Talk:The Pitt bugs

This bug really kills it for me
''After completing The Pitt and doing the "good" ending, the slaves continue to work as if no revolution happened. Some slaves even start talking to one another about starting/planning a revolt. Slaves also say things like "don't hurt me," even though you have rescued them.''

It seriously breaks the suspension of disbelief, and its major 'drop the ball' moment for Bethesda. Anyone else feel kinda shafted by this?

Does anyone else's THE PiTT freeze immediately after downloading mothership zeta???

-Raelik75.24.117.120 02:30, 8 August 2009 (UTC)
 * Nope! But it may happen because you have a problem with Mothership Zeta's, or The Pitt's files. Try re-downloading one or the other. Main problem with other add-ons is the Point Lookout glitch where the blast furnace building (above Wild Bill's location) is broken and you can fall throught it. Axier 02:33, September 17, 2009 (UTC)

major bug and corruption
after beating the pitt, and leaving, the next day the pit disapered, all my weapons and armor glitched

i have all he addons and everything works fine, BUT now i cannot enter the mill anymore, i've tryed every door and re-downloading everything and i still cannot get to the mill. anyone have any ideas?75.54.24.158 16:58, October 20, 2009 (UTC)

New bug? found by Anonymous?
Somebody added this in the article: (The first note)

"I don't know if anyone else have this glitch but after recieving the filtration helmet. you can wear one of each helm in the whole game" (unconfirmed)

I've put unconfirmed status, I'll try to confirm this situation tommorrow when I got time. If; He triggered something in specific order with the filtration helmet, I need to see to it.

Post or Edit any information concerning this glitch - By Scyther

This red alien blaster
Where exactly can i find it and when does it appear (ps3)
 * Please see the Random encounter page, this doesn't belong in The Pitt Bugs discussion.

= mill crash =

After finding all steel ingots and completing all quests in the Pitt, it may freeze whenever one tries to enter the Mill (There is only one confirmed instance of this happening).

I am currently experiencing this bug on 360, i haven't turned in all the ingots, but did pick up the last 10 in the yard, and cannot enter the mill. this is after completing the main quest and siding with wherner

ok, i went ahead and started a new game, have all DLC, and did the pitt to completion. what I did was all 100 ingots before completing, now the mill loads normally, which leads me to believe the bug may be caused by having the last of the ingots after the main quest is done. waiting to see if others can confirm this as well. NOTE: this time i sided with ashur.

Bug on the pitt
After I got all ingots, everett only says "GO AWAY". What should I do? XBOX 360

Werhner returns!
I sided with Ashur and convinced Werhner to run off and never return to the Pitt. Afterwards, I returned to the Pitt in order to use the Ammo Press (glorious thing) and Werhner reappeared at the railway cart and started walking to the bridge. I followed him all the way. He set off a few mines and traps I had missed, fought with the sniper over the bridge till the sniper died (and Werhner was at almost-bleeding-to-death hp left), turned around, and stepped on a bear trap that I may or may not have reset, which finally did him in. Heh, whoops. Anyone else encounter anything like this?--67.87.189.51 04:27, November 21, 2009 (UTC)

Silent Mines Bug
On the bridge after being left by Werhner some of the frag mines failed to beep at me, they just exploded but with the delay as though they were beeping.

Wherner stuck on "Guard" pack?
I'm having a bug at the radio tower, after killing the raiders and following Wherner he gets to his bed and i can't interact with him, he just says his "We have to keep moving" line when i try to talk. Loading previous saves has failed.

76.240.40.23 16:23, January 30, 2010 (UTC) SumDude

Can no longer load my save games!!!
I've recently downloaded the Point Lookout expansion for the xbox 360 and for some reason my game freezes when i try loading my save game file. I've figured out that if i uninstall either point lookout or the pitt i can load my game just fine, but not with both installed at the same time?!?! Anybody else have this problem or have any advice for me, and yes I've cleared the cache and bethezda's temporary files and it still won't work. I really don't want to start a new game or keep uninstalling the expansions in fear of loosing my loot!!!!

Non Clip Bui;ding
So can anyone help and/or inform me about the glitch with the building that leads to the genrater becomes non-clip and cannot be crossed. But what I'm looking for is what exactly happens when Point lookout is uninstalled. Do I lose all of my saves, items, perks, experience, etc. I really need to know please.

Infinant 32 pistols, and 32 ammo
I am not sure this is a bug, as much as it is an exploit,

Article cleanup
The article has been cleaned up to a great degree. Let's try to keep it that way, shall we?

"Bugs" that should not be added to the article

 * Any glitch that is fixable by reloading or rebooting.
 * Clipping issues.
 * Any bug that exists in the base game. See Fallout 3 bugs.
 * Any bug that is not repeatable. If it only happened once, and you can't reproduce it, don't list it.
 * Any bug that is fixed by installing the latest official patch.

--Gothemasticator 16:06, June 28, 2010 (UTC)

Possible way to sneak all items in The Pitt.
I was playing The Pitt for the second time and I remembered that I used Gary 23 to keep my items from Operation Anchorage, And I thought what if i drag in one of the slaves that tried to escape and hit the minefield? It might be possible to keep your items while playing The Pitt. This is untested and something I would really like to try out later. If anyones interested enough try it yourself. -Halfpixl.
 * You would need to use the console to place your items in a container, go through the door, and then once inside Downtown, use the console to retrieve them again. Not all containers will work for this, but the lockers in the Megaton House will. Go to the Megaton house, open the console, click on the locker, and write down the code. Make sure when you see the code it says "Locker" next to it; sometimes, dust and such will get in the way of the mouse cursor. Then, go to The Pitt. At any time before getting your items taken away, open the console again and type followed by the number you wrote down. Then type  to open the container. Throw your items into the locker, get into Downtown, and repeat the process to retrieve them. Kris (talk) 14:24, July 18, 2010 (UTC)

Too bad Xbox doesn't have the console :/ --Halfpixl 18:44, July 18, 2010 (UTC)

Pitt functioning poorly for reasons I don't understand
So it seems fairly normal for The Pitt to generally be laggy and not work very well, but I haven't found mention of the following symptoms, and I'm wondering what might be going on:

- I spent WELL over 3 days outside the Pitt (completing Point Lookout in its entirety), but nothing has reset. All the bodies are still there with all their stuff. I wondered if being away from the Pitt map had something to do with it, and tried waiting inside Haven for 73 hours, but nothing changed.

- Possibly related to the above, though I'm not sure how: MASSIVE lag in some places, seemingly just the ones with lots of bodies lying around. It's worst around Uptown, where my framerate seems to randomly shift from around 4 fps to 1 or less. Accessing any container, including the various bodies in the area, causes the game to freeze for several seconds before loading the contents. This is also true in the Mill, which is inconvenient if nothing else because the ammo press takes so long to use. Haven and other indoor areas and the train yard/bridge area (where there aren't a ton of dead bodies) are unaffected.

- When walking around Uptown, I hear the sound of Auto Axes being revved, but there don't seem to be axes or even bodies nearby. This has happened in the vanilla game; occasionally when I've left an area after killing something with Fawkes as my companion, when I returned, I would hear the sound of his gatling laser firing endlessly.

The lag problems were apparent before leaving the place for the first time. At first, it was as laggy and freezy as the other DLCs I've done so far (Point Lookout and Operation: Anchorage). During and after the slave revolt, the problem became worsened to its current state. Like I said, the problem seems to be related to the cells not resetting for some reason, but I don't know if that's normal. It's presumably also increasing my already behemoth file size, so I'd like to be rid of them and get everything back to normal. I'm playing on PS3, non-GOTY, and I should have the current patch (my internet connection is good and it hasn't prompted me to update recently). So...anyone got any ideas? 67.189.71.206 08:23, November 9, 2010 (UTC)

Is It Common To Lose Equipment?
After fighting my way through The Hole and getting my equipment back, I noticed that I was missing Jack, a Plasma Rifle, and the Destabilizer, a lot of grenades and mines of all types, along with a lot of caps (10,000 gone) and stimpaks (90+ gone). Is this a common occurrence/bug? --70.71.167.162 23:56, July 24, 2011 (UTC)