User talk:Tagaziel/Archive 6

Proto numbers
Could you please tell me what the proto numbers for "Salatore's man" and "Shark Club comedian" are? I want to add them correctly to the proto number project chart.--Ant2242 (talk) 17:42, 30 January 2014 (UTC)
 * @_@... So... How can you tell what the character's proto is? I tried to go through them with the "The Vault:Fallout 1 and 2 characters project#Fallout 2 chart" but I cannot find a number of them. Are they using the same generic character's proto but different scripts?--Ant2242 (talk) 14:31, 31 January 2014 (UTC)

Thank you! I had no idea there was such a thing, I've been going off the creatures editor. Could you please link me the mapper? I'll get to work ASAP on the characters.--Ant2242 (talk) 16:23, 31 January 2014 (UTC)
 * Fallout 2 is installed, but the mapper installer said it wasn't. And it will not open due to "Couldn't find/load fonts" --Ant2242 (talk) 17:10, 31 January 2014 (UTC)

I have no idea what that means and where that goes. Sorry. <:-( --Ant2242 (talk) 17:23, 31 January 2014 (UTC)
 * It says that Fallout 2 is not installed and that it won't function correctly because of this. Meanwhile it IS installed and has been for some time. I have played the game on the computer in question. Then when I try to open it a notice pops up with "Couldn't find/load fonts" I have uninstalled and reinstalled this program, the same problem persists however. At least I can use the "Creatures editor" to get the character information.--Ant2242 (talk) 18:04, 31 January 2014 (UTC)

I cannot find the "mapper directory".--Ant2242 (talk) 18:44, 31 January 2014 (UTC)
 * All I did was click "Install" and, after it finished, tred to open the program through the "windows box" or whatever the windows button command thing is called.--Ant2242 (talk) 19:11, 31 January 2014 (UTC)

Vista. There is "Open", "Run as Andministrator", "Open File Location", "Add to Archive", "Add to "mapper.rar", "Compress and E-mail", and "Compress to "mapper.rar and E-mail"?--Ant2242 (talk) 19:31, 31 January 2014 (UTC)

More
Is there a "SCRIPTS.LST‎" for both FO1 and FO2? If so should we have both? Should "Pre-War associations" be only "Associations" due to there being both Pre and Post War associations thereof? Where is the "Warrington station terminal entries" terminal, I cannot find them. "PagMem" is mentioned in the "Dunwich building terminal entries". And no, no luck what-so-ever in the GD mapper program. <:-( ---Ant2242 (talk) 18:29, 2 February 2014 (UTC)
 * Thank you! The Capital Preservation Society is hardly pre-War. Where are they in-game? I've run through the station and couldn't find it. Is it only available during the Tenpenny Tower quest on the side of the ghouls? Check the terminal entries pages. I can't remember where but I know it's on them. I'm sorry but no. I still have no idea what this is. Let alone how to add it. <:-(--Ant2242 (talk) 20:41, 2 February 2014 (UTC)

I believe the mapper is in "Black Isle" and the game is in "Interplay".--Ant2242 (talk) 08:47, 3 February 2014 (UTC)

Moose
Just letting you know I got around to creating that forum just now. :) Looking forward to the feedback! Leon934 (talk) 20:23, 3 February 2014 (UTC)

orgnizer
I know I used the "FNV Dialogue Org" as I still have it open.--Ant2242 (talk) 20:26, 3 February 2014 (UTC)

Email
Ok, it's Jeremycalvert93@gmail.com Shadowrunner(stuff) 23:45, 4 February 2014 (UTC)

Mr. Clark
It's always nice to find references easily, like in the case of the tale of Randall Clark. Finding vaguely known references for other articles is... less so. :/ --Kastera (talk) 14:17, 5 February 2014 (UTC)
 * In your mortal opinion, do you think the Ref God's thirst will be slaked by the sacrifice on Caesar's philosophy? (Theatrics aside, are there enough refs to remove the Clean up tag?) --Kastera (talk) 03:13, 7 February 2014 (UTC)

Format
kk, I upload those Nipton ones again. Shadowrunner(stuff) 19:57, 11 February 2014 (UTC)

PNP
Sorry, I didn't know. Is there some sort of original pdf out there?--Ant2242 (talk) 22:23, 17 February 2014 (UTC)
 * There is no PDF version of JE Sawyer's RPG. It was on his wiki, which doesn't exist anymore, and is currently mirrored at falloutpnp wikia, although we probably should have a local copy of it too. VaultAusir (talk) 20:40, 18 February 2014 (UTC)
 * Yeah, we should get a copy of the original version archived on The Vault, since the only version out there is the one at Wikia heavily edited by some guy. VaultAusir (talk) 20:42, 18 February 2014 (UTC)

The Moose
Any news on whether or not The Vault would like for us to become an affiliate? I am looking to start wrapping everything up soon. Thanks for giving us a chance. :) Leon934 (talk) 13:47, 18 February 2014 (UTC)

My uploading plan
My plan was to upload the FNV files wholesale and go through them later. We need all the text dialogue the character in question said, generic, faction, and notable. I think that splitting the file into separate tables might be the best way to go. Could we transcribe it onto the correct pages?

Also the way I've been filling out the Infobox is to get the line amount from the program by subtracting one (the column titles line) from the total file (the total amount the character says) and the actor from the "VOICETYPE" column. So when we do a voice actor page, we can see how many characters use which characters. For example; "MaleAdult05" and "FemaleAdult03".--Ant2242 (talk) 17:32, 23 February 2014 (UTC)
 * I have no idea how to do that.--Ant2242 (talk) 17:46, 23 February 2014 (UTC)

What do you mean by setting them up? And relevant?--Ant2242 (talk) 17:50, 23 February 2014 (UTC)

Missing holodisk?
The "Hubologist holodisk" is NOT on the "PIPBOY.MSG (Fallout 2)" page. Is it a real holodisk?--Ant2242 (talk) 19:33, 28 February 2014 (UTC)

Audio needed tag
The audio needed template is not about something being incomplete, only something that could use the decorative audio. Removing them would only ensure that when someone does come along to help we wouldn't be able to know what pages could use it.--Ant2242 (talk) 01:16, 5 March 2014 (UTC)

Proposal
This is Kastera, but Jspoel from Nukapedia had a question for you and couldn't edit your talk page, so I'm the messenger. Here's the Q:

Hi Tagaziel. As a fellow fan of high quality images I've been wondering for a while now how you create your high resolution images. For example when you look at File:FNV 5$ bill.png or the cigarette pack on Facebook, those are sharper than I can achieve on my PC and I have everything set to max. I have the bill image as a blurry nif file and the Big Boss logo you see on Nuka is the max I can get as a result. Your in-game images also have sharper lines to them. Creating them as .png doesn't make a real difference. Do you have a high end videocard or are you using a mod texture pack of some kind? Or a special monitor. I'm curious to know. Just wanted to relay this message and ask you. I'll understand if you want to keep it for yourself given your position. Give it some thought, ok? Jspoel

Not broken...
For some reason when whoever went through them the first time, they didn't look though it carefully. Instead of adding the actual markings, ("..." " ' " " - ") they wholesale changed everything to usually an apostrophe.
 * They are there to show where the original upload went haywire. To show us what to verify, that way we don't have to go through the entire (huge number of}) files needlessly.
 * Also is the fix on "RUTGER.MSG" verified correct? If there is one thing I've learned about the oldest dialogue files is that, those with the error diamonds, needs to be gone over again. Badly.--Ant2242 (talk)

Thank you. I will give it a shot.--Ant2242 (talk) 20:55, 9 March 2014 (UTC)

I have recently noticed that "drugs" was changed to "chems". Is this part of the original files or was this for a different version of them? For example; "AHHAKUN.MSG" --Ant2242 (talk) 14:10, 21 March 2014 (UTC)
 * Yes. Yes it does matter. The whole point of me going over the files is to correct the mistakes of the previous editors. Which are as above. And verify its contents. If "Chems" came latter, then the original files should reflect this. <:-(--Ant2242 (talk) 15:10, 21 March 2014 (UTC)
 * Huh?--Ant2242 (talk) 18:28, 21 March 2014 (UTC)

Me too, I guess the Only action we'll have it to {Unbelievable frustration}GO. Through. Them. All. AGAIN. Could you help me? It shouldn't be more then checking the ALL the file histories for FO1.... and 2 till B. Also could you please go over "Dalia" I tried my best.--Ant2242 (talk) 18:38, 21 March 2014 (UTC)

Template questions.
Why did you remove the GECK ID, line amount, and actor from the Gamebro dialogue template? Also what do you think about this for the character templates? User:Ant2242/sandbox02--Ant2242 (talk) 01:06, 12 March 2014 (UTC)
 * I love it. What about "class"?--Ant2242 (talk) 16:29, 12 March 2014 (UTC)

Why not its own line with a link? It is a link-able game mechanic.--Ant2242 (talk) 19:04, 12 March 2014 (UTC)

Referencing dialogue
I believe the best course of action is to continue with the current format.


 * Pointing to the character, to avoid ambiguity.
 * Pointing out the dialogue file. If the character has has multiple ones express them in the parenthesis.
 * Including the question, where applicable (I'm having a hard time finding some questions in pre Gamebro files.), for context.
 * For pre-Gamebro dialogue the brackets and numbers must be included in the reference for accuracy.
 * For Gamebro dialogue the undefined must be used for whatever is in the "Script Notes" section of the individual line. This provides the context, and tone of the dialogue. (See Enclave soldier log)


 * Examples;
 * For questions and answers.
 * Jules' dialogue: "{578}{}{Tell me about the Salvatore Family.}" (The Chosen One) "{695}{}{Quiet bunch. They're led by Louis Salvatore, an original gangster gettin' on in years. Their territory's on the West Side; their crib's this bar called Salvatore's on 2nd Street. Don't be making trouble there.}"


 * For multiple files of the same character that has the same lines in different files.
 * Scribe's dialogue (GENSCRIB.MSG SCRIBEB.MSG): "{114}{}{Did you know that the hydrogen atom is 99.9843425% empty space?}"''


 * For multiple files of the same character that has different lines in different files.
 * Scribe's dialogue (GENSCRIB.MSG): "{112}{}{Did you know the sun is actually a big nuclear reaction?}" (SCRIBEB.MSG): "{112}{}{Did you know that the sun is actually a big nuclear reaction? Similar to what ended the old world, except it's fission, no fusion.}"


 * For Gamebro questions and answers. (In the far future I eventually wish to add the audio in/next to here somehow.)
 * Elizabeth Jameson's dialogue: "Sure, I've got all the time in the world." (The Lone Wanderer) "Good. As I'm sure you've noticed, the Brotherhood operates all over the DC ruins, often detached from the main base here at the Citadel. We're short on communication equipment, so many of the groups in the field operate as independent cells without standing orders. Sometimes... I'm afraid that their missions end in their deaths. As keeper of the Scrolls, it's my charge to write of each fallen Brother's deeds."


 * For Gamebro conversations. (Conversations between NPCs, not the player character.)
 * The following prompts and responses are selected randomly in DLC03WQBigsleyScribeConv07  Scribe: "They're a week late, sir."   Scribe: "Should we send out a search party?"   Bigsley: "For a couple of Wasteland hustlers and a pack Brahmin?"   Scribe: "What about our men?"   Bigsley: "I'm not wasting any more resources."   Scribe: "Yessir."   Bigsley: "If Lyons wants to chase after his deliveries, fine. Let HIM do it. But I'm done wasting resources and risking lives on this pet project of his."   Scribe: "For what it's worth, you aren't the only one who feels that way."   Bigsley: "Thank you. Now, kindly get the hell out of here. I need to think."

I'm sorry! I didn't mean to treat you like an idiot. I just wrote it as I understood it. I thought it to be more accurate to add the dialogue file of the character as well as the look of the iquote template.<:-(--Ant2242 (talk) 18:17, 12 March 2014 (UTC)

The references are pretty close to my heart as well. That's why I'm going through All the dialogue files again. This time correctly. Thank You again for those files! I agree we may need a style format, should we turn this into a forum?--Ant2242 (talk) 18:33, 12 March 2014 (UTC)
 * Agreed.--Ant2242 (talk) 18:57, 12 March 2014 (UTC)

Sorry about messing with the Boomer references. I hadn't seen you and Ant discussing ref formats, so I was "correcting" them to reflect the norm throughout the wiki. Wish I had known prior before I wasted 20 minutes combing through and changing refs >.< --Kastera (talk) 19:43, 12 March 2014 (UTC)

Vendor lists
What I'd really like to do is have one single repository (suppository? depository?) of every last goddamn levelled item list in the whole game so we could explain the contents of every last metal box, crate, and travelling merchant all in one. Unfortunately, I have no idea how to implement that, plus I have no idea if anybody else would work on something like that if I gave up or stopped editing for a semester or two. There's a lot of extra translation and digging that goes into doing something like Chet's inventory or the contents of the survivalist's bags. I'll probably crank out a few more over the weekend or something. Nitty the Kitty! 03:08, 13 March 2014 (UTC)
 * Oh, and I still can't figure out how to determine how a merchant sells the things that're physically laying around their shop or whatever as opposed to what's in their merchant container (like the maize in Chet's open freezer or the vault suit if Moira doesn't give it to you). Nitty the Kitty! 03:25, 13 March 2014 (UTC)

Appearances
I understand what the Appearances section is for and I sincerely have to disagree with you as to where it should be. The character-specific layout items place Appearances last, true, but the bottom standard layout items that all pages conform to clearly says that Behind the scenes, Bugs, and Gallery all go after Appearances. If there indeed was rule that said Appearances definitively go at the end of an article, after literally everything but References, it would be presented as such, clear as crystal. But it isn't. I'm trying to understand what you're saying, but I don't get it. --Kastera (talk) 05:17, 15 March 2014 (UTC)
 * Shit, I thought you were just ignoring me, but it turns out I never actually sent you a message. Anyway, this proposal may sound like it's sweeping the problem under the rug, but since you've expressed that you don't care about the Appearances section, couldn't we just keep it the way we/I have been doing it since I joined The Vault? In the four years I've been here, we've handled the Appearances as I describe above and haven't had any problems. --Kastera (talk) 22:19, 17 March 2014 (UTC)
 * (Unrelated note: I moved 'Tagaziel/Descriptions' to 'User:Tagaziel/Descriptions' and deleted the former. If you're freaking out because you can't find your page, it's there.)

Proto numbers without the Mapper.
I have created two new charts and gone though All that I can without the mapper. The rest must use sprites or multiple sprites that I cannot access due to my almost complete computer incompetence.

The Vault:Fallout 1 and 2 characters project

--Ant2242 (talk) 15:12, 23 March 2014 (UTC)

Concerning interaction project
I have a feeling if we all start at FO1 and work our way up, we're going to be tripping over each other and giving each other edit conflicts. I suggest we start on different games and work our way across each game separately (e.g. You do FO1, I do FO2, Ant does FO3, etc.) Thoughts? --Kastera (talk) 17:43, 23 March 2014 (UTC)
 * I'm sorry but I don't quite understand what you need me to do.--Ant2242 (talk) 21:59, 23 March 2014 (UTC)

BoS box
Thanks, I thought we needed one. Shadowrunner(stuff) 03:39, 25 March 2014 (UTC)

Inventory ammo
If that is the case then I may have dropped the ball.--Ant2242 (talk) 12:59, 25 March 2014 (UTC)

Khans, ghouls, and super mutants, Oh my!
I was wondering If you can help me with the Khans pages? I've merged the "History of the Khans" page with the Khans page as it was redundant, and I would like your take of merging the Great Khans page with the Khans.

Also I was wondering, do you have any ideas on how to re-overview the ghoul and super mutant pages? They seem to repeat the same materiel and I believe we may be missing generic characters. I can't verify the characters in game past the charts I made with all proto numbers. All I know is for sure is that there are multiple un-referenced sections that seem to be both the same thing, and are not transcluded.

Ex. "Super mutant#Biology" and "Mariposa super mutant#Biology"

--Ant2242 (talk) 15:02, 7 April 2014 (UTC)

Category split?
Should the Categories for Human, Ghoul, and Super mutants be split by game?--Ant2242 (talk) 16:11, 7 April 2014 (UTC)

Vault References on Nukapedia
Hello Tagaziel, I'm Paladin117 from Nukapedia. Recently, one of our users has begun copying content, namely references, from the Vault to our site. While he does mention the Vault in his edit summaries and has spoken with Ant about it, some of us were concerned by the way he is copying them. That is why I am coming to you to make sure it is ok. An example may be found here: http://fallout.wikia.com/wiki/Ghoul?curid=1946&diff=2124831&oldid=2123112. Thank you for your time, Paladin0 (talk) 00:54, 17 April 2014 (UTC)

Dialogue organization help
I was wondering if you could help me place some dialogue in order.

The conversation of the Chosen One with the Enlightened One is needed for several pages and cannot do it.--Ant2242 (talk) 18:59, 18 April 2014 (UTC)

I don't want to add the entire conversation, just the conversation that explains facets of the topic.

For Example

--Ant2242 (talk) 02:54, 19 April 2014 (UTC)

I've finally been able to narrow them down; However they are still in an incorrect order, and must be in the correct one for referencing. Is there some sort of parameter(s) to get these dialogue options?--Ant2242 (talk) 17:01, 14 July 2014 (UTC)
 * True, but we need the question(s) for the response(s). @_@ Policy and all. :D --Ant2242 (talk) 18:39, 14 July 2014 (UTC)

M.A.R.Go.T.
M.A.R.Go.T.'s dialogue is missing quite a few lines and I have no Idea as to why. Do you know of any way to retrieve them? For Example; I know for a fact that there is an option for telling it that you are part of the US Army. Another example is its mention of feral ghouls as not having body heat while emitting lethal levels of radiation.

Here's the proof of the US Army dialogue line.
 * https://www.youtube.com/watch?v=vFedJu1J6U0 0:52—1:21

--Ant2242 (talk) 15:46, 25 April 2014 (UTC)

Forum:Missing concepts
I would appreciate your opinion in the matter.--Ant2242 (talk)
 * Also, could you take a look at the new and improved(?) Ulysses page? Working in refs and stuff has fired my brain and I need someone to look it over. Maybe it's crap, or maybe it's a page worthy of Facebook fame. Thanks, Kastera (talk) 19:55, 1 May 2014 (UTC)
 * If I may interject - Soon, Definitely. Unfortunately we have not gone trough all of his dialogue quite yet.--Ant2242 (talk) 20:08, 1 May 2014 (UTC)

Sortable
It will also move the dialogue that must be next to one another.--Ant2242 (talk) 16:45, 4 May 2014 (UTC)
 * This is counter productive to reading what the character dialogue is.--Ant2242 (talk) 17:06, 4 May 2014 (UTC)

Machine gun overview?
Should there be a machine gun overview page? These are all the machine guns, light machine guns, and squad automatic weapons that I could find.


 * Light support weapon
 * Bozar
 * M249 SAW
 * M60
 * (Fallout 2)
 * (Fallout Tactics)
 * Browning M2
 * Shoulder mounted machine gun
 * GP machine gun
 * Heavy machine gun
 * K9000 cyberdog gun
 * FIDO
 * Bren gun
 * Automatic rifle
 * H&K G11E

--Ant2242 (talk) 21:14, 5 May 2014 (UTC)

Cut after release
The Drill sergeant, NCR recruit(s), Injured trooper(s), and their dialogues were all cut after release. Why do they not fit the cut content description.--Ant2242 (talk) 13:05, 6 May 2014 (UTC)
 * What about the ?--Ant2242 (talk) 02:58, 7 May 2014 (UTC)

Heading orders
I understand how you feel about the order in which page sections should be arranged, but at the moment I feel you're doing more harm than good. Unless all the pages have the Appearances at the end, the wiki looks disorganized without any homogeneous way to format pages. Also, I think that the Gallery can be so big, it should be after Appearances (but that's neither here now there). I'm alright with changing the layout (it may take some getting used to), but unless we can execute the order change quickly, like with a bot, and change the policy to undoubtedly say "Appearances at the end," I don't think we should be change heading orders. --Kastera (talk) 15:50, 7 May 2014 (UTC)
 * I saw Porter show up in the Recent changes today, so if he stays around, he could have PorterBot do its thing, but I don't want Porter to feel like he has to.; he just got back so we shouldn't immediately jump on him. Otherwise, it looks like we will just have to manually change headings where we see them. Something to remedy future confusions: in the page layout guidelines, we could have an example page (maybe The Vault:Example page layout?) that has all possible headings in order. That way, people can copy/paste it as a template, remove what they don't need and still have everything in order. Although we would have to figure out how we want things ordered ;) --Kastera (talk) 16:23, 7 May 2014 (UTC)

Vault project's names
I'm trying to find the various names for the Vault project. For example; "Vault Experiment Program", "Societal Preservation Program". Vault reference number 29 says that "Fallout 2 design documents" is a reference, however I cannot find any reference to these terms within them. Do you remember any documents that have them?--Ant2242 (talk) 18:17, 9 May 2014 (UTC)

Rondo
Of course it's the name of the proto. However, because Most characters Share proto numbers it is therefore the generic name, not just the specific characters.--Ant2242 (talk) 20:23, 10 May 2014 (UTC)

New background
Could we change it back? I believe that this one is too busy and distracting.

Also thank you for the vote of confidence, but time and time again me writing things is an uphill battle during a typhoon. <:-(--Ant2242 (talk) 18:14, 12 May 2014 (UTC)
 * I just noticed that my custom background for my "UserWiki" page is broken. Can you help me fix it?

Also do you know why they separated the "User" page with this "UserWiki" nonsense?!--Ant2242 (talk) 19:40, 14 May 2014 (UTC)
 * I've just come to the realization that I cannot edit my REAL User page. WTF did Cure do now? (or whomever decided to do this User page separation nonsense.--Ant2242 (talk) 19:45, 14 May 2014 (UTC)

Grammar
I could have sworn that the grammar rule is that the title of a book is to be italicized, and if it cannot be italicized then underlined.--Ant2242 (talk) 01:48, 14 May 2014 (UTC)

Battle/assault rifle
I'm no weapons expert and I guess my research wasn't as thorough as I thought. Feel free to change the service rifle back to the battle rifle page. --Kastera (talk) 19:01, 14 May 2014 (UTC)
 * I can't be sure what the defamation is about, because it was posted anonymously. All I know is there was drama in the Nukapedia chat last night and I helped clear some things up, so that might be the source. Check out the talk pages of GarouxBloodline, Limmigirl, TheGunslingerReturns..., and Agent c if you want to read about it (knowing you, you probably don't wanna do that). The skinny of it is that Gunslinger banned Garoux from chat and we had no idea why, and things kind of exploded from there. --Kastera (talk)
 * Yeah, well, drama will always find a way to weasel itself into communities, especially ones as large as Wikia. I've been meaning to ask you this since you posted it on Ant's TP: What exactly is a content writing company? Do you write stuff for, like, marketing businesses, or something completely different? --Kastera (talk) 20:17, 14 May 2014 (UTC)

Category split?
Should the FO1 & 2 dialogue files be split by character and object. ie Terminal/Holodisk/Note(s)?--Ant2242 (talk) 14:20, 31 May 2014 (UTC)

Character Chart navigation
The chart is separated by the proto number the character has because there are multiple character that have the same proto stats and sprite. Also we are missing so many characters that only a mapper would be able to highlight them. This is the most efficient way of both finding all the missing characters and fill in their stats.--Ant2242 (talk) 19:02, 4 June 2014 (UTC)
 * It's not impossible to use, It's just not complete because I need the proto numbers of the specific character to add them to it. And the mapper to find any missing character that's not on the wiki, because there are far more then we think :( .--Ant2242 (talk) 19:16, 4 June 2014 (UTC)

Outcast or outcast?
Why I don't think its a proper noun.

Owyn Lyons
 * [Can you tell me about the Outcasts?] The Outcasts are a result of my greatest mistake. But a mistake I'm proud of, nonetheless. When I came here, I realized for the first time that the Brotherhood's technology could truly save the survivors in this Wasteland. I chose to help them, even if it meant putting the Brotherhood's interests at risk. Some of my soldiers called me a hero. Others called me a traitor. The dissenters left my command, calling themselves Outcasts to mock me. I cannot fault their dedication, even if I find them lacking in compassion.

Anne Marie Morgan
 * [So, you just figure you'll strike out on your own as Outcasts?] Not hardly. We've got our mission, we'll stick with it, and to hell with Lyons and his soldier sycophants. If they call us Outcasts for our dedication to duty, then we'll wear the title with pride! And you just wait for when we get back in contact with the real Brotherhood out West. Lyons will have hell to pay.
 * [Who are you people?] We call ourselves the Outcasts, and we collect technology to preserve it from tribals and idiot locals. And before you ask, we were cast out from that company of zeroes who call themselves Lyons' Brotherhood of Steel. Way we figure it, if traitors think we're too harsh in following orders, we're probably doing something right.

--Ant2242 (talk) 19:11, 4 June 2014 (UTC)
 * Every noun in the FO3 dialogue that even remotely may have a character, item, faction or location associated with it is capitalized. :-(--Ant2242 (talk) 19:18, 4 June 2014 (UTC)

Knight is the title, Templar is the order.... Brotherhood is the order, Outcast is the order of the Outcasts? --Ant2242 (talk) 20:01, 4 June 2014 (UTC)

Characters
Thanks, I don't have as much time to improve pages cause of college, but I try and do what I can when I can. Shadowrunner(stuff) 19:57, 6 June 2014 (UTC)

Cut content tag
What's your reasoning for removing the FO1/2 cut content tags on the cut dialogue files?--Ant2242 (talk) 16:40, 7 June 2014 (UTC)
 * "Template for marking articles or sections as being based on a certain source. Used whenever it is necessary to make readers aware of this source, e.g. if the canonicity of the facts presented is disputed."

So why is it not on the cut dialogue pages?--Ant2242 (talk) 18:51, 7 June 2014 (UTC)

Thank you for clearing that up. Also the YK32 and the YK42B are both electrical rifles in FO2, FOT is where thy are called EMP weapons. Should that not mean that they are only electrical rifles and that it was in error in FOT?--Ant2242 (talk) 05:46, 9 June 2014 (UTC)

The Strategic Nuclear Moose
As both a friend and Ambassador for the Moose, I am hoping to reach out to you so we can discuss ways to improve mutual benefits between our two sites. Because more users are at Nukapedia, I have noted that I have been doing more for them, such as with the introduction of the SNM Sentinel (a news-letter of sorts). I want to alleviate that, as both wikis are considered equal in the eyes of the Moose.

I was thinking about bringing the Sentinel here, and maybe create a few blogs so users here can participate in certain events off-Moose, such as our monthly competitions. But I wanted to hear from you first in regards to what sort of content would be appropriate, and to also hopefully gather some additional ideas from you. Hope to hear back from you soon. :) Leon934 (talk) 01:06, 9 June 2014 (UTC)
 * Really happy to hear you are no longer having to work freelance. ^^ And sounds like a plan, then! I typically do wiki releases on Monday, so I will get everything ready tonight. If you ever want to talk about ways we can improve our relationship, please do not hesitate to let me know, and I will ponder about it myself and see if I can get some ideas rolling. Leon934 (talk) 06:44, 9 June 2014 (UTC)

NcChrWri.msg
I've hit a snag with the "NcChrWri.msg" file. For some reason it is VERY different from the original upload. Several lines are changed and several more are removed and others added. I am having trouble with how to proceed, so I copy-pasted both versions of the file for comparison.--Ant2242 (talk) 23:49, 15 June 2014 (UTC)
 * I'm going on the assumption that the first upload was in error. And that both files are for Christopher Wright.--Ant2242 (talk) 19:52, 16 June 2014 (UTC)

Missing dialogue file column
I know that the FNV dialogue file pages are all missing some sort of column. However I cannot figure out which one is it. The Missing Lines that I've found I've been adding to the bottom of the dialogue file pages. Any help in the matter would be greatly appreciated.--Ant2242 (talk) 16:13, 21 June 2014 (UTC)

No GECK
I have both.--Ant2242 (talk) 13:31, 26 June 2014 (UTC)
 * Because of a fundamental lack of knowledge of how to operate them. I *used* to just spam buttons to acquire the results I wished to achieve. Needless to say that that was few and far between.

PS. I do wish to delete the vast majority of things I uploaded and replace them all with correct complete versions latter.... One project at a time though. <:-(--Ant2242 (talk) 14:33, 26 June 2014 (UTC)

The Pitt
I wasn't exactly sure how to go about with this category, but that sounds good to me. Shadowrunner(stuff) 14:14, 27 June 2014 (UTC)

Cooke's dialogue
Then we are missing them. I Know for a fact that these are there. I believe that we are missing a column. Shadowrunner has fixed Elijah's dialogue which had this problem. I believe he knows what we're missing.--Ant2242 (talk) 15:16, 30 June 2014 (UTC)

Template:Talk
Not only is this a bit of fun (if used responsibly), but is also what we like to use as a delivery system of sorts when our messages pertain to Strategic Nuclear Moose content. Would you be okay with creating Template:Talk here? The information is as follows: (removed now) Leon934 (talk) 21:42, 1 July 2014 (UTC)
 * I appreciate the blessing. :D If there are any issues with the template at all, please do not hesitate to take it down - I will see about getting into contact with someone shortly. Leon934 (talk) 00:13, 2 July 2014 (UTC)
 * Hate to bother you again, but do you also think it would be possible to activate the tabber extension here at The Vault? GarouxBloodline (talk) 10:19, 2 July 2014 (UTC)

Vault 22
Good work on the Vault 22 rewrite, but I think you're taking Randall Clark's account too much as fact instead of as a personal account. In the holotape "BEWARE - A VENGEFUL SPIRIT STALKS THESE CANYONS", it shows that the Vault Dwellers were just defending themselves from the Mexican "survivors" (could very well have been raiders) and didn't kill them for no reason. It also wouldn't be the first time Clark didn't get something exactly right in his journal. Shadowrunner(stuff) 20:13, 3 July 2014 (UTC)


 * Them being cannibals doesn't make much sense, though. Give the holotape, it mentions specifically an abundance of "game". Now, if that's talking about people, there isn't exactly what I call abundance in Zion, it was only them, the mexicans and Clark. If it's referring to big horners, that makes sense, and Clark even notes this in his journal, so eating people would be pointless as they have big horners to hunt. I have a feeling that they weren't eating their dead (Why would they even consider eat their own dead? They could be infected with spores and I don't think ingesting the spores would be very beneficial to living if you're not already infected) or the mexicans they captured (possible they got infected and just killed them) but mutilating them or do something to do them so they wouldn't get back up or turn into Spore Carriers. Sylvie on the other hand, she definitely wasn't infected, as she would've been dead in months after meeting Clark, and was arguably the main reason she left the group to make sure she would never get infected, instead of the reason she gives Clark. The other things she tells Clark are more than likely half-truths or full blown lies. She was part of the Vaulters after all and it's likely she was saying anything to make sure Clark wouldn't kill her like all the others.


 * And not to mention, if these people were "children of evil", why would the Overseer bother leaving a warning for others to find in the first place? Shadowrunner(stuff) 22:21, 3 July 2014 (UTC)

Quest name grammar.
If the quests' names of a game are a sentences should we include the period?

Directly from the msg files "QUESTS.MSG (Fallout)" and "QUESTS.MSG (Fallout 2)"--Ant2242 (talk) 03:14, 9 July 2014 (UTC)
 * The correct spelling is as always directly from the file. I believe the question is; Does the quest name have a period at the end in game? If so then I believe we should. Also could you please upload the Fallout quest msg file?--Ant2242 (talk) 17:16, 9 July 2014 (UTC)

Demo logo?
Do you know if there is some sort of Logo that corresponds to the Fallout demo?--Ant2242 (talk) 18:21, 24 July 2014 (UTC)

Article layout
The guideline states connoninity, I believe this is the why that format is standard across the Overview articles.--Ant2242 (talk) 18:24, 24 July 2014 (UTC)
 * They are naturally in alphabetical order. How is that "confusing and unwieldy"?--Ant2242 (talk) 18:38, 24 July 2014 (UTC)
 * I'm sorry but I'm lost on that one. I think that the only 10mm pistol left that could qualify for that is the Zhu-Rhong. Also how can we confirm the FO2 cut content? ex; Zip gun (Fallout 2)--Ant2242 (talk) 19:48, 24 July 2014 (UTC)

Inventory and weapons
I was doing that for clarity. I thought that a weapon with a specific designation and manufacturer should me mentioned if possible. Why is this wrong?--Ant2242 (talk) 16:33, 26 July 2014 (UTC)

Salvatores
I have 39 personal subpages all of which do almost nothing to help. Also, full conversation trees as reference for isolated instances, is exactly what I've been doing. <:-( --Ant2242 (talk) 19:02, 26 July 2014 (UTC)

Redirect RemovalS!
I don't see why redirects should be on pages if we can help it.--Ant2242 (talk) 17:20, 28 July 2014 (UTC)

Prompts
I don't see how it looks horrible, It's there for context, along with the Entire response.--Ant2242 (talk) 17:25, 28 July 2014 (UTC)


 * I am arguing that you editing the character's dialogue, especially removing the first lines of such as these is counter productive to the quotation. Quotations such as these need their prompt.










 * --Ant2242 (talk) 18:36, 28 July 2014 (UTC)

Irvine
Then we NEED to Confirm This. We must find a way to contact a developer for this and many other questions. Otherwise it teeters on speculation. <:-(--Ant2242 (talk) 20:04, 30 July 2014 (UTC)

Class
Class is a geck parameter and should have its own section.--Ant2242 (talk) 03:23, 1 August 2014 (UTC)

Project rewrite
Forum:Gamebro dialogue project rewrite--Ant2242 (talk) 20:47, 4 August 2014 (UTC)

Breaking up dialogue.
Marcus' conversations were split by topic. I'll break Lenny's up VERY soon, I cannot at the moment. As for the proto name, I am very adamant about it. Naming the statistics as such is standard across the wiki.--Ant2242 (talk) 14:01, 5 August 2014 (UTC)

Social reach
I've been thinking of branching out our social media arm to more than just facebook and youtube. I can make us a tumblr and very easily maintain it with random postings and all the stuff that's posted on facebook. Do you think we should expand to any other sites to get more reach to people? Shadowrunner(stuff) 05:07, 8 August 2014 (UTC)


 * Here's the tumblr page: http://thevaultfalloutwiki.tumblr.com/. As you can tell, it's rather sparse for anything and probably needs a bit more work on. Tell me if you have suggestions to make it better. Also, you'll have to make the twitter page, as I don't use twitter and would just make a mess of things if I tried. Shadowrunner(stuff) 17:39, 8 August 2014 (UTC)


 * I think I'm about done with the appearance of the tumblr page, so I can begin posting soon, unless you have some feedback about the look of the page? Shadowrunner(stuff) 23:12, 8 August 2014 (UTC)

SEC
I'm having a little trouble with the characteristics section, and was wondering what's your opinion on how to split it by model.--Ant2242 (talk) 14:20, 8 August 2014 (UTC)

Tumblr page
I posted a welcome article on the tumblr page, so it'd be great if you posted something on the facebook group page that advertise the tumblr page. Also, if you have a tumblr and want to post stuff on here as well, I can make you a member of it, if you care to post here as well? Shadowrunner(stuff) 08:09, 10 August 2014 (UTC)
 * Bump. The tumblr's got a decent amount of content now (mostly from the Facebook page), but it's ready to be advertised to the Facebook world. --Kastera (talk) 18:38, 14 August 2014 (UTC)

Merge?
Should the History of the Khans be merged with the Khans History section?--Ant2242 (talk) 23:28, 10 August 2014 (UTC)

Merges
"New Khans" was not informal. It's what they were called. Also I wouldn't call the New Khans a separate branch of the Khans as a whole, what with Darion being the only survivor.--Ant2242 (talk) 08:22, 11 August 2014 (UTC)

Tumblr
Hey Tag, can you advertise the tumblr on the facebook group? We've been getting some decent exposure on tumblr, but we could really use the boost in followers. Shadowrunner(stuff) 17:33, 25 August 2014 (UTC)


 * I'll definitely shoot you an email some time. Also your facebook post gave us around 20 followers, which will definitely help with us getting more exposure. Shadowrunner(stuff) 07:40, 26 August 2014 (UTC)

Infobox mishap
For some reason the gender and race parameters are no longer showing up on the pages. Could you please take a look, I have no idea where code begins and ends.--Ant2242 (talk) 17:57, 25 August 2014 (UTC)
 * Could you please add back class to the infobox?--Ant2242 (talk) 19:49, 25 August 2014 (UTC)

Saturnite
Where is the collapsed building in the Divide?--Ant2242 (talk) 21:27, 25 August 2014 (UTC)
 * I don't remember this from my playthoughs of Lonesome Road. Could you please acquire an image?--Ant2242 (talk) 21:20, 28 August 2014 (UTC)

RC stuff
Thank you!


 * Could you go through the articles that link to the various dog tags and correct this, before we forget?
 * You shouldn't be surprised, who went through ANY page with the mapper and or the modder for the correct information? Let alone References, Dialogue files (literally a year and a half and I'm still unable to complete this) and Images being correct and or verified that they are form the correct version of the game. ie Original, Europe, Kilcap Mod, and or Restoration Mod. <:-(
 * When I went through ALL the characters in the base games for a make the infoboxes the modern standardization that we have now I personally changed them ALL to "Character - relationship (parameter)" so that "deceased" could be utilized when the character is dead. Also the templates are out of order...

Thank you! Could we get an image of the "Torr" proto?--Ant2242 (talk) 10:44, 27 August 2014 (UTC)


 * Request: if you are not already doing it, alter the character interactions template from FO1 to New if they aren't already altered (especially for FO2). Sorry that the involvement in that project really waned since it started. You have to be really bored to do botwork in your freetime :P --Kastera (talk) 15:44, 27 August 2014 (UTC)
 * I try to do a read-through of the article when I can as I try to find references for unmarked claims, but there's only so much I can do; I have work again with the new school year starting and, for whatever reason, Shockwave Flash really does not like to cooperate with Gamepedia on my home computer. I can really only do extensive rewrite when on school computers during my lunch break and planning periods. Regardless, I hear you loud and clear. --Kastera (talk) 21:35, 28 August 2014 (UTC)

What do you think of this?
On my to do list; Inventory standardization project.--Ant2242 (talk) 02:34, 31 August 2014 (UTC)

Format changes
What's the standard format for the characters' names and nicknames, family section and Inventory sections?

When I went through all the FO1-FNVLR characters and standardized the infoboxes, I turned all the parentheses to dashes and used the parentheses for if the character is deceased.

For inventory, what is the standard format? Is the "clothing" correct? If so then why is the "Wattz 1000 laser rifle" not? Wouldn't it make more sense to link directly?--Ant2242 (talk) 16:08, 31 August 2014 (UTC)


 * So inventory is ONLY direct links to the item IF there is an item? No "Clothing" for sprite images backed up from in game description(s). ie the complete opposite of the inventory standardization project that I wrote up on my to do list. <:-(


 * Why can't we add nicknames with parentheses? Most clearly are with them in game. And what if their page name is an alias and the character has multiple nicknames as well? Parentheses and quotation marks are the best way to separate them.


 * I've standardized the layout of -all- the characters (mentioned-only or otherwise) infoboxes for FO1-FNVLR a while ago. They were jumbled and had copies of the same parameters. While I was doing this I noticed that the family parameter did not have a standard format. So I standardized it, to the "|family =character - Relative (deceased)" as it was the combination of what four or five different ways of how it was written.--Ant2242 (talk) 17:31, 31 August 2014 (UTC)


 * If this is the case then we need to remove all descriptions from it, including "Clothing" Also we need to check all the links, watch our capitalizations, and make a standard accounting format for items "+ x1" "1" "20x" <:-(
 * And write a better description for the infobox section.
 * Why not use quotation marks and parentheses? This is adding them appropriately, as it is a nickname/alias
 * ; "Painless Doc Johnson" is the nickname his profession is doctor and name is still Johnson; "Pretty Boy Floyd" is still Floyd; "Jagged Jimmy J" is still Jimmy J; "Ronald Curtis" is still Picus; Joshua Graham is also "The Malpais Legate" and "The Burned Man"


 * I did explain, just not very well; never good at explaining: User talk:Tagaziel/Archive 5--Ant2242 (talk) 18:12, 31 August 2014 (UTC)


 * It's not a distant concern this is the format for the entire section. PS we STILL are MISSING characters, and we need to review all of the inventories (and find the characters) with the mapper to make sure it is not in error.
 * PPS we should also review the protos, some are in error... et cetera ;_;
 * How is it not appropriate? Especially since the characters you mentioned were specifically mentioning that it was a nickname. I'm not saying don't keep the page name what the full name/occupation/and nickname is in the game, just that we should separate what is what in the infobox when we know for sure.
 * No need to apologize, I've never been great at explanations. Then let us write up a standard format for the infobox before we continue for the entirety of the rest of the site.... like the one on my to do list <:-(

--Ant2242 (talk) 18:55, 31 August 2014 (UTC)

Ronald Curtis ref 2;
 * The Courier: "What officer?"
 * Silus: "I don't know what name he goes by here. But I saw him when they brought me in, and I recognized him. When I saw him last it was ages ago. He was training to be an agent of Caesar's frumentarii. [...]"

This implies that his name is false. And I would love to verify the radio tower dialogue, but were missing that dialogue file.--Ant2242 (talk) 19:04, 31 August 2014 (UTC)

Also, do you know of a typography symbol to indicate a cut phrase or paragraph?--Ant2242 (talk) 19:12, 31 August 2014 (UTC)


 * It is false as he came up with it so they won't know his real name. And I doubt that the Legion is going to use his real name in a coded message so someone could find him.
 * Like a paragraph and quotation that was cut to the beginning and middle or the middle and ending sentences. Should we use a dagger? Should we make our own template?--Ant2242 (talk) 19:56, 31 August 2014 (UTC)

Regarding names nicknames and subtitles; Why should I not? Why can't I separate the nicknames, aliases, and real names?--Ant2242 (talk) 21:53, 3 September 2014 (UTC)

Hub thug
Sprite 249 is "NFMETL". The proto is wrong?--Ant2242 (talk) 18:39, 1 September 2014 (UTC)

Category
Should we not make it last name first name? Is that not the format? If not why not?--Ant2242 (talk) 21:52, 3 September 2014 (UTC)
 * Found these Wikipedia:Categorization of people and Help:Category.--Ant2242 (talk) 22:49, 3 September 2014 (UTC)

I disagree, there is a very large number of characters in the series. Furthermore the series IS still expanding, and I see no reason Not to use the default sort/sort key for the characters with Surnames.

Also when I went through them ALL I already standardized this. As it was inconsistently done on the vast majority of character articles throughout the series.--Ant2242 (talk) 15:31, 6 September 2014 (UTC)

Icons
Sorry! Deal.--Ant2242 (talk)

Should we merge these?
 * File:Fo Unarmed Box Sprite.png
 * File:WEPNBOX.gif

--Ant2242 (talk) 16:33, 5 September 2014 (UTC)

Could you please review the icon additions? I'd feel more confident in them getting them reviewed.

Should we split the icon category per types and/or games? ie ammo, misc., armor and clothing

Also, I have no clue what are these for.
 * File:SMALBOX2.gif
 * File:BOX2.gif
 * File:BIGBOX2.gif

--Ant2242 (talk) 16:42, 5 September 2014 (UTC)

CL
I have a bunch of developer commentary over Fallout: New Vegas bookmarked, but I can no longer seem to find the commentary made over Caesar's Legion, and the differences between Obsidian's vision, and what was ultimately portrayed in the final release of the game. Do you happen to know where I can find those discussions? Leon934 (talk) 01:06, 5 September 2014 (UTC)

Holography and SMVM
"Get back to" implies that we stopped. ;p --18:47, 16 September 2014 (UTC)
 * The ellipses are directly from the source material, modifying what the source material says to correct the grammar IS Wrong.
 * I see no reason to remove it. But whatever...
 * It is modifying what the source material says. YOU are making a "Correction" to something that should have the error. As the error is in the source material.
 * I will draw up a caveat on the Reference guideline.


 * Please review

"The Vault:Referencing guidelines#Mime dialogue"--Ant2242 (talk) 19:00, 16 September 2014 (UTC)

Guide names
Should I be capitalizing the names from the guide? Or should I continue with the decap?--Ant2242 (talk) 19:28, 16 September 2014 (UTC)

Wasteland 2
I am. And The Vault is only slow because we need time to go through the information properly. I certainly haven't stopped. Wish i could do more, but I lack the computer skills. <:-(

Speaking of, could you please run through the "Cloning" page? I believe that I acquired all the references for it.--Ant2242 (talk) 18:39, 17 September 2014 (UTC)

General Chase's overcoat
Is there a way to verify what the ribbons on his overcoat are?--Ant2242 (talk) 20:32, 26 September 2014 (UTC)

Faction profiles
I beg to differ. I am very certain that there are error throughout them. These are transcripts, they are not copy pasted from a dialogue file.

On a similar topic, I am working on completing the "Wasteland Census" section. Also I would like some help with the cartography section, specifically with what is notable enough for me to transcribe. Not to mention anything that is in error in the guide(s) itself.--Ant2242 (talk) 22:52, 1 October 2014 (UTC)

* cough* "User:Ant2242/guidecash01" *cough* <:-( --Ant2242 (talk) 09:46, 2 October 2014 (UTC)

1) Thank you! However everyone makes mistakes... 2) The faction profiles that I keep undoing is From A DIFFERENT Section. It Needs to be its own page OR section of a page. For what the section looks like; see here "User:Ant2242/guidecash01" 3) How is the Wasteland Census section "sketchy"? It is a section on character backgrounds. In fact it makes a good amount of their background sections. 4) The Tour of the Wasteland section is not to be copied entirely, just the materiel that we can reference. Some of which is already here. For example: Raven Rock, Goodsprings

--Ant2242 (talk) 21:44, 2 October 2014 (UTC)

Italics
Should some article titles be italic on proper nouns and book titles? While perusing through Wikipedia I keep noticing they have some sort of template for this.--Ant2242 (talk) 23:55, 1 October 2014 (UTC)
 * Check out Moby-Dick on Wikipedia: the page title is italicized. Think this is what Ant is talking about. --Kastera (talk) 18:52, 2 October 2014 (UTC)
 * It is. Sorry for the confusion.--Ant2242 (talk) 21:30, 2 October 2014 (UTC)

Faction guidelines
Could you take a look at Forum:Default faction article layout and perhaps give some input? Thanks, Kastera (talk) 18:52, 2 October 2014 (UTC)

Image format
Are we switching from standard bust images to a more scene image format?--Ant2242 (talk) 13:20, 9 October 2014 (UTC)

Is there some sort of policy or should we have a forum about it?--Ant2242 (talk) 19:30, 10 October 2014 (UTC)

Atricles
It is the name of the section of the guide.

As for the images I could gather, I believe we already have most if not all of them here. My scanner is not of good quality.--Ant2242 (talk) 11:17, 10 October 2014 (UTC)

We could at least use it to find the appropriate images...--Ant2242 (talk) 13:07, 10 October 2014 (UTC)

Name changes
I decapped "North Vegas Square" and wish to change "The Strip" to "New Vegas Strip". Is this correct?--Ant2242 (talk) 11:54, 13 October 2014 (UTC)

Aerial maps
Those composite maps you've been making are absolutely great. Shadowrunner(stuff) 20:09, 14 October 2014 (UTC)

^!--Ant2242 (talk) 01:47, 15 October 2014 (UTC)

Dialogue files
When I was doing a "What links here" on a page, I found your "stuff" page and noticed they were all dialogue files. Anyway, if/when you make a dialog page in the future, could you make sure the "(Fallout: New Vegas)" is at the end (e.g. "Daniel's dialogue (Fallout: New Vegas)" rather than "Daniel (Fallout: New Vegas)'s dialogue")? I find that it's much easier to read and less confusing at a glance. Thanks, Kastera (talk) 06:55, 19 October 2014 (UTC)
 * If User:Tagaizel/stuff has all the dialogue pages, it won't be a problem at all. I recall only seeing a couple dozen that would need chaning. I can start on altering the convention later this evening (six-ish hours). Also remember to alter the links to the unconventional dialogue files in references as you change the dialogue article name; redirects do help, but it's one thing we have to fix in the future. --Kastera (talk) 18:41, 21 October 2014 (UTC)
 * No worries, I've already made the switches on (what I think is all of) the FO3 pages and its add-ons. Did you edit pages that link to the old convention dialogue articles, or would you like me to do that? --Kastera (talk) 16:30, 24 October 2014 (UTC)
 * I did that.--Ant2242 (talk)

Flora and Fauna
Should there be overview pages of these? And then we'll split them later, as necessary. Also should we drop the categories "post-nuclear" part? It's superfluous.--Ant2242

Why no overview for flora?--Ant2242 (talk) 21:03, 31 October 2014 (UTC)

Image requests
I was wondering if you could acquire images of these things;
 * Dupont Circle station poster
 * Poster of DC Metro
 * poster of DC Map with circles
 * DCTA Status Monitor

--Ant2242 (talk) 13:03, 29 October 2014 (UTC)

Food pages
How exactly are we going about this exactly? Are we going to use the "Food" page as the overview of the entire subject with sections on named meals, items, and agriculture?--Ant2242 (talk) 11:22, 4 November 2014 (UTC)
 * Thank you for clearing that up. Where should the agriculture section be? Under the overview? Should it be transcluded from "Fallout setting"? Also no I will not remove them, for they still need to be verified. Once they are verified then the tags can be removed.--Ant2242 (talk) 14:48, 4 November 2014 (UTC)
 * I cannot verify myself, if the protos are wrong or if there are more then the one per generic character then they will need to be fixed. This of course also does not count the multitude of missing characters.


 * Also what applicable references? Every town, aside from FO3, has agriculture.--Ant2242 (talk) 15:48, 4 November 2014 (UTC)

I don't recall any references like this. I know we could use the location images but...--Ant2242 (talk) 09:58, 5 November 2014 (UTC)

Please remember that NOTHING here was corrected from the, at the time, error filled dialogue files;
 * "User:Ant2242/sandbox01#Compilation_Wasteland_cookbook_project"

--Ant2242 (talk) 11:07, 6 November 2014 (UTC)

Ton's last name?
Could Ton's last name be "Barracus"? See line 215. --Ant2242 (talk) 17:27, 4 November 2014 (UTC)

You sure? It's still in his dialogue file.--Ant2242 (talk) 09:58, 5 November 2014 (UTC)

Template:Inventory
I just noticed the changes to the inventory template and I think it's on the right track. The new images are cool, but I personally feel that they draw one's attention to the inventory, and then overwhelm the pertinent information with the surrounding images. I have a crude outline of an inventory box that may be less overwhelming. I think it looks good on paper, but I'm not sure how would look on the actual wiki. --Kastera (talk) 17:53, 5 November 2014 (UTC)
 * I second this template.--Ant2242 (talk) 03:54, 6 November 2014 (UTC)

New Inventory
Are we adding descriptions of sprites to this now?--Ant2242 (talk) 13:11, 8 November 2014 (UTC) "Clothing" "Leather armor (non-lootable)" --Ant2242 (talk) 01:53, 9 November 2014 (UTC)

New Reno trio
I was wondering if you could Identify which songs the first two sets are:
 * "NcBand.msg" "Frenchy"

--Ant2242 (talk) 04:54, 10 November 2014 (UTC)

Brotherhood contact & Restoration mod check
Recently I found another objective for the expedition to DC, in Lyons' guide bio.

Also are the NCR posters from NCR (town) from the restoration mod?

--Ant2242 (talk) 14:21, 10 November 2014 (UTC)

Enclave name
I don't think that a reference to the talk page is such a good idea. As much as I would like something similar to the original HUGE reference, it was not in correct format when it started. It was merely a reference dump for the term Enclave. And one that was pre-Dialogue File verification to boot.--Ant2242 (talk) 11:35, 11 November 2014 (UTC)

Or just create another page/article for those references. No need to include them in Enclave itself, too messy. --Languorous_Maiar (talk) 15:55, 11 November 2014 (UTC)

Power armor breaking
Why are you removing the sections on the characteristics of the power armor?--Ant2242 (talk) 13:44, 13 November 2014 (UTC)

I see no reason not to have both.--Ant2242 (talk) 15:34, 13 November 2014 (UTC)

The design is not background info.--Ant2242 (talk) 17:03, 13 November 2014 (UTC)

There is a rule? Could you please link it? In any case the specifics of the design are not suited for the background section.--Ant2242 (talk) 02:05, 14 November 2014 (UTC)

Dialogue project tags
As far as I know the project is still not complete. Nor did I check if there is more lines added by the DLCs. Not to mention that your GD bot edited the content of the file and not just the format of the page. If you want to remove the tags without making sure all the lines are there fine, but if that bot edits the content of the file I will keep undoing its edits.--Ant2242 (talk) 11:18, 15 November 2014 (UTC)