Forum:Tag skills: What gets you what.

Now, we all know taging different skills will give you different stuff at the start of the game. But what tags get you what? Does tagging one skill cancel out what you should get from another? I would like to make a compleat list of all combinations and what they net you. Please leave yours here. 18:04, November 17, 2010 (UTC)

I just tested by saving right before the Tag skill window using the console and constantly reloading. Here's all the stuff I found. You always get the Vault suit, 18 bottlecaps, 4 Stimpacks and 6 Bobbypins. Having Explosives/Energy Weapons/Guns/Melee/Unarmed and Lockpick can effect what you start out with. Not having Explosives/Guns/Energy weapons will get you a 9mm Pistol anyway. (You start with a ranged weapon at all times, either a pistol or dynamite)

Lockpick will always grant you 6 additional Bobbypins. Having Guns ensures that you get a 9mm Pistol no matter what. Energy Weapons gives you a laser pistol unless you choose Guns aswell. Having either of the ranged skills with Explosives stops you from receiving Dynamite. Unarmed gives you Boxing Gloves and Melee a Straight Razor, having both will only get you a Straight razor. (Having either one of these still gives a 9mm) Tagging both or one of these with Explosives will get you the appropriate weapon and some Dynamite.

It seems the game makes tagged ranged skills cancel out explosives and prefers Guns over Energy Weapons and Melee over Unarmed. The amount of Dynamite/Ammo you get seems to be completely random because I checked the same Tag skills twice and got different amounts. I hope it makes sense, I put some examples below. --PvtNiss 23:44, November 18, 2010 (UTC)

What tags get you
Lockpick: 6 More Bobbypins.

None of the skills below: 9mm Pistol only. (18-26 rounds?)

Guns + Anything: 9mm Pistol at all times.

Energy Weapons: Laser Pistol only. (18-26 rounds?)

Energy Weapons + Guns: 9mm Pistol only.

Unarmed: Boxing Gloves, 9mm Pistol.

Melee: Straight Razor, 9mm Pistol.

Unarmed + Melee: Straight Razor + 9mm Pistol.

Melee OR Unarmed + Guns OR Energy Weapons: Straight Razor or Boxing gloves + 9mm or Laser Pistol.

Explosives: (8-16?) Dynamite only.

Explosives + Unarmed OR Melee: 8-16 Dynamite + Boxing Gloves or Straight Razor.

Explosives + Unarmed + Melee: 8-16 Dynamite + Straight Razor only.

Explosives + Guns OR Energy Weapons: 9mm or Laser Pistol only.

Explosives + Energy Weapons + Guns: 9mm Pistol only.