User:Tagaziel/mapping

Assault markers
ASSAULT: triggered OnLoad, building with defensive markers plus distant markers for attackers to spawn at

Camp markers
CAMP: triggered OnLoad, with markers and static camp clutter

Chokepoint markers
CHOKEPOINT: triggered OnLoad, markers for ambushes etc.

Scene markers
SCENE: triggered OnLoad, with mainly a static group of markers near the trigger

Travel markers
TRAVEL: triggered OnTrigger, with widely separated markers (which must not be visible from the trigger)