Forum:Capital Wasteland as of 2281

For me I always thought in the end, the Capital Wateland got the better good and flourished after the Lone Wanderer arrived. After activating The Purifier and Aqua Pura becomes avalable across the wasteland through Rivet City caravans, the Lone Wanderer left the Capital Wasteland in search of those in need of hope and good. But the Lone Wanderer's good actions in the Capital Wasteland made it become flourished, productive, economic, and safe and civilized for the first time in a long time. Rivet City has grown more than three times its size from the game having the landing deck covered in makeshift shacks for housing adding another 1,000 residents to the city. Rivet Caravans is set up in and around Anacostia Crossing and Rivet City bridge. Caravan helps bring much needed supplies across the wasteland. Bryan Wilkes becomes lead councilmen to Rivet City later in the future after Seagrave Holmes. Megaton gets a facelift and Springvale becomes part of that city, becoming the low leveled residents adding 750 people to that city. The Republic of Dave under Rosie's rule brings the tiny republic to annex all of the Capital Wasteland without bloodshed due to idea of democracy. An Army is formed and a joint operations of the Capital Wasteland Brotherhood of Steel and R.O.D. Army conquer and destroy the Vault 86 labs once and for all and the rest of the super mutants driving them up north or south. The capital, called Dave, is transformed from a small community to a flourishing, being built, capital city. The New R.O.D. Capitol Building is being built with stones from the U.S. Capitol Building with the help of Caleb Smith and his followers. Canterbury Commons also flourishes but first has competition with Rivet Caravans. Both settle to join operation and then become the Rosie Caravans. They start trading with other wastelands like New York, Philadelphia, and Atlanta. The Brotherhood of Steel leaves the Capital Wasteland with chins held high for mission accomplished. All intact pre-war books are put into the Library of the Brotherhood in the Arlington ruins while the BoS got the digital logs. Education booms and the R.O.D. soon has intelligence agencies. Oasis blooms and about 3/4 of the Capital Wasteland is covered in lushes green trees from Herbert(Bob). Doctor Li and her science lab perfect fresh food grown in irradiated soil and soon ranches and farms bloom and Girdershade becomes a full fedge town of 350.--Zachattak471 05:47, February 16, 2011 (UTC)

While I think this is an interesting idea, there are few discrepencies, and things I would think that would turn out more negatively, such as the Brotherhood of Steel. They wouldn't be going anywhere. They technically can't really leave as you said because they failed their mission as soon as they decided to abandon it and save the capital wasteland. Dont take this as Fallout 1&2 Bias though, this was said in Fallout 3. Hence the outcasts.

Cant write more now though, dont have time.

Also, its vault 87, not vault 86, but that might have been a typo 5t3v0 07:34, February 16, 2011 (UTC)

SergeantDornan: I was going to comment yesterday, but didn't have the time--I was going to say exactly that about the BoS. They are going nowhere. The Outcasts (or the "real BoS) did talk about making their way back west once they completed their mission in the Capitol Wasteland, but Lyons BoS? Nah, they wouldn't leave. And as for the RoD gaining so much power, I don't see that happening either. The main reason being that the likes of Rivet City, Megaton, and the BoS wouldn't LET them gain so much power. Rivet city would NOT take kindly to being anexed, Megaton likes to keep to themselves and wouldn't like it either. They MIGHT get Canterbury Commons, if they could provide more protection, but I don't think other settlements would be so eager to let the Republic of Dave annex them--even with Rosy running things.

The BoS (Lyons BoS) will remain in the wasteland to help protect and keep the water caravans moving, and to keep fighting the Super Mutant threat. If anyone takes out the Super Mutants, I think it is more likely to be Lyon's Brotherhood, not the RoD. Realistically, the RoD doesn't have the manpower to annex anything, and they don't exactly have a jumping tourism industry with people flocking to join their republic.

It's a nice theory though, but I don't think it is a plausible one, sorry. Like the person above me said, it has nothing to do with me being a FO1 and FO2 fan, it more has to do with what has been said and established already in FO3. 22:09, February 16, 2011 (UTC)SergeantDornan

Well what if the RoD managed to annex Canterbury Commons and Olney Ruins as far west as Minefield. A good chunk of the northeast part of the map. In the beginning of this annexation, the country will be weak and most wastelanders and powerful factions like Megaton and Rivet City wont see this as a threat, for now. Those seeking land run by the law and democracy, farmland or ranches, and protection can settle in the lands said to be claimed by the R.o.D. After about I'll say 12 years (2289) the country can now offer more protection with more citizens even though its still small. A small weak army is formed but President Rosie with the help of advisors makes industrial actions. Old Olney's Deathclaw problem is taken care of and restoration work is put into action. The town is rebuilt and the buildings become mills. Textiles and ammunition and through Canterbury Caravans they trade those for armor and guns. More people arrive in the country for a place to live and work without fear of being raided as much as before. By 2292 the Brotherhood of Steel is under Sarah Lyons command. Super Mutant problem is weaken by them as they destroy Vault 87 but Super Mutants still occupy the D.C. ruins. The Temple of the Union will unfortunetly have to leave the Lincoln Memorial for this problem with the Super Mutants. The move back to the former ruins they used before now under R.o.D. rule. Caleb Smith and associates of him find plenty of work in R.o.B. Masonry for the new capitol building being built in Olney. By 2297 the country was a population of 7,000 with an army of 2,250. They have enough armor and weapons and are preparing for a war if it happens. The R.o.D. creates an Embargo Act that stops all trade with Capital Wasteland settlements. Arefu, Bigtown, and Girdershade fall apart and are abandoned. Megaton and Rivet City arent affected as much by it. They keep trade going by forming their own caravans for eachother. Paradise Falls is still operational by 2297 but are also weaken but not defeated by the Embargo. Some members of the Temple of the Union see this as an opportunity to defeat them but Hannibal Hamlin doesnt go through with it. The rogue T.o.t.U. members then do a sneak attack on the settlement, they kill five men and free two slaves but were killed themselves. The Slavers go after the Temple of the Union but the R.o.D. Army is put into good use and defeats them north of Minefield. Paradise Falls now being empty is taken over by R.o.D. So does Germantown, North Seneca Station, Bigtown and Arefu. By 2300 the R.o.D. has most of the northern in game map, there army is larger (3,500), more citizens (9,000). The R.o.D. declares war on Megaton and in a surprise night time attack take over the city. The BoS does not do anything about the war for they plan to make them allies not enemies and not repeat what happened between the NCR and BoS. The Outcasts have left and moved back west after failing to find a communication array to the west. The biggest battle yet is between R.o.D. and Rivet City. For five years the war raged on. Both sides lost alot of soldiers and fighters but it was the R.o.D. that won the war. The R.o.D. had control now of the Capital Wasteland. Restoration and construction boomed, so did ranching and small farming. After about another 10 years (2315) the R.o.D. was annexed or conquered the rest of the Capital Wasteland. The End. You must be wondering why Im so fascinated with the Republic of Dave? Im a guy who loves politics and government. I want to know what they are like, how they work, how they were inspired, and I know that every government sooner or later will be corrupted. I freaken love the NCR and so that means I would be probably fighting for them in Fallout New Vegas and you would be right.--Zachattak471 00:03, February 18, 2011 (UTC)

Meanwhile in the Capital Wasteland: --Sansha 03:30, February 18, 2011 (UTC)
 * The Lone Wanderer left the Capital Wasteland in December 2278 and headed West. Eager to avoid The Pitt, the route took the Wanderer through Atlanta and Memphis, Dallas and Carbon. After taking the south route around the heavily irradiated Grand Canyon, the Wanderer went north, through Bloomfield and up into Nevada. Settling in a small highway town, the Wanderer eventually was called upon to deliver a small package to New Vegas. It didn't go so well.
 * Vault 101 opens indefinitely. Amata leads the Vault to prosper, with the Canterbury Traders even making it a permanent stop on their routes. Horace Pinkerton enters and joins the Vault as their desperately needed physician, and the Vault becomes the first real hospital of the Wasteland. Doc Church becomes friends with Pinkerton, and while remaining in Megaton, they refer patients to one another for their common good. Amata keeps a photograph of the Wanderer on her Pip-Boy, and every day misses her childhood friend who changed all of their lives for the better. She never marries.
 * Elder Lyons dies unexpectedly in his sleep. Initially, Sarah is unanimously voted to become Elder, but being better as a field commander, Cross takes up the Elder's Robes. Her first act is to send a platoon of Knights to meet with Protector Casdin. He is read the charges against him, then he and the rest of the Outcasts are slaughtered without mercy. Fort Independence is looted and manned by a few Brotherhood stealth units, who kill any Outcast patrols that return to the base. Elder Cross makes clear the punishment for traitors, and several Outcasts turn themselves in, hoping for amnesty. They are arrested, but saved from execution by Scribe Rothchild.
 * The remainder of the Brotherhood continues its mission of helping the rest of the Wasteland. They work with Lucas Simms rebuild Springvale, and by 2281, Megaton and Springvale are a single entity as Springvale-Megaton, and establish the first real school of the Wasteland, and families from all over flock to the city for a better life. They establish connection and friendship with Vault 101, trading supplies and knowledge. Butch returns to Vault 101, but leaves shortly after and establishes a barbershop in Springvale, which is hugely successful. He and Nova eventually become involved, and a furious Gob bans them both from the saloon. Jericho, after single-handedly killing every last Raider in Springvale High School, starts and commands the Defense Militia of Springvale-Megaton, and his tough-as-nails attitude forms a formidable fighting force.
 * By 2281, Liberty Prime is rebuilt. His targeting parameters are altered to include Raiders and Super Mutants as hostile targets, and is sent to DC to assist the human forces there. He finds the last of the Talon Company, who attack him. Absolutely no trace of them is ever found.
 * Harkness became the sole leader of Rivet City, after Bannon threw himself from the flight deck after being shamed and ousted by the community for framing Holmes. Mister Lopez is offered to take over the store, which he happily does, and runs it with pride and fairness.
 * Rivet City becomes the capital of the Capital Wasteland. The traders flourish with supplies and caps from all over the Wasteland, and the citizens expand into the rest of the ship after the Mirelurks eventually die out from the fresh water from the Purifier taking over the area. Hundreds of people flock to and make their homes in the ship, and a cleanup operation into DC begins, to make the city inhabitable, which is dubbed 'The Second Scourge'.
 * Washington DC becomes the last stand of the Super Mutants, as the Brotherhood, Temple of the Union, Rivet City and Reilly's Rangers start a coordinated effort to eradicate the monsters from the city. Many are rescued and themselves take up arms against the mutants.
 * Sarah Lyons surprises everyone by making Fawkes a member of Lyon's Pride, presenting him with giant steel shoulder armor pieces showing the Pride's logo. Together, they go into Vault 87 through Little Lamplight. The Vault, deemed too far gone to save, is absolutely annihilated. With the Super Mutant factory no more, the Pride heads to DC to join the battle, destroying Germantown on the way.
 * The Temple of the Union grows rapidly. A few scouts go to Paradise Falls to find the gate guards being devoured by Yao Guis. They sneak into the base, and find only a well-equipped and weathered Clover alive, asking where her 'lover' has gone. Eulogy Jones is found starved to death in the slaver pen, a collar around his neck. Paradise Falls becomes the second base of the Temple of the Union. Clover remains indefinitely, waiting for her lover to return.
 * Big Town, even after finding Paradise Falls and Super Mutants taken care of, does not expand. Those coming out of Little Lamplight are welcomed and educated about the rest of the Wasteland. Most are moved on to other settlements, but with the help of Red, the town maintains a constant income, trading medicine and knowledge for whatever they need.
 * Canterbury Commons becomes a safe haven, guarded by the nigh-indestructible Sergeant RL-3. Scott 'Mechanist' Wollinski eventually returns to the town in 2278, and is almost immediately welcomed home. He maintains RL-3, who refuses to move from his post unless ordered to by his commanding officer, who is never located. The city expands rapidly as a trading hub, working with the also rapidly expanding Springvale and Megaton, Rivet City, Vault 101 and other settlements.
 * The Republic of Dave goes to explore Old Olney, and find a massacred Enclave outpost to the south. They discover how to control Deathclaws, and start doing so. The Republic is then on known as the safest place in the entire Wasteland, and expands into a massive farming community, selling fresh food to the rest of the Wasteland. By 2281, the Republic borders at Greener Pastures and the Grisly Diner, which is the front for Wastelanders to buy food. Dave makes allies with Elder Cross, and Deathclaws start guarding water deliveries. Development into a power-armored Deathclaw is underway.
 * Harold and Bob, with the help of the Wanderer, cause an explosion of growth in the northern part of the Wasteland. The Treeminders cautiously expand with it, and with Branchtender Linden's experience, succeed in defending the growing forest. The science teams at Project Purity and Rivet City make contact with the Treeminders, and use some of Bob's seeds to perfect their hydroponics technology. Rumors abound that Bob is also the source of the Republic of Dave's farming success.
 * Vaults 92, 106 and 108 are explored by the Brotherhood, and after receiving the reports, Elder Cross orders them looted and permanently sealed. The steel doors are closed, welded shut and the entrance tunnels caved in. The instruments and music from 92 are recovered by the Brotherhood, and recruit Agatha in teaching them how to play and care for them. She passes away in 2281, her musical talent as her legacy for mankind forever.
 * Sierra Petrovita and Ronald Laren run out of Nuka-Cola and head to the factory. They meet the Brotherhood there, and together start working on rebuilding the place. Ronald is vaporized by a Paladin after an altercation over Sierra, who completely fails to notice Ronald's disappearance. In 2281, Nuka-Cola is being produced, but Quantum is yet to be re-invented.
 * Underworld expands into the rest of the Museum, and the ghouls gain increased confidence and hope as a placebo effect of Aqua-Cura. They continue their isolationism, but establish a peaceful 'stay out of each other's way' agreement with the Brotherhood. He forever waits in Underworld for his employer to return, but protects and helps his people however he can.
 * After Allistair Tenpenny's crushed corpse is found on the ground below his balcony, Chief Gustavo takes up command of the tower. It remains a place of refinement, where the rich and privileged live in luxury.
 * Scribe Rothchild enters Vault 112, and Tranquility Lane, armed with knowledge of the over-ride terminal and Braun's twisted mind, with a simple proposal: teach him how to build the GECK, and upon production of the first prototype, a dozen Outcast prisoners will be forced into the simulation, ending Braun's boredom after the old residents were killed. He accepts, and by 2281, the first GECK is built at the Citadel. True to his word, the Outcasts go into the chairs, and the Vault is sealed. Elder Cross believes Rothchild simply found the information in 112.
 * Brotherhood scouts into the Pitt return with tales of the nightmarish city, and having met with Ashur. Elder Cross decides to send the first GECK into the area for prototype testing, explaining 'failure wouldn't be much of a loss to the environment'. The GECK is activated and thrown into the river. By 2281, Pittsburgh becomes a prosperous, clean city. The pollution and radiation are all but gone, and the GECK, combined with Marie's research, finds a cure for the mutation. The city starts rebuilding, and becomes allied with the Capital Wasteland, trading building materials and other supplies. Ashur assists the Brotherhood in exterminating the Raiders, and declares the slaves are free. All choose to remain.
 * The Brotherhood finds the Outcast Outpost, manned by McGraw and Olin. They teach the Brotherhood about the VSS Simulation, and Paladin Gunny offers McGraw and Olin be allowed to rejoin the Brotherhood, operating the simulator as a training facility for Brotherhood recruits. They accept, and a new batch of truly hardcore Brothers come out of the simulator one by one.
 * Point Lookout attracts settlers from the Capital Wasteland. Nadine and Madame Panada clean up the town, which, by 2281, becomes a vacation destination, attracting people from Pittsburgh and DC alike. The mutated, inbred locals are eventually eradicated, and soon the boardwalk is crowded with tourists. The Tribals continue to grow and distribute Punga fruit, but soon fade away without their god to guide them, or Tobar to 'free the minds' of new recruits.
 * The Brotherhood find the Mothership Zeta teleportation beacon, and remove it from the site, unknowingly deactivating it in the process. They are unable to open it, or discover what it does, is dumped in the Citadel armory, and collects dust for decades.

Interesting Ideas above, but IMO the trained deathclaw part is a bit absurd5t3v0 05:53, February 18, 2011 (UTC)

Why? The Enclave had a way to control Deathclaws, and even the player gets his hands on that in Broken Steel.-Sansha 07:40, February 18, 2011 (UTC)

Agreed, 5t. on one other note, most of the ideas seem possible, BUT I don't buy a RoD and Lyons BoS alliance. The reason being, is the RoD goes to war against Rivet City, they are also going against Lyons BoS. At the end of Broken Steel, Rivet City is helping the BoS guard their water caravans. They are allied at this point, the Brotherhood providing the water and the caravans, and Rivet City providing the guards. I think of the RoD declared war on Rivet City, it is more likely that Lyons would decide to aid Rivet City, rather than the RoD. --SergeantDornan 06:20, February 18, 2011 (UTC)

I'm confused. I don't think RoD and Rivet would go to war. Dave genuinely cares about his people, and knows he couldn't face the repercussions from the Brotherhood and Rivet from starting a war. I imagine Rivet and RoD would exchange vegetable and fruit growing methods.-Sansha 07:40, February 18, 2011 (UTC)

The reason I find it absurd is that sure, the enclave had that technology, and the player can get his/her hands on it, but would it really be in tact? And for that matter, Do the RoD even know about it? 5t3v0 07:42, February 18, 2011 (UTC)

I find this interesting even though I disagree with parts 1) Why would you kill the outcasts? Their purpose was the same as the original BoS, the Capital Wasteland's chapter broke away from the original purpose 2) This is assuming the Wanderer took the absolute path of good. I don't know about you, but even when I'm playing as a "good" character, my gun still goes off, and people still die. Assuming the Wanderer took the path of ultimate carnage right before he left (after completing every quest), there would be no one left in the Capital Wasteland except the children who will tell the stories of the Great Devil from Vault 101... None223 12:09, February 20, 2011 (UTC)