User talk:Never Summer26238

 Welcome to The Vault! Hello, Never Summer, and welcome to The Vault, the Fallout wiki! Thank you for your contributions, and we hope you'll stay with us and make many more.

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If you have questions, you can ask in our forums, join the live chat in our IRC channel or post a message on my talk page. We hope you enjoy editing here and look forward to working with you!

-- Gothemasticator (Talk) 20:58, October 23, 2010

Caps
Please see Forum:Capitalization guidelines.

Although I agree, Bark Scorpion should be capitalized. :/ Nitty Tok. 02:47, October 26, 2010 (UTC)

Armor and Clothing
In the armor and clothing do you think availability is more straightforward than unique? I thought that was specific enough it did not require any change and in the rare case that there are more than one of an item (my Prima guide specified in rare cases there are multiple yet I have not seen any of these cases) the amount could have been put in the unique column. Please explain your reasoning to me as I do not understand. I also wish to hear your side before I would have stubbornly changed it back.

Deadly Lemming 02:58, October 28, 2010 (UTC)

EDIT: Due to the incorrect information posted in said column I reverted the information back to the original and correct information.

Deadly Lemming 05:09, October 28, 2010 (UTC)

Ahhh, my confusion was the question marks after the infinite symbol which I thought mean you were unsure if the gear was unique or not when I knew my stats were confirmed in the Prima guide. I did not realize said system was used for the fallout 3 armor and clothing page and after understanding I would prefer the use of your/fo3's method.

EDIT: I can take the time to switch all the tables from "unique" to "limit" this weekend after I finish the table for clothing.

Deadly Lemming 06:02, October 29, 2010 (UTC)

Gold bar
The article page you created has been deleted. Strategy does not belong in article pages. There is a recently created forum post containing the info. Cheers.--Gothemasticator 06:45, December 30, 2010 (UTC)

Strategy vs. Information
Of course you're right that strategies are being posted all the time. They are also being removed all the time. I thought I'd let you know the difference between strategies (which The Vault doesn't cover) and information (which we do). I'll make it specific to quests, because that's where it is muddiest for most people:
 * Information is listing what actions succeed or fail the quest. For example, if killing a character advances the quest, we would list that information.
 * Strategy is listing possible ways to kill the character. Since this is entirely up to the player, we don't list it. We leave it up to the player.

But, (people say), it's all entirely up to the player. I don't even have to do the quest. So, isn't telling me how to do the quest strategy?

No, it isn't. The quests work the way they work. Certain triggers have to be met for the quest to advance. So, spelling that out is information. Telling you that it is better to do or not do the quest (say, in order to qualify for certain perks) would be strategy.

Clearer?--Gothemasticator 06:57, December 30, 2010 (UTC)

COD 4 pic
I love that pic you posted of One Shot, One Kill. Robco Man 21:04, January 7, 2011 (UTC)