Forum:Evil?

i was going thr the forum the other day and relised how many people do all the good karma things,(disarm the magaton bomb, kill all slavers at paradise falls, not blowing up the citadel).so is there anyone else on this wiki not such a saint? evil gets its rewards(shame u cant join the raiders) and its way more fun helping people and then stabbing them in the back when they think your cool with them. anyone here a complete "take no shit from anyone, kill people and be reward" badass?

Dude, please sign your posts. You sign by pressing the tilde [~] on your keyboard four times. Broeman 10:00, October 13, 2009 (UTC)

I was evil then good then evil over to neutral and back to good on my main char, it was fun... On my new char, Nick Ordeth, [the name means go my way(Nick) or you die (Ordeth)] Megaton didn't do things my way, I blew em up. Tenpenny tower was too posh, they all looked better torn to pieces by ghouls (the loot was good too) The citadel, I blew em up to follow suit with my explosive town eliminations. Temple of the Union, arrived afternoon killed a few at night and left. Oh and Home Sweet Home good old vault 101, soon as I got in Gomez was killed and eaten I killed most of the vaulties and ate em and then flooded the place. There's your answer, my char Nick Ordeth does not in fact take shit from anyone...and to think I hasn't even gone to the DLC locations yet....*evil laugh* Lord Snip...No, wait, King Snip!. 10:54, October 13, 2009 (UTC)

haha well done dude! Bangbang11 10:58, October 13, 2009 (UTC)

I always try my hardest! Lord Snip...No, wait, King Snip!. 11:09, October 13, 2009 (UTC)

My last character I played through was a psychotic bitch, who would go complete a quest the entire good karma path, then turn around and shoot them in the back. I basically made all her decisions on impulse, just whatever sounded good that second in time. Playing that way was real fun for a while. For a time she was good, just cause that's what seemed right at the moment, then she swerved back to bad karma. Now I'm playing a kind of loner mercenary type guy. He basically plays the side of the highest bidder, and the bigots at Tenpenny Tower were the highest bidders when it came to the bomb in megaton. Knowing how much I actually dislike Tenpenny Tower as a home, I'll let the ghouls take it over and move on to the next location. I play on the PC so having a home besides megaton or tenpenny won't be a problem. --Esscex 21:28, October 13, 2009 (UTC)


 * I like the Slavers. They're a bunch of hard-ass mercs who don't take shit from anybody, don't forget like those pansies in Rivet City, and don't let just any homicidal bomb maker in like Megaton. Very Fallout. So piss off. Nitty 21:32, October 13, 2009 (UTC)

Evil is more pleasing to the eye i think, bodies bodies everywhere and megaton explodes consantlyAntily3f 03:52, October 18, 2009 (UTC)

...Then there's all the caps to be had doing all that in the process. You know what a good way to play is? Making spontaneous decisions(doing what you feel at the time) rather than planning everything ahead. I found myself doing that a lot but I broke free from that. Lord Snip...No, wait, King Snip!. 09:02, October 20, 2009 (UTC)

It would be easier to play evil if you got the same rewards for it. I mean, if you want Blackhawk you have to help Agatha. Honestly, If you want Blackhawk you should be able to choose helping her or just slaughtering her and taking it. LVTDUDE 23:36, October 20, 2009 (UTC)

^ I totally agree, but there would have to be some sort of complication in the process of just slaughtering her. otherwise evil would be the easiest option. Lord Snip...No, wait, King Snip!. 09:06, October 22, 2009 (UTC)

Oh, we're heading into the Philosophy Zone now. Evil is generally the easiest option in real life too. --Ishotamaninnewreno 10:25, October 22, 2009 (UTC)

I Do hate that you lose the reward for helping agatha if your a dirty old bastard but i solved it by thanking her with a bullet between the eyes with my new gun, then proceded to eat her dried old corpse, tasted delicious i must sayAntily3f 03:04, October 23, 2009 (UTC)

Its so much easier to lose karma than it is to gain, I mean you LOSE karma for killing innocents, so why not GAIN karma for NOT killing them. 80.195.244.36 22:04, October 29, 2009 (UTC)

Because tham your karma would constantly go up until you kill them. not killing + 1 not killing + 1 not killing + 1 and so on. - RASIC 22:06, October 29, 2009 (UTC)

I was attempting a wise crack my good sir. 80.195.244.36 22:12, October 29, 2009 (UTC)

Yeah, would be a bit strange to gain karma the whole time, untill you kill someone, and after that you would go on with gaining karma the whole time... There are probably a lot more evil players then good players I think. I'm bad too, walking around the wasteland with my scoped silenced hunting rifle and pack of five really bad-ass dogs following me everywhere. That's really nice hunting you know. Spotting a group of like 10 molerats in the distance, dogs already spotted them too, starting to growl and slowly walking that direction, me aiming, shooting them down one by one, dogs then turn really vicious and start running towards them. Me taking my machete of 2 foot big, sprinting towards the battlefield, slaughtering the last mole rat with one nice swing of my machete. That's the hunting life :) I love that machete btw, murdered every single person in springvale school with it, including the captives (I modded my game a bit, I play on pc) 81.204.131.233 15:35, November 1, 2009 (UTC)