Talk:Gamebryo and Creation console commands

NPC Manipulation
I've made the "NPC manipulation" more readable and user-friendly, and also added some console command info (multiple follower and cloning yourself) that someone had wrongly written in Exploits (that I will remove from that article shortly).

The spaces between some lines are there for readability and semi-categorization, but I can imagine someone would object to the aesthetics of it (I, for one, like it).

EDITING NEEDED: The resetting your companion example in the end needs explaining - why/when is it useful, what is its purpose?

ALSO, HOW DOES THE RESET QUEST WORK? I cloned Clover and after making her hostile my other followers (including the real Clover) killed her, and I received the "Clover is dead" message. Clover now gives the "take it up with Euology" reply when I try to talk to her, even if she follows me around like normal.

So I tried the resetting the "hire quests" as instructed, in all possible variations: resetting the quest with both resetquest 0x000943ec and resetquest 000943ec, using prid and not using prid. I got no error message, but nothing changed and I still get the same generic response when trying to talk to her. To check if the code was wrong I tried resetquest 0x000371d2 with Charon and same situation, but he too kept giving generic responses. What am I missing here?

Thormodr 18:56, June 10, 2010 (UTC)

Are you actually typing in "0x000943ec"? that seems strange, because X isn't a digit in the hexadecimal system. For hex values like these, you should just forget about the initial zeros. They don't matter. You only need to use the full value when there is another number there in the beginning, i.e., you've modded the game and are trying to play around with a non-vanilla (that is, not part of the original game) item or quest. Since there are very few quests that aren't vanilla, I think it's important for people to remember that when dealing with the console and the original game itself, you've got to think a little like a developer. They don't really want to type a thousand zeros when they know the zeros don't make a difference. Try just ignoring the first numbers if you're messing with things in the original game (vanilla game). For example, try simply entering "943ec" rather than using "00000943ec". See if that helps you (or anyone else frustrated with the console). You only need to use the full string if you've added a mod file, and in that case I'd recommend Fallout Mod Manager (FOMM) so that you'll know what number needs to be placed at the beginning of the string (i.e., 010000..., 020000...., 0a0000..., 0f0000..., etc). Marxismoney 07:29, January 3, 2011 (UTC)

Major cleanup
I did a rather thorough testing of commands and cleanup of the page. It's probably more useful now.

/Mirar 10:47, 11 December 2008 (UTC)

Origins
I got this from http://www.gamepro.com/article/cheats/207814/fallout-3-console-codes/, sorted it alphabetically and changed a few things. I didnt test all the commands. Conradesc 10:45, 13 November 2008 (UTC)

How do you set ownership of beds and stuff? I'm evil and I want to kill Silver and claim her house as my own.
 * console, click on item, 'setownership'. --ThorX 06:10, 10 May 2009 (UTC)

Thanks for quick ownership addition... "SetEssential" 1 and "setessential 6a772 1" both do not work for me, however I've had alot of console issues...
 * "SetEssential 1" you have to type the whole base id in so i think yours would be 0006a772.

tagged skills
is there any way to edit tagged skills in the console? is there a command that can let you tag all skills, or to let have 13 tag skill allocation points at character creation? 69.196.169.208 17:40, 28 November 2008 (UTC)

AddPerk & RemovePerk
These two need more elaboration on how to use them. Were I trying to add Toughness, even after targetting myself in 3rd person, nothing happens when I type... Servius 04:19, 8 December 2008 (UTC)
 * AddPerk
 * AddPerk Toughness
 * AddPerkToughness
 * AddToughness
 * Don't type "Toughness." You need to enter in the code for the perks, which can be found here. 98.226.112.109 05:49, 8 December 2008 (UTC)
 * Thanks, I updated the main page. Servius 13:35, 8 December 2008 (UTC)w
 * Updade: you can add perks by entering Console|"Addperk  
 * Updade: you can add perks by entering Console|"Addperk  

Placeatme
In oblivion, excessive use of the placeatme command can lead to instability... I'm not sure if this is the same in fallout 3, but I would still warn people about it. 203.91.84.7 12:18, 14 December 2008 (UTC)
 * Using the command "MarkForDelete" on a PlaceAtMe'd ref will destroy the ref once it's been disabled. --MadCat221 01:06, 27 January 2009 (UTC)
 * I noticed this command does not work for npc's that are placed on the map via random encounters. - Redmess 22:19, November 29, 2009 (UTC)

Add items with condition
Uh, actually the "player.additem base_id amount quality" is wrong. The "additem" command won't take the third "quality" parameter and always gives weapons/armors with 100% condition, thus the third "100" in lots of item pages is useless. The correct command should be "player.additemhealthpercent base_id amount quality." EX: "player.additemhealthpercent 80B 3 0.97" gives the player three Chinese Assault Rifles with 97% condition. Reference: http://gib.me/fallout3/functions.html hey is there a way to use player.additem on DLC obkects? i tried with several armors and weaposns from broken steel but must have been doin something wrong i typed 'player.additem 1081 1' for hellfire armor but didnt work any suggestions?


 * Yes, you have to put a two-digit number where the xx is in the base id on the hellfire armor wiki page. Click the xx for an explanation. --HunterZ 15:49, April 24, 2011 (UTC)

toggledebugtext... bugged?
toggledebugtext is suppose to give you information like framerate, ect, but it's not showing anywhere on the screen when I activate the command. --86.91.243.240 15:27, 31 December 2008 (UTC)

Cloning Player
I remember in Oblivion that you could clone yourself. He/She wouldn't do anything but you could kill him/her to loot all the stuff that you have in your inventor. Could it possibly be the same as Oblivions cheat "code" for it since many other commands are similar or the same. But what i want to know is, is there a command to clone yourself? --68.39.40.221 23:32, 1 January 2009 (UTC)

Well I know you can use player.placeleveledactoratme followed by the form id '7' to create a clone of the player, but that clone, from my little test attempt, has no items. --82.17.65.210 01:39, December 21, 2009 (UTC)

player.modav "energy weapons"?
what is the command to modify your energy weapon value? Kenji 03 19:14, 5 January 2009 (UTC)
 * Well, if you want to modify it by five, it'd be "player.modav energyweapons 5" that would change an Energy Weapons skill of 15, to a level of 20. A better way to do it is to select a number, say, 75 and type "player.forceav energyweapons 75" which gives the actual number input as the final result.Fiddlesoup 06:09, 10 January 2009 (UTC)

Using forceAV can be risky.

using setAV also works --71.65.217.227 18:49, December 27, 2010 (UTC)

Incorrect AddItem code syntax
The "AddItem" code information used throughout the site is incorrect. The current syntax, "AddItem  " isn't accurate. The value listed at the "health" spot is actually a flag for making the notification message at the top-left of the screen not show when it gets added (used in scripts to cut down on message spam), and then only if the flag's value is 1 (thus the 100 value does nothing). AddItem will automatically add the weapon to the calling object at 100% health regardless.

If you're wanting to add an item with a health less than 100, then you need to use the console command " .AddItemHealthPercent   ". --MadCat221 01:04, 27 January 2009 (UTC)
 * Well, since no one else had done anything, I've changed it.Fiddlesoup 22:05, 4 February 2009 (UTC)

No hostility?
I need to make a NPC non hostile, and be able to talk to this NPC. Reason being, I killed an NPC, and I need to talk to him, but he attacks me if I use "resurrect". What do I do?


 * This mod worked perfectly for me after failing at using console commands like "setav agression 0", "player.SCAOnActor", and "stopcombat". --RizzleQ 15:51, 10 August 2009 (UTC)

setav aggression 0 works just fine, you probably typod aggression :)

Related Note: I have a similar issue, I killed everyone but Motor-Runner in Vault 3. I entered his room and he said piss off so I did, because I figured he'd be tied to a quest. Turns out he is, for Diana but if I return to him he (and his dogs) are hostile (red) on the UI but I can still talk with the only option being to say "I was just leaving". Is there a way to reset him to green (yellow on the default UI for New Vegas) so I can talk to him for the quest?

Is there an alternative way to fix this? please email me tehsorrow@gmail.com - tehsorrow

-UPDATE by Daydreamdirty- setally   1 1 - sets 2 factions as either 0= ally or 1= friends setenemy   1 1 - sets 2 factions as either 0= enemy or 1= neutral faction ID's	brotherhood of steel - 0001d3fe enclave - 0001d3fd brotherhood outcasts - 0001d3ff rivet city - 0001f1d6 raiders - 00021476 player - 0001b2a4 player's ID faction is 0001b2a4		eg: if you want someone to not fire at you, take them from their faction and put them in your faction with the addtofaction  file. In Windows XP at:

For Vista and Windows 7:

First right-click the file, select Properties, then uncheck the Read-only attribute. Now open the file in a text editor like Notepad. Search for "iConsoleText",in the "[Menu]" section.
 * Set  to 200 or so. Higher figures move console text to the right. This is the main problem.
 * should be approx. 100 or 200 less than your Y resolution. Lower figure moves it up (0 is the top of the screen).

An example for a 1280x1024 (XxY) 5:4 display: Setting           Default  New Setting  Notes iConsoleTextYPos    940        900      Y (up/down) pos is 100-200 less than your Y res (here, 1024) iConsoleTextXPos     30        200      X (left/right) position is higher (which moves it to the right)

After you finished modifying the file accordingly, re-enable the Read-only attribute as well as the Hidden checkbox in order to prevent the Game from overwriting it.

Videos
The videos are unavailable for me, it says "contains copyrighted material of Sony Music and has therefore been deleted for your country" (which is Germany in my case). Could someone check if that's the case for other countries? If the videos have been made unavailable for most people worldwide (I'm uncertain about Youtube's deletion policies, which are debatable anyhow, but that's another issue), then the links could IMO be removed from the page. I just wished people would refrain from using some supposedly cool tunes that will cause only problems and are not helpful in any way but rather quite distracting in an educational video like this.--87.156.247.124 11:03, March 26, 2010 (UTC)

Direct console input possible ?
Hey dere folks !!!

Does anybody know if its possible to submit consolecommands  without  opening the console ?

F.e. to submit "bat" commands via a macroprog.

Is there any "bypass console 'cvar" I didnt find so far ?

Thx in advance

93.83.225.138 01:49, May 25, 2010 (UTC)Old Dirtbag93.83.225.138 01:49, May 25, 2010 (UTC)

unsettingownership
Hi just wanted to know how to unset ownership once you have used setownership.

can`t figure it out

wastlander

115.133.123.248 01:33, June 1, 2010 (UTC)

How to replace "intense training" with another perk the correct way?
When leaving the vault 101 and leveling up i took "Intense Training" to lift up perception by +1 (from 6 to 7). After doing some stuff I decided it would have

been better taking Thief-Perk instead. So using the command "player.removeperk 44cb1" removed as awaited the Intense-Training-Perk from

my perk-list. I than added the Thief-perk via console. Looking at my values I saw that perception stayed at 7. So I had additonally to enter

"player.modav perception -1" to take 1 point away, which worked well.

When later taking the Intense Training perk by another levelup, I was NOT asked what S.P.E.C.I.A.L-attribute to increase ????

The perk was added to the list, but I got no additional point in a S.P.E.C.I.A.L because I was not asked?

So my question: What is to do, if I want to replace "Intense Training" by another perk without making a mess ?

Key Bind
is there a code to bind a code to a key? You know just like in source games (bind x "noclip")--Richy8964 Disku Hilfe:Administratoren 20:39, June 26, 2010 (UTC)

FreezingNPCs?
Is there any commands I can do to make an NPC simply stand in place and not move? I've been trying to experiment with poses and screenshots, but the characters often just keep walking away. And using TFC 1 pauses them, but it also prevents me from changing their poses. —Preceding comment was unsigned. Please sign your posts with ~ !

I think SetRestrained might do that, but you also might need to just download the Groovatron mod instead of trying to wrangle the console commands to do it. -- Kris mailbox

Weapon condition
Is there a command to stop weapon condition going down but your health, ammo usuage, etc. do still go down, basicly god mode only for weapon condition. - RASICTalk 03:02, August 9, 2010 (UTC)

Try using Player.SetWeaponHealthPerc 100

It tops up your equipped weapon's condition to 100%

-Anon


 * I've tried this and found it hard to notice any difference, but does changing the 100 to something higher, say 1000, change how many shots the gun can shoot? Or does it simply put it to 100%? - RASICTalk 00:47, August 13, 2010 (UTC)

Renaming Containers
On rivet city in the marketplace, left of the quick fix. i used it as a special weapons storage and i want to use the dumpster next to it as an ammunition bank. i already did the setownership console command. i just wonder if there is any way i can rename the thing.

Setname command should work.

Console in Fallout New Vegas
You don't need to modify the shortcut with " -console" to make the console wokr. I've try it without this modification and it works as usual (FNV UK).

Same here, works without having to modify the shortcut command. SpellChecker 05:53, November 5, 2010 (UTC)

Forcing an NPC to talk?
Hey there,

I encountered this one bug where you are attacked by the Securitrons inside the Lucky 38. In addition, Victor’s “corpse” lay in front of the building. After I returned a few days later and the “corpse” was gone I decided to try the solution mentioned in the Lucky 38 article and voilà, I was now able to get inside and to the Penthouse floor. I even talked to Jane who told me that Mr. House is waiting in his office but when I got there I only saw his face on the screen but could not talk to him. He didn’t talk to me either and pressing E) had no effect.

Does anyone know how to get him to talk? How is he supposed to behave anyway? And last but not least, is there perhaps a console command I could use for that? --88.153.2.141 17:20, October 30, 2010 (UTC)

10/31/10 I am working on this as well. There's 3 problems: 1) Due to the vault 11 bug, the Lucky 38 securitrons are hostile. Solution: use "setally 1267AB 0001B2A4" (no quotes) in the console to reset their hostility.         2) The bug causes quest "The House Always Wins" to fail. Solution: use "resetquest 147885" (no quotes) in the console to reactivate the quest. 3) Mr. House still won't talk to you. Solution: Still working on it.

Ah, your comment is much appreciated. Though, as I wrote, I already knew of 1) and don’t think 2) applies to me as I can’t recall seeing the “Quest failed” display. But never mind, I’ll eagerly await your solution to this problem. I guess it won’t be as simple as using a console command to start a conversation with an NPC (if this exists)? --88.153.2.141 17:14, November 1, 2010 (UTC)


 * I appreciate your trying to help those of us affected by this bug. However, will using the console disable anything, such as Achievement progress?96.3.131.71 19:28, November 2, 2010 (UTC)

The fix is:

setally 1267AB 0001B2A4 resetquest 00147885 setstage 00147885 5 setobjectivedisplayed 00147885 1 prid 001264c5 setdestroyed 0


 * the rfid above should be replaced with prid. rfid doesn't exist as a command


 * this was a really helpful answer in general. i hope you don't mind i edited your post to be more wiki-friendly because the list came up weird on my firefox (made a list) and changed the rfid. remember you can also actively select a refID by clicking on the object or actor or item with the console open in place of typing in their ID code. Marxismoney 08:04, December 10, 2010 (UTC)

Increase merchant cap limit
Is there a command that would increase the cap limit that merchants reset to every few days?

do fallout new vegas work for fallout 3
do they


 * i'm assuming you mean the console codes? some of them do, some of them were added to new vegas for the new features. the ones pertaining to reputation obviously will not, because there was no reputation in FO3. try a google search Marxismoney 08:09, December 10, 2010 (UTC)

/* .INI Files */
added this section because i've found editing these files to be immensely helpful when using the console, but if it's already been said in the wiki, i apologize. feel free to move it around if you think it belongs somewhere else on the page. Marxismoney 08:00, December 10, 2010 (UTC)


 * looking back at the talk page it seems someone had already added some of the info i put in on here. if they want to edit my post, please go ahead.

how can you change a switch in the game by using ~? as im in the dam and to change the power and the switch i ment to switch  doesnt work  its marked out  and  on my quest but  i cant  switch it/doesnt show to switch  any ideas? BTW this game is very buggy keeps   ending my  game  for no reason(seems like a beta game)

I think that's the danger of putting a section like this up front of the page - people will start messing around with the INI files. Unless you want to really dig around for a solution, the best bet is to just keep it simple - if you don't need the pretty console with all the history, then there's no need to go changing the INIs. People's computers and setups are different. You've got to really read up on what you're doing with the game settings before you go switching them around for a quick fix. In this case, I'd suggest you just reload from a previous save, and if that fails, back up your saved games (find the folder they're in, should be the one with the INI files) and then do a clean install of the program. That should reset any bugs you're experiencing, and if it doesn't, then your save is corrupt and you need to reload from an even earlier one. Marxismoney 07:19, January 3, 2011 (UTC)

SPECIFY WHICH GAME YOU'RE ASKING ABOUT
I just think it would be helpful for people to make sure they include the game which they're talking about in the subject line of their posts. That way people replying will not have to guess which game you have questions or suggestions about. Thx, Marxismoney 07:14, January 3, 2011 (UTC)

Fog of War
What exactly is "fog of war", and what does disabling it do? --Omny87 15:29, January 8, 2011 (UTC)

Fog of War is the places on the map you can't see when using the "Local Map", disabling it allows you to see an entire area as if it was already explored --Anonymous

New Vegas, through steam, bug?
So I bought New Vegas through Steam and it runs fine, but when i started using console commands to enable/disable god mode halfway through I stopped getting achievements. WTF is this? Anybody else have this? Is it fixable? What do I do? Please help! Ex1t Shark 18:38, January 20, 2011 (UTC)


 * I've got a similar problem and also running thru Steam. Used the "addperk" console command and the quest I was finishing remained "unfinished" despite completing all the objectives. The command is definitely the cause because I tested it from a prior save-point before entering any commands, and the quest completed.
 * Nightowl12 10:26, January 21, 2011 (UTC)


 * Of course you aren't going to get an achievement; you aren't playing fairly. In order for achievements to mean anything, they have to be earned without cheating(console commands). - CrazyMunky (not a user here yet.)


 * In case someone reads this later on...the way to get your achievements is to use whatever cheat you want to use (such as player.srm), then save, exit the game completely and restart and continue. The "cheat" tracking starts at each complete restart, so just always restart after each ~ set of commands.  Pharmboy 19:21, October 18, 2011 (UTC)

[F:NV] Console commands for challenges?
Anyone with this family of commands? Basically it's kind of idiot, but I would like to reset/modify some challenge counters, are there any command line about it? --Niflheimr 09:55, February 4, 2011 (UTC)
 * Yeah, use: incrementscriptedchallenge . Example, for one point in "All for One" (which will finish it, as it is 1/1) incrementscriptedchallenge XX011f34 KaisarDragon 19:03, October 23, 2011 (UTC)

Fallout 3 Quest objective ID reset help
I made a mistake and talked to the Dr. in Rivit city before going to find Three Dog. Once I spoke to the Dr. the Following in his footsteps quest (quest id - 00014e87) was marked complete and subsequently grayed out. I'm trying to find a way to reset the quest to the point I was at so I can continue on (finding the Dr. when I'm supposed to). I've managed to figure out how to reset the quest to objective level 210 using "setstage " but I'm not sure what objective 210 is. Can anyone point me in the direction of an objective list for this quest that is more description and less unhelpful number? Also when I run the sqv command I saw that the quest was not "running" so I ran "startquest (id)" but even though the quest now shows as running (with a sqv) the quest is still grayed out and marked complete in the pipboy in game. If someone could straighten me out I'd be more then gratious. Please be kind as i'm a total noob with these commands.

Thanks so much in advance! 71.58.98.34 08:50, February 9, 2011 (UTC)Ryme

Add Perk glitch
Encountered a glitch which wasnt present before

Every time I try to add a new perk to my character, the console command works but the added perk doesnt show up in pipboy and neither is it working

However all other commands work just fine, everything except addperk

I have not seen this particular problem being posted or I sort of missed it while reading through the list

Any solutions or idea what's going on?

Thanks


 * What are the exact command lines that you are typing into the console? --HunterZ 19:08, May 16, 2011 (UTC)

Systems
for what systems can this be done with i have fallout 3 for xbox360 and it dosnt say anything for use on other gaming systems


 * As mentioned at the very beginning of the article, console commands can only be used in the PC version (as far as I know anyways). --HunterZ 19:08, May 16, 2011 (UTC)

Console command to show the FPS in game ?
I've searching for this console command but was unable to find how tu show the current frame per second on screen. Anyone could tell me the console command to do this ?


 * I'm not aware of a console command to do this, but you can always use Fraps or some other external program to show the FPS. --HunterZ_tiny.png(talk) 00:15, May 28, 2011 (UTC)

Hey lads, added a little tutorial.
Hello. I added a little tutorial for those who can't get the GECK to work on their computer, or any other reason. I always hated the fact that I fail at the GECK, so I have decided to help others who have the same problem.

The tutorial goes as following:

Building Houses Without GECK

 * If you don't know whow the GECK works, here is a little tutorial on how to create a player home without it.
 * First of all, you will need FOSE, or NVSE.
 * Now, using the Developer Console, you can delete, spawn, change alot of things in Fallout.
 * For an example, go to the Goodsprings Schoolhouse. That place is a mess.
 * The trash on the floor gives the room a messy look. Try to open the console, target it and type in: to get rid of it.
 * If you miss, do not close the console. You must type . Note that this is neccesary if you accidently remove the floor beneath you, so be careful.
 * So now you have removed one of the trash details... there are still many to go. But for now, 'disable' all the tables in the room.
 * When you got rid of them, the trash are still here. Always remember to quick-save before you delete something.
 * Delete the trash on the floor, to make it look more clean. Note that you must be precise when targeting the trash.
 * Great! You have now cleaned your room faster than ever. You're mom would be so proud. Now: To decoration.
 * It's here where Script Extender comes into the picture. Using the command, you can get the base ID of an entity.
 * There are plenty of lockers inthe schoolhouse. Delete some of them, but keep alteast one.
 * When you are done, target the locker and type the GBO command.
 * This will print the Base ID into your console. Find a good spot where you want to palce your locker.
 * Let's say the base ID is 00420106 (random number), you must now type in the line: 'player.placeatme 00420106'
 * Note: You must be standing where you want the locker to spawn. You must center your Line of Fire to 90 degrees.
 * Note: If you look up while spawning the locker, the locker will spawn sideways, making it look odd and misplaced.
 * If it's a minor mistake, like 89/90 degrees, you can use the Rotate command.
 * Congratulations! You have now learned alot more about the console! Have fun!

If you find any mistakes, violent content, etc etc... Please fix it. I only want to help.

--Jo-Barf Creepy 15:51, July 23, 2011 (UTC)


 * This would be great for a forum post. -- 15:47, July 23, 2011 (UTC)

Ow... Didn't think of that --Jo-Barf Creepy 15:53, July 23, 2011 (UTC)

Reputation and Special altering commands not working
I have tried changing my reputation with the powder gangers to access some of their quests and also to finish the quest for Primm's deputy since I am vilified with them I cant do any of that, upon trying out all the reputation altering commands I managed to change my reputation to Idolized just to see if this actually works, but upon fast travelling to the NCRCF I was still being attacked even though I am Idolized, I also tried sleeping for 4 days as some users suggested in other posts but nothing changed and I was still being attacked. More recently I was trying to alter my SPECIAL attributes via the console using the "player.modav" command, more precisely the endurance attribute to be able to receive multiple implants, and seeing as my initial endurance level was 1 I could only get 1 implant but despite the fact that I modified my endurance all the way to 10 I was still unable to get more than 1 implant, In conclusion I am suspecting that even though the change is visible when using the commands there is no actual effect which should take place, or perhaps the npc's do not react to the console commands, I am playing on very hard with hardcore enabled if this has to do with anything. Any help please?--95.56.170.153 14:03, August 15, 2011 (UTC)Anonymous

Setname Command not Working
All the console commands tried work except for setname "NAME", with the game telling me it doesn't recognize the command setname (command "setname" not found). What could be the problem?

Only Mod installed is a lucky 38 suite enhancher, with no other mods required or extra.

151.21.27.37 12:39, September 22, 2011 (UTC) A.V.

Formatting command lists
While cleaning up a couple of command entries, I noticed some of the commands

are

formatted

like

this,

while some others


 * are


 * formatted


 * this


 * way.

Personally, I think the bulleted list looks better but don't feel strongly about it. Does anyone else have an opinion?

Regardless of which way we decide to do it, they should be consistent and I will be fixing that after a little time for interested parties to comment.

Thanks! UncleBubba 15:58, September 25, 2011 (UTC)

Getting rid of NPCs?
So, when I click on an NPC (living or dead) and type "disable" into the console... nothing happens. No error message or anything... just... nothing. Works just fine on random objects, though. Any idea of how to get rid of NPCs? Is there another way to do it?


 * You might get more/better responses if you post a question in the Forum. I'm sorry, but I don't have an answer for you. UncleBubba 23:19, September 25, 2011 (UTC)

Problem with FalloutPrefs.ini
In my second playthrough I thought about testing some cheats. But the console doesn't show up! I've looked for all bAllowConsole=1 (they're okay) and iConsoleTextXPos <- There is the problem. In all three Ini.s I changed this line to iConsoleTextXPos=200 BUT in my FalloutPrefs it doesn't change! It's not read only.

I can save it changed, but If i start the game FalloutPrefs set back to 30. Whats wrong?

EDIT: I found a second FalloutPrefs.ini in the main game folder. If I delete this or the other file, it spwans again.

- Mirabelle

anyone knows exactly how healrate in fo3 works? in the wiki it is explained for other version but fo3. i have tested it a bit, I found a wounded scavenger, and wrote setav healrate 999, and he starts to regenerate hp slowly. thats how it works, but I thought 999 is quite a big number, and normally the npcs such as scavenger don't have so many hp, do they? Tried some more, setav healrate 999999 will make npc regain health very fast in combat, as long as the enemy's attack is not strong enough to take out one in a single blow, npc will regain health in 1 or 2 seconds and keep fighting, but healrate doesn't heal limbs, so the npcs can have full health and every part of the body crippled at the same time. 109.192.60.169 16:42, October 4, 2011 (UTC)

Moveto player?
I think the note about the moveto player cheat is a bit unclear as to what exactly you type in, at least in comparison to the player.moveto cheat. Don't you think you guys could be a bit more clear about it?

Fallout 4 - FOV Command
In Fallout 4, it appears there is a second parameter for the command. The syntax seems to be. Perhaps this was also the case for earlier games, I haven't tested. But it is noticeable in Fallout 4, as the FOV doesn't stick unless the second parameter is also given. --Aezay (talk) 01:31, 13 November 2015 (UTC)