Forum:What is your favorite housing besides the 38

my personal favorite housing is the scorpion burrow because it has lots of space,but people spawn there every so often so you have to shoot them. also it cannot be directly fast traveled to and there are many giant radscorps around the entrance. it is close to the mojave outpost so you can walk from there ThatWhiteboy98 00:56, June 21, 2011 (UTC)

Abandoned Brotherhood of Steel bunker workbenches work great --Xa3 01:22, June 21, 2011 (UTC)

I have 2 for my favourites player as alternative player housing. At the start of the game I take up residence in Victors shack. It's got a water basin with clean H2O,, a radio tuned to Radio Mojave, 2 ammo box containers, a desk, a cooker and a bed. There is enough shevling space to place items for storage and deocration and a couch and chair to sit on. Once I'm about 1/2 way thru the game and making my way upto Vegas, I clear out the Fiends from Vault 3 and move into there, specifically into the clean Overseer's quarters on the 2nd level. The only downside with Vault 3 is there is no uncontaminated water to drink so you have to be always bringing in new stocks if you're RP'ing it properly. Vault 3 is huge and in very good condition for the most part and would make an excellent base to house a small detachment of troops/mercanaries or whoever the courier choose to move in. Personally I'd be trying to set up my own small merc/tech salvage company and base ourselves in Vault 3. Captain Taipan 01:26, June 21, 2011 (UTC)

thanks for responding about housing i hope more people respond ThatWhiteboy98 01:58, June 21, 2011 (UTC)

Gun Runner's HQ, plenty of room and storage as well as the workbench and reloading bench. Only downside is it's slightly dark, creepy music and the Gun Runner inside respawns.

to me as long as a place has a workbench a reloading bench and a place to put all my extra shit its my house and if your caught on my property ill sick my cyber-dog on you 10/10 times he goes for the groin p.s good idea for a side fallout game fallout mmo make your own factoin play with your friends someone tell bethesda to do that as a side project

A simple Novac apartment is home sweet home for me. Xboxboy17 03:33, June 22, 2011 (UTC)

I guess a workbench is more important if my character is a science repair or explosives expert while a reloading bench is obviously only useful for a guns user. Aside from one of those I always find campfires to be necessary. I'd always use Brewers Bootlegging shack but ... Cazadors.Cpanda 04:17, June 22, 2011 (UTC)

I never use the Lucky 38, it’s to hard to get to. You have to go to Freeside, go in the gate, go in the lucky 38, then go up the elevator. That’s simply to much for me to be bothered with. I prefer the Novac myself. However I do use all the various safe houses as well. I keep a small amount of supplies at each one so I’m not far from something when I need it.

As far as things like reloading benches, I never use them. It’s far simpler to buy ammo when I need it as opposed to buying all the stuff to reload it or breaking one type down to make others. Plus seeing as I typically use HP or AP ammo and you cant make that anyway I see no point to it. The only thing I wish is there was a campfire in the parking lot area of the Novac. It would make perfect sense for there to be one there anyway, I mean where are these people supposed to cook their food?ReapTheChaos 15:34, June 22, 2011 (UTC)

I wish there was more options for customisable player housing, I'd love to claim a patch of land somewhere obscure and out of the way like Cottonwood Crater and build a bunker there and equip it with everything I need, however since that's not possible I simply use the Abandoned Brotherhood of Steel Bunker, since you get everything you could need in there plus free supplies. Tommson 11:06, June 24, 2011 (UTC)

Harper's Shack is my favorite. Inside there's a workbench, a reloading bench, a bed, and 15 storage containers. Outside there's a campfire plus 3 more storage containers (for a total of 18, which is great for militant organizers like me). One problem: the deathclaws in the area (Dead Wind Cavern is just up the hill) make the shack a tad too dangerous until they're removed. The blind deathclaw wandering Primm Pass will probably find you first, but once killed it won't respawn. Dead Wind Cavern has a number of Deathclaw patrolling it's entrance, but they can be permanently removed if you can manage to have them chase you into the cavern and then kill them once inside.--174.0.106.101 13:53, June 24, 2011 (UTC)

reapthechaos really? Have you tried the hand loader perk? It really gives you some powerful ammunition and for myself I find it almost a necessity. I agree with the Harpers shack point. For all the above reasons plus there's raiders and deathclaws just in your backyard to toy with. Cpanda 01:08, June 26, 2011 (UTC)

I've created a mod that adds a campfire, workbench and reloading bench to Novac's motel-yard, and I've recently installed a Sierra Madre vending machine as well. I'm having a bit of a problem though: I arranged a small garden of various herbs and flowers, but so far they haven't 'respawned'. Do any of you forumites know what I can do? 195.198.146.143 00:37, June 30, 2011 (UTC)

Remnants Bunker. That's all I need. Jag0