Talk:General Chase's overcoat/Archive 1

Combat Armor???
I found the Real code for his overcoat it works!!!!!!!!!!! :DDDDDDDD The code is 0200ad7b    ur welcome it took 3 days!

I got the armor. You have to do the little elevator run with sally. But my overcoat is skinned as winterized combat armor? anyone else confirm?71.206.5.195 21:24, 3 August 2009 (UTC)

Sadly I can confirm this PipBoy labels it as the Overcoat but when equipped it looks like Winterized Combat Armor. Just for clarification im playing on the 360 and am a female character, just a thought but might the appearance be gender related? 81.156.11.190 21:28, 3 August 2009 (UTC)

i really hope its not gender related!! cuz im also female and it was combat armor 4 me and if it really is gender related, im not going 2 bother wearing it --Masqueradebunny14 21:32, 3 August 2009 (UTC)
 * Yup,it is gender-related,i have two saves,one male,one female,and testing proves that bethesda are sexist and don't like woman. The Second Wolf Brother. 21:36, 3 August 2009 (UTC)

what?! thats total crap! gee, thanks bethesda --Masqueradebunny14 21:39, 3 August 2009 (UTC)

Not true. Even on my male account it is Winterized Combat. Locklear 86 21:43, 3 August 2009 (UTC)
 * What what?Then WTF is wrong with my game?It's displayed as an overcoat just fine!Damn you bethesda.Oh wait,what regional version are you using. The Second Wolf Brother. 21:44, 3 August 2009 (UTC)
 * Don't Know. English. The PIP icon is right. I thought because I had Col. Autumns Uniform on at the time it might be confusing the game or something. I don;t know, just clutching at straws I guess. Locklear 86 21:46, 3 August 2009 (UTC)

do you think its a bug? but i dont know cuz i tried loading a previous save twice and both times the overcoat was still combat armor. and the fact that it is labeled as his overcoat and not looking like the actual overcoat is a bad move by bethesda, im thinking. maybe it has something 2 do with previously completing OA? --Masqueradebunny14 21:50, 3 August 2009 (UTC)

Hopefully its a bug that will be fixed and we'll get the awesome looking overcoat and not stupid combat armor with different stats.--LordVukodlak 21:52, 3 August 2009 (UTC)
 * I can confirm,the overcoat looks the way it should on my game,perhaps it's a regional fuck-up,bethesda ain't exactly the most varied assholes. The Second Wolf Brother. 21:53, 3 August 2009 (UTC)

FOr you it is correct, you have the uniform? Locklear 86 21:55, 3 August 2009 (UTC)

i had 2 reload a save from before i went on that elevator ride with sally in the waste area, and now the teleporter 2 even get 2 the elevator doesnt work!!! --Masqueradebunny14 21:59, 3 August 2009 (UTC)

I am on the lift now, will see if re-loading or even a system restart will get it to appear. Probs not. Locklear 86 22:02, 3 August 2009 (UTC)

Yep, I confirm it's not gender related. The pip-boy Icon is an overcoat but all I see is a fucking piece of shit winterized combat armor. Dammit, I spent all day looking for this too! Time to cry myself to sleep.

personally i think this is a load of crap, but none of the teleporters will work 4 me ( the one in the engineering core and robot assembly) --Masqueradebunny14 22:17, 3 August 2009 (UTC)

Well, Im glad I didnt go search for it.--Friday 02:54, 4 August 2009 (UTC)

GO CHECK! We need to see if this is occasional, or all the time. They had better patch this. We can live without a working Gauss Rifle, and an invincible suit of armor, and unkillable Reavers. WE CAN'T LIVE WITHOUT THIS OVERCOAT!!! Nitty 02:59, 4 August 2009 (UTC)

The bigger crime, in my opinion, is the inability to own jingwei's hat. The goofiest hat in the game and no way to wear it... --Nichos354

True jengweis hat is oggfy and hilarious but The truth is I WANT THIS FUCKING OVERCOAT. I dotn have Broken Steel so this is the only way forme to get a trenchcoat without me glitching the hell out of the game. (360)Drizzitdude5 04:57, 4 August 2009 (UTC)

Where exactly is the overcoat in Mothership Zeta Ranger1991 22:58, 3 August 2009 (UTC)

Next to the door to the robot assembly, there is a teleporter. go through it and find sally in a waste elevator. after you get out, there is a door to your right. when you go through that area, you'll see a support drone. in the next area theres some aleins on a balcony to your right, over the railing is a military footlocker, its kinda hard to see. be careful, the overcoat may look like winterized combat armor and the video log in the footlocker may not play--Masqueradebunny14 23:23, 3 August 2009 (UTC)

I just wanted to say, that I have enjoyed the progression of this discussion. You can watch, as one-by-one, different players discovered the bugs. Then the rants began. Then speculation as to how the bug exactly affects the game, and so on. Then more ranting, and finally lashing out against Bethesda. Everyone should give this a read. It's humorous to me. Not the misfortunate of the bug, of course. Just how the disovery of it slowly evolved into near-chaos. I should go out and buy this now. I am a very busy guy, though. 160.150.65.52 13:57, 4 August 2009 (UTC)


 * I second this observation. My hope for an intelligent discussion has been quashed by human strife and brash assumptions. However what I have found is that the audio recording in the footlocker is also faulty and will not play. 71.94.63.105 20:45, 13 August 2009 (UTC)

The first time I played Zeta the coat was just fine. Now that I'm on my second playthrough I got this glitch or whatever it is... only difference is that now I'm playing an evil character instead of good, and I brought items from the Operation Anchorage Gary 23 glitch with me. I didn't do the glitch the first time. --Penumbra 01:04, March 7, 2010 (UTC)

Good.
I found the code its his real overcoat it works enjoy!!!!!!! :DDD the code for his overcoat is 0200ad7b  ur welcom it took 3 days!

Finally we can obtain/repair it.Im only 20% of the way through,for all we know there could be a flying chimpanzee launcher. The Second Wolf Brother. 13:12, 3 August 2009 (UTC)
 * So is Chase himself in too? Ausir(talk) 13:19, 3 August 2009 (UTC)
 * Nope, the outfit is found in a locker. -- Porter21 (talk) 13:21, 3 August 2009 (UTC)
 * So we don't get to kill him?Who cares?We get the overcoat.Hmm,i guess this is better than i expected after all. The Second Wolf Brother. 13:24, 3 August 2009 (UTC)
 * Where abouts in Mothership Zeta is the Overcoat? user:Locklear 86 16:23, 3rd August, 2009 (UTC)
 * Probably with the rest of Elliot's squad. Nitty 15:25, 3 August 2009 (UTC)
 * You can find them? Thanks, also in the Cargo Hold there is a door to 'Research Lab' but in front of that their is a door which needs to be opened elsewhere, know what to do? user:Locklear 86 16:36, 3rd August, 2009 (UTC)
 * I think you can find them, there's a Medic helmet in the Ship that has to belong to one of them. Also, there's a Cargo Hold? I have some exploring to do. Nitty 15:38, 3 August 2009 (UTC)
 * Yup, full of stuff from the wastes, though with it being an hour later you've probably all-ready been there, if you find the Overcoat or his men, please let me know on this talk. Cheers! Locklear 86, 17:57, 3rd August, 2009 (UTC)
 * I've been on here, making sure nobody screws anything up. No time to scour a Cargo Hold. Nitty 17:00, 3 August 2009 (UTC)

So where is it located exactly? -Crazy Wolfgang
 * Shame, I'm on my 3rd play through, only finished it once but I keep messing it up, what console do you have Fallout for? Locklear 86, 18:05, 3rd August, 2009 (UTC)

De Eckshbawksh. I normally run through a DLC's quests, so as to have a basic idea of the content, then plant myself here, to help with creating the articles and whatnot. Nitty 17:08, 3 August 2009 (UTC)
 * You run through the quests first? Lazy :P -- Porter21 (talk) 18:44, 3 August 2009 (UTC)

So where is the coat anyways? No one's said yet. I want to make sure I don't miss it.

Where IS the garbage disposal area? is it locked after you complete the storyline?

Put in bugs section?
i think someone should make a bugs section in this article about it being combat armor cuz ive loaded and reloaded more than half a dozen times already, andi its still combat armor 4 me --Masqueradebunny14 23:34, 3 August 2009 (UTC)

I put it in.Drizzitdude5

General Chase's overcoat ID Wrong?
All the other items are working just fine except for the overcoat, is someone else also having this issue?

And yes I replaced the xx with 01, also tried 00 02 03 etc etc, none of them work.

Hmm... did you try the ID for Winterized Combat Armor? With MZ's load order? Nitty 03:19, 4 August 2009 (UTC)
 * Corrected. -- Porter21 (talk) 07:56, 4 August 2009 (UTC)

Video
Sorry about the vid, but it showed the "real" winterized Combat Armor armor in the end. Shouldn't someone change the main picture before it fools someone?
 * Half a second isn't nearly enough time to tell us that the clothing is a fraud. The picture is what the Coat should be, as it is in Anchorage. Nitty 03:45, 4 August 2009 (UTC)

My armor also looks like a winterized combat armor, the picture in the article is wrong.
 * Yes, we know, they all do. The picture is the Overcoat from Operation Anchorage, spawned by Porter, and given to Mr. Generic Man, his photo model. Nitty 04:33, 4 August 2009 (UTC)

Yea that one works fine.

OK i'm uploading a better video that includes how to get into the trash disposal. [Piteå Sweden - 21.25 gmt+1]

Is the going to be a patch for this!?!?
I would like to know if there is going to be a patch for the coat anytime soon, I dont want some set of Winterized Combat armor... If anyone knows of any patch, please let me know.--WantChasesCoat 05:06, 4 August 2009 (UTC)

What really happened.
Heres the lowdown:The proper reason the overcoat doesn't register properly is because the one worn by chase in O:A is his skin, not armor, the variant we had from console commands was simply a test-item. In the first testing of O:A it was likely chase did wear combat armor, but was changed in the final version of O:A, and all we got was the first skin-model for the overcoat. This is all taken from first-hand experiences and stuff that probably has happened, and the almighty GECK. The Second Wolf Brother. 11:16, 4 August 2009 (UTC)
 * Not really. If you remove the coat from OA Chase's inventory, he looks like any other NPC without armor. -- Porter21 (talk) 14:13, 4 August 2009 (UTC)
 * Indeed, but the rest of the theory still works. The Second Wolf Brother. 14:14, 4 August 2009 (UTC)
 * Just to clarify: Your theory was that the armor in OA is just a test item and that Chase itself is reskinned, right? The armor is a proper item and he is wearing it... It is also in a test item room but that's valid for most of the other stuff in FO3. -- Porter21 (talk) 14:18, 4 August 2009 (UTC)
 * Hmm,i need to do some more research next time, for now,i am going to work on fixing my beloved Atomic Pulverizer. The Second Wolf Brother. 14:19, 4 August 2009 (UTC)
 * It's always like that with theories, seems like mine that the "bug" only affects female chars was blown to pieces as well ;) -- Porter21 (talk) 15:01, 4 August 2009 (UTC)
 * Do you have any theories on how to fix it, Porter? Nitty 15:18, 4 August 2009 (UTC)
 * Not really, no. Looking at the GECK, I don't think you can fix it without a patch or mod. Might be wrong though, I'm not that much of a GECK expert - I mostly just use it to look stuff up. To me it seems that the coat simply does not reference the correct model(s) and textures. -- Porter21 (talk) 15:34, 4 August 2009 (UTC)
 * So we're stuck until they patch it, huh? There's got to be one more patch coming, for the Xbox achievements, so mabye they'll fix it. Nitty 15:36, 4 August 2009 (UTC)

I've added two links to mods that will fix this bug, if you're on the PC. --Sentinel 101 15:28, 4 August 2009 (UTC)

What I think happened was that when they were putting the coat into the game, Bethesda was too lazy to notice that they accidentally put in winterized combat armor texture. Since the items are both from O:A, I can be considered an "easy mistake," but still, wasn't this play-tested?

Give it time and they will hopefully fix this so that it is right Five Star Genral Of The Dead BigDog 20:24, 4 August 2009 (UTC)

Quartermaster's Note?
I'm suprised nobody brought this up. Could the Overcoat's bugged appearance have something to do with the note? My current playthrough has a bugged Coat, and the note will not play. Also, could someone with it working make a transcription? Nitty 14:56, 4 August 2009 (UTC)

-It's quite possible that is whats going on. Maybe it might even work if just the coat was picked up from the footlocker, and not the note. Has anyone tried that? —Preceding unsigned comment added by MightyKingJohan (talk • contribs). Please sign your posts with ~ !

I'm going to try MZ with a brand new character tonight, has never done any of the main quests or DLC's and not pick up the note, see what happens.
 * Theres a note for the quartermaster in MZ? The Second Wolf Brother. 17:26, 4 August 2009 (UTC)
 * yes it is right with the coat but the tape is blank with no kind of sound Five Star Genral Of The Dead BigDog 18:42, 4 August 2009 (UTC)

yeah when i tried reloading a previous save, i just picked up the coat, but it was still combat armor --Masqueradebunny14 21:15, 4 August 2009 (UTC)

Tried it, still a piece of shit combat armor.

The note is most likley just a shot at o:a, as it is the same thiing you get from the simulation, and juat added it to show where it came from. what would the point of having audio on the tape anyway? The whole combat armour instead of the coat is probably not a bug, just a slip of the pen on bethesdas side. J.J.-Lopez 08:52, 28 August 2009 (UTC)

Gender Theory overview
For those of you who refuse to read the entire discussion NO the bug is not affected by Gender in anyway whatsoever. It has been confirmed by multiple players and I myself am using a Male charecter and the Bug is still in affect. --Drizzitdude5 00:31, 5 August 2009 (UTC)

Has anyone ever actually seen the overcoat model on a female character? If no, then it is gender related, but even for male characters some other factor causes the glitch.--Master of cheeZ 05:12, 20 August 2009 (UTC)

According to Porter, neither the Anchorage nor the Mothership version of the coat has a female version. Probably because the devs were lazy in Anchorage, knowing that a female would never wear the coat, and were just plain stupid in Zeta. Nitty 05:15, 20 August 2009 (UTC)

Alright, here's my two cents. Using my female character, I went through it be-boppin around and got to the container, I grabbed, JUST THE NOTE, then exitted, then I went bak in and grabbed the coat. Upon wearing it, It showed as Autuam's coat, which is the icon on the PIP. So it isnt gender, it's just a glitch that mistakes the Coat for the winterized armor.--Demos99 00:36, October 14, 2009 (UTC)

Bethesda's habit
Wow! They had extra days to fix this and no, there has to be one shitty bug in every DLC...--BloodOmelet 01:03, 5 August 2009 (UTC)

Hmm, does the overcoat appear as the O:A combat armor? Or does it appear as the cleaner MZ Combat armor? If it's the O:A one, I have a suggestion. Delete O:A and MZ from hard drive (Optional: Delete all FO3 add-ons). Play through MZ until you get the Overcoat. If it is normal, try installing the other add-on(s) to see the effect. If not, pray Bethesda patchs this.--Master of cheeZ 17:14, September 6, 2009 (UTC)

Missing Glove
I took a look at the winterized Combat Armor and Genral Chase's Overcoat and I noticed the glove on the overcoat's right hand is missing. I don't if this means anything but if you guys have any theories please share. P.S. this was on (xbox 360)KAZzy Robot 01:12, 5 August 2009 (UTC)

Yep, bug works for me as well, plus with the accompanying holotape. Why the hell does Bethesda not seem to give two shits about QUALITY CONTROL...? ~Prince Charming

Hmm... Well, Ausir managed to get an interview with one of the Bethesda guys, maybe he can get another to discuss the bugs in the DLCs, like the Winterized T51-b, the Gauss Rifle, the invinci-Reavers, and the coat. And also deliver a resounding slap of justice for fucking around and not fixing these sooner. Nitty 06:10, 5 August 2009 (UTC)

Well, the page says it may be fixed in a later update now, anyone know when that's gonna hit?

Well, since they have yet to release patch 1.7 for Xbox, I'd imagine they will do it then(if at all). --Nichos354
 * Actually, the glove on the bugged Winterized Combat Armor version is missing as well. The uniform worn by the soldiers in Operation: Anchorage had white gloves, but this one has visible hands. This is actually better, since the gloves on the original Winterized Combat Armor aren't "attached" properly and there's an invisible gap at the wrists. I'm not too fussed about the clothing glitch since the armor looks better than all the other versions in the game and now I've got one. It looks more worn than the Winterized Medic Combat Armor as well, so it appears more like urban camouflage. Very suitable given the setting. 115.64.118.162 15:52, 7 August 2009 (UTC)

Yeah, but it's not really supposed to look like that. It's supposed to look like an overcoat...I do agree that the winterized combat armor looks cool, but we've got the medic version, and that's pretty close (just cleaner plus a red cross at the base of the neck). Personally, I'd rather have this item look the way it was intended. Perhaps they'll fix it in an online patch, or fix it in the Game of the Year Edition? Then again, I wonder if they'll fix it at all...I wonder if Bethesda is even aware of this bug?... ~Prince Charming

I'm pretty sure this is because the pip-boy is on the right hand. This also happens to a lot of different armor too. Slighttlysniped 23:19, 9 August 2009 (UTC)

Never mind. the pip-boy is on the left hand. My bad Slighttlysniped 00:41, 10 August 2009 (UTC)

Chase Abducted?
Does this mean that Chase was abducted? Or does the player character identify any general's coat like this a one of Chase's (like players can also "not entirely" place Elliot's armor)? --Radnus 81.205.186.16 22:46, 11 August 2009 (UTC)
 * Anchorage_Quartermaster_Shipment. In short, no. http://images2.wikia.nocookie.net/fallout/images/thumb/5/5c/Scribe.jpg/15px-Scribe.jpg Tagaziel (call!) 23:24, 11 August 2009 (UTC)

Will dropping the coat make it appear as winterized combat armor as well, or will it appear as a folded up overcoat? Perhaps this will reset the skin for it maybe...? Has anyone tried this? I have yet to try it myself.

Yeah, I tried dropping it and it still looked like winterized combat armor --Masqueradebunny14 04:01, 14 August 2009 (UTC)

Anyone know when/if the Overcoat bug will be patched. (Xbox360) 76.177.11.236 17:01, 16 August 2009 (UTC)

No idea. I'm not going to finish this DLC until this problem is redressed, though...If they don't patch it with an online update, maybe they'll fix it on the Game of the Year edition set to be released this October. Or, maybe it won't be fixed at all. Who knows...~Prince Charming

Different glitch
I also get the combat armor instead of the trench coat - BUT rather than being all one texture/color scheme, it changes depending on the camera angle. The best part Is that it also takes on the textures/skins of surrounding objects - for example, whilst wandering the wasteland it skins itself to look like a rock, then maybe a 'hazardous radiation' sign, it's kinda like unpredictable adaptive camouflage armor (this is on 360) any thoughts? It's glitchy as hell! itsjustliam

That sounds like fun! Spoon 22:34, 19 August 2009 (UTC)
 * It is. HOLD! RELEASETIME! 18:47, September 19, 2009 (UTC)

Wow! I just got the armor and tried it, that's exactly what I got. Its like Octo-Camo from Metal Gear Solid. I walked by the fridge, I turned white, I walked to the sand, damn thing changed color. I also noticed that I sneak better. I'm standing really close to random people but they can't seem to notice me sneaking. My Sneak Skill is only 70. I dunno it just feels different to me now.

...? What fresh hell has Bethesda wrought upon this world?! Well, that would explain the Winterized Combat Armor look. To disguise Chase as one of his troopers, so Chinese forces wouldn't target him specifically. Or not. Nitty 03:58, 20 August 2009 (UTC)

It seems to be really picky about what texture it copies. My Megaton house has a collection of different sized teddy bears, which the armor seems to prefer copying. (You can actually see the bears face on the armor) Outside Tenpenny Tower, it reverted back to Winterized combat armor for a while. In megaton, it likes to become the sign post and in the wastes it usually turns rusty brown or dark gray, but in Oasis it didn't take to the greenery. I'm not sure but I think it copied an Enclave Trooper's armor (metallic look,) but it might have been one of those barricades they have at their camps. itsjustliam

I cant get that to work:[ ,you guys should make a video or something too see if it's real, and yes this is on the xbox 360 ,cya Nyoche 02:17, 24 August 2009 (UTC)

I noticed this after I removed Operation: Anchorage off my hard drive, to test the overcoat, and I noticed this crazy textures thing when I put it on without O:A. 92.20.28.191 08:17, 26 August 2009 (UTC)

So does that mean the only way for doing this awesome glitch is to remove O:A from the hard Drive?Nyoche 21:33, 26 August 2009 (UTC)

Bethesda Complain Section
We need to organize and find out where we can direct our complaints about issues like this one. -- Jaimas
 * All you need to do is go to their website and and send the an email about the problem. Five Star Genral Of The Dead BigDog 10:36, September 8, 2009 (UTC)

PS3 version
Was this problem fixed on the ps3 doc; or does that consoles version suffer from the same glitch? PumpkinEatSpice

Just beat it on PS3, got the same errors as you all.

Is it possible to reverse-pickpocket it out of chase in the simulation?
 * Ha. Lazy bastards. And no, you can't reverse pickpocket it out of the sim, Chase can't be pickpocketed. But, if someone could tell me how to hex edit this thing out of O:A and into my grubby little hands, I would be very grateful.

question and a comment
Is there a way to fix it on the 360? and maybe Chase was abducted ad some point...I mean, everyone did seem to think that he was going insane,.OutcastBOS 18:04, October 11, 2009 (UTC)

No, and no. Chase wasn't abducted. This was part of a shipment to Anchorage. - Kren Varom

what the hell bethesda?
seriously, why is this overcoat so glitched? this a major epicly horrible fail for bethesda, i mean so the gauss rifle glitches sometimes, but its skin isnt a random roulette between gauss rifle skin and assault rifle skin! how is it even feasibly possible to mess up this badly? its a whole other outfit entirely, i go into MZ all excited about sweet items like samurai sword/armor/helmet, then i go here and see theyre dangling a chase's overcoat in front of me, so i search for like 30 mins to find it, then go here and see that its glitched! then i go to see if it messed up for me(yes its a male character)and tada, im wearing cruddy ugly version of the sim's armor, so now here i am, so far its been 30 minutes...loading and reloading my auto save in this room just to get this armor,and i just have to say it again, how is it frigin possible to mess up this badly!?Toolazytomakeaaccount 05:38, October 19, 2009 (UTC)

^^Easiest way to fix coat and so much more, is to hex edit. On Xbox 360, invest in a hard drive transfer kit. Use the cable from the kit along with some free software like Modio or Complicators Fo3 editor on your PC. You can drop people, buildings, and even GREEN trees into the world. Plus you can get max stats at level one, and ALL Items before you leave Vault 101. Search Fallout 3 HEX Editing on Youtube.com the proof is there. Personally, enjoyed this little discovery, on my game, now Jingwei's Officer hat and Chases coat are mine. And the Wasteland never looked Greener.

Is it possible to get the coat in the sim?
I know that chase cant be pick-pocketed, but If you knock him down with the guass rifle, would you be able to reverse pickpocket him for the coat, then do the gary glitch to get it out of the sim?
 * heres how it works, general chase, and Sally are both set in the G.E.C.K. as "ghosts" this is most likely an oblivion reference, ghosts could only be harmed by using enchanted weapons, and since there are no enchanted weapons neither is there a possibility to enchant weapons, you do the math(just in case the answer is no, you cant even hurt the old bastard)Toolazytomakeaaccount 06:06, October 27, 2009 (UTC)

No fix on Game of the Year Edition?
Does anybody have the game of the year edition? If so, is this bug fixed on it? Something tells me that Bethesda did not fix anything...~Prince Charming
 * According to Prima's guide, if you can believe it, the character is wearing General Chase's Overcoat with a Drone Cannon. That's if you can believe the guide. I'll update this when I acutally play MZ--KnightNapier 14:08, November 14, 2009 (UTC)
 * Sadly, I've played through it. No, it hasn't been fixed. Still the same lame glitch. - Anon
 * Yeah, I just found that out myself when I got it. I don't know who Prima managed to get it fixed. Oh well, I've got to Autumn uniforms to compensate, worthy but still not enough. Hopefully my chache of alien guns will make up for it.--KnightNapier 00:22, November 20, 2009 (UTC)

THE 2009 GLITCHIEST BOX AWARD
The 2009 glitchiest box award goes to: Military Footlocker in the waste disposal of Mothership Zeta!!!!!! As far as I know, this is the only container that's entire contents don't fucking work!!! Hooray! BOTH of the objects fail to do what they are supposed to!!! --RockstarRedCommand 16:18, December 29, 2009 (UTC)

Haha I second that! Hell, it could even make the 2010 award...... great going bethesda I hope they dont f*** up New Vegas that bad. They should at the very least make one last patch for the damn overcoat/combat armor Btron4ever 02:38, May 28, 2010 (UTC)