Forum:Gone 3.5 years.

I just finished the Honest hearts DLC, I did all the quests, explored everything there is to explore, grabbed every bit of loot I could find and then made 15 or so trips back hauling all my loot. All totaled I was gone away for 3.5 years I started on 8-19-82 and finished on 2-15-86.

Now is it just me or is that just a little bit stupid? I guess that situation at the Hoover dam isn’t as bad as everyone was saying because after all that time nothings really happened. I guess the NCR, Mr. House and the Legion must have called a truce or something. And poor Carlitos, he must be really desperate because after 3.5 years he still sitting in vault 21 waiting for me to talk to Joana for him.

This is what happens when they make the game so you cant play past the main quest. Plain stupid… ReapTheChaos 08:52, May 20, 2011 (UTC)

It isn't stupid. Stalemates tend to go on for years. Read a bit about World War I. http://images1.wikia.nocookie.net/fallout/images/0/08/Personal_Sig_Image.gif Tagaziel (call!) 09:45, May 20, 2011 (UTC)
 * You aren't the only one. Stupid, agree here :) --YakovFrolov 09:10, May 20, 2011 (UTC)

Also, again, no matter how hard you try and reason that the lack of freeplay is stupid, the fact is that Freeplay in a game that has a definate ending like fallout (Yes, Fallout has ALWAYS had a definite ending before Fallout 2... and even Fallout 2's freeplay was limited). They wanted the traditional Fallout Slideshow ending, and it works.

The only way they could have freeplay correctly as well would be for them to change the area features post game, and the Gamebryo engine is already broken as is, and with the way Obsidian like their multiple choices, would cause more problems for you to bitch about 5t3v0 10:20, May 20, 2011 (UTC)

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I know some of you are touchy on this subject, but I was just shocked at how long it took you away from the main game. You guys can say what you wish, I know most of you are die hard Fallout fans who would never question the decisions of the developers, but its just plain stupid to be spending so much time doing all these side quests when there is a huge battle looming at the Hoover Dam. If that would have meant less choices as to the ending of the game, then so be it. I could have been happy with just a choice between the NCR and the Legion. All that business with Mr. House and Yes Man could have easily been woven into the story in another way.

Fallout 3 is a good example, once you had Broken Steel that is. You could just march through the main quest until that was taken care of then you could take your time with all the side quests and add-ons. In my opinion that’s the logical way to do it. ReapTheChaos 22:50, May 20, 2011 (UTC)

Well if you want an example of a long running stalemate, Look at the cold war. That went on for over half a century. Though it was more of a power show off than a stalemate but still.

The NCR and Legion may have a battle that could loom at any moment, but the legion could be playing a waiting game (that inevitably is triggered by the Couriours mission start in the game mechanics...) that could be taking years. Also, the courier arguably being a massive player (Pun semi-intended) in the battle im pretty sure that they would hold it off in special cases as he is calling the shots, especially on the legions side.

Another problem with the main quest march through though is pacing. Games like that often give impatience, and personally I do not think we should encourage that in gaming. Fast pacing, yes, but Instant gratification all around, no. 5t3v0 23:44, May 20, 2011 (UTC)

The cold war was nothing more than 'My missile is bigger than your missile!' They could have made the game continue after the ending, I know it was with an add on, but they did it with fallout 3, they did it with Oblivion, and Skyrim will probably be the same way. Who ever said something about everyone having more to bitch about, your right, but it would be so much better to continue on, and have more to bitch about, than to have to start all over just to play an add on.Pappy002 04:24, May 21, 2011 (UTC)