Heavyweight/Dead Money

Heavyweight is a perk in the Fallout: New Vegas add-on Dead Money.

Effects
The weight of all weapons over 10 pounds is cut in half. This does not affect weapons modified to weigh under 10 pounds. This is very useful for people who like to carry around large and heavy weapons such as the minigun and the missile launcher.


 * Guns:
 * .45 Auto submachine gun : -5.5 pounds.
 * Anti-materiel rifle: -10 pounds.
 * Anti-materiel rifle (GRA) : -10 pounds
 * K9000 cyberdog gun : -13.5 pounds.
 * FIDO : -13.5 pounds.
 * Light machine gun: -7.5 pounds.
 * Bozar : -7.5 pounds.
 * Automatic rifle : -8 pounds.
 * Shoulder mounted machine gun : -8.5 pounds.
 * Minigun: -12.5 pounds.
 * CZ57 Avenger: -9 pounds.


 * Energy Weapons:
 * Arc welder : -7.5 pounds.
 * Euclid's C-Finder: -7.5 pounds.
 * Flamer: -7.5 pounds.
 * Cleansing Flame (GRA) : -11 pounds.
 * Gatling laser: -9 pounds.
 * The Gatling laser is not affected by this perk if you have the Gatling laser carbon fiber frame installed.
 * Sprtel-Wood 9700 (GRA) : -7.5 pounds.
 * Heavy incinerator: -7.5 pounds.
 * Incinerator: -6 pounds.
 * Plasma caster: -10 pounds.
 * The Smitty Special (GRA) : -10 pounds.
 * Recharger rifle: -7.5 pounds.


 * Explosives:
 * Fat Man: -15 pounds.
 * -7.5 pounds with Fat Man Little Boy kit installed.
 * Esther : -20 pounds.
 * Grenade launcher: -6 pounds.
 * Grenade machinegun: -7.5 pounds.
 * Mercy: -7.5 pounds.
 * Missile launcher: -10 pounds.
 * Annabelle: -7.5 pounds.
 * Red Glare : -10 pounds.


 * Melee:
 * Bumper sword: -6 pounds.
 * Blade of the East: -6 pounds.
 * Blade of the West : -6 pounds.
 * Chainsaw: -10 pounds.
 * Sledgehammer: -6 pounds.
 * Super sledge: -10 pounds.
 * Oh, Baby!: -10 pounds.
 * Thermic lance: -10 pounds.
 * X-2 antenna : -7.5 pounds.


 * Unarmed:
 * Embrace of the Mantis King : -6 pounds.
 * Fist of (the North) Rawr : -5 pounds.