Forum:Ammo types and reloading game bug(?)

Does anybody except me have following very weird bug: take any shooting weapon, make several (count doesn't matter) shots, then save/load (or quicksave/quickload) game. Voila – ammo clip full again, without need in manual (and consuming time) reload.

This is a "good" side of this bug. But there is and a "bad" side – if in your inventory more the one type of the ammo (standard, hollow point and armor piercing, for example). Then after reloading game instead AP (for example) ammo in the clip of the currently equipped weapon you'll have the standard ones. You even don't need to shoot several times – just save and reload.

Moreover, save and reload also don't necessary – you may simple switch to another weapon and then switch back.

OR:

If you are on the 360 if wait to have to reload then change ammo types and then change back to your original ammo type, you will magically restock to a full clip in a fraction of the time it takes to reload a save. 68.94.5.81 03:38, September 7, 2011 (UTC)