Travis Stout

Travis Stout is a developer who worked at Obsidian Entertainment, and had a direct part in the creation of Fallout: New Vegas and its add-ons as both a writer and area designer.

Biography
Travis Stout started his career at the age of 19-20, initially going to school to become an animator. Having little success in animation, he decided to try his abilities as a writer for a pen-and-paper role-playing game, which eventually led him to White Wolf.

In 2005 Stout joined Obsidian Entertainment, and became involved in the development of many of the company's most renowned titles: Neverwinter Nights 2, Alpha Protocol, Dungeon Siege III, Fallout: New Vegas, and South Park: The Stick of Truth.

According to J.E. Sawyer, Stout was responsible for writing the dialogue for Lily, Raul, The Misfits, many of Goodspring's residents, Follows-Chalk, Waking Cloud, some Happy Trails folks, and much of the dialogue present in Old World Blues.

Stout also worked on the dialogue and quest design for the Great Khans, and the dialogue for ED-E's copy in the Lonesome Road add-on.

In 2011, Stout left Obsidian Entertainment and joined the Undead Labs development studio.