Talk:Deathclaw/Archive 1

Deathclaws - Reptiles?
Deathclaws don't have scales, they even sometimes have fur in some games, not to mention their evolution (which involved the FEV Virus) roots back to people. They are really nothing like reptiles. I think that needs to be changed. I'd do it myself, but I'd rather not be an A--hole about it.

There jackson's chameleons but injected with FEV Virus if there chameleons there reptiles chameleons reptiles. Go to the article and look at history. --Kirby888 23:44, 29 May 2009 (UTC)

Enclave's pet Deathclaw
I've found a deathclaw that had some kind of deviced attached to its head. I'm assumed its a mindcontrol device the enclave is using on it. In late game, after finishing the Enclave part of the main quest, you'll see Enclave dropped troops and such in random encounters one of them being at the Capital where they drop down with two crates, one with troops and the other one with a Deathclaw. Unfortunately I nuked the placed to death with my Experimental MIRV and the Deathclaw never made it out alive for me to get a screenshot of it. --Lord0din69 17:03, 4 December 2008 (UTC)

deathclaws with mind contrl devices aren't exactly rare --ACM175 19:04, 21 February 2009 (UTC)ACM175

deathclaw glitch?
i was fighting a deathclaw and enclave officer and shot the mind-control device off the deathclaw with only one shot (due to lack of AP i only shot it once) anyway it ran off and i killed the officer and looted the crates. anyway i was walking away when the deathclaw walked round the corner but it was friendly walked right past me not attacking anything. it walked back to the crate it was released from then grabbed the doors looking like it was gonna shut itself in but then turned hostile. this worth mentioning or not? just thought it was pretty weird...

My friend,sometimes when you shoot the mind control of a deathclaw and not let it notice you it will wander around and become friendly,however it will return to its cage and trigger "the awakening",orsometimes it glithces out of its cage and remains friendly untill ti reaches its cage,take that opportunity to plant a few mines around and ambush it when it comes towards you

I had a real deathclaw glitch, an enclace officer release dit from a cage, outside dukov's place but it came up on the radar as green and wasn't attacking me it just went over to kill some radroaches while I took out the enclave, I then walked up to it and it was just walking around normally, not attacking, then suddenly it went red on the radar and pounced on me, and killed me by suprise --ACM175 19:08, 21 February 2009 (UTC)ACM175

Another form of the Deathclaw bug, on a PS3 (latest firmware to date): Every Deathclaw I encountered in Old Olney sewers, when I fire on it in VATs the game freezes for some time (probably only a minute, but seems longer), then continues. Only fatal if I am not paying attention when the game unfreezes... Only occurs in VATS, and so I ended laying a trail of bottlecap mines before getting their attention :) 217.154.240.195 11:37, 19 May 2009 (UTC)

Deathclaw vs. Behemoth
There's a video on Youtube of a Deathclaw fighting a Super Mutant Behemoth. The Deathclaw usually wins.

Dethclaws will take down behemoths fast! If you happen to have one chasing you, and then you lead it to a behemoth, get ready for a show!

I lead a deathclaw to a behemoth that was already dead. The deathclaw's legs were crippled, so I was just toying with him. I started running around the behemoth's body, and when I got to the oppostie side from the deathclaw, the deathclaw just tore through the behemoth! It then resumed chasing me.

Minigun
In the strategies section, it is reported that the minigun is an effective way to down a Deathclaw, yet in the Minigun page states that Deathclaws are "hardly phased" by the weapon. One of these statements must be incorrect. If I were to toss in my two cents, I would side with the Minigun page as my attempts to bring down Deathclaws with miniguns were less than successful. The bit suggesting use of the flamethrower however is quite accurate. A dart gun shot aided by the flamer can keep the pc from all harm. /anonymous (moved from Problem Report /Mirar (Talk) 08:52, 19 December 2008 (UTC))

Weak Deathclaw?
Ran into my first deathclaw by the water tower beside Minefield. Remained friendly for a long time as I approached and then went hostile but he only walked slowly towards me. 4 V.A.T.S of a pretty beat-up laser pistol brought him down with out a problem. Remarkable easy I thought but maybe a once off.

not quite,its a random encounter,a weak deathclaw and *supposedly* a dead wastelander with the deathclaw gauntlet schematic Werewolfhell 17:22, 3 January 2009 (UTC)

Deathclaws in Fallout 3
The "Deathclaws in Fallout 3" section, I think, requires considerable clean up. It has lots of grammatical errors, needs copy editing, and has much information repeated or restated more than once. I don't really want to rewrite the whole thing, as the information there is useful, but it does need to be organized. As it is, it seems as though people are just randomly adding their own methods for dealing with Deathclaws or stories of what they've seen without first reading the whole thing.

Anyone willing to try organizing this section before I scrap it and start over? --Mike | Contrib 01:44, 23 December 2008 (UTC)


 * The strategies section was one big mess taking half of the article, so I removed it from the article, at least for now. Copying to the talk page - truth be told, it's more of a forum or talk page topic than an article one. Ausir 00:02, 27 December 2008 (UTC)

Strategies for Deathclaw Encounters
Deathclaws are bad news in Fallout 3. They are probably the most difficult monster in the game (With the exception of the Super Mutant Behemoth) when not handled correctly. Taking down a Deathclaw requires heavy preparation. They are known to have high health and high damage, and are noted to be very deadly for several other reasons, including fast movement speed, larger than average pounce range, and sweeping claws that are difficult to avoid. Sniping at them from atop a roof or from inside the fence of a power station is not recommended, as they have shown a disturbing level of intelligence, being able to open doors and hatches with ease to surprise the snipers behind them. However it is encouraged to use Melee or Unarmed weapons to take one down (with a high amount of skill points in the used skill of course) with a parry-hit-parry-hit tactic (this dangerous dance can lead to massive damage if timed incorrectly), even though an unarmed fighter with a level of 18 or higher can easily take one or two of them without taking a hit with the paralyzing palm perk (which implies using VATS ). At minimum you should use from mid to high-powered Small Guns up to take one down, maybe coupled with some explosives for good measure. A well placed grenade can cripple both of its legs and do a nice chunk of damage.

Ideally, you should try to get a sneak critical on one before you actually start fighting. Your main priority should be to cripple their legs from afar, so that they can't run after you or pounce. Big Guns are strongly recommended against them; the Minigun, in particular, is a good choice, since it has a great rate of fire that can help you cripple them quickly. You should be as armored as possible (Power Armor is a godsend). You should also make sure you have plenty of Stimpacks available and set to a Hot Key, so that you can instantly heal if one gets close enough to do damage. The Flamer is also a good weapon; they were weak against fire in Fallout 1 & 2 and it seems to do pretty decent damage against them although you have to go in close range.

By far, the best tactic involves the Dart Gun. A single hit anywhere instantly cripples both legs, which dramatically slows down the beast and disables its pounce attack, allowing you to take your time. (The Dart Gun also works well on Yao Guai and Super Mutant Behemoth for this reason).

Another tactic for Energy weapons specialists is to use the Alien Blaster, Firelance, or even A3-21's Plasma Rifle (at FULL condition with energy weapons maxed out and the better criticals perk) to get a quick, clean sneak attack headshot. This will kill them instantly.

One successful but highly dangerous strategy is to immediately start backing away while shooting. Deathclaws are fast, but you can buy yourself a few seconds doing this, just keep shooting right up until the last second when it pounces to dial in a batch of 95% headshots.

If you have Dogmeat as a companion you may want to leave him behind, he charges in and the Deathclaw can easily kill him at close range. If you randomly encounter two or more Deathclaws, it is almost impossible to keep Dogmeat alive since if he is in their line of sight, he will be attacked rather than the player. One particulary deadly ranom encounter such as this involved and encounter with one normal Deathclaw combined with an encounter with a force of three Enclave soldiers, one Enclave Officer and two Enclave Deathclaws. All three Deathclaws attacked Dogmeat first and he died in seconds.

The above strategies are highly inaccurate. Because deathclaws ignore armor, powerarmor is not a godsend, only a hindrance. Because of massive risk involved, attacking a deathclaw in melee is NOT recommended. Miniguns are no more useful against them then any other weapon, and possibly less. Anything that can cripple one or both of a deathclaws legs is the way to go. Deathclaws run at insane speeds and have a lunging attack that is impossible to dodge. With either leg crippled, they lose both of these advantages. In the early game, the most practical way is to use a few frag mines, which will cause mostly leg damage, and once one leg is crippled, backpedal and fire with any gun, be careful to watch you back however. Later, the dart gun replaces mines. Deathclaws are also one of a select few enemys against which a mini-nuke might be justified, if it doesn't kill outright, it will almost certainly cripple the deathclaw. Sometimes, deathclaws may appear next to you upon loading a savegame, in these cases where you may have no time to prepare, use whichever weapon you have ready that does the most damage in the shortest period of time and AP, possibly a combat shotgun, and target a single leg manually and with VATS.--Sotanaht 02:15, 29 March 2009 (UTC)

Other Options: One of the better weapons to take them down is the Bottlecap Mine. Simply toss one down, back up a bit, and get their attention. Even with minimal Explosives skill it will nearly instant kill them, typically finishing off any long range damage you started. If they get too close, use a shotgun type weapon to cripple their legs, allowing you to make distance between yourself and the creature, as their melee attacks are devastating.

If you have the Alien Blaster, use it against the Deathclaws as they are probably the one of the toughest enemies (Behind the Super Mutant Behemoth) you'll come to face, especially if more than one of them are attacking you at the same time. A couple of shots to the head will take out a Deathclaw even at full health.

Occasionally, you may find a solitary Deathclaw roaming about, as sometimes the game will randomly generate one outside the Super-Duper Mart. Although less often, there's also the very real danger of stumbling into a nest of them; in particular, the town of Old Olney, on the northeast section of the map (between Vault 92 and the Republic of Dave) is overrun with them.

Once the Enclave has made themselves known to the Player, small contingents of Enclave Soldiers may have crates with them that contain a solitary Deathclaw. If opened, the combination of Enclave Soldiers' ranged firepower and the Deathclaw's melee supremacy can easily overwhelm the player. At this point one of the only possible courses of action is the use of Mini Nuke(assuming the Deathclaw has not already closed the distance). The cage can only be opened by the nearby Officer's key, who will open it if the Deathclaw's assistance is required. If the officer is killed, the crate will not be opened. It is also possible to find an Enclave camp with two Deathclaw crates, a glowing blue radio dish that is found elsewhere in the Wasteland, and a dead officer. It appears that the enclave has started to control Deathclaws as, at least in the above situation, the deathclaws had what seemed to be neural implants in their heads. This particular incident was sighted around Girdershade.

The Enclave-controlled Deathclaws have a mind control device affixed to their heads; targeting this in V.A.T.S. and crippling it can lead the Deathclaw to go into a frenzy, attacking anything.

If you are a low level character, or you have the difficulty on very hard the best tactic is to run....fast....while dropping mines as one hit will drop you and your head in a seperate fashion, you have been warned.

If you're a melee character, or you just don't want to waste your bullets, and you have good armour, then I reccomend using the ripper or auto-axe (if you have the pitt). It deals damage quickly. You can manage to kill a deathclaw in about 17 seconds with the ripper, and about 15 seconds with the auto-axe. Using the mauler or another unuiqe auto-axe will result in lots of deathclaws dead fast! This is really helpful when your ambushed by 2 or more deathclaws, because you can sometimes manage to hurt 2 deathclaws at one time with the auto-axe. Disabling 2 arms (or legs) at once!

Not a Challenge
I don't really find them to be so hard. I used a normal scoped magnum, now I got the Blackhawk and love it, and usually 3 shot them through VATS before they even get close. I cleared the Old Olney place and used about 8 or so stims totally. I heard about it being supposedly hellish hard and thought I'd get a challenge, but.. it was a breeze. I find the scorpids to be more of a pain because they always come in pairs and I hate backtracking while firing.. My guy is a capped char, with all crits, sneaks, smallarms perks and 10 luck to boot, and I tend to crit alot. Was wearing Recon armor with Oasis hood and sunglasses (gotta look good ya know) through the encounter. I went to the Deathclaw cave after that and cleaned it up as well without any problems. Scorps is more of an annoyance.. ForkyD 15:00, 15 November 2008 (UTC)

They can appear around Megaton. I saw one kill Deputy Weld.
 * The poor metal sod... may he rest in peace, and his CPU scattered among his brethren in the D.C. Scrapyard.--Kajex Firedrake 08:54, 5 December 2008 (UTC)

As i am a sniper character,i tend to hide in good places and use the victory rifle to get a sneak attack critical headshot on them,if that doesnt kill them,i finish them off with colonel autumns 10mm pistol Werewolfhell 12:35, 3 January 2009 (UTC)

8 stims in Old Olney? I didn't even use one. I just went through with my dart gun and shot each one in the leg, then stood back and finished them off with a hunting rifle. Bloodbath87 00:06, 7 January 2009 (UTC)

I just when in to Old Olney and used a reservist rifle along with a stealthboy and shot all of them in the head I found it quite easy I was level 8 at the time.--PX1279 04:44, 28 January 2009 (UTC)

It true how people over exaggerate the difficulty but once you switch up to Hard Difficulty they do become reasonably hard, but not really nothing to worry about. Hotkey Med-x, The dart gun and The Lincolns repeater and recruit Fawkes. If you have the action boy perk use Leoduexs Hockey Mask and you can have up to 6 shots in V.A.T.S. and if you have Grim Reapers Sprint then...well lets just say nothing is getting within 10 meters of you :) This set up is best used in Old Olney or the Deathclaw sanctuary but you can use it wherever you want. Seftonboy 20:56, 10 April 2009 (UTC) i am a energy wepon person but some times i use sniper dart gun and small guns but energy wepons are my fav becase they are very powerfull against death claws

myself i just use dart gun and plasma rifle that is all you need you dont need to use alien blaster ammo and DEFENTLY NO CLOSE COMBAT i mean they are one of the best units for close combat and you are trying to kill them like that

but medic power armour and thelsa power armour well any that helps your stats should be worn but when you do fight them yous hould make sure your not overcum by your equipment one video i would highly recemend 10 ways to kill a death claw witch go to that deathclaw place with the medic armour

one big bit of help is fawkes but if you dont help him star coss paldian or chron for good karma neturAL butch robot sargent l13 evil jericho clover any of these would be god but make sure they all use range User:Morgan 434500:052 may 2009

I usually just run up to their face with my fists or with a powerfist(i love Fisto! :D) and maul them down because if you are good enough unarmed you make them bounce back from the heavy hits and you press them backwards, its a bit bad if many deathclaws at one time but what else would you ahve VATS for? :P unarmed is the most awesome thing ever :P exploding deathclaws with your fists is truly manly and hardcore! shame on you energy users :P USE DA FISTS!

I kill them with their own hands....Deathclaw gauntlet=dead deathclaws. Unfortunately you have to kill at least one to get it....

Possible deathclaw reference?
Ok,i was wathcing torchwood last night and when it reached the final episode,i noticed that the creature near the end *abbadon* looks strikingly similar to a fallout 3 deathclaw,has anyone else noticed this? Werewolfhell 17:51, 7 January 2009 (UTC)

Oddly, there's a Final Fantasy 10 enemy in the Inside Sin area called 'abaddon' that (arguably) looks similar to Deathclaws. I think given that Deathclaws are basicly large, built, humanoids with big claws, however, the concept isn't unique enough to be a reference- its most likely a coincidence.

There's also a creature called Abbadon in Final Fantasy VIII in The Great Salt Lake; It's similar to a Deathclaw only it's absolutely huge and its limbs are bigger than Deathclaws' in proportion to its body


 * Abbadon* is one of the names of the Christian Devil, though the term is not used much anymore (personally, I think it sounds better). Since there are references to people in-game calling them *demons*, they might be based off of some of the pictures of demons from the medieval period of history. Just a thought, though. -- The Seasoned Gamer 2/21/09

The Deathclaw is a reference to the Shadowclaws from Wasteland. THAT IS ALL, END OF STORY. Shaur M. S. Grizlin 22:24, 21 February 2009 (UTC)

deathclaw front of super duper mart
i killed my first deathclaw foront of super duper mart and someone told that that is impossidle. it was cheising wastelander. is that impossidle
 * A Deathclaw chasing a Wastelander is one of the game's random encounters. So, yes, it is possible that you encountered one there. Many others have as well.--Niksilp 15:05, 5 January 2009 (UTC)

Dart gun Strategy
The easiest way is actually to hotkey the dartgun and the terrible shotgun, or weapon of choice, shoot with dart gun to cripple legs so it can't charge at you with it's cunthammer of a melee attack, then finish off with desired weapon from a distance, a comfortabloe one. ^-^.From luvs2spooge@live.com.au, add me for further dicussion

XP
The article should mention the high amount of XP these creatures give and theyre a great way to level if you have the hardware

Lincoln's Repeater is the truth!
I found that a sneak critical plus one or two extra head shots in vats was enough to take care of these creatures. If you don't have good sneak stats, though, its a bit more of a challenge. But even free shots (outside of VATS) with the repeater causes a lot of damage on these horrid things.
 * Nah, one Sneak Attack Critical with the Better Criticals perk is enough to send those things to hell. Of course, considering 100% CND and 100% Small guns skill.
 * I read Talk:Deathclaw and quite agree that DeathClaw is nothing but more like a harden + faster type Super Mutant Master. I haven't enter Old Olney yet, but random'ed a few DeathClaws so far. The way i handle them is quite simple (my char build is sneaky sniper type) - Using Lincoln%27s Repeater, sneak and headshot the DeathClaw. It usually take me 2-3 bullets - a sneak critical plus one or two extra head shots. My Lincoln always in 90-100% condition + 100% Small Guns Skill + Better Criticals perk. Still, i haven't got chance to one hit kill DeathClaw. I'm not sure how the above can 'one hit kill' it.  Tarakhal 03:38, 16 February 2009 (UTC)
 * whats great about the Lincoln's Repeater is that it has a zero spread. you can easily try doing a sneak attack inside or outside of V.A.T.S(if your sneak or small guns isn't high enough) and if it still doesnt go down after the first shot, you can just aim and fire the next few shot outside of V.A.T.S and almost be garranteed to hit it. Of course I still recommend switching to a Dart Gun if you cannot take the deathclaw out in one shot as a precaution. But with a mid to high small guns and decent sneak, you can easily take off over half of a deathclaw's health and sometimes one-shot them if you have the right perks.

Kill a Deathclaw in One Hit
The Metal Blaster can kill a Deathclaw in one hit on very hard with a sneak critical outside of VATS. You will need 100 Energy weapons and Better Criticals. If getting close enough is too difficult, use the Chinese Stealth Armor.

Behind the Scenes
"The deathclaws may possibly be a reference to the 1998 film Godzilla, in which both look and walk similar and are just iguanas mutated by radiation from a nuclear explosion. They may also be a reference to the Greek mythology animals known has minotaurs having bull horns on the top of their head."

Seriously? It seems that once people see something remotely similar to something they've seen, they assume it must have influenced something in Fallout. I saw a bull on a can of energy drink... maybe that's where Deathclaws came from too? o_O
 * Yes, unfortunately when it comes to unquantifiable associations the sky's the limit, necessitating Help:The_Vault. In general all of the weak associations should be kept to the discussion pages ;) [[Image:Ash_Nuke.jpg]] AshRandom (Talk) 18:46, 28 January 2009 (UTC)

Deathclaws fighting each other
"Occasionally you will see a family of Deathclaws at the death claw sanctuary, it's actually pretty funny. Also I've seen larger Deathclaws beating up smaller Deathclaws as if it was a brother beating up a younger sibling. Also i don't know if this is a glitch but I've seen the Deathclaws at the sanctuary completely kill each other off, and they'll continue attacking bodies after they're dead."

Moved to here from the article. Kanhef 02:53, 15 March 2009 (UTC)

Bigger Deathclaws (females) often pick on smaller Deathclaws (males) to show dominants. Just like dogs, except they kill each other.

Deathclaw appears on load
Occasionally, especially in areas where they may be found normally, a deathclaw may appear near the player upon loading a game, where it was definitely not before. Apparently, creature locations or spawns may be different in a save then they were when that save was made. My prime example occurred in old olney. After being killed by a deathclaw and loading my last game, I found that my save, in which I was safe when I made it, had a deathclaw no more then 10 feet from my character. I eventually managed to kill it by switching to my combat shotgun (possibly the terrible shotgun), and targeting its right leg until crippled. This also happened recently when I loaded a fast-travel autosave, which is proof enough that it wasnt already there when I saved. When I loaded the autosave created by fast traveling from near tenpenny tower, I had a deathclaw near enough to me that I had to kill it before making the same fast travel trip a second time, fortunately, I am much better prepared to face such a threat at my current level and loadout.--Sotanaht 02:15, 29 March 2009 (UTC)

Simple strategy
You see a Deathclaw, you stick a Nuka-Grenade up it's ass. End of story. Just make sure you aren't too close.

Tactics
Deathclaws have exceptionally high health and can take a lot of damage, but lack armor and are still (relatively) vulnerable to headshots from high-powered weapons. Keep this in mind as you hunt/attempt to survive these ferocities. If you intend to hunt Deathclaws instead of avoiding them, followers can be helpful in detecting them. However, this poses a threat to the follower, as followers rely on their weapon power, not on using plans. Of course, their AI can't think for itself. This is where you come in. Try these strategic tactics.


 * The Scoped Gauss Rifle is very effective against Deathclaws: one shot will not only damage it but also knock it back and stun it for a few seconds. Use this time to unload on the deathclaw.


 * The Alien Blaster is extremely effective against Deathclaws. When using the Alien Blaster against Deathclaws, just a few shots to the deathclaw will down the creature in a matter of seconds. It is highly recommended that the player obtain this weapon before attempting to acquire Prototype Medic Power Armor in the sewers of Old Olney. The ammo is rare, however, so strive to use it only for such emergencies.


 * A good tactic is to use the Victory Rifle to knock the Deathclaw down for a few seconds (requires a critical strike), then run up to it and let loose a few targeted shotgun blasts. It is recommended to use The Terrible Shotgun. With a sneak attack critical from the Victory Rifle, a Deathclaw can fall in a single round of VATS and some quick movement.


 * If you don't have a large variety of terrifying weaponry at your disposal and rely on standard guns, Deathclaws can be particularly dangerous. A ammo-conserving way to dispatch these creatures is to plant a Bottlecap Mine in its path. It will deplete almost half of its health and cripple both its legs, making it slowly lumber towards you, allowing for you to use any weapon while running backwards. Serveral shots from a Combat Shotgun will suffice. However, if using the shotgun method, make sure you keep your distance. If there are multiple Deathclaws attacking you (for example, near Old Olney), focus on crippling their legs first with mines. Beware not to back into any other Deathclaws.


 * With a high enough Small Guns skill (At least 60 recommended), and high AP (at least 81) this tactic can be used. Allow a Deathclaw to charge at you. The instant it raises it's arm to attack, enter V.A.T.S and cue in 3+ shots with The Terrible Shotgun. This should lead to the Deathclaw's demise. If not, even Dogmeat by himself can finish it off. If no followers are available, one more shot from any gun should do it.

reduces its mobility, and disables its stronger pouncing attacks.
 * A highly recommended tactic is to use a Dart Gun before attacking a Deathclaw by any other means. This greatly


 * One way to take it out without the terrifying weapons is to hit him in the head a few times with a hunting rifle from a large distance, let him come to you while blasting with the assault rifle, and just as he's about to pounce, drop a bottle cap mine and run backwards. That should hopefully cripple his legs, now just finish him with a assault rifle.


 * The easiest way to take one out is drop a bottlecap mine cripple one or both legs then blast away with ans assault rifle, or my favorite way is to cripple its left leg with the dart gun then nail its other foot to the ground with the railway rifle. Then you can go up and hit it with your fists or shoot with a 10mm but either will kill it.


 * All of the "Demo-man oriented" players will be able to dispose of these tough guys quite easily: in fact, a single Bottlecap Mine, (fully upgraded and with a 100 Explosives skill will get up to an astonishing 860 damage) will blow the critter to pieces even if you are playing on Very Hard mode. This works better in narrow areas like the Deathclaw Sanctuary and Old Olney sewer, since they will have no chance to avoid the mine and will run straight to you: also, you had better consider the remarkable speed of a Deathclaw, so be careful when throwing Bottlecaps around or you could blow yourself up along with your target (Bottlecap Mines will detect the target even if they have just been trown).


 * A really fun way to clear out old olney is as follows; Find a far-away area of your choice. Lay down some mines of your choice in a circle around you. Then some more in a kind of path towards old olney. pull out the sniper. Aim for a deathclaw, but then switch to your dartgun while still aiming. Quickly shoot the deathclaw. Repeat the proccess untill all or most of the deathclaws in town are crippled. (They will not be able to find you because the dart gun is silent, don't worry) Now take out the sniper and shoot the hell out of 'em! They will probably come running towards you because they have high perception, but at least 3 of them will die before they get to the mines. If any more survive, then a a mini gun/gatling lazer will kill the rest quickly from afar. Note: If you are a low level and don't want to risk being killed, then get the perforator/infiltrator from the Pitt DLC, and shoot them with that instead of the sniper. Chinese stealth armor is also reccomended if you don't want to be seen. Also, if you lay a mine somewhere else, then shoot it with a silent gun, the deathclaws will go to investigate the noise. You can either have other mines in that area, or you can shoot them then.


 * A great old olney stratagy is to mez a deathclaw that is in the town,from far away. It will berserk, and hopefully the other deathclaws wont find you.

A Deathclaw in action: http://www.youtube.com/watch?v=HjGpsrTatQI

Enclave Deathclaw Glitch Possibly Maybe?
So I'm playing Broken Steel and i'm going to Old Olney. I go attack the camp to get a Deathclaw like the game says, and then I've got a new follower. I name him Fluffy.

Then fluffy starts beeping and dies. Uh...what. Jono 00:33, 11 May 2009 (UTC)

Did you not pay attention when that lady said "There might be some adverse affects, for the deathclaw, not you."

The Story of the Deathclaw and me
Once i was walking out of rivet city i was more bored then watching peoples lifes on MTV or LARRY KING (nightmares). So i was like ADVENTURE TIME! I wanted to look around the wasteland at level 7 (may have been using jet at the time). I found a place called DEATHCLAW SANTUARY. So i thought "hmmmmmm the word Death means it hurts alot and claw means BIG CLAWS. I went in. When i went in its dark scary and i was like sweeeeeeeeet and i found a bobblehead (endurance) so i was like theres a reason why a bobblehead is in the area (vault 108 charisma Gary says one word, Fort cons. BIG GUNS its a fort, vault 106 science its in a vault, intelligance is in science lab in rivet city next to super smart DOCTER LI) so i wonder why is endurance in here.

Reason: you need Enderuance to run away.

SLASH!

i turn around my damage is like a million i SCREAMED AND HIT IT WITH MY KNIFE!

Good news: got away

Bad news: Knife broke Sad face :(

And that is how i hated deathclaws and there my biggest enemy

But they look sick as hell!

favorite creature

I LOVE AND HATE YOU DEATH CLAW!!!

sorry didnt put who did mess age above --Kirby888 01:34, 28 May 2009 (UTC)Kirby888

Gameertag: Kpenguin808

Dave the Deathclaw
I went to arlington cemetery because i left my fat man there. when i went outside the house it there was a friendly near by so i went to it and saw it....A DEATHCLAW! I got my gauss out and shot at it 3 times it fell down but came up with no damage lost, and most weird of all, didnt attack me. I thought this was the best thing ever!!! I call him Dave the Deathclaw! I go to him everytime im bored.

Has anyone else found Dave? He's next to the colusum on the hill if the cemetery. He's not in my brothers game.

--Kirby888 19:24, 31 May 2009 (UTC)

Vengeance!
One word... Vengeance