The Institute terminals

This page presents the content of the terminals that can be found within the the Institute, as is in-game.

=The Institute= Note: This is the concourse of the settlement.

Computer Terminal
Note: This console terminal is located just past the back door teleporter room.

Terminal
Note: This desktop Institute terminal is located on the desk inside of Shaun's room, in the command apartment structure. It can either be accessed by bypassing a Novice encryption, or it can be accessed with Shaun's terminal password.

Engage Evacuation Protocol BD-2
Note: Accessing this command xxxxx. It is available once xxxxx.

Master Security Lockdown Override
Note: Accessing this command xxxxx. It is available once xxxxx.

Director Access: Synth Shutdown
Note: Accessing this command xxxxx. It is available once xxxxx.

Note: Accessing this command by default produces this message.

Ayo Quarters Private Terminal
Note: This desk Institute terminal is located in Ayo's quarters on the desk. It is located in the cafeteria apartment structure.

Disable Security Safeguards
Note: Accessing this command xxxxx.

Binet Quarters Terminal
Note: This desk Institute terminal is located in Binet's quarters on the desk. It is located in the medical apartment structure.

View Access Logs
Note: This entry is displayed as default.

Note: This entry is displayed if xxxxxx.

Terminal
Note: This desktop Institute terminal is located on the desk of the infirmary.

Personal Notes
=Institute BioScience=

BioScience Terminal
Note: This wall-mounted Institute terminal is located on the southwestern wall next to the passage to the Institute atrium.

Close Bioscience Security Door
Note: Accessing this command closes the security door of the BioScience. This is the default setting.

Open Bioscience Security Door
Note: Accessing this command opens the security door of the BioScience.

BioScience Terminal
Note: This wall-mounted Institute terminal is located on the southwestern wall next to the passage to the BioScience atrium. In the laboratory proper.

BioScience Terminal
Note: This desk Institute terminal is located on the desk in the northwestern most cubical of the laboratory.

FEV Lab Entry Terminal
Note: There are two of these wall-mounted Institute terminals. The first is located on the northern wall next to the laser grid baring entry from the FEV lab. The second is located on the western wall of the Institute BioScience, before the door to the FEV lab. Only the first is locked, Master.''

Deactivate Laser Grid
Note: Accessing this command unlocks the laser grid preventing passage to and from the Institute BioScience and the FEV Lab. This is the default setting.

Reactivate Laser Grid
Note: Accessing this command unlocks the laser grid preventing passage to and from the Institute BioScience and the FEV Lab. This is available once the grid is deactivated.

Terminal (Institute FEV terminal)
Note: This desk Institute terminal is located on a desk in the FEV lab's actual laboratory.

REDACTED
=Institute Advanced Systems=

Terminal
Note: This desk Institute terminal is located in Doctor Madison Li's office.

Terminal
Note: This desk terminal is located on the desk to the left, north, of the door to the Institute atrium.

Personal Notes
Note: This entry is available as default.

Note: This entry is available if Doctor Madison Li is convinced to leave the Institute.

Terminal
Note: This desk terminal is located on the desk to the xxxxx, of the door to the Institute atrium.

Personal Notes
Note: This entry is available as default.

Note: This entry is available if Doctor Madison Li is convinced to leave the Institute.

=Institute Robotics=

Robotics Terminal
Note: These wall-mounted Institute terminal is located next to the door to the synth processing.

Robotics Terminal
Note: This wall-mounted Institute terminal is located on the southern wall, to the right, next to the xxxxx.

View Access Logs
Note: This is the default entry.

Note: This entry is available if xxxxx.

Robotics Terminal
Note: This wall-mounted Institute terminal is located on the southern wall, to the left, next to the xxxxx.

View Access Logs
=Institute SRB=

SRB Terminal
Note: This desk Institute terminal is located in the war room at the SRB.

Search for Z1-14's status
Note: This entry is only available once the synth rebellion happens.

View Access Logs
Note: This entry is available as default.

Note: This entry is available is xxxxx.

SRB Terminal
Note: This wall-mounted Institute terminal is located on the floor of the SRB.

View Access Logs
=Institute Reactor=

Terminal
Note: This console terminal is located xxxxx. It is locked Master.

Radiation Levels
Note: This header notice is default.

Note: This header notice is displayed after the radiation purge is activated.

Activate Radiation Purge System
Note: This command is default, activating this command xxxxx.

Deactivate Radiation Purge System
Note: Activating this command xxxxx.

Terminal
Note: This console terminal is located in front of the Institute's reactor. It is locked xxxxx, however it can also be unlocked with the Reactor Terminal Password.

Reactor Status
Note: This notice header is displayed while the reactor is active.

Note: This notice header is displayed while the reactor is deactivated.

Radiation Levels Inside Reactor
Note: This notice is displayed when the reactor is inactive.

Note: This notice is displayed when the reactor is active.

Initiate Reactor Shutdown Sequence
Note: This command is available during The Nuclear Option (Brotherhood of Steel) if the Sole Survivor accesses the terminal with the password. Accessing this command deactivates the reactor.

Note: This command is available during The Nuclear Option (Brotherhood of Steel) if the Sole Survivor hacks into the terminal?xxxxx Accessing this command deactivates the reactor.

Initiate Reactor Startup Sequence
Note: This command is available during xxxxx. Accessing this command starts the reactor.

Note: This command is available during xxxxx.

Radiation Levels
Note: This header notice is displayed after the radiation purge is activated.

Activate Radiation Purge System
Note: This command is default, activating this command xxxxx.

Deactivate Radiation Purge System
Note: Activating this command xxxxx.

Robotics

 * Terminals in this section are not available in regular gameplay for a variety of reasons.

Departmental Notices

 * Creation Kit ID: InstM02RoboticsTerminal2Sub1

SRB Terminal 2

 * Creation Kit ID: InstituteSRBTerminal2

Threat Assessment

 * Creation Kit ID: InstituteSRBTerminal2Sub

SRB terminal 4

 * Creation Kit ID: InstituteSRBTerminal4

Maintenance Terminal 6

 * Creation Kit ID: InstM02MaintenanceTerminal