User talk:Mended Flesh

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-- Deadlykris (Talk) 23:55, August 28, 2010

Captives
Captives are indeed enslavable. What makes you think otherwise? -- Kris mailbox 16:54, August 29, 2010 (UTC)

It doesnt work I tried it. It doesnt work on PS3 at least.

Well the it's a glitch. Tezzla Cannon 17:07, August 29, 2010 (UTC)

It's a glitch on just my system or everybody because I haven't heard of anyone enslaving them before? - Mended Flesh

OK this is what happens if you shoot them with the mezzer when they are tied up they just die. If you shoot them after you free them sometimes they will be stunned but you cannot talk to them so you cannot put the slave collar on them. - Mended Flesh

Can I just come in and ask, how any times are you trying this?

I'm on PS3 so I'll make a note to try this when I can.

I checked the list with a fine-toothed comb a few weeks ago; there's no omissions and no NPCs incorrectly marked as enslavable. Captives inherit their faction data from a template which includes membership in the faction which allows NPCs to be mesmerized. To enslave them, you need to free them, then let them talk to you, THEN mezz them. As you noted, they will die if shot with the mesmetron while bound, and you can't talk to them before they talk to you. -- Kris mailbox 17:27, August 29, 2010 (UTC)

Yeah OK this is how it went down I tried to enslave one captive at least 3 times and I stunned him but it wouldnt let me talk to him and also I did everything that you said and thats how I was doing it from the beginning. Now I just tried it on another guy and the same thing happened again I cant enslave because you cant talk to the captive after you free him. -Mended Flesh- 17:44, August 29, 2010 (UTC)
 * K well then make a note in the bugs section of the page. -- Kris mailbox 17:46, August 29, 2010 (UTC)
 * OK so wait you are trying to say that I am supposed to be able to talk to him again then? -Mended Flesh- 17:48, August 29, 2010 (UTC)
 * I also encountered another glitch while I was testing out this one. Sometimes when I would load my game a captive would be laying on the ground or in some wierd position and then when I would talk to him he would float up into the sky. Then when he would run away he would like hover over the ground and not move his body. -Mended Flesh- 18:17, August 29, 2010 (UTC)
 * I just tried to reactivate this glitch again at least 10 times and it didnt happen but it happened to me at least 5 times before with a captive and like twice with another captive. Now I tried something else I saved my game looking at the captive then I freed him and then I killed him. I loaded my game after that and he was laying on the ground as if he was dead and the same thing happened again. -Mended Flesh- 18:30, August 29, 2010 (UTC)
 * I also encountered another glitch while I was testing out this one. Sometimes when I would load my game a captive would be laying on the ground or in some wierd position and then when I would talk to him he would float up into the sky. Then when he would run away he would like hover over the ground and not move his body. -Mended Flesh- 18:17, August 29, 2010 (UTC)
 * I just tried to reactivate this glitch again at least 10 times and it didnt happen but it happened to me at least 5 times before with a captive and like twice with another captive. Now I tried something else I saved my game looking at the captive then I freed him and then I killed him. I loaded my game after that and he was laying on the ground as if he was dead and the same thing happened again. -Mended Flesh- 18:30, August 29, 2010 (UTC)
 * I just tried to reactivate this glitch again at least 10 times and it didnt happen but it happened to me at least 5 times before with a captive and like twice with another captive. Now I tried something else I saved my game looking at the captive then I freed him and then I killed him. I loaded my game after that and he was laying on the ground as if he was dead and the same thing happened again. -Mended Flesh- 18:30, August 29, 2010 (UTC)

Reverting edits.
I don't delete legit improvements. Also, when the revert function is used, there is no option to add a comment; that's why I posted something on the talk page instead. I don't always, but I did this time. -- Kris mailbox 00:08, August 30, 2010 (UTC)

Ok now can you tell me how my information was not accurate? -Mended Flesh- 00:09, August 30, 2010 (UTC)