User talk:GhostAvatar/Archive 12

Administrators
I was looking through the administrator page of the wiki (I don't know why... boredom?) and I realised that AreYouGoingToEatThatNuke? is still listed as an administrator. You should probably update that... :P 06:44, November 8, 2011 (UTC)
 * I've remove him from the list. Jspoel [[file:Speech Jspoel.png|10px|link=User talk:Jspoelstra]] 08:05, November 8, 2011 (UTC)

Archiving
I know Porter has been working on the Archives template and now I can't archive my talkpage anymore. It wants to create Archive10 and that one exists already. It needs to be Archive11. Can you fix that? And Porter's talkpage's a mess. I think it's because of your last post to him (with tables). Thanks. Jspoel  23:13, November 9, 2011 (UTC)
 * I think I'm gonna sweat it out till Porter returns. Jspoel [[file:Speech Jspoel.png|10px|link=User talk:Jspoelstra]] 01:04, November 10, 2011 (UTC)
 * Uploaded Porter's talkpage how I saw it. But you fixed it by adding that /, so it's allright now. About the archiving, before Porter changed it a week ago or so it worked beyond 9, because I was able to archive 10, and that's a double digit (same for you).


 * My changes to Archives have nothing to with it; this bug has been in all versions of ArchiveTool since back when Dantman wrote it. The max archive number which can be saved currently is "10"; this is caused by the method used to find the highest existing archive number. Basically the script gets the existing archive pages, puts them in descending order and assumes the first one is the one with the highest number. Because the ordering is done lexically, this fails when there are archive numbers > 10 as "Archive 9" lexically comes before "Archive 10", so with numbers > 10 the script will always try to save #10 again and fail because it already exists.


 * I'm going to fix it eventually but it's not high priority right now. -- Porter21 (talk) 11:05, 19 November 2011 (UTC)


 * Should be fixed now. -- Porter21 (talk) 22:02, 20 November 2011 (UTC)

Map
I've received a request to add a map to the Fallout world page. I'm not sure if such a self-made map, though accurate I believe, is allowed. What do you think? Jspoel  19:26, November 10, 2011 (UTC)
 * If I may butt in on this, I say that we'll stick to the standard rules. No fan made pictures, no matter how accurate. Hugs [[file:MadeMan2.png|20px|link=User:Scarface11235]] "Say 'ello to my little friend!"

Robots
Hi there, Just wanted to get the opinion of a bureacrat on this. Shadowrunner and I were wondering, for robots such as Dean Dewey,Deputy Weld, etc... They should fall under the Fallout 3 robots and computers category right? Thanks, 21:32, November 12, 2011 (UTC)

Gallery list
Am I right in assuming you've already started on list #1? If so, I'd need some other list before I can start :) -- Porter21 (talk) 15:21, 16 November 2011 (UTC)

Problem reports
These are leftovers from a problem reporting system which Wikia discontinued when Oasis was released (due to lack of usage). They don't need deleting but since they have no use either, I'd remove them. -- Porter21 (talk) 06:59, 17 November 2011 (UTC)

MediaWiki pages
All those you've tagged can be deleted. -- Porter21 (talk) 18:27, 17 November 2011 (UTC)
 * Those (DAC-url, FO3-url etc) can be deleted as well; they're ancient leftovers which were used by the Monobook sidebar. In any case, feel free to leave me a list of the ones you're not sure about :) -- Porter21 (talk) 18:33, 17 November 2011 (UTC)
 * Think I got all of them now. A couple are used by templates which aren't working (currently):
 * -> MediaWiki:YTMP, MediaWiki:YTMP/1, MediaWiki:YTMP/2, MediaWiki:YTMP/3, MediaWiki:YTMP/4
 * -> MediaWiki:Facebooklikebox
 * Haven't looked into why those aren't working yet. -- Porter21 (talk) 17:49, 18 November 2011 (UTC)
 * Seems  isn't a standard MediaWiki tag. -- Porter21 (talk) 18:00, 18 November 2011 (UTC)
 * Removing and the related MW pages (no big loss, to be honest). I'll delete , too - if we'll need to display a Facebook like box somewhere I'll have to find a different way to include it anyway.
 * By the way, have you tried out the "live preview" feature? Pretty neat in my opinion. -- Porter21 (talk) 18:24, 18 November 2011 (UTC)
 * It's on Special:Preferences, marked as "experimental". Basically it's AJAX functionality for the "show preview" button, i.e. previewing without reloading the page. -- Porter21 (talk) 18:33, 18 November 2011 (UTC)
 * Yeah. It's a pity it doesn't work with "Show changes" as well, but it's still a lot better than the standard preview. -- Porter21 (talk) 18:40, 18 November 2011 (UTC)

Found a different AJAX preview script which supposedly works better than the inbuilt one (according to the author, it saves more loading time and it supports "Show changes" as well) :) I'll see about installing it as a gadget tomorrow. -- Porter21 (talk) 22:30, 4 December 2011 (UTC)
 * Heh, completely forgot about this. It's now installed as a gadget - I've found it to be working quite well. -- Porter21 (talk) 19:33, 9 December 2011 (UTC)
 * Yeah, I've been using it for a couple of days and I think it's better than the inbuilt one, too. Been tweaking it a bit; the scripts for ShowHide and sortable tables should now also be applied to the AJAX preview. I'll probably tweak it some more tomorrow; want to make it compatible with ResourceLoader. -- Porter21 (talk) 23:28, 9 December 2011 (UTC)

MediaWiki:Edittools
I like it overall but I think we should somehow set apart the insert buttons from the "Save page", "Show preview" and "Show changes" buttons. The JS could also use some optimizations but that's not urgent.

By the way, I think the addition you made to the "Edit summary" label would be better used as a placeholder text for the edit summary field. -- Porter21 (talk) 10:56, 19 November 2011 (UTC)


 * The whole script hasn't been converted to jQuery yet; it'd likely be more efficient/easier to improve if it was. Not sure when I'll have the time for this, but I'll put it on the list. By the way, your "LayoutSuggest" idea is also on my more immediate list of things to work on (at last); I'll likely start working on it this week or the next (not happy about that QuickLink box occupying the space where I wanted to put the layout suggestion though). -- Porter21 (talk) 13:07, 22 November 2011 (UTC)


 * Think I'm not going to work on this too much for now. MediaWiki 1.18 has reached RC status recently and it will come bundled with mw:Extension:WikiEditor, which makes the edit tools kind of superfluous (as it'll be integrated into the editor) as far as I can see from the screenshots. -- Porter21 (talk) 14:15, 30 November 2011 (UTC)

Vault move/page updates
Hi GhostAvatar,

As mentioned in the Forum, I noticed some pages aren't updated here. Merchant was recently game-split into multiple pages on the "old" site (a few days ago), but isn't here, and I noticed one of my minor edits on Ada Straus hasn't appeared here for example.

Also, out of interest, if people are still editing on both sites how are pages collated? Is one overwritten?

Thanks for the help, -- FourWayDiablo (talk) 22:35, 19 November 2011 (UTC)

Much appreciated. So you've just left the old site to die in a ditch? j/k >_< Surviving the apocalypse is tougher than I thought...-- FourWayDiablo (talk) 22:55, 19 November 2011 (UTC)

You're right, I guess it will take a few days for people to make the change. -- FourWayDiablo (talk) 23:12, 19 November 2011 (UTC)

Gadgets
Yeah, I was thinking the same this morning - the toolbar buttons are the one thing from Oasis I really miss. It'll probably require some tweaking since I'll have to insert the whole toolbar (rather than just adding buttons to the existing one) but it should be doable. -- Porter21 (talk) 21:39, 20 November 2011 (UTC)

Editcounts template
Seems like it's a problem with the "Editcount" extension returning the wrong global count for the parser function. Don't think we'll be able to fix that; however, as the numbers for the individual namespaces seem to be correct, we could calculate our own total from these and thus circumvent the bug. -- Porter21 (talk) 23:38, 20 November 2011 (UTC)
 * I forgot it's not possible to do any calculations with the output of due to a long-standing MW bug. I'm afraid I won't be able to fix it. -- Porter21 (talk) 00:52, 21 November 2011 (UTC)

Search & summary placeholders
I've added a little script which converts the tooltips used by the search & summary boxes to placeholder texts. This is partially to address the overlap issue you brought up and partially because I think it's an usability improvement. Please let me know what you think.

Currently it only works in browsers which support the "placeholder" attribute (which, as usual, are all modern browsers sans IE). MW includes a script which would enable placeholder functionality for all browsers but currently I can't use it because of the JS library issues I described in the "Bug reports" thread. -- Porter21 (talk) 10:33, 21 November 2011 (UTC)


 * Since the JS issues are now fixed I've made it work in all browsers. If there are other text input fields we should apply this to, please let me know - I've set it up to be easily extendable.
 * One unwanted side effect is that the placeholder message on the edit screen also appears when you use an "add topic" link where it looks a bit odd (since the field is supposed to contain the message title there and not a summary of the changes). Nothing too bad but I'll look into it. -- Porter21 (talk) 11:32, 22 November 2011 (UTC)


 * Just noticed I never told you I addressed this, but I guess you've probably noticed by now anyway. I've made it display a more fitting placeholder text for the "add topic" edit screen. -- Porter21 (talk) 11:56, 14 December 2011 (UTC)

FloatingToolbar
I've added a first version of FloatingToolbar (the modified OasisToolbarButtons) as a gadget. I've only tested it in Firefox so far, but I think I've fixed most of the major bugs. -- Porter21 (talk) 15:35, 21 November 2011 (UTC)


 * Well, I'm considering to replace the "Special pages" link on the right with a hover dropdown eventually. That dropdown would contain a copy of the page's toolbox, i.e. it'd be sort of a context-sensitive, non-customizable version of MyTools. That'd also take care of your request I suppose :) -- Porter21 (talk) 12:48, 22 November 2011 (UTC)


 * Heh, the woes of getting used to a new skin :) When I first visited the Curse copy I spent about 10 minutes wondering where all the page controls had wandered off to (because the dropdown arrow was pretty much indistinguishable against the background) :P
 * The "user contribs" link being in the toolbox is standard (it was located there with Monaco/Monobook as well), but it's different with Oasis, of course. -- Porter21 (talk) 13:31, 22 November 2011 (UTC)


 * Rolled out a new version today. It's basically a complete rewrite - rather than creating links from scratch, the script now copies the existing links from the toolbox and the action tabs/menus. Each toolbar item now has a unique id so people can customize it through their personal CSS.
 * Naturally, that means it's now probably copying stuff that's not really needed as well (like "permanent link" or "printable version"). I've disabled the ones I've noticed but if you run into any additional items which should be disabled by default, please let me know. -- Porter21 (talk) 18:50, 1 December 2011 (UTC)
 * They have own ids based on the original ones, i.e. the script adds a "ftb-" prefix to the original id. -- Porter21 (talk) 20:10, 1 December 2011 (UTC)

Infobox weapon gamebryo
Good point - I agree. I've been meaning to try out a design idea I had while I was away but haven't got round to it yet due to the move. I'll whip up an example and get back to you. -- Porter21 (talk) 13:02, 22 November 2011 (UTC)
 * I was thinking something along the lines of this, mainly to make the layout compatible with multiple options. For Hardcore stuff, the "JR" and link to Jury Rigging would be replaced with "HC" and the matching link. -- Porter21 (talk) 14:15, 30 November 2011 (UTC)
 * Not sure whether you noticed this message - feedback would be appreciated, I'm going to resume working on the infobox stuff tomorrow. -- Porter21 (talk) 18:50, 1 December 2011 (UTC)
 * Different designs. The upper one was my original idea, added the second because I wasn't sure whether the first looks all that great if there's only one line in the "Jury Rigging" area. -- Porter21 (talk) 20:10, 1 December 2011 (UTC)
 * Ok, going to use that one then. I'll add parameters for hardcore mode/jury rigging to Infobox armor gamebryo and Infobox consumable (as well as once I get round to converting it). Any infoboxes I've missed? -- Porter21 (talk) 10:19, 2 December 2011 (UTC)
 * The updated version is live now. My bot has made the usual changes (changed parameter names etc) and I'm currently having it add empty "attack shots/sec" parameters to the grenade/mine pages. The pages which are missing the "attack shots/sec" parameter are listed Category:Pages affected by infobox conversion (may take a while until all pages appear; server queue etc). -- Porter21 (talk) 17:52, 4 December 2011 (UTC)

I'm going to add "effects hardcore" (for Infobox consumable) and "repair juryrig" (for Infobox armor gamebryo) tonight (if the server stops crapping itself, that is). For the armor IB I'll have my bot do the same conversion as for the weapon one, but for the consumable IB I think I'm only going to be adding empty parameters since the formatting of the hardcore info doesn't seem that consistent.

And yeah, I'm aware of the ammo weight stuff (think I mentioned it briefly above). is going to be tricky anyway as the amount of rows needed exceeds what the infobox meta-template can support. I'm likely going to have to split it into "IB ammunition" and "IB ammunition gamebryo", and even then I'll probably have to put weight and value on one line so I can get away with not adding more rows to the meta-template (if I throw out the fairly useless "quests" parameters as well). However, if I do put weight and value on one line we can keep the "Jury Rigging" formatting without increasing the overall height of the infobox. The alternative would be not to display the non-hardcore weight at all (since it's always 0 anyway) and only have one line (with the floated "HC"). -- Porter21 (talk) 18:41, 4 December 2011 (UTC)


 * Guess we'll have to see how things play out in practice. My bot is now done with the Infobox weapon gamebryo pages. I've also added "effects hardcore" for Infobox consumable and "repair juryrig(2)" for Infobox armor gamebryo. Currently letting my bot convert the armor jury rigging stuff; going to add the empty parameters for consumables once it's done. -- Porter21 (talk) 20:38, 4 December 2011 (UTC)


 * I'll stay out of your way ;) I'll wait until tomorrow before adding empty "hardcore" parameters to the FNV pages which are missing them. For the FO3 pages I'll just adjust the spacing. -- Porter21 (talk) 22:30, 4 December 2011 (UTC)


 * Also done. -- Porter21 (talk) 00:17, 5 December 2011 (UTC)


 * I've added "attack shots/sec" to the pages which were missing it (grenades/mines). I might need to re-purpose my conversion category later, so I figured I'd clear it out ;) -- Porter21 (talk) 12:51, 6 December 2011 (UTC)

WantedPages
Still trying to track this down. Currently I believe the issue has something to with links inserted through templates or links from certain namespaces. Hence I've made a few nonsensical changes to Forumheader in order to force the server to recache all the pages using it, and after a while the number of links to Forum:Index on Special:WantedPages started dropping (so far it's gone from 28,482 to 28,333). The number of links to the sub-forums (FO3 general discussion etc) - which are also generated by that template - are dropping as well, so I think I might be on the right track. -- Porter21 (talk) 14:28, 22 November 2011 (UTC)
 * Looking at exactly which pages are listed there, the "certain namespaces" alternative sounds more likely. There's only one thing I can think of which could have generated the number of links to shown next to the top 5 on WantedPages, and that's the user welcome message (which is usually substituted and not transcluded, so "links through template" doesn't apply there). -- Porter21 (talk) 14:36, 22 November 2011 (UTC)
 * Yeah, there at least 3 versions of Welcome we've used in the past years, probably more. I think running the maintenance scripts is the only really feasible alternative at this point. While I understand where you're coming from in regards to "un-subst" the contents of the template, I think it'd better be left substituted - otherwise the server will have to recache 20,000+ pages each time the welcome template is changed (which will clog up the server queue). The other reason why talk page messages should be substituted rather than transcluded is that what you see when visiting the page (or an archive of it) later should reflect what the user received and possibly responded to. -- Porter21 (talk) 19:23, 22 November 2011 (UTC)

Extensions
Yeah, I know - I was just about to reply to your post ;) It wasn't installed when I posted the thread, it's been installed yesterday. -- Porter21 (talk) 18:57, 22 November 2011 (UTC)


 * Well, it wasn't listed on Special:Version (I double-checked before I posted the thread) so if the link was there something was broken probably. By the way, I can move files just fine - is it not working for you? -- Porter21 (talk) 19:04, 22 November 2011 (UTC)


 * Yeah, there's been a flurry of activity yesterday. The  issues and the JS libraries were fixed as well. -- Porter21 (talk) 19:27, 22 November 2011 (UTC)

Infobox parameters and categories
There's no inbuilt functionality for it, but it should be possible to modify abblink so it can generate category links (or make a new template specifically for creating categories). -- Porter21 (talk) 08:51, 24 November 2011 (UTC)

Wikia side
There is an anon that doesn't seem to want to listen about the type of sights on A Light Shining in Darkness on the wikia wiki. I've had to revert their edits multiple times and they are ignoring me on their talk page. Great Mara 00:01, 25 November 2011 (UTC)
 * Darn. I keep forgetting about that page lock thing. >>; And odd, I've never seen them used interchangeably. But I dunno. Great Mara 01:08, 25 November 2011 (UTC)

MAGNUM
Can you run your bot and recapitalize Magnum? I've looked up Wikipedia and as far as .44 and .357 cartridges are concerned, Magnum is always capitalized when used to denote these calibers. We need to make a comprehensive list of terms capitalized and not. Tagaziel 00:20, 26 November 2011 (UTC)

Regarding Blogs
Regarding the Blogs. I didn't realize they don't apply with this wiki. I apologize. Thank you for informing me, and have forgotten that I was already going to delete the blog, seeing how I have made an external link to the appropriate content I was wishing to share with the community. Thank you for taking the precaution to change the blog for me. I apologize for not knowing the guidelines for the new wiki, seeing as I was still use to the original version: The Vault (fallout.wikia.com) Thank you. Fallon Imri Dires 10:31pm, 27 November 2011

EDIT: Also as it may be the case, may I request that an Admin delete the following page, which happens to be my sub-page that didn't follow the guidelines, http://www.falloutwiki.com/User:Fallon_Imri_Dires/Blog

Wanda
Are you sure that Wanda isn't a unique assault rifle? Given it has an actual name, superior damage, DPS, crit damage, and ammo capacity, I find it hard to think that it's not a unique version of the R91. --Kastera (talk) 23:52, 29 November 2011 (UTC)
 * So then weapons like Law Dog, O'Grady's peacemaker, and Love Tap shouldn't be considered unique wither, since they were never implemented? --Kastera (talk) 00:14, 30 November 2011 (UTC)


 * Well, the GECK name of Wanda is "WeapUniqueWandaAssaultRifle" - this is what its classification as a unique weapon was based on (it's the same for Law Dog or Love Tap - they all have "unique" bit in their GECK name). Of course, the "cut means it's not unique" argument has some merit as well; just thought I'd add this. -- Porter21 (talk) 13:33, 30 November 2011 (UTC)

Gamearticlelist
I think rather than make own sections for add-ons in Gamearticlelist-based lists, it'd be better to add those weapons to their main game's list and put an icon next to them. I.e. weapons from FO3TP would be listed in the FO3 section and have next to them. I feel treating add-ons as games in their own right is a bit misleading, plus it clutters the pages more than necessary. What do you think?

By the way, sorry for dropping off the radar in the past few days - I caught a rather nasty cold. -- Porter21 (talk) 13:33, 30 November 2011 (UTC)


 * Might be hard to use that kind of formatting since the game abbreviations are likely less understandable for the average reader than an icon. -- Porter21 (talk) 10:19, 2 December 2011 (UTC)

Help pages
When importing from sites other than fallout.wikia there's still the problem of possible misattribution. For example, if there was a user called "Porter21" who contributed to the help pages all of his edits would be wrongly attributed to me. Similarly, if a user name from the origin site is not taken here, someone else could register with that name and have edits attributed to him/her although not being the author.

We don't have that issue when importing stuff from fallout.wikia (as long as that stuff was created before the fork) because the migration extension automatically makes sure nobody else but the owner of the Wikia account can claim those edits. However, when importing from other sites it's a problem attribution-wise.

I think it's safer to simple create a modified copy of Wikipedia and put it at the end of copied help pages. -- Porter21 (talk) 18:24, 2 December 2011 (UTC)

MediaWiki:Gadget-wikEd.js
Should be fixed now. -- Porter21 (talk) 18:24, 2 December 2011 (UTC)

Mole rat meat
Darn, I spend so much time splitting and making the wonder meat page ;). Either way, regular meat and wonder meat are in the same article now. Have any other pages that need splitting? I think splitting it my new favorite thing to do here. --Kastera (talk) 01:38, 3 December 2011 (UTC)
 * P.S. Could you give your opinion on a disagreement here]. The argument sprouts from these edits.

Yes Man
I saw you place a verification tag on the bit about Yes Man's face being the top Google Image search result when FNV was released. Would an admins' (i.e. me) recollection be enough to verify, because I distinctly remember Yes Mans face being the first result of 'smiley face' around December 2010. --Kastera (talk) 18:38, 3 December 2011 (UTC)

Private forum
Not sure whether you're still checking the private forum, so I figured I'd notify you - I'd appreciate a reply to my latest thread there if you can find the time. -- Porter21 (talk) 21:21, 3 December 2011 (UTC)

Splitting
I'll do those along with (fire) ant nectar after I'm done grading some tests. Do you think I should include human flesh and human remains in the overview page as well? --Kastera (talk) 22:54, 4 December 2011 (UTC)
 * Do you want me to include ant queen pheromones in the ant nectar overview page? --Kastera (talk) 04:31, 5 December 2011 (UTC)

Abuse filter
Good idea, didn't think of that. Guess I still have to get used to some of the new possibilities ;) -- Porter21 (talk) 09:52, 5 December 2011 (UTC)


 * Sounds like a good idea. The only other pattern I've noticed is that they tend to create new talk pages in non-article namespaces ("Category talk", "Forum talk", "The Vault talk" etc) with little text (usually less than 50 bytes). Not sure what to do about it though. "Forum talk" could be disabled for everyone but sysops, but I suppose it'd be better to do this via wiki settings once we get 1.18. -- Porter21 (talk) 00:21, 6 December 2011 (UTC)


 * I'll look into giving access to it to bureaucrats as well. In the meantime, I can always set the proper filters if you guys want me to. Ausir 00:04, 7 December 2011 (UTC)


 * Administrators now have full access to abuse filters. Ausir 15:59, 7 December 2011 (UTC)


 * Yeah, seems Curse staff is busy elsewhere this week. Anyway, some of the IPs are now coming up for a second time; maybe we'll be able to get rid of some spam bots with the traditional methods. -- Porter21 (talk) 23:28, 9 December 2011 (UTC)


 * Sorry, I was mostly away for a few days, I'll have these fixed ASAP. Ausir 18:18, 15 December 2011 (UTC)

Infobox ammo
I've created a first version of Infobox ammo gamebryo which can be seen side-by-sde with the current infobox at User:Porter21/sandbox4. Currently it supports both of the designs we were considering and you can switch between layouts by using ; if it's set to "sep" it'll display   and   on separate lines, otherwise it displays the tooltip variant.

Another idea I was considering to save space is making a section collapsed by default if the corresponding  parameter contains  or , i.e. the sections for cut variants would be collapsed while the others would be non-collapsible. What do you think? -- Porter21 (talk) 12:14, 5 December 2011 (UTC)


 * Infobox ammo is now pretty much finished as well (only need to Ausir to confirm whether I can remove ), examples can be seen here. -- Porter21 (talk) 17:54, 5 December 2011 (UTC)


 * I've gone with the tooltip design; also added the collapsing for cut items to both new ammo infoboxes. Don't think there are other infoboxes this mechanic could be applied to, at least not among the ones I've already converted - Infobox armor gamebryo is the only one which lists multiple items on one page and I don't think collapsing is needed there. The other infoboxes I could think of (e.g. Infobox perk, Infobox trait etc) are probably not going to be listing multiple variants on one page after the conversion (since the pages are going to be split).
 * Just waiting for Ausir's reply regarding, then I'll start with the bot runs. Slowly but surely running out of stuff to convert, at least until the perk/stat/skill/trait layout discussion is finished (i.e. until about 2013 ;) ). -- Porter21 (talk) 00:21, 6 December 2011 (UTC)

Hollowed-Out Rocks
Hi there, I've noticed that you have recently removed a hollowed-out rock from the notable loot section of the Cottonwood Cove article. I have no problem with this, but there seems to be a lot of articles with Hollowed-Out Rocks in the notable loot section. Are they all subject for removal? Same goes for chems such a hydra, which you mentioned was not notable. Many articles contain individual chem locations in their notable loot section. If you say they are all not notable additions, I would take to correcting any instances of this issue as I find them.

Thanks for any help you might provide, and I apologize if this matter is covered somewhere obvious that I might have missed.--Evenratman 21:13, 7 December 2011 (UTC)
 * Thanks for your help! --Evenratman 21:28, 7 December 2011 (UTC)

Magnum2
I've fixed what I can with capitalization. Preliminary list for capitalized ammo types:


 * .45 Auto
 * .357 Magnum
 * .38 Special
 * .44 Magnum

We need to decide what to do with subtypes (eg. Incendiary, Match etc.) Tagaziel 11:10, 8 December 2011 (UTC)

Infobox armor gamebryo
Rolled out a new version of Infobox armor gamebryo which is a little less spacious. To prevent an uneven number of cells, it displays DT & DR in one cell if both have been specified; I don't think there are many items (if any at all) which have both defined, so I think that's acceptable.

For easier future maintenance, I've also created a template for inserting horizontal/vertical dividers in infobox cells (as used by the Jury Rigging/Hardcore stuff and the DR/DT thing above). I'll update all the infoboxes with JR/HC functionality to use that template - just so you're aware and can keep an eye out whether something's not working correctly after the switch :) -- Porter21 (talk) 16:37, 8 December 2011 (UTC)


 * Personally, I'd lean more towards adding some perk parameters ("perk1", "effects perk1" etc) so we get a standardized look. The floated text for each perk section would simply be "P", with the link going to the respective perk's article (name of the perk would also be placed at the top of its section, like you did on wine).
 * In theory, you could also use the divider template manually but I think that's not going to result in a standardized look - plus it's not any simpler than inserting a really. -- Porter21 (talk) 17:22, 8 December 2011 (UTC)


 * Well, I think we should either do one or the other (add perks to effects field or create a "related perks" section). I think it might be confusing for readers if the effects of perks which augment existing effects are in one location and the effects of perks which add new effects are in another spot at the end of the infobox. -- Porter21 (talk) 13:15, 9 December 2011 (UTC)


 * Yeah, I'd prefer an extra "related perks" section as well. I'll look into it tomorrow. -- Porter21 (talk) 23:28, 9 December 2011 (UTC)


 * User:Porter21/sandbox3 has an altered version of Infobox consumable (example here). Currently it displays both variants we discussed. Personally, I find it a bit strange-looking when "related perks" is the only header in the whole infobox; if you undo my last revision of User:Porter21/sandbox3 you get a version with additional headers (which, naturally, is more spacious). I'll leave it up to you which one you'd like to use :) -- Porter21 (talk) 14:06, 10 December 2011 (UTC)


 * Just occured to me that if we're adding perk effects, we should probably also find a way to integrate things like the food sanitizer. -- Porter21 (talk) 14:28, 10 December 2011 (UTC)


 * Ok, now live. -- Porter21 (talk) 00:38, 13 December 2011 (UTC)

Question
On the Armor piercing page there is a bug listed saying the AP effects in Fallout 3 don't work, but I don't see any mention of it on the Deathclaw gauntlet page. Is this correct, because the gauntlet page doesn't seem to reflect this. Great Mara 23:17, 8 December 2011 (UTC)

Splitting2
I've completed all the splits that I can for now. I saw you tagged the Addiction page; what did you want done with the split? You didn't leave any reason when you tagged it. --Kastera (talk) 08:12, 11 December 2011 (UTC)

Chat
It says I do not have access to it. Is there anything special I need to do?--Kingclyde 11:06, 11 December 2011 (UTC)

Current forum discussions
If you have a moment of spare time, I'd appreciate your input on these forum discussions: Thanks in advance. -- Porter21 (talk) 19:14, 11 December 2011 (UTC)
 * Forum:Community site
 * Forum:Help pages
 * Forum:Infobox person


 * I know you've already replied to the community site thread; just figured I'd send you the same message as everybody else so you don't feel left out :P -- Porter21 (talk) 19:14, 11 December 2011 (UTC)

Infobox location
Yup, correct fix. I knew I'd eventually overlook one of those numbering errors :P -- Porter21 (talk) 23:39, 12 December 2011 (UTC)


 * Ah, sorry about that. I only wanted to remove the bolding of map marker names since it's both unnecessary and crappy-looking. Unfortunately people had taken to using selflinks as a means of bolding the names on quite a number of FO3 location pages, hence the bot removing the brackets. Totally forgot to consider that there might be cases of valid links in that field. I'll see whether I can make my bot check/fix the broken links tomorrow. -- Porter21 (talk) 00:01, 13 December 2011 (UTC)


 * Fixed. Also had the bot go over the map marker fields to check for broken links. It turned up only 8 pages or so; if you notice instances it missed, please let me know so I can refine the regex. -- Porter21 (talk) 11:54, 14 December 2011 (UTC)

Tables
I've noticed you're standardizing the widths of tables which should leave space for an infobox. Maybe add a CSS class similar to "va-table-full" to use instead of specifying the width directly on the page? I think that would make things a lot easier if we go through a skin/width change again. -- Porter21 (talk) 00:01, 13 December 2011 (UTC)


 * Yeah, I think I used the padded div method because we didn't have a fixed width skin at the time and it was the best way to keep the width of the table flexible while leaving enough space for the infobox. Think we can simply use a fixed width for the inner containers and get rid of the wrapper divs entirely - I'll look into it tomorrow. -- Porter21 (talk) 00:15, 13 December 2011 (UTC)


 * The name is something I don't have any good ideas for right now :P "va-table-full-infobox", "va-table-full-gap", "va-table-infobox-space", "va-table-ibgap" or something? -- Porter21 (talk) 00:25, 13 December 2011 (UTC)


 * Hmm, I don't know. While I agree that it looked a bit cramped on Wikia, I don't think that's as bad here and I kind of like that the template has the same width on every page. -- Porter21 (talk) 14:18, 13 December 2011 (UTC)


 * I've added the class and called it "va-table-ibgap" for now - feel free to change it if you can come up with a better name; I haven't used it anywhere yet. Interestingly, the width needs to be 15px lower in IE7 or the tables get pushed below the infobox. Sometimes I think IE7's (and IE6's) box model was designed by a couple of lobotomized monkeys. -- Porter21 (talk) 14:40, 13 December 2011 (UTC)


 * Yeah, I know where you're coming from - the interaction tables irked me in Oasis as well. I designed them for the fixed-width Monaco skin which had a content width similar to Vector, and they looked cramped ever since the skin "upgrade".


 * I agree on the weapon comparison tables. To be honest, I've never liked them, although for me this is more caused by the fact that I consider them duplicated info (of course, they don't look great either). Not sure what to do about it though; some people seem to like them.


 * By the way, it just occured to me that the IE7 problems I mentioned above may be caused by it adding the border-widths to the table's width rather than subtracting it. If that's the case, the total width of the tables would vary based on the number of columns - i.e. we'd either have to set the width for IE7 low enough that it doesn't get pushed down with reasonable column counts or continue using my old method of wrapping 100% tables in a div. God, how I love IE... -- Porter21 (talk) 01:15, 14 December 2011 (UTC)


 * Yeah, you're right - it's the infobox. Weird, wonder when that crept in - I checked whether the layout is consistent across all browsers (IE6 included) a while back and it was back then. I think the proper course of action is fixing the infobox template rather than adjusting all others.
 * I also think your approach for adaptive table widths can be used to solve a different issue; the current setup for va-infobox-space always had the downside that it wouldn't work for infoboxes wider than the default. Using overflow: auto; on the container div and giving it a fixed width should solve that. -- Porter21 (talk) 11:54, 14 December 2011 (UTC)

Thinking about it some more, the question is whether it's really worth the hassle for essentially one infobox; the event one is the only one with non-standard width and I'm not planning to introduce more.

I've tracked down the IE7 bug. Turns out it wasn't IE's fault for a change - I didn't pay enough attention when naming certain classes. The class for the infobox spacing rows had the same name as the one for the leave-space-for-infobox divs; as a result, the 280px padding was applied to all spacing rows in IE (the other browsers ignored the padding because the cell is empty). So this should be fixed once the server has recached all pages with infoboxes. -- Porter21 (talk) 14:27, 14 December 2011 (UTC)


 * I've changed the va-table class accordingly. There are a couple of other issues in IE7 as well; the page action and Games hover menus appear below infoboxes and the view tabs keep changing positions, wandering to the right and back. The latter seems to be related to the script for inserting the game icons somehow. In addition, the recent change to the portal section templates caused the cell spacing to be non-existent in IE7 (it doesn't support border-spacing). -- Porter21 (talk) 15:15, 14 December 2011 (UTC)


 * Think I got it fixed. IE7 expanded "background: none;" to "background: none transparent (etc)", i.e. background-color was still transparent. Using "background-color: none;" instead seems to do the trick.
 * And yeah, I've been watching the Google rankings as well. SEO is something we definitely need to work on, though I suppose we're going to need some extensions for that. -- Porter21 (talk) 16:09, 14 December 2011 (UTC)


 * We definitely need something which (preferably automatically) generates keywords on a per-article basis; maybe descriptions as well. -- Porter21 (talk) 01:41, 15 December 2011 (UTC)

I've now switched all templates which used "va-infobox-gap"/"va-infobox-space" to the new table class and removed the old classes from Common.css. I hope I got them all, but in case I didn't you'll at least know what's reponsible :) -- Porter21 (talk) 13:27, 15 December 2011 (UTC)

Crafting flowchart
What do you think about using something like User:Porter21/sandbox3 instead of those "creation requirements" tables? -- Porter21 (talk) 19:44, 13 December 2011 (UTC)


 * I'm not necessarily keen on the images, I just thought they make the whole thing visually more appealing. But if you think the concept is sound I'll turn it into a template tomorrow; I'd love to work on a simple template for a change :P -- Porter21 (talk) 01:15, 14 December 2011 (UTC)


 * I'm now pretty much done with Crafting chart (example on brahmin Wellington). Dropped the images in the end; they were consuming too much space. -- Porter21 (talk) 01:41, 15 December 2011 (UTC)

Bot needed and review
I'll be creating missing templates to fill in functionality the Fallout Wikia doesn't have. Please review and run bot to add :) Tagaziel 10:58, 14 December 2011 (UTC)

Forum
You might have noticed that the Bot has ruined the fora, and has pushed the neest issues down the list. You might want to look into that my friend ;) 16:26, 16 December 2011 (UTC)


 * Okay then Ghost, I'll do that :) TheGuardianCalligraphy.pngGuardianoftheWastesTag.png 13:56, 17 December 2011 (UTC)

A question pertaining to GECK stats
Under Ruby Nash, I can't see any definite skills unless I click 'Auto Calc Stats' and then stat numbers show up, would these be considered her tag skills?

Also, on Wikia I changed Atticus' Karma to Evil because that's what the Alignment window in my GECK said, but Jspoel said it was Neutral and reverted it. The only thing I see saying Neutral is under the Mood field in the 'AI Data tab'. Where should I be looking for an NPC's correct Karma stat? Great Mara 22:08, 16 December 2011 (UTC)