Forum:Ref id problem

Using the console, I'm trying to spawn several creatures and then change them with commands like setscale and modav.. The problem is, after spawning them with player.placeatme I have to manually click them to get their ref_ids, so I can't use a text file to automate this. Is there another way to get the ref_ids?
 * RefIDs are created on the spot, iirc they change depending on your location too. The RefID is a unique identifier for each and every NPC in the game, so you probably won't be able to automate it without making some kind of mod. Hopefully someone more pro will see this thread and say something obvious that I don't know about. GL. --96.243.180.70 14:24, 17 May 2009 (UTC)