Talk:Broken Steel/Archive 2

Broken Steel means?
What does the name"Broken Steel" stand for?

1. Sign your posts, please.

2. Likely because you can end the Brtherhood's occupation in Capital Wasteland, effectively "breaking the steel." 4sostrander 23:33, April 20, 2010 (UTC)

FEV
Sorry I was the guy who asked about the connection. Why do you have to pay for supplies and repairs after you buy broken steel? I just bought it and lyons makes you a knight and durga keeps making me pay for supplies- bearfeymous

Has anyone spiked the water yet?

See Aqua Pura. Apparently one of the consequences is near-lethal water. -- Commdor /{Talk} 00:18, 6 May 2009 (UTC)

Kind of a random question but do you need a internet connection to play broken steel after you buy it on xbox live?
 * No siree. Fat Man Spoon 19:48, 5 June 2009 (UTC)
 * but you do for Operation Anchorage.

For Fat Man Spoon, You dont need internet for Operation Anchorage..... For the 360, you just need to register it to your console by going to the xbox website...
 * I never said you did... that was someone else. Fat Man Spoon 23:03, 28 June 2009 (UTC)

Myself and at least one other player have experienced a glitch with the FEV. At random intervals the game tallies a drink of modified FEV water against the player, despite the fact none was consumed. Eventually, the player will just start dropping dead (because the limit has been reached) for no reason. This is a real glitch, it was not "accidentally" consuming FEV spiked water (drinking Holy Water, etc), the message ("Continued consumption of etc etc") comes up out of nowhere for seemingly no reason. Initial testing seems to indicate that completing / starting the quest Holy Water is the culprit, but I plan on play testing it much more extensively to be sure. As this is a save file breaking glitch, precautions should be taken. Esker 16:59, 11 June 2009 (UTC)

Reflect Current GFWL Unavailability
I'd like to add a notice to the Broken Steel page that it is currently unavailable for download on GFWL for PC users, and to see the Bugs section. It's sort of like smoking a cigarette to make public transportation appear. As soon as I post this, BS will become available.--Brian ranzoni 00:33, 6 May 2009 (UTC)


 * P.S. I am aware that it was initially available for PC users as well as Xbox 360. But the PC version has since been removed from Microsoft's marketplace. So saying that it was released for GFWL could be confusing for people coming to this page (it was for me; I had to go to the seperate bug page just to find out that the download is borked). Once Broken Steel goes live again, the page can always be updated or reverted.--Brian ranzoni 00:39, 6 May 2009 (UTC)

Achievements
The achievements have finally been added to the Fallout 3 list of Achievements on the 360, but anyone who got the achievements before they fixed the list is pretty much f'd because mine still says 58/64 and 1200 out of 1350 even though I did the three Quest achievements. Why can't Bethesda release anything that isn't bugged to hell? Is that going to be their staple from now on? So has anyone heard of what they plan on doing about people who already had the achievements?

I'm sure it'll be fixed in time. My achievments were messed up too...

Same here, do you think if they fix them that we'll have to re-do them?

Im still in the Pitt so i forgot everything i did in the capital wasteland

WHAT IS THIS PURE WATER YOU SPEAK OF????? --Kirby888 03:37, 30 May 2009 (UTC)

The Enclave Mini-comp
When I was heading towards the Enclave camp to test my deathclaw mind control scrambler, I saw a mini-computer sitting on a desk, it was 3 times smaller than a normal comp. LOL
 * I've seen some cool miniatures aswell, one of those big boats shrunk down to the size of a teddybear lying in the bath-tub where you find Wint in Olney, and two of those UFO-jungle-gyms next to the stationary MARK turrets near the Tesla Coil. Gabriel77cortez 15:54, 6 May 2009 (UTC)

I dont remember the ufo thingies! That might explain the alien power cells llaying there.

I laughed at the UFo minitures. Alien power cells... remote control alien ships! Only $19.99!

CW Map
Can somebody add maps of AAFB and update the CW Map? //--TehK 21:26, 6 May 2009 (UTC)

New note
When I was exploring, I came across a new holodisk, it is located somewhere infront of the east entrance to the capitol building. Im sure there are other new ones as well. 74.170.163.209 21:29, 6 May 2009 (UTC)

What's it called? Fat Man Spoon 21:30, 6 May 2009 (UTC)

Talon Company Mercs log #1

I haven't found that one. I think you're right. Fat Man Spoon 21:46, 6 May 2009 (UTC)

And I know it is new because they said something about the purifier being turned on. 74.170.163.209 21:55, 6 May 2009 (UTC)

Think you could turn on your subtitles and copy down its transcript?TunnelSnake 21:57, 6 May 2009 (UTC)

Lol, ok

Actually, my memory isnt good enough to do so.

- I've seen it, it's on the Seward Sq. Northeast. It's in the fortified Talon company area, on a desk. There's about two mercs there. The note says:

"It's been confirmed. The purifier has been activated. We've been ordered to fortify our current position and wait for orders. With a lull in the fighting, we set up our fortified position outside the Capitol Building, near Seward square. Things have been relatively quiet around here lately. That'll all change when word spreads of the purifier. Anyone and everyone will do whatever they can to get their hands on some of that water. For life or profit, it makes no difference. Same old killing, just a different ingredient.  Katface


 * I've found that too. The fact that it's numbered suggests there's more.  Should this be mentioned somewhere yet? --75.181.157.99 01:12, 8 May 2009 (UTC)

Random Encounters and Such
I know it's still kinda early, but any info on the new random encounters added with BS? I heard something about a Talon Co. datalog, and that's about it.

On an unrelated note, I just beat BS yesterday, after taking the good karmic path and blowing up Raven Rock, self-destructing Eden, and allowing Autumn to leave peacefully, I gotta ask: Who the HELL was leading the Enclave during the events of Broken Steel? I half-expected at least a boss character, but all I ran into was those Sigma Squad fools. Cannon fodder for me, anyway.TunnelSnake 21:57, 6 May 2009 (UTC)

What the hell happens to autumn if you let him go? I don't want to miss his outfit. Fat Man Spoon 22:00, 6 May 2009 (UTC)

Nothing happens. You never see him again.

Oh, and I found this little tidbit on the forums, discussing new encounters. http://www.bethsoft.com/bgsforums/index.php?s=&showtopic=987228&view=findpost&p=14276659 The BoS take over Fort Bannister? Sweeeeet. TunnelSnake 22:11, 6 May 2009 (UTC)

I've also heard about a raider group ambushing a water caravan near Tenpenny Tower. I'm away from my Xbox. Somebody want to confirm this? TunnelSnake 22:45, 6 May 2009 (UTC)

LOL THEY did! And they got pwnt.

There is another encounter west of Kaelyns Bed and Breakfast that involves a group of non-hostile female wasters either "using their looks" or ambushing a water caravan. I waited around but one never showed up though. --- Fireman0504

In the encounter west of Kaelyn's B&B, if you didn't escort the kid from little lamplight, his party hat will appear on the table. Given the position of the encounter is directly between Little Lamplight and Big Town, it is obvious the women stole it from the kid.
 * Maybe not, cause i escorted him (chatty little bastard) and hat was still there.

The loser leading the enclave was none other than the leader of the cobra in GI JOE!!!!!!!!

YOU HAVE TO STRIKE BACK BECAUSE THE NEW BROKEN STEEL DLC IS COMING OUT IN MAY AND IF YOU DONT STRIKE BACK WHAT WILL BROKEN STEEL BE FOR YOU FOOLS?!?!??! THATS WHY I WAS CHOSEN AS LEADER FOOLISH LEADER DANG YOU GI JOE!!!!

(blast from his main HQ in his escape pod chair that comes with free beverges and popcorn)

--Kirby888 03:43, 30 May 2009 (UTC)

I think there is a random encouter from letting Autumn go, at rock breakers last gas I met a squad of tesla armoured enclave soilders but one of them was marked as an ally and allowed a conversation to start with no dialouge options except "I have to go now"

What happened to the Violator?
Wasn't there more content on the Violator article? The history says it was made today, but I thought that it had existed before and had more info about the weapon; at least before it wasn't a stub. 74.215.114.200 00:37, 7 May 2009 (UTC)

Okay, so I'm not insane, I noticed that too. Anyone know what happened to the original article? --Captain192 00:41, 7 May 2009 (UTC)


 * It's cause the gun was fake. It was a sex joke. //--TehK 00:48, 7 May 2009 (UTC)


 * Oh, that's evil...but funny. Shame, there were hilarious possibilites to be had. --Captain192 00:53, 7 May 2009 (UTC)

The Water Caravans
Has anyone guarded the water caravan that leaves from Jefferson Memorial, i tried for like a two hours we just traveled through the wasteland getting shot at though.

216.188.224.251 06:23, 7 May 2009 (UTC)

I have not followed them around to much but I have noticed they show up places pretty randomly. Needs to be confirmed, but for 360 I killed all the guards, brahmin, and scavengers in front of the brotherhood and no one attacked me. Maybe because of a faction type thing now that the dweller is in BoS? - Bot

I followed them all the way. It took me almost a day (real time). I equipped them at Jeffersons and was clearing a way in front of them with my team (Dogmeat, Fawkes, Cross, Charon), but guards still managed to get killed like 2 times each (resurrected, reequipped). Scavenger never died, Brahmin once. This is their path :

Jefferson Memorial - Irradiated Metro - Citadel - Arlington Library - Flooded Metro - Nuka-Cola Plant - Andale - Overlook Drive-In - Tenpenny Tower - Robco facility - Jocko's Pop & Gas Stop - Smith Casey's Garage - they stay on the road between Little Lamplight and Charnel House until Five Axles Rest Stop - MDPL Mass Relay Station - A Wanderer Camp - Paradise Falls - Reclining Groves Resort Homes - MDPL-13 Power Station - road between Greener Pastures Disposal Site and Alien Crash Site - Old Olney - Republic of Dave, where they turn and go back the same way they came.

This doesn't look very random to me, please verify. Same team (id-s, equipped gear) is now almost always (once i saw some other team) leaving Jefferson Memorial when i walk in from Citadel


 * Here are theirs form ID-s :
 * Scavenger xx00372C
 * Brahmin xx00372B
 * Guard 1 xx003731
 * Guard 2 xx003732

--ThorX 19:11, 18 May 2009 (UTC)

I followed the caravan all the way. It followed this route: Jefferson Memorial, Irradiated Metro, Citadel, Arlington Library, Citadel, Irradiated Metro, Jefferson Memorial. Along the way I was attacked by enclave troops, two super mutant overlords (on two separate occasions), raiders, and talon company thugs. The scavenger died by charging head first into a crowd of talon company mercs... but the caravan kept going without him. All in all, it must have taken around 2hrs real time to complete the entire journey. If you're going to follow these guys, I suggest you bring anything you need for repairs because the journey can be very extensive and the scavenger's repair skill is terrible. Also, make sure your pack mule... er companion is ready to carry lots of crap because it's likely you'll accumulate more than you can carry of stuff to sell. EDIT: After a few days in game, I went back to the Jefferson Memorial and the scavenger was still dead. This means the caravans likely don't reset until everyone gets killed. Also, the guards and brahman had the same health, so keep that in mind if you intend to follow the caravan for more than one trip... it'll become increasingly more difficult to keep them alive for each trip. 72.235.91.236 10:12, 17 May 2009 (UTC)
 * I got close to 40 fingers on the route to Old Olney and humans were not that common. Worst are Albino Radscorpions which get very abundant at lvl 25. Oh, yea, and got from fresh lvl 25 to 26 before i came back. I was taking only non-weight stuff on the way back, we were all rather full even though i kept repairing stuff to stack it and repairing my own gear. Should ve taken a couple of snipers with me for parts, though.--ThorX 14:42, 18 May 2009 (UTC)
 * Giving (pickpocketing or ) guards and driver stimpaks will keep them a bit healthier. I also gave guards Chinese Assault Rifles, Railway Rifle to driver and Enclave Power Armor to all. Railway Rifle proved very effective in drivers hands, but guards are not really tough, more fast (to duck and cover, ehm, run like a wind ).--ThorX 18:30, 18 May 2009 (UTC)

I still don t know who is delivering water to Megaton. There were BoS guards with driver and brahmin once, very trigger happy, thank you auto save, but apart from that, no one i know of. Those BoS-es clashed with a 2-men + sentry bot Outcast patrol near Vault 101, made some mince meat without a sweat. 'Teach you to mess with me' after a couple seconds of heavy weapons music. Scary --ThorX 19:11, 18 May 2009 (UTC)
 * Some caravan screenshots. I gave them gear, so they are not vanilla. --ThorX 08:38, 2 June 2009 (UTC)


 * It turns out they don't follow the same route in reverse when they leave the Republic of Dave. I escorted them there and back (yes, I was bored) and they took a different route after passing the alien crash site. They went East of Paradise Falls into Germantown and followed the old highway into Big Town, where I met another caravan going the other way (see below). They went toward Jury St and turned East at the Enclave camp near Dot's Diner. From there they went into Fairfax, down the old freeway a bit and cut toward Andale past the concrete treehouse. They got back on the road that leads North out of Andale and it was a reverse of the trip from there to the Jefferson Memorial. At the end of the bridge to the memorial, they promptly turned around and started walking back across it.


 * The caravan coming the other way through Big Town might have been a random encounter or something. I heard a battle on the way into town but didn't see anything. Both the guards were dead and the bodies of 4 slavers were nearby. The refids of all of them were very similar.


 * Scavenger - xx003420


 * Brahmin - xx003423


 * Guard 1 - xx003421


 * Guard 2 - xx003422


 * Slavers - xx003424/25/26/27


 * - 97.73.64.154 17:12, April 19, 2010 (UTC)

DLC has encountered difficulties

 * NOTE- The initial PC download of this DLC has encountered difficulties. The DLC pack was offered for sale on May 5th, but was quickly withdrawn after reports of the Pack refusing to install. The problem seems to be a Windows Live miscalculation of the game volume. (I speak under correction here). The Game Pack is back up on Window's Live Marketplace today, May 7, so the problem may have been remedied. (The game downloaded for me but did not install. I am attempting a new install as I write. I may need to delete my download and try afresh) The game is sold without warranty. —Preceding . Please sign your posts with ~ !

Still potentially broken on pc
enen though the download is out, don't forget that this needs 1.5 to run, and 1.5 can crash when you try to save with a mod that adds new content. This adds new content. -DragonJTSLeave me a message 22:45, 7 May 2009 (UTC)

PC release date changes
As it keeps getting changed in the article: The DLC was released on May 5th for PC and for some localized versions (like mine) there were never any difficulties. So please stop changing the PC release date just because the English version was apparently broken, thanks. -- Porter21 (talk) 22:49, 7 May 2009 (UTC)

Level 30 XP
I have tested with Broken Steel, and you need 66,700 xp total to get to level 30. The progression has not changed between levels 1-20 and 21-30.
 * Yeah, I was worried it would take insane amounts of xp to get that high so I made a character with all three levels of swift learner and I played through on Very Hard. I ranked up to thirty in as many hours of gameplay.

Encounters
Whoever said so, don't worry about the poor editing, there's plenty of people who'll gradually fix it. --Captain192 16:44, 8 May 2009 (UTC)

West of Arlington Library, there is a new building in front of the Talon Company outpost.
Is this a new house which you can enter like "Hank's Electronic Supply" next to Jury Street Metro Station? If so, where is it? Cuz I can't find it, need a more detailed description, cuz, that Talon Company Outpost is directly to the south of Arlington Library, and first it says to the west of Arlington, then in front of Talon's Camp, which is north. So which is it? Southwest? And no I found the water barrel, I'm interested in this "new house". 81.234.140.17 23:18, 8 May 2009 (UTC)

It's just a new building, no way to enter it. 173.76.39.31

Perhaps a setup into the new expansion or perhaps something that was supposed to go into Broken Steel before it was forced out the door at Bethesda. fubarmonkey 16:48, 9 May 2009 (UTC)

New monsters - totally overpowered
Including the new monsters in the main storyline quests is a bad move. During the assault of the GNR Building, Broken Steel replaces few Super Mutant Masters with the new breed of Overlords. Actually the total number is 4 or 5 Super Mutant Overlords in one place. You cant expect a newbie character to overcome those monstrosities. Overlord's HP is much greater even than the Behemoth's, not to mention that the Tri-Beam Laser Rifles that just tear you apart. Thank god Lyon's squad members can't be killed (they just go unconscious). To pass those Overlords your char has to be really well equipped or leveled, or edited. I tried it with a 40th lvl shooter character with SPECIAL stats all to 10 and I had to hide most of the time and wait for the BOS soldiers to kill the Overlords, becoming unconscious ever 5 seconds. The ordinary Super Mutant becomes a joke.

Of course you can't expect a lower level to fight them, THEY ARE LEVELED! They will only show up abundantly after level twenty, you idiot. They will show up RARELY at level 15. And you can't get to level 40. The cap is 30. Learn to play. And you can't have all your SPECIAL be ten. For this to happen, you would need 70 SPECIAL points. It's only possible to get 53. Again, learn to play and stop lying. and overlords aren't very hard. Use a damned Metal Blaster or the Fat Man if you are really afraid of dying. 4sostrander 23:58, April 20, 2010 (UTC)

Feral Ghoul Reavers are also totally overpowered. Their HP is also just too much. Powerful attack that kills you in 2-3 hits ... I tried blowing up one of those with 3 plasma mines and the result was ~ -20% HP

Giant Albino Radscorpion - also totally messed but compared to the other new monsters he is the weakest, mainly because he is slow and has no ranged attack.

The only thing I accept are the tough Enclave Hell-something Soldiers. Ive read that during the great war, power armor is created to replace the tanks and other armored vehicles, because of the lack of fuel. So it fair enough for the power armor to be really something when it comes to resisting damage.

I also read someone saying that the Tesla Cannon is overpowered ... well .. its not! True - it causes a lot of damage and it is very ammo friendly since it requires just one EC to fire, but it has to reload after each shot, you cant use it in short range, and half of the time the beam just passes through the enemy (its kinda bugged in my opinion). So - no, its not overpowered.

Bottom line - new monsters are totally overpowered, they totally ruin the game, making non-top weapons 100% useless Deathclaws are supposed to be the toughest creatures in the wasteland, not some rotting corpse-reaver or some albino punks

91.134.34.26 19:06, 9 May 2009 (UTC)

I totally agree with the Reaver being overpowered,They killed me twice in the presidential metro, It was the only time I had ever been killed apart from falling. The Terrible Shotgun hardly dented its health. Thank God for the Sentry Bots. Fat Man Spoon 19:13, 9 May 2009 (UTC)


 * From what I understand, the Overlords don't show up until the player reaches level 15 and up. So if you're seeing Overlords at GNR, you're hardly a newbie by that point. By level 10, you should already have a good strategy for taking out tough enemies. I will agree that the reavers seem overpowered, but this may have more to do with the "spazing" bug than their actual health, as most bullets seem to go right through them. The Albino Radscorpions are also a bit tough. They're like slighty weaker versions of Behemoths, but unlike the Giant Radscorpions, they are usually loners and easier to manage given the open space they usually appear in. So yes, the new enemies are tough, but it's a given that with the new level cap, they would be. fubarmonkey 19:27, 9 May 2009 (UTC)

The main problem remains the fact that non-top weapons are useless against the new monsters, no matter what tactic one uses. (I don't consider a weapon useful if you waste 30 stimpacks and 10 cartridges to survive against an opponent) 91.134.34.26 19:48, 9 May 2009 (UTC)
 * I still think its not balanced at all. You new level cap gives you some advantage yes, but the new monsters are way way too tough. And as far as the Sentry Bots in the presidential tunnel - they hardly save the battle, the key point is the new Mark VII Turret that seems to be immune to the Reaver's ranged attack. And I cant imagine a lvl 15 char killing 5 Overlords.
 * Overlords aren't tough. They are weaker than the behemoth that you find there. And a level fifteen character CAN kill them with the right strategy or use of vats. Ya mind signing you posts? 4sostrander 23:58, April 20, 2010 (UTC)


 * I can't honestly say I've had particular problems. My character is mostly stealth which has helped considerable with most encounters. Maybe when I go through with my heavy weapon guy, the problems will be more noticeable. fubarmonkey 21:16, 9 May 2009 (UTC)


 * I was stealthing through with 100 sneak, and the chinese stealth armour, and everytime I fired a shot(even from the dart gun} I was detected instantly and got swamped. Fat Man Spoon 20:11, 9 May 2009 (UTC)
 * Same here and yet no problem.

i would say they are overpowerd but once you hit 20+, the enemies arent that hard. you just need to make a new stargey other than stand and shoot.it also depends on what diffculity ur playing it on and im playing at hard, so you shouldnt have a hard time if u play on easy or very easy--That70sdude 21:10, 9 May 2009 (UTC)
 * I've been playing on medium with little difficulty. My followers do seem to have a hard time with some of the newer enemies, but this was a problem even before the DLC with anything bigger than a breadbox. fubarmonkey 21:16, 9 May 2009 (UTC)

I agree totally with this assessment. I think that the Overlords should be somewhere between the Behemoth and Master. Not above them both. And the Feral Ghoul Reavers are the worst, though. The Terrible shotgun does barely anything against them, even against a head shot. As far as I can tell they're just ghouls in the remnants of metal armor. The Albino Radscorpions seem to be just like the Giant Radscorpions, so that's not bad, but they really did overdo it with the Overlords and Reavers. As was noted above, the Hellfire Troopers are just fine as is too. --- Fireman0504

They are between a behemoth and a master. 4sostrander 23:58, April 20, 2010 (UTC)

For a stealthy small guns character on very hard those reavers make presidential metro absolute hell. There is just no way you can destroy so many reavers you just have to sneak through so that means no companions for next stage. The only effective way to get rid of Overlords is Shady Sands Shuffle which isnt always possible. Total BS that even with all those perks like ninja, better criticals, bloody mess you cant sneak attack headshot an overlord and kill it not even with Terrible shotgun. And one more thing... 75 XP for such a fight.. COME ON i take down Master for such XP in two shots, Overlords just eat half of my ammo.

I don't think they are over powered (even though fawkes saved my a-s-s several times reavers are a pain and overlords are just.... well meh overlords are kinda easy (well maybe cause im kinda a major fallout nerd and i have all the unique weps) the most effective wep is the tri-beam laser rifle. AND they all drop pretty amazing things (cept the scorpians) overall i think its fair....noobs

Of cousre they die faster on easy. And don't call people noobs if you don't sign your damned posts. 4sostrander 23:58, April 20, 2010 (UTC)

I said small guns so Tri beam laser isnt really an option is it? But of course they drop quickly on easy difficulty, try playing on very hard. Please explain what unique weapons you have in mind cause i tried Lincolns Repeater, Blackhawk, Xualong Assault, Terrible Shotgun and i always ended up wasting tons of ammo. And stop calling other people noobs when you obviously arent that good, wish there was multiplayer but oh well...

Xuanlong can do over 120 damage per shot with right perks, and if overlords have even one thousand health, it only takes 9 shots :P 4sostrander 23:58, April 20, 2010 (UTC)

I'm at level 23 and I don't find them that deadly. Reavers have only been a problem because they spax. A few shots from a .44 down overlrods with ease, and even albinos are easy to take out if you just backpedal. -DragonJTSLeave me a message 04:14, 12 May 2009 (UTC)

On very hard its definetly not few shots my Lincoln Repeater goes down like 40% and majority of shots are headshots, first being sneak attack critical. My level doesnt really matter cause my SPECIAL and stats i need are maxed since like lvl 15. IN presidential metro there are how many... 9 reavers on VH and few sentry bots that go down real fast hardly killing one reaver or glowing one. I'm actually ok with strong foes but at least XP reward could be higher a LOT.

if you have unique weapons, good charatcer and your good player, u shouldnt have trouble. for albiono scropions and reavers, hit em with dart gun or cripple thier legs and they shouldnt be any proplem(i hope, i know it works for the scrpions but nor sure about the reavers). for overlords, i like using sneak attacks but if u cant then get the weapon out of thier hands(with vats)take it and then just shoot with the most poweful gun you have .that should work.

Easiest way to deal with the new critters is to use paralyzing palms and/or reverse pickpocket a grenade on enclaves. Also sticking your followers on them helps a great deal, its a bug i think that can make your followers near invincible, giving them far more hp than that of a mutant overlord. I had this happen with dogmeat and fawkes, later on I killed fawkes and it took about 10 minutes on very easy, using about 300 shotgun shells and 30-40 nuclear anomoly blasts.

I'd agree that the new enemies are very difficult, but honestly I think it's somewhat welcomed because before the game was just too easy, even on very hard. The Reavers imo are the worst because of how many you can run into at once. That presidential metro must've had around 6 in there and let me tell you, it was no picnic. Yet, with a dart gun and a good NPC companion tank, you shouldn't have too much trouble. Just make sure you bring lots of ammo and or a fatman :) 72.235.91.236 10:20, 17 May 2009 (UTC)

The tougher monsters are a result of people (including me) complaing about how easiy the pitt and operation anchorage were. If you really have that much of a problem with them just change the difficulty. Falloutmasta 04:05, December 31, 2009 (UTC)

I find that stealth is the best way to take on the new monsters. If you have 100% stealth and you're using Chinese Stealth Armor, not many opponents will notice you. When I went into Vault 87 for Finding the Garden of Eden, there were five Overlords in the living quarters. I found that opening up into any of them with the Perforator (Infiltrator) did not reveal my location. It took time, but they didn't get a single shot off (I took out a Broken Steel enemy with a Pitt weapon thanks to Operation Anchorage armor). Also, if you need to take out an enemy one on one or a group spots you, the Gauss Rifle can really bail you out. The Tesla Cannon also seems to stun what you hit, so if you use it to Sneak Attack Critical say an Albino Radscorpion, your sneak only goes to Caution and it doesn't figure out where you are. It is also convenient if you wait for any opponent to give up so you go back to Hidden.


 * The new monsters are challenging but the game needed them as it was way too easy before. If you feel that they are 'totally overpowered' then perhaps you need to drop down a difficulty level because for some of us these new monsters even on very hard are still too easy. You have save/load and you are still complaining about the enemies being overpowered? I just think that is a bit silly.


 * Wow THIS IS WHY YOU GET THE GHOUL MASK. dam I'm glad I got it. Why does it seem like no one has it? I mean come on, nothing bad happens if you let roy phillips in. you don't need the humans there anyway. why does no one have the ghoul mask dammit?!?!? 98.169.35.229 19:18, 6 June 2009 (UTC)
 * Probably because the ghoul mask only helps against ghouls whereas Ledoux's Hockey Mask helps against everything. Besides it is more fun to kill the ghouls than to avoid them.

Im looking forward to the new enemies in broken steel, I havent got any DLC yet but I have surplus supplies and an exellent character build with all skills 100, about 5000 rounds in most ammo types. So I would cherish harder enemies because I pretty much laugh at deathclaws.Brandon.367 09:12, 11 June 2009 (UTC)Brandon.367

Okay most of you are saying the new monsters are overpowered, but you must cters have consider that the monsters have disa vantiges. The Overlords most often have tri-beam rifles or gatling lasers, both are inaccurate especially the tri-beam even with 100 energy weapons on full condition. the gatling has a long reload time so just take cover then they will have to reload which makes them defenceless for a time. And they give a good payoff with their weapon and they most often have a mini-nuke on them. Now onto the Reavers. You can shoot their ranged weapon and hurt them i dont know by how much since i kill them too fast by using the lincon repeater and Fawkes is also with me useing his gatling laser. simce they do have a ranged attack its better for you let them notice you at a distice and they will most often use their dodge-able attack. Plus if your having so much troble just put on the Ghoul mask and if you dont have it then too bad you shouldnt of sided with mr. tenpenny. Oh and i play on hard and am lvl 30 witch i was before i even did anything in the new DLC by exploiting a glitch(Xbox360) i had never had more than 3 overlords and 2 reavers at the same time. If you dont like it if you have the 360 then delete it and if you want it back there is a "Download Again" option witch does not require you to buy it again. (If you want to contact me about this my gamertag(360) is leap1964Italic text)

I have to agree, although the only mob that seems to cause me serious problems is that Ghoul Reaver. I came up with a tactic at the end which was to blow their legs off but... I was useing rockets at them!. For a mob that is supposed to randomly fall apart and is held apart by mutatuions cause by radiation. They seem to be able to take an aweful lot of flak. No Mob should survive a rocket to the head. No mob. (xplosives and big gus are at 100 btw) On medium. Oh and the enclave are easy with that new flamethrower although I did find my self running the last leg to the mobile base rather then killing them one by one. To much fire comming down on me, although in the base, they got merked^^. Mc Scarlett 27 July

The new enemies are harder then all hell even on normal i can usually 1 shot a master with my Lincoln's Repeater but hell the overlords are just impossible to kill! My 1st encounter with one was when i just left the tepid sewers to get to Georgetown i was in my stealth armor and was sneaking past talon company mercs and i was looking infront of me goin backwards to see if they were following me and i bumped into the overlord and that freaking tri beam lazer rifle freaking almost got me,and after that i was thinking the tesla cannon could probably one hit them with a sneak attack crit but hell no i was mistaken took another 5 shots from the repeater to kill it and the master that was next to it which,was no problem one headshot and the master was down Salty Demon 16:25, September 5, 2009 (UTC)

Because you suck. 4sostrander 23:58, April 20, 2010 (UTC)


 * With the right perks and tactics the new monsters can be defeated easily. Use the dart gun to cripple reavers' legs, use the paralyzing palm perk to completely disable the fast speed and strong attack of Albino scorpions, and be sure to dissarm the overlords of their devastating weaponry. A good unarmed character can make short work of all three with the DC gauntlet, Iron fist (x3) and paralyzing palm. Get high agility and VATS improving items/perks fore a good chance to activate the godly paralyzing palm. Oh and be sure to get some sneak attacks in.--Grandmaster Chen 17:23, September 5, 2009 (UTC)

The enimies being really tough is

no effect
this has been my faviorate dlc so far but i hate the fact that whatever your choices are in the end, it really dosnet have that much of an effect on the rest of world or DC itslef. other than a few caravans here and couple of BOS there, it really dosent seem to effect any1 or thing. you would think that the rest of the water would get clean but that dosent even happen. they said that ur choices would effect the world your in, but i just thought it would have more of an effect, a lot more. what do u think?
 * I don't like the fact that it seems to punish the evil choices, such as choosing to blow up the Citadel. As soon as you do that, it's all over. There are no more little side quests and it just throws you out like so much garbage. Would have been nice to be given the choice to join the Enclave or at least work in tandem with them and equally collect stuff for them. The good choices at least give you some reason to run through some dungeons and Metro to pick up junk. fubarmonkey 22:03, 9 May 2009 (UTC)

you make a good point. i dont see why the enclave shoud still be hoistale towards. you basiclly ended the brotherhood! dosent that count for something? at least some sidequest like fubarmonkey said. all you get is an awesome magnum.

Become a BoS knight
I think it should be noted that after Take it Back! you become a BoS Knight, and that you then be allowed to pick up any BoS items (i.e. the small bunker near Washington Monument and Hotel) - Tedjuh10

actually i tested this out today and had no problems taking what i pleased at the hotel. -mat mod

New Location?
Hazmat Desposal Site L5. It's a ghoul-infested tunnel that connects L'Enfant South to the Mall Southwest, just outside the Lincolm Memorial. It's full of dead raiders, those damn reavers, some loot, and gas traps. I didn't have a chance to fully explore. Since I couldn't find any other mention of it on the wiki, I assumed (correctly, I hope) that it was added with Broken Steel. Any thoughts? TunnelSnake 23:31, 10 May 2009 (UTC)

nope its always been there you just missed it til broken steel came out

completely off topic theres most likely going to be a new expansion, you know THE COMMONWEALTH!!11! they hint at it a couple of times. and that A guy (in teh game) said Madison Lee went to the commonwealth and that confirmed my beliefs.

Can someone PLEASE fix the grammar error in the main article! It's not the wastelanders' ROLL in ambushing caravans.. they don't have a piece of bread they ambush with. It's their ROLE. 74.94.241.42 20:34, 12 May 2009 (UTC)

yea i think im just gonna call this the misc forrum page so yeeahhh everyones off topic...soo KAY!

Oh shit!
Now i am reallt pissed of...why these DLC packs arent for ps3--SURVIOR OF HOLOCAUST 04:35, 13 May 2009 (UTC)

It's simple, Microsoft made a better bid to Bethesda to make them exclusive. The14th 07:22, 13 May 2009 (UTC)

No, Microsoft made the ONLY bid. Fat Man Spoon 15:03, 13 May 2009 (UTC)

Guess Sony decided gamers don't want DLC either. --DragonJTSLeave me a message 15:07, 13 May 2009 (UTC)

Sony also didn't bid for GTA IV DLC. Fat Man Spoon 15:10, 13 May 2009 (UTC)

I heard that FO3 for the PS3 is badly bugged. So if any DLCs were to release for this system then they would be really badly glitched compared to the releases for PC & XBOX360. Idunno thats what I think. Fallout-dude 206 22:26, 15 May 2009 (UTC)

also microsoft can make better better and bigger bids because they make alot more monmey from their consoles cos they charge for Live. its proably cause sony is making another game an excluisve. beliave it or not, for a decent game it takes lots of money. im thinking that Sony wants to use its money for what they think is a better choice. Sony had spent a lot of money for those upcoming exclusives. btw Microsoft is freakin loaded. They can buy their counatry or couantries if they wanted to and getting these DLC excluisve is kind of smart choice if your comparing online services.--That70sdude 22:39, 15 May 2009 (UTC)

also microsoft can make better better and bigger bids because they make alot more monmey from their consoles cos they charge for Live. Mr Burnside 08:57, 19 May 2009 (UTC) Mr Burnside

O.K thanks for teling this.--SURVIOR OF HOLOCAUST 17:34, 19 May 2009 (UTC)

An update, the dlc packs will now be coming to the PS3 soon. The14th 14:49, 20 May 2009 (UTC)

Well its because Xbox 360 is much better then PS3 and thats why WE have DLC and you dont

quit whining

hate you PS3 people who whine over DLC --Kirby888 03:49, 30 May 2009 (UTC)

Do we REALLY need to have CONSOLE WARZ here? It's not exactly the PS3 owners' fault that Sony treats its audience like shit and is degrading to the people it owes its existence to. Microsoft's not a gem of PR, either. Neither company deserves your militant support against the other, folks. The RPGenius 03:34, 19 June 2009 (UTC)

stupid bugs be fixed!
Anyone have any clue when these stupid bugs for Broken Steel will be fixed? I want to play it so bad! The only reason why I didnt download it on its release is because i feared of major bugs and now look at all of em! grr
 * You can avoid most of them, just save often.
 * The funny thing is that Fallout 3 itself had to be at least half as buggy as Broken Steel is unpatched, so you've probably dodged more bugs than you would know. Go ahead and download Broken Steel, I played through the whole thing and only had to deal with a buggy Gauss Rifle.. I mean Tesla Cannon. --96.243.180.70 15:21, 16 May 2009 (UTC)

New location
Judging by the GECK, there seems to be another new building in the vicinty of Montgomery County Reservoir, apparently a silo. Can anyone confirm this? -- Porter21 (talk) 12:55, 16 May 2009 (UTC)
 * It's true, Lot's of Aqua Pura barrels there aswell, Inside the silo is a bucket, an ashtray, a coffe mug, 12 5.56 ammo, a first aid box, an assault rifle, a carton of cigarettes and more AP barrels, Oh and from the top of the silo you can jump over to the barn's roof. 81.234.140.17 14:06, 16 May 2009 (UTC)

bug in hex code for almost perfect

 * i was wondering if some one can confirm the hex code for the almost perfect perk u can get at lvl 30. would love to try and enter it at lvl 1 then just play from scratch
 * code dont seem to work for me even with the right dlc package code 03 added pre the needed hex code

New Heavy Outcast patrols
They have BS id-s, heavier than anyone else and i walk around with them a lot.

New Unmarked Quest
Please Confirm Details.

Having completed the main story line and all the side quests, I just met a group of three BoS Paladins crouching behind a log just northeast of Fort Bannister. I entered dialogue with one and he said his team was preparing to attack and decimate Talon Company because they had been ambushing water caravans. A member of their team had scouted around the other side of the base. I told the Paladin I would try to find this team member.

After circling the fort to the southeast, I found nothing but a sentry bot. I then neutralized all Talon Company personnel on the surface on my way back to the team. When I entered dialogue with the paladin, he asked (not to me) what was taking his team member so long, indicating to me that they might be dead.

I suggested we attack immediately and we were off. One of the team members disappeared on the way to the base (50 yds). We met no resistance because I had all ready removed it, and the three of us entered to hatch in the tent. I stealthed and tried to help as a Mk VII turret quickly dispatched the first paladin, then a Talon Company Merc hit the other paladin with a rocket launcher.

The assault was over before it began and this had nothing to do with what I had been doing, so I left as the mercs had never seen me. I would qualify this as an unmarked quest, and I didn't get the full story. Someone please investigate.


 * Update: the scout is Paladin Jenson. I found him in a tent in the middle of Fort Bannister. Apparently he had been captured intentionally so he could gather intel. I also circled entirely around the fort and found a second team of three Bos Paladins near the rock ledge southwest of the fort. I think it was the same three and they had been "teleported" by faulty code. This time I helped Jenson escape, and without a weapon he was quickly killed by mercs and a sentry bot. Meanwhile the team launched their attack on their own without any influence from me, and again, one of them disappeared. This time I had not killed the mercs on the surface and they destroyed the two Paladins.

I think this is just a classic fubar mission. I'm going to try multiple permutations, including killing all mercs in the whole base and then telling them to attack.

It's an encounter and is listed here --ThorX 07:44, 4 June 2009 (UTC)

what if i delete broken steel?
im not sure what might happen if i do this, or where it will go back to, considering the levels higher, not just item removal, is it safe to?
 * It will proberly screw up your game. Fat Man Spoon 21:51, 5 June 2009 (UTC)
 * who knows you might go into no mans land like what happened in oblivion when you deleted the wizards tower havoc131
 * Oblivion wizards tower glitch probably the best glitch in a game.

i thought as much, if it wasent a level cap add on, i know i could, i wish i saved before i started it :P -matmod

I just tested this out. You keep the level you were at, but can't gain xp. Your skills stay at what they were in broken steel. If you finished broken steel, everyone reverts to 'Take it back!' dialogue, all followers can be asked to enter the purifier, even in the middle of no-where, the door to the Jefferson Memorial disappears, and you can walk through the hole in the wall. All perks you took after level 20 dissappear. Any items you had from broken steel go away. Fat Man Spoon 15:16, 17 June 2009 (UTC)

Perks are crap?
Anyone else think Broken Steel's Perks are pretty crappy? Out of all of them, only Puppies, Almost Perfect, Nuclear Anatomy, and Quantum Chemist seem to be at all useful, everything else is easily done without wasting a perk. But I guess there wasn't much more to add... But still, they seem like they were intentionally crappy. ZanderArch 08:37, 19 June 2009 (UTC)

Nah, I actually found the new perks to be interesting, although they seemed late in coming. It's for whoever wants them, really; probably a decent amount of people have found them to be useful in some way. However, my Puppies! perk has caused my game on the 360 to freeze whenever I get close to Vault 101, so we should take it all with a grain of salt sort-of-thing. Wanderer Lao 02:58, 21 June 2009 (UTC)

Installing after "Take It Back!"
If you get Broken Steel after you finished the original game can you still install and continue or do you have to revert to an earlier save before finishing the final quest? Just curious, because from all information available here and on Bethesda's site seems to indicate that you have to have it installed before you reach that point... --Jellyb0nes 04:08, 29 June 2009 (UTC)

No you can install it, the game auto saves before you speak to Autum (sp?) then you just activate the puritfier (sp XD) the you start broken steel.

playable after beating main game story???
i want to know if this DLC is playable after beating the main game story like, i go into the thing, save the water, die, do i like come back to life and play this DLC or do i have to keep the main story line on hold and just play this DLC BEFORE beating the main story line???

P.S. some of the new perks seem WAY overpowered i mean nuclear ananomy and almost perfect like wholy shit 9 to all S.P.E.C.I.A.L. (does it make 10's 9 or only numbers lower than 9) and becoming a nuclear blast at low HP wouldnt that make you damn near invincible (if it doesnt kill you to) or wouldnt almost perfect deafeat the point of using Power armour or outcast power armour for the +2 STR, or any other quip with a + to special stat, and with 10 more lvls you can get ALL your skills to 100 no?, do they upgrade that 100 to 120 or 150 or something? and then rad absorbtion will defeat the purpose of having my first infirmary, and then the nuka cola quatum one defeats the purpose of searching the game for all 91+ of them (+ for the random ones you find in machines)and warmonger...for searching for all 3 parts of each schematic to get all v3, nerves of steel is pretty much useless with Grim Reaper's Sprint unless those 3-4 hits dont kill the enimy in which use FPS instead, and the 3 karma ones!! i been giving away 50+ purified water to get my karma and 150+ scrap metal to megaton guy to for free to keep my karma high, then intense training is now waisted because of the 2 new SPECIAL modifying perks, some of the perks are absolutely useless (deep sleep, rad tolerance) and some absolutely overpowered (almost perfect, 3 karma ones) like WTF talk about screwed up balancing


 * You can DL Broken Steel and continue the FO 3 main questline or just roam the Wasteland wreaking havoc and chaos up to Level 30. Broken Steel's perks, critters and perks will be available at any stage in the game from exiting Vault 101, though most of the locations will not. The BS storyline, which continues after you go into the reactor chamber in Take it Back! ONLY becomes playable AFTER you've completed the Fallout 3 main storyline. So, you can benefit from the level cap increase and meet new enemies, but not access the BS quests until after you 'finish' the game. Nuclear Anomaly? Meh. Getting down to 20% health doesn't happen that often (I guess it -might- be handy if you wait for 30 to go into the Presidential Metro what with all those Feral Ghoul Reavers). Also...you've been giving away Purified Water for Karma? Why? I've never felt the need to deliberately up my Karma, even with mezing and enslaving people and stealing things, the game keeps your Karma pretty high anyway. As for Almost Perfect...you DO have to wait til Lvl 30 for it. And you can get SPECIAL stats at 10 way before that. Its a choice between having everything at 9 at the end, or having a more mixed character on the way. And no, skills still don't go above 100. 87.82.18.99 21:20, 15 July 2009 (UTC)

UNending???
hi, i finally got this DLC its my 1st DLC, and sum1 told me that i should get it 1st "because it gives +10 lvl cap and makes the game unending" is it true, if i beat the main quests for Broken steel add-on does the game not end?
 * It's true. There is no ending if you finish the Broken Steel quests. Duncanxxxx 09:10, 19 July 2009 (UTC)

Yea...is a good thing tho. in my first play thru without broken steel, i was shocked that i couldn't play anymore. And anyway, ITS AN RPG!(Fatmouth7 21:34, September 2, 2009 (UTC))

Time
anyone else think that 5 hours was a bit much for how long it would take to complete the main quest to this dlc? It took me under 2 hours.--LoneMerc101 19:34, 15 July 2009 (UTC)

I'm going to guess that Bethesda used the additional content in Broken Steel toto for their "extra playtime added" stats. Well, hopefully. 87.82.18.99 21:09, 15 July 2009 (UTC)


 * Five hours was the time it takes to kill a ghoul reaver. Duncanxxxx 09:10, 19 July 2009 (UTC)

Friendly Enclave Bug
I've run into three different groups of Enclave (after BS quests) which have a missile launcher Enclave soldier who is marked as "friendly" and won't shoot you. You can go up and talk to him. He doesn't even seem to care if you blow up his friends. He only turns hostile if you hurt him. Duncanxxxx 09:10, 19 July 2009 (UTC)
 * Happened to me too. It was in some ruins NE of Springvale School. --TheFrogger 22:27, September 15, 2009 (UTC)

playing w/o xbox live and downloading other add-ons
Just a quick question from a newb. Right now, I have Fallout 3 on the 360 with no add-ons, and I don't have X-Box Live (really don't care to get it. Don't feel like creating profiles and signing up and worrying about Internet connections and having those "___ is now online" messages pop up every 10 seconds). However, I really want Broken Steel. I know that at one point you could ONLY download it off X-Box Live. However, I also know that some of the add-ons are being sold on discs at stores, just like regular video games. What I want to know is do I still need X-Box Live to play, or can simply buy the disc, pop it in, go through some installation process (just like when you try to play an original X-Box game), and from there just play the additional content using my regular Fallout 3 game disc?

Also, along with Broken Steel, I'm also interested in some of the other content (notably the Pitt and possibly Operation: Anchorage). Since those take place during the main game and BS takes place afterwards, would I still be able play the Pitt or O:A during BS (not during a BS mission, of course. I mean between missions or something).

Last question, really quick. All 3 add-ons star the Lone Wanderer, right?

Edit: Oops, forgot to sign it.Son of God-Enel 22:03, 27 July 2009 (UTC)

Add-on Packs
Is it possible to reuse Add-on pack discs on other consoles ? If so, once someone gets the 2nd Game add-on Pack, would somebody be interested in selling after they've used it ? I'm Stuck at Level 20, I've beat Operation:Anchorage, I've collected all the ingots from the Pitt and completed all possible quests there, I've Completed every quest in the game except Take it Back, I've Given the Modified FEV virus to Elder lyons, I've done my own Scourge of the Capital Wasteland killing every Feral Ghoul, talon company merc., raider, and radscorpion I saw. I have 5 skills at 100. I don't have Xbox live so I'm bored death. I need more DLC !!!!!NukaColaClear 21:19, 30 July 2009 (UTC)NukaColaClear


 * Instead of buying a used one, why don't you just find out where they got it from?--TheFrogger 22:31, September 15, 2009 (UTC)

Not-so-easy mission
So I got ready for Who Dares, Wins. Loaded up on alien ammo, heavy incinerators, stimpaks and more,and I brought along SPC (star palidan cross) I came out with 5 stimpaks, 20 alien energy cells left and no SPC. I know it wasn't gnna be a picnic, but come on,really.

Yeah...so? The game is ment to be challenging. challenging is fun. if you have a problem with the difficulty, just set it to very easy.(Fatmouth7 21:41, September 2, 2009 (UTC))

Raiders Wearing Enclave Armor
--75.24.117.120 02:24, 17 August 2009 (UTC)

Raiders Wearing Enclave Armor
I just wanted to note the location near betheseda, sort of near the Raid shack...AFTER YOU blow up Andrews, RAIDERS can be found wearing ENCLAVE armor and using their weapons at an enclave OUTPOST....funny....one wears enclave power armor with an eyebot helmet while the other one wears the power helmet and some raider armor....ENCLAVE is OVERRUN! -Raelik

Well, that actually happens when you complete The Waters of Life.--Master of cheeZ 21:41, September 2, 2009 (UTC)

PS3 realese date still being pushed back?
I belive last time i checked this article it sayed PS3 realese in early september. Was it changed to late september or did it always say that?
 * Look here got the link from the Bethsoft site itself.TheFrogger 19:21, September 12, 2009 (UTC)

When is it gonna come out for the PS3?
plz if anyone knows when it is gonna be released for PS3 pls tell me plz plz and also point lookout

BS is sept 24, PL is oct 8 I think.--Radraider 21:43, September 19, 2009 (UTC)

Downloaded it for PS3 yesterday evening. It took 25 Minutes and cost £7.99. I stayed up until 02:00 playing it, it's the nuts. But it is true what they say about the Reavers, they're a real pain in the batty. Another thing I noticed was that the screen loading times take a lot longer than they did prior and there is a higher tendency for the game to freeze particularly when you are fast travelling or leaving your megaton house.--Pulpraider 12:42, September 25, 2009

Is it available for PS3 already?
Is it available for PS3 already and is it available in the Philippines plz someone reply...
 * Not yet. Store updates (depending on your region) in 5-12 hours. RudiganRex 07:58, September 24, 2009 (UTC)

Is it available in the philippines?
Like in the headline is ti available for the philippines?...

Pls
If someone has a link to bethesdas chat board or whatever the name is could you suggest to them to make it available in the philippines PLSSSSSS.....

Amazingly horrible PS3 bug
I dug around a little bit to see if this question had already been asked and haven't found anything, so I apologize if I'm repeating something. I've encountered a really nasty bug after installing Broken Steel on my PS3. Once I've attained level 21 (which I've waited a year for) I can distribute my points, but it won't allow me to pick a perk. As in, any perk whatsoever, not even the ones that are available to me. I can scroll through them and see all the new ones as well, but it will not allow me to choose anything. The "Done" button is darkened, which essentially means that I can no longer play the game, because I can't proceed past that page in order to continue. Has anyone else had this happen? It is complete and total lock. Bad bad bad. Tried it multiple times with the same result, thinking it might just be a little glitch--not so.

The only notable thing I can think of is that I haven't actually "ended" the game yet, IE haven't spoken to Elder Lyons to complete the final mission of the original game.

Any advice would be much appreciated. Thanks!

Also, an interesting note, and not-so-horrible: in another save, I encountered a lone Enclave soldier at level 5, and another around level 10 or so. At this level a single Enclave dude can nearly wax you, and they appear behind cars and debris out of nowhere to ambush. There are no vertibirds and no camps. It seems bizarre as I haven't even completed the GNR quest yet, so there isn't an established Enclave presence. They are not buggy, they behave exactly like the regular soldiers, and you can take their armor and weapons (both so far have been non-Tesla soldiers and have had laser rifles rather than plasma--darn). So here I am at level 11 with two sets of Enclave power armor in my closet. Ha! Broken Steel residue, perhaps?

Thanks again, and I hope that if anyone else is having the level 21 issue we can at least figure something out or bring it to Sony's attention. Truly disappointing. Ihugmutants 20:24, September 30, 2009 (UTC)


 * A lone Enclave soldier will always appear at Rockbreaker's Last Gas and outside of Dukov's Place with Broken Steel installed before completing The American Dream. There may also be other 100% spawn locations too, these are just the ones I always run into.  It's certainly a good source of EXP and the Enclave variants of Power Armor.  They will also sometimes spawn by the farmhouse near Super-Duper Mart and on the cliffs above Deathclaw Sanctuary.  As for the bug you're experiencing, it happens when you don't have the latest patch is installed.  Go into Settings and Display to see what the number is on the bottom-left of the screen.  It needs to be 1.5 or above (maybe 1.6 on PS3) for Broken Steel to work properly.  If you installed Broken Steel before getting the patch, try deleting the add-on and re-downloading to see if that fixes it.  You can reach level 21+ at any time during the game; you don't have to complete the main storyline before leveling that far.  --ArmeniusLOD 21:42, September 30, 2009 (UTC)


 * Thanks a ton! Works perfectly now. Not sure what was wrong, as I had v1.6 of the patch, but deleting everything and reinstalling fixed me up. Must've been corrupted or something. I really appreciate your help. Ihugmutants 20:31, October 3, 2009 (UTC)

OVERLORD'S at level 6?!?
seriously, why?? no character at that level is equipped to handle an overlord... i was on my way to the outcast outpost to play operation anchorage and i ran into 3 overlords on my way there... one was south of the citadel and two of them were after i navigated through bailey's crossroads and met defender morrill... seiously, i thought they weren't suppose to show up until later in my leveling... why do i have to try to take them out so early in the game?

i'm lucky that the BoS helped out with the one by the citadel but, the overlord killed all of the BoS members... thankfully they took almost all of his HP... but, the ones after bailey's crossroads were not easy to deal with... i ended up heading back to my hotel room at rivet city to collect my fatman... i had to use two nukes per overlord... if i didn't, i would of surely died like i did a hundred times before i picked up the fatman...

i just don't get it... no level 1-10 character is equipped to handle this... i mean yea, you can use a fatman but, now i have no mini-nukes thanks to them, and they aren't cheap to purchase form vendors either... now i am scared that i will run into overlords at every stinking super mutant camp across the wasteland... what's next? albino radscorpions spawning instead of mole rats?? what happened to saving these enemies for the later levels, when you could use a good challenge? it's hard enough starting out, let alone having to battle an overlord so damn early in the leveling... no one has the tools to take them out that early in the game...

anyone else having this problem when they start a new game with broken steel installed?? - artistadam 00:19, October 20, 2009 (UTC)

On a similar note when my brother was doing Tennpenny Tower he came across a Reaver at level 8.

Same here, I met Overlord at the Georgetown on the balcony with missle launcher!! I'm just level 7. SO seriosly WTF? Then Those ghouls Reavers too, annoying. I always lost all fucking stimpacks because of them. Albino Radscropion and deathclaw are fucking easy to compared to them. It's same as fighting with million behemoths SKAG_"BADMUTHA"_HUNTER 05:49, April 30, 2010 (UTC)

Karma
How do you find out how hight or low your karma is?

Check your pipboy, It'll be In Stats, under general, It'll have a picture of the vault boy dressed up according to your karma, with your current karma status underneath it.NukaColaClear 14:03, April 4, 2010 (UTC)NukaColaClear

Canon
Which is canon, the Broken Steel ending or the vanilla ending? -- YukiF 22:02, April 3, 2010 (UTC)