Talk:Mister Handy

If I'm not mistaken, making Mr.Handy run into a forcefield in the Military Base causes it to drop a minigun. --Aptyp 20:51, 29 Jul 2005 (CEST)

Yip, that's right. Slight bit trivial, but right Kharn

GURPS?
Are those Mr. Handy stats using GURPS Robots? They look familiar...208.49.131.4 20:02, 4 November 2008 (UTC)
 * Yes, they're from the original Fallout design document, from back when it was still based on GURPS. See: Mr. Handy design document for the full GURPS stats. Ausir 22:56, 4 November 2008 (UTC)

HE'S SOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO HANDY!
That he is, that he is.

Mr. Handy Mk. II
Do we have any explanation as to why a house cleaning robot had a flamethrower and buzz saw, I mean if it was in an auto-shop or maybe carpentry.

but if it had three manipulators that would make perfect sense, but then all it would do is clobber you to death.

Gooey Twist
When I shoot Wadsworth or Mister Buckingham with the special plasma rifle and turn them into goo they seem to make a weird position when I load a previous save. The combat inhibitor is open the eyes floating in mid air and on a regular basis its thruster seems to go through the middle of the body armour. If I kill it it turns to regular shape. Tested with plasma rifle works, tested with laser pistol does not work, unknown with tesla cannon

type II stats?
what happened to the stats for the type two? it had all the electrical stats and the wieght and everything like the type one, now its gone, what happened to it?Katikar 15:02, February 12, 2010 (UTC)

Inconsistency
Looks like despite the robot having been developed by General Atomics according to previous games, it is now identified as a RobCo product in FNV. Maybe it was a joint project by the two companies, like Liberty Prime? Ausir(talk) 12:00, November 10, 2010 (UTC)

condensation collectors
The Mr handy robots Wadsworth and Godfrey both can provide you with water using their condensation collectors. Should this be mentioned as a feature of the Mr Handy robots?

FO3/FNV changes?
Does anyone know the reason for the voice change from FO3 to FNV? Going from Stephen Russel's impeccable British to the (imo) odd tinny voice is a bit of a downgrade... Should I assume it's a contract/cost issue, or is it based more on a 'return' to FO/FO2 (haven't played those so I wouldn't know)? Flagcaptured 17:29, April 17, 2011 (UTC)

Yeah...Fallout 3's Mister Handys and Gutsys had waayyy better voices than the New Vegas ones...the Mister Gutsy doesn't even sound gutsy anymore... --Bottletopman 23:48, June 17, 2011 (UTC)

Type I & II?
Where does this distinction come from?--Ant2242 (talk) 22:53, 3 November 2015 (UTC)