User talk:Comedian1988

 Welcome to The Vault! Hello, Comedian1988, and welcome to The Vault, the Fallout wiki! Thank you for your contributions, and we hope you'll stay with us and make many more.

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If you have questions, you can ask in our forums, join the live chat in our IRC channel or post a message on my talk page. We hope you enjoy editing here and look forward to working with you!

-- Porter21 (Talk) 08:17, June 8, 2011

Edits
Stop adding baseless speculation to articles, alarm bells should start ringing when multiple users are reverting your edits. --User Avatar talk.png 00:42, June 13, 2011 (UTC)

Unless you KNOW there won't be another shelf added (just likke they didn't change the weapons and bullets in the last patch) then you (multiplle user(s)) should stop editing.Comedian1988 00:45, June 13, 2011 (UTC)


 * And unless you have confirmation from the developers that it will be added it shouldn't be added to pages in the first place. Furthermore, I'd advise you to read The Vault policys in terms on editing. Particularly the stipulation about edit wars. Great Mara 00:59, June 13, 2011 (UTC)

Do YOU have confirmation? Is everything here 100% accurate? Is my speculation wrong?Comedian1988 01:01, June 13, 2011 (UTC)

edits
dude listen to cartman, he's an admin, stop editing the article. --Xa3 00:54, June 13, 2011 (UTC)

By what he said I believe he is not.Tata.Comedian1988 00:56, June 13, 2011 (UTC)
 * I am though. JspoelJspoel Vault Boy.png 01:02, June 13, 2011 (UTC)

I'm almsot 100% positive he is. and btw you have to reply on their talk page not yours or they won't get a message. --Xa3 01:00, June 13, 2011 (UTC)
 * I'm not an admin, but that doesn't mean I'm wrong. :P --233345-cartman1_tiny.gif Avatar talk.png 01:02, June 13, 2011 (UTC)

You know how to read? If yes then read this http://fallout.wikia.com/wiki/The_Vault:Administrators If an admin says to stop I'll stop even if he won't provide a reason, if a normal contributor (like me) want's me to stop he should provide a reason.

An admin just blocked you... stop being an asshole. --Geerardr 01:06, June 13, 2011 (UTC)

I don't remember swearing, lets keep it civilised Comedian1988 01:07, June 13, 2011 (UTC)

Fine, you want civilized talk? You're being ignorant, not listening to experienced editors, and posting speculative information. There's no room for that on topic pages, that's why there are talk pages, excuse my language in my first post, but it's hard to keep cool with people like you who continuously re-revert edits which have been reverted for good reason. You're being a pest. --Geerardr 01:10, June 13, 2011 (UTC)

Wow, you can actually talk with reason. Have this been done earlier we wouldn't have come to this. Before there was just a bunch of people just reverting my post with no apparent reason, but since you put it this way you are right.Comedian1988 01:13, June 13, 2011 (UTC)


 * I'm getting a vibe of sarcasm from you, but whatever. When I reverted your post I put something along the lines of "That's personal opinion for the talk page.", but you probably didn't know there was a summary bar below the edits. --Geerardr 01:21, June 13, 2011 (UTC)

The first sentence was a bit sarcastic, maybe I shouldn't have done it, but as I told you since you provide reason I accept your position on the matter. I'm not here to cause damage to this site but I decided to contribute any way I can since this site helped me a lot with this vast game. Also maybe this particular contribution was all wrong of me. No hard feelings I hope.Comedian1988 01:29, June 13, 2011 (UTC)
 * The way you behaved (engaging in an edit war and posting speculation) shows that you have not read the guidelines and policies provided in your welcome message above. I'm not convinced by your suddenly apologetic tone that you intend to behave any better. Read the policies and guidelines, become familiar with The Vault's practices and standards, wait out your block, and we'll see if you do better next time.--Gothemasticator 01:37, June 13, 2011 (UTC)

AffirmativeComedian1988 01:38, June 13, 2011 (UTC)
 * (Edit conflict) Just so you know I did provide reason, I even posted on your talk page and told you to look on your talk page in my edit summary. As this is a community, judging whether or not you trust someone's edit solely on whether they are an admin or not probably isn't the way to go, and FYI, the first person to revert you was a bureaucrat. I hope you can learn from this anyway. --233345-cartman1_tiny.gif Avatar talk.png 01:41, June 13, 2011 (UTC)

Ok, my bad. You can either accept my apology or delete me, your call.Comedian1988 01:44, June 13, 2011 (UTC)

Minigun High-Speed Motor
What patch version are you playing with? 9mm pistol.png 20:02, June 28, 2011 (UTC)

The last one, 1.3.something. Is there something wrong? I have no mods that alter the minigun as dar as I know.


 * The info you posted in the page was old/put of date. Just wondering. UserGreatMara.png pistol.png 21:33, July 2, 2011 (UTC)

Mercy
The edits you made on Mercy had to be reverted because they go against the site's capitalization policy and the standard template lists ammunition across the wiki. (I'll need to check with a mod about the templates, noticing mixed ones when I went to double check. Please keep these things in mind while editing. 9mm pistol.png 21:28, July 2, 2011 (UTC)

What? I just fixed it's template so that the ammo would show instead of "ammo type: 	ammo?" that now shows up again. I'm fixing it again.Comedian1988 22:11, July 2, 2011 (UTC)
 * That's what the strikethrough was for, the page should be accepting the Bot's edit right but it's not. UserGreatMara.png pistol.png 22:13, July 2, 2011 (UTC)

I tried to delete some spaces but it didn't fix it, so then I just copy/pasted the "ammo type" part from one of the grenade rifles and it was ok after that. I see you fixed it so that's all I guess.Comedian1988 22:17, July 2, 2011 (UTC)

Gannon's Ripper
I filled in the info for Arcade Gannon's ripper on the article page yesterday. If you had checked that page, you would have seen that the information is available but was simply not in the Fallout: New Vegas weapons page yet. Someone has since added that info to the page, an edit which you could have gotten credit for if you had only checked the page instead of deleting stuff you didn't understand. It would be wise to make edits based on knowledge rather than the lack thereof. -- 19:44, July 17, 2011 (UTC)

If that's the case then someone should add all the rest companion weapons. Comedian1988 20:01, July 17, 2011 (UTC)

You're "someone," aren't you? -- 20:02, July 17, 2011 (UTC)

I don't get you Comedian1988 20:45, July 17, 2011 (UTC)

Moving your user page
Don't move your user page. -- 18:50, July 18, 2011 (UTC)

I screwed up this one, I tried to fix it but I couldn't, can you fix it or tell me what to do? Thanks! Comedian1988 18:57, July 18, 2011 (UTC)

Thanks for reverting it! Comedian1988 19:00, July 18, 2011 (UTC)

Weapon page edit.
Making X-2 antenna into X-2 antenna is not only unecessary, but can also be considered achievement boosting, which is bannable. You have been warned. Scar: "Say 'ello to my little friend!" 16:53, July 25, 2011 (UTC)

I just fixed some useless info I placed there wrongfully, no need to get irritated. Comedian1988 17:02, July 25, 2011 (UTC)

Also if I wanted to do many edits (as you say) I could add the Sonic emiters one by one and not all together (well I did add only one at first and then the other 4 but the first I didn't had much time the first time, my girl would murder me if I stayed one more minute on this page) Comedian1988 17:22, July 25, 2011 (UTC)

Sloppy Work
If you are going to move weapons to different categories you need to edit the nav box links as well. The items you moved are list in two categories now. The new section 'Other', is listed under unused weapons for some reason. They are hardly unused or cut content. You also moved the camera listing with the notation number but did not include the prior foot notes. --Xclockwatcher 05:12, July 30, 2011 (UTC)

I thought that they weren't that important so that's why they were so law on the page. You're right, my mistake. Comedian1988 15:00, July 31, 2011 (UTC)

i looked back on it and did realise that i confused the remmnants power armor with the tesla and i accept my mistake, but the critisism is uncalled for, looking at your talk page your actually quite the hypocrite, you appear to have made mistakes yourself. if you remember back, the LMG was originally in the heavy section and i had assumed someone had changed it without checking first (and i may still be right) so i returned it to heavy. next time try not to make an ass of yourself when you correct people. Brotherhood-overlord-6 01:18, August 30, 2011 (UTC) i dmit my work was not perfect but still it wasn't wrong Comedian1988 01:26, August 30, 2011 (UTC)

Minigun
The GECK states 25%, this is not the first time the PipBoy read out has been wrong. Best way to test in-game, is time how long it takes to unload a fully loaded minigun without the mod, then do the same with the modded version. Then compare the times, simple take the modded times and multiple by 1.5 and if it is similar to the unmodded times, then you are correct. If multiplying the modded times by 1.25 is closer to the unmodded times, then the GECK is correct. In short, do not trust the data in the PipBoy. User Avatar talk.png 19:56, August 31, 2011 (UTC)

You're right, I'll have that in mind next time. Comedian1988 20:23, August 31, 2011 (UTC)

Speaking of DAM:AP
How exactly is that supposed to be calculated? Especially in terms of the shogtuns? I've been having to take values off of the weapons page on the couple of pages I put comparison charts on and I still need to make charts for the energy weapons. 9mm pistol.png 00:05, September 5, 2011 (UTC)


 * With the exception of automatic weapons all weapons fire one round in vats, so you divide the damage of a single shot with the AP cost and there you have it, same goes for the shotguns. Imo the shotgun damage should be calculated by it's default damage (the damage it does with slug rounds) since all other rounds have damage multipliers.


 * In the case of automatic weapons you got to find out how many rounds it shoots and then multiply the single shot damage with the number of rounds it shoots and then divide by it's AP usage, for example if a weapon shoots 5 round in vats and each round does 10 damage while it uses 25 AP then it is 5*10/25 = 50/25 = 2.


 * In the case of explosive weapons the AOE damage counts in the single shot damage, the Missile launcher foe example does 125+200 = 325 per shot.


 * I don't know what happens in the case the weapon has an effect damage as well (flame, holo, emp, etc), imo since it is not mentioned in the chart then it doesn't count.


 * Hope I helped! Comedian1988 00:41, September 5, 2011 (UTC)

Blood Man
I have to ask for your reasoning involving Blood Men. We have absolutely no information on them and it is not allowed to add speculation to articles. I understand that the original Blood Men were based on ghouls, but how could you know that these are aswell? Skål! 21:26, September 9, 2011 (UTC)
 * Their name so far is bloodman, so far the info is right, if the name changes the info goes. Comedian1988 21:47, September 9, 2011 (UTC)

Blood Men is too general of a term. For all we know, they could be some form of mutant or an entirely new humanoid species. I'm not saying you're wrong...I'm only saying that this could be a name just given to them by the locales for their appearance. AN example would be the lizard men that will be introduced aswell. They have the skin of a lizard yet they use the same skin as a human with TDC. Does that necessarily make them a human/lizard? We don't know yet. Skål! 21:53, September 9, 2011 (UTC)
 * I added info about "Bloodmen" being the first concept for Ghouls in the early stages of development of Fallout to the "Behind the scenes" section, where it belongs. I hope I sorted this debate out for you :3 Hugs [[file:MadeMan2.png|30px|link=User:Scarface11235]] "Say 'ello to my little friend!"


 * Ok, you're right. Comedian1988 21:59, September 9, 2011 (UTC)
 * Scar is more right than both of us I think. Comedian1988 22:02, September 9, 2011 (UTC)

Don't mean to be so anal retentive about it. I'll leave it alone for now since LR is coming out soon anyways. I just get the twitch when I see speculation like that. Skål! 22:03, September 9, 2011 (UTC)

Snowglobes
Please do not revert the edit. All three dlc's had a snowglobe that does not have the snow animation and the final one most likely will as well. Thanks.--Kingclyde 04:39, September 13, 2011 (UTC)
 * Nope, dead money and old world blues snowglobes have no snow and so they are different.Comedian1988 04:50, September 13, 2011 (UTC)
 * Next time, respond on my talk page when you discuss things and second War is capitalized when it is referring to the Great War. It thus becomes a proper noun.--Kingclyde 04:52, September 13, 2011 (UTC)
 * Maybe you are right about the War but the snowglobe thing, you were wrong.Comedian1988 05:03, September 13, 2011 (UTC)

Infobox.
I see your S/N is Comedian, yet your infobox xays 'Jocker', did you mean for it to say 'Joker'? If not, I apologize. GlassJAw667 09:42, September 13, 2011 (UTC)
 * Damn, there are some spelling mistakes I keep making over and over, this is one of them. Comedian is a name I use in online games, in this game I used Joker in this game because the 2nd Joker card displayed the Courier.
 * I'll have to fix it in both the site and the game.
 * Thanks for informing me! :) Comedian1988 13:26, September 13, 2011 (UTC)

Not a problem brother. I am really OCD about my own profile, and a mistake like that would drive me bat-shit. Just figured I would ask before assuming, or changing it for you. If you are satisfied with your profile, it would be a good idea to open the edit tab for your profile, and copy the entire format and save it to a .pdf or notepad file. There are random vandals out there who will butcher your profile just for the hell of it. Every few days I re-copy and re-paste mine to make sure it's all in proper order. GlassJAw667 14:49, September 13, 2011 (UTC)

Also, I use GlassJAw667 for several sites, to include the Red Dead Redemption forums on reddead.net, and it is also my PSN ID. GlassJAw667 14:51, September 13, 2011 (UTC)


 * Haven't happened yet to me but it's good to be prepared for anything, I'll save it in a notepad (I don't know how to edit pdf files).
 * Thanks again! :) Comedian1988 15:02, September 13, 2011 (UTC)

Not a problem brother, like I said, it's always a good idea to keep a template or your profile in case a vandal strikes. It's kinda stupid for the Wikis to make this place into a 'Social Network' of sorts where anons can still manipulate your personal profile. I like changes to a personal profile should give you a pop-up message asking if you approve of the edits. GlassJAw667 16:01, September 20, 2011 (UTC)

Blogs
In future, please don't link to blogs in the main space pages. This content is already covered with its own page. User Avatar talk.png 21:00, September 14, 2011 (UTC)
 * Didn't know that, sorry. Can you give me the link of that page? Comedian1988 21:03, September 14, 2011 (UTC)
 * Posted it already in your blog post =D Although, since you are into it, that page needs a bit of work to explain things a bit better. User avatar tag.gif Avatar talk.png 21:04, September 14, 2011 (UTC)
 * Thanks! Let's continue this conversation on the blog if you like.Comedian1988 21:07, September 14, 2011 (UTC)

It is starting to look better. Any additional info you can add is good in my view. User Avatar talk.png 02:51, September 16, 2011 (UTC)

Jury Rigging
If you're referring to the Jurry Rigging page itself, the list compiled was for things to be used for repairing weapons. It would be rather foolish to use a unique weapon to repair a non-unique weapon. Message 00:27, September 17, 2011 (UTC)
 * I dunno. We generally keep the uniques off of the page but I guess if they were seperated out somehow. UserGreatMara.pngge 00:48, September 17, 2011 (UTC)

For template
You dont need to add 2 versions of the template, just add another pipeline | and add the next for needed. See Gannon family Tesla armor for an example. User Avatar talk.png 01:32, September 19, 2011 (UTC)
 * I think I have got them all, but you're welcome to check and see if I missed any. User avatar tag.gif Avatar talk.png 01:35, September 19, 2011 (UTC)

blarg

Hooked up your profile...
I fixed a few spelling mistakes on your profile. No harm no foul brother. How ya been? I'm still waiting, albeit not so patiently for Lonesome Road today... GlassJAw667 16:01, September 20, 2011 (UTC)

I'm on PS3, so at the rate it is taking the store to update you may get Lonesome Road before I do.GlassJAw667 19:24, September 20, 2011 (UTC)

Lonesome Road.
So far it is my favorite of all the DLC's. I spent 12 hours or so beating it, and I used the Long Haul perk (I made sure I had it due to needed to Fast Travel over-encumbered from the Big MT) to get back all the new armors and weapons. I am one of those types that has to keep one of each new/faction/unique armor/weapon. This DLC was well put together, and beautiful with a great story. Only thing I hated was that it glitched even more than Old World Blues.

I decided to bomb Dry Wells (Legion Territory) on one save, and bomb nothing on the second. I let Ulysses live both times, all he does is sit on the edge of The Divide anyway. GlassJAw667 13:20, September 23, 2011 (UTC)

Thanks for the gift!
I'd return the favor if I knew how brother. I am having major issues with GRA 3-Star challenges. Most I can't even do anymore due to the fact that I am Level 50 and already waiting to head to the Dam.

Deathclaw Pro Hunter - I've tried the Dynamite, Switchblade, Recharger Rifle, and .22 Pistol. I haven't gotten credit for a single kill. Do they need to be Alpha Males, or Mother Deathclaws or something? WTF! Time to go find a vendor with Boxing Tape for a final try...


 * If you've killed the ones in Quarry Junction previously, you may be screwed out of this challenge. Apparently they count. I can tell you for certain that the ones near Vault 19 DO NOT give you credit.

Man-Machine Interface - Where can I find Sentry Bots and Gutsies? Repconn HQ is already cleaned out (I killed them HOURS ago), and I can't get them to spawn near the Crashed Vertibird anymore.


 * Do kills made in OWB count? I can scrounge up a shitload of them both in the Big MT.

Crackerjack Timing - I was already Level 50, so I couldn't take the Mad Bomber perk. Kiss Tin grenades goodbye... And I have no idea where to get a big enough stash of Egg timers and Long-fuse dynamite.

Any input/help on this would be greatly appreciated. This is the only Trophy I need for 100% completion! ARGH! GlassJAw667 08:40, September 28, 2011 (UTC)

Returned The Favor.
Here ya go, Rocco looted a Gobi Campaign Scout Rifle for you. You know I could sure use a nice new gun like that... Being that I am in the 82D Airborne Division, it would be cool if you could loot me an All-American...Just sayin'... Cheers Brother!

I will just add your name to it. GlassJAw667 09:44, September 28, 2011 (UTC)

Bozar
You might want to have a talk with Ghost Avatar then, as per the Bozar's page. Message 22:47, September 29, 2011 (UTC)

Bozar
They may be similar in some respects (in fact all I can determine is the same ammo type and both being rapid fire), but they are not variants of each other. User Avatar talk.png 23:32, September 29, 2011 (UTC)
 * Yet the LMG cant be repaired with the Bozar from what I can see. But the the GECK name does open the topic up for debate. However, the GECK background names are not considered a reliable source all the time (there has been some contradicts with that in the past). But it does seem that Sawyer does have the final word on this here. I would use that link as a referance to prevent further debates by others. User avatar tag.gif Avatar talk.png 23:54, September 29, 2011 (UTC)


 * No problem, Ghost and I were discussing it in chat, and I saw your messages to him, and it seemed the appropriate place. BILLYOCEAN Wanna talk? 00:03, September 30, 2011 (UTC)

Bozar
Please avoid to put external link for mods site like Nexus, they are no allowed on pages. Itachou [~talk~] 12:34, October 1, 2011 (UTC)


 * My friend, you have re-put the Nexus party fix, please don't re-put it again on the Bozar page or I'll have to ban you. Unofficial Nexus content is not allowed here, the official game makes that the Bozar is doesn't affected by the Grunt perk, so it's like that, like the legionaries assassin which are stronger at the beginning instead of the end of the game.


 * Anyway, You can mention it on the talk page of the Bozar (GRA) page if you want =). Itachou [~talk~] 16:23, October 2, 2011 (UTC)

No problem =). See you around! Itachou [~talk~] 10:47, October 3, 2011 (UTC)

GRA locations
The location of weapons are random. If you see something like "If Gloria Van Graff is dead etc." please remove it and if it's a unique weapon, add "or" and make a link with the second phrase =). Itachou [~talk~] 12:38, October 1, 2011 (UTC)


 * Actually on my Legion game, Cleansing Flame was sold by Vendortron and Gloria Van Graff was alive. On my NCR game, Cleansing Flame was sold by Gloria Van Graff, so sometimes it's entirely random. Itachou [~talk~] 12:58, October 1, 2011 (UTC)

Check, you are right =). I never killed Gloria but for some reasons she was nowhere despite the rest of the Van Graff were in the Silver Rush, so I think for the game she is dead. Well, keep up the good works ;). Itachou [~talk~] 13:07, October 1, 2011 (UTC)


 * No problem and sorry about that! Have a nice day ;). Itachou [~talk~] 13:41, October 1, 2011 (UTC)

GRA Weapon pages
You're changing : to - and a few edits later on another page doing the same thing backwards again. I don't call this improving pages. Better improve of the quality of your edits. Jspoel  02:54, October 4, 2011 (UTC)

GRA explosives.
Hi,

Your edits on the GRA explosives pages are not really helping. The link you keep removing from the Characteristics is the only link to the crafting page, and you have added a duplicate link to the workbench page.

Please read the edit summaries on the history pages to see why things were done before making new edits.

All the best, --FourWayDiablo(talk) 14:33, October 7, 2011 (UTC)
 * No problem. :-) I rewrote some of the explosives pages recently, and that sentence was added for a reason. It's a lead-in to the rest of the page, stating if you can or must craft the weapon, and also (on relevant pages) if it's sold by merchants.


 * Have a good day! --FourWayDiablo(talk) 14:43, October 7, 2011 (UTC)

Excellent.
My internet was down, and I was at day 70 for the 100 consecutive days trophy here. Now I gotta start from day 1! Other than that I am great, you?

Good to hear brother, everyone needs a break sometimes. I know I do! GlassJAw667 03:16, October 16, 2011 (UTC)

Hit me up on Facebook if you have an account, that way what I have to say isn't so public. Trust me, there is something funny going on here... http://www.facebook.com/GlassJAw667 GlassJAw667 17:37, October 21, 2011 (UTC)

Lonesome Road
Please do not add more Lonesome Road to weapon infoboxes. The perk is conditional thus shouldn't be in the info boxes. Thanks! --Kastera (talk) 13:08, November 1, 2011 (UTC)
 * No, Ain't Like That Now and Thought You Died are not conditional, so they can stay. About two weeks ago Great Mara went through the weapons and removed all of them after bring to the attention of GhostAvatar that it's a conditional perk, so it doesn't always work. Then GhostAvatar gave him the go-ahead and Lonesome Road was removed. --Kastera (talk) 13:15, November 1, 2011 (UTC)

Merchants
Not sure if you've seen the activity lately, but you don't have to link merchants to Merchant anyway. Instead, you can link them to the newly constructed Fallout: New Vegas merchants. Thanks in advance! --Kastera (talk) 17:48, November 19, 2011 (UTC)