Toshiro Kago

Toshiro Kago is an abducted samurai found aboard Mothership Zeta in 2277.

Background
Toshiro Kago is from Japan, born sometime before 1562 and participated in many battles for the Oda Clan. After the decimation of the Oda clan, he fought for one or more other unknown clans during the Azuchi-Momoyama period (1568–1603). Also, during the Tokugawa shogunate (1600–1868), Toshiro chose the "wood sorrel" mon for his name and placed it on his okegawa dô. Sometime after, he was abducted by mothership Zeta. He was interrogated by the aliens and put into cryopreservation until 2277 when the Lone Wanderer stumbles upon him and unfreezes him. His lack of English, and you and your companions' inability to converse in Japanese, means conversation with Toshiro is never anything more than stilted gestures.

Quests

 * Among the Stars: Toshiro can be spoken to about his missing sword and you can return it to him after retrieving it from the maintenance level.
 * This Galaxy Ain't Big Enough...: During the final battle on the bridge, after the first wave of aliens are defeated Toshiro will run in from a side door and assist Paulson and Somah in battling the next wave of attackers.

Effects of player actions

 * After the events of Mothership Zeta, he stays aboard Zeta and cannot be interacted with. He will disappear if you revisit the steamworks, but will remain on the bridge if you travel to or from the Capital Wasteland.

Other interactions

 * Despite being unable to understand English, Toshiro still responds with different dialogue depending on whether the player speaks to him with the polite, neutral, or smarmy dialogue options, presumably picking up on the player's tone and body language.

Inventory
* ''Toshiro will use the sword if you either recover it from the waste disposal area and give it to him, or if you never enter the disposal area. Should you decide to keep the sword, he will be unarmed.''

Appearances
Toshiro Kago appears only in the Fallout 3 add-on Mothership Zeta.

Bugs

 * After completing the main quest of Mothership Zeta, with Toshiro still alive, it is possible to pickpocket him. In his inventory his Samurai Sword will appear but trying to steal it may result in the game crashing, but you can shoot the samurai's sword out of his hand, and take it.
 * If you kill Toshiro once you thaw him out, scripted dialogue options about him with the other non-player characters will remain and he will still leave at some point, grabbing his sword from the waste disposal area when doing so. However, he will NOT return to the bridge with the other non-player characters later, meaning that if you did not get his sword before he leaves, it will be impossible to obtain. If you want both his sword and armor, do NOT kill him right away. Grab his sword from the waste disposal area first or wait for him to get it himself and deal with him when he returns to the bridge later.
 * The door to the powered down teleporter (on the left side of the bridge) may not open properly and forever trap Toshiro inside after you complete the main quest. There are 2 ways to prevent this; make sure Toshiro has time to open the door from his side during an alien wave, or allow Sally to flee long enough to run to the door and open it, who will then immediately greet Toshiro.