Talk:Behemoth (mutant)

Page name?
Um, maybe this page should be named Super Mutant Behemoth since that's the in-game name of this mob?
 * -- Mirar 09:52, 22 November 2008 (UTC)

Spawn
Is it possible to spawn extra Behemoths? I want something stronger to face with my DCG. Firelance 01:54, 4 December 2008 (UTC)
 * No, there are only 5 existing one in the game. Once you kill them theres no more. Otherwise you'll just have to cheat and create your own Behemoths (only available on PC version) http://www.bethsoft.com/bgsforums/index.php?showtopic=895002
 * You have given me a good idea. I've just set loose 100 behemoths in Megaton, even inside some of the houses. --Lord0din69 18:16, 4 December 2008 (UTC)

XP
Did anyone get XP for killing one? I met two and was quite sure i finished them off. 129.132.3.94 13:23, 10 November 2008 (UTC)
 * 62 XP for me on Very Hard. Goekhan 15:37, 13 November 2008 (UTC)
 * 50 XP + bonuses (rested and perk). Rather low, considering, but... Mirar 09:48, 22 November 2008 (UTC)

Fat Man and MIRV
In the strategies section it said the following:


 * "Using a Fat Man or the Experimental MIRV will kill a Behemoth instantly. However, if you have a companion or Dogmeat, they will tend to go into close-range combat unless ordered to maintain a position, and the explosion from the Mini Nuke will generally kill them as well."

I have not found this one-hit-kill aspect to be true fighting the first Behemoth you meet in the game. I hit it two to three times with a Mini Nuke before it went down, and that was with the assistance of the Brotherhood. This may have to do with the difficulty setting or the low condition of the weapon when it is picked up. Either way, I have removed this strategy from the page pending further information. - Omnimmotus 02:29, 12 November 2008 (UTC)
 * Even 5% condition for Fatman makes a big difference in damage. Goekhan 15:36, 13 November 2008 (UTC)
 * Even at 100% condition, a single mini-nuke does not seem to kill a behemoth in 1 shot. I'm fairly certain a MIRV will, but I don't want to blow 8 nukes in a shot. Usually a single mini-nuke will take the behemoth down to the point where my other weapons can deal with it in short order.—ErzengelLichtes (Contribs) 16:58, 23 November 2008 (UTC)
 * There's really rarely any situations besides behemoths to use nukes. So, why bother saving up your nukes and waste it for anything less difficult than a behemoth. Shooting 8 nukes at any behemoth definitely kills it in one hit if you actually try to shoot at same direction of the behemoth. Anything else for nukes would die in one direct hit. --Lord0din69 18:06, 4 December 2008 (UTC)

Door to GNR
When I attempted to get into the building before the behemoth came out (didn't know he was coming) the door was locked and only after he was dead was I allowed in. Intercom said something along the lines of "All clear." It's been a bit since I did it. Anyone else experience this? I only mention it because is specially states you can get in while the Beh is alive. (PC version)Suntelia 08:18, 13 November 2008 (UTC)

Completely Irrevelant
"A Behemoth is to the west of the Jury Street Metro Station, which is located due west of Vault 101. Keep going west from the Vault until you find a bunch of wrecked train cars, among which there should be one train car containing a shopping cart with a teddy bear in it. Simply take the teddy bear out and hide near by. The behemoth will appear VERY quickly."

This is completely irrevelant. You don't have to touch teddy bear or any of the shopping carts. When you roam around, but not to the back of where you see teddy bear, instead to the other side, he's coming for you and killing everything while approaching to you. Goekhan 15:40, 13 November 2008 (UTC)
 * I noticed that a SMB appeared outside of the canyon that leads to Evergreen Mills (so I supose, west of Jury Street Metro) after I had killed the SMB in Evergreen Mills. Has anyone else noticed this? --Trithemius 22:28, 30 November 2008 (UTC)

Death by Fall
Concerning the Behemoth the Raiders have caged in Evergreen Mills, a grenade is also a good way to get rid of it. I decided to VATS throw a Frag Grenade at it from a safe distance, on top of a train cart. The Grenade BARELY hurt him, but it ended up launching him into the air. He landed in the cage, but suffered FATAL fall damage.

Interesting obversations
On the PC if you enter in the code using the player.placeatme   to add the behemoths 28FED, and 1CF95 or 97F30. They will start brawling it out with each other. Mainly the ones unarmed versus the ones armed. However, one the unarmed ones ever happen to kill the armed ones, they will loot their fire hydrants and use it as a weapon. --Lord0din69 21:50, 4 December 2008 (UTC)