Forum:Fallout: Resource Wars

Who else is in favor of this game getting made? I think it'd be interesting, because we'd get to see a bit more of the pre-war world as well as learn a bit more of the background of the series, and it'd be cool to see how Europe was in the Fallout universe. 99.59.85.136 04:49, June 2, 2010 (UTC)
 * Meh, I'm pretty much ambivalent to be honest. It wouldn't really be that Falloutesque without the post-apocalyptic vibe, but it would be nice to see an RTS with a googie asthetic. Ishotamaninnewreno 11:39, June 2, 2010 (UTC)
 * Yes, it would be Falloutesque. Fallout is much more than just the post-nuclear setting. http://images1.wikia.nocookie.net/fallout/images/0/08/Personal_Sig_Image.gif Tagaziel (call!) 11:43, June 2, 2010 (UTC)
 * Nah, at least 53% of the Fallout style comes from the post apocalyptic setting, 38% retro-futurism, 7% power armour and 2% made up statistics. Ishotamaninnewreno 14:40, June 2, 2010 (UTC)


 * i hate to say it but tagaziel is more right (i feel derty now) 53% of the fallout style is not the post-nuclear setting, and hes right when he said it would be falloutesque. thats all MrDot01 20:31, June 2, 2010 (UTC)
 * I direct both of you to my post - it wouldn't be that falloutesque, not it wouldn't be falloutesque. Pretty funny you actually engaged with my inane percentage comments though. Ishotamaninnewreno 23:23, June 2, 2010 (UTC)

I feel this would definitely make an interesting concept for a Fallout game. I hate to say it myself, but maybe through the eyes of the PC, the world would look like how it does in Tranquility Lane. A nice little retro-futuistic scene where no one has a real care in the world, until the sirens start blaring. Suddenly, all your neighbors walk outside, confused and paniced. Now, you hear the faint sound of a nuclear blast, but not the real thing yet. Your one objective is to run back into your home, and take refuge in the mini-fallout shelter your parents invested in. You count off the months that creep by, wondering when it will be safe to leave. Then again, food supplies are dwindling, so resurfacing is inevitable. I guess this is how I would picture the game made with Bethesda's 3d Oblivion engine, the one used for Fallout 3.

@Ishotamaninnewreno

I can agree that this doesn't sound too "Falloutesque", but if someone were too make the game for the nostalgia value, and to inform the 'graphic whores' about the actual underlying story of the series, I would be all for it. I would still prefer something like this to be made with the original Fallout's engine. Hell, I'm just getting into modding, maybe I'll think about doing this in the near, or far, future. Ghouly89 (Talk)06:09, June 3, 2010 (UTC)

well im just saying it would falloutesque, for me that is, and all i was say was that the whole post-nuclear setting is not that big in the fallout setting. i feel that the game would (if it was ever made) be very falloutesque. I do like how you notes i refresed to your percentage comment, i just engaged it so that it would be have some sort of meaning so you would not look silly posting a inane comment, so ya bye MrDot01 19:16, June 3, 2010 (UTC)


 * Right, so Fallout: A Post Nuclear Role Playing Game isn't primarily a post nuclear role playing game? The primary thematic element of Fallout is its post-apocalyptic setting. Sure, there are plenty of other thematic elements, such as the afore-mentioned retro-futurism, but the dominant concept of Fallout is the post-apocalyptic setting. Try reading almost any description of the games, even the ones on this very site. They generally start with ' is a post-apocalyptic...' so for you to say that 'the post-nuclear setting is not that big' is quite easily refutable. Certainly, everyone gets something different out of any game. Some people focus on the retro-futurism, others might appreciate the 'Wild West' aspects, I'm sure there is someone out there who is a die-hard fan of tight blue jumpsuits, but to disregard the post-apocalyptic aspect of Fallout as being 'not that big' is curious, to say the least. And what does 'refresed' actually mean anyway? Ishotamaninnewreno 14:08, June 4, 2010 (UTC)
 * The post-nuclear setting arises from an unique, retrofuturistic vision of the USA that was nuked to hell. Fallout is much more than just a post-nuclear setting because it isn't our modern world nuked - it's an entirely different timeline, with different tech, politics and guns. http://images1.wikia.nocookie.net/fallout/images/0/08/Personal_Sig_Image.gif Tagaziel (call!) 15:54, June 4, 2010 (UTC)\
 * Tagaziel is right you know MrDot01 17:21, June 4, 2010 (UTC)
 * Well, not completely right. It isn't an entirely different timeline, seeming as though thousands of years of human history prior to divergence was the same. Grizzly, I never actually said that Fallout is just a post-apocalyptic setting, rather that it is primarily a post-apocalyptic setting. Ishotamaninnewreno 00:32, June 5, 2010 (UTC)