Forum:The Big Empty...the EPA?

Hi everyone, I've recently joined the Fallout fan forums for the explicit posting of this speculation that recently came to me; I believe it makes quite a bit of sense, as well. Don't worry, I do think I've got quite a bit of evidence to back this up and I apologize if the idea has been posted before but...

Has it been considered that the Big Empty of Fallout: New Vegas could be the cut EPA building from Fallout 2?

After reading through the cut content section for Fallout 2 and the similarities began to occur to me about what we know currently about the Big Empty - which is, admittedly, very little - and that location.

I offer the following evidence:

1) If the humans attacking the Courier in the recent PlayStation Qore video clip are, as some have speculated, the Lobotomites, then this would go along with the Fallout Bible (vol. 6)'s description of the EPA as having "A bizarre petting zoo. Filled with humans. Hungry humans."

2) The EPA building was going to feature A.I. units as well: Mr. Chemmie and Brave Little Toaster as well as various holograms (Elijah mentions that these are present as well). In Old World Blues, we know that ODYSSEUS and the character that Veronica Belmont voices are both of this nature.

However, considering the above, you might very well argue: "Well, if that doesn't make much sense. After all, if ODYSSEUS is being brought in, that's clearly a Van Buren concept, not a Fallout 2 one. You'd be right about that and I'm afraid I don't have a counter argument, but it's always possible that the character has been repurposed.

3) If the supposed Bethesda insider is correct, this could very well be the area that "fans would never have expected to see." It's arguably more 'obscure' than Van Buren's ideas.

4) None of the other versions of Big Empty really match up with what we now is going to happen with it in Old World Blues. Tibbets definitely doesn't fit and the military installation is possible; however, Bethesda themselves said of the upcoming DLC:

"In Old World Blues, releasing in June, you will discover how some of the Mojave’s mutated monsters came to be when you unwittingly become a lab rat in a science experiment gone awry. You’ll need to scour the Pre-War research centers of the Big Empty in search of technology to turn the tables on your kidnappers or join forces with them against an even greater threat."

The EPA building very clearly had some sort of medical research purpose, too, considering that mutated plant life existed in the concepts for Fallout 2 from the Fallout Bible.

5) Elijah specifically mentions that hibernation chambers, presumably not unlike the ones featured in Mothership Zeta or House's, are present in the Big Empty. The EPA was also going to feature a bunch of human characters "on ice" that the Chosen One could wake up...

And in a somewhat unrelated bit of speculation:

6) Also mentioned by Elijah are, surprisingly, Securitrons. Securitrons have, so far, only been seen in association with Mr. House. If the Big Empty of Fallout: New Vegas is indeed the EPA building, why would they be present?

It's quite possible that the Securitrons of Big Empty are an earlier version of the model that appear in the main game. After all, House's 'bots are RobCo security model 2060-B. House has also cooperated with the U.S. government before: see the Liberty Prime venture with General Atomics.

If the Big Empty building is the Big Empty, it's possible that the Securitrons could very well be RobCo security model 2060-A.

So, what do you all think?

Good ideas. I also think we will see Bloomfield space center as the timeline says sentry bots activate sensors to watch for escaped prisoners from the big empty and ignore the rusty hooks there. Maybe we can fly to B.O.M.B-001? :o) -Anon who should go to sleep.

Maybe we're looking at this the wrong way. The big Empty might not be the big "Empty" It might be the big MT. Are there any high tech places of note in Montana? Agent c 23:03, May 15, 2011 (UTC)