Forum:WHAT WORKS AGAINST THE RADSCORPIONS ??

Cincykidscott 18:04, October 27, 2010 (UTC) I have reached Level 6, I am outside Primm and everytime I run into the Radscorpions I get killed. I have the Weathered 10 mm Pistol I got with my advanced purchase at Gamestop. I also have a few other weapons that work fast against most other "bad guys". BUT I cannot kill these radscorpions. I have had to use tons of stimpacks, as I fight them off, shoot, shoot, and shoot (in and out of VATS) It does not matter. I encountered these radscorpions near my shack next to the Yangtze Memorial as well as outside the drive inn by Primm in the lower foothills as I go to the Prospectors Den. By the way, I highly recommend going there, lots to be had there! :) I played over 300 hours in Fallout 3, had no real problems with them in that game. In this game it seems the readscorpions are almost as hard to kill as DeathClaws were in Fallout 3. IS ANYONE ELSE FINDING THEM HARD TO KILL LIKE I AM ?? What works against them?? THANKSCincykidscott 18:04, October 27, 2010 (UTC)

You have a couple options: Schneidend 18:48, October 27, 2010 (UTC)
 * Get a weapon with a higher DAM value.
 * Use armor piercing rounds.
 * Use a shotgun coupled with the Shotgun Surgeon perk.
 * Attack from [HIDDEN] status for a sneak attack critical. These seem to bypass DT entirely.

Personally, until you get some better guns and armor, I'd avoid em all together. Even though they where default low rung enemies in Fallout 2 and 3, New Vegas's difficulty curve plays wonders. Just head south and avoid em. I only started taking them on once I was around level 10-13, and happily snagged a nice high-damage Hunting Rifle.

Other options:
 * Drop a line of frag mines leading to the rad scorpian (far enough apart so they won't create a chain reaction, aggro the scorpion and hope you can out-run it over your mine-trail.
 * Leave your shack by the Yangtze, find a less dangerous place to store the things you're saving.

Really, one of the things I love about Fallout, is the excellent escalation of weaponry and steep monster difficulty. Like in Fallout 3, first time you see a Mirelurk they've got heavy armor and they're a chore to take down, but towards the end, you're vaporizing clutches of em without breaking a sweat. The radscorpians you could take down with throwing spears are back in Fallout Two, are sorta like the Bark Scorpians in New Vegas.