Talk:Salvatores

Dialogue format
This is the dialogue format on most if not all the pages.--Ant2242 (talk) 16:17, 10 March 2014 (UTC)
 * Then this dialogue format should be changed, because it's unreadable. Dude, I wrote the article and with the changed format I can't understand the references. Look at this:
 * ''Renesco's dialogue: "xyz" (Chosen One)
 * ''"zyx" (Renesco)
 * It's confusing. First you state the name of an NPC, then immediately include a string from a completely different character. That's why I use the format we agreed upon for:
 * #|NPC: "yxz"
 * And that's why I use it for dialogues as well:
 * #|NPC1: "xzy?"
 * #|NPC2: "zxy!"
 * We don't have to link the dialogue files for every single character mentioned in the references. Linking to the character page is enough, as that page links to the dialogue file. Tagaziel (talk) 16:26, 10 March 2014 (UTC)

Some characters have multiple dialogue files, adding them for accuracy is best option. The question before the response is a lot easier to understand for me, and I just kept the parentheses from the rest of the quotations templates.--Ant2242 (talk) 16:32, 10 March 2014 (UTC)
 * In the references, we point to the character who says the statement, not the dialogue file it comes from. That's why I point to Big Jesus Mordino, not NcBigJes.msg. In this case, the reference is the conversation between characters, not the dialogue file. Tagaziel (talk) 17:37, 10 March 2014 (UTC)

The way I understood it is that we point to the character (because some characters have similar names), then the character's dialogue file (because some characters have several dialogue files) then the reference itself with the question it's in response too (so it stays in context).--Ant2242 (talk) 18:55, 10 March 2014 (UTC)

For example;
 * Knight's dialogue: "{102}{}{Boy, I wish we had an automobile.}"

And for when there are multiple files that are different files but have the same line of dialogue.
 * Scribe's (dialogue GENSCRIB.MSG SCRIBEB.MSG): "{105}{}{Will the universe continue to expand or will it eventually collapse back in on itself?}"

--Ant2242 (talk) 19:01, 10 March 2014 (UTC)