Forum:Need help starting second character

I am planning on starting up a second character on my new account on the 360 and I was wondering if I could get some pointers

I was thinking of building her like this

gender: female

S.P.E.C.I.A.L


 * Strength: 5
 * Perception: 6
 * Endurance: 4
 * Charisma: 4
 * Intelligence: 10
 * Agility: 6
 * Luck: 5

perks level 1->30

(I have yet to play the broken steel DLC but I am trying to plan ahead)
 * level 2: black widow
 * level 3: intense training (Endurance)
 * level 4: educated
 * level 5: comprehension
 * level 6: gunslinger
 * level 7: bloody mess (looking for advice on what to put here instead I just prefer bloody mess to most other perks available due to how it increases damage all around instead of in a specialized area like the entomologist perk which isn't very useful early in the game)
 * level 8:commando
 * level 9: strong back (could be replaced by another useful perk if any helpful person could offer advice)
 * level 10:finesse
 * level 11:child at heart/mister sandman (I may choose to get the lucky eight ball before level 11)
 * level 12:sniper
 * level 13:silent running (this one is really open for suggestion/improvement I normally crouch when near enemies and the only way that silent running could help me that I know of is to help make it so that enemies I haven't noticed don't notice me)
 * level 14: adamantium skeleton (open for suggestion)
 * level 15: cyborg (open for suggestion)
 * level 16: action boy
 * level 17: better criticals
 * level 18: concentrated fire
 * level 19: tag skill
 * level 20: grim reaper's sprint
 * level 21: entomologist(albino radscorpians)
 * level 22: puppies
 * level 23: robotics expert
 * level 24: demolition expert
 * level 25: toughness
 * level 26: mysterious stranger? (is this good, the only reason I have chosen this skill is because the broken steel perks seem a little weak compared to the perks available before level 20)
 * level 27: rad resistance (running low on useful perks...)
 * level 28: I'm not even sure now... pyromaniac/cannibalism
 * level 29: pyromaniac/cannibilisim
 * level 30: almost perfect

I would then collect the bobbleheads so that I could have ten in each s.p.e.c.i.a.l

quest perks (not sure about the quest perks from the add-ons but this is what I have right now)
 * Ant Sight
 * Hematophage
 * Power Armor Training(obviously)
 * Rad Regeneration
 * Wired Reflexes
 * Survival Guru(with +15 hp or the 3% crit chance)
 * bark skin (is it worth missing out on items like the poplar's hood and yew bear's charm?)

way I'm planning on raising skills I'm planning on tagging repair, small guns and explosives (perhaps energy weapons for when I recieve a3-21's plasma rifle)


 * I'll be raising small guns, repair and medicine quickly in the beginning and sclowly raise secondary skill such as sneak and lockpicking.


 * My gameplay utilizes sneak criticals and v.a.t.s. a lot. I also tend to use small guns (such as lincoln's repeater)and if I can I try to get in a quick hit with a sniper rifle from a distance. I'm more of a ranged fighter than a melee fighters since I like to take out my enemies before they can hit me.I would really like some insight from more experienced players.