User talk:Mictlantecuhtli24273

Clean page
Your user page yes, your talk page only if you entire clean it without only erase a specific message. If you want to clean, the best is to archive the content to keep track of old discussions. Itachou [~talk~] 15:05, November 12, 2010 (UTC)
 * Seriously, what the hell? I try to tidy up MY talk page and you block me. I wanted to keep it short so I didnt scroll down 50 topics, because yours was the first removed you got overly defensive. You need to take a minute and try to explain things rationally and not just hit the block button. I didn't know how to archive, etc so excuse me for trying to organize my own user page. I will keep in mind I can't control stuff on my own page from now on though. Mictlantecuhtli 15:12, November 12, 2010 (UTC)

Well I have unblocked you not ? And how was I supposed to know, I'm a god ? Before doing anything, if you don't know what to do, ask a administrator (for example me), he will answer you very well, why did you not ? Itachou [~talk~] 15:20, November 12, 2010 (UTC)
 * No I have not been unblocked, I can't leave messages while blocked either to discuss it on your page. If you hadn't checked back here there would've been no way to contact you or any other admin. I ask DeadlyKris about alot of stuff, I feel like I ask way too much as it is of admins (look this up please, can you verify this), etc. Essentially I don't want to bother admins as much as I do, but I got the game on the 360 when I shouldve just gotten it on the PC so I could do alot of this stuff myself, but gamestop doesn't sell PC games (and thus no discounts). Mictlantecuhtli 15:34, November 12, 2010 (UTC)

Strange, I've unblocked you now, normally it should be good now, you can try. The admins are made for that, I'm always happy to help anyone in anything, whether for the Wiki or in the Fallout universe, we are here for that my friend =) ! Otherwise, there are a lot of admins, you don't always have to ask the same. Come on, no hard feelings my friend and if you have a problem, ask me ;). I wish you a nice day and soon in The Vault ! Itachou [~talk~] 15:44, November 12, 2010 (UTC)
 * Still says I am blocked, even after trying to log out and back in. In that case, can you grab a list of what is and isn't affected by Abominable? I assumed it was the same as Purifier but I would like to be sure. Also the Thermic lance can critically hit, and one shot a deathclaw without a melee focused character can you verify the x0 multiplier and 0 critical damage? Mictlantecuhtli 15:46, November 12, 2010 (UTC)

I go on in weekend and come back Monday, I will not with the game during this period. But it works, when I'm returns, I'll do it if not already done so =). Itachou [~talk~] 18:00, November 12, 2010 (UTC)

Thermic Lance
First, I checked the block list, he unblocked you; I checked the IP block list and no IP address is listed with your name by it. Let me know if the block is still in effect and I'll get ahold of Ausir for you. Second, I checked the Thermic lance and the chainsaw and they have 0 crit damage and 0 chance to crit. -- 18:15, November 12, 2010 (UTC)
 * Even if it does somehow crit, which is possible under some circumstances, it doesn't deal any extra damage on a crit. As for one-shotting deathclaw... well it's a fearsome weapon even in the hands of an unskilled user, that much is noted on the article page. In the hands of an expert, even a Varmint Rifle can kill a deathclaw. -- 18:23, November 12, 2010 (UTC)

10mm pistol silencer
I just checked in-game and it doesn't say it reduces limb damage, only "silences the weapon". Can you post a screenshot or something?--Jonathan Strange 10:15, November 14, 2010 (UTC)
 * I'm pretty sure it's not possible. Believe me I'd like it if mods could be realistic (reducing damage/bullet speed + silencing), but for some reason Obsidian thought it wasn't such a good idea and didn't give us the possibility. It's also mentioned here (last sentence all the way down: "Each mod can have one effect only. For instance, in a realistic modification, a silencer cannot both reduce projectile speed and silence the weapon -- only one or the other."). It sucks :(--Jonathan Strange 10:24, November 14, 2010 (UTC)
 * The two silenced unmodded weapons Silenced .22 pistol and Silenced .22 SMG state that they reduce limb damage. Neither the 10mm silencer, nor the 10mm+ modded with a silencer, states that it reduces limb damage. Nor, for that matter, does the Varmint Rifle modded with a silencer and I'm pretty sure it didn't state that effect on the silencer, either. -- 11:48, November 14, 2010 (UTC)

Enclave uniform and hat
The uniform and hat are worn by Judah Kreger at the Second Battle of Hoover Dam, if the Remnants are recruited to fight. -- 12:48, November 14, 2010 (UTC)

Vicky and Vance casino bug
Most people have figured out that the chips don't leave your inventory so they just keep selling the same 1000 over and over again. Nobody (no one I know, anyway) seems to have figured out that every time you buy another thousand, the chips in inventory increase permanently. It seems to me that it's a nice little bit of extra info in the bug description. Just because you and I may have figured it out, it doesn't mean everybody else has.

Thrum 16:24, November 14, 2010 (UTC)

Spelling error
I corrected a spelling error on your Stillsuit descriptor line (it's should be its) which Tezzla Cannon udid. I wasn't trying to overstep any bounds there as there is an "edit" button clearly visible.

In the Stillsuit article there's a bug reference to glowing blue eyes. The blue eyes are a result of the Fremen addiction to the Spice, so it might be considered more of a side effect of being able to use the suit. I'll leave that up to you to change or not so as not to incur the wrath of Tezzla Cannon again.

Thrum 17:19, November 14, 2010 (UTC)

Bloody Mess
How about we cite it on EVERY weapon then? Oh, I know, we can add the Lord Death perk too! --Saphireking65 20:12, November 14, 2010 (UTC)

could you please
stop making 'corrections' untill you patch your game? 137.186.66.8

Once again:
You're not the senior editor of Wikia, you do not have any authority over others' contributions, no matter how badly you may want to. So stop completely removing mine, and others' contributions. You'd think one would get the hint they're incorrectly and ignorantly removing content by the amount of annoyance-driven letters, but I suppose I'm just common-sensed.

I see you remove anything of mine again, I'm doing the same to you; simple.
 * Make appropriate edits and they will not be undone, the opinions of others do not matter. If I removed anything of yours it was because it was unneeded, anyone in Silver Rush will attack if hit with C4 not just jean, etc. People are overly sensitive, hence all the notes. Mictlantecuhtli 12:55, November 17, 2010 (UTC)

All of a sudden a note justifies an entire page of deletion? Referring to placing C4 in the Silver Rush, people might not know, as I didn't, hitting the guy in the leg with C4 would cause the place to become hostile. Hence the NOTE, meaning a brief record of facts. If you know that hitting anybody in the leg would cause the same situation, why not simply add that to the page?

"the opinions of others do not matter." That's funny coming from you. Just because a note wouldn't be useful to you, doesn't mean it's not useful to anyone at all.

What you said doesn't even coincide with you deleting my entire addition to the Great Khans either, as everything I wrote either added or brought up new information.

It's not that people are overly sensitive, it's simply that you need to get over yourself. You aren't the all-knowing being of information and content, as you obviously like to think you are.
 * The vast majority of what I edit was removed previously, or entirely unnecesarry. Why is it important to make a footnote of a small occurence such as hitting someone in the leg with C4 when it's merely a 20-30 second reload to trial and error the problem? That being said I added a note about proximity aggression to C4 for guards, and the leg thing. The pages don't need to detail every single aspect or approachable method to a problem. Everyone plays differently, yes, and that leads to huge articles with utterly confusing and/or intimidating text to readers. Mictlantecuhtli 01:31, November 19, 2010 (UTC)

Deleting and reverting
Please be reasonable when deleting content and reverting edits. Though there are some edits that obviously should be reverted, the most of them aren't. Do not avoid communicating with other contributors. Discussing your opinion on how the article should look can help to make it even better. Let us not start edit wars on this wiki. veryblackravenTalk 08:40, November 17, 2010 (UTC)

It appears that you deleted our comment on a forum about making caps. Why?DarthOrc 02:37, July 30, 2011 (UTC)DarthOrc

Well, we clicked on your name on the edit to get here. It was your edit on how you got caps that deleted ours. We undid your edit, (we should not have to retype ours, if you deleted ours by mistake, you should have to reenter yours).DarthOrc 04:04, July 30, 2011 (UTC)DarthOrc

We didn't delete what you wrote to feel better, we simply undid your edit which had removed ours, to restore ours. ( As we understand it, if your edit hadn't removed ours, that would not have been possible). We are not looking for a fight, we just don't feel we should have to retype something someone else deleted by mistake, (since no explanation was given, we assume it was a mistake, not a malicious act). Peace. DarthOrc 04:30, July 30, 2011 (UTC)DarthOrc

Edit warring
Mictlantecuhtli and Parrish001, I am posting this same message on both your talk pages. Having noticed your ongoing dispute, I have looked over the Great Khans article. I would characterize your disagreements as being over content. Please discuss the matter civilly with each other, concentrating on the edits themselves. Please work toward avoiding personal comments and characterizations of each other. It is also helpful in such cases to link to or to copy/paste particular examples of disputed text. This helps keep the discussion objective. I'm sure you can work this out. Thank you both for working with The Vault's best interests in mind.--Gothemasticator 00:11, November 19, 2010 (UTC)

Excellent work ;)
Hello my friend =) !

Well, at the moment you are doing very good work, I think you'll make a good admin when the time comes, I will vote " Yes " for sure, keep up the good work ;).

Good evening and see you soon ! Itachou [~talk~] 17:51, November 24, 2010 (UTC)
 * I never actively seek adminship, it means more work and I already have less time for edits here than I previously had. Mictlantecuhtli 18:05, November 24, 2010 (UTC)

What a pity, we would need someone like you. Be admin is not necessarily always be present, you might as well take a break from time to time, it is especially give advice on the management of The Vault, talk with contributors on a problem, help the others and block the vandals.

Anyway, keep up the good work, we need more people like you in The Vault my friend =). Itachou [~talk~] 18:24, November 24, 2010 (UTC)

Back in the Saddle
When reverting an edit for the misspelling of a word, please make sure that the revert does not undo proper edits. Thanks.--Kingclyde 05:29, November 25, 2010 (UTC) It is still happening, he still prefer undo everything for an error or two. He really should watch the behavior before suggesting something on others. (Just describing what you are done, as it is, is NOT insult. Reverting others contribute completely because it contains some error or improper IS insult.) --An anonymous user December 15, 2010 (UTC)

Jack & Diane
Why do you keep removing that reference? Willooi 22:35, November 25, 2010 (UTC)

Ok, I don't agree 100% but cheers for the explanation Willooi 22:45, November 25, 2010 (UTC)

Here's JOHNNY!
I protected the page, and in the process noticed another problem - someone had moved Knock Knock to Knock Knock (character) and made the first page a disambig page. I fixed that too. -- 19:05, November 28, 2010 (UTC)

Big Book of Science
I've noticed that you are quite eager to use the undo button. This may be a legitimate bug. Don't just revert it and say it should be in the bug section in the summary line. The likelihood that the author who added that will come back and move it there is slim. Please stop using the revert button so freely and actually review the edits. If you think it belongs in the bugs section, move it there. Don't delete it. Thanks. --Kingclyde 20:38, November 28, 2010 (UTC)


 * Here is the thing about this, ok so you have played this game with 5 characters. That's great. But are you playing on each and every platform with the patches installed? For the first month or two bugs that may not seem like bugs to you get listed and tagged with the verify tag. The verify tag is there so if in a few weeks, no one verifies the bug it will be removed. Any other questions just let me know. Thanks.--Kingclyde 08:01, November 29, 2010 (UTC)

http://fallout.wikia.com/wiki/Bitter_Springs
Hello.

Would you please tell me why you did erase my comment on that page? Would be helpful for the future because I just started working here.

Thanks.

CompleCCity 09:04, November 29, 2010 (UTC)

Raider Blastmaster helmet
All I know is that there's a LOT of data to go through in the GECK to determine whether or not it actually appears in the game. I spent 10 minutes or so looking and wasn't able to reach a definitive answer. It's used in leveled item lists which are used by leveled NPC or other leveled item lists which are in turn used by more of the same... it's not a simple straightforward look and see, saying "yep, here it is in a building in Freeside" or something, or "nope, it's not used by anything so it's cut content". For now we can mark the item article as New Vegas Legacy content but let's leave the helmet in the FNV armor and clothing article. -- 15:16, November 29, 2010 (UTC)
 * That works for me. -- 15:49, November 29, 2010 (UTC)

Thank you for updating the Bounty Hunter Duster page. Have you confirmed that it is repairable with other BH Dusters? I believe the Sheriff's Duster is glitched. It doesn't show up in the Repair Inventory, either with vendors or "player.srm" I didn't have a BH Duster before to check if they could be used. I'll look at that sometime today.

I don't know how to edit the Item Statistics Box, but don't you think the Sheriff's Duster should be listed as a variant?--Ewaldorph 16:10, November 29, 2010 (UTC)

Heavy Handed with Better Criticals
It would be
 * $$\text{Base crit} - \text{Heavy handed} + \text{Better crits} = \text{Crit damage}$$

So in the case of the spear it would be
 * $$7-60\%+50\%=4.2$$

It dont matter which way round you try to apply the % values as the out come will always be the same, the only time it changes is when you try and cancel out the positive and negative values to equal 10% does it change. But I cant honestly see that happening unless they apply all perks and traits to a modifier value in the game engine and then apply that to the crit damage.

☣Avatar☣ 20:49, November 29, 2010 (UTC)

Bugs policy revised: new poll
Please review and vote on the revised proposed bug policy changes.--Gothemasticator 05:04, November 30, 2010 (UTC)

Loose Cannon
Dynamite isn't affected. The affected weapons are: List taken from the GECK. -- 19:12, November 30, 2010 (UTC)
 * Frag grenade (Fallout: New Vegas)
 * Pulse grenade (Fallout: New Vegas)
 * Plasma grenade (Fallout: New Vegas)
 * Throwing spear
 * Stun grenade
 * Throwing hatchet
 * Holy Frag Grenade
 * Throwing knife (Fallout: New Vegas)

All Roads
Will do if I see any. --Pongsifu 09:41, December 2, 2010 (UTC)

Anons, Vandalism, and Sexual Jokes
Why is it that anons always vandalize articles using sexual jokes. I don't think i'll ever understand why they do it. ---bleep196- 17:59, December 5, 2010 (UTC)

ED-E
Could you please stop removing the note about ED-E appearing in Van Buren and All Roads? The VB note is referenced, but at the very least it should be indisputable that ED-E appears in All Roads. As far as we know, ED-E is the only duraframe eyebot, and even if it isn't (which would be a supposition), it'll be the only one in the Mojave since the duraframe project was developed at Adams AFB. --Flower of Pock-Lips 18:06, December 5, 2010 (UTC)
 * ...do you intend to respond or just keep reverting the addition of factual information to the article? --Flower of Pock-Lips 18:46, December 6, 2010 (UTC)

Bugs
There is a procedure for bug additions and removals. Please follow it. The Vault:Content policy --Kingclyde 03:27, December 7, 2010 (UTC)

The ED-E disagreement is now over
Enough, you two. Below are the only two relevant statements y'all have made. The rest is all smoke blowing.
 * ...there is a similar but not identical (due to removal of personalizations such as bumper stickers, etc and artistic license taken with the cover) eyebot on the cover doesn't mean it's ED-E. Mictlantecuhtli 18:28, December 5, 2010 (UTC)
 * ED-E is the only Duraframe Eyebot in existence (as far as we know).--Flower of Pock-Lips 19:46, December 6, 2010 (UTC)

What the two statements above amount to is this: While it is likely that the floating robot on the cover of the comic is ED-E, there is no way to prove it. Since the comic robot lacks ED-E's identifying marks, it's identity remains a mystery. '''Take it out of the Appearances section. Don't add a note about the unproven likelihood to any article page.''' And, both of you, please find a way to settle your differences amicably. Technically you both have been engaging in edit-warring and should by all rights be temporarily blocked. But you're both better editors than that. Next time you have a long drawn-out disagreement, keep it on your talk pages and refrain from back-and-forth edits on the article pages. Think of the end user, please.--Gothemasticator 05:40, December 10, 2010 (UTC)

Annabelle
Just for the record, the GECK now says that the MissileExplosion effect does 200 damage, in case you were wondering. :P Nitty Tok. 05:26, December 14, 2010 (UTC)

Alien Blaster
If you see something in the wrong place and you know what needs to be done to fix it, please just fix it. That way myself or another editor does not have to perform cleanup.--Kingclyde 05:19, December 20, 2010 (UTC)
 * So you mean to tell me that instead of hitting the revert button (which you do quite often), it is more of an inconvenience to you to click edit and do a quick copy and paste? Really? You have performed quite a few edits but I think you are missing the point. That anon user added what he/she thought was a bug. You 1.)noticed it was in the wrong place and 2.)chose to remove that persons contribution instead of placing it proper because you did not have the time. If that is your editing philosophy, please don't revert edits like that and let other editors fix it. Thanks.--Kingclyde 12:09, December 20, 2010 (UTC)
 * I'm trying to help you out. It appears that you don't want any help or recommendations. All I am asking is that you take some time when you do you edits. It is my job as an admin to help everyone make better edits. The integrity of The Vault's data is my priority. Thanks.--Kingclyde 20:01, December 20, 2010 (UTC)
 * Kingclyde is right about not removing valid info that is just in the wrong place. However, I'm more interested in good editors not squabbling with each other. Please strive to remain civil and take what is said in the best light possible.--Gothemasticator 02:02, December 21, 2010 (UTC)

Love and hate
Kingclyde got to the guy before I did, but thanks for the heads up.--Gothemasticator 13:16, December 23, 2010 (UTC)

Rad Absorption
I'll look into it, I have both games' GECK editors. -- 22:58, July 4, 2011 (UTC)
 * In case you haven't seen the discussion on the article's talk page yet, I got it figured out. There's no change between FO3BS and FNV. -- 23:32, July 4, 2011 (UTC)

Street sweepers discussion
I only very vaguely remember that discussion. Is it still online somewhere that I can refresh my memory? -- 00:26, July 18, 2011 (UTC)
 * K I found the info. There's 14 total, one of which is in a test cell. I've updated the page with a vague indication where 12 of those 13 are (I left out any mention of the one in the test cell); the other one I was specific about, it's in the Nuka-Cola plant. -- 01:10, July 22, 2011 (UTC)

A picture tells all I need to know


e = mc2 x Fallout = U1 Broken Monkey


 * Have fun with that M8 ! Cup.jpgPain → That was broke a'fore I got here! 04:54, July 18, 2011 (UTC)

Caesar

 * Caesar does not approve. He is displeased that silus was alone captured alive. And prefers that he is put to death, for disobeying him.
 * Xa3  talk  Contributions  MysteriousStranger.png:36, July 22, 2011 (UTC)

Gears
Yeah it's possible to check what they are. Might take some time, and I might not be able to do it right away. -- 17:57, July 25, 2011 (UTC)

Deletion tag
Just to let you know, you should not remove the deletion tag for a page being the page creator. I know that in most cases a deletion tag means the page get removed pretty quickly, but those are pretty clear cut cases. In situations like this it should be left so others are aware and give there input also, similar to what is happening to the Lover's mark stashes that has been tagged for about 4 days now and is still being discussed. User Avatar talk.png 11:07, July 28, 2011 (UTC)

Ants
It really makes no difference to me; people will likely search for ant queen rather than "Marigold station ant queen" anyway. --Kastera (talk) 03:17, August 2, 2011 (UTC)

Tribal Wisdom Wonderings
Hi, I saw your note on the Tribal Wisdom page about reduced effectiveness of the perk with Animal Friend. What is the relationship between the two? I never take Animal Friend, and I'd be interested in your findings. All the best, --FourWayDiablo 12:57, August 2, 2011 (UTC)
 * A (slightly lazy) copypaste of my response to Kastera. I need to conserve my typing strength in case you double-team me again ^_^ :
 * "Ah, I see where you're coming from. But the effectiveness of the actual TW perk is not reduced, just the likelihood of needing it; an animal will retaliate if you attack it, AF perk or not, and you'd then gain the damage reduction benefits". So I see what you mean, but I'm not sure if the two perks interact in the way you worded it on the page. --FourWayDiablo 16:12, August 3, 2011 (UTC)


 * Reworded the entry. Didn't want to tread on your edit, but I think this sums it up more concisely. All the best, --FourWayDiablo 16:50, August 3, 2011 (UTC)


 * I see you've added the word "effectiveness" again. :-) I feel this is confusing to the reader because, as I mentioned above, the effect of the perk is unchanged. The player is less likely to be attacked, but this is not the same thing. I'm going to revert your edit (not because I think you're "wrong", just that your version is not clear) and ask Kastera's opinion. Can always switch it back later. --FourWayDiablo 17:30, August 3, 2011 (UTC)


 * Yay, everyone is happy again! ^_^ Just for the sake of conversation, "less likely" and "less effective" really don't mean the same thing. All the best, --FourWayDiablo 18:35, August 3, 2011 (UTC)

Logan's Loophole
Looks OK to me. --Kastera (talk) 19:58, August 3, 2011 (UTC)

Bushes
Your claim that bushes do not block line of sight is absolutely wrong. Bushes DO block line of sight: in a situation when there is a bush on the line of sight between PC and a target, V.A.T.S. chance to land an aimed shot would read 0%. Slider2k 16:41, August 11, 2011 (UTC)

Randall Clark - Vault 22
I am kinda confuses at your message, I don't think I have ever edited either page on that subject matter or discussed it with anyone either. So I am unsure as to why you left me a message on the subject. User Avatar talk.png 16:11, August 14, 2011 (UTC)