Talk:Fallout 3 patch 1.4

Sadly, it seems that the VATS sniping bug is still here. —Preceding. Please sign your posts with ~ !
 * What is this bug exactly? Bbcode 22:48, 2 March 2009 (UTC)
 * The accuracy of VATS f**ked up and those VATS related perks are no longer functional, plus some annoying lag when entering VATS. You can read some detail HERE or PC Issues section of Bethesda forums. The VATS problems only occur on PC version (Xbox360 is fine). --NovaRain 23:21, 2 March 2009 (UTC)

Gauss Rifle/Stealth Suit Glitches?
Anyone know if this addresses either of these in any way?
 * Nope, this "patch" doesn't have any fixes at all. It just adds the Pitt achievements and multiple DLC support. Ausir 01:53, 4 March 2009 (UTC)
 * Should we mention about this in the page? --NovaRain 03:52, 4 March 2009 (UTC)

Hm, not sure it should really be called 0.6...
On Beth's website it's says "Fallout3_v1.4.0.9 English_UK.exe (48.5 MB) 03/03/2009" on UK version, however both UK and US versions goes to a file called 1.4.0.5.

Rathoz 06:50, 4 March 2009 (UTC)


 * Well, the patches for all other language versions are called 1.4.0.6 (both on the download page and the files themselves). -- Porter21 (talk) 07:07, 4 March 2009 (UTC)


 * Alright, they changed it now, file name changed from 0.5 to 0.6, UK patch is now called 0.6 as well.

Xbox 360 Graphics
Apparently the update for the Xbox 360 improved some of the lighting and stuff. Here is a link to the article with some vid/pics as proof

http://www.digitalfoundry.org/blog/?p=552--67.171.46.168 06:51, 5 March 2009 (UTC)

No specular maps before patch?!
Hey im an owner of the Xbox 360 version of Fallout 3 and, even before the patch, I had specular maps on all bugs, the hair of people, some creature like yao guai and super mutants, even raiders and some clothing items had specular maps applied to them. So when I had heard this patch 'introduced' these mapps I was supriesd as they had always been there for me. But now after this patch, some of the specular maps seem more dull, they dont reflect as much light as before. Im just wondering, what the hell is going on.

Specular Map feature
this is very short and drict question: what the hell is Specular Map feature?


 * Basically, texture mapping that supports a higher degree of reflection and detail. Dthvirus 16:21, 15 March 2009 (UTC)


 * It was added by 1.1, not by 1.4. Ausir 14:28, 24 March 2009 (UTC)

That makes more sense, as I noticed the addition of specular maps to things like rad roaches after 1.1 too.

Scores of new bugs
In typical incompetent Bethesda fashion, their attempts to fix some problems in the game have only introduced MORE bugs. These are the only ones I've noticed so far, but I'm sure there are others, judging by the sheer negligence on Bethesda's part when it comes to properly testing their products, or testing them at ALL, it would seem:

As I said before, I'm sure there are numerous other bugs introduced along with the new patch, but these are the ones I have noticed at this point. Blutteufel 23:14, 18 March 2009 (UTC)
 * The eye color of certain NPCs has lightened significantly, almost to the point that they appear blind.
 * Similar to the above problem, some other NPCs have eyes that GLOW when the Pip-Boy light is on.
 * Certain bodies of water turn a bright, golden-white color, and this effect spreads over the rest the water as you approach it.
 * As some of you may know, enemies may occasionally fall through the ground after you kill them (for me, this problem rarely occurred with anything but radscorpions). However, after installing the new patch, I now find that many enemies, regardless of type, fall through the ground upon their death.  This is extremely annoying, especially when I had to fight my way through Fort Bannister again to get Occam's Razor after Commander Jabsco fell through the floor.
 * VATS seems to be slightly askew when it zooms in when used on certain enemies . I find that the center of focus is often NEXT to the target, rather than ON the target.  This seems most prevalent with radscorpions, as I have only encountered two since installing the patch that did not have this effect.
 * I don't think this is a bug, but it certainly doesn't seem right, either. Robobrains seem to have become overpowered when fighting other enemies, and I have seen them take down yao guai with full health and only lose a little under half of their own HP.  Previously, the yao guai would quickly and invariably destroy the robot.
 * The left stick (360) spontaneously stops working when trying to crouch.
 * Leo Stahl never leaves the water purification plant. Ever.
 * Added 15/04/09 - It may very well be an isolated incident, but at the Enclave checkpoint just East of Jury St. Metro Station, I encountered the worst bug to date in my game, as I had to start the game over from scratch. My autosave file bad been corrupted whilst trying to leave Gold Ribbon Grocers, but I had manually saved before entering just in case the Rube Goldberg sequence didn't work properly, as it has been known to (I turned of the "travel" option for autsosaves before leaving the store, just in case it happened again; unfortunately, I forgot to turn it back on.  So, only a manual save to back me up, I head East to kill the Enclave soldiers.  After I'm finished, I try to quicksave in the middle of the camp by choosing the wait option, then immediately cancelling; you won't wait, but it still autosaves.  It said I couldn't do so when enemies were nearby, which is obviously rubbish since there WERE none around, so I manually saved.  Apparently, I accidentally hit the right bumper afterwards, because I entered VATS and targeted a deathclaw UNDERNEATH THE GROUND about 300 metres away.  It was VERY stretched out, so much so that both ends were off screen.  I tried killing it to no effect.  Then, I died.  For no reason at all.  Just dropped dead.  This wouldn't have been so much of a problem, had I not died immediately upon reloading the game.  And again.  It permanently messed up my game, because I died every time I tried reloading, and needed to start a new file.

I noticed something odd about the eyes of NPCs, too (PC). I did not notice the other bugs. But I had Fallout crash quite often without proper reason, outside "The Pitt", in the Wasteland. I did not have such unmotivated crashes before 1.4. So I must sadly agree, they did not fix anything and besides the for me (PC) rather useless achievement and DLC options stuff, they managed to make the game less stable than before. :( --84.147.62.183 20:28, 1 April 2009 (UTC)

Latest Patch Causes Crash in Windows 7
The new patch causes my computer to CTD every time I attempt to load Fallout 3 with or without mods. Everything worked fine before I installed the new patch. Using Windows 7 Build 7000.