Forum:Fallout 3 weird turn?

well i am just saying that fallout 3 has taken a weird turn first super mutants, fat man launchers and now with MOTHERSHIP ZETA add on now aliens what that hell people! why have they taken a post apocaliptic world and put aliens in it?

Just ignore MZ, please. Treat it as if its a user made mod, because frankly the canon of FO does not involve aliens before Beth, and I pray that if we all treat it as non-canon that they'll take the hint and do the same in FO4. Sparrow475 20:23, October 23, 2009 (UTC)

Weren't there Aliens in the Original Fallout games as well? Like this Ratchetdude099 22:51, October 23, 2009 (UTC)

Aliens are indeed not new to Fallout. Alien Ship Federation Crash Site 76.94.225.90


 * The difference being that the aliens in those random encounters are dead. Besides, they are just random encounters, and from what I've understood (correct me if I'm wrong) non of the random encounters in Fallout 1 and 2 are canon, except for the Chosen One bumping into Frank Horrigan in F2. They are just Easter Eggs or references to pop-culture. --KillerIsMe 14:25, October 28, 2009 (UTC)

I'm aware of this but that wasn't part of the main story, unlike MZ.Sparrow475 01:41, October 28, 2009 (UTC)

Indeed, Aliens in Fallout are meant to be amusing easter eggs and nothing more, but they still are canon. Even if it is canon that they exist, they should only appear dead and solely so you can procure their ray guns. If they made a mod "Fallout 3: Mothership Zeta" based off of the Alien Crash Site in the CW instead of something that would actually make sense (like say, the Commonwealth), they might as well make a new mod, "Fallout 3: Ghosts of Rockopolis," ""Fallout 3: Beyond the SatComArray 'FUCK YOU' door" or "Fallout 3: Horrors of the Plunger Room of Death"


 * P--216.220.115.175 23:43, October 28, 2009 (UTC)
 * Exactly. Easter eggs shouldn't be the premise for an expansion. Ever. Sparrow475 03:19, November 27, 2009 (UTC)
 * Which is why, according to User:MikaelGrizzly, we do not think of it as canon. It is canon, but we all hate it. Nitty Tok. 03:22, November 27, 2009 (UTC)

I didnt like it much either but I dont see how it hurts the story too bad, I can't see any part of MZ's story being revisited in the future, so I think as far as Fallout history is concerned, the fact that the Lone Wanderer was abducted will at most be a footnote. Jack &quot;the drifter&quot; Vance 03:46, November 27, 2009 (UTC)

Maybe it's because I have limited experience with Fallout 1 & 2, (they run stupid slow on my computer for some reason), but why is this an argument? To me, Fallout is about the popular science and culture of the 1950's. 'Flying saucers' were quite popular in 1950's science fiction films. Reading opinions on FO3's story and gameplay, the main complaint I see brought up is that it doesn't bring anything 'new' to the series, and only drags plot points from the previous games and wraps it in a FPS engine. It seems to me like the argument here is that there shouldn't be anything that wasn't in the previous games, and instead should limit itself to only using elements that were present in games made almost a decade ago. Airos.the.Tiger 09:12, November 27, 2009 (UTC)