User talk:Xclockwatcher41321

Hi there!
Welcome to

...edited for brevity by Xclockwatcher...


 * Ausir(talk) 04:07, September 12, 2009 (UTC)

Mini Boomer
I intervened in your Mini Boomer edit, because I saw your removing too much content. But now I see you weren't ready yet. I have reverted my own edit, so you can finish it. Jspoel 21:44, May 23, 2011 (UTC)


 * The Mini Boomer page looks good to me now, according to guidelines. A nice improvement I think, also because you transfered data to relevant quest pages, with a link to it on the Mini Boomer page.

SCIU
Disambiguation pages are usually for articles that include two or more games, (example: Super mutant brute). They also include articles that can have different meanings like Pete. Headers like for The Sink are for commonly mixed up articles, like the Sink (location), Sink (computer), or SCIU. --Kastera (talk) 01:29, August 4, 2011 (UTC)

Merchant layout
Hi Xclockwatcher,

Don't know how interested/invested you are in this, but following talk on the Merchant page I experimented with this.

It maybe shows the good and bad of this layout option. I did F:NV in case you were planning F3 changes yourself. Let me know what you think.

All the best, -- FourWayDiablo (talk) 19:39, November 14, 2011 (UTC)


 * Well, at least it's a basis to work from. I ummed and ahhed about alphabetizing the categories, and am still not sure. Another problem with the format is that scrolling the headers off the screen makes it difficult for the reader to make sense of the columns and rows.
 * I reached the same conclusion about the repair % while getting info from the game today. Definitely the better option.
 * As retained sold inventory is time-based (every 3 days, etc.), a blanket note or footnote in the section would cover it in the least cluttered way.
 * Merchants with shared inventories may be rare enough to excuse the use of a footnote, rather than being an overall layout consideration.


 * Another option for alphabetizing/grouping might be contrasting table colours/tones for each location, alphabetized by location (though this may cause search confusion - just brainstorming here).
 * So alphabet "Location names" in the second column, with alphabet grouped "Merchant names" for that location in the first column. New alphabetizing for next location row. May be a way to avoid messy location repeats, if that's even a problem.


 * If I get time, I'll do another mock-up to better explain. -- FourWayDiablo (talk) 20:56, November 15, 2011 (UTC)
 * I tweaked it a bit and added repair %, if you want another look. I think it would be a better layout with repair and medical services first, then items. This will of course now be annoying to change. Good idea about the factions. -- FourWayDiablo (talk) 03:15, November 16, 2011 (UTC)

Update. Merchant has been split into game-specific pages, and I added the tables. So, of course, feel free to improve them. This was all your crazy idea in the first place. o_O -- FourWayDiablo (talk) 01:56, November 17, 2011 (UTC)
 * Hey, no-one forced me to do it. ^_^ Community effort and all that. I haven't played Fallout 3 for a while, so a few merchants may have escaped me (e.g. added the Pitt's Harris earlier), and the opening times still need checking. They seem a little redundant in F:NV as I think everyone is accessible 24hrs.


 * I saw the maps on your page. Are you playing and checking, or using some arcane GECKnology? Either way, keep up the hard work. FourWayDiablo (talk) 04:05, November 17, 2011 (UTC)

I'm in the same (unseaworthy) console boat, so checking means playing - and I'm not sure they can ever be the same thing. Can't remember the last time I found something and didn't think, "Is this on the wiki yet?", instead of just carrying on and enjoying the game. O_o -- FourWayDiablo (talk) 04:48, November 17, 2011 (UTC)

Merge
To suggest merge for and article all you have to do is place this at the top:. For more information see merge --Kastera (talk) 21:44, November 14, 2011 (UTC)

Ambitions
Of course. I always skim over the category links. And the one time I need them... Thanks, I'll do a comparison check.

And I can't see where you undid the style, unless it's been edited since. Adding the doctors does bring up a point, though. There's a lot of "negativity" in the tables, that is to say, a lot of (basically redundant) Nos. Players are mainly concerned with what NPCs can do for them, so I wonder if a simple dash instead of a cross would be cleaner and less distracting to read. Might be against guidelines. -- FourWayDiablo (talk) 04:59, November 17, 2011 (UTC)

And it turns out, a few characters were missing from the merchants category page as well :-) (Greta and Buckingham found and added so far), so might need to check doctors as well. -- FourWayDiablo (talk) 06:28, November 17, 2011 (UTC)

Merchants
Thanks for your work on the merchant tables! I like em. For an update, see below.

Post below is a CC, original was sent to FourWayDiablo

I've changed my mind about the merchants pages. The main overview page, Merchant had links to other game overview pages and not so much to a specific merchant character. In other words, it can be more compared to for example the Companion page. Therefore, I've changed the overview navbox on the Merchant page and renamed Merchant (Fallout) to Fallout merchants and so on. And I've given the merchants a prominent place in overview navboxes, like here: Navbox overviews FO1. Jspoel  12:22, November 17, 2011 (UTC)

Migration Tool
I have re-worded it now. User Avatar talk.png 14:27, 13 January 2012 (UTC)