Wastelander (Fallout 3)

"Wastelander" is a general term used for human and ghoul inhabitants of the Wasteland, as opposed to people living in the more civilized post-War settlements.

Background
Some will not want to open dialog and tend to be rude, while others are pleasant and friendly towards the Lone Wanderer. They may be found as captives of super mutants or even as escaped slaves. Some can also be outright hostile, either before initiating conversation or immediately after ending conversation. Some of them may also sell you goods and repair items.

Daily schedule
All generic wastelanders, and most involved in random encounters, will wander aimlessly in their general area; however, some may disappear after a while.

Locations
Wastelanders not involved in random encounters can be found in fixed locations such as:

Inventory
* 25% change of spawning headgear. ** 20% chance of spawning a frag grenade.

Notable quotes

 * "I'll mind my business, you mind yours."
 * "I've got nothing to say to you. Best move on."
 * "I'm not looking for trouble, or conversation either."
 * "Let me be blunt. Go away."
 * "I don't know you, you don't know me. Let's keep it that way."
 * "How about you just mind your own business, okay?"

Notable wastelanders

 * The Preacher
 * Preacher's hostage
 * John
 * Ghoul scientist

Wastelanders in random encounters
Although a majority of wastelanders offer little dialogue or are encountered dead by the Lone Wanderer, there are a number of wastelanders in random encounters that offer some unique interactions. The following is a list of these wastelanders.

Appearances
These Wastelanders appear in Fallout 3, ..... appear throughout the series.