Forum:Midwestern brotherhood of steel in fallout 4!

I think bethesda should have fallout 4's story focus on the midwestern facist brotherhood of steel from tactics vs the commonwealth and ts army of andoids i really like username kaminomans idea for it i hope bthesda does that as the common wealth is metioned numerous times in fallout 3.and btw i want to see that awesome power armour again.

I think there is already a chapter stationed in the Commonwealth. And if not, the Botherhood are idiots. The Wasteland Warrior

I really think we need to stop having games based around the BoS. I want a storyline like the one in Fallout Extreme. Nukey  ☢ talk 22:46, November 13, 2010 (UTC)

Sorry, but the BoS are part of the Fallout world, and it would be an extreme disservice to exclude them from the next game. Plus Fallout Extreme's story sucks.--Ryker6120:42, May 4, 2011 (UTC)~1:41pm 5/4/2011


 * Modoc's a part of the Fallout world, is it a diservice we've never been able to visit it? Agent c 23:35, May 11, 2011 (UTC)

How the hell can you have a game without the BoS? That'd be like having a Halo game without Spartans. You might not call it Fallout, you might as well call it Wasteland 2. Sombar1 20:49, May 4, 2011 (UTC)

The Brotherhood of Steel is hardly an essential part of Fallout. They had a very minor appearance in Fallout 2, for example, and their New Vegas appearance was not that big either (they were purely optional in the original Fallout too). Ausir(talk) 21:05, May 4, 2011 (UTC)

I hate to argue with you Ausir, knowing how big a fallout fan you are, but there are a lot of people who like the brotherhood. I wouldn't mind seeing them in another game. A good suggestion for a story is in an article I saw a while ago, Fallout:Detroit or something. There are some good ideas there.--PUKEBOT2000 01:38, May 5, 2011 (UTC)PUKEBOT2000

No, the brotherhood of Steel were forced onto us by Fallout 3. This is coming from someone who played Fallout 3 first, and then went on to research the real fallout Canon Line. (though I havent finished Fallout 1 yet, and need to make sure I havent lost my savegames, and I need to restart my Fallout 2 game) 5t3v0 06:52, May 5, 2011 (UTC)

The Brotherhood are one of the defining Fallouty features. You have retro Wasteland, laser weapons, and the BoS. Who could you replace them with? The NCR? They are not nearly as original as the BoS. True, there are interesting factions, but taking them out would be like taking out Super Mutants. Yeah, it may be a stretch to keep them in, but rather that then have a bland Fallout. The only possible way to take them out is to come up with original ideas. i guess seeing as Bethesda is doing this by straying away from the same 300 square miles the past games have limited themselves this might happen.
 * They are an optional sideline in three of four core games. Taking them out is not like taking out super mutants at all.  Agent c 00:54, May 13, 2011 (UTC)
 * I fail to see how NCR isn't as original as the BoS when the BoS is a direct reference to Wasteland's Guardians. :O Nitty Tok. 16:28, June 7, 2011 (UTC)

Yes, like I said, they were forced upon us by Fallout 3. They are not as important as many think thanks to the 3rd game (again, I dont hate Fallout 3, just have a few bones to pick with it after playing Fallout 1 and 2). I wonder if some people who quickly played over Fallout 1 once in its heyday later played fallout 3 and thought "Who the fuck are the brotherhood of Steel?" 5t3v0 03:41, May 13, 2011 (UTC)

How were they forced upon us if they were there from the beginning? They were in Fallout, Fallout 2, Fallout 3, Fallout New Vegas, and Fallout Tactics. They were never forced on us. They are a central part of the Fallout world. Taking them out would be like taking the Jedi and the Sith out of Star Wars. I like them. Bottom line is that ultimately, it's up to Bethesda.--Ryker6103:12, June 7, 2011 (UTC)~8:10pm 6/6/2011
 * Um... no... Not at all... The BoS were minor, side characters in the first two games and New Vegas. If you want a real comparison, it'd be much more akin to making a Star Wars movie without Boba Fett... --GaussRifle 21:30, June 7, 2011 (UTC)

I played FO3 and FNV and I used to wear BoS armors, now I don't. I don't know, I feel bored with BoS. I don't mind seeing them again though. -James Jr 15:47, June 7, 2011 (UTC)

They were forced on us, as you had no choice *but* to ally with them to actually complete the storyline. No other game has done that with the BoS. I would also like to see a Fo gmae without the BoS for a change. Hugs Scar: "Say 'ello to my little friend!" 16:06, June 7, 2011 (UTC)

No no no no no, for the love of God, a million times NO! That train ran its course so long ago, it's been sucked drier than the turkey in Christmas Vacation. Why can't we... I dunno, create some new factions instead of digging up the old ones (Including ones that shouldn't exist anymore - See The Enclave) and trying to find more ways to cram them into the new games? It really is time to take the B.O.S. and the Enclave out behind the shed and give 'em the "Old Yeller" treatment... --GaussRifle 21:24, June 7, 2011 (UTC)

I'm afraid that ain't happening anytime soon. The BoS and the Enclave are part of the series. The day Bethesda takes them out of the series, is the day they retire the series, permanently. And besides, the BoS chapter that would most likely be the Midwestern group, depending on the games location. We've already seen the West Coast group and the East Coast group. Bottom line is that I seriously doubt Bethesda is going to leave the BoS and the Enclave out of any future Fallout game.--Ryker6123:45, June 7, 2011 (UTC)~4:45pm 6/7/2011

As much as I like the BoS as a faction in FO, I have to say that they are not essential to future FO games. I used to think otherwiese but after replaying NV with Mr House being the winner, it is obvious that the BoS are are dead end as far as factions go. The Capital Wasteland BoS have adapted and with the help of the Lone Wanderer, will begin to build a new society in the wasteland of DC as they have control of the water purifier and are the most power faction in the region. The mid western BoS also adapted and recruited from outside its ranks and as such, will become a reasonably successful society. But the west coast, having been defeated by the NCR are doomed. We also get some pretty broad hints in FO:NV that the west coast BoS are heading for extinction. No matter how hard you & Veronica try, Elder Macnamarra won't listen to the logic that they need to change. In fact the encounter outside the bunker with the digruntled paladins is almost weighted to end in violence with a very hard speech check required to avoid the fight. The NCR want them gone with Col.Moore asking you to kill them, Mr House insists they be destroyed and Yes Man says that if you don't get rid of them, they'll be a real problem for years to come. So I'm thinking that the writers here are saying that the BoS's days are truly numbered as you {as the player} have to really make an extra effort to keep them alive and even if you do, they will still be a problem in the future for eveyone. I seriously doubt that the BoS will feature heavily in FO4, perhaps a small footnote or maybe a companion like a lone paladin wandering the wastes but not a full blown faction you can interact with. Their day has past and it is time for new material. 124.169.229.35 01:17, June 8, 2011 (UTC)

The west coast BoS only want to have all good tech. Only high-tech weapons, they don't want to expand, conquer, or recruit the others. That's why I only like the Midwest and CW BoS. Future high elder is Arthur Maxson, he's not in the west anymore and I think he'll follow Lyons' idea. -James Jr 07:14, June 8, 2011 (UTC)

I am so honored that someone made a referance to my idea of having a fallout game taking place in Detroit, LONG LIVE DETROIT!!! Well I havent checked on with that forum in a long time, see what ideas you guys and gals? came up with to t the basis of that game was having two Midwestern Brotherhood Chapters going to war with each other, one being humugously fasist and based upon slavery of the wasteland while the other diverged because they didnt believe in that and are now stuck in a car/ammunitions factory in Deerborn and there numbers are low of highly skilled members. The eviler Brotherhood chapter is from the ruins of Chicago where believe it or not, be prepared for the WTF moment, have sided with the Enclave base there and are exchanging ideas and equipment. HOLY F***!!! So those are your evil or good karma story paths, a netral one is there which is that you dont want a war to happen and have the Detroit Brotherhood move East more into Pennsylvania and later Connecticut. Fight with the Chicago (Midwestern) Brotherhood of Steel and crush the Detroit Brotherhood and enslave all of Michigan or fight with the Detroit Brotherhood of Steel and teach them how to fight and rely on unsuspecting allies into the battle agaisnt the Midwestern Brotherhood of Steel and keep Michigan and Ohio in your pocession. WARNING: Brotherhood-Enclave armor will be the strongest, bad ass' armor ever to exist. On par with that of a Deathclaw Mother or Alpha Male, thank god that they only made about 35 pieces of this armor to use in combat. How bad ass does this game sound?--Zachattak471 05:04, June 10, 2011 (UTC)