Forum:Sniper Issues

There are times, especially with the blackhawk, when my non-vats shots seems to pass through my foes or do very little damage. Is anybody else having this problem?

Well im on 360,im not as good as aiming on the xbox as pc,obviously,as with a pc you can have a far large degree of accuracy aiming.

But i cant hit diddly squat on fallout 3 out of vats,obviously i can shoot em,but it just seems to erratic and no where near smooth enough,but i do get some nice non vats magnum and sniper headshots--Bluemax 17:09, 24 February 2009 (UTC)

Part of the problem with the Blackhawk is that it has a very small spread factor (0.3), which means that the bullet doesn't always go directly to the crosshairs. I suspect a large part of your problem just comes from lining an enemy up perfectly and having the bullet go somewhere other than dead center. There are, however, issues with all of the scoped weapons not dealing damage even on a successful hit. I've heard others complain about it with a sniper, but have never experienced it myself; however, I encounter it frequently with my Gauss Rifle (along with other bugs- that weapon is a mess). I've had several times where I've gotten a sneak attack critical with the Gauss, knocked the enemy down to confirm the critical hit, gotten a message at the top of the screen confirming the sneak attack critical... only to discover when I targeted the enemy again that he was still at full health. I think sometimes it's the result of hitting the enemy's weapon instead of their body (which can be confirmed by the fact that they attack you with a secondary weapon, and when you loot their corpse their primary weapon is broken)... but sometimes it's just the game being glitchy. That glitch is why I prefer the Sniper Rifle to the Gauss Rifle, even if it is supposedly statistically inferior- the ability to instantly fire a second shot or to enter VATS and unleash a barrage without having to wait for a lengthy reload is often priceless, especially against tougher foes. Some Sort 07:25, 28 February 2009 (UTC)