Stefan

Stefan is a friendly glowing one in the CEO offices of the Red Racer factory in Fallout 3.

Background
Stefan is the Surgeon’s “assistant,” and it took a considerable amount of trepanning (and radiation medicine) for Stefan to become docile and loyal, like a dog. Stefan’s job is to maul or cloak in radiation any intruder that dares threaten his master, as well as test subjects the Surgeon deems too unruly or not reacting properly with their implant chips. These are never referred to as “mistakes” though; the Surgeon doesn't make mistakes.

Notes regarding his capture can be found on the Surgeon's terminal: "My masterpiece! Stefan is now under my control! The latest chip I installed in him seems to have taken and he is now mine. The effort to capture one of these glowing ghouls was immense but finally I can take solace in the fact that I have one under my control. His limited intellect means I will have to keep him downstairs with the rest of the ghouls but I pity any rabble that pokes their head in here now."

Effects of player characters
Since the Surgeon "reprogrammed" his mind, he is non-hostile unless the Lone Wanderer kills his master.

Appearances
Stefan appears only in Fallout 3.

Bugs

 * After killing the Surgeon, Stefan will occasionally not turn hostile like he normally should.