Forum:Fallout NV Career

Does anyone else agree with me that they should allow you to have some kind of a career, a job? That would be pretty cool. What I enjoy doing in Fallout 3, and thats why i have over 20,000 caps, is being a gun creator/seller. I would take supplies and go to my megaton house. Then put them in the locker next to the workbench. Next i would make the guns and give it to Fawkes. Then you just go to a merchent, or shop owner, talk to Fawkes take the guns and sell them. It would be cool if you could set up shops, be a caravaner, set up clothing/gun/misc. and food stores. P.S. i think they should also allow you to drive some type of vehicle. DEFFINATLY PUT IN A LIGHT MACHINE GUN!!!! Keep the minigun though, even though it wasn't that good, but i would like to carry around a SAW or RPD, you know? --Chriskillz 12:45, September 12, 2009 (UTC)

Well, I could see some form of generic repeatable quest for a faction yknow. Like Metzger's Slavers' Guild. But a job? This isn't fable 2. Gabriel Cortez 14:44, September 12, 2009 (UTC)
 * Ya big deal if it isn't Fable 2, they can't bring in anything else? Sorry.....but it would be cool if they added things, u obviously just like repeated games. --Chriskillz
 * Forgot to sign your post. And here is why I see no reason for jobs, you're an adventurer. You kill people who try to kill you. You take their stuff as they're not gonna need it no more. You sell the stuff. You get caps. You buy something for the caps. And repeat. Yea it would be nice for flavour to have jobs, but do I see it as a necessary feature? No. And I still think it's too much fable and that system didn't work in that game as you only had to buy some properties, become corrupt, sleep, wake up, here is more money, buy more properties and gain more. The jobs didn't work there, and it won't work in F:NV IMO. I'd rather have them work on other stuff rather than a feature only some will use for roleplayin' 15 minutes. I only like repeated games? Gabriel Cortez 01:36, September 13, 2009 (UTC)

I agree with Gabriel. The joy of Fallout is exploring the waste, experience the postapocalyptic world of fallout in an adventure, a quest. The ability to open up a shop seems to restrict you character, he obviously has to take care of his shop, thus not explore the waste, or saving his family, save the wastelanders or what ever the quest may be. CptStarfish 10:20, September 24, 2009 (UTC)

you could hire people to look after and gaurd your shops