Talk:Operation: Anchorage bugs/Archive 1

Infinite Gauss rifles?
Does anyone know if you can obtain additional gauss rifles on the consoles? It may or may not work with the paralyzing palm.99.65.93.73 21:07, May 25, 2010 (UTC)

I have a theory (testing it hasn't worked out yet...) that similar to the way that the General will sometimes pick up a officer sword if you shoot out his sword, he may be able to pick up a Gauss Rifle from a fallen PAsoldier. If anyone can successfully test this please let me know, as I'm having trouble with it. (I'm on a 360)

Very Strange Bug?
Ok so I while I was doing anchorage and a weird bug happened: Right After Completing The Guns Of Ancorage while I was in the comand tent I went into 3rd person to discover my hand had grown to the size of a Deathclaw Hand! and I freaked out so after finishing talking to chase I went outside to see if loading a new area would fix it...didnt work! I went back in ordered my troops and did the all weapon exploit and equiped the power fist and my fingers were sticking out... What the fuck then It just vanished and returned to normal. but could this of happened because as the screen was fading during the guns of anchorage I started hiting a chinese soldier? Ha this Happened to anybody else? IAwnserFalloutQuestions

umm...
i didn't get any weapons when it gave me the chance to while forming my squad. so now i'm out in alaska punching all these chinese soldiers to death. it's REALLY hard, even on the easiest setting. is there any way i can get a freakin gun out there? i don't have a previous save file. :(--ASL93ratjar 23:38, 6 May 2009 (UTC)


 * Just go back in the tent where the general is and request a package. Reflect 02:06, 12 May 2009 (UTC)

Nevermind. I just ended up sneaking and punching my way through.--ASL93ratjar 22:17, 12 May 2009 (UTC)

that sounds like a challenge, I might try it =) TheMaintenanceGuy 15:50, 11 July 2009 (UTC)

Is this a bug?
After I got into the armory, eveyone swarmed the room and attacked the 'named' NPC's. Everyone died And I got some sweet outcast armor.
 * No. Sibley will decide you don't deserve the tech, and him and the unnamed outcasts will try and kill mcgraw and olin. -DragonJTSLeave me a message 02:09, 12 May 2009 (UTC)
 * It may be a little confusing, because Sibley and McGraw have a talk about the mutiny near the entrance, and you'll miss out on it if you stay in the armory to collect the stuff (as one might expect).
 * This happened to me to. The lady told me to help myself to everything in the armory.. so I did. I went into the armory and picked up all the stuff I could (including the armour). Then after putting it on and leaving the armory everyone went crazy and shot each other including me. I killed everyone and now they are all dead. Including the scribes. So ya... free armour yaya! haha. Will all the outcasts come back? Cause like on Oblivion important characters were just knocked unconciouss... so ya.
 * This happened to me to. The lady told me to help myself to everything in the armory.. so I did. I went into the armory and picked up all the stuff I could (including the armour). Then after putting it on and leaving the armory everyone went crazy and shot each other including me. I killed everyone and now they are all dead. Including the scribes. So ya... free armour yaya! haha. Will all the outcasts come back? Cause like on Oblivion important characters were just knocked unconciouss... so ya.

Can't go back?
Alright, i know its in the bugs, but why can't we go back to Operation: Anchorage? I have the Suit, but it says You have to wear it. I am! Apukohai

No, you can not return unless you disable Anchorage.esm, load your game, save your game, enable Anchorage.esm. And if you have perk from Anchorage, you will be unable to load after you disable it.

It is a bug that it says you should wear the suit, it should rather say that you can not enter the simulation again... --Sergio Morozov 11:16, September 15, 2009 (UTC)

Currently is there any workaround for this bug?
Listed as the first bug under General section:

Unable to finish the "Put on the Neural Interface Suit" part of the quest. The game doesn't seem to react when you put on the suit given by Specialist Olin. Simulation Pod will eventually open (indicating that you DO actually wear Neural Interface Suit), but you will not be able to take a seat (Olin says her line about frying the circuits) thus you won't be able to enter the VR and play any further. Confirmed on PC with no mods running.

Currently is there any workaround for this bug?

By using the "showqueststages xx0009be" and "setstage xx0009be (stage#)" console commands, I was able to get into the simulator, but after the animation and fade to white you're stuck in the pod, still in the Outcast Outpost.76.226.90.15 02:36, 24 May 2009 (UTC)

XD XD XD ha ha being stuck in the pod sounds funny

XD XD XD HAHA being an idiot like you sounds funny

Workaround?
Xbox 360 - If you haven't finished Operation Anchorage before installing Broken Steel, you will be unable to access the Armory at the end of the quest or complete the quest. After using the terminal next to the Armory door, the door will still be listed as locked and will not open.

IS there a workaround for this?

Brotherhoodbuilding, not existing?
I just got Operation Anchorage, i went to those baily crossroads (or whatever they are called) and after we finished the Mutants we go to the Brotherhood Building... But its not there ? There's just a big hole in the Ground (the brotherhood soldiers actually fall down there and die.,,), the steelstruckture of a building and some squares with an ! in them, i can see the switch of the elevator, and even use it. But when i'm in the basement... the same thing. Some stuff is showing, but mostly there's a big nothing where you fall through. Has this happened to anyone else? I already reinstalled everything and loaded a savegame before i entered that subway... nothing :( --95.88.230.190 00:14, 19 May 2009 (UTC)


 * Hasn't happened to me, but it sounds like you have a corrupted version. I would delete and download it again. Reflect 03:13, 20 May 2009 (UTC)


 * You have not activated .bsa files. Download LittleBoy and use its bsa manager to activate those.--123.243.85.71 12:04, 20 May 2009 (UTC)

Hostile Outcast before doing Anchorage
I raided the Outcast fort a while ago and now they are all hostile to me whenever I see them. I don't yet have Operation Anchorage, so I'm wondering if I'll be able to do it at all with my current character considering all existing Outcasts are hostile to me. --65.185.190.23 18:10, 28 May 2009 (UTC)


 * no problem at all, i did that too. the outcasts will remain friendly until you shoot one of them. -- 89.105.165.33 08:02, May 28, 2010 (UTC)

How to pickpocket power armored soldiers?
I am trying to get the minigun and fat man, but even when the display says (A) Pickpocket, it won't let me do so. I have tried shooting them with the Gauss Rifle, stunning them with Paralyzing Palm, and pickpocketing normally, but nothing seems to be working. Can anyone who has done this explain to me what I'm doing wrong?

Talking T51B?
My Freind had just completed Operation Anchorage (he had gotten the disk with Anchorage and The Pitt if that matters) and he got his T51B every thing seemed normal except that he noticed his medical power armor was missing. Then he ended up getting attacked and the T51B said "It's time to kick some ass!". Reloading the save fixed the armor but still no medic power armor.=(

Only the Prototype Medic Power Armour talks, your friend apparently got that instead of the Winterized T51B. user:Nmagod

Regarding a Misc Glitch
"Xbox 360 Version: WARNING: there are reports that the glitch/exploit used to take inventory items out of the simulation may crash a non-online profile and cause all other saved games to constantly say "Disk unreadable, please clean off...". It is advised to take extreme caution and just deal with what they give you."

Has this been confirmed? I have never heard of the multiple reports of this happening because of the gary glitch. I, however, have been a victim of this glitch multiple times and it happens because of a loading glitch (ie: entering/exting a building, fast traveling, etc.). The corrupted auto save (or save, but normally auto save) renders all save files useless (says unreadable or freezes) until it is deleted. I don't think it matters where you delete them, but I deleted from my dashboard three times. Reflect 22:43, 29 June 2009 (UTC)

I've had the Corruption problem a few times, mostly The Pitt and Pointy Looker. It doesn't seem associated with Anchorage. Fat Man Spoon 22:45, 29 June 2009 (UTC)

Odd Linking
The Winterized Combat Armour page has a link that is supposed to lead the reader to a gltch that will allow them to keep said armour. Following this link actually just leads to the main anchorage page (though this does have a glitches section IT IS JUST A LINK to the 'bugs' page). Then, on this page, there is a link which says it leads to a bug that allows you to maximize ammo gains. Following this link simply leads one to the anchorage main page again, where one presumably goes to the glitches section, and would return to the page they were just on (arg). Wasn't sure where to put this, but the links should all lead to this article, so picked here in the discussion page. TraiusJuly 7th 2:45 AM EST

Infinite durability.
When I did the pickpocket the ammo and then the weapon for me the only way it works is if I kknock the soldier down on very hard otherwise he'll die, even then it may take a couple tries. When I get the chinese assault rifle from one it isn't fully repaired. Since I had 100 repair I was able to get a second one, same glitch and repair (after you lose your items). That was while inside the sim. It got fully repaired and still infinite durability. But I want someone to confirm once you take it out of the sim and repair it with a normal chinese assault rifle will it still jave infinite durability?

Considering how the game behaves when repairing items, it should have its "infinite" durability forever. --Sergio Morozov 11:24, September 15, 2009 (UTC)

How on god's earth did you get the freaking thing? I've honestly tried everything. 67.193.111.117 19:38, September 29, 2009 (UTC)

The game crashes when I attempt to save after I save McGraw from death
when i leave the place or attempt to save, the game crashes! i've tried to use "movetoqt" to go to next objective location and make another save, but once again it failed and crashed the game. ow do I solve it?

Can't pickpocket stealth armour
Is it possible to pickpocket the CSA from the crimson dragoons? Seems impossible with 100 sneak and silent running.

I managed to take it (PS3) from the stealth sniper that sits on the red box (not sure if you mean them?). See my comment in the discussion section of the CSA for details.167.127.24.69 10:18, February 5, 2010 (UTC)Markus

When you finish the simulation go to the armory, dragoon armour is in there on one of the shelves. (Shelves are surrounding the T51B armour)

Lootable
unless someone can prove me wrong i think that the section about save/loading to loot enemies should be removed, i have tested it on 360 and it doesn't work, if someone can prove me wrong then nevermind, but i can't see it working one bit --Shanmalinto 13:28, September 14, 2009 (UTC)

Agreed. I can't seem to get it to work on PS3 either. 86.130.105.79 19:52, October 3, 2009 (UTC)

Patched PC version: confirm impossibility to loot. Quicksaving/loading gets me the blue "action" crosshair, but the game won't let me do anything; saving-loading via esc menu keeps the crosshair red.

I can devour with cannibal but can't search them. I guess blue virtual particles are tasty.--EpicPoptartPuma

Glitch on the PS3
As we all know, the PS3 version of Operation: Anchorage has been delayed and was finally released last Thursday. I was wondering if any of the PS3 users on the site has tried and succeeded in performing the glitch where you keep your items from the simulation. I'd hate to see Bethesda fix this glitch. Thanks. --SSDGFCTCT9 20:20, October 5, 2009 (UTC)
 * It works, even with the new GOTY edition. I got an assualt rifle, Winterized Combat Armor, Trench Knife and the Guass Rifle in their sim versions.--KnightNapier 23:42, October 21, 2009 (UTC)

Is This A Really A Glitch?
I was wondering if the Gary 23 glitch is really a glitch; it seems more like a code to me. This is being a little technical but isn't a glitch like you getting through a locked door or people walking around with their heads on backwards? This doesn't seem like that in that you have to pick up a body, put it in a certain way and then at the end, press a certain button at a certain time. That seems more like an intentional thing to me.--KnightNapier 23:45, October 21, 2009 (UTC)

Codes are put in intentionally by the creators. Glitches are unintentional. That trick was not intended by the creators, so it's a glitch. - November 16, 2009

Personally I think it was intended. I can't think why else they'd put the dead body of a clone behind a locked door in a room with nothing else in it of worth and in which the clone has no business being, and right next to the simulator room no less.

Are you serious? They had Gary 23 in there because the outcasts were trying to use his Pip-Boy3000 for the simulator, they tried cutting it off, that's why his arm is missing. The outcasts even talk about it before you get the Neural Interface Suit. He is in there for a reason, the developers didn't intend for people to use the body that way.

Even if they had his body there for the reason of plot or story, the developers could have made the body uniteractable like they've done with so many other ones.

Comprehensive List of all possible infinite durability items?
Here are all of the weapons you can find in the simulation. IDK which ones are or are not infinite durability. I found a Chinese Pistol on a Chinese Dragoon, and that has not yet been mentioned :-/. I am still in the simulation, and do not know if when you repair an item via a vendor outside of the sim if it will then be at infinite durability - please fill me in.

Power Fist, Gauss Rifle, Assault Rifle, Combat Shotgun, 10mm Pistol, Combat Knife, Missile Launcher, Sniper Rifle, 10mm SMG, Trench Knife,

Flamer, Minigun, Jingwei's Shock Sword, Fat Man, Chinese Assault Rifle, Chinese Commando Sword, Laser Rifle, Super Sledge, Chinese Pistol

The super sledge does not have infinite durabilityTehuberleetmaster 21:47, February 6, 2010 (UTC)

Nor does the laser rifle

the fat man also dosen't have infinite durabilityTehuberleetmaster 17:48, February 15, 2010 (UTC)

Sim Grenades and Mines have different damage
EDITED: Sim Frag Grenades/Mines are unaffected by Demolitions Expert. This should probably be added to a few pages. User:CHA1N5 November 8, 2009

Operation:Anchorage changes weapon's DAM?!?
Here's the deal, guys. I bought Fallout 3. The first DLC i got was Broken Steel, then Mothership Zeta, then Point Lookout. Today i downloaded The Pitt and Operation:Anchorage. I loaded a save, got the messages about the radio transmissions for both DLC's but oddly enough, my weapons DAM values changed (for instance, Vengeance was at 158 when it should be at 240; Xuanlong's was 64 instead of 91, all of them changed...). Then, i tried something. I deleted Operation:Anchorage from the 360 and left The Pitt. Loaded a save and "presto", all the weapons DAM were back to normal.

Has anyone experienced this? Does this have anything to do with the fact that you can't open the armory if you completed Broken Steel before Operation:Anchorage?

Gary 23
after I completed operation Anchorage and got the stuff from the armory i was over encumbered so i left some stuff on Gary 23 and i came back after a while gary 23 was wearing the winterized combat armor. noted i did give him the combat armor. is this a glitch. i am on the ps3.

NPCs (seemingly dead or alive) will automatically equip armour or weapons that have better stats than what they're currently wearing. --IPee 18:05, May 24, 2010 (UTC)

Can somebody on the 360 confirm that the Fat Man is obtainable?
I've tried taking it out of the simulation almost a dozen times now, and it never shows up when I dump my sim inventory into Gary 23. user:Nmagod


 * I have obtained it two or three times on different saves and it stuck with me to the Wasteland. So I don't know why you are experiencing problems. Kalalokki 13:08, December 12, 2009 (UTC)

Agreed, I got it. However, it might have disappeared as soon as you pickpocketed it, it did for me at first- after you pickpocket it, quickly drop it and pick it back up again, that solved it for me.


 * Nope it didn't, it stayed in my inventory. Kalalokki 20:40, December 24, 2009 (UTC)


 * I obtained a Minigun from one of the Power Armored soldiers, and got it easy. (Pickpocketed ammo, gave better gun, shot a few times to make hostile, pickpocketed Minigun). I assme the same would work for the Fat Man, as it was in his inventory. I just didn't want it. I play on the 360. Tzaro the Outcast 03:36, January 6, 2010 (UTC)

I have been able to obtain three of them, but not the forth. I think the forth one is required so they can blow down the door.Tehuberleetmaster 17:48, February 15, 2010 (UTC)

Pickpocket glitch
i'm on the ps3 with the Game of the year edition and im not able to pickpocket anyonw, there is the action indicator but when i press the "x" button the is only the negative clicking sound. any ideas?

Could be that the person you are trying to pickpocket has already caught you once before? Or possibly just that you need to be in [HIDDEN] status.167.127.24.69 10:12, February 5, 2010 (UTC)Markus

Repellent Glitch?
It says that the Mole Rat Repellent Stick will come with you to Anchorage. On my game it did not. Does this glitch exist, has it been patched out, or is it a glitch of a glitch?--Marshmallow2166 23:13, January 17, 2010 (UTC)


 * It's problebly refering to quest items in general. Your's is problably not marked as a quest item anymore. Tzaro the Outcast 00:12, January 18, 2010 (UTC)

Minigun and Flamer Fuel
I just learned that the Ammo crates also give 5mm rounds and Flamer fuel (Tested by getting a flamer off a chinese flamer, and a minigun off a PAsoldier). These should be added anywhere it lists the ammo given by the crates. Tzaro the Outcast 16:05, January 18, 2010 (UTC)
 * Then why talk about it in the Bugs section? Beth probably had planned to add the flamer for the appropriate name "Fire team package" and the minigun to the "Heavy weapons package", but scrapped it in the last minute but left the script there for the ammo dispenser. Kalalokki 21:27, January 18, 2010 (UTC)
 * Because it's a place where the ammo is listed...I'll move it if you want. Tzaro the Outcast 00:10, January 19, 2010 (UTC)

Obtainable Items
''You can get an endless number of Gauss rifle (Operation: Anchorage) from the simulation. Use the glitch to get General Jingwei stuck behind the oil tanks (glitch instructions below) and then wait at the door that you entered through for power armored soldiers to come through. Some will be holding laser rifles, while some will hold Gauss Rifles. Stun them, pickpocket them, or shoot the gun out of their hands, and you now have an invincible Gauss Rifle. The Chinese soldiers will eventually kill the power armored soldier, spawning a new one with another indestructible Gauss rifle.''
 * If this does not work, you might have to load a save from before you complete the quest "Paving the Way" (confirmed, Xbox360).

I've removed this from the article, as I have not been able to make the Power Armored soldiers drop their guns, either by shooting the gun with a Gauss rifle, or shooting the arm to cripple it. The soldiers also cannot be pick-pocketed in combat or while knocked down by the rifle. If someone can explain how it is done, I'd appreciate it. Tzaro the Outcast 21:23, January 26, 2010 (UTC)


 * Oh, I should also mention I've tried this on 5 different profiles, and it never worked. Tzaro the Outcast 21:27, January 26, 2010 (UTC)

Didn't work for me either have done op Anchorage about 5 times now and have done the refinery part alot more attempting this. All it acheives is making the power armored soldiers hostile =<

(Shanmalinto 08:01, January 27, 2010 (UTC))

Sounds like a simple graphic bug/glitch related to videocard/driver (artifacts)
 * This editor encountered a bug during the attack on the mining town (en route to the listening post) in which 'walls' would appear around the player. These would be flat, featureless shapes that took up huge areas of the map. They could be walked through, but could not be seen through, resulting in some very frustrating times dealing with Dragoons. Reloading, etc. did nothing to help, and with the player unable to see targets the squad is very important to have around! The issue only took place outdoors, ending when the player entered the actual listening post.

general bugs addition
In the general bugs section, the if you take too long the outcasts will attack you part, shouldn't this be taken out, im pretty sure thats referring to the scripted event where sibley mutinies. i'd do it myself but i thought i'd ask here first, also i don't want to much the article up =3 (Shanmalinto 19:39, February 16, 2010 (UTC))

You're right. It's scripted to happen. The editor who put that in most likely didn't pay attention, or have subtitles on when it happened and didn't notice. I'll be the editing hog and remove it. Mallard454 22:52, February 16, 2010 (UTC)

Oh, I added the bit about why the American Power Armored soldiers are hostile to the player, while the Chinese soldiers are friendly. If someone could confirm that those problems are indeed in the G.E.C.K. or however confirmations are done, it would be great. Mallard454 22:59, February 16, 2010 (UTC)

WTF
How am I supposed to Grab bodies and move them? Oh and could explosions work too?

You press in the right thumb stick.Victor.S 14:43, June 5, 2010 (UTC)

AIDING THE OUTCASTS
hi all

most people would probably consider this being picky but does anybody know how to solve

"the enter silmulation pod" clitch at the end of "aiding the outcasts" mission ?

when i start the "guns or anchorage" mission it comes up "aiding the outcasts" complete but

when you check your mission log the box is still unchecked

it doesnt seem to affect the game in anyway from what i can see and the mission does go into

the complete section of yoUr pip boy it just looks untidy

82.34.26.136 23:12, March 22, 2010 (UTC)

Vanishing Chinese Soldiers


Dogmeat error?
The only companion I have is Dogmeat. When I entered the Outpost I received a message that Dogmeat's puppy would be waiting for me at Vault 101. Dogmeat has never died, but I do have the puppies perk.. Playing on Very Hard, PC. KaisarDragon 20:48, April 27, 2010 (UTC)

I cant get out of the chair :(
I completed the simulation, did the gary glitch but It wont let me out of the chair no matter what, also im on xbox so im not sure if theres a workaround please help