Forum:Long time

Why is it taking Beth and Obsidian so long to defeat bugs? They have over 100 QA testers and programmers at their disposal, and it shouldn't take very long to bug test with that many people. Tezzla Cannon 13:56, September 15, 2010 (UTC)
 * What makes you think it's taking a long time? The release date is set, I haven't heard of it getting pushed back yet. Also, 100 QA testers isn't really a lot for a game with so much content, which is why many bugs will make it past them. If they get all the gamebreaking ones then I'll be happy. -- 14:00, September 15, 2010 (UTC)

Deadly makes a good point. I think I would rather have them kill all the bugs pre-release than tons of patches. I also think that saying it's coming out after they're done is better than having them rush it and make a bad game. Mr. Vault Freak,  You need something?  00:14, September 20, 2010 (UTC)
 * Yup. Especially since game patches are never 100% completely good unless they come from Valve, and Quazzy (who did the unofficial F3 patch) seems to have died, so we'll need as much QA testing as possible. Nitty Tok. 00:18, September 20, 2010 (UTC)

There's more to a release date than just "When its done", there's also when your consumers are likely to be buying (at the moment are they likely Saving for the expected Christmas A-Grade title rush?) when you can have your Marketing strategy in place, when your duplication facilities will have time to press the CDs, when you can have clearances from all the Censorship boards, etc. Agent c 23:39, September 20, 2010 (UTC)