Tinker Tom

Thomas Weatherby (known as Tinker Tom, or TT in code ) is an engineer and Railroad recruit in 2287.

Background
Addicted to a variety of drugs, to describe Tinker Tom as eccentric would be an understatement. However, his engineering talents are second to none and he is the only person in the entire Commonwealth who can apply unique ballistic lining modifications to armor, as well as decode the courser chip. He joined the Railroad in 2279, after his family farm was hit by The Institute. Though recovering from the attack, Tom's engineering talents quickly came to the fore as he provided the Railroad with proper armor and weapons, replacing the makeshift guns they were using. By 2280, he became absolutely indispensable to the Railroad's operations, despite his growing eccentricity. He also has quite a few theories on various things in the world, ranging from "Nano-Blood" to mutating water, though several of his own theories had since been disproved. The largest of his theories is that of the Institute starting the Great War in an attempt to terraform the land afterwards, later utilizing Synths to clear out those who had survived. His skill with constructing and improving weaponry is also to be noted, as he had worked on what would become the Railway rifle, a Railroad hunting rifle, as well as restoring Old World weaponry, such as the Deliverer.

Quests

 * Tactical Thinking: Tinker Tom is one of the targets.

Other interactions

 * After completing Tradecraft, he will teach the player how to apply ballistic weave mods, allowing for basic clothing to be upgraded with additional protection.

Appearances
Tinker Tom appears only in Fallout 4.