Talk:Gloria Van Graff

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Inventory
Does Gloria's Inventory every recycle or Respawn? I haven't noticed a change in her inventory at all, and it's been a week or so. Aryeonos What!? 08:04, October 27, 2010 (UTC)

I have the same problem. And I really want to get some mods for my gatling laser...

85.226.141.190

After 'Heartache by the Number'
Despite what the game says is there any actual penalty for killing Gloria post-Heartache by the Number? I think that would be something worth mentioning. 70.54.2.25 03:11, January 4, 2011 (UTC)

Gloria and Jacob - cut lines
Jean-Baptiste: "That was pretty good making up that part about sleeping with Jacob. You did make that part up, right...? Glory...? Dammit girl! What did momma always say about tipping the help?! I thought this was about him stealing money from us!" Gloria: "He did steal money, but he could have kept them for all I cared. God knows he earned them." --Utritum 22:32, 9 July 2012 (UTC)

Complete Gloria inventory
Gloria is my favorite character.

Gloria will have:
 * 15 checks for either 1, 2, 3, 4, 5, 6, 7, 8, or 9 caps
 * 6 90% checks for either 10, 20, 30, 40, 50, 60, 70, 80, or 90 caps
 * 1 VendorWeaponsModsEnergyTier1, which is an empty list
 * 1 of the following: grenade rifle long barrel, laser rifle scope, laser rifle focus optics, laser rifle beam splitter, or plasma rifle magnetic accelerator
 * 1 of the following: flamer expanded tanks or laser RCW recycler
 * 1 VendorWeaponsModsEnergyTier4, which is an empty list
 * 1 of the following: Little Boy kit, plasma caster HS electrode, gatling laser focus optics, gatling laser CF frame, missile launcher guidance system
 * 1 VendorArmorTier5, which is all of the following:
 * A combat helmet at 45, 50, 55, or 60% condition
 * A suit of combat armor at 45, 50, 55, or 60% condition
 * A suit of recon armor at 15, 25, 35, or 45% condition
 * A recon helmet at 15, 25, 35, or 45% condition
 * A suit of reinforced metal armor at 15, 25, 35, or 45% condition
 * A reinforced metal helmet at 45, 50, 55, or 60% condition
 * A suit of reinforced combat armor at 45, 50, 55, or 60% condition
 * A reinforced combat helmet at 45, 50, 55, or 60% condition
 * A reinforced MKII combat helmet at 45, 50, 55, or 60% condition
 * A suit of reinforced MKII combat armor at 45, 50, 55, or 60% condition


 * 1 VanGraffStoreEnergyWeapons, which comes in 5 tiers. Tier 1 and 2 are available from level 1, tier 3 from 6, tier 4 from 11, and tier 5 from 16. From what I can tell, this might be set up improperly and does not use all the lists at once, so it might be possible to only get tier 1 junk even after level 16.
 * Tier 1:
 * A laser pistol at 25, 30, or 35%, with options for 40, 45, 50, and 55% after levels 3, 5, 8, and 13
 * A plasma pistol at 25, 30, 35, 40, or 45% condition
 * A recharger rifle at 30, 35, 40, and 45%, with 50, 55, 60, and 65% after levels 3, 5, 8, and 13


 * Tier 2: contains all of tier 1 as well
 * A laser rifle at 30, 35, 40, or 45%, with options for 50, 55, 60, and 65% after levels 3, 5, 8, and 13
 * A plasma rifle at 30, 35, 40, or 45%, with options for 50, 55, 60, and 65% after levels 3, 5, 8, and 13
 * An incinerator at 30, 35, or 40%, with options for 45, 50, 55, and 60% after levels 3, 5, 8, and 13


 * Tier 3: contains all of tier 1 and 2 as well
 * A flamer at 30, 35, 40, or 45% condition
 * A recharger pistol at 30, 35, 40, 45, and 50%, with 55 and 60% after levels 8 and 13
 * A laser RCW at 30, 35, 40, 45, 50, and 55%, with 60 and 65% after levels 8 and 13
 * A multiplas rifle at 15, 15, 25, 35, or 45% condition, with 55 and 65% options after levels 8 and 13


 * Tier 4: contains all of tiers 1, 2, and 3
 * A tri-beam laser rifle at 30, 35, 40, 45, 50, 55, or 60% condition, with a 65% option at 13
 * A gauss rifle at 30, 35, 40, 45, 50, 55, or 60% condition, with a 65% option at 13


 * Tier 5: contains everything
 * A gatling laser at 30, 35, 40, 45, 50, or 55% condition
 * A plasma caster at 15, 15, 25, 35, 45, 55, or 65% condition
 * A heavy incinerator at 30, 35, 40, 45, 50, 55, or 60% condition
 * A tesla cannon at 30, 35, 40, 45, 50, or 55% condition


 * 4 VendorAmmoEnergyMid
 * At level 1, this is a list of VendorAmmoEnergyTier2. At level 8, an option for two copies of VendorAmmoEnergyTier2 is added, as is an option for a single list of VendorAmmoEnergyTier3. At level 12, an option for two copies of VendorAmmoEnergyTier3 is added, as is an option for a single list of VendorAmmoEnergyTier4.
 * VendorAmmoEnergyTier2:
 * 60 flamer fuel, with 32 75% checks for +1 fuel each
 * 10 MFC, with 10 75% checks for +1 MFC each
 * 3 25% checks for +1 OC MFC each
 * 1 25% check for an MFC bulk box
 * 32 75% checks for +1 SEC each
 * 16 25% checks for +1 OC SEC each
 * 2 25% checks for a bulk SEC box each
 * VendorAmmoEnergyTier3:
 * Double the amount of both flamer fuel and MFCs from VendorAmmoEnergyTier2, get rid of the SECs.
 * 100 ECP, with 30 75% checks for +1 ECP each
 * 50 25% checks for +1 OC ECP each
 * 1 25% check for a bulk ECP box
 * VendorAmmoEnergyTier4: (prepare to be disappointed)
 * It's literally nothing except triple the amount of MFCs from VendorAmmoEnergyTier2, no other ammo.


 * 3 VendorAmmoEnergyHigh
 * At level 1, this is one count of VendorAmmoEnergyTier3. After level 12, an option for 2 counts of VendorAmmoEnergyTier3 is added, as well as an option for one count of VendorAmmoEnergyTier4. After level 16, an option for 2 counts of VendorAmmoEnergyTier4 is added, as well as a single option of VendorAmmoEnergyTier5.
 * VendorAmmoEnergyTier5:
 * 200 ECP, with 60 75% checks for +1 ECP each
 * 180 flamer fuel, with 96 75% checks for +1 fuel each
 * 40 MFC, with 40 75% checks for +1 MFC each

Nitty the Kitty! 06:50, 4 June 2015 (UTC)