Forum:Why I Love FNV

1. Crafting has a purpose, not just a cool weapon. 2. The existance of a political system in a post nuclear world, not just a shoot em up. 3. CARD GAMES! 4. Interactive followers with stories behind them. 5. No easy choice on who to kill. I always killed Jerico within the first 20 minutes out of vault 101 cause he was   an asshole. but in FNV... I find myself resisting taking potshots at any old waste walker. 6. SUPERMUTANTS!!! Supermutants are intelligent, and have a point to the plot besides just strong opponents to fight (or flee from.) 7. Functioning vaults, with unique cultures that come from them. That was lost in fallout 3. in 1 and 2 each vault developed their own culture, but in Fallout 3 they lacked personality. 8. GIANT MAP 9. Real tribals, not just generic raiders with no story or charm. 10. Distinguishes real fallout fans from those who just liked to shoot shit in Fallout 3. 11. Open ended ending to allow for DLC 12. Big Iron.

Hemms 05:10, November 8, 2010 (UTC)