Forum:What is UP with the radio in FO3?

Ok so, the radio in 3 was a pretty cool idea, and pretty well done too. Only one problem; it sounds HORRIBLE when playing a song. Three dog is giving me the news, the sound quality is fine, then he plays a song, and it makes my eyes water. It's the same with Enclave radio too!

I've found other radios (that I can't take with me) playing the same stations, and the sound is fine on them! So what's the deal? Is anyone else having this problem too? 72.135.101.78 08:12, 18 January 2009 (UTC)


 * Hrm, I'm not sure what you mean at all, that was descriptive but not very informative. Do you mean the sound quality is bad/scratchy or do you mean its too loud, or ... just what do you mean? [[Image:Ash_Nuke.jpg]] AshRandom (Talk) 00:56, 21 January 2009 (UTC)

Well, it's kinda like the "record" is constantly jumping. Does your music sound like that? 72.135.101.78 09:51, 26 January 2009 (UTC)
 * Is it a consistent "leap" forward, sort of like it's sped up, but instead of going fast it just seems to skip? Or is it random and jittery instead of constant, regulated intervals of skipping? Like, the sequence - - - - instead of -- - -- --- ? PlasmaFox 12:52, 26 January 2009 (UTC)


 * I have an idea about what you are talking about. It mostly happens when I'm running across the wasteland.  The problem seems to be when the game is loading wasteland stuff.  The radio will become garbled and incomprehensible until everything is loaded, then it will sound fine again.  If you continue moving across the wasteland, it needs to load more stuff, causing the radio to mess up again.  Strangely enough, the radio is fine when Three-Dog is talking.  Until a patch addresses this issue, the only fix is to lower the graphics settings so the game doesn't have so much to load.  --MadDawg2552 16:42, 26 January 2009 (UTC)

Yeah, PlasmaFox, that's exactly it. And okay mister angry dog, I'll give that a try. 72.135.101.78 01:46, 27 January 2009 (UTC)
 * I had a similar problem in Oblivion, which uses the same engine. What's happening is that your sound processor is 'skipping' frames because there is too much load on the CPU. PlasmaFox 01:57, 27 January 2009 (UTC)