Talk:Armor piercing

Fallout: New Vegas section?
AP bullets are back in NV. So is Damage Threshold instead of Damage Resistance. The DT page says that if a weapon's DAM stat is lower than the target's DT stat, then little/no damage is taken by the target.

Is there any specific info on the modification that occurs when you chamber AP bullets? There must be some change that either ignores some % or all of the targets armor and at the same time decreases the damage by some amount. Servius 00:14, October 27, 2010 (UTC)

This is in the notes: "Due to a bug in Fallout 3, armor piercing effects don't work. This is not limited to player-usable weapons but also extends to non-player characters and creatures with armor piercing capabilities such as deathclaws. This bug was introduced in one of the patches; the unpatched version does not have this bug." There's no AP ammo (as I can see) in Fallout 3.
 * Deathclaw gauntlets and the unique Man Opener auto-axe are supposed to ignore enemy DR. They don't work. Nitty Tok. 22:14, August 30, 2011 (UTC)
 * Great... never read that part before. Now I'm going to have to find a way to compare the Deathclaw Gauntlet and Fisto!. :/ I play using the PS3 GOTY Edition. UserGreatMara.png pistol.png 22:48, August 30, 2011 (UTC)