Forum:Remembrance

All right. This is it. Here I will lay out the line between Fallout 3 and Fallout New Vegas and will give an in depth comparison. If you disagree with me, I'd be happy to hear it, because I love constructive criticism, because when you are convinced to enjoy something rather than to dislike it, that is brilliant. I'll start off with the very beginning, and work my way up. now then, Fallout 3 and Fallout New Vegas are both brilliant games. They have amazing rpg elements, wonderful gameplay, and a brilliant story with a strong complexity behind it. Now, they both start off completely different. In Fallout 3, you are beginning your life, starting up as a vault dweller child (although officially you aren't born in a vault, you are merely raised here), and then moving on to the outside world. In New Vegas, you begin as a Courier, having already held a life and recently had it end (for some time until you were then revived). Now, to analyze these two things, it sets in limitations and freedoms for both. In Fallout 3, your sudden quest is to find your father, who ran away and left you alone in the vault. In New Vegas, you are meant to pursue your killer. One is for love, the other is for vengeance. So, in a since, the two games have entire polar opposite beginnings. Now then, it is ironic, but these are two polar opposite games. New Vegas believed in the revival of the original Fallouts, bringing back the NCR and the old ways of the BoS as well as the environment and people. Fallout 3 believed in the new, in expanding the universe to something different. In a since, this can be viewed as a political difference. 3 liberal, believing in new, NV conservative, believing in the correcting the old. Is either right? No. Is either wrong? No. These are two different approaches to something that doesn't truly affect it as a game. Whether you prefer the game's setting here or there is up to preference. Now, here begins the nitpicking.

Fallout 3 was a revival, and as a revival of a franchise they tried to keep it old and make it new. They allow the player to use first-person shooting, but leaving VATS as a backup. NV did the same, only here the allowed for more of a new approach, with iron-sights. So, victory goes to NV. However, does this affect the gameplay or action? No. What does is the Hardcore mode. In Hardcore, players actually need to plan out their tactics, they need to eat, sleep, and drink, radaways and stimpacs heal over time, and bullets have weight. Sounds great for the extremists who wished to use the game as sort of a "test" apocalypse. I view this Hardcore mode to be two things, correct me if I'm wrong: better on paper than in play, and a step in the right direction. Constantly in battle this would become a factor. It made me feel stupid and weak, and I feel stupid for admitting so. In Fallout 3, you had to plan things out as well, but not to the extreme, such as counting bullets. No, it was simply, "drop mine here, aim over towards that window, get ready for the on coming attackers". Pure tactics with little of the reliance on major bodily tactics. If, however, Hardcore mode had simply adjusted several things, making it a little easier and a little more properly timed (such as having hunger affects after 6-12 hours, but nothing drastic until after 3 days, and water have affects after 3-6 hours, and drastic affects after an entire day). Bullets, and argue with me if you must, should have been left weightless, for I shall now move on to my next issue, Familiarity.

Fallout New Vegas has plenty of settlements, scattered all over the Mojave Wasteland. However, I felt that none of these gave significant familiarity to the player and each were simply side stop for the big city, the outskirts of where the real happenings were at. Players would drag themselves along the dry stone road and walk for hours until they'd reach the next stop, which would have as little supplies as the last, most of which were overpriced. In order for one to get what they need, they need to stock up and sell what they want but can't afford. It depressed me to sell my hunting shotgun, but I simply had to focus on my very low amount of stimpacs. In Fallout 3, however, the cities are rare, one located a fair distance from the last meaning quite a long walk, but you can expect to find things you need, such as ammo and medical supplies, in every city. Doctors are handy, as are vendors, neither of which are common in the Mojave Wasteland. This wouldn't be a problem if the Fallout franchise were entirely focused on the apocalyptic feel, but it isn't. There's also the retro-50s feel and the past sci-fi approach. A large environment with very little means of obtaining supplies and money does not fit this at all. As well as this, in Fallout 3, you had two places that you could call "home" depending on the choices you made. Limiting, I know, but they were your home, and no one could tell you otherwise. In NV, you have more homes, but they seem less like houses and more like hotel rooms. Stay there while it seems safe, then hightail it out. This means that much of your supplies will be brought along. With bullets adding poundage, especially mininukes, missiles, and microfusion cells, the player has to sell ammo, and what also adds to this is the drastic over pricing of needed supplies. it is robbery what you have to pay at some places. "2000 caps for a pistol, but I just sold you a shotgun for 150!" I have been tempted time and time again to kill the vendors and loot what they should have sold at low prices, but morality is a major issue. What you do may cause an entire faction to come down your ass. The prior satements have been points to 3, but this is a point to NV. Factions. However, I apologize, but I must leave, and I shall add onto this later on. Sombar1 22:33, November 11, 2010 (UTC)

I CBA to read all that but it's nice to see a fair compairison. But did you really have to call it Remembrance? Bear in mind the day (I'm a brit BTW). 22:38, November 11, 2010 (UTC)

Yeah, I apologize for the title. But I dislike these generic ttitles such as "Why I hate Fallout New Vegas" and such. I thought that Remembrance would be a fitting title because of the fact I'm looking back on Fallout 3, and bringing back some details. But your right. I should have picked a better title. And I'm trying to keep it as unbiased as possible, though maybe I am coming off as a little biased but I'm trying.Sombar1 23:01, November 11, 2010 (UTC)

Hmm you have a lot of good Points, nice writing , but i would like to say something .. i will admit this i am a BIG fan of fallout 3, and im not that big a fan of Fallout New vegas , but i wouldnt say that i hate it .. but anyways..

Now my problem with new vegas is how Vegas itself is very much Unharmed, i found this very Unappealing, see one of the things i enjoyed so much about Fallout 3 was how it was set in a completly desimated Washington DC , the cities were Crushed and those that hadnt been were falling apart , and i also liked how it was mostly out of contact with the west coast , they made new Factions and people were struggling more than the people on fallout 1 and 2 , things were very unorganized , Crime and death around every corner , and with no governing party , this made Fallout 3's game world a lot more chaotic , and .. a lot more intresting .. and now the story of fallout 3 was quite surprisingly simple, and yet it was about one of the most important things in life , Water , something that everybody Nowadays dont sometimes aprreaciate , but is in fact extremely important to human life , ... now on to New vegas , i found that there was far to much organized groups , New vegas itself was enough of an example , see before New vegas came out , i was expecting the people of new vegas to be in even worse shape than those in the capital wasteland , Because vegas had already been a Desert before , but i also expected to have some form of secret which would be the main focus of the story , i expected More Makeshift weapons weapons and less normal firearms , and i expected the people of new vegas to be of very limited Intelligence , BUT i also thought that there would be a large amount of Vaults here due to the large expanses of desert , so i thought they would play a big part in the story .. well thats what i think :)