back to the brotherhood so they could study it and build some on their own. Also, from the way you hear the scribes talking about Enclave technology, it sounds like you should be able to sell them technology just like you can with the outcasts, except for caps in return. I'd also like an unscoped .44 magnum, as in my opinion, even though the gun would be a lot less useful for sniping, the scope ruins the style of the gun. Also, more body parts to target in VATS, like in the originals. Other than that, I love the game. Broeman 22:34, 22 February 2009 (UTC)

One last thing that wasn't mentioned is that for 700-1400 caps, I was expecting the exterior of my house to look awesome along with the interior. Instead I got a couple of 50's TV's and a retro-table? Needless to say, I loaded up the game where I was 1400 caps richer.

Those would be my most serious complaints. I have other things I'd have liked to see, but If I had to pick stuff to focus on, it's listed above (mostly just reiterating what the poster has said).

Things I'd have also liked to see would be ammo types, mortars, boats and aircraft (I'm sure I left something out).

Anyway, don't get me wrong. I love this game and have played it half way through three times in a row now (yeah I know, I am one of those people who starts like fifty projects and then doesn't finish them).


 * True, you would think that with most of the non-military tech hovering in the late 50's era there should be some lead based paint that would have survived.  I like the My First Armory for armor as well as weapons.  You could build your own junkman power armor with a salvaged mini reactor from one of the junked cars for power.  Maybe mechanize the Mechanists suit.  Or a custom paint job and be able to add attribute modifiers based on your characters combat style.

I wanted alot more war style like things, like me facing an army of super mutants with explosions and gunfire and all that other cliche stuff. My first armory would be an awsome thing to add, along with a flyable vertibird. also the ability to put your own mind control on certian creatures like deathclaws or yau gaui so they could be companions. a M82A1 Barrett .50 sniper rifle would be really cool too.

Some really cool things would be:
 * Becoming a Ghoul: In Oblivion, becoming a vampire gave the game a great blood-sucking bad guy-aspect. It would be nice to become a Ghoul (maybe a perk) whichs lowers your charisma, but sends your Rad Resistance sky high.
 * Facial Expressions: The Cripple feature is cool as hell, telling you how much damage you have taken and such. How cool wouldn't it be if your facial expression said something about your mood? A tired, twitching face for addicted, a well rested face, an evil smile if your Karma was low, stuff like that...
 * More Custom Weapons/Customize weapons!!! : The Dart Gun, Railway Rifle and Rock-it Launcher are all weapons i hold close to my heart. But there has to be more of them! And not just gimmicky bullshit. What about custom ammo? Soak your bullets in gasoline to make a cross between The Zhu-Rong and an assault rifle. Awesome! A compound sniper bow made out of car parts? Kick ass! Fission Grenades made out of tin cans, Fission batteries and sensor modules? Nice! And perhaps some scopes to put on the weapons... The workbench could have been so much more :(
 * Customized Clothes: What about a Regulator Duster with implemented Kevlar Vest? And god, I always wished there was a Contract Killer outfit!
 * Dual-wielding one handed weapons: Now I am just dreaming... :) But how cool wouldn't it be to wield one Shishkebab and the Kneecapper?


 * YES! More custom weapons.


 * An MIRV style Nuka Grenade launcher, but with an adjustable burst.
 * A variation of the Railway Rifle that fires circular saw blades. Zhu-Rong style so the red hot blades cuts off a leg and cauterizes it at the same time.  Screw crippling a limb, chop it off!
 * New songs on GNR. I like most of the ones on there, but there need to be more.  Also I am perplexed as to why no new musical talent ever seemed to arise after the 1940's.  Even if they are not real world artists they could have someone who performed in the style of Sinatra or Buddy Holly or whomever.  It just doesn't seem right that the GNR building is as well preserved as it is and only had 10 singles lying around to playback.
 * The contract killer outfit would be cool. Like a plain black suit(Pulp Fiction style)or a tux with some light plate armor and a sneak and small guns bonus.  A garrotte wire should come with either the perk or the suit.
 * Cross-species mutation. "Oops!  A deathclaw chased me in here and we both fell into this FEV vat.  Oh well, I guess I'll have to go rip somethings face off now."
 * I have a solution to the vehicle problem. Winged power armor.  If you are familiar with the PnP RPG RIFTS I am thinking of the SAMAS suit.  If you are not familiar just Google it.  This armor might even be the inspiration for the appearance that Fallout power armor has, as it looks very similar to the Coalitions' armor.
 * A third tier to the Animal Friend perk, allowing tamed Yao Guai followers and pack brahmins.
 * The ability to hack Enclave consoles and reprogram the deathclaw helmets to make them your minion of doom.
 * Larger enemy contingents. Once in a while it would be nice to run into 10-15 raiders/slavers/Enclave marching or in a temporary encampment.  The 5 or so that I usually get only take 1 round in VATS to kill.  It would be nice to have some kind of a challenge at lvl 20.  Then there would be a semi-legit reason to use the MIRV.
 * A mission to/through B.O.M.B.-001.
 * Your own Regulator or Littlehorn & Associates organization to sell contracts on people you want dead but don't want to dirty your own hands on. This would be good for non-combat oriented players.
 * I agree that the food is screwed up. Unless it gives a bonus like Yao Guai and Nuka-Lurk meat or a cap from Nuka-Cola, or both from Quantum I dont even waste my time with it.  I can use a stimpak or sleep to heal and not need Rad-Away too.  Besides, 2 week old chips taste like crap, why the hell would you eat 2 century old ones.  Besides the Fancy Lads Snack Cakes(Twinkies)that we know will survive along side the roaches at the end of the world, what the hell kind of preservative did they put in there to keep them edible at all? I don't care if the food makes you fat or not, but there should be some bigger people in the world.  You know somewhere a big, fat guy (probably named Peter) found the Carvel or Hostess factory and barricaded himself inside.
 * Theres a new mission. Free Fudgie the Whale from Peter the morbidly obese ghoul.--JiNX Bloodfang 13:16, 24 January 2009 (UTC)

I wonder if i could shove all this crap into inferus? nevermind,anyway,if there was a my first armoury,heres what i'd want

1.the ability to modify your weapons setting and paint job,not to mention diffrent parts of it,imagine running around with a gauss pistol while the idiots nearby try to kill you with tire irons

2.the ability to build your own weapons using anything nearby,make a crossbow out of old tree timber,an elastic band and some lawn mower blades,make a grenade out of a tin can,sensor module,and some food,how awesome would it be to watch a fat guy be blown up by his own fancy lad snack cakes?ow how about turning normal power armor into a flying tank!

3.the ability to produce ammo over a small course of days,for example,5 mini nukes would take 5-10 days

4.to not let it unbalance the game,simple,prevent people from bulding powerful weapons early on the game,for example,a newborn level 2 would only have access to the basic weapons,but for people who advance in say,small guns only,could make a living selling sniper rifles and combat shotguns,if you catch my drift on what im saying,youl know what im talking about,also,you could have to get schematics from vendors who sell such weapons,for example to build a laser pistol,youd need 36 repair skills,25 energy weapons and a pair of laser pistol schematics Werewolfhell 14:30, 24 January 2009 (UTC)

How about you could create ammo, but the ammo you could create depended on your repair skill. For example, you could only create 10mm and .32 bullets early in the game, but as your repair skill got higher, you could create .44 magnum and .308 ammo. You would also need scrap metal to mold the bullets with.But it doesn't make sense if you can make energy cells, because you don't have the supplies. Also, no mini-nukes, because the limited amount in the game is the only thing that keeps things balanced, i.e. keeping people from running around shooting everything from Behemoths to Radroaches with a nuke. Broeman 22:44, 22 February 2009 (UTC)


 * Weather is a great idea. The atmosphere doesn't stop existing just because of nuclear fallout. How about a little acid rain that can raise your rads the longer you walk around in it. Snow would make sense...it is DC, after all. Gsmikem 00:00, 25 January 2009 (UTC)

I see a lot of people that want new features to enhanced features, some are asking for things that will take away the post apocalyptic feel from Fallout. But here what I think on the weather demand, if they was rain, the radiation from the rain water will kill all or most everything that isn't a living off of it. But what about the people inside their little homes you ask, they live in metal shacks that weren't built to be water proof. I assume they would die of to sooner or later, but a weather change could be nice if you have dust storms, I think a dust storm would be common in such a dry environment. 15:03, 28 January 2009 (UTC)Aei-Kae-Aei ( talk )

Weather is a brilliant idea, and considering a nuclear war would burn away pretty much the entire ozone layer, heat stroke and sunburn (yes, sunburn, hear me out on this) would cause problems (dehydration, passing out, like concussion) and all that. And with no ozone layer, you could get cancerous UV rays and snow at the same time, sounds crazy, but it would happen. Acid rain messing up your armour makes cover a real option, instead of just wading into gunfire, which I can do by now.

Customizing gear would be a great idea, like combat armour plating over a Utility Jumpsuit (Reillys Rangers + Modified utility Jumpsuit = +2 luck etc.) or bolting a sawed-off to a Power Fist, or hooking a fission battery up to a laser rifle for burning holes in Deathclaws. Railguns would be a fun add in too, think firing big metal slugs at Mach 5. I'd love to see the expression on a Super Mutants face when he gets taken out by a speeding lump of steel.

Vehicles would add a nice Mad Max feel, and whole marauder gangs would be a nice challenge at lvl 20, just think trying to take down 4 pickups full of raiders, or an Enclave APC. And then there's doing a drive-by with Fawkes and its Gatling Laser in the back seat. Run4urLife! 16:38, 28 January 2009 (UTC)Run4urLife!

How about a perk that lets you dual wield pistols?User:Nichos354

I'd be happy if I could just hotkey my weapons/items. Hotkeying a stimpack, buffout, my long range weapon, my silent weapon, my stealth clothes, my armor/+stat clothes, would save a lot of time I spend in the pipboy.
 * You can do that in the PC version. Just hold down the number and click on what you want to hotkey.PlasmaFox 17:21, 29 January 2009 (UTC)

This game could use... very little of anything. It's perfect the way it is. The only mods I've ever used are the Classic Fallout Weapons mod, and a few that tweak leveling, dismemberment, and one that allows me to remove the Pip-Boy glove. The kinds of mods you see today are all shit. 50% are LOL DESERT EAGLE/other shitty ass, "pristine" style weapon mods, 20% are nude female mods (Where are the nude males? Not that I even bother with that stuff, but come on, you perverts.) and the remaining 30% add in crappy hairstyles that were ripped off Oblivion or other games. What we need is -less- of that, not more. Fallout 3 is not going to be perfect for everyone, but trying to tailor it so it perfectly fits every single tiny little whim of what you want is not only impossible, but it's stupid. If you don't like it, then fire up the G.E.C.K. and get modding. PlasmaFox 17:26, 29 January 2009 (UTC)

Although i would love this game to have vehicles i also see them as obsolete since the wasteland is just full of blocked paths and boulders. You wouldnt be able to drive far if you was running from Raiders or a Deathclaw since you will be crashing and backflipping and rolling everywhere, simply not very efficant. The most viable method of transport would be what the Enclave use 'Aircrafts'. But since weapons and clothes wear out in this game i would expect that the Aircraft would be hard to maintain and also be expensive to run (Unless it ran on Quantom Nuka Cola). Would make a good Mod, but i doubt Bethesda Game Studios will implement Transport like this into a game. The fallout timeline even states that Countries before the great war stopped all fuel supply from public Vehicles on a desprate bid to save fuel. But i guess thats not a problem with the Chryslus fusion-driven cars that where introduced in 2070. Maybe the same powersource that powered those cars could power the Aircraft or just go the Enclave way and power them with an internal fission reactor. --DarkestStrife 08:03, 31 January 2009 (UTC)

More god damn melee weapons!!! I mean, Rippers and Shishkebabs, fair enough. But what about Condemned-style makeshift blunt weapons? Wrenches, crowbars, fire axes, machetes, clubs, a tazer... Would have been goddamn awesome...


 * A garotte. This could be a perk-based weapons or maybe a special one carried by, say, a sneaky raider or something. The garotte would give you the ability to instantly kill an enemy/NPC when you sneak up on them, without alerting others.
 * More dynamic conversation
 * More outfits and organizations! Why aren't there a Hitman Organization that could give you assassin missions, or a batshit insane cult?
 * more quests. A couple more of the locations could have been used for quests. What about doing quests for each single organization? And then I mean marked quests, not that repeatable mumbo jumbo...
 * Weapons and Clothing customization.
 * A Contract Killer outfit that looks a bit like the one on the perk image: a long coat, maybe with the Talon insignia on it, or a necklace made of ears!
 * More split-up clothing Items: Ok,follow me here: A combat armor, say, the Ranger Battle Armor, would only cover the chest of your character. Boots, Pants, holsters (for guns)would each cover a specific part of the V.A.T.S image, like feet, arms and torso.
 * Is it to much to ask about a full-automatic Fat Man? Like, the bastard child of a minigun and everyone's favorite tactical nuclear missile launcher? :)

Couple of my ideas

PIP BOY 5000 you can watch tv braod casts from gnr and download music from pre war music stores. 20:01, 18 February 2009 (UTC)
 * Ability to build your own house/shack with resources gathered in the wasteland. Theres so many destroyed and ruined building in the game that would provide plenty of wood, concrete, metal etc. to make your own house. The time it takes to build the house would vary on how many people you get to help you (karma and money would affect this) build, along with the quality of the house. Then you get to make a key for the lock on your house or maybe leave out a door and put in a secret entrance. Then you can build stuff to put in the house or buy stuff from vendors for your house.
 * already mentioned but custom weapons and ammo. Be able to give your weapons paint jobs, scopes, extended magazines/dual magazine clips (a clip that holds to mags together while one is in the magazine reciever), silencers and definately NOOBTOOBS! For ammo you could take flamer fuel but give it a plasma addition. Or take a ten mil round but replace part of the bullet with napalm. Take a combat shotgun and upgrade it so the drum holds grenades and the barrel is made larger so you can actually get the grenades to go through. Since it would be all out retarded if you could get the best weapons at level 3, your options would be limited on skills (ex. adding a noobtoob can require 50 small guns and 75 explosives)
 * Armor upgrades also. custom paint jobs, adding symbols, numbers or pictures. Add on spikes to armor etc. Also depends on skills (ex to add spikes to armor it requires 25 melee (for the making of the actual spikes, and 50 repair)
 * ways to alter your character's species, instead of being just another human you can be a deathclaw if you want or a radmonkey...definately radmonkey

Just as a sidenote, there is no internet or satellite tv built into the pipboy. In fact, there is no internet or tv anywhere. All the pipboy really has is a radio antenna. Anyway, if you customized a weapon, say an assault rifle with flaming bullets, you would need a pilot light, and it would use both 5.56 mm ammo and flamer fuel with every shot. If you ran out of either, then it wouldn't shoot. Broeman 22:51, 22 February 2009 (UTC)

more variety in clothes, armor, guns, and locations.Maccy Man the man with no plan. 20:44, 22 February 2009 (UTC)

what about that robot horse in the loading screens?

as a form of transport in the game?Maccy Man the man with no plan. 00:32, 23 February 2009 (UTC)