Forum:ED-E is overloaded?

I've been playing with Boone and ED-E for a while. I sent Boone, with his trusty Anti-material Rifle and Incendiary ammo, to the Lucky 38. Then I ran around with Gannon for a bit. Later, back at Lucky 38, I sat down Gannon and picked back up Boone. For some reason, his anti-material gun was gone. So I bought him a second one. Then when I went back out, I noticed ED-E was going slow, extremely slow. I opened up the robot's inventory, and *it* had the original Anti-material rifle (no way that I put it there). I just chunked it on the ground, and saw it was tagged red, with the "Steal" flag. It was originally purchased (I've yet to even see one of those to steal). And ED-E continues to move at slower-than-walking speed. He has nothing at all in inventory (that I see). Is there some kind of "shared companion" inventory going on? Zoning, etc., seems to only sometimes correct it, and only for a few minutes. What gives?

From what I've read, this can happen when you and your followers are disarmed in a casino. On leaving the casino everyone should get their respective weapons back, but this script is messed up. It is even possible for the courier to end up with the follower's unique weapons! Don't know if this also happens in the Lucky 38 but I guess it's possible. --DanTheHitman 15:18, November 27, 2010 (UTC)