Forum:Anyone else wants MORE action from New Vegas?

Just looking back, I know Fallout 3 was similar to New Vegas. Yeah there is stuff to do, yeah I am VERY much in love with this game, despite the bugs and random crashes.

When I looked at the map of FO3, you could literally go from edge of the map to the edge of the map ... now it seems only center section of FO:NV is playable

there is also this other thing ... I wish there were MORE quests, I mean, 1 "real" quest per settlement ... and for Jacobstown you only have to make Merc's go away ... which can be done by passing a speech check ... no option to wipe out everyone in Jacobstown that's not human?

things like that ... also, I want more "unique" items ...

i agree, some of the quests are really tedious. sometimes it feels like a negotiation game, more or less everything can be dealt with in a peaceful way, really takes the fun out of it. but there is alot more quests than FO3 had and a little more unique items. new vegas was abit of a miss for me but i still love the game, to make it a little more fun i have 2 seperate plays. the first to do play it the boring with more rewards and the second save to release hell!

Yes! Unique items is what I also requested. Nothing restricts the developers from taking a gun, renaming it, giving it a paint job or a unique aspect to it, and placing it in a mutant infested building. Instead, they showed us a map before New Vegas came out, everyone got excited saying, That's a huge map. LIES. They cut it in half with invisible walls. THEN, they said there is 2x the amount of weapons, LIES. Well, in my opinion it's a lie, you are tied back to modding your weapon and leveling up to buy/find the gun you actually want. Not to mention, I loved the modding idea, but the fact that majority of the weapons cannot be modded and the fact that most mods suck and some weapons only have 1 mod if any... Overall, there was too much hype on this game with factions. Quests in Vegas was probably better, but gameplay could have been better. In F3, I always went all-out to get Ol' Painless because I deemed that as "My Gun". In Vegas, I don't have "My Gun" because they are all boring. Before release, I wanted Maria as "My Gun" but that goes into the story line and you always remember it was Benny's and not yours. I've rambled. Woops. --OhMyParry 22:00, March 2, 2011 (UTC)

exactly, I loved Ol Painless too! and I agree on mods, I looked so much forward to them, at least there is 1 gun really worth it - Sniper Rifle, which now CAN be silenced! I found that using Albiene Kid's BB Gun is a pretty good weapon with sneaks and certain perks ... hopefully DLC's will bring in more unique items

totally agree with you on the map though, first time I looked at it - I said - WOW, they've really outdone themselves! this place is HUGE! ... and then I hit the wall and unclimable mountains ...

yeah the walls really annoyed me. being a stealth sniper character they really let the game down, trying to find a good vantage point is almost impossible in most places.

But EVERY settelment in NV has a "main quest", I don't understand the complain. The thing is, they are interlaced with a shitload of side-quests, mini-quests and unmarked quests.
 * In Novac you have Come Fly With Me
 * In Goodspring you have Ghost Town Firefight or Run Goodsprings Run, basing in what karma you want
 * In New Vegas you have The House Always Wins, For The Republic, Part 2, Render Unto Caesar or Wild Card
 * In Jacobstown you have Guess Who I Saw Today
 * In McCarran you have Three-Card Bounty

This are the main quests of this locations, the rest are optional, you don't need to do them if you want. I prefer this way than being forced to help people I don't want to. And BTW, the option to end Jacobstown is killing the mercenaries. Even if you help the Nightkin the city is doomed if you kill them during the negotiation.

And more action? The game is huge on action! But if people wants non-stop action there other games, specially because RPG is not only about shoot-shoot-shoot. The weapons? There are shitload of weapons, as much as in FO3. Customizing? Except the unique variants every weapon can be customizable in the game. What NV don't have is transforming the modding into "lest's make this a uber-weapon that don't have a single drawback and can be used in every and all situation".

As for the invisable walls, this is lame, very lame. Is a way to force the player to take a specific route avoiding certain areas. It would be much more intelligent if they designed a hill or mountain so tall or scarped that you can't tresspass, like Raven Rock or Cottonwood Cove, but "areas that you aren't allowed to enter" are disappointing. And before anyone say it, I like NV AND FO3. Brfritos 19:38, March 3, 2011 (UTC)

I'm a little disappointed in it as well. I'm on my second playthrough and it's weird, every time I turn it on (once or twice a week at most) I get bored after 20 minutes and watch TV instead. This is despite the fact that there are still plenty of side quests, areas, and items I haven't yet explored. In FO3 I pretty much did it all and enjoyed it. If I had never played FO3, I'm sure NV would have been plenty addictive. But having done a couple full playthroughs of FO3 including all DLC's, I can't shake the feeling that NV just doesn't offer that much *more* compelling gameplay. I feel like I'm playing a lame version of FO3. On the surface, you would think that trading one main storyline for several factions and possible endings would add depth...but somehow as executed I think it made NV less compelling than FO3

"When I looked at the map of FO3, you could literally go from edge of the map to the edge of the map ... now it seems only center section of FO:NV is playable" Which wouldn't be nearly as bad as it is if you could actually play all of even that area. Got really frustrated climbing around on rocks then all of a sudden hitting an invisible wall, even where the terrain wasn't steep at all. For me, the most frustrating thing in the game.

oh no, by now means am I trying to knock the game, it just seems like the more we get the more we want ... I love it the way it is, I just WISH that there was more

just the Metro tunnels in FO3 were like another complete map under the main one ...

and yeah every town has a MAIN quest, awesome, I wish there were more little unimportant side quests ... I really liked Cass's "drink for it" option where you could convince her with a speech/barter check, or she sends you out to find 12 bottles of Whiskey (which makes it THAT much fun getting her drunk!)

something along those lines ... and I also love both FO3 and FO:NV, I can't complain about either game ... a ton of weapons? yeah, but we can't "craft" certain weapons from FO3 while clearly there are "parts" for them ... and the mods are somewhat limited (not talking about modding unique weapons here)

"i agree, some of the quests are really tedious. sometimes it feels like a negotiation game, more or less everything can be dealt with in a peaceful way, really takes the fun out of it."

That's exactly it and like other posters here I play it for a few mintues then get bored. Basically yomping backwards and forwards passing messages to & thro. No need for a "war" loadout heavy with ammo like in FO3!!

The only relief for this was a recent mod I made which has radically increased random and violent enounters, but unlike FO3 with all its monsters & bandits this seems a bit fake. Gunner Bill 11:10, March 6, 2011 (UTC)

I agree that the action is not balanced very well with the stories.. take Freeside for example.. you can do so many quests without fighting anyone, and even when you fight the random thugs it is not very challenging. Also wandering around the wasteland is not as exciting as Fallout 3, there needed to be a few other human factions that are after you.

I have to say that if you side with Caesar then there is a lot more action because there are so many NCR everywhere that think you are a terrorist.

I definitely had "my gun" in this game and it was This Machine. I made sure to get that gun before turning the NCR against me even when playing for the Legion. In Fallout 3 my gun was the A3-21's plasma rifle, until I got the alien weapons. --hippiehop 17:03, March 6, 2011 (UTC)

Wait a second! Having the ability to choose is a bad thing now?! The game do not force you to take a diplomatic approach, you do this if you want, you can resolve every and any quest, side-quest or argument by the gun if you want! It's YOUR choice after all. And this is a bad thing? Brfritos 11:55, March 9, 2011 (UTC)

Personally, I am finding NV has many more varieties of weaponry. And those complaining about needing more unique weapons are barking up the wrong tree.... I find myself sitting there in my hideout with a shopping list of unique/non-unique modded weapons to choose from. So much so that I could easily weigh myself down to a standstill...if that were possible just in sheer physical weigh of the weapons I have at my disposal. Some of you guys just need some cheese with your whine. Jeesh !--Kronnus 19:29, March 11, 2011 (UTC)