Talk:Baby carriage

Can't do it
I can't seem to disable a rigged baby carriage with an explosive skill of exactly 60 (I just got it to 60 to get the Pyromaniac perk), the game still tells me that I need 60 or higher. Funny. 87.253.14.166 22:32, February 20, 2010 (UTC)

Weird. Try reading a Big Guns skillbook. http://images3.wikia.nocookie.net/fallout/images/5/58/User_AreYouGoingToEatThatNuke%3F_Game_image_4028.gif - NuclearWhip Blab 22:38, February 20, 2010 (UTC)

Merge?
This item can be interacted with by the PC, so rather than being purely a static scenery object (as the miscellaneous objects page deals with), this merits further consideration.  phoenix    txt    xp   06:19, March 20, 2010 (UTC)
 * I failed to notice this one's a trap. I think I'll create a new Fallout 3 traps category as a subcategory of Fallout 3 world objects.--Gothemasticator 02:00, March 21, 2010 (UTC)

Free killing with trapped carriages
A trapped baby carriage can be disarmed by someone with sufficient Explosives skill; it can be moved around; and it can be re-armed by the player if they can disarm it in the first place. All this combined means that you can, in some cases, use a trapped baby carriage to kill friendly NPCs without blame or penalty (other than those such as at Arefu where any deaths are blamed on the player regardless of the cause). Should a mention of this be made in the article? Deadlykris 22:20, July 12, 2010 (UTC)