Forum:Pre war pack



I have a great idea for a prewar dlc, the plot would be that the enclave has captured you and sent you back to 2077, they want you to stop the great war from ever happening. the main objective is to kill chinese commandos in dc,i would want the dlc to alow you to use vehicles.all locations would be their including new ones. it would also include many civilians and the regular weapons found in fallout 3.the game would end by you getting into vault 101 on october 23,2077 and using the secret time machine installed their by the enclave.however many enemy factions would not be their but their would be new ones. please comment!


 * Sorry, but this doesn´t make much sense as a DLC IMO. So far, there has been no time traveling technology whatsoever in the Fallout setting - the only one being the non-canon F2 random encounter which incidentally doesn´t allow to alter the past at all (in fact it forces you to keep the timeline stable). Neither does the Enclave seem to be interested in any such technology, they´re more about making sure that they keep their position as the top dogs and let´s face it, without the world having been nuked to dust the Enclave would be in no position of power (if even existing at all). And, why should they choose the player of all people, who is directly opposed to them and their sworn enemy for most of the game? Eden´s "Help me, [insert name here]. You're my only hope!" was already lame enough... So, killing chinese commandos - uh, what for? The US and China nuked each other in a territorial conflict, killing a couple of infiltrators would never prevent this. Also, there´s the technical point to it... pre war DC would have to be completely remade, most locations don´t have any reason to exist pre war (Megaton, Arefu, Rivet City, Deathclaw Sanctuary etc.), plus several new factions - that´s a whole new game you are asking for! Golan2781 08:55, 8 February 2009 (UTC)


 * I think it would also be untrue to the spirit of the Fallout setting. The theme of Fallout was, is, and always should be, a post-apocalyptic role-playing experience. This is why so many elements of dark humor, gritty and edgy themes, and overall environment have been inspired by movies like the Mad Max series and A Boy and His Dog (sick movie, btw, but in a good and gritty way). It's a game about survival in a nuclear wasteland, and always has been. If you take away the Great War, or even suggest that the possibility exists that the war would not occur, then the game shouldn't even be called Fallout. Don't get me wrong. The concept of time-traveling back to stop a war that destroys the known world IS a good concept and it could be made into a good game, but it is NOT a Fallout game. It's a different game entirely. That's just my opinion though, as I'm a die-hard Fallout fan. I just believe that the spirit of Fallout would be lost in it. Just my two cents. Magnum101 14:11, 8 February 2009 (UTC)

Sounds too poor,honestly,your idea isnt even good or even well thought out,its just a load of crap,besides,it doesnt even sound like fallout AT ALL Werewolfhell 15:26, 8 February 2009 (UTC)

when will the aliens attack mars in this?this is my site! 19:36, 9 February 2009 (UTC)

You're joking, right? Anyway, that idea is... terrible. There are so many things wrong with that that either make no sense... or completely contradict the fallout canon. From the time machine to the to the idea that killing a couple of low-ranking chinese commandos would stop nuclear war... uggghh, its like i can smell the stink coming from it... Broeman 12:26, 5 March 2009 (UTC) Killing Chinese in DC would do nothing whatsoever towards preventing the nuclear exchange. 75.41.32.178 01:58, 16 February 2009 (UTC)

Besides from the fact the time travelling is non-canon, the enclave were an organisation prepared for nuclear fallout. They were ready to use it to eradicate communism. They would not want to prevent it. Though a simulator that did it wouldn't be a bad idea overall. --I-am-a-panda 11:12, 21 February 2009 (UTC)

would like a dlc that takes you to philly to get the liberty bell.Maccy Man the man with no plan. 19:12, 26 February 2009 (UTC)the great war was enevitable!

Not to be rude, but apparently you really didnt think it through when you started this thread. Like mentioned above, Fallout is based on what happened after the Great War. If the Enclave had the Terminator Time Travel technology, and sent you back to stop the Great War from happening, a few things would happen. Just to mention the obvious, if they sent you back to stop the Great War, then the timeline up to 2277 would be altered and there might not be any reason to send you back to stop something that noone has any knowledge of. Also, no Great War means no reason to go into the Vaults, which means no reason to power it up and to power the Terminator Time Travel machine in Vault 101. If you want to see the effect of what would happen with messing with the past, go rent, or download Time Cop with Van-damme in it. That is a ok explaination. One last thing, nice Enclave outfit (circa 2277 FO3)---Drop-Zone- 08:01, 27 August 2009 (UTC)