User talk:RadAway29629

Fallout vs Fallout 3 Canon Battle
RadAway 07:24, March 24, 2010 (UTC)

Heh, that headline reads perfectly. I picture Super Mutants from FO1&2 shooting really big guns at the ones from FO3 and vice versa.

I really don't understand this whole battle of canon that everybody is so upset about. Everything from assault rifles to super mutants, but especially power armor. There's a thread on No Mutants Allowed in which somebody is posting photos of their T51-b power armor costume/model. All the posts were normal and mostly consisted of simple praise, until I hit one that read, "Just as long as you're doing it in true Fallout style and not the Fallout(NOT)3 version." That just really got my blood boiling. Really, I'm comparing the Fallout 3 model to the ones from the previous Fallout games, and while the sprite versions were exaggerated in certain ways, EVERY piece of the concept art and official artwork for Fallout 1 & 2 shows the T51-b in pretty much the exact same format that Bethesda used for the model in Fallout 3. Hell, that's one of the number one reasons I was so thrilled about playing Fallout 3 in the first place, DESPITE it being manufactured by Bethesda, a company that I had very little faith in at the time; their commitment to keeping the Fallout universe pure was exceptionally admirable. There is, of course, the argument over the Brotherhood of Steel using T49-x power armor instead of the T51-b platforms from the west coast, but it's explained that they were severely accosted by the wasteland during their expedition to the east coast and lost a lot of gear in the process. They were lucky they found the T49-x suits stored at the Pentagon, or they'd just be another group of wastelanders wandering around. Despite this, people who profess to be "well-traveled" players keep spouting off stupid garbage like, "I don't know why they changed the power armor from Fallout 1 & 2. The Brotherhood of Steel never had T51-b armor that looked like the T51-b's in Fallout 3."

It's stupidity like this that makes me want to slam my head against several desks.

Also, I wish people would drop it with the Super Mutant debate, on whether or not Bethesda made ridiculous changes in the way that Super Mutants behave and appear. When I first saw them in Fallout 3, they looked green to me. Certainly, they weren't emerald in tone, but they looked green, with a touch of yellow. I personally found this MORE natural than pure green, considering they come primarily from a human genome, which supports what is basically beige-tinted skin in a variety of shades ranging from fair to dark. Our skin only looks pink in some situations because of the blood running through it.

Remember, everything with sequels gets changed a little bit over time, as developers and artists all contribute their bit. The earliest designs for the USS Enterprise looked like a conventional rocket with outboard warp nacelles. Then the TV series came into full swing, and they had their lovely little white plastic model. Next, they did the movies, and they scrapped the previous model and updated it, while still hanging onto the things that made it uniquely Star Trek. Then, the design was further developed into the sleek, somewhat-bulbous Enterprise-D, and then the curvaceous E after it. Should a person looking at the Enterprise E say, "Starfleet would NEVER build something like that! They only build white ships with blue-tinted phasers and big rocket-like nacelles"? Of course not. It's just the developmental process: taking something good and making it great. The Super Mutants from Fallout 1 & 2 looked like big green Incredible Hulk-type characters that were even sort of laughable at times because of their cartoonish style. The Super Mutants from Fallout 3 share all of the good visual design details of their predecessors (discolored skin, brute strength, imposing figure, evil bodily deformation, etc) and fixed a few flaws that hampered believability. Now, when I turn a corner around a rock, and a hydrant-toting, two-story behemoth with a necklace of several human heads roars and starts chasing me, it's genuinely terrifying. Bravo, Bethesda, on improving on what was already a great universe.

Anyway, that's my rant. Quit whining about what got changed, and reflect instead on what got better.

Also, please remember that this is what Black Isle was going to give you, and this is the beauty that Bethesda gave you instead.