Kingsport Lighthouse

Kingsport Lighthouse is a location and possible settlement in the Commonwealth.

Background
A landmark once serving the proud city of Kingsport, the lighthouse has been appropriated by extremists of Atom in recent years. The cultists from the crater house have sent some to this lighthouse to shine its light onto the crater, to guide pilgrims and to feed unwary travelers to their glowing one. Once the lighthouse has been rid of these cultists, the site could prove to be useful for the Commonwealth Minutemen.

Settlement information
The construction zone of this settlement extends from the house in the west down to the dock and boathouse in the east. The main house is already mostly intact, but additional structures can also be built around it. The junk around the locale provides decent amounts of steel, wood, concrete and rubber for construction, but anything more will likely require a supply line.

The sandy area surrounding the house is prime for crop production and the beach has open open water which allows for large scale water purification. Even though the area is accessible from three direction, in a dangerous region, and prone to raids, the lighthouse is an easily defensible building.

Layout
The site's main house consists of two stories, with the living area on the first floor and the bedrooms on the second. Behind the house is the lighthouse, containing the workshop of the settlement as well as a weapons workbench; up the four stories is the top of the barred lantern and lens, which houses a glowing one, as well as a steamer trunk. Behind the lighthouse is a small pier and boathouse, as well as a tugboat still docked there. At the end of the pier is a collection of severely radioactive barrels, which peak at 30 rads per second.

Notable loot

 * There is a mini nuke inside the beacon room at the top of the lighthouse.

Appearances
Kingsport Lighthouse appears only in Fallout 4.