User talk:Metalspork/Archive 3

It is a progenitor of the stealth genre. Back in 1997. Thief 3, the last game realeasd was 7 years ago. Thief 4 was announced last year on May 11, which is awesome because that is my birthday. An excellent present, yes. It is a good series. Real characters, awesome stories. It really makes you think. Then you play it so much, you become a master thief, and everything feels so natural. But ever since the upgrade to Vista, then 7, I havent played Fan Missions for years. You know Harold the Tree? That is Stephen Russel, who plays the main character, Garrett, and the loveable oaf, Benny! Emil Pagliarulo also make Thief, uh, also. The mini lockpick game is reminicent of the lockpick minigame in thief 3. The Mechanist is the same name of the antagonists in Thief 2. Oh, the memories! Big McLargeHuge 18:50, April 27, 2010 (UTC)


 * Ooooh, interesting. That's cool that so many Fallout-y people are involved in it. Do you think it's available for Mac? I wonder... Oh, and I just found the water chip in Fallout! I'm proud of myself. Even though I stole it from those ghouls. Woops. Now I have to kill the muties.

23:44, April 30, 2010 (UTC)

Well... that was wise. Yeah, uh, I don't know how many thief fans there are on here. I believe that theif is only for pc. It's hard to get them working sometimes, but the fanbase always finds a way to get this oldie working. Here is the first mission for Thief 2. Check out how old it looks! You would not believe what the fans can do with the editor. It is amazing, especially if you know the games limitations. http://www.youtube.com/watch?v=_E1PaxMkBLM Big McLargeHuge 00:10, May 1, 2010 (UTC)


 * I finally watched the video! I was laughing whenever he knocked someone out, hahaha. The things the people say :P This game actually looks really good for existing when I was like 10. Especially since not all games were even 3D yet. This guy who made the video makes it look easy, I bet it's more challenging than it looks. Do you do any editing with this game? It looks copmlicated from what I saw on the wiki. Well, I'm not exactly used to editing things so I'd be clueless anyway.

07:49, May 8, 2010 (UTC)

There are thousands of lines they say, with coding depending on the situation. Responses to sight or sound, or even searching phrases when another guard is nearby. As for the challenge, like I said before, you get into it. It becomes second nature. You get to know the game, and the limitations of the engine, all will know your wrath! But thats not the point, you see. Get in, steal shiny stuff, and get out. Personally I play where everybody is knocked out. You even got a split second to ko even when they spot you. But, like I said, it does take time and practice. When the Dark Project Demo came out, I would wait a few minutes for the demo to load, but 5 minutes later I would reset because the guards would scare the wits out of me (even the sparring partner in the Traning mission scared me. He doesn't even hurt the player!). I would wait in the shadows for the gaurds to come back so I know that I would have maximum time to pass. And still chicken out. Nowadays, I am running up infront of them to ko em. There are humans of all sorts of skill, there are beasts that belch toxic clouds, spit bug swarms, and use thier forearms like swords. I can even keep my stomach down fighting the giant spiders. There are ape and rat beasts, tree beasts the size of a Beheamoth, bomb shooting robots, zombies, haunts and ghosts. Not afraid of any of them. Because I know what makes them tick, and the best ways to make them, uh, not tick. The real challenge is unlearning FPS style of gameplay.

Do I edit these games? Heavens, no. Even skilled DromEd veterans will tell you that even with Official updates, fan updates, an upgraded engine, and even a special edition, it is still as hard as expletive. Crashes, freezing, data loss, engine limits, hair loss, and general not workativeness plagues each mission. Do you know how far I have gotten, with a tutorial and a patch to make it easier? One room. With no ceiling. The GECK is a joy compared to this. But the fan creations are simply amazing. I cant begin to tell you what they have accomplished, because I don't have a list, of any of it, really.

Well, I would like to cap this discussion to at least a few billion characters (holy crap, like +2,500). Can't talk enough 'bout Thief. I could yammer on about undead strategies all night. But, thank you kindly, friend, for letting me cause you to twice archive your talk page. Big McLargeHuge 09:17, May 8, 2010 (UTC)

Uh, I hope you did not take that I don't want to talk anymore. For from it. Big McLargeHuge 06:54, May 20, 2010 (UTC)


 * Aww no, I didn't think that, I'm sorry. I'm just stupid and forget to respond sometimes :( Recently when I end up on the Wiki I edit pictures and then run away. Hahaha, I wouldn't hate you for having me archive my page twice :P


 * Yeah, making levels sounds ridiculous. I doubt I have the patience, I'd probably just get distracted. I would like to try to GECK though, because it sounds fun. Maybe eventually consoles will be able to make levels and put them online... My optimistic thinking :)


 * I think I'd like Thief. I sneak everywhere. In Fallout 3, I'm always in sneak mode, even though you walk slower. In Fallout 1 I'd always go back and click 'sneak' in the skill tab once it'd go away. I feel weird if I'm playing a game that doesn't have a sneak option. I was playing the old Perfect Dark today and you can crouch but it doesn't really help because there isn't exactly a stealth mode. Good thing the NPCs are really weak in that game... But it's hard to un-learn stealth sometimes. I'm always hiding behind stuff. Maybe I'm afraid, lol.


 * Yeah, I've never been scared of creatures in games because they usually are pretty predictable. People, though... 07:21, May 20, 2010 (UTC)

Even I find The GECK easy enough. As for thief, I think you would enjoy it. The originals are hard enough to work properly with todays computers, so I don't know how well they would work with a mac. They always find ways to fix it though, and perhaps somebody knows how to work it on a mac somehow. If it isn't here (ttlg.com) you won't find it anywhere. Big McLargeHuge 17:50, May 20, 2010 (UTC)


 * Well, I registered on the site and did a couple different searches, but I can't seem to find it :( I've only seen mentions of problems on Windows systems. The only way I could see it working is if I did some kind of Linux installation? Some people use that in order to get older games to work on Macs. I see they're making a Thief 4? Maybe I'll be able to play it, lol 21:51, May 21, 2010 (UTC)

I started a thread here, http://www.ttlg.com/forums/showthread.php?t=132119 No response yet. Big McLargeHuge 01:20, May 22, 2010 (UTC)


 * Hm, someone mentioned using Bootcamp. I don't have a version of windows to use on my computer, though, since you have to actually buy a windows installation disc. Do you know if it uses the 256 color option? It may not, since it's a 3D game unlike Fallout 1 and 2 (that's why it didn't work on my computer and I had to use the family Macbook pro). If it doesn't, I might be able to play it on my computer, if I do some playing around with installing it. Also, they mention the nVidia cards, which is what Macbook Pros have, but I have a regular Macbook, which has an Intel processor. Uh... I'll do some googling and see if I can figure something out. 00:49, May 24, 2010 (UTC)

Hey, my fellow nerd-at-arms, why'd you take off your character build there? You should put him in a character infobox. It's fun! I just might be feeling the pain of having no games or mods, come next fall, perhaps. Moving out to go to school. Perhaps I'll get a laptop that can play games. It's a big maybe, of course; of course, good to get away from home, yeah? I know, I'm projecting, but I don't have many people who I can tell who don't already know, you know? I talk better when I type, anyway. I think. :) Big McLargeHuge 09:42, May 28, 2010 (UTC)


 * Lol I got rid of boris because it kind of just made my page look awkward, like having the general info and then just putting him under a line. But hey, I didn't think anyone would miss him, hahaha. Maybe I'll try fixing it up some more and putting it back. Plus he's a weird inside joke and most drawings of him involve weird fetus creatures, which is pretty un-Fallout-y (but totally should be, haha).


 * I just started playing Little Big Planet but I basically beat all the normal levels and the only thing left to do is create levels. I'm trying to make dinosaurs, lol. But other than that, I feel like I have no games to play. I feel like LBP will get old after a while. My brother bought Red Dead but I haven't played it much because it seems more boring that I thought it would be. And his Xbox controllers are slimy. Hard times, haha. Waiting for New Vegas, that is. 03:37, May 29, 2010 (UTC)

I don't know if it is just me, but looks like your sig is a little off there. Big McLargeHuge 21:45, June 1, 2010 (UTC)


 * Yeah, it does some stupid things sometimes for some reason. It seems to work when I post in forums, but then on the talk page sometimes it makes the time on another line. Weird. I think it's because it makes the word "talk" bold on my talk page and for some reason that messes it up. I've played around with the source code but it doesn't seem to do much. Maybe I'll try again with a vengeful attitude. 20:28, June 4, 2010 (UTC)

Heh. All supergeek to me. Just got Fallout running on my computer. It needs a batch file to disable windows explorer to prevent pallate shifting. Fallout 3 players have it easy. The original is quite difficult to play. I remember some of the rules that I come up with while playing:


 * If an npc is near a door, they will run out of AP in the door frame.
 * If there is a chance to miss, you will.
 * If an npc has it's aim blocked, they will round the corner to face off with the enemy, regardless of ranged weaponry.
 * If there is a dangerous situation out of combat, a follower will not mind walking to it.
 * If there is a dangerous situation in combat, a follower will take its sweet time to get there.
 * Especially Dogmeat.
 * If there is an npc remotely near the target, the npc will always be hit accidentally.
 * Ian will always shoot you.
 * Decker is neither dead or alive.
 * You can't walk two feet without getting gangraped by radscorpions and mole rats.
 * Oversized mantis can kill you.

Big McLargeHuge 22:03, June 7, 2010 (UTC)


 * TRUTH. Especially companions taking forever to help out. I was watching some youtube videos of the ending of FO2 (since I haven't played it yet, waaah) and literally this one guy had 4 followers with him and none of them helped. I saw Goris like take his robe off and stand there and do nothing, lol. It's hilarious when someone walks right up to you to shoot you with a ranged weapon, although I do that all the time, because I always miss far away. And I've reloaded so many saves before because of getting mauled by 5 radscorpions at once. It's weird because radscorps were never a threat in FO3, except maybe when you first walk out of the vault on the way to Megaton and have only a baseball bat and a 10mm pistol.


 * When I was in the Khan Base in FO1 and that guy wanted me to shoot the women that were there, he got mad at me and tried to shoot me, but he missed and shot the women instead. Lol. It's funny how much everyone misses, I've gone so many turns before without either player getting shot. That's more realistic though, I mean, most people haven't been trained to spontaneously shoot people accurately in combat situations, especially someone from a nice Vault.


 * PS I made another signature, the other one was making me way too OCD. Now this one's all old gross teal/yellow colors, yay! Dunno if it's hard for some people to see on their monitors, though... 03:38, June 8, 2010 (UTC)

Ohh, pretty-full-ness.

Thats weird, because in 2, you can adjust the 'combat parameters', change thier wepaons easier, TRADE with them, CHANGE THIER ARMOR(!!!), and do other stuff like use thier skills (Repair for Vic, doctor for Lenny). You can even tell them who to attack. It is a whole lot better. You can even push them if they are in the way. Thats another rule. If you are in a tight space, your companions will block you in. But anyway, that is suprising that in f2 they would not work so well, because I remember that the rock solid combat guys always had my back. Dogmeat, if you can find him, actually runs. And this time, he is actually good in combat. It is a little off set due to goris' seemingly long robe animation.

Come to think of it, I remember a lot less accidental shootings in F2. Perhaps because it doesn't have Ian in it. I once was face to face with a mother Deathclaw, and I shot it point plank with a plasma pistol. I missed. Big McLargeHuge 22:00, June 8, 2010 (UTC)


 * ooOOOo, I'm proud to have my talk page in source-only mode now. Everyone will be forced to edit like me.
 * I think in newer games it's hard to have a game where it is easy for the player to miss in combat. Since now the aiming is actually done with a controller instead of the turn-based combat. I mean, imagine playing FO3 and you aim at someone not in VATS and then it just misses even though you were pointing right at them. Maybe the aiming-down-sights in NV will sway or something like with the Sniper Rifle if you didn't have 100 small guns skill. It sort of takes away from the incentive to put points into guns skills if you would be able to hit people anyway. Where in the early Fallouts, I feel like skill points matter so much more. It's more RPG than FO3 in terms of making a character with certain traits, since by the end of FO3 all your stats were really high and you couldn't get killed. But that's probably just because they were balancing FPS and RPG, which is understandably challenging. I can't wait to get my ass kicked in NV and be almost dead all the time, lol. 22:49, June 8, 2010 (UTC)

Source only? Were you stuck in rtf mode or something?

The small guns skill in F3 is more important then you'd think, because it affects damage, accuracy, fire/reload rate. And you can miss at point blank. But yeah, in fallout, of you have low points, you won't make it anywhere. Thats brecause for some reason, skills went to 200 and 300 percent respectfully (even the devs never understood that, uh, lol). Big McLargeHuge 07:47, June 9, 2010 (UTC)


 * It's in... Non rich-text mode. Source mode, I mean. I like using source mode, for some reason rtf distracts me with the little template icons. Is it called source mode? That's what it says on the button.
 * Yeah, the percentages... Lol. That was probably something where the developers were like "whatever" and just didn't want to fix it. It probably involved math. I wouldn't want to fix it, ha. I wonder if, in any of the mods, they changed it so it only went to 100%... 22:25, June 10, 2010 (UTC)

I don't know which one this is, but i HATE the RTF mode. As for the percentages, like I said, the devs didn't really have an explanation for it. I think I read it in one of the fallout bibles. So, what is your new avatar there? Or have you had it for a while and I didnt notice. Big McLargeHuge 22:35, June 10, 2010 (UTC)


 * Nah, I just changed it right after I typed on my talk page. It's Anguirus, he's one of the 'monsters' in the ol' Godzilla movies. He's one of my faaaavorites :P Too bad he gets his ass kicked multiple times. He's too normal to win against big half-mechanical monsters from the future. Haha. And yeah, I had RTF mode turned off for a while, I especially hate the way it does pictures, I'd rather just type it in meself. 22:52, June 10, 2010 (UTC)

Arr, that be true, that be true. Say, what is the deal with those pre order things with NV? I mean, they better be availible with console commands! I mean, Look! They are special things n stuff!! I don't really care about the other packs other than the classic one. I can modify any of those with the GECK, and finding a V13 vumpsit isn't that hard online. But but but still! It, but but but but but it but it, yeah! Know'wtm'say'n'? Big McLargeHuge 03:47, June 11, 2010 (UTC)


 * Yeah, I have no idea what I'm doing about pre-ordering. I mean... Wait, is this for the collector's edition too? Or just the regular game? I don't know if I'm getting the collector's edition or not though. But the graphic novel... I wants it. I'm sure that the PC gamers will be able to get everything super easily though. I feel like the extra stuff you start out with (with the exception of the classic pack) you'll run into in the game anyway, like the different kinds of armor, etc. As in, it's extra stuff you get to help you out in the beginning. If I had to choose one... I would have no idea what I wanted. But it sounds like the classic pack is the only one with a unique item or 2. Shiny :) 22:53, June 11, 2010 (UTC)

PS, would you want me to start replying on your talk page instead of mine? That way you could see when I reply? I was still a n00b when we started this conversation and I didn't know it was better to reply on the other person's talk page. Doh. 22:55, June 11, 2010 (UTC)

Of course! I always feel warm and fuzzy inside when someone leaves me a positive message.

Waight. Grafic nnnnnorvell? When is there a good graphics novella? I don't even know what it is and I wornt it! Yeeaghh! Big McLargeHuge 00:43, June 12, 2010 (UTC)

If you want, please feel free to follow my talk tage so you know when I respond. Ok, thank you, goodbye. Big McLargeHuge 07:22, June 16, 2010 (UTC)

FO3 NPC project
Thank you for your continuing work on the ongoing Fallout 3 NPC project. Please visit the project talk page for the latest updates and current discussions. Our goal is to finish this project before the release of New Vegas! Cheers.--Gothemasticator 18:05, May 4, 2010 (UTC)

Image improvements
Thanks for your efforts on fixing up some of those images - certainly has made a vast improvement on some of the darker images :) Once you have uploaded a better copy, you can remove the tag from the page, so it is no longer listed in the Image improvement needed category. Keep up the good work!  07:07, May 6, 2010 (UTC)

Duplicate Pages
There is already an article for Eulogy's hat. Try to watch out for which articles have already been created. Thanks -- Ghouly89 (Talk)18:40, May 8, 2010 (UTC)


 * Well, that's 5 wrongful accusations on my part thus far. I think my browser is slow or something, because I didn't even see the deletion template at the top of the page. Actually, after I saw who edited it (you), I didn't think you created it; you are a more experienced editor than that. ;) Well, sorry. I will remember to scan the page history before posting these messages. Thanks! -- Ghouly89 (Talk)23:19, May 8, 2010 (UTC)
 * Maybe you should just inherit my adminship, young grasshopper :) Ghouly89 (Talk)23:43, May 8, 2010 (UTC)

Links
Stick to regular text for quests, 'kay? Those red links show up in Special:Wanted pages. Nitty Tok. 23:17, May 9, 2010 (UTC)

Description
The "Description" part of the photo page is to describe the photo itself ("New transparent image of weapon XYZ"), not an in-universe description of what the picture is of. :P Nitty Tok. 03:19, May 20, 2010 (UTC)

ha, thanks! <3 TG
Lol, thanks. I didn't join for awhile 'cause I thought I was just going to have a bunch of guys groan and say, 'go back to the sims!' or something, but overall most are kind of mature, but not too mature so it's alright.

You can find the first few volumes of Tank Girl on Amazon, they're remastered and sadly, not in colour, which pisses me off a bit 'cause not all of us can fork out 200 bones for an original copy from their magazine. The remastered ones are around ten dollars (usd) each, and a bunch of used ones for less. Dunno why they ever tried to make a linear plot movie off a non-linear series, but the soundtrack is pretty sweet! http://www.tankgirl.info/tankgirl/ <--- definitely an awesome site to check out, they keep up with new news (Jamie's work with the Gorillaz, etc.), and have a good archive too to hunt down copies of TG.

Hope this helps, glad to know there's another TG lovin' girl here too, lol. :-) Let me know if you need anything else and stuff.

Mutants Rising
You see, Mutants Rising is still looking for artists, but there is only a small category of art left they would probably bother to let a new member work on. (I know you are not a member, but I would honestly like to see what you can do). For the most part, I think the only things available to work on would be loading screens, and I don't know if you can draw those. :D Sorry this response is late, but if you are willing to do a bit of work for the mod, just send me a sample of some artwork, and I will reccommend you to the team. Also, TBH, the mod is for the most part around 95% done, but there is ALWAYS room for more art ;) Ghouly89 (Talk)19:25, May 31, 2010 (UTC)


 * The examples you showed me are... interesting, to say the least. :D I definitely don't want to deter your artistic spirit, I mean, you obviously have talent. Now in terms of pictures, there is one unified file type that is used by the system for Fallout, FRM's. You probably haven't dealt with those too much, I would guess. However, you do not need to put a picture in that format for the time being. I would simply go with a jpeg, which I can convert for you.


 * Now, in terms of you possibly doing art for a Fallout mod... consider this: If you give me your email address, I will give you an electronic copy of a picture of my choosing, and I want you to try drawing it into a Fallout-type loading screen. (I will also send you a sample loading screen so you can use it somewhat as your guidelines). I would do fine with any electronic file type picture. How does this sound to you? (P.S., I am going on a vacation until June 13th as well, so don't fret. :) ) Ghouly89 (Talk)03:53, June 1, 2010 (UTC)
 * If you don't have access to a scanner, does this mean you won't be able to send the picture until you get back from your trip? Ghouly89 (Talk)04:55, June 1, 2010 (UTC)
 * Understandable. Anyway, I have sent you a couple of emails already, so you can start whenever you feel like it. Good luck :D -- Ghouly89 (Talk)06:36, June 1, 2010 (UTC)

Continuous Fire Laser grammar
Hello my friend =) and thank you for the correction.

Being French, it's sometimes not easy to find exactly the right words. Good evening to you and see you soon on The Vault ! Itachou [~talk~] 17:55, June 8, 2010 (UTC)


 * Each contributes his stone to the edifice. I hope I will not give too much work ^^ ! Itachou [~talk~] 18:20, June 8, 2010 (UTC)

Just dropping in...
Hello Metalspork, errr Julie, if you prefer. Anyway, how are things going with the drawings? I hope to hear, and see, good things from you in the future.

Oh, I was also inquisitive about this little snippet I found posted on your user page: "I'm working on a Fallout 1 game right now". Care to share anything about that? :) -- Ghouly89 (Talk) 03:19, June 11, 2010 (UTC)


 * Ohh, I see. By "game", you mean you are working on a playthrough of Fallout. Heh, I was jumping to the conclusion that you were already working for another mod group or something. Not that I was jealous or anything. :P Anyway, about me posting your pics for Mutants Rising, I did do it, but there was a slight catch. It would seem that you can't upload images to a website from an email account (the link was address based, and there are restrictions on it). So, you might end up getting to showcase the even newer versions, because I won't get a chance to show them until Monday. Ghouly89 (Talk) 00:52, June 12, 2010 (UTC)
 * Oh, I can't show them because I am at my aunt's house, and I don't want to clutter her computer with a bunch of saved files, pictures or not. So I will just save them onto my computer back home, and post them then. And by the way, about that anti-bot pop-up box, just think about it. The name of the mod is Muntants Rising, so the question "Who is rising" is pretty self explanatory. (Don't worry, it took me a second to realise it, but I typed mutants ;)) Ghouly89 (Talk) 04:38, June 12, 2010 (UTC)

Ferals
Actually, even though somebody (probably me, actually... I don't remember) redirected it to Snogs, it should actually go to Vicious Dog (Fallout: New Vegas). I assume that's what they meant. (A vicious dog could be seen with the NCR battalion in IGN's vid, not the E3 trailer.) Nitty Tok. 01:00, June 13, 2010 (UTC)
 * 'Vicious god'?
 * You aren't dyslexic, are you? ;) Nitty Tok. 01:05, June 13, 2010 (UTC)
 * Silly Spork, God is Morgan Freeman, and Morgan Freeman is black. Haven't you seen Bruce Almighty? Nitty Tok. 01:20, June 13, 2010 (UTC)
 * Well, sorry for bringing that up. In other news, I wish I could draw crazy spine-shelled mutant CabbagePatch kids like you...
 * Or whatever it is. ?:| Nitty Tok. 01:25, June 13, 2010 (UTC)

Three Dog
Nice work on that page. It really needed the attention. Keep up the good work!--Gothemasticator 05:39, June 15, 2010 (UTC)

Cartoon
My youngest brother - great artist that he is - made that for me.--Gothemasticator 07:04, June 15, 2010 (UTC)

Explorer
Oopsies, i did that by mistake. It now redirects to Caesar's Legion. Thanks for informing me. Tezzla blah blah blah 17:57, June 16, 2010 (UTC)

Edits
A lot of good edits there keep up the good work. Tezzla blah blah blah 17:22, June 19, 2010 (UTC)