Forum:If your character had a stronghold, where and what would it be?

A pre-war General Atomics factory along the Potomac. An overly complicated gate mechanism is the way in, which is also the base of my faction of wasteland mercs and survivalists. An elevator leads to my underwater bunker, containing my quarters (I do not accept Connecticut ones, though), pet Yao Guai, and a failsafe to blow up a explosives covered mole rat. I am also a gangster. Can you dig that?. -DawnPatrol

Ranger Compound, Regulator HQ, Megaton or The Citadel, as my character is a member of Reilly's Rangers, the Regulators, the Brotherhood of Steel, and he looks after Megaton. If I could, I would mod the Ranger Compound, Regulator HQ and Megaton to be surrounded by friendly turrets and fortified with more of those sandbag-barricade things. Telos 06:35, July 7, 2010 (UTC)

Have you seen a train on the remains on some tracks? It might be a mono rail but you cant get to it. it would be in there, at the end with loads of safes protected by mines, beartraps and the like.

JASPER42 10:28, July 7, 2010 (UTC)

Inside the Anchorage Memorial (if those damn Mirelurks wouldn't respawn). I'd make boobytraps in and around the mermorial. The outside ones would be mostly mini nukes :).

Also i'd have a secound one under the partly sunken bost near Riverboat Landing, if you swam down there would be a manhole that needs a key (not in game) if you went in there would be a small sewer, loads of dead 'lurks laying around, and ou'd see camaras (like desmonds in Piont Lookout) If you went through a hidden door (pull the wall mounted deathclaw's hand) you'd reach my underwater home, the only traps are a button, setting off 3 rigged shot guns, and a trip wire opening a deathclaw cage door, with a mother deathclaw inside. Loads of safes and lockers.

JASPER42 10:57, July 7, 2010 (UTC)

Mine would be near Andale (South of map), and it would be a personal vault, like 101 but a fair bit smaller. Vault 69, I'd say.

Liam Spencer 12:26, July 7, 2010 (UTC)

Hate to burst your bubble, Spencer, but Vault 69's already been taken. Sorry!

As for me, I have an idea behind the premise of the stronghold and its origins:

The Enclave's power seemed absolute. With the world swept clean of nearly any form of government save their own, the despotic tyrants ruled the wastelands with an iron fist - only the NCR and Brotherhood of Steel could hope to challenge their authority, and even then, those groups had their limits.

However, unknown to all but a select few, the Enclave's members were not unanimous in thought or goals. There were those amongst their own comrades who had come to see the atrocities their organization had committed for what they were - and the only thing that awaited them should they continue to stay would be their own undoing.

In the year 2216, after long years of waiting, a group of Enclave dissidents quickly and quietly made their escape. In all, some 300 Enclave soldiers, officers, and other high-ranking members left behind the life they once knew, taking what weapons, vehicles, and technology they had with them, and set out with a new goal in mind...

...Salvation.

The Enclave exiles, calling themselves The Vindicators, now do whatever they can to seek redemption for their unspeakable acts. They work in secrecy, fighting against their former brethren in a shadow war unknown to the rest of the world. Only the most senior members in the Enclave have the knowledge the Vindicators exist at all, and even the Brotherhood of Steel have only heard rumors of their deeds.

It is the hope of the Vindicators that one day, with the assistance of groups such as the Brotherhood and the NCR, that not only will the Enclave be destroyed, but the world as they know it will have peace at last. But until then, they continue their struggle, keeping one fact in mind...

...War never changes.

The Vindicators operate out of an abandoned military base near New Jersey, renaming the installation "Paragon Fortress" - it is their hope that this shall one day become the primary base of operations for all those who oppose the Enclave.

In the center of the F##KING world!!!!! He he! Naw. It would be inside city walls somewhere where caravans would usually come. It would be my own army training program inside the military bunker. I will take control of the wastes and be the largest army since the NCR! (Exept i would be a good leader Instead of the likes of the enclave.) I would wall off the whole of D.C with impenitrible steel walls 100 feet tall and make D.C one whole city!!! I will kill all of the creatures that roam the wastes and keep some in a Zoo!! (By the time you have read this you will know that i have been taking some Psycho. There are also some strange links that i dont even remember linking?) Sparky 00:31, July 8, 2010 (UTC)

I think the Outcast Outpost makes a great stronghold. You've got three or four Brotherhood Outcast guards on the surface, elevator access, and auto-turrets near the entryway. Even if one Outcast soldier dies, another respawns in his/her place. The Super Mutants are never able to get near the Outpost.--Ryker6117:51, April 15, 2011 (UTC)~10:43am 4/15/2011

I would set up near a control outpost, like the sewer waystation. Pulse set offs for rogue robots, armed guards/ militia for mercs and raiders. All non-hostiles welcomed. Also, we'd gore anyone who died near or in the fortification and set up gore bags, hinting to super mutants, hopefully warding away most creatures. Several homes made of shanty material would be constructed. All who live in Mezo (name) would have to contribute to assistance, whether it was farming, hunting, cooking, cleaning, repairing, building, or smithing. Also a brothel would be constructed for. . . obvious reasons. Hey, someone's gonna need to relax to guy with the rifle and the gun. Baziiiing. We'd embrace equality and tolerance. Basically Oasis except we're not all loonies who worship a tree dude and wear tree duds. Also, we'd trade with the caravans and have a Wanderer who's scavange and trade with varying merchants for supplies we needed. Excellent, aye? Omega-Ginger

that spy bunker in point lookout except the first entrance is hidden forever now and the new one is in underground tunnel going from kenny's cave and it's dug out about a hundred feet farther on all sides for comfort with beds and a hundred computers and all of them traps for the person who trys to hack them with about six radiation vents while being locked in the room and if they do escape i'm waiting outside with my man opener! and there would be bramin skulls and deathclaw heads on the wall. and in elevator in the middle of the base that takes me down to a purified aquriam complete with fish and fishing. and a wild normal animal habitat [stolen from oasis]. and a deathclaw hunting safari. and dogmeat and everone else can come. and there should be speakers everywhere for cds from the computer in my personal room. and all my armor and all my weapons on the wall for decorations. and 50 androids wearing winterized T51-B power armor from anchorage as guards. home sweet home.--75.223.57.134 15:49, April 21, 2011 (UTC)

Bring NCR to the Capital Wasteland and I would rebuild the White House and maybe The Pentagon AKA The Citadel and make it a zoo with all diffrent kind of animals like Dogs, Cats, Deathclaws and the Outcast Outpost with my weapons and all the Capital Wasteland to myself FOR THE NCR --NCR President Andrew Parker 03:37, July 12, 2011 (UTC)

It would be in a tall building on the North-Western edge of D.C. The first floor of the building would be reinforced against outside attack to supplement the walls surround the building. The wall would be accessed through a gate made of reinforced concrete slabs backed by steel. The gate would be operated from within, and would be moved with salvaged motors from cars. The first floor would be un-used and would simply act as a security zone. One floor would be used as housing for the inhabitants (including: Armory, food storage, and medical care.) and the top floor would be my personaly home. Trophies from my exploits would cover the walls, and my bedroom would be lined with salvaged marble from local monuments. The entire floor would be lined with lead and similar materials to prevent radiation from leaking in. One off-room from this bedroom would act as my personal armory. Another would be sealed and temperature controlled to allow for storage of historic documents and paintings. It is only accessible from a privite elevator that goes directly to this level and would require a special key. If lock-picked, the elevator will open, but will seal upon entry and be pumped full of gas to kill the occupants.

The entire building would be rigged with explosives (Mini-Nukes in vital zones, misc. explosives in others) to be used as a last resort. Surrounding building would be packed with explosives and radioactive waste to leave them uninhabitable and to ensure the enemy is harmed. There would be an express elevator to the Metro system from the top floor for escape. There would be a section of track leading out of D.C. cleared with a working Metro car to allow for a quick escape, in case the detonation of the explosives damages the structural integrity of the Metro, which would have been reinforced beforehand. An additional 3 to 5-megaton nuclear device would be in the Metro tunnel, if one could be procured, and rigged to blow. To detonate said device, four special key-cards would be required, and would be triggered, with a five minute fuse, from the Metro station the escape tunnel lead to. TractionEra 04:25, July 12, 2011 (UTC)

My Mercenary army, of about 150 strong, operate out of the system of cisterns in the northern mountains north of DC. In this complex underground system, familys hide and survive from the dangers of the wastes whilst we protect them. In return we ask that each man from every family, be trained as a reserve should we need them. T