Talk:Olney Powerworks

Oh goody. More Deathclaws. At least the Enclave is going on the same suicide attempt for the Cannon... right? 216.41.198.73 01:53, 23 April 2009 (UTC)

Just because it's there doesn't mean the Deathclaws will be, they haven't mentioned anything about new Deathclaw enemies (not that they need to be any stronger). I don't think we can assume the Enclave knows about the weapon either. 67.211.81.140 02:03, 23 April 2009 (UTC)Cavesloth

Stronger Deathclaws? That's a scary thought. Although, if the Tesla Coil within the building is still (judging from the screenshot) operational, wouldn't the Enclave already be moving to secure it? 216.41.198.73 17:36, 25 April 2009 (UTC)

The G4 Video definitely shows Deathclaws in an unknown building, most likely the Olney Powerworks. The Enclave soldiers shown there seem to stroll around the ruins alone. 90.187.33.203 22:54, 28 April 2009 (UTC)

ALONE? Jeez, of all the stupid things you could do... Two, three man teams make sense, but alone is a deathwish. Oh well, at least we won't face the Deathclaw hordes without some support. Hostile or otherwise. At least I was right about the Enclave already holding positions. Nitpicker of the Wastes 02:02, 29 April 2009 (UTC)

Nitpicker, I think 90.187.33.203 means that by "Alone" They mean "With no other forces" For example, deathclaws.Jetholt (Jetty) 11:14, 1 May 2009 (UTC)

...What? The place will have Deathclaws, it's in the name. Olney. The sewers are full of them, they roam the streets, it's natural to assume that they've wormed their way into the Powerworks too. Therefore, the Enclave troops there won't be alone, but according to the video, they patrol alone. Which goes back to my original point. Being alone with Deathclaws is a bad idea. Nitpicker of the Wastes 03:27, 2 May 2009 (UTC)
 * Actually, if they arn't their for the coil, I wouldn't be surprised if their their to capture deathclaws to oput their helemts on them -DragonJTSLeave me a message 03:47, 2 May 2009 (UTC)

Pictures
I uploaded a better picture of the Tesla Coil, and I also uploaded a picture of the stacked metro tickets.--Relastas 18:09, 7 May 2009 (UTC)

Experience Glitch
I've noticed that after defeating all the Sentry bots in the Tesla area, you can turn the security system off and "reset" the dead robots (but they remain inactive). After defeating them all I turned off the security and tried to loot one (which was already destroyed), but it only gave me the option to talk to it, with no responcse. Shooting it again and killing it will still grant you exp. Would anyone else be able to confirm this? --71.121.90.242 02:25, 20 May 2009 (UTC)

I can confirm this it has happened the last 3 times i have been the without turning off the security, i also must add the the bots are normally the way i left them i.e. in several peices. (xbox 360)

(PS3) I got a different expirence glitch...I didn't get any after completing the quest! The game said I did, but I would've leveled up since I was within a few hundred XP of doing so beforehand. Also, is it worth mentioning in the article that this place has a ton of scrap metal (~40) and semi-rare BB Gun ammo (in the room where the Tesla Coil is, to the left on a shelf in between some booze and a typewriter)? HBS75.69.104.65 21:28, June 11, 2010 (UTC)

Alien Power Cells
This article mentions 18 power cells and 2x8 power cells, but they refer to the same place. When I checked those ammo boxes, I got 7 and 4 for a total of 13. This article should be updated. – Kentyman 22:51, 20 May 2009 (UTC)

Yes this article mentions 18 = 2x9 no 2x8. Maybe is random, i found 2x10 = 20 Ringo66 21:15, January 30, 2010 (UTC)

Gnome Cigarette Smoke Bug
Not sure if it's significant enough to warrant a mention, but in my version (PC) the smoke from the gnome's cigarette stays in place even if the rest of the scene is disturbed. -ReverendTed 03:57, October 23, 2009 (UTC)