Talk:Farragut West Station

It doesn't seem to respawn and the safe with the laser pistol may be safe, can anyone confirm, because I want to use that room as a house. thanks

I'm not really sure if that safe works as a safe house or not, sorry. Anyway, at point (B) on the map, next to the security safe, there is an MDCTA Service Access Terminal that can lock or unlock the safe if the safe has already been unlocked via lockpick. Can anyone confirm whether or not that safe can be re-locked and unlocked an infinite number of times (hence being an easy way towards the "Keys are for cowards" unlock-fifty-locks achievement) ? Dracosummoner 19:18, 16 February 2009 (UTC)

I don't think so you could try going offline deleting all the patchs and trying because there was similar glitch in the history museum that was patched but keys are for cowards is easy to get anyway but worth a shot

On the terminal next to the safe there is an option that reads "lock safe" after you unlock it. I use that location as player housing and it works for me. But I have the PS3 version, so it might be different for Xbox and PC.--Chipgambino 21:04, 9 July 2009 (UTC)

On Xbox version the lock/unlock/re-lock glitch works for me fine, and I use the place as player housing on my other character, nothing's dissappeared anywhere and it's a nice little place.

Oh, there was a weird glitch involving the Metro Protectron, one day when I was going back to deliver some food supplies he demanded a ticket, when I'd already given him one.He then went hostile, as he's supposed to without a ticket, so I ran to the housing room, he couldn't follow me and so left me alone, I then went back and when exiting the Protectron had forgotten all about the need for a ticket and hasn't demanded a third since.Sherl0ck Holmes 14:41, February 6, 2010 (UTC)