Forum:What should my 21-30 perks be?

Ok, so here are my choices 21. Toughness 22. Puppies! 23. Action Boy 24.Rad Resistance 25.Strong Back 26.Nerves of Steel 27.Law Bringer 28.Life Giver 29.Silent Running 30. Almost Perfect

Are any these NOT worth it? None of my SPECIAL is above 7 except intelligence. SuSpence95 04:50, 21 May 2009 (UTC)

IMO Puppies is worthless. Anytime Dogmeat dies just reload a previous save and before you encounter that situation again, send him home to wait. Rad Resistance is kinda worthless cause you can always just pop a RadX or Rad Away. Nerves of Steel is still bugged so until a patch comes out it's useless. Also I created a character before any of the DLC's and did the build to max them out using the perk to raise your Specials (can't remember the name right now) so Almost Perfect is useless to me since all my stats were at 9 waiting for me to collect the bobblehead to raise them to 10.66.151.167.5 07:50, 21 May 2009 (UTC)

I'm just amazed that you haven't got Toughness, Action Boy and Silent Running before 20, but maybe that's just me that think they are crucial. As the above poster said, Puppies! and Rad Resistance are pretty useless. Nerves Of Steel may become a good perk later on. Personally I don't see the point in Life Giver either. I mean, 30 extra HP? Wow. --KillerIsMe 09:57, 21 May 2009 (UTC)

Well, the reason I didn't get those crucial 3 is because I was stupid and took perks like Here and Now. I kinda want Puppies! because it makes Dogmeat have a lot more HP. Rad Resistance I guess can get taken out. For Nerves of Steel, I am a PS3 owner and I am planning on what to get when Broken Steel is released, and by then I'm sure it will be patched (August) SuSpence95 12:30, 21 May 2009 (UTC)