Forum:What Perks To Have?

hi i was just wondering if you could help me decide what perks would be best to have, im a run and gun kinda of player and ive been following a guide someone has kindly put up somewhere which helps with locations of books etc ... just wondering if someoen could give me a quick piece of advice as to what perks you think would best fit my play style :) thanks 79.74.175.11 16:36, 23 May 2009 (UTC)

the better question is which "not" to choose, I think somewhere in the broken steel discussion page was a "new character build and under that there was a topic which perks not to choose 62.163.88.139 16:55, 23 May 2009 (UTC)

Basic perks I always take on every character: 81.234.140.17 16:58, 23 May 2009 (UTC)
 * Black Widow -(not lady killer, I'm always female)
 * Bloody Mess - Always good with extra damage
 * Action Boy - Rarely use VATS but when used it dosen't hurt with more AP.
 * Entomologist - I hate the radscorpions DR.
 * Better Criticals - Normal attacks ain't sufficent for new enemies need high critical chance and damage.
 * Robotics Expert - Hate sentry bots...
 * Solar Powered - It's nice to have passive regeneration and I never have 10 in strength anyway so with this I get it.
 * Almost Perfect - if none of your skills are at 9 then you get better HP, AP, WGT, CRITICAL, Disposition, Radar and so on.
 * Quantum Chemist - when you have 3 schematics, it's usefull to gather the materials since the Nuka Grenade is powerful, this perk helps.

in regards to the 1st comment .. dont suppose you can find that link for me ? much apreciated if you can 79.74.175.11 17:03, 23 May 2009 (UTC)

Run and gun with small arms, or heavy guns? I always choose:
 * Action Boy - ALWAYS use VATS. VATS is your friend. In VATS, you receive a 15% boost in critical hits, and take only 10% damage in combat.
 * Better Criticals - Same reason as above user's.
 * Commando or Gunslinger, but probably not both - VATS is good, and having better aim in VATS is... even better.
 * Contract Killer and/or Lawbringer - More money is good.
 * Comprehension - Get this immediately at level 5. Hold onto any books you find and don't use them until you get this.
 * Educated - Get this immediately at level 4. More skill points is always good.
 * Finesse - In order to get those better criticals more often.
 * Grim Reaper's Sprint - With your primary weapon skill maxed, you become godlike with the ability to recharge AP after a VATS kill.
 * Intense Training - The only way to level up your SPECIAL without Broken Steel/quest rewards.
 * Scrounger - Ammo is good!
 * Silent Running - Sneaking around and getting sneak attack criticals is much easier with this.
 * Sniper - Compliments Commando very nicely.

I would list "bad perks" but there are too many to mention. My list of "required" (required for my play style) perks seems to keep me very much alive and killing with great speed. Chris616263 01:09, 24 May 2009 (UTC)