Psycho (Fallout 3)

Psycho is a consumable item in Fallout 3.

Characteristics
Psycho is a chem that, for all intents and purposes, makes the injected a psychopath. They become more agile and aggressive, increasing the output of damage from any of the user's physical talents or weapons. Overdosing on psycho numbs the senses and leaves the body physically weaker, and can be lethal in extreme cases.

Locations

 * Psycho is very common in the Capital Wasteland. It is sometimes sold secretly, requiring dialogue and possibly a speech check to convince the proprietor.
 * At least one dose can be found in Silver's house.
 * Several doses can be found in the Super-Duper Mart.
 * Frequently found in raider establishments.
 * Sold by Doc Hoff, Cindy Cantelli, Ahzrukhal, Leo Stahl, and various other vendors.
 * Three can be stolen from A Quick Fix in Rivet City.
 * Four can be stolen from Cantelli's room in Rivet City.
 * Dead bodies of wastelanders and feral ghouls.
 * Can be found on the corpses of Talon Company merc and raiders.
 * Sold by Wasteland Junkie around burning barrels in the wastelands, along with jet, Mentats, and other addictive chems. (See Fallout 3 random encounters)
 * Given by field doctor during Operation: Anchorage.
 * Can be found on hunters.