Forum:Anticlimactic

So, I just finished the game for the first time, following the NCR story, and it felt very...quick ending. I felt like there was going to be more (killing Caesar and crew). Anyone else get that? Also, I didn't expect it the game to be finished finished (SPOILER) after I talk to Oliver, like FO3. That was disappointing to. Hopefully a DLC will fix that and make it more sandbox like, like Broken Steel. After fixing all the bugs of course. DannyShotgun 05:57, November 14, 2010 (UTC)

You get an ending for every quest you've completed after you talk to/kill Oliver. What more do you need, exactly? The game reached its conclusion. Schneidend 16:35, November 16, 2010 (UTC)

You didn't expect the game to end? The game told you specifically when accepting the last quest that you were at the end and if you continued then the credits will roll. Agent c 19:15, November 16, 2010 (UTC)
 * Yeah but then it does a takeback by saying The Courier went off and had many more adventures in the Mojave Wasteland. It is very confusing. User: MoonshadowDark
 * Ya, it says that AFTER the end sequence. What did you expect. "then the courier sat down and never did anything again? And for the record, danny, you CAN kill Caesar, it's jsut not part of the storyline quests.--DragonJTSLeave me a message 00:57, November 17, 2010 (UTC)
 * Especially as many of the parts of the ending sequence begin with "In the years following the Second Battle of Hoover Dam..."
 * No, I mean, I was just...expecting more. It seemed to wrap up very very quickly. I mean, the whole Battle of Hoover Dam II lasted just one night. I'm not expecting it to turn into COD or anything, but I didn't think after talking to Col. Moore the last time, that'd be it. DannyShotgun 09:31, November 19, 2010 (UTC)

I felt it was anti-climactic because of how badly the final battle was scripted. From the NCR-ending-perspective... There is no pacing, so no build-up of excitement. You're surrounded by examples of stupidity, so good luck getting immersed. The "Legion" is about the size of some neighborhood gangs. It was a partially-inflated whoopy cushion. Servius 21:04, November 18, 2010 (UTC)
 * One major problem was that the Legion forces only appear after you cross certain invisible lines or approach certain doorways. You could stand stock still for hours and nothing would happen.  Scripting events that way also kills a sniper build because you have to physically trigger the Legion appearances, which means you're right on the front lines, with the enemy appearing instantly at short range, in a brightly-lit room.
 * Another problem is the scriping of your "allies". All they do is dash to and frow around you as you move through the complex, until some Legion show up.  Why are they running around randomly like headless chickens?
 * Then, where's the "legion" of troops? "Legion" means "lots".  All I saw were ~100 guys, broken up into little raiding parties of 6-8.  You're telling me the NCR Army can't handle ~100 guys in football pads and batting helmets?
 * Then you get to the Legate's camp, and there's only 6 guys and some dogs there. The dogs are all penned up, and the 6 guys are spread far appart from each other.  Plus, you can beat the Legate with a Speech or Barter check.
 * Also, wtf is Caesar? He's actually not far, but you don't engage his as part of the conclusion?  Really!?
 * If you're friends with Nellis, they've got a bomber and artillery while your enemy is holed up in two camps with no AA or functional artillery of their own. Why would you engage them on foot, on their terms?
 * Finally, the "General", who the head Ranger has already told you is a moron, and who you've only seen sitting on his ass for a minute or two, shows up after you've wiped out an army almost single-handedly, and says thanks, here are the closing credits...

Well yes but from the beginning of the game you already get the idea that the NCR are the "good" guys with most support. You can't expect the NCR ending to be exciting if you are on a defending side with lots of soldiers. On the other hand I'm sure the other endings are much better because you side with a weaker group (more effort necessary) and you are attacking others.