User talk:AshRandom/Archive 1

Hi there!
Welcome to our Fallout wiki, and thank you for your contributions! There's a lot to do around here, so I hope you'll stay with us and make many more improvements.


 * Recent changes is a great first stop, because you can see what other people are editing right this minute, and where you can help.


 * If you haven't already, create a user page about yourself! If you do, we'll be able to know you better as a member of our community.


 * Questions? You can ask in the Forum or on the "discussion" page associated with each article, or post a message on my talk page!


 * Need help? The Help page has an outline of the site, and pages to help you learn how to edit. See the Vault's Policy page for general guidelines and code of conduct.

I'm really happy to have you here, and look forward to working with you!


 * Ausir 21:49, 9 December 2008 (UTC)

Hello Back!
Hi all. --AshRandom 17:59, 8 December 2008 (UTC)

Hey, thanks for the message. I'll edit small things here and there once in a while. =) -t3h1337pl4y4

Follower Weapons
Hey Dude, i was wondering how do you know a follower is using a weapon, I gave Fawkes Vengeance and don't know if she is using it? Btw your comments in various forums have been helpful, thanks.


 * Hiya Hazadragon, thanks, I try. You can tell if a companion has equipped an item by the green square next to the item (in the equipment trade screen) just as on your pipboy inventory screen. I've sure you've noticed that companion equipment is donned after you close the trade screen, so, obviously, if you want to see the dots click out and back in. [[Image:Ash_Nuke.jpg]] AshRandom (Talk) 23:11, 6 January 2009 (UTC)

Cheers, Ash, turns out that Fawkes doesn't want to use that little baby of a big gun, stupid bitch, cheers for the help anyway. I think i'm gonna change back to Charon now especially as he has still got my T-15b armour, lol. By the way are you playing the xbox 360 or the PC just wondering. :)


 * Xbox360, and I've never gotten Fawkes to equip anything. I think the talk about Fawkes equipping items on the character page is potentially PC specific. Never got a straight answer in discussion though. [[Image:Ash_Nuke.jpg]] AshRandom (Talk) 21:55, 7 January 2009 (UTC)

Yeh I use the 360, I find hacking comletely pointless so I didn't get it on PC, I saw your discussion and to be honest I don't think it's worth equipping Charon with a different weapon, especially as he is top class with his shotgun:D. Btw how do u become a featured user and also how do u get good quality pic of ur xbox, and onto ur pc? Also don't know how to create my user page:/.


 * Okay, I started your discussion page Hazadragon. To create a new page click the "edit" button on a non existing page (you have to navigate to the empty page first). Becoming a featured user is based on an equation I assume (number of times you've edited something (contributed) in the past x-number of hours/days). I have no idea how to get a good quality picture without a PC. All the screen shots I upload tend to look extra-blue because they're just cell phone pictures I've taken of my 62" HDTV. Heheheh. As far as Charon the ghoul companion and different weapons go, his damage output doubles to 100DPS if you give him the Blackhawk. Cheers mate. Oh wait one last thing, you sign your name with four (~) in a row. There's also two different signature buttons on the editing page, one's a little icon at the top, the other is below in the wiki markup codes, or you can just type it out (use preview to see if it worked). [[Image:Ash_Nuke.jpg]] AshRandom (Talk) 22:49, 8 January 2009 (UTC)


 * Thanks Ash, I'm pretty sure im sorted now, the only problem is I can't find Soil Stradivarius in Vault 92, I know its in the sound-testing section but I just can't find the bloody thing! Thanks again.Hazadragon(Talk)


 * Yeah, the vaults can be a pain to navigate, the "Dirt & Muck" paint scheme makes everything blend together. From memory, I think it was downstairs to the east? You'll know it when you come to a door that won't open, there'll be a door on the left that will open and once you get into the little studio booth you can use the terminal to open the door. Good plan going for the blackhawk, it owns. Don't forget you'll need the sheet music too, its in one of the bathrooms. [[Image:Ash_Nuke.jpg]] AshRandom (Talk) 23:22, 10 January 2009 (UTC)

Anchorage DLC
Hey Ash, didn't know where to write this but oh well, have you got the Anchorage DLC and if you have can you tell me if you can only use the quest on one proflie or multiple ones, as i want to do this on other profiles for the fact that i can get T-51b armour, also is it possible to stop Sibley and everyone else from killing the main dude, forgot his name:/ tb asap
 * Best place to start a comment is at the bottom of the page, but honestly it doesn't much matter as the differences tab will show changes wherever they occur. No I haven't picked up the DLC yet, I heard from Ausir that it's chock full of bugs so I'm waiting for them to patch it. I'd say if the articles aren't up yet, your next best bet is to create a thread in the forum and ask your question there. Peace [[Image:Ash_Nuke.jpg]] AshRandom (Talk) 23:08, 28 January 2009 (UTC)
 * Cheers man, I've downloaded it actually and its not that badly full of bugs its definitely worth the microsoft points as well, I reccomend it:)Hazadragon 23:31, 28 January 2009 (UTC)

Deleting Stuff
Hey, I am kinda a noob at this.... but i dont know how to delete stuff, and i believe that this page i found is worthy of deleting, you seem like the person who should have the honors of deleting this eyesore because you post the most stuff!! Here's the link -> http://fallout.wikia.com/wiki/Forum:HOT Britton 26:37, 20 January (UTC)
 * Gotta love spam vandalism... or spamdalism if you will ;) [[Image:Ash_Nuke.jpg]] AshRandom (Talk) 22:27, 21 January 2009 (UTC)

Rambo
Hi ash i was wondering for the Rambo character build if you know what the three skills from the goat test are?--Deathclaw Killer 06:21, 15 January 2009 (UTC)


 * I had intentionally left that open for people to decide, I just put the requirements so you'll know what to go after right before level up. If you're looking for an easy start, tag: Small Guns, Sneak, Repair. And do yourself a favor be really careful with how many points you put into things, you max out at 100% and everything past that is a waste. With this build you'll have the option of gaining 60 in-game points per skill (for all skills) - 10% from Bobbleheads and 50% from books (25 books x2 comprehension). If you keep your base stats to 40, and collect everything you'll max all skills to 100%, and become an ultimate warrior. [[Image:Ash_Nuke.jpg]] AshRandom (Talk) 07:05, 15 January 2009 (UTC)

Ok, thanks and sorry for taking your time--Deathclaw Killer 11:23, 15 January 2009 (UTC)
 * pffft don't say sorry, I'm here for the fun of it ;D [[Image:Ash_Nuke.jpg]] AshRandom (Talk) 18:43, 15 January 2009 (UTC)

Alien
Hi, I just wanted to say i love the alien picture on your user page, i almost died laughing, keep up the great work.--Deathclaw Killer 21:59, 14 January 2009 (UTC)


 * Heh, thanks! I actually walked that little guy all the way across the map! (Xbox360) [[Image:Ash_Nuke.jpg]] AshRandom (Talk) 22:01, 14 January 2009 (UTC)

lol,wow, long way but worth it.--Deathclaw Killer 22:05, 14 January 2009 (UTC)

Hard to find .44/.308 ammo

 * Oh of course, the terminal, the only down side to the blackhawk is that it uses .44 magnum ammo which I find a bitch to find even though I have the scrounger perk. Any idea of where to find it and also .308 ammo is hard to find, any suggestions? Hazadragon 23:43, 10 January 2009 (UTC)(Talk)


 * Yeah I have plenty. First, its important to note that sleeping in a bed for 3 days will reset most vendors. Upgrade Lucky Harith at Canterbury Commons (costs 700 caps), he'll sell more ammo after that. Go evil and you can upgrade Pronto in Paradise Falls. Security Chief Gustavo, of Tenpenny Towers is a great source for high end ammo. There's Underworld Outfitters, a gun shop run by the ghoul Tulip. If you help Sydney after your joint quest she'll open up an ammo shop in underworld as well. Karl, a member of The Family, has a gun shop in Meresti Metro Station once you're on friendly terms. Map-hop to a number of vendors, sleep for 72hrs, rinse and repeat. Oops I left out Flak 'n Shrapnel in Rivet City. [[Image:Ash_Nuke.jpg]] AshRandom (Talk) 00:04, 11 January 2009 (UTC)


 * Thanks for this, I had never realized how much ammo you can get by doing this, thanks. At the moment I am following a good forum that I found named 'Character build for very hard diffilculty' and I have chosen Silent Running as he did, the problem is apart from the fact that you can get 10 extra Sneak points I actually don't know what the advantage is, something along the lines of running while sneaking? Have a look at the forum if you haven't already and give me your opinion on it.Hazadragon 16:50, 11 January 2009 (UTC)(Talk)


 * good ole silent running, the end-all and be-all of sneak attacks. see a page I wrote on sneak attacks for more details. If you want a hardcore character build check out either of my characters, Rambo (ranged, explosives) or Kenshiro (ranged, hand-to-hand). [[Image:Ash_Nuke.jpg]] AshRandom (Talk) 17:19, 11 January 2009 (UTC)

"Doing the Junk"
Thanks for the editing on the Fallout 3 Junk and Components i wasn't in the mood to do the Junk-list good work!^^ - Mfgpilz 17:39, 8 December 2008 (UTC)


 * You're welcome! Still a ton of item pics missing though --AshRandom 17:48, 8 December 2008 (UTC)


 * i working on that pic-problem^^ - Mfgpilz 20:22, 8 December 2008 (UTC)


 * Cool, pic database is fleshing out nicely. I can't get the Crutch page to work right, the picture ends up huge --AshRandom 20:27, 8 December 2008 (UTC)
 * i think i fixed this problem...more or less...i uped a new version of the pic but something going wrong... its the old pic with the dimensions of the new one o.O ... well at last its not so big than before^^ - Mfgpilz 21:58, 8 December 2008 (UTC)
 * Nice job! So that's all of the component pics we were missing except for the Motorcycle Gas Tank --AshRandom 22:06, 8 December 2008 (UTC)
 * Okay I think I'm done with item pages. I've got them all formatted nicely now. I wrote a new intro for the components page and linked it to every last usable item. Thanks for all the help Mfgpilz! I sank my teeth into the 7 custom-weapons pages, fleshed them out pretty well, wrote the entire Dart Gun strategy page and posted some pics of my Black Widow in her hockey mask. The dart gun page prompted me to re-write the sneak page, and create the new sneak attack page, I'm still looking for a cool backstab/shot-in-the-back type picture if anyone can find one.

No Prob!^^ it was funny to work on this project^^ ok i think im going to do some of the junk's later (pics, codes, wights, value and such) see ya! - Mfgpilz 00:25, 11 December 2008 (UTC)

Cherry Nuka-Cola
Cherry Nuka-Cola appears in Fallout Tactics. Ausir 21:49, 9 December 2008 (UTC)
 * Thanks for the help with the new page Ausir ;)

Weapons
The AP update is great. I've removed the "appx" ≈ for those that I've checked (or updated) from GECK, since they aren't appx anymore.
 * [[Image:User-Mirar_pawprint14.png‎]]Mirar (Talk) 08:58, 23 December 2008 (UTC)


 * Excellent! Nothing better than some hard data :) I'm going through and updating the Fallout 3 weapons AP wherever I see a difference in reported-AP vs GECK-AP (10mm pistol, ect). Once all the hard numbers are in, it'll be easy to find and replace the '≈' on the whole page. --AshRandom 14:30, 23 December 2008 (UTC)
 * You're right about the Laser Rifle. I must've been confused. Good spotting. [[Image:User-Mirar_pawprint14.png‎]]Mirar (Talk) 15:33, 23 December 2008 (UTC)

You do realize...
Colin Moriarty does not give you the quest Following in His Footsteps, but you receive it upon completion of the quest Escape!. Such can be confirmed by first objective, "Investigate the nearby town of Megaton for information about Dad", which implies you have not been there, or by simply replaying the quest, as that would clearly prove the current statement.124.188.249.81 02:27, 24 December 2008 (UTC)


 * Well if you want to get technical, then, technically the quest giver would be Amata. However, I don't much see the point in listing her twice. Listing Colin Moriarty on the other hand can only help people (who were confused enough to actually need the chart in the first place). No? --AshRandom 03:50, 24 December 2008 (UTC)


 * I suppose, but would it not be less confusing if it was something like "Automatic (Received upon completion of Escape!)"? 124.188.249.81 14:19, 24 December 2008 (UTC)
 * True. Well, okay, lets do it your way ;) --AshRandom 14:30, 24 December 2008 (UTC)

FO3?
Any specific reason you're removing FO3 tags? :p Mirar (Talk) 17:44, 28 December 2008 (UTC)


 * What exactly is the point of the spoiler tags at this point, its almost 2009... --AshRandom 17:48, 28 December 2008 (UTC)


 * I never saw them as spoiler tags, just tags where the information comes from... [[Image:User-Mirar_pawprint14.png‎]]Mirar (Talk) 17:50, 28 December 2008 (UTC)


 * Seriously? Okay... So, what about when they're directly under Fallout 3 headings? --AshRandom 17:54, 28 December 2008 (UTC)


 * Talked to Ausir, we'll remove the plates by editing the template. Could keep the to find FO3 articles, I guess. (Looking what's using the template.) [[Image:User-Mirar_pawprint14.png‎]]Mirar (Talk) 17:59, 28 December 2008 (UTC)


 * Kay, I won't touch them. --AshRandom 18:01, 28 December 2008 (UTC)


 * You could add to the top of fallout 3 articles if you want. Working on a nice logo for that, but cache propagation of the needed javascript is fudgy right now. [[Image:User-Mirar_pawprint14.png‎]]Mirar (Talk) 22:05, 28 December 2008 (UTC)
 * Even better, I'll make FO3 do that job so remove while adding the  . Where it is in the article doesn't actually matter. [[Image:User-Mirar_pawprint14.png‎]]Mirar (Talk) 22:09, 28 December 2008 (UTC)
 * Okay, will do --AshRandom 22:13, 28 December 2008 (UTC)
 * Just remember to make it e.g. when the article's subject appears in more than one game. Ausir 22:14, 28 December 2008 (UTC)
 * Gotcha ;) --AshRandom 22:15, 28 December 2008 (UTC)

Don't forget to add FOT to the Games template as well if an item appears in Fallout Tactics. I added it to Brass Knuckles. Ausir 11:27, 29 December 2008 (UTC)


 * ahhhhh, didn't know about that one, so --AshRandom 11:29, 29 December 2008 (UTC)
 * I like the little game icons btw, nice job
 * No,, we put spin-offs after the main series. There are also tags for Fallout: Brotherhood of Steel (FOBOS) and Van Buren (VB). Ausir 11:31, 29 December 2008 (UTC)
 * In that case I'm glad I asked ;)

Ammo
I saw that you removed the ammunition table from Fallout 3 weapons. Sure, it was making the page too big, but instead of removing it altogether, it would have been better to just move it to Fallout 3 ammunition, which I just have. Ausir 12:34, 29 December 2008 (UTC)


 * Excellent, next time I'll use that approach. --AshRandom 16:11, 5 January 2009 (UTC)

Capitalization of Articles
Thanks Ash, for your message about over-capitalization. I see a lot of capitalization in articles in words like Southwest or Springvale Elementary Basement, where 'basement' should not be capitalized. However, I have to respectfully disagree on article capitalization. Articles are titles by default and should follow title case, I think. Let me know what you think or if we should take this discussion to a forum somewhere.

Thanks!

MastahMatt 00:21, 6 January 2009 (UTC)

I agree with you to an extent, but I didn't write the HELP page (Jan 19th, 09 UPDATE: Okay, now I actually have written the help page.. so.. yeah its all on me now ;). I'm sure you're more than welcome to bring your opinion to the forums. --AshRandom 00:25, 6 January 2009 (UTC)

Okay. I see that. I'll refrain from capitalizing old articles. Thanks for the link! MastahMatt 00:31, 6 January 2009 (UTC)


 * I know I'm a sysop, but I can't tell you exactly why they choose to organize the wiki as such. My assumption is that its because people tend to type in lowercase, and although the fallout 3 wiki search engine will auto-capitalize the first letter of a search, it won't do the same for the rest, making it miss pages with formal title case. --AshRandom 00:34, 6 January 2009 (UTC)

(Either way, as the search engine is so overly specific, we still need either DEFAULTSORT:alt-caps-titles, or "#redirect" pages for the alt-caps versions of every title, so, again, I agree with you... speaking of which I think I need to take some of my own advice here, I've made a few pages and I just realized they're in formal title case... oops)

Updated Rules
(See Help:The Vault)
 * Do not overcapitalize. Names of articles and categories should be Fallout series and Fallout setting etc. not Fallout Series and Fallout Setting.
 * When used in a sentence links  should follow normal grammatical sentence structure, so unless it's a proper noun don't capitalize it. For links in lower case, it's suggested that users create new pages which # redirect to the proper article. This will help expand the Vault's strict search engine results.

Tips
Yes, it's Vault specific. You're not spamming any other wiki. :) Ausir 20:16, 6 January 2009 (UTC)
 * Okay, good! [[Image:Ash_Nuke.jpg]] AshRandom (Talk) 13:41, 7 January 2009 (UTC)

Welcome
The welcome templates should be put on the user talk pages, not on the user pages, like you did at User:Hazadragon. Also, if you don't know it already, instead of copypasting the welcome text, you can just write AshRandom (for registered users) or AshRandom (for anonymous users). Ausir 22:54, 8 January 2009 (UTC)


 * I thought I did put it on his talk page, my bad [[Image:Ash_Nuke.jpg]] AshRandom (Talk) 22:59, 8 January 2009 (UTC)
 * Oh nice, I should have assumed there was a a template

FO3 explosives template
Do you plan on using Template:FO3 explosives or is it some left-over experiment? :-) Asking because I'm in the process of updating all the navboxes to a new layout and I'm wondering whether this one needs to be updated or just moved to unused templates/deleted. // Porter21 U 18:31, 10 January 2009 (UTC)


 * was using it in frag grenades for a while, but not since the move to the full-chart template. I'm not sure if its used in anything else, it can probably be deleted. [[Image:Ash_Nuke.jpg]] AshRandom (Talk) 22:21, 10 January 2009 (UTC)
 * It's not transcluded anywhere. I'll delete it then if you don't mind. // Porter21 U 22:41, 10 January 2009 (UTC)

Fawkes
Hey Ash. Just a question about the Fawkes page. Why did you bullet every paragraph? I think it should flow as prose, but bullets are more of a fact-stating scheme like for an outline or a set of quick comments. What do you think? Good to see you around, btw. MastahMatt 04:45, 12 January 2009 (UTC)


 * I read through your edits to the Fawkes page, I thought you did a great job. As far as bullets go its not an uncommon organizational technique for this wiki, most articles are organized as such. Helps editors condense paragraphs by focusing articles into individual (and hopefully helpful) points. If it means a lot to you, you can go ahead and switch it back. [[Image:Ash_Nuke.jpg]] AshRandom (Talk) 04:57, 12 January 2009 (UTC)

Re: Favor
Hey Ash,

I think you should be able to insert optional rows in the |extra= field without altering the template. It may not look quite like the other rows (not sure) but it should do if it's just for personal use.

I'll take a look at it when I get back (I'm just about to head out) and post more detailed instructions if you're interested. // Porter21 U 15:36, 12 January 2009 (UTC)

Plasma Rifle
Well, in the GECK, the things that effect a gun's RoF are
 * 1.Fire Rate (1.0000 for PR)
 * 2.Whether or not it’s automatic (it isn’t)
 * 3.Min/Max. Semi-Auto Fire Delay (Min: 0.100, Max:2.0000)
 * 4.The models and animations chosen for the gun.

That’s what I know. The number “Attack Shots/Sec” on the Plasma Rifle is listed as 4. There are modifiers applied directly to the Shots/Sec afterward, but I don't know what they do to modify it. In this case, an Attack multiplier of 2 takes the Shots/Sec from 2, to the listed value of 4. The number .94 probably came from the fact that 42 (GECK's DPS value) is 93~94% of 45 (the listed damage). Anyway, I've got to go now, but I'll find out what those multipliers mean when I get back. Fiddlesoup 20:18, 13 January 2009 (UTC)


 * Yes, that's how I got ROF. Let me know what you figure out, at this point I'm somewhat convinced it's DPS is wrong, as I can unload the entire 12 rnd clip magazine in about 4 seconds (not 12.8 sec)...


 * Sorry I took so long. This was on my to do list, but got buried underneath learning the workings of the GECK.
 * Anyway, the Attack Multiplier modifies the shots/sec by altering how long the attack animation is (the anim of your character bracing against recoil).
 * It's not a straight relationship: The PR's default AM setting of 2 takes the S/s setting from 2 to 4, but in order to make it go up again, you need to change the multiplier to 5, which changes S/s to 5. It's difficult to get an exact reading, without making it automatic, which causes other problems (see below).
 * However, I think it'd be safe to say that 4 S/s is an "ideal" number, in that, with perfect reflexes you could shoot 4 per second.
 * As for the DPS, I'm not sure why it gives that reading. It's affected by several different variables, but I don't know the equation. It's possible that it's an error. The DPS on the RIL also exhibits unusual readings.
 * I forgot to mention, the S/s is the same on A3-21's, just the damage and other stats were changed.
 * On a side note, the problem I mentioned with automatics... After increasing the RoF to 5, I tried making it auto. Well, when I fired, the animation played... somewhat spastically, but no plasma came out (unless I fired semi-auto). Also, the GECK records a RoF for Col. Autumn's Laser Pistol of 12 shots/sec. Using a stopwatch, I timed it in-game at 5 shots/sec (it also appears to "stutter" a bit, rather than smoothly shooting all rounds). I'm adding this here, because I'm not sure if this is an issue with the game engine, or my computer.Fiddlesoup 08:39, 19 January 2009 (UTC)
 * It is most definitely an issue with the GECK editor, I've been digging into it as well and even according to the GECK website they know they're not showing DPS correctly, in fact there's even a note about how it won't factor in animation correctly until after hitting Ok and closing the window.... At this point I've reached the highest level of frustration I can possibly get to without actually screaming and yelling about it. I'm going to move this to the weapons discussion page, you're now my 2nd source of proof that we need to abandon this editor, it just simply isn't giving us honest numbers for anything firing in semi-auto. [[Image:Ash_Nuke.jpg]] AshRandom (Talk) 14:47, 19 January 2009 (UTC)

Agreed
I agree. Aren't I the grand genius.
 * heheheh

Re. Tocleft
Fixed the padding. It's probably better not to use it excessively though, I guess there's a reason why the wiki guys made text not float past the default ToC. // Porter21 U 02:36, 17 January 2009 (UTC)


 * Thanks Porter! I really only planned to use it on my talk page, as the list is so long now. I appreciate the spacing normal TOC provides on pages. [[Image:Ash_Nuke.jpg]] AshRandom (Talk) 02:51, 17 January 2009 (UTC)

Hi there AshRandom !!
Im glad that you have approved me as a video provider here in The Vault. But about embedded videos, i think its not a good thing to "waste" space on the pages in here. And it could make some pages pretty "heavy" to load. For example Bobblehead page would be pretty immense page with all 20 videos embedded ;P I prefer the simple link, since its easy to open as a different window and it doesn't require so much work from me (lazy bastard) XD I have my hands filled with those videos already, cracking up a bit with all the comments, messages etc in YouTube and trying to get everything done ;) --CryonBrion 16:52, 17 January 2009 (UTC)


 * It doesn't take up as much room as you might think, don't worry. And yes, I can see your point about the bobblehead page, we'll leave that one alone ;) [[Image:Ash_Nuke.jpg]] AshRandom (Talk) 18:18, 17 January 2009 (UTC)

Undo
Why you revert my edit ? --Mikeev 08:23, 18 January 2009 (UTC)


 * Because it is a stub article

About videos...
I was wondering if there is already a video for something, but its not as good as mine, can i just delete the other video and use mine or is it forbidden to remove other peoples videos?
 * No, sorry, that amounts to removal of content. [[Image:Ash_Nuke.jpg]] AshRandom (Talk)
 * OMG !! Im so sorry if i did something bad. I remover one video already (vengeance). I hate to say this, but the video was just terrible. Please forgive me :( Is there anyway to get it back?
 * Sure, you can go backwards through the revision history, everything that ever gets posted leaves a permanent trace. (Was that the awful video with the annoying voice over?) If so, then, honestly, lets just pretend nobody saw it ;) [[Image:Ash_Nuke.jpg]] AshRandom (Talk) 15:35, 19 January 2009 (UTC)
 * Yes, thats the video :D Its just that... u know... i mean... OMFG!!! Great, let it be gone then :P --CryonBrion 06:58, 20 January 2009 (UTC)

And sorry that i still put the links, and not embedded :( Oh, btw, only problem with embedded video is that its in bad quality. So i would appreciate if you dont take the link away =)--CryonBrion 10:46, 18 January 2009 (UTC)
 * I'll make sure to include direct links on any of the ones I edit. It is possible to follow the embedded link to youtube itself, but, go right ahead and add the links under the ==YouTube== header to make things easy for people. [[Image:Ash_Nuke.jpg]] AshRandom (Talk) 15:33, 18 January 2009 (UTC)


 * Yes, i will never put any commentary in my videos, i dont find that appealing. Just trying to do high quality videos, in any aspect. Thank you for your trouble =) --CryonBrion 04:31, 19 January 2009 (UTC)

More about videos
Hey AshRandom =) Is there a way to embed video in HD quality? Does it always have to be that basic quality? Sorry to bug u with these basic issues, but im just so noob with all this. Have been doing this video thing only for 2 months and im trying to learn ASAP ;P--CryonBrion 12:56, 19 January 2009 (UTC)
 * I searched the video links themselves, trying to find an HD URL. Couldn't find one, the link stays the same, so the change occurs within the youtube page itself. There might always be a piece of code somewhere which could force its default settings, I'll keep looking. On the plus side, I noticed that with annotations set to default:on, everyone who hasn't already spent time playing with youtubes and set the preferences differently will end up getting the "Watch in HD!" blurb pop-up when they start the video. I suppose we'll have to trust people to click it on their own. But, seeing as how double clicking on the video itself will take you directly to youtube many will get there by accident. There's also a direct link posted above and knowing most people's desire to improve the resolution and make the video the same size as the screen - we can probably trust that the full quality of your videos will inevitably be revealed to the masses. ;D  [[Image:Ash_Nuke.jpg]] AshRandom (Talk) 14:35, 19 January 2009 (UTC)
 * Yes, i cant find a way to put it in HD either >( The annotation "Watch in HD!!!" isn't a link, its just a pointer for the blue link under the YouTube screen. But i believe the direct link above the embedded video here will do just fine ;) Thank you for ur great help =) --CryonBrion 14:54, 19 January 2009 (UTC)
 * I found some info in YouTube Community Help Forums. This is what i found: "You need to be able to modify the embed code's HTML to add: &amp;ap=%2526fmt%3D22 to the end of the video URL in the embed. Keep in mind that you will force your audience to view (or struggle to view) the HD version. You need a very quick high speed internet connection and a fast system in order to watch them smoothly... which eliminates a good percentage of people." So maybe its better just the way it is, in normal quality. People who wants to view it in HD, can use the link. Dont u think? --CryonBrion 08:04, 20 January 2009 (UTC)
 * You have a point there. Perhaps it is better this way. [[Image:Ash_Nuke.jpg]] AshRandom (Talk) 14:11, 20 January 2009 (UTC)

MediaWiki / Help:The Vault
Hey Ash,

I've noticed you're keeping Help:Contents and MediaWiki:Tips in sync manually. Just a suggestion: simply place on the Help:Contents page, that'll transclude the tips page there and you'll only have to update that one in the future :-) // Porter21 U 16:10, 19 January 2009 (UTC)
 * See the discussion notes on the wiki tips page for an explanation of why I'm going through the trouble. In short the Tips Widget is EXTREMELY touchy, any amount of secondary content breaks the widget and as I've expanded the Help Page's format to include links to the policy page, etc, it just won't let me mirror it without a lot of tears. Please let me know if you can figure out a way to designate a specific section of the page as the mirror, that would solve half the problem. [[Image:Ash_Nuke.jpg]] AshRandom (Talk) 16:27, 19 January 2009 (UTC)
 * OH WAIT! Maybe I can do it the other way around.... durrr... hehehe thanks Porter, yeah that works great, god, I don't know why I got stuck thinking I had to stuff the help page into the tips page...LOL... Oh yeah now I remember, it's because the tips page was originally blank, I guess I have a one-track-mind. [[Image:Ash_Nuke.jpg]] AshRandom (Talk) 16:31, 19 January 2009 (UTC)
 * Sometimes you just don't see the wood for all the trees, happens when you've been working on something for a while :-) // Porter21 U 16:40, 19 January 2009 (UTC)

Oui, after all that I'm going to have to give up on it anyway. Ausir wants the editing guidelines organized and I can't help but agree with him, it's a mess. I had tossed the order around initially so the wiki tips would come out semi-random. But now I'm going to split the page into sections so it isn't so hodge podge, probably just going to do a grammar section, formatting section and templates section. Think there's still a way to link them? Probably asking for the moon and the stars on that one... AshRandom (Talk) 00:35, 21 January 2009 (UTC)

Zardoz
Glad you liked my choice. I like to see a tiny bit of humor, especially post apocalyptic humor. --Nux Matrix 15:36, 20 January 2009 (UTC)
 * Agreed ten fold! Sometimes it kills me how serious the vault can be. I had to fight just to keep the trivia sections alive. We almost lost them entirely. I can't understand some people's inability to grasp simple concepts: Informing while entertaining keeps people's attention. The whole reason I started contributing effort to the Vault was a picture of the repellent stick being used to kill some raider with the caption: "Take that mole rat!" I'm sure its the same for others as well, but try telling that to the hard nosed encyclopedia boys. [[Image:Ash_Nuke.jpg]] AshRandom (Talk) 15:44, 20 January 2009 (UTC)
 * Fallout itself is sprinkled with a lot of black comedy, to be truly encyclopedic, it is necessary to document the references and in jokes. Part of Fallout's charm is abilty to paint a grimdark wasteland with a few faded streaks of colorful humor.
 * Great action shot, by the way--Nux Matrix 15:53, 20 January 2009 (UTC)
 * wikis is srs bsns. My hatred of trivia is genetic... Ok, it comes from GuildWiki. On GuildWiki, if trivia is not confirmed by the company that made the game, it deserves to be BURNED IN THE FLAME OF A THOUSAND SUNS ALONG WITH INFIDEL VANDALS. Though I tend to lighten up on this wiki since Fallout is... well... Fallout. --Macros 17:08, 20 January 2009 (UTC)
 * See! See what I'm talking about?! [[Image:Ash_Nuke.jpg]] AshRandom (Talk) 18:56, 20 January 2009 (UTC)

Nail Board
I'm going to have to object to the trivia section about the Simpsons. The nail board is so common that to place it as originating from the Simpsons would be false, and invite a thousand other appearances it has made. 99.238.107.110 19:37, 20 January 2009 (UTC)
 * Yeah that's pretty generic, but under the rules I suppose it could stay if it looked exactly alike, I don't think that was the case was it, didn't Moe use a bat with a nail in it? I suppose if it's going to stay up then someone should at least post a picture of it. (Trivia moved to discussion page). [[Image:Ash_Nuke.jpg]] AshRandom (Talk) 19:56, 20 January 2009 (UTC)
 * (See Help:The Vault) "Trivia in the form of cultural-references is acceptable page content only when there are direct visual correlations, or corresponding names. Examples: All leather armor is missing its left sleeve making it visually identical to the jacket worn by Mad Max. Or as in the case of the sixteenth century English rebel Guy Fawkes and the Fallout 3 super mutant companion of the same name."

Silenced 10mm SMG?
Hi ! I've had couple of comments in YouTube that some players have Silenced 10mm SMG. Do u know anything about this? --CryonBrion 09:07, 21 January 2009 (UTC)
 * I'm guessing that you're asking me where to find one? Its a random spawn inside many safes and chests. The only sure-fire place that I'm aware of is the one you find when you doing the option quest THOSE! in Grayditch. You end up chasing down a mad scientist who's underground in the Marigold Station tunnels. As you head through the tunnels there's a spot with a dead body, a generator and some metal lockers. The silenced 10mm is sitting in a cubby-hole in one of the lockers (not *in* the locker) you have to look at it and pick it up manually. Another sure-fire way of getting a silenced 10mm is to tattle-tale on Mr.Burke, sitting in Megaton's Saloon. He'll give you a quest to blow up the town, tell the sheriff about it, and he'll end up murdering the sheriff with his silenced 10mm pistol, you can shoot it out of his hand and take it before that happens, or hell, you could skip the whole side-quest and just murder Mr.Burke and take it from his dead body. Nobody will mind, he's evil so they're fine with it, you even get a karma bonus. [[Image:Ash_Nuke.jpg]] AshRandom (Talk) 19:24, 21 January 2009 (UTC)

He's talking about a silenced 10mm smg not pistol,the silenced 10mm smg is obviously a mod-added wepaon Werewolfhell 19:26, 21 January 2009 (UTC)
 * Ah, well if that's what he was really asking then yeah, it's not in the game. [[Image:Ash_Nuke.jpg]] AshRandom (Talk) 19:28, 21 January 2009 (UTC)
 * Yes, im asking about SMG, because some guys are really trying to convince me that there is one. They say its on Xbox only (hahaha), but i told them that IF there is one, its a Mod weapon for PC. Its just that they are extremely stubborn about this. Thats the reason i finally decided to ask. I didnt believe a second that there was one, since there is no record of any kind for it. Oh, and thank you for ur text about 10mm pistol, great that u have the nerves to type it, although i can find all the information from the Silenced 10mm Pistol page ;D --CryonBrion 19:57, 21 January 2009 (UTC)

It would be pointless to have one anyway,the SMG is meant to be kept as a powerful side arm,and a silenced version would have lower damage,rendering it a useless choice,unless your a sam fisher wannabe,also your much better off by glitching tio get a ton of "sydneys ultra SMG" to sell for caps,and keep a few copies for repairs,not to mention the free 50 10mm rounds you get for it,so its a good way to obtain caps,ammo and a sweet sidearm
 * Come on now, it wouldn't do any less damage. 10mm rounds are already sub-sonic (otherwise they wouldn't work with the silenced 10mm pistol) so there wouldn't be any change in the ammo itself. That means they'd do equal damage when used in an SMG equipped with a suppressor. [[Image:Ash_Nuke.jpg]] AshRandom (Talk) 19:44, 21 January 2009 (UTC)
 * Actually, it wouldn't be pointless. It might not do as much damage, but it makes up for it by being a stealth weapon.  Which means that you could unload thirty bullets at a target without alerting your target to where you are.  That's pretty nasty if you ask me. --Stedh 00:42, 28 January 2009 (UTC)

In that case i might as well add silenced 10mm smgs to the infernus,actually scratch that,silencers that can be taken on and off,so stealth characters have a more free form nature,although i dont know how im gonna make a silenced sniper rifle Werewolfhell 19:47, 21 January 2009 (UTC)
 * I suppose for a suppressed rifle you'd have to use 10mm ammo, its the only ammo we can say for sure isn't super-sonic. And the rifle would have to have the same low damage and short range. Still that doesn't mean you can't imagine it with a professional's rifled tournament barrel, giving it an x5 Crit%Mult and 0.0 spread.

Ive decided that it wi will be adding the sniper rifle from fallout 1(and perhaps fallout 2) and giving it a removable silencer,however to make it have 0.00 spread you need a lot of perks,and its damage is only 25 at max small guns skill,but at leats it can be used to kill targets from a distance,also it will have a new ability that all guns will have that i'll reveal later,lets just say sthat sam fisher would be dieing to get his hands on it Werewolfhell 16:16, 22 January 2009 (UTC)

Reload Time, Jam Time, Semi-Auto Fire Delay
Was wondering if you had this data. If not, I could send it to you. I do have it, but I don't want to bother your e-mail with it unless you need it.Fiddlesoup 00:57, 22 January 2009 (UTC)
 * I need the hell out of it! lol, screw jam time though, that's just extra reload time for when the weapon's almost broken right? Then again, wtf, more data is better, I'll throw that onto the same line as reload time! I can't wait to bite into the weapon template with this data, it's gonna rule, it's gonna rule Antarctica ;) [[Image:Ash_Nuke.jpg]] AshRandom (Talk) 01:11, 22 January 2009 (UTC)