Far Harbor

Far Harbor is the main town on Mount Desert Island in the Fallout 4 add-on Far Harbor. Once known as Bar Harbor before the Great War, Far Harbor still functions as a town after the war.

Background
A small settlement on the northeastern tip of the island, Far Harbor is the last bastion of humanity on the Island. Once, the entire Mount Desert Island was colonized by humans, but following the return and radical expansion of the radioactive fog that blankets the island, wildlife and radioactive hazards pushed the humans back to the dock. Once the sole property of The Mariner, it was turned into a fortified location surrounded by a massive defensive wall called the Hull, and remains the only landing point available to mainlanders wishing to brave the dangers of the region. Furthermore, a network of fog condensers provided by Acadia surrounds the settlement and ensures that the fog does not take it over.

The majority of the town's residents are exceptionally conservative, valuing their longstanding tradition of living off the land and the sea. Since time in memoriam, the leader of the town has donned the mantle of "Captain" to remember their roots as sailors and fishermen. However, the town's current Captain, Avery, is slightly more liberal than the other residents, only wanting peace for her people.

But the people of Far Harbor are woefully suspicious and quick to distrust outsiders. The town remains at war with the Children of Atom ever since Allen Lee murdered their last missionary, who came to the town preaching the fog's divine nature and stating, flatly, that the town's destiny is to be wiped out. This proved to be the final straw to the people of Far Harbor, as years later the Children of Atom were banished from the town for their poisonous beliefs, growing evermore militant.

Layout
Far Harbor is small and compact, built on a dock jutting out into the Narrows. At its terminus lies The Last Plank, the finest (and only) tavern on the island, with the docks to the south. In the center lie Brooks' and Allen Lee's shops, offering goods to survivalist, as well as a giant crab boiler. Brook's shop also holds a clinic in the back, with a chemistry station, and Allen's shop holds weapons and armor workbenches, as well as is a power armor station beside it.

The outer sections of Far Harbor, beyond the condenser line, are abandoned, with trappers and other wildlife typically occupying the areas beyond.

Far Harbor Ruins
If the town's fog condensers are turned off as part of Cleansing the Land, the town will the thrown into chaos. The town's defenses mean nothing to the anglers, fog crawlers and gulpers that run wild through the town, now burned and destroyed.

Inhabitants
Far Harbor characters (location), 4

Notable loot

 * The Far Harbor Sightseer's Guide edition of Islander's Almanac is inside The Last Plank, on Old Longfellow's table.

Appearances
Far Harbor appears only the Fallout 4 add-on Far Harbor.