Forum:Anchorage Bonus Weapons

Today I went ahead and accessed the weapons room in the Outcast base on a new game to claim my prizes for completing the Operation: Anchorage simulation (for the millionth time). Now I noticed a new case of weapons that were entirely new. Inside were weapons I've never seen, can't find on the Wiki and don't believe were added by any addons. The only thing I've added since the last time I've done Anchorage is Mothership Zeta. Weapons were along the lines of "alloy combat shotgun" "alloy assualt rifle" "dragoon assault rifle" "dragoon pistol" and so forth. Has anyone else discovered this? SaW1833 17:52, 19 August 2009 (UTC)173.22.180.41 17:48, 19 August 2009 (UTC)


 * Did you download a mod that added weapons? ~ HAZMAT82 18:44, 19 August 2009 (UTC)


 * Methinks he's lying. Nitty 18:46, 19 August 2009 (UTC)
 * Methinks the same. Do you have an M60 under Paradise Falls aswell? //--TehK (tok) 19:02, 19 August 2009 (UTC)

Only mods are WMK and some texture/model mods. I can get screenshots if thats what you guys want. Just say the word. SaW1833 19:27, 19 August 2009 (UTC)

By all means, please do. Nitty 19:30, 19 August 2009 (UTC)

Alright, give me a few. SaW1833 19:35, 19 August 2009 (UTC)

Okay, here is the container they were in: http://i17.photobucket.com/albums/b91/ExoSennsOan/Private/weapons1.jpg And here is a picture of the 5 weapons in the PipBoy: http://i17.photobucket.com/albums/b91/ExoSennsOan/Private/weapons2.jpg They all have slightly increased damage from their normal counterparts, other than that, they seem like any old weapon... SaW1833 19:40, 19 August 2009 (UTC)

You posted the wrong image for the second one, apparently. This doesn't look too much like a mod, and with Chase's Overcoat in Zeta, I'm not going to rule this out. Nitty 19:43, 19 August 2009 (UTC)

Fixed Anyone on an unmodded or 360 version want to confirm? SaW1833 19:44, 19 August 2009 (UTC)


 * I'll go check it out right now. ~ HAZMAT82 19:49, 19 August 2009 (UTC)

Just... Just those? No Sniper Rifle, Power Fist, Missile Launcher, or clothes? Nitty 19:47, 19 August 2009 (UTC)

Yeah I was slightly disappointed. But we get enough stuff from anchorage already, meh. SaW1833 19:51, 19 August 2009 (UTC)

Which mods did you say you had running again? What's WMK? Nitty 19:53, 19 August 2009 (UTC)

Just WMK. Weapon Mod Kit. I turned all my FO3MM files except OP:A, Pitt, Steel, PntLookout, and Zeta. They were still there. SaW1833 19:54, 19 August 2009 (UTC)

Do the weapons have infinite CND? Nitty 19:55, 19 August 2009 (UTC)

It's full, but I just found them and haven't even used them yet. I'll check. SaW1833 19:57, 19 August 2009 (UTC)

Definitely NOT infinite. After two clips I noticed a slightly decrease in the Dragoon rifle. SaW1833 19:59, 19 August 2009 (UTC)

What about the T-51b? Has it been fixed? If so, it's not Bethesda. Nitty 20:01, 19 August 2009 (UTC)

You mean the near unlimited CND problem? I haven't a clue. I can't think of a way to check other than trying to sustain lots of damage. And even though they probably would, I can imagine they might not care enough to/even know they made the mistake. SaW1833 20:02, 19 August 2009 (UTC)

Its a mod...my friend had the exact same thing....he shot it and it didnt degrade as much

But my weapons DID degrade. Pretty quickly too if you ask me. If it is a mod, then what mod? Because I turned my mods off and still had the weapons... SaW1833 20:06, 19 August 2009 (UTC)

If this is trolling, you did a really good job. If not, then sign your damn comments Slash4! I'll wait for Hazmat to get back to us before we do anything. Nitty 20:08, 19 August 2009 (UTC)

I wish he would've cheated his way through. I also hope he actually has Mothership Zeta. It'd suck if he comes back and says "oh, whoops" SaW 20:12, 19 August 2009 (UTC)

I started a new game, but I'm not to Anchorage yet. I'll be able to confirm or deny if Hazmat can't. Nitty 20:13, 19 August 2009 (UTC)

Sorry my response took so long, the wiki wasn't loading for me. I've been trying for for over half an hour... Anyway, there was no container there for me. However, I didn't play through the simulation, so that may be why they aren't there. ~ HAZMAT82 20:42, 19 August 2009 (UTC)

Alright, I'll be in the sim if anybody needs me. :) Nitty 20:45, 19 August 2009 (UTC)

Yeah my Wikia wasn't loading either. And that's funny because I skipped the simulation myself... but I don't understand how I can turn my mods off and have these. SaW 20:50, 19 August 2009 (UTC)

We need someone with a GECK to see what new weapons were added with MZ. Spoon 20:53, 19 August 2009 (UTC)

They might have been tucked into Anchorage's files. Nitty 20:55, 19 August 2009 (UTC)

I am VERY inclined to believe Nitty at the moment. I unloaded Zeta, the container disappeared, but the weapons remained. Which may mean I have found some weapons cut for Anchorage and reintroduced in Zeta. SaW 21:04, 19 August 2009 (UTC)

Right, so the CONTAINER is linked to Zeta, but the WEAPONS are already there? Try keeping Zeta and unloading OA. Spoon 21:07, 19 August 2009 (UTC)

It's weird how they'd put new weapons in an old location, though. But, then again, Bethesda does do some strange things. ~ HAZMAT82 21:08, 19 August 2009 (UTC)

Chase is doing his monologue now. They did add old content in DLCs before, remember the Hat of the People? Nitty 21:10, 19 August 2009 (UTC)

I'll check the IDs on said weapons. Supposedly being DLC weapons, they should start 01. SaW 21:12, 19 August 2009 (UTC)

Aww man. Nitty 21:15, 19 August 2009 (UTC)

The ID's ALL start with 01 EXCEPT the Alloy Steel Combat Shotgun. It started with 08. All my OTHER DLC from anchorage starts with 01. And these aren't in the GECK? SaW 21:17, 19 August 2009 (UTC)


 * They are in the O:A files but they are neither referenced in OA nor in MZ. The Alloy Steel Combat Shotgun isn't in the OA files either. I think you may have installed a mod (or something which modified your original OA file) which readds the cut weapons. -- Porter21 (talk) 21:21, 19 August 2009 (UTC)

Regardless, said weapons haven't been mentioned as cut on the wiki yet. Still, anyone still willing to test this on a totally unmodified game or a 360 version with both Anchorage AND Zeta, feel free to. SaW 21:24, 19 August 2009 (UTC)

That's what I'm doing right now. Jingwei's yelling at me. Nitty 21:31, 19 August 2009 (UTC)

Alright, I can confirm, there's nothing there. You must have a mod installed. Nitty 21:33, 19 August 2009 (UTC)

Porter is right. My copy of Zeta must be slightly modified. When unloaded, the shotgun and the box disappear. Leastwise, I discovered 4 weapons cut and previously unnoticed... yay? SaW 21:33, 19 August 2009 (UTC)

Well, cut content is my pet project. Get the Ids, and we'll get a GECKie to make sure that those exist. Nitty 21:35, 19 August 2009 (UTC)

0100C06C - Alloy Steel 10mm Pistol 0100C06E - Alloy Steel Assault Rifle 0100C070 - Dragoon Assault Rifle 0100C071 - Dragoon Pistol These follow the exact same format as Anchorage DLC weapons. I believe they are legit. SaW 21:41, 19 August 2009 (UTC)

Hmm. http://thenexusforums.com/lofiversion/index.php/t98711.html

Says that the AS10P ID is for the regular 10mm pistol from the sim. Spoon 21:43, 19 August 2009 (UTC)

Aww damn. This would have been such a cool thing for Beth to do, but nooooo...

If someone could spawn these and post their stats, that would be a nice thing to do. Nitty 21:45, 19 August 2009 (UTC)

Ahh, but some Jap sites say the the assualt rifle is legit. Spoon 21:47, 19 August 2009 (UTC)

If a couple people with anchorage could spawn all 4 that'd be great. I have to leave to go to the auction and buy some cars, but I'll check back later tonight (I hope) SaW 21:48, 19 August 2009 (UTC)

There, these are all weapons contained in FO3OA. Only ones I cut out are the inbuilt Chimera weapons. -- Porter21 (talk) 21:58, 19 August 2009 (UTC)
 * So they do exist. Any luck spawning them, Porter? Spoon 22:02, 19 August 2009 (UTC)
 * Well you're at it, spawn a signal flare. Lol. //--TehK (tok) 22:05, 19 August 2009 (UTC)

I don't have much time so I didn't read through the whole thread. So do these weapons really exist? And by that I mean, I have a 360, can I by any chance at all get this? Gabriel Cortez 22:59, 19 August 2009 (UTC)
 * I highly doubt it. Spoon 23:11, 19 August 2009 (UTC)
 * No, you cannot get them. They were cut from the game. ~ HAZMAT82 02:45, 20 August 2009 (UTC)
 * Oh well, too bad. :/ Gabriel Cortez 11:38, 20 August 2009 (UTC)

I found this crate too, wich hasn't happened the countless times I've played OA before. I think it's because WMK, I never use it until last week and now the guns appeared exactly like SaW1833 show us. Perhaps WMK put some other cut content in the game, who knows. Brfritos 23:55, September 25, 2009 (UTC)

I opened up WMK Operation Anchorage Add-On, its listed right there. WMK:OA adds a new container with the weapons in it to the Outcast Fort thing... 71.229.239.117 10:58, October 14, 2009 (UTC)