Talk:Point Lookout bugs/Archive 1

The Brain
I'm on the 360 and there is a friendly marker south of the homestead motel, and with some fancy building climbing i discorvered that it is the brain in a pulowski preservation shelter, you can not open it though i found out it was the brain by using the same tatic to get col. autums 10.mm pistol, can anyone tell me why this is here?--75.138.98.42 11:30, 25 June 2009 (UTC)

CTD
I cannot even get to point lookout, the game CTD after the loading screen.

Seems to be a common problem: http://www.bethsoft.com/bgsforums/index.php?showtopic=1005706 Big McLargeHuge 03:54, 24 June 2009 (UTC)

I don't want to be a bother, but, I STILL CAN'T EVEN GET INTO PL! It crashes to desktop affter the loading screen at the boat. Big McLargeHuge 00:19, 25 June 2009 (UTC)

im getting this problem too really i cant get into pl plz help

You will need to load a pervious save. Not 2 or 3 back, but probably twenty. You will loose game time. Big McLargeHuge 04:08, 26 June 2009 (UTC)

If no previous save (or even a new character) resolves the CTD, try deleting the local DLC files for Point Look and re-downloading from GFWL. Cloned Wanderer 3:50, 1 July 2009 (UTC)

My quest marker is messed up
I just found the leader of the Tribals, and left via the ladder in the cave.

I saved my game and several hours later (now), I reloaded to find that my quest marker is pointing to Desmond's house, as well as a weird path leading outside the map barriers. The outside the map barriers is as follows:

1. From the right side of The Ark & Dove Cathedral, where you appear after taking the ladder from the cave with the Hologram guy to Point Lookout Pier.

2. From Point Lookout Pier to way the hell off the bottom of the map. Seriously, it looks as if there's a place out there, as the quest border pops back up and goes way the hell off to the left side of the map.

Can someone try this and confirm that this happened to you, because it's kind of odd.  λ T 03:50, 24 June 2009 (UTC)

This seemed to happen to me before I even got PL and the "patch", and it hasn't happened before. At least you can get into PL. Big McLargeHuge 04:01, 24 June 2009 (UTC)

I'm not having any problems at all. Clean your machines up? SpellChecker 04:16, 24 June 2009 (UTC)

This is on XBOX 360  λ T 04:18, 24 June 2009 (UTC)

Mine is on the PC, and what do you mean "clean my machine up"? Big McLargeHuge 04:47, 24 June 2009 (UTC) And will it make me get into PL? Sorry, Im just pullin me hair over it, again.

I'm having a problem not with the regular quest marker (solid one that comes up whilst in a quest) but with the one that you can place where-ever. I tested it, trying to place it over the little shop with the weirdo 'fortune-teller' and it led me past the hotel before it acted like I had reached my destination. Haven't tested this on the main map however. (On the 360, with BS and PL installed.)

corrupt file
I'm on xbox 360 and i just downloaded this DLC. i got pretty far in this and after leaving one of the shacks, it froze and crashed. i booted up my xbox again and i says the file is corrupt and cannot be played. what do i do? thanks!

98.221.250.155 14:11, 24 June 2009 (UTC)jessi


 * If it's the save file that's corrupt, you'll have to reload an earlier save. If it's the DLC itself that's corrupt, then you'll have to delete the DLC from your 360's hard drive and re-download it (it'll let you download it again for free since you've already downloaded it once, dont worry) WouldYouKindly 04:12, 26 June 2009 (UTC)

Weapon Increase
I don't think the Ghoul perk has to do with it because I noticed it happen right after I got the Superior Defender perk or whatever it's called and I don't have the Ghoul perk. It might happen after you get one of the perks or it happens even right when you reach Point Lookout.Hammer Bro. Mike 18:57, 24 June 2009 (UTC)

Damage Change
I've noticed this while fighting the Tribals in the mansion. The lever-action rifle will down a Tribal in two-three headshots but my other, more powerful, weapons from the wasteland take upwards of ten headshots. Other more powerful weapons being the sniper rifle, Xualong Chinese assault rifle, and Metal Blaster used outside of VATS with the occasional critical hit for increased damage. The Dismemberer also does reasonable damage for an axe. It seems to affect the newer enemies (this doesn't mean swamp ghouls, swamp lurks, smugglers, or anything else based on a pre-existing model) and the newer weapons. Slightly annoying but I have more than enough 10mm rounds to go around. J. Smythe

I just killed an Enclave Soldier in Tesla Armor wit htwo headshots with Col. Autumn's 10mm. What's the deal with this nonsense, Bethesda? --216.218.104.129 18:59, 25 June 2009 (UTC)WCS

Location Markers
I am trying to get the bog walker achievment but occasionally when i am coming up to an unkown location to discover the little clear triangle on the compass disappears but then if i walk backwards it reappears. can anyone confirm this or is it just me 58.106.73.103 08:41, 25 June 2009 (UTC)Declan8

Missing Perks
After arriving in Point Lookout, my Puppies! and Quantum Chemist perks were removed! When I leveled up, it gave me the option to choose them. So after, I checked my Perk list and they were gone. As if I had never chosen them. This means I only have 26 instead of 28 perks. Fat Man Spoon 19:29, 25 June 2009 (UTC)

The brain is unconsious
it doesnt happen anymore but i used to get a message at the top even though i killed the brain, that the brain is unconsious BuLl3t 18:54, 26 June 2009 (UTC)

Floating Baby Carriage
Has anyone else noticed a floating baby carriage above Panadas House of Wares? Relastas 17:21, 29 June 2009 (UTC)


 * I have, I tried shooting at it, and it didn't fall or anything. CheezeWEEPツ 20:19, February 12, 2010 (UTC)

Someone suggested this is a bug?

 * When using melee weapons from Point Lookout blood of an incorrect color is used upon impact of an enemy. (For example a glowing one apparently bleeding red blood.) Removed from main page until confirmation. BigMill 21:53, 3 July 2009 (UTC)

Supeior Defender Perk bug or no?

 * Once you've earned the Superior Defender perk you may notice all of your automatic weapons show vastly increased damage in the PipBoy. The +5 damage bonus from the perk seems to be added to each projectile rather than each burst, which, because it seems overpowered in weapons with high rate of fire such the Minigun and Gatling Laser, is likely a mistake. Furthermore, many people are convinced that is a visual bonus only, that in actual combat the weapons do the correct amount of damage. BigMill 22:32, 3 July 2009 (UTC)

(UPDATE, this is NOT a mistake, the Superior Defender perk is supposed to increase your damage. Only the increased damage resistance will be applied to the player when standing still. The description on the perk may be misleading.)

I moved this to discussion because I found out there is an actual mistake in the ghoul ecology perk which is stacking with the superior defender perk and that could be the cause of everyone's concern, the vastly increased damage rather than the intended increased damage... so maybe superior defender is not glitched? I added and removed perks and checked the stats for various weapons in my inventory. The Xuanlong rifle went from 68 dam without either perk to 124 with both and was 96 with either one, and finally now it's 96 with both but with the ghoul ecology perk fix mod.

But for the sake of argument Superior Defender doesn't work like you say, both the damage resistance and damage increase are conditional on the player standing still. IsMoving == 0.00 is a condition for both effects. BigMill 22:55, 3 July 2009 (UTC)

I have this same problem. Vengeance went from doing around 190, to after conquering Point Lookout, it went to just under 300. 69.244.16.169 19:32, 24 July 2009 (UTC)

Don't take temporary followers (Sydney, Sticky, Shorty, Red, etc.) into the Sacred Bog Entrance''' (360)
Every time I tried to enter the "sacred bog entrance" with even just one temporary follower the game would freeze up. It would load the tunnel and I'd hear the door closing behind me repeatedly and rapidly as if full-auto gunfire, auto-save would cycle on and off endlessly, and you could not move or even access any of the in-game menus or the pip boy. I tried this multiple times (with auto-save off) varying who I did or didn't bring in with me and even deleted point lookout from my hard drive and re-installed. Killing Sydney (because I had her at the point where you can't tell her to wait) and telling everyone else to wait outside worked just fine. I tried bringing in just one of my other idiot pack-mules and that resulted in the same problem.--Jesusplayedwithwood 04:31, 4 July 2009 (UTC)sorry if I did that wrong, first time posting to a wiki...

Pre-War Books in PL unsellable
Pre-war books found in Point Lookout cannot be sold to Scribe Yearling in Arlington Library - she claims you have "no such thing".


 * Scribe Yearling only takes one type of book. There are other books in the wasteland and perhaps Point Lookout as well that she won't take. It may be an oversight but it's not exclusive to Point Lookout. BigMill 09:34, 5 July 2009 (UTC)


 * The pre-war books in PL are of the "junk" type (they have the junk icon in the Pip-Boy), just like the ones you can buy from the vendor in Tenpenny Tower. It's annoying, and seemingly a mistake by Bethesda, but it isn't exclusive to the DLC.  Looks like they just placed the wrong version of the item when they were building the DLC.  --Baalzak 00:58, 4 August 2009 (UTC)

Actual distance to Point Lookout
According to Google Maps it would take only "one day" to WALK from Anacostia Station to Point Lookout State Park, but in the Point Lookout DLC it takes one month of game time to travel there by boat. Could it be a mistake and they meant to make it one day? BigMill 19:50, 5 July 2009 (UTC)

Nope, they really wrote "Set GameMonth to ( GameMonth + 1 )" in the script. Weird. BigMill 19:53, 5 July 2009 (UTC)

Wait... a MONTH?! And nobody back in the CW cared that I was gone for two and a half months?! Lord Spoonfield III 20:01, 5 July 2009 (UTC)

Possible CTD related to Tobar the Ferryman's animations
I came across a curious bug just now where I would get a guaranteed CTD if I watched Tobar approach the bed. He'd reach just the side of it, then the game would crash. Like his AI was directed to do an animation that didn't exist or was linked incorrectly. Given how he walks there almost immediately after using the ferry, he could be the source of the persistent errors for other users when using it. I solved this by quickly fast traveling away. I returned and he was standing in the exact spot it crashed with no apparent problems. If it persists I will disable his AI and forge the tickets with the console.


 * I was having this issue as well. I visited Point Lookout, did the first mission at the burning mansion and decided to return home with my loot. The game would CTD as soon as Tobar was near the cot in the Capital Wasteland. Loaded my saved game and before I used the cot in Point Lookout I toggled Tobar's ai. (Hit ~ to bring up the console, click on Tobar and type TAI). This seems to fix the problem, but I need to test it further. Caeldranwylr 03:15, April 5, 2010 (UTC)

Possible glitch with notes disappearing?
When you complete The Velvet Curtain, all the notes and holotapes in your inventory can be deleted. Even loading a previously saved game will only recover a few holotapes from Point Lookout. BigMill 07:04, 9 July 2009 (UTC)

Some new potential glitches
After completing and/or downloading Point Lookout trying to visit the Steel Mill in The Pitt DLC the game will crash. This bug is especially annoying if the player is fond of the ammo press.

After downloading Point Lookout I fell through the roof of the building in which the blast furnace is located in The Pitt DLC.

BigMill 19:38, 12 July 2009 (UTC)

Green (friendly) marker near ferris wheel
When approaching the ferris wheel during the quest "Thought Control", some of you might've noticed the green target to the North (in Homestead Motel's direction). This puzzled me for a long time because I couldn't tell if there was a person, robot or animal there, so I decided to investigate. I've checked all sorts of PL topics, pages, discussions, glitches/bugs articles, and various forums, but nobody else (to my knowledge) has noticed this particular oddity.

In the South corner of the boardwalk, behind the 'stretchco' sign, there's a large blue truck with landmines, a rigged baby carriage and some movable boards that create an entrance to the rear of the truck. I grabbed a board, walked to the House of Wares, and placed it carefully on the ledge against the car bumper sign. This requires a lot of patience and some very delicate positioning, or the board will fall to the ground. Finally, I successfully managed to climb on top of the car and jump across the buildings (WARNING: some of the roofs are not solid and you can fall through. Save often if you attempt this!). Once near the ferris wheel, I followed the blue roof to the North corner and 'fell' through the roof (a la The Pitt's Steelyard roof). This works much like the Citadel or Megaton glitches, which lets you walk across the map and access areas that you were never meant to.

So, what did I find after falling through the roof? A Pulowski Preservation Shelter. It shows as a green (friendly NPC) target on the radar, but interacting with it doesn't appear to do anything. It won't open, and firing at it deals no damage. Just thought I'd share this mystery with anyone who noticed that strange green target near the ferris wheel.


 * There is a male human inside with a permanent stealth field (StealthBoyInvisibilitySpell), called "The Brain" (it's Calvert, I guess). Apparently, he has something to do with the voice you hear while approaching the ferris wheel with cogwave jammer. Rist 14:32, September 20, 2009 (UTC)

Free 'Swift Learner'?
Shortly after getting Dismemberer and reading Plik's journal I noticed I get 10% more experience than before, but I don't have swift learner in my list of perks and I never took it. Is it a bug or did I miss something? Rist 14:42, September 20, 2009 (UTC)

Placeable Map Markers
Using the Map Markers that the player can put down seems to never work right in PL. Either it doesn't point you to your destination (points you somewhere completely different), Or it doesn't show up at all. Anyone else have this problem? (360) 74.5.177.164 23:28, January 1, 2010 (UTC)

Missing swampfolk
Were there only a finite number of swampfolk programmed into the game? Every time I visit Point Lookout after completing all of the DLC quests I never run across any swampfolk (or tribals for that matter). All I ever see are smugglers and ghouls. 72.198.28.105 19:08, February 12, 2010 (UTC)

Mothership Zeta?
I played through point lookout and was just randomly checking the radio signals for no reason since theres no radio pick-ups in point lookout, but i noticed that the alien beacon signal works at max, why?

Is this some sort of bug?
Every time i fall through the floor in point lookout with the plasma rifle the game freezes after one(1) minuteFallout 3 maniac 11:56, February 19, 2010 (UTC)

Non-working controls (ps3)
I was in Point Lookout, and after i came out of this cellar filled with a bunch of ghouls and a swamplurk, all of the controls are working except R1 (trigger). However, when i press any other action button, as soon as that action is finished, a bullet is fired. Now, no matter what gun i use, what location i go to (including the Wasteland), etc, i cannot shoot my weapons myself. What can i do to fix this? Thank youJordanB91 08:16, March 18, 2010 (UTC) JordanB

Urgent CTD on save issue
Since I first travelled to Point Lookout, every time I autosaved, quicksaved or manually saved my game has crashed instantly. This means that I can no longer play Fallout 3 - just wondering if anybody has come across this problem, and if there are any fixes? And no, this is not the 'Crash on arrival' glitch, as when I arrived the first thing I did was go to the Calvert Mansion - where it crashed for the first time. I've reloaded old saves, re-installed PL, and nothing works. Anybody?

The Brain, unexplained Dogmeat and lots of lag.
After having placed the cogwave jammer on the ferris wheel my game started to lag, I played further and the game seemed to stop lagging. Upon completing 'A meeting of the minds' I fast traveled a few times and went back to Pilgrim's Landing, I got attacked by tribals, and at some point the message "the brain is unconscious appeared" I then went to the trailer of the truck around the corner from Pilgrim's Landing (with the baby carriage trap nearby) slept for one hour and awoke with dogmeat next to me, who on this save I have never encountered (as he was not present at scrapyard.) I began dogmeat's initial dialogue and he is now a follower, the game began to lag again and the message "the brain is unconscious" appeared again until the game lagged so much that it crashed. I have loaded the last autosave (which happens to be a few minutes after meeting dogmeat) and it seems to be running smoothly.