User talk:DvS10462

Images
Please stop uploading images with guns at a weird angle. If you're making these screenshots specifically for the wiki, please make 'em with a side view of the weapon. Thanks. -- 03:59, November 11, 2010 (UTC)
 * That minigun picture is great, that's how they all should be. -- 04:02, November 11, 2010 (UTC)
 * Yeah, sorry, wasn't really thinking :P --DvS 04:03, November 11, 2010 (UTC)

--

Thanks for the image of the Sunset Sarsaparilla bottle. StClair 21:32, November 12, 2010 (UTC)
 * You're welcome :) --DvS 21:58, November 12, 2010 (UTC)


 * You're right, I didn't see the problems with the image, they don't show up as well on the green default background. I clicked the image and saw it on a white background, and the problems were readily apparent. They would probably show up better on my home computer which has a better monitor, as well.
 * As far as standards for weapon mod images, I don't think anyone's really sat down and defined such standards yet. We probably ought to do so. The image that's currently on the page, your image, is fine; if we decide that just the mod should show, you can make one like that. I like your work with images, it's well done. -- 21:52, November 12, 2010 (UTC)


 * No worries mate. On the topic of those standards, then the case in favor of a zoomed in picture would have to be about readability, it's easier to spot it from a glance what it is that changed, something that can be hard with something like Brush Gun Forged Receiver.
 * However, those pictures lack context, you can't see the weapon as a whole. --DvS 21:58, November 12, 2010 (UTC)

Vault Boy images
Hello my friend ;)

Policy for the Vault Boy images are black and white on transparent background, that have you replaced respected the policy, so that your images don't comply.

Nice day and see you soon in The Vault ! Itachou [~talk~] 13:38, November 11, 2010 (UTC)

Hi DvS,

A message from a fellow Fallout Wikia editor. I recently started making edits on the Fallout Wika, especially New Vegas. Mostly my contributions are of missing images of NPC s and items. In general, my way of making images of items is that I hold them in the air and use tfc to make a nice screenshot.

Now i ve noticed your images and i must say they re of excellent quality. It seems to me you have no problem making the background transparant and I would even say the images themselves are sharper than from the game itself.

Would you be willing to share your knowledge of making these nice images with me? It seems to me we all share a same goal, that is to make the Fallout wikia of the best quality and user friendliness.

It would be much appreciated.

Greetings from Jan (Holland)

Sorry, I forgot my signature

--Jspoelstra 16:55, November 11, 2010 (UTC)

Jan


 * Hey Jan, and thanks for the compliment.


 * What I'm doing right now is I've got the FNV GECK program and am rooting through it for items that need proper images. Once I find one I want to do, I bring up the preview, set the background to pure blue, remove the ground and take a screenshot with Alt+PrntScrn.


 * Then I paste that screenshot into photoshop, crop it, Go to Select -> Color Range -> Select the blue color -> Set Fuzziness to 0, hit ok and then hit delete, then the background is gone (usually, sometimes hair and semitransparent items need more work). Then I simply either resize the image or leave it as is and save as PNG with transparency.


 * More than a few times I've had white outlines show up from Wikia failing to resize the images properly, even identical images sometimes get different treatment, so then I simply resize the image to the infobox width, which is 250px so wikia doesn't need to resize anything.


 * Good luck! --DvS 17:04, November 11, 2010 (UTC)

Characters
Generally, we prefer screenshots of the character in their normal routine in the game, as opposed to nice transparent images like for weapons and creatures. Nitty Tok. 03:35, November 12, 2010 (UTC)

Creating sharp images
Hey DvS,

Thanks for the assist, I saw you responded real quick, just not on my page. A well. Today i ve begun with some experiments with the Geck and was already getting somewhere. Still my images weren t as good as yours because I couldn t quite figure out the Geck right. Now with your help I believe i ve cracked that nut. Also today I ve installed Photoshop in the hope to handle the transparency. Again, with some tips of yours it seems to work now. The color range and fuzziness I don t quite understand yet, what does it do?

But all in all a succesfull day. I saw you corrected some of my images right after i uploaded them, but that s ok for now. Yours were of better quality. I ll try to use the Geck and PS now, so double work isn t necessary anymore.

My first one using the Geck and PS was the bedroll. I do find this one a bit dark though. Is it possible to make images a little brighter? But high quality it is, that s for sure.

Thanks again for the speedy help.

--Jspoelstra 23:28, November 12, 2010 (UTC)

Images
Hi DvS,

I m already getting the hang of it. Uploaded some 5 images from the Geck now, of high quality. No more dangling items in the air to make images, this is much better. I wonder how much more editors have this info, everyone should use this method. For items and creatures then, not NPC s and environment (I saw Nitty's comment on your page).

With some logic thinking i had already figured out that setting the image screen as big as possible was the best way to get high quality. And thanks for the rest of your comments, i ll experiment with it.

Bye for now, --Jspoelstra 00:16, November 13, 2010 (UTC)

A late note:

I ve discovered something nice. When you turn the image in the image screen, it sometimes gives off different shades of light. So also here you can make the image brighter. But you knew that already I suppose.