Forum:So with the latest patch, Cass...

So with the latest patch, Cass has turned into another boring pack-brahmin of a companion. She had interesting comments to make when travelling, but now only speaks ("barks") once a game day instead of every two game hours according to the patch info. I'm not going to wait for 24 hours at each location (tried it at Goodsprings to test) so all her dialogue is basically lost to me, barring random coincidence.

Has anyone seen an explanation for this change, like stability or something? It seems an odd and slightly disappointing thing to fix (IRL some people do talk more than others). Now I've got no incentive to take any companions, so I guess I'll have to get my conversation from Mr. New Vegas - but if I hear that song about the "ranger with the bug-eyes and harelip" one more time... --FourWayDiablo 16:58, July 11, 2011 (UTC)

Ultimatelly I'm playing the game solo, it's much more easy to obtain the challenge perks like Set Lasers for Fun, Lord Death, Beautiful Beatdown and so on. But after I get then, I used to pick Cass as companion usually, because she talks ("barks") in every location you visited and have some interesting lines to say.

Not anymore, right? This make me sad. :( FU OBSIDIAN! Brfritos 23:26, July 13, 2011 (UTC)

It's because some noobs complained about her talking too much. Now Obsidian feels like they have to fix a problem a guy who's OCD is being a jerk suggested they fix.--Mustached Plumber 01:22, July 14, 2011 (UTC)

Well, I have mixed feelings on this one. On one hand, I agree Cass needed to shut up a bit. It's great she no longer says "Careful when going off-road", "Feels good not to be driving a brahmin train across the Mojave", and "Could sure use a drink" every freaking ten minutes. On the other hand, I think they went much too far in fixing her. She should still have special dialogue triggered for the various places you visit. Now she's virtually a mute, which is suited to someone like Boone, but not her. Not what I would have done. If it were up to me, I'd have made a "Companion Muzzle" (a modified version of the Rebreather) that you could equip to your companions when they get on your nerves. --174.0.106.101 02:54, July 14, 2011 (UTC)

See, I didn't even mind her "off-road" and "brahmin train" comments. There'll always be a limit to NPC dialogue, but at least it gave her a bit of life. This is a role-playing game, and yet the companions are now uniformly dull mobile-weapon-platforms and storage units. How many comments have you read that say "Told follower to wait at home, so I could use their perk." Maybe that's because they have no character. So now they mute Cass, too, making Mojave travel even more empty. I'm annoyed enough to delete the patch, but I need it to actually play the game. They could have just used a "Shut the hell up" dialogue option, like with Sticky in FO3. I want to travel with followers, not Gradius-style firepower upgrades. Here endeth the rant. :( --FourWayDiablo 15:27, July 14, 2011 (UTC)

One more reason not to use companions i guess. ReapTheChaos 02:36, July 16, 2011 (UTC)