Forum:Can Hardcore Deliver?

The whole "Hardcore" mode is very promising, and I hope they include many of the features that other authors have written about throughout this forum. But what I want to see is a system that forces you to improvise, that makes you feel like disaster is just a corner away. I'm not talking of anything grandiose, but I want the feeling of the first hour or so in Fallout 3 to persist longer. The feeling of "I'm out of ammo, low on Stimpacks, and a Super Mutant just heard me trip over a tin can. Shit."

And on a fun note, the damage system should allow me to use drugs to temporarily boost my health, at the obvious expense of having a bad (or addictive) effect later. For example, taking a hit of Psycho (Speed and Heroin? That'll keep any heart-a-pumpin') gives you the boost of health you so desperatly need. Thoughts? --174.103.224.13 07:40, March 3, 2010 (UTC)

Great. My only input is just that a lot of these things would be cool if they were only in hardcore mode, even though that they could fit in the normal game. My point is, is that the difference between hardcore and normal must be a huge-ass ravine.--Master of cheeZ 22:10, March 3, 2010 (UTC)


 * From what I've read so far I'm really liking what it does to the game. Items like Stimpacks and rad away take effect over time instead of instantly. Ammo will have weight. And, my favorite, if you don't drink fresh water often enough you will dehydrate and die. Fresh water in a radiated wasteland huh? Good luck. This is going to be awesome  hardcore.
 * Radiated water should sate thirst too. Of course at the expence of takeing a lot of rads. Forces a choice of linger on and wait for some fresh water withthe chance of dieing of thirst (I assume thats what happens) or down a filthy bottle of radiated water.Azzaman 13:41, March 29, 2010 (UTC)


 * Cpt. E. Blackadder 03:36, March 4, 2010 (UTC)
 * Blackadder, I must disagree.. It won't be awesome, it'll be hardcore.--Master of cheeZ 23:21, March 4, 2010 (UTC)

Noted and corrected. :D 05:15, March 5, 2010 (UTC) Cpt. E. Blackadder 19:16, March 12, 2010 (UTC)

I just remembered how many characters I created in Fallout 3 with the initial intention of wanting them to live off the land with hunting, scavenging, and living in rudementary housing. However, I never ended up following through because, over time the items just don't cut it or I inevitably get wealthy. So here are some examples of how hardcore could fulfill my needs to rough it: In FO3 the food wasn't a major health boost so I would like SPECIAL or skills to affect the amount food helps you, not just stimpaks. Bottle caps shouldn't be randomly generated in filing cabinets in bundles of 80 or 200, more like 10 max -- we should be poor post-apocalptic stragglers. We should be motivated to steal by survival, not by wanting to lower our Karma on purpose. Radiation should be more powerful, but not as frequent (being scientifically inaccurate, still radioactive after 200 years?). In normal mode there should be more housing, but in hardcore mode ownable houses in civilized, safe colonies should be scarce and expensive and we should have to nomadically live in sewers and under highway overpasses. I remember when I first played the game and I panicked and struggled not knowing how to expertly loot and conserve and I want to feel like that until I beat the game. Butcher Pete 01:30, March 8, 2010 (UTC)

Hm...I wonder if Hardcore is a difficulty setting like Easy, Normal etc. or if it's an option you can turn on regardless of difficulty. 193.143.239.98 06:37, March 9, 2010 (UTC)


 * Nope. It's completely different from the difficulty settings and has no effect on them what so ever. You can use it on any setting for more of a challenege. Easy Hardcore, Normal Hardcore and Hard Hardcore.


 * Cpt. E. Blackadder 16:59, March 9, 2010 (UTC)

If I get an achievement for beating it on Hardcore mode I will play on it. It seems fun. You need water to survive. ---Legion- 23:49, March 9, 2010 (UTC)


 * I can see them putting an achjevement fir hardcore in the game. Even if they don't I'm still playing with it on.


 * Cpt. E. Blackadder 19:16, March 12, 2010 (UTC)

Sometimes when I came across a couple of super mutant overlords I had to take cover like in gears of war or call of duty. I would like some harder parts of the game to be be like this not just once you get past level 20 you can shoot a deathclaw in the head 2 times with a combat shotgun and your fine. liambobjobs 16:17 march 12th 2010

Try playing on Very Hard Raymorn 19:40, March 12, 2010 (UTC)

I really excited about hardcore mode. I'm tired of being the God of the Capital Wasteland.Dogmeat the thrid 21:36, March 12, 2010 (UTC)

I really dont know what to think about hardcore, i admit i would really enjoy trying to survive by looking for food and water. But the Hardcore mode would have to realistaclly show fights, as you and your enemy are in a gunfight you would have to hide behind behind cover and be the first one to land a killshot. And armor would also need to play a more inportant part, for example if you are running around in BoS power armor and you enemy is a raider half naked a obvious advantage would be on you as the armor would defelct the bullets. Its alot of things they would have to worry about to create a good hardcore mode.I&#39;m a chargin my laza! 22:42, March 21, 2010 (UTC)

IMO they should add hunger in if they havent already. Make it so cannibalism sates this need and sate it well. Make it so the perk makes food not satisfy you as well as it used to as well. Would artificialy give Cannibalism a purpose in the game other then a rudimentary perk that give less benifit then drinking from a filthy urinal Azzaman 13:44, March 29, 2010 (UTC)

Hardcore mode is what I'm most excited about in New Vagas. Even on Very Hard in FO3 I rarely got killed by anything, which is lame. Once you get enough money and stimpaks it was like you were invincible and could buy whatever you wanted. I want my weapons to be crappier and harder to repair. And, like everyone else said, the hunger/dehydration thing. Hopefully as more details come out about the game, we'll know if it'll be awesome or not. Metalspork 05:17, March 30, 2010 (UTC)

It is going to be hardcore... dehydration... :D. I'm feeling so euphoric! Nukey (Talk) (User blog:AreYouGoingToEatThatNuke? 05:55, March 30, 2010 (UTC)


 * Hmm Moira asked me to test this gizmo for her. Sarcastinomiter I think she called it. Said it will let people be sure if a person is being serious when they say "You disarm mines by jumping up and down on it... Go ahead try it!". I'm not sure but I think you made this little arrow thing twich.


 * (TLDR you bein sarcastic?)Azzaman 07:50, March 31, 2010 (UTC)