Forum:Minigun

I wasnt sure where to put this so... is the minigun worth funding or simply is it worth buying ammo for it and hauling it around

No. -- 20:11, September 17, 2010 (UTC)

It depends, for my big guns dude it was a good gun to carry, and is great to take out the big guys, but i used the flamer more. My small guns, and my general play ones I rarely used it. It's heavy and costly but can be worth it if you have the caps and the strength. It depends on your play style. If you like the mini gun then go for it.

No a mini gun lover huh Kris?

20:15, September 17, 2010 (UTC)

you see i have a high big guns skill so is it still worth itPeters 007 20:18, September 17, 2010 (UTC)

It's still arguble if the usefulness beats the cost. Still, if you got the caps and they got the ammo its a win win, right?.

20:22, September 17, 2010 (UTC)

so whats the best option for a heavy weapon that i can afford (ie not a fat man or missile launcher) 24.131.22.16 20:48, September 17, 2010 (UTC) It changes. At the start you can get a minigun for free (libary, let an BoS die and loot) then when you have the caps buy the Rock-et launcher. Get a flamer (slow or fast burner after Broken steel) maybe the burnmaster. I'd say have a mini gun and/or a flamer. The gatling degrades way too fast, cant get enough ammo at the start and is hell expencive.Use the Rock-et to see you through the easy enemys (low level raiders, rad roaches, molerats, dogs and regulor super mutants are all easy enough) and the mini for teh harder ones. The flamer's ammo is more common (i think) and degrades slower but has a much smaller range. All in all, the mini gun is probably the best for a biggun player, but it never hurts to have a good back up. (Although late on the missle is affordable as high level radiers, talon mercs, and the odd Outcast carry them.) 21:02, September 17, 2010 (UTC)
 * The flamer and the minigun are really really good, actually. The gatling laser does beat the minigun, but only if you have Broken Steel. Missile launcher is piss except against robots. Nitty Tok. 20:57, September 17, 2010 (UTC)

Yeah, when going for the Big Guns in FO3 I'm a pretty big fan of the minigun in general. It's expensive to get ammo, but so are all big weaps. Most important to me was that it was relatively easy to get replacement miniguns to fix it with. Also, the gatling laser is like some sort of god ray once you have access to it, but its kinda hard to find more of them to repair it with, and it wears out pretty fast, even the unique one doesnt last you too long, so I usually just save that for when I'm in a tight spot. Really, I found the Heavy Incinerator from Broken Steel to be the bigdaddy of the big guns. Its only downside is that it shoots in an arc, but at least it doesnt spread out too much over a distance. But its extremely ammo-efficient, great DPS + the damage from being on fire, and it has a small area effect so you dont need to have perfect hits. Combine that with a decent fire rate and you got a big gun that that has good range and damage against groups of enemies, without you having to suffer the consequences of missing a whole lot (unlike the rocket launcher and tes cannon, in which case missing can really be a drag, or the gatling weapons at long ranges, where half your shots will completely miss and its hard to keep track of where all the bullets are landing the gun is firing so damn fast). At close to medium-long range its definitely one of the best weapons in the game. As for flamers, I could never really get over their short range. Sure, they were devastating, but when you play the game on some of the harder difficulties they really really suck outside of being used in small rooms. User:Mmaster211 8:44, October 11, 2010 (UTC)

And w/ the heavy you can just fire ip in to the air and fire rains down upon your foes. 08:51, October 11, 2010 (UTC)

mini-gun is good if your bursting out of the capitol building, the rocket lawn-chair is horrible against most things. lol rocket lawn-chair Deathclawpoop 23:17, October 17, 2010 (UTC)

The minigun is the best. I'll grant you that the ammo is expensive, but if you have a high enough Barter skill, then it shouldn't be too bad. And normally, Super Mutant Brutes, Masters, or Overlords will carry miniguns. Not only does this get you another minigun, but ammo as well. The Unique miniguns are the best. I tore through the Capital Building with both the Unique minigun Eugene, and the Unique Gattling Laser Vengeance}:-D--Ryker6102:28, May 27, 2011 (UTC)~7:27pm 5/26/2011

Personally, I've found the miniguns to be absolutely useless. They bounce off most armor, they're voracious appetite costs a pretty penny to quench, they're so inaccurate you have to close to nearly melee range if you want to reliably hit anything, they're heavy, they're expensive, and in New Vegas they're incredibly rare. I&#39;m the best at space!

Who keeps bringing up these old posts? Anyway, minigins are rare in new vegas? Tell that to my weapons locker that has 21 of them in full repair. Not to mention how many I’ve sold. Take a trip up black mountain, you’ll get 4-6 at least. ReapTheChaos 17:34, June 12, 2011 (UTC)