Forum:Character Build Help

So I've played the game through and I want to go back and get a sort of perfect game. All quests, perfect 10 SPECIAL, 100 points in every skill, all unique weapons. I have all of the DLC's (I'm on PC by the way)

This is basically my plan:

Starting SPECIAL: 5 5 7 6 9 3 5

2 - Lady Killer (Get IN Bobblehead) 3 - Swift Learner (IN 4) 4 - Educated (IN 4) 5 - Child at Heart (CH 4) 6 - Bloody Mess 7 - Entomologist (IN 4, Science 40) 8 - Strong Back (ST 5, EN 5) 9 - Rad Resistance (EN 5) 10 - Finesse 11 - Scrounger (LK 5) 12 - Life Giver (EN 6) 13 - Cannibal 14 - Robotics Expert (Science 50) 15 - Fast Metabolism 16 - Lawbringer 17 - Contract Killer 18 - Master Trader (CH 6, Barter 60) 19 - Chemist (Medicine 60) 20 - Explorer 21 - Cyborg (Medicine 60, Science 60) 22 - Puppies! 23 - GR's Sprint 24 - Mister Sandman (Sneak 60) 25 - Better Criticals (PE 6-need Ant Sight, LK 6-need Lucky 8 Ball) 26 - Ninja (Melee Weapons 80, Sneak 80) 27 - Warmonger (IN 7) 28 - Rad Tolerance (EN 7) 29 - Rad Absorption (EN 7) 30 - Almost Perfect Perfect 10's - Get Bobbleheads (Except IN, *REMOVE LUCKY 8 BALL*)

This will work, especially since I have the level 30 cap. However, I'm a pretty heavy VATS and energy weapon user, and the lack of agility is killing me. Perk-wise, I'm trying not to waste my options on skill-point perks. More on unique effect perks. (If that makes any sense)

Comments? Advice?


 * I recommend you forget Swift Learner. There's more than enough xp in the game to get you to level 30, Swift Learner just takes the place of other valuable perks. Animal Friend is really useful at low levels, and at higher levels you save ammo. Toughness is also a pretty good perk to take - 20 free DR! I don't think it's worth getting Finesse or Better Criticals. I found it made the game too easy, and it isn't hard to kill most enemies anyway. Pyromaniac isn't bad, especially if you like the Shishkebab and/or Heavy Incinerator. Yes, Entomologist is a must - it's kind of useless at lower levels, but once you get into Broken Steel Albino Radscorpions become a complete pain in the ass. Just my two cents. ^_^ Telos 09:38, May 23, 2010 (UTC)
 * I recommend losing the educated and swift learner perks. educated is not needed because it is possible to use level up skill points to only get you to level 42 and still get all your skills to 100 using outside factors (all skill books, bobbleheads, and comprehension perk required). this should free you up some intelligence points which you can use on agility. If your planning on getting medicine to 100 (which u just said u were), then radaway should be EXTREMELY effective, which eliminates the need for rad resistance, rad tolerance, and rad absorbtion. If u hav the broken steel add-on, then dogmeat should be unstoppable by level 22, which eliminates the need for Puppies! I dont think Child at heart is needed for a perfect game, though i may be wrong. since u are a fan of VATS (i am as well) you should use one of these spare perk slots for action boy. Contract killer and lawbringer are also unneeded because to raise ur karma, just donate caps to the church in rivet city, and to lower it simply stealth kill tenpenny tower residents. If the only reason your taking those perks is to make caps, then just do the quest with reilly's rangers after finishing the broken steel add-on, as there are at least 4000 caps worth of mutie blood samples, and then use that explorer perk of yours to turn in some map locations to them. This should total out as around 8000 caps. also, remember to save often in case you screw up and need to go back, and dont be afraid to utilize any glitches that might help you out (such as the RL-3 glitch which gives you multiple followers).
 * Hope this helps and good luck.
 * I recommend losing the educated and swift learner perks. educated is not needed because it is possible to use level up skill points to only get you to level 42 and still get all your skills to 100 using outside factors (all skill books, bobbleheads, and comprehension perk required). this should free you up some intelligence points which you can use on agility. If your planning on getting medicine to 100 (which u just said u were), then radaway should be EXTREMELY effective, which eliminates the need for rad resistance, rad tolerance, and rad absorbtion. If u hav the broken steel add-on, then dogmeat should be unstoppable by level 22, which eliminates the need for Puppies! I dont think Child at heart is needed for a perfect game, though i may be wrong. since u are a fan of VATS (i am as well) you should use one of these spare perk slots for action boy. Contract killer and lawbringer are also unneeded because to raise ur karma, just donate caps to the church in rivet city, and to lower it simply stealth kill tenpenny tower residents. If the only reason your taking those perks is to make caps, then just do the quest with reilly's rangers after finishing the broken steel add-on, as there are at least 4000 caps worth of mutie blood samples, and then use that explorer perk of yours to turn in some map locations to them. This should total out as around 8000 caps. also, remember to save often in case you screw up and need to go back, and dont be afraid to utilize any glitches that might help you out (such as the RL-3 glitch which gives you multiple followers).
 * Hope this helps and good luck.
 * Hope this helps and good luck.


 * I’m not sure what you mean by building a perfect character. Unless you mean 10 in each of your SPECIAL and 100 in all skills, which isn’t hard to do with Broken Steel add on.  Personally I couldn’t wait that long to get my agility and strength up to 10.


 * It might have helped if you said what type of character you wanted to be. Good, neutral or evil karma?  From looking at your perks you seem to like stealth/sneaking and hand to hand/melee weapons, yet you say you are a heavy energy weapons user, so I’m a little confused.


 * As far as all your perks, those are subject to each persons opinion and style of game play. Im a little curious about why you want both contract killer and law bringer.  Seems as if they are just going to cancel each other out.  (Unless you just want to have both locations on your map.)


 * The best thing to do is just choose the perks you feel will help you in your game, no two people play the same way. But for what its worth heres my two cents.  First, the master trader perk is a waste, once you get above 60-75 barter you wont receive any discount on items you buy anyway.  I mean how much stuff do you really need to buy from merchants when almost everything they sell is all available in the wasteland free anyway?


 * As for the cannibal perk, unless you’re wanting the bad karma from it, there are less disgusting ways to get health. There is always a bed close buy you can sleep in and Stimpak’s are plentiful to use in the heat of battle.  If you’re looking for the bad karma, then again why take the law bringer perk?


 * The warmonger perk is also kind of useless. finding the schematics is pretty easy just follow the guides on this site unless you plan on killing one of the people who gives them to you as a reward.


 * Rad absorption and rad tolerance are again kind of useless. Buy the infirmary for your house and remove any rads you pick up with that.  I’ve only gotten rad poisoning once or twice in my game and rad x and rad away are plentiful.  If you’re thinking of trying to get to the marked entrance to Vault 87, they wont help you.  A radiation suit and a rad-x will get you to the maximum of 85% anyway.


 * The ninja perk is ok, but keep in mind the extra 25% damage is only for hand to hand combat. A much better option would be the Chinese stealth armor for sneaking.


 * I tried the blood mess perk once, after an hour of watching excessively long drawn out slow motion guts spew all over the place I reloaded an old save and took a different perk when I leveled up the next time around. If you think its annoying watching the slow motion deaths in VATS as a guys head rolls slowly down a hill, just wait till you get bloody mess.  You can damn near go make a sandwich in the time it takes for it to end!


 * Lastly, if you’re heavily into sneaking I guess Mr. Sandman would be ok. I thought about that one, but I honestly cant remember many enemies being asleep when I got there.  Once in a while I’ve snuck up on some raiders sleeping but its rare.  The only reason I see for that would be if you want to be an evil character and kill the good NPC’s in their beds.  Again, the stealth armor would be a better choice.


 * Three I don’t see on your list that I would choose are commando, you say you are a heavy energy weapons user, well that’s a 25% accuracy boost in VATS for two handed weapons. The gunslinger perk gives you 25% with one handed weapons, and sniper gives you 25% more accuracy for head shots.  Sniper is for all weapons, not just sniper rifles.


 * Honestly by the time I got to about level 25 I was hard pressed to choose a perk I actually wanted. I took the puppies perk for level 28 but dogmeat has never died on me yet and I took the quantum chemist perk at 29 but that’s a pain because its automatic.  I never pay attention to whats in containers, I just grab up whatever is in there and if its Nuka-Cola I don’t usually notice.  Next thing I know it I get 10 and poof I loose them for 1 bottle of quantum. ReapTheChaos 13:34, October 5, 2010 (UTC)