Forum:Super mutant respawn

i have been playing fallout 3 for a long time with all the downloads. i've discover almost ever location and i have done almost every quest. i have started to notice that there are barely any super mutants left to fight. i go to the places they should respawn and theres only 1 or 2 mutants there. the point is i simply cant find any super mutants to kill and it really sucks.-fallout 3 player

Well done. You have liberated the wastes, and your story will be told for generations to come. Imp of the Perverse 06:39, 1 July 2009 (UTC)

i dont care about the wastes all i want to do is kill muties but i can barely find any .does any one else have this problem-fallout 3 player

If you're on a PC, there are mods that address that very issue. Otherwise, start a new game, or... Mass Effect 2 is coming out one of these days...

An older version of Mart's Mutant Mod comes with separate Increased Spawns and Zones Respawn modules. In vanilla FO3, I think the wasteland continues to spawn critters, but nearly every indoor area is dead once you've killed it. Zones Respawn changes that, except where it would interfere with the story, like the Jefferson Memorial. Increased Spawns just adds an extra bad guy or three for every one that normally spawns, and throws in some random Behemoths for good measure. Imp of the Perverse 06:51, 1 July 2009 (UTC)

i have an xbox 360 so i cant mod and i dont really want to restart just to fight more muties i guess i will just wait for mass effect 2-fallout 3 player

If you have Operation: Anchorage, there are 7-9 super mutants that respawn next to Outcast Outpost in a rundown building.

If you have The Pitt, you can kind of force a respawn. I noticed that after installing Broken Steel, some muties near the water purifier would stop respawning. So I headed to the Pitt and back, and it worked, they all respawned. However, the red bike in my Megaton house moved out of the spare room and right back to where it started downstairs. Along with the fan, iron, and telephone. It's only a minor annoyance, but all objects you've moved will reset to their original positions after visiting the Pitt too.