Forum:Best weapons to give to Charon and Fawkes?

Any suggestions? I gave Charon my kneecapper, Sydney's SMG and the Reservist rifle (on separate occasions) but he never used any of them, only resorting to his default shotgun. I just picked up Fawkes and want to give her stuff too but am unsure of what she will use. Any suggestions? Also...

(SPOILER QUESTION BELOW)

I know there's a point where you will become abducted and lose all your weapons. Do your companions also lose any special weapons you give them?

And is there a way to have more than two companions? I really want to take Dogmeat along as well (to hunt for items) but he always, ALWAYS ends up getting himself perished.

I got the same question...wanna to improve ability of charon. Maybe, taking away his default 20 shortgun shells (PS3 version)and giving him a better weapon. I will try later on, anyone has tried before?


 * Charon can use the Blackhawk, or a Sniper Rifle with amazing efficiency. With the blackhawk his DPS goes up to 100, with the sniper rifle he gains extra-long attack range, and it's nearly as high as he'll critical-strike 3/4 shots (except with the victory rifle, which doesn't critical much but does knock enemies down.) Note: For non-default weapons you have to provide ammo or the NPC won't equip it. As for Fawkes, I play on xbox360 and I've never been able to get Fawkes to equip a new weapon, not even Vengeance. Its fine really Fawkes already does massive damage with her default gatling laser. A note on Dogmeat, its not all bad if he gets himself killed. If you have a companion and dogmeat at the same time, dogmeat's death will open a character slot, allowing you to hire a second companion. [[Image:Ash_Nuke.jpg]] AshRandom (Talk) 14:19, 7 January 2009 (UTC)

Charon is a lot of fun when you give him the Shishkebab. If he's anywhere close to an enemy he'll go charging in, fire blazing. The only problem with this is that if you're sneaking, he will quit sneaking in order to go charging into battle. He likes to use the missile launcher, but he's not very accurate with it (possibly because my Big Guns rating is only 36?) For this reason, I haven't even tried equipping him with a Fatman. I'm afraid he'll accidentally kill me! He really needs nothing more than his shotgun and a good set of armor to be very effective. LVTDUDE 08:40, 12 January 2009 (UTC)


 * Charon has his own set of skills actually, NPC's don't work off of our skill sets. If you want a good follower for the missile launcher go with Jericho, or Star Paladin Cross they both reach 100 in big guns skill. [[Image:Ash_Nuke.jpg]] AshRandom (Talk) 12:32, 12 January 2009 (UTC)
 * Creatures have a different set of skills, but NPC's including ghouls use the same skills as the player. Charon is class SoliderScout, tagged Small Guns, Sneak, and Explosives. Since he's set to autocalc, those will max out as you level up. --97.81.77.13 14:39, 12 January 2009 (UTC)
 * Skill sets can be viewed directly in the Statistics section of each character page: Fawkes, Charon_(Fallout_3), etc, apparently Dogmeat has no skills, I guess biting people wasn't on the list. [[Image:Ash_Nuke.jpg]] AshRandom (Talk) 15:14, 12 January 2009 (UTC)
 * Skill sets can be viewed more directly in the G.E.C.K., and creatures have a simplified skillset that isn't posted to most of their pages. I posted an incomplete listing on RL-3; Dogmeat has the generic 'Combat Skill' stat of 60.--97.81.77.13 16:04, 12 January 2009 (UTC)
 * Speaking of creature HP, the wiki still needs to post hitpoints to the various creature templates... Even if we just showed min-max hitpoints it would be better than showing nothing. I'll do the work if someone could provide the raw data. [[Image:Ash_Nuke.jpg]] AshRandom (Talk) 16:19, 12 January 2009 (UTC)

I guess we've uncovered a drawback to playing on the PS3. I have no access to the G.E.C.K. or player statistics. All my opinions are based upon what I actually see and experience, not what is calculated using raw numbers. In one respect, I think this makes it more fun, finding things out through trial and error.... LVTDUDE 17:00, 12 January 2009 (UTC)


 * Quick suggestion: Never, ever, EVER equip a companion with a Fat Man or, even worse, a the MIRV. They seem to prefer this weapon at all ranges and will not only kill themselves, but you and any nearby innocents. Rogue scholar 01:33, 14 January 2009 (UTC)

I just recently equipped Charon with Harkness's customized Plasma Rifle and the result is unexpectedly well afterwall, plus i provided him with a Tesla Armour (+10% energy weapon). He now no fears of any enclave blastards with energy weapons. Also, not sure if anyone has realized, the plasma rifle i gave him would always stay at 100% condition...it went below 100% after fighting couple times but soon restoring to full condition automatically. --Alexis2009 09:34, 14 January 2009 (UTC)