Forum:What do you guys want to see in

New Vegas? Xdarkdragonx 04:45, 19 May 2009 (UTC) Dragon

Brotherhood using T-51b and Enclave using The A.P.A. MkII(If either is in there).GodPlageon 05:11, 19 May 2009 (UTC)


 * lol nise godplageon. he's right, enclave need to drop their crappy APA MKII (thats what they're supposedly wearing now, yeah, whatever bethesda) and get the original fallout 2 armor. I dont mind the new brotherhood armor, really. i'd like to see Gambling return (I assume it will. if it doesn't, I'll cut off my own ear), and some more desolate landscape. really, if new vegas could depress me, that would just be tops. --96.243.180.70 06:01, 19 May 2009 (UTC)

Something a long the lines of a | Brain Bug

Pararaptor 06:53, 19 May 2009 (UTC)

I want to see a game that will stop the constant bitching from the Fallout 1&2 fanboys. Seriously though, some sort of gambling area would be nice.--72.65.206.88 01:55, 20 May 2009 (UTC)
 * I don't just blindly want shit to look like it did in Fallout 1/2, I just want good looking armor. Hellfire Armor is the only Enclave armor in Fallout 3 that looks remotely good, Tesla and Enclave Armor look like poorly conceived tin cans and I feel silly fighting them. Original APA looked kind of cool and I just find it more likely that they'll reuse something that looks good than design something new that looks good. --96.243.180.70 04:07, 21 May 2009 (UTC)
 * Agreed. Most of the Power Armor looks like mutilated refrigerators. AngryNorwegianDude 09:54, 21 May 2009 (UTC)

well at least you can keep your food fresh... lol Havoc131 Your food or Deathclaw's food? Perj 07:33, 22 May 2009 (UTC)

They said it was going to be the same style as fallout 3 right? does that mean the engine and stuff? If it's exaclty like fallour 3 in it's engine then all I want is a more broad variety of weapons like fallout 2 and have floaters and wannamingos back and then I'm fine. 81.234.140.17 09:21, 22 May 2009 (UTC)

Multiple, simultaneous companions, and a need for them. I've tried it in F3 and it's just unbalanced - with 3 or 4, I can walk from one end of the mall to the other without my weapon drawn, bad things just dieing all around me.

Also, physical appearance tied into your SPECIAL stats - low endurance and agility means a potbelly and no chiseled muscles. Low strength and you're smaller. Max out Strength, Agility, and Endurance, and you're a towering seven foot tall Conan the Barbarian. Raise your luck and you begin to look more and more Irish. And if you're perception is below 2 or 3, you're stuck with an eyepatch. Come to think of it, you could probably mod that into F3. It would have a pretty big impact on realism if applied to all of the NPCs and enemies.

And jetpacks instead of fast travel. Running everywhere sucks, but having to drive everywhere in Far Cry 2 really hammered home just how big the worldmap was. I found myself looking forward to long, scenic, leisurely boat rides from point A to point B, and had to use strategy just to navigate. I guess jetpacks would eliminate the strategy aspect, unless you had to worry about dogfights or AAA fire in certain airspaces, not to mention bloatflies splattering on your face.

Also dual wielded death claw gauntlets, with a pounce attack.

Imp of the Perverse 09:55, 23 May 2009 (UTC)

A more solid third-person mode and a cover system would be nice. I feel like I go gung-ho and perform point blank Rambo-style kills on every enemy. Also, I think it would be cool to be able to disguise yourself as a certain faction by wearing their clothing. Example: You could put on some Enclave Power Armor and be able to walk around an Enclave base until you are detected by soldiers through your unusual/hostile actions. And I'm going to keep saying this until it happens: A section of Vegas desert turned to glass from heat/pressure of atomic bombs. This is real: http://en.wikipedia.org/wiki/Desert_glass_(disambiguation) What do you guys think?! Butcher Pete 01:11, 28 May 2009 (UTC)

A Thunderdome style settlement where you can go to trade a lot more than you can anywhere in F3.. and a fight arena where you can fight to the death for caps. Sulfate 11:43, 28 May 2009 (UTC)

Highwayman-esque vehicles (finally gives us a use for all them fission batteries), a cover system a la Gears of War or GTA IV, a more visible and realistic item condition degradation system (weapons and armour starting to rust, more frequent jams in firearms, etc.) and a "safehouse" system where you can store supplies without risk of them being stolen. As well as this, there would be some system to encourage rationing of supplies, like Chems and ammunition having a weight, to make the game more difficult and realistic. A more realistic medicine system would be nice as well. Diseases (like in TES games) would also help emphasise the fact that you're in a post-apocalyptic Wasteland. Radiation is your least problem when you're drinking out of puddles, right? --Solbur 17:53, 28 May 2009 (UTC)


 * As long as fast travel exists, I don't see safe houses making much sense. They did in Far Cry 2, where getting around was a pain in the ass, but if you can just click yourself back to Megaton, or your penthouse at the Luxor, what's the point?  I'm with you on the vehicles though, and having weight for everything.  Jamming sucks, and would make being a low level character miserable, unless there was a vendor available right off the bat that could repair everything to near-new condition (you'd still only be able to afford to keep one or two weapons working at first).  Swimming should degrade everything in your inventory.  Also, apart from it being set in the desert, is there a reason for it never to rain?  I'd like to see more varied weather, like sandstorms and lightning.  I also like the disguise idea, maybe as a new "Master of Disguise" perk.  Imp of the Perverse 18:41, 28 May 2009 (UTC)

How about roving traders giving you a gift and/or discount if you kill something that is attacking them? Imp of the Perverse 05:45, 29 May 2009 (UTC)

A horse companion.GodPlageon 06:36, 29 May 2009 (UTC)

One nice thing about Oblivion was the ability to use Enchanting Altars to add various effects to items you had in your possession. I think something like that would be a nice addition to a Fallout game, like being able to use workbenches to modify a weapon you had in your inventory. The modifications you could make would depend on your various skill and SPECIAL levels, or perhaps even on items found in the world that dictated certain effects once added to another item. That way you could do stuff like add fire damage to a hunting rifle, or stealth field to an outfit, and even name the item yourself. Here's hoping my drunk arse finishes this edit properly... --98.215.132.216 05:23, 3 June 2009 (UTC)