Talk:AER14 prototype

It seems fairly obvious what the start of the note means; 532 nm is probably the wavelength of the light produced by the rifle, which happens to be right about the middle of the Green range. 1064 nm probably means that it's producing infrared light at 1064 nm and using second-harmonic generation (SHG) to drop the wavelength to 532 nm while increasing the energy of each photon. There are commercial laser pointers which use the exact same wavelengths, even.

8.18 PM is a bit more difficult, though. A quick search on wikipedia shows that PM can be an acronym for PhotoMultiplier though, which might fit. 64.201.204.52 23:42, October 22, 2010 (UTC)

Does anybody know what makes this rifle special? It seems to have a higher DAM value than normal laser rifles (though I haven't yet fully repaired a normal laser rifle), and it consumes two cells per shot. Does it simply pack more punch into a single shot, or does it have the effect of Beam Splitter Mod built-in? If this weapon only fires a single, more powerful beam, then this weapon is less effective for Sneak Attacks than a standard laser rifle modded with the Beam Splitter, but more potent in regular combat, with the exception of critical hits. Thoughts?Schneidend 06:47, October 24, 2010 (UTC)

According to the Geck, this weapon has a 2x crit rate, so people highly specced to deal critical strikes and the use of Meltdown might find it useful when they run into a half dozen deathclaws.

I don't understand why you can't eveput a laser rifle scope on this weapon, I mean I understand that its supposed to be a "unique" weapon but what about those long range shots, and what if I want more damage and choose to go with the laser rifle splitter. I mean come on, ya they added weapon mods but not for unique weapons which dissapoints me.

what if it simply stands for the time8:18pm?

---rwjlover

iron sights
it says on the main page unlike the traditional laser rifle this weapon does not have iron sights, this may be a glitch for me only or something like that, but on my energy weapons character using traditional laser rifles there is no iron sights on them either. Toolazytomakeaaccount 00:20, December 5, 2010 (UTC)

It's no glitch. None of the laser firearms have iron sights, much to my dismay as the AER9W & AER14 are among my most favored weapons and I love using iron sights over optics on firearms. However, with my imagination, I like to think there's a built-in peephole optical (reflex) sight behind the MF cell receptacle. My only creative way to explain how you can zoom in with no sights other than the HUD. Demon971 23:33, Feburary 6, 2011 (CST)

Dude, I had the exact same theory about aiming it! --TJbrena 16:33, February 16, 2011 (UTC)

Energy Cells
Could it be possible that the AER14 was supposed to run on any type of energy ammo, but the years of decay and spore people covering it in fungus could have limited it to MF cells?

OR it could have been some Vault Resident (probably a child with the attention span of a twig) found the Energy Rifle and had some energy cells in his pocket. He could have loaded them into the AER14 and fired it. The gun could have reacted by the use of energy cells and fired a laser bolt but it shot backwards and killed the kid. And that would also explain the reason it uses 2 MF cells instead of 1, because the kid damaged the rifle.

Just a theory. The Victorious Phoenix