Forum:Who has second highest repair skill after Woflgang?

Sorry if this is posted somewhere already, I just found out Crazy Wolfgang died somewhere off in the wasteland totally independent of my actions and am pretty bummed because now I can't repair my things to 85%.

Does anyone know who is a good alternative to Crazy Wolfgang with a high repair rate or anything I can do to get my repairs well?

Thanks in advance.

♠ I believe your second best would be a fully invested Lucky Harith. Just reverse pickpocket a robCo jumpsuit to him or such. Hope that helps. I'll let you know if I can find someone better. Cheers! Magnum101 03:05, 22 February 2009 (UTC)

I don't know how i did but i was able to get all of the wastes merchants to repair my things by plus two their normal so harith did 85% and crow and doc hoc did 80%.Maccy Man the man with no plan. 07:29, 22 February 2009 (UTC)

Magnum that sounds like a great idea. I'm going to try that with trader outfits and/or hats, as needed by the traveling trader. Uh, I found a few full outfits in the Deathclaw Sanctuary, but does anyone know if there's a set amount of Scavengers and others who wear the trading outfits, throughout the Wasteland, or do they respawn? Obviously, to get this done, I'm going to need more of the outfits.

Maccy Man, if you figure out or recall how you did that, please post it. You didn't use Magnum's suggestion?

Also, while we're on the topic, I hate this useless [expletive deleted] Ben Canning. Does he have any actual value? Is he messing up the chances of finding a travelling trader, since he appears at their locations?

--Wally 04:38, 25 February 2009 (UTC)

Ben is just a random encounter but if hes near by and you get attacked he'll come to the aid. i think i got it to do it by not having enough money when i went to invest so i only did 200 then i waited till i had enough money to get full investment in them.though it also could have been a glitch in the game after all"guess it was a glitch." Maccy Man the man with no plan. 04:43, 25 February 2009 (UTC)

I don't understand, what was a glitch? Everything you described sounded like straightforward gameplay. And speaking of Canterbury Commons, Ben was there when I went into the Robot Repair Center, was in there checking it out for some time, and when I came out, he was still there! There's no way he would've survived one Wastleland encounter, with the most pathetic of enemies. The guys got regular clothes, a laser pistol but has only microfusion cells (ie. he attacks unarmed) and is down in health to only one bar! HOW is he still alive?! No way! ... So I sniped his ass from the hill overlooking the Common's "traffic circle." HATE that guy! He's like the human equivalent of radroaches and bloatflies ... or a mother-in-law.

--Wally 08:49, 25 February 2009 (UTC)

hes got a smg for me.Maccy Man the man with no plan. 19:23, 25 February 2009 (UTC)

Oh yeah, I have another character who gave him a .44 Mag, ammo, and to makes things right, Painspike Armor. HA! But he's still just as useless and damaged...

--Wally 20:44, 25 February 2009 (UTC)

no i mean he came with the gun.Maccy Man the man with no plan. 01:07, 26 February 2009 (UTC)

Ooooh!! That's weird. He must've come across it in the Wastes, because he sure couldn't kill someone wielding it on his own. But still, I think its interesting how the NPCs have "behind the scenes" activity in the game that have nothing to do with your character's adventuring. On the other hand, there's no way Ben could've survived at all for any length of time, especially given his, uh, lameness. =)

Other things happen behind the scenes that're odd, like Uncle Roe reporting that such & such travelling merchant "hasn't reported in" when you go to enhance the merchants' caravans. Or encountering Doc Hoff, no guard or brahma, but still acting as normal, doing business and so forth. Heck, yesterday I fought that pack of mutants right near Rivet City, and when I did, Crow and his crew came OUT of the area up near where the "treasure" is, and the boss mutant and hostage is. Not sure exactly, but that area. Crow wasn't even crouching/sneaking in assumed fear, just came out as you see him appearing wherever the merchants do. Weird!

--Wally 04:19, 26 February 2009 (UTC)

i meet ben once outside the deathclaw santctuary.Maccy Man the man with no plan. 19:04, 26 February 2009 (UTC)

Wow! He should be Deathclaw lunchmeat. This morning, I was playing Big Bang Barata and fast travelled to Arefu, and at its base, I found robots going after Lucky Harith & company. The first time was a Sentry bot, and it killed Lucky and his caravan before I could save them, but I busted Vengeance out and taught that robot how a gatling laser is really used! But I also loaded the autosave, and went to Arefu again, but this time a Gutsy bot was going after them. I managed to destroy it before it killed Lucky and his brahman, but it was too late for his guard. However, in searching for the robot's body, I ran across Crow's corpse!! This must've been the character with whom Uncle Roe said that, "Crow hasn't reported in." And now I learned why! What's even weirder is that I found the corpse of a "caravan guard" far across the map, near Germantown, I think. Was that Crow's guard? What is it about Arefu?? Is it too close to an encounter point?

Come to Arefu! We're hungry for traders.

--Wally 19:38, 26 February 2009 (UTC)

they could have done more with arefu and they only die when you are around and they are near to you it sucks harith died that way once.Maccy Man the man with no plan. 02:26, 27 February 2009 (UTC)

Actually, and apologies to those slighted, but I just read the entry on Arefu, where it mentions the base being too close to a random spawn point, and so yes, many traders take their lives in their hands by servicing that village (?). What heroes! *sniff* BTW: How come the traders don't go to Big Town? Its been around a long time and has many more citizens than Arefu. And they certainly seem helpless enough as to need all their supplies brought to them.

While we're cogitating on what-ifs and how-comes, how come Moira doesn't increase her repair rate and discount the Lone Wanderer after the Wasteland Survival Guide is completed? I mean the same way she does when the Lone Wanderer talks her out of the researching and gets the Dreamcrusher perk. Its the same situation exactly. If anything, Moira is richer from selling (assumedly) the Guides. *hmmf* Maybe that's why she's still busy: Advertising and marketing. heh

--Wally 04:12, 27 February 2009 (UTC)

Woah, haven't posted here since Feb. 27th, but I just had a thought and question. Does the hostile spawn point near Arefu either get "defused" or otherwise become less hazardous to the traders passing through if you complete the Blood Ties quest and get the Family member posted at the house at the base of Arefus's ramp? Will he actually come out or otherwise be there and assist in attacking hostiles? If so, I would imagine that'd be a significant incentive to complete Blood Ties.

--Wally 06:45, 24 June 2009 (UTC)

Actually, all of the remaining caravaners have the same repair skill, only Lucky Harith already has a Red Racer Jumpsuit equipped so your best bet would be to give all of the caravaners a robco jumpsuit (Except Harith) and one of them the Workman's Coveralls.--Master1337cheeZ 21:29, 24 June 2009 (UTC)


 * No, Hoff has a lower repair skill than anyone else in the group. Nitpicker of the Wastes 21:31, 24 June 2009 (UTC)

Seeing as the attacks get ever more aggressive, it's best to drag hostile corpses miles away and give caravan guards power armor.--Master1337cheeZ 21:33, 24 June 2009 (UTC)

What is the effect of dragging away the corpses? How does that help? What effect do corpses have on their surrounding area?

I would also give the traders themselves, who're already outfitted in Repair suits one way or the other, the best helmets you can. The powering-up of the guards is a great idea. Thanks!

--Wally 05:11, 25 June 2009 (UTC)