Talk:Waiting

Time Passage
Are there any major detrimental effects to allowing too much time to pass before doing specific things in game. For instance if I decided to use the 24 hour waiting option right when I came out of Vault 101, and allowed 3 weeks of game time to pass before I did anything, would this have any noticeable effects in the game? Would it change how some of the quests panned out, would people that you could normally talk to be dead because something happens to them at a certain time? Has anyone tested this out? Livingston 04:24, 22 May 2009 (UTC)


 * Well -

I know on Very Hard, especially after Broken Steel with the Albino Radscorpions, caravan merchants are known to die randomly because they run into powerful foes. I'm sure that waiting for too long would cause the chance of say, Crow getting attacked to increase, however right out of the Vault at level 2 there is little chance of something showing up that is powerful enough to kill a merchant. But at higher levels waiting may be dangerous to wandering NPCs. Guest 09:08, 22 May 2009 (UTC)


 * Ah good point. Maybe something should be added about the possible downsides of waiting. Livingston 18:06, 23 May 2009 (UTC)