Forum:So that's it?

I kill Oliver, and i can't carry on playing? How pathetic. I did not die like in Fallout 3, so there is no reason to disable free play once i've killed Oliver. Also, "It would be weird if you could carry on"- JE Sawyer. No, it would not. This is the worst ending of a game ever, even worse than the ending of Metal Gear Solid 2. Tezzla Cannon 16:08, October 29, 2010 (UTC)

Well lets assume you could carry on playing. What would there be left to do? Sure you could just wander around the waste killing and looting but realy your buisness in vegas is completed. The game would loose meaning.--Radiated Raider 19:30, October 29, 2010 (UTC)


 * That was one of the lame things about Broken Steel in Fallout 3. Once you blew up Adams AFB (or the Citadel for whatever dumb reason) there was no point really in playing anymore. Chances were you already did all the sidequests before that point anyway and your actions there don't make the Enclave vanish from the Capital Wasteland either.

It wouldn't. There could be quests to do with the outcome of your decisions, and other things. I bet they're going to make a DLC to carry on your story, forcing me to pay out £8 again for something which SHOULD have been included with the original game. Tezzla Cannon 16:42, October 31, 2010 (UTC)

in fallout 3 after you beat the game there really wasn't anything to do except randomly run around and shoot stuff, still was fun, well c i mean if the DLCs in new vegas are as good as in fallout 3 it should mature into a great game after there all out, its fun now but..i like having a whole new world full of new challenges to run into (referencing point lookout) granted i haven't beaten the game yet because i get close but end up tiptoeing around the last few missions thinking whats the point..in 30 minutes ill kill the final guy, and watch a couple minute or so clip showing how Ive greatly improved the world, even without doing the last mission i get the sense that everything im doing is boring and pointless because its almost over. Toolazytomakeaaccount 21:29, October 31, 2010 (UTC)

All great stories have a well defined Beginning, Middle, and End. With the slideshow, it wouldnt make sense to continue (as for the quests based on outcome - that would be adding more content not simply having the opportunity to complete stuff you missed. The game warned you you were at the end. I think thats fair enough.

Now if you'll excuse me I'm off to write Eric Idle a nasty letter. I've seen Spamalot twice and neither time was I permitted to continue watching the show after it ended. Agent c 23:19, October 31, 2010 (UTC)

maybe all great stories do have a definite beginning/middle/end, but this isn't just a story, its an RPG and commonly after you beat an rpg you have the option to continue, granted the slide show may be nice, it does not make up for the end screwing over your work, lol maybe like someone else suggested on another forum or w/e you would get the option to continue the game but play as your char's son/daughter, and keep with you the items your char had when you beat the game, but start out at level 1, with much tougher enemys to make up for the fact that you have a nuke launcher in the beginning of the game..lol just end game enemys with beginning game stats, would offer some challenge, granted the last time a dlc that entirely redid a game like that came out (for dragon age origins) it cost...40 bucks..but still, would be worth it. Toolazytomakeaaccount 23:57, October 31, 2010 (UTC)


 * That would be worse. So you're the original characters kid 20 years in the future and things havent changed?  It sounds like what you're wanting is more Content not to play after the game finishes.  Agent c 00:43, November 1, 2010 (UTC)

well the point is i want to be able to continue play, even if its like a new game+ maybe even not keep the items hell just let you continue the game period, and after you beat the second story you could just play continuously, the game is too short, and i hope at the very least the dlcs are frigin massive, lol like point lookout x2 if they aren't going to let you keep playing after there all out. Toolazytomakeaaccount 02:25, November 1, 2010 (UTC)

I don't see them setting an DLCs after the ending of New Vegas. The reason we got Broken Steel for Fallout 3 was because it raised the level cap to 30 (and it's already 30 in New Vegas) plus it retconned the shitty ending that nobody liked. On the other hand New Vegas has 4 endings, so they'd have to write enough content to cover all 4 possibilities, and you'd probably be locked into only one of those paths since Mr. House can't be resurrected (if you killed him) nor are the Legion and NCR going to forgive you.