Forum:Do you like or disgust the Karma system?

I disgust. Heavy! It's a joke, it treats me like a child, it don't count the situation, and most of the time it don't allow you free-will (contrary of what Bethesda loves to say).

This real game situation perfectly exemplify this: I was heading to Red Racer Factory and see a dead truck on a road, so I head it to him for searching. I was alone without anyone around me and I see some boxes inside. So I look the contents on them (they are marked "green") and grabbed what I want. Guess what? When I'm leaving a scavenger came out of nowhere, screamming "this tech is mine", with a fucking Yao-Guai for companion and start to shoot me! And I was in level 8, not exactly in my shine combat experience.

After a hard battle and my stimpaks reduced from 19 to 2, I kill him and the Guai. Well, in the eyes of Bethesda I'm the devil on Earth, because I lost karma. So that's it? You cannot kill a person even if he or she open fire in you?


 * Ok, I've gotten that encounter too. That random encounter was meant to be that the scavenger killed and claimed w/e dead robot is there. Techincally, he was supposed to tell you not to get near it becuz he found it first, but both you and me walked too close w/o hearing him, so he just opened fire. Bestheda did not program this to piss you off; the scavenger was supposed to give you a warning first, but you simply jumped the gun and got too close anyway. And sure, you killed some scavenger and you lost karma for it, but think about it, all scavengers have a load of stuff on them becuz they're supposed to be random vendors out in the wasteland! Besides, if you're really bugged by the karma loss, donating 2 bottles of Purified Water to a water beggar will get all the karma back, maybe throw in another bottle for the Guai. There, atonement complete. No worries. JCnightstrike7 05:24, 18 August 2009 (UTC)

The Pitt really summoryzes this: it's a no win situation. If you help Werner, you stole a child from his parents, kill the father, kill the mother, have to listen him bragging all round how good he is, how the situation (the slaves) will continue until he was able to distribute the cure. And have a nice fucking day to you.

Oh yes, in this case you gain "good" karma, but if you help Ashur, who will do exactly the same thing, but was not proud of it (contrary to Werner) you receive "bad" karma. And helping Werner means that you need to wippe out an entirely city!

Yes, life is black and white, right? Brfritos 04:59, 18 August 2009 (UTC)

If you disgust the karma system, that means the karma system finds you disgusting. Just a little FYI for our friends that don't speak English as a primary language. LVTDUDE 05:06, 18 August 2009 (UTC)

Y'know, there are these sweeto-neato games like Fallout 3, called Fallout and Fallout 2. Maybe you should give them a spin. Childkiller is a great thing to behold. Nitty 05:10, 18 August 2009 (UTC)

Nitty you got the game??? Anyways karma system fails in failout 3. Fallout and Fallout 2 were the original ones, and bethesda didn't want to copy it, so they just made it crappier. Onipix 00:14, 19 August 2009 (UTC)

I hate that Fallout 3 and every other RPG can't let you being an evil dude without being a total dick. The Pitt at the end managed it a little better but still leaves something to be wanted.Doctalen 05:12, 19 August 2009 (UTC)
 * Fallout 2 lets you be a Slaver. Not the "go shoot this ray gun at half a dozen people, see what happens", a real cutthroat Slaver. Nitty 05:20, 19 August 2009 (UTC)

Well, it's far better than the one in Oblivion, we can all agree.--71.182.165.7 23:13, 21 August 2009 (UTC)

"I disgust the karma system" means that the karma system thinks you're disgusting. Just thought I'd point that out.--98.215.95.36 04:43, 22 August 2009 (UTC)

I find it affects more or less nothing since Charon & Dogmeat are the only companions you'll ever need. Pararaptor 09:57, 28 August 2009 (UTC)