Seth

Seth is the captain of the guards of Shady Sands in Fallout.

Background
Standing watch at the town's gates, Seth will be one of the first inhabitant of Shady Sands that visitors meet. He is a pleasant person with the interest of the community at heart. His eagerness covers up any gaps in his training, as does his devotion to the settlement. He is a favorite of Aradesh, who tried to set him up with his daughter, but the plans fell through.

Fate
Seth was instrumental in developing the New California Republic, and was the founder of the New California Republic Rangers, remembered as the First Ranger. He disappeared, along with President Aradesh, on an expedition to find Vault 13, the home of the fabled Vault Dweller. No trace of the expedition was ever found. He is immortalized on the $20 NCR bill.

Quests

 * Stop the Radscorpions.: Seth leads the Vault Dweller to the radscorpion caves.
 * Rescue Tandi from the Raiders.: Seth is one of the characters who start the quest.

Other interactions
Seth sells rope, necessary to enter Vault 15 and the Glow.

Appearances
Seth appears in Fallout and is mentioned in Fallout 2 and Fallout: New Vegas.