User talk:Ant2242/Archive 2

GECK
I do have FO3 and FNV on PC, but I haven't become accustomed to navigating the G.E.C.K. save for making a couple my own weapons long, long ago. Sorry that I can't help you with those hints. :( --Kastera (talk) 14:17, 28 June 2013 (UTC)

Edit count
I'll request the extension to be installed. VaultAusir (talk) 19:25, 8 July 2013 (UTC)

Re: 2176
I really don't know; he does say it was a military base used to research a virus, but that be a number of facilities. Without Richardson explicitly saying it's Mariposa, it's speculative conjecture. --Kastera (talk) 15:46, 12 July 2013 (UTC)

moburma
http://fallout.gamepedia.com/Spare_Us_the_Cutter

I asked moburma for permission to repost and he graciously agreed. Now it's just a matter of integrating it. Good read too. Tagaziel (talk) 15:55, 15 July 2013 (UTC)

Recent files
That's interesting! Note: I've already reconstructed the NCR flag a while back. :) Tagaziel (talk) 20:18, 17 July 2013 (UTC)

Post office
It'll pop up eventually. Newer versions of files take a awhile to actually be set up for some reason. Also, you don't need to delete the older version, it won't speed up the newer version replacing it. Shadowrunner(stuff) 07:25, 18 July 2013 (UTC)

Clicks
A click is basically the number of mouse clicks you need to perform to get to the content you need. Basically, the aim is to reduce the number of pages the person has to go through in order to get to the relevant content. By quoting the source in the reference, we're reducing this by one. It seems like very little, but streamlines navigation. :) Tagaziel (talk) 09:10, 22 July 2013 (UTC)

HEadsup
I'm going to be off the grid for about ten days. See you in a week-and-a-half, fren :) Tagaziel (talk) 22:12, 30 July 2013 (UTC)

Proto id
They're the Fallout 1 and 2 equivalent of Gamebryo's base id. Looks like you can get it from PRO ITEM.MSG (Fallout) etc. If you remove the two final 0s, e.g. {400}{}{Knife}, you get the proto id for the item, e.g. 4 for Knife (Fallout). VaultAusir (talk) 19:30, 7 August 2013 (UTC)

Ethyl
I was wondering why you put the Behind the scenes section on Ethyl two months ago and haven't filled it in. I'm trying to cut down on the Section needed tags and I was curious of your plans. --Kastera (talk) 04:40, 14 August 2013 (UTC)
 * I guess I'll add that in. If you learn how to navigate the GECK later, you can add on to it :). --Kastera (talk) 16:03, 14 August 2013 (UTC)

Guess who's back
And it ain't Santa Claws! ;) Tagaziel (talk) 09:28, 15 August 2013 (UTC)

President
Do you remember where Van Buren and Grant are mentioned in Fallout 3? I can't find anything on the wiki that supports this. --Kastera (talk) 05:39, 18 August 2013 (UTC)
 * I see now. I'll check out the Museum of History later. Maybe we should put Eden's quotes (.ogg files) on the president pages to act as references? --Kastera (talk) 05:49, 18 August 2013 (UTC)
 * I'm just looking for a way to show that the guys actually are mentioned in the game. Currently, we have nothing that shows how they relate to Fallout... And I'm stupid; I'll just say a quote of theirs is one of Eden's inspiration quotes. Simple. Never mind. --Kastera (talk) 05:56, 18 August 2013 (UTC)
 * That's even easier; I'll get that done within the hour. --Kastera (talk) 15:31, 18 August 2013 (UTC)

I've merged Jefferson's template, no worries. --Kastera (talk) 18:11, 18 August 2013 (UTC)

Ausir edit
Hey Ant. About redirects: Special:SpecialPages has lists of broken or otherwise unusable redirects. Tagaziel (talk) 19:33, 24 August 2013 (UTC)

Derived
I was using your pattern for derived statistics, since that's what has meaningful gameplay value. I think it's good as it is.

As for Special pages, they're hardcoded into the software. What's the issue with redirects? I see most of the reports are empty, owing to your smashing and brilliant work. Tagaziel (talk) 06:29, 26 August 2013 (UTC)
 * You already implemented it, it's the first number in the 20/80% pair. Maybe we should change it to DT/DR. Tagaziel (talk) 09:22, 26 August 2013 (UTC)
 * Looks golden. I'd drop the Healing Rate bit, though, since it only ever applies to the player. Tagaziel (talk) 09:33, 26 August 2013 (UTC)
 * That's how the system works. The game displays the value, but it only matter for the player, since they are the only character that can recover hit points through resting. Tagaziel (talk) 11:24, 26 August 2013 (UTC)

Looks fine to me. Maybe include Damage threshold? Do characters have inherent damage threshold or is that just with armor? Also, I don't think Experience points is entirely notable to readers. Maybe strip that out? --Kastera (talk) 16:55, 26 August 2013 (UTC)
 * If it has the nowiki tag, then it was in the original file, I recall. Tagaziel (talk) 18:34, 28 August 2013 (UTC)

Holodisks
I've went over the holodisks from the original games and added missing sections. Files dowloaded to the PIP-Boy do not appear in the inventory and as such have no proto, weight, or value. The infoboxes were adjusted as well. Tagaziel (talk) 10:56, 31 August 2013 (UTC)

Audio missing
Hey Ant, I've been thing about whether we really need the quotes in audio. It would be neat to have them, sure, but them missing isn't obtrusive enough to warrant a tag in my opinion. What's you take on this? Tagaziel (talk) 10:39, 1 September 2013 (UTC)
 * While I have no idea how to extract them from Fo1/Fo2, I think you simply unzip them in Tactics and Fo3/FNV. I'll make a tutorial later, once I figure this out. Tagaziel (talk) 16:19, 1 September 2013 (UTC)

Sally Hemmings
Damn, I'm not doing so hot with editing today. I've reverted my revert and the Toilets redirect. --Kastera (talk) 01:03, 3 September 2013 (UTC)

Da grammerz
Sorry, but I can't give you the ultimate grammar formula; I need to decide correct grammar on an individual basis. If it's a game stat, I think it needs to be capitalized the way it is in-game. Other than that, I don't have enough info to make further decisions. --Kastera (talk) 21:48, 3 September 2013 (UTC)
 * Skill are capitalized all the way (Small Guns, Energy Weapons, Melee Weapons, etc.) --Kastera (talk) 22:18, 3 September 2013 (UTC)
 * I've seen derived states to be both fully capitalized and uncapitalized. I think however they're presented on this wiki at the moment is acceptable (most are uncapitalized, but some are, I think. I don't know if we should decap all of them or just leave them capped). --Kastera (talk) 00:15, 4 September 2013 (UTC)

Working on characters
Hey Ant, I've gone over John Cassidy and integrated the loose data into the infobox. Since the category for skills is explicitly named tag skills, I think we can safely omit low skill levels, like Lockpick, Sneak, or Outdoorsman in Cassidy's case and focus on the relevant ones. I think we may need to widen the infobox to accommodate extra data. Good thing we don't have a right rail herding the content in. :)

Side note: The "cut" Cassidy talking head is a fan-made creation, it wasn't in the game files. Tagaziel (talk) 11:32, 7 September 2013 (UTC)
 * Oh. I guess they're notable then. Which program are you using? As for the infobox widening, I meant to simply make them wider, instead of the current 260px width, which is a relic of Wikia. Tagaziel (talk) 19:02, 7 September 2013 (UTC)

Dialogue
http://fallout.gamepedia.com/Caesar_dialogue

Found a way to organize it. I'll try to perfect the method and I'll send you the details over e-mail. This'll be our little secret. :) Tagaziel (talk) 11:02, 10 September 2013 (UTC)
 * Hm. Not sure. Maybe it'll be right. I'll correct Caesar's dialogue list later. Tagaziel (talk) 11:11, 10 September 2013 (UTC)

Delta IX
I jumped the gun thinking there was an actual Delta IX somewhere in the REPCONN test site, and saw that its location wasn't mentioned anywhere on the Delta IX page, so I removed the need for the image. My mistake. I've reworded the template to get rid of any confusion. --Kastera (talk) 05:49, 12 September 2013 (UTC)

Dialogue organizer
Hey Ant, did you get the e-mail? Is everything working?Tagaziel (talk) 15:38, 12 September 2013 (UTC)
 * What's the problem? Tagaziel (talk) 12:44, 13 September 2013 (UTC)
 * You take the heading and ending from any article with the table, copy/paste columns into the organizer, grab the code from the last column and paste in in between the heading and ending. Send me exactly what you do over the e-mail. Tagaziel (talk) 21:35, 13 September 2013 (UTC)

Kingdom of
I myself don't find any real use of noting that L'Enfant was from the Kingdom of France and not the modern French Republic that The Vault covers. I doubt many people are going browse L'Enfant's page and want to know more about his home country. If they want to know more, they can easily find it elsewhere (e.g. Wikipedia); it is the internet after all. Having it labelled Kingdom of France, but linked to France is close enough for jazz to me. --Kastera (talk) 05:57, 15 September 2013 (UTC)
 * Go for it. --Kastera (talk) 06:03, 15 September 2013 (UTC)

Bear (creature)
Who mentions the mono-headed bear in FO2? --Kastera (talk) 16:05, 23 September 2013 (UTC)
 * Thanks, I'll try to fill in more of the bear page later tonight. --Kastera (talk) 21:27, 23 September 2013 (UTC)

Etymology
Hey Ant, I hammered the article a bit. I think limiting it to just the term would be a bit limiting, so I expanded it to the general concept of human purity. Like it? Tagaziel (talk) 11:30, 24 September 2013 (UTC)

IT'S ALIVE!!!!!! Tagaziel (talk) 14:12, 24 September 2013 (UTC)

Dialogue file
Yes. It looks perfect. Tagaziel (talk) 13:58, 30 September 2013 (UTC)

YES
As far as I can see, you got the hang of it, Ant. The dialogue files look great. Tagaziel (talk) 10:30, 1 October 2013 (UTC)

Color images
I think the colored images of perks are still "canon" and acceptable. Bethesda designed the outline and the colors were just filled in later. It's much different than something like this, so I think Pip-Boy art is fair game. --Kastera (talk) 19:35, 1 October 2013 (UTC)

Dialogue file errors
You didn't mess up. I think the dialogue organizer just crapped out on the MealBlessing conversation topic. I fixed it. Keep 'em coming Ant and if something doesn't work, mention it in the edit summary. I'll take it from there. You're doing great. By the way, do you have a Steam account? Tagaziel (talk) 07:25, 2 October 2013 (UTC)
 * Leave them in. Minimal interference with the source material. :) Tagaziel (talk) 08:35, 2 October 2013 (UTC)

Potomac/Chesapeake
I'll admit when I'm wrong. Maybe I should look a map before saying things :P. --Kastera (talk) 19:31, 5 October 2013 (UTC)

Steam
Because I'd love to have a chat with you sometimes. :) Tagaziel (talk) 10:23, 6 October 2013 (UTC)

Dialogue files
Hey Ant, I've updated the tool to streamline the process of posting the files even further. I've also made a template for posting at the top of dialogue file pages. Want the tool? It accommodates notes as well. Tagaziel (talk) 10:17, 7 October 2013 (UTC)

Source Texts
Anything and everything from a game that tells you about something, someone or somewhere. All holotapes and notes are source texts, dialogue files and stuff that might come with the game, like the Vault Dweller's Survival Guide are all source texts. Shadowrunner(stuff) 21:23, 7 October 2013 (UTC)


 * Dialogue files have their own special sub-category that's attached to Fallout (Which ever game) source texts, so there's no need to add Fallout (which ever) source texts to every dialogue file. It also makes it cluttered and harder to find things. This also goes with holotapes, terminal entries and whatever else, we only really added it to special cases like the "books" from manuals. Shadowrunner(stuff) 14:03, 8 October 2013 (UTC)

GECK ID
It's just the ID the character has in the GECK, eg. Owyn Lyons is ElderLyons, Rothchild is ReginaldRothchild and so on and so forth. Tagaziel (talk) 11:03, 9 October 2013 (UTC)

Extra fields in infoboxes
One thing: don't add the Missing Info template for the writer. That field is optional and only to be used in cases when we know the author of the script (such as with Ulysses or Hanlon. Since it's impossible to verify who wrote most of the characters, particularly when it comes to Fallout 3, these fields, in all likelihood, will never be filled, so a template is pointless. Tagaziel (talk) 11:55, 11 October 2013 (UTC)

do i look like Marsellus Wallace
Yes. Look at it yourself in FNVEdit, it has 3 AR and 0 DT. Nitty the Kitty! 02:07, 13 October 2013 (UTC)

Eden
Sorry for the late reply. You were correct in your earlier approach, Ant. Since Eden's dialogue is divided between multiple creatures (ZAX "eyes", the terminal, the radio...), filtering by voice type rather than NPC is better. This is one of those rare instances in which filter by NPC is less useful. Good catch! Tagaziel (talk) 07:53, 14 October 2013 (UTC)
 * Unless you like tedium, I say filtering by voice type is the more comfortable approach. Tagaziel (talk) 08:52, 15 October 2013 (UTC)

Town/settlement
I made it for The Pitt since the same term is used in the article. A singular change, for now. :) Tagaziel (talk) 14:23, 15 October 2013 (UTC)

More grammar
Technically, books are supposed to underlined, but I don't think anyone would penalize you if the references were italicized. Sounds like bot work if you want to change it. --Kastera (talk) 00:31, 16 October 2013 (UTC)
 * It would be nice if GhostAvatar or Porter would show up, as they were our main bot guys, but they apparently fell off the planet. As for grammar, you could brush here. If there's something they don't talk about, I'm sure Google will. Or myself. --Kastera (talk) 00:40, 16 October 2013 (UTC)

Nukapedia
Hey Ant, just a small request: don't, ever, copy anything from Nukapedia anymore, even if you plan to give full credit. It sets a bad precedent. The reason? I've noticed my work being copied by Eden2012 into their articles. I have no problem with minor edits being shared, but not our own original content that has been painstakingly sourced and rewritten in the highest possible quality. Tagaziel (talk) 08:03, 16 October 2013 (UTC)
 * As part of this request, I deleted the latest content ported from Nukapedia. Sorry Ant, but if we are to be consistent, this has to be done. Tagaziel (talk) 08:12, 16 October 2013 (UTC)
 * Forgive me, I know you have invested a lot of time and effort, but I've also deleted the Graffiti article for now. I will rewrite it personally. Tagaziel (talk) 13:29, 16 October 2013 (UTC)

Stuff
I'll move the current dialogue files to possessive, since the original naming scheme is kind of iffy on aesthetics and grammar.

The Graffiti article will have to be remade from scratch. I believe we made it at first, then it became a collab, then everything fell apart, and caused bad blood. We have to pick our battles and this was just a necessary gesture. I'm sorry, Ant, but I could see no other way. We'll salvage what we can.

On naming, we could use a solid naming scheme. I see no harm in appending Senior to the article titles, since it's short, to the point, and avoids problems inherent to naming articles Autumn (Father of Augustus Autumn). :)

That said, I appreciate your hard work. If you need something, just yell. Tagaziel (talk) 19:05, 16 October 2013 (UTC)

Attribution policy
Since it became clear we require a clear attribution policy, I've posted a proposal in the forum. Your input is necessary! Tagaziel (talk) 11:27, 17 October 2013 (UTC)

ZRIN
What's the problem? Tagaziel (talk) 17:42, 17 October 2013 (UTC)

Utah tribes
Oh, I did not know that the White Legs or Dead Horses weren't native to Zion. Two years later and I'm still learning things about Honest Hearts. Fun! --Kastera (talk) 03:12, 18 October 2013 (UTC)
 * Let us all bow down to the King of Dialogue Files: /o.o/ /o.o/ /o.o/ /o.o/ ..... \o.o\ \o.o\ \o.o\ \o.o\
 * Might I suggest naming the page "Paladin Hoss's dialogue"? "Hoss (Fallout 3)'s dialogue" looks... interesting, if you can call it that? --Kastera (talk) 04:31, 18 October 2013 (UTC)

Declaration of war
I wasn't planning on deleting it? Why do you ask? --Kastera (talk) 04:04, 19 October 2013 (UTC)
 * Never mind, got your new message. Hopefully you get this one before you send me another explaining! --Kastera (talk) 04:06, 19 October 2013 (UTC)

Good catch
I'm mass uploading Fallout 3 loading screens converted to lossless PNG. I wouldn't have noticed that without you, Ant. Tagaziel (talk) 10:45, 19 October 2013 (UTC)
 * Yes, I've just gone ahead and converted the entire folder of loading screens. Remove whichever duplicate you prefer, though I'm partial to retaining the standardized naming scheme. Tagaziel (talk) 11:01, 19 October 2013 (UTC)
 * Also, MsUpload is when I upload multiple files through the Drag your files here field when you edit an article. Tagaziel (talk) 11:02, 19 October 2013 (UTC)
 * In case they are cropped (like on the Hubris Comics page), just leave them as is. Replace only those that have the same size (i.e. are the same file), for example, replace this with that Fo3PL_Loading_1.png . Tagaziel (talk) 11:12, 19 October 2013 (UTC)

Loading screens
I'll just drop it here. All games uploaded, except for FOBOX. For all intents and purposes, it's finished, so no more ImageNeeded tag! :D Tagaziel (talk) 18:05, 19 October 2013 (UTC)
 * Better Tomorrow is a promotional render; APA is from the Fallout 2 main menu. Tagaziel (talk) 19:59, 19 October 2013 (UTC)

Traps
That makes sense. Both games share the same traps (most, if not all?), so a single page will serve well. Tagaziel (talk) 16:12, 20 October 2013 (UTC)
 * I support the merge. Go for it. --Kastera (talk) 02:55, 21 October 2013 (UTC)

Traps2
Yeah, they could use a merge since they're mostly the same traps. Shadowrunner(stuff) 16:19, 20 October 2013 (UTC)

Desktop
It's a little something I made to commemorate the 23rd of October. Thanks for catching the overlap, little things like these tend to escape. Tagaziel (talk) 17:03, 23 October 2013 (UTC)

1066
When you put something on the timeline, is it too much to ask that you fill the entry in? The only thing I know that happened in 1066 was the Norman conquest of England, but that might not be what you're thinking of putting in. --Kastera (talk) 15:49, 26 October 2013 (UTC)

Brotch
Weird. Have you tried extracting the text on a per-NPC basis? Tagaziel (talk) 10:43, 27 October 2013 (UTC)
 * Sorry, I'm GECK-illiterate. I couldn't even find a game's dialogue files with two hands and a flashlight. I know it's tedious, but can you find the pieces of Brotch's dialogue that are missing and copy them over by hand into the missing pieces of the file? Or does it not work that way? --Kastera (talk) 15:53, 27 October 2013 (UTC)

Nonsense
Uh, why do you insist on separating a single response into individual sentences? There's no real reason to do that if the NPC speaks all of the lines in sequence as part of a single response. Tagaziel (talk) 21:49, 31 October 2013 (UTC)
 * I propose a compromise. You have a good point about incorporating script notes, I'd prefer to have blocks of text rather than individual lines. How about this? I've taken the liberty of Adding them to the project page. I think the tooltips are an elegant solution that will serve both of us well. Plus, that's an underused template. ;) Tagaziel (talk) 07:58, 1 November 2013 (UTC)

Audioclips
Also, I've got misgivings about including ALL the audio clips from the games. We rely entirely on the fair use claim to use copyrighted material. Including all audio from a game would, in my opinion, cause a breach of that claim as it'd impact the copyright holder's rights. Representative audio clips are OK as far as fair use is concerned, but the entirety? We need to rethink that, my friend. Tagaziel (talk) 08:01, 1 November 2013 (UTC)
 * For quotes and stuff. That would hold water and put us in the clear. Also, check the tooltips. I feel they're much cleaner and achieve exactly what we want: script notes in the correct context. Tagaziel (talk) 10:21, 1 November 2013 (UTC)
 * The beauty of the template is that you can place as much or as little text in them as you want. You can even place every word in a sentence so that each has its own tooltip. Tagaziel (talk) 16:19, 1 November 2013 (UTC)

I've figured out why I dislike the individual lines. They imply that these are separate bits of dialogue, rather than a single response. Misleading. Tagaziel (talk) 17:59, 1 November 2013 (UTC)
 * So maybe we keep the brackets and use tooltips for notes? Personally, I'd get rid of the brackets, since they serve no real purpose. But really, all I want is to be able to avoid breaking down responses into individual lines. Please? Tagaziel (talk) 18:29, 1 November 2013 (UTC)
 * Okay, we keep the brackets. But can we please put responses together instead of having them as separate lines? Please? It'd mean a lot to me. Tagaziel (talk) 11:43, 3 November 2013 (UTC)
 * That's acceptable. We'll use the tooltip for script notes. Deal? Tagaziel (talk) 18:45, 3 November 2013 (UTC)
 * Roger wilco. I think Maxson II is mentioned in the timeline in FOB 0. Tagaziel (talk) 08:34, 4 November 2013 (UTC)

Hubologist hubbub
Like I said when I redirected the page, there isn't anything on the Hubologist page that wouldn't be on the Hubology page. If you can make the Hubology and Hubologists not copies of each other, that would be fine, but as I saw the Hubology page when I redirected it, it only had a section for the cult's background which is already on the Hubologist page. Maybe since Hubologist exists, we should redirect Hubologists to Hubology. Arguably, the religion and the organization are the same thing. --Kastera (talk) 23:05, 2 November 2013 (UTC)
 * Exactly. I don't think we have any examples of a page about a religion and another page about the followers of that religion, so redirect "Hubologists" to "Hubologist" and transfer the information on "Hubologists" over to "Hubology"? --Kastera (talk) 23:25, 2 November 2013 (UTC)
 * But is there any information on the faction besides their religion that we could put in. It doesn't make much sense to me to make two page with the same information on them. --Kastera (talk) 01:27, 3 November 2013 (UTC)
 * Obviously :P. But I would think if they had any history, social order, technology, that sort of thing, it would already be on the page. It's been a long time since I played Fallout 2 and really remember nothing about San Francisco, so I have nothing about the Hubologists beyond their crazy religion. --Kastera (talk) 01:52, 3 November 2013 (UTC)

Don't worry about writing; if you can post the Hubologist/San Fran dialogue/holodisks on my talk page (or some place I can see them), I can piece something together. --Kastera (talk) 02:04, 3 November 2013 (UTC)
 * Can you give them a look-see and correct anything out of place: Hubology and Hubologists? --Kastera (talk) 03:53, 5 November 2013 (UTC)
 * Sorry about the atrocious referencing, I don't do it very often. As for the denial reference, (in addition to the Fallout Bible 8 bit), Juan and Vicki both say in their dialogue "Please note that any similarities between us and people or institutions, living or dead, is entirely coincidental." --Kastera (talk) 04:40, 5 November 2013 (UTC)

Bridges
It's easier to answer here than each individual page: East Fork Bridge and other are proper nouns so they remain capped. --Kastera (talk) 02:39, 4 November 2013 (UTC)
 * That should also be capped. --Kastera (talk) 04:00, 4 November 2013 (UTC)

...
Don't add empty captions. It doesn't look good. :) Tagaziel (talk) 18:45, 5 November 2013 (UTC)

Note
I'd be careful with the Fallout 2 screenshots and analyzing them. The restoration patch also adds a whole slew of graphical improvements that weren't there in the old game. :) Tagaziel (talk) 13:46, 14 November 2013 (UTC)

Aliases
Only when the alias is put in a name are they quoted, like Benjamin "Bugsy" Siegel, or in this case, Joshua "Malpais Legate" "Burned Man" Graham (but that looks awful). If they're a subtitle like they are in the infobox, quotation marks are not required. --Kastera (talk) 20:19, 14 November 2013 (UTC)
 * Sounds to me like Magnum Tom and Scorpion Joe are their nicknames, rather than aliases (and yes, nicknames are different than aliases). I wouldn't alter their pages. --Kastera (talk) 19:14, 16 November 2013 (UTC)

Hidden links
I don't want to rely on others for music. We'll use The Vault's official account for that. Tagaziel (talk) 17:16, 16 November 2013 (UTC)
 * You're right, the definite article should be there. As for the links, if you think they can be changed to something more specific and clear, go for it. :) Tagaziel (talk) 17:28, 16 November 2013 (UTC)

Sinclair
He did indeed. Check out the Z-43 Innovative Toxins Plant terminal entries. --Kastera (talk) 06:28, 21 November 2013 (UTC)
 * The extent to which he knew about the Cloud is irrelevant. The point is that he knew about it, but did not know how unethical and/or crazy the Big MT scientists were. --Kastera (talk) 06:44, 21 November 2013 (UTC)
 * Ah, I see. Reading the Cloud's page, it refers to Sinclair knowing about the Sierra Madre being a testing ground, but not the nature of the tests. I'll change the featured article to reflect this. --Kastera (talk) 06:55, 21 November 2013 (UTC)

Catherine dialogue
Is the Pauly Cantelli dialogue option actually there, or is that addition a typo? --Kastera (talk) 20:11, 23 November 2013 (UTC)
 * That is most odd, but if it's there, it's there. Just wanted to point out a potential mistake. --Kastera (talk) 21:02, 23 November 2013 (UTC)

Ghouls
I'll see what I can do with the ghouls. --Kastera (talk) 04:32, 24 November 2013 (UTC)
 * You mean the featured article? I tried make it to broad enough in that to include all instances that created ghouls. Generally, it's just inadequate protection from radiation... --Kastera (talk) 04:40, 24 November 2013 (UTC)
 * I just put in what I could scrounge from around the wiki. Although we do know ghouls go feral: radiation has a degenerative effect on all soft tissues, including the brain, so as a ghoul encounters more radiation, their brain basically falls apart and causes their feral nature. --Kastera (talk) 05:00, 24 November 2013 (UTC)

Yes, not all ghouls are the same, but the featured article is designed to give a brief and general overview of the subject to entice people into reading more. Should they choose read more, they can read up on all the different proposed theories/circumstances in which people turn into ghouls, when they turn into ghouls, when they turn feral, et cetera in more detail. At present, I feel the description given is adequate in broadly explaining the derivation of ghouls. --Kastera (talk) 05:29, 24 November 2013 (UTC)

Dialogue file woes
Hey Ant, I see you still have a bit of trouble with the "'s and --'s. Here's a quick and dirty solution:


 * 1) Before you copy the dialogue from the organizer into the article, paste it into a document in Word/OpenOffice/WordPad
 * 2) Hit Ctrl+F
 * 3) Type in "
 * 4) Hit replace all, make sure that the program removes them from the entire article
 * 5) Repeat for --

I did it for the latest articles. You're doing great work Ant! Tagaziel (talk) 22:17, 25 November 2013 (UTC)
 * Yup. Tagaziel (talk) 08:33, 26 November 2013 (UTC)
 * They break the coding. We are true to the game, since we present the text as it appears. The inclusion of double quotation marks and --'s is only going to muddle things up. Tagaziel (talk) 14:54, 26 November 2013 (UTC)
 * Also, please don't add notices about missing number of lines or the writer. They are optional fields for when we know the information. Tagaziel (talk) 14:57, 26 November 2013 (UTC)

And one more thing: We seriously need to reconsider the audio tags. I believe it's fine if we include representative audio files for the notable quotes, but including them for the entire dialogue files would be violating the fair use we claim, Ant. Tagaziel (talk) 14:57, 26 November 2013 (UTC)
 * The post change is clearer and just as representative. Also, if that's the description of the project, we need to change the project. We sure as hell can't claim fair use on uploading the entire recorded dialogue to a server. Tagaziel (talk) 15:20, 26 November 2013 (UTC)

Also, I still respect the amount of work you do. It's just a matter of working out the kinks. Hell, without you we'd still be in a dark hole with the Fo3/FNV dialogues. :) Tagaziel (talk) 19:20, 26 November 2013 (UTC)
 * The problem with uploading audio files en masse is that it would put us in a bad position concerning fair use. Since our site is hosted in the United States, we are subject to her copyright laws. As a wiki that strives to be the most complete Fallout source we tread a fine line between fair use and infringement. What keeps us on the good side, in my opinion, is that we can make a case for the four factors of fair use: we use these for an educational purpose, from a game that cannot be represented in a website format, we use a relatively small portion of the data, and we actually improve the marketability of the game. However, including the entire voiceover portion of a game will put us in breach of number 3, as it would be a substantial portion of this particular data. I know this is complicated, but I didn't draft the copyright law. :P Tagaziel (talk) 07:33, 27 November 2013 (UTC)
 * Ah, so it's an error in communication then. You know Ant, I think we can safely remove the Audio Needed tags from the dialogue files and keep them in the character articles instead. Then just add them whenever we upload them to the server. Have you noticed that the only thing we seem to argue about are details, but otherwise we are remarkably agreeable? :) Tagaziel (talk) 08:34, 27 November 2013 (UTC)

N.C.R. and other initialisms
Grammatically speaking, there is no rule that say initialisms have to have periods separating each letter. Terms tend to look cleaner without periods in between letters and since the letters of the term are capitalized, it is heavily implied that they are indeed abbreviations. It's acceptable to do what you're doing and put periods between the letters, but there are better ways to spend your time :). --Kastera (talk) 17:40, 30 November 2013 (UTC)

Marking non-confirmed stuff
I'm experimenting with an alternate method for marking stuff that's not been confirmed by primary sources. What do you think? Tagaziel (talk) 12:41, 1 December 2013 (UTC)

Aliens
What's the species of alien aside from the yellow-green men? --Kastera (talk) 22:30, 4 December 2013 (UTC)

Table widths
Which tables are you talking about? Shadowrunner(stuff) 02:47, 5 December 2013 (UTC)


 * It looks like they're too big for the space provided. It appears the "script notes" section is getting cut off. Shadowrunner(stuff) 02:53, 5 December 2013 (UTC)

This is strange considering that both table headers are identical. Unfortunately my MediaWiki knowledge is just not enough to understand why is this happening. :( veryblackraven 20:10, 5 December 2013 (UTC)


 * I have no idea what's doing it. I think it's something to be brought up to Curse. Shadowrunner(stuff) 22:25, 5 December 2013 (UTC)

Bugs
I think the Bug Verification project page needs be fleshed out before before we start adding tags to everything. When a bug already has a platform fixed to it, it has been verified for that platform. Problem is, I, among others, don't know what to do to acknowledge that the bugs is indeed verified (which is what the project is intended to do). --Kastera (talk) 02:53, 7 December 2013 (UTC)
 * Yes, and players have already done that to a lot of bugs listed throughout the wiki. But when a bug is verified, does it need to be marked a certain way, like with a (verified), or just have the platform(s) as recognition that the bugs is verified? (Probably should get a "verified" template if that's the case.) --Kastera (talk) 03:07, 7 December 2013 (UTC)
 * If I recall, Tagaziel has some rudimentary knowledge in forging/altering templates. I'm sure if you ask him real nice he'll do it for you :). Though until then, I think it would be best to hold off on the process until these kinks get worked out and the project is unquestionably definitive. --Kastera (talk) 03:20, 7 December 2013 (UTC)

VB tags
Hey Ant, I've specifically removed the tags from the Denver article, replacing them with greyed-out text. I intend to use this for articles with mixed material (eg. San Francisco) to give a clear visual idea of which parts of the text are based on primary, canon sources, and which are not. The VB tags should remain in use for articles entirely devoted to Van Buren and non or semi-canon stuff, though. Also, I modified the Infobox Location template to accomodate related terminal entries (like on Sierra Army Depot), because I'm sick and tired of having to hunt down the terminal entries. Ergonomy FTW Tagaziel (talk) 15:06, 7 December 2013 (UTC)
 * And the colored text does exactly that. The description for the icon provides unambiguous information about the canonicity of the paragraph. Tagaziel (talk) 15:40, 7 December 2013 (UTC)
 * To illustrate my point: We continue to use the standard tag for Denver_(Van_Buren), since all information within the article is non-canon, so a single tag at the top suffices. However, for articles that have mixed sources, we use the colored text, since it allows for better identification and is much more precise. Hell, we can even use them inline. Plus, this allows us to this kind of eyesore. Let's work this out, shall we? We both want the best for this wiki. :) Tagaziel (talk) 16:19, 7 December 2013 (UTC)

Oh fine
Here. :) Tagaziel (talk) 15:55, 9 December 2013 (UTC)

Re: EEP
I don't think it would be entirely necessary to link to the EEP for the 90+ subjects. If you want to do the tedious task, fine. What is definitely needed, however, is a link to the EEP on the Vault 87 page; that's for sure. --Kastera (talk) 06:04, 11 December 2013 (UTC)

Your image gallery
I think something broke in it. Check the last two headings. Tagaziel (talk) 18:28, 14 December 2013 (UTC)
 * This 'un. 77.20.120.106 19:35, 14 December 2013 (UTC)
 * I assume you simply haven't uploaded the images for the FOT intro yet? Tagaziel (talk) 10:51, 15 December 2013 (UTC)
 * Also, This image is not from Fallout, but from Far Cry 2. I know, I played the hell out of it. :) Tagaziel (talk) 10:52, 15 December 2013 (UTC)

I'll be going over the images and removing duplicates (in case they have a smaller file size or dimensions). Tagaziel (talk) 16:40, 15 December 2013 (UTC)
 * Just a note: Some renders and concept art are from Brotherhood of Steel, the burned game, rather than Tactics. I have no idea why someone would categorize them as such, though. Tagaziel (talk) 21:29, 15 December 2013 (UTC)
 * That's a good idea and a commendable initiative! Just sayin' that you should watch out. :) Tagaziel (talk) 22:10, 15 December 2013 (UTC)

Appearances
The add-on appearances are not possessive, i.e. XXX appears in the Fallout Y add-on, ZZZ. --Kastera (talk) 16:53, 18 December 2013 (UTC)
 * Sorry I caught you halfway through the Broken Steel characters before I realized the Appearances correction(s). Were there any other add-on characters prior that you want help correcting? --Kastera (talk) 17:11, 18 December 2013 (UTC)
 * "XXX is mentioned only in Fallout Y" is grammatically correct. No hyphen required. --Kastera (talk) 05:27, 19 December 2013 (UTC)

Same links
They appear to have the same content and cover all four psykers. Both were also created by a bot, and bots can make mistakes. If it's all the same content, I would redirect GIDEON.MSG to PSYCHIC.MSG. --Kastera (talk) 20:41, 24 December 2013 (UTC)
 * I don't know, so I'm not going to answer that. (BTW, it might be time to archive your talk page). --Kastera (talk) 20:54, 24 December 2013 (UTC)
 * It used to be a simple process over at Wikia, but now it's a bit more involved. In your case you have to 1) create a new page entitled "User talk:Ant2242/Archive 1", 2) copy/paste all of your talk page messages to the new page and put at the top of it, and 3) put an  at the top of your now-empty talk page (for easy access to your archived pages). --Kastera (talk) 23:23, 24 December 2013 (UTC)

MSG
I can't say, I haven't done any thing on the msg files for Fallout. Shadowrunner(stuff) 23:16, 24 December 2013 (UTC)

Fallout Official Survival Guide
While I appreciate you adding all this Fallout guide info, it concerns me that many of these references are standalone chunks and aren't being integrated into the articles. If you could, please work the references into the articles instead of planting them at the end of the backgrounds. If you don't think you can do this, just make a list of the references you're putting on pages so I can clean them up. --Kastera (talk) 00:05, 26 December 2013 (UTC)
 * Hi. I've noticed you added the PDF import tag on the Fallout Official Survival Guide page. Are you going to upload the actual PDF to the wiki? I'm not sure about the copyright but having the guide available here would be really great. veryblackraven 22:57, 1 January 2014 (UTC)
 * How big is your file? I have one that weights 13.2 MB, just got it yesterday. Maybe you have a better quality version. veryblackraven 09:40, 2 January 2014 (UTC)

Fallout msg files
To my knowledge they are complete. I certainly haven't noticed any missing ones in the years I've worked on them, so I think it's safe to assume our repositories are as complete as they can be. :) Regarding punctuation: If we come across any problems, we'll correct them. Personally, I've been comparing them slowly and there doesn't seem to be any problems missing. If there are errors, I think we can assume they are present in the original files. Tagaziel (talk) 19:53, 29 December 2013 (UTC)

Re: 2002
According to GPWRTERM.MSG (which I can assume is a terminal in West Tek), "West Tech Research Facility [was] founded in 2002 as a private contractor for the United States government..." but ZAX.MSG claims "This installation was established in 2055 as a biological research facility..." Probably a developer oversight, but one which makes us unable to say when West Tek was founded. --Kastera (talk) 05:54, 8 January 2014 (UTC)
 * Shit, I didn't see it like that. No wonder it hadn't been "corrected" all these years. I'll remedy my damages :) --Kastera (talk) 06:02, 8 January 2014 (UTC)

One Woman's Path Through the Desert
Hi. It looks like we both are changing the section headings for One Woman's Path Through the Desert back and forth, so let's just discuss this to find a consensus. At first I thought using the tag would be a good idea since it makes the headings look just like they do in the book. However, the Table of Contents doesn't seem to handle the tag properly. It makes them look like:

Day 303 January, 121 days to go

instead of

''Day 30 3 January, 121 days to go''

That's why I decided to change it to the current format, with dashes. If we could find some way to force table of content to work properly, I would be more than happy to use the -format. Do you have any idea how we can do it? veryblackraven 14:10, 8 January 2014 (UTC)
 * Your first example is better, in my opinion. :) It makes it look more like in a book, and having many 1st (or 2nd) level headers with only one 3rd level for each is not the best practice. veryblackraven 20:09, 8 January 2014 (UTC)

Video
Good catch, I knew I shouldn't trust machines! Can you quickly check the other videos if they aren't experiencing graphics glitches? :) Tagaziel (talk) 09:26, 9 January 2014 (UTC)

Information acquired
This means that I acquired this information via e-mail exchange with a developer (or via a PM conversation etc.). VaultAusir (talk) 20:22, 9 January 2014 (UTC)
 * I don't actually have access to some of these conversations - generally, I assumed that as the wiki's founder and someone who knows the developers personally, it can be trusted that if a developer mentioned something to me, it's trustworthy enough. Generally, as far as I can see, this type of reference is used only in two articles. In one of them, I cannot name the developer that gave me this info, as he wanted to remain anonymous in order not to get in trouble with Bethesda for leaking Van Buren information. It's really no different than other cases of Van Buren leaks we have cited, only in these cases we were referencing forum posts from Fallout community that received them from anonymous Black Isle employees, while in this case I just put the info I acuqired from the developers directly in the wiki. Anyway, this only concerns a couple of bits of information regarding Van Buren. VaultAusir (talk) 22:20, 9 January 2014 (UTC)

Is this more acceptable? VaultAusir (talk) 08:40, 10 January 2014 (UTC)

Archetypes
I'm trying to find FO3 prefabs you mentioned in several versions of FO3 guide, but with no success so far. Do you remember which version of the guide is needed, by any chance? veryblackraven 22:50, 9 January 2014 (UTC)
 * Thanks a lot! I have only FO3 GOTY CE guide, so I may have search for non-GOTY CE edition, but now I at least know what to look for. Thanks again. veryblackraven 10:53, 10 January 2014 (UTC)

Hi. I was googling around for those FO3 prefabs, and I stumbled upon this post on the Prima Games blog describing those bonus sections from CE guide. Two of the “Wasteland Wanderers” were mentioned there: Davey “Comet” MacDonald and Porkchops the Fish Lady. The latter led me to one of the FO3 dev diaries written by Nate Purkeypile and featuring a number of characters with portraits and background stories (without SPECIAL stats, though). Just wanted to ask, if those characters from the diary are the same that are featured in the guide? veryblackraven 14:31, 12 January 2014 (UTC)

Editing
While I'm not as active as I used to be and don't have as much time as I used to, I still do edit the wiki, even if not as often as before. VaultAusir (talk) 19:39, 13 January 2014 (UTC)

What do you need?
What exactly do you need to be done? As for the clothing-modified stats, let's stick to having the statistics for the characters themselves, as they show their innate characteristics. Tagaziel (talk) 07:28, 15 January 2014 (UTC)
 * You mean the code? To do that you'd have to update the code on each and every page that has an infobox, manually to avoid the bot breaking stuff. If someone needs help, they can always open the Infobox links at the bottom. Tagaziel (talk) 08:52, 15 January 2014 (UTC)
 * Do it, I'll troubleshoot them later. Tagaziel (talk) 09:09, 15 January 2014 (UTC)

Yo dawg
I herd u liek terms, so i put glossaries in your glossaries, so dat u can term while u term.

In other words:


 * Glossary of common wasteland terms
 * Glossary of Children of the Cathedral terms

I'll be moving further elements of your term project soon. Tagaziel (talk) 11:37, 15 January 2014 (UTC)

Re: Vault/FOB4
Is the entire Fallout Bible 4 response regarding vault communication entirely necessary? I can understand wanting the context of the question/response, but I hate, hate, hate unnecessary clutter in reference sections. If we're just proving that vaults couldn't communicate with each other, I don't see the need to include the Enclave's accessibility and Chosen One/Lynette dialogue. --Kastera (talk) 18:02, 16 January 2014 (UTC)
 * I think that linking to the Fallout Bible 4 page in the reference is the best way to handle this. We only use the relevant stuff for the reference, and if ever the context is questioned, the entire FOB entry is linked right there? --Kastera (talk) 18:18, 16 January 2014 (UTC)
 * True, but couldn't Ctrl+F be used to find the topic at hand? I've never read the Fallout Bible(s) in it's entirety (and I assume other readers haven't either), but I use Ctrl+F to find whatever source I'm looking for. It's a simple enough solution that readers wouldn't have to be wiki-literate in order to verify sources used. --Kastera (talk) 18:33, 16 January 2014 (UTC)

Ctrl+F is a Windows keyboard shortcut that finds text on a page. (If you use a Mac, it's Command+F) Hold Ctrl and press F, and a toolbar shows up where you can input text. The toolbar finds all matches to the inputted text and highlights them for easy searching on a page. This way, you can search a huge page (like a Fallout Bible) for key words and verify the context. --Kastera (talk) 18:45, 16 January 2014 (UTC)
 * The real problem I have is the use of the wikitable dialogue between the Chosen One and Lynette. As long as it's the same dialogue, couldn't it be replaced with Lynette's dialogue file? The wikitable conversation takes up half the screen on my monitor and looks awful. --Kastera (talk) 18:56, 16 January 2014 (UTC)

Good reference
It is a good reference. It's hard to encapsulate something that's experienced by the player, without a written source. This kind of reference is intended to reflect events a player can experience themselves in a game. Tagaziel (talk) 19:36, 16 January 2014 (UTC)

Pages similar
Hello Ant2242, it's The-Gunslinger here from Nukapedia. http://fallout.wikia.com/wiki/User:The-Gunslinger Anyways, I was combing through pages here and came across a page way too similar to one that I created. That page would be Flatbush. As you can see on the page that came from Nukapedia, these are almost identical other than maybe 3 things different. Since I'm guessing you took the page from Nukapedia (as mine was made November 25th and The Vault's being created November 26th) I am asking why there was no attribution template used on it. If you keep it that way I ask that you please reword the whole thing or acknowledge where it came from. I hope you can acknowledge where it came from. Thanks you.

P.S.: If you wish to get back to me on this please either leave a message here, on my page at Nukapedia, or when you visit our chat room.

The Vault's: http://fallout.gamepedia.com/Flatbush

Nukapedia's: http://fallout.wikia.com/wiki/Flatbush

174.71.3.243 17:28, 19 January 2014 (UTC)
 * Edited to remove resemblance. Thank you for your cooperation. Tagaziel (talk) 17:32, 19 January 2014 (UTC)
 * Thank you. Your cooperation is appreciated. 174.71.3.243 17:47, 19 January 2014 (UTC)

For the record: That page is only mentioned once and I added most of the content from Wikipedia. Not Nukapedia. Nuka had nothing to do with it.--Ant2242 (talk) 17:42, 19 January 2014 (UTC)
 * Yes because "Flatbush is referenced by Vin in his captive log after he was abducted by aliens. Nothing is known of what happened to Flatbush after the Great War." is from Wikipedia. Why not acknowledge that it came from Nukapedia? 174.71.3.243 17:47, 19 January 2014 (UTC)

Again for the record: Not from Nuka.--Ant2242 (talk) 17:50, 19 January 2014 (UTC)
 * The matter is settled. Tagaziel (talk) 17:51, 19 January 2014 (UTC)
 * No Tag, actually it is not. The matter still stands that a page (and several other pages) have been stolen from us and every time we bring it to your attention the user in question has no punishment. Why wasn't Ant banned for theft of pages and copyright like you demanded of our user Eden2012? 174.71.3.243 18:00, 19 January 2014 (UTC)

Alright Ant2242 You stole another page from Nukapedia and myself the 17th of December. Richard Dunwich is a stolen page. I made that page the 17th of December and let me guess coincidentally you did too? The wording is the exact same. Either change it or put a attribution template, rewrite the whole page, or delete. You plagiarizing our work and property is copyright and we are fed with it. I am going to check all the pages created recently and see what else you have copied and claimed as your own. 174.71.3.243 19:37, 19 January 2014 (UTC)


 * "Theft of pages and copyright." If you this is a theft, maybe you should contact the FBI Cybercrimes Division.
 * Sarcasm aside, I have investigated the matter and Ant has simply forgot to put up the attribution template. Meanwhile, Eden2012 has savagely attacked me and The Vault both on your site and on the official forums, indicating that his actions are deliberately malicious in nature.
 * Regardless, I consider this matter closed. If you want to stir up drama, do it on your own time, in your own personal space, not here. Tagaziel (talk) 08:08, 20 January 2014 (UTC)
 * You can consider it a closed matter here at The Vault but over at Nukapedia it is not. We will have our eyes on pages here and there. It's not the matter of the attribution template, it's the matter of his lying. As for the "contact the FBI" stuff you are spewing out I would have no need. All I need to do is get the "CC BY-SA" on this. So like I said, we will keep our eyes on this matter and new pages coming forth from both sides. Thank you for your time. 174.71.3.243 13:01, 20 January 2014 (UTC)
 * Then have your eyes here. We appreciate the input. But any personal problems you have with any of the users here are just that: Personal. Drama is not welcome. Tagaziel (talk) 13:46, 20 January 2014 (UTC)

Input needed
Need your input on Forum:Fixed or variable width?. Tagaziel (talk) 17:42, 19 January 2014 (UTC)

Manuals
Hey Ant, I uploaded the files for the manuals you needed. :) Tagaziel (talk) 18:23, 20 January 2014 (UTC)
 * Hey, if you need something, just tell me. I consider myself well versed in Google-fu. ;)
 * Also, ignore bullshit drama and don't let yourself get baited into anything. You're a fine man and you're making edits in good faith. Just don't forget the right templates this time. :) Tagaziel (talk) 19:50, 20 January 2014 (UTC)

Holodisks
Sure, I'll look over some of them. Shadowrunner(stuff) 22:44, 21 January 2014 (UTC)

New Categories
Category:Drinks

Category:Computers

And so on. The bits you find will finally have a place! Tagaziel (talk) 20:08, 28 January 2014 (UTC)

Proto numbers
PRO_CRIT.MSG_(Fallout_2) has them all. The first three letters are the proto number. Note that the game differs between the proto (the base character, stats and all) and the script it assigns to the character (determining who the character is and how they interact with the player). Tagaziel (talk) 12:33, 31 January 2014 (UTC)
 * Yes. Your best bet is to fire up the mapper and check which character uses which proto. Named characters use the corresponding named protos, other ones may use the generic trader or raider protos. Tagaziel (talk) 15:26, 31 January 2014 (UTC)
 * Here you go. It might need some help setting up, though. You also need an installed Fallout 2. :) Tagaziel (talk) 16:40, 31 January 2014 (UTC)

You may have to manually configure it. Here's a copy of my settings from mapper2.cfg (replace the paths to critter.dat and master.dat with paths to the relevant files on your disk): [system] art_cache_size=261 cdlock= color_cycling=1 critter_dat=D:\Games\Fallout 2\critter.dat critter_patches= cycle_speed_factor=1 executable=mapper free_space=0 hashing=1 interrupt_walk=1 language=english master_dat=D:\Games\Fallout 2\master.dat master_patches= scroll_lock=0 splash=1 times_run=1

Tagaziel (talk) 17:13, 31 January 2014 (UTC)
 * Did the Mapper install at all? Tagaziel (talk) 17:39, 31 January 2014 (UTC)

Ok Try it. Tagaziel (talk) 18:29, 31 January 2014 (UTC)
 * 1) Open the mapper directory
 * 2) Open mapper.cfg file in a text editor
 * 3) Find the [system] header
 * 4) In critter_dat= type the path to the critter.dat in Fallout 2's directory (eg. if you Fallout 2 in D:\Games\Fallout 2\ you type D:\Games\Fallout 2\critter.dat).
 * 5) Do the same for master_dat= except replace the critter.dat with master.dat
 * 6) Run the mapper
 * It's the directory you installed it to. Tagaziel (talk) 18:52, 31 January 2014 (UTC)
 * You're using Windows 7? If so, right click on the shortcut to the program, this should give you the directory path to the mapper directory. Tagaziel (talk) 19:18, 31 January 2014 (UTC)
 * Check this tutorial. Also, it's not illiteracy, it's fixable. :)
 * If you installed it to the default directory/folder, it should be in C:\Program Files\Mapper (or Fallout 2 Mapper). Tagaziel (talk) 19:34, 31 January 2014 (UTC)
 * C:\Program Files\Black Isle\Mapper and C:\Program Files\Interplay\Fallout ?Tagaziel (talk) 08:58, 3 February 2014 (UTC)

More
Does the Mapper work? Also, Ant, do you know where PagMem and Pag are mentioned? I have trouble verifying their existence. Tagaziel (talk) 14:01, 2 February 2014 (UTC)
 * Uploaded the other lst.
 * The "pre-War" bit is important, as it explicitly names them as pre-War associations.
 * Warrington terminal entries can be found with the MS06. I've checked the files today.
 * Any idea where Pag is found?
 * As for the mapper, have you tried what I said? Manually set the data in mapper2.cfg to point to the master.dat/critter.dat files? Tagaziel (talk) 20:20, 2 February 2014 (UTC)
 * Yay!
 * I believe so. The GECK shows the terminal is used in the Warrington station cell and judging by the contents, it's the one the player uses to open the way for the ghouls into the tower.
 * I found PagMem, I just can't find Pag. I'm not sure where it might be or if it's even a company. Tagaziel (talk) 07:46, 3 February 2014 (UTC)
 * OK, so can you tell me where your Fallout 2 is installed? And where the Mapper is located? I'll send you the .cfg file over e-mail. Tagaziel (talk) 07:46, 3 February 2014 (UTC)

Ignacio Rivas
You used the Fallout 3 organizer instead of the FNV one. Plus, the usual problems with " marks manifest. Tagaziel (talk) 19:49, 3 February 2014 (UTC)
 * Weird, I'm pretty sure that error is the result of mismatched organizers. Hmmm... Tagaziel (talk) 05:57, 4 February 2014 (UTC)

Forum
Thanks for fixing that! I have no idea how that came to happen. >.> Leon934 (talk) 02:39, 4 February 2014 (UTC)

Ranks
They should be in the body of the article. The Infobox is a summary. Tagaziel (talk) 16:28, 11 February 2014 (UTC)

Saving trouble
I'll report it to the Curse tech team. Thanks for letting me know! VaultAusir (talk) 19:34, 13 February 2014 (UTC)

Core Region
I have no clue where it came from, the page was around before I became an admin. Shadowrunner(stuff) 20:16, 14 February 2014 (UTC)
 * From J.E. Sawyer's Fallout Role-Playing Game, although it might have been used in some Van Buren docs too. VaultAusir (talk) 20:56, 14 February 2014 (UTC)

Fallout PNP 2.0
Just a quick heads up: That wasn't JES. It was Jason Mical's PNP game. I know, I read the shit out of it over the years. :) Tagaziel (talk) 22:17, 17 February 2014 (UTC)
 * There is no PDF version of JE Sawyer's RPG. It was on his wiki, which doesn't exist anymore, and is currently mirrored at falloutpnp wikia, although we probably should have a local copy of it too, given that some guy overwrote his version with his own additions. VaultAusir (talk) 20:40, 18 February 2014 (UTC)