Doc Mitchell's house

Doc Mitchell's house is a Usonian house in Goodsprings,  owned by the eponymous doctor. Apart from acting as the town's medical clinic, it doubles as the starting location of Fallout: New Vegas.

Layout
A single-story house, the house is built along a single central area terminating in a living room with a fireplace. The northern half of the house contains the aforementioned living room and the adjacent study, converted into a medical clinic complete with an operating table, single-bed ward, and a Vit-o-Matic Vigor Tester used to assign SPECIAL points during character creation. The southern half contains the kitchen, bedroom, and bathroom used by Doc Mitchell.

Notable loot

 * Skill-based
 * In the clinic is a lab kit, allowing the player to create five stimpaks or chems: Psycho, Buffout, Mentats, Steady, and Rebound.
 * Next to the lab kit table is a broken 9mm submachine gun. It can be repaired with 25 Repair skill.
 * Other loot: The items in Doc Mitchell's house are not marked as owned so the player can't force hostility before character creation is complete.
 * Today's Physician: Near the operating table, on the bench.
 * Laser pistol and some energy cells: Gun box on the shelves in the clinic.
 * Caps in various amounts.
 * Rad-X, Antivenom, Med-X, stimpaks: Scattered around the clinic, including the rusted metal shelves.
 * Doctor's bag: Next to the bed in the clinic.
 * 15 .357 Magnum round: Footlocker on the shelves (may spawn other ammunition types).
 * Reading glasses: On the operating table, useful for the Four Eyes trait.
 * Two first aid boxes on the shelf in the hallway.

Appearances
Doc Mitchell's house appears in Fallout: New Vegas.