Assault rifle (Fallout 2)

The AK-112 assault rifle is a small gun in Fallout 2.

Characteristics
As the rifle comes into play around the time hunting rifles and automatic shotguns become available, it's largely a trade good, rather than a reliable weapon. Its damage output is smaller per shot than dedicated weapons, its ammunition modifiers are very poor, and it's only good for the occasional burst. Then again, so is the combat shotgun and 10mm submachine gun.

Modifications

 * Extended magazine: +76 rounds per magazine (total of 100).

Locations

 * Quests
 * Ghost Farm: Given by Vegeir for forming an alliance with Modoc.
 * Shady Sands: Found on Officer Jack during the quest.
 * Loot
 * Sierra Army Depot: A total of six, one in the barracks, two in the armory on level 2, and three inside the lockers in the level 3 security checkpoint.
 * Non-player characters
 * Redding: Caminetto
 * Vault 15: Khan raiders carry the rifle.

Behind the scenes

 * The weapon was originally named Colt Rifle in the beta version of Fallout.