User:SPARTAN-984

Hi. I haven't really gotten around to use of my userpage.

My Random Characters
This was made using the random integer generator at http://www.random.org/integers/ and the random name generator at http://www.behindthename.com/random/

How to use it to make your character:

Step 1: Load both things up

Step 2: Make a name.

Step 2: Set the generator to make seven numbers with a value between 1 and 10.

Step 3: Enter stats.

Step 4: Reset the integer generator to make 13 numbers with a value between 1 and 100.

Step 5: Enter skills.

Step 6: Adjust skills.

Step 6 turotial: Adjusting a skill isn't simple. First, select what skills you want to tag. Add 15 to each of these and bolden them. Then, take each stat and multiply it by 2, except Luck. Divide Luck in half and round it (anything .5 or higher is the next number, .4 or lower is the lower number). Put these in brackets. Then, use this page to find what skills are affected by what stats. Take the bracketed number of the skill plus the divided-by-2 Luck skill and add them together, then add those to your skills.

Step 7: You have a worthy character! Now play through F3 until the Escape! quest and modify your character using console commands from there. ;)

Ealdræd Laurent
SPECIAL Statistics

Strength: 4

Perception: 8

Endurance: 9

Charisma: 6

Intelligence: 6

Agility: 1

Luck: 5

Skills

Barter: 100

Big Guns: 67

Energy Weapons: 42

Explosives: 28

Lockpick: 25

Medicine: 66

Melee Weapons: 14

Repair: 54

Science: 34

Small Guns: 8

Sneak: 37

Speech: 70-100

Unarmed: 35

Ealdræd's Perks

Intense Training-Adds 1 to Intelligence (Increased Medicine, Repair, and Science)

Entomologist-50% more damage when fighting mutated insects

Lead Belly-50% less rads gained when drinking from irradiated water

Impartial Meditation-Adds 30 points to Speech while Ealdræd had Neutral Karma (Maxed out Ealdræd's Speech, but didn't last long)

Finesse-Higher critical hit chance

Fast Metabolism-20% more HP healed when using Stimpaks

Chemist-Doubles length of chem effects

Chem Resistant-50% less addiction chance

Infiltrator-Allows one more pick if a lock is broken

Explorer-All locations revealed on PipBoy

Rad Tolerance-No effect from minor rad poisoning

Party Boy-No withdrawl effect from alcohol addiction

Nuclear Anomaly-Makes a large nuclear explosion if HP goes below 20.

Hematophage-Allows Blood Packs to heal 20 HP instead of one

Ealdræd's Equipment and Clothing
Armor: Capital Wasteland Raider Painspike Armor (16 damage resistance, 100 item health)

Headwear: Raider Arclight Helmet (3 damage resistance, 15 item health)

Unarmed Weapon: Deathclaw Gauntlet (20 damage per hit, costs 26 AP to use in VATS, 750 item health)

Melee Weapon: Shishkebab (35 damage per hit, 5 damage per second due to fire, 80 damage per second, costs 28 AP to use in VATS, 750 item health)

Small Pistol: Chinese Pistol (4 damage per bullet, 3 damage per second, costs 17 AP to use in VATS, 150 item health, carries 10 10mm rounds)

Shotgun: Sawed-Off Shotgun (50 damage per shell, 24 damage per second, costs 37 AP to use in VATS, 250 item health, carries 2 Shotgun Shells)

SMG: Sydney's 10mm "Ultra" SMG [10mm SMG] (Burst fire, 9 damage per bullet, 45 damage per second, costs 20 AP to use in VATS, 250 item health, carries 30 10mm rounds)

Small Rifle: Hunting Rifle (25 damage per bullet, 16 damage per second, costs 25 AP to use in VATS, 500 item health, carries 5 .32 caliber rounds)

Big Gun: Minigun (10 damage per bullet, 50 damage per second, costs 30 AP to use in VATS, 1000 item health, carries 240 5mm rounds)

Energy Pistol: Protrectron's Gaze [Laser Pistol] (Shotgun fire, 24 damage per laser, 71 damage per second, costs 17 AP to use in VATS, 500 item health, carries 20 charges per Energy Cell)

Energy Rifle: A3-21's Plasma Rifle [Plasma Rifle] (50 damage per plasma burst, 47 damage per seconds, costs 25 AP to use in VATS, 1200 item health, carries 12 charges per Micro Fusion Cell

Grenade: Plasma Grenade (150 AoE damage, 1 damage if it hits something, costs 24 AP to use in VATS)

Mine: Bottlecap Mine (500 AoE damage, 1 damage if thrown at something)