User talk:FalloutFreak9090

 Welcome to The Vault! Hello, FalloutFreak9090, and welcome to The Vault, the Fallout wiki! Thank you for your contributions, and we hope you'll stay with us and make many more.

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-- GhostAvatar (Talk) 02:59, May 21, 2011

Photo
That photo can't be added to the page because of the HUD showing. Great Mara 00:53, May 23, 2011 (UTC)
 * Ok, how would i get that off there? Cropping the page sounds like an option, but i might as well take a better one. FalloutFreak9090 01:22, May 23, 2011 (UTC)
 * You can easily go to the pause menu, choose options, go to "Display" and turn the HUD opacity down to zero. Kastera (talk) 00:59, May 23, 2011 (UTC)
 * ohhh that would be the best way to do it FalloutFreak9090 01:22, May 23, 2011 (UTC)

Probably not. Unless you holstered the weapon. Although are you taking these yourself or grabbing them from somewhere? Great Mara 01:03, May 23, 2011 (UTC)
 * No, im taking them myself. Although when i posted my picture, an admin took it off. Wonder why?... FalloutFreak9090 01:22, May 23, 2011 (UTC)


 * Well the image policy can be found here, other than that, just follow the layout guide lines and insert the images correctly on the page, and make sure they are images that show something more than what is already there. Images that don't show anything more are just redundant and take up page space User avatar tag.gif Avatar talk.png 15:30, May 23, 2011 (UTC)


 * True, and one more thing. Can you tell me how to correctly put a video and a photo onto a page? FalloutFreak9090 19:10, May 23, 2011 (UTC)

Feral ghoul
1. That is not noteworthy.

2. That isn't even true.

3. It isn't even a growl.

Please stop adding it to the article. --User Avatar talk.png 19:47, May 23, 2011 (UTC)


 * Its true dude, everytime they try to hit someone they growl (or whatever they do) before they hit their target FalloutFreak9090 19:49, May 23, 2011 (UTC)


 * True or not, it's not noteworthy. gears of duty


 * But isnt the behavior of the Creature (in this case a Ghoul) important to the concept of the manner of the Feral ghoul (Fallout 3)? It shows just one of the diffences between Ghoul's and Feral ghoul (Fallout 3)'s. FalloutFreak9090 19:54, May 23, 2011 (UTC)
 * No. Humans also move their arms every time they try to hit someone with a melee weapon, and presumably breathe, you should add that to the article. And they in fact don't "growl" every single time, stand there for a while and let them beat the hell out of you, they won't make the same noise every time. It isn't even a significant enough thing to note as a difference between sapient ghouls and feral. --233345-cartman1_tiny.gif Avatar talk.png 20:01, May 23, 2011 (UTC)


 * And reply on other users talk pages, you're lucky I checked back or I would have never seen your reply.
 * I just checked and they do make the noise most of the time, but the actual noise they make sounds much more like a sharp breath and isn't present under some circumstances. On two occasions no such noise was heard when they attacked immediately after the alert. Also I'm not sure if the noise is always present when they use their charge attack. However it is still not noteworthy. --233345-cartman1_tiny.gif Avatar talk.png 20:21, May 23, 2011 (UTC)


 * Ask a different admin. I did that for another creature and they accepted it FalloutFreak9090 21:08, May 23, 2011 (UTC)


 * This is a quote from the page:

The top one was made by another user And the bottom one is mine FalloutFreak9090 20:53, May 23, 2011 (UTC)
 * Molerats make a distinct sound when they walk or run, similar to a deathclaws' footsteps.
 * Molerats also make a distinct chopping sound when they bite.

"When one is extremely close to a passive yao guai (especially if it lies down to rest), they can be heard to have a wheezing, raspy breath. This can also be heard by entering the Pip-Boy menu whenever a Yao Guai approaches or nears you." Another user commented this on a You Gui FalloutFreak9090 20:57, May 23, 2011 (UTC)

The molerat thing cannot be noteworthy, can it? "The 9mm pistol makes a distinct sound whenever fired, similar to a small calibre firearm." Should we add that as well?! No hug for you... Scar: "Say 'ello to my little friend!" 21:00, May 23, 2011 (UTC)

But thats saying what the sound makes when it is fired. My comment however describes the nature of the Molerat. Its just some backround info FalloutFreak9090 21:08, May 23, 2011 (UTC)

The sound that something makes when it attacks is comparable to the sound of a firearm when used for attacking. The Yao-guai is an exemption from the general rule, because it can be heard while in the Pip-Boy, unlike any other animal. Adding the style of breathing to every animal is a waste of time, and will clutter pages. Still no hugs... Scar: "Say 'ello to my little friend!" 21:05, May 23, 2011 (UTC)

Then i think we should add a "Nature" page to the creatures to show what they look like, sound like, etc. FalloutFreak9090 21:08, May 23, 2011 (UTC)

If that is the case, ask Ausir before you make another edit about this. Almost a hug... Scar: "Say 'ello to my little friend!" 21:12, May 23, 2011 (UTC)

Hahaha thanks dude FalloutFreak9090 21:13, May 23, 2011 (UTC)

You have earned a hug HUG enjoy it while it lasts... Scar: "Say 'ello to my little friend!" 21:17, May 23, 2011 (UTC)

YESSS! :3 FalloutFreak9090 21:18, May 23, 2011 (UTC)
 * A molerat sounding like a deathclaw walking is a bit more notable than the "chopping sound", I mean of course they make a damn chopping sound, they're trying to chop you! --233345-cartman1_tiny.gif Avatar talk.png 12:07, May 24, 2011 (UTC)


 * touche, but i would kinda like to see a "nature" category that shows how they act when approached. I sent my request for it, but he never got back to me :/ FalloutFreak9090 19:10, May 24, 2011 (UTC)

Well then, I guess that if he didn't respond, he found it unnecessary. Try again, or drop it. Reluctant hug Scar: "Say 'ello to my little friend!" 19:12, May 24, 2011 (UTC)

Haha thanks dude, ill post it again on his wall and then on the user blog talking thing FalloutFreak9090 19:13, May 24, 2011 (UTC)
 * You asked on my talk page about adding a new category describing creatures' behaviors. No. That's not how we use categories. Secondly, my own two cents is that the kinds of things you are describing are not very notable. They are animation and sound effects. If this was a wiki covering the contents of the GECK, there would be listings for all animations, sound files, etc. But, The Vault doesn't really cover all that. So, please refrain from trying to add it. Thank you.--Gothemasticator 20:50, May 24, 2011 (UTC)
 * Seems like Goth already answered your question. -- Porter21 (talk) 21:02, May 24, 2011 (UTC)
 * Something is only of note if it different to what is expected or not normal behaviour (ie: Hearing the Yao Guai with the PipBoy is not normal), if it can be construed in a different manner (ie: molerats sounding like deathclaws, therefore can be mistaken for deathclaws), or is of value to the reader (ie: Feral Ghouls often making high pitched noise before attacking, allowing a player to identfie the presence of a hostile nearby before actually seeing them). Something making a chopping noise while trying to chop is not noteworthy, same as a feral ghoul growling before hitting is not noteworthy. Neither of which add value to the page, different to what is the norm or expected, or can be perceived in a different manner. User avatar tag.gif Avatar talk.png 00:10, May 26, 2011 (UTC)


 * ok. Well if you ever wanted it on the creatures page feel free to do so. I might screw something up :/

Vote for Acheivements
You might want to remove your vote from the Acheivement poll in the forum. It has nothing to do with in-game acheivements. Its about the wiki acheivements here on this site. Anyway please read carefully before you vote in future polls or comment on things.--RAM 07:28, May 25, 2011 (UTC)


 * No, i knew that it was voting for the wiki achievements :p FalloutFreak9090 23:40, May 25, 2011 (UTC)