Jerry the Punk

Jerry the Punk is a Khan tribal and poet who is living with the Great Khans in Red Rock Canyon in Fallout: New Vegas.

Background
Jerry is a Great Khan that can't quite complete the ritual initiation to become a Khan. When Jerry was a child, the Followers of the Apocalypse came to Red Rock Canyon with pre-War books. Jerry used to spend hours reading these books, especially poetry books.

Quests

 * Cry Me a River: Once you converse with Jerry, you can find out if the Followers of the Apocalypse will accept Jerry for who he is.

Effects of the player's actions

 * After completing Cry Me a River, Jerry will run to the Old Mormon Fort in Freeside, where he is accepted and sheltered by Julie Farkas and the Followers of the Apocalypse.

Poems
Whose sister she did love to bare it She flashed it around, all over town So if you would screw her, beware it." my foot in the box canyon. Ow, ow, ow, ow... ow." Her eyes are bright as radioactive sludge, glowing with the light of love But when I talk to her, she laughs and mocks and has her brothers beat me Oh, why do nice girls hate me?"''
 * ''"There once was a fellow called Garret
 * ''"Radscorpion bites,
 * ''"Her hair stands tall, like the spiky bits on a deathclaw

Appearances
Jerry the Punk appears only in Fallout: New Vegas.

Behind the scenes

 * Jerry the Punk is a reference to William the Bloody, aka Spike, from the television show "Buffy the Vampire Slayer". Jerry asks what rhymes with the word "indulgent", and begins to say the word "effulgent" before stopping and saying how terrible that would be. In the show, before Spike became a vampire, he was a terrible poet nicknamed "The Bloody" for his bloody awful poems. In his flashback, he is ridiculed by his peers for using the word "effulgent" in his poem. In addition, both characters wrote a love poem to a girl they loved, only to be mocked, and both characters eventually leave their homes.

Bugs

 * Jerry's pathfinding causes him to pace in the dueling ring, unfortunately this causes him to walk right past the Khans attacking the practice dummies. He will subsequently be killed and the quest will fail if the player spends too much time in the area (before or after accepting the quest). Upon the players return, with permission for him to join, he may still be killed in this fashion, thereby rendering the quest impossible to complete if stuck in this reoccurring death loop. Jerry can be protected long enough to complete the quest by reverse pickpocketing stronger armor into his inventory. Even if he dies and after accepting the quest, Julie Farkas will still have all associated quest options in her dialog tree.
 * After completing his quest he may be hostile if you meet him while wearing NCR armor. This may be to do with the fact that he was once almost a member of the Khans.
 * Jerry may start attacking NCR affiliated gamblers inside the Mormon Fort.