Talk:Daniel Contreras

Info on his tasks?
There's no quest for his tasks. Nor are there notes that tell you what he wanted you to do. If you forget, are you really out of luck?

Can someone start adding to the article with info on each task so that this error can be rectified? Servius 15:59, October 26, 2010 (UTC)

Grenade Launcher
Is this guy the only merchant that supplies it? I've yet to see another. And I mean the launcher, not the rifle.86.42.206.36 19:15, October 28, 2010 (UTC)

I've seen the gun runner bot stock it and Boomers have them. KaisarDragon 14:00, December 4, 2010 (UTC)

Caps Glitch
Tried doing this with him, For some reason when you sell items to him they simply dissapear. I wanted to use the caps glitch with him to get all of his .308 rounds, which all of them cost around 7K caps. Does the barter skill need to be higher or is the caps glitch simply impossible for this charecter?

Rare type of merchant!
This guy is one of few merchants who will keep everything you trade to him on his person, as opposed to an inventory stash kept elsewhere. I spent a good 40 minutes trading this guy the same 5 weapons for his caps and stash of 12.7mm and .308 rounds, and then stealing the weapons back to sell them again. Choose light weapons so that you can steal them back easier if you want to do this.

So when you sell somthing to him they end up in his inventory (Pocket, So you can pickpocket the item from him?)

You can also pickpocket the caps he has on his person (buying items from him will also increase caps in his inventory). Don't know if it is easier to pickpocket sold weapons from him, as stealing the caps took me 10 reloads with 70 Sneak + Stealth Boy. With what I bought from him he had 15k+ caps. This might have made it more difficult.

He has two stashes, regular and personal. He keeps all caps and items you give him on his person and for some odd reason the game counts each cap as a theft attempt. His stashes are located in the floor directly below him. You can't access them without tcl and they are locked. Unlocking them in console and activating them/opening either one of them causes a full game freeze. KaisarDragon 13:59, December 4, 2010 (UTC)

Get everything.
I found that if you turn him in to Lt. Boyd for the reward and NCR fame you can also get all of his inventory items. If his items were not confiscated and placed in the MP Confiscated Goods Trunk next to his cell on the top floor of the main building, you can crouch near the front of his cell and pickpocket him. If you are unsuccessful, which you no doubt will if you are aiming for stealing back any caps you gave him (in my case I spent 17k on ammo), he will become hostile. Duck back behind the wall and wait for him to try and move between his bed and the front of the cell's door to try and shoot you with his 9mm pistol. Yes, in this case, perhaps by bug or glitch, the NCR MPs didnt disarm him at all. Kill him in a way so his body will fall against the wall. Doing so will result in no NCR infamy, also not alerting any guards or NPCs either. Loot his body for all he's got! Not sure if this will happen for everyone, because for some the items will probably be placed in the trunk, making all of this pointless. But for me, I wanted my cash and loot back that I traded with him, and certainly wanted This Machine, a very awesome gun as well as awesome Woody Guthrie reference. Hope this helps someone.

Brent Andrew DeBoard 18:17, November 12, 2010 (UTC)

Freeze
XBox 360 Whenever trying to exit the barter interface I get full game freeze... makes it difficult to kill him :-)
 * It happens as well on ps3, but if you press the action button (x in ps3, or the one you use to interact), the problem solves.

Competing unmarked quest.
I'm on the first part, where you have to get that package (or something like that) to Issac at Gun Runners. After I got the quest, I noticed that Issac had been gone for a while. I searched in the Gun Runners compound, inside and out, and I couldn't find him. Does anyone know where he is? TJbrena 16:51, December 15, 2010 (UTC)
 * Heading straight down the road from where that reloading bench is, you'll run into Don's house and Issac's right beside that. Sometimes, he'll become stuck inside his house or his AI path will become frozen because you left the cell. Entering his house and leaving will fix this. Depending on if it is day or night he'll remain in his house or run to his reload bench. Either way, you'll find him in between these two points. KaisarDragon 20:12, December 15, 2010 (UTC)

Amusing glitch
I am using the fully updated 360 version, and after buying from contreras I went [HIDDEN] and sneak killed him with one shot from a service rifle. I then took all of his item, and hacked the computer above him. I turned him in to Boyd, and she still gave me This Machine, and also moved Contreras' headless body to the cell. Should mention of this be put in the article? Anyone else have this happen? The Emporer 15:02, January 10, 2011 (UTC)
 * Simple scripting. The game is moving the reference ID to a new location. He doesn't have access to his inventory because his vendor chests are in a different cell now. There are a few other places that have people in waiting ready to be pulled like this. The assassin at the Ultra Lux, kill him, and Chauncy dies no matter where he is and the body will spawn topside still dead. Also, the 4 thugs that appear at the end of the Carlitos/Joanna quest are in a small room in Joanna's room cell. If you somehow kill them (tcl on PC) they will appear in Freeside dead as well. 173.88.89.209 18:32, January 10, 2011 (UTC)

hi

Am I really the only one who noticed?
Did anyone else notice the 'Daniel Conteras' Supplies' (with the spelling mistake) interaction directly under the man's feet? There is nothing visible, as if he has a safe disguised as the floor material, but it requires a key which I'm assuming is not in the game anywhere. Anyone on PC can open this up and see what it is? I'm on PS3 Canadian version, BTW. Maybe worth a mention in the article? It's a little easier to find if you push him aside, so you don't keep getting the 'pickpocket' interaction. --The.true.samiam 22:47, July 14, 2011 (UTC)
 * I checked it out. It seems you experienced a glitch, the container is a normal merchant-type container that is below the floor and not supposed to be interacted with. It's also not directly below him and his other merchant container is closer to where he stands than this one is. This container holds his chems and alcohol, including the Ultrajet that only he sells. -- 12:08, July 15, 2011 (UTC)

I experienced this too, and was wondering if such a key existed in the game files, so I could save edit, (Xbox) to get it and get his stuff. Silverscreen 02:29, August 12, 2011 (UTC)

Issues Post-Incarceration
The notes mentioned he can still be traded with while he's in jail. However, I cannot even seem to get an interact target on him, all I can interact with is his cell door, which is of course [INACCESSIBLE]. --Incrognito 18:15, August 21, 2011 (UTC)

Complete Contreras inventory

 * 2 VendorCapsBaseLarge:
 * 500 caps from levels 1-4, 1000 from 5-9, 2000 from 10-14, and 4000 above 15.


 * 5 188NCRArmsMerchantWeap
 * At level 1, these are the only options:
 * 1 10mm pistol - 30, 35, or 40% condition at level 1, with 45, 50, 55, and 60% options added at levels 3, 5, 8, and 13
 * 1 service rifle - 30, 35, or 40% condition at level 1, with 45, 50, 55, and 60% options added at levels 3, 5, 8, and 13
 * 1 grenade rifle - 30, 35, or 40% condition at level 1, with 45, 50, 55, and 60% options added at levels 3, 5, 8, and 13
 * At level 8, these options are added:
 * 1 10mm SMG - 30, 35, 40, or 45% condition at level 1, with 50, 55, 60, and 65% options added at levels 3, 5, 8, and 13. (Or, all options except the 65% one are available after the merchant begins to stock 10mm SMGs)
 * 1 hunting rifle - 30, 35, or 40% condition at level 1, with 45, 50, 55, and 60% options added at levels 3, 5, 8, and 13
 * At level 12, these options are added:
 * 1 sniper rifle - 30 or 35% condition at level 1, with 40, 45, 50, and 55% options added at levels 3, 5, 8, and 13
 * 1 missile launcher - 30 or 35% condition at level 1, with 40, 45, 50, and 55% options added at levels 3, 5, 8, and 13
 * 1 assault carbine - 30, 35, or 40% condition at level 1, with 45, 50, 55, and 60% options added at levels 3, 5, 8, and 13
 * 1 grenade launcher - 15 or 25% condition at level 1, with 35, 45, 55, and 65% options added at levels 3, 5, 8, and 13 (15% option is included twice, so your chances of getting a 15% condition grenade launcher are 66% before level 3 and 29% after level 13)


 * 200 188NCRArmsMerchantAmmo:
 * At level 1, these are the only options:
 * 2 10mm rounds, 100 75% checks for +1 10mm, and 20 25% checks for +1 10mm HP
 * 15 75% checks for +1 9mm +P+
 * 2 25% checks for +1 .223 box
 * At level 4, this option is added:
 * 2 25% checks for +1 5.56 surplus box
 * At level 8, this option is added:
 * 2 .308 rounds, 16 75% checks for +1 .308, 16 25% checks for +1 .308 AP, 16 25% checks for +1 .308 HP
 * At level 12, these options are added:
 * 3 .308 rounds, 24 75% checks for +1 .308, 24 25% checks for +1 .308 AP, 24 25% checks for +1 .308 HP
 * 3 25% checks for +1 5mm surplus box
 * 1 12.7 round, 50 75% checks for +1 12.7, 10 25% checks for +1 12.7 HP


 * 8 188NCRArmsMerchantArmor:
 * At level 1, these are the only options:
 * 1 piece of leather armor, either at 15, 25, 35, or 45% condition
 * 1 piece of reinforced leather, either at 15, 25, 35, or 45% condition
 * At level 4, these options are added:
 * 1 piece of metal armor, either at 15, 25, 35, or 45% condition
 * 1 metal helmet, either at 45, 50, 55, or 60% condition
 * At level 8, these options are added:
 * 1 combat helmet, either at 45, 50, 55, or 60% condition
 * 1 piece of combat armor, either at 45, 50, 55, or 60% condition
 * 1 piece of recon armor, either at 15, 25, 35, or 45% condition
 * 1 recon helmet, either at 15, 25, 35, or 45% condition
 * At level 12, these options are added:
 * 1 piece of reinforced metal, either at 15, 25, 35, or 45% condition
 * 1 reinforced metal helmet, either at 45, 50, 55, or 60% condition
 * 1 piece of reinforced combat armor, either at 45, 50, 55, or 60% condition
 * 1 reinforced combat helmet, either at 45, 50, 55, or 60% condition
 * At level 16, these options are added:
 * 1 reinforced MKII combat helmet, either at 45, 50, 55, or 60% condition
 * 1 piece of reinforced MKII combat armor, either at 45, 50, 55, or 60% condition

Contreras basically is a copy of the 188 arms merchant, with the primary differences being that the arms merchant has a greater variety, while Contreras sells literally a metric ton of ammo. More to come. Nitty the Kitty! 16:58, 18 May 2015 (UTC)

Contreras's stash inventory
Contreras's stash always includes the exact same stock each time it refreshes:
 * 4 Buffout
 * 5 Jet
 * 3 Mentats
 * 4 Psycho
 * 3 Scotch
 * 6 Vodka
 * 4 Whiskey
 * 2 Wine
 * 3 Ultrajet
 * 2 super stimpaks

Nitty the Kitty! 17:00, 18 May 2015 (UTC)