User:Mighty Quinn

'''I have no idea how to edit wiki's but have had so much fun playing Fallout 3 that I'd like to contribute.

Completed the game at lvl 20 both good and evil as well as all of the main quests including'''

nuke&save Megaton Saving it is a better option to get you a quick place to stash your stuff till the traders have enough cash to buy it and to keep rarer items for spare parts

Trash&Preserve Tenpenny Towers I love having the ghoul mask from trashing the towers, but second time round I've left this quest open till almost the end allowing me to complete other side quests (like the keys for crowley etc)

and the following side quests:

Big Trouble in Big Town

Saved Red and then shipped her off to the Slavers once I'd had her head scarf

The Superhuman Gambit

Actually decided to just kill both superheroes and take their costumes for myself as neither of the weapons were very appealing to my sneak and goop strategy (plasma rifle)

The Wasteland Survival Guide

Competed this both with a useless guide (loads of lies and none of the optional bonuses) and had a hilarious encounter with a wastelander who was trying to follow it - she was so pi**ed that she gave it to me. I also completed it doing all of the optional extras and working real hard on it - to be honest if you're going to do the quests you may as well do the optional extras as that is where the cool rewards are. I also completed this by convincing her that it was a waste of time - pretty cool perk Dream Crusher where enemies get a 50% reduction to crit you and Moira has much better repair skill as a result.

Oh and DON'T KILL ARKANSAS at MINEFIELD - just run in and out and come back for him when you get the Strictly Business quest from Paradise Falls

Those!

Much better to get the ant sight perk from this

Head of State

I played both sides here - telling the slaves it was clear and bringing them to the memorial then shopping them to the slavers and then killing the slavers. You can still get the dart gun schematics and lots of negative karma :D

The Replicated Man

Played both sides here to get Harkness' Plasma Rifle - my fave gun - as well as the enclave tech implant. Well worth the extra running around to get both.

Blood Ties

Brokered the deal to save the town and got the perk to drink blood (Blood Packs +20HP) which added to cannibal perk is really handy for long stints in the wasteland Then I came back and killed all the locals in Arefu for the bad karma - but you don't get karma loss for killing Ian West - then you can go on a killing spree with the family as they now become enemies and you can raid their shop inventory :D

Oasis

Nice distraction but didn't really pay attention to what was going on so got pretty useless items for completing it - so make sure you check out which reward you want before you start. Good items for +Big guns and +sneak

The Power of the Atom

Tried both ways and to be honest it;s easy enough to get the 1000 bad karma other ways and much more useful to have the house early on for stashing your kit, leaving the ten penny chain open for exploiting all of the avenues open rather than rushing it to get somewhere to keep your stuff.

Tenpenny Tower

Yeah - did both and found the ghoul mask really handy when you're low level and want to get around the metro lines in a hurry without all the shooting. Plus it makes it really easy to do the quests inside the museum of history as none of the ghouls attack you.

Strictly Business

Got 3 of the 4 - not Flak yet because when I did Shrapnel disappeared too and its a bitch to get plasma ammo from other sources Make sure you are far enough through the Tenpenny quest before you enslave Susan Lancaster otherwise you can't reap all the rewards

You Gotta Shoot 'em in the Head

Best to get the keys for crowley, tell tenpenny for the extra caps, then kill tenpenny, give it all to crowley and then pickpocket the keys back and go get the armour - win win

Stealing Independence

I got Sydney to let me in the lift, collected all the historical stuff I could find to sell to Rivet City Museum and then killed Sydney for her Ultra-Smg.

Trouble on the Homefront

I ended up killing the new overseer, got the achievement trophy, reloaded and then killed everyone else. what the hell - you can't get back in afterwards anyway.

Reilly's Rangers

Revived Reilly in Undercity so I could open the ammo crate, then got the rangers back to their HQ. Brick got killed but who cares because you can still get her gun from Reilly. Persoanlly I took the Armour so I don't have to take the -AGIL from power armour. Make sure you get the Geomapper for some extra cash for discovered locations.

plus these unmarked quests

Treatment

300 Pieces of Silver

Election Day

Grady's Package

Just for the Taste of it

A Manhandled Manservant

Super Mutant Origin

A Nice Day for a Right Wedding

Slave Hunt

Merchant Empire

The Preacher

Walter's Scrap Metal

Collecting Holotags