Forum:Some weapons in NV not canon?

Hi, im a new user and a big fan of Fallout. I just had a few questions about some of the weapons in New Vegas being not canon, and if there is an explanation for them. These would include The service rifle, The assult carbine, the marksman carbine, and the Laser RCW. The reason I list the first 3 should be obvious and the existance of the laser RCW would make he gattling laser pointless... So can anyone enlighten me. - GrandPubbah


 * If the problem is that they look like M16s, the AR-15 design has been around for a long time. The Assault Carbine could easily be a XM177E2, it even looks like one. The Marksman carbine, on the other hand, really is pushing it with the RIS rails and Trijicon sight.
 * The Laser RCW looks nigh-identical to a 1928 Thompson with drum mag, and the 1928 thompson, of course, was made famous by mobsters of the era... and this is a game set in Vegas, after all. Yuri 04:11, December 29, 2010 (UTC)

There's one very easy way to explain them. Fallout takes place in both an alternate time line (split off around the 40's) and the future. The Great War was in 2077 (I think) so it's possible that weapon tech for ballistic weapons (A.K.A. non-lazer) would have not advanced the same way ours has, seeing as we don't have anything like a working lazer pistol. Mr.goodtrips 04:37, December 29, 2010 (UTC)

Thank you for your feedback, but I know that the fallout universe diverges from our own thats why im saying that the Sevice rifle, assault carbine and marksmancarbine are inconsistant. The Laser RCW i think was added to the game because it look like the Thompson and would fit well in the Las Vegas theme, But it does not fit well with the fallout timeline and history seeing as how it works the same way as the gattling laser but in a smaller more mobile form. Which raises the question why is there a gattling laser.GrandPubbah 05:42, December 29, 2010 (UTC)
 * Like I said, the AR-15 design had been around in the 50s era. The only truly out-of-place weapon that you mentioned was the Marksman carbine. The Assault Carbine is very similar to the XM177E2 used by the S.O.G. during Vietnam, so it's not much of a stretch. 05:46, December 29, 2010 (UTC)

Yes I see how the Assault carbine could fit into the fallout timeline since and we could assume it is suppose to be the XM177E2. Would it be reasonable to presume that the service rifle is an NCR post-war creation like their armor,and that instead of Pre-war america going with the M16 design for their main firearm decided on different models as in the R91.GrandPubbah 06:35, December 29, 2010 (UTC)

Yea but you have to stretch with all of them, they could have picked more appropriate weapons. M14, AK47, M1 and a Tommy would have been cool - Mr. X


 * This is something I agree with. I've always thought the very limited number of firearms featured in the Fallout games is puzzling to say the least. Sure, the 10mm pistol may have been the standard issue side arm circa 2077 but why wasn't a Colt1911 .45ACP included? Or a S&W .38 revolver? These two handguns are some of the most massed produced side arms available. Also, the US is a nation that has a large gun owner civilian population and subsequently there should be loads of variant sidearms plus rifles, SMG's etc around. Most should be junk or barely functional but nevertheless, should still be there. FO:NV does address this gaping flaw in the suspension of disbelief but it seems it is upto the modder community to address this deficit. Captain Taipan 04:28, December 30, 2010 (UTC)

In response to your question about the Laser RCW Vs. the gattling laser, in the real world we have both tommy guns and gattling guns. They both exist in our world why would it be hard to accept laser versions of both existing in the Fallout world? As for the other weapons what exactly about them seems non-cannon to you? Mr.goodtrips 03:45, December 30, 2010 (UTC)

I have to agree with the pistol comment too, not having 1911's in the game is almost (or should be) a criminal offense. Greatest gun ever made, and we are running around with 10mm & 12.7mm WTF! With .45s we could have had pistols and the tommy what a shame. -Mr.X 99.17.87.64 15:10, December 30, 2010 (UTC)

For the love of M'Atra, Pubby... Is it that hard to accept some variety in the game? New Vegas certainly isn't pulling of a Fo2/Tactics with real world weapons. The service rifle and assault carbine are simply reliable firearms that were used by the US Army before the War (I consider the carbine to be the M199 Backtalker personally), the marksman carbine a rare hi-tech carbine produced in limited quantities for special forces and the RCW an early attempt to create an energy weapon, predating the AER series and the Wattz 2000s. Suspend your disbelief, Obsidian isn't (at least) telling you those are real world guns. http://images1.wikia.nocookie.net/fallout/images/0/08/Personal_Sig_Image.gif Tagaziel (call!) 15:23, December 30, 2010 (UTC)


 * I think the Marksman carbine was issued to squad designated marksmen in the Airborne rather than spec-ops. Hence why we have the All-American, which has the 82nd's insignia. 01:13, December 31, 2010 (UTC)

The RCW doesn't make the gatlin laser useless. A laser's strength is directly related to its power source, which is why a laser pointer doesn't blast a hole in everything you shine it on. The gatlin laser would be less portable, but of greater strength while the RCW would be more portable with less strength.Shoggoth1890 15:57, December 30, 2010 (UTC)

Thank you for your comments, the reason I raised this question in the first place was because im making a mod that makes everyhing howw it was prewar. Im just haveing trouble making these weapons fit because they seem noncannon. Picure yourself a soldier would you rather carry around a 150 pound bulky gattling laser or would rather carry a laser RCW which has about the same amount of firepower. Thats my problem with the RCW.
 * Gattling laser is to the RCW what a Browning M2 is to an M16. http://images1.wikia.nocookie.net/fallout/images/0/08/Personal_Sig_Image.gif Tagaziel (call!) 08:42, December 31, 2010 (UTC)

Keep in mind that the firepower of some weapons have changed between 3 and NV, that grants you some leeway to modify the damage and/or the RoF of one or both weapons to make more sense. Also keep in mind, the creators of FO were never sticklers for canon the way other franchises like Star Wars are. Let's just hope we as a fan base don't change that trend. -- Shoggoth1890 09:14, December 31, 2010 (UTC)
 * Actually, they were "sticklers". Fallout 2's mish mash was not the intended result of the design team, but rather, the unintended side effect of much of the original creators leaving half-way through the development. Chris Avellone actually wanted to mend the canon with the Bible and Van Buren, but ultimately, he could not.http://images1.wikia.nocookie.net/fallout/images/0/08/Personal_Sig_Image.gif Tagaziel (call!) 09:26, December 31, 2010 (UTC)

My statement never claimed that canon didn't exist, just that it's not rabid. Tongue in cheek jokes such as the Hubologists and the Torr low int conversation, numerous references to other media, easter eggs galore. These do not get through if someone is a stickler for canon. -- Shoggoth1890 09:50, December 31, 2010 (UTC)
 * These do get through. Torr low intelligence dialogue is one of several ways the developers reward playing a retard. Nods and references to other media also do not affect how the developers treat canon - they merely show that they have a healthy distance towards their work. San Francisco, as I said, is a victim of the original developers leaving halfway through development. http://images1.wikia.nocookie.net/fallout/images/0/08/Personal_Sig_Image.gif Tagaziel (call!) 11:20, December 31, 2010 (UTC)

The dissent among the team as to what is and is not canon is exactly what exemplifies my point. -- Shoggoth1890 13:10, December 31, 2010 (UTC)