User:Ant2242

User:Ant2242/Continuity of Government =Concept Status=


 * I am currently working on concept drawing of a CMR billboard. But since their are no pictures of the monorails or billboards it may take some time.
 * I have made a concept drawing of the M72 Gauss rifle.
 * I have made a concept drawing of the PPK12 Gauss pistol from Fallout 2.
 * I have made a concept drawing of the 2mm EC projectile & battery pack.
 * I have made concept drawings of the Wattz 2000 Laser rifle and its modification the "Recycling Chip".
 * I have made a concept drawing of the Wattz 1000 Laser pistol and its upgraded counterpart the Magneto-laser pistol.
 * I have made a concept drawing of the Small energy cell (Fallout).
 * I have made a concept drawing of the N80.

=Weapons Observations=

Pistols / Revolvers

 * Colt 6520
 * The Colt 6520 (10mm pistol) from Fallout & Fallout 2 is described as was the most popular pre-war civilian pistol, however it's nowhere to be found in the Mojave Wasteland. In the Mojave Wasteland the most popular "civilian" pistol, the M&A (9mm pistol) is nowhere to be found in the Core Region. FNV_12,7mm_Pistol.pngGauss rifle.png


 * 12.7mm Pistol
 * The 12.7mm pistol (SIG-Sauer 12.7mm) should load its rounds in the cartridge in front of the trigger, not in the handle like the other automatic pistols in New Vegas. Thus making it mechanically feasible. This pistol is the same model as the 14mm pistol but its chambered for the 12.7mm (50 caliber) round.

- A feasible explanation on how the SIG-Sauer 12.7mm pistol works: A handle with a internal support is needed due to the large 12.7mm / 50 caliber round's pressure on the (in this case wooden) grip, so it doesn't break when firing. The cartridge is in front of the trigger and above the trigger is the large firing pin seen in the animation when reloading. The recoil compensators on the side of the weapon reduce the recoil. Therefore the pistol is a (in this case semi-auto) Blowback system.

For some reason no one will allow a Notes section on how the 12.7mm pistol New Vegas. First because "so what, just because the original pistol that this is based off of did that doesn't mean that this should" YES it should that's how it would work to make it mechanically feasible, and NO it is not speculation its reasoning. Then because "No real gun references, unless that's its name" YES that's its name its based off of, designed, and assumably made by the same company who made the 14mm pistol SIG-Sauer check its description and SIG-Sauer's description itself.
 * Glock 86 Plasma Defender
 * Since the Plasma Defender in Fallout: New Vegas looks like the upgraded version in Fallout 2 would it be to much to assume that the regular Plasma Defenders are the upgraded version turned standard? And that the upgrades in F:NV prove that its come full circle (or that its about to) in its development once again?


 * .44 Magnum revolver (Fallout: New Vegas)
 * The reload animation is wrong. Notice how when the Courier opens the cylinder, you don't press the cylinder release on the left side of the frame, behind the cylinder? Also you flipping the cylinder shut isn't a reliable way to close the cylinder.

Rifles / Repeaters
-How do you insert multiple MFCs in a slot for one MFC? AND what is the purpose for the crank on the side of the weapon? To reload the clip on the side? Magnum Repeater?
 * The Gauss Rifle in both Fallout 3 and New Vegas are said to electromagnetically propel rounds down the barrel but in practice just use MFCs a single one per-shot in Fallout 3 and multiple in New Vegas.
 * The Gauss Rifle in both Fallout 3 & New Vegas use a series of 11 electromagnetic coils to propel its projectile down the barrel but the YCS/186 uses 15.
 * The Crank seems to be some sort of manual restart. There is a Script at the Hidden Valley bunker's firing range. The crank is seen to go up and be brought down before firing.
 * Is it mechanically feasible for either the Cowboy repeater, Trail carbine, or the Brush gun fire magnum rounds?

Superior Holorifle Models
 * If Father Elijah did make more advanced versions of the Holorifle after he arrived then where are they? I ask this because when he goes to the Sierra Madre Vault he is wielding only a Gauss Rifle. References:



-Why does the Holorifle have a hammer if the rifle is an energy weapon? I'm very certain that MFCs (batteries) don't function like bullets (Id est primer, propellant, casing, projectile,etc...).

Service rifle
 * This pre-War design seems to be an AR-15 variant rather then a M16 variant. Made from steel and wood, as opposed to aluminum composites.

Submachine guns

 * If the 10mm SMG (Fallout 3) (Fallout 3 & New Vegas) can be considered the standard for US Armed Forces, (Due to it being prominently used in Operation: Anchorage and perhaps more importantly the Anchorage War Memorial.) Where due the 12.7mm submachine gun and the .45 Auto submachine gun fit in? Also would that make the 9mm submachine gun (Fallout: New Vegas) a relic of World War II?
 * If the US Army used the unnamed 10mm SMG as standard SMG, why would an armory have stocked the .45 SMG? By comparison isn't the design obsolete? Especially for a Retro-Futuristic America? (Data from Honest Hearts.)
 * Perhaps the 12.7mm submachine guns are from the armorie(s), and the .45 submachine guns are from the New Canaanites, them being made using old schematics and using the .45 Auto same as their standard side-arm.
 * Then that would finally make the Laser RCW be a energy weapons replacement for the Submachine gun category. Perhaps even the a replacement for the Gatling Laser if they increased the ammo capacity and its durability. (See Below)

Unarmed
Energy Cell (FNV) Displacer glove Pushy Zap glove Paladin Toaster
 * Why don't any of the Power fists need to be recharged/reloaded? After all any weapon that needs power or ammunition would have to be reloaded somehow, eventually. It would make more sense to add this necessary feature to future games.
 * Saturnite fist super-heated, if the metal is so hot that it glows then how doesn't your arm get hurt?
 * What are Super sledges used for? Tactical insertion, through walls and defenses? Why not some kind of Shaped charge?

"Nuclear battery" Greased Lightning

Shotgun shells Ballistic fist

Self propelled granades Two-Step Goodbye etc.

=Other Observations=

Armor / Clothing

 * Why do the Non-Aligned T-45d power armors have the Brotherhood of Steel's insignia on the Shoulder Pauldron in stead of the U.S. Armed Force's?
 * T51b, & newer models should have a survival skill boost. "Additionally, like the T-51b power armor, it includes a recycling system that can convert human waste into drinkable water, enhancing survival."
 * Why do "armor(s)" with light under shirts and ripped pants have damage threshold? EX. Raider armors, Bombshell armor
 * Why not make all US Armed Forces Armor & Clothing, be a disguise for USAF robots/computer securities?
 * Why does the armor rip like clothing instead of cracking and bending like metal would, when you blow off a limb?
 * Mark II Recon Armor unit and their armor modifications.- Owyn Lyons/Bowditch conversation(s)

Ammunition / Batteries

 * The weapons in New Vegas that use the Microfusion Cells use the Cells themselves as ammunition. Unlike Fallout 3 where individual MFCs have multiple shots depending on the weapon. (As an actual battery would).
 * The weapons in New Vegas that use the "Small" Energy Cells use the Cells themselves as ammunition. Unlike Fallout 3 where individual SECs have multiple shots depending on the weapon. (As an actual battery would).
 * The Electron Charge Packs are also used as ammunition instead of the batteries that they are in both Fallout 3 & New Vegas.
 * Shouldn't the Rocket (Fallout: New Vegas) be longer? To better fit the Rocket canister.
 * The Rocket canister should work like a re-loadable revolving cylinder rack.
 * Depleted uranium rounds - should be added where appropriate.

Stats Items / Consumables

 * Having the ability to heal Companions / Allies with chems, food, antivenom, etc... other than stimpaks would be very useful.
 * After crafting meals/items like the Caravan lunch you should be able to keep the non-perishable items. Ex. the Lunchbox.
 * Where does Tales of a Junktown Jerky Vendor originate from? Does its name imply that its post war? There is no in game reference to substantiate ether claim.
 * A more realistic way for the creation/modification of stimpaks should be created. Ex. stimpak to auto-inject stimpak with a sensor module & a replacement gauge also maybe a purchasable syringe.
 * Maybe next game Junk food should be changed, Ex. its own image like doughnuts instead of the Potato crisps image & it only decreases starvation & doesn't do any thing for AP or dehydration.
 * How is it not cannibalism to eat Blood sausage(s) & Red Paste(s) from Ghouls & Humans you kill with the Them's Good Eatin' perk?

Vehicles
-There are 6 different kinds of Corvegas known in the Fallout games, the Atomic V8 a two door model, the unnamed four door model, the unnamed and only billboard advertisement mentioned (this image is also a loading screen) two door bubble top model, the (heavily inclined and rounded with intake protruding engine) Original, and the (large blocky engine) original Corvega from the original Fallout intro. -The Original Corvega is classified as a 2 door Sports Coup.
 * Types of Corvegas
 * Classification of Corvegas

-The Unnamed four-door would be a Sedan.

-Since the Atomic V8 is a reference to the engine, I would classify it as a Muscle car otherwise why would you make it a main marketing feature. EX. 1970 BOSS Ford Mustang - 1970 Ford Mustang.

-Since the Bubble-Top doesn't make an appearance in any game yet there cant be any Classification. But since its engine isn't referenced in game it most likely doesn't have the Atomic V8. -It isn't mentioned who makes the other (now derelict) vehicles. The Pickup truck, the Highway patrol car, the Coupé, the "Flea" as its known from the Fallout 3's concept art, the large utility Trucks both (military and civilian), the construction machines, and the Motorcycles.
 * Other Vehicles

-The "Flea" is not common in the Mojave Wasteland but one can be found in the El Dorado Dry Lake near Vault 11, along with several engine blocks, a Motorcycle, a Street cleaner, and a couple of trucks, and one can be found on the Ivanpah race track.
 * Jeep

Buildings / Locations

 * Why can't the developers make the inside match the outside?
 * How come the inside of buildings are so dark? Ex. the McCarran terminal building. Especially since the inside lights are on?
 * The Divide is in California, near Death Valley, blocks California State Route 127 (and by proxy the NCR's route north around the mountains), and has a major highway intersection. Therefore the Divide is located on the intersection of the California State Route 190.
 * This route made the trek from the NCR's core region to the Mojave by going US 395 south to Cal. SR 190 east through Death Valley & the Divide then either Nav. Sr 374 to US 95 or take Cal. SR 190 south through Pahrump (if it exists in the Fallout world) to Nav. SR 160 east to the I 15 just south of New Vegas.
 * The NCR was to therefore travel either US 395 north to Cal. SR 168/Nav. SR 226 east then go US 95 south & east to get to the northern Mojave. Or take US 395 south to I 15 (Long 15) northeast into the southern Mojave.
 * The style of the architecture is Raygun Gothic.

Countries
-Wouldn't it be considered a puppet state after the U.S. invaded? After all there is no mention of conflict other than it was invaded.
 * Mexico

Devices / Robots
-Since its used as a bug device in Fallout it would have to be small enough to place somewhere undetected. Perhaps its the size of a small cassette player.
 * play-it-for-me Tape recorder by Wattz Electronics

-It plays and records the standard 30 minute high density record-it-once tapes not Holodisks. -The record-it-once tapes by name are implied to be single record only, but if you change the name to some thing like record-it-twice tapes or multiple-record-it tapes that would give the item some variety. Ex. record-it-once 30min 50 caps record-it-twice/multiple-record-it 30min 100 caps -Shouldn't non-player characters'/whoever doesn't have a pip-boy have this in there inventories so they don't wander into irradiated areas? -Shouldn't you still need an electronic lock pick of some sort to open electrical doors?
 * The Record-it-once tapes though they are used in conjunction with the play-it-for-me tape recorder, there is no reference to them being made by Wattz Electronics.
 * C-Radz model Geiger counter by Wattz Electronics
 * Micromanipulator FingerStuff Electronic lock pick Mk II by Wattz Electronics

-Also when its implemented in future games it would make more sense technologically that this device by the future date, (post Fallout 2) to be the standard electronic lock pick if there isn't already a MkIII. -Maybe add some sort of marker to them, because I'm pretty certain that it's in Fallout: New Vegas at various locations, most notably NCR camps and posts. -Hanlon is wearing a radio, this may be a different radio. -Where are the Holodisk/paper note interface(s)? They have a insertable disk reader and can scan data. -Pip-Boy 2000s can be worn on the arm. -Why aren't there any in any game yet? There clearly need to be at least one kind for NPCs without Pip-boys to be at least implied to use. Also there is a reference to said object in Ulysses log Y-17.15, a Holodisk in Lonesome Road. -Why doesn't the clear grate go down? -Who makes these? (probably a multitude of companies)
 * ''Model 2043B Radio Communicator by Wattz Electronics
 * Pip-Boy by RobCo Industries
 *  Various Holodisk Recorder/playback Devices
 * Eat'o'tronic 3000
 * Lead-lined metal boxes

-This would make a good standard over the counter survival kit. -Add them to all future games.
 * 'Mister Handy Type-II
 * Pip-Boy lingual enhancer
 * Why not add this too?
 * Oil can
 * Back pack
 * Pip-Boy medical enhancer
 * Paramedics bag, Field medic first aid kit
 * Bobby pins & a Screwdriver, Lock picks, Expanded lock pick set: in ascending order.
 * Plastic water bottles - implied in the Water health items. Ex. Purified water, et cetera.
 * Circuit Neuralizer, Lipoplasticator, and Micro Dermal Graftilizer.
 * ambulatory gyroscope, fellulator unit
 * Domestication Unit
 * Micrometer
 * Spectrometer
 * IR-spectrometer
 * Synchronic multi-processors
 * tri-processor motherboard
 * Triveld x10 rifle scope
 * Illudium Q-38 space modulator
 * Oscillating calibrator
 * Pip-Boy answer console

Flora

 * Vegetable & Fruit
 * Banana
 * Broccoli
 * Cabbage
 * Vicia faba
 * Onion
 * Peanut
 * Rice
 * Tomato
 * Turnip
 * Watermelon
 * Yam
 * Peyote Cactus
 * opium poppies
 * Psilocybin mushroom
 * Flower (item)

Fauna

 * Bald Eagle and Red-tailed hawk?
 * Diseases
 * Anthrax
 * Black Plague (Strain 238)
 * Cholera
 * Ebola
 * Hantavirus (Strain 304)
 * Small Pox (Strain 1025)
 * Pneumonia
 * Chicken pox
 * Other (ie: Infections, the Common cold, Influenza)

Other

 * GPWRTERM.MSG What's this for and what can I do with the information?
 * VIMEDCOM.MSG What can I do with the information?
 * VICENCOM.MSG What can I do with the information?
 * Museum of Technology plaques

Stick these where?

 * Miscellaneous stuff within the V section of the dialogue files

President Tandi refers to the squatters around Vault 15 as "nothing but dogs in the manger." This is metaphor derived from the Greek fable The Dog in the Manger. The saying is used to speak of those who spitefully prevent others from having something that they themselves have no use for.
 * Idioms
 * Cloud Nine
 * An allusion to caged domesticated canaries that miners would carry into the mine tunnels. If dangerous gases such as methane or carbon monoxide leaked into the mine, the gases would kill the canary before killing the miners, thus providing a warning to exit the tunnels immediately. Thus any thing, especially an organism, whose demise or distress provides an early warning of danger.
 * From Aesop's Fable ''The Boy Who Cried Wolf', "cry wolf" became a popular idiom to give false alarm.
 * If you fly with the crows, you get shot with the crows
 * The Dog in the Manger
 * Have guts for garters - a description of extreme anger and a threat of severe punishment. Specifically referring to disemboweling a victim and using their guts for garters.


 * GNR
 * There is a lit screen Microfiche machine in the GNR building.
 * Portable fusion generators
 * Dr. Madison Li has the ability to call her scientists from the field.
 * FNV Guide CE
 * The History of the Decline and Fall of the Roman Empire - Edward Gibbon 1776-1789
 * Commentarii de Bello Gallico - Gaius Julius Caesar & Aulus Hirtius(VIII) ? 50s or 40s BC
 * Maybe something like this for Infobox book: Wikipedia:WikiProject_Novels/ArticleTemplate
 * Fallout Media Project - Movie/Book/Music s of Fallout.
 * Seward Square - William Seward - Andrew Johnson - Alaska Purchase - Russian Empire in 1867
 * Pittsburgh
 * South Tenth Street Bridge South Tenth Street Bridge
 * Pittsburgh Department of Public Works
 * Fallout 4 holotape? "CITArcietExce01" HumanRace and "HolotapeCITAdminVoice01" HumanRace

=Ideas=

Other Fallout Settings
-It would be a nice change of scenery to have Fallout partially or full in Mexico, so you can see and feel the effects first hand of The United "States" 'Commonwealths' of America's (Enclave's) economic and militaristic imperialism.

Weapons

 * "My personal fanon is that the R91 is a cheap (if not illegal) barley legal copy of the G3. Rushed through production and distribution because of resource shortages to their far more modern designs. (Like the entire AR-15 platform, G11(E), and P90). This would also help to explain the prevalence of the FN FAL. ...but again fanon." - Me Reddit
 * Germany wouldn't have the ability to do anything about it. - Qawsedf234 paraphrase
 * AE(R/P) platform, AR-15 platform, AK platform, "Combat " platform, Urban plasma rifle, Shocker Glove prototypes pages

Superior Holorifle Models Abilities
-I think good ideas for Superior Models of the Holorifle could be, a larger MFC capacity and/or better MFC efficiency variant, and an automatic rifle variant (like the Browning Auto-5).

Battle rifle (GRA) mod ideas
-Battle Rifle detachable clip.

Functions like a M14's.

-Battle Rifle Scope

Functions like a M21's.

Other 10mm Pistols

 * Colt 6520

-2/3 as rate of fire as N99, (4/5-5/6) as durable as the N99, cylinder fed reload (slower), same damage, slightly more accurate?.


 * N80

-Like a 10mm Beretta, 2/3 as durable as the N99, same rate of fire as the N99, same damage, same reload, same accuracy as N99, more expensive to repair?.


 * Shanxi Type 17

-Bring it back, keep the stats the same, but adjust for current game mechanics. Maybe even make it use the .45 Auto rounds like the original, instead of the 10mm, or maybe the .45 Auto is the unique "original" version and the 10mm is the standard.

More fallout weapons
-Just add the weapons from Fallout, Fallout 2, & Fallout 3 that are not in the current game already, then add the appropriate unique weapons to the current games as needed (story, lore, etc...). That way there won't be an unnecessary amount of weapons. And the developers can concentrate on the quality of the game.

EX. The Plasma Defender in FNV looks different than the Plasma pistol (Fallout), but looks like the Plasma pistol (ext. cap.). So why not say that the FNV ones are post-war productions and put in an "original" one as the unique/antique version?

Unique weapon idea: Bugsy's Baby - Laser RCW. Or name to that effect. Better condition more damage. Tag marked evidence. Perhaps found in FBI lockup with old drugs, weapons, money, and other miscellaneous evidence. In quest Marked, Unmarked, or Free?

-Bring back the .32 caliber round, just relabel the weapons (& maybe adjust the abilities). Ex. .32 Hunting rifle, .308 Hunting rifle. Use the .32 as a intermediate round from .22LR - 9mm.

-Combat Shotgun & R91 Assault Rifle Like this... J.E. Sawyer on Formspring:

-Make the Trench knife's critical hit a punch in the face & make the damage comparable to Love and Hate.

Weapons Manufacturers
Besides the Gun Runners.

I believe that the best explanation as to who makes these weapons has to be ether Vault City, the Shi, the Van Graffs (in so much as a distribution house), or the BoS (though they wouldn't let it out of their personal use), in that order.
 * Plasma Defender

Ammunition / Batteries
Better battery distinction. -Small Energy Cell = Energy Cell Fallout 3 & NV -"Regular" Energy Cell = Small energy cell Fallout & 2 -Microfusion Cell = Fallout 3 & NV -Microfusion Cell = Fallout 2 / unmovable Battery in F:NV hooked up to homes and light posts -Same as in Fallout 3 & NV
 * Energy Cell
 * Microfusion Cell
 * "Nuclear Battery"
 * Fission battery


 * What if the batteries themselves have an electric percentage? Maybe 100% to start with then divide it by shot with the specific weapon used. Ex. AER9 24 shots per cell (shots total per weapon subtracted by # of shots = % left to keep firing) with any other weapon that uses that type. (24 = 100% 20 = about 83.1/83.4%)

Vehicles

 * If this Fo3 Corvega Concept 10.jpg Corvega Concept was slightly modified it would make a good taxi.
 * What about a fallout-ish Humvee? Ex. take the average truck flatten,widen,& shrink the cab until its about the same size as the Humvees, add the rear seats &/or small flatbed, enlarge tires, & a trailer hitch
 * What I'm going for is a Humvee frame/functionality with the 40/50s truck body styling.
 * What about bicycles?

Crafting
-Would it make more sense to need to tan the hides before you make Leather belts?

-Would it make more sense to need some sort of Flare gun cap for the fuel to be inserted into?

-Bent tin cans into scrap metal (repair item)/ shrapnel (home made explosives)

Creatures
-I think that it would be best that they could only exist in the Divide radiation. Like the marked men. Or perhaps they can only reproduce in the unique radiation and that they would become sterile without it. I base this notion on the fact that they have yet to leave the Divide after 200+ years. -Since they exist period. Ex. needed to make Iguana-on-a-stick, Iguana bits, Squirrel on a stick, & Squirrel stew.
 * Tunneler
 * Iguanas / Squirrels

-Maybe to make Squirrel stew you will need some sort of broth mix? You are what you eat.
 * Super MGOs

Tatos a Monfanto conspiracy? - Complete theory, no refs.

Ghouls and diseases caused in part by abomination foodstuffs ie not real food would, nor could last two hundred years. What if rampant genetic mutation of plant an animal genes caused unrecognized and unchecked mutations?

If Tatos were such a food especially billed as a "survival crop" it probably could've gotten past the FDA without too much trouble in the (2077) then current climate. (ie food shortages, corruption, and object poverty and starvation)

-Since they were referenced in making west coast Centaurs.

Devices
-I think that a Bandoleer to increase ammunition capacity would be a good addition.
 * Bandoleers