Talk:Captain's sidearm

drHuh?How much damage?OW MUCH DAMMIT! The Second Wolf Brother. 14:42, 3 August 2009 (UTC)
 * Three words. Alien. Laser. Shotgun. Therefore, very powerful. Nitty 14:44, 3 August 2009 (UTC)
 * Ok,6 projectiles + 3 ammo deducted per shot + 35 damage + 40 critical damage + sneak attack critical = Insta-Kill. The Second Wolf Brother. 14:48, 3 August 2009 (UTC)

HOW MUCH DAMAGE TELL US !!!!!!! Crisscross1993 14:44, 3 August 2009 (UTC)

oh what a waste of a good idea for a weapon damage 35 my ol painless only dose 5 damage less and has far more easy to get ammo Crisscross1993 14:47, 3 August 2009 (UTC)

It does, OVER 9000!--Friday 14:47, 3 August 2009 (UTC)

Actually, it does more than 35 damage. You have to remember that, according to the holy GECK, the Xuanlong Rifle does 48 damage. Add a couple perks, a critical hit... it's a shotgun. Therefore, very powerful. Nitty 14:49, 3 August 2009 (UTC)

Ya, my xuanalong does 125 when fully repaired.--Friday 14:54, 3 August 2009 (UTC)
 * Point Lookout's perk's in action.Thank god,this baby does 79 damage per beam for me,thank god for PL. The Second Wolf Brother. 11:23, 4 August 2009 (UTC)

The only problem is you have to be practically point blank for it to be useful due to the the spread being 3. Even some common raiders can survive a non VATS if even one round misses.

i concur. the spread is a bit hellish, almost requires VATS, but good for sneaky bastards(broads) like my characters tend to be. (PL DLC does help as well) Dr. Clayton Forrestor

Even if each beam only does 35 damage, with xenotech, bloody mess, PL DLC and better crits, it should do around a 300-400 damage shot. provided all shots hit. not alot considering the terrible shotgun can almost one hit a behemoth. J.J.-Lopez 00:10, 17 August 2009 (UTC)

OK. Time for some math. One sneak attack critical with 100 energy weapons, Better Criticals, and Xenotech Expert will do:
 * ( 42 (Base DMG) + 6 (# of projectiles) * 48 (Critical DMG) * 1.5 (Better Criticals) ) * 2 (Sneak attack) = 948 DMG
 * That's still not as damaging as the Terrible Shotgun. Oh well. 68.192.9.90 15:36, October 4, 2009 (UTC)

EDIT: With Bloody Mess, Yao Guai Meat, Psycho, 100 Energy Weapons, Xenotech Expert, Better Criticals, and a Sneak attack critical headshot, this weapon will kill a Reaver, so it does have some use, though not much besides that. 68.192.9.90 02:55, October 6, 2009 (UTC)

I doubt it.
I've sat watching the spread of this weapon and it looks to me like the constellation part about it is bullshit. The spread looks random. I'm deleting it unless someone can prove it to me.

i went through 300 rounds and though i thought there might be repetition and/or patterns this seems to be a product of the gestalt effect that led us to name constellations in the first place. no repetition = no constellations. Dr. Clayton Forrestor

I've made a plasma shotgun using the GECK and I can see how someone thought that this could yield constellations. It's the random spread of the shots that produces this. I did see two that looked like the Dipper and one that looked akin to Orion but it's the whole thing that the mind makes things up when they see random objects in the sky.KnightNapier 00:21, June 29, 2010 (UTC)

Projectile Damage
Anyone know if the damage is per projectile, or per full blast?

Blast 68.192.9.90 01:34, November 12, 2009 (UTC)

Inferior Weapon?
I tested this gun alongside the Atomic Pulverizer on Jericho; they seem to do the same amount of damage. Yes, I shot him at close range with the Sidearm, assuming there would be a 'shotgun' damage effect, but it seems that that is not the case. Despite the fact that it shoots multiple projectiles, it still does exactly as much damage as the Pip-Boy states; it does not do that damage times the number of shots or something along those lines. This would make the gun seemingly horrible considering the fact that the Pulverizer is far more accurate and uses only 1 APM per shot. Am I doing something wrong? This gun looks freakin awesome, and I would love to use it, but if it can't surpass the Pulverizer in damage or range, I'd just be wasting my ammo :( 71.97.77.69 01:16, 11 August 2009 (UTC)

i believe that this has to do with your needing to go out of your way to find the @omic pulverizer and the capt's sidearm being found on a corpse which the game requires of you to generate. it is a great looking gun but it should have been more special and should do more damage and should definitely have used alien power cells to explain their presence aboard zeta. again my 2 caps worth. Dr. Clayton Forrestor

Still, it's not completely useless. You could use it as a close-range Energy Weapons sneak attack weapon. Highly circumstantial, but still useful. I agree though, the Pulverizer is much better as an all-purpose weapon.

Just use the Terrible Shotgun for sneak attacks 68.192.9.90 01:34, November 12, 2009 (UTC)

Literary reference
In Brian Daleys series "the Adventures of Hobart Floyt and Alacrity Fitzhugh" Aclarity Fitzhugh carries a weapon known as "the Captain's Sidearm", who's primary purpose is foiling mutinies - its alarming side effects (loud blast, flashing lights) being nearly as awsome as its destructive power. 80.12.81.14 16:15, June 10, 2010 (UTC)