Talk:Survivalist's rifle

Is it just me, or did it seem automatic in the trailer?--With care and happiness,  Supermutantslayer450'  YOU. LOSE.  21:24, May 11, 2011 (UTC)
 * I'd say not; I think the automatic weapon seen directly after Arret is seen is the .45 Auto Submachine Gun Yuri ( Leave a message! ) 21:25, May 11, 2011 (UTC)

Arrêt translation.
Arrêt translates as both stop and judgement, my bet is that they mean it to translate as judgement. Secronz 21:52, May 11, 2011 (UTC)
 * Really, there was me thinking that judgement translated into judgement. User avatar tag.gif Avatar talk.png 22:10, May 11, 2011 (UTC)

I removed the "incorrect usage" part. See:. Ausir(talk) 01:28, May 14, 2011 (UTC)
 * Fair, but I then corrected the entry saying it was French, because good luck for finding that stop sign in France Xporc 11:11, May 14, 2011 (UTC)

"Arrêté" (note extra é) means "rule" or "decision". Arrêt means stop/halt. (Stop also means stop. Stop signs in France say STOP). HughesJohn 16:29, May 17, 2011 (UTC)


 * But, as User:Secronz correctly says "Arrêt" can also mean "court judgement". (The difference between "Arrêt" and "Arrêté" is that the former is a ruling by a court while the latter is a ruling by an administrative body.  Talk about nit-picking).  Teach me to flap my mouth off. HughesJohn 16:37, May 17, 2011 (UTC)

I'd say that it's more likely to mean stop because it was used in Canada, which some speak french, and was used at a checkpoint. --Cc99910 21:34, May 24, 2011 (UTC)


 * A lot of people call their guns the judge as well, but here that may not be the case.--Kingclyde 21:37, May 24, 2011 (UTC)

Ammo
What insane "survivalist" would use a gun of this ammo type? --User Avatar talk.png 16:26, May 17, 2011 (UTC)


 * A French speaking one? HughesJohn 16:31, May 17, 2011 (UTC)
 * LMFAO User avatar tag.gif Avatar talk.png 16:40, May 17, 2011 (UTC)
 * You're not wrong! --233345-cartman1_tiny.gif Avatar talk.png 23:17, May 17, 2011 (UTC)
 * I would. The vanilla Service Rifle is fucking useless. It's the gun you use to plink crows and bloatflies. Even then the latter will sometimes need a second hit to bring down. I was highly disappointed when I got my hands on one the first time through...good thing I got it as a quest reward, I would have likely reloaded if I was dumb enough to buy it. Chambering it in 12.7mm gives it some actual power. It becomes a dangerous weapon. ANY survivalist who wants to use a service rifle would be well advised to re-chamber it in a better, more powerful cartridge. Like, say, 12.7MM. I&#39;m the best at space!
 * You realise this is a burst weapon you're talking about yes? Maybe press fire more than once. --233345-cartman1_tiny.gif Avatar talk.png 23:19, May 18, 2011 (UTC)
 * If it was a burst weapon it would fire a burst with each trigger pull. However, it does not. It is a semi-automatic weapon, therefore, I judged it by the same criteria I judge any other semi-auto weapon. It came up as absolutely useless, damage on par with the Varmint rifle without the accuracy necessary to grant it frequent sneak-crits. By the time one's able to level their sneak skill enough to nullify that, they're better off with the trail carbine, and they'll have run across hundreds of cowboy repeaters. Lastly, if I wanted to spam ammo I would use the Assault Carbine instead. I consider the vanilla Service Rifle to be absolutely useless. This variant, however, has some decent power. I'd use it if I didn't have This Machine on hand. I&#39;m the best at space!


 * This weapon reminds me of the .50 cal Beowulf conversion for various AR-15 family weapons, oh and my pick for "insane survivalist" most likely to use this weapon: Burt Gummer. --BattleBen 06:10, May 19, 2011 (UTC)

To be honest I thought the ammo was a little weak. With no hand load available and standard ammunition works more effectively than hollow points on high dt targets. I found myself doing pitiful damage until the weapon crits which would take a huge chunk of life out of whatever I was shooting. I thought the rifle would be more practical than a crit specialist type of weapon.

Technically wouldn't this be a submachine gun, rather than a carbine? I mean, it fires handgun ammunition, not rifle ammunition. And yes, I'm aware it's a modificacion of a 5.56x45 rifle. -- Carlosmoya79 (talk) 22:45, 16 June 2018 (UTC)

Where?
Where can i find this weapon?

which direction do i head from red rapids docks to get to red gate

red gate is directly north-west from red rapids. however, it is up on the cliff so you have to go around and up to get there. no location marker came up for me until i actually came to the location, dont know if thats a bug or not. --J.J.-Lopez 06:51, May 18, 2011 (UTC) WHERE THE HELL IS RED RAPID DOCKS???

--User:KailDwiar

Grunt?
Any idea if the 25% damage bonus for Service rifles from the Grunt perk affects this rifle? --Bigasspileofdinosaurs 20:56, May 17, 2011 (UTC)

yes--Ohno itsthecopz 04:31, May 18, 2011 (UTC)

Assault Carbine?
sure its not a unique assault carbine rather then a service rifle?

How would it be a unique assault carbine? --TheConvictsSUCK 22:54, May 17, 2011 (UTC)

How the blazes are the iron sights misaligned?
???

The front blade sights seem to be bent a bit to the left. --Anonymous

No idea. The barrel isn't bent, that much is for sure, as it shoots straight. I'm betting it got bopped on something and the front sight rotated on the barrel. It's only cosmetic anyways. I&#39;m the best at space!

JESawyer stated that the sights are misaligned because of its heavy use by the Survivalist.--Ohno itsthecopz 04:57, May 19, 2011 (UTC)


 * That goes right along with my assumption, then. I figured the sight got bopped on something along the way, knocking it out of alignment. I&#39;m the best at space!

Open Nifskope, export body as an .obj, bump sight back in line, save, re-import. Cngratulations, you've just done what any sensible person would do with a wrench. Should probably be a weapon mod TBH, 'curiously handy wrench'.
 * Alright, here goes another theory, Crandall was suffering from Presbyopia and cannot see close targets, so he compesates this by turning the front sights and using a patch to cover one eye. How that sounds? :) Brfritos 22:56, June 25, 2011 (UTC)

Anyone consider that this was a modification done by the Survivalist as to get a better sight picture? It stands to reason, with it being extremely accurate at the very tip of the sight post. I personally like it better than the Service Rifle sights. Easier to aim, and to get a bead on your target at longer ranges.--Exeter17 15:33, June 2, 2011 (UTC)

I think he's probably so intimately familiar with his weapon that he no longer notices the misalignment or he's learned to compensate for it. The dude's lived on his own for decades with nothing but his rifle. It could also be a sort of security measure to insure that if anyone else gets a hold of his gun they won't be able to aim with it. He knows to aim slightly up and to the left but someone else might not figure it out quickly. Zac hemker 19:32, July 4, 2011 (UTC)

AutoMatic?
is the survialist's rifle automatic or semi auto?

semi-auto. sig plz --J.J.-Lopez 06:53, May 18, 2011 (UTC)

Weird. I didn't get it...It wasn't in the Duffel bag. Do I need to find all 6 Duffel Bag befor I can get it?

It's a bug for the gun. Look at the "Bugs" portion at the bottom of the page. --JJakaRebel 18:35, May 18, 2011 (UTC)

Best gun in the game?
Honestly, this is my favorite gun in the game. It's extremely strong, DOA, has a pretty high health, can be repaired with various common weapons, and uses and ammo that is found in abundance through Bardon or Daniel Contreras (although it is rather expensive). --JJakaRebel 17:18, May 18, 2011 (UTC)

Yea I agree with you. -James Jr 11:31, June 2, 2011 (UTC)

Background
This weapon is found in the Survivalist Hidden Cache. It also contains a Holotape from Randall Dean Clark, the Survivalist. Obviously, this weapon belonged to him while he was alive. Randall mentions Canada in one of his notes as being "not scary" despite the "criminality". Canada included Quebec, in which people generally speak French, so at least people can speak English and French. This could mean that Randall served in the US military to pacify Canadian riots, presumably close to or in Quebec. Than the words on the weapon would more be a bilingular warning to both French and English speaking Canadians, instead of referencing to the stopping power of the weapon.

Also, this weapon is chambered for the 12.7mm round while bearing strong resemblence to the Service Rifle. It is possible that this weapon's series inspired the creation of the Service Rifle, making the Survivalist's Rifle a predecessor to the Service Rifle. Perhaps the NCR, using these weapons en masse, found some worn samples of this series and redesigned it slightly to be chambered for the 5.56mm round (presumably cheaper). --Radnus 18:00, May 18, 2011 (UTC)

Critical damage
im fighting a feral reaver that has 350hp and i shoot it in the head with hollow point rounds and i get a critical hit, the game tells be that it has -800hp. so does this weapon have an enormous critical dame because with hollow points and a critical hit i did 1150damage with one shot.not sneak attack critical--Ohno itsthecopz 04:12, May 19, 2011 (UTC)


 * Did you have any critical damage boosting perks or gear?--BattleBen 06:13, May 19, 2011 (UTC)


 * Sneak crits double the base damage + crit damage. This puts it at roundabout 500 damage with a normal crit, which is still insane. If I can get it to work I'll go rummaging through my GECK and see what kind of shenanigans are going on. I&#39;m the best at space!

i do have better criticals but that would not equal 1000 damage and it was not a sneak attack--Ohno itsthecopz 14:06, May 19, 2011 (UTC)

Video Walkthrough
I just uploaded a Video walkthrough for it, it's in HD and has commentary, but I'm new and don't know how to do it, so could someone add it for me, thanks :)

Video - http://www.youtube.com/watch?v=lWi6ZOCQ-88

--Matsudiro 11:07, May 19, 2011 (UTC)

Do you...
Recommend this rifle for hunting yao guai/other big game?

This is good for Yao Guai, especially with hollow point rounds, but other big game like Deathclaws? No. As far as I'm informed, there's no type of armor piercing 12.7mm rounds, so regular and hollow point rounds against a Deathclaw aren't going to do much. --With care and happiness,  Supermutantslayer450'  YOU. LOSE.  21:54, May 22, 2011 (UTC)

anything with 5DT or less this rifle will murder. with hollow point ammo--Ohno itsthecopz 01:59, May 23, 2011 (UTC)

This thing will put Legate Lanius in the dirt in one magazine, and he's got more DT and HP than any Deathclaw, so go nuts.Kara MacNamara 02:31, May 26, 2011 (UTC)

I owned the Deathclaws outside of Dead Wind cavern with this rifle, there was 1 Blind Deathclaw and 3 babies. The blind took 6 or 5 shots, the babies 2 or 3. One hell of a weapon. Brfritos 12:26, May 28, 2011 (UTC)

The Gobi does better, and it is very accurate when using the scope, (saving AP, not using VATS). It also has AP rounds, useful for armored targets like sentrybots. A single head shot can kill an adult deathclaw. DarthOrc 08:49, July 17, 2011 (UTC)DarthOrc

Picture/Gallery
Is there a different inscription/carving on the left side of the rifle that isn't shown in the main image on the page? Great Mara 03:30, May 23, 2011 (UTC) yes it says "stop".--Ohno itsthecopz 15:28, May 23, 2011 (UTC)

To the person who edited the page to say 'Quebec'
This is a picture from Ottawa: http://images.ookaboo.com/photo/s/Bilingualstopsign_s.jpg


 * I've also seen those outside of Quebec, thus that is why I removed the name and kept the word "bilingual". Makes sense to me.--Kingclyde 21:45, May 23, 2011 (UTC)

Also, it says "Arrêt", not "Un Arrêt", so just like in English, regardless of whether or not it is in verb form, it is the word by itself. FinalWish 02:12, May 24, 2011 (UTC)
 * What I really love is how the idiot says it's unique to Quebec but proceeds to list minor areas in the middle of his little PC bullshit. This guy's edits are all bunk. Great Mara 02:28, May 24, 2011 (UTC)
 * After the most recent rewrite of the section "Behind the Scenes" it was left with an extremely poor grammar sentence fragment. I fixed it to be suitable. I mentioned Quebec without implying that French is only spoken there. There ARE areas of Canada where French is not common, I recommend leaving the statement the way I phrased it. -- 22:12, June 14, 2011 (UTC)

Leave Quebec out, it's purely sepculative anyway. Let's keep it to "bilingual areas", and if people immediately think "Quebec" that's their impression. Let's just not put that image in their heads, as there is no way of supporting it. Hugs Scar: "Say 'ello to my little friend!" 22:24, June 14, 2011 (UTC)

Where is it?
So, I went up there and found the bag. I looked through it; no rifle. I figure, maybe "maybe Cloud's got it," so I check her inventory. It's not there. I look on here, and it mentions that the nearby white legs sometimes take it. I'd killed them earlier and searched their bodies, so they don't have it. Unless some random dead horse stalker came all the way up there and took it, I'm out of options. If one of those guys can randomly walk up there and take it before I ever have a chance at it... then that's messed up. Hopefully Bethesda wouldn't screw me like that. But seriously, is there any other option? - Windupferrari
 * If someone took it, you have to search the area. Be advise if this person died the body won't disappear, so if you saw some White Leg, Sorrows or Dead Horse body resting too long in a location go check it out. Brfritos 12:31, May 28, 2011 (UTC)

Affected by Wild Wasteland?
I've heard reports of people having Wild Wasteland and being able to get the rifle, but people without Wild Wasteland can not. I myself do not have Wild Wasteland and it was not in the Duffel Bag. Can anyone confirm this?  Pikmin  1254  23:40, June 3, 2011 (UTC)

On an energy weapons playthrough without Wild Wasteland, it was there. I was on the quest where you have to clear out Bighorn Bluff and one of the White Legs ran away from the camp and took up the weapon. On another playthrough without Wild Wasteland I have yet to find it.Sir Wikia 02:17, June 5, 2011 (UTC)

I'm pretty sure that it can be achieved without Wild Wasteland, although I can't confirm because I have it on all my saves :p. Did you check the surrounding NPC's they can sometimes pick the rifle up as stated in the bug section. The rifle may not appear in the duffel bag at all. However, it's possible that a nearby enemy picked the weapon up. It may appear on an NPC, it has been found in Waking Clouds inventory without it having been previously found. Xplode441 02:24, June 5, 2011 (UTC)

I do not have Wild Wasteland, but I do have the rifle. A enemy probably picked it up which is why it is not in the bag. --Bottrot 02:29, June 5, 2011 (UTC)

Its blasphamy. I don't have the trait, and I found the rifle just fine. Nashorn1127 01:29, June 18, 2011 (UTC)

This or this machine
Which one is better? 72.27.71.177 23:45, June 4, 2011 (UTC)
 * IMO, this. Great Mara 02:36, June 5, 2011 (UTC)


 * I'd have to say Survivalist's. I used to use This Machine as my VATS gun, but this one fires so much faster that with Grim Reaper's Sprint I rarely even take a hit. I wouldn't use it for iron-sights, though. User:SPAMLibArmy 05:58, June 6, 2011 (UTC)
 * Just follow the tip provided in the page, I hate to use VATS and aiming with the upper right side of the canted front sight corrects the problem, the rifle became very precise. With the Grunt perk this weapon is nasty. :D Brfritos 06:26, June 7, 2011 (UTC)

I used This Machine for a while, then replaced it with the Brush gun, then replaced that with the Survivalists rifle. This Machine does slightly higher damage, but at the cost of accuracey. The Survivalists rifle is on par with many sniper rifles.

This Machine owns all other semi-auto rifles that lack scopes. This Machine is throwing rifle rounds around, which means if you have a maxed guns skill and AP .308 you can oneshot deathclaw all damn day. Arret, however, uses a pistol round, which means you cannot do so. The only issue with it is the mesh is slightly misaligned, resulting in the ironsights not being lined up right. A quick trip to the Nexus fixes that nicely, though, there's plenty of fixed meshes floating around. Also easy enough to adjust it yourself if you so desire. TestECull

origins
Sure the gun is clark's from his time in canada? To me it seems more likely that he got it from the overturned nat. gaurd truck. Doubt the army would let him walk off with that anyway....

hmmm..... perhaps...--Felix Brehh 18:46, September 4, 2011 (UTC)

USMC not Army
the article incorrectly states that the survivalist is ex-U.S. Army, when it should say he was a former Marine. his armor says USMC on the collar and on his own article it states he was USMC —Preceding unsigned comment added by 76.102.104.25 (talk • contribs). Please sign your posts with ~ !
 * It's unclear whether or not the Marine Corps existed in the Fallout universe. -- 00:57, June 14, 2011 (UTC)
 * WHAT. Kris, did you play New Vegas? Look on the cover of the Future Weapons Today - "Marine sniper in Nanjing". Plus, as the anon stated, the collar of the Desert Ranger combat armor EXPLICITLY refers to Vickers as a Marine from the USMC. It's PERFECTLY CLEAR. http://images1.wikia.nocookie.net/fallout/images/0/08/Personal_Sig_Image.gif Tagaziel (call!) 05:36, June 14, 2011 (UTC)
 * Sorry, I meant to say that it's not clear they existed separate from the Army. Which wouldn't be too different from reality, actually, considering they're not exactly separate from the Navy as it is (though don't try to convince a Marine of that). That they existed is definitely clear. -- 22:04, June 14, 2011 (UTC)
 * The Marines were never at any point in history part of the Army. So you're statement about whether or not they existed separately in the Fallout world makes no sense. And you can tell a Marine that they are closely tied to the Navy, considering Marine corpsmen and other non-combat personnel come from Navy staff, and many of their terms are Navy terms. just don't suggest any sort of inferiority. FinalWish 22:08, June 14, 2011 (UTC)

Dude, are you fucking stupid? Randall Clark WAS ex-army and that armor wasn't his, it belonged to an ex-marine who bacame a Desert Ranger and Clark got ahold of his armor somehow. READ THE ARTICLE OR PLAY THE DAMN GAME DUMBASS.69.76.169.69 14:19, June 15, 2011 (UTC) Sarge

Army Standardisation
If the Survivalist used 12.7mm Service Rifle, would that be evidence to say that make it the Standard US Army weapon? I ask this because in Operation: Anchorage the US Forces used the R91 Assault Rifle (Fallout 3) as its standard Weapon, presumably the US National Gaurd as well due to the R91 being the prominate Assault Rifle in Fallout 3, where the USNG was deployed en-mass pre-war.--Ant2242 02:07, June 23, 2011 (UTC)
 * What? The 12.7mm carbine is a checkpoint weapon, not a standard army rifle. It's meant to provide checkpoint guards with stopping power against blockade runners and suicide bombers. Otherwise, the mag size is too small and the ammunition too unwieldy to be a standard service weapon of the US Army. http://images1.wikia.nocookie.net/fallout/images/0/08/Personal_Sig_Image.gif Tagaziel (call!) 13:46, June 23, 2011 (UTC)
 * Standard 'cheakpoint weapon' ok. But then what would be considered the standard Army weapon, the R91?--Ant2242 18:52, June 24, 2011 (UTC)
 * Since the Army was transitioning to energy weapons entirely, I'm not sure you can say there was a standard Army weapon. Is there one now? I think it's mostly a mix of various AR-15 derivatives. http://images1.wikia.nocookie.net/fallout/images/0/08/Personal_Sig_Image.gif Tagaziel (call!) 20:10, June 24, 2011 (UTC)
 * As indicated in the Museum of Technology, at the time of the Great War the Army was slowly bringing in the R91 to replace a weapon called the M199 (which I think is the Service Rifle based on its prevalence, but that's not confirmed). So the answer is the R91, M199, AND AR-15 Laser Rifle, as far as staple General Infantry weapons go, a mix between the three. FinalWish 04:26, June 28, 2011 (UTC)

Mods
Has anyone else been able to find, use, or in any way make this gun interact with a gun mod? I left Rex in The King's School before Honest Hearts, and when I returned he had a "Survivalist's Rifle+" In his inventory. I was unable to view the mod that was applied to it, due to a bug that made my Xbox freeze. Silverscreen

No where, AT ALL!
I went up to search the bag, when i did, the rifle wasn't there. Waking Cloud didn't have it, and there weren't any human enemies in the area. I also experienced the Minimap glitch, where red gate doesn't apear on your minimap, could these be connected? Yefpatterson 22:02, July 11, 2011 (UTC)

All-American Vs Survivalist's Rifle
Which is better? I mean I like them both, but don't feel like packing around the weight. The AA has a scope, but it's more like a sniper scope, the SR has regular sights that are bent.. You'd think you would be able to fix them, and the AA does less damage and dps, but bigger mag size and cheaper bullets. I dunno, I can't seem to decide on this.

Stick with teh Survivalist's, get a sniper rifle or an anti-materiel. It's worth, for now, i'm only taking this rifle, the .45 auto (full modded) and an anti-materiel. Don't need much more to own the fuck out of ANYONE.

anyways, stick with this!


 * I run with the Survivalist's, a fully modded sniper rifle, and a 12.7mm pistol. The All-American just doesn't cut it in harder encounters: the lower damage per shot means that anything with DT just shrugs it off. (SPAMLibArmy 02:26, July 23, 2011 (UTC))

What do?
I've just completed Old World Blues. Naturally, I'm fairly content with my gear at the moment. Then, somebody says that OWB was a lot easier with this gun. When I went to pick it up, it wasn't there. For a while, I was pissed. I still am, but not as much. Now, I am resolved to find it. What do you recommend I do to find it? Should I kill ever Stalker sneaking about the place I find in the hopes they picked it up? What do you think I should do, and what method is most effective? --Captain tweed 21:19, July 24, 2011 (UTC)

Comparison bar clipping
The comparison bar clips into the weapon info area. Just thought i'd put it out there for a more experienced editor to fix. From the Area saying what can be used to repair the rifle, down. 98.242.154.239 03:14, July 27, 2011 (UTC)

Background check
The Background section is a bit verbose, yet not very descriptive, leaving current version here: (Troper of the Wastelands 05:36, August 15, 2011 (UTC))

This weapon was originally a U.S. checkpoint guard carbine in Canada, issued from the Long Branch Arsenal in Ontario, USA territory. Chambered in the 12.7mm round, this rifle was supposed to offer guards firepower necessary to intercept anyone attempting to breach a checkpoint, regardless of equipment. (Troper of the Wastelands 05:37, August 15, 2011 (UTC))
 * The background doesn't have to be descriptive; it's better to have a short background and a detailed characteristics than vice versa. --Kastera (talk) 06:35, August 15, 2011 (UTC)

.50 Beowulf AR-15
Now that we know the Survivalist's rifle is a .50 Beowulf AR-15, does that mean we can say the Service rifle is an AR-15? --Kastera (talk) 15:43, October 12, 2011 (UTC)

We could say... but should we really post in on the weapon's page? I don't think It's necessary, but good to know. --Felix Brehh User Avatar talk.png 19:59, October 12, 2011 (UTC)

Reference Images
Should there be a image for the writing "Long Branch Arsenal in Ontario, USA territory" and the other side of the butt stock "Stop"?--Ant2242 13:53, 19 June 2012 (UTC)
 * If you look at the full size image here of the infobox image, it clearly shows this info. It would only require an image of the other side. User avatar tag.gifUser Avatar talk.png 19:34, 19 June 2012 (UTC)