Forum:Fallout 4 locations

Possible locations for Fallout 4 to be set in.......

I think that the USA was a great location but now that the Capital wastelands (Washington D.C) has been done and the previous games set in California why not branch out and go to another country obviously the rest of the world is going to be just as destroyed as the USA a good start would be the enemy China see how badly they were hit or maybe the UK plenty of places to visit in London imagine searching through a post apocalyptic Buckingham palace!!

--SP4RT4N360 16:10, 11 December 2008 (UTC) SP4RT4N360


 * Not a bad idea, but seeing how Vault-Tec was created for and commissioned by the US government. I can't see how can they possibly tell a story without a vault. It is possible that Vault-Tec also built vaults in other countries. However, you'll lose the story of the Enclave, Brotherhood, and many other storyline little touches in the series. It'll be pretty much writing a new story. Even Fallout 3's world already feels a bit out of place in the series, but that's my opinion. I would rather them continue developing the story in US rather than a new one. Personally I think in Fallout 3 they went crazy developing stories around ethical issues. Which got really annoying after a few quest, especially when you meet Harold at the Oasis to find that the quest is just another ethical issue. --Lord0din69 05:02, 12 December 2008 (UTC)

Napalmer 12:12, 12 December 2008 (UTC) Napalmer 12:13, 12 December 2008 (UTC) Also, they should let you shoot people in the groin and then blast them in the Eyes with impunity again ><
 * I definitely think they should do the Midwest, maybe start off in Illinois or Wisconsin and extend all the way down the Mississippi to Louisana. I think it would be interesting because you would have a country-side essentially untouched by Nuclear blasts, save for Universities and major Metropolitan areas. Perhaps you could start in Chicago, for the first act, steal a vertibird go down to St. Louis, then river raft down the Mississippi while avoiding the local Ghoul gentry, psychotic raiders, and inbred hillfolk.Massive yes, but supposedly next-gen games deserve next-gen maps :D Anyway, I know Fallout: Tactics covered this, and this particular area of the country is a nuclear wasteland, but Bethesda doesn't seem to care much for Fallout canon, and it is a setting rife with possibilities.
 * Bethesda references Fallout Tactics in Fallout 3, so they consider it more or less canon (if not all of its elements). And I don't think factions like the Brotherhood of Steel and the Enclave are essential to the series. As Jesse Heinig, one of the original designers of Fallout said:
 * I've played Fallout 3 and I enjoy it quite a bit. I think that Bethesda made a great game and they did an excellent job of paying homage to the Fallout continuity while bringing some fresh, new ideas to the table. I think that what I would like to see in a future Fallout is the same as addressing my only real issue with the game: All of the old familiar elements of the Fallout world migrated to the east coast, so we have the Enclave, the super mutants, the Brotherhood of Steel; I'd like to see more new groups, more power factions and societies that have sprung up in a big way. I get the feeling from Fo3 that there's a sort of "power vacuum" in the east and that these groups moved out there to fill that hole, but this is probably not the way things are going everywhere. I bet there are other big groups out and about making their mark on the wastelands, some of whom may have crossed swords with the existing power blocs, others who have never heard of 'em. (See Caesar's Legions in the design docs for Van Buren - a large, organized power group that runs the show in a particular area of territory.) I'm glad to see the BoS and the super mutants and the centaurs and whatnot, but I don't have to see all of the old groups to know that it's Fallout. I guess we don't have Followers of the Apocalypse in Fo3, though. Most of the new power groups in Fo3 are relatively local in the game, such as Rivet City (which is a thriving metropolis, but it does not try to project its power across the Capital Wasteland) or the Temple of the Union (which is an awesome idea but I get the sense that they're very "new" and not super influential). Anyway, for future Fallout games, I hope that Bethesda (and Interplay, on V13 - assuming it is in fact Fallout Online, 'cause I'm not in a position to confirm anything) continues to look at the franchise with a critical eye and say "How can we tell interesting stories in the same vein established previously for Fallout?" I'm really looking forward to the downloadable content. I really want to see the Pitt. http://www.nma-fallout.com/article.php?id=48111 Ausir 12:26, 12 December 2008 (UTC)

I believe that they should incorporate the entire U.S.A. in the next one and continue with the story arc of the original vault dweller some how and show how the remnants of civilization are starting to restructure more.

I put 20 caps on New York City, where I live! Firelance 22:59, 13 December 2008 (UTC)

I think they should go to Southern California but include Northern Mexico. Tijuana could be so crazy in the Fallout world. The Enclave could also

rebuild the Oil Rig and now it could be some super fort thats really hard to get into. Also a post nuke war LA!!!!!!! The Hollywood sign could

totally be raidered out. The border what have almost an epic amount of cars trying to cross the border before the war went off. I think that should

be the next one, also you should be able to get a car or motorcycle but you have to refuel it but you can keep your stash in it. Now who thinks this

sounds pretty badass??? Jim