User:ShadowSentinel32776

Hello, Me...
I'm a woman who plays video games. Yes it's true. I have a job. I have a husband. I also write science fiction novels (not as yet published but getting there). I run an SF writing group in London and I am a member of the BSFA (British Science Fiction Association). I would love to write my own video game (I know every gamer says that, but what I mean is actually write the game story). The few games I've mentioned here have all inspired me with their story lines, character development or wonderful imagery and landscapes and clever details. All components of good writing and something I think I would be good at. I'm more about the story and the characters than the game components and engine.

I play mostly on the XBOX360

My favourite games are: KOTOR 1&2, Thief: Deadly Shadows, Fable, Jade Empire, Morrowind & Oblivion, Assasin's Creed, Fallout 3, Civilization (waiting to be played: Mass Effect)

Great games I've played on the PC: Modded versions of KOTOR 1&2, The Sims (various forms with expansions and player created content), Sim City (various versions), Civilization (Various versions), King's Quest (not sure which one but set in Arabian style desert), Space Quest 3 (classic Sierra titles), Rise of The Dragon, MYST (and sequals), Age of Empires, Starship Titanic. There have been loads of others but nothing that really 'inspired' me.

Gaming desires: I wish there were more SF based RPGs that are third person. And I don't mean cross-over ones where the setting is futuristic or alien but everyone has "powers". To me that is not really Science Fiction. The only time that is acceptable is in Star Wars. At least that is the only time I like it as part of the game and still think it's Science Fiction and not Fantasy. That's just my personal Opinion. There also need to be more games where you can play as male or female and customise the look and stats of your character. That makes a game really replayable. Additionally, a game that has a good or evil path again making game play each time through unique and different to the first. Companion development is also a key component of a great game where their personality, story and side quests are effected by the player characters alignment and choices. The two KOTOR games use this heavily and it is what makes them classic and iconic games. I basically wish there were more games that develop characters like KOTOR but had more freedom and open game play like Bethesda games (Elder Scrolls/Fallout 3). I think I could write all the character developments, plots and quests if someone could build a solid game engine that allowed for 3rd person with either FPS or turned based. Personally I prefer turned based but I'm actually getting used to the FPS that is in Fallout 3. I didn't like it at all in Morrowind but it was a bit better in Oblivion.